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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.177 by root, Wed Mar 14 00:04:59 2007 UTC vs.
Revision 1.367 by root, Mon Apr 12 05:22:38 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
51 58
52typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
53typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
54 61
55#if IVSIZE >= 8 62typedef std::string std__string;
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 63
69static PerlInterpreter *perl; 64static PerlInterpreter *perl;
70 65
71double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
72 70
73global gbl_ev; 71global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
76 78
77static HV 79static HV
78 *stash_cf, 80 *stash_cf,
79 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
88 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
89// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
90template<class super> 145template<class super>
91static super * 146static super *
92is_a (attachable *at) 147is_a (attachable *at)
93{ 148{
102 157
103unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
104 159
105attachable::~attachable () 160attachable::~attachable ()
106{ 161{
107 flags |=0x3300;//D
108 assert (!self); 162 assert (!self);
109 assert (!cb); 163 assert (!cb);
110} 164}
111 165
112int 166int
126 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
127 hv_clear (self); 181 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
130 184
131 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
132 assert (!this->self); 186 assert (!this->self);
133 flags |= 0x80; // severed //D
134 } 187 }
135} 188}
136 189
137void 190void
138attachable::optimise () 191attachable::optimise ()
139{ 192{
140 if (self 193 if (self
141 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self (); 196 sever_self ();
145} 197}
146 198
147// check wether the object really is dead 199// check wether the object really is dead
148void 200void
155} 207}
156 208
157void 209void
158attachable::do_destroy () 210attachable::do_destroy ()
159{ 211{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
161 213
162 if (cb) 214 if (cb)
163 { 215 {
164 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
165 cb = 0; 217 cb = 0;
166 } 218 }
167 219
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this); 220 mortals.push_back (this);
173} 221}
174 222
175void 223void
176attachable::destroy () 224attachable::destroy ()
177{ 225{
178 if (destroyed ()) 226 if (destroyed ())
179 return; 227 return;
180 228
181 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
182 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
183} 238}
184 239
185void 240void
186attachable::check_mortals () 241attachable::check_mortals ()
187{ 242{
191 { 246 {
192 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
193 { 248 {
194 i = 0; 249 i = 0;
195 250
196 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
198 268
199 break; 269 break;
200 } 270 }
201 271
202 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
203 273
204 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
205 275 if (obj->self)//D make this an assert later
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 { 276 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
210 ++i; // further delay freeing 284 ++i; // further delay freeing
211 285
212 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
213 break; 287 break;
214 } 288 }
215 else 289 else
216 { 290 {
217 mortals.erase (i); 291 mortals.erase (i);
218 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
219 } 294 }
220 } 295 }
221} 296}
222 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
223attachable & 310attachable &
224attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
225{ 312{
226 //if (self || cb) 313 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228 315
229 attach = src.attach; 316 attach = src.attach;
230 return *this; 317 return *this;
231} 318}
232 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
233////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234 356
235static SV * 357static SV *
236newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
237{ 359{
238 SV *sv; 360 SV *sv;
239 361
240 if (!ptr) 362 if (!ptr)
241 return &PL_sv_undef; 363 return newSV (0);
242 364
243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
244 return sv_bless (newRV_noinc ((SV *)hv), stash); 366 return sv_bless (newRV_noinc ((SV *)hv), stash);
245} 367}
246 368
265 387
266static SV * 388static SV *
267newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
268{ 390{
269 if (!obj) 391 if (!obj)
270 return &PL_sv_undef; 392 return newSV (0);
271 393
272 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
273 { 398 {
274 obj->self = newHV ();
275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
279 400
280 // now bless the object _once_ 401 // now bless the object _once_
402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
281 return sv_bless (newRV_inc ((SV *)obj->self), stash); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 } 404 }
283 else 405 else
284 { 406 {
285 SV *sv = newRV_inc ((SV *)obj->self); 407 SV *sv = newRV_inc ((SV *)obj->self);
289 411
290 return sv; 412 return sv;
291 } 413 }
292} 414}
293 415
416#if 0 // unused
294static void 417static void
295clearSVptr (SV *sv) 418clearSVptr (SV *sv)
296{ 419{
297 if (SvROK (sv)) 420 if (SvROK (sv))
298 sv = SvRV (sv); 421 sv = SvRV (sv);
299 422
300 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
301 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
302} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
303 442
304static long 443static long
305SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
306{ 445{
307 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
308 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
309 448
310 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
311
312 if (!mg)
313 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
314
315 return (long)mg->mg_ptr;
316} 450}
317 451
318static long 452static long noinline
319SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
320{ 454{
321 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
322 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
323 else
324 return 0;
325} 458}
326 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
329inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
350 525
351inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
353 528
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
357 531
358inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
389 582
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
392 585
393template<class T> 586template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395 588
396template<int N> 589template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398 591
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404 596
405inline void sv_to (SV *sv, std::string &v) 597static inline void sv_to (SV *sv, std::string &v)
406{ 598{
407 STRLEN len; 599 STRLEN len;
408 char *data = SvPVbyte (sv, len); 600 char *data = SvPVbyte (sv, len);
409 v.assign (data, len); 601 v.assign (data, len);
410} 602}
411 603
412inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
413{ 605{
414 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418} 608}
419 609
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421 611
422static SV * 612static SV *
423newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
424{ 614{
425 SV *sv; 615 SV *sv;
439 break; 629 break;
440 630
441 case DT_STRING: 631 case DT_STRING:
442 { 632 {
443 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
444 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
445 } 635 }
446 break; 636 break;
447 637
448 case DT_DATA: 638 case DT_DATA:
449 { 639 {
450 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
451 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
452 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
453 } 643 }
454 break; 644 break;
455 645
456 case DT_OBJECT: 646 case DT_OBJECT:
457 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
499 va_end (ap); 689 va_end (ap);
500 690
501 return sv; 691 return sv;
502} 692}
503 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
504static SV * 720static SV *
505newSVcfapi (int type, ...)
506{
507 SV *sv;
508
509 va_list ap;
510 va_start (ap, type);
511
512 switch (type)
513 {
514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
522 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
523 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
524
525 default:
526 assert (("unhandled type in newSVcfapi", 0));
527 }
528
529 va_end (ap);
530
531 return sv;
532}
533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext) 721registry (attachable *ext)
538{ 722{
539 if (!ext->cb) 723 if (!ext->cb)
540 ext->cb = newAV (); 724 ext->cb = newAV ();
541 725
542 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
543} 727}
544 728
545///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
546 730
547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
548{
549 return 0;
550}
551
552static CommArray_s rtn_cmd;
553
554static int
555runPluginCommand (object *obj, char *params)
556{
557 return -1;
558}
559
560extern "C" void *cfperl_getPluginProperty (int *type, ...)
561{
562 va_list args;
563 char *propname;
564 int i;
565 va_start (args, type);
566 propname = va_arg (args, char *);
567 //printf ("Property name: %s\n", propname);
568
569 if (!strcmp (propname, "command?"))
570 return NULL;
571 else if (!strcmp (propname, "Identification"))
572 {
573 va_end (args);
574 return (void *)PLUGIN_NAME;
575 }
576 else if (!strcmp (propname, "FullName"))
577 {
578 va_end (args);
579 return (void *)PLUGIN_VERSION;
580 }
581 else
582 va_end (args);
583
584 return NULL;
585}
586
587extern "C" int cfperl_postInitPlugin ()
588{
589 int hooktype = 1;
590 int rtype = 0;
591
592 cf_init_plugin (gethook);
593
594 return 0;
595}
596
597extern "C" int cfperl_closePlugin ()
598{
599 return 0;
600}
601
602void 731void
603cfperl_init () 732cfperl_init ()
604{ 733{
734 extern char **environ;
735
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
606 perl = perl_alloc (); 737 perl = perl_alloc ();
607 perl_construct (perl); 738 perl_construct (perl);
608 739
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 741
611 char *argv[] = { 742 const char *argv[] = {
612 "", 743 settings.argv [0],
613 "-e" 744 "-e0"
614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
616 "unshift @INC, cf::datadir ();"
617 "require cf;"
618 }; 745 };
619 746
620 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
621 { 749 {
622 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
623 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
624 } 752 }
625 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
626 { 765 {
627 dSP; 766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
628 767 exit (EXIT_FAILURE);
629 PUSHMARK (SP);
630 PUTBACK;
631 call_pv ("cf::init", G_DISCARD | G_VOID);
632 } 768 }
633} 769}
634 770
771void
635void cfperl_main () 772cfperl_main ()
636{ 773{
637 dSP; 774 dSP;
638 775
639 PUSHMARK (SP); 776 PUSHMARK (SP);
