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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.326 by root, Mon Oct 12 21:27:55 2009 UTC vs.
Revision 1.351 by elmex, Mon Mar 22 18:16:39 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 9 * option) any later version.
30 28
31#include <cstdarg> 29#include <cstdarg>
32#include <typeinfo> 30#include <typeinfo>
33 31
34#include "global.h" 32#include "global.h"
35#include "loader.h"
36#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
37#include "evthread.h" 34#include "evthread.h"
38#include "sproto.h" 35#include "sproto.h"
39 36
40#include <unistd.h> 37#include <unistd.h>
98 *cv_cf_client_send_msg, 95 *cv_cf_client_send_msg,
99 *cv_cf_tick, 96 *cv_cf_tick,
100 *cv_cf_match_match; 97 *cv_cf_match_match;
101 98
102#ifndef newSVpv_utf8 99#ifndef newSVpv_utf8
103static inline SV * 100static SV *
104newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
105{ 102{
106 if (!s) 103 if (!s)
107 return newSV (0); 104 return newSV (0);
108 105
111 return sv; 108 return sv;
112} 109}
113#endif 110#endif
114 111
115#ifndef newSVpvn_utf8 112#ifndef newSVpvn_utf8
116static inline SV * 113static SV *
117newSVpvn_utf8 (const char *s, STRLEN l, int utf8) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
118{ 115{
119 if (!s) 116 if (!s)
120 return newSV (0); 117 return newSV (0);
121 118
125 SvUTF8_on (sv); 122 SvUTF8_on (sv);
126 123
127 return sv; 124 return sv;
128} 125}
129#endif 126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
130 143
131// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
132template<class super> 145template<class super>
133static super * 146static super *
134is_a (attachable *at) 147is_a (attachable *at)
211attachable::destroy () 224attachable::destroy ()
212{ 225{
213 if (destroyed ()) 226 if (destroyed ())
214 return; 227 return;
215 228
216 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
217 do_destroy (); 230 do_destroy ();
218 sever_self (); 231 sever_self ();
219} 232}
220 233
221void 234void
295 308
296 attach = src.attach; 309 attach = src.attach;
297 return *this; 310 return *this;
298} 311}
299 312
313#if 0
300template<typename T> 314template<typename T>
301static bool 315static bool
302find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
303{ 317{
304 char *s = (char *)obj; 318 char *s = (char *)obj;
312 326
313 return false; 327 return false;
314} 328}
315 329
316// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
317void 331static void
318find_backref (void *ptr) 332find_backref (void *ptr)
319{ 333{
320 for_all_objects (op) 334 for_all_objects (op)
321 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
327 341
328 for_all_clients (ns) 342 for_all_clients (ns)
329 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
330 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
331} 345}
346#endif
332 347
333////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
334 349
335static SV * 350static SV *
336newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
389 404
390 return sv; 405 return sv;
391 } 406 }
392} 407}
393 408
409#if 0 // unused
394static void 410static void
395clearSVptr (SV *sv) 411clearSVptr (SV *sv)
396{ 412{
397 if (SvROK (sv)) 413 if (SvROK (sv))
398 sv = SvRV (sv); 414 sv = SvRV (sv);
399 415
400 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
401 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
402} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
403 435
404static long 436static long
405SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
406{ 438{
407 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
408 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
409 441
410 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
411
412 if (!mg)
413 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
414
415 return (long)mg->mg_ptr;
416} 443}
417 444
418static long noinline 445static long noinline
419SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
420{ 447{
421 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
422 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
423 else
424 return 0;
425} 451}
426 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
427inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
428inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
429inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
430inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
431inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
432inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
433inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
434inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
435inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
436inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
437inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
438inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
439inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
440inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
441inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
442inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
443inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
444inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
445inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
446inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
447inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
448inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
449inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
450inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
451 518
452inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
453inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
454 521
455inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
456inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
457 524
458inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
459 526
460inline SV *to_sv (dynbuf * v) 527static inline SV *to_sv (dynbuf * v)
461{ 528{
462 SV *sv = newSV (0); 529 SV *sv = newSV (0);
463 530
464 sv_upgrade (sv, SVt_PV); 531 sv_upgrade (sv, SVt_PV);
465 SvGROW (sv, v->size () + 1); 532 SvGROW (sv, v->size () + 1);
469 *SvEND (sv) = 0; 536 *SvEND (sv) = 0;
470 537
471 return sv; 538 return sv;
472} 539}
473 540
474inline SV *to_sv (dynbuf_text * v) 541static inline SV *to_sv (dynbuf_text * v)
475{ 542{
476 SV *sv = to_sv (static_cast<dynbuf *> (v)); 543 SV *sv = to_sv (static_cast<dynbuf *> (v));
477 SvUTF8_on (sv); 544 SvUTF8_on (sv);
478 return sv; 545 return sv;
479} 546}
480 547
481inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
482inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
483inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
484inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
485inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
486inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
487inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
488inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
489inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
490inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
491inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
492inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
493inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
494inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
495inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
496inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
497inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
498inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
499inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
500inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
501inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
502inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
503inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
504inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
505inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } 572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
506inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
507inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
508 575
509//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
510inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
511 578
512template<class T> 579template<class T>
513inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
514 581
515template<int N> 582template<int N>
516inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
517 584
518inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
519inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
520inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
521inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
522 589
523inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
524{ 591{
525 STRLEN len; 592 STRLEN len;
526 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
