1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
28 | |
28 | |
29 | #include <cstdarg> |
29 | #include <cstdarg> |
30 | #include <typeinfo> |
30 | #include <typeinfo> |
31 | |
31 | |
32 | #include "global.h" |
32 | #include "global.h" |
33 | #include "../random_maps/random_map.h" |
33 | #include "rmg.h" |
|
|
34 | #include "noise.h" |
34 | #include "evthread.h" |
35 | #include "evthread.h" |
35 | #include "sproto.h" |
36 | #include "sproto.h" |
36 | |
37 | |
37 | #include <unistd.h> |
38 | #include <unistd.h> |
38 | #if _POSIX_MEMLOCK |
39 | #if _POSIX_MEMLOCK |
… | |
… | |
52 | #include <XSUB.h> |
53 | #include <XSUB.h> |
53 | |
54 | |
54 | #include "CoroAPI.h" |
55 | #include "CoroAPI.h" |
55 | #include "perlxsi.c" |
56 | #include "perlxsi.c" |
56 | |
57 | |
57 | extern sint64 *levels; // the experience table |
|
|
58 | |
|
|
59 | typedef object_thawer &object_thawer_ref; |
58 | typedef object_thawer &object_thawer_ref; |
60 | typedef object_freezer &object_freezer_ref; |
59 | typedef object_freezer &object_freezer_ref; |
61 | |
60 | |
62 | typedef std::string std__string; |
61 | typedef std::string std__string; |
63 | |
62 | |
… | |
… | |
68 | static int tick_inhibit; |
67 | static int tick_inhibit; |
69 | static int tick_pending; |
68 | static int tick_pending; |
70 | |
69 | |
71 | global gbl_ev; |
70 | global gbl_ev; |
72 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
71 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
73 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
72 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick; |
74 | static AV *av_reflect; |
73 | static AV *av_reflect; |
75 | |
74 | |
76 | bitset<NUM_EVENT_TYPES> ev_want_event; |
75 | bitset<NUM_EVENT_TYPES> ev_want_event; |
77 | bitset<NUM_TYPES> ev_want_type; |
76 | bitset<NUM_TYPES> ev_want_type; |
78 | |
77 | |
… | |
… | |
85 | *stash_cf_mapspace_wrap, |
84 | *stash_cf_mapspace_wrap, |
86 | *stash_cf_client_wrap, |
85 | *stash_cf_client_wrap, |
87 | *stash_cf_arch_wrap, |
86 | *stash_cf_arch_wrap, |
88 | *stash_cf_party_wrap, |
87 | *stash_cf_party_wrap, |
89 | *stash_cf_region_wrap, |
88 | *stash_cf_region_wrap, |
90 | *stash_cf_living_wrap; |
89 | *stash_cf_living_wrap, |
|
|
90 | *stash_cf_layout_wrap, |
|
|
91 | *stash_ext_map_world; |
91 | |
92 | |
92 | static SV |
93 | static SV |
93 | *cv_cf_do_invoke, |
94 | *cv_cf_do_invoke, |
94 | *cv_cf__can_merge, |
95 | *cv_cf__can_merge, |
95 | *cv_cf_client_send_msg, |
96 | *cv_cf_client_send_msg, |
… | |
… | |
123 | |
124 | |
124 | return sv; |
125 | return sv; |
125 | } |
126 | } |
126 | #endif |
127 | #endif |
127 | |
128 | |
128 | static noinline utf8_string |
129 | noinline utf8_string |
129 | cfSvPVutf8_nolen (SV *sv) |
130 | cfSvPVutf8_nolen (SV *sv) |
130 | { |
131 | { |
131 | SvGETMAGIC (sv); |
132 | SvGETMAGIC (sv); |
132 | |
133 | |
133 | if (SvPOK (sv)) |
134 | if (SvPOK (sv)) |
… | |
… | |
230 | do_destroy (); |
231 | do_destroy (); |
231 | sever_self (); |
232 | sever_self (); |
232 | } |
233 | } |
233 | |
234 | |
234 | void |
235 | void |
|
|
236 | attachable::do_delete () |
|
|
237 | { |
|
|
238 | delete this; |
|
|
239 | } |
|
|
240 | |
|
|
241 | void |
235 | attachable::check_mortals () |
242 | attachable::check_mortals () |
236 | { |
243 | { |
237 | static int i = 0; |
244 | static int i = 0; |
238 | |
245 | |
239 | for (;;) |
246 | for (;;) |
… | |
… | |
246 | { |
253 | { |
247 | static int last_mortalcount; |
254 | static int last_mortalcount; |
248 | if (mortals.size () != last_mortalcount) |
255 | if (mortals.size () != last_mortalcount) |
249 | { |
256 | { |
250 | last_mortalcount = mortals.size (); |
257 | last_mortalcount = mortals.size (); |
251 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
258 | object *specimen = is_a<object> (mortals [rndm (mortals.size ())]); |
|
|
259 | |
|
|
260 | LOG (llevInfo, "%d mortals (random specimen: %s).\n", |
|
|
261 | (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)"); |
252 | |
262 | |
253 | if (0) |
263 | if (0) |
254 | { |
264 | { |
255 | for (int j = 0; j < mortals.size (); ++j)//D |
265 | for (int j = 0; j < mortals.size (); ++j)//D |
256 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
266 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
|
|
267 | |
257 | fprintf (stderr, "\n");//D |
268 | fprintf (stderr, "\n");//D |
258 | } |
269 | } |
259 | } |
270 | } |
260 | } |
271 | } |
261 | |
272 | |
… | |
… | |
281 | } |
292 | } |
282 | else |
293 | else |
283 | { |
294 | { |
284 | mortals.erase (i); |
295 | mortals.erase (i); |
285 | obj->sever_self (); |
296 | obj->sever_self (); |
286 | delete obj; |
297 | obj->do_delete (); |
287 | } |
298 | } |
288 | } |
299 | } |
289 | } |
300 | } |
290 | |
301 | |
291 | void |
302 | void |
… | |
… | |
346 | #endif |
357 | #endif |
347 | |
358 | |
348 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
359 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
349 | |
360 | |
350 | static SV * |
361 | static SV * |
351 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
362 | newSVptr (void *ptr, HV *stash, HV *hv) |
352 | { |
363 | { |
353 | SV *sv; |
|
|
354 | |
|
|
355 | if (!ptr) |
364 | if (!ptr) |
356 | return newSV (0); |
365 | return newSV (0); |
357 | |
366 | |
358 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
367 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
359 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
368 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
|
|
369 | } |
|
|
370 | |
|
|
371 | static SV * noinline |
|
|
372 | newSVptr (void *ptr, HV *stash) |
|
|
373 | { |
|
|
374 | return newSVptr (ptr, stash, newHV ()); |
360 | } |
375 | } |
361 | |
376 | |
362 | static int |
377 | static int |
363 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
378 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
364 | { |
379 | { |
… | |
… | |
376 | return 0; |
391 | return 0; |
377 | } |
392 | } |
378 | |
393 | |
379 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
394 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
380 | |
395 | |
381 | static SV * |
396 | static SV * noinline |
382 | newSVattachable (attachable *obj, HV *stash) |
397 | newSVattachable (attachable *obj, HV *stash) |
383 | { |
398 | { |
384 | if (!obj) |
399 | if (!obj) |
385 | return newSV (0); |
400 | return newSV (0); |
386 | |
401 | |
… | |
… | |
472 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
487 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
473 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
488 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
474 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
489 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
475 | && !sv_derived_from (sv, "cf::object"))) |
490 | && !sv_derived_from (sv, "cf::object"))) |
476 | croak ("object of type cf::object expected"); |
491 | croak ("object of type cf::object expected"); |
|
|
492 | |
|
|
493 | return SvPTR_nc (sv); |
|
|
494 | } |
|
|
495 | |
|
|
496 | static long noinline |
|
|
497 | SvPTR_ornull_maptile (SV *sv) |
|
|
498 | { |
|
|
499 | if (expect_false (!SvOK (sv))) return 0; |
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500 | |
|
|
501 | if (!SvROK (sv) |
|
|
502 | || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap |
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503 | && SvSTASH (SvRV (sv)) != stash_ext_map_world |
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504 | && !sv_derived_from (sv, "cf::map"))) |
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|
505 | croak ("object of type cf::map expected"); |
477 | |
506 | |
478 | return SvPTR_nc (sv); |
507 | return SvPTR_nc (sv); |
479 | } |
508 | } |
480 | |
509 | |
481 | static long noinline |
510 | static long noinline |
… | |
… | |
506 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
535 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
507 | static inline SV *to_sv (float v) { return newSVnv (v); } |
536 | static inline SV *to_sv (float v) { return newSVnv (v); } |
508 | static inline SV *to_sv (double v) { return newSVnv (v); } |
537 | static inline SV *to_sv (double v) { return newSVnv (v); } |
509 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
538 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
510 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
539 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
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|
540 | // gcc dislikes noilnine on to_sv |
511 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
541 | static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
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|
542 | static inline SV *to_sv (object * v) { return to_sv_ni (v); } |
512 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
543 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
513 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
544 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
514 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
545 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
515 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
546 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
516 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
547 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
517 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
