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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.251 by root, Sun Sep 9 12:52:48 2007 UTC vs.
Revision 1.367 by root, Mon Apr 12 05:22:38 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 59typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 60typedef object_freezer &object_freezer_ref;
60 61
61typedef std::string std__string; 62typedef std::string std__string;
62 63
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 64static PerlInterpreter *perl;
77 65
78tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
79 70
80global gbl_ev; 71global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
83 75
84bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
86 78
87static HV 79static HV
88 *stash_cf, 80 *stash_cf,
89 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
98 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
99static inline SV * 100static SV *
100newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
101{ 102{
103 if (!s)
104 return newSV (0);
105
102 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv); 107 SvUTF8_on (sv);
104 return sv; 108 return sv;
105} 109}
110#endif
106 111
112#ifndef newSVpvn_utf8
107static inline SV * 113static SV *
108newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{ 115{
116 if (!s)
117 return newSV (0);
118
110 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
111 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
112 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
113} 142}
114 143
115// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
116template<class super> 145template<class super>
117static super * 146static super *
151 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
152 hv_clear (self); 181 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
155 184
156 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 186 assert (!this->self);
158 } 187 }
159} 188}
160 189
161void 190void
195attachable::destroy () 224attachable::destroy ()
196{ 225{
197 if (destroyed ()) 226 if (destroyed ())
198 return; 227 return;
199 228
200 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
201 do_destroy (); 230 do_destroy ();
202 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
203} 238}
204 239
205void 240void
206attachable::check_mortals () 241attachable::check_mortals ()
207{ 242{
223 258
224 if (0) 259 if (0)
225 { 260 {
226 for (int j = 0; j < mortals.size (); ++j)//D 261 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
228 fprintf (stderr, "\n");//D 264 fprintf (stderr, "\n");//D
229 } 265 }
230 } 266 }
231 } 267 }
232 268
252 } 288 }
253 else 289 else
254 { 290 {
255 mortals.erase (i); 291 mortals.erase (i);
256 obj->sever_self (); 292 obj->sever_self ();
257 delete obj; 293 obj->do_delete ();
258 } 294 }
259 } 295 }
260} 296}
261 297
262void 298void
279 315
280 attach = src.attach; 316 attach = src.attach;
281 return *this; 317 return *this;
282} 318}
283 319
320#if 0
284template<typename T> 321template<typename T>
285static bool 322static bool
286find_backref (void *ptr, T *obj) 323find_backref (void *ptr, T *obj)
287{ 324{
288 char *s = (char *)obj; 325 char *s = (char *)obj;
296 333
297 return false; 334 return false;
298} 335}
299 336
300// for debugging, find "live" objects containing this ptr 337// for debugging, find "live" objects containing this ptr
301void 338static void
302find_backref (void *ptr) 339find_backref (void *ptr)
303{ 340{
304 for_all_objects (op) 341 for_all_objects (op)
305 if (find_backref (ptr, op)) 342 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 347 fprintf (stderr, "P %p\n", pl);
311 348
312 for_all_clients (ns) 349 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 350 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 351 fprintf (stderr, "C %p\n", ns);
315
316} 352}
353#endif
317 354
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 356
320static SV * 357static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
322{ 359{
323 SV *sv; 360 SV *sv;
324 361
325 if (!ptr) 362 if (!ptr)
326 return &PL_sv_undef; 363 return newSV (0);
327 364
328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
329 return sv_bless (newRV_noinc ((SV *)hv), stash); 366 return sv_bless (newRV_noinc ((SV *)hv), stash);
330} 367}
331 368
350 387
351static SV * 388static SV *
352newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
353{ 390{
354 if (!obj) 391 if (!obj)
355 return &PL_sv_undef; 392 return newSV (0);
356 393
357 if (!obj->self) 394 if (!obj->self)
358 obj->self = newHV (); 395 obj->self = newHV ();
359 396
360 if (!SvOBJECT (obj->self)) 397 if (!SvOBJECT (obj->self))
374 411
375 return sv; 412 return sv;
376 } 413 }
377} 414}
378 415
416#if 0 // unused
379static void 417static void
380clearSVptr (SV *sv) 418clearSVptr (SV *sv)
381{ 419{
382 if (SvROK (sv)) 420 if (SvROK (sv))
383 sv = SvRV (sv); 421 sv = SvRV (sv);
384 422
385 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
387} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
388 442
389static long 443static long
390SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
391{ 445{
392 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
393 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
394 448
395 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
396
397 if (!mg)
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399
400 return (long)mg->mg_ptr;
401} 450}
402 451
403static long 452static long noinline
404SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
405{ 454{
406 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
407 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
408 else
409 return 0;
410} 458}
411 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
435 525
436inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
437inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
438 528
439inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
440inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
441 531
442inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
443{
444 char buf[128];
445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
446 return newSVpv (buf, 0);
447}
448 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
475 582
476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
478 585
479template<class T> 586template<class T>
480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
481 588
482template<int N> 589template<int N>
483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
484 591
485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
489 596
490inline void sv_to (SV *sv, std::string &v) 597static inline void sv_to (SV *sv, std::string &v)
491{ 598{
492 STRLEN len; 599 STRLEN len;
493 char *data = SvPVbyte (sv, len); 600 char *data = SvPVbyte (sv, len);
494 v.assign (data, len); 601 v.assign (data, len);
495} 602}
496 603
497inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
498{ 605{
499 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
500
501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
502 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
503} 608}
504 609
505inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
506 611
507static SV * 612static SV *
508newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
509{ 614{
510 SV *sv; 615 SV *sv;
524 break; 629 break;
525 630
526 case DT_STRING: 631 case DT_STRING:
527 { 632 {
528 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
529 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
530 } 635 }
531 break; 636 break;
532 637
533 case DT_DATA: 638 case DT_DATA:
534 { 639 {
535 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
536 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
537 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
538 } 643 }
539 break; 644 break;
540 645
541 case DT_OBJECT: 646 case DT_OBJECT:
542 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
584 va_end (ap); 689 va_end (ap);
585 690
586 return sv; 691 return sv;
587} 692}
588 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
589static SV * 720static SV *
590newSVcfapi (int type, ...)
591{
592 SV *sv;
593
594 va_list ap;
595 va_start (ap, type);
596
597 switch (type)
598 {
599 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
600 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
601 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
602 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
603 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
604 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
605 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
606 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
607 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
608 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
609
610 default:
611 assert (("unhandled type in newSVcfapi", 0));
612 }
613
614 va_end (ap);
615
616 return sv;
617}
618
619//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
620
621SV *
622registry (attachable *ext) 721registry (attachable *ext)
623{ 722{
624 if (!ext->cb) 723 if (!ext->cb)
625 ext->cb = newAV (); 724 ext->cb = newAV ();
626 725
627 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
628} 727}
629 728
630///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
631 730
632extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
633{
634 return 0;
635}
636
637static CommArray_s rtn_cmd;
638
639static int
640runPluginCommand (object *obj, char *params)
641{
642 return -1;
643}
644
645extern "C" void *cfperl_getPluginProperty (int *type, ...)
646{
647 va_list args;
648 char *propname;
649 int i;
650 va_start (args, type);
651 propname = va_arg (args, char *);
652 //printf ("Property name: %s\n", propname);
653
654 if (!strcmp (propname, "command?"))
