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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.162 by root, Thu Feb 1 19:40:42 2007 UTC vs.
Revision 1.367 by root, Mon Apr 12 05:22:38 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
51 58
52typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
53typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
54 61
55#if IVSIZE >= 8 62typedef std::string std__string;
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 63
69static PerlInterpreter *perl; 64static PerlInterpreter *perl;
70 65
71double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
72 70
73global gbl_ev; 71global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
76 78
77static HV 79static HV
78 *stash_cf, 80 *stash_cf,
79 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
88 143
89// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
90template<class super> 145template<class super>
91static super * 146static super *
92is_a (attachable *at) 147is_a (attachable *at)
125 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
126 hv_clear (self); 181 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
129 184
130 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
131 assert (!this->self); 186 assert (!this->self);
132 } 187 }
133} 188}
134 189
135void 190void
152} 207}
153 208
154void 209void
155attachable::do_destroy () 210attachable::do_destroy ()
156{ 211{
157 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
158 213
159 if (cb) 214 if (cb)
160 { 215 {
161 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
162 cb = 0; 217 cb = 0;
163 } 218 }
164 219
165 if (self)
166 sever_self ();
167
168 mortals.push_back (this); 220 mortals.push_back (this);
169} 221}
170 222
171void 223void
172attachable::destroy () 224attachable::destroy ()
173{ 225{
174 if (destroyed ()) 226 if (destroyed ())
175 return; 227 return;
176 228
177 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
178 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
179} 238}
180 239
181void 240void
182attachable::check_mortals () 241attachable::check_mortals ()
183{ 242{
187 { 246 {
188 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
189 { 248 {
190 i = 0; 249 i = 0;
191 250
192 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
193 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
194 268
195 break; 269 break;
196 } 270 }
197 271
198 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
199 273
200 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
201 275 if (obj->self)//D make this an assert later
202 //if (obj->refcnt > 0 || obj->self)
203 if (obj->refcnt || obj->self)
204 { 276 {
205//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
206 ++i; // further delay freeing 284 ++i; // further delay freeing
207 285
208 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
209 break; 287 break;
210 } 288 }
211 else 289 else
212 { 290 {
213 mortals.erase (i); 291 mortals.erase (i);
214 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
215 } 294 }
216 } 295 }
217} 296}
218 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
219attachable & 310attachable &
220attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
221{ 312{
222 //if (self || cb) 313 //if (self || cb)
223 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
224 315
225 attach = src.attach; 316 attach = src.attach;
226 return *this; 317 return *this;
227} 318}
228 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
229////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
230 356
231static SV * 357static SV *
232newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
233{ 359{
234 SV *sv; 360 SV *sv;
235 361
236 if (!ptr) 362 if (!ptr)
237 return &PL_sv_undef; 363 return newSV (0);
238 364
239 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
240 return sv_bless (newRV_noinc ((SV *)hv), stash); 366 return sv_bless (newRV_noinc ((SV *)hv), stash);
241} 367}
242 368
261 387
262static SV * 388static SV *
263newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
264{ 390{
265 if (!obj) 391 if (!obj)
266 return &PL_sv_undef; 392 return newSV (0);
267 393
268 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
269 { 398 {
270 obj->self = newHV ();
271 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
272 400
273 // now bless the object _once_ 401 // now bless the object _once_
402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
274 return sv_bless (newRV_inc ((SV *)obj->self), stash); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
275 } 404 }
276 else 405 else
277 { 406 {
278 SV *sv = newRV_inc ((SV *)obj->self); 407 SV *sv = newRV_inc ((SV *)obj->self);
282 411
283 return sv; 412 return sv;
284 } 413 }
285} 414}
286 415
416#if 0 // unused
287static void 417static void
288clearSVptr (SV *sv) 418clearSVptr (SV *sv)
289{ 419{
290 if (SvROK (sv)) 420 if (SvROK (sv))
291 sv = SvRV (sv); 421 sv = SvRV (sv);
292 422
293 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
294 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
295} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
296 442
297static long 443static long
298SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
299{ 445{
300 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
301 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
302 448
303 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
304
305 if (!mg)
306 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
307
308 return (long)mg->mg_ptr;
309} 450}
310 451
311static long 452static long noinline
312SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
313{ 454{
314 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
315 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
316 else
317 return 0;
318} 458}
319 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
320inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
321inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
322inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
323inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
324inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
325inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
326inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
327inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
328inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
329inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
330inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
331inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
332inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
333inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
334inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
335inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
336inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
337inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
338inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
339inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
340inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
341inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
342inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
343 525
344inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
345inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
346 528
347inline SV *to_sv (facetile * v) { return to_sv (v->name); } 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
348inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
349 531
350inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
351{
352 char buf[128];
353 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
354 return newSVpv (buf, 0);
355}
356 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
357inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
358inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
359inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
365inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
366inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
368inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
370inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
372inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
373inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
374inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
375inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
376inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
378inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
379inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
380inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
381 582
382inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
383inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
384 585
385template<class T> 586template<class T>
386inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
387 588
388template<int N> 589template<int N>
389inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
390 591
391inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
392inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
393inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
394inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
395inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
396 596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
397inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
398{ 605{
399 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
400
401 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
402 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
403} 608}
404 609
405inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
406 611
407static SV * 612static SV *
408newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
409{ 614{
410 SV *sv; 615 SV *sv;
424 break; 629 break;
425 630
426 case DT_STRING: 631 case DT_STRING:
427 { 632 {
428 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
429 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
430 } 635 }
431 break; 636 break;
432 637
433 case DT_DATA: 638 case DT_DATA:
434 { 639 {
435 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
436 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
437 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
438 } 643 }
439 break; 644 break;
440 645
441 case DT_OBJECT: 646 case DT_OBJECT:
442 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
484 va_end (ap); 689 va_end (ap);
485 690
486 return sv; 691 return sv;
487} 692}
488 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
489static SV * 720static SV *
490newSVcfapi (int type, ...)
491{
492 SV *sv;
493
494 va_list ap;
495 va_start (ap, type);
496
497 switch (type)
498 {
499 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
500 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
501 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
502 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
503 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
504 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
505 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
506 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
507 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
508 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
509
510 default:
511 assert (("unhandled type in newSVcfapi", 0));
512 }
513
514 va_end (ap);
515
516 return sv;
517}
518
519//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
520
521SV *
522registry (attachable *ext) 721registry (attachable *ext)
523{ 722{
524 if (!ext->cb) 723 if (!ext->cb)
525 ext->cb = newAV (); 724 ext->cb = newAV ();
526 725
527 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
528} 727}
529 728
530///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
531 730
532extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
533{
534 return 0;
535}
536
537static CommArray_s rtn_cmd;
538
539static int
540runPluginCommand (object *obj, char *params)
541{
542 return -1;
543}
544
545extern "C" void *cfperl_getPluginProperty (int *type, ...)
546{
547 va_list args;
548 char *propname;
549 int i;
550 va_start (args, type);
551 propname = va_arg (args, char *);
552 //printf ("Property name: %s\n", propname);
553
554 if (!strcmp (propname, "command?"))
555 return NULL;
556 else if (!strcmp (propname, "Identification"))
557 {
558 va_end (args);
559 return (void *)PLUGIN_NAME;
560 }
561 else if (!strcmp (propname, "FullName"))
562 {
563 va_end (args);
564 return (void *)PLUGIN_VERSION;
565 }
566 else
567 va_end (args);
568
569 return NULL;
570}
571
572extern "C" int cfperl_postInitPlugin ()
573{
574 int hooktype = 1;
575 int rtype = 0;
576
577 cf_init_plugin (gethook);
578
579 return 0;
580}
581
582extern "C" int cfperl_closePlugin ()
583{
584 return 0;
585}
586
587void 731void
588cfperl_init () 732cfperl_init ()
589{ 733{
734 extern char **environ;
735
590 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
591 perl = perl_alloc (); 737 perl = perl_alloc ();
592 perl_construct (perl); 738 perl_construct (perl);
593 739
594 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
595 741
596 char *argv[] = { 742 const char *argv[] = {
597 "", 743 settings.argv [0],
598 "-e" 744 "-e0"
599 "use Event; use Coro;" // required for bootstrap
600 "cf->bootstrap;" // required for datadir :*>
601 "unshift @INC, cf::datadir ();"
602 "require cf;"
603 }; 745 };
604 746
605 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
606 { 749 {
607 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
608 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
609 } 752 }
610 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
611 { 765 {
612 dSP; 766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
613 767 exit (EXIT_FAILURE);
614 PUSHMARK (SP);
615 PUTBACK;
616 call_pv ("cf::init", G_DISCARD | G_VOID);
617 } 768 }
618} 769}
619 770
771void
620void cfperl_main () 772cfperl_main ()
621{ 773{
622 dSP; 774 dSP;
623 775
624 PUSHMARK (SP); 776 PUSHMARK (SP);
625 PUTBACK; 777 PUTBACK;
629void 781void
630attachable::instantiate () 782attachable::instantiate ()
631{ 783{
632 if (attach) 784 if (attach)
633 { 785 {
634 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
635 attach = 0; 787 attach = 0;
636 } 788 }
637} 789}
638 790
639void 791void
640attachable::reattach () 792attachable::reattach ()
641{ 793{
642 optimise (); 794 optimise ();
643 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
644 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
645} 797}
646 798
647static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
648# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
649# include "eventinc.h" 801# include "eventinc.h"
650# undef def 802# undef def
651}; 803};
652 804
653#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
654 806
655static void 807static void noinline
656gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
657{ 809{
658 // event must be in array 810 // event must be in array
659 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
660 { 812 {
692} 844}
693 845
694void 846void
695global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
696{ 848{
697 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
698} 850}
699 851
700void 852void
701object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
702{ 854{
703 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
704 { 856 {
705 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
706 858
707 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
708 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
709 } 861 }
710 862
746{ 898{
747 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
748 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
749} 901}
750 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
751bool 953bool
752attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
753{ 955{
754 data_type dt; 956 data_type dt;
755 va_list ap;
756
757 va_start (ap, event);
758 957
759 // callback call ordering should be: 958 // callback call ordering should be:
760 // 1. per-object callback 959 // 1. per-object callback
761 // 2. per-class object 960 // 2. per-class object
762 // 3. per-type callback 961 // 3. per-type callback
766 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
767 966
768 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
769 if (!callbacks) 968 if (!callbacks)
770 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
771 973
772 CALL_BEGIN (3); 974 CALL_BEGIN (3);
773 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
774 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
775 977
799 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
800 } 1002 }
801 1003
802 va_end (ap); 1004 va_end (ap);
803 1005
804 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
805 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
806 1008
807 CALL_END; 1009 CALL_END;
808 1010
809 return count; 1011 return count;
810} 1012}
811 1013
812SV * 1014static SV *
813cfperl_result (int idx) 1015cfperl_result (int idx)
814{ 1016{
815 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
816 if (!av) 1018 if (!av)
817 return &PL_sv_undef; 1019 return &PL_sv_undef;
818 1020
819 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
820 if (!sv) 1022 if (!sv)
834{ 1036{
835 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
836} 1038}
837 1039
838///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
839 1061
840void 1062void
841cfperl_emergency_save () 1063cfperl_emergency_save ()
842{ 1064{
843 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
844 CALL_CALL ("cf::emergency_save", G_VOID); 1066 CALL_CALL ("cf::emergency_save", G_VOID);
845 CALL_END; 1067 CALL_END;
846} 1068}
847 1069
1070void
1071cfperl_cleanup (int make_core)
1072{
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077}
1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
848maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1145{
1146 CALL_BEGIN (3);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1151
1152 maptile *retval = 0;
1153 if (count) sv_to (POPs, retval);
1154
1155 CALL_END;
1156
1157 return retval;
1158}
1159
1160maptile *
849maptile::find_sync (const char *path, maptile *origin) 1161maptile::find_sync (const_utf8_string path, maptile *origin)
850{ 1162{
851 CALL_BEGIN (2); 1163 CALL_BEGIN (2);
852 CALL_ARG (path); 1164 CALL_ARG (path);
853 CALL_ARG (origin); 1165 CALL_ARG (origin);
854 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1166 CALL_CALL ("cf::map::find_sync", G_SCALAR);
855 1167
856 maptile *retval; 1168 maptile *retval = 0;
857
858 if (count)
859 sv_to (POPs, retval); 1169 if (count) sv_to (POPs, retval);
860 else
861 retval = 0;
862 1170
863 CALL_END; 1171 CALL_END;
864 1172
865 return retval; 1173 return retval;
866} 1174}
867 1175
868maptile * 1176maptile *
869maptile::find_async (const char *path, maptile *origin) 1177maptile::find_async (const_utf8_string path, maptile *origin, bool load)
870{ 1178{
871 CALL_BEGIN (2); 1179 CALL_BEGIN (3);
872 CALL_ARG (path); 1180 CALL_ARG (path);
873 CALL_ARG (origin); 1181 CALL_ARG (origin);
1182 CALL_ARG (load);
874 CALL_CALL ("cf::map::find_async", G_SCALAR); 1183 CALL_CALL ("cf::map::find_async", G_SCALAR);
875 1184
876 maptile *retval; 1185 maptile *retval = 0;
877
878 if (count)
879 sv_to (POPs, retval); 1186 if (count) sv_to (POPs, retval);
880 else
881 retval = 0;
882 1187
883 CALL_END; 1188 CALL_END;
884 1189
885 return retval; 1190 return retval;
886} 1191}
889maptile::do_load_sync () 1194maptile::do_load_sync ()
890{ 1195{
891 CALL_BEGIN (1); 1196 CALL_BEGIN (1);
892 CALL_ARG (this); 1197 CALL_ARG (this);
893 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1198 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
894 CALL_END;
895}
896
897void
898maptile::change_all_map_light (int change)
899{
900 CALL_BEGIN (1);
901 CALL_ARG (change);
902 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
903 CALL_END; 1199 CALL_END;
904} 1200}
905 1201
906void 1202void
907object::enter_exit (object *exit) 1203object::enter_exit (object *exit)
914 CALL_ARG (exit); 1210 CALL_ARG (exit);
915 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1211 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
916 CALL_END; 1212 CALL_END;
917} 1213}
918 1214
1215void
1216object::player_goto (const_utf8_string path, int x, int y)
1217{
1218 if (type != PLAYER)
1219 return;
1220
1221 CALL_BEGIN (4);
1222 CALL_ARG (this);
1223 CALL_ARG (path);
1224 CALL_ARG (x);
1225 CALL_ARG (y);
1226 CALL_CALL ("cf::object::player::goto", G_VOID);
1227 CALL_END;
1228}
1229
1230const_utf8_string
1231object::ref () const
1232{
1233 if (type == PLAYER)
1234 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1235 else
1236 // TODO: should be able to save references within the same map, at least
1237 return 0;
1238}
1239
1240object *
1241object::deref (const_utf8_string ref)
1242{
1243 object *retval = 0;
1244
1245 if (ref)
1246 {
1247 CALL_BEGIN (1);
1248 CALL_ARG (ref);
1249 CALL_CALL ("cf::object::deref", G_SCALAR);
1250
1251 if (count)
1252 sv_to (POPs, retval);
1253
1254 CALL_END;
1255 }
1256
1257 return retval;
1258}
1259
1260void
1261log_backtrace (const_utf8_string msg)
1262{
1263#if HAVE_BACKTRACE
1264 void *addr [20];
1265 int size = backtrace (addr, 20);
1266
1267 CALL_BEGIN (size);
1268 CALL_ARG (msg);
1269 for (int i = 0; i < size; ++i)
1270 CALL_ARG ((IV)addr [i]);
1271 CALL_CALL ("cf::_log_backtrace", G_VOID);
1272 CALL_END;
1273#endif
1274}
1275
1276bool
1277is_match_expr (const_utf8_string expr)
1278{
1279 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1280}
1281
1282bool
1283match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1284{
1285 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1286 expr += sizeof ("match ") - 1;
1287
1288 CALL_BEGIN (5);
1289 CALL_ARG (expr);
1290 CALL_ARG (ob);
1291 CALL_ARG (self);
1292 CALL_ARG (source);
1293 CALL_ARG (originator);
1294 CALL_CALL (cv_cf_match_match, G_SCALAR);
1295
1296 bool matched = count && SvTRUE (TOPs);
1297
1298 CALL_END;
1299
1300 return matched;
1301}
1302
1303object *
1304match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1305{
1306 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1307 expr += sizeof ("match ") - 1;
1308
1309 CALL_BEGIN (5);
1310 CALL_ARG (expr);
1311 CALL_ARG (ob);
1312 CALL_ARG (self);
1313 CALL_ARG (source);
1314 CALL_ARG (originator);
1315 CALL_CALL (cv_cf_match_match, G_ARRAY);
1316
1317 object *one = 0;
1318
1319 if (count)
1320 sv_to (TOPs, one);
1321
1322 CALL_END;
1323
1324 return one;
1325}
1326