640 PUTBACK; 777 PUTBACK;
644void 781void
645attachable::instantiate () 782attachable::instantiate ()
646{ 783{
647 if (attach) 784 if (attach)
648 { 785 {
649 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
650 attach = 0; 787 attach = 0;
651 } 788 }
652} 789}
653 790
654void 791void
655attachable::reattach () 792attachable::reattach ()
656{ 793{
657 optimise (); 794 optimise ();
658 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
659 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
660} 797}
661 798
662static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
663# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
664# include "eventinc.h" 801# include "eventinc.h"
665# undef def 802# undef def
666}; 803};
667 804
668#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
669 806
670static void 807static void noinline
671gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
672{ 809{
673 // event must be in array 810 // event must be in array
674 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
675 { 812 {
707} 844}
708 845
709void 846void
710global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
711{ 848{
712 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
713} 850}
714 851
715void 852void
716object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
717{ 854{
718 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
719 { 856 {
720 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
721 858
722 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
723 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
724 } 861 }
725 862
761{ 898{
762 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
763 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
764} 901}
765 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
766bool 953bool
767attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
768{ 955{
769 data_type dt; 956 data_type dt;
770 va_list ap;
771
772 va_start (ap, event);
773 957
774 // callback call ordering should be: 958 // callback call ordering should be:
775 // 1. per-object callback 959 // 1. per-object callback
776 // 2. per-class object 960 // 2. per-class object
777 // 3. per-type callback 961 // 3. per-type callback
781 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
782 966
783 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
784 if (!callbacks) 968 if (!callbacks)
785 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
786 973
787 CALL_BEGIN (3); 974 CALL_BEGIN (3);
788 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
789 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
790 977
814 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
815 } 1002 }
816 1003
817 va_end (ap); 1004 va_end (ap);
818 1005
819 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
820 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
821 1008
822 CALL_END; 1009 CALL_END;
823 1010
824 return count; 1011 return count;
825} 1012}
826 1013
827SV * 1014static SV *
828cfperl_result (int idx) 1015cfperl_result (int idx)
829{ 1016{
830 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
831 if (!av) 1018 if (!av)
832 return &PL_sv_undef; 1019 return &PL_sv_undef;
833 1020
834 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
835 if (!sv) 1022 if (!sv)
849{ 1036{
850 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
851} 1038}
852 1039
853///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
854 1061
855void 1062void
856cfperl_emergency_save () 1063cfperl_emergency_save ()
857{ 1064{
858 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
867 CALL_ARG (make_core); 1074 CALL_ARG (make_core);
868 CALL_CALL ("cf::post_cleanup", G_VOID); 1075 CALL_CALL ("cf::post_cleanup", G_VOID);
869 CALL_END; 1076 CALL_END;
870} 1077}
871 1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
872maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1145{
1146 CALL_BEGIN (3);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1151
1152 maptile *retval = 0;
1153 if (count) sv_to (POPs, retval);
1154
1155 CALL_END;
1156
1157 return retval;
1158}
1159
1160maptile *
873maptile::find_sync (const char *path, maptile *origin) 1161maptile::find_sync (const_utf8_string path, maptile *origin)
874{ 1162{
875 CALL_BEGIN (2); 1163 CALL_BEGIN (2);
876 CALL_ARG (path); 1164 CALL_ARG (path);
877 CALL_ARG (origin); 1165 CALL_ARG (origin);
878 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1166 CALL_CALL ("cf::map::find_sync", G_SCALAR);
879 1167
880 maptile *retval; 1168 maptile *retval = 0;
881
882 if (count)
883 sv_to (POPs, retval); 1169 if (count) sv_to (POPs, retval);
884 else
885 retval = 0;
886 1170
887 CALL_END; 1171 CALL_END;
888 1172
889 return retval; 1173 return retval;
890} 1174}
891 1175
892maptile * 1176maptile *
893maptile::find_async (const char *path, maptile *origin) 1177maptile::find_async (const_utf8_string path, maptile *origin, bool load)
894{ 1178{
895 CALL_BEGIN (2); 1179 CALL_BEGIN (3);
896 CALL_ARG (path); 1180 CALL_ARG (path);
897 CALL_ARG (origin); 1181 CALL_ARG (origin);
1182 CALL_ARG (load);
898 CALL_CALL ("cf::map::find_async", G_SCALAR); 1183 CALL_CALL ("cf::map::find_async", G_SCALAR);
899 1184
900 maptile *retval; 1185 maptile *retval = 0;
901
902 if (count)
903 sv_to (POPs, retval); 1186 if (count) sv_to (POPs, retval);
904 else
905 retval = 0;
906 1187
907 CALL_END; 1188 CALL_END;
908 1189
909 return retval; 1190 return retval;
910} 1191}
913maptile::do_load_sync () 1194maptile::do_load_sync ()
914{ 1195{
915 CALL_BEGIN (1); 1196 CALL_BEGIN (1);
916 CALL_ARG (this); 1197 CALL_ARG (this);
917 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1198 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
918 CALL_END;
919}
920
921void
922maptile::change_all_map_light (int change)
923{
924 CALL_BEGIN (1);
925 CALL_ARG (change);
926 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
927 CALL_END; 1199 CALL_END;
928} 1200}
929 1201
930void 1202void
931object::enter_exit (object *exit) 1203object::enter_exit (object *exit)
938 CALL_ARG (exit); 1210 CALL_ARG (exit);
939 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1211 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
940 CALL_END; 1212 CALL_END;
941} 1213}
942 1214
1215void
1216object::player_goto (const_utf8_string path, int x, int y)
1217{
1218 if (type != PLAYER)
1219 return;
1220
1221 CALL_BEGIN (4);
1222 CALL_ARG (this);
1223 CALL_ARG (path);
1224 CALL_ARG (x);
1225 CALL_ARG (y);
1226 CALL_CALL ("cf::object::player::goto", G_VOID);
1227 CALL_END;
1228}
1229
1230const_utf8_string
1231object::ref () const
1232{
1233 if (type == PLAYER)
1234 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1235 else
1236 // TODO: should be able to save references within the same map, at least
1237 return 0;
1238}
1239
1240object *
1241object::deref (const_utf8_string ref)
1242{
1243 object *retval = 0;
1244
1245 if (ref)
1246 {
1247 CALL_BEGIN (1);
1248 CALL_ARG (ref);
1249 CALL_CALL ("cf::object::deref", G_SCALAR);
1250
1251 if (count)
1252 sv_to (POPs, retval);
1253
1254 CALL_END;
1255 }
1256
1257 return retval;
1258}
1259
1260void
1261log_backtrace (const_utf8_string msg)
1262{
1263#if HAVE_BACKTRACE
1264 void *addr [20];
1265 int size = backtrace (addr, 20);
1266
1267 CALL_BEGIN (size);
1268 CALL_ARG (msg);
1269 for (int i = 0; i < size; ++i)
1270 CALL_ARG ((IV)addr [i]);
1271 CALL_CALL ("cf::_log_backtrace", G_VOID);
1272 CALL_END;
1273#endif
1274}
1275
1276bool
1277is_match_expr (const_utf8_string expr)
1278{
1279 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1280}
1281
1282bool
1283match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1284{
1285 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1286 expr += sizeof ("match ") - 1;
1287
1288 CALL_BEGIN (5);
1289 CALL_ARG (expr);
1290 CALL_ARG (ob);
1291 CALL_ARG (self);
1292 CALL_ARG (source);
1293 CALL_ARG (originator);
1294 CALL_CALL (cv_cf_match_match, G_SCALAR);
1295
1296 bool matched = count && SvTRUE (TOPs);
1297
1298 CALL_END;
1299
1300 return matched;
1301}
1302
1303object *
1304match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1305{
1306 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1307 expr += sizeof ("match ") - 1;
1308
1309 CALL_BEGIN (5);
1310 CALL_ARG (expr);
1311 CALL_ARG (ob);
1312 CALL_ARG (self);
1313 CALL_ARG (source);
1314 CALL_ARG (originator);
1315 CALL_CALL (cv_cf_match_match, G_ARRAY);
1316
1317 object *one = 0;
1318
1319 if (count)
1320 sv_to (TOPs, one);
1321
1322 CALL_END;
1323
1324 return one;
1325}
1326
943///////////////////////////////////////////////////////////////////////////// 1327/////////////////////////////////////////////////////////////////////////////
944 1328
945struct EventAPI *watcher_base::GEventAPI; 1329struct EVAPI *evapi::GEVAPI;
946struct CoroAPI *coroapi::GCoroAPI; 1330struct CoroAPI *coroapi::GCoroAPI;
947 1331
948int coroapi::cede_counter;
949
950static void iw_dispatch (pe_event *ev)
951{
952 iw *w = (iw *)ev->ext_data;
953 w->call (*w);
954}
955
956void 1332void
957iw::alloc () 1333coroapi::do_cede_to_tick ()
958{ 1334{
959 pe = GEventAPI->new_idle (0, 0); 1335 cede_pending = 0;
960 1336 cede ();
961 WaREENTRANT_off (pe);
962 pe->base.callback = (void *)iw_dispatch;
963 pe->base.ext_data = (void *)this;
964} 1337}
965 1338
966static void iow_dispatch (pe_event *ev)
967{
968 iow *w = (iow *)ev->ext_data;
969 w->call (*w, ((pe_ioevent *)ev)->got);
970}
971
972void 1339void
973iow::alloc () 1340coroapi::wait_for_tick ()
974{ 1341{
975 pe = GEventAPI->new_io (0, 0); 1342 CALL_BEGIN (0);
976 1343 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
977 WaREENTRANT_off (pe); 1344 CALL_END;
978 pe->base.callback = (void *)iow_dispatch;
979 pe->base.ext_data = (void *)this;
980
981 pe->fd = -1;
982 pe->poll = 0;
983} 1345}
984 1346
985void 1347void
986iow::fd (int fd) 1348coroapi::wait_for_tick_begin ()
987{ 1349{
988 pe->fd = fd; 1350 CALL_BEGIN (0);
989} 1351 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
990 1352 CALL_END;
991int
992iow::poll ()
993{
994 return pe->poll;
995} 1353}
996 1354
997void 1355void
998iow::poll (int events) 1356iow::poll (int events)
999{ 1357{
1000 if (pe->poll != events) 1358 if (events != this->events)
1001 { 1359 {
1360 int active = ev_is_active ((ev_io *)this);
1002 if (pe->poll) stop (); 1361 if (active) stop ();
1003 pe->poll = events; 1362 ev_io_set ((ev_io *)this, fd, events);
1004 if (pe->poll) start (); 1363 if (active) start ();
1005 } 1364 }
1006} 1365}
1007 1366
1008void 1367static void
1009_connect_to_perl () 1368_connect_to_perl_1 ()
1010{ 1369{
1011 stash_cf = gv_stashpv ("cf" , 1); 1370 stash_cf = gv_stashpv ("cf", 1);
1012 1371