527 v.assign (data, len); 594 v.assign (data, len);
528} 595}
529 596
530inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
531{ 598{
532 if (!v.parse (SvPV_nolen (sv))) 599 if (!v.parse (SvPV_nolen (sv)))
533 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
534} 601}
535 602
536inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
537 604
538static SV * 605static SV *
539newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
540{ 607{
541 SV *sv; 608 SV *sv;
641 var = 0; 708 var = 0;
642} 709}
643 710
644////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
645 712
646SV * 713static SV *
647registry (attachable *ext) 714registry (attachable *ext)
648{ 715{
649 if (!ext->cb) 716 if (!ext->cb)
650 ext->cb = newAV (); 717 ext->cb = newAV ();
651 718
935 CALL_END; 1002 CALL_END;
936 1003
937 return count; 1004 return count;
938} 1005}
939 1006
940SV * 1007static SV *
941cfperl_result (int idx) 1008cfperl_result (int idx)
942{ 1009{
943 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
944 if (!av) 1011 if (!av)
945 return &PL_sv_undef; 1012 return &PL_sv_undef;
1011 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
1012 CALL_END; 1079 CALL_END;
1013} 1080}
1014 1081
1015void 1082void
1016cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1017{ 1084{
1018 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
1019 CALL_ARG (ns); 1086 CALL_ARG (ns);
1020 CALL_ARG (type); 1087 CALL_ARG (type);
1021 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1050 CALL_CALL ("cf::mapscript::activate", G_VOID); 1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1051 CALL_END; 1118 CALL_END;
1052} 1119}
1053 1120
1054player * 1121player *
1055player::find (const char *name) 1122player::find (const_utf8_string name)
1056{ 1123{
1057 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
1058 CALL_ARG (name); 1125 CALL_ARG (name);
1059 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
1060 1127
1065 1132
1066 return retval; 1133 return retval;
1067} 1134}
1068 1135
1069maptile * 1136maptile *
1070find_style (const char *dirname, const char *stylename, int difficulty) 1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1071{ 1138{
1072 CALL_BEGIN (3); 1139 CALL_BEGIN (3);
1073 CALL_ARG (dirname); 1140 CALL_ARG (dirname);
1074 CALL_ARG (stylename); 1141 CALL_ARG (stylename);
1075 CALL_ARG (difficulty); 1142 CALL_ARG (difficulty);
1082 1149
1083 return retval; 1150 return retval;
1084} 1151}
1085 1152
1086maptile * 1153maptile *
1087maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
1088{ 1155{
1089 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
1090 CALL_ARG (path); 1157 CALL_ARG (path);
1091 CALL_ARG (origin); 1158 CALL_ARG (origin);
1092 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1098 1165
1099 return retval; 1166 return retval;
1100} 1167}
1101 1168
1102maptile * 1169maptile *
1103maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1104{ 1171{
1105 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1106 CALL_ARG (path); 1173 CALL_ARG (path);
1107 CALL_ARG (origin); 1174 CALL_ARG (origin);
1108 CALL_ARG (load); 1175 CALL_ARG (load);
1137 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1138 CALL_END; 1205 CALL_END;
1139} 1206}
1140 1207
1141void 1208void
1142object::player_goto (const char *path, int x, int y) 1209object::player_goto (const_utf8_string path, int x, int y)
1143{ 1210{
1144 if (type != PLAYER) 1211 if (type != PLAYER)
1145 return; 1212 return;
1146 1213
1147 CALL_BEGIN (4); 1214 CALL_BEGIN (4);
1151 CALL_ARG (y); 1218 CALL_ARG (y);
1152 CALL_CALL ("cf::object::player::goto", G_VOID); 1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1153 CALL_END; 1220 CALL_END;
1154} 1221}
1155 1222
1156const char * 1223const_utf8_string
1157object::ref () const 1224object::ref () const
1158{ 1225{
1159 if (type == PLAYER) 1226 if (type == PLAYER)
1160 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1161 else 1228 else
1162 return 0; 1229 return 0;
1163} 1230}
1164 1231
1165object * 1232object *
1166object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1167{ 1234{
1168 object *retval = 0; 1235 object *retval = 0;
1169 1236
1170 if (ref) 1237 if (ref)
1171 { 1238 {
1181 1248
1182 return retval; 1249 return retval;
1183} 1250}
1184 1251
1185void 1252void
1186log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1187{ 1254{
1188#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1189 void *addr [20]; 1256 void *addr [20];
1190 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1191 1258
