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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.117 by root, Sat Dec 30 18:45:28 2006 UTC vs.
Revision 1.367 by root, Mon Apr 12 05:22:38 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
41#include "CoroAPI.h" 54#include "CoroAPI.h"
42#include "perlxsi.c" 55#include "perlxsi.c"
43 56
44extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
45 58
46typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
47typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
48 61
49#if IVSIZE >= 8 62typedef std::string std__string;
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 63
63static PerlInterpreter *perl; 64static PerlInterpreter *perl;
64 65
65double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
66 70
67global gbl_ev; 71global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
70 78
71static HV 79static HV
72 *stash_cf, 80 *stash_cf,
73 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
82 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
83// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
84template<class super> 145template<class super>
85static super * 146static super *
86is_a (attachable *at) 147is_a (attachable *at)
87{ 148{
94 155
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 157
97unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
98 159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
99#if 0 274#if 0
100attachable *attachable::rc_first; 275 if (obj->self)//D make this an assert later
101 276 {
102attachable::attachable () 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
103{ 278 obj->sever_self ();
104 refcnt = 0; 279 }
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif 280#endif
109 281
110attachable::~attachable () 282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
111{ 300{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
113#if 0 320#if 0
114 assert (!rc_next); 321template<typename T>
115 assert (!refcnt); 322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
116#endif 353#endif
117}
118 354
119// check wether the object really is dead 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125 356
126 // try to unborrow the refcnt from perl 357static SV *
127 if (flags & F_BORROWED) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
359{
360 SV *sv;
361
362 if (!ptr)
363 return newSV (0);
364
365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
366 return sv_bless (newRV_noinc ((SV *)hv), stash);
367}
368
369static int
370attachable_free (pTHX_ SV *sv, MAGIC *mg)
371{
372 attachable *at = (attachable *)mg->mg_ptr;
373
374 //TODO: check if transaction behaviour is really required here
375 if (SV *self = (SV *)at->self)
128 { 376 {
129 assert (self);//D//TODO//remove when stable 377 at->self = 0;
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 378 SvREFCNT_dec (self);
133 } 379 }
134 380
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
198static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{
201 SV *sv;
202
203 if (!ptr)
204 return &PL_sv_undef;
205
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash);
208}
209
210static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 381 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 382 //at->refcnt_chk ();
218 return 0; 383 return 0;
219} 384}
220 385
222 387
223static SV * 388static SV *
224newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
225{ 390{
226 if (!obj) 391 if (!obj)
227 return &PL_sv_undef; 392 return newSV (0);
228 393
229 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
230 { 398 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 400
234 // borrow the refcnt from the object 401 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 404 }
405 else
406 {
407 SV *sv = newRV_inc ((SV *)obj->self);
238 408
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 409 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 410 SvAMAGIC_on (sv);
241 411
412 return sv;
413 }
414}
415
416#if 0 // unused
242static void 417static void
243clearSVptr (SV *sv) 418clearSVptr (SV *sv)
244{ 419{
245 if (SvROK (sv)) 420 if (SvROK (sv))
246 sv = SvRV (sv); 421 sv = SvRV (sv);
247 422
248 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
250} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
251 442
252static long 443static long
253SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
254{ 445{
255 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
257 448
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 450}
265 451
266static long 452static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
268{ 454{
269 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
270 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
271 else
272 return 0;
273} 458}
274 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
298 525
299inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
301 528
302//TODO: 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 531
306inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 582
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 585
340template<class T> 586template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 588
343template<int N> 589template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 591
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
352inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
353{ 605{
354 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 608}
359 609
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 611
362static SV * 612static SV *
363newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
364{ 614{
365 SV *sv; 615 SV *sv;
379 break; 629 break;
380 630
381 case DT_STRING: 631 case DT_STRING:
382 { 632 {
383 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 635 }
386 break; 636 break;
387 637
388 case DT_DATA: 638 case DT_DATA:
389 { 639 {
390 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
393 } 643 }
394 break; 644 break;
395 645
396 case DT_OBJECT: 646 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 689 va_end (ap);
440 690
441 return sv; 691 return sv;
442} 692}
443 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
444static SV * 720static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 721registry (attachable *ext)
478{ 722{
479 if (!ext->cb) 723 if (!ext->cb)
480 ext->cb = newAV (); 724 ext->cb = newAV ();
481 725
482 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
483} 727}
484 728
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
523 730
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 731void
580cfperl_init () 732cfperl_init ()
581{ 733{
734 extern char **environ;
735
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 737 perl = perl_alloc ();
584 perl_construct (perl); 738 perl_construct (perl);
585 739
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 741
588 char *argv[] = { 742 const char *argv[] = {
589 "", 743 settings.argv [0],
590 "-e" 744 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 745 };
596 746
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
598 { 749 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
601 } 752 }
602}
603 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
765 {
766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
767 exit (EXIT_FAILURE);
768 }
769}
770
771void
604void cfperl_main () 772cfperl_main ()
605{ 773{
606 dSP; 774 dSP;
607 775
608 PUSHMARK (SP); 776 PUSHMARK (SP);
609 PUTBACK; 777 PUTBACK;
613void 781void
614attachable::instantiate () 782attachable::instantiate ()
615{ 783{
616 if (attach) 784 if (attach)
617 { 785 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 787 attach = 0;
620 } 788 }
621} 789}
622 790
623void 791void
624attachable::reattach () 792attachable::reattach ()
625{ 793{
626 optimise (); 794 optimise ();
627 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
629} 797}
630 798
631static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 801# include "eventinc.h"
634# undef def 802# undef def
635}; 803};
636 804
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 806
639static void 807static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 809{
642 // event must be in array 810 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
644 { 812 {
676} 844}
677 845
678void 846void
679global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 848{
681 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
682} 850}
683 851
684void 852void
685object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 854{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 856 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 858
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 861 }
694 862
730{ 898{
731 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
733} 901}
734 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
735bool 953bool
736attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
737{ 955{
738 data_type dt; 956 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 957
743 // callback call ordering should be: 958 // callback call ordering should be:
744 // 1. per-object callback 959 // 1. per-object callback
745 // 2. per-class object 960 // 2. per-class object
746 // 3. per-type callback 961 // 3. per-type callback
750 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
751 966
752 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 968 if (!callbacks)
754 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
755 973
756 CALL_BEGIN (3); 974 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 977
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 1002 }
785 1003
786 va_end (ap); 1004 va_end (ap);
787 1005
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
790 1008
791 CALL_END; 1009 CALL_END;
792 1010
793 return count; 1011 return count;
794} 1012}
795 1013
796SV * 1014static SV *
797cfperl_result (int idx) 1015cfperl_result (int idx)
798{ 1016{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1018 if (!av)
801 return &PL_sv_undef; 1019 return &PL_sv_undef;
802 1020
803 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1022 if (!sv)
818{ 1036{
819 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
820} 1038}
821 1039
822///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
823 1042
824void 1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
1061
1062void