655 return NULL;
656 else if (!strcmp (propname, "Identification"))
657 {
658 va_end (args);
659 return (void *)PLUGIN_NAME;
660 }
661 else if (!strcmp (propname, "FullName"))
662 {
663 va_end (args);
664 return (void *)PLUGIN_VERSION;
665 }
666 else
667 va_end (args);
668
669 return NULL;
670}
671
672extern "C" int cfperl_postInitPlugin ()
673{
674 int hooktype = 1;
675 int rtype = 0;
676
677 cf_init_plugin (gethook);
678
679 return 0;
680}
681
682extern "C" int cfperl_closePlugin ()
683{
684 return 0;
685}
686
687void 731void
688cfperl_init () 732cfperl_init ()
689{ 733{
734 extern char **environ;
735
690 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
691 perl = perl_alloc (); 737 perl = perl_alloc ();
692 perl_construct (perl); 738 perl_construct (perl);
693 739
694 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
695 741
696 const char *argv[] = { 742 const char *argv[] = {
697 settings.argv [0], 743 settings.argv [0],
698 "-e" 744 "-e0"
699 "use Event; use Coro;" // required for bootstrap
700 "cf->bootstrap;" // required for datadir :*>
701 "unshift @INC, cf::datadir ();"
702 "require cf;"
703 }; 745 };
704 746
705 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
706 || perl_run (perl)) 748 || perl_run (perl))
707 { 749 {
708 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
709 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
710 } 752 }
711 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
712 { 765 {
713 dSP; 766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
714 767 exit (EXIT_FAILURE);
715 PUSHMARK (SP);
716 PUTBACK;
717 call_pv ("cf::init", G_DISCARD | G_VOID);
718 } 768 }
719} 769}
720 770
771void
721void cfperl_main () 772cfperl_main ()
722{ 773{
723 dSP; 774 dSP;
724 775
725 PUSHMARK (SP); 776 PUSHMARK (SP);
726 PUTBACK; 777 PUTBACK;
751# undef def 802# undef def
752}; 803};
753 804
754#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
755 806
756static void 807static void noinline
757gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
758{ 809{
759 // event must be in array 810 // event must be in array
760 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
761 { 812 {
847{ 898{
848 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
849 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
850} 901}
851 902
852void 903static void noinline
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{ 905{
855 for (int event = 0; event <= AvFILLp (registry); ++event) 906 for (int event = 0; event <= AvFILLp (registry); ++event)
856 { 907 {
857 SV *cbs_ = AvARRAY (registry)[event]; 908 SV *cbs_ = AvARRAY (registry)[event];
867 } 918 }
868 } 919 }
869} 920}
870 921
871// very slow and inefficient way to recalculate the global want bitsets 922// very slow and inefficient way to recalculate the global want bitsets
872void 923static void
873_recalc_want () 924_recalc_want ()
874{ 925{
875 ev_want_event.reset (); 926 ev_want_event.reset ();
876 927
877 _recalc_want (ev_want_event, cb_global); 928 _recalc_want (ev_want_event, cb_global);
950 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
951 } 1002 }
952 1003
953 va_end (ap); 1004 va_end (ap);
954 1005
955 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
956 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
957 1008
958 CALL_END; 1009 CALL_END;
959 1010
960 return count; 1011 return count;
961} 1012}
962 1013
963SV * 1014static SV *
964cfperl_result (int idx) 1015cfperl_result (int idx)
965{ 1016{
966 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
967 if (!av) 1018 if (!av)
968 return &PL_sv_undef; 1019 return &PL_sv_undef;
986 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
987} 1038}
988 1039
989///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions 1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
991 1061
992void 1062void
993cfperl_emergency_save () 1063cfperl_emergency_save ()
994{ 1064{
995 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
1015 CALL_CALL ("ext::books::make_book", G_VOID); 1085 CALL_CALL ("ext::books::make_book", G_VOID);
1016 CALL_END; 1086 CALL_END;
1017} 1087}
1018 1088
1019void 1089void
1020cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1021{ 1091{
1022 CALL_BEGIN (4); 1092 CALL_BEGIN (4);
1023 CALL_ARG (ns); 1093 CALL_ARG (ns);
1024 CALL_ARG (type); 1094 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg)); 1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color); 1096 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID); 1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1028 CALL_END; 1098 CALL_END;
1029} 1099}
1030 1100
1031int 1101int
1032cfperl_can_merge (object *ob1, object *ob2) 1102cfperl_can_merge (object *ob1, object *ob2)
1034 int can; 1104 int can;
1035 1105
1036 CALL_BEGIN (2); 1106 CALL_BEGIN (2);
1037 CALL_ARG (ob1); 1107 CALL_ARG (ob1);
1038 CALL_ARG (ob2); 1108 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR); 1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1040 can = count && SvTRUE (TOPs); 1110 can = count && SvTRUE (TOPs);
1041 CALL_END; 1111 CALL_END;
1042 1112
1043 return can; 1113 return can;
1044} 1114}
1045 1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1046player * 1128player *
1047player::find (const char *name) 1129player::find (const_utf8_string name)
1048{ 1130{
1049 CALL_BEGIN (1); 1131 CALL_BEGIN (1);
1050 CALL_ARG (name); 1132 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR); 1133 CALL_CALL ("cf::player::find", G_SCALAR);
1052 1134
1053 player *retval; 1135 player *retval = 0;
1054
1055 if (count)
1056 sv_to (POPs, retval); 1136 if (count) sv_to (POPs, retval);
1057 else
1058 retval = 0;
1059 1137
1060 CALL_END; 1138 CALL_END;
1061 1139
1062 return retval; 1140 return retval;
1063} 1141}
1064 1142
1065maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1145{
1146 CALL_BEGIN (3);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1151
1152 maptile *retval = 0;
1153 if (count) sv_to (POPs, retval);
1154
1155 CALL_END;
1156
1157 return retval;
1158}
1159
1160maptile *
1066maptile::find_sync (const char *path, maptile *origin) 1161maptile::find_sync (const_utf8_string path, maptile *origin)
1067{ 1162{
1068 CALL_BEGIN (2); 1163 CALL_BEGIN (2);
1069 CALL_ARG (path); 1164 CALL_ARG (path);
1070 CALL_ARG (origin); 1165 CALL_ARG (origin);
1071 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1166 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1072 1167
1073 maptile *retval; 1168 maptile *retval = 0;
1074
1075 if (count)
1076 sv_to (POPs, retval); 1169 if (count) sv_to (POPs, retval);
1077 else
1078 retval = 0;
1079 1170
1080 CALL_END; 1171 CALL_END;
1081 1172
1082 return retval; 1173 return retval;
1083} 1174}
1084 1175
1085maptile * 1176maptile *
1086maptile::find_async (const char *path, maptile *origin, bool load) 1177maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1087{ 1178{
1088 CALL_BEGIN (3); 1179 CALL_BEGIN (3);
1089 CALL_ARG (path); 1180 CALL_ARG (path);
1090 CALL_ARG (origin); 1181 CALL_ARG (origin);
1091 CALL_ARG (load); 1182 CALL_ARG (load);
1092 CALL_CALL ("cf::map::find_async", G_SCALAR); 1183 CALL_CALL ("cf::map::find_async", G_SCALAR);
1093 1184
1094 maptile *retval; 1185 maptile *retval = 0;
1095
1096 if (count)
1097 sv_to (POPs, retval); 1186 if (count) sv_to (POPs, retval);
1098 else
1099 retval = 0;
1100 1187
1101 CALL_END; 1188 CALL_END;
1102 1189
1103 return retval; 1190 return retval;
1104} 1191}
1107maptile::do_load_sync () 1194maptile::do_load_sync ()
1108{ 1195{
1109 CALL_BEGIN (1); 1196 CALL_BEGIN (1);
1110 CALL_ARG (this); 1197 CALL_ARG (this);
1111 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1198 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1112 CALL_END;
1113}
1114
1115void
1116maptile::change_all_map_light (int change)
1117{
1118 CALL_BEGIN (1);
1119 CALL_ARG (change);
1120 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1121 CALL_END; 1199 CALL_END;
1122} 1200}
1123 1201
1124void 1202void
1125object::enter_exit (object *exit) 1203object::enter_exit (object *exit)
1132 CALL_ARG (exit); 1210 CALL_ARG (exit);
1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1211 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1134 CALL_END; 1212 CALL_END;
1135} 1213}
1136 1214
1137const char * 1215void
1216object::player_goto (const_utf8_string path, int x, int y)
1217{
1218 if (type != PLAYER)
1219 return;
1220
1221 CALL_BEGIN (4);
1222 CALL_ARG (this);
1223 CALL_ARG (path);
1224 CALL_ARG (x);
1225 CALL_ARG (y);
1226 CALL_CALL ("cf::object::player::goto", G_VOID);
1227 CALL_END;
1228}
1229
1230const_utf8_string
1138object::ref () const 1231object::ref () const
1139{ 1232{
1140 if (type == PLAYER) 1233 if (type == PLAYER)
1141 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1234 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1142 else 1235 else
1236 // TODO: should be able to save references within the same map, at least
1143 return 0; 1237 return 0;
1144} 1238}
1145 1239
1146object * 1240object *
1147object::deref (const char *ref) 1241object::deref (const_utf8_string ref)
1148{ 1242{
1149 object *retval = 0; 1243 object *retval = 0;
1150 1244
1151 if (ref) 1245 if (ref)
1152 { 1246 {
1162 1256
1163 return retval; 1257 return retval;
1164} 1258}
1165 1259
1166void 1260void
1167log_backtrace (const char *msg) 1261log_backtrace (const_utf8_string msg)
1168{ 1262{
1169#if HAVE_BACKTRACE 1263#if HAVE_BACKTRACE
1170 void *addr [20]; 1264 void *addr [20];
1171 int size = backtrace (addr, 20); 1265 int size = backtrace (addr, 20);
1172 1266
1177 CALL_CALL ("cf::_log_backtrace", G_VOID); 1271 CALL_CALL ("cf::_log_backtrace", G_VOID);
1178 CALL_END; 1272 CALL_END;
1179#endif 1273#endif
1180} 1274}
1181 1275
1276bool
1277is_match_expr (const_utf8_string expr)
1278{
1279 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1280}
1281
1282bool
1283match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1284{
1285 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1286 expr += sizeof ("match ") - 1;
1287
1288 CALL_BEGIN (5);
1289 CALL_ARG (expr);
1290 CALL_ARG (ob);
1291 CALL_ARG (self);
1292 CALL_ARG (source);
1293 CALL_ARG (originator);
1294 CALL_CALL (cv_cf_match_match, G_SCALAR);
1295
1296 bool matched = count && SvTRUE (TOPs);
1297
1298 CALL_END;
1299
1300 return matched;
1301}
1302
1303object *
1304match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1305{
1306 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1307 expr += sizeof ("match ") - 1;
1308
1309 CALL_BEGIN (5);
1310 CALL_ARG (expr);
1311 CALL_ARG (ob);
1312 CALL_ARG (self);
1313 CALL_ARG (source);
1314 CALL_ARG (originator);
1315 CALL_CALL (cv_cf_match_match, G_ARRAY);
1316
1317 object *one = 0;
1318
1319 if (count)
1320 sv_to (TOPs, one);
1321
1322 CALL_END;
1323
1324 return one;
1325}
1326
1182///////////////////////////////////////////////////////////////////////////// 1327/////////////////////////////////////////////////////////////////////////////