1013 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1372 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1014 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1373 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1015 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1374 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1016 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1375 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1376 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1017 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1377 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1018 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1378 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1019 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1379 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1020 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1380 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1021 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1381 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1022 1382
1023 sv_runtime = get_sv ("cf::RUNTIME", 1); 1383 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1024 sv_upgrade (sv_runtime, SVt_NV); 1384 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1385 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1386 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1025 1387
1026 cb_global = get_av ("cf::CB_GLOBAL", 1); 1388 cb_global = get_av ("cf::CB_GLOBAL", 1);
1027 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1389 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1028 cb_object = get_av ("cf::CB_OBJECT", 1); 1390 cb_object = get_av ("cf::CB_OBJECT", 1);
1029 cb_player = get_av ("cf::CB_PLAYER", 1); 1391 cb_player = get_av ("cf::CB_PLAYER", 1);
1030 cb_client = get_av ("cf::CB_CLIENT", 1); 1392 cb_client = get_av ("cf::CB_CLIENT", 1);
1031 cb_type = get_av ("cf::CB_TYPE" , 1); 1393 cb_type = get_av ("cf::CB_TYPE" , 1);
1032 cb_map = get_av ("cf::CB_MAP" , 1); 1394 cb_map = get_av ("cf::CB_MAP" , 1);
1033} 1395}
1034 1396
1397static void
1398_connect_to_perl_2 ()
1399{
1400 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1401 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1402 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1403 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1404 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1405}
1406
1035MODULE = cf PACKAGE = cf PREFIX = cf_ 1407MODULE = cf PACKAGE = cf PREFIX = cf_
1036 1408
1037BOOT: 1409BOOT:
1038{ 1410{
1411 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1412 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1413
1039 _connect_to_perl (); 1414 _connect_to_perl_1 ();
1040
1041 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1042 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1043 1415
1044 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1416 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1417
1418 //{
1419 // require_pv ("Time::HiRes");
1420 //
1421 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1422 // if (!svp) croak ("Time::HiRes is required");
1423 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1424 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1425 //}
1045 1426
1046 static const struct { 1427 static const struct {
1047 const char *name; 1428 const char *name;
1048 IV iv; 1429 IV iv;
1049 } *civ, const_iv[] = { 1430 } *civ, const_iv[] = {
1050# define const_iv(name) { # name, (IV)name }, 1431# define const_iv(name) { # name, (IV)name },
1051 const_iv (llevError) 1432# include "const_iv.h"
1052 const_iv (llevInfo) 1433# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1053 const_iv (llevDebug) 1434# include "attackinc.h"
1054 const_iv (llevMonster) 1435# undef def
1436# define def(uc, flags) const_iv (SK_ ## uc)
1437# include "skillinc.h"
1438# undef def
1439
1440 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1441 const_iv (logBacktrace)
1442
1443 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1444
1445 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1055 1446
1056 const_iv (MAX_TIME) 1447 const_iv (MAX_TIME)
1057 const_iv (PLAYER)
1058 const_iv (TRANSPORT)
1059 const_iv (ROD)
1060 const_iv (TREASURE)
1061 const_iv (POTION)
1062 const_iv (FOOD)
1063 const_iv (POISON)
1064 const_iv (BOOK)
1065 const_iv (CLOCK) 1448 const_iv (MAXSOCKBUF)
1066 const_iv (ARROW)
1067 const_iv (BOW)
1068 const_iv (WEAPON)
1069 const_iv (ARMOUR)
1070 const_iv (PEDESTAL)
1071 const_iv (ALTAR)
1072 const_iv (LOCKED_DOOR)
1073 const_iv (SPECIAL_KEY)
1074 const_iv (MAP)
1075 const_iv (DOOR)
1076 const_iv (KEY)
1077 const_iv (TIMED_GATE)
1078 const_iv (TRIGGER)
1079 const_iv (GRIMREAPER)
1080 const_iv (MAGIC_EAR)
1081 const_iv (TRIGGER_BUTTON)
1082 const_iv (TRIGGER_ALTAR)
1083 const_iv (TRIGGER_PEDESTAL)
1084 const_iv (SHIELD)
1085 const_iv (HELMET)
1086 const_iv (HORN)
1087 const_iv (MONEY)
1088 const_iv (CLASS)
1089 const_iv (GRAVESTONE)
1090 const_iv (AMULET)
1091 const_iv (PLAYERMOVER)
1092 const_iv (TELEPORTER)
1093 const_iv (CREATOR)
1094 const_iv (SKILL)
1095 const_iv (EARTHWALL)
1096 const_iv (GOLEM)
1097 const_iv (THROWN_OBJ)
1098 const_iv (BLINDNESS)
1099 const_iv (GOD)
1100 const_iv (DETECTOR)
1101 const_iv (TRIGGER_MARKER)
1102 const_iv (DEAD_OBJECT)
1103 const_iv (DRINK)
1104 const_iv (MARKER)
1105 const_iv (HOLY_ALTAR)
1106 const_iv (PLAYER_CHANGER)
1107 const_iv (BATTLEGROUND)
1108 const_iv (PEACEMAKER)
1109 const_iv (GEM)
1110 const_iv (FIREWALL)
1111 const_iv (ANVIL)
1112 const_iv (CHECK_INV)
1113 const_iv (MOOD_FLOOR)
1114 const_iv (EXIT)
1115 const_iv (ENCOUNTER)
1116 const_iv (SHOP_FLOOR)
1117 const_iv (SHOP_MAT)
1118 const_iv (RING)
1119 const_iv (FLOOR)
1120 const_iv (FLESH)
1121 const_iv (INORGANIC)
1122 const_iv (SKILL_TOOL)
1123 const_iv (LIGHTER)
1124 const_iv (BUILDABLE_WALL)
1125 const_iv (MISC_OBJECT)
1126 const_iv (LAMP)
1127 const_iv (DUPLICATOR)
1128 const_iv (SPELLBOOK)
1129 const_iv (CLOAK)
1130 const_iv (SPINNER)
1131 const_iv (GATE)
1132 const_iv (BUTTON)
1133 const_iv (CF_HANDLE)
1134 const_iv (HOLE)
1135 const_iv (TRAPDOOR)
1136 const_iv (SIGN)
1137 const_iv (BOOTS)
1138 const_iv (GLOVES)
1139 const_iv (SPELL)
1140 const_iv (SPELL_EFFECT)
1141 const_iv (CONVERTER)
1142 const_iv (BRACERS)
1143 const_iv (POISONING)
1144 const_iv (SAVEBED)
1145 const_iv (WAND)
1146 const_iv (SCROLL)
1147 const_iv (DIRECTOR)
1148 const_iv (GIRDLE)
1149 const_iv (FORCE)
1150 const_iv (POTION_EFFECT)
1151 const_iv (EVENT_CONNECTOR)
1152 const_iv (CLOSE_CON)
1153 const_iv (CONTAINER)
1154 const_iv (ARMOUR_IMPROVER)
1155 const_iv (WEAPON_IMPROVER)
1156 const_iv (SKILLSCROLL)
1157 const_iv (DEEP_SWAMP)
1158 const_iv (IDENTIFY_ALTAR)
1159 const_iv (MENU)
1160 const_iv (RUNE)
1161 const_iv (TRAP)
1162 const_iv (POWER_CRYSTAL)
1163 const_iv (CORPSE)
1164 const_iv (DISEASE)
1165 const_iv (SYMPTOM)
1166 const_iv (BUILDER)
1167 const_iv (MATERIAL)
1168 const_iv (ITEM_TRANSFORMER)
1169 1449
1170 const_iv (NUM_SUBTYPES) 1450 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1451 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1171 1452
1172 const_iv (ST_BD_BUILD) 1453 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1173 const_iv (ST_BD_REMOVE)
1174 1454
1175 const_iv (ST_MAT_FLOOR) 1455 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1176 const_iv (ST_MAT_WALL) 1456 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1177 const_iv (ST_MAT_ITEM)
1178
1179 const_iv (AT_PHYSICAL)
1180 const_iv (AT_MAGIC)
1181 const_iv (AT_FIRE)
1182 const_iv (AT_ELECTRICITY)
1183 const_iv (AT_COLD)
1184 const_iv (AT_CONFUSION)
1185 const_iv (AT_ACID)
1186 const_iv (AT_DRAIN)
1187 const_iv (AT_WEAPONMAGIC)
1188 const_iv (AT_GHOSTHIT)
1189 const_iv (AT_POISON)
1190 const_iv (AT_SLOW)
1191 const_iv (AT_PARALYZE)
1192 const_iv (AT_TURN_UNDEAD)
1193 const_iv (AT_FEAR)
1194 const_iv (AT_CANCELLATION)
1195 const_iv (AT_DEPLETE)
1196 const_iv (AT_DEATH)
1197 const_iv (AT_CHAOS)
1198 const_iv (AT_COUNTERSPELL)
1199 const_iv (AT_GODPOWER)
1200 const_iv (AT_HOLYWORD)
1201 const_iv (AT_BLIND)
1202 const_iv (AT_INTERNAL)
1203 const_iv (AT_LIFE_STEALING)
1204 const_iv (AT_DISEASE)
1205
1206 const_iv (WEAP_HIT)
1207 const_iv (WEAP_SLASH)
1208 const_iv (WEAP_PIERCE)
1209 const_iv (WEAP_CLEAVE)
1210 const_iv (WEAP_SLICE)
1211 const_iv (WEAP_STAB)
1212 const_iv (WEAP_WHIP)
1213 const_iv (WEAP_CRUSH)
1214 const_iv (WEAP_BLUD)
1215
1216 const_iv (FLAG_ALIVE)
1217 const_iv (FLAG_WIZ)
1218 const_iv (FLAG_REMOVED)
1219 const_iv (FLAG_FREED)
1220 const_iv (FLAG_WAS_WIZ)
1221 const_iv (FLAG_APPLIED)
1222 const_iv (FLAG_UNPAID)
1223 const_iv (FLAG_USE_SHIELD)
1224 const_iv (FLAG_NO_PICK)
1225 const_iv (FLAG_ANIMATE)
1226 const_iv (FLAG_MONSTER)
1227 const_iv (FLAG_FRIENDLY)
1228 const_iv (FLAG_GENERATOR)
1229 const_iv (FLAG_IS_THROWN)
1230 const_iv (FLAG_AUTO_APPLY)
1231 const_iv (FLAG_PLAYER_SOLD)
1232 const_iv (FLAG_SEE_INVISIBLE)
1233 const_iv (FLAG_CAN_ROLL)
1234 const_iv (FLAG_OVERLAY_FLOOR)
1235 const_iv (FLAG_IS_TURNABLE)
1236 const_iv (FLAG_IS_USED_UP)
1237 const_iv (FLAG_IDENTIFIED)
1238 const_iv (FLAG_REFLECTING)
1239 const_iv (FLAG_CHANGING)
1240 const_iv (FLAG_SPLITTING)
1241 const_iv (FLAG_HITBACK)
1242 const_iv (FLAG_STARTEQUIP)
1243 const_iv (FLAG_BLOCKSVIEW)
1244 const_iv (FLAG_UNDEAD)
1245 const_iv (FLAG_SCARED)
1246 const_iv (FLAG_UNAGGRESSIVE)
1247 const_iv (FLAG_REFL_MISSILE)
1248 const_iv (FLAG_REFL_SPELL)
1249 const_iv (FLAG_NO_MAGIC)
1250 const_iv (FLAG_NO_FIX_PLAYER)
1251 const_iv (FLAG_IS_LIGHTABLE)
1252 const_iv (FLAG_TEAR_DOWN)
1253 const_iv (FLAG_RUN_AWAY)
1254 const_iv (FLAG_PICK_UP)
1255 const_iv (FLAG_UNIQUE)
1256 const_iv (FLAG_NO_DROP)
1257 const_iv (FLAG_WIZCAST)
1258 const_iv (FLAG_CAST_SPELL)
1259 const_iv (FLAG_USE_SCROLL)
1260 const_iv (FLAG_USE_RANGE)
1261 const_iv (FLAG_USE_BOW)
1262 const_iv (FLAG_USE_ARMOUR)
1263 const_iv (FLAG_USE_WEAPON)
1264 const_iv (FLAG_USE_RING)
1265 const_iv (FLAG_READY_RANGE)
1266 const_iv (FLAG_READY_BOW)
1267 const_iv (FLAG_XRAYS)
1268 const_iv (FLAG_NO_APPLY)
1269 const_iv (FLAG_IS_FLOOR)
1270 const_iv (FLAG_LIFESAVE)
1271 const_iv (FLAG_NO_STRENGTH)
1272 const_iv (FLAG_SLEEP)
1273 const_iv (FLAG_STAND_STILL)
1274 const_iv (FLAG_RANDOM_MOVE)
1275 const_iv (FLAG_ONLY_ATTACK)
1276 const_iv (FLAG_CONFUSED)
1277 const_iv (FLAG_STEALTH)
1278 const_iv (FLAG_WIZPASS)
1279 const_iv (FLAG_IS_LINKED)
1280 const_iv (FLAG_CURSED)
1281 const_iv (FLAG_DAMNED)
1282 const_iv (FLAG_SEE_ANYWHERE)
1283 const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED)
1285 const_iv (FLAG_CAN_USE_SKILL)
1286 const_iv (FLAG_BEEN_APPLIED)
1287 const_iv (FLAG_READY_SCROLL)
1288 const_iv (FLAG_USE_ROD)
1289 const_iv (FLAG_USE_HORN)
1290 const_iv (FLAG_MAKE_INVIS)
1291 const_iv (FLAG_INV_LOCKED)
1292 const_iv (FLAG_IS_WOODED)
1293 const_iv (FLAG_IS_HILLY)
1294 const_iv (FLAG_READY_SKILL)
1295 const_iv (FLAG_READY_WEAPON)
1296 const_iv (FLAG_NO_SKILL_IDENT)
1297 const_iv (FLAG_BLIND)
1298 const_iv (FLAG_SEE_IN_DARK)
1299 const_iv (FLAG_IS_CAULDRON)
1300 const_iv (FLAG_NO_STEAL)
1301 const_iv (FLAG_ONE_HIT)
1302 const_iv (FLAG_CLIENT_SENT)
1303 const_iv (FLAG_BERSERK)
1304 const_iv (FLAG_NEUTRAL)
1305 const_iv (FLAG_NO_ATTACK)
1306 const_iv (FLAG_NO_DAMAGE)
1307 const_iv (FLAG_OBJ_ORIGINAL)
1308 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1309 const_iv (FLAG_ACTIVATE_ON_PUSH)
1310 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1311 const_iv (FLAG_IS_WATER)
1312 const_iv (FLAG_CONTENT_ON_GEN)
1313 const_iv (FLAG_IS_A_TEMPLATE)
1314 const_iv (FLAG_IS_BUILDABLE)
1315 const_iv (FLAG_DESTROY_ON_DEATH)
1316 const_iv (FLAG_NO_MAP_SAVE)
1317
1318 const_iv (NDI_BLACK)
1319 const_iv (NDI_WHITE)
1320 const_iv (NDI_NAVY)