548 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
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|
549 | static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); } |
518 | |
550 | |
519 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
551 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
520 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
552 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
521 | |
553 | |
522 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
554 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
… | |
… | |
558 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
590 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
559 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
591 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
560 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
592 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
561 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
593 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
562 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
594 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
563 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
595 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
564 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
596 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
565 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
597 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
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|
598 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); } |
566 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
599 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
567 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
568 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
600 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
569 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
601 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
570 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
602 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
571 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
603 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
572 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
604 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
|
|
605 | static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); } |
573 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
606 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
574 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
607 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
575 | |
608 | |
576 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
609 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
577 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
610 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
… | |
… | |
590 | static inline void sv_to (SV *sv, std::string &v) |
623 | static inline void sv_to (SV *sv, std::string &v) |
591 | { |
624 | { |
592 | STRLEN len; |
625 | STRLEN len; |
593 | char *data = SvPVbyte (sv, len); |
626 | char *data = SvPVbyte (sv, len); |
594 | v.assign (data, len); |
627 | v.assign (data, len); |
|
|
628 | } |
|
|
629 | |
|
|
630 | static inline void sv_to (SV *sv, refcnt_buf &v) |
|
|
631 | { |
|
|
632 | STRLEN len; |
|
|
633 | char *data = SvPVbyte (sv, len); |
|
|
634 | refcnt_buf buf (data, len); |
|
|
635 | v = buf; |
595 | } |
636 | } |
596 | |
637 | |
597 | static inline void sv_to (SV *sv, UUID &v) |
638 | static inline void sv_to (SV *sv, UUID &v) |
598 | { |
639 | { |
599 | if (!v.parse (SvPV_nolen (sv))) |
640 | if (!v.parse (SvPV_nolen (sv))) |
… | |
… | |
688 | template<class type> |
729 | template<class type> |
689 | static void noinline |
730 | static void noinline |
690 | cf_obj_to (SV *arg, type &var) |
731 | cf_obj_to (SV *arg, type &var) |
691 | { |
732 | { |
692 | sv_to (arg, var); |
733 | sv_to (arg, var); |
693 | if (!var) |
734 | if (expect_false (!var)) |
694 | croak ("must not pass invalid/null cf_obj here"); |
735 | croak ("must not pass invalid/null cf_obj here"); |
695 | } |
736 | } |
696 | |
737 | |
697 | template<class object> |
738 | template<class object> |
698 | static void noinline |
739 | static void noinline |
699 | cf_obj_ornull_to (SV *arg, object *&var) |
740 | cf_obj_ornull_to (SV *arg, object *&var) |
700 | { |
741 | { |
701 | if (SvOK (arg)) |
742 | if (SvOK (arg)) |
702 | { |
743 | { |
703 | sv_to (arg, var); |
744 | sv_to (arg, var); |
704 | if (!var) |
745 | if (expect_false (!var)) |
705 | croak ("unable to convert perl object to C++ object"); |
746 | croak ("unable to convert perl object to C++ object"); |
706 | } |
747 | } |
707 | else |
748 | else |
708 | var = 0; |
749 | var = 0; |
709 | } |
750 | } |
… | |
… | |
744 | exit (EXIT_FAILURE); |
785 | exit (EXIT_FAILURE); |
745 | } |
786 | } |
746 | |
787 | |
747 | eval_pv ( |
788 | eval_pv ( |
748 | "#line 1 'cfperl init'\n" |
789 | "#line 1 'cfperl init'\n" |
749 | "use EV ();\n" |
790 | "use EV ();\n" // required by bootstrap |
750 | "use Coro ();\n" |
791 | "use Coro ();\n" // required by bootstrap |
751 | "cf->bootstrap;\n" |
792 | "cf->bootstrap;\n" // required for cf::datadir |
752 | "unshift @INC, cf::datadir ();\n" |
793 | "unshift @INC, cf::datadir ();\n" // required for 'require' :) |
753 | "require cf;\n", |
794 | "require cf;\n", |
754 | 0 |
795 | 0 |
755 | ); |
796 | ); |
756 | |
797 | |
757 | if (SvTRUE (ERRSV)) |
798 | if (SvTRUE (ERRSV)) |
… | |
… | |
1132 | |
1173 | |
1133 | return retval; |
1174 | return retval; |
1134 | } |
1175 | } |
1135 | |
1176 | |
1136 | maptile * |
1177 | maptile * |
1137 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty) |
1178 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1138 | { |
1179 | { |
1139 | CALL_BEGIN (3); |
1180 | CALL_BEGIN (4); |
1140 | CALL_ARG (dirname); |
1181 | CALL_ARG (dirname); |
1141 | CALL_ARG (stylename); |
1182 | CALL_ARG (stylename); |
1142 | CALL_ARG (difficulty); |
1183 | CALL_ARG (difficulty); |
|
|
1184 | CALL_ARG (recurse); |
1143 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1185 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1144 | |
1186 | |
1145 | maptile *retval = 0; |
1187 | maptile *retval = 0; |
1146 | if (count) sv_to (POPs, retval); |
1188 | if (count) sv_to (POPs, retval); |
1147 | |
1189 | |
… | |
… | |
1224 | object::ref () const |
1266 | object::ref () const |
1225 | { |
1267 | { |
1226 | if (type == PLAYER) |
1268 | if (type == PLAYER) |
1227 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1269 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1228 | else |
1270 | else |
|
|
1271 | // TODO: should be able to save references within the same map, at least |
1229 | return 0; |
1272 | return 0; |
1230 | } |
1273 | } |
1231 | |
1274 | |
1232 | object * |
1275 | object * |
1233 | object::deref (const_utf8_string ref) |
1276 | object::deref (const_utf8_string ref) |
… | |
… | |
1369 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1412 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1370 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1413 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1371 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1414 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1372 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1415 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1373 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1416 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1417 | stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1); |
|
|
1418 | stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); |
1374 | |
1419 | |
1375 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1420 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1376 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1421 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
|
|
1422 | sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV); |
1377 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1423 | sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV); |
1378 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1424 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1379 | |
1425 | |
1380 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1426 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1381 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1427 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1382 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1428 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1383 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1429 | cb_player = get_av ("cf::CB_PLAYER", 1); |
… | |
… | |
1419 | static const struct { |
1465 | static const struct { |
1420 | const char *name; |
1466 | const char *name; |
1421 | IV iv; |
1467 | IV iv; |
1422 | } *civ, const_iv[] = { |
1468 | } *civ, const_iv[] = { |
1423 | # define const_iv(name) { # name, (IV)name }, |
1469 | # define const_iv(name) { # name, (IV)name }, |
1424 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1470 | # include "const_iv.h" |
1425 | const_iv (logBacktrace) |
1471 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
1426 | |
1472 | # include "attackinc.h" |
1427 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1473 | # undef def |
|
|