1183 1328
1184struct EventAPI *watcher_base::GEventAPI; 1329struct EVAPI *evapi::GEVAPI;
1185struct CoroAPI *coroapi::GCoroAPI; 1330struct CoroAPI *coroapi::GCoroAPI;
1186 1331
1187int coroapi::cede_counter; 1332void
1188tstamp coroapi::next_cede;
1189
1190void coroapi::do_cede_to_tick () 1333coroapi::do_cede_to_tick ()
1191{ 1334{
1192 cede_counter = 0; 1335 cede_pending = 0;
1193
1194 cede (); 1336 cede ();
1195
1196 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1197 if (next_cede > SvNV (sv_next_tick) - 0.02)
1198 next_cede = SvNV (sv_next_tick);
1199}
1200
1201void coroapi::do_cede_every ()
1202{
1203 cede_counter = 0;
1204
1205 if (coroapi::nready ())
1206 coroapi::cede ();
1207}
1208
1209void coroapi::do_cede_to_tick_every ()
1210{
1211 cede_counter = 0;
1212
1213 cede_to_tick ();
1214} 1337}
1215 1338
1216void 1339void
1217coroapi::wait_for_tick () 1340coroapi::wait_for_tick ()
1218{ 1341{
1227 CALL_BEGIN (0); 1350 CALL_BEGIN (0);
1228 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1351 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1229 CALL_END; 1352 CALL_END;
1230} 1353}
1231 1354
1355void
1356iow::poll (int events)
1357{
1358 if (events != this->events)
1359 {
1360 int active = ev_is_active ((ev_io *)this);
1361 if (active) stop ();
1362 ev_io_set ((ev_io *)this, fd, events);
1363 if (active) start ();
1364 }
1365}
1366
1232static void 1367static void
1233iw_dispatch (pe_event *ev)
1234{
1235 iw *w = (iw *)ev->ext_data;
1236 w->call (*w);
1237}
1238
1239void
1240iw::alloc ()
1241{
1242 pe = GEventAPI->new_idle (0, 0);
1243
1244 WaREENTRANT_off (pe);
1245 pe->base.callback = (void *)iw_dispatch;
1246 pe->base.ext_data = (void *)this;
1247}
1248
1249static void iow_dispatch (pe_event *ev)
1250{
1251 iow *w = (iow *)ev->ext_data;
1252 w->call (*w, ((pe_ioevent *)ev)->got);
1253}
1254
1255void
1256iow::alloc ()
1257{
1258 pe = GEventAPI->new_io (0, 0);
1259
1260 WaREENTRANT_off (pe);
1261 pe->base.callback = (void *)iow_dispatch;
1262 pe->base.ext_data = (void *)this;
1263
1264 pe->fd = -1;
1265 pe->poll = 0;
1266}
1267
1268void
1269iow::fd (int fd)
1270{
1271 pe->fd = fd;
1272}
1273
1274int
1275iow::poll ()
1276{
1277 return pe->poll;
1278}
1279
1280void
1281iow::poll (int events)
1282{
1283 if (pe->poll != events)
1284 {
1285 if (pe->poll) stop ();
1286 pe->poll = events;
1287 if (pe->poll) start ();
1288 }
1289}
1290
1291void
1292_connect_to_perl () 1368_connect_to_perl_1 ()
1293{ 1369{
1294 stash_cf = gv_stashpv ("cf" , 1); 1370 stash_cf = gv_stashpv ("cf", 1);
1295 1371
1296 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1372 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1297 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1373 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1298 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1374 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1299 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1375 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1376 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1300 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1377 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1301 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1378 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1302 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1379 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1303 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1380 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1304 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1381 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1305 1382
1383 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1306 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1384 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1385 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1307 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1386 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1308 1387
1309 cb_global = get_av ("cf::CB_GLOBAL", 1); 1388 cb_global = get_av ("cf::CB_GLOBAL", 1);
1310 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1389 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1311 cb_object = get_av ("cf::CB_OBJECT", 1); 1390 cb_object = get_av ("cf::CB_OBJECT", 1);
1312 cb_player = get_av ("cf::CB_PLAYER", 1); 1391 cb_player = get_av ("cf::CB_PLAYER", 1);
1313 cb_client = get_av ("cf::CB_CLIENT", 1); 1392 cb_client = get_av ("cf::CB_CLIENT", 1);
1314 cb_type = get_av ("cf::CB_TYPE" , 1); 1393 cb_type = get_av ("cf::CB_TYPE" , 1);
1315 cb_map = get_av ("cf::CB_MAP" , 1); 1394 cb_map = get_av ("cf::CB_MAP" , 1);
1316} 1395}
1317 1396
1397static void
1398_connect_to_perl_2 ()
1399{
1400 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1401 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1402 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1403 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1404 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1405}
1406
1318MODULE = cf PACKAGE = cf PREFIX = cf_ 1407MODULE = cf PACKAGE = cf PREFIX = cf_
1319 1408
1320BOOT: 1409BOOT:
1321{ 1410{
1322 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1411 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1323 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1412 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1324 1413
1325 _connect_to_perl (); 1414 _connect_to_perl_1 ();
1326 1415
1327 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1416 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1328 1417
1329 //{ 1418 //{
1330 // require_pv ("Time::HiRes"); 1419 // require_pv ("Time::HiRes");
1338 static const struct { 1427 static const struct {
1339 const char *name; 1428 const char *name;
1340 IV iv; 1429 IV iv;
1341 } *civ, const_iv[] = { 1430 } *civ, const_iv[] = {
1342# define const_iv(name) { # name, (IV)name }, 1431# define const_iv(name) { # name, (IV)name },
1432# include "const_iv.h"
1433# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1434# include "attackinc.h"
1435# undef def
1436# define def(uc, flags) const_iv (SK_ ## uc)
1437# include "skillinc.h"
1438# undef def
1439
1343 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1440 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1344 const_iv (logBacktrace) 1441 const_iv (logBacktrace)
1345 1442
1346 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1443 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1347 1444
1348 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1445 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1349 1446
1350 const_iv (MAX_TIME) 1447 const_iv (MAX_TIME)
1351 1448 const_iv (MAXSOCKBUF)
1352 const_iv (NUM_BODY_LOCATIONS)
1353 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1354 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1355 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1356 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1357 const_iv (body_wrist) const_iv (body_waist)
1358
1359 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1360 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1361 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1362 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1363 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1364 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1365 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1366 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1367 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1368 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1369 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1370 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1371 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1372 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1373 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1374 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1375 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1376 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1377 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1378 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1379 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1380 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1381 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1382 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1383 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1384 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1385 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1386 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1387
1388 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1389
1390 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1391 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1392
1393 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1394 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1395 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1396 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1397 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1398 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1399 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1400
1401 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1402 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1403 const_iv (WEAP_BLUD)
1404
1405 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1406 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1407 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1408 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1409 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1410 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1411 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1412 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1413 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1414 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1415 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1416 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1417 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1418 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1419 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1420 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1421 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1422 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1423 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1424 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1425 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1426 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1427 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1428 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1429 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1430 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1431