1321 const_iv (NDI_RED)
1322 const_iv (NDI_ORANGE)
1323 const_iv (NDI_BLUE)
1324 const_iv (NDI_DK_ORANGE)
1325 const_iv (NDI_GREEN)
1326 const_iv (NDI_LT_GREEN)
1327 const_iv (NDI_GREY)
1328 const_iv (NDI_BROWN)
1329 const_iv (NDI_GOLD)
1330 const_iv (NDI_TAN)
1331 const_iv (NDI_MAX_COLOR)
1332 const_iv (NDI_COLOR_MASK)
1333 const_iv (NDI_UNIQUE)
1334 const_iv (NDI_ALL)
1335
1336 const_iv (UPD_LOCATION)
1337 const_iv (UPD_FLAGS)
1338 const_iv (UPD_WEIGHT)
1339 const_iv (UPD_FACE)
1340 const_iv (UPD_NAME)
1341 const_iv (UPD_ANIM)
1342 const_iv (UPD_ANIMSPEED)
1343 const_iv (UPD_NROF)
1344
1345 const_iv (UPD_SP_MANA)
1346 const_iv (UPD_SP_GRACE)
1347 const_iv (UPD_SP_DAMAGE)
1348
1349 const_iv (F_APPLIED)
1350 const_iv (F_LOCATION)
1351 const_iv (F_UNPAID)
1352 const_iv (F_MAGIC)
1353 const_iv (F_CURSED)
1354 const_iv (F_DAMNED)
1355 const_iv (F_OPEN)
1356 const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1457 const_iv (F_LOCKED)
1358 1458
1359 const_iv (F_BUY) 1459 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1360 const_iv (F_SHOP) 1460 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1361 const_iv (F_SELL)
1362 1461
1363 const_iv (P_BLOCKSVIEW) 1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1364 const_iv (P_PLAYER)
1365 const_iv (P_NO_MAGIC)
1366 const_iv (P_IS_ALIVE)
1367 const_iv (P_NO_CLERIC)
1368 const_iv (P_OUT_OF_MAP)
1369 const_iv (P_NEW_MAP)
1370 const_iv (P_UPTODATE)
1371 1463
1372 const_iv (UP_OBJ_INSERT) 1464 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1373 const_iv (UP_OBJ_REMOVE) 1465 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1374 const_iv (UP_OBJ_CHANGE)
1375 const_iv (UP_OBJ_FACE)
1376 1466
1377 const_iv (INS_NO_MERGE) 1467 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1378 const_iv (INS_ABOVE_FLOOR_ONLY)
1379 const_iv (INS_NO_WALK_ON)
1380 const_iv (INS_ON_TOP)
1381 const_iv (INS_BELOW_ORIGINATOR)
1382 const_iv (INS_MAP_LOAD)
1383
1384 const_iv (WILL_APPLY_HANDLE)
1385 const_iv (WILL_APPLY_TREASURE)
1386 const_iv (WILL_APPLY_EARTHWALL)
1387 const_iv (WILL_APPLY_DOOR)
1388 const_iv (WILL_APPLY_FOOD)
1389
1390 const_iv (SAVE_MODE)
1391 const_iv (SAVE_DIR_MODE)
1392
1393 const_iv (M_PAPER)
1394 const_iv (M_IRON)
1395 const_iv (M_GLASS)
1396 const_iv (M_LEATHER)
1397 const_iv (M_WOOD)
1398 const_iv (M_ORGANIC)
1399 const_iv (M_STONE)
1400 const_iv (M_CLOTH)
1401 const_iv (M_ADAMANT)
1402 const_iv (M_LIQUID)
1403 const_iv (M_SOFT_METAL)
1404 const_iv (M_BONE)
1405 const_iv (M_ICE) 1468 const_iv (MAP_INACTIVE)
1406 const_iv (M_SPECIAL)
1407 1469
1408 const_iv (SK_EXP_ADD_SKILL) 1470 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1409 const_iv (SK_EXP_TOTAL) 1471 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1410 const_iv (SK_EXP_NONE)
1411 const_iv (SK_SUBTRACT_SKILL_EXP)
1412 const_iv (SK_EXP_SKILL_ONLY)
1413 1472
1414 const_iv (SK_LOCKPICKING) 1473 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1415 const_iv (SK_HIDING)
1416 const_iv (SK_SMITHERY)
1417 const_iv (SK_BOWYER)
1418 const_iv (SK_JEWELER)
1419 const_iv (SK_ALCHEMY)
1420 const_iv (SK_STEALING)
1421 const_iv (SK_LITERACY)
1422 const_iv (SK_BARGAINING)
1423 const_iv (SK_JUMPING)
1424 const_iv (SK_DET_MAGIC)
1425 const_iv (SK_ORATORY)
1426 const_iv (SK_SINGING)
1427 const_iv (SK_DET_CURSE)
1428 const_iv (SK_FIND_TRAPS)
1429 const_iv (SK_MEDITATION)
1430 const_iv (SK_PUNCHING)
1431 const_iv (SK_FLAME_TOUCH)
1432 const_iv (SK_KARATE)
1433 const_iv (SK_CLIMBING)
1434 const_iv (SK_WOODSMAN)
1435 const_iv (SK_INSCRIPTION)
1436 const_iv (SK_ONE_HANDED_WEAPON)
1437 const_iv (SK_MISSILE_WEAPON)
1438 const_iv (SK_THROWING)
1439 const_iv (SK_USE_MAGIC_ITEM)
1440 const_iv (SK_DISARM_TRAPS)
1441 const_iv (SK_SET_TRAP)
1442 const_iv (SK_THAUMATURGY)
1443 const_iv (SK_PRAYING)
1444 const_iv (SK_CLAWING)
1445 const_iv (SK_LEVITATION)
1446 const_iv (SK_SUMMONING)
1447 const_iv (SK_PYROMANCY)
1448 const_iv (SK_EVOCATION)
1449 const_iv (SK_SORCERY)
1450 const_iv (SK_TWO_HANDED_WEAPON)
1451 const_iv (SK_SPARK_TOUCH)
1452 const_iv (SK_SHIVER)
1453 const_iv (SK_ACID_SPLASH)
1454 const_iv (SK_POISON_NAIL)
1455 1474
1456 const_iv (SOUND_NEW_PLAYER) 1475 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1457 const_iv (SOUND_FIRE_ARROW)
1458 const_iv (SOUND_LEARN_SPELL)
1459 const_iv (SOUND_FUMBLE_SPELL)
1460 const_iv (SOUND_WAND_POOF)
1461 const_iv (SOUND_OPEN_DOOR)
1462 const_iv (SOUND_PUSH_PLAYER)
1463 const_iv (SOUND_PLAYER_HITS1)
1464 const_iv (SOUND_PLAYER_HITS2)
1465 const_iv (SOUND_PLAYER_HITS3)
1466 const_iv (SOUND_PLAYER_HITS4)
1467 const_iv (SOUND_PLAYER_IS_HIT1)
1468 const_iv (SOUND_PLAYER_IS_HIT2)
1469 const_iv (SOUND_PLAYER_IS_HIT3)
1470 const_iv (SOUND_PLAYER_KILLS)
1471 const_iv (SOUND_PET_IS_KILLED)
1472 const_iv (SOUND_PLAYER_DIES)
1473 const_iv (SOUND_OB_EVAPORATE)
1474 const_iv (SOUND_OB_EXPLODE)
1475 const_iv (SOUND_CLOCK)
1476 const_iv (SOUND_TURN_HANDLE)
1477 const_iv (SOUND_FALL_HOLE)
1478 const_iv (SOUND_DRINK_POISON)
1479 const_iv (SOUND_CAST_SPELL_0)
1480
1481 const_iv (PREFER_LOW)
1482 const_iv (PREFER_HIGH)
1483
1484 const_iv (ATNR_PHYSICAL)
1485 const_iv (ATNR_MAGIC)
1486 const_iv (ATNR_FIRE)
1487 const_iv (ATNR_ELECTRICITY)
1488 const_iv (ATNR_COLD)
1489 const_iv (ATNR_CONFUSION)
1490 const_iv (ATNR_ACID)
1491 const_iv (ATNR_DRAIN)
1492 const_iv (ATNR_WEAPONMAGIC)
1493 const_iv (ATNR_GHOSTHIT)
1494 const_iv (ATNR_POISON)
1495 const_iv (ATNR_SLOW)
1496 const_iv (ATNR_PARALYZE)
1497 const_iv (ATNR_TURN_UNDEAD)
1498 const_iv (ATNR_FEAR)
1499 const_iv (ATNR_CANCELLATION)
1500 const_iv (ATNR_DEPLETE)
1501 const_iv (ATNR_DEATH)
1502 const_iv (ATNR_CHAOS)
1503 const_iv (ATNR_COUNTERSPELL)
1504 const_iv (ATNR_GODPOWER)
1505 const_iv (ATNR_HOLYWORD)
1506 const_iv (ATNR_BLIND)
1507 const_iv (ATNR_INTERNAL)
1508 const_iv (ATNR_LIFE_STEALING)
1509 const_iv (ATNR_DISEASE)
1510
1511 const_iv (MAP_IN_MEMORY)
1512 const_iv (MAP_SWAPPED)
1513 const_iv (MAP_LOADING)
1514 const_iv (MAP_SAVING)
1515
1516 const_iv (KLASS_ATTACHABLE)
1517 const_iv (KLASS_GLOBAL)
1518 const_iv (KLASS_OBJECT)
1519 const_iv (KLASS_CLIENT)
1520 const_iv (KLASS_PLAYER)
1521 const_iv (KLASS_MAP)
1522
1523 const_iv (CS_QUERY_YESNO)
1524 const_iv (CS_QUERY_SINGLECHAR)
1525 const_iv (CS_QUERY_HIDEINPUT)
1526
1527 const_iv (ST_DEAD)
1528 const_iv (ST_SETUP)
1529 const_iv (ST_PLAYING)
1530 const_iv (ST_CUSTOM)
1531
1532 const_iv (ST_CHANGE_CLASS)
1533
1534 const_iv (IO_HEADER)
1535 const_iv (IO_OBJECTS)
1536 const_iv (IO_UNIQUES)
1537
1538 // random map generator
1539 const_iv (LAYOUT_NONE)
1540 const_iv (LAYOUT_ONION)
1541 const_iv (LAYOUT_MAZE)
1542 const_iv (LAYOUT_SPIRAL)
1543 const_iv (LAYOUT_ROGUELIKE)
1544 const_iv (LAYOUT_SNAKE)
1545 const_iv (LAYOUT_SQUARE_SPIRAL)
1546
1547 const_iv (RMOPT_RANDOM)
1548 const_iv (RMOPT_CENTERED)
1549 const_iv (RMOPT_LINEAR)
1550 const_iv (RMOPT_BOTTOM_C)
1551 const_iv (RMOPT_BOTTOM_R)
1552 const_iv (RMOPT_IRR_SPACE)
1553 const_iv (RMOPT_WALL_OFF)
1554 const_iv (RMOPT_WALLS_ONLY)
1555 const_iv (RMOPT_NO_DOORS)
1556
1557 const_iv (SYMMETRY_RANDOM)
1558 const_iv (SYMMETRY_NONE)
1559 const_iv (SYMMETRY_X)
1560 const_iv (SYMMETRY_Y)
1561 const_iv (SYMMETRY_XY)
1562 }; 1476 };
1563 1477
1564 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1478 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1565 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1479 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1566 1480
1583 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1497 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1584 av_push (event, newSViv (eiv->klass)); 1498 av_push (event, newSViv (eiv->klass));
1585 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1499 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1586 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1500 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1587 } 1501 }
1588}
1589 1502
1503 // used by autogenerated BOOT sections from genacc
1504 av_reflect = get_av ("cf::REFLECT", 1);
1505}
1506
1507void _gv_clear (SV *gv)
1508 CODE:
1509 assert (SvTYPE (gv) == SVt_PVGV);
1510# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1511 f (GvGP (gv)->gp_form);
1512 f (GvGP (gv)->gp_io);
1513 f (GvGP (gv)->gp_sv);
1514 f (GvGP (gv)->gp_av);
1515 f (GvGP (gv)->gp_hv);
1516 f (GvGP (gv)->gp_cv);
1517 GvCVGEN (gv) = 0;
1518 GvMULTI_off (gv);
1519# undef f
1520
1590void _connect_to_perl () 1521void _connect_to_perl_1 ()
1591 1522
1523void _connect_to_perl_2 ()
1524
1525void _recalc_want ()
1526
1527# not used by default anymore
1592void _global_reattach () 1528void _global_reattach ()
1593 CODE: 1529 CODE:
1594{ 1530{
1595 // reattach to all attachable objects in the game. 1531 // reattach to all attachable objects in the game.
1596 for_all_clients (ns) 1532 for_all_clients (ns)
1598 1534
1599 for_all_objects (op) 1535 for_all_objects (op)
1600 op->reattach (); 1536 op->reattach ();
1601} 1537}
1602 1538
1539# support function for map-world.ext
1540void _quantise (SV *data_sv, SV *plt_sv)
1541 CODE:
1542{
1543 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1544 croak ("_quantise called with invalid agruments");
1545
1546 plt_sv = SvRV (plt_sv);
1547 SV **plt = AvARRAY (plt_sv);
1548 int plt_count = AvFILL (plt_sv) + 1;
1549
1550 STRLEN len;
1551 char *data = SvPVbyte (data_sv, len);
1552 char *dst = data;
1553
1554 while (len >= 3)
1555 {
1556 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1557 {
1558 char *val = SvPVX (*val_sv);
1559
1560 if (val [0] == data [0]
1561 && val [1] == data [1]
1562 && val [2] == data [2])
1563 {
1564 *dst++ = val [3];
1565 goto next;
1566 }
1567 }
1568
1569 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1570 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1571 dst - SvPVX (data_sv), len);
1572
1573 next:
1574 data += 3;
1575 len -= 3;
1576 }
1577
1578 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1579}
1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_experience ()
1586
1587void init_attackmess ()
1588
1589void init_dynamic ()
1590
1591void load_settings ()
1592
1593void load_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1607void cede_to_tick ()
1608 CODE:
1609 coroapi::cede_to_tick ();
1610
1611NV till_tick ()
1612 CODE:
1613 RETVAL = SvNVX (sv_next_tick) - now ();
1614 OUTPUT:
1615 RETVAL
1616
1617int tick_inhibit ()
1618 CODE:
1619 RETVAL = tick_inhibit;
1620 OUTPUT:
1621 RETVAL
1622
1623void tick_inhibit_inc ()
1624 CODE:
1625 ++tick_inhibit;
1626
1627void tick_inhibit_dec ()
1628 CODE:
1629 if (!--tick_inhibit)
1630 if (tick_pending)
1631 {
1632 ev_async_send (EV_DEFAULT, &tick_watcher);
1633 coroapi::cede ();
1634 }
1635
1636void server_tick ()
1637 CODE:
1638{
1639 ev_now_update (EV_DEFAULT);
1640 NOW = ev_now (EV_DEFAULT);
1641 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1642 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1643 runtime = SvNVX (sv_runtime);
1644
1645 server_tick ();
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650 runtime += TICK;
1651 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1652}
1653
1603NV floor (NV x) 1654NV floor (NV x)
1604 1655
1605NV ceil (NV x) 1656NV ceil (NV x)
1606 1657
1607NV rndm (...) 1658NV rndm (...)