825maptile::emergency_save () 1063cfperl_emergency_save ()
826{ 1064{
827 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1066 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1067 CALL_END;
830} 1068}
831 1069
1070void
1071cfperl_cleanup (int make_core)
1072{
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077}
1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
832maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1145{
1146 CALL_BEGIN (3);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1151
1152 maptile *retval = 0;
1153 if (count) sv_to (POPs, retval);
1154
1155 CALL_END;
1156
1157 return retval;
1158}
1159
1160maptile *
833maptile::find_map (const char *path, maptile *origin) 1161maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1162{
835 CALL_BEGIN (2); 1163 CALL_BEGIN (2);
836 CALL_ARG (path); 1164 CALL_ARG (path);
837 CALL_ARG (origin); 1165 CALL_ARG (origin);
838 CALL_CALL ("cf::map::find_map", G_SCALAR); 1166 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1167
840 maptile *retval; 1168 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1169 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1170
847 CALL_END; 1171 CALL_END;
848 1172
849 return retval; 1173 return retval;
850} 1174}
851 1175
1176maptile *
1177maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1178{
1179 CALL_BEGIN (3);
1180 CALL_ARG (path);
1181 CALL_ARG (origin);
1182 CALL_ARG (load);
1183 CALL_CALL ("cf::map::find_async", G_SCALAR);
1184
1185 maptile *retval = 0;
1186 if (count) sv_to (POPs, retval);
1187
1188 CALL_END;
1189
1190 return retval;
1191}
1192
852void 1193void
853maptile::do_load () 1194maptile::do_load_sync ()
854{ 1195{
855 CALL_BEGIN (1); 1196 CALL_BEGIN (1);
856 CALL_ARG (this); 1197 CALL_ARG (this);
857 CALL_CALL ("cf::map::do_load", G_VOID); 1198 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END;
859}
860
861maptile *
862maptile::customise_for (object *op)
863{
864 CALL_BEGIN (2);
865 CALL_ARG (this);
866 CALL_ARG (op);
867 CALL_CALL ("cf::map::customise_for", G_SCALAR);
868
869 maptile *retval;
870
871 if (count)
872 sv_to (POPs, retval);
873 else
874 retval = 0;
875
876 CALL_END;
877
878 return retval ? retval : this;
879}
880
881void
882maptile::change_all_map_light (int change)
883{
884 CALL_BEGIN (1);
885 CALL_ARG (change);
886 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
887 CALL_END; 1199 CALL_END;
888} 1200}
889 1201
890void 1202void
891object::enter_exit (object *exit) 1203object::enter_exit (object *exit)
898 CALL_ARG (exit); 1210 CALL_ARG (exit);
899 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1211 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
900 CALL_END; 1212 CALL_END;
901} 1213}
902 1214
1215void
1216object::player_goto (const_utf8_string path, int x, int y)
1217{
1218 if (type != PLAYER)
1219 return;
1220
1221 CALL_BEGIN (4);
1222 CALL_ARG (this);
1223 CALL_ARG (path);
1224 CALL_ARG (x);
1225 CALL_ARG (y);
1226 CALL_CALL ("cf::object::player::goto", G_VOID);
1227 CALL_END;
1228}
1229
1230const_utf8_string
1231object::ref () const
1232{
1233 if (type == PLAYER)
1234 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1235 else
1236 // TODO: should be able to save references within the same map, at least
1237 return 0;
1238}
1239
1240object *
1241object::deref (const_utf8_string ref)
1242{
1243 object *retval = 0;
1244
1245 if (ref)
1246 {
1247 CALL_BEGIN (1);
1248 CALL_ARG (ref);
1249 CALL_CALL ("cf::object::deref", G_SCALAR);
1250
1251 if (count)
1252 sv_to (POPs, retval);
1253
1254 CALL_END;
1255 }
1256
1257 return retval;
1258}
1259
1260void
1261log_backtrace (const_utf8_string msg)
1262{
1263#if HAVE_BACKTRACE
1264 void *addr [20];
1265 int size = backtrace (addr, 20);
1266
1267 CALL_BEGIN (size);
1268 CALL_ARG (msg);
1269 for (int i = 0; i < size; ++i)
1270 CALL_ARG ((IV)addr [i]);
1271 CALL_CALL ("cf::_log_backtrace", G_VOID);
1272 CALL_END;
1273#endif
1274}
1275
1276bool
1277is_match_expr (const_utf8_string expr)
1278{
1279 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1280}
1281
1282bool
1283match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1284{
1285 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1286 expr += sizeof ("match ") - 1;
1287
1288 CALL_BEGIN (5);
1289 CALL_ARG (expr);
1290 CALL_ARG (ob);
1291 CALL_ARG (self);
1292 CALL_ARG (source);
1293 CALL_ARG (originator);
1294 CALL_CALL (cv_cf_match_match, G_SCALAR);
1295
1296 bool matched = count && SvTRUE (TOPs);
1297
1298 CALL_END;
1299
1300 return matched;
1301}
1302
1303object *
1304match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1305{
1306 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1307 expr += sizeof ("match ") - 1;
1308
1309 CALL_BEGIN (5);
1310 CALL_ARG (expr);
1311 CALL_ARG (ob);
1312 CALL_ARG (self);
1313 CALL_ARG (source);
1314 CALL_ARG (originator);
1315 CALL_CALL (cv_cf_match_match, G_ARRAY);
1316
1317 object *one = 0;
1318
1319 if (count)
1320 sv_to (TOPs, one);
1321
1322 CALL_END;
1323
1324 return one;
1325}
1326
903///////////////////////////////////////////////////////////////////////////// 1327/////////////////////////////////////////////////////////////////////////////
904 1328
905struct EventAPI *watcher_base::GEventAPI; 1329struct EVAPI *evapi::GEVAPI;
906struct CoroAPI *coroapi::GCoroAPI; 1330struct CoroAPI *coroapi::GCoroAPI;
907 1331
908static void iw_dispatch (pe_event *ev)
909{
910 iw *w = (iw *)ev->ext_data;
911 w->call (*w);
912}
913
914void 1332void
915iw::alloc () 1333coroapi::do_cede_to_tick ()
916{ 1334{
917 pe = GEventAPI->new_idle (0, 0); 1335 cede_pending = 0;
918 1336 cede ();
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921} 1337}
922 1338
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void 1339void
930iow::alloc () 1340coroapi::wait_for_tick ()
931{ 1341{
932 pe = GEventAPI->new_io (0, 0); 1342 CALL_BEGIN (0);
933 1343 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
934 pe->base.callback = (void *)iow_dispatch; 1344 CALL_END;
935 pe->base.ext_data = (void *)this;
936
937 pe->fd = -1;
938 pe->poll = 0;
939} 1345}
940 1346
941void 1347void
942iow::fd (int fd) 1348coroapi::wait_for_tick_begin ()
943{ 1349{
944 pe->fd = fd; 1350 CALL_BEGIN (0);
945} 1351 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
946 1352 CALL_END;
947int
948iow::poll ()
949{
950 return pe->poll;
951} 1353}
952 1354
953void 1355void
954iow::poll (int events) 1356iow::poll (int events)
955{ 1357{
956 if (pe->poll != events) 1358 if (events != this->events)
957 { 1359 {
1360 int active = ev_is_active ((ev_io *)this);
958 if (pe->poll) stop (); 1361 if (active) stop ();
959 pe->poll = events; 1362 ev_io_set ((ev_io *)this, fd, events);
960 if (pe->poll) start (); 1363 if (active) start ();
961 } 1364 }
962} 1365}
963 1366
964void 1367static void
965_connect_to_perl () 1368_connect_to_perl_1 ()
966{ 1369{
967 stash_cf = gv_stashpv ("cf" , 1); 1370 stash_cf = gv_stashpv ("cf", 1);
968 1371
969 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1372 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
970 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1373 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
971 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1374 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
972 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1375 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1376 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
973 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1377 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
974 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1378 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
975 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1379 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
976 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1380 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
977 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1381 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
978 1382
979 sv_runtime = get_sv ("cf::RUNTIME", 1); 1383 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
980 sv_upgrade (sv_runtime, SVt_NV); 1384 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1385 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1386 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
981 1387
982 cb_global = get_av ("cf::CB_GLOBAL", 1); 1388 cb_global = get_av ("cf::CB_GLOBAL", 1);
983 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1389 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
984 cb_object = get_av ("cf::CB_OBJECT", 1); 1390 cb_object = get_av ("cf::CB_OBJECT", 1);
985 cb_player = get_av ("cf::CB_PLAYER", 1); 1391 cb_player = get_av ("cf::CB_PLAYER", 1);
986 cb_client = get_av ("cf::CB_CLIENT", 1); 1392 cb_client = get_av ("cf::CB_CLIENT", 1);
987 cb_type = get_av ("cf::CB_TYPE" , 1); 1393 cb_type = get_av ("cf::CB_TYPE" , 1);
988 cb_map = get_av ("cf::CB_MAP" , 1); 1394 cb_map = get_av ("cf::CB_MAP" , 1);
989} 1395}
990 1396
1397static void
1398_connect_to_perl_2 ()
1399{
1400 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1401 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1402 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1403 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1404 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1405}
1406
991MODULE = cf PACKAGE = cf PREFIX = cf_ 1407MODULE = cf PACKAGE = cf PREFIX = cf_
992 1408
993BOOT: 1409BOOT:
994{ 1410{
1411 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1412 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1413
995 _connect_to_perl (); 1414 _connect_to_perl_1 ();
996
997 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
998 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
999 1415
1000 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1416 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1417
1418 //{
1419 // require_pv ("Time::HiRes");
1420 //
1421 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1422 // if (!svp) croak ("Time::HiRes is required");
1423 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1424 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1425 //}
1001 1426
1002 static const struct { 1427 static const struct {
1003 const char *name; 1428 const char *name;
1004 IV iv; 1429 IV iv;
1005 } *civ, const_iv[] = { 1430 } *civ, const_iv[] = {