1432 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1433 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1434 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1435 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1436 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1437 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1438 1449
1439 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1450 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1440 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1451 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1441 1452
1442 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1453 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1443
1444 const_iv (SP_RAISE_DEAD)
1445 const_iv (SP_RUNE)
1446 const_iv (SP_MAKE_MARK)
1447 const_iv (SP_BOLT)
1448 const_iv (SP_BULLET)
1449 const_iv (SP_EXPLOSION)
1450 const_iv (SP_CONE)
1451 const_iv (SP_BOMB)
1452 const_iv (SP_WONDER)
1453 const_iv (SP_SMITE)
1454 const_iv (SP_MAGIC_MISSILE)
1455 const_iv (SP_SUMMON_GOLEM)
1456 const_iv (SP_DIMENSION_DOOR)
1457 const_iv (SP_MAGIC_MAPPING)
1458 const_iv (SP_MAGIC_WALL)
1459 const_iv (SP_DESTRUCTION)
1460 const_iv (SP_PERCEIVE_SELF)
1461 const_iv (SP_WORD_OF_RECALL)
1462 const_iv (SP_INVISIBLE)
1463 const_iv (SP_PROBE)
1464 const_iv (SP_HEALING)
1465 const_iv (SP_CREATE_FOOD)
1466 const_iv (SP_EARTH_TO_DUST)
1467 const_iv (SP_CHANGE_ABILITY)
1468 const_iv (SP_BLESS)
1469 const_iv (SP_CURSE)
1470 const_iv (SP_SUMMON_MONSTER)
1471 const_iv (SP_CHARGING)
1472 const_iv (SP_POLYMORPH)
1473 const_iv (SP_ALCHEMY)
1474 const_iv (SP_REMOVE_CURSE)
1475 const_iv (SP_IDENTIFY)
1476 const_iv (SP_DETECTION)
1477 const_iv (SP_MOOD_CHANGE)
1478 const_iv (SP_MOVING_BALL)
1479 const_iv (SP_SWARM)
1480 const_iv (SP_CHANGE_MANA)
1481 const_iv (SP_DISPEL_RUNE)
1482 const_iv (SP_CREATE_MISSILE)
1483 const_iv (SP_CONSECRATE)
1484 const_iv (SP_ANIMATE_WEAPON)
1485 const_iv (SP_LIGHT)
1486 const_iv (SP_CHANGE_MAP_LIGHT)
1487 const_iv (SP_FAERY_FIRE)
1488 const_iv (SP_CAUSE_DISEASE)
1489 const_iv (SP_AURA)
1490 const_iv (SP_TOWN_PORTAL)
1491 const_iv (SP_PARTY_SPELL)
1492 1454
1493 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1455 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1494 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1456 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1495 const_iv (F_LOCKED) 1457 const_iv (F_LOCKED)
1496 1458
1497 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1498
1499 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1459 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1460 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1501 1461
1502 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1503
1504 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1505 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1506
1507 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1508 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1509
1510 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1511
1512 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1513 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1514 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1515 const_iv (M_ICE) const_iv (M_SPECIAL)
1516 1463
1517 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1464 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1518 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1465 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1519 1466
1520 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1521 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1522 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1523 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1524 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1525 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1526 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1527 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1528 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1529 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1530 const_iv (SK_POISON_NAIL)
1531
1532 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1533 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1534 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1535 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1536 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1537 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1538
1539 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1540
1541 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1542 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1543 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1544 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1545 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1546 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1547 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1548
1549 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1467 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1468 const_iv (MAP_INACTIVE)
1550 1469
1551 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1470 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1552 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1471 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1553 1472
1554 const_iv (VERSION_CS) const_iv (VERSION_SC)
1555
1556 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1473 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1557 1474
1558 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1559
1560 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1475 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1561
1562 // random map generator
1563 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1564 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1565
1566 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1567 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1568 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1569
1570 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1571 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1572
1573 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1574 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1575 const_iv (GT_MINIMAL)
1576
1577 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1578 const_iv (FT_RSRC) const_iv (FT_NUM)
1579 }; 1476 };
1580 1477
1581 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1478 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1582 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1479 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1583 1480
1600 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1497 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1601 av_push (event, newSViv (eiv->klass)); 1498 av_push (event, newSViv (eiv->klass));
1602 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1499 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1603 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1500 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1604 } 1501 }
1605}
1606 1502
1503 // used by autogenerated BOOT sections from genacc
1504 av_reflect = get_av ("cf::REFLECT", 1);
1505}
1506
1507void _gv_clear (SV *gv)
1508 CODE:
1509 assert (SvTYPE (gv) == SVt_PVGV);
1510# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1511 f (GvGP (gv)->gp_form);
1512 f (GvGP (gv)->gp_io);
1513 f (GvGP (gv)->gp_sv);
1514 f (GvGP (gv)->gp_av);
1515 f (GvGP (gv)->gp_hv);
1516 f (GvGP (gv)->gp_cv);
1517 GvCVGEN (gv) = 0;
1518 GvMULTI_off (gv);
1519# undef f
1520
1607void _connect_to_perl () 1521void _connect_to_perl_1 ()
1522
1523void _connect_to_perl_2 ()
1608 1524
1609void _recalc_want () 1525void _recalc_want ()
1610 1526
1527# not used by default anymore
1611void _global_reattach () 1528void _global_reattach ()
1612 CODE: 1529 CODE:
1613{ 1530{
1614 // reattach to all attachable objects in the game. 1531 // reattach to all attachable objects in the game.
1615 for_all_clients (ns) 1532 for_all_clients (ns)
1659 } 1576 }
1660 1577
1661 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1578 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1662} 1579}
1663 1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_experience ()
1586
1587void init_attackmess ()
1588
1589void init_dynamic ()
1590
1591void load_settings ()
1592
1593void load_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1664void _post_tick () 1607void cede_to_tick ()
1665 CODE: 1608 CODE:
1666 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1609 coroapi::cede_to_tick ();
1667 1610
1668NV till_cede () 1611NV till_tick ()
1669 CODE: 1612 CODE:
1670 RETVAL = coroapi::next_cede - now (); 1613 RETVAL = SvNVX (sv_next_tick) - now ();
1671 OUTPUT: 1614 OUTPUT:
1672 RETVAL 1615 RETVAL
1673 1616
1674NV till_tick () 1617int tick_inhibit ()
1675 CODE: 1618 CODE:
1676 RETVAL = SvNV (sv_next_tick) - now (); 1619 RETVAL = tick_inhibit;
1677 OUTPUT: 1620 OUTPUT:
1678 RETVAL 1621 RETVAL
1679 1622
1623void tick_inhibit_inc ()
1624 CODE:
1625 ++tick_inhibit;
1626
1627void tick_inhibit_dec ()
1628 CODE:
1629 if (!--tick_inhibit)
1630 if (tick_pending)
1631 {
1632 ev_async_send (EV_DEFAULT, &tick_watcher);
1633 coroapi::cede ();
1634 }
1635
1636void server_tick ()
1637 CODE:
1638{
1639 ev_now_update (EV_DEFAULT);
1640 NOW = ev_now (EV_DEFAULT);
1641 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1642 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1643 runtime = SvNVX (sv_runtime);
1644
1645 server_tick ();
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650 runtime += TICK;
1651 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1652}
1653
1680NV floor (NV x) 1654NV floor (NV x)
1681 1655
1682NV ceil (NV x) 1656NV ceil (NV x)
1683 1657
1684NV rndm (...) 1658NV rndm (...)
1659 ALIAS:
1660 rmg_rndm = 1
1685 CODE: 1661 CODE:
1662{
1663 rand_gen &gen = ix ? rmg_rndm : rndm;
1686 switch (items) 1664 switch (items)
1687 { 1665 {
1688 case 0: RETVAL = rndm (); break; 1666 case 0: RETVAL = gen (); break;
1689 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1667 case 1: RETVAL = gen (SvUV (ST (0))); break;
1690 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1668 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1691 default: croak ("cf::rndm requires none, one or two parameters."); break; 1669 default: croak ("cf::rndm requires none, one or two parameters."); break;
1692 } 1670 }
1671}
1693 OUTPUT: 1672 OUTPUT:
1694 RETVAL 1673 RETVAL
1695 1674
1696NV clamp (NV value, NV min_value, NV max_value) 1675NV clamp (NV value, NV min_value, NV max_value)
1697 CODE: 1676 CODE:
1703 CODE: 1682 CODE:
1704 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1705 OUTPUT: 1684 OUTPUT:
1706 RETVAL 1685 RETVAL
1707 1686
1708void cede_to_tick () 1687const char *ordinal (int i)
1709 CODE:
1710 coroapi::cede_to_tick ();
1711 1688
1712void server_tick () 1689void weaken (...)