1659 ALIAS:
1660 rmg_rndm = 1
1608 CODE: 1661 CODE:
1662{
1663 rand_gen &gen = ix ? rmg_rndm : rndm;
1609 switch (items) 1664 switch (items)
1610 { 1665 {
1611 case 0: RETVAL = rndm (); break; 1666 case 0: RETVAL = gen (); break;
1612 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1667 case 1: RETVAL = gen (SvUV (ST (0))); break;
1613 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1668 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1614 default: croak ("cf::rndm requires none, one or two parameters."); break; 1669 default: croak ("cf::rndm requires none, one or two parameters."); break;
1615 } 1670 }
1671}
1616 OUTPUT: 1672 OUTPUT:
1617 RETVAL 1673 RETVAL
1618 1674
1619void server_tick () 1675NV clamp (NV value, NV min_value, NV max_value)
1620 CODE: 1676 CODE:
1621 runtime = SvNVx (sv_runtime); 1677 RETVAL = clamp (value, min_value, max_value);
1622 server_tick (); 1678 OUTPUT:
1679 RETVAL
1623 1680
1624void 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1625LOG (int level, char *msg) 1682 CODE:
1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1684 OUTPUT:
1685 RETVAL
1686
1687const char *ordinal (int i)
1688
1689void weaken (...)
1690 PROTOTYPE: @
1691 CODE:
1692 while (items > 0)
1693 sv_rvweaken (ST (--items));
1694
1695void log_suspend ()
1696
1697void log_resume ()
1698
1699void log_backtrace (utf8_string msg)
1700
1701void LOG (int flags, utf8_string msg)
1626 PROTOTYPE: $$ 1702 PROTOTYPE: $$
1627 C_ARGS: (LogLevel)level, "%s", msg 1703 C_ARGS: flags, "%s", msg
1628 1704
1629char *path_combine (char *base, char *path) 1705octet_string path_combine (octet_string base, octet_string path)
1630 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1631 1707
1632char *path_combine_and_normalize (char *base, char *path) 1708octet_string path_combine_and_normalize (octet_string base, octet_string path)
1633 PROTOTYPE: $$ 1709 PROTOTYPE: $$
1634 1710
1635const char *
1636get_maps_directory (char *path)
1637 PROTOTYPE: $
1638 ALIAS: maps_directory = 0
1639 CODE:
1640 RETVAL = create_pathname (path);
1641 OUTPUT: RETVAL
1642
1643void 1711void
1644sub_generation_inc () 1712sub_generation_inc ()
1645 CODE: 1713 CODE:
1646 PL_sub_generation++; 1714 PL_sub_generation++;
1647 1715
1648char * 1716const_octet_string
1649mapdir () 1717mapdir ()
1650 PROTOTYPE: 1718 PROTOTYPE:
1651 ALIAS: 1719 ALIAS:
1652 mapdir = 0 1720 mapdir = 0
1653 uniquedir = 1 1721 uniquedir = 1
1669 } 1737 }
1670 OUTPUT: RETVAL 1738 OUTPUT: RETVAL
1671 1739
1672void abort () 1740void abort ()
1673 1741
1742void reset_signals ()
1743
1674void fork_abort (char *cause = "cf::fork_abort") 1744void fork_abort (const_octet_string cause = "cf::fork_abort")
1675 1745
1676void cleanup (const char *cause, bool make_core = false) 1746void cleanup (const_octet_string cause, bool make_core = false)
1677 1747
1678void emergency_save () 1748void emergency_save ()
1679 1749
1680void _exit (int status = EXIT_SUCCESS) 1750void _exit (int status = EXIT_SUCCESS)
1681 1751
1682UV sv_2watcher (SV *w)
1683 CODE:
1684 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1685 OUTPUT:
1686 RETVAL
1687
1688#if _POSIX_MEMLOCK 1752#if _POSIX_MEMLOCK
1689 1753
1690int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1754int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1755 INIT:
1756#if __GLIBC__
1757 mallopt (M_TOP_PAD, 1024 * 1024);
1758 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1759 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1691 1762
1692int munlockall () 1763int munlockall ()
1693 1764
1694#endif 1765#endif
1695 1766
1767int
1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1794}
1795
1696int find_animation (char *text) 1796int find_animation (utf8_string text)
1697 PROTOTYPE: $ 1797 PROTOTYPE: $
1698 1798
1699int random_roll (int min, int max, object *op, int goodbad); 1799int random_roll (int min, int max, object *op, int goodbad);
1700 1800
1701const char *cost_string_from_value(uint64 cost, int approx = 0) 1801const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1702 1802
1703int 1803int
1704exp_to_level (val64 exp) 1804exp_to_level (val64 exp)
1705 CODE: 1805 CODE:
1706{ 1806{
1737 RETVAL = newSVpv (resist_plus[atnr], 0); 1837 RETVAL = newSVpv (resist_plus[atnr], 0);
1738 else 1838 else
1739 XSRETURN_UNDEF; 1839 XSRETURN_UNDEF;
1740 OUTPUT: RETVAL 1840 OUTPUT: RETVAL
1741 1841
1842UUID
1843uuid_cur ()
1844 CODE:
1845 RETVAL = UUID::cur;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_gen ()
1851 CODE:
1852 RETVAL = UUID::gen ();
1853 OUTPUT:
1854 RETVAL
1855
1856val64
1857uuid_seq (UUID uuid)
1858 CODE:
1859 RETVAL = uuid.seq;
1860 OUTPUT:
1861 RETVAL
1862
1863UUID
1864uuid_str (val64 seq)
1865 CODE:
1866 RETVAL.seq = seq;
1867 OUTPUT:
1868 RETVAL
1869
1870void
1871coin_names ()
1872 PPCODE:
1873 EXTEND (SP, NUM_COINS);
1874 for (int i = 0; i < NUM_COINS; ++i)
1875 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1876
1877void
1878coin_archetypes ()
1879 PPCODE:
1880 EXTEND (SP, NUM_COINS);
1881 for (int i = 0; i < NUM_COINS; ++i)
1882 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1883
1742bool 1884bool
1743load_resource_file (const char *filename) 1885load_resource_file_ (octet_string filename)
1886
1887void
1888fix_weight ()
1744 1889
1745MODULE = cf PACKAGE = cf::attachable 1890MODULE = cf PACKAGE = cf::attachable
1746 1891
1747int 1892int
1748valid (SV *obj) 1893valid (SV *obj)
1752 RETVAL 1897 RETVAL
1753 1898
1754void 1899void
1755debug_trace (attachable *obj, bool on = true) 1900debug_trace (attachable *obj, bool on = true)
1756 CODE: 1901 CODE:
1757 obj->flags &= ~attachable::F_DEBUG_TRACE; 1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1758 if (on) 1903 if (on)
1759 obj->flags |= attachable::F_DEBUG_TRACE; 1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1760 1905
1761int mortals_size () 1906int mortals_size ()
1762 CODE: 1907 CODE:
1763 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1764 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1766#object *mortals (U32 index) 1911#object *mortals (U32 index)
1767# CODE: 1912# CODE:
1768# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1769# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1770 1915
1771INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1772 1917
1773MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1774 1919
1775int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1776 CODE: 1921 CODE:
1780 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1781 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1782 1927
1783MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1784 1929
1785INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1786 1931
1787int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1788 CODE: 1933 CODE:
1789 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1790 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1812object *actives (U32 index) 1957object *actives (U32 index)
1813 CODE: 1958 CODE:
1814 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1815 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1816 1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_use_name (U32 slot)
1968 ALIAS:
1969 slot_nonuse_name = 1
1970 CODE:
1971{
1972 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range");
1974
1975 switch (ix)
1976 {
1977 case 0: RETVAL = body_locations[slot].use_name; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1982 RETVAL
1983
1817# missing properties 1984# missing properties
1818 1985
1819object *head (object *op) 1986object *head (object *op)
1820 PROTOTYPE: $ 1987 PROTOTYPE: $
1821 CODE: 1988 CODE:
1822 RETVAL = op->head_ (); 1989 RETVAL = op->head_ ();
1823 OUTPUT: RETVAL
1824
1825int is_head (object *op)
1826 PROTOTYPE: $
1827 CODE:
1828 RETVAL = op->head_ () == op;
1829 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
1830 1991
1831void 1992void
1832inv (object *obj) 1993inv (object *obj)
1833 PROTOTYPE: $ 1994 PROTOTYPE: $
1834 PPCODE: 1995 PPCODE:
1835{ 1996{
1836 object *o;
1837 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1838 XPUSHs (sv_2mortal (to_sv (o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1839} 1999}
1840 2000
1841void 2001void
1842set_animation (object *op, int idx) 2002set_animation (object *op, int idx)
1847num_animations (object *op) 2007num_animations (object *op)
1848 CODE: 2008 CODE:
1849 RETVAL = NUM_ANIMATIONS (op); 2009 RETVAL = NUM_ANIMATIONS (op);
1850 OUTPUT: RETVAL 2010 OUTPUT: RETVAL
1851 2011
2012int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
2019
2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
2030
1852object *find_best_object_match (object *op, const char *match) 2031object *find_best_object_match (object *op, utf8_string match)
1853 2032
1854object *find_marked_object (object *op) 2033object *find_marked_object (object *op)
1855 2034
1856int need_identify (object *obj); 2035int need_identify (object *obj);
1857 2036
1858int apply_shop_mat (object *shop_mat, object *op); 2037int apply_shop_mat (object *shop_mat, object *op);
1859 2038
1860int move_player (object *op, int dir) 2039int move (object *op, int dir, object *originator = op)
1861 CODE: 2040 CODE:
1862 RETVAL = move_player (op, dir); 2041 RETVAL = op->move (dir, originator);
1863 OUTPUT: 2042 OUTPUT:
1864 RETVAL 2043 RETVAL
1865 2044
1866int move (object *op, int dir, object *originator = op)
1867 CODE:
1868 RETVAL = move_ob (op, dir, originator);
1869 OUTPUT:
1870 RETVAL
1871
1872void apply (object *applier, object *applied, int flags = 0)
1873 CODE:
1874 manual_apply (applied, applier, flags);
1875
1876void apply_below (object *op) 2045void apply_below (object *op)
1877 CODE: 2046 CODE:
1878 player_apply_below (op); 2047 player_apply_below (op);
1879 2048
1880int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2049int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1881 2050
1882object *cf_object_present_archname_inside (object *op, char *whatstr) 2051int casting_level (object *caster, object *spell)
1883
1884int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1885
1886int cf_object_change_map (object *op, int x, int y, maptile *map)
1887
1888#//TODO
1889object *clone_ (object *op, int recursive = 0)
1890 CODE:
1891 if (recursive)
1892 RETVAL = object_create_clone (op);
1893 else
1894 {
1895 RETVAL = object::create ();
1896 op->copy_to (RETVAL);
1897 }
1898 OUTPUT: RETVAL
1899 2052
1900int pay_item (object *op, object *buyer) 2053int pay_item (object *op, object *buyer)
1901 CODE: 2054 CODE:
1902 RETVAL = pay_for_item (op, buyer); 2055 RETVAL = pay_for_item (op, buyer);
1903 OUTPUT: RETVAL 2056 OUTPUT: RETVAL
1907 RETVAL = pay_for_amount (amount, op); 2060 RETVAL = pay_for_amount (amount, op);
1908 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1909 2062
1910void pay_player (object *op, uint64 amount) 2063void pay_player (object *op, uint64 amount)
1911 2064
1912val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2065val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1913 2066
1914int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2067int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1915 2068
1916void learn_spell (object *op, object *sp, int special_prayer = 0) 2069void learn_spell (object *op, object *sp, int special_prayer = 0)
1917 CODE: 2070 CODE:
1918 do_learn_spell (op, sp, special_prayer); 2071 do_learn_spell (op, sp, special_prayer);
1919 2072
1920void forget_spell (object *op, object *sp) 2073void forget_spell (object *op, object *sp)
1921 CODE: 2074 CODE:
1922 do_forget_spell (op, query_name (sp)); 2075 do_forget_spell (op, query_name (sp));
1923 2076
1924object *check_for_spell (object *op, char *spellname) 2077object *check_for_spell (object *op, utf8_string spellname)
1925 CODE: 2078 CODE:
1926 RETVAL = check_spell_known (op, spellname); 2079 RETVAL = check_spell_known (op, spellname);
1927 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1928 2081
1929int query_money (object *op) 2082int query_money (object *op)
1938 2091
1939void drop (object *who, object *op) 2092void drop (object *who, object *op)
1940 2093
1941void pick_up (object *who, object *op) 2094void pick_up (object *who, object *op)
1942 2095