1006# define const_iv(name) { # name, (IV)name }, 1431# define const_iv(name) { # name, (IV)name },
1007 const_iv (llevError) 1432# include "const_iv.h"
1008 const_iv (llevInfo) 1433# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1009 const_iv (llevDebug) 1434# include "attackinc.h"
1010 const_iv (llevMonster) 1435# undef def
1436# define def(uc, flags) const_iv (SK_ ## uc)
1437# include "skillinc.h"
1438# undef def
1439
1440 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1441 const_iv (logBacktrace)
1442
1443 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1444
1445 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1011 1446
1012 const_iv (MAX_TIME) 1447 const_iv (MAX_TIME)
1013 const_iv (PLAYER)
1014 const_iv (TRANSPORT)
1015 const_iv (ROD)
1016 const_iv (TREASURE)
1017 const_iv (POTION)
1018 const_iv (FOOD)
1019 const_iv (POISON)
1020 const_iv (BOOK)
1021 const_iv (CLOCK) 1448 const_iv (MAXSOCKBUF)
1022 const_iv (ARROW)
1023 const_iv (BOW)
1024 const_iv (WEAPON)
1025 const_iv (ARMOUR)
1026 const_iv (PEDESTAL)
1027 const_iv (ALTAR)
1028 const_iv (LOCKED_DOOR)
1029 const_iv (SPECIAL_KEY)
1030 const_iv (MAP)
1031 const_iv (DOOR)
1032 const_iv (KEY)
1033 const_iv (TIMED_GATE)
1034 const_iv (TRIGGER)
1035 const_iv (GRIMREAPER)
1036 const_iv (MAGIC_EAR)
1037 const_iv (TRIGGER_BUTTON)
1038 const_iv (TRIGGER_ALTAR)
1039 const_iv (TRIGGER_PEDESTAL)
1040 const_iv (SHIELD)
1041 const_iv (HELMET)
1042 const_iv (HORN)
1043 const_iv (MONEY)
1044 const_iv (CLASS)
1045 const_iv (GRAVESTONE)
1046 const_iv (AMULET)
1047 const_iv (PLAYERMOVER)
1048 const_iv (TELEPORTER)
1049 const_iv (CREATOR)
1050 const_iv (SKILL)
1051 const_iv (EARTHWALL)
1052 const_iv (GOLEM)
1053 const_iv (THROWN_OBJ)
1054 const_iv (BLINDNESS)
1055 const_iv (GOD)
1056 const_iv (DETECTOR)
1057 const_iv (TRIGGER_MARKER)
1058 const_iv (DEAD_OBJECT)
1059 const_iv (DRINK)
1060 const_iv (MARKER)
1061 const_iv (HOLY_ALTAR)
1062 const_iv (PLAYER_CHANGER)
1063 const_iv (BATTLEGROUND)
1064 const_iv (PEACEMAKER)
1065 const_iv (GEM)
1066 const_iv (FIREWALL)
1067 const_iv (ANVIL)
1068 const_iv (CHECK_INV)
1069 const_iv (MOOD_FLOOR)
1070 const_iv (EXIT)
1071 const_iv (ENCOUNTER)
1072 const_iv (SHOP_FLOOR)
1073 const_iv (SHOP_MAT)
1074 const_iv (RING)
1075 const_iv (FLOOR)
1076 const_iv (FLESH)
1077 const_iv (INORGANIC)
1078 const_iv (SKILL_TOOL)
1079 const_iv (LIGHTER)
1080 const_iv (BUILDABLE_WALL)
1081 const_iv (MISC_OBJECT)
1082 const_iv (LAMP)
1083 const_iv (DUPLICATOR)
1084 const_iv (SPELLBOOK)
1085 const_iv (CLOAK)
1086 const_iv (SPINNER)
1087 const_iv (GATE)
1088 const_iv (BUTTON)
1089 const_iv (CF_HANDLE)
1090 const_iv (HOLE)
1091 const_iv (TRAPDOOR)
1092 const_iv (SIGN)
1093 const_iv (BOOTS)
1094 const_iv (GLOVES)
1095 const_iv (SPELL)
1096 const_iv (SPELL_EFFECT)
1097 const_iv (CONVERTER)
1098 const_iv (BRACERS)
1099 const_iv (POISONING)
1100 const_iv (SAVEBED)
1101 const_iv (WAND)
1102 const_iv (SCROLL)
1103 const_iv (DIRECTOR)
1104 const_iv (GIRDLE)
1105 const_iv (FORCE)
1106 const_iv (POTION_EFFECT)
1107 const_iv (EVENT_CONNECTOR)
1108 const_iv (CLOSE_CON)
1109 const_iv (CONTAINER)
1110 const_iv (ARMOUR_IMPROVER)
1111 const_iv (WEAPON_IMPROVER)
1112 const_iv (SKILLSCROLL)
1113 const_iv (DEEP_SWAMP)
1114 const_iv (IDENTIFY_ALTAR)
1115 const_iv (MENU)
1116 const_iv (RUNE)
1117 const_iv (TRAP)
1118 const_iv (POWER_CRYSTAL)
1119 const_iv (CORPSE)
1120 const_iv (DISEASE)
1121 const_iv (SYMPTOM)
1122 const_iv (BUILDER)
1123 const_iv (MATERIAL)
1124 const_iv (ITEM_TRANSFORMER)
1125 1449
1126 const_iv (NUM_SUBTYPES) 1450 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1451 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1127 1452
1128 const_iv (ST_BD_BUILD) 1453 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1129 const_iv (ST_BD_REMOVE)
1130 1454
1131 const_iv (ST_MAT_FLOOR) 1455 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1132 const_iv (ST_MAT_WALL) 1456 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1133 const_iv (ST_MAT_ITEM)
1134
1135 const_iv (AT_PHYSICAL)
1136 const_iv (AT_MAGIC)
1137 const_iv (AT_FIRE)
1138 const_iv (AT_ELECTRICITY)
1139 const_iv (AT_COLD)
1140 const_iv (AT_CONFUSION)
1141 const_iv (AT_ACID)
1142 const_iv (AT_DRAIN)
1143 const_iv (AT_WEAPONMAGIC)
1144 const_iv (AT_GHOSTHIT)
1145 const_iv (AT_POISON)
1146 const_iv (AT_SLOW)
1147 const_iv (AT_PARALYZE)
1148 const_iv (AT_TURN_UNDEAD)
1149 const_iv (AT_FEAR)
1150 const_iv (AT_CANCELLATION)
1151 const_iv (AT_DEPLETE)
1152 const_iv (AT_DEATH)
1153 const_iv (AT_CHAOS)
1154 const_iv (AT_COUNTERSPELL)
1155 const_iv (AT_GODPOWER)
1156 const_iv (AT_HOLYWORD)
1157 const_iv (AT_BLIND)
1158 const_iv (AT_INTERNAL)
1159 const_iv (AT_LIFE_STEALING)
1160 const_iv (AT_DISEASE)
1161
1162 const_iv (WEAP_HIT)
1163 const_iv (WEAP_SLASH)
1164 const_iv (WEAP_PIERCE)
1165 const_iv (WEAP_CLEAVE)
1166 const_iv (WEAP_SLICE)
1167 const_iv (WEAP_STAB)
1168 const_iv (WEAP_WHIP)
1169 const_iv (WEAP_CRUSH)
1170 const_iv (WEAP_BLUD)
1171
1172 const_iv (FLAG_ALIVE)
1173 const_iv (FLAG_WIZ)
1174 const_iv (FLAG_REMOVED)
1175 const_iv (FLAG_FREED)
1176 const_iv (FLAG_WAS_WIZ)
1177 const_iv (FLAG_APPLIED)
1178 const_iv (FLAG_UNPAID)
1179 const_iv (FLAG_USE_SHIELD)
1180 const_iv (FLAG_NO_PICK)
1181 const_iv (FLAG_ANIMATE)
1182 const_iv (FLAG_MONSTER)
1183 const_iv (FLAG_FRIENDLY)
1184 const_iv (FLAG_GENERATOR)
1185 const_iv (FLAG_IS_THROWN)
1186 const_iv (FLAG_AUTO_APPLY)
1187 const_iv (FLAG_PLAYER_SOLD)
1188 const_iv (FLAG_SEE_INVISIBLE)
1189 const_iv (FLAG_CAN_ROLL)
1190 const_iv (FLAG_OVERLAY_FLOOR)
1191 const_iv (FLAG_IS_TURNABLE)
1192 const_iv (FLAG_IS_USED_UP)
1193 const_iv (FLAG_IDENTIFIED)
1194 const_iv (FLAG_REFLECTING)
1195 const_iv (FLAG_CHANGING)
1196 const_iv (FLAG_SPLITTING)
1197 const_iv (FLAG_HITBACK)
1198 const_iv (FLAG_STARTEQUIP)
1199 const_iv (FLAG_BLOCKSVIEW)
1200 const_iv (FLAG_UNDEAD)
1201 const_iv (FLAG_SCARED)
1202 const_iv (FLAG_UNAGGRESSIVE)
1203 const_iv (FLAG_REFL_MISSILE)
1204 const_iv (FLAG_REFL_SPELL)
1205 const_iv (FLAG_NO_MAGIC)
1206 const_iv (FLAG_NO_FIX_PLAYER)
1207 const_iv (FLAG_IS_LIGHTABLE)
1208 const_iv (FLAG_TEAR_DOWN)
1209 const_iv (FLAG_RUN_AWAY)
1210 const_iv (FLAG_PICK_UP)
1211 const_iv (FLAG_UNIQUE)
1212 const_iv (FLAG_NO_DROP)
1213 const_iv (FLAG_WIZCAST)
1214 const_iv (FLAG_CAST_SPELL)
1215 const_iv (FLAG_USE_SCROLL)
1216 const_iv (FLAG_USE_RANGE)
1217 const_iv (FLAG_USE_BOW)
1218 const_iv (FLAG_USE_ARMOUR)
1219 const_iv (FLAG_USE_WEAPON)
1220 const_iv (FLAG_USE_RING)
1221 const_iv (FLAG_READY_RANGE)
1222 const_iv (FLAG_READY_BOW)
1223 const_iv (FLAG_XRAYS)
1224 const_iv (FLAG_NO_APPLY)
1225 const_iv (FLAG_IS_FLOOR)
1226 const_iv (FLAG_LIFESAVE)
1227 const_iv (FLAG_NO_STRENGTH)
1228 const_iv (FLAG_SLEEP)
1229 const_iv (FLAG_STAND_STILL)
1230 const_iv (FLAG_RANDOM_MOVE)
1231 const_iv (FLAG_ONLY_ATTACK)
1232 const_iv (FLAG_CONFUSED)
1233 const_iv (FLAG_STEALTH)
1234 const_iv (FLAG_WIZPASS)
1235 const_iv (FLAG_IS_LINKED)
1236 const_iv (FLAG_CURSED)
1237 const_iv (FLAG_DAMNED)
1238 const_iv (FLAG_SEE_ANYWHERE)
1239 const_iv (FLAG_KNOWN_MAGICAL)
1240 const_iv (FLAG_KNOWN_CURSED)
1241 const_iv (FLAG_CAN_USE_SKILL)
1242 const_iv (FLAG_BEEN_APPLIED)
1243 const_iv (FLAG_READY_SCROLL)
1244 const_iv (FLAG_USE_ROD)
1245 const_iv (FLAG_USE_HORN)
1246 const_iv (FLAG_MAKE_INVIS)
1247 const_iv (FLAG_INV_LOCKED)
1248 const_iv (FLAG_IS_WOODED)
1249 const_iv (FLAG_IS_HILLY)
1250 const_iv (FLAG_READY_SKILL)
1251 const_iv (FLAG_READY_WEAPON)
1252 const_iv (FLAG_NO_SKILL_IDENT)
1253 const_iv (FLAG_BLIND)
1254 const_iv (FLAG_SEE_IN_DARK)
1255 const_iv (FLAG_IS_CAULDRON)
1256 const_iv (FLAG_NO_STEAL)
1257 const_iv (FLAG_ONE_HIT)
1258 const_iv (FLAG_CLIENT_SENT)
1259 const_iv (FLAG_BERSERK)
1260 const_iv (FLAG_NEUTRAL)
1261 const_iv (FLAG_NO_ATTACK)
1262 const_iv (FLAG_NO_DAMAGE)
1263 const_iv (FLAG_OBJ_ORIGINAL)
1264 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1265 const_iv (FLAG_ACTIVATE_ON_PUSH)
1266 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1267 const_iv (FLAG_IS_WATER)
1268 const_iv (FLAG_CONTENT_ON_GEN)
1269 const_iv (FLAG_IS_A_TEMPLATE)
1270 const_iv (FLAG_IS_BUILDABLE)
1271
1272 const_iv (NDI_BLACK)
1273 const_iv (NDI_WHITE)
1274 const_iv (NDI_NAVY)
1275 const_iv (NDI_RED)
1276 const_iv (NDI_ORANGE)
1277 const_iv (NDI_BLUE)
1278 const_iv (NDI_DK_ORANGE)
1279 const_iv (NDI_GREEN)
1280 const_iv (NDI_LT_GREEN)
1281 const_iv (NDI_GREY)
1282 const_iv (NDI_BROWN)
1283 const_iv (NDI_GOLD)
1284 const_iv (NDI_TAN)
1285 const_iv (NDI_MAX_COLOR)
1286 const_iv (NDI_COLOR_MASK)
1287 const_iv (NDI_UNIQUE)
1288 const_iv (NDI_ALL)
1289
1290 const_iv (UPD_LOCATION)
1291 const_iv (UPD_FLAGS)
1292 const_iv (UPD_WEIGHT)
1293 const_iv (UPD_FACE)
1294 const_iv (UPD_NAME)
1295 const_iv (UPD_ANIM)
1296 const_iv (UPD_ANIMSPEED)
1297 const_iv (UPD_NROF)
1298
1299 const_iv (UPD_SP_MANA)
1300 const_iv (UPD_SP_GRACE)
1301 const_iv (UPD_SP_DAMAGE)
1302
1303 const_iv (F_APPLIED)
1304 const_iv (F_LOCATION)
1305 const_iv (F_UNPAID)
1306 const_iv (F_MAGIC)
1307 const_iv (F_CURSED)
1308 const_iv (F_DAMNED)
1309 const_iv (F_OPEN)
1310 const_iv (F_NOPICK)
1311 const_iv (F_LOCKED) 1457 const_iv (F_LOCKED)
1312 1458
1313 const_iv (F_BUY) 1459 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1314 const_iv (F_SHOP) 1460 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1315 const_iv (F_SELL)
1316 1461
1317 const_iv (P_BLOCKSVIEW) 1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1318 const_iv (P_PLAYER)
1319 const_iv (P_NO_MAGIC)
1320 const_iv (P_IS_ALIVE)
1321 const_iv (P_NO_CLERIC)
1322 const_iv (P_NEED_UPDATE)
1323 const_iv (P_OUT_OF_MAP)
1324 const_iv (P_NEW_MAP)
1325 1463
1326 const_iv (UP_OBJ_INSERT) 1464 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1327 const_iv (UP_OBJ_REMOVE) 1465 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1328 const_iv (UP_OBJ_CHANGE)
1329 const_iv (UP_OBJ_FACE)
1330 1466
1331 const_iv (INS_NO_MERGE) 1467 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1332 const_iv (INS_ABOVE_FLOOR_ONLY)
1333 const_iv (INS_NO_WALK_ON)
1334 const_iv (INS_ON_TOP)
1335 const_iv (INS_BELOW_ORIGINATOR)
1336 const_iv (INS_MAP_LOAD)
1337
1338 const_iv (WILL_APPLY_HANDLE)
1339 const_iv (WILL_APPLY_TREASURE)
1340 const_iv (WILL_APPLY_EARTHWALL)
1341 const_iv (WILL_APPLY_DOOR)
1342 const_iv (WILL_APPLY_FOOD)
1343
1344 const_iv (SAVE_MODE)
1345 const_iv (SAVE_DIR_MODE)