1197 CALL_END; 1264 CALL_END;
1198#endif 1265#endif
1199} 1266}
1200 1267
1201bool 1268bool
1202is_match_expr (const char *expr) 1269is_match_expr (const_utf8_string expr)
1203{ 1270{
1204 return !strncmp (expr, "match ", sizeof ("match ") - 1); 1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1205} 1272}
1206 1273
1207bool 1274bool
1208match (const char *expr, object *ob, object *self, object *source, object *originator) 1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1209{ 1276{
1210 if (!strncmp (expr, "match ", sizeof ("match ") - 1)) 1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1211 expr += sizeof ("match ") - 1; 1278 expr += sizeof ("match ") - 1;
1212 1279
1213 CALL_BEGIN (5); 1280 CALL_BEGIN (5);
1221 bool matched = count && SvTRUE (TOPs); 1288 bool matched = count && SvTRUE (TOPs);
1222 1289
1223 CALL_END; 1290 CALL_END;
1224 1291
1225 return matched; 1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1226} 1317}
1227 1318
1228///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1229 1320
1230struct EVAPI *evapi::GEVAPI; 1321struct EVAPI *evapi::GEVAPI;
1400 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1401 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1402 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1403 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1404 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1405 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1406 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1407 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1408 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1409 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1410 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1429 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1430 1521
1431 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1432 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1433 1524
1434 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1435 1526
1436 const_iv (SP_RAISE_DEAD) 1527 const_iv (SP_RAISE_DEAD)
1437 const_iv (SP_RUNE) 1528 const_iv (SP_RUNE)
1438 const_iv (SP_MAKE_MARK) 1529 const_iv (SP_MAKE_MARK)
1439 const_iv (SP_BOLT) 1530 const_iv (SP_BOLT)
1731 } 1822 }
1732 1823
1733void server_tick () 1824void server_tick ()
1734 CODE: 1825 CODE:
1735{ 1826{
1827 ev_now_update (EV_DEFAULT);
1736 NOW = ev_now (EV_DEFAULT); 1828 NOW = ev_now (EV_DEFAULT);
1737 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1738 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1739 runtime = SvNVX (sv_runtime); 1831 runtime = SvNVX (sv_runtime);
1740 1832
1741 server_tick (); 1833 server_tick ();
1742 1834
1743 NOW = ev_time (); 1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1744 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1745 runtime += TICK; 1838 runtime += TICK;
1746 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1747} 1840}
1748 1841
1988 RETVAL 2081 RETVAL
1989 2082
1990void 2083void
1991debug_trace (attachable *obj, bool on = true) 2084debug_trace (attachable *obj, bool on = true)
1992 CODE: 2085 CODE:
1993 obj->flags &= ~attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1994 if (on) 2087 if (on)
1995 obj->flags |= attachable::F_DEBUG_TRACE; 2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1996 2089
1997int mortals_size () 2090int mortals_size ()
1998 CODE: 2091 CODE:
1999 RETVAL = attachable::mortals.size (); 2092 RETVAL = attachable::mortals.size ();
2000 OUTPUT: RETVAL 2093 OUTPUT: RETVAL
2053int mortals_size () 2146int mortals_size ()
2054 CODE: 2147 CODE:
2055 RETVAL = attachable::mortals.size (); 2148 RETVAL = attachable::mortals.size ();
2056 OUTPUT: RETVAL 2149 OUTPUT: RETVAL
2057 2150
2058const char *slot_use_name (U32 slot) 2151const_utf8_string slot_use_name (U32 slot)
2059 ALIAS: 2152 ALIAS:
2060 slot_nonuse_name = 1 2153 slot_nonuse_name = 1
2061 CODE: 2154 CODE:
2062{ 2155{
2063 if (slot >= NUM_BODY_LOCATIONS) 2156 if (slot >= NUM_BODY_LOCATIONS)
2141 CODE: 2234 CODE:
2142 player_apply_below (op); 2235 player_apply_below (op);
2143 2236
2144int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2237int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2145 2238
2239int casting_level (object *caster, object *spell)
2240
2146int pay_item (object *op, object *buyer) 2241int pay_item (object *op, object *buyer)
2147 CODE: 2242 CODE:
2148 RETVAL = pay_for_item (op, buyer); 2243 RETVAL = pay_for_item (op, buyer);
2149 OUTPUT: RETVAL 2244 OUTPUT: RETVAL
