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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.253 by root, Mon Sep 10 17:24:36 2007 UTC vs.
Revision 1.367 by root, Mon Apr 12 05:22:38 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 59typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 60typedef object_freezer &object_freezer_ref;
60 61
61typedef std::string std__string; 62typedef std::string std__string;
62 63
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 64static PerlInterpreter *perl;
77 65
78tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
79 70
80global gbl_ev; 71global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
83 75
84bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
86 78
87static HV 79static HV
88 *stash_cf, 80 *stash_cf,
89 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
98 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
99static inline SV * 100static SV *
100newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
101{ 102{
102 if (!s) 103 if (!s)
103 return newSV (0); 104 return newSV (0);
104 105
105 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv); 107 SvUTF8_on (sv);
107 return sv; 108 return sv;
108} 109}
110#endif
109 111
112#ifndef newSVpvn_utf8
110static inline SV * 113static SV *
111newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
112{ 115{
113 if (!s) 116 if (!s)
114 return newSV (0); 117 return newSV (0);
115 118
116 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
117 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
118 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
119} 142}
120 143
121// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
122template<class super> 145template<class super>
123static super * 146static super *
157 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
158 hv_clear (self); 181 hv_clear (self);
159 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
161 184
162 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
163 assert (!this->self); 186 assert (!this->self);
164 } 187 }
165} 188}
166 189
167void 190void
201attachable::destroy () 224attachable::destroy ()
202{ 225{
203 if (destroyed ()) 226 if (destroyed ())
204 return; 227 return;
205 228
206 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
207 do_destroy (); 230 do_destroy ();
208 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
209} 238}
210 239
211void 240void
212attachable::check_mortals () 241attachable::check_mortals ()
213{ 242{
229 258
230 if (0) 259 if (0)
231 { 260 {
232 for (int j = 0; j < mortals.size (); ++j)//D 261 for (int j = 0; j < mortals.size (); ++j)//D
233 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
234 fprintf (stderr, "\n");//D 264 fprintf (stderr, "\n");//D
235 } 265 }
236 } 266 }
237 } 267 }
238 268
258 } 288 }
259 else 289 else
260 { 290 {
261 mortals.erase (i); 291 mortals.erase (i);
262 obj->sever_self (); 292 obj->sever_self ();
263 delete obj; 293 obj->do_delete ();
264 } 294 }
265 } 295 }
266} 296}
267 297
268void 298void
285 315
286 attach = src.attach; 316 attach = src.attach;
287 return *this; 317 return *this;
288} 318}
289 319
320#if 0
290template<typename T> 321template<typename T>
291static bool 322static bool
292find_backref (void *ptr, T *obj) 323find_backref (void *ptr, T *obj)
293{ 324{
294 char *s = (char *)obj; 325 char *s = (char *)obj;
302 333
303 return false; 334 return false;
304} 335}
305 336
306// for debugging, find "live" objects containing this ptr 337// for debugging, find "live" objects containing this ptr
307void 338static void
308find_backref (void *ptr) 339find_backref (void *ptr)
309{ 340{
310 for_all_objects (op) 341 for_all_objects (op)
311 if (find_backref (ptr, op)) 342 if (find_backref (ptr, op))
312 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
316 fprintf (stderr, "P %p\n", pl); 347 fprintf (stderr, "P %p\n", pl);
317 348
318 for_all_clients (ns) 349 for_all_clients (ns)
319 if (find_backref (ptr, ns)) 350 if (find_backref (ptr, ns))
320 fprintf (stderr, "C %p\n", ns); 351 fprintf (stderr, "C %p\n", ns);
321
322} 352}
353#endif
323 354
324////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
325 356
326static SV * 357static SV *
327newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
380 411
381 return sv; 412 return sv;
382 } 413 }
383} 414}
384 415
416#if 0 // unused
385static void 417static void
386clearSVptr (SV *sv) 418clearSVptr (SV *sv)
387{ 419{
388 if (SvROK (sv)) 420 if (SvROK (sv))
389 sv = SvRV (sv); 421 sv = SvRV (sv);
390 422
391 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
392 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
393} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
394 442
395static long 443static long
396SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
397{ 445{
398 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
399 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
400 448
401 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
402
403 if (!mg)
404 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
405
406 return (long)mg->mg_ptr;
407} 450}
408 451
409static long 452static long noinline
410SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
411{ 454{
412 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
413 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
414 else
415 return 0;
416} 458}
417 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
418inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
419inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
420inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
421inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
422inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
423inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
424inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
425inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
426inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
427inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
428inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
429inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
430inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
431inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
432inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
433inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
434inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
435inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
441 525
442inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
443inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
444 528
445inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
446inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
447 531
448inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
449{
450 char buf[128];
451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
452 return newSVpv (buf, 0);
453}
454 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
463inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
464inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
465inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
466inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
468inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
470inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
471inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
472inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
473inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
481 582
482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
484 585
485template<class T> 586template<class T>
486inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
487 588
488template<int N> 589template<int N>
489inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
490 591
491inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
492inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
493inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
494inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
495 596
496inline void sv_to (SV *sv, std::string &v) 597static inline void sv_to (SV *sv, std::string &v)
497{ 598{
498 STRLEN len; 599 STRLEN len;
499 char *data = SvPVbyte (sv, len); 600 char *data = SvPVbyte (sv, len);
500 v.assign (data, len); 601 v.assign (data, len);
501} 602}
502 603
503inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
504{ 605{
505 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
506
507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
508 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
509} 608}
510 609
511inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
512 611
513static SV * 612static SV *
514newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
515{ 614{
516 SV *sv; 615 SV *sv;
590 va_end (ap); 689 va_end (ap);
591 690
592 return sv; 691 return sv;
593} 692}
594 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
595static SV * 720static SV *
596newSVcfapi (int type, ...)
597{
598 SV *sv;
599
600 va_list ap;
601 va_start (ap, type);
602
603 switch (type)
604 {
605 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
606 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
607 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
608 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
609 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
610 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
611 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
612 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
613 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
614 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
615
616 default:
617 assert (("unhandled type in newSVcfapi", 0));
618 }
619
620 va_end (ap);
621
622 return sv;
623}
624
625//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
626
627SV *
628registry (attachable *ext) 721registry (attachable *ext)
629{ 722{
630 if (!ext->cb) 723 if (!ext->cb)
631 ext->cb = newAV (); 724 ext->cb = newAV ();
632 725
633 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
634} 727}
635 728
636///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
637 730
638extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
639{
640 return 0;
641}
642
643static CommArray_s rtn_cmd;
644
645static int
646runPluginCommand (object *obj, char *params)
647{
648 return -1;
649}
650
651extern "C" void *cfperl_getPluginProperty (int *type, ...)