1346
1347 const_iv (M_PAPER)
1348 const_iv (M_IRON)
1349 const_iv (M_GLASS)
1350 const_iv (M_LEATHER)
1351 const_iv (M_WOOD)
1352 const_iv (M_ORGANIC)
1353 const_iv (M_STONE)
1354 const_iv (M_CLOTH)
1355 const_iv (M_ADAMANT)
1356 const_iv (M_LIQUID)
1357 const_iv (M_SOFT_METAL)
1358 const_iv (M_BONE)
1359 const_iv (M_ICE) 1468 const_iv (MAP_INACTIVE)
1360 const_iv (M_SPECIAL)
1361 1469
1362 const_iv (SK_EXP_ADD_SKILL) 1470 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1363 const_iv (SK_EXP_TOTAL) 1471 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1364 const_iv (SK_EXP_NONE)
1365 const_iv (SK_SUBTRACT_SKILL_EXP)
1366 const_iv (SK_EXP_SKILL_ONLY)
1367 1472
1368 const_iv (SK_LOCKPICKING) 1473 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1369 const_iv (SK_HIDING)
1370 const_iv (SK_SMITHERY)
1371 const_iv (SK_BOWYER)
1372 const_iv (SK_JEWELER)
1373 const_iv (SK_ALCHEMY)
1374 const_iv (SK_STEALING)
1375 const_iv (SK_LITERACY)
1376 const_iv (SK_BARGAINING)
1377 const_iv (SK_JUMPING)
1378 const_iv (SK_DET_MAGIC)
1379 const_iv (SK_ORATORY)
1380 const_iv (SK_SINGING)
1381 const_iv (SK_DET_CURSE)
1382 const_iv (SK_FIND_TRAPS)
1383 const_iv (SK_MEDITATION)
1384 const_iv (SK_PUNCHING)
1385 const_iv (SK_FLAME_TOUCH)
1386 const_iv (SK_KARATE)
1387 const_iv (SK_CLIMBING)
1388 const_iv (SK_WOODSMAN)
1389 const_iv (SK_INSCRIPTION)
1390 const_iv (SK_ONE_HANDED_WEAPON)
1391 const_iv (SK_MISSILE_WEAPON)
1392 const_iv (SK_THROWING)
1393 const_iv (SK_USE_MAGIC_ITEM)
1394 const_iv (SK_DISARM_TRAPS)
1395 const_iv (SK_SET_TRAP)
1396 const_iv (SK_THAUMATURGY)
1397 const_iv (SK_PRAYING)
1398 const_iv (SK_CLAWING)
1399 const_iv (SK_LEVITATION)
1400 const_iv (SK_SUMMONING)
1401 const_iv (SK_PYROMANCY)
1402 const_iv (SK_EVOCATION)
1403 const_iv (SK_SORCERY)
1404 const_iv (SK_TWO_HANDED_WEAPON)
1405 const_iv (SK_SPARK_TOUCH)
1406 const_iv (SK_SHIVER)
1407 const_iv (SK_ACID_SPLASH)
1408 const_iv (SK_POISON_NAIL)
1409 1474
1410 const_iv (SOUND_NEW_PLAYER) 1475 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1411 const_iv (SOUND_FIRE_ARROW)
1412 const_iv (SOUND_LEARN_SPELL)
1413 const_iv (SOUND_FUMBLE_SPELL)
1414 const_iv (SOUND_WAND_POOF)
1415 const_iv (SOUND_OPEN_DOOR)
1416 const_iv (SOUND_PUSH_PLAYER)
1417 const_iv (SOUND_PLAYER_HITS1)
1418 const_iv (SOUND_PLAYER_HITS2)
1419 const_iv (SOUND_PLAYER_HITS3)
1420 const_iv (SOUND_PLAYER_HITS4)
1421 const_iv (SOUND_PLAYER_IS_HIT1)
1422 const_iv (SOUND_PLAYER_IS_HIT2)
1423 const_iv (SOUND_PLAYER_IS_HIT3)
1424 const_iv (SOUND_PLAYER_KILLS)
1425 const_iv (SOUND_PET_IS_KILLED)
1426 const_iv (SOUND_PLAYER_DIES)
1427 const_iv (SOUND_OB_EVAPORATE)
1428 const_iv (SOUND_OB_EXPLODE)
1429 const_iv (SOUND_CLOCK)
1430 const_iv (SOUND_TURN_HANDLE)
1431 const_iv (SOUND_FALL_HOLE)
1432 const_iv (SOUND_DRINK_POISON)
1433 const_iv (SOUND_CAST_SPELL_0)
1434
1435 const_iv (PREFER_LOW)
1436 const_iv (PREFER_HIGH)
1437
1438 const_iv (ATNR_PHYSICAL)
1439 const_iv (ATNR_MAGIC)
1440 const_iv (ATNR_FIRE)
1441 const_iv (ATNR_ELECTRICITY)
1442 const_iv (ATNR_COLD)
1443 const_iv (ATNR_CONFUSION)
1444 const_iv (ATNR_ACID)
1445 const_iv (ATNR_DRAIN)
1446 const_iv (ATNR_WEAPONMAGIC)
1447 const_iv (ATNR_GHOSTHIT)
1448 const_iv (ATNR_POISON)
1449 const_iv (ATNR_SLOW)
1450 const_iv (ATNR_PARALYZE)
1451 const_iv (ATNR_TURN_UNDEAD)
1452 const_iv (ATNR_FEAR)
1453 const_iv (ATNR_CANCELLATION)
1454 const_iv (ATNR_DEPLETE)
1455 const_iv (ATNR_DEATH)
1456 const_iv (ATNR_CHAOS)
1457 const_iv (ATNR_COUNTERSPELL)
1458 const_iv (ATNR_GODPOWER)
1459 const_iv (ATNR_HOLYWORD)
1460 const_iv (ATNR_BLIND)
1461 const_iv (ATNR_INTERNAL)
1462 const_iv (ATNR_LIFE_STEALING)
1463 const_iv (ATNR_DISEASE)
1464
1465 const_iv (MAP_FLUSH)
1466 const_iv (MAP_PLAYER_UNIQUE)
1467 const_iv (MAP_BLOCK)
1468 const_iv (MAP_STYLE)
1469 const_iv (MAP_OVERLAY)
1470
1471 const_iv (MAP_IN_MEMORY)
1472 const_iv (MAP_SWAPPED)
1473 const_iv (MAP_LOADING)
1474 const_iv (MAP_SAVING)
1475
1476 const_iv (KLASS_ATTACHABLE)
1477 const_iv (KLASS_GLOBAL)
1478 const_iv (KLASS_OBJECT)
1479 const_iv (KLASS_CLIENT)
1480 const_iv (KLASS_PLAYER)
1481 const_iv (KLASS_MAP)
1482
1483 const_iv (CS_QUERY_YESNO)
1484 const_iv (CS_QUERY_SINGLECHAR)
1485 const_iv (CS_QUERY_HIDEINPUT)
1486
1487 const_iv (ST_DEAD)
1488 const_iv (ST_SETUP)
1489 const_iv (ST_PLAYING)
1490 const_iv (ST_CUSTOM)
1491
1492 const_iv (ST_CHANGE_CLASS)
1493 const_iv (ST_CONFIRM_QUIT)
1494 const_iv (ST_GET_PARTY_PASSWORD)
1495
1496 const_iv (IO_HEADER)
1497 const_iv (IO_OBJECTS)
1498 const_iv (IO_UNIQUES)
1499
1500 // random map generator
1501 const_iv (LAYOUT_NONE)
1502 const_iv (LAYOUT_ONION)
1503 const_iv (LAYOUT_MAZE)
1504 const_iv (LAYOUT_SPIRAL)
1505 const_iv (LAYOUT_ROGUELIKE)
1506 const_iv (LAYOUT_SNAKE)
1507 const_iv (LAYOUT_SQUARE_SPIRAL)
1508
1509 const_iv (RMOPT_RANDOM)
1510 const_iv (RMOPT_CENTERED)
1511 const_iv (RMOPT_LINEAR)
1512 const_iv (RMOPT_BOTTOM_C)
1513 const_iv (RMOPT_BOTTOM_R)
1514 const_iv (RMOPT_IRR_SPACE)
1515 const_iv (RMOPT_WALL_OFF)
1516 const_iv (RMOPT_WALLS_ONLY)
1517 const_iv (RMOPT_NO_DOORS)
1518
1519 const_iv (SYMMETRY_RANDOM)
1520 const_iv (SYMMETRY_NONE)
1521 const_iv (SYMMETRY_X)
1522 const_iv (SYMMETRY_Y)
1523 const_iv (SYMMETRY_XY)
1524 }; 1476 };
1525 1477
1526 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1478 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1527 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1479 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1528 1480
1545 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1497 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1546 av_push (event, newSViv (eiv->klass)); 1498 av_push (event, newSViv (eiv->klass));
1547 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1499 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1548 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1500 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1549 } 1501 }
1550}
1551 1502
1503 // used by autogenerated BOOT sections from genacc
1504 av_reflect = get_av ("cf::REFLECT", 1);
1505}
1506
1507void _gv_clear (SV *gv)
1508 CODE:
1509 assert (SvTYPE (gv) == SVt_PVGV);
1510# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1511 f (GvGP (gv)->gp_form);
1512 f (GvGP (gv)->gp_io);
1513 f (GvGP (gv)->gp_sv);
1514 f (GvGP (gv)->gp_av);
1515 f (GvGP (gv)->gp_hv);
1516 f (GvGP (gv)->gp_cv);
1517 GvCVGEN (gv) = 0;
1518 GvMULTI_off (gv);
1519# undef f
1520
1552void _connect_to_perl () 1521void _connect_to_perl_1 ()
1553 1522
1523void _connect_to_perl_2 ()
1524
1525void _recalc_want ()
1526
1527# not used by default anymore
1554void _global_reattach () 1528void _global_reattach ()
1555 CODE: 1529 CODE:
1556{ 1530{
1557 // reattach to all attachable objects in the game. 1531 // reattach to all attachable objects in the game.
1558 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1532 for_all_clients (ns)
1559 (*i)->reattach (); 1533 ns->reattach ();
1560 1534
1561 for_all_players (pl) 1535 for_all_objects (op)
1562 pl->reattach ();
1563
1564 //TODO
1565 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1566 // i->second->reattach ();
1567
1568 for (object *op = object::first; op; op = op->next)
1569 op->reattach (); 1536 op->reattach ();
1570} 1537}
1571 1538
1539# support function for map-world.ext
1540void _quantise (SV *data_sv, SV *plt_sv)
1541 CODE:
1542{
1543 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1544 croak ("_quantise called with invalid agruments");
1545
1546 plt_sv = SvRV (plt_sv);
1547 SV **plt = AvARRAY (plt_sv);
1548 int plt_count = AvFILL (plt_sv) + 1;
1549
1550 STRLEN len;
1551 char *data = SvPVbyte (data_sv, len);
1552 char *dst = data;
1553
1554 while (len >= 3)
1555 {
1556 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1557 {
1558 char *val = SvPVX (*val_sv);
1559
1560 if (val [0] == data [0]
1561 && val [1] == data [1]
1562 && val [2] == data [2])
1563 {
1564 *dst++ = val [3];
1565 goto next;
1566 }
1567 }
1568
1569 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1570 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1571 dst - SvPVX (data_sv), len);
1572
1573 next:
1574 data += 3;
1575 len -= 3;
1576 }
1577
1578 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1579}
1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_experience ()
1586
1587void init_attackmess ()
1588
1589void init_dynamic ()
1590
1591void load_settings ()
1592
1593void load_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1607void cede_to_tick ()
1608 CODE:
1609 coroapi::cede_to_tick ();
1610
1611NV till_tick ()
1612 CODE:
1613 RETVAL = SvNVX (sv_next_tick) - now ();
1614 OUTPUT:
1615 RETVAL
1616
1617int tick_inhibit ()
1618 CODE:
1619 RETVAL = tick_inhibit;
1620 OUTPUT:
1621 RETVAL
1622
1623void tick_inhibit_inc ()
1624 CODE:
1625 ++tick_inhibit;
1626
1627void tick_inhibit_dec ()
1628 CODE:
1629 if (!--tick_inhibit)
1630 if (tick_pending)
1631 {
1632 ev_async_send (EV_DEFAULT, &tick_watcher);
1633 coroapi::cede ();
1634 }
1635
1636void server_tick ()
1637 CODE:
1638{
1639 ev_now_update (EV_DEFAULT);
1640 NOW = ev_now (EV_DEFAULT);
1641 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1642 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1643 runtime = SvNVX (sv_runtime);
1644
1645 server_tick ();
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650 runtime += TICK;
1651 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1652}
1653
1572NV floor (NV x) 1654NV floor (NV x)
1573 1655
1574NV ceil (NV x) 1656NV ceil (NV x)
1575 1657
1576void server_tick () 1658NV rndm (...)
1659 ALIAS:
1660 rmg_rndm = 1
1577 CODE: 1661 CODE:
1578 runtime = SvNVx (sv_runtime); 1662{
1579 server_tick (); 1663 rand_gen &gen = ix ? rmg_rndm : rndm;
1664 switch (items)
1665 {
1666 case 0: RETVAL = gen (); break;
1667 case 1: RETVAL = gen (SvUV (ST (0))); break;
1668 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1669 default: croak ("cf::rndm requires none, one or two parameters."); break;
1670 }
1671}
1672 OUTPUT:
1673 RETVAL
1580 1674
1581void 1675NV clamp (NV value, NV min_value, NV max_value)
1582LOG (int level, char *msg) 1676 CODE:
1677 RETVAL = clamp (value, min_value, max_value);
1678 OUTPUT:
1679 RETVAL
1680
1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1682 CODE:
1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1684 OUTPUT:
1685 RETVAL
1686
1687const char *ordinal (int i)
1688
1689void weaken (...)