1474 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1475 | # include "skillinc.h" |
|
|
1476 | # undef def |
|
|
1477 | # define def(name, use, nonuse) const_iv (body_ ## name) |
|
|
1478 | # include "slotinc.h" |
|
|
1479 | # undef def |
1428 | |
1480 | |
1429 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1481 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1430 | |
1482 | |
1431 | const_iv (MAX_TIME) |
1483 | const_iv (MAX_TIME) |
1432 | const_iv (MAXSOCKBUF) |
1484 | const_iv (MAXSOCKBUF) |
1433 | |
1485 | |
1434 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1435 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1436 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1437 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1438 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1439 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1440 | |
|
|
1441 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1442 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1443 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1444 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1445 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1446 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1447 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1448 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1449 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1450 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1451 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1452 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1453 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1454 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1455 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1456 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1457 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1458 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1459 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1460 | const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1461 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1462 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1463 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1464 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1465 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1466 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1467 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1468 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1469 | const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) |
|
|
1470 | |
|
|
1471 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1472 | |
|
|
1473 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1474 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1475 | |
|
|
1476 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1477 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1478 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1479 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1480 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1481 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1482 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1483 | |
|
|
1484 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1485 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1486 | const_iv (WEAP_BLUD) |
|
|
1487 | |
|
|
1488 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1489 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1490 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1491 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1492 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1493 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1494 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1495 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1496 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1497 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1498 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1499 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1500 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1501 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1502 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1503 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1504 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1505 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1506 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1507 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1508 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1509 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1510 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1511 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
|
|
1512 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1513 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1514 | |
|
|
1515 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1516 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1517 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1518 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1519 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1520 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1521 | |
|
|
1522 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1486 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1523 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1487 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1524 | |
1488 | |
1525 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1489 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1526 | |
|
|
1527 | const_iv (SP_RAISE_DEAD) |
|
|
1528 | const_iv (SP_RUNE) |
|
|
1529 | const_iv (SP_MAKE_MARK) |
|
|
1530 | const_iv (SP_BOLT) |
|
|
1531 | const_iv (SP_BULLET) |
|
|
1532 | const_iv (SP_EXPLOSION) |
|
|
1533 | const_iv (SP_CONE) |
|
|
1534 | const_iv (SP_BOMB) |
|
|
1535 | const_iv (SP_WONDER) |
|
|
1536 | const_iv (SP_SMITE) |
|
|
1537 | const_iv (SP_MAGIC_MISSILE) |
|
|
1538 | const_iv (SP_SUMMON_GOLEM) |
|
|
1539 | const_iv (SP_DIMENSION_DOOR) |
|
|
1540 | const_iv (SP_MAGIC_MAPPING) |
|
|
1541 | const_iv (SP_MAGIC_WALL) |
|
|
1542 | const_iv (SP_DESTRUCTION) |
|
|
1543 | const_iv (SP_PERCEIVE_SELF) |
|
|
1544 | const_iv (SP_WORD_OF_RECALL) |
|
|
1545 | const_iv (SP_INVISIBLE) |
|
|
1546 | const_iv (SP_PROBE) |
|
|
1547 | const_iv (SP_HEALING) |
|
|
1548 | const_iv (SP_CREATE_FOOD) |
|
|
1549 | const_iv (SP_EARTH_TO_DUST) |
|
|
1550 | const_iv (SP_CHANGE_ABILITY) |
|
|
1551 | const_iv (SP_BLESS) |
|
|
1552 | const_iv (SP_CURSE) |
|
|
1553 | const_iv (SP_SUMMON_MONSTER) |
|
|
1554 | const_iv (SP_CHARGING) |
|
|
1555 | const_iv (SP_POLYMORPH) |
|
|
1556 | const_iv (SP_ALCHEMY) |
|
|
1557 | const_iv (SP_REMOVE_CURSE) |
|
|
1558 | const_iv (SP_IDENTIFY) |
|
|
1559 | const_iv (SP_DETECTION) |
|
|
1560 | const_iv (SP_MOOD_CHANGE) |
|
|
1561 | const_iv (SP_MOVING_BALL) |
|
|
1562 | const_iv (SP_SWARM) |
|
|
1563 | const_iv (SP_CHANGE_MANA) |
|
|
1564 | const_iv (SP_DISPEL_RUNE) |
|
|
1565 | const_iv (SP_CREATE_MISSILE) |
|
|
1566 | const_iv (SP_CONSECRATE) |
|
|
1567 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1568 | const_iv (SP_LIGHT) |
|
|
1569 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1570 | const_iv (SP_FAERY_FIRE) |
|
|
1571 | const_iv (SP_CAUSE_DISEASE) |
|
|
1572 | const_iv (SP_AURA) |
|
|
1573 | const_iv (SP_TOWN_PORTAL) |
|
|
1574 | const_iv (SP_PARTY_SPELL) |
|
|
1575 | |
1490 | |
1576 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1491 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1577 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1492 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1578 | const_iv (F_LOCKED) |
1493 | const_iv (F_LOCKED) |
1579 | |
1494 | |
1580 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1581 | |
|
|
1582 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1495 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1583 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1496 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1584 | |
1497 | |
1585 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1586 | |
|
|
1587 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1588 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1589 | |
|
|
1590 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1591 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1592 | |
|
|
1593 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1498 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1594 | |
|
|
1595 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1596 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1597 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1598 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1599 | |
1499 | |
1600 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1500 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1601 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1501 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1602 | |
1502 | |
1603 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1604 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1605 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1606 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1607 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1608 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1609 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1610 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1611 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1612 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1613 | const_iv (SK_POISON_NAIL) |