652{
653 va_list args;
654 char *propname;
655 int i;
656 va_start (args, type);
657 propname = va_arg (args, char *);
658 //printf ("Property name: %s\n", propname);
659
660 if (!strcmp (propname, "command?"))
661 return NULL;
662 else if (!strcmp (propname, "Identification"))
663 {
664 va_end (args);
665 return (void *)PLUGIN_NAME;
666 }
667 else if (!strcmp (propname, "FullName"))
668 {
669 va_end (args);
670 return (void *)PLUGIN_VERSION;
671 }
672 else
673 va_end (args);
674
675 return NULL;
676}
677
678extern "C" int cfperl_postInitPlugin ()
679{
680 int hooktype = 1;
681 int rtype = 0;
682
683 cf_init_plugin (gethook);
684
685 return 0;
686}
687
688extern "C" int cfperl_closePlugin ()
689{
690 return 0;
691}
692
693void 731void
694cfperl_init () 732cfperl_init ()
695{ 733{
734 extern char **environ;
735
696 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
697 perl = perl_alloc (); 737 perl = perl_alloc ();
698 perl_construct (perl); 738 perl_construct (perl);
699 739
700 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
701 741
702 const char *argv[] = { 742 const char *argv[] = {
703 settings.argv [0], 743 settings.argv [0],
704 "-e" 744 "-e0"
705 "use Event; use Coro;" // required for bootstrap
706 "cf->bootstrap;" // required for datadir :*>
707 "unshift @INC, cf::datadir ();"
708 "require cf;"
709 }; 745 };
710 746
711 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
712 || perl_run (perl)) 748 || perl_run (perl))
713 { 749 {
714 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
715 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
716 } 752 }
717 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
718 { 765 {
719 dSP; 766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
720 767 exit (EXIT_FAILURE);
721 PUSHMARK (SP);
722 PUTBACK;
723 call_pv ("cf::init", G_DISCARD | G_VOID);
724 } 768 }
725} 769}
726 770
771void
727void cfperl_main () 772cfperl_main ()
728{ 773{
729 dSP; 774 dSP;
730 775
731 PUSHMARK (SP); 776 PUSHMARK (SP);
732 PUTBACK; 777 PUTBACK;
757# undef def 802# undef def
758}; 803};
759 804
760#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
761 806
762static void 807static void noinline
763gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
764{ 809{
765 // event must be in array 810 // event must be in array
766 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
767 { 812 {
853{ 898{
854 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
855 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
856} 901}
857 902
858void 903static void noinline
859_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
860{ 905{
861 for (int event = 0; event <= AvFILLp (registry); ++event) 906 for (int event = 0; event <= AvFILLp (registry); ++event)
862 { 907 {
863 SV *cbs_ = AvARRAY (registry)[event]; 908 SV *cbs_ = AvARRAY (registry)[event];
873 } 918 }
874 } 919 }
875} 920}
876 921
877// very slow and inefficient way to recalculate the global want bitsets 922// very slow and inefficient way to recalculate the global want bitsets
878void 923static void
879_recalc_want () 924_recalc_want ()
880{ 925{
881 ev_want_event.reset (); 926 ev_want_event.reset ();
882 927
883 _recalc_want (ev_want_event, cb_global); 928 _recalc_want (ev_want_event, cb_global);
956 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
957 } 1002 }
958 1003
959 va_end (ap); 1004 va_end (ap);
960 1005
961 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
962 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
963 1008
964 CALL_END; 1009 CALL_END;
965 1010
966 return count; 1011 return count;
967} 1012}
968 1013
969SV * 1014static SV *
970cfperl_result (int idx) 1015cfperl_result (int idx)
971{ 1016{
972 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
973 if (!av) 1018 if (!av)
974 return &PL_sv_undef; 1019 return &PL_sv_undef;
992 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
993} 1038}
994 1039
995///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions 1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
997 1061
998void 1062void
999cfperl_emergency_save () 1063cfperl_emergency_save ()
1000{ 1064{
1001 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
1021 CALL_CALL ("ext::books::make_book", G_VOID); 1085 CALL_CALL ("ext::books::make_book", G_VOID);
1022 CALL_END; 1086 CALL_END;
1023} 1087}
1024 1088
1025void 1089void
1026cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1027{ 1091{
1028 CALL_BEGIN (4); 1092 CALL_BEGIN (4);
1029 CALL_ARG (ns); 1093 CALL_ARG (ns);
1030 CALL_ARG (type); 1094 CALL_ARG (type);
1031 CALL_ARG_SV (newSVpv_utf8 (msg)); 1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1032 CALL_ARG (color); 1096 CALL_ARG (color);
1033 CALL_CALL ("cf::client::send_msg", G_VOID); 1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1034 CALL_END; 1098 CALL_END;
1035} 1099}
1036 1100
1037int 1101int
1038cfperl_can_merge (object *ob1, object *ob2) 1102cfperl_can_merge (object *ob1, object *ob2)
1040 int can; 1104 int can;
1041 1105
1042 CALL_BEGIN (2); 1106 CALL_BEGIN (2);
1043 CALL_ARG (ob1); 1107 CALL_ARG (ob1);
1044 CALL_ARG (ob2); 1108 CALL_ARG (ob2);
1045 CALL_CALL ("cf::_can_merge", G_SCALAR); 1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1046 can = count && SvTRUE (TOPs); 1110 can = count && SvTRUE (TOPs);
1047 CALL_END; 1111 CALL_END;
1048 1112
1049 return can; 1113 return can;
1050} 1114}
1051 1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1052player * 1128player *
1053player::find (const char *name) 1129player::find (const_utf8_string name)
1054{ 1130{
1055 CALL_BEGIN (1); 1131 CALL_BEGIN (1);
1056 CALL_ARG (name); 1132 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR); 1133 CALL_CALL ("cf::player::find", G_SCALAR);
1058 1134
1059 player *retval; 1135 player *retval = 0;
1060
1061 if (count)
1062 sv_to (POPs, retval); 1136 if (count) sv_to (POPs, retval);
1063 else
1064 retval = 0;
1065 1137
1066 CALL_END; 1138 CALL_END;
1067 1139
1068 return retval; 1140 return retval;
1069} 1141}
1070 1142
1071maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1145{
1146 CALL_BEGIN (3);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1151
1152 maptile *retval = 0;
1153 if (count) sv_to (POPs, retval);
1154
1155 CALL_END;
1156
1157 return retval;
1158}
1159
1160maptile *
1072maptile::find_sync (const char *path, maptile *origin) 1161maptile::find_sync (const_utf8_string path, maptile *origin)
1073{ 1162{
1074 CALL_BEGIN (2); 1163 CALL_BEGIN (2);
1075 CALL_ARG (path); 1164 CALL_ARG (path);
1076 CALL_ARG (origin); 1165 CALL_ARG (origin);
1077 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1166 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1078 1167
1079 maptile *retval; 1168 maptile *retval = 0;
1080
1081 if (count)
1082 sv_to (POPs, retval); 1169 if (count) sv_to (POPs, retval);
1083 else
1084 retval = 0;
1085 1170
1086 CALL_END; 1171 CALL_END;
1087 1172
1088 return retval; 1173 return retval;
1089} 1174}
1090 1175
1091maptile * 1176maptile *
1092maptile::find_async (const char *path, maptile *origin, bool load) 1177maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1093{ 1178{
1094 CALL_BEGIN (3); 1179 CALL_BEGIN (3);
1095 CALL_ARG (path); 1180 CALL_ARG (path);
1096 CALL_ARG (origin); 1181 CALL_ARG (origin);
1097 CALL_ARG (load); 1182 CALL_ARG (load);
1098 CALL_CALL ("cf::map::find_async", G_SCALAR); 1183 CALL_CALL ("cf::map::find_async", G_SCALAR);
1099 1184
1100 maptile *retval; 1185 maptile *retval = 0;
1101
1102 if (count)
1103 sv_to (POPs, retval); 1186 if (count) sv_to (POPs, retval);
1104 else
1105 retval = 0;
1106 1187
1107 CALL_END; 1188 CALL_END;
1108 1189
1109 return retval; 1190 return retval;
1110} 1191}