1943int cf_object_teleport (object *op, maptile *map, int x, int y)
1944
1945void update_object (object *op, int action) 2096void update_object (object *op, int action)
1946 2097
1947object *cf_create_object_by_name (const char *name)
1948
1949void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2098void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1950 2099
1951void player_lvl_adj (object *who, object *skill = 0) 2100void player_lvl_adj (object *who, object *skill = 0)
1952 2101
1953int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2102int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1954 2103
1955int calc_skill_exp (object *who, object *op, object *skill); 2104int calc_skill_exp (object *who, object *op, object *skill)
1956 2105
1957void push_button (object *op); 2106void push_button (object *op, object *originator)
1958 2107
1959void use_trigger (object *op); 2108void use_trigger (object *op, object *originator)
1960 2109
1961void add_button_link (object *button, maptile *map, int connected); 2110void handle_apply_yield (object *op)
1962 2111
1963void remove_button_link (object *op); 2112int convert_item (object *item, object *converter)
1964 2113
2114void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1965 2115
1966MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2116MODULE = cf PACKAGE = cf::object PREFIX = cf_
1967
1968object *cf_insert_ob_in_ob (object *ob, object *where)
1969 2117
1970# no clean way to get an object from an archetype - stupid idiotic 2118# no clean way to get an object from an archetype - stupid idiotic
1971# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2119# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1972 2120
1973object *new (const char *archetype = 0) 2121object *new (utf8_string archetype = 0)
1974 PROTOTYPE: ;$ 2122 PROTOTYPE: ;$
1975 CODE: 2123 CODE:
1976 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2124 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1977 OUTPUT: 2125 OUTPUT:
1978 RETVAL 2126 RETVAL
1979 2127
2128object *generate (utf8_string arch, object *creator)
2129 CODE:
2130 object *obj = get_archetype (arch);
2131 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2132 RETVAL = obj;
2133 OUTPUT:
2134 RETVAL
2135
2136object *find_object (U32 tag)
2137
2138object *find_object_uuid (UUID i)
2139
2140# TODO: nuke
1980object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2141object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1981 PROTOTYPE: $$$$$$ 2142 PROTOTYPE: $$$$$$
1982 CODE: 2143 CODE:
1983{ 2144{
1984 int unused_type; 2145 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1985 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1986}
1987 2146
1988# syntatic sugar for easier use in event callbacks. 2147 if (RETVAL->destroyed ())
1989const char *options (object *op)
1990 CODE:
1991 RETVAL = op->name;
1992 OUTPUT:
1993 RETVAL 2148 RETVAL = 0;
2149}
1994 2150
1995player *contr (object *op) 2151shstr
1996 CODE: 2152object::kv_get (shstr key)
1997 RETVAL = op->contr;
1998 OUTPUT: RETVAL
1999 2153
2000const char *get_ob_key_value (object *op, const char *key) 2154void
2155object::kv_del (shstr key)
2001 2156
2002bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2157void
2158object::kv_set (shstr key, shstr value)
2003 2159
2004object *get_nearest_player (object *ob) 2160object *get_nearest_player (object *ob)
2005 ALIAS: nearest_player = 0 2161 ALIAS: nearest_player = 0
2006 PREINIT: 2162 PREINIT:
2007 extern object *get_nearest_player (object *); 2163 extern object *get_nearest_player (object *);
2009void rangevector (object *ob, object *other, int flags = 0) 2165void rangevector (object *ob, object *other, int flags = 0)
2010 PROTOTYPE: $$;$ 2166 PROTOTYPE: $$;$
2011 PPCODE: 2167 PPCODE:
2012{ 2168{
2013 rv_vector rv; 2169 rv_vector rv;
2170
2014 get_rangevector (ob, other, &rv, flags); 2171 get_rangevector (ob, other, &rv, flags);
2172
2015 EXTEND (SP, 5); 2173 EXTEND (SP, 5);
2016 PUSHs (newSVuv (rv.distance)); 2174 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2017 PUSHs (newSViv (rv.distance_x)); 2175 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2018 PUSHs (newSViv (rv.distance_y)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2019 PUSHs (newSViv (rv.direction)); 2177 PUSHs (sv_2mortal (newSViv (rv.direction)));
2020 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2178 PUSHs (sv_2mortal (to_sv (rv.part)));
2021} 2179}
2022 2180
2023bool on_same_map_as (object *ob, object *other) 2181bool on_same_map_as (object *ob, object *other)
2024 CODE: 2182 CODE:
2025 RETVAL = on_same_map (ob, other); 2183 RETVAL = on_same_map (ob, other);
2026 OUTPUT: RETVAL 2184 OUTPUT: RETVAL
2027 2185
2028const char * 2186const_utf8_string
2029base_name (object *op, int plural = op->nrof > 1) 2187base_name (object *op, int plural = op->nrof > 1)
2030 CODE: 2188 CODE:
2031 RETVAL = query_base_name (op, plural); 2189 RETVAL = query_base_name (op, plural);
2032 OUTPUT: RETVAL 2190 OUTPUT: RETVAL
2033 2191
2034object *decrease_ob_nr (object *op, unsigned long i) 2192# return the tail of an object, excluding itself
2193void
2194tail (object *op)
2195 PPCODE:
2196 while ((op = op->more))
2197 XPUSHs (sv_2mortal (to_sv (op)));
2035 2198
2036MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2199MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2037 2200
2038player *player (object *op) 2201player *player (object *op)
2039 CODE: 2202 CODE:
2040 RETVAL = op->contr; 2203 RETVAL = op->contr;
2041 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
2042 2205
2043void check_score (object *op) 2206bool move_player (object *op, int dir)
2044 2207
2045void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2208void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2046 CODE: 2209 CODE:
2047 new_draw_info (flags, 0, op, txt); 2210 new_draw_info (flags, 0, op, txt);
2048 2211
2049object *cf_player_send_inventory (object *op)
2050
2051char *cf_player_get_ip (object *op)
2052 ALIAS: ip = 0
2053
2054object *cf_player_get_marked_item (object *op)
2055 ALIAS: marked_item = 0
2056
2057void cf_player_set_marked_item (object *op, object *ob)
2058
2059partylist *cf_player_get_party (object *op)
2060 ALIAS: party = 0
2061
2062void cf_player_set_party (object *op, partylist *party)
2063
2064void kill_player (object *op) 2212void kill_player (object *op)
2065 2213
2214void esrv_send_item (object *pl, object *item)
2215
2066void esrv_update_item (object *op, int what, object *item) 2216void esrv_update_item (object *pl, int what, object *item)
2067 C_ARGS: what, op, item 2217 C_ARGS: what, pl, item
2068 2218
2069void clear_los (object *op) 2219void esrv_del_item (object *pl, int tag)
2220 C_ARGS: pl->contr, tag
2070 2221
2071int command_summon (object *op, char *params) 2222int command_summon (object *op, utf8_string params)
2072 2223
2073int command_arrest (object *op, char *params) 2224int command_arrest (object *op, utf8_string params)
2074 2225
2075 2226
2076MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2227MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2077 2228
2078INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2229INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2079 2230
2080int invoke (player *pl, int event, ...) 2231int invoke (player *pl, int event, ...)
2081 CODE: 2232 CODE:
2082 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2233 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2083 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2234 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2093 pl->ob->stats.hp = pl->ob->stats.maxhp; 2244 pl->ob->stats.hp = pl->ob->stats.maxhp;
2094 pl->ob->stats.sp = pl->ob->stats.maxsp; 2245 pl->ob->stats.sp = pl->ob->stats.maxsp;
2095 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2246 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2096 pl->orig_stats = pl->ob->stats; 2247 pl->orig_stats = pl->ob->stats;
2097 2248
2098void cf_player_move (player *pl, int dir) 2249# should only be temporary
2250void esrv_new_player (player *pl)
2099 2251
2100void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2252#d# TODO: replace by blocked_los accessor, fix code using this
2101
2102bool 2253bool
2103cell_visible (player *pl, int dx, int dy) 2254cell_visible (player *pl, int dx, int dy)
2104 CODE: 2255 CODE:
2105 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2256 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2106 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2107 OUTPUT: 2257 OUTPUT:
2108 RETVAL 2258 RETVAL
2109 2259
2110void 2260void
2111send (player *pl, SV *packet) 2261send (player *pl, SV *packet)
2112 CODE: 2262 CODE:
2113{ 2263{
2114 STRLEN len; 2264 STRLEN len;
2115 char *buf = SvPVbyte (packet, len); 2265 char *buf = SvPVbyte (packet, len);
2116 2266
2267 if (len > MAXSOCKBUF)
2268 pl->failmsg ("[packet too long for client]");
2117 if (pl->ns) 2269 else if (pl->ns)
2118 pl->ns->send_packet (buf, len); 2270 pl->ns->send_packet (buf, len);
2119} 2271}
2120
2121int
2122listening (player *pl, int new_value = -1)
2123 CODE:
2124 RETVAL = pl->listening;
2125 if (new_value >= 0)
2126 pl->listening = new_value;
2127 OUTPUT:
2128 RETVAL
2129 2272
2130void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2273void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2131 PROTOTYPE: $;$$$ 2274 PROTOTYPE: $;$$$
2132 PPCODE: 2275 PPCODE:
2133 if (GIMME_V != G_VOID) 2276 if (GIMME_V != G_VOID)
2158 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2301 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2159 OUTPUT: RETVAL 2302 OUTPUT: RETVAL
2160 2303
2161SV *registry (maptile *map) 2304SV *registry (maptile *map)
2162 2305
2306void
2307find_tagged_objects (maptile *map, utf8_string tag = 0)
2308 PPCODE:
2309{
2310 if (!map->spaces)
2311 XSRETURN_EMPTY;
2312
2313 if (tag)
2314 {
2315 shstr_cmp tag_ (tag);
2316
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag == tag_)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322 else
2323 {
2324 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2325 for (object *op = ms->bot; op; op = op->above)
2326 if (op->tag)
2327 XPUSHs (sv_2mortal (to_sv (op)));
2328 }
2329}
2330
2163INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2331INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2332
2333void
2334adjust_daylight ()
2335 CODE:
2336 maptile::adjust_daylight ();
2337
2338int
2339outdoor_darkness (int darkness = 0)
2340 CODE:
2341 RETVAL = maptile::outdoor_darkness;
2342 if (items)
2343 maptile::outdoor_darkness = darkness;
2344 OUTPUT:
2345 RETVAL
2164 2346
2165void 2347void
2166maptile::instantiate () 2348maptile::instantiate ()
2167 2349
2168maptile *new () 2350maptile *new ()
2200 for (int x = 0; x < THIS->width; ++x) 2382 for (int x = 0; x < THIS->width; ++x)
2201 for (int y = 0; y < THIS->height; ++y) 2383 for (int y = 0; y < THIS->height; ++y)
2202 { 2384 {
2203 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2385 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2204 if (op->flag [FLAG_IS_FLOOR]) 2386 if (op->flag [FLAG_IS_FLOOR])
2205 goto skip_space; 2387 goto skip;
2206 2388
2207 { 2389 {
2208 int offs = offset + y * stride + x; 2390 int offs = offset + y * stride + x;
2391
2209 if (IN_RANGE_EXC (offs, 0, idxlen)) 2392 if (IN_RANGE_EXC (offs, 0, idxlen))
2210 { 2393 {
2211 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2394 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2212 { 2395 {
2213 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2396 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2214 ob->flag [FLAG_NO_MAP_SAVE] = true; 2397 ob->flag [FLAG_NO_MAP_SAVE] = true;
2215 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2398 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2399
2400 if (ob->randomitems && !ob->above)
2401 {
2402 ob->create_treasure (ob->randomitems);
2403
2404 for (object *op = ob->above; op; op = op->above)
2405 op->flag [FLAG_NO_MAP_SAVE] = true;
2406 // TODO: if this is a pickable object, then the item
2407 // will at a bit weird - saving inside the player
2408 // will clear the flag, but when the player drops
2409 // it without logging out, it keeps the flag.