|
|
1614 | |
|
|
1615 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1616 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1617 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1618 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1619 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1620 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1621 | |
|
|
1622 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1623 | |
|
|
1624 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1625 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1626 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1627 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1628 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1629 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1630 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1631 | |
|
|
1632 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
|
|
1633 | const_iv (MAP_INACTIVE) |
|
|
1634 | |
|
|
1635 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1503 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1636 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1504 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1637 | |
1505 | |
1638 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1639 | |
|
|
1640 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1506 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1641 | |
1507 | |
1642 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1643 | |
|
|
1644 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1508 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1645 | |
|
|
1646 | // random map generator |
|
|
1647 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1648 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1649 | |
|
|
1650 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1651 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1652 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1653 | |
|
|
1654 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1655 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1656 | |
|
|
1657 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1658 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1659 | |
|
|
1660 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1661 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1662 | }; |
1509 | }; |
1663 | |
1510 | |
1664 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1511 | for (civ = const_iv + array_length (const_iv); civ-- > const_iv; ) |
1665 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1512 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1666 | |
1513 | |
1667 | static const struct { |
1514 | static const struct { |
1668 | const char *name; |
1515 | const char *name; |
1669 | int skip; |
1516 | int skip; |
… | |
… | |
1675 | # undef def |
1522 | # undef def |
1676 | }; |
1523 | }; |
1677 | |
1524 | |
1678 | AV *av = get_av ("cf::EVENT", 1); |
1525 | AV *av = get_av ("cf::EVENT", 1); |
1679 | |
1526 | |
1680 | for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1527 | for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; ) |
1681 | { |
1528 | { |
1682 | AV *event = newAV (); |
1529 | AV *event = newAV (); |
1683 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1530 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1684 | av_push (event, newSViv (eiv->klass)); |
1531 | av_push (event, newSViv (eiv->klass)); |
1685 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1532 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
… | |
… | |
1692 | |
1539 | |
1693 | void _gv_clear (SV *gv) |
1540 | void _gv_clear (SV *gv) |
1694 | CODE: |
1541 | CODE: |
1695 | assert (SvTYPE (gv) == SVt_PVGV); |
1542 | assert (SvTYPE (gv) == SVt_PVGV); |
1696 | # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } |
1543 | # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } |
|
|
1544 | SvREFCNT_inc (gv); |
1697 | f (GvGP (gv)->gp_form); |
1545 | f (GvGP (gv)->gp_form); |
1698 | f (GvGP (gv)->gp_io); |
1546 | f (GvGP (gv)->gp_io); |
1699 | f (GvGP (gv)->gp_sv); |
1547 | f (GvGP (gv)->gp_sv); |
1700 | f (GvGP (gv)->gp_av); |
1548 | f (GvGP (gv)->gp_av); |
1701 | f (GvGP (gv)->gp_hv); |
1549 | f (GvGP (gv)->gp_hv); |
1702 | f (GvGP (gv)->gp_cv); |
1550 | f (GvGP (gv)->gp_cv); |
1703 | GvCVGEN (gv) = 0; |
1551 | GvCVGEN (gv) = 0; |
1704 | GvMULTI_off (gv); |
1552 | GvMULTI_off (gv); |
|
|
1553 | SvREFCNT_dec (gv); |
1705 | # undef f |
1554 | # undef f |
1706 | |
1555 | |
1707 | void _connect_to_perl_1 () |
1556 | void _connect_to_perl_1 () |
1708 | |
1557 | |
1709 | void _connect_to_perl_2 () |
1558 | void _connect_to_perl_2 () |
… | |
… | |
1720 | |
1569 | |
1721 | for_all_objects (op) |
1570 | for_all_objects (op) |
1722 | op->reattach (); |
1571 | op->reattach (); |
1723 | } |
1572 | } |
1724 | |
1573 | |
1725 | # support function for map-world.ext |
|
|
1726 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1727 | CODE: |
|
|
1728 | { |
|
|
1729 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1730 | croak ("_quantise called with invalid agruments"); |
|
|
1731 | |
|
|
1732 | plt_sv = SvRV (plt_sv); |
|
|
1733 | SV **plt = AvARRAY (plt_sv); |
|
|
1734 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1735 | |
|
|
1736 | STRLEN len; |
|
|
1737 | char *data = SvPVbyte (data_sv, len); |
|
|
1738 | char *dst = data; |
|
|
1739 | |
|
|
1740 | while (len >= 3) |
|
|
1741 | { |
|
|
1742 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1743 | { |
|
|
1744 | char *val = SvPVX (*val_sv); |
|
|
1745 | |
|
|
1746 | if (val [0] == data [0] |
|
|
1747 | && val [1] == data [1] |
|
|
1748 | && val [2] == data [2]) |
|
|
1749 | { |
|
|
1750 | *dst++ = val [3]; |
|
|
1751 | goto next; |
|
|
1752 | } |
|
|
1753 | } |
|
|
1754 | |
|
|
1755 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1756 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1757 | dst - SvPVX (data_sv), len); |
|
|
1758 | |
|
|
1759 | next: |
|
|
1760 | data += 3; |
|
|
1761 | len -= 3; |
|
|
1762 | } |
|
|
1763 | |
|
|
1764 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1765 | } |
|
|
1766 | |
|
|
1767 | void init_anim () |
1574 | void init_anim () |
1768 | |
1575 | |
1769 | void init_globals () |
1576 | void init_globals () |
1770 | |
1577 | |
1771 | void init_experience () |
|
|
1772 | |
|
|
1773 | void init_attackmess () |
1578 | void init_attackmess () |
1774 | |
1579 | |
1775 | void init_dynamic () |
1580 | void init_dynamic () |
1776 | |
1581 | |
1777 | void load_settings () |
1582 | void load_settings () |
1778 | |
1583 | |
|
|
1584 | void reload_exp_table () |
|
|
1585 | |
1779 | void load_materials () |
1586 | void reload_materials () |
1780 | |
1587 | |
1781 | void init_uuid () |
1588 | void init_uuid () |
1782 | CODE: |
1589 | CODE: |
1783 | UUID::init (); |
1590 | UUID::init (); |
1784 | |
1591 | |
1785 | void init_signals () |
1592 | void init_signals () |
1786 | |
|
|
1787 | void init_commands () |
|
|
1788 | |
1593 | |
1789 | void init_skills () |
1594 | void init_skills () |
1790 | |
1595 | |
1791 | void init_beforeplay () |
1596 | void init_beforeplay () |
1792 | |
1597 | |
… | |
… | |
1819 | { |
1624 | { |
1820 | ev_async_send (EV_DEFAULT, &tick_watcher); |
1625 | ev_async_send (EV_DEFAULT, &tick_watcher); |
1821 | coroapi::cede (); |
1626 | coroapi::cede (); |
1822 | } |
1627 | } |
1823 | |
1628 | |
1824 | void server_tick () |
1629 | void one_tick () |
1825 | CODE: |
1630 | CODE: |
1826 | { |
1631 | { |
1827 | ev_now_update (EV_DEFAULT); |
1632 | ev_now_update (EV_DEFAULT); |
1828 | NOW = ev_now (EV_DEFAULT); |
1633 | NOW = ev_now (EV_DEFAULT); |
1829 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1634 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1830 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1635 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1831 | runtime = SvNVX (sv_runtime); |
1636 | runtime = SvNVX (sv_runtime); |
1832 | |
1637 | |
|
|
1638 | one_tick (); |
|
|
1639 | |
1833 | server_tick (); |
1640 | ++server_tick; |
|
|
1641 | SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick); |
1834 | |
1642 | |
1835 | ev_now_update (EV_DEFAULT); |
1643 | ev_now_update (EV_DEFAULT); |
1836 | NOW = ev_now (EV_DEFAULT); |
1644 | NOW = ev_now (EV_DEFAULT); |
1837 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1645 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
|
|
1646 | |
1838 | runtime += TICK; |
1647 | runtime += TICK; |
1839 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1648 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1840 | } |
1649 | } |
1841 | |
1650 | |
1842 | NV floor (NV x) |
1651 | NV floor (NV x) |
… | |
… | |
1852 | switch (items) |
1661 | switch (items) |
1853 | { |
1662 | { |
1854 | case 0: RETVAL = gen (); break; |
1663 | case 0: RETVAL = gen (); break; |
1855 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1664 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1856 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1665 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1857 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1666 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1858 | } |