1113maptile::do_load_sync () 1194maptile::do_load_sync ()
1114{ 1195{
1115 CALL_BEGIN (1); 1196 CALL_BEGIN (1);
1116 CALL_ARG (this); 1197 CALL_ARG (this);
1117 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1198 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1118 CALL_END;
1119}
1120
1121void
1122maptile::change_all_map_light (int change)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (change);
1126 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1127 CALL_END; 1199 CALL_END;
1128} 1200}
1129 1201
1130void 1202void
1131object::enter_exit (object *exit) 1203object::enter_exit (object *exit)
1138 CALL_ARG (exit); 1210 CALL_ARG (exit);
1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1211 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1140 CALL_END; 1212 CALL_END;
1141} 1213}
1142 1214
1143const char * 1215void
1216object::player_goto (const_utf8_string path, int x, int y)
1217{
1218 if (type != PLAYER)
1219 return;
1220
1221 CALL_BEGIN (4);
1222 CALL_ARG (this);
1223 CALL_ARG (path);
1224 CALL_ARG (x);
1225 CALL_ARG (y);
1226 CALL_CALL ("cf::object::player::goto", G_VOID);
1227 CALL_END;
1228}
1229
1230const_utf8_string
1144object::ref () const 1231object::ref () const
1145{ 1232{
1146 if (type == PLAYER) 1233 if (type == PLAYER)
1147 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1234 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1148 else 1235 else
1236 // TODO: should be able to save references within the same map, at least
1149 return 0; 1237 return 0;
1150} 1238}
1151 1239
1152object * 1240object *
1153object::deref (const char *ref) 1241object::deref (const_utf8_string ref)
1154{ 1242{
1155 object *retval = 0; 1243 object *retval = 0;
1156 1244
1157 if (ref) 1245 if (ref)
1158 { 1246 {
1168 1256
1169 return retval; 1257 return retval;
1170} 1258}
1171 1259
1172void 1260void
1173log_backtrace (const char *msg) 1261log_backtrace (const_utf8_string msg)
1174{ 1262{
1175#if HAVE_BACKTRACE 1263#if HAVE_BACKTRACE
1176 void *addr [20]; 1264 void *addr [20];
1177 int size = backtrace (addr, 20); 1265 int size = backtrace (addr, 20);
1178 1266
1183 CALL_CALL ("cf::_log_backtrace", G_VOID); 1271 CALL_CALL ("cf::_log_backtrace", G_VOID);
1184 CALL_END; 1272 CALL_END;
1185#endif 1273#endif
1186} 1274}
1187 1275
1276bool
1277is_match_expr (const_utf8_string expr)
1278{
1279 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1280}
1281
1282bool
1283match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1284{
1285 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1286 expr += sizeof ("match ") - 1;
1287
1288 CALL_BEGIN (5);
1289 CALL_ARG (expr);
1290 CALL_ARG (ob);
1291 CALL_ARG (self);
1292 CALL_ARG (source);
1293 CALL_ARG (originator);
1294 CALL_CALL (cv_cf_match_match, G_SCALAR);
1295
1296 bool matched = count && SvTRUE (TOPs);
1297
1298 CALL_END;
1299
1300 return matched;
1301}
1302
1303object *
1304match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1305{
1306 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1307 expr += sizeof ("match ") - 1;
1308
1309 CALL_BEGIN (5);
1310 CALL_ARG (expr);
1311 CALL_ARG (ob);
1312 CALL_ARG (self);
1313 CALL_ARG (source);
1314 CALL_ARG (originator);
1315 CALL_CALL (cv_cf_match_match, G_ARRAY);
1316
1317 object *one = 0;
1318
1319 if (count)
1320 sv_to (TOPs, one);
1321
1322 CALL_END;
1323
1324 return one;
1325}
1326
1188///////////////////////////////////////////////////////////////////////////// 1327/////////////////////////////////////////////////////////////////////////////
1189 1328
1190struct EventAPI *watcher_base::GEventAPI; 1329struct EVAPI *evapi::GEVAPI;
1191struct CoroAPI *coroapi::GCoroAPI; 1330struct CoroAPI *coroapi::GCoroAPI;
1192 1331
1193int coroapi::cede_counter; 1332void
1194tstamp coroapi::next_cede;
1195
1196void coroapi::do_cede_to_tick () 1333coroapi::do_cede_to_tick ()
1197{ 1334{
1198 cede_counter = 0; 1335 cede_pending = 0;
1199
1200 cede (); 1336 cede ();
1201
1202 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1203 if (next_cede > SvNV (sv_next_tick) - 0.02)
1204 next_cede = SvNV (sv_next_tick);
1205}
1206
1207void coroapi::do_cede_every ()
1208{
1209 cede_counter = 0;
1210
1211 if (coroapi::nready ())
1212 coroapi::cede ();
1213}
1214
1215void coroapi::do_cede_to_tick_every ()
1216{
1217 cede_counter = 0;
1218
1219 cede_to_tick ();
1220} 1337}
1221 1338
1222void 1339void
1223coroapi::wait_for_tick () 1340coroapi::wait_for_tick ()
1224{ 1341{
1233 CALL_BEGIN (0); 1350 CALL_BEGIN (0);
1234 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1351 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1235 CALL_END; 1352 CALL_END;
1236} 1353}
1237 1354
1355void
1356iow::poll (int events)
1357{
1358 if (events != this->events)
1359 {
1360 int active = ev_is_active ((ev_io *)this);
1361 if (active) stop ();
1362 ev_io_set ((ev_io *)this, fd, events);
1363 if (active) start ();
1364 }
1365}
1366
1238static void 1367static void
1239iw_dispatch (pe_event *ev)
1240{
1241 iw *w = (iw *)ev->ext_data;
1242 w->call (*w);
1243}
1244
1245void
1246iw::alloc ()
1247{
1248 pe = GEventAPI->new_idle (0, 0);
1249
1250 WaREENTRANT_off (pe);
1251 pe->base.callback = (void *)iw_dispatch;
1252 pe->base.ext_data = (void *)this;
1253}
1254
1255static void iow_dispatch (pe_event *ev)
1256{
1257 iow *w = (iow *)ev->ext_data;
1258 w->call (*w, ((pe_ioevent *)ev)->got);
1259}
1260
1261void
1262iow::alloc ()
1263{
1264 pe = GEventAPI->new_io (0, 0);
1265
1266 WaREENTRANT_off (pe);
1267 pe->base.callback = (void *)iow_dispatch;
1268 pe->base.ext_data = (void *)this;
1269
1270 pe->fd = -1;
1271 pe->poll = 0;
1272}
1273
1274void
1275iow::fd (int fd)
1276{
1277 pe->fd = fd;
1278}
1279
1280int
1281iow::poll ()
1282{
1283 return pe->poll;
1284}
1285
1286void
1287iow::poll (int events)
1288{
1289 if (pe->poll != events)
1290 {
1291 if (pe->poll) stop ();
1292 pe->poll = events;
1293 if (pe->poll) start ();
1294 }
1295}
1296
1297void
1298_connect_to_perl () 1368_connect_to_perl_1 ()
1299{ 1369{
1300 stash_cf = gv_stashpv ("cf" , 1); 1370 stash_cf = gv_stashpv ("cf", 1);
1301 1371
1302 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1372 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1303 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1373 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1304 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1374 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1305 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1375 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1376 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1306 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1377 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1307 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1378 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1308 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1379 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1309 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1380 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1310 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1381 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1311 1382
1383 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1384 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1385 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1313 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1386 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1314 1387
1315 cb_global = get_av ("cf::CB_GLOBAL", 1); 1388 cb_global = get_av ("cf::CB_GLOBAL", 1);