1713 CODE: 1690 PROTOTYPE: @
1714 NOW = now (); 1691 CODE:
1715 runtime = SvNVx (sv_runtime); 1692 while (items > 0)
1716 server_tick (); 1693 sv_rvweaken (ST (--items));
1717 1694
1718void 1695void log_suspend ()
1696
1697void log_resume ()
1698
1719log_backtrace (utf8_string msg) 1699void log_backtrace (utf8_string msg)
1720 1700
1721void
1722LOG (int flags, utf8_string msg) 1701void LOG (int flags, utf8_string msg)
1723 PROTOTYPE: $$ 1702 PROTOTYPE: $$
1724 C_ARGS: flags, "%s", msg 1703 C_ARGS: flags, "%s", msg
1725 1704
1726octet_string path_combine (octet_string base, octet_string path) 1705octet_string path_combine (octet_string base, octet_string path)
1727 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1760 1739
1761void abort () 1740void abort ()
1762 1741
1763void reset_signals () 1742void reset_signals ()
1764 1743
1765void fork_abort (octet_string cause = "cf::fork_abort") 1744void fork_abort (const_octet_string cause = "cf::fork_abort")
1766 1745
1767void cleanup (octet_string cause, bool make_core = false) 1746void cleanup (const_octet_string cause, bool make_core = false)
1768 1747
1769void emergency_save () 1748void emergency_save ()
1770 1749
1771void _exit (int status = EXIT_SUCCESS) 1750void _exit (int status = EXIT_SUCCESS)
1772 1751
1773UV sv_2watcher (SV *w)
1774 CODE:
1775 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1776 OUTPUT:
1777 RETVAL
1778
1779#if _POSIX_MEMLOCK 1752#if _POSIX_MEMLOCK
1780 1753
1781int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1754int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1755 INIT:
1756#if __GLIBC__
1757 mallopt (M_TOP_PAD, 1024 * 1024);
1758 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1759 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1782 1762
1783int munlockall () 1763int munlockall ()
1784 1764
1785#endif 1765#endif
1766
1767int
1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1794}
1786 1795
1787int find_animation (utf8_string text) 1796int find_animation (utf8_string text)
1788 PROTOTYPE: $ 1797 PROTOTYPE: $
1789 1798
1790int random_roll (int min, int max, object *op, int goodbad); 1799int random_roll (int min, int max, object *op, int goodbad);
1828 RETVAL = newSVpv (resist_plus[atnr], 0); 1837 RETVAL = newSVpv (resist_plus[atnr], 0);
1829 else 1838 else
1830 XSRETURN_UNDEF; 1839 XSRETURN_UNDEF;
1831 OUTPUT: RETVAL 1840 OUTPUT: RETVAL
1832 1841
1842UUID
1843uuid_cur ()
1844 CODE:
1845 RETVAL = UUID::cur;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_gen ()
1851 CODE:
1852 RETVAL = UUID::gen ();
1853 OUTPUT:
1854 RETVAL
1855
1856val64
1857uuid_seq (UUID uuid)
1858 CODE:
1859 RETVAL = uuid.seq;
1860 OUTPUT:
1861 RETVAL
1862
1863UUID
1864uuid_str (val64 seq)
1865 CODE:
1866 RETVAL.seq = seq;
1867 OUTPUT:
1868 RETVAL
1869
1870void
1871coin_names ()
1872 PPCODE:
1873 EXTEND (SP, NUM_COINS);
1874 for (int i = 0; i < NUM_COINS; ++i)
1875 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1876
1877void
1878coin_archetypes ()
1879 PPCODE:
1880 EXTEND (SP, NUM_COINS);
1881 for (int i = 0; i < NUM_COINS; ++i)
1882 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1883
1833bool 1884bool
1834load_resource_file (octet_string filename) 1885load_resource_file_ (octet_string filename)
1886
1887void
1888fix_weight ()
1835 1889
1836MODULE = cf PACKAGE = cf::attachable 1890MODULE = cf PACKAGE = cf::attachable
1837 1891
1838int 1892int
1839valid (SV *obj) 1893valid (SV *obj)
1843 RETVAL 1897 RETVAL
1844 1898
1845void 1899void
1846debug_trace (attachable *obj, bool on = true) 1900debug_trace (attachable *obj, bool on = true)
1847 CODE: 1901 CODE:
1848 obj->flags &= ~attachable::F_DEBUG_TRACE; 1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1849 if (on) 1903 if (on)
1850 obj->flags |= attachable::F_DEBUG_TRACE; 1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1851 1905
1852int mortals_size () 1906int mortals_size ()
1853 CODE: 1907 CODE:
1854 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1855 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1857#object *mortals (U32 index) 1911#object *mortals (U32 index)
1858# CODE: 1912# CODE:
1859# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1860# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1861 1915
1862INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1863 1917
1864MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1865 1919
1866int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1867 CODE: 1921 CODE:
1871 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1872 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1873 1927
1874MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1875 1929
1876INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1877 1931
1878int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1879 CODE: 1933 CODE:
1880 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1881 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1903object *actives (U32 index) 1957object *actives (U32 index)
1904 CODE: 1958 CODE:
1905 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1906 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1907 1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1908const char *slot_use_name (U32 slot) 1967const_utf8_string slot_use_name (U32 slot)
1909 ALIAS: 1968 ALIAS:
1910 slot_nonuse_name = 1 1969 slot_nonuse_name = 1
1911 CODE: 1970 CODE:
1912{ 1971{
1913 if (slot >= NUM_BODY_LOCATIONS) 1972 if (slot >= NUM_BODY_LOCATIONS)
1933void 1992void
1934inv (object *obj) 1993inv (object *obj)
1935 PROTOTYPE: $ 1994 PROTOTYPE: $
1936 PPCODE: 1995 PPCODE:
1937{ 1996{
1938 object *o;
1939 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1940 XPUSHs (sv_2mortal (to_sv (o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1941} 1999}
1942 2000
1943void 2001void
1944set_animation (object *op, int idx) 2002set_animation (object *op, int idx)
1976 2034
1977int need_identify (object *obj); 2035int need_identify (object *obj);
1978 2036
1979int apply_shop_mat (object *shop_mat, object *op); 2037int apply_shop_mat (object *shop_mat, object *op);
1980 2038
1981int move_player (object *op, int dir) 2039int move (object *op, int dir, object *originator = op)
1982 CODE: 2040 CODE:
1983 RETVAL = move_player (op, dir); 2041 RETVAL = op->move (dir, originator);
1984 OUTPUT: 2042 OUTPUT:
1985 RETVAL 2043 RETVAL
1986 2044
1987int move (object *op, int dir, object *originator = op)
1988 CODE:
1989 RETVAL = move_ob (op, dir, originator);
1990 OUTPUT:
1991 RETVAL
1992
1993void apply (object *applier, object *applied, int flags = 0)
1994 CODE:
1995 manual_apply (applied, applier, flags);
1996
1997void apply_below (object *op) 2045void apply_below (object *op)
1998 CODE: 2046 CODE:
1999 player_apply_below (op); 2047 player_apply_below (op);
2000 2048
2001int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2049int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2002 2050
2003object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2051int casting_level (object *caster, object *spell)
2004
2005int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2006
2007int cf_object_change_map (object *op, int x, int y, maptile *map)
2008
2009#//TODO
2010object *clone_ (object *op, int recursive = 0)
2011 CODE:
2012 if (recursive)
2013 RETVAL = object_create_clone (op);
2014 else
2015 {
2016 RETVAL = object::create ();
2017 op->copy_to (RETVAL);
2018 }
2019 OUTPUT: RETVAL
2020 2052
2021int pay_item (object *op, object *buyer) 2053int pay_item (object *op, object *buyer)
2022 CODE: 2054 CODE:
2023 RETVAL = pay_for_item (op, buyer); 2055 RETVAL = pay_for_item (op, buyer);
2024 OUTPUT: RETVAL 2056 OUTPUT: RETVAL
2059 2091
2060void drop (object *who, object *op) 2092void drop (object *who, object *op)
2061 2093
2062void pick_up (object *who, object *op) 2094void pick_up (object *who, object *op)
2063 2095
2064int cf_object_teleport (object *op, maptile *map, int x, int y)
2065
2066void update_object (object *op, int action) 2096void update_object (object *op, int action)
2067 2097
2068object *cf_create_object_by_name (utf8_string name)
2069
2070void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2098void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2071 2099
2072void player_lvl_adj (object *who, object *skill = 0) 2100void player_lvl_adj (object *who, object *skill = 0)
2073 2101
2074int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2102int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2075 2103
2076int calc_skill_exp (object *who, object *op, object *skill); 2104int calc_skill_exp (object *who, object *op, object *skill)
2077 2105
2078void push_button (object *op); 2106void push_button (object *op, object *originator)
2079 2107
2080void use_trigger (object *op); 2108void use_trigger (object *op, object *originator)
2081 2109
2082void add_button_link (object *button, maptile *map, int connected);
2083
2084void remove_button_link (object *op);
2085
2086void handle_apply_yield (object *op); 2110void handle_apply_yield (object *op)
2087 2111
2112int convert_item (object *item, object *converter)
2113
2114void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2088 2115
2089MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2116MODULE = cf PACKAGE = cf::object PREFIX = cf_
2090
2091object *cf_insert_ob_in_ob (object *ob, object *where)
2092 2117
2093# no clean way to get an object from an archetype - stupid idiotic 2118# no clean way to get an object from an archetype - stupid idiotic
2094# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2119# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2095 2120
2096object *new (utf8_string archetype = 0) 2121object *new (utf8_string archetype = 0)
2098 CODE: 2123 CODE:
2099 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2124 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2100 OUTPUT: 2125 OUTPUT:
2101 RETVAL 2126 RETVAL
2102 2127
2128object *generate (utf8_string arch, object *creator)
2129 CODE:
2130 object *obj = get_archetype (arch);
2131 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2132 RETVAL = obj;
2133 OUTPUT:
2134 RETVAL
2135
2103object *find_object (U32 tag) 2136object *find_object (U32 tag)
2137
2138object *find_object_uuid (UUID i)
2104 2139
2105# TODO: nuke 2140# TODO: nuke
2106object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2141object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2107 PROTOTYPE: $$$$$$ 2142 PROTOTYPE: $$$$$$
2108 CODE: 2143 CODE:
2109{ 2144{
2110 int unused_type; 2145 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2111 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2112}
2113 2146
2114const_utf8_string get_ob_key_value (object *op, utf8_string key) 2147 if (RETVAL->destroyed ())
2148 RETVAL = 0;
2149}
2115 2150
2116bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2151shstr
2152object::kv_get (shstr key)
2153
2154void
2155object::kv_del (shstr key)
2156
2157void
2158object::kv_set (shstr key, shstr value)
2117 2159
2118object *get_nearest_player (object *ob) 2160object *get_nearest_player (object *ob)
2119 ALIAS: nearest_player = 0 2161 ALIAS: nearest_player = 0
2120 PREINIT: 2162 PREINIT:
2121 extern object *get_nearest_player (object *); 2163 extern object *get_nearest_player (object *);
2123void rangevector (object *ob, object *other, int flags = 0) 2165void rangevector (object *ob, object *other, int flags = 0)
2124 PROTOTYPE: $$;$ 2166 PROTOTYPE: $$;$
2125 PPCODE: 2167 PPCODE:
2126{ 2168{
2127 rv_vector rv; 2169 rv_vector rv;
2170
2128 get_rangevector (ob, other, &rv, flags); 2171 get_rangevector (ob, other, &rv, flags);
2172
2129 EXTEND (SP, 5); 2173 EXTEND (SP, 5);
2130 PUSHs (newSVuv (rv.distance)); 2174 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2131 PUSHs (newSViv (rv.distance_x)); 2175 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2132 PUSHs (newSViv (rv.distance_y)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2133 PUSHs (newSViv (rv.direction)); 2177 PUSHs (sv_2mortal (newSViv (rv.direction)));
2134 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2178 PUSHs (sv_2mortal (to_sv (rv.part)));
2135} 2179}
2136 2180
2137bool on_same_map_as (object *ob, object *other) 2181bool on_same_map_as (object *ob, object *other)
2138 CODE: 2182 CODE:
2139 RETVAL = on_same_map (ob, other); 2183 RETVAL = on_same_map (ob, other);
2143base_name (object *op, int plural = op->nrof > 1) 2187base_name (object *op, int plural = op->nrof > 1)
2144 CODE: 2188 CODE:
2145 RETVAL = query_base_name (op, plural); 2189 RETVAL = query_base_name (op, plural);
2146 OUTPUT: RETVAL 2190 OUTPUT: RETVAL
2147 2191
2148object *decrease_ob_nr (object *op, unsigned long i) 2192# return the tail of an object, excluding itself
2193void
2194tail (object *op)
2195 PPCODE:
2196 while ((op = op->more))
2197 XPUSHs (sv_2mortal (to_sv (op)));
2149 2198
2150MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2199MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2151 2200
2152player *player (object *op) 2201player *player (object *op)
2153 CODE: 2202 CODE:
2154 RETVAL = op->contr; 2203 RETVAL = op->contr;
2155 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
2156 2205
2157void check_score (object *op) 2206bool move_player (object *op, int dir)
2158 2207
2159void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2208void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2160 CODE: 2209 CODE:
2161 new_draw_info (flags, 0, op, txt); 2210 new_draw_info (flags, 0, op, txt);
2162 2211
2163void kill_player (object *op) 2212void kill_player (object *op)
2164 2213
2214void esrv_send_item (object *pl, object *item)
2215
2165void esrv_update_item (object *op, int what, object *item) 2216void esrv_update_item (object *pl, int what, object *item)
2166 C_ARGS: what, op, item 2217 C_ARGS: what, pl, item
2218
2219void esrv_del_item (object *pl, int tag)
2220 C_ARGS: pl->contr, tag
2167 2221
2168int command_summon (object *op, utf8_string params) 2222int command_summon (object *op, utf8_string params)
2169 2223
2170int command_arrest (object *op, utf8_string params) 2224int command_arrest (object *op, utf8_string params)
2171 2225
2172 2226
2173MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2227MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2174 2228
2175INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2229INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2176 2230
2177int invoke (player *pl, int event, ...) 2231int invoke (player *pl, int event, ...)
2178 CODE: 2232 CODE:
2179 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2233 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2180 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2234 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2190 pl->ob->stats.hp = pl->ob->stats.maxhp; 2244 pl->ob->stats.hp = pl->ob->stats.maxhp;
2191 pl->ob->stats.sp = pl->ob->stats.maxsp; 2245 pl->ob->stats.sp = pl->ob->stats.maxsp;
2192 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2246 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2193 pl->orig_stats = pl->ob->stats; 2247 pl->orig_stats = pl->ob->stats;
2194 2248
2195void clear_los (player *pl) 2249# should only be temporary
2250void esrv_new_player (player *pl)
2196 2251
2197void cf_player_move (player *pl, int dir) 2252#d# TODO: replace by blocked_los accessor, fix code using this
2198
2199bool 2253bool
2200cell_visible (player *pl, int dx, int dy) 2254cell_visible (player *pl, int dx, int dy)
2201 CODE: 2255 CODE:
2202 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2256 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2203 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2204 OUTPUT: 2257 OUTPUT:
2205 RETVAL 2258 RETVAL
2206 2259
2207void 2260void
2208send (player *pl, SV *packet) 2261send (player *pl, SV *packet)
2209 CODE: 2262 CODE:
2210{ 2263{
2211 STRLEN len; 2264 STRLEN len;
2212 char *buf = SvPVbyte (packet, len); 2265 char *buf = SvPVbyte (packet, len);
2213 2266
2267 if (len > MAXSOCKBUF)
2268 pl->failmsg ("[packet too long for client]");
2214 if (pl->ns) 2269 else if (pl->ns)
2215 pl->ns->send_packet (buf, len); 2270 pl->ns->send_packet (buf, len);
2216} 2271}
2217
2218int
2219listening (player *pl, int new_value = -1)
2220 CODE:
2221 RETVAL = pl->listening;
2222 if (new_value >= 0)
2223 pl->listening = new_value;
2224 OUTPUT:
2225 RETVAL
2226 2272
2227void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2273void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2228 PROTOTYPE: $;$$$ 2274 PROTOTYPE: $;$$$
2229 PPCODE: 2275 PPCODE:
2230 if (GIMME_V != G_VOID) 2276 if (GIMME_V != G_VOID)
2255 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2301 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2256 OUTPUT: RETVAL 2302 OUTPUT: RETVAL
2257 2303
2258SV *registry (maptile *map) 2304SV *registry (maptile *map)
2259 2305
2306void
2307find_tagged_objects (maptile *map, utf8_string tag = 0)
2308 PPCODE:
2309{
2310 if (!map->spaces)
2311 XSRETURN_EMPTY;
2312
2313 if (tag)
2314 {
2315 shstr_cmp tag_ (tag);
2316
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag == tag_)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322 else
2323 {
2324 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2325 for (object *op = ms->bot; op; op = op->above)
2326 if (op->tag)
2327 XPUSHs (sv_2mortal (to_sv (op)));
2328 }
2329}
2330
2260INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2331INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2332
2333void
2334adjust_daylight ()
2335 CODE:
2336 maptile::adjust_daylight ();
2337
2338int
2339outdoor_darkness (int darkness = 0)
2340 CODE:
2341 RETVAL = maptile::outdoor_darkness;
2342 if (items)
2343 maptile::outdoor_darkness = darkness;
2344 OUTPUT:
2345 RETVAL
2261 2346
2262void 2347void
2263maptile::instantiate () 2348maptile::instantiate ()
2264 2349
2265maptile *new () 2350maptile *new ()
2297 for (int x = 0; x < THIS->width; ++x) 2382 for (int x = 0; x < THIS->width; ++x)
2298 for (int y = 0; y < THIS->height; ++y) 2383 for (int y = 0; y < THIS->height; ++y)
2299 { 2384 {
2300 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2385 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2301 if (op->flag [FLAG_IS_FLOOR]) 2386 if (op->flag [FLAG_IS_FLOOR])
2302 goto skip_space; 2387 goto skip;
2303 2388
2304 { 2389 {
2305 int offs = offset + y * stride + x; 2390 int offs = offset + y * stride + x;
2391
2306 if (IN_RANGE_EXC (offs, 0, idxlen)) 2392 if (IN_RANGE_EXC (offs, 0, idxlen))
2307 { 2393 {
2308 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2394 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2309 { 2395 {
2310 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2396 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2311 ob->flag [FLAG_NO_MAP_SAVE] = true; 2397 ob->flag [FLAG_NO_MAP_SAVE] = true;
2312 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2398 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2313 2399
2314 if (ob->randomitems) 2400 if (ob->randomitems && !ob->above)
2315 { 2401 {
2316 if (!ob->above)
2317 {
2318 ob->create_treasure (ob->randomitems); 2402 ob->create_treasure (ob->randomitems);
2319 2403
2320 for (object *op = ob->above; op; op = op->above) 2404 for (object *op = ob->above; op; op = op->above)
2321 op->flag [FLAG_NO_MAP_SAVE] = true; 2405 op->flag [FLAG_NO_MAP_SAVE] = true;
2322 } 2406 // TODO: if this is a pickable object, then the item
2323 2407 // will at a bit weird - saving inside the player
2324 ob->randomitems = 0; 2408 // will clear the flag, but when the player drops
2409 // it without logging out, it keeps the flag.
2410 // nobody ahs reported this, but this can be rather
2411 // annoying on persistent maps.