1667 | } |
1859 | } |
1668 | } |
1860 | OUTPUT: |
1669 | OUTPUT: |
1861 | RETVAL |
1670 | RETVAL |
1862 | |
1671 | |
… | |
… | |
1869 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1678 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1870 | CODE: |
1679 | CODE: |
1871 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1680 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1872 | OUTPUT: |
1681 | OUTPUT: |
1873 | RETVAL |
1682 | RETVAL |
|
|
1683 | |
|
|
1684 | const char *ordinal (int i) |
1874 | |
1685 | |
1875 | void weaken (...) |
1686 | void weaken (...) |
1876 | PROTOTYPE: @ |
1687 | PROTOTYPE: @ |
1877 | CODE: |
1688 | CODE: |
1878 | while (items > 0) |
1689 | while (items > 0) |
1879 | sv_rvweaken (ST (--items)); |
1690 | sv_rvweaken (ST (--items)); |
1880 | |
1691 | |
1881 | void |
1692 | void log_suspend () |
|
|
1693 | |
|
|
1694 | void log_resume () |
|
|
1695 | |
1882 | log_backtrace (utf8_string msg) |
1696 | void log_backtrace (utf8_string msg) |
1883 | |
1697 | |
1884 | void |
|
|
1885 | LOG (int flags, utf8_string msg) |
1698 | void LOG (int flags, utf8_string msg) |
1886 | PROTOTYPE: $$ |
1699 | PROTOTYPE: $$ |
1887 | C_ARGS: flags, "%s", msg |
1700 | C_ARGS: flags, "%s", msg |
1888 | |
1701 | |
1889 | octet_string path_combine (octet_string base, octet_string path) |
1702 | octet_string path_combine (octet_string base, octet_string path) |
1890 | PROTOTYPE: $$ |
1703 | PROTOTYPE: $$ |
… | |
… | |
1937 | |
1750 | |
1938 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1751 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1939 | INIT: |
1752 | INIT: |
1940 | #if __GLIBC__ |
1753 | #if __GLIBC__ |
1941 | mallopt (M_TOP_PAD, 1024 * 1024); |
1754 | mallopt (M_TOP_PAD, 1024 * 1024); |
1942 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
1755 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024); |
1943 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
1756 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
|
|
1757 | if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10)) |
1944 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1758 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1945 | #endif |
1759 | #endif |
1946 | |
1760 | |
1947 | int munlockall () |
1761 | int munlockall () |
1948 | |
1762 | |
1949 | #endif |
1763 | #endif |
… | |
… | |
1982 | |
1796 | |
1983 | int random_roll (int min, int max, object *op, int goodbad); |
1797 | int random_roll (int min, int max, object *op, int goodbad); |
1984 | |
1798 | |
1985 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1799 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1986 | |
1800 | |
1987 | int |
|
|
1988 | exp_to_level (val64 exp) |
1801 | int exp_to_level (val64 exp) |
|
|
1802 | |
|
|
1803 | val64 level_to_min_exp (int level) |
|
|
1804 | |
|
|
1805 | SV * |
|
|
1806 | attacktype_name (int atnr) |
1989 | CODE: |
1807 | CODE: |
1990 | { |
1808 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
1991 | int i = 0; |
1809 | ? newSVpv (attacktype_name [atnr], 0) |
1992 | |
1810 | : &PL_sv_undef; |
1993 | RETVAL = settings.max_level; |
|
|
1994 | |
|
|
1995 | for (i = 1; i <= settings.max_level; i++) |
|
|
1996 | { |
|
|
1997 | if (levels[i] > exp) |
|
|
1998 | { |
|
|
1999 | RETVAL = i - 1; |
|
|
2000 | break; |
|
|
2001 | } |
|
|
2002 | } |
|
|
2003 | } |
|
|
2004 | OUTPUT: RETVAL |
1811 | OUTPUT: RETVAL |
2005 | |
1812 | |
2006 | val64 |
|
|
2007 | level_to_min_exp (int level) |
|
|
2008 | CODE: |
|
|
2009 | if (level > settings.max_level) |
|
|
2010 | RETVAL = levels[settings.max_level]; |
|
|
2011 | else if (level < 1) |
|
|
2012 | RETVAL = 0; |
|
|
2013 | else |
|
|
2014 | RETVAL = levels[level]; |
|
|
2015 | OUTPUT: RETVAL |
|
|
2016 | |
|
|
2017 | SV * |
1813 | SV * |
2018 | resistance_to_string (int atnr) |
1814 | attacktype_desc (int atnr) |
2019 | CODE: |
1815 | CODE: |
2020 | if (atnr >= 0 && atnr < NROFATTACKS) |
1816 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1817 | ? newSVpv (attacktype_desc [atnr], 0) |
|
|
1818 | : &PL_sv_undef; |
|
|
1819 | OUTPUT: RETVAL |
|
|
1820 | |
|
|
1821 | SV * |
|
|
1822 | resist_plus (int atnr) |
|
|
1823 | CODE: |
|
|
1824 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
2021 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1825 | ? newSVpv (resist_plus [atnr], 0) |
2022 | else |
1826 | : &PL_sv_undef; |
2023 | XSRETURN_UNDEF; |
1827 | OUTPUT: RETVAL |
|
|
1828 | |
|
|
1829 | SV * |
|
|
1830 | change_resist_msg (int atnr) |
|
|
1831 | CODE: |
|
|
1832 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1833 | ? newSVpv (change_resist_msg [atnr], 0) |
|
|
1834 | : &PL_sv_undef; |
2024 | OUTPUT: RETVAL |
1835 | OUTPUT: RETVAL |
2025 | |
1836 | |
2026 | UUID |
1837 | UUID |
2027 | uuid_cur () |
1838 | uuid_cur () |
2028 | CODE: |
1839 | CODE: |
… | |
… | |
2078 | CODE: |
1889 | CODE: |
2079 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1890 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
2080 | OUTPUT: |
1891 | OUTPUT: |
2081 | RETVAL |
1892 | RETVAL |
2082 | |
1893 | |
|
|
1894 | bool should_invoke (attachable *obj, int event) |
|
|
1895 | CODE: |
|
|
1896 | RETVAL = obj->should_invoke ((event_type)event); |
|
|
1897 | OUTPUT: RETVAL |
|
|
1898 | |
2083 | void |
1899 | void |
2084 | debug_trace (attachable *obj, bool on = true) |
1900 | debug_trace (attachable *obj, bool on = true) |
2085 | CODE: |
1901 | CODE: |
2086 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1902 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
2087 | if (on) |
1903 | if (on) |
… | |
… | |
2095 | #object *mortals (U32 index) |
1911 | #object *mortals (U32 index) |
2096 | # CODE: |
1912 | # CODE: |
2097 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1913 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
2098 | # OUTPUT: RETVAL |
1914 | # OUTPUT: RETVAL |
2099 | |
1915 | |
2100 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1916 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
2101 | |
1917 | |
2102 | MODULE = cf PACKAGE = cf::global |
1918 | MODULE = cf PACKAGE = cf::global |
2103 | |
1919 | |
2104 | int invoke (SV *klass, int event, ...) |
1920 | int invoke (SV *klass, int event, ...) |
2105 | CODE: |
1921 | CODE: |
… | |
… | |
2109 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1925 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
2110 | OUTPUT: RETVAL |
1926 | OUTPUT: RETVAL |
2111 | |
1927 | |
2112 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1928 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
2113 | |
1929 | |
2114 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1930 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
2115 | |
1931 | |
2116 | int invoke (object *op, int event, ...) |
1932 | int invoke (object *op, int event, ...) |
2117 | CODE: |
1933 | CODE: |
2118 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1934 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
2119 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1935 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2146 | int mortals_size () |
1962 | int mortals_size () |
2147 | CODE: |
1963 | CODE: |
2148 | RETVAL = attachable::mortals.size (); |
1964 | RETVAL = attachable::mortals.size (); |
2149 | OUTPUT: RETVAL |
1965 | OUTPUT: RETVAL |
2150 | |
1966 | |
2151 | const_utf8_string slot_use_name (U32 slot) |
1967 | const_utf8_string slot_name (U32 slot) |
2152 | ALIAS: |
1968 | ALIAS: |
|
|
1969 | slot_name = 0 |
|
|
1970 | slot_use_name = 1 |
2153 | slot_nonuse_name = 1 |
1971 | slot_nonuse_name = 2 |
2154 | CODE: |
1972 | CODE: |
2155 | { |
1973 | { |
2156 | if (slot >= NUM_BODY_LOCATIONS) |
1974 | if (slot >= NUM_BODY_LOCATIONS) |
2157 | croak ("body slot index out of range"); |
1975 | croak ("body slot index out of range"); |
2158 | |
1976 | |
2159 | switch (ix) |
1977 | switch (ix) |
2160 | { |
1978 | { |
|
|
1979 | case 0: RETVAL = body_locations[slot].name ; break; |
2161 | case 0: RETVAL = body_locations[slot].use_name; break; |
1980 | case 1: RETVAL = body_locations[slot].use_name ; break; |
2162 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
1981 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
2163 | } |
1982 | } |
2164 | } |
1983 | } |
2165 | OUTPUT: |
1984 | OUTPUT: |
2166 | RETVAL |
1985 | RETVAL |
2167 | |
1986 | |
… | |
… | |
2212 | OUTPUT: |
2031 | OUTPUT: |
2213 | RETVAL |
2032 | RETVAL |
2214 | |
2033 | |
2215 | object *find_best_object_match (object *op, utf8_string match) |
2034 | object *find_best_object_match (object *op, utf8_string match) |
2216 | |
2035 | |
2217 | object *find_marked_object (object *op) |
|
|
2218 | |
|
|
2219 | int need_identify (object *obj); |
|
|
2220 | |
|
|
2221 | int apply_shop_mat (object *shop_mat, object *op); |
2036 | int apply_shop_mat (object *shop_mat, object *op); |
2222 | |
2037 | |
2223 | int move (object *op, int dir, object *originator = op) |
2038 | int move (object *op, int dir, object *originator = op) |
2224 | CODE: |
2039 | CODE: |
2225 | RETVAL = move_ob (op, dir, originator); |
2040 | RETVAL = op->move (dir, originator); |
2226 | OUTPUT: |
2041 | OUTPUT: |
2227 | RETVAL |
2042 | RETVAL |
2228 | |
2043 | |
2229 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2230 | CODE: |
|
|
2231 | manual_apply (applied, applier, flags); |