1316 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1389 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1317 cb_object = get_av ("cf::CB_OBJECT", 1); 1390 cb_object = get_av ("cf::CB_OBJECT", 1);
1318 cb_player = get_av ("cf::CB_PLAYER", 1); 1391 cb_player = get_av ("cf::CB_PLAYER", 1);
1319 cb_client = get_av ("cf::CB_CLIENT", 1); 1392 cb_client = get_av ("cf::CB_CLIENT", 1);
1320 cb_type = get_av ("cf::CB_TYPE" , 1); 1393 cb_type = get_av ("cf::CB_TYPE" , 1);
1321 cb_map = get_av ("cf::CB_MAP" , 1); 1394 cb_map = get_av ("cf::CB_MAP" , 1);
1322} 1395}
1323 1396
1397static void
1398_connect_to_perl_2 ()
1399{
1400 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1401 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1402 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1403 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1404 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1405}
1406
1324MODULE = cf PACKAGE = cf PREFIX = cf_ 1407MODULE = cf PACKAGE = cf PREFIX = cf_
1325 1408
1326BOOT: 1409BOOT:
1327{ 1410{
1328 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1411 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1329 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1412 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1330 1413
1331 _connect_to_perl (); 1414 _connect_to_perl_1 ();
1332 1415
1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1416 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1334 1417
1335 //{ 1418 //{
1336 // require_pv ("Time::HiRes"); 1419 // require_pv ("Time::HiRes");
1344 static const struct { 1427 static const struct {
1345 const char *name; 1428 const char *name;
1346 IV iv; 1429 IV iv;
1347 } *civ, const_iv[] = { 1430 } *civ, const_iv[] = {
1348# define const_iv(name) { # name, (IV)name }, 1431# define const_iv(name) { # name, (IV)name },
1432# include "const_iv.h"
1433# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1434# include "attackinc.h"
1435# undef def
1436# define def(uc, flags) const_iv (SK_ ## uc)
1437# include "skillinc.h"
1438# undef def
1439
1349 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1440 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1350 const_iv (logBacktrace) 1441 const_iv (logBacktrace)
1351 1442
1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1443 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1353 1444
1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1445 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1355 1446
1356 const_iv (MAX_TIME) 1447 const_iv (MAX_TIME)
1357 1448 const_iv (MAXSOCKBUF)
1358 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1362 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1363 const_iv (body_wrist) const_iv (body_waist)
1364
1365 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1366 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1367 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1368 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1369 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1370 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1371 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1372 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1373 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1374 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1375 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1376 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1377 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1378 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1379 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1380 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1381 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1382 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1383 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1384 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1385 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1386 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1387 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1388 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1389 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1390 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1391 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1392 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1393
1394 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1395
1396 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1397 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1398
1399 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1400 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1401 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1402 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1403 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1404 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1405 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1406
1407 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1408 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1409 const_iv (WEAP_BLUD)
1410
1411 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1412 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1413 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1414 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1415 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1416 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1417 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1418 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1419 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1420 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1421 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1422 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1423 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1424 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1425 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1426 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1427 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1428 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1437
1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1444 1449
1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1450 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1451 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1447 1452
1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1453 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1449
1450 const_iv (SP_RAISE_DEAD)
1451 const_iv (SP_RUNE)
1452 const_iv (SP_MAKE_MARK)
1453 const_iv (SP_BOLT)
1454 const_iv (SP_BULLET)
1455 const_iv (SP_EXPLOSION)
1456 const_iv (SP_CONE)
1457 const_iv (SP_BOMB)
1458 const_iv (SP_WONDER)
1459 const_iv (SP_SMITE)
1460 const_iv (SP_MAGIC_MISSILE)
1461 const_iv (SP_SUMMON_GOLEM)
1462 const_iv (SP_DIMENSION_DOOR)
1463 const_iv (SP_MAGIC_MAPPING)
1464 const_iv (SP_MAGIC_WALL)
1465 const_iv (SP_DESTRUCTION)
1466 const_iv (SP_PERCEIVE_SELF)
1467 const_iv (SP_WORD_OF_RECALL)
1468 const_iv (SP_INVISIBLE)
1469 const_iv (SP_PROBE)
1470 const_iv (SP_HEALING)
1471 const_iv (SP_CREATE_FOOD)
1472 const_iv (SP_EARTH_TO_DUST)
1473 const_iv (SP_CHANGE_ABILITY)
1474 const_iv (SP_BLESS)
1475 const_iv (SP_CURSE)
1476 const_iv (SP_SUMMON_MONSTER)
1477 const_iv (SP_CHARGING)
1478 const_iv (SP_POLYMORPH)
1479 const_iv (SP_ALCHEMY)
1480 const_iv (SP_REMOVE_CURSE)
1481 const_iv (SP_IDENTIFY)
1482 const_iv (SP_DETECTION)
1483 const_iv (SP_MOOD_CHANGE)
1484 const_iv (SP_MOVING_BALL)
1485 const_iv (SP_SWARM)
1486 const_iv (SP_CHANGE_MANA)
1487 const_iv (SP_DISPEL_RUNE)
1488 const_iv (SP_CREATE_MISSILE)
1489 const_iv (SP_CONSECRATE)
1490 const_iv (SP_ANIMATE_WEAPON)
1491 const_iv (SP_LIGHT)