1690 PROTOTYPE: @
1691 CODE:
1692 while (items > 0)
1693 sv_rvweaken (ST (--items));
1694
1695void log_suspend ()
1696
1697void log_resume ()
1698
1699void log_backtrace (utf8_string msg)
1700
1701void LOG (int flags, utf8_string msg)
1583 PROTOTYPE: $$ 1702 PROTOTYPE: $$
1584 C_ARGS: (LogLevel)level, "%s", msg 1703 C_ARGS: flags, "%s", msg
1585 1704
1586char *path_combine (char *base, char *path) 1705octet_string path_combine (octet_string base, octet_string path)
1587 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1588 1707
1589char *path_combine_and_normalize (char *base, char *path) 1708octet_string path_combine_and_normalize (octet_string base, octet_string path)
1590 PROTOTYPE: $$ 1709 PROTOTYPE: $$
1591 1710
1592const char *
1593get_maps_directory (char *path)
1594 PROTOTYPE: $
1595 ALIAS: maps_directory = 0
1596 CODE:
1597 RETVAL = create_pathname (path);
1598 OUTPUT: RETVAL
1599
1600void 1711void
1601sub_generation_inc () 1712sub_generation_inc ()
1602 CODE: 1713 CODE:
1603 PL_sub_generation++; 1714 PL_sub_generation++;
1604 1715
1605char * 1716const_octet_string
1606mapdir () 1717mapdir ()
1607 PROTOTYPE: 1718 PROTOTYPE:
1608 ALIAS: 1719 ALIAS:
1609 mapdir = 0 1720 mapdir = 0
1610 uniquedir = 1 1721 uniquedir = 1
1624 case 5: RETVAL = settings.playerdir; break; 1735 case 5: RETVAL = settings.playerdir; break;
1625 case 6: RETVAL = settings.datadir ; break; 1736 case 6: RETVAL = settings.datadir ; break;
1626 } 1737 }
1627 OUTPUT: RETVAL 1738 OUTPUT: RETVAL
1628 1739
1740void abort ()
1741
1742void reset_signals ()
1743
1744void fork_abort (const_octet_string cause = "cf::fork_abort")
1745
1746void cleanup (const_octet_string cause, bool make_core = false)
1747
1629void emergency_save () 1748void emergency_save ()
1630 1749
1631void _exit (int status = 0) 1750void _exit (int status = EXIT_SUCCESS)
1632 1751
1752#if _POSIX_MEMLOCK
1753
1754int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1755 INIT:
1756#if __GLIBC__
1757 mallopt (M_TOP_PAD, 1024 * 1024);
1758 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1759 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1762
1763int munlockall ()
1764
1765#endif
1766
1767int
1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1794}
1795
1633int find_animation (char *text) 1796int find_animation (utf8_string text)
1634 PROTOTYPE: $ 1797 PROTOTYPE: $
1635 1798
1636int random_roll (int min, int max, object *op, int goodbad); 1799int random_roll (int min, int max, object *op, int goodbad);
1637 1800
1638const char *cost_string_from_value(uint64 cost, int approx = 0) 1801const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1639 1802
1640int 1803int
1641exp_to_level (val64 exp) 1804exp_to_level (val64 exp)
1642 CODE: 1805 CODE:
1643{ 1806{
1674 RETVAL = newSVpv (resist_plus[atnr], 0); 1837 RETVAL = newSVpv (resist_plus[atnr], 0);
1675 else 1838 else
1676 XSRETURN_UNDEF; 1839 XSRETURN_UNDEF;
1677 OUTPUT: RETVAL 1840 OUTPUT: RETVAL
1678 1841
1842UUID
1843uuid_cur ()
1844 CODE:
1845 RETVAL = UUID::cur;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_gen ()
1851 CODE:
1852 RETVAL = UUID::gen ();
1853 OUTPUT:
1854 RETVAL
1855
1856val64
1857uuid_seq (UUID uuid)
1858 CODE:
1859 RETVAL = uuid.seq;
1860 OUTPUT:
1861 RETVAL
1862
1863UUID
1864uuid_str (val64 seq)
1865 CODE:
1866 RETVAL.seq = seq;
1867 OUTPUT:
1868 RETVAL
1869
1870void
1871coin_names ()
1872 PPCODE:
1873 EXTEND (SP, NUM_COINS);
1874 for (int i = 0; i < NUM_COINS; ++i)
1875 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1876
1877void
1878coin_archetypes ()
1879 PPCODE:
1880 EXTEND (SP, NUM_COINS);
1881 for (int i = 0; i < NUM_COINS; ++i)
1882 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1883
1884bool
1885load_resource_file_ (octet_string filename)
1886
1887void
1888fix_weight ()
1889
1679MODULE = cf PACKAGE = cf::attachable 1890MODULE = cf PACKAGE = cf::attachable
1680 1891
1681int 1892int
1682valid (SV *obj) 1893valid (SV *obj)
1683 CODE: 1894 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1895 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT: 1896 OUTPUT:
1686 RETVAL 1897 RETVAL
1687 1898
1688#bool
1689#destroyed (attachable *at)
1690#
1691#void 1899void
1692#destroy (attachable *at) 1900debug_trace (attachable *obj, bool on = true)
1901 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on)
1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1905
1906int mortals_size ()
1907 CODE:
1908 RETVAL = attachable::mortals.size ();
1909 OUTPUT: RETVAL
1910
1911#object *mortals (U32 index)
1912# CODE:
1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1914# OUTPUT: RETVAL
1915
1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1693 1917
1694MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1695 1919
1696int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1697 CODE: 1921 CODE:
1701 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1702 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1703 1927
1704MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1705 1929
1706INCLUDE: $PERL genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1707 1931
1708int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1709 CODE: 1933 CODE:
1710 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1711 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1713 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1714 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1715 1939
1716SV *registry (object *op) 1940SV *registry (object *op)
1717 1941
1718void mortals () 1942int objects_size ()
1719 PPCODE: 1943 CODE:
1720 EXTEND (SP, object::mortals.size ());
1721 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1722 PUSHs (to_sv (*i));
1723
1724object *first ()
1725 CODE:
1726 RETVAL = object::first; 1944 RETVAL = objects.size ();
1727 OUTPUT: RETVAL 1945 OUTPUT: RETVAL
1946
1947object *objects (U32 index)
1948 CODE:
1949 RETVAL = index < objects.size () ? objects [index] : 0;
1950 OUTPUT: RETVAL
1951
1952int actives_size ()
1953 CODE:
1954 RETVAL = actives.size ();
1955 OUTPUT: RETVAL
1956
1957object *actives (U32 index)
1958 CODE:
1959 RETVAL = index < actives.size () ? actives [index] : 0;
1960 OUTPUT: RETVAL
1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_use_name (U32 slot)
1968 ALIAS:
1969 slot_nonuse_name = 1
1970 CODE:
1971{
1972 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range");
1974
1975 switch (ix)
1976 {
1977 case 0: RETVAL = body_locations[slot].use_name; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1982 RETVAL
1728 1983
1729# missing properties 1984# missing properties
1730 1985
1731object *head (object *op) 1986object *head (object *op)
1732 PROTOTYPE: $ 1987 PROTOTYPE: $
1733 CODE: 1988 CODE:
1734 RETVAL = op->head ? op->head : op;
1735 OUTPUT: RETVAL
1736
1737int is_head (object *op)
1738 PROTOTYPE: $
1739 CODE:
1740 RETVAL = !op->head; 1989 RETVAL = op->head_ ();
1741 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
1742 1991
1743void 1992void
1744inv (object *obj) 1993inv (object *obj)
1745 PROTOTYPE: $ 1994 PROTOTYPE: $
1746 PPCODE: 1995 PPCODE:
1747{ 1996{
1748 object *o;
1749 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1750 XPUSHs (sv_2mortal (to_sv (o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1751} 1999}
1752 2000
1753void 2001void
1754set_animation (object *op, int idx) 2002set_animation (object *op, int idx)
1755 CODE: 2003 CODE:
1756 SET_ANIMATION (op, idx); 2004 SET_ANIMATION (op, idx);
1757 2005
2006int
2007num_animations (object *op)
2008 CODE:
2009 RETVAL = NUM_ANIMATIONS (op);
2010 OUTPUT: RETVAL
2011
2012int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
2019
2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
2030
1758object *find_best_object_match (object *op, const char *match) 2031object *find_best_object_match (object *op, utf8_string match)
1759 2032
1760object *find_marked_object (object *op) 2033object *find_marked_object (object *op)
1761 2034
1762int need_identify (object *obj); 2035int need_identify (object *obj);
1763 2036
1764int apply_shop_mat (object *shop_mat, object *op); 2037int apply_shop_mat (object *shop_mat, object *op);
1765 2038
1766int move (object *op, int dir, object *originator = op) 2039int move (object *op, int dir, object *originator = op)
1767 CODE: 2040 CODE:
1768 RETVAL = move_ob (op, dir, originator); 2041 RETVAL = op->move (dir, originator);
1769 OUTPUT: 2042 OUTPUT:
1770 RETVAL 2043 RETVAL
1771 2044
1772void apply (object *applier, object *applied, int flags = 0)
1773 CODE:
1774 manual_apply (applied, applier, flags);
1775
1776void apply_below (object *op) 2045void apply_below (object *op)
1777 CODE: 2046 CODE:
1778 player_apply_below (op); 2047 player_apply_below (op);
1779 2048
1780object *cf_object_present_archname_inside (object *op, char *whatstr) 2049int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1781 2050
1782int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2051int casting_level (object *caster, object *spell)
1783
1784int cf_object_change_map (object *op, int x, int y, maptile *map)
1785
1786#//TODO
1787object *clone_ (object *op, int recursive = 0)
1788 CODE:
1789 if (recursive)
1790 RETVAL = object_create_clone (op);
1791 else
1792 {
1793 RETVAL = object::create ();
1794 op->copy_to (RETVAL);
1795 }
1796 OUTPUT: RETVAL
1797 2052
1798int pay_item (object *op, object *buyer) 2053int pay_item (object *op, object *buyer)
1799 CODE: 2054 CODE:
1800 RETVAL = pay_for_item (op, buyer); 2055 RETVAL = pay_for_item (op, buyer);
1801 OUTPUT: RETVAL 2056 OUTPUT: RETVAL
1805 RETVAL = pay_for_amount (amount, op); 2060 RETVAL = pay_for_amount (amount, op);
1806 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1807 2062
1808void pay_player (object *op, uint64 amount) 2063void pay_player (object *op, uint64 amount)
1809 2064
1810val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2065val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1811 2066
1812int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2067int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1813 2068
1814void learn_spell (object *op, object *sp, int special_prayer = 0) 2069void learn_spell (object *op, object *sp, int special_prayer = 0)
1815 CODE: 2070 CODE:
1816 do_learn_spell (op, sp, special_prayer); 2071 do_learn_spell (op, sp, special_prayer);
1817 2072
1818void forget_spell (object *op, object *sp) 2073void forget_spell (object *op, object *sp)
1819 CODE: 2074 CODE:
1820 do_forget_spell (op, query_name (sp)); 2075 do_forget_spell (op, query_name (sp));
1821 2076
1822object *check_for_spell (object *op, char *spellname) 2077object *check_for_spell (object *op, utf8_string spellname)
1823 CODE: 2078 CODE:
1824 RETVAL = check_spell_known (op, spellname); 2079 RETVAL = check_spell_known (op, spellname);
1825 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1826 2081
1827int query_money (object *op) 2082int query_money (object *op)
1836 2091
1837void drop (object *who, object *op) 2092void drop (object *who, object *op)
1838 2093
1839void pick_up (object *who, object *op) 2094void pick_up (object *who, object *op)
1840 2095
1841object *cf_object_insert_object (object *op, object *container)
1842
1843object *cf_object_insert_in_ob (object *ob, object *where)
1844
1845int cf_object_teleport (object *op, maptile *map, int x, int y)
1846
1847void update_object (object *op, int action) 2096void update_object (object *op, int action)
1848 2097
1849object *cf_create_object_by_name (const char *name)
1850
1851void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2098void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1852 2099
1853void player_lvl_adj (object *who, object *skill = 0) 2100void player_lvl_adj (object *who, object *skill = 0)
1854 2101
1855int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2102int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1856 2103
1857int calc_skill_exp (object *who, object *op, object *skill); 2104int calc_skill_exp (object *who, object *op, object *skill)
1858 2105
1859void push_button (object *op); 2106void push_button (object *op, object *originator)
1860 2107
1861void use_trigger (object *op); 2108void use_trigger (object *op, object *originator)
1862 2109
1863void add_button_link (object *button, maptile *map, int connected); 2110void handle_apply_yield (object *op)
1864 2111
1865void remove_button_link (object *op); 2112int convert_item (object *item, object *converter)
1866 2113
2114void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1867 2115
1868MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2116MODULE = cf PACKAGE = cf::object PREFIX = cf_