919///////////////////////////////////////////////////////////////////////////// 1327/////////////////////////////////////////////////////////////////////////////
920 1328
921struct EventAPI *watcher_base::GEventAPI; 1329struct EVAPI *evapi::GEVAPI;
922struct CoroAPI *coroapi::GCoroAPI; 1330struct CoroAPI *coroapi::GCoroAPI;
923 1331
924int coroapi::cede_counter;
925
926static void iw_dispatch (pe_event *ev)
927{
928 iw *w = (iw *)ev->ext_data;
929 w->call (*w);
930}
931
932void 1332void
933iw::alloc () 1333coroapi::do_cede_to_tick ()
934{ 1334{
935 pe = GEventAPI->new_idle (0, 0); 1335 cede_pending = 0;
936 1336 cede ();
937 WaREENTRANT_off (pe);
938 pe->base.callback = (void *)iw_dispatch;
939 pe->base.ext_data = (void *)this;
940} 1337}
941 1338
942static void iow_dispatch (pe_event *ev)
943{
944 iow *w = (iow *)ev->ext_data;
945 w->call (*w, ((pe_ioevent *)ev)->got);
946}
947
948void 1339void
949iow::alloc () 1340coroapi::wait_for_tick ()
950{ 1341{
951 pe = GEventAPI->new_io (0, 0); 1342 CALL_BEGIN (0);
952 1343 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
953 WaREENTRANT_off (pe); 1344 CALL_END;
954 pe->base.callback = (void *)iow_dispatch;
955 pe->base.ext_data = (void *)this;
956
957 pe->fd = -1;
958 pe->poll = 0;
959} 1345}
960 1346
961void 1347void
962iow::fd (int fd) 1348coroapi::wait_for_tick_begin ()
963{ 1349{
964 pe->fd = fd; 1350 CALL_BEGIN (0);
965} 1351 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
966 1352 CALL_END;
967int
968iow::poll ()
969{
970 return pe->poll;
971} 1353}
972 1354
973void 1355void
974iow::poll (int events) 1356iow::poll (int events)
975{ 1357{
976 if (pe->poll != events) 1358 if (events != this->events)
977 { 1359 {
1360 int active = ev_is_active ((ev_io *)this);
978 if (pe->poll) stop (); 1361 if (active) stop ();
979 pe->poll = events; 1362 ev_io_set ((ev_io *)this, fd, events);
980 if (pe->poll) start (); 1363 if (active) start ();
981 } 1364 }
982} 1365}
983 1366
984void 1367static void
985_connect_to_perl () 1368_connect_to_perl_1 ()
986{ 1369{
987 stash_cf = gv_stashpv ("cf" , 1); 1370 stash_cf = gv_stashpv ("cf", 1);
988 1371
989 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1372 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
990 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1373 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
991 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1374 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
992 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1375 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1376 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
993 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1377 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
994 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1378 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
995 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1379 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
996 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1380 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
997 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1381 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
998 1382
999 sv_runtime = get_sv ("cf::RUNTIME", 1); 1383 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1000 sv_upgrade (sv_runtime, SVt_NV); 1384 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1385 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1386 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1001 1387
1002 cb_global = get_av ("cf::CB_GLOBAL", 1); 1388 cb_global = get_av ("cf::CB_GLOBAL", 1);
1003 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1389 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1004 cb_object = get_av ("cf::CB_OBJECT", 1); 1390 cb_object = get_av ("cf::CB_OBJECT", 1);
1005 cb_player = get_av ("cf::CB_PLAYER", 1); 1391 cb_player = get_av ("cf::CB_PLAYER", 1);
1006 cb_client = get_av ("cf::CB_CLIENT", 1); 1392 cb_client = get_av ("cf::CB_CLIENT", 1);
1007 cb_type = get_av ("cf::CB_TYPE" , 1); 1393 cb_type = get_av ("cf::CB_TYPE" , 1);
1008 cb_map = get_av ("cf::CB_MAP" , 1); 1394 cb_map = get_av ("cf::CB_MAP" , 1);
1009} 1395}
1010 1396
1397static void
1398_connect_to_perl_2 ()
1399{
1400 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1401 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1402 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1403 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1404 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1405}
1406
1011MODULE = cf PACKAGE = cf PREFIX = cf_ 1407MODULE = cf PACKAGE = cf PREFIX = cf_
1012 1408
1013BOOT: 1409BOOT:
1014{ 1410{
1411 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1412 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1413
1015 _connect_to_perl (); 1414 _connect_to_perl_1 ();
1016
1017 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1018 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1019 1415
1020 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1416 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1417
1418 //{
1419 // require_pv ("Time::HiRes");
1420 //
1421 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1422 // if (!svp) croak ("Time::HiRes is required");
1423 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1424 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1425 //}
1021 1426
1022 static const struct { 1427 static const struct {
1023 const char *name; 1428 const char *name;
1024 IV iv; 1429 IV iv;
1025 } *civ, const_iv[] = { 1430 } *civ, const_iv[] = {
1026# define const_iv(name) { # name, (IV)name }, 1431# define const_iv(name) { # name, (IV)name },
1027 const_iv (llevError) 1432# include "const_iv.h"
1028 const_iv (llevInfo) 1433# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1029 const_iv (llevDebug) 1434# include "attackinc.h"
1030 const_iv (llevMonster) 1435# undef def
1436# define def(uc, flags) const_iv (SK_ ## uc)
1437# include "skillinc.h"
1438# undef def
1439
1440 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1441 const_iv (logBacktrace)
1442
1443 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1444
1445 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1031 1446
1032 const_iv (MAX_TIME) 1447 const_iv (MAX_TIME)
1033 const_iv (PLAYER)
1034 const_iv (TRANSPORT)
1035 const_iv (ROD)
1036 const_iv (TREASURE)
1037 const_iv (POTION)
1038 const_iv (FOOD)
1039 const_iv (POISON)
1040 const_iv (BOOK)
1041 const_iv (CLOCK) 1448 const_iv (MAXSOCKBUF)
1042 const_iv (ARROW)
1043 const_iv (BOW)
1044 const_iv (WEAPON)
1045 const_iv (ARMOUR)
1046 const_iv (PEDESTAL)
1047 const_iv (ALTAR)
1048 const_iv (LOCKED_DOOR)
1049 const_iv (SPECIAL_KEY)
1050 const_iv (MAP)
1051 const_iv (DOOR)
1052 const_iv (KEY)
1053 const_iv (TIMED_GATE)
1054 const_iv (TRIGGER)
1055 const_iv (GRIMREAPER)
1056 const_iv (MAGIC_EAR)
1057 const_iv (TRIGGER_BUTTON)
1058 const_iv (TRIGGER_ALTAR)
1059 const_iv (TRIGGER_PEDESTAL)
1060 const_iv (SHIELD)
1061 const_iv (HELMET)
1062 const_iv (HORN)
1063 const_iv (MONEY)
1064 const_iv (CLASS)
1065 const_iv (GRAVESTONE)
1066 const_iv (AMULET)
1067 const_iv (PLAYERMOVER)
1068 const_iv (TELEPORTER)
1069 const_iv (CREATOR)
1070 const_iv (SKILL)
1071 const_iv (EARTHWALL)
1072 const_iv (GOLEM)
1073 const_iv (THROWN_OBJ)
1074 const_iv (BLINDNESS)
1075 const_iv (GOD)
1076 const_iv (DETECTOR)
1077 const_iv (TRIGGER_MARKER)
1078 const_iv (DEAD_OBJECT)
1079 const_iv (DRINK)
1080 const_iv (MARKER)
1081 const_iv (HOLY_ALTAR)
1082 const_iv (PLAYER_CHANGER)
1083 const_iv (BATTLEGROUND)
1084 const_iv (PEACEMAKER)
1085 const_iv (GEM)
1086 const_iv (FIREWALL)
1087 const_iv (ANVIL)
1088 const_iv (CHECK_INV)
1089 const_iv (MOOD_FLOOR)
1090 const_iv (EXIT)
1091 const_iv (ENCOUNTER)
1092 const_iv (SHOP_FLOOR)
1093 const_iv (SHOP_MAT)
1094 const_iv (RING)
1095 const_iv (FLOOR)
1096 const_iv (FLESH)
1097 const_iv (INORGANIC)
1098 const_iv (SKILL_TOOL)
1099 const_iv (LIGHTER)
1100 const_iv (BUILDABLE_WALL)
1101 const_iv (MISC_OBJECT)
1102 const_iv (LAMP)
1103 const_iv (DUPLICATOR)
1104 const_iv (SPELLBOOK)
1105 const_iv (CLOAK)
1106 const_iv (SPINNER)
1107 const_iv (GATE)
1108 const_iv (BUTTON)
1109 const_iv (CF_HANDLE)
1110 const_iv (HOLE)
1111 const_iv (TRAPDOOR)
1112 const_iv (SIGN)
1113 const_iv (BOOTS)
1114 const_iv (GLOVES)
1115 const_iv (SPELL)
1116 const_iv (SPELL_EFFECT)
1117 const_iv (CONVERTER)
1118 const_iv (BRACERS)
1119 const_iv (POISONING)
1120 const_iv (SAVEBED)
1121 const_iv (WAND)
1122 const_iv (SCROLL)
1123 const_iv (DIRECTOR)
1124 const_iv (GIRDLE)
1125 const_iv (FORCE)
1126 const_iv (POTION_EFFECT)
1127 const_iv (EVENT_CONNECTOR)
1128 const_iv (CLOSE_CON)
1129 const_iv (CONTAINER)
1130 const_iv (ARMOUR_IMPROVER)
1131 const_iv (WEAPON_IMPROVER)
1132 const_iv (SKILLSCROLL)
1133 const_iv (DEEP_SWAMP)
1134 const_iv (IDENTIFY_ALTAR)
1135 const_iv (MENU)
1136 const_iv (RUNE)
1137 const_iv (TRAP)
1138 const_iv (POWER_CRYSTAL)
1139 const_iv (CORPSE)
1140 const_iv (DISEASE)
1141 const_iv (SYMPTOM)
1142 const_iv (BUILDER)
1143 const_iv (MATERIAL)
1144 const_iv (ITEM_TRANSFORMER)
1145 1449
1146 const_iv (NUM_SUBTYPES) 1450 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1451 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1147 1452
1148 const_iv (ST_BD_BUILD) 1453 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1149 const_iv (ST_BD_REMOVE)
1150 1454
1151 const_iv (ST_MAT_FLOOR) 1455 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1152 const_iv (ST_MAT_WALL) 1456 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1153 const_iv (ST_MAT_ITEM)
1154
1155 const_iv (AT_PHYSICAL)
1156 const_iv (AT_MAGIC)
1157 const_iv (AT_FIRE)
1158 const_iv (AT_ELECTRICITY)
1159 const_iv (AT_COLD)
1160 const_iv (AT_CONFUSION)
1161 const_iv (AT_ACID)
1162 const_iv (AT_DRAIN)
1163 const_iv (AT_WEAPONMAGIC)
1164 const_iv (AT_GHOSTHIT)
1165 const_iv (AT_POISON)
1166 const_iv (AT_SLOW)
1167 const_iv (AT_PARALYZE)
1168 const_iv (AT_TURN_UNDEAD)
1169 const_iv (AT_FEAR)
1170 const_iv (AT_CANCELLATION)
1171 const_iv (AT_DEPLETE)
1172 const_iv (AT_DEATH)
1173 const_iv (AT_CHAOS)
1174 const_iv (AT_COUNTERSPELL)
1175 const_iv (AT_GODPOWER)
1176 const_iv (AT_HOLYWORD)
1177 const_iv (AT_BLIND)
1178 const_iv (AT_INTERNAL)
1179 const_iv (AT_LIFE_STEALING)
1180 const_iv (AT_DISEASE)
1181
1182 const_iv (WEAP_HIT)
1183 const_iv (WEAP_SLASH)
1184 const_iv (WEAP_PIERCE)
1185 const_iv (WEAP_CLEAVE)
1186 const_iv (WEAP_SLICE)
1187 const_iv (WEAP_STAB)
1188 const_iv (WEAP_WHIP)
1189 const_iv (WEAP_CRUSH)
1190 const_iv (WEAP_BLUD)
1191
1192 const_iv (FLAG_ALIVE)
1193 const_iv (FLAG_WIZ)
1194 const_iv (FLAG_REMOVED)
1195 const_iv (FLAG_FREED)
1196 const_iv (FLAG_WAS_WIZ)
1197 const_iv (FLAG_APPLIED)
1198 const_iv (FLAG_UNPAID)
1199 const_iv (FLAG_USE_SHIELD)
1200 const_iv (FLAG_NO_PICK)
1201 const_iv (FLAG_ANIMATE)
1202 const_iv (FLAG_MONSTER)
1203 const_iv (FLAG_FRIENDLY)
1204 const_iv (FLAG_GENERATOR)
1205 const_iv (FLAG_IS_THROWN)
1206 const_iv (FLAG_AUTO_APPLY)
1207 const_iv (FLAG_PLAYER_SOLD)
1208 const_iv (FLAG_SEE_INVISIBLE)
1209 const_iv (FLAG_CAN_ROLL)
1210 const_iv (FLAG_OVERLAY_FLOOR)
1211 const_iv (FLAG_IS_TURNABLE)
1212 const_iv (FLAG_IS_USED_UP)
1213 const_iv (FLAG_IDENTIFIED)
1214 const_iv (FLAG_REFLECTING)
1215 const_iv (FLAG_CHANGING)