1492 const_iv (SP_CHANGE_MAP_LIGHT)
1493 const_iv (SP_FAERY_FIRE)
1494 const_iv (SP_CAUSE_DISEASE)
1495 const_iv (SP_AURA)
1496 const_iv (SP_TOWN_PORTAL)
1497 const_iv (SP_PARTY_SPELL)
1498 1454
1499 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1455 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1456 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1501 const_iv (F_LOCKED) 1457 const_iv (F_LOCKED)
1502 1458
1503 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1504
1505 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1459 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1506 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1460 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1507 1461
1508 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1509
1510 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1511 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1512
1513 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1514 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1515
1516 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1517
1518 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1519 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1520 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1521 const_iv (M_ICE) const_iv (M_SPECIAL)
1522 1463
1523 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1464 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1524 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1465 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1525 1466
1526 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1527 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1528 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1529 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1530 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1531 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1532 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1533 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1534 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1535 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1536 const_iv (SK_POISON_NAIL)
1537
1538 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1539 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1540 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1541 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1542 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1543 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1544
1545 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1546
1547 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1548 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1549 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1550 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1551 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1552 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1553 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1554
1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1467 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1468 const_iv (MAP_INACTIVE)
1556 1469
1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1470 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1471 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1559 1472
1560 const_iv (VERSION_CS) const_iv (VERSION_SC)
1561
1562 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1473 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1563 1474
1564 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1565
1566 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1475 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1567
1568 // random map generator
1569 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1570 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1571
1572 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1573 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1574 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1575
1576 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1578
1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1581 const_iv (GT_MINIMAL)
1582
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM)
1585 }; 1476 };
1586 1477
1587 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1478 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1588 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1479 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1589 1480
1606 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1497 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1607 av_push (event, newSViv (eiv->klass)); 1498 av_push (event, newSViv (eiv->klass));
1608 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1499 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1609 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1500 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1610 } 1501 }
1611}
1612 1502
1503 // used by autogenerated BOOT sections from genacc
1504 av_reflect = get_av ("cf::REFLECT", 1);
1505}
1506
1507void _gv_clear (SV *gv)
1508 CODE:
1509 assert (SvTYPE (gv) == SVt_PVGV);
1510# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1511 f (GvGP (gv)->gp_form);
1512 f (GvGP (gv)->gp_io);
1513 f (GvGP (gv)->gp_sv);
1514 f (GvGP (gv)->gp_av);
1515 f (GvGP (gv)->gp_hv);
1516 f (GvGP (gv)->gp_cv);
1517 GvCVGEN (gv) = 0;
1518 GvMULTI_off (gv);
1519# undef f
1520
1613void _connect_to_perl () 1521void _connect_to_perl_1 ()
1522
1523void _connect_to_perl_2 ()
1614 1524
1615void _recalc_want () 1525void _recalc_want ()
1616 1526
1527# not used by default anymore
1617void _global_reattach () 1528void _global_reattach ()
1618 CODE: 1529 CODE:
1619{ 1530{
1620 // reattach to all attachable objects in the game. 1531 // reattach to all attachable objects in the game.
1621 for_all_clients (ns) 1532 for_all_clients (ns)
1665 } 1576 }
1666 1577
1667 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1578 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1668} 1579}
1669 1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_experience ()
1586
1587void init_attackmess ()
1588
1589void init_dynamic ()
1590
1591void load_settings ()
1592
1593void load_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1670void _post_tick () 1607void cede_to_tick ()
1671 CODE: 1608 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1609 coroapi::cede_to_tick ();
1673 1610
1674NV till_cede () 1611NV till_tick ()
1675 CODE: 1612 CODE:
1676 RETVAL = coroapi::next_cede - now (); 1613 RETVAL = SvNVX (sv_next_tick) - now ();
1677 OUTPUT: 1614 OUTPUT:
1678 RETVAL 1615 RETVAL
1679 1616
1680NV till_tick () 1617int tick_inhibit ()
1681 CODE: 1618 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now (); 1619 RETVAL = tick_inhibit;
1683 OUTPUT: 1620 OUTPUT:
1684 RETVAL 1621 RETVAL
1685 1622
1623void tick_inhibit_inc ()
1624 CODE:
1625 ++tick_inhibit;
1626
1627void tick_inhibit_dec ()
1628 CODE:
1629 if (!--tick_inhibit)
1630 if (tick_pending)
1631 {
1632 ev_async_send (EV_DEFAULT, &tick_watcher);
1633 coroapi::cede ();
1634 }
1635
1636void server_tick ()
1637 CODE:
1638{
1639 ev_now_update (EV_DEFAULT);
1640 NOW = ev_now (EV_DEFAULT);
1641 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1642 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1643 runtime = SvNVX (sv_runtime);
1644
1645 server_tick ();
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650 runtime += TICK;
1651 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1652}
1653
1686NV floor (NV x) 1654NV floor (NV x)
1687 1655
1688NV ceil (NV x) 1656NV ceil (NV x)
1689 1657
1690NV rndm (...) 1658NV rndm (...)