2150 2245
2192 2287
2193void player_lvl_adj (object *who, object *skill = 0) 2288void player_lvl_adj (object *who, object *skill = 0)
2194 2289
2195int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2290int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2196 2291
2197int calc_skill_exp (object *who, object *op, object *skill); 2292int calc_skill_exp (object *who, object *op, object *skill)
2198 2293
2199void push_button (object *op, object *originator); 2294void push_button (object *op, object *originator)
2200 2295
2201void use_trigger (object *op, object *originator); 2296void use_trigger (object *op, object *originator)
2202 2297
2203void handle_apply_yield (object *op); 2298void handle_apply_yield (object *op)
2204 2299
2205int convert_item (object *item, object *converter); 2300int convert_item (object *item, object *converter)
2206 2301
2207 2302
2208MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2303MODULE = cf PACKAGE = cf::object PREFIX = cf_
2209 2304
2210# no clean way to get an object from an archetype - stupid idiotic 2305# no clean way to get an object from an archetype - stupid idiotic
2215 CODE: 2310 CODE:
2216 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2311 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2217 OUTPUT: 2312 OUTPUT:
2218 RETVAL 2313 RETVAL
2219 2314
2315object *generate (utf8_string arch, object *creator)
2316 CODE:
2317 object *obj = get_archetype (arch);
2318 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2319 RETVAL = obj;
2320 OUTPUT:
2321 RETVAL
2322
2220object *find_object (U32 tag) 2323object *find_object (U32 tag)
2324
2325object *find_object_uuid (UUID i)
2221 2326
2222# TODO: nuke 2327# TODO: nuke
2223object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2328object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2224 PROTOTYPE: $$$$$$ 2329 PROTOTYPE: $$$$$$
2225 CODE: 2330 CODE:
2226{ 2331{
2227 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2332 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2333
2334 if (RETVAL->destroyed ())
2335 RETVAL = 0;
2228} 2336}
2229 2337
2230shstr 2338shstr
2231object::kv_get (shstr key) 2339object::kv_get (shstr key)
2232 2340
2283 CODE: 2391 CODE:
2284 RETVAL = op->contr; 2392 RETVAL = op->contr;
2285 OUTPUT: RETVAL 2393 OUTPUT: RETVAL
2286 2394
2287bool move_player (object *op, int dir) 2395bool move_player (object *op, int dir)
2288
2289void check_score (object *op)
2290 2396
2291void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2397void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2292 CODE: 2398 CODE:
2293 new_draw_info (flags, 0, op, txt); 2399 new_draw_info (flags, 0, op, txt);
2294 2400
2465 for (int x = 0; x < THIS->width; ++x) 2571 for (int x = 0; x < THIS->width; ++x)
2466 for (int y = 0; y < THIS->height; ++y) 2572 for (int y = 0; y < THIS->height; ++y)
2467 { 2573 {
2468 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2574 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2469 if (op->flag [FLAG_IS_FLOOR]) 2575 if (op->flag [FLAG_IS_FLOOR])
2470 goto skip_space; 2576 goto skip;
2471 2577
2472 { 2578 {
2473 int offs = offset + y * stride + x; 2579 int offs = offset + y * stride + x;
2580
2474 if (IN_RANGE_EXC (offs, 0, idxlen)) 2581 if (IN_RANGE_EXC (offs, 0, idxlen))
2475 { 2582 {
2476 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2583 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2477 { 2584 {
2478 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2585 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2479 ob->flag [FLAG_NO_MAP_SAVE] = true; 2586 ob->flag [FLAG_NO_MAP_SAVE] = true;
2480 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2587 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2481 2588
2482 if (ob->randomitems) 2589 if (ob->randomitems && !ob->above)
2483 { 2590 {
2484 if (!ob->above)
2485 {
2486 ob->create_treasure (ob->randomitems); 2591 ob->create_treasure (ob->randomitems);
2487 2592
2488 for (object *op = ob->above; op; op = op->above) 2593 for (object *op = ob->above; op; op = op->above)
2489 op->flag [FLAG_NO_MAP_SAVE] = true; 2594 op->flag [FLAG_NO_MAP_SAVE] = true;
2490 } 2595 // TODO: if this is a pickable object, then the item
2491 2596 // will at a bit weird - saving inside the player
2492 ob->randomitems = 0; 2597 // will clear the flag, but when the player drops
2598 // it without logging out, it keeps the flag.
2599 // nobody ahs reported this, but this can be rather
2600 // annoying on persistent maps.