|
|
2232 | |
|
|
2233 | void apply_below (object *op) |
2044 | void apply_below (object *op) |
2234 | CODE: |
2045 | CODE: |
2235 | player_apply_below (op); |
2046 | player_apply_below (op); |
2236 | |
2047 | |
2237 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2048 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
… | |
… | |
2281 | |
2092 | |
2282 | void pick_up (object *who, object *op) |
2093 | void pick_up (object *who, object *op) |
2283 | |
2094 | |
2284 | void update_object (object *op, int action) |
2095 | void update_object (object *op, int action) |
2285 | |
2096 | |
2286 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2097 | void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0) |
2287 | |
2098 | |
2288 | void player_lvl_adj (object *who, object *skill = 0) |
2099 | void player_lvl_adj (object *who, object *skill = 0) |
2289 | |
2100 | |
2290 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2101 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2291 | |
2102 | |
… | |
… | |
2297 | |
2108 | |
2298 | void handle_apply_yield (object *op) |
2109 | void handle_apply_yield (object *op) |
2299 | |
2110 | |
2300 | int convert_item (object *item, object *converter) |
2111 | int convert_item (object *item, object *converter) |
2301 | |
2112 | |
|
|
2113 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2302 | |
2114 | |
2303 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2115 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2304 | |
2116 | |
2305 | # no clean way to get an object from an archetype - stupid idiotic |
2117 | # no clean way to get an object from an archetype - stupid idiotic |
2306 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2118 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2307 | |
2119 | |
2308 | object *new (utf8_string archetype = 0) |
2120 | object *new (utf8_string archetype = 0) |
2309 | PROTOTYPE: ;$ |
2121 | PROTOTYPE: ;$ |
2310 | CODE: |
2122 | CODE: |
2311 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2123 | RETVAL = archetype |
|
|
2124 | ? archetype::get (archetype) |
|
|
2125 | : object::create (); |
2312 | OUTPUT: |
2126 | OUTPUT: |
2313 | RETVAL |
2127 | RETVAL |
2314 | |
2128 | |
2315 | object *generate (utf8_string arch, object *creator) |
2129 | object *generate (utf8_string arch, object *creator) |
2316 | CODE: |
2130 | CODE: |
2317 | object *obj = get_archetype (arch); |
2131 | object *obj = archetype::get (arch); |
2318 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
2132 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
2319 | RETVAL = obj; |
2133 | RETVAL = obj; |
2320 | OUTPUT: |
2134 | OUTPUT: |
2321 | RETVAL |
2135 | RETVAL |
2322 | |
2136 | |
… | |
… | |
2332 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2146 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2333 | |
2147 | |
2334 | if (RETVAL->destroyed ()) |
2148 | if (RETVAL->destroyed ()) |
2335 | RETVAL = 0; |
2149 | RETVAL = 0; |
2336 | } |
2150 | } |
|
|
2151 | OUTPUT: |
|
|
2152 | RETVAL |
2337 | |
2153 | |
2338 | shstr |
2154 | shstr |
2339 | object::kv_get (shstr key) |
2155 | object::kv_get (shstr key) |
|
|
2156 | CODE: |
|
|
2157 | RETVAL = THIS->kv.get (key); |
|
|
2158 | OUTPUT: |
|
|
2159 | RETVAL |
2340 | |
2160 | |
2341 | void |
2161 | void |
2342 | object::kv_del (shstr key) |
2162 | object::kv_del (shstr key) |
|
|
2163 | CODE: |
|
|
2164 | THIS->kv.del (key); |
2343 | |
2165 | |
2344 | void |
2166 | void |
2345 | object::kv_set (shstr key, shstr value) |
2167 | object::kv_set (shstr key, shstr value) |
|
|
2168 | CODE: |
|
|
2169 | THIS->kv.set (key, value); |
2346 | |
2170 | |
2347 | object *get_nearest_player (object *ob) |
2171 | object *get_nearest_player (object *ob) |
2348 | ALIAS: nearest_player = 0 |
2172 | ALIAS: nearest_player = 0 |
2349 | PREINIT: |
2173 | PREINIT: |
2350 | extern object *get_nearest_player (object *); |
2174 | extern object *get_nearest_player (object *); |
… | |
… | |
2353 | PROTOTYPE: $$;$ |
2177 | PROTOTYPE: $$;$ |
2354 | PPCODE: |
2178 | PPCODE: |
2355 | { |
2179 | { |
2356 | rv_vector rv; |
2180 | rv_vector rv; |
2357 | |
2181 | |
2358 | PUTBACK; |
|
|
2359 | get_rangevector (ob, other, &rv, flags); |
2182 | get_rangevector (ob, other, &rv, flags); |
2360 | SPAGAIN; |
|
|
2361 | |
2183 | |
2362 | EXTEND (SP, 5); |
2184 | EXTEND (SP, 5); |
2363 | PUSHs (newSVuv (rv.distance)); |
2185 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2364 | PUSHs (newSViv (rv.distance_x)); |
2186 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2365 | PUSHs (newSViv (rv.distance_y)); |
2187 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2366 | PUSHs (newSViv (rv.direction)); |
2188 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2367 | PUSHs (to_sv (rv.part)); |
2189 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2368 | } |
2190 | } |
2369 | |
2191 | |
2370 | bool on_same_map_as (object *ob, object *other) |
2192 | bool on_same_map_as (object *ob, object *other) |
2371 | CODE: |
2193 | CODE: |
2372 | RETVAL = on_same_map (ob, other); |
2194 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2413 | int command_arrest (object *op, utf8_string params) |
2235 | int command_arrest (object *op, utf8_string params) |
2414 | |
2236 | |
2415 | |
2237 | |
2416 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2238 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2417 | |
2239 | |
2418 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2240 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2419 | |
2241 | |
2420 | int invoke (player *pl, int event, ...) |
2242 | int invoke (player *pl, int event, ...) |
2421 | CODE: |
2243 | CODE: |
2422 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2244 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2423 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2245 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2515 | if (op->tag) |
2337 | if (op->tag) |
2516 | XPUSHs (sv_2mortal (to_sv (op))); |
2338 | XPUSHs (sv_2mortal (to_sv (op))); |
2517 | } |
2339 | } |
2518 | } |
2340 | } |
2519 | |
2341 | |
2520 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2342 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
2521 | |
2343 | |
2522 | void |
2344 | void |
2523 | adjust_daylight () |
2345 | adjust_daylight () |
2524 | CODE: |
2346 | CODE: |
2525 | maptile::adjust_daylight (); |
2347 | maptile::adjust_daylight (); |
… | |
… | |
2555 | if (pl->ob && pl->ob->map == THIS) |
2377 | if (pl->ob && pl->ob->map == THIS) |
2556 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2378 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2557 | } |
2379 | } |
2558 | |
2380 | |
2559 | void |
2381 | void |
|
|
2382 | maptile::gen_quadmap (int x, int y, int z) |
|
|
2383 | CODE: |
|
|
2384 | gen_quadmap (THIS, x * 50, y * 50, z); |
|
|
2385 | |
|
|
2386 | void |
2560 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2387 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2561 | CODE: |
2388 | CODE: |
2562 | { |
2389 | { |
2563 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2390 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2564 | croak ("maptile::add_underlay: palette must be arrayref"); |
2391 | croak ("maptile::add_underlay: palette must be arrayref"); |
… | |
… | |
2580 | |
2407 | |
2581 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2408 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2582 | { |
2409 | { |
2583 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2410 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2584 | { |
2411 | { |
2585 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2412 | object *ob = archetype::get (cfSvPVutf8_nolen (*elem)); |
2586 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2413 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2587 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2414 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2588 | |
2415 | |
2589 | if (ob->randomitems && !ob->above) |
2416 | if (ob->randomitems && !ob->above) |
2590 | { |
2417 | { |
… | |
… | |
2594 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2421 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2595 | // TODO: if this is a pickable object, then the item |
2422 | // TODO: if this is a pickable object, then the item |
2596 | // will at a bit weird - saving inside the player |
2423 | // will at a bit weird - saving inside the player |
2597 | // will clear the flag, but when the player drops |
2424 | // will clear the flag, but when the player drops |
2598 | // it without logging out, it keeps the flag. |
2425 | // it without logging out, it keeps the flag. |
2599 | // nobody ahs reported this, but this can be rather |
2426 | // nobody has reported this, but this can be rather |
2600 | // annoying on persistent maps. |
2427 | // annoying on persistent maps. |
2601 | } |
2428 | } |
2602 | } |
2429 | } |
2603 | } |
2430 | } |
2604 | } |
2431 | } |
2605 | |
|
|
2606 | skip: ; |
2432 | skip: ; |
2607 | } |
2433 | } |
2608 | } |
2434 | } |
2609 | |
2435 | |
2610 | void |
2436 | void |
… | |
… | |
2641 | for (int x = 0; x < THIS->width; ++x) |
2467 | for (int x = 0; x < THIS->width; ++x) |
2642 | for (int y = 0; y < THIS->height; ++y) |
2468 | for (int y = 0; y < THIS->height; ++y) |
2643 | { |
2469 | { |
2644 | region *rgn = THIS->region (x, y); |
2470 | region *rgn = THIS->region (x, y); |