2410 // nobody ahs reported this, but this can be rather
2411 // annoying on persistent maps.
2412 }
2216 } 2413 }
2217 } 2414 }
2218 } 2415 }
2219 2416
2220 skip_space: ; 2417 skip: ;
2221 } 2418 }
2222} 2419}
2223 2420
2224void 2421void
2225maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2422maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2231 palette = SvRV (palette); 2428 palette = SvRV (palette);
2232 2429
2233 STRLEN idxlen; 2430 STRLEN idxlen;
2234 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2431 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2235 2432
2236 region **regionmap = (region **)malloc ( 2433 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2237 (av_len ((AV *)palette) + 1) * sizeof (region *));
2238 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2434 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2239 2435
2240 for (int i = av_len ((AV *)palette) + 1; i--; ) 2436 for (int i = av_len ((AV *)palette) + 1; i--; )
2241 regionmap [i] = region::find ( 2437 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2242 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2243 2438
2244 for (int y = 0; y < THIS->height; ++y) 2439 for (int y = 0; y < THIS->height; ++y)
2245 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2440 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2246 2441
2247 sfree (THIS->regions, THIS->size ()); 2442 sfree (THIS->regions, THIS->size ());
2248 free (THIS->regionmap); 2443 delete [] THIS->regionmap;
2249 2444
2250 THIS->regions = regions; 2445 THIS->regions = regions;
2251 THIS->regionmap = regionmap; 2446 THIS->regionmap = regionmap;
2252} 2447}
2253 2448
2254void play_sound_map (maptile *map, int x, int y, int sound_num) 2449void
2450maptile::create_region_treasure ()
2451 CODE:
2452 for (int x = 0; x < THIS->width; ++x)
2453 for (int y = 0; y < THIS->height; ++y)
2454 {
2455 region *rgn = THIS->region (x, y);
2456
2457 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2458 if (object *op = THIS->at (x, y).top)
2459 if (rgn->treasure && rndm () < rgn->treasure_density)
2460 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2461 }
2255 2462
2256int out_of_map (maptile *map, int x, int y) 2463int out_of_map (maptile *map, int x, int y)
2257 2464
2258void 2465void
2259trigger (maptile *map, long connection, bool state = true) 2466find_link (maptile *map, shstr_tmp connection)
2260 CODE:
2261 activate_connection (map, connection, state);
2262
2263void
2264get_connection (maptile *map, long connection)
2265 PPCODE: 2467 PPCODE:
2266 oblinkpt *obp = get_connection_links (map, connection); 2468 if (oblinkpt *obp = map->find_link (connection))
2267 if (obp)
2268 for (objectlink *ol = obp->link; ol; ol = ol->next) 2469 for (objectlink *ol = obp->link; ol; ol = ol->next)
2269 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2470 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2270
2271object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2272
2273object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2274
2275object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2276 C_ARGS: str, map, nx, ny
2277 2471
2278void 2472void
2279get_map_flags (maptile *map, int x, int y) 2473get_map_flags (maptile *map, int x, int y)
2280 PPCODE: 2474 PPCODE:
2281{ 2475{
2282 maptile *nmap = 0; 2476 maptile *nmap = 0;
2283 I16 nx = 0, ny = 0; 2477 I16 nx = 0, ny = 0;
2478
2479 PUTBACK;
2284 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2480 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2481 SPAGAIN;
2285 2482
2286 EXTEND (SP, 4); 2483 EXTEND (SP, 4);
2287 PUSHs (sv_2mortal (newSViv (flags))); 2484 PUSHs (sv_2mortal (newSViv (flags)));
2288 2485
2289 if (GIMME_V == G_ARRAY) 2486 if (GIMME_V == G_ARRAY)
2290 { 2487 {
2291 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2488 PUSHs (sv_2mortal (to_sv (nmap)));
2292 PUSHs (sv_2mortal (newSViv (nx))); 2489 PUSHs (sv_2mortal (newSViv (nx)));
2293 PUSHs (sv_2mortal (newSViv (ny))); 2490 PUSHs (sv_2mortal (newSViv (ny)));
2294 } 2491 }
2295} 2492}
2296 2493
2494mapspace *
2495ms (maptile *map, unsigned int x, unsigned int y)
2496 PROTOTYPE: $$$
2497 CODE:
2498{
2499 maptile *nmap = 0;
2500 I16 nx, ny;
2501
2502 PUTBACK;
2503 get_map_flags (map, &nmap, x, y, &nx, &ny);
2504 SPAGAIN;
2505
2506 if (!nmap)
2507 XSRETURN_UNDEF;
2508
2509 RETVAL = &nmap->at (nx, ny);
2510}
2511 OUTPUT:
2512 RETVAL
2513
2297void 2514void
2298at (maptile *map, unsigned int x, unsigned int y) 2515at (maptile *map, unsigned int x, unsigned int y)
2299 PROTOTYPE: $$$ 2516 PROTOTYPE: $$$
2300 PPCODE: 2517 PPCODE:
2301{ 2518{
2302 object *o;
2303 maptile *nmap = 0; 2519 maptile *nmap = 0;
2304 I16 nx, ny; 2520 I16 nx, ny;
2305 2521
2522 PUTBACK;
2306 get_map_flags (map, &nmap, x, y, &nx, &ny); 2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2307 2525
2308 if (nmap) 2526 if (nmap)
2309 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2527 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2310 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2528 XPUSHs (sv_2mortal (to_sv (o)));
2311} 2529}
2312 2530
2313SV * 2531SV *
2314bot_at (maptile *obj, unsigned int x, unsigned int y) 2532bot_at (maptile *map, unsigned int x, unsigned int y)
2315 PROTOTYPE: $$$ 2533 PROTOTYPE: $$$
2316 ALIAS: 2534 ALIAS:
2317 top_at = 1 2535 top_at = 1
2318 flags_at = 2 2536 flags_at = 2
2319 light_at = 3 2537 light_at = 3
2320 move_block_at = 4 2538 move_block_at = 4
2321 move_slow_at = 5 2539 move_slow_at = 5
2322 move_on_at = 6 2540 move_on_at = 6
2323 move_off_at = 7 2541 move_off_at = 7
2324 INIT:
2325 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2326 CODE: 2542 CODE:
2543{
2544 sint16 nx = x;
2545 sint16 ny = y;
2546
2547 if (!xy_normalise (map, nx, ny))
2548 XSRETURN_UNDEF;
2549
2550 mapspace &ms = map->at (nx, ny);
2551
2552 ms.update ();
2553
2327 switch (ix) 2554 switch (ix)
2328 { 2555 {
2329 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2556 case 0: RETVAL = to_sv (ms.bot ); break;
2330 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2557 case 1: RETVAL = to_sv (ms.top ); break;
2331 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2558 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2332 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2559 case 3: RETVAL = newSViv (ms.light ); break;
2333 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2560 case 4: RETVAL = newSVuv (ms.move_block); break;
2334 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2561 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2335 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2562 case 6: RETVAL = newSVuv (ms.move_on ); break;
2336 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2563 case 7: RETVAL = newSVuv (ms.move_off ); break;
2337 } 2564 }
2565}
2338 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2339
2340void fix_walls (maptile *map, int x, int y)
2341
2342void fix_walls_around (maptile *map, int x, int y)
2343 2567
2344# worst xs function of my life 2568# worst xs function of my life
2345bool 2569bool
2346_create_random_map (\ 2570_create_random_map (\
2347 maptile *self,\ 2571 maptile *self,\
2348 char *wallstyle,\ 2572 utf8_string wallstyle,\
2349 char *wall_name,\ 2573 utf8_string wall_name,\
2350 char *floorstyle,\ 2574 utf8_string floorstyle,\
2351 char *monsterstyle,\ 2575 utf8_string monsterstyle,\
2352 char *treasurestyle,\ 2576 utf8_string treasurestyle,\
2353 char *layoutstyle,\ 2577 utf8_string layoutstyle,\
2354 char *doorstyle,\ 2578 utf8_string doorstyle,\
2355 char *decorstyle,\ 2579 utf8_string decorstyle,\
2356 char *origin_map,\ 2580 utf8_string miningstyle,\
2357 char *final_map,\ 2581 utf8_string origin_map,\
2358 char *exitstyle,\ 2582 utf8_string final_map,\
2359 char *this_map,\ 2583 utf8_string exitstyle,\
2360 char *exit_on_final_map,\ 2584 utf8_string this_map,\
2585 utf8_string exit_on_final_map,\
2361 int xsize,\ 2586 int xsize,\
2362 int ysize,\ 2587 int ysize,\
2363 int expand2x,\ 2588 int expand2x,\
2364 int layoutoptions1,\ 2589 int layoutoptions1,\
2365 int layoutoptions2,\ 2590 int layoutoptions2,\
2378 val64 total_map_hp,\ 2603 val64 total_map_hp,\
2379 int map_layout_style,\ 2604 int map_layout_style,\
2380 int treasureoptions,\ 2605 int treasureoptions,\
2381 int symmetry_used,\ 2606 int symmetry_used,\
2382 region *region,\ 2607 region *region,\
2383 char *custom\ 2608 utf8_string custom\
2384) 2609)
2385 CODE: 2610 CODE:
2386{ 2611{
2387 random_map_params rmp; 2612 random_map_params rmp;
2388 2613
2392 assign (rmp.monsterstyle , monsterstyle); 2617 assign (rmp.monsterstyle , monsterstyle);
2393 assign (rmp.treasurestyle , treasurestyle); 2618 assign (rmp.treasurestyle , treasurestyle);
2394 assign (rmp.layoutstyle , layoutstyle); 2619 assign (rmp.layoutstyle , layoutstyle);
2395 assign (rmp.doorstyle , doorstyle); 2620 assign (rmp.doorstyle , doorstyle);
2396 assign (rmp.decorstyle , decorstyle); 2621 assign (rmp.decorstyle , decorstyle);
2622 assign (rmp.miningstyle , miningstyle);
2397 assign (rmp.exitstyle , exitstyle); 2623 assign (rmp.exitstyle , exitstyle);
2398 assign (rmp.exit_on_final_map, exit_on_final_map); 2624 assign (rmp.exit_on_final_map, exit_on_final_map);
2399 2625
2400 rmp.origin_map = origin_map; 2626 rmp.origin_map = origin_map;
2401 rmp.final_map = final_map; 2627 rmp.final_map = final_map;
2415 rmp.decoroptions = decoroptions; 2641 rmp.decoroptions = decoroptions;
2416 rmp.orientation = orientation; 2642 rmp.orientation = orientation;
2417 rmp.origin_y = origin_y; 2643 rmp.origin_y = origin_y;
2418 rmp.origin_x = origin_x; 2644 rmp.origin_x = origin_x;
2419 rmp.random_seed = random_seed; 2645 rmp.random_seed = random_seed;
2420 rmp.total_map_hp = total_map_hp; 2646 rmp.total_map_hp = (uint64_t) total_map_hp;
2421 rmp.map_layout_style = map_layout_style; 2647 rmp.map_layout_style = map_layout_style;
2422 rmp.treasureoptions = treasureoptions; 2648 rmp.treasureoptions = treasureoptions;
2423 rmp.symmetry_used = symmetry_used; 2649 rmp.symmetry_used = symmetry_used;
2424 rmp.region = region; 2650 rmp.region = region;
2425 rmp.custom = custom; 2651 rmp.custom = custom;
2427 RETVAL = self->generate_random_map (&rmp); 2653 RETVAL = self->generate_random_map (&rmp);
2428} 2654}
2429 OUTPUT: 2655 OUTPUT:
2430 RETVAL 2656 RETVAL