1216 const_iv (FLAG_SPLITTING)
1217 const_iv (FLAG_HITBACK)
1218 const_iv (FLAG_STARTEQUIP)
1219 const_iv (FLAG_BLOCKSVIEW)
1220 const_iv (FLAG_UNDEAD)
1221 const_iv (FLAG_SCARED)
1222 const_iv (FLAG_UNAGGRESSIVE)
1223 const_iv (FLAG_REFL_MISSILE)
1224 const_iv (FLAG_REFL_SPELL)
1225 const_iv (FLAG_NO_MAGIC)
1226 const_iv (FLAG_NO_FIX_PLAYER)
1227 const_iv (FLAG_IS_LIGHTABLE)
1228 const_iv (FLAG_TEAR_DOWN)
1229 const_iv (FLAG_RUN_AWAY)
1230 const_iv (FLAG_PICK_UP)
1231 const_iv (FLAG_UNIQUE)
1232 const_iv (FLAG_NO_DROP)
1233 const_iv (FLAG_WIZCAST)
1234 const_iv (FLAG_CAST_SPELL)
1235 const_iv (FLAG_USE_SCROLL)
1236 const_iv (FLAG_USE_RANGE)
1237 const_iv (FLAG_USE_BOW)
1238 const_iv (FLAG_USE_ARMOUR)
1239 const_iv (FLAG_USE_WEAPON)
1240 const_iv (FLAG_USE_RING)
1241 const_iv (FLAG_READY_RANGE)
1242 const_iv (FLAG_READY_BOW)
1243 const_iv (FLAG_XRAYS)
1244 const_iv (FLAG_NO_APPLY)
1245 const_iv (FLAG_IS_FLOOR)
1246 const_iv (FLAG_LIFESAVE)
1247 const_iv (FLAG_NO_STRENGTH)
1248 const_iv (FLAG_SLEEP)
1249 const_iv (FLAG_STAND_STILL)
1250 const_iv (FLAG_RANDOM_MOVE)
1251 const_iv (FLAG_ONLY_ATTACK)
1252 const_iv (FLAG_CONFUSED)
1253 const_iv (FLAG_STEALTH)
1254 const_iv (FLAG_WIZPASS)
1255 const_iv (FLAG_IS_LINKED)
1256 const_iv (FLAG_CURSED)
1257 const_iv (FLAG_DAMNED)
1258 const_iv (FLAG_SEE_ANYWHERE)
1259 const_iv (FLAG_KNOWN_MAGICAL)
1260 const_iv (FLAG_KNOWN_CURSED)
1261 const_iv (FLAG_CAN_USE_SKILL)
1262 const_iv (FLAG_BEEN_APPLIED)
1263 const_iv (FLAG_READY_SCROLL)
1264 const_iv (FLAG_USE_ROD)
1265 const_iv (FLAG_USE_HORN)
1266 const_iv (FLAG_MAKE_INVIS)
1267 const_iv (FLAG_INV_LOCKED)
1268 const_iv (FLAG_IS_WOODED)
1269 const_iv (FLAG_IS_HILLY)
1270 const_iv (FLAG_READY_SKILL)
1271 const_iv (FLAG_READY_WEAPON)
1272 const_iv (FLAG_NO_SKILL_IDENT)
1273 const_iv (FLAG_BLIND)
1274 const_iv (FLAG_SEE_IN_DARK)
1275 const_iv (FLAG_IS_CAULDRON)
1276 const_iv (FLAG_NO_STEAL)
1277 const_iv (FLAG_ONE_HIT)
1278 const_iv (FLAG_CLIENT_SENT)
1279 const_iv (FLAG_BERSERK)
1280 const_iv (FLAG_NEUTRAL)
1281 const_iv (FLAG_NO_ATTACK)
1282 const_iv (FLAG_NO_DAMAGE)
1283 const_iv (FLAG_OBJ_ORIGINAL)
1284 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1285 const_iv (FLAG_ACTIVATE_ON_PUSH)
1286 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1287 const_iv (FLAG_IS_WATER)
1288 const_iv (FLAG_CONTENT_ON_GEN)
1289 const_iv (FLAG_IS_A_TEMPLATE)
1290 const_iv (FLAG_IS_BUILDABLE)
1291 const_iv (FLAG_DESTROY_ON_DEATH)
1292 const_iv (FLAG_NO_MAP_SAVE)
1293
1294 const_iv (NDI_BLACK)
1295 const_iv (NDI_WHITE)
1296 const_iv (NDI_NAVY)
1297 const_iv (NDI_RED)
1298 const_iv (NDI_ORANGE)
1299 const_iv (NDI_BLUE)
1300 const_iv (NDI_DK_ORANGE)
1301 const_iv (NDI_GREEN)
1302 const_iv (NDI_LT_GREEN)
1303 const_iv (NDI_GREY)
1304 const_iv (NDI_BROWN)
1305 const_iv (NDI_GOLD)
1306 const_iv (NDI_TAN)
1307 const_iv (NDI_MAX_COLOR)
1308 const_iv (NDI_COLOR_MASK)
1309 const_iv (NDI_UNIQUE)
1310 const_iv (NDI_ALL)
1311
1312 const_iv (UPD_LOCATION)
1313 const_iv (UPD_FLAGS)
1314 const_iv (UPD_WEIGHT)
1315 const_iv (UPD_FACE)
1316 const_iv (UPD_NAME)
1317 const_iv (UPD_ANIM)
1318 const_iv (UPD_ANIMSPEED)
1319 const_iv (UPD_NROF)
1320
1321 const_iv (UPD_SP_MANA)
1322 const_iv (UPD_SP_GRACE)
1323 const_iv (UPD_SP_DAMAGE)
1324
1325 const_iv (F_APPLIED)
1326 const_iv (F_LOCATION)
1327 const_iv (F_UNPAID)
1328 const_iv (F_MAGIC)
1329 const_iv (F_CURSED)
1330 const_iv (F_DAMNED)
1331 const_iv (F_OPEN)
1332 const_iv (F_NOPICK)
1333 const_iv (F_LOCKED) 1457 const_iv (F_LOCKED)
1334 1458
1335 const_iv (F_BUY) 1459 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1336 const_iv (F_SHOP) 1460 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1337 const_iv (F_SELL)
1338 1461
1339 const_iv (P_BLOCKSVIEW) 1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1340 const_iv (P_PLAYER)
1341 const_iv (P_NO_MAGIC)
1342 const_iv (P_IS_ALIVE)
1343 const_iv (P_NO_CLERIC)
1344 const_iv (P_OUT_OF_MAP)
1345 const_iv (P_NEW_MAP)
1346 const_iv (P_UPTODATE)
1347 1463
1348 const_iv (UP_OBJ_INSERT) 1464 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1349 const_iv (UP_OBJ_REMOVE) 1465 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1350 const_iv (UP_OBJ_CHANGE)
1351 const_iv (UP_OBJ_FACE)
1352 1466
1353 const_iv (INS_NO_MERGE) 1467 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1354 const_iv (INS_ABOVE_FLOOR_ONLY)
1355 const_iv (INS_NO_WALK_ON)
1356 const_iv (INS_ON_TOP)
1357 const_iv (INS_BELOW_ORIGINATOR)
1358 const_iv (INS_MAP_LOAD)
1359
1360 const_iv (WILL_APPLY_HANDLE)
1361 const_iv (WILL_APPLY_TREASURE)
1362 const_iv (WILL_APPLY_EARTHWALL)
1363 const_iv (WILL_APPLY_DOOR)
1364 const_iv (WILL_APPLY_FOOD)
1365
1366 const_iv (SAVE_MODE)
1367 const_iv (SAVE_DIR_MODE)
1368
1369 const_iv (M_PAPER)
1370 const_iv (M_IRON)
1371 const_iv (M_GLASS)
1372 const_iv (M_LEATHER)
1373 const_iv (M_WOOD)
1374 const_iv (M_ORGANIC)
1375 const_iv (M_STONE)
1376 const_iv (M_CLOTH)
1377 const_iv (M_ADAMANT)
1378 const_iv (M_LIQUID)
1379 const_iv (M_SOFT_METAL)
1380 const_iv (M_BONE)
1381 const_iv (M_ICE) 1468 const_iv (MAP_INACTIVE)
1382 const_iv (M_SPECIAL)
1383 1469
1384 const_iv (SK_EXP_ADD_SKILL) 1470 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1385 const_iv (SK_EXP_TOTAL) 1471 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1386 const_iv (SK_EXP_NONE)
1387 const_iv (SK_SUBTRACT_SKILL_EXP)
1388 const_iv (SK_EXP_SKILL_ONLY)
1389 1472
1390 const_iv (SK_LOCKPICKING) 1473 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1391 const_iv (SK_HIDING)
1392 const_iv (SK_SMITHERY)
1393 const_iv (SK_BOWYER)
1394 const_iv (SK_JEWELER)
1395 const_iv (SK_ALCHEMY)
1396 const_iv (SK_STEALING)
1397 const_iv (SK_LITERACY)
1398 const_iv (SK_BARGAINING)
1399 const_iv (SK_JUMPING)
1400 const_iv (SK_DET_MAGIC)
1401 const_iv (SK_ORATORY)
1402 const_iv (SK_SINGING)
1403 const_iv (SK_DET_CURSE)
1404 const_iv (SK_FIND_TRAPS)
1405 const_iv (SK_MEDITATION)
1406 const_iv (SK_PUNCHING)
1407 const_iv (SK_FLAME_TOUCH)
1408 const_iv (SK_KARATE)
1409 const_iv (SK_CLIMBING)
1410 const_iv (SK_WOODSMAN)
1411 const_iv (SK_INSCRIPTION)
1412 const_iv (SK_ONE_HANDED_WEAPON)
1413 const_iv (SK_MISSILE_WEAPON)
1414 const_iv (SK_THROWING)
1415 const_iv (SK_USE_MAGIC_ITEM)
1416 const_iv (SK_DISARM_TRAPS)
1417 const_iv (SK_SET_TRAP)
1418 const_iv (SK_THAUMATURGY)
1419 const_iv (SK_PRAYING)
1420 const_iv (SK_CLAWING)
1421 const_iv (SK_LEVITATION)
1422 const_iv (SK_SUMMONING)
1423 const_iv (SK_PYROMANCY)
1424 const_iv (SK_EVOCATION)
1425 const_iv (SK_SORCERY)
1426 const_iv (SK_TWO_HANDED_WEAPON)
1427 const_iv (SK_SPARK_TOUCH)
1428 const_iv (SK_SHIVER)
1429 const_iv (SK_ACID_SPLASH)
1430 const_iv (SK_POISON_NAIL)
1431 1474
1432 const_iv (SOUND_NEW_PLAYER) 1475 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1433 const_iv (SOUND_FIRE_ARROW)
1434 const_iv (SOUND_LEARN_SPELL)
1435 const_iv (SOUND_FUMBLE_SPELL)
1436 const_iv (SOUND_WAND_POOF)
1437 const_iv (SOUND_OPEN_DOOR)
1438 const_iv (SOUND_PUSH_PLAYER)
1439 const_iv (SOUND_PLAYER_HITS1)
1440 const_iv (SOUND_PLAYER_HITS2)
1441 const_iv (SOUND_PLAYER_HITS3)
1442 const_iv (SOUND_PLAYER_HITS4)
1443 const_iv (SOUND_PLAYER_IS_HIT1)
1444 const_iv (SOUND_PLAYER_IS_HIT2)
1445 const_iv (SOUND_PLAYER_IS_HIT3)
1446 const_iv (SOUND_PLAYER_KILLS)
1447 const_iv (SOUND_PET_IS_KILLED)
1448 const_iv (SOUND_PLAYER_DIES)
1449 const_iv (SOUND_OB_EVAPORATE)
1450 const_iv (SOUND_OB_EXPLODE)
1451 const_iv (SOUND_CLOCK)
1452 const_iv (SOUND_TURN_HANDLE)
1453 const_iv (SOUND_FALL_HOLE)
1454 const_iv (SOUND_DRINK_POISON)
1455 const_iv (SOUND_CAST_SPELL_0)
1456
1457 const_iv (PREFER_LOW)
1458 const_iv (PREFER_HIGH)
1459
1460 const_iv (ATNR_PHYSICAL)
1461 const_iv (ATNR_MAGIC)
1462 const_iv (ATNR_FIRE)
1463 const_iv (ATNR_ELECTRICITY)
1464 const_iv (ATNR_COLD)
1465 const_iv (ATNR_CONFUSION)
1466 const_iv (ATNR_ACID)
1467 const_iv (ATNR_DRAIN)
1468 const_iv (ATNR_WEAPONMAGIC)
1469 const_iv (ATNR_GHOSTHIT)
1470 const_iv (ATNR_POISON)
1471 const_iv (ATNR_SLOW)
1472 const_iv (ATNR_PARALYZE)
1473 const_iv (ATNR_TURN_UNDEAD)
1474 const_iv (ATNR_FEAR)
1475 const_iv (ATNR_CANCELLATION)
1476 const_iv (ATNR_DEPLETE)
1477 const_iv (ATNR_DEATH)
1478 const_iv (ATNR_CHAOS)
1479 const_iv (ATNR_COUNTERSPELL)
1480 const_iv (ATNR_GODPOWER)
1481 const_iv (ATNR_HOLYWORD)
1482 const_iv (ATNR_BLIND)
1483 const_iv (ATNR_INTERNAL)
1484 const_iv (ATNR_LIFE_STEALING)
1485 const_iv (ATNR_DISEASE)
1486
1487 const_iv (MAP_IN_MEMORY)
1488 const_iv (MAP_SWAPPED)
1489 const_iv (MAP_LOADING)
1490 const_iv (MAP_SAVING)
1491
1492 const_iv (KLASS_ATTACHABLE)
1493 const_iv (KLASS_GLOBAL)
1494 const_iv (KLASS_OBJECT)
1495 const_iv (KLASS_CLIENT)
1496 const_iv (KLASS_PLAYER)
1497 const_iv (KLASS_MAP)
1498
1499 const_iv (CS_QUERY_YESNO)
1500 const_iv (CS_QUERY_SINGLECHAR)
1501 const_iv (CS_QUERY_HIDEINPUT)
1502
1503 const_iv (ST_DEAD)
1504 const_iv (ST_SETUP)
1505 const_iv (ST_PLAYING)
1506 const_iv (ST_CUSTOM)
1507
1508 const_iv (ST_CHANGE_CLASS)
1509
1510 const_iv (IO_HEADER)
1511 const_iv (IO_OBJECTS)
1512 const_iv (IO_UNIQUES)
1513
1514 // random map generator
1515 const_iv (LAYOUT_NONE)
1516 const_iv (LAYOUT_ONION)
1517 const_iv (LAYOUT_MAZE)
1518 const_iv (LAYOUT_SPIRAL)
1519 const_iv (LAYOUT_ROGUELIKE)
1520 const_iv (LAYOUT_SNAKE)
1521 const_iv (LAYOUT_SQUARE_SPIRAL)
1522
1523 const_iv (RMOPT_RANDOM)
1524 const_iv (RMOPT_CENTERED)
1525 const_iv (RMOPT_LINEAR)
1526 const_iv (RMOPT_BOTTOM_C)
1527 const_iv (RMOPT_BOTTOM_R)
1528 const_iv (RMOPT_IRR_SPACE)
1529 const_iv (RMOPT_WALL_OFF)
1530 const_iv (RMOPT_WALLS_ONLY)
1531 const_iv (RMOPT_NO_DOORS)
1532
1533 const_iv (SYMMETRY_RANDOM)
1534 const_iv (SYMMETRY_NONE)
1535 const_iv (SYMMETRY_X)
1536 const_iv (SYMMETRY_Y)
1537 const_iv (SYMMETRY_XY)
1538 }; 1476 };
1539 1477
1540 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1478 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1541 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1479 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1542 1480
1559 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1497 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1560 av_push (event, newSViv (eiv->klass)); 1498 av_push (event, newSViv (eiv->klass));
1561 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1499 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1562 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1500 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1563 } 1501 }
1564}
1565 1502
1503 // used by autogenerated BOOT sections from genacc
1504 av_reflect = get_av ("cf::REFLECT", 1);
1505}
1506
1507void _gv_clear (SV *gv)
1508 CODE:
1509 assert (SvTYPE (gv) == SVt_PVGV);
1510# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1511 f (GvGP (gv)->gp_form);
1512 f (GvGP (gv)->gp_io);
1513 f (GvGP (gv)->gp_sv);
1514 f (GvGP (gv)->gp_av);
1515 f (GvGP (gv)->gp_hv);
1516 f (GvGP (gv)->gp_cv);
1517 GvCVGEN (gv) = 0;
1518 GvMULTI_off (gv);
1519# undef f
1520
1566void _connect_to_perl () 1521void _connect_to_perl_1 ()
1567 1522
1523void _connect_to_perl_2 ()
1524
1525void _recalc_want ()
1526
1527# not used by default anymore
1568void _global_reattach () 1528void _global_reattach ()
1569 CODE: 1529 CODE:
1570{ 1530{
1571 // reattach to all attachable objects in the game. 1531 // reattach to all attachable objects in the game.