2325 } 2412 }
2326 } 2413 }
2327 } 2414 }
2328 } 2415 }
2329 2416
2330 skip_space: ; 2417 skip: ;
2331 } 2418 }
2332} 2419}
2333 2420
2334void 2421void
2335maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2422maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2345 2432
2346 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2433 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2347 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2434 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2348 2435
2349 for (int i = av_len ((AV *)palette) + 1; i--; ) 2436 for (int i = av_len ((AV *)palette) + 1; i--; )
2350 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2437 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2351 2438
2352 for (int y = 0; y < THIS->height; ++y) 2439 for (int y = 0; y < THIS->height; ++y)
2353 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2440 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2354 2441
2355 sfree (THIS->regions, THIS->size ()); 2442 sfree (THIS->regions, THIS->size ());
2360} 2447}
2361 2448
2362void 2449void
2363maptile::create_region_treasure () 2450maptile::create_region_treasure ()
2364 CODE: 2451 CODE:
2365{
2366 object *op = object::create ();
2367 op->type = FLOOR;
2368 op->map = THIS;
2369
2370 for (int x = 0; x < THIS->width; ++x) 2452 for (int x = 0; x < THIS->width; ++x)
2371 for (int y = 0; y < THIS->height; ++y) 2453 for (int y = 0; y < THIS->height; ++y)
2372 { 2454 {
2373 region *rgn = THIS->region (x, y); 2455 region *rgn = THIS->region (x, y);
2374 2456
2375 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2457 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2458 if (object *op = THIS->at (x, y).top)
2376 if (rgn->treasure && rndm () < rgn->treasure_density) 2459 if (rgn->treasure && rndm () < rgn->treasure_density)
2377 {
2378 op->x = x;
2379 op->y = y;
2380 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2460 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2381 }
2382 } 2461 }
2383 2462
2384 op->destroy ();
2385}
2386
2387int out_of_map (maptile *map, int x, int y) 2463int out_of_map (maptile *map, int x, int y)
2388 2464
2389void 2465void
2390trigger (maptile *map, long connection, bool state = true) 2466find_link (maptile *map, shstr_tmp connection)
2391 CODE:
2392 activate_connection (map, connection, state);
2393
2394void
2395get_connection (maptile *map, long connection)
2396 PPCODE: 2467 PPCODE:
2397 oblinkpt *obp = get_connection_links (map, connection); 2468 if (oblinkpt *obp = map->find_link (connection))
2398 if (obp)
2399 for (objectlink *ol = obp->link; ol; ol = ol->next) 2469 for (objectlink *ol = obp->link; ol; ol = ol->next)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2470 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2401
2402object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2403
2404object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2405
2406object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2407 C_ARGS: str, map, nx, ny
2408 2471
2409void 2472void
2410get_map_flags (maptile *map, int x, int y) 2473get_map_flags (maptile *map, int x, int y)
2411 PPCODE: 2474 PPCODE:
2412{ 2475{
2413 maptile *nmap = 0; 2476 maptile *nmap = 0;
2414 I16 nx = 0, ny = 0; 2477 I16 nx = 0, ny = 0;
2478
2479 PUTBACK;
2415 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2480 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2481 SPAGAIN;
2416 2482
2417 EXTEND (SP, 4); 2483 EXTEND (SP, 4);
2418 PUSHs (sv_2mortal (newSViv (flags))); 2484 PUSHs (sv_2mortal (newSViv (flags)));
2419 2485
2420 if (GIMME_V == G_ARRAY) 2486 if (GIMME_V == G_ARRAY)
2421 { 2487 {
2422 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2488 PUSHs (sv_2mortal (to_sv (nmap)));
2423 PUSHs (sv_2mortal (newSViv (nx))); 2489 PUSHs (sv_2mortal (newSViv (nx)));
2424 PUSHs (sv_2mortal (newSViv (ny))); 2490 PUSHs (sv_2mortal (newSViv (ny)));
2425 } 2491 }
2426} 2492}
2427 2493
2494mapspace *
2495ms (maptile *map, unsigned int x, unsigned int y)
2496 PROTOTYPE: $$$
2497 CODE:
2498{
2499 maptile *nmap = 0;
2500 I16 nx, ny;
2501
2502 PUTBACK;
2503 get_map_flags (map, &nmap, x, y, &nx, &ny);
2504 SPAGAIN;
2505
2506 if (!nmap)
2507 XSRETURN_UNDEF;
2508
2509 RETVAL = &nmap->at (nx, ny);
2510}
2511 OUTPUT:
2512 RETVAL
2513
2428void 2514void
2429at (maptile *map, unsigned int x, unsigned int y) 2515at (maptile *map, unsigned int x, unsigned int y)
2430 PROTOTYPE: $$$ 2516 PROTOTYPE: $$$
2431 PPCODE: 2517 PPCODE:
2432{ 2518{
2433 object *o;
2434 maptile *nmap = 0; 2519 maptile *nmap = 0;
2435 I16 nx, ny; 2520 I16 nx, ny;
2436 2521
2522 PUTBACK;
2437 get_map_flags (map, &nmap, x, y, &nx, &ny); 2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2438 2525
2439 if (nmap) 2526 if (nmap)
2440 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2527 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2441 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2528 XPUSHs (sv_2mortal (to_sv (o)));
2442} 2529}
2443 2530
2444SV * 2531SV *
2445bot_at (maptile *obj, unsigned int x, unsigned int y) 2532bot_at (maptile *map, unsigned int x, unsigned int y)
2446 PROTOTYPE: $$$ 2533 PROTOTYPE: $$$
2447 ALIAS: 2534 ALIAS:
2448 top_at = 1 2535 top_at = 1
2449 flags_at = 2 2536 flags_at = 2
2450 light_at = 3 2537 light_at = 3
2451 move_block_at = 4 2538 move_block_at = 4
2452 move_slow_at = 5 2539 move_slow_at = 5
2453 move_on_at = 6 2540 move_on_at = 6
2454 move_off_at = 7 2541 move_off_at = 7
2455 INIT:
2456 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2457 CODE: 2542 CODE:
2543{
2544 sint16 nx = x;
2545 sint16 ny = y;
2546
2547 if (!xy_normalise (map, nx, ny))
2548 XSRETURN_UNDEF;
2549
2550 mapspace &ms = map->at (nx, ny);
2551
2552 ms.update ();
2553
2458 switch (ix) 2554 switch (ix)
2459 { 2555 {
2460 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2556 case 0: RETVAL = to_sv (ms.bot ); break;
2461 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2557 case 1: RETVAL = to_sv (ms.top ); break;
2462 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2558 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2463 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2559 case 3: RETVAL = newSViv (ms.light ); break;
2464 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2560 case 4: RETVAL = newSVuv (ms.move_block); break;
2465 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2561 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2466 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2562 case 6: RETVAL = newSVuv (ms.move_on ); break;
2467 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2563 case 7: RETVAL = newSVuv (ms.move_off ); break;
2468 } 2564 }
2565}
2469 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2470
2471void fix_walls (maptile *map, int x, int y)
2472
2473void fix_walls_around (maptile *map, int x, int y)
2474 2567
2475# worst xs function of my life 2568# worst xs function of my life
2476bool 2569bool
2477_create_random_map (\ 2570_create_random_map (\
2478 maptile *self,\ 2571 maptile *self,\
2482 utf8_string monsterstyle,\ 2575 utf8_string monsterstyle,\
2483 utf8_string treasurestyle,\ 2576 utf8_string treasurestyle,\
2484 utf8_string layoutstyle,\ 2577 utf8_string layoutstyle,\
2485 utf8_string doorstyle,\ 2578 utf8_string doorstyle,\
2486 utf8_string decorstyle,\ 2579 utf8_string decorstyle,\
2580 utf8_string miningstyle,\
2487 utf8_string origin_map,\ 2581 utf8_string origin_map,\
2488 utf8_string final_map,\ 2582 utf8_string final_map,\
2489 utf8_string exitstyle,\ 2583 utf8_string exitstyle,\
2490 utf8_string this_map,\ 2584 utf8_string this_map,\
2491 utf8_string exit_on_final_map,\ 2585 utf8_string exit_on_final_map,\
2523 assign (rmp.monsterstyle , monsterstyle); 2617 assign (rmp.monsterstyle , monsterstyle);
2524 assign (rmp.treasurestyle , treasurestyle); 2618 assign (rmp.treasurestyle , treasurestyle);
2525 assign (rmp.layoutstyle , layoutstyle); 2619 assign (rmp.layoutstyle , layoutstyle);
2526 assign (rmp.doorstyle , doorstyle); 2620 assign (rmp.doorstyle , doorstyle);
2527 assign (rmp.decorstyle , decorstyle); 2621 assign (rmp.decorstyle , decorstyle);
2622 assign (rmp.miningstyle , miningstyle);
2528 assign (rmp.exitstyle , exitstyle); 2623 assign (rmp.exitstyle , exitstyle);
2529 assign (rmp.exit_on_final_map, exit_on_final_map); 2624 assign (rmp.exit_on_final_map, exit_on_final_map);
2530 2625
2531 rmp.origin_map = origin_map; 2626 rmp.origin_map = origin_map;
2532 rmp.final_map = final_map; 2627 rmp.final_map = final_map;
2558 RETVAL = self->generate_random_map (&rmp); 2653 RETVAL = self->generate_random_map (&rmp);
2559} 2654}
2560 OUTPUT: 2655 OUTPUT:
2561 RETVAL 2656 RETVAL
2562 2657
2658MODULE = cf PACKAGE = cf::mapspace
2659
2660INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2661
2563MODULE = cf PACKAGE = cf::arch 2662MODULE = cf PACKAGE = cf::arch
2564 2663
2565int archetypes_size () 2664int archetypes_size ()
2566 CODE: 2665 CODE:
2567 RETVAL = archetypes.size (); 2666 RETVAL = archetypes.size ();
2570archetype *archetypes (U32 index) 2669archetype *archetypes (U32 index)
2571 CODE: 2670 CODE:
2572 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2671 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2573 OUTPUT: RETVAL 2672 OUTPUT: RETVAL
2574 2673
2575object *instantiate (archetype *arch)
2576 CODE:
2577 RETVAL = arch_to_object (arch);
2578 OUTPUT:
2579 RETVAL
2580
2581INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2674INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2582 2675
2583MODULE = cf PACKAGE = cf::party 2676MODULE = cf PACKAGE = cf::party
2584 2677
2585partylist *first () 2678partylist *first ()
2586 PROTOTYPE: 2679 PROTOTYPE:
2587 CODE: 2680 CODE:
2588 RETVAL = get_firstparty (); 2681 RETVAL = get_firstparty ();
2589 OUTPUT: RETVAL 2682 OUTPUT: RETVAL
2590 2683
2591INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2684INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2592 2685
2593MODULE = cf PACKAGE = cf::region 2686MODULE = cf PACKAGE = cf::region
2594 2687
2595void 2688void
2596list () 2689list ()
2602 PROTOTYPE: $ 2695 PROTOTYPE: $
2603 CODE: 2696 CODE:
2604 RETVAL = region::find (name); 2697 RETVAL = region::find (name);
2605 OUTPUT: RETVAL 2698 OUTPUT: RETVAL
2606 2699
2607region *find_fuzzy (utf8_string name)
2608 PROTOTYPE: $
2609 CODE:
2610 RETVAL = region::find_fuzzy (name);
2611 OUTPUT: RETVAL
2612
2613int specificity (region *rgn) 2700int specificity (region *rgn)
2614 CODE: 2701 CODE:
2615 RETVAL = 0; 2702 RETVAL = 0;
2616 while (rgn = rgn->parent) 2703 while (rgn = rgn->parent)
2617 RETVAL++; 2704 RETVAL++;
2618 OUTPUT: RETVAL 2705 OUTPUT: RETVAL
2619 2706
2620INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2707INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2621 2708
2622MODULE = cf PACKAGE = cf::living 2709MODULE = cf PACKAGE = cf::living
2623 2710
2624INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2711INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2625 2712
2626MODULE = cf PACKAGE = cf::settings 2713MODULE = cf PACKAGE = cf::settings
2627 2714
2628INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2715INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2629 2716
2630MODULE = cf PACKAGE = cf::client 2717MODULE = cf PACKAGE = cf::client
2631 2718
2632INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2719INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2633 2720
2634int invoke (client *ns, int event, ...) 2721int invoke (client *ns, int event, ...)