1869
1870object *cf_insert_ob_in_ob (object *ob, object *where)
1871 2117
1872# no clean way to get an object from an archetype - stupid idiotic 2118# no clean way to get an object from an archetype - stupid idiotic
1873# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2119# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1874 2120
1875object *new (const char *archetype = 0) 2121object *new (utf8_string archetype = 0)
1876 PROTOTYPE: ;$ 2122 PROTOTYPE: ;$
1877 CODE: 2123 CODE:
1878 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2124 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1879 OUTPUT: 2125 OUTPUT:
1880 RETVAL 2126 RETVAL
1881 2127
2128object *generate (utf8_string arch, object *creator)
2129 CODE:
2130 object *obj = get_archetype (arch);
2131 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2132 RETVAL = obj;
2133 OUTPUT:
2134 RETVAL
2135
2136object *find_object (U32 tag)
2137
2138object *find_object_uuid (UUID i)
2139
2140# TODO: nuke
1882object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2141object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1883 PROTOTYPE: $$$$$$ 2142 PROTOTYPE: $$$$$$
1884 CODE: 2143 CODE:
1885{ 2144{
1886 int unused_type; 2145 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1887 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1888}
1889 2146
1890# syntatic sugar for easier use in event callbacks. 2147 if (RETVAL->destroyed ())
1891const char *options (object *op)
1892 CODE:
1893 RETVAL = op->name;
1894 OUTPUT:
1895 RETVAL 2148 RETVAL = 0;
2149}
1896 2150
1897player *contr (object *op) 2151shstr
1898 CODE: 2152object::kv_get (shstr key)
1899 RETVAL = op->contr;
1900 OUTPUT: RETVAL
1901 2153
1902const char *get_ob_key_value (object *op, const char *key) 2154void
2155object::kv_del (shstr key)
1903 2156
1904bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2157void
2158object::kv_set (shstr key, shstr value)
1905 2159
1906object *get_nearest_player (object *ob) 2160object *get_nearest_player (object *ob)
1907 ALIAS: nearest_player = 0 2161 ALIAS: nearest_player = 0
1908 PREINIT: 2162 PREINIT:
1909 extern object *get_nearest_player (object *); 2163 extern object *get_nearest_player (object *);
1911void rangevector (object *ob, object *other, int flags = 0) 2165void rangevector (object *ob, object *other, int flags = 0)
1912 PROTOTYPE: $$;$ 2166 PROTOTYPE: $$;$
1913 PPCODE: 2167 PPCODE:
1914{ 2168{
1915 rv_vector rv; 2169 rv_vector rv;
2170
1916 get_rangevector (ob, other, &rv, flags); 2171 get_rangevector (ob, other, &rv, flags);
2172
1917 EXTEND (SP, 5); 2173 EXTEND (SP, 5);
1918 PUSHs (newSVuv (rv.distance)); 2174 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1919 PUSHs (newSViv (rv.distance_x)); 2175 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1920 PUSHs (newSViv (rv.distance_y)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1921 PUSHs (newSViv (rv.direction)); 2177 PUSHs (sv_2mortal (newSViv (rv.direction)));
1922 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2178 PUSHs (sv_2mortal (to_sv (rv.part)));
1923} 2179}
1924 2180
1925bool on_same_map_as (object *ob, object *other) 2181bool on_same_map_as (object *ob, object *other)
1926 CODE: 2182 CODE:
1927 RETVAL = on_same_map (ob, other); 2183 RETVAL = on_same_map (ob, other);
1928 OUTPUT: RETVAL 2184 OUTPUT: RETVAL
1929 2185
1930const char * 2186const_utf8_string
1931base_name (object *op, int plural = op->nrof > 1) 2187base_name (object *op, int plural = op->nrof > 1)
1932 CODE: 2188 CODE:
1933 RETVAL = query_base_name (op, plural); 2189 RETVAL = query_base_name (op, plural);
1934 OUTPUT: RETVAL 2190 OUTPUT: RETVAL
1935 2191
1936object *decrease_ob_nr (object *op, unsigned long i) 2192# return the tail of an object, excluding itself
2193void
2194tail (object *op)
2195 PPCODE:
2196 while ((op = op->more))
2197 XPUSHs (sv_2mortal (to_sv (op)));
1937 2198
1938MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2199MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1939 2200
1940player *player (object *op) 2201player *player (object *op)
1941 CODE: 2202 CODE:
1942 RETVAL = op->contr; 2203 RETVAL = op->contr;
1943 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
1944 2205
1945void check_score (object *op) 2206bool move_player (object *op, int dir)
1946 2207
1947void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2208void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1948 2209 CODE:
1949object *cf_player_send_inventory (object *op) 2210 new_draw_info (flags, 0, op, txt);
1950
1951char *cf_player_get_ip (object *op)
1952 ALIAS: ip = 0
1953
1954object *cf_player_get_marked_item (object *op)
1955 ALIAS: marked_item = 0
1956
1957void cf_player_set_marked_item (object *op, object *ob)
1958
1959partylist *cf_player_get_party (object *op)
1960 ALIAS: party = 0
1961
1962void cf_player_set_party (object *op, partylist *party)
1963 2211
1964void kill_player (object *op) 2212void kill_player (object *op)
1965 2213
2214void esrv_send_item (object *pl, object *item)
2215
1966void esrv_update_item (object *op, int what, object *item) 2216void esrv_update_item (object *pl, int what, object *item)
1967 C_ARGS: what, op, item 2217 C_ARGS: what, pl, item
1968 2218
1969void clear_los (object *op) 2219void esrv_del_item (object *pl, int tag)
2220 C_ARGS: pl->contr, tag
1970 2221
1971int command_teleport (object *op, char *params)
1972
1973int command_summon (object *op, char *params) 2222int command_summon (object *op, utf8_string params)
1974 2223
1975int command_arrest (object *op, char *params) 2224int command_arrest (object *op, utf8_string params)
1976
1977int command_kick (object *op, char *params)
1978
1979int command_banish (object *op, char *params)
1980 2225
1981 2226
1982MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2227MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1983 2228
1984INCLUDE: $PERL genacc player ../include/player.h | 2229INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1985 2230
1986int invoke (player *pl, int event, ...) 2231int invoke (player *pl, int event, ...)
1987 CODE: 2232 CODE:
1988 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2233 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1989 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2234 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1999 pl->ob->stats.hp = pl->ob->stats.maxhp; 2244 pl->ob->stats.hp = pl->ob->stats.maxhp;
2000 pl->ob->stats.sp = pl->ob->stats.maxsp; 2245 pl->ob->stats.sp = pl->ob->stats.maxsp;
2001 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2246 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2002 pl->orig_stats = pl->ob->stats; 2247 pl->orig_stats = pl->ob->stats;
2003 2248
2004player *cf_player_find (char *name) 2249# should only be temporary
2005 PROTOTYPE: $ 2250void esrv_new_player (player *pl)
2006 2251
2007void cf_player_move (player *pl, int dir) 2252#d# TODO: replace by blocked_los accessor, fix code using this
2008
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2010
2011player *first ()
2012 CODE:
2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool 2253bool
2017cell_visible (player *pl, int dx, int dy) 2254cell_visible (player *pl, int dx, int dy)
2018 CODE: 2255 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2256 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2021 OUTPUT: 2257 OUTPUT:
2022 RETVAL 2258 RETVAL
2023 2259
2024void 2260void
2025send (player *pl, SV *packet) 2261send (player *pl, SV *packet)
2026 CODE: 2262 CODE:
2027{ 2263{
2028 STRLEN len; 2264 STRLEN len;
2029 char *buf = SvPVbyte (packet, len); 2265 char *buf = SvPVbyte (packet, len);
2030 2266
2267 if (len > MAXSOCKBUF)
2268 pl->failmsg ("[packet too long for client]");
2031 if (pl->ns) 2269 else if (pl->ns)
2032 pl->ns->send_packet (buf, len); 2270 pl->ns->send_packet (buf, len);
2033} 2271}
2034
2035int
2036listening (player *pl, int new_value = -1)
2037 CODE:
2038 RETVAL = pl->listening;
2039 if (new_value >= 0)
2040 pl->listening = new_value;
2041 OUTPUT:
2042 RETVAL
2043 2272
2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2273void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2045 PROTOTYPE: $;$$$ 2274 PROTOTYPE: $;$$$
2046 PPCODE: 2275 PPCODE:
2047 if (GIMME_V != G_VOID) 2276 if (GIMME_V != G_VOID)
2056 if (y) sv_to (y, pl->bed_y); 2285 if (y) sv_to (y, pl->bed_y);
2057 2286
2058void 2287void
2059list () 2288list ()
2060 PPCODE: 2289 PPCODE:
2061 for (player *pl = first_player; pl; pl = pl->next) 2290 for_all_players (pl)
2062 XPUSHs (sv_2mortal (to_sv (pl))); 2291 XPUSHs (sv_2mortal (to_sv (pl)));
2063
2064bool
2065peaceful (player *pl, bool new_setting = 0)
2066 PROTOTYPE: $;$
2067 CODE:
2068 RETVAL = pl->peaceful;
2069 if (items > 1)
2070 pl->peaceful = new_setting;
2071 OUTPUT:
2072 RETVAL
2073
2074living *
2075orig_stats (player *pl)
2076 CODE:
2077 RETVAL = &pl->orig_stats;
2078 OUTPUT: RETVAL
2079
2080living *
2081last_stats (player *pl)
2082 CODE:
2083 RETVAL = &pl->last_stats;
2084 OUTPUT: RETVAL
2085 2292
2086 2293
2087MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2294MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2088 2295
2089int invoke (maptile *map, int event, ...) 2296int invoke (maptile *map, int event, ...)
2094 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2301 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2095 OUTPUT: RETVAL 2302 OUTPUT: RETVAL
2096 2303
2097SV *registry (maptile *map) 2304SV *registry (maptile *map)
2098 2305
2306void
2307find_tagged_objects (maptile *map, utf8_string tag = 0)
2308 PPCODE:
2309{
2310 if (!map->spaces)
2311 XSRETURN_EMPTY;
2312
2313 if (tag)
2314 {
2315 shstr_cmp tag_ (tag);
2316
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag == tag_)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322 else
2323 {
2324 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2325 for (object *op = ms->bot; op; op = op->above)
2326 if (op->tag)
2327 XPUSHs (sv_2mortal (to_sv (op)));
2328 }
2329}
2330
2099INCLUDE: $PERL genacc maptile ../include/map.h | 2331INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2332
2333void
2334adjust_daylight ()
2335 CODE:
2336 maptile::adjust_daylight ();
2337
2338int
2339outdoor_darkness (int darkness = 0)
2340 CODE:
2341 RETVAL = maptile::outdoor_darkness;
2342 if (items)
2343 maptile::outdoor_darkness = darkness;
2344 OUTPUT:
2345 RETVAL
2100 2346
2101void 2347void
2102maptile::instantiate () 2348maptile::instantiate ()
2103 2349
2104maptile *new () 2350maptile *new ()
2107 RETVAL = new maptile; 2353 RETVAL = new maptile;
2108 OUTPUT: 2354 OUTPUT:
2109 RETVAL 2355 RETVAL
2110 2356
2111void 2357void
2112maptile::destroy ()
2113
2114void
2115maptile::players () 2358maptile::players ()
2116 PPCODE: 2359 PPCODE:
2117 if (GIMME_V == G_SCALAR) 2360 if (GIMME_V == G_SCALAR)
2118 XPUSHs (to_sv (THIS->players)); 2361 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2119 else if (GIMME_V == G_ARRAY) 2362 else if (GIMME_V == G_ARRAY)
2120 { 2363 {
2121 EXTEND (SP, THIS->players); 2364 EXTEND (SP, THIS->players);
2122 for_all_players (pl) 2365 for_all_players (pl)
2123 if (pl->ob && pl->ob->map == THIS) 2366 if (pl->ob && pl->ob->map == THIS)
2124 PUSHs (to_sv (pl->ob)); 2367 PUSHs (sv_2mortal (to_sv (pl->ob)));
2125 } 2368 }
2126 2369
2127void play_sound_map (maptile *map, int x, int y, int sound_num) 2370void
2371maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2372 CODE:
2373{
2374 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2375 croak ("maptile::add_underlay: palette must be arrayref");
2376
2377 palette = SvRV (palette);
2378
2379 STRLEN idxlen;
2380 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2381
2382 for (int x = 0; x < THIS->width; ++x)
2383 for (int y = 0; y < THIS->height; ++y)
2384 {
2385 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2386 if (op->flag [FLAG_IS_FLOOR])
2387 goto skip;
2388
2389 {
2390 int offs = offset + y * stride + x;
2391
2392 if (IN_RANGE_EXC (offs, 0, idxlen))
2393 {
2394 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2395 {
2396 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2397 ob->flag [FLAG_NO_MAP_SAVE] = true;
2398 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2399
2400 if (ob->randomitems && !ob->above)
2401 {
2402 ob->create_treasure (ob->randomitems);
2403
2404 for (object *op = ob->above; op; op = op->above)
2405 op->flag [FLAG_NO_MAP_SAVE] = true;
2406 // TODO: if this is a pickable object, then the item
2407 // will at a bit weird - saving inside the player
2408 // will clear the flag, but when the player drops
2409 // it without logging out, it keeps the flag.