2645 | |
2471 | |
2646 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2647 | if (object *op = THIS->at (x, y).top) |
2472 | if (object *op = THIS->at (x, y).top) |
2648 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2473 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2649 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2474 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2650 | } |
2475 | } |
2651 | |
2476 | |
… | |
… | |
2657 | if (oblinkpt *obp = map->find_link (connection)) |
2482 | if (oblinkpt *obp = map->find_link (connection)) |
2658 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2483 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2659 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2484 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2660 | |
2485 | |
2661 | void |
2486 | void |
2662 | get_map_flags (maptile *map, int x, int y) |
2487 | xy_normalise (maptile *map, int x, int y, int dir = 0) |
2663 | PPCODE: |
2488 | PPCODE: |
2664 | { |
2489 | { |
2665 | maptile *nmap = 0; |
2490 | mapxy pos (map, x, y); |
2666 | I16 nx = 0, ny = 0; |
2491 | if (!pos.move (dir).normalise ()) |
|
|
2492 | XSRETURN_EMPTY; |
2667 | |
2493 | |
2668 | PUTBACK; |
|
|
2669 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2670 | SPAGAIN; |
|
|
2671 | |
|
|
2672 | EXTEND (SP, 4); |
2494 | EXTEND (SP, 3); |
2673 | PUSHs (sv_2mortal (newSViv (flags))); |
|
|
2674 | |
|
|
2675 | if (GIMME_V == G_ARRAY) |
|
|
2676 | { |
|
|
2677 | PUSHs (sv_2mortal (to_sv (nmap))); |
2495 | PUSHs (sv_2mortal (to_sv (pos.m))); |
2678 | PUSHs (sv_2mortal (newSViv (nx))); |
2496 | PUSHs (sv_2mortal (to_sv (pos.x))); |
2679 | PUSHs (sv_2mortal (newSViv (ny))); |
2497 | PUSHs (sv_2mortal (to_sv (pos.y))); |
2680 | } |
|
|
2681 | } |
2498 | } |
2682 | |
2499 | |
2683 | mapspace * |
2500 | mapspace * |
2684 | ms (maptile *map, unsigned int x, unsigned int y) |
2501 | ms (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2685 | PROTOTYPE: $$$ |
2502 | PROTOTYPE: $$$;$ |
2686 | CODE: |
2503 | CODE: |
2687 | { |
2504 | { |
2688 | maptile *nmap = 0; |
2505 | mapxy pos (map, x, y); |
2689 | I16 nx, ny; |
2506 | if (!pos.move (dir).normalise ()) |
2690 | |
|
|
2691 | PUTBACK; |
|
|
2692 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2693 | SPAGAIN; |
|
|
2694 | |
|
|
2695 | if (!nmap) |
|
|
2696 | XSRETURN_UNDEF; |
2507 | XSRETURN_UNDEF; |
2697 | |
2508 | |
2698 | RETVAL = &nmap->at (nx, ny); |
2509 | RETVAL = &*pos; |
2699 | } |
2510 | } |
2700 | OUTPUT: |
2511 | OUTPUT: |
2701 | RETVAL |
2512 | RETVAL |
2702 | |
2513 | |
2703 | void |
2514 | void |
2704 | at (maptile *map, unsigned int x, unsigned int y) |
2515 | at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2705 | PROTOTYPE: $$$ |
2516 | PROTOTYPE: $$$;$ |
2706 | PPCODE: |
2517 | PPCODE: |
2707 | { |
2518 | mapxy pos (map, x, y); |
2708 | maptile *nmap = 0; |
2519 | if (pos.move (dir).normalise ()) |
2709 | I16 nx, ny; |
|
|
2710 | |
|
|
2711 | PUTBACK; |
|
|
2712 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2713 | SPAGAIN; |
|
|
2714 | |
|
|
2715 | if (nmap) |
|
|
2716 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2520 | for (object *o = pos->bot; o; o = o->above) |
2717 | XPUSHs (sv_2mortal (to_sv (o))); |
2521 | XPUSHs (sv_2mortal (to_sv (o))); |
2718 | } |
|
|
2719 | |
2522 | |
2720 | SV * |
2523 | SV * |
2721 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2524 | bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2722 | PROTOTYPE: $$$ |
2525 | PROTOTYPE: $$$;$ |
2723 | ALIAS: |
2526 | ALIAS: |
2724 | top_at = 1 |
2527 | top_at = 1 |
2725 | flags_at = 2 |
2528 | flags_at = 2 |
2726 | light_at = 3 |
2529 | light_at = 3 |
2727 | move_block_at = 4 |
2530 | move_block_at = 4 |
2728 | move_slow_at = 5 |
2531 | move_slow_at = 5 |
2729 | move_on_at = 6 |
2532 | move_on_at = 6 |
2730 | move_off_at = 7 |
2533 | move_off_at = 7 |
2731 | CODE: |
2534 | CODE: |
2732 | { |
2535 | { |
2733 | sint16 nx = x; |
2536 | mapxy pos (map, x, y); |
2734 | sint16 ny = y; |
2537 | if (!pos.move (dir).normalise ()) |
2735 | |
|
|
2736 | if (!xy_normalise (map, nx, ny)) |
|
|
2737 | XSRETURN_UNDEF; |
2538 | XSRETURN_UNDEF; |
2738 | |
2539 | |
2739 | mapspace &ms = map->at (nx, ny); |
2540 | mapspace &ms = *pos; |
2740 | |
2541 | |
2741 | ms.update (); |
2542 | ms.update (); |
2742 | |
2543 | |
2743 | switch (ix) |
2544 | switch (ix) |
2744 | { |
2545 | { |
… | |
… | |
2754 | } |
2555 | } |
2755 | OUTPUT: RETVAL |
2556 | OUTPUT: RETVAL |
2756 | |
2557 | |
2757 | # worst xs function of my life |
2558 | # worst xs function of my life |
2758 | bool |
2559 | bool |
2759 | _create_random_map (\ |
2560 | _create_random_map (maptile *self, SV *options) |
2760 | maptile *self,\ |
|
|
2761 | utf8_string wallstyle,\ |
|
|
2762 | utf8_string wall_name,\ |
|
|
2763 | utf8_string floorstyle,\ |
|
|
2764 | utf8_string monsterstyle,\ |
|
|
2765 | utf8_string treasurestyle,\ |
|
|
2766 | utf8_string layoutstyle,\ |
|
|
2767 | utf8_string doorstyle,\ |
|
|
2768 | utf8_string decorstyle,\ |
|
|
2769 | utf8_string origin_map,\ |
|
|
2770 | utf8_string final_map,\ |
|
|
2771 | utf8_string exitstyle,\ |
|
|
2772 | utf8_string this_map,\ |
|
|
2773 | utf8_string exit_on_final_map,\ |
|
|
2774 | int xsize,\ |
|
|
2775 | int ysize,\ |
|
|
2776 | int expand2x,\ |
|
|
2777 | int layoutoptions1,\ |
|
|
2778 | int layoutoptions2,\ |
|
|
2779 | int layoutoptions3,\ |
|
|
2780 | int symmetry,\ |
|
|
2781 | int difficulty,\ |
|
|
2782 | int difficulty_given,\ |
|
|
2783 | float difficulty_increase,\ |
|
|
2784 | int dungeon_level,\ |
|
|
2785 | int dungeon_depth,\ |
|
|
2786 | int decoroptions,\ |
|
|
2787 | int orientation,\ |
|
|
2788 | int origin_y,\ |
|
|
2789 | int origin_x,\ |
|
|
2790 | U32 random_seed,\ |
|
|
2791 | val64 total_map_hp,\ |
|
|
2792 | int map_layout_style,\ |
|
|
2793 | int treasureoptions,\ |
|
|
2794 | int symmetry_used,\ |
|
|
2795 | region *region,\ |
|
|
2796 | utf8_string custom\ |
|
|
2797 | ) |
|
|
2798 | CODE: |
2561 | CODE: |
2799 | { |
2562 | { |
2800 | random_map_params rmp; |
2563 | random_map_params rmp ((HV *)SvRV (options)); |
2801 | |
|
|
2802 | assign (rmp.wallstyle , wallstyle); |
|
|
2803 | assign (rmp.wall_name , wall_name); |
|
|
2804 | assign (rmp.floorstyle , floorstyle); |
|
|
2805 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2806 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2807 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2808 | assign (rmp.doorstyle , doorstyle); |
|
|
2809 | assign (rmp.decorstyle , decorstyle); |
|
|
2810 | assign (rmp.exitstyle , exitstyle); |
|
|
2811 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2812 | |
|
|
2813 | rmp.origin_map = origin_map; |
|
|
2814 | rmp.final_map = final_map; |
|
|
2815 | rmp.this_map = this_map; |
|
|
2816 | rmp.xsize = xsize; |
|
|
2817 | rmp.ysize = ysize; |
|
|
2818 | rmp.expand2x = expand2x; |
|
|
2819 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2820 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2821 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2822 | rmp.symmetry = symmetry; |
|
|
2823 | rmp.difficulty = difficulty; |
|
|
2824 | rmp.difficulty_given = difficulty_given; |
|
|
2825 | rmp.difficulty_increase = difficulty_increase; |
|
|
2826 | rmp.dungeon_level = dungeon_level; |
|
|
2827 | rmp.dungeon_depth = dungeon_depth; |
|
|
2828 | rmp.decoroptions = decoroptions; |
|
|
2829 | rmp.orientation = orientation; |
|
|
2830 | rmp.origin_y = origin_y; |
|
|
2831 | rmp.origin_x = origin_x; |
|
|
2832 | rmp.random_seed = random_seed; |
|
|
2833 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2834 | rmp.map_layout_style = map_layout_style; |
|
|
2835 | rmp.treasureoptions = treasureoptions; |
|
|
2836 | rmp.symmetry_used = symmetry_used; |
|
|
2837 | rmp.region = region; |
|
|
2838 | rmp.custom = custom; |
|
|
2839 | |
|
|
2840 | RETVAL = self->generate_random_map (&rmp); |
2564 | RETVAL = self->generate_random_map (&rmp); |
2841 | } |
2565 | } |
2842 | OUTPUT: |
2566 | OUTPUT: |
2843 | RETVAL |
2567 | RETVAL |
2844 | |
2568 | |
2845 | MODULE = cf PACKAGE = cf::mapspace |
2569 | MODULE = cf PACKAGE = cf::mapspace |
2846 | |
2570 | |
2847 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2571 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2848 | |
2572 | |
2849 | MODULE = cf PACKAGE = cf::arch |
2573 | MODULE = cf PACKAGE = cf::arch |
2850 | |
2574 | |
2851 | int archetypes_size () |
2575 | int archetypes_size () |
2852 | CODE: |
2576 | CODE: |
… | |
… | |
2856 | archetype *archetypes (U32 index) |
2580 | archetype *archetypes (U32 index) |
2857 | CODE: |
2581 | CODE: |
2858 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2582 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2859 | OUTPUT: RETVAL |
2583 | OUTPUT: RETVAL |
2860 | |
2584 | |
2861 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2585 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2862 | |
2586 | |
2863 | MODULE = cf PACKAGE = cf::party |
2587 | MODULE = cf PACKAGE = cf::party |
2864 | |
2588 | |
2865 | partylist *first () |
2589 | partylist *first () |
2866 | PROTOTYPE: |
2590 | PROTOTYPE: |
2867 | CODE: |
2591 | CODE: |
2868 | RETVAL = get_firstparty (); |
2592 | RETVAL = get_firstparty (); |
2869 | OUTPUT: RETVAL |
2593 | OUTPUT: RETVAL |
2870 | |
2594 | |
2871 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2595 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2872 | |