2635 CODE: 2722 CODE:
2636 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2723 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2637 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2724 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2653 CODE: 2740 CODE:
2654{ 2741{
2655 STRLEN len; 2742 STRLEN len;
2656 char *buf = SvPVbyte (packet, len); 2743 char *buf = SvPVbyte (packet, len);
2657 2744
2745 if (len > MAXSOCKBUF)
2746 {
2747 // ugly
2748 if (THIS->pl)
2749 THIS->pl->failmsg ("[packet too long for client]");
2750 }
2751 else
2658 THIS->send_packet (buf, len); 2752 THIS->send_packet (buf, len);
2659} 2753}
2660 2754
2661faceidx 2755faceidx
2662client::need_face (utf8_string name, int pri = 0) 2756client::need_face (utf8_string name, int pri = 0)
2663 CODE: 2757 CODE:
2696 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2790 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2697 old_sound_index [idx] = face; 2791 old_sound_index [idx] = face;
2698 2792
2699MODULE = cf PACKAGE = cf::face PREFIX = face_ 2793MODULE = cf PACKAGE = cf::face PREFIX = face_
2700 2794
2701#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2795#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2702 2796
2703faceidx face_find (utf8_string name, faceidx defidx = 0) 2797faceidx face_find (utf8_string name, faceidx defidx = 0)
2704 2798
2705faceidx alloc (utf8_string name) 2799faceidx alloc (utf8_string name)
2706 CODE: 2800 CODE:
2744 faceinfo *f = face_info (idx); assert (f); 2838 faceinfo *f = face_info (idx); assert (f);
2745 facedata *d = &(faceset ? f->data64 : f->data32); 2839 facedata *d = &(faceset ? f->data64 : f->data32);
2746 sv_to (data, d->data); 2840 sv_to (data, d->data);
2747 STRLEN clen; 2841 STRLEN clen;
2748 char *cdata = SvPVbyte (chksum, clen); 2842 char *cdata = SvPVbyte (chksum, clen);
2749 clen = min (CHKSUM_SIZE, clen); 2843 clen = min (CHKSUM_MAXLEN, clen);
2750 2844
2845 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2846
2751 if (memcmp (d->chksum, cdata, clen)) 2847 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2752 { 2848 {
2849 d->chksum_len = clen;
2753 memcpy (d->chksum, cdata, clen); 2850 memcpy (d->chksum, cdata, clen);
2754 2851
2755 // invalidate existing client face info 2852 // invalidate existing client face info
2756 for_all_clients (ns) 2853 for_all_clients (ns)
2757 if (ns->faceset == faceset) 2854 if (ns->faceset == faceset)
2762 } 2859 }
2763} 2860}
2764 2861
2765int get_data_size (faceidx idx, int faceset = 0) 2862int get_data_size (faceidx idx, int faceset = 0)
2766 CODE: 2863 CODE:
2767 facedata *d = face_data (idx, faceset); assert (d); 2864 facedata *d = face_data (idx, faceset);
2865 if (!d) XSRETURN_UNDEF;
2768 RETVAL = d->data.size (); 2866 RETVAL = d->data.size ();
2769 OUTPUT: 2867 OUTPUT:
2770 RETVAL 2868 RETVAL
2771 2869
2772SV *get_chksum (faceidx idx, int faceset = 0) 2870SV *get_chksum (faceidx idx, int faceset = 0)
2773 CODE: 2871 CODE:
2774 facedata *d = face_data (idx, faceset); assert (d); 2872 facedata *d = face_data (idx, faceset);
2873 if (!d) XSRETURN_UNDEF;
2775 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2874 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2875 OUTPUT:
2876 RETVAL
2877
2878SV *get_data (faceidx idx, int faceset = 0)
2879 CODE:
2880 facedata *d = face_data (idx, faceset);
2881 if (!d) XSRETURN_UNDEF;
2882 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2776 OUTPUT: 2883 OUTPUT:
2777 RETVAL 2884 RETVAL
2778 2885
2779void invalidate (faceidx idx) 2886void invalidate (faceidx idx)
2780 CODE: 2887 CODE:
2792 ns->force_newmap = true; 2899 ns->force_newmap = true;
2793 } 2900 }
2794 2901
2795MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2902MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2796 2903
2797#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2904#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2798 2905
2799animidx anim_find (utf8_string name) 2906animidx anim_find (utf8_string name)
2800 CODE: 2907 CODE:
2801 RETVAL = animation::find (name).number; 2908 RETVAL = animation::find (name).number;
2802 OUTPUT: RETVAL 2909 OUTPUT: RETVAL
2817 } 2924 }
2818 else 2925 else
2819 anim = &animation::create (name, av_len (av) + 1, facings); 2926 anim = &animation::create (name, av_len (av) + 1, facings);
2820 2927
2821 for (int i = 0; i < anim->num_animations; ++i) 2928 for (int i = 0; i < anim->num_animations; ++i)
2822 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2929 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2823} 2930}
2824 OUTPUT: RETVAL 2931 OUTPUT: RETVAL
2825 2932
2826void invalidate_all () 2933void invalidate_all ()
2827 CODE: 2934 CODE:
2828 for_all_clients (ns) 2935 for_all_clients (ns)
2829 ns->anims_sent.reset (); 2936 ns->anims_sent.reset ();
2830 2937
2831MODULE = cf PACKAGE = cf::object::freezer 2938MODULE = cf PACKAGE = cf::object::freezer
2832 2939
2833INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2940INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2834 2941
2835SV * 2942SV *
2836new (char *klass) 2943new (char *klass)
2837 CODE: 2944 CODE:
2838 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2945 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2845 sv_to (sv, self); 2952 sv_to (sv, self);
2846 delete self; 2953 delete self;
2847 2954
2848MODULE = cf PACKAGE = cf::object::thawer 2955MODULE = cf PACKAGE = cf::object::thawer
2849 2956
2850INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2957INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2851 2958
2852SV * 2959SV *
2853new_from_file (char *klass, octet_string path) 2960new_from_file (char *klass, octet_string path)
2854 CODE: 2961 CODE:
2855 object_thawer *f = new object_thawer (path); 2962 object_thawer *f = new object_thawer (path);
2866 CODE: 2973 CODE:
2867 object_thawer *self; 2974 object_thawer *self;
2868 sv_to (sv, self); 2975 sv_to (sv, self);
2869 delete self; 2976 delete self;
2870 2977
2978void
2979extract_tags (object_thawer *self)
2980 PPCODE:
2981 while (self->kw != KW_EOF)
2982 {
2983 PUTBACK;
2984 coroapi::cede_to_tick ();
2985 SPAGAIN;
2986
2987 if (self->kw == KW_tag)
2988 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2989
2990 self->skip ();
2991 }
2992

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