2410 // nobody ahs reported this, but this can be rather
2411 // annoying on persistent maps.
2412 }
2413 }
2414 }
2415 }
2416
2417 skip: ;
2418 }
2419}
2420
2421void
2422maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2423 CODE:
2424{
2425 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2426 croak ("maptile::set_regiondata: palette must be arrayref");
2427
2428 palette = SvRV (palette);
2429
2430 STRLEN idxlen;
2431 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2432
2433 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2434 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2435
2436 for (int i = av_len ((AV *)palette) + 1; i--; )
2437 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2438
2439 for (int y = 0; y < THIS->height; ++y)
2440 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2441
2442 sfree (THIS->regions, THIS->size ());
2443 delete [] THIS->regionmap;
2444
2445 THIS->regions = regions;
2446 THIS->regionmap = regionmap;
2447}
2448
2449void
2450maptile::create_region_treasure ()
2451 CODE:
2452 for (int x = 0; x < THIS->width; ++x)
2453 for (int y = 0; y < THIS->height; ++y)
2454 {
2455 region *rgn = THIS->region (x, y);
2456
2457 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2458 if (object *op = THIS->at (x, y).top)
2459 if (rgn->treasure && rndm () < rgn->treasure_density)
2460 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2461 }
2128 2462
2129int out_of_map (maptile *map, int x, int y) 2463int out_of_map (maptile *map, int x, int y)
2130 2464
2131void 2465void
2132trigger (maptile *map, long connection, bool state = true) 2466find_link (maptile *map, shstr_tmp connection)
2133 CODE:
2134 activate_connection (map, connection, state);
2135
2136void
2137get_connection (maptile *map, long connection)
2138 PPCODE: 2467 PPCODE:
2139 oblinkpt *obp = get_connection_links (map, connection); 2468 if (oblinkpt *obp = map->find_link (connection))
2140 if (obp)
2141 for (objectlink *ol = obp->link; ol; ol = ol->next) 2469 for (objectlink *ol = obp->link; ol; ol = ol->next)
2142 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2470 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2143 2471
2144object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2145
2146object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2147
2148object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2149 C_ARGS: str, map, nx, ny
2150
2151void 2472void
2152cf_map_normalise (maptile *map, int x, int y) 2473get_map_flags (maptile *map, int x, int y)
2153 PPCODE: 2474 PPCODE:
2154{ 2475{
2155 maptile *nmap = 0; 2476 maptile *nmap = 0;
2156 I16 nx = 0, ny = 0; 2477 I16 nx = 0, ny = 0;
2478
2479 PUTBACK;
2157 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2480 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2481 SPAGAIN;
2158 2482
2159 EXTEND (SP, 4); 2483 EXTEND (SP, 4);
2160 PUSHs (sv_2mortal (newSViv (flags))); 2484 PUSHs (sv_2mortal (newSViv (flags)));
2161 2485
2162 if (GIMME_V == G_ARRAY) 2486 if (GIMME_V == G_ARRAY)
2163 { 2487 {
2164 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2488 PUSHs (sv_2mortal (to_sv (nmap)));
2165 PUSHs (sv_2mortal (newSViv (nx))); 2489 PUSHs (sv_2mortal (newSViv (nx)));
2166 PUSHs (sv_2mortal (newSViv (ny))); 2490 PUSHs (sv_2mortal (newSViv (ny)));
2167 } 2491 }
2168} 2492}
2169 2493
2494mapspace *
2495ms (maptile *map, unsigned int x, unsigned int y)
2496 PROTOTYPE: $$$
2497 CODE:
2498{
2499 maptile *nmap = 0;
2500 I16 nx, ny;
2501
2502 PUTBACK;
2503 get_map_flags (map, &nmap, x, y, &nx, &ny);
2504 SPAGAIN;
2505
2506 if (!nmap)
2507 XSRETURN_UNDEF;
2508
2509 RETVAL = &nmap->at (nx, ny);
2510}
2511 OUTPUT:
2512 RETVAL
2513
2170void 2514void
2171at (maptile *map, unsigned int x, unsigned int y) 2515at (maptile *map, unsigned int x, unsigned int y)
2172 PROTOTYPE: $$$ 2516 PROTOTYPE: $$$
2173 PPCODE: 2517 PPCODE:
2174{ 2518{
2175 object *o;
2176 maptile *nmap = 0; 2519 maptile *nmap = 0;
2177 I16 nx, ny; 2520 I16 nx, ny;
2178 2521
2522 PUTBACK;
2179 get_map_flags (map, &nmap, x, y, &nx, &ny); 2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2180 2525
2181 if (nmap) 2526 if (nmap)
2182 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2527 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2183 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2528 XPUSHs (sv_2mortal (to_sv (o)));
2184} 2529}
2185 2530
2186SV * 2531SV *
2187bot_at (maptile *obj, unsigned int x, unsigned int y) 2532bot_at (maptile *map, unsigned int x, unsigned int y)
2188 PROTOTYPE: $$$ 2533 PROTOTYPE: $$$
2189 ALIAS: 2534 ALIAS:
2190 top_at = 1 2535 top_at = 1
2191 flags_at = 2 2536 flags_at = 2
2192 light_at = 3 2537 light_at = 3
2193 move_block_at = 4 2538 move_block_at = 4
2194 move_slow_at = 5 2539 move_slow_at = 5
2195 move_on_at = 6 2540 move_on_at = 6
2196 move_off_at = 7 2541 move_off_at = 7
2197 INIT:
2198 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2199 CODE: 2542 CODE:
2543{
2544 sint16 nx = x;
2545 sint16 ny = y;
2546
2547 if (!xy_normalise (map, nx, ny))
2548 XSRETURN_UNDEF;
2549
2550 mapspace &ms = map->at (nx, ny);
2551
2552 ms.update ();
2553
2200 switch (ix) 2554 switch (ix)
2201 { 2555 {
2202 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2556 case 0: RETVAL = to_sv (ms.bot ); break;
2203 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2557 case 1: RETVAL = to_sv (ms.top ); break;
2204 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2558 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2205 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2559 case 3: RETVAL = newSViv (ms.light ); break;
2206 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2560 case 4: RETVAL = newSVuv (ms.move_block); break;
2207 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2561 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2208 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2562 case 6: RETVAL = newSVuv (ms.move_on ); break;
2209 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2563 case 7: RETVAL = newSVuv (ms.move_off ); break;
2210 } 2564 }
2565}
2211 OUTPUT: 2566 OUTPUT: RETVAL
2212 RETVAL
2213
2214void fix_walls (maptile *map, int x, int y)
2215
2216void fix_walls_around (maptile *map, int x, int y)
2217 2567
2218# worst xs function of my life 2568# worst xs function of my life
2219maptile * 2569bool
2220_create_random_map (\ 2570_create_random_map (\
2221 char *path,\ 2571 maptile *self,\
2222 char *wallstyle,\ 2572 utf8_string wallstyle,\
2223 char *wall_name,\ 2573 utf8_string wall_name,\
2224 char *floorstyle,\ 2574 utf8_string floorstyle,\
2225 char *monsterstyle,\ 2575 utf8_string monsterstyle,\
2226 char *treasurestyle,\ 2576 utf8_string treasurestyle,\
2227 char *layoutstyle,\ 2577 utf8_string layoutstyle,\
2228 char *doorstyle,\ 2578 utf8_string doorstyle,\
2229 char *decorstyle,\ 2579 utf8_string decorstyle,\
2230 char *origin_map,\ 2580 utf8_string miningstyle,\
2231 char *final_map,\ 2581 utf8_string origin_map,\
2232 char *exitstyle,\ 2582 utf8_string final_map,\
2233 char *this_map,\ 2583 utf8_string exitstyle,\
2234 char *exit_on_final_map,\ 2584 utf8_string this_map,\
2585 utf8_string exit_on_final_map,\
2235 int Xsize,\ 2586 int xsize,\
2236 int Ysize,\ 2587 int ysize,\
2237 int expand2x,\ 2588 int expand2x,\
2238 int layoutoptions1,\ 2589 int layoutoptions1,\
2239 int layoutoptions2,\ 2590 int layoutoptions2,\
2240 int layoutoptions3,\ 2591 int layoutoptions3,\
2241 int symmetry,\ 2592 int symmetry,\
2246 int dungeon_depth,\ 2597 int dungeon_depth,\
2247 int decoroptions,\ 2598 int decoroptions,\
2248 int orientation,\ 2599 int orientation,\
2249 int origin_y,\ 2600 int origin_y,\
2250 int origin_x,\ 2601 int origin_x,\
2251 int random_seed,\ 2602 U32 random_seed,\
2252 val64 total_map_hp,\ 2603 val64 total_map_hp,\
2253 int map_layout_style,\ 2604 int map_layout_style,\
2254 int treasureoptions,\ 2605 int treasureoptions,\
2255 int symmetry_used,\ 2606 int symmetry_used,\
2256 region *region\ 2607 region *region,\
2608 utf8_string custom\
2257) 2609)
2258 CODE: 2610 CODE:
2259{ 2611{
2260 random_map_params rmp; 2612 random_map_params rmp;
2261 2613
2265 assign (rmp.monsterstyle , monsterstyle); 2617 assign (rmp.monsterstyle , monsterstyle);
2266 assign (rmp.treasurestyle , treasurestyle); 2618 assign (rmp.treasurestyle , treasurestyle);
2267 assign (rmp.layoutstyle , layoutstyle); 2619 assign (rmp.layoutstyle , layoutstyle);
2268 assign (rmp.doorstyle , doorstyle); 2620 assign (rmp.doorstyle , doorstyle);
2269 assign (rmp.decorstyle , decorstyle); 2621 assign (rmp.decorstyle , decorstyle);
2270 assign (rmp.origin_map , origin_map); 2622 assign (rmp.miningstyle , miningstyle);
2271 assign (rmp.final_map , final_map);
2272 assign (rmp.exitstyle , exitstyle); 2623 assign (rmp.exitstyle , exitstyle);
2273 assign (rmp.this_map , this_map);
2274 assign (rmp.exit_on_final_map, exit_on_final_map); 2624 assign (rmp.exit_on_final_map, exit_on_final_map);
2275 2625
2626 rmp.origin_map = origin_map;
2627 rmp.final_map = final_map;
2628 rmp.this_map = this_map;
2276 rmp.Xsize = Xsize; 2629 rmp.xsize = xsize;
2277 rmp.Ysize = Ysize; 2630 rmp.ysize = ysize;
2278 rmp.expand2x = expand2x; 2631 rmp.expand2x = expand2x;
2279 rmp.layoutoptions1 = layoutoptions1; 2632 rmp.layoutoptions1 = layoutoptions1;
2280 rmp.layoutoptions2 = layoutoptions2; 2633 rmp.layoutoptions2 = layoutoptions2;
2281 rmp.layoutoptions3 = layoutoptions3; 2634 rmp.layoutoptions3 = layoutoptions3;
2282 rmp.symmetry = symmetry; 2635 rmp.symmetry = symmetry;
2288 rmp.decoroptions = decoroptions; 2641 rmp.decoroptions = decoroptions;
2289 rmp.orientation = orientation; 2642 rmp.orientation = orientation;
2290 rmp.origin_y = origin_y; 2643 rmp.origin_y = origin_y;
2291 rmp.origin_x = origin_x; 2644 rmp.origin_x = origin_x;
2292 rmp.random_seed = random_seed; 2645 rmp.random_seed = random_seed;
2293 rmp.total_map_hp = total_map_hp; 2646 rmp.total_map_hp = (uint64_t) total_map_hp;
2294 rmp.map_layout_style = map_layout_style; 2647 rmp.map_layout_style = map_layout_style;