2431 2657
2658MODULE = cf PACKAGE = cf::mapspace
2659
2660INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2661
2432MODULE = cf PACKAGE = cf::arch 2662MODULE = cf PACKAGE = cf::arch
2433 2663
2434archetype *find (const char *name) 2664int archetypes_size ()
2435 CODE: 2665 CODE:
2436 RETVAL = archetype::find (name); 2666 RETVAL = archetypes.size ();
2437 OUTPUT:
2438 RETVAL
2439
2440archetype *first()
2441 PROTOTYPE:
2442 CODE:
2443 RETVAL = first_archetype;
2444 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2445 2668
2669archetype *archetypes (U32 index)
2670 CODE:
2671 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2672 OUTPUT: RETVAL
2673
2446INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2674INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2447 2675
2448MODULE = cf PACKAGE = cf::party 2676MODULE = cf PACKAGE = cf::party
2449 2677
2450partylist *first () 2678partylist *first ()
2451 PROTOTYPE: 2679 PROTOTYPE:
2452 CODE: 2680 CODE:
2453 RETVAL = get_firstparty (); 2681 RETVAL = get_firstparty ();
2454 OUTPUT: RETVAL 2682 OUTPUT: RETVAL
2455 2683
2456INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2684INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2457 2685
2458MODULE = cf PACKAGE = cf::region 2686MODULE = cf PACKAGE = cf::region
2459 2687
2460void 2688void
2461list () 2689list ()
2462 PPCODE: 2690 PPCODE:
2463 for_all_regions (rgn) 2691 for_all_regions (rgn)
2464 XPUSHs (sv_2mortal (to_sv (rgn))); 2692 XPUSHs (sv_2mortal (to_sv (rgn)));
2465 2693
2466region *find (char *name) 2694region *find (utf8_string name)
2467 PROTOTYPE: $ 2695 PROTOTYPE: $
2468 CODE: 2696 CODE:
2469 RETVAL = region::find (name); 2697 RETVAL = region::find (name);
2470 OUTPUT: RETVAL 2698 OUTPUT: RETVAL
2471 2699
2472region *find_fuzzy (char *name) 2700int specificity (region *rgn)
2473 PROTOTYPE: $ 2701 CODE:
2474 CODE: 2702 RETVAL = 0;
2475 RETVAL = region::find_fuzzy (name); 2703 while (rgn = rgn->parent)
2704 RETVAL++;
2476 OUTPUT: RETVAL 2705 OUTPUT: RETVAL
2477 2706
2478INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2707INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2479 2708
2480MODULE = cf PACKAGE = cf::living 2709MODULE = cf PACKAGE = cf::living
2481 2710
2482INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2711INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2483 2712
2484MODULE = cf PACKAGE = cf::settings 2713MODULE = cf PACKAGE = cf::settings
2485 2714
2486INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2715INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2487 2716
2488MODULE = cf PACKAGE = cf::client 2717MODULE = cf PACKAGE = cf::client
2489 2718
2490INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2719INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2491 2720
2492int invoke (client *ns, int event, ...) 2721int invoke (client *ns, int event, ...)
2493 CODE: 2722 CODE:
2494 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2723 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2495 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2724 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2511 CODE: 2740 CODE:
2512{ 2741{
2513 STRLEN len; 2742 STRLEN len;
2514 char *buf = SvPVbyte (packet, len); 2743 char *buf = SvPVbyte (packet, len);
2515 2744
2745 if (len > MAXSOCKBUF)
2746 {
2747 // ugly
2748 if (THIS->pl)
2749 THIS->pl->failmsg ("[packet too long for client]");
2750 }
2751 else
2516 THIS->send_packet (buf, len); 2752 THIS->send_packet (buf, len);
2517} 2753}
2754
2755faceidx
2756client::need_face (utf8_string name, int pri = 0)
2757 CODE:
2758 RETVAL = face_find (name, 0);
2759 if (RETVAL)
2760 {
2761 THIS->send_face (RETVAL, pri);
2762 THIS->flush_fx ();
2763 }
2764 OUTPUT:
2765 RETVAL
2766
2767int
2768client::fx_want (int idx, int value = -1)
2769 CODE:
2770 if (0 < idx && idx < FT_NUM)
2771 {
2772 RETVAL = THIS->fx_want [idx];
2773 if (items > 2)
2774 THIS->fx_want [idx] = value;
2775 }
2776 else
2777 RETVAL = 0;
2778 OUTPUT:
2779 RETVAL
2780
2781MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2782
2783faceidx sound_find (utf8_string name)
2784
2785void sound_set (utf8_string str, faceidx face)
2786
2787# dire hack
2788void old_sound_index (int idx, faceidx face)
2789 CODE:
2790 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2791 old_sound_index [idx] = face;
2518 2792
2519MODULE = cf PACKAGE = cf::face PREFIX = face_ 2793MODULE = cf PACKAGE = cf::face PREFIX = face_
2520 2794
2521INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2795#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2522 2796
2523faceidx face_find (const char *name, faceidx defidx = 0) 2797faceidx face_find (utf8_string name, faceidx defidx = 0)
2524 2798
2525faceidx alloc (const char *name) 2799faceidx alloc (utf8_string name)
2526 CODE: 2800 CODE:
2527{ 2801{
2528 do 2802 do
2529 { 2803 {
2530 RETVAL = faces.size (); 2804 RETVAL = faces.size ();
2538 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2812 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2539 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2813 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2540} 2814}
2541 OUTPUT: RETVAL 2815 OUTPUT: RETVAL
2542 2816
2543void set (faceidx idx, int visibility, int magicmap) 2817void set_type (faceidx idx, int value)
2818 ALIAS:
2819 set_type = 0
2820 set_visibility = 1
2821 set_magicmap = 2
2822 set_smooth = 3
2823 set_smoothlevel = 4
2544 CODE: 2824 CODE:
2545 faceinfo *f = face_info (idx); 2825 faceinfo *f = face_info (idx); assert (f);
2546 assert (f); 2826 switch (ix)
2547 f->visibility = visibility; 2827 {
2548 f->magicmap = magicmap; 2828 case 0: f->type = value; break;
2549 2829 case 1: f->visibility = value; break;
2550void set_smooth (faceidx idx, faceidx smooth) 2830 case 2: f->magicmap = value; break;
2551 CODE: 2831 case 3: f->smooth = value; break;
2552 faceinfo *f = face_info (idx); 2832 case 4: f->smoothlevel = value; break;
2553 assert (f); 2833 }
2554 f->smooth = smooth;
2555 2834
2556void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2835void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2557 CODE: 2836 CODE:
2837{
2838 faceinfo *f = face_info (idx); assert (f);
2839 facedata *d = &(faceset ? f->data64 : f->data32);
2840 sv_to (data, d->data);
2841 STRLEN clen;
2842 char *cdata = SvPVbyte (chksum, clen);
2843 clen = min (CHKSUM_MAXLEN, clen);
2844
2845 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2846
2847 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2848 {
2849 d->chksum_len = clen;
2850 memcpy (d->chksum, cdata, clen);
2851
2852 // invalidate existing client face info
2853 for_all_clients (ns)
2854 if (ns->faceset == faceset)
2855 {
2856 ns->faces_sent [idx] = false;
2857 ns->force_newmap = true;
2858 }
2859 }
2860}
2861
2862int get_data_size (faceidx idx, int faceset = 0)
2863 CODE:
2558 facedata *d = face_data (idx, faceset); 2864 facedata *d = face_data (idx, faceset);
2559 assert (d); 2865 if (!d) XSRETURN_UNDEF;
2560 assert (sv_len (chksum) == CHKSUM_SIZE); 2866 RETVAL = d->data.size ();
2561 sv_to (data, d->data); memcpy (d->chksum, SvPVbyte_nolen (chksum), CHKSUM_SIZE); 2867 OUTPUT:
2868 RETVAL
2869
2870SV *get_chksum (faceidx idx, int faceset = 0)
2871 CODE:
2872 facedata *d = face_data (idx, faceset);
2873 if (!d) XSRETURN_UNDEF;
2874 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2875 OUTPUT:
2876 RETVAL
2877
2878SV *get_data (faceidx idx, int faceset = 0)
2879 CODE:
2880 facedata *d = face_data (idx, faceset);
2881 if (!d) XSRETURN_UNDEF;
2882 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2883 OUTPUT:
2884 RETVAL
2562 2885
2563void invalidate (faceidx idx) 2886void invalidate (faceidx idx)
2564 CODE: 2887 CODE:
2565 for_all_clients (ns) 2888 for_all_clients (ns)
2889 {
2566 ns->faces_sent [idx] = 0; 2890 ns->faces_sent [idx] = false;
2891 ns->force_newmap = true;
2892 }
2567 2893
2568void invalidate_all () 2894void invalidate_all ()
2569 CODE: 2895 CODE:
2570 for_all_clients (ns) 2896 for_all_clients (ns)
2571 memset (ns->faces_sent, 0, sizeof (ns->faces_sent)); 2897 {
2898 ns->faces_sent.reset ();
2899 ns->force_newmap = true;
2900 }
2572 2901
2902MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2903
2904#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2905
2906animidx anim_find (utf8_string name)
2907 CODE:
2908 RETVAL = animation::find (name).number;
2909 OUTPUT: RETVAL
2910
2911animidx set (utf8_string name, SV *frames, int facings = 1)
2912 CODE:
2913{
2914 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2915 croak ("frames must be an arrayref");
2916
2917 AV *av = (AV *)SvRV (frames);
2918
2919 animation *anim = &animation::find (name);
2920 if (anim->number)
2921 {
2922 anim->resize (av_len (av) + 1);
2923 anim->facings = facings;
2924 }
2925 else
2926 anim = &animation::create (name, av_len (av) + 1, facings);
2927
2928 for (int i = 0; i < anim->num_animations; ++i)
2929 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2930}
2931 OUTPUT: RETVAL
2932
2933void invalidate_all ()
2934 CODE:
2935 for_all_clients (ns)
2936 ns->anims_sent.reset ();
2937
2938MODULE = cf PACKAGE = cf::object::freezer
2939
2940INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2941
2942SV *
2943new (char *klass)
2944 CODE:
2945 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2946 OUTPUT: RETVAL
2947
2948void
2949DESTROY (SV *sv)
2950 CODE:
2951 object_freezer *self;
2952 sv_to (sv, self);
2953 delete self;
2954
2955MODULE = cf PACKAGE = cf::object::thawer
2956
2957INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2958
2959SV *
2960new_from_file (char *klass, octet_string path)
2961 CODE:
2962 object_thawer *f = new object_thawer (path);
2963 if (!*f)
2964 {
2965 delete f;
2966 XSRETURN_UNDEF;
2967 }
2968 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2969 OUTPUT: RETVAL
2970
2971void
2972DESTROY (SV *sv)
2973 CODE:
2974 object_thawer *self;
2975 sv_to (sv, self);
2976 delete self;
2977
2978void
2979extract_tags (object_thawer *self)
2980 PPCODE:
2981 while (self->kw != KW_EOF)
2982 {
2983 PUTBACK;
2984 coroapi::cede_to_tick ();
2985 SPAGAIN;
2986
2987 if (self->kw == KW_tag)
2988 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2989
2990 self->skip ();
2991 }
2992

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