1659 ALIAS:
1660 rmg_rndm = 1
1691 CODE: 1661 CODE:
1662{
1663 rand_gen &gen = ix ? rmg_rndm : rndm;
1692 switch (items) 1664 switch (items)
1693 { 1665 {
1694 case 0: RETVAL = rndm (); break; 1666 case 0: RETVAL = gen (); break;
1695 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1667 case 1: RETVAL = gen (SvUV (ST (0))); break;
1696 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1668 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1697 default: croak ("cf::rndm requires none, one or two parameters."); break; 1669 default: croak ("cf::rndm requires none, one or two parameters."); break;
1698 } 1670 }
1671}
1699 OUTPUT: 1672 OUTPUT:
1700 RETVAL 1673 RETVAL
1701 1674
1702NV clamp (NV value, NV min_value, NV max_value) 1675NV clamp (NV value, NV min_value, NV max_value)
1703 CODE: 1676 CODE:
1709 CODE: 1682 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT: 1684 OUTPUT:
1712 RETVAL 1685 RETVAL
1713 1686
1714void cede_to_tick () 1687const char *ordinal (int i)
1715 CODE:
1716 coroapi::cede_to_tick ();
1717 1688
1718void server_tick () 1689void weaken (...)
1719 CODE: 1690 PROTOTYPE: @
1720 NOW = now (); 1691 CODE:
1721 runtime = SvNVx (sv_runtime); 1692 while (items > 0)
1722 server_tick (); 1693 sv_rvweaken (ST (--items));
1723 1694
1724void 1695void log_suspend ()
1696
1697void log_resume ()
1698
1725log_backtrace (utf8_string msg) 1699void log_backtrace (utf8_string msg)
1726 1700
1727void
1728LOG (int flags, utf8_string msg) 1701void LOG (int flags, utf8_string msg)
1729 PROTOTYPE: $$ 1702 PROTOTYPE: $$
1730 C_ARGS: flags, "%s", msg 1703 C_ARGS: flags, "%s", msg
1731 1704
1732octet_string path_combine (octet_string base, octet_string path) 1705octet_string path_combine (octet_string base, octet_string path)
1733 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1766 1739
1767void abort () 1740void abort ()
1768 1741
1769void reset_signals () 1742void reset_signals ()
1770 1743
1771void fork_abort (octet_string cause = "cf::fork_abort") 1744void fork_abort (const_octet_string cause = "cf::fork_abort")
1772 1745
1773void cleanup (octet_string cause, bool make_core = false) 1746void cleanup (const_octet_string cause, bool make_core = false)
1774 1747
1775void emergency_save () 1748void emergency_save ()
1776 1749
1777void _exit (int status = EXIT_SUCCESS) 1750void _exit (int status = EXIT_SUCCESS)
1778 1751
1779UV sv_2watcher (SV *w)
1780 CODE:
1781 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1782 OUTPUT:
1783 RETVAL
1784
1785#if _POSIX_MEMLOCK 1752#if _POSIX_MEMLOCK
1786 1753
1787int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1754int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1755 INIT:
1756#if __GLIBC__
1757 mallopt (M_TOP_PAD, 1024 * 1024);
1758 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1759 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1788 1762
1789int munlockall () 1763int munlockall ()
1790 1764
1791#endif 1765#endif
1766
1767int
1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1794}
1792 1795
1793int find_animation (utf8_string text) 1796int find_animation (utf8_string text)
1794 PROTOTYPE: $ 1797 PROTOTYPE: $
1795 1798
1796int random_roll (int min, int max, object *op, int goodbad); 1799int random_roll (int min, int max, object *op, int goodbad);
1834 RETVAL = newSVpv (resist_plus[atnr], 0); 1837 RETVAL = newSVpv (resist_plus[atnr], 0);
1835 else 1838 else
1836 XSRETURN_UNDEF; 1839 XSRETURN_UNDEF;
1837 OUTPUT: RETVAL 1840 OUTPUT: RETVAL
1838 1841
1842UUID
1843uuid_cur ()
1844 CODE:
1845 RETVAL = UUID::cur;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_gen ()
1851 CODE:
1852 RETVAL = UUID::gen ();
1853 OUTPUT:
1854 RETVAL
1855
1856val64
1857uuid_seq (UUID uuid)
1858 CODE:
1859 RETVAL = uuid.seq;
1860 OUTPUT:
1861 RETVAL
1862
1863UUID
1864uuid_str (val64 seq)
1865 CODE:
1866 RETVAL.seq = seq;
1867 OUTPUT:
1868 RETVAL
1869
1870void
1871coin_names ()
1872 PPCODE:
1873 EXTEND (SP, NUM_COINS);
1874 for (int i = 0; i < NUM_COINS; ++i)
1875 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1876
1877void
1878coin_archetypes ()
1879 PPCODE:
1880 EXTEND (SP, NUM_COINS);
1881 for (int i = 0; i < NUM_COINS; ++i)
1882 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1883
1839bool 1884bool
1840load_resource_file (octet_string filename) 1885load_resource_file_ (octet_string filename)
1886
1887void
1888fix_weight ()
1841 1889
1842MODULE = cf PACKAGE = cf::attachable 1890MODULE = cf PACKAGE = cf::attachable
1843 1891
1844int 1892int
1845valid (SV *obj) 1893valid (SV *obj)
1849 RETVAL 1897 RETVAL
1850 1898
1851void 1899void
1852debug_trace (attachable *obj, bool on = true) 1900debug_trace (attachable *obj, bool on = true)
1853 CODE: 1901 CODE:
1854 obj->flags &= ~attachable::F_DEBUG_TRACE; 1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1855 if (on) 1903 if (on)
1856 obj->flags |= attachable::F_DEBUG_TRACE; 1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1857 1905
1858int mortals_size () 1906int mortals_size ()
1859 CODE: 1907 CODE:
1860 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1861 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1863#object *mortals (U32 index) 1911#object *mortals (U32 index)
1864# CODE: 1912# CODE:
1865# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1866# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1867 1915
1868INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1869 1917
1870MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1871 1919
1872int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1873 CODE: 1921 CODE:
1877 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1878 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1879 1927
1880MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1881 1929
1882INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1883 1931
1884int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1885 CODE: 1933 CODE:
1886 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1887 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1909object *actives (U32 index) 1957object *actives (U32 index)
1910 CODE: 1958 CODE:
1911 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1912 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1913 1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1914const char *slot_use_name (U32 slot) 1967const_utf8_string slot_use_name (U32 slot)
1915 ALIAS: 1968 ALIAS:
1916 slot_nonuse_name = 1 1969 slot_nonuse_name = 1
1917 CODE: 1970 CODE:
1918{ 1971{
1919 if (slot >= NUM_BODY_LOCATIONS) 1972 if (slot >= NUM_BODY_LOCATIONS)
1939void 1992void
1940inv (object *obj) 1993inv (object *obj)
1941 PROTOTYPE: $ 1994 PROTOTYPE: $
1942 PPCODE: 1995 PPCODE:
1943{ 1996{