2295 rmp.treasureoptions = treasureoptions; 2648 rmp.treasureoptions = treasureoptions;
2296 rmp.symmetry_used = symmetry_used; 2649 rmp.symmetry_used = symmetry_used;
2297 rmp.region = region; 2650 rmp.region = region;
2651 rmp.custom = custom;
2298 2652
2299 RETVAL = generate_random_map (path, &rmp); 2653 RETVAL = self->generate_random_map (&rmp);
2300} 2654}
2301 OUTPUT: 2655 OUTPUT:
2302 RETVAL 2656 RETVAL
2303 2657
2658MODULE = cf PACKAGE = cf::mapspace
2659
2660INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2661
2304MODULE = cf PACKAGE = cf::arch 2662MODULE = cf PACKAGE = cf::arch
2305 2663
2306archetype *find (const char *name) 2664int archetypes_size ()
2307 CODE: 2665 CODE:
2308 RETVAL = archetype::find (name); 2666 RETVAL = archetypes.size ();
2309 OUTPUT:
2310 RETVAL
2311
2312archetype *first()
2313 PROTOTYPE:
2314 CODE:
2315 RETVAL = first_archetype;
2316 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2317 2668
2669archetype *archetypes (U32 index)
2670 CODE:
2671 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2672 OUTPUT: RETVAL
2673
2318INCLUDE: $PERL genacc archetype ../include/object.h | 2674INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2319 2675
2320MODULE = cf PACKAGE = cf::party 2676MODULE = cf PACKAGE = cf::party
2321 2677
2322partylist *first () 2678partylist *first ()
2323 PROTOTYPE: 2679 PROTOTYPE:
2324 CODE: 2680 CODE:
2325 RETVAL = get_firstparty (); 2681 RETVAL = get_firstparty ();
2326 OUTPUT: RETVAL 2682 OUTPUT: RETVAL
2327 2683
2328partylist *next (partylist *party) 2684INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2685
2686MODULE = cf PACKAGE = cf::region
2687
2688void
2689list ()
2690 PPCODE:
2691 for_all_regions (rgn)
2692 XPUSHs (sv_2mortal (to_sv (rgn)));
2693
2694region *find (utf8_string name)
2695 PROTOTYPE: $
2329 CODE: 2696 CODE:
2330 RETVAL = party->next; 2697 RETVAL = region::find (name);
2331 OUTPUT: RETVAL 2698 OUTPUT: RETVAL
2332 2699
2333const char *name (partylist *party) 2700int specificity (region *rgn)
2334 CODE: 2701 CODE:
2335 RETVAL = party->partyname; 2702 RETVAL = 0;
2703 while (rgn = rgn->parent)
2704 RETVAL++;
2336 OUTPUT: RETVAL 2705 OUTPUT: RETVAL
2337 2706
2338const char *password (partylist *party) 2707INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2339 CODE:
2340 RETVAL = party->passwd;
2341 OUTPUT: RETVAL
2342
2343MODULE = cf PACKAGE = cf::region
2344
2345region *first ()
2346 PROTOTYPE:
2347 CODE:
2348 RETVAL = first_region;
2349 OUTPUT: RETVAL
2350
2351region *next (region *reg)
2352 CODE:
2353 RETVAL = reg->next;
2354 OUTPUT: RETVAL
2355
2356const char *name (region *reg)
2357 CODE:
2358 RETVAL = reg->name;
2359 OUTPUT: RETVAL
2360
2361region *parent (region *reg)
2362 CODE:
2363 RETVAL = reg->parent;
2364 OUTPUT: RETVAL
2365
2366const char *longname (region *reg)
2367 CODE:
2368 RETVAL = reg->longname;
2369 OUTPUT: RETVAL
2370
2371const char *msg (region *reg)
2372 CODE:
2373 RETVAL = reg->msg;
2374 OUTPUT: RETVAL
2375 2708
2376MODULE = cf PACKAGE = cf::living 2709MODULE = cf PACKAGE = cf::living
2377 2710
2378INCLUDE: $PERL genacc living ../include/living.h | 2711INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2379 2712
2380MODULE = cf PACKAGE = cf::settings 2713MODULE = cf PACKAGE = cf::settings
2381 2714
2382INCLUDE: $PERL genacc Settings ../include/global.h | 2715INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2383 2716
2384MODULE = cf PACKAGE = cf::client 2717MODULE = cf PACKAGE = cf::client
2385 2718
2386INCLUDE: $PERL genacc client ../include/client.h | 2719INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2387 2720
2388int invoke (client *ns, int event, ...) 2721int invoke (client *ns, int event, ...)
2389 CODE: 2722 CODE:
2390 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2723 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2391 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2724 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2407 CODE: 2740 CODE:
2408{ 2741{
2409 STRLEN len; 2742 STRLEN len;
2410 char *buf = SvPVbyte (packet, len); 2743 char *buf = SvPVbyte (packet, len);
2411 2744
2745 if (len > MAXSOCKBUF)
2746 {
2747 // ugly
2748 if (THIS->pl)
2749 THIS->pl->failmsg ("[packet too long for client]");
2750 }
2751 else
2412 THIS->send_packet (buf, len); 2752 THIS->send_packet (buf, len);
2413} 2753}
2414 2754
2415void 2755faceidx
2416client::destroy () 2756client::need_face (utf8_string name, int pri = 0)
2757 CODE:
2758 RETVAL = face_find (name, 0);
2759 if (RETVAL)
2760 {
2761 THIS->send_face (RETVAL, pri);
2762 THIS->flush_fx ();
2763 }
2764 OUTPUT:
2765 RETVAL
2417 2766
2767int
2768client::fx_want (int idx, int value = -1)
2769 CODE:
2770 if (0 < idx && idx < FT_NUM)
2771 {
2772 RETVAL = THIS->fx_want [idx];
2773 if (items > 2)
2774 THIS->fx_want [idx] = value;
2775 }
2776 else
2777 RETVAL = 0;
2778 OUTPUT:
2779 RETVAL
2780
2781MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2782
2783faceidx sound_find (utf8_string name)
2784
2785void sound_set (utf8_string str, faceidx face)
2786
2787# dire hack
2788void old_sound_index (int idx, faceidx face)
2789 CODE:
2790 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2791 old_sound_index [idx] = face;
2792
2793MODULE = cf PACKAGE = cf::face PREFIX = face_
2794
2795#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2796
2797faceidx face_find (utf8_string name, faceidx defidx = 0)
2798
2799faceidx alloc (utf8_string name)
2800 CODE:
2801{
2802 do
2803 {
2804 RETVAL = faces.size ();
2805 faces.resize (RETVAL + 1);
2806 }
2807 while (!RETVAL); // crude way to leave index 0
2808
2809 faces [RETVAL].name = name;
2810 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2811
2812 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2813 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2814}
2815 OUTPUT: RETVAL
2816
2817void set_type (faceidx idx, int value)
2818 ALIAS:
2819 set_type = 0
2820 set_visibility = 1
2821 set_magicmap = 2
2822 set_smooth = 3
2823 set_smoothlevel = 4
2824 CODE:
2825 faceinfo *f = face_info (idx); assert (f);
2826 switch (ix)
2827 {
2828 case 0: f->type = value; break;
2829 case 1: f->visibility = value; break;
2830 case 2: f->magicmap = value; break;
2831 case 3: f->smooth = value; break;
2832 case 4: f->smoothlevel = value; break;
2833 }
2834
2835void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2836 CODE:
2837{
2838 faceinfo *f = face_info (idx); assert (f);
2839 facedata *d = &(faceset ? f->data64 : f->data32);
2840 sv_to (data, d->data);
2841 STRLEN clen;
2842 char *cdata = SvPVbyte (chksum, clen);
2843 clen = min (CHKSUM_MAXLEN, clen);
2844
2845 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2846
2847 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2848 {
2849 d->chksum_len = clen;
2850 memcpy (d->chksum, cdata, clen);
2851
2852 // invalidate existing client face info
2853 for_all_clients (ns)
2854 if (ns->faceset == faceset)
2855 {
2856 ns->faces_sent [idx] = false;
2857 ns->force_newmap = true;
2858 }
2859 }
2860}
2861
2862int get_data_size (faceidx idx, int faceset = 0)
2863 CODE:
2864 facedata *d = face_data (idx, faceset);
2865 if (!d) XSRETURN_UNDEF;
2866 RETVAL = d->data.size ();
2867 OUTPUT:
2868 RETVAL
2869
2870SV *get_chksum (faceidx idx, int faceset = 0)
2871 CODE:
2872 facedata *d = face_data (idx, faceset);
2873 if (!d) XSRETURN_UNDEF;
2874 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2875 OUTPUT:
2876 RETVAL
2877
2878SV *get_data (faceidx idx, int faceset = 0)
2879 CODE:
2880 facedata *d = face_data (idx, faceset);
2881 if (!d) XSRETURN_UNDEF;
2882 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2883 OUTPUT:
2884 RETVAL
2885
2886void invalidate (faceidx idx)
2887 CODE:
2888 for_all_clients (ns)
2889 {
2890 ns->faces_sent [idx] = false;
2891 ns->force_newmap = true;
2892 }
2893
2894void invalidate_all ()
2895 CODE:
2896 for_all_clients (ns)
2897 {
2898 ns->faces_sent.reset ();
2899 ns->force_newmap = true;
2900 }
2901
2902MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2903
2904#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2905
2906animidx anim_find (utf8_string name)
2907 CODE:
2908 RETVAL = animation::find (name).number;
2909 OUTPUT: RETVAL
2910
2911animidx set (utf8_string name, SV *frames, int facings = 1)
2912 CODE:
2913{
2914 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2915 croak ("frames must be an arrayref");
2916
2917 AV *av = (AV *)SvRV (frames);
2918
2919 animation *anim = &animation::find (name);
2920 if (anim->number)
2921 {
2922 anim->resize (av_len (av) + 1);
2923 anim->facings = facings;
2924 }
2925 else
2926 anim = &animation::create (name, av_len (av) + 1, facings);
2927
2928 for (int i = 0; i < anim->num_animations; ++i)
2929 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2930}
2931 OUTPUT: RETVAL
2932
2933void invalidate_all ()
2934 CODE:
2935 for_all_clients (ns)
2936 ns->anims_sent.reset ();
2937
2938MODULE = cf PACKAGE = cf::object::freezer
2939
2940INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2941
2942SV *
2943new (char *klass)
2944 CODE:
2945 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2946 OUTPUT: RETVAL
2947
2948void
2949DESTROY (SV *sv)
2950 CODE:
2951 object_freezer *self;
2952 sv_to (sv, self);
2953 delete self;
2954
2955MODULE = cf PACKAGE = cf::object::thawer
2956
2957INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2958
2959SV *
2960new_from_file (char *klass, octet_string path)
2961 CODE:
2962 object_thawer *f = new object_thawer (path);
2963 if (!*f)
2964 {
2965 delete f;
2966 XSRETURN_UNDEF;
2967 }
2968 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2969 OUTPUT: RETVAL
2970
2971void
2972DESTROY (SV *sv)
2973 CODE:
2974 object_thawer *self;
2975 sv_to (sv, self);
2976 delete self;
2977
2978void
2979extract_tags (object_thawer *self)
2980 PPCODE:
2981 while (self->kw != KW_EOF)
2982 {
2983 PUTBACK;
2984 coroapi::cede_to_tick ();
2985 SPAGAIN;
2986
2987 if (self->kw == KW_tag)
2988 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2989
2990 self->skip ();
2991 }
2992

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