2596 | |
2873 | MODULE = cf PACKAGE = cf::region |
2597 | MODULE = cf PACKAGE = cf::region |
2874 | |
2598 | |
2875 | void |
2599 | void |
2876 | list () |
2600 | list () |
2877 | PPCODE: |
2601 | PPCODE: |
2878 | for_all_regions (rgn) |
2602 | for_all_regions (rgn) |
2879 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2603 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2880 | |
2604 | |
2881 | region *find (utf8_string name) |
|
|
2882 | PROTOTYPE: $ |
|
|
2883 | CODE: |
|
|
2884 | RETVAL = region::find (name); |
|
|
2885 | OUTPUT: RETVAL |
|
|
2886 | |
|
|
2887 | int specificity (region *rgn) |
2605 | int specificity (region *rgn) |
2888 | CODE: |
2606 | CODE: |
2889 | RETVAL = 0; |
2607 | RETVAL = 0; |
2890 | while (rgn = rgn->parent) |
2608 | while (rgn = rgn->parent) |
2891 | RETVAL++; |
2609 | RETVAL++; |
2892 | OUTPUT: RETVAL |
2610 | OUTPUT: RETVAL |
2893 | |
2611 | |
2894 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2612 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2895 | |
2613 | |
2896 | MODULE = cf PACKAGE = cf::living |
2614 | MODULE = cf PACKAGE = cf::living |
2897 | |
2615 | |
2898 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2616 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2899 | |
2617 | |
2900 | MODULE = cf PACKAGE = cf::settings |
2618 | MODULE = cf PACKAGE = cf::settings |
2901 | |
2619 | |
2902 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2620 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2903 | |
2621 | |
2904 | MODULE = cf PACKAGE = cf::client |
2622 | MODULE = cf PACKAGE = cf::client |
2905 | |
2623 | |
2906 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2624 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2907 | |
2625 | |
2908 | int invoke (client *ns, int event, ...) |
2626 | int invoke (client *ns, int event, ...) |
2909 | CODE: |
2627 | CODE: |
2910 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2628 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2911 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2629 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2977 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2695 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2978 | old_sound_index [idx] = face; |
2696 | old_sound_index [idx] = face; |
2979 | |
2697 | |
2980 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2698 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2981 | |
2699 | |
2982 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2700 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2983 | |
2701 | |
2984 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2702 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2985 | |
2703 | |
2986 | faceidx alloc (utf8_string name) |
2704 | faceidx alloc (utf8_string name) |
2987 | CODE: |
2705 | CODE: |
2988 | { |
2706 | { |
2989 | do |
2707 | RETVAL = face_alloc (); |
2990 | { |
|
|
2991 | RETVAL = faces.size (); |
|
|
2992 | faces.resize (RETVAL + 1); |
|
|
2993 | } |
|
|
2994 | while (!RETVAL); // crude way to leave index 0 |
|
|
2995 | |
2708 | |
2996 | faces [RETVAL].name = name; |
2709 | faces [RETVAL].name = name; |
2997 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2710 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2998 | |
2711 | |
2999 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2712 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
3000 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2713 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2714 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
3001 | } |
2715 | } |
3002 | OUTPUT: RETVAL |
2716 | OUTPUT: RETVAL |
3003 | |
2717 | |
3004 | void set_type (faceidx idx, int value) |
2718 | void set_type (faceidx idx, int value) |
3005 | ALIAS: |
2719 | ALIAS: |
… | |
… | |
3021 | |
2735 | |
3022 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2736 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
3023 | CODE: |
2737 | CODE: |
3024 | { |
2738 | { |
3025 | faceinfo *f = face_info (idx); assert (f); |
2739 | faceinfo *f = face_info (idx); assert (f); |
3026 | facedata *d = &(faceset ? f->data64 : f->data32); |
2740 | facedata *d = f->face + faceset; |
3027 | sv_to (data, d->data); |
2741 | sv_to (data, d->data); |
3028 | STRLEN clen; |
2742 | STRLEN clen; |
3029 | char *cdata = SvPVbyte (chksum, clen); |
2743 | char *cdata = SvPVbyte (chksum, clen); |
3030 | clen = min (CHKSUM_MAXLEN, clen); |
2744 | clen = min (CHKSUM_MAXLEN, clen); |
3031 | |
2745 | |
… | |
… | |
3052 | if (!d) XSRETURN_UNDEF; |
2766 | if (!d) XSRETURN_UNDEF; |
3053 | RETVAL = d->data.size (); |
2767 | RETVAL = d->data.size (); |
3054 | OUTPUT: |
2768 | OUTPUT: |
3055 | RETVAL |
2769 | RETVAL |
3056 | |
2770 | |
|
|
2771 | void set_meta (faceidx idx, SV *sv) |
|
|
2772 | CODE: |
|
|
2773 | { |
|
|
2774 | faceinfo *f = face_info (idx); assert (f); |
|
|
2775 | SvREFCNT_dec (f->meta_hv); |
|
|
2776 | f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0; |
|
|
2777 | } |
|
|
2778 | |
3057 | SV *get_chksum (faceidx idx, int faceset = 0) |
2779 | SV *get_chksum (faceidx idx, int faceset = 0) |
3058 | CODE: |
2780 | CODE: |
3059 | facedata *d = face_data (idx, faceset); |
2781 | facedata *d = face_data (idx, faceset); |
3060 | if (!d) XSRETURN_UNDEF; |
2782 | if (!d) XSRETURN_UNDEF; |
3061 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
2783 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
… | |
… | |
3064 | |
2786 | |
3065 | SV *get_data (faceidx idx, int faceset = 0) |
2787 | SV *get_data (faceidx idx, int faceset = 0) |
3066 | CODE: |
2788 | CODE: |
3067 | facedata *d = face_data (idx, faceset); |
2789 | facedata *d = face_data (idx, faceset); |
3068 | if (!d) XSRETURN_UNDEF; |
2790 | if (!d) XSRETURN_UNDEF; |
3069 | RETVAL = newSVpvn (d->data.data (), d->data.length ()); |
2791 | RETVAL = newSVpvn (d->data, d->data.size ()); |
3070 | OUTPUT: |
2792 | OUTPUT: |
3071 | RETVAL |
2793 | RETVAL |
3072 | |
2794 | |
|
|
2795 | SV *get_meta (faceidx idx) |
|
|
2796 | CODE: |
|
|
2797 | faceinfo *f = face_info (idx); assert (f); |
|
|
2798 | if (!f || !f->meta_hv) XSRETURN_UNDEF; |
|
|
2799 | RETVAL = newRV_inc ((SV *)f->meta_hv); |
|
|
2800 | OUTPUT: |
|
|
2801 | RETVAL |
|
|
2802 | |
3073 | void invalidate (faceidx idx) |
2803 | void invalidate (faceidx idx) |
3074 | CODE: |
2804 | CODE: |
3075 | for_all_clients (ns) |
2805 | for_all_clients (ns) |
3076 | { |
2806 | ns->invalidate_face (idx); |
3077 | ns->faces_sent [idx] = false; |
|
|
3078 | ns->force_newmap = true; |
|
|
3079 | } |
|
|
3080 | |
2807 | |
3081 | void invalidate_all () |
2808 | void invalidate_all () |
3082 | CODE: |
2809 | CODE: |
3083 | for_all_clients (ns) |
2810 | for_all_clients (ns) |
3084 | { |
2811 | ns->invalidate_all_faces (); |
3085 | ns->faces_sent.reset (); |
|
|
3086 | ns->force_newmap = true; |
|
|
3087 | } |
|
|
3088 | |
2812 | |
3089 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2813 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
3090 | |
2814 | |
3091 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2815 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
3092 | |
2816 | |
3093 | animidx anim_find (utf8_string name) |
2817 | animidx anim_find (utf8_string name) |
3094 | CODE: |
2818 | CODE: |
3095 | RETVAL = animation::find (name).number; |
2819 | RETVAL = animation::find (name).number; |
3096 | OUTPUT: RETVAL |
2820 | OUTPUT: RETVAL |
… | |
… | |
3122 | for_all_clients (ns) |
2846 | for_all_clients (ns) |
3123 | ns->anims_sent.reset (); |
2847 | ns->anims_sent.reset (); |
3124 | |
2848 | |
3125 | MODULE = cf PACKAGE = cf::object::freezer |
2849 | MODULE = cf PACKAGE = cf::object::freezer |
3126 | |
2850 | |
3127 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2851 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
3128 | |
2852 | |
3129 | SV * |
2853 | SV * |
3130 | new (char *klass) |
2854 | new (char *klass) |
3131 | CODE: |
2855 | CODE: |
3132 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2856 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
3139 | sv_to (sv, self); |
2863 | sv_to (sv, self); |
3140 | delete self; |
2864 | delete self; |
3141 | |
2865 | |
3142 | MODULE = cf PACKAGE = cf::object::thawer |
2866 | MODULE = cf PACKAGE = cf::object::thawer |
3143 | |
2867 | |
3144 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2868 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
|
|
2869 | |
|
|
2870 | bool |
|
|
2871 | errors_are_fatal (bool fatal) |
|
|
2872 | CODE: |
|
|
2873 | RETVAL = object_thawer::errors_are_fatal; |
|
|
2874 | object_thawer::errors_are_fatal = fatal; |
|
|
2875 | OUTPUT: |
|
|
2876 | RETVAL |
3145 | |
2877 | |
3146 | SV * |
2878 | SV * |
3147 | new_from_file (char *klass, octet_string path) |
2879 | new_from_file (char *klass, octet_string path) |
3148 | CODE: |
2880 | CODE: |
3149 | object_thawer *f = new object_thawer (path); |
2881 | object_thawer *f = new object_thawer (path); |
… | |
… | |
3175 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
2907 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
3176 | |
2908 | |
3177 | self->skip (); |
2909 | self->skip (); |
3178 | } |
2910 | } |
3179 | |
2911 | |
|
|
2912 | MODULE = cf PACKAGE = cf::layout |
|
|
2913 | |
|
|
2914 | INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h | |
|
|
2915 | |