1572 for_all_clients (ns) 1532 for_all_clients (ns)
1573 ns->reattach (); 1533 ns->reattach ();
1574 1534
1575 for_all_players (pl)
1576 pl->reattach ();
1577
1578 //TODO
1579 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1580 // i->second->reattach ();
1581
1582 for_all_objects (op) 1535 for_all_objects (op)
1583 op->reattach (); 1536 op->reattach ();
1584} 1537}
1585 1538
1539# support function for map-world.ext
1540void _quantise (SV *data_sv, SV *plt_sv)
1541 CODE:
1542{
1543 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1544 croak ("_quantise called with invalid agruments");
1545
1546 plt_sv = SvRV (plt_sv);
1547 SV **plt = AvARRAY (plt_sv);
1548 int plt_count = AvFILL (plt_sv) + 1;
1549
1550 STRLEN len;
1551 char *data = SvPVbyte (data_sv, len);
1552 char *dst = data;
1553
1554 while (len >= 3)
1555 {
1556 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1557 {
1558 char *val = SvPVX (*val_sv);
1559
1560 if (val [0] == data [0]
1561 && val [1] == data [1]
1562 && val [2] == data [2])
1563 {
1564 *dst++ = val [3];
1565 goto next;
1566 }
1567 }
1568
1569 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1570 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1571 dst - SvPVX (data_sv), len);
1572
1573 next:
1574 data += 3;
1575 len -= 3;
1576 }
1577
1578 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1579}
1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_experience ()
1586
1587void init_attackmess ()
1588
1589void init_dynamic ()
1590
1591void load_settings ()
1592
1593void load_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1607void cede_to_tick ()
1608 CODE:
1609 coroapi::cede_to_tick ();
1610
1611NV till_tick ()
1612 CODE:
1613 RETVAL = SvNVX (sv_next_tick) - now ();
1614 OUTPUT:
1615 RETVAL
1616
1617int tick_inhibit ()
1618 CODE:
1619 RETVAL = tick_inhibit;
1620 OUTPUT:
1621 RETVAL
1622
1623void tick_inhibit_inc ()
1624 CODE:
1625 ++tick_inhibit;
1626
1627void tick_inhibit_dec ()
1628 CODE:
1629 if (!--tick_inhibit)
1630 if (tick_pending)
1631 {
1632 ev_async_send (EV_DEFAULT, &tick_watcher);
1633 coroapi::cede ();
1634 }
1635
1636void server_tick ()
1637 CODE:
1638{
1639 ev_now_update (EV_DEFAULT);
1640 NOW = ev_now (EV_DEFAULT);
1641 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1642 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1643 runtime = SvNVX (sv_runtime);
1644
1645 server_tick ();
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650 runtime += TICK;
1651 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1652}
1653
1586NV floor (NV x) 1654NV floor (NV x)
1587 1655
1588NV ceil (NV x) 1656NV ceil (NV x)
1589 1657
1590NV rndm (...) 1658NV rndm (...)
1659 ALIAS:
1660 rmg_rndm = 1
1591 CODE: 1661 CODE:
1662{
1663 rand_gen &gen = ix ? rmg_rndm : rndm;
1592 switch (items) 1664 switch (items)
1593 { 1665 {
1594 case 0: RETVAL = rndm (); break; 1666 case 0: RETVAL = gen (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1667 case 1: RETVAL = gen (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1668 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break; 1669 default: croak ("cf::rndm requires none, one or two parameters."); break;
1598 } 1670 }
1671}
1599 OUTPUT: 1672 OUTPUT:
1600 RETVAL 1673 RETVAL
1601 1674
1602void server_tick () 1675NV clamp (NV value, NV min_value, NV max_value)
1603 CODE: 1676 CODE:
1604 runtime = SvNVx (sv_runtime); 1677 RETVAL = clamp (value, min_value, max_value);
1605 server_tick (); 1678 OUTPUT:
1679 RETVAL
1606 1680
1607void 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1608LOG (int level, char *msg) 1682 CODE:
1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1684 OUTPUT:
1685 RETVAL
1686
1687const char *ordinal (int i)
1688
1689void weaken (...)
1690 PROTOTYPE: @
1691 CODE:
1692 while (items > 0)
1693 sv_rvweaken (ST (--items));
1694
1695void log_suspend ()
1696
1697void log_resume ()
1698
1699void log_backtrace (utf8_string msg)
1700
1701void LOG (int flags, utf8_string msg)
1609 PROTOTYPE: $$ 1702 PROTOTYPE: $$
1610 C_ARGS: (LogLevel)level, "%s", msg 1703 C_ARGS: flags, "%s", msg
1611 1704
1612char *path_combine (char *base, char *path) 1705octet_string path_combine (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1614 1707
1615char *path_combine_and_normalize (char *base, char *path) 1708octet_string path_combine_and_normalize (octet_string base, octet_string path)
1616 PROTOTYPE: $$ 1709 PROTOTYPE: $$
1617 1710
1618const char *
1619get_maps_directory (char *path)
1620 PROTOTYPE: $
1621 ALIAS: maps_directory = 0
1622 CODE:
1623 RETVAL = create_pathname (path);
1624 OUTPUT: RETVAL
1625
1626void 1711void
1627sub_generation_inc () 1712sub_generation_inc ()
1628 CODE: 1713 CODE:
1629 PL_sub_generation++; 1714 PL_sub_generation++;
1630 1715
1631char * 1716const_octet_string
1632mapdir () 1717mapdir ()
1633 PROTOTYPE: 1718 PROTOTYPE:
1634 ALIAS: 1719 ALIAS:
1635 mapdir = 0 1720 mapdir = 0
1636 uniquedir = 1 1721 uniquedir = 1
1652 } 1737 }
1653 OUTPUT: RETVAL 1738 OUTPUT: RETVAL
1654 1739
1655void abort () 1740void abort ()
1656 1741
1742void reset_signals ()
1743
1657void fork_abort (char *cause = "cf::fork_abort") 1744void fork_abort (const_octet_string cause = "cf::fork_abort")
1658 1745
1659void cleanup (const char *cause, bool make_core = false) 1746void cleanup (const_octet_string cause, bool make_core = false)
1660 1747
1661void emergency_save () 1748void emergency_save ()
1662 1749
1663void _exit (int status = EXIT_SUCCESS) 1750void _exit (int status = EXIT_SUCCESS)
1664 1751
1665UV sv_2watcher (SV *w)
1666 CODE:
1667 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1668 OUTPUT:
1669 RETVAL
1670
1671#if _POSIX_MEMLOCK 1752#if _POSIX_MEMLOCK
1672 1753
1673int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1754int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1755 INIT:
1756#if __GLIBC__
1757 mallopt (M_TOP_PAD, 1024 * 1024);
1758 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1759 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1674 1762
1675int munlockall () 1763int munlockall ()
1676 1764
1677#endif 1765#endif
1678 1766
1767int
1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1794}
1795
1679int find_animation (char *text) 1796int find_animation (utf8_string text)
1680 PROTOTYPE: $ 1797 PROTOTYPE: $
1681 1798
1682int random_roll (int min, int max, object *op, int goodbad); 1799int random_roll (int min, int max, object *op, int goodbad);
1683 1800
1684const char *cost_string_from_value(uint64 cost, int approx = 0) 1801const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1685 1802
1686int 1803int
1687exp_to_level (val64 exp) 1804exp_to_level (val64 exp)
1688 CODE: 1805 CODE:
1689{ 1806{
1720 RETVAL = newSVpv (resist_plus[atnr], 0); 1837 RETVAL = newSVpv (resist_plus[atnr], 0);
1721 else 1838 else
1722 XSRETURN_UNDEF; 1839 XSRETURN_UNDEF;
1723 OUTPUT: RETVAL 1840 OUTPUT: RETVAL
1724 1841
1842UUID
1843uuid_cur ()
1844 CODE:
1845 RETVAL = UUID::cur;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_gen ()
1851 CODE:
1852 RETVAL = UUID::gen ();
1853 OUTPUT:
1854 RETVAL
1855
1856val64
1857uuid_seq (UUID uuid)
1858 CODE:
1859 RETVAL = uuid.seq;
1860 OUTPUT:
1861 RETVAL
1862
1863UUID
1864uuid_str (val64 seq)
1865 CODE:
1866 RETVAL.seq = seq;
1867 OUTPUT:
1868 RETVAL
1869
1870void
1871coin_names ()
1872 PPCODE:
1873 EXTEND (SP, NUM_COINS);
1874 for (int i = 0; i < NUM_COINS; ++i)
1875 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1876
1877void
1878coin_archetypes ()
1879 PPCODE:
1880 EXTEND (SP, NUM_COINS);
1881 for (int i = 0; i < NUM_COINS; ++i)
1882 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1883
1725bool 1884bool
1726load_regions (const char *filename) 1885load_resource_file_ (octet_string filename)
1727 CODE: 1886
1728 RETVAL = loader_region ().load (filename); 1887void
1729 OUTPUT: RETVAL 1888fix_weight ()
1730 1889
1731MODULE = cf PACKAGE = cf::attachable 1890MODULE = cf PACKAGE = cf::attachable
1732 1891
1733int 1892int
1734valid (SV *obj) 1893valid (SV *obj)
1735 CODE: 1894 CODE:
1736 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1895 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1737 OUTPUT: 1896 OUTPUT:
1738 RETVAL 1897 RETVAL
1898
1899void
1900debug_trace (attachable *obj, bool on = true)
1901 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on)
1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1739 1905
1740int mortals_size () 1906int mortals_size ()
1741 CODE: 1907 CODE:
1742 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1743 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1745#object *mortals (U32 index) 1911#object *mortals (U32 index)
1746# CODE: 1912# CODE:
1747# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1748# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1749 1915
1750INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1751 1917
1752MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1753 1919
1754int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1755 CODE: 1921 CODE:
1759 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1760 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1761 1927
1762MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1763 1929
1764INCLUDE: $PERL genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1765 1931
1766int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1767 CODE: 1933 CODE:
1768 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1769 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1791object *actives (U32 index) 1957object *actives (U32 index)
1792 CODE: 1958 CODE:
1793 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1794 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1795 1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_use_name (U32 slot)
1968 ALIAS:
1969 slot_nonuse_name = 1
1970 CODE:
1971{
1972 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range");
1974
1975 switch (ix)
1976 {
1977 case 0: RETVAL = body_locations[slot].use_name; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1982 RETVAL
1983
1796# missing properties 1984# missing properties
1797 1985
1798object *head (object *op) 1986object *head (object *op)
1799 PROTOTYPE: $ 1987 PROTOTYPE: $
1800 CODE: 1988 CODE:
1801 RETVAL = op->head_ (); 1989 RETVAL = op->head_ ();
1802 OUTPUT: RETVAL
1803
1804int is_head (object *op)
1805 PROTOTYPE: $
1806 CODE:
1807 RETVAL = op->head_ () == op;
1808 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
1809 1991
1810void 1992void
1811inv (object *obj) 1993inv (object *obj)
1812 PROTOTYPE: $ 1994 PROTOTYPE: $
1813 PPCODE: 1995 PPCODE:
1814{ 1996{
1815 object *o;
1816 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1817 XPUSHs (sv_2mortal (to_sv (o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1818} 1999}
1819 2000
1820void 2001void
1821set_animation (object *op, int idx) 2002set_animation (object *op, int idx)
1826num_animations (object *op) 2007num_animations (object *op)
1827 CODE: 2008 CODE:
1828 RETVAL = NUM_ANIMATIONS (op); 2009 RETVAL = NUM_ANIMATIONS (op);