1944 object *o;
1945 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1946 XPUSHs (sv_2mortal (to_sv (o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1947} 1999}
1948 2000
1949void 2001void
1950set_animation (object *op, int idx) 2002set_animation (object *op, int idx)
1982 2034
1983int need_identify (object *obj); 2035int need_identify (object *obj);
1984 2036
1985int apply_shop_mat (object *shop_mat, object *op); 2037int apply_shop_mat (object *shop_mat, object *op);
1986 2038
1987int move_player (object *op, int dir) 2039int move (object *op, int dir, object *originator = op)
1988 CODE: 2040 CODE:
1989 RETVAL = move_player (op, dir); 2041 RETVAL = op->move (dir, originator);
1990 OUTPUT: 2042 OUTPUT:
1991 RETVAL 2043 RETVAL
1992 2044
1993int move (object *op, int dir, object *originator = op)
1994 CODE:
1995 RETVAL = move_ob (op, dir, originator);
1996 OUTPUT:
1997 RETVAL
1998
1999void apply (object *applier, object *applied, int flags = 0)
2000 CODE:
2001 manual_apply (applied, applier, flags);
2002
2003void apply_below (object *op) 2045void apply_below (object *op)
2004 CODE: 2046 CODE:
2005 player_apply_below (op); 2047 player_apply_below (op);
2006 2048
2007int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2049int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2008 2050
2009object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2051int casting_level (object *caster, object *spell)
2010
2011int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2012
2013int cf_object_change_map (object *op, int x, int y, maptile *map)
2014
2015#//TODO
2016object *clone_ (object *op, int recursive = 0)
2017 CODE:
2018 if (recursive)
2019 RETVAL = object_create_clone (op);
2020 else
2021 {
2022 RETVAL = object::create ();
2023 op->copy_to (RETVAL);
2024 }
2025 OUTPUT: RETVAL
2026 2052
2027int pay_item (object *op, object *buyer) 2053int pay_item (object *op, object *buyer)
2028 CODE: 2054 CODE:
2029 RETVAL = pay_for_item (op, buyer); 2055 RETVAL = pay_for_item (op, buyer);
2030 OUTPUT: RETVAL 2056 OUTPUT: RETVAL
2065 2091
2066void drop (object *who, object *op) 2092void drop (object *who, object *op)
2067 2093
2068void pick_up (object *who, object *op) 2094void pick_up (object *who, object *op)
2069 2095
2070int cf_object_teleport (object *op, maptile *map, int x, int y)
2071
2072void update_object (object *op, int action) 2096void update_object (object *op, int action)
2073 2097
2074object *cf_create_object_by_name (utf8_string name)
2075
2076void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2098void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2077 2099
2078void player_lvl_adj (object *who, object *skill = 0) 2100void player_lvl_adj (object *who, object *skill = 0)
2079 2101
2080int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2102int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2081 2103
2082int calc_skill_exp (object *who, object *op, object *skill); 2104int calc_skill_exp (object *who, object *op, object *skill)
2083 2105
2084void push_button (object *op); 2106void push_button (object *op, object *originator)
2085 2107
2086void use_trigger (object *op); 2108void use_trigger (object *op, object *originator)
2087 2109
2088void add_button_link (object *button, maptile *map, int connected);
2089
2090void remove_button_link (object *op);
2091
2092void handle_apply_yield (object *op); 2110void handle_apply_yield (object *op)
2093 2111
2112int convert_item (object *item, object *converter)
2113
2114void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2094 2115
2095MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2116MODULE = cf PACKAGE = cf::object PREFIX = cf_
2096
2097object *cf_insert_ob_in_ob (object *ob, object *where)
2098 2117
2099# no clean way to get an object from an archetype - stupid idiotic 2118# no clean way to get an object from an archetype - stupid idiotic
2100# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2119# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2101 2120
2102object *new (utf8_string archetype = 0) 2121object *new (utf8_string archetype = 0)
2104 CODE: 2123 CODE:
2105 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2124 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2106 OUTPUT: 2125 OUTPUT:
2107 RETVAL 2126 RETVAL
2108 2127
2128object *generate (utf8_string arch, object *creator)
2129 CODE:
2130 object *obj = get_archetype (arch);
2131 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2132 RETVAL = obj;
2133 OUTPUT:
2134 RETVAL
2135
2109object *find_object (U32 tag) 2136object *find_object (U32 tag)
2137
2138object *find_object_uuid (UUID i)
2110 2139
2111# TODO: nuke 2140# TODO: nuke
2112object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2141object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2113 PROTOTYPE: $$$$$$ 2142 PROTOTYPE: $$$$$$
2114 CODE: 2143 CODE:
2115{ 2144{
2116 int unused_type; 2145 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2117 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2118}
2119 2146
2120const_utf8_string get_ob_key_value (object *op, utf8_string key) 2147 if (RETVAL->destroyed ())
2148 RETVAL = 0;
2149}
2121 2150
2122bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2151shstr
2152object::kv_get (shstr key)
2153
2154void
2155object::kv_del (shstr key)
2156
2157void
2158object::kv_set (shstr key, shstr value)
2123 2159
2124object *get_nearest_player (object *ob) 2160object *get_nearest_player (object *ob)
2125 ALIAS: nearest_player = 0 2161 ALIAS: nearest_player = 0
2126 PREINIT: 2162 PREINIT:
2127 extern object *get_nearest_player (object *); 2163 extern object *get_nearest_player (object *);
2129void rangevector (object *ob, object *other, int flags = 0) 2165void rangevector (object *ob, object *other, int flags = 0)
2130 PROTOTYPE: $$;$ 2166 PROTOTYPE: $$;$
2131 PPCODE: 2167 PPCODE:
2132{ 2168{
2133 rv_vector rv; 2169 rv_vector rv;
2170
2134 get_rangevector (ob, other, &rv, flags); 2171 get_rangevector (ob, other, &rv, flags);
2172
2135 EXTEND (SP, 5); 2173 EXTEND (SP, 5);
2136 PUSHs (newSVuv (rv.distance)); 2174 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2137 PUSHs (newSViv (rv.distance_x)); 2175 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2138 PUSHs (newSViv (rv.distance_y)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2139 PUSHs (newSViv (rv.direction)); 2177 PUSHs (sv_2mortal (newSViv (rv.direction)));
2140 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2178 PUSHs (sv_2mortal (to_sv (rv.part)));
2141} 2179}
2142 2180
2143bool on_same_map_as (object *ob, object *other) 2181bool on_same_map_as (object *ob, object *other)
2144 CODE: 2182 CODE:
2145 RETVAL = on_same_map (ob, other); 2183 RETVAL = on_same_map (ob, other);