2493 } 2601 }
2494 } 2602 }
2495 } 2603 }
2496 } 2604 }
2497 2605
2498 skip_space: ; 2606 skip: ;
2499 } 2607 }
2500} 2608}
2501 2609
2502void 2610void
2503maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2611maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2513 2621
2514 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2622 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2515 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2623 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2516 2624
2517 for (int i = av_len ((AV *)palette) + 1; i--; ) 2625 for (int i = av_len ((AV *)palette) + 1; i--; )
2518 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2626 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2519 2627
2520 for (int y = 0; y < THIS->height; ++y) 2628 for (int y = 0; y < THIS->height; ++y)
2521 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2629 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2522 2630
2523 sfree (THIS->regions, THIS->size ()); 2631 sfree (THIS->regions, THIS->size ());
2643 case 6: RETVAL = newSVuv (ms.move_on ); break; 2751 case 6: RETVAL = newSVuv (ms.move_on ); break;
2644 case 7: RETVAL = newSVuv (ms.move_off ); break; 2752 case 7: RETVAL = newSVuv (ms.move_off ); break;
2645 } 2753 }
2646} 2754}
2647 OUTPUT: RETVAL 2755 OUTPUT: RETVAL
2648
2649void fix_walls (maptile *map, int x, int y)
2650
2651void fix_walls_around (maptile *map, int x, int y)
2652 2756
2653# worst xs function of my life 2757# worst xs function of my life
2654bool 2758bool
2655_create_random_map (\ 2759_create_random_map (\
2656 maptile *self,\ 2760 maptile *self,\
2752archetype *archetypes (U32 index) 2856archetype *archetypes (U32 index)
2753 CODE: 2857 CODE:
2754 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2858 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2755 OUTPUT: RETVAL 2859 OUTPUT: RETVAL
2756 2860
2757object *instantiate (archetype *arch)
2758 CODE:
2759 RETVAL = arch_to_object (arch);
2760 OUTPUT:
2761 RETVAL
2762
2763INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2861INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2764 2862
2765MODULE = cf PACKAGE = cf::party 2863MODULE = cf PACKAGE = cf::party
2766 2864
2767partylist *first () 2865partylist *first ()
2927 faceinfo *f = face_info (idx); assert (f); 3025 faceinfo *f = face_info (idx); assert (f);
2928 facedata *d = &(faceset ? f->data64 : f->data32); 3026 facedata *d = &(faceset ? f->data64 : f->data32);
2929 sv_to (data, d->data); 3027 sv_to (data, d->data);
2930 STRLEN clen; 3028 STRLEN clen;
2931 char *cdata = SvPVbyte (chksum, clen); 3029 char *cdata = SvPVbyte (chksum, clen);
2932 clen = min (CHKSUM_SIZE, clen); 3030 clen = min (CHKSUM_MAXLEN, clen);
2933 3031
3032 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3033
2934 if (memcmp (d->chksum, cdata, clen)) 3034 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2935 { 3035 {
3036 d->chksum_len = clen;
2936 memcpy (d->chksum, cdata, clen); 3037 memcpy (d->chksum, cdata, clen);
2937 3038
2938 // invalidate existing client face info 3039 // invalidate existing client face info
2939 for_all_clients (ns) 3040 for_all_clients (ns)
2940 if (ns->faceset == faceset) 3041 if (ns->faceset == faceset)
2955 3056
2956SV *get_chksum (faceidx idx, int faceset = 0) 3057SV *get_chksum (faceidx idx, int faceset = 0)
2957 CODE: 3058 CODE:
2958 facedata *d = face_data (idx, faceset); 3059 facedata *d = face_data (idx, faceset);
2959 if (!d) XSRETURN_UNDEF; 3060 if (!d) XSRETURN_UNDEF;
2960 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3061 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2961 OUTPUT: 3062 OUTPUT:
2962 RETVAL 3063 RETVAL
2963 3064
2964SV *get_data (faceidx idx, int faceset = 0) 3065SV *get_data (faceidx idx, int faceset = 0)
2965 CODE: 3066 CODE:
3010 } 3111 }
3011 else 3112 else
3012 anim = &animation::create (name, av_len (av) + 1, facings); 3113 anim = &animation::create (name, av_len (av) + 1, facings);
3013 3114
3014 for (int i = 0; i < anim->num_animations; ++i) 3115 for (int i = 0; i < anim->num_animations; ++i)
3015 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3116 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
3016} 3117}
3017 OUTPUT: RETVAL 3118 OUTPUT: RETVAL
3018 3119
3019void invalidate_all () 3120void invalidate_all ()
3020 CODE: 3121 CODE:

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