1829 OUTPUT: RETVAL 2010 OUTPUT: RETVAL
1830 2011
2012int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
2019
2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
2030
1831object *find_best_object_match (object *op, const char *match) 2031object *find_best_object_match (object *op, utf8_string match)
1832 2032
1833object *find_marked_object (object *op) 2033object *find_marked_object (object *op)
1834 2034
1835int need_identify (object *obj); 2035int need_identify (object *obj);
1836 2036
1837int apply_shop_mat (object *shop_mat, object *op); 2037int apply_shop_mat (object *shop_mat, object *op);
1838 2038
1839int move (object *op, int dir, object *originator = op) 2039int move (object *op, int dir, object *originator = op)
1840 CODE: 2040 CODE:
1841 RETVAL = move_ob (op, dir, originator); 2041 RETVAL = op->move (dir, originator);
1842 OUTPUT: 2042 OUTPUT:
1843 RETVAL 2043 RETVAL
1844 2044
1845void apply (object *applier, object *applied, int flags = 0)
1846 CODE:
1847 manual_apply (applied, applier, flags);
1848
1849void apply_below (object *op) 2045void apply_below (object *op)
1850 CODE: 2046 CODE:
1851 player_apply_below (op); 2047 player_apply_below (op);
1852 2048
1853object *cf_object_present_archname_inside (object *op, char *whatstr) 2049int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1854 2050
1855int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2051int casting_level (object *caster, object *spell)
1856
1857int cf_object_change_map (object *op, int x, int y, maptile *map)
1858
1859#//TODO
1860object *clone_ (object *op, int recursive = 0)
1861 CODE:
1862 if (recursive)
1863 RETVAL = object_create_clone (op);
1864 else
1865 {
1866 RETVAL = object::create ();
1867 op->copy_to (RETVAL);
1868 }
1869 OUTPUT: RETVAL
1870 2052
1871int pay_item (object *op, object *buyer) 2053int pay_item (object *op, object *buyer)
1872 CODE: 2054 CODE:
1873 RETVAL = pay_for_item (op, buyer); 2055 RETVAL = pay_for_item (op, buyer);
1874 OUTPUT: RETVAL 2056 OUTPUT: RETVAL
1878 RETVAL = pay_for_amount (amount, op); 2060 RETVAL = pay_for_amount (amount, op);
1879 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1880 2062
1881void pay_player (object *op, uint64 amount) 2063void pay_player (object *op, uint64 amount)
1882 2064
1883val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2065val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1884 2066
1885int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2067int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1886 2068
1887void learn_spell (object *op, object *sp, int special_prayer = 0) 2069void learn_spell (object *op, object *sp, int special_prayer = 0)
1888 CODE: 2070 CODE:
1889 do_learn_spell (op, sp, special_prayer); 2071 do_learn_spell (op, sp, special_prayer);
1890 2072
1891void forget_spell (object *op, object *sp) 2073void forget_spell (object *op, object *sp)
1892 CODE: 2074 CODE:
1893 do_forget_spell (op, query_name (sp)); 2075 do_forget_spell (op, query_name (sp));
1894 2076
1895object *check_for_spell (object *op, char *spellname) 2077object *check_for_spell (object *op, utf8_string spellname)
1896 CODE: 2078 CODE:
1897 RETVAL = check_spell_known (op, spellname); 2079 RETVAL = check_spell_known (op, spellname);
1898 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1899 2081
1900int query_money (object *op) 2082int query_money (object *op)
1909 2091
1910void drop (object *who, object *op) 2092void drop (object *who, object *op)
1911 2093
1912void pick_up (object *who, object *op) 2094void pick_up (object *who, object *op)
1913 2095
1914int cf_object_teleport (object *op, maptile *map, int x, int y)
1915
1916void update_object (object *op, int action) 2096void update_object (object *op, int action)
1917 2097
1918object *cf_create_object_by_name (const char *name)
1919
1920void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2098void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1921 2099
1922void player_lvl_adj (object *who, object *skill = 0) 2100void player_lvl_adj (object *who, object *skill = 0)
1923 2101
1924int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2102int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1925 2103
1926int calc_skill_exp (object *who, object *op, object *skill); 2104int calc_skill_exp (object *who, object *op, object *skill)
1927 2105
1928void push_button (object *op); 2106void push_button (object *op, object *originator)
1929 2107
1930void use_trigger (object *op); 2108void use_trigger (object *op, object *originator)
1931 2109
1932void add_button_link (object *button, maptile *map, int connected); 2110void handle_apply_yield (object *op)
1933 2111
1934void remove_button_link (object *op); 2112int convert_item (object *item, object *converter)
1935 2113
2114void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1936 2115
1937MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2116MODULE = cf PACKAGE = cf::object PREFIX = cf_
1938
1939object *cf_insert_ob_in_ob (object *ob, object *where)
1940 2117
1941# no clean way to get an object from an archetype - stupid idiotic 2118# no clean way to get an object from an archetype - stupid idiotic
1942# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2119# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1943 2120
1944object *new (const char *archetype = 0) 2121object *new (utf8_string archetype = 0)
1945 PROTOTYPE: ;$ 2122 PROTOTYPE: ;$
1946 CODE: 2123 CODE:
1947 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2124 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1948 OUTPUT: 2125 OUTPUT:
1949 RETVAL 2126 RETVAL
1950 2127
2128object *generate (utf8_string arch, object *creator)
2129 CODE:
2130 object *obj = get_archetype (arch);
2131 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2132 RETVAL = obj;
2133 OUTPUT:
2134 RETVAL
2135
2136object *find_object (U32 tag)
2137
2138object *find_object_uuid (UUID i)
2139
2140# TODO: nuke
1951object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2141object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1952 PROTOTYPE: $$$$$$ 2142 PROTOTYPE: $$$$$$
1953 CODE: 2143 CODE:
1954{ 2144{
1955 int unused_type; 2145 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1956 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1957}
1958 2146
1959# syntatic sugar for easier use in event callbacks. 2147 if (RETVAL->destroyed ())
1960const char *options (object *op)
1961 CODE:
1962 RETVAL = op->name;
1963 OUTPUT:
1964 RETVAL 2148 RETVAL = 0;
2149}
1965 2150
1966player *contr (object *op) 2151shstr
1967 CODE: 2152object::kv_get (shstr key)
1968 RETVAL = op->contr;
1969 OUTPUT: RETVAL
1970 2153
1971const char *get_ob_key_value (object *op, const char *key) 2154void
2155object::kv_del (shstr key)
1972 2156
1973bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2157void
2158object::kv_set (shstr key, shstr value)
1974 2159
1975object *get_nearest_player (object *ob) 2160object *get_nearest_player (object *ob)
1976 ALIAS: nearest_player = 0 2161 ALIAS: nearest_player = 0
1977 PREINIT: 2162 PREINIT:
1978 extern object *get_nearest_player (object *); 2163 extern object *get_nearest_player (object *);
1980void rangevector (object *ob, object *other, int flags = 0) 2165void rangevector (object *ob, object *other, int flags = 0)
1981 PROTOTYPE: $$;$ 2166 PROTOTYPE: $$;$
1982 PPCODE: 2167 PPCODE:
1983{ 2168{
1984 rv_vector rv; 2169 rv_vector rv;
2170
1985 get_rangevector (ob, other, &rv, flags); 2171 get_rangevector (ob, other, &rv, flags);
2172
1986 EXTEND (SP, 5); 2173 EXTEND (SP, 5);
1987 PUSHs (newSVuv (rv.distance)); 2174 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1988 PUSHs (newSViv (rv.distance_x)); 2175 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1989 PUSHs (newSViv (rv.distance_y)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1990 PUSHs (newSViv (rv.direction)); 2177 PUSHs (sv_2mortal (newSViv (rv.direction)));
1991 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2178 PUSHs (sv_2mortal (to_sv (rv.part)));
1992} 2179}
1993 2180
1994bool on_same_map_as (object *ob, object *other) 2181bool on_same_map_as (object *ob, object *other)
1995 CODE: 2182 CODE:
1996 RETVAL = on_same_map (ob, other); 2183 RETVAL = on_same_map (ob, other);
1997 OUTPUT: RETVAL 2184 OUTPUT: RETVAL
1998 2185
1999const char * 2186const_utf8_string
2000base_name (object *op, int plural = op->nrof > 1) 2187base_name (object *op, int plural = op->nrof > 1)
2001 CODE: 2188 CODE:
2002 RETVAL = query_base_name (op, plural); 2189 RETVAL = query_base_name (op, plural);
2003 OUTPUT: RETVAL 2190 OUTPUT: RETVAL
2004 2191
2005object *decrease_ob_nr (object *op, unsigned long i) 2192# return the tail of an object, excluding itself
2193void
2194tail (object *op)
2195 PPCODE:
2196 while ((op = op->more))
2197 XPUSHs (sv_2mortal (to_sv (op)));
2006 2198
2007MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2199MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2008 2200
2009player *player (object *op) 2201player *player (object *op)
2010 CODE: 2202 CODE:
2011 RETVAL = op->contr; 2203 RETVAL = op->contr;
2012 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
2013 2205
2014void check_score (object *op) 2206bool move_player (object *op, int dir)
2015 2207
2016void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2208void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2017 CODE: 2209 CODE:
2018 new_draw_info (flags, 0, op, txt); 2210 new_draw_info (flags, 0, op, txt);
2019 2211
2020object *cf_player_send_inventory (object *op)
2021
2022char *cf_player_get_ip (object *op)
2023 ALIAS: ip = 0
2024
2025object *cf_player_get_marked_item (object *op)
2026 ALIAS: marked_item = 0
2027
2028void cf_player_set_marked_item (object *op, object *ob)
2029
2030partylist *cf_player_get_party (object *op)
2031 ALIAS: party = 0
2032
2033void cf_player_set_party (object *op, partylist *party)
2034
2035void kill_player (object *op) 2212void kill_player (object *op)
2036 2213
2214void esrv_send_item (object *pl, object *item)
2215
2037void esrv_update_item (object *op, int what, object *item) 2216void esrv_update_item (object *pl, int what, object *item)
2038 C_ARGS: what, op, item 2217 C_ARGS: what, pl, item
2039 2218
2040void clear_los (object *op) 2219void esrv_del_item (object *pl, int tag)
2220 C_ARGS: pl->contr, tag
2041 2221
2042int command_summon (object *op, char *params) 2222int command_summon (object *op, utf8_string params)
2043 2223
2044int command_arrest (object *op, char *params) 2224int command_arrest (object *op, utf8_string params)
2045
2046int command_kick (object *op, char *params)
2047
2048int command_banish (object *op, char *params)
2049 2225
2050 2226
2051MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2227MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2052 2228
2053INCLUDE: $PERL genacc player ../include/player.h | 2229INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2054 2230
2055int invoke (player *pl, int event, ...) 2231int invoke (player *pl, int event, ...)
2056 CODE: 2232 CODE:
2057 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2233 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2058 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2234 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2068 pl->ob->stats.hp = pl->ob->stats.maxhp; 2244 pl->ob->stats.hp = pl->ob->stats.maxhp;
2069 pl->ob->stats.sp = pl->ob->stats.maxsp; 2245 pl->ob->stats.sp = pl->ob->stats.maxsp;
2070 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2246 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2071 pl->orig_stats = pl->ob->stats; 2247 pl->orig_stats = pl->ob->stats;
2072 2248
2073void cf_player_move (player *pl, int dir) 2249# should only be temporary
2250void esrv_new_player (player *pl)
2074 2251
2075void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2252#d# TODO: replace by blocked_los accessor, fix code using this
2076
2077bool 2253bool
2078cell_visible (player *pl, int dx, int dy) 2254cell_visible (player *pl, int dx, int dy)
2079 CODE: 2255 CODE:
2080 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2256 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2081 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2082 OUTPUT: 2257 OUTPUT:
2083 RETVAL 2258 RETVAL
2084 2259
2085void 2260void
2086send (player *pl, SV *packet) 2261send (player *pl, SV *packet)
2087 CODE: 2262 CODE:
2088{ 2263{
2089 STRLEN len; 2264 STRLEN len;
2090 char *buf = SvPVbyte (packet, len); 2265 char *buf = SvPVbyte (packet, len);
2091 2266
2267 if (len > MAXSOCKBUF)
2268 pl->failmsg ("[packet too long for client]");
2092 if (pl->ns) 2269 else if (pl->ns)
2093 pl->ns->send_packet (buf, len); 2270 pl->ns->send_packet (buf, len);
2094} 2271}
2095
2096int
2097listening (player *pl, int new_value = -1)
2098 CODE:
2099 RETVAL = pl->listening;
2100 if (new_value >= 0)
2101 pl->listening = new_value;
2102 OUTPUT:
2103 RETVAL
2104 2272
2105void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2273void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2106 PROTOTYPE: $;$$$ 2274 PROTOTYPE: $;$$$
2107 PPCODE: 2275 PPCODE:
2108 if (GIMME_V != G_VOID) 2276 if (GIMME_V != G_VOID)
2133 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2301 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2134 OUTPUT: RETVAL 2302 OUTPUT: RETVAL
2135 2303
2136SV *registry (maptile *map) 2304SV *registry (maptile *map)
2137 2305
2306void
2307find_tagged_objects (maptile *map, utf8_string tag = 0)
2308 PPCODE:
2309{
2310 if (!map->spaces)
2311 XSRETURN_EMPTY;
2312
2313 if (tag)
2314 {
2315 shstr_cmp tag_ (tag);
2316
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag == tag_)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322 else
2323 {
2324 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2325 for (object *op = ms->bot; op; op = op->above)
2326 if (op->tag)
2327 XPUSHs (sv_2mortal (to_sv (op)));
2328 }
2329}
2330
2138INCLUDE: $PERL genacc maptile ../include/map.h | 2331INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2332
2333void
2334adjust_daylight ()
2335 CODE:
2336 maptile::adjust_daylight ();
2337
2338int
2339outdoor_darkness (int darkness = 0)
2340 CODE:
2341 RETVAL = maptile::outdoor_darkness;
2342 if (items)
2343 maptile::outdoor_darkness = darkness;
2344 OUTPUT:
2345 RETVAL
2139 2346
2140void 2347void
2141maptile::instantiate () 2348maptile::instantiate ()
2142 2349
2143maptile *new () 2350maptile *new ()
2159 if (pl->ob && pl->ob->map == THIS) 2366 if (pl->ob && pl->ob->map == THIS)
2160 PUSHs (sv_2mortal (to_sv (pl->ob))); 2367 PUSHs (sv_2mortal (to_sv (pl->ob)));
2161 } 2368 }
2162 2369
2163void 2370void
2164maptile::set_regiondata (SV *data, SV *plt) 2371maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2165 CODE: 2372 CODE:
2166{ 2373{
2167 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2374 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2375 croak ("maptile::add_underlay: palette must be arrayref");
2376
2377 palette = SvRV (palette);
2378
2379 STRLEN idxlen;
2380 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2381
2382 for (int x = 0; x < THIS->width; ++x)
2383 for (int y = 0; y < THIS->height; ++y)
2384 {
2385 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2386 if (op->flag [FLAG_IS_FLOOR])
2387 goto skip;
2388
2389 {
2390 int offs = offset + y * stride + x;
2391
2392 if (IN_RANGE_EXC (offs, 0, idxlen))
2393 {
2394 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2395 {
2396 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2397 ob->flag [FLAG_NO_MAP_SAVE] = true;
2398 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2399
2400 if (ob->randomitems && !ob->above)
2401 {
2402 ob->create_treasure (ob->randomitems);
2403
2404 for (object *op = ob->above; op; op = op->above)
2405 op->flag [FLAG_NO_MAP_SAVE] = true;
2406 // TODO: if this is a pickable object, then the item
2407 // will at a bit weird - saving inside the player
2408 // will clear the flag, but when the player drops
2409 // it without logging out, it keeps the flag.
2410 // nobody ahs reported this, but this can be rather
2411 // annoying on persistent maps.
2412 }
2413 }
2414 }
2415 }
2416
2417 skip: ;
2418 }
2419}
2420
2421void
2422maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2423 CODE:
2424{
2425 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2168 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2426 croak ("maptile::set_regiondata: palette must be arrayref");
2169 2427
2170 AV *av = (AV *)SvRV (plt); 2428 palette = SvRV (palette);
2171 2429
2172 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2430 STRLEN idxlen;
2431 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2173 2432
2433 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2434 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2435
2174 for (int i = av_len (av) + 1; i--; ) 2436 for (int i = av_len ((AV *)palette) + 1; i--; )
2175 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2437 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2176 2438
2177 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2439 for (int y = 0; y < THIS->height; ++y)
2440 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2441
2442 sfree (THIS->regions, THIS->size ());
2443 delete [] THIS->regionmap;
2444
2445 THIS->regions = regions;
2178 THIS->regionmap = regionmap; 2446 THIS->regionmap = regionmap;
2179} 2447}
2180 2448
2181void play_sound_map (maptile *map, int x, int y, int sound_num) 2449void
2450maptile::create_region_treasure ()
2451 CODE:
2452 for (int x = 0; x < THIS->width; ++x)
2453 for (int y = 0; y < THIS->height; ++y)
2454 {
2455 region *rgn = THIS->region (x, y);
2456
2457 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2458 if (object *op = THIS->at (x, y).top)
2459 if (rgn->treasure && rndm () < rgn->treasure_density)
2460 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2461 }
2182 2462
2183int out_of_map (maptile *map, int x, int y) 2463int out_of_map (maptile *map, int x, int y)
2184 2464
2185void 2465void
2186trigger (maptile *map, long connection, bool state = true) 2466find_link (maptile *map, shstr_tmp connection)
2187 CODE:
2188 activate_connection (map, connection, state);
2189
2190void
2191get_connection (maptile *map, long connection)
2192 PPCODE: 2467 PPCODE:
2193 oblinkpt *obp = get_connection_links (map, connection); 2468 if (oblinkpt *obp = map->find_link (connection))
2194 if (obp)
2195 for (objectlink *ol = obp->link; ol; ol = ol->next) 2469 for (objectlink *ol = obp->link; ol; ol = ol->next)
2196 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2470 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2197
2198object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2199
2200object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2201
2202object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2203 C_ARGS: str, map, nx, ny
2204 2471
2205void 2472void
2206get_map_flags (maptile *map, int x, int y) 2473get_map_flags (maptile *map, int x, int y)
2207 PPCODE: 2474 PPCODE:
2208{ 2475{
2209 maptile *nmap = 0; 2476 maptile *nmap = 0;
2210 I16 nx = 0, ny = 0; 2477 I16 nx = 0, ny = 0;
2478
2479 PUTBACK;
2211 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2480 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2481 SPAGAIN;
2212 2482
2213 EXTEND (SP, 4); 2483 EXTEND (SP, 4);
2214 PUSHs (sv_2mortal (newSViv (flags))); 2484 PUSHs (sv_2mortal (newSViv (flags)));
2215 2485
2216 if (GIMME_V == G_ARRAY) 2486 if (GIMME_V == G_ARRAY)
2217 { 2487 {
2218 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2488 PUSHs (sv_2mortal (to_sv (nmap)));
2219 PUSHs (sv_2mortal (newSViv (nx))); 2489 PUSHs (sv_2mortal (newSViv (nx)));
2220 PUSHs (sv_2mortal (newSViv (ny))); 2490 PUSHs (sv_2mortal (newSViv (ny)));
2221 } 2491 }
2222} 2492}
2223 2493
2494mapspace *
2495ms (maptile *map, unsigned int x, unsigned int y)
2496 PROTOTYPE: $$$
2497 CODE:
2498{
2499 maptile *nmap = 0;
2500 I16 nx, ny;
2501
2502 PUTBACK;
2503 get_map_flags (map, &nmap, x, y, &nx, &ny);
2504 SPAGAIN;
2505
2506 if (!nmap)
2507 XSRETURN_UNDEF;
2508
2509 RETVAL = &nmap->at (nx, ny);
2510}
2511 OUTPUT:
2512 RETVAL
2513
2224void 2514void
2225at (maptile *map, unsigned int x, unsigned int y) 2515at (maptile *map, unsigned int x, unsigned int y)
2226 PROTOTYPE: $$$ 2516 PROTOTYPE: $$$
2227 PPCODE: 2517 PPCODE:
2228{ 2518{
2229 object *o;
2230 maptile *nmap = 0; 2519 maptile *nmap = 0;
2231 I16 nx, ny; 2520 I16 nx, ny;
2232 2521
2522 PUTBACK;
2233 get_map_flags (map, &nmap, x, y, &nx, &ny); 2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2234 2525
2235 if (nmap) 2526 if (nmap)
2236 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2527 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2237 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2528 XPUSHs (sv_2mortal (to_sv (o)));
2238} 2529}
2239 2530
2240SV * 2531SV *
2241bot_at (maptile *obj, unsigned int x, unsigned int y) 2532bot_at (maptile *map, unsigned int x, unsigned int y)
2242 PROTOTYPE: $$$ 2533 PROTOTYPE: $$$
2243 ALIAS: 2534 ALIAS:
2244 top_at = 1 2535 top_at = 1
2245 flags_at = 2 2536 flags_at = 2
2246 light_at = 3 2537 light_at = 3
2247 move_block_at = 4 2538 move_block_at = 4
2248 move_slow_at = 5 2539 move_slow_at = 5
2249 move_on_at = 6 2540 move_on_at = 6
2250 move_off_at = 7 2541 move_off_at = 7
2251 INIT:
2252 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2253 CODE: 2542 CODE:
2543{
2544 sint16 nx = x;
2545 sint16 ny = y;
2546
2547 if (!xy_normalise (map, nx, ny))
2548 XSRETURN_UNDEF;
2549
2550 mapspace &ms = map->at (nx, ny);
2551
2552 ms.update ();
2553
2254 switch (ix) 2554 switch (ix)
2255 { 2555 {
2256 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2556 case 0: RETVAL = to_sv (ms.bot ); break;
2257 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2557 case 1: RETVAL = to_sv (ms.top ); break;
2258 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2558 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2259 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2559 case 3: RETVAL = newSViv (ms.light ); break;
2260 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2560 case 4: RETVAL = newSVuv (ms.move_block); break;
2261 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2561 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2262 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2562 case 6: RETVAL = newSVuv (ms.move_on ); break;
2263 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2563 case 7: RETVAL = newSVuv (ms.move_off ); break;
2264 } 2564 }
2565}
2265 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2266
2267void fix_walls (maptile *map, int x, int y)
2268
2269void fix_walls_around (maptile *map, int x, int y)
2270 2567
2271# worst xs function of my life 2568# worst xs function of my life
2272bool 2569bool
2273_create_random_map (\ 2570_create_random_map (\
2274 maptile *self,\ 2571 maptile *self,\
2275 char *wallstyle,\ 2572 utf8_string wallstyle,\
2276 char *wall_name,\ 2573 utf8_string wall_name,\
2277 char *floorstyle,\ 2574 utf8_string floorstyle,\
2278 char *monsterstyle,\ 2575 utf8_string monsterstyle,\
2279 char *treasurestyle,\ 2576 utf8_string treasurestyle,\
2280 char *layoutstyle,\ 2577 utf8_string layoutstyle,\
2281 char *doorstyle,\ 2578 utf8_string doorstyle,\
2282 char *decorstyle,\ 2579 utf8_string decorstyle,\
2283 char *origin_map,\ 2580 utf8_string miningstyle,\
2284 char *final_map,\ 2581 utf8_string origin_map,\
2285 char *exitstyle,\ 2582 utf8_string final_map,\
2286 char *this_map,\ 2583 utf8_string exitstyle,\
2287 char *exit_on_final_map,\ 2584 utf8_string this_map,\
2585 utf8_string exit_on_final_map,\
2288 int xsize,\ 2586 int xsize,\
2289 int ysize,\ 2587 int ysize,\
2290 int expand2x,\ 2588 int expand2x,\
2291 int layoutoptions1,\ 2589 int layoutoptions1,\
2292 int layoutoptions2,\ 2590 int layoutoptions2,\
2305 val64 total_map_hp,\ 2603 val64 total_map_hp,\
2306 int map_layout_style,\ 2604 int map_layout_style,\
2307 int treasureoptions,\ 2605 int treasureoptions,\
2308 int symmetry_used,\ 2606 int symmetry_used,\
2309 region *region,\ 2607 region *region,\
2310 char *custom\ 2608 utf8_string custom\
2311) 2609)
2312 CODE: 2610 CODE:
2313{ 2611{
2314 random_map_params rmp; 2612 random_map_params rmp;
2315 2613
2319 assign (rmp.monsterstyle , monsterstyle); 2617 assign (rmp.monsterstyle , monsterstyle);
2320 assign (rmp.treasurestyle , treasurestyle); 2618 assign (rmp.treasurestyle , treasurestyle);
2321 assign (rmp.layoutstyle , layoutstyle); 2619 assign (rmp.layoutstyle , layoutstyle);
2322 assign (rmp.doorstyle , doorstyle); 2620 assign (rmp.doorstyle , doorstyle);
2323 assign (rmp.decorstyle , decorstyle); 2621 assign (rmp.decorstyle , decorstyle);
2622 assign (rmp.miningstyle , miningstyle);
2324 assign (rmp.exitstyle , exitstyle); 2623 assign (rmp.exitstyle , exitstyle);
2325 assign (rmp.exit_on_final_map, exit_on_final_map); 2624 assign (rmp.exit_on_final_map, exit_on_final_map);
2326 2625
2327 rmp.origin_map = origin_map; 2626 rmp.origin_map = origin_map;
2328 rmp.final_map = final_map; 2627 rmp.final_map = final_map;
2342 rmp.decoroptions = decoroptions; 2641 rmp.decoroptions = decoroptions;
2343 rmp.orientation = orientation; 2642 rmp.orientation = orientation;
2344 rmp.origin_y = origin_y; 2643 rmp.origin_y = origin_y;
2345 rmp.origin_x = origin_x; 2644 rmp.origin_x = origin_x;
2346 rmp.random_seed = random_seed; 2645 rmp.random_seed = random_seed;
2347 rmp.total_map_hp = total_map_hp; 2646 rmp.total_map_hp = (uint64_t) total_map_hp;
2348 rmp.map_layout_style = map_layout_style; 2647 rmp.map_layout_style = map_layout_style;
2349 rmp.treasureoptions = treasureoptions; 2648 rmp.treasureoptions = treasureoptions;
2350 rmp.symmetry_used = symmetry_used; 2649 rmp.symmetry_used = symmetry_used;
2351 rmp.region = region; 2650 rmp.region = region;
2352 rmp.custom = custom; 2651 rmp.custom = custom;
2354 RETVAL = self->generate_random_map (&rmp); 2653 RETVAL = self->generate_random_map (&rmp);
2355} 2654}
2356 OUTPUT: 2655 OUTPUT:
2357 RETVAL 2656 RETVAL
2358 2657
2658MODULE = cf PACKAGE = cf::mapspace
2659
2660INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2661
2359MODULE = cf PACKAGE = cf::arch 2662MODULE = cf PACKAGE = cf::arch
2360 2663
2361archetype *find (const char *name) 2664int archetypes_size ()
2362 CODE: 2665 CODE:
2363 RETVAL = archetype::find (name); 2666 RETVAL = archetypes.size ();
2364 OUTPUT:
2365 RETVAL
2366
2367archetype *first()
2368 PROTOTYPE:
2369 CODE:
2370 RETVAL = first_archetype;
2371 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2372 2668
2669archetype *archetypes (U32 index)
2670 CODE:
2671 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2672 OUTPUT: RETVAL
2673
2373INCLUDE: $PERL genacc archetype ../include/object.h | 2674INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2374 2675
2375MODULE = cf PACKAGE = cf::party 2676MODULE = cf PACKAGE = cf::party
2376 2677
2377partylist *first () 2678partylist *first ()
2378 PROTOTYPE: 2679 PROTOTYPE:
2379 CODE: 2680 CODE:
2380 RETVAL = get_firstparty (); 2681 RETVAL = get_firstparty ();
2381 OUTPUT: RETVAL 2682 OUTPUT: RETVAL
2382 2683
2383INCLUDE: $PERL genacc partylist ../include/player.h | 2684INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2384 2685
2385MODULE = cf PACKAGE = cf::region 2686MODULE = cf PACKAGE = cf::region
2386 2687
2387void 2688void
2388list () 2689list ()
2389 PPCODE: 2690 PPCODE:
2390 for_all_regions (rgn) 2691 for_all_regions (rgn)
2391 XPUSHs (sv_2mortal (to_sv (rgn))); 2692 XPUSHs (sv_2mortal (to_sv (rgn)));
2392 2693
2393region *find (char *name) 2694region *find (utf8_string name)
2394 PROTOTYPE: $ 2695 PROTOTYPE: $
2395 CODE: 2696 CODE:
2396 RETVAL = region::find (name); 2697 RETVAL = region::find (name);
2397 OUTPUT: RETVAL 2698 OUTPUT: RETVAL
2398 2699
2399region *find_fuzzy (char *name) 2700int specificity (region *rgn)
2400 PROTOTYPE: $ 2701 CODE:
2401 CODE: 2702 RETVAL = 0;
2402 RETVAL = region::find_fuzzy (name); 2703 while (rgn = rgn->parent)
2704 RETVAL++;
2403 OUTPUT: RETVAL 2705 OUTPUT: RETVAL
2404 2706
2405INCLUDE: $PERL genacc region ../include/map.h | 2707INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2406 2708
2407MODULE = cf PACKAGE = cf::living 2709MODULE = cf PACKAGE = cf::living
2408 2710
2409INCLUDE: $PERL genacc living ../include/living.h | 2711INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2410 2712
2411MODULE = cf PACKAGE = cf::settings 2713MODULE = cf PACKAGE = cf::settings
2412 2714
2413INCLUDE: $PERL genacc Settings ../include/global.h | 2715INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2414 2716
2415MODULE = cf PACKAGE = cf::client 2717MODULE = cf PACKAGE = cf::client
2416 2718
2417INCLUDE: $PERL genacc client ../include/client.h | 2719INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2418 2720
2419int invoke (client *ns, int event, ...) 2721int invoke (client *ns, int event, ...)
2420 CODE: 2722 CODE:
2421 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2723 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2422 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2724 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2438 CODE: 2740 CODE:
2439{ 2741{
2440 STRLEN len; 2742 STRLEN len;
2441 char *buf = SvPVbyte (packet, len); 2743 char *buf = SvPVbyte (packet, len);
2442 2744
2745 if (len > MAXSOCKBUF)
2746 {
2747 // ugly
2748 if (THIS->pl)
2749 THIS->pl->failmsg ("[packet too long for client]");
2750 }
2751 else
2443 THIS->send_packet (buf, len); 2752 THIS->send_packet (buf, len);
2444} 2753}
2445 2754
2755faceidx
2756client::need_face (utf8_string name, int pri = 0)
2757 CODE:
2758 RETVAL = face_find (name, 0);
2759 if (RETVAL)
2760 {
2761 THIS->send_face (RETVAL, pri);
2762 THIS->flush_fx ();
2763 }
2764 OUTPUT:
2765 RETVAL
2766
2767int
2768client::fx_want (int idx, int value = -1)
2769 CODE:
2770 if (0 < idx && idx < FT_NUM)
2771 {
2772 RETVAL = THIS->fx_want [idx];
2773 if (items > 2)
2774 THIS->fx_want [idx] = value;
2775 }
2776 else
2777 RETVAL = 0;
2778 OUTPUT:
2779 RETVAL
2780
2781MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2782
2783faceidx sound_find (utf8_string name)
2784
2785void sound_set (utf8_string str, faceidx face)
2786
2787# dire hack
2788void old_sound_index (int idx, faceidx face)
2789 CODE:
2790 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2791 old_sound_index [idx] = face;
2792
2793MODULE = cf PACKAGE = cf::face PREFIX = face_
2794
2795#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2796
2797faceidx face_find (utf8_string name, faceidx defidx = 0)
2798
2799faceidx alloc (utf8_string name)
2800 CODE:
2801{
2802 do
2803 {
2804 RETVAL = faces.size ();
2805 faces.resize (RETVAL + 1);
2806 }
2807 while (!RETVAL); // crude way to leave index 0
2808
2809 faces [RETVAL].name = name;
2810 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2811
2812 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2813 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2814}
2815 OUTPUT: RETVAL
2816
2817void set_type (faceidx idx, int value)
2818 ALIAS:
2819 set_type = 0
2820 set_visibility = 1
2821 set_magicmap = 2
2822 set_smooth = 3
2823 set_smoothlevel = 4
2824 CODE:
2825 faceinfo *f = face_info (idx); assert (f);
2826 switch (ix)
2827 {
2828 case 0: f->type = value; break;
2829 case 1: f->visibility = value; break;
2830 case 2: f->magicmap = value; break;
2831 case 3: f->smooth = value; break;
2832 case 4: f->smoothlevel = value; break;
2833 }
2834
2835void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2836 CODE:
2837{
2838 faceinfo *f = face_info (idx); assert (f);
2839 facedata *d = &(faceset ? f->data64 : f->data32);
2840 sv_to (data, d->data);
2841 STRLEN clen;
2842 char *cdata = SvPVbyte (chksum, clen);
2843 clen = min (CHKSUM_MAXLEN, clen);
2844
2845 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2846
2847 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2848 {
2849 d->chksum_len = clen;
2850 memcpy (d->chksum, cdata, clen);
2851
2852 // invalidate existing client face info
2853 for_all_clients (ns)
2854 if (ns->faceset == faceset)
2855 {
2856 ns->faces_sent [idx] = false;
2857 ns->force_newmap = true;
2858 }
2859 }
2860}
2861
2862int get_data_size (faceidx idx, int faceset = 0)
2863 CODE:
2864 facedata *d = face_data (idx, faceset);
2865 if (!d) XSRETURN_UNDEF;
2866 RETVAL = d->data.size ();
2867 OUTPUT:
2868 RETVAL
2869
2870SV *get_chksum (faceidx idx, int faceset = 0)
2871 CODE:
2872 facedata *d = face_data (idx, faceset);
2873 if (!d) XSRETURN_UNDEF;
2874 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2875 OUTPUT:
2876 RETVAL
2877
2878SV *get_data (faceidx idx, int faceset = 0)
2879 CODE:
2880 facedata *d = face_data (idx, faceset);
2881 if (!d) XSRETURN_UNDEF;
2882 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2883 OUTPUT:
2884 RETVAL
2885
2886void invalidate (faceidx idx)
2887 CODE:
2888 for_all_clients (ns)
2889 {
2890 ns->faces_sent [idx] = false;
2891 ns->force_newmap = true;
2892 }
2893
2894void invalidate_all ()
2895 CODE:
2896 for_all_clients (ns)
2897 {
2898 ns->faces_sent.reset ();
2899 ns->force_newmap = true;
2900 }
2901
2902MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2903
2904#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2905
2906animidx anim_find (utf8_string name)
2907 CODE:
2908 RETVAL = animation::find (name).number;
2909 OUTPUT: RETVAL
2910
2911animidx set (utf8_string name, SV *frames, int facings = 1)
2912 CODE:
2913{
2914 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2915 croak ("frames must be an arrayref");
2916
2917 AV *av = (AV *)SvRV (frames);
2918
2919 animation *anim = &animation::find (name);
2920 if (anim->number)
2921 {
2922 anim->resize (av_len (av) + 1);
2923 anim->facings = facings;
2924 }
2925 else
2926 anim = &animation::create (name, av_len (av) + 1, facings);
2927
2928 for (int i = 0; i < anim->num_animations; ++i)
2929 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2930}
2931 OUTPUT: RETVAL
2932
2933void invalidate_all ()
2934 CODE:
2935 for_all_clients (ns)
2936 ns->anims_sent.reset ();
2937
2938MODULE = cf PACKAGE = cf::object::freezer
2939
2940INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2941
2942SV *
2943new (char *klass)
2944 CODE:
2945 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2946 OUTPUT: RETVAL
2947
2948void
2949DESTROY (SV *sv)
2950 CODE:
2951 object_freezer *self;
2952 sv_to (sv, self);
2953 delete self;
2954
2955MODULE = cf PACKAGE = cf::object::thawer
2956
2957INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2958
2959SV *
2960new_from_file (char *klass, octet_string path)
2961 CODE:
2962 object_thawer *f = new object_thawer (path);
2963 if (!*f)
2964 {
2965 delete f;
2966 XSRETURN_UNDEF;
2967 }
2968 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2969 OUTPUT: RETVAL
2970
2971void
2972DESTROY (SV *sv)
2973 CODE:
2974 object_thawer *self;
2975 sv_to (sv, self);
2976 delete self;
2977
2978void
2979extract_tags (object_thawer *self)
2980 PPCODE:
2981 while (self->kw != KW_EOF)
2982 {
2983 PUTBACK;
2984 coroapi::cede_to_tick ();
2985 SPAGAIN;
2986
2987 if (self->kw == KW_tag)
2988 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2989
2990 self->skip ();
2991 }
2992

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