2149base_name (object *op, int plural = op->nrof > 1) 2187base_name (object *op, int plural = op->nrof > 1)
2150 CODE: 2188 CODE:
2151 RETVAL = query_base_name (op, plural); 2189 RETVAL = query_base_name (op, plural);
2152 OUTPUT: RETVAL 2190 OUTPUT: RETVAL
2153 2191
2154object *decrease_ob_nr (object *op, unsigned long i) 2192# return the tail of an object, excluding itself
2193void
2194tail (object *op)
2195 PPCODE:
2196 while ((op = op->more))
2197 XPUSHs (sv_2mortal (to_sv (op)));
2155 2198
2156MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2199MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2157 2200
2158player *player (object *op) 2201player *player (object *op)
2159 CODE: 2202 CODE:
2160 RETVAL = op->contr; 2203 RETVAL = op->contr;
2161 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
2162 2205
2163void check_score (object *op) 2206bool move_player (object *op, int dir)
2164 2207
2165void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2208void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2166 CODE: 2209 CODE:
2167 new_draw_info (flags, 0, op, txt); 2210 new_draw_info (flags, 0, op, txt);
2168 2211
2169void kill_player (object *op) 2212void kill_player (object *op)
2170 2213
2214void esrv_send_item (object *pl, object *item)
2215
2171void esrv_update_item (object *op, int what, object *item) 2216void esrv_update_item (object *pl, int what, object *item)
2172 C_ARGS: what, op, item 2217 C_ARGS: what, pl, item
2218
2219void esrv_del_item (object *pl, int tag)
2220 C_ARGS: pl->contr, tag
2173 2221
2174int command_summon (object *op, utf8_string params) 2222int command_summon (object *op, utf8_string params)
2175 2223
2176int command_arrest (object *op, utf8_string params) 2224int command_arrest (object *op, utf8_string params)
2177 2225
2178 2226
2179MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2227MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2180 2228
2181INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2229INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2182 2230
2183int invoke (player *pl, int event, ...) 2231int invoke (player *pl, int event, ...)
2184 CODE: 2232 CODE:
2185 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2233 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2186 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2234 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2196 pl->ob->stats.hp = pl->ob->stats.maxhp; 2244 pl->ob->stats.hp = pl->ob->stats.maxhp;
2197 pl->ob->stats.sp = pl->ob->stats.maxsp; 2245 pl->ob->stats.sp = pl->ob->stats.maxsp;
2198 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2246 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2199 pl->orig_stats = pl->ob->stats; 2247 pl->orig_stats = pl->ob->stats;
2200 2248
2201void clear_los (player *pl) 2249# should only be temporary
2250void esrv_new_player (player *pl)
2202 2251
2203void cf_player_move (player *pl, int dir) 2252#d# TODO: replace by blocked_los accessor, fix code using this
2204
2205bool 2253bool
2206cell_visible (player *pl, int dx, int dy) 2254cell_visible (player *pl, int dx, int dy)
2207 CODE: 2255 CODE:
2208 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2256 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2209 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2210 OUTPUT: 2257 OUTPUT:
2211 RETVAL 2258 RETVAL
2212 2259
2213void 2260void
2214send (player *pl, SV *packet) 2261send (player *pl, SV *packet)
2215 CODE: 2262 CODE:
2216{ 2263{
2217 STRLEN len; 2264 STRLEN len;
2218 char *buf = SvPVbyte (packet, len); 2265 char *buf = SvPVbyte (packet, len);
2219 2266
2267 if (len > MAXSOCKBUF)
2268 pl->failmsg ("[packet too long for client]");
2220 if (pl->ns) 2269 else if (pl->ns)
2221 pl->ns->send_packet (buf, len); 2270 pl->ns->send_packet (buf, len);
2222} 2271}
2223
2224int
2225listening (player *pl, int new_value = -1)
2226 CODE:
2227 RETVAL = pl->listening;
2228 if (new_value >= 0)
2229 pl->listening = new_value;
2230 OUTPUT:
2231 RETVAL
2232 2272
2233void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2273void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2234 PROTOTYPE: $;$$$ 2274 PROTOTYPE: $;$$$
2235 PPCODE: 2275 PPCODE:
2236 if (GIMME_V != G_VOID) 2276 if (GIMME_V != G_VOID)
2261 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2301 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2262 OUTPUT: RETVAL 2302 OUTPUT: RETVAL
2263 2303
2264SV *registry (maptile *map) 2304SV *registry (maptile *map)
2265 2305
2306void
2307find_tagged_objects (maptile *map, utf8_string tag = 0)
2308 PPCODE:
2309{
2310 if (!map->spaces)
2311 XSRETURN_EMPTY;
2312
2313 if (tag)
2314 {
2315 shstr_cmp tag_ (tag);
2316
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag == tag_)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322 else
2323 {
2324 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2325 for (object *op = ms->bot; op; op = op->above)
2326 if (op->tag)
2327 XPUSHs (sv_2mortal (to_sv (op)));
2328 }
2329}
2330
2266INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2331INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2332
2333void
2334adjust_daylight ()
2335 CODE:
2336 maptile::adjust_daylight ();
2337
2338int
2339outdoor_darkness (int darkness = 0)
2340 CODE:
2341 RETVAL = maptile::outdoor_darkness;
2342 if (items)
2343 maptile::outdoor_darkness = darkness;
2344 OUTPUT:
2345 RETVAL
2267 2346
2268void 2347void
2269maptile::instantiate () 2348maptile::instantiate ()
2270 2349
2271maptile *new () 2350maptile *new ()
2303 for (int x = 0; x < THIS->width; ++x) 2382 for (int x = 0; x < THIS->width; ++x)
2304 for (int y = 0; y < THIS->height; ++y) 2383 for (int y = 0; y < THIS->height; ++y)
2305 { 2384 {
2306 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2385 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2307 if (op->flag [FLAG_IS_FLOOR]) 2386 if (op->flag [FLAG_IS_FLOOR])
2308 goto skip_space; 2387 goto skip;
2309 2388
2310 { 2389 {
2311 int offs = offset + y * stride + x; 2390 int offs = offset + y * stride + x;
2391
2312 if (IN_RANGE_EXC (offs, 0, idxlen)) 2392 if (IN_RANGE_EXC (offs, 0, idxlen))
2313 { 2393 {
2314 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2394 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2315 { 2395 {
2316 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2396 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2317 ob->flag [FLAG_NO_MAP_SAVE] = true; 2397 ob->flag [FLAG_NO_MAP_SAVE] = true;
2318 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2398 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2319 2399
2320 if (ob->randomitems) 2400 if (ob->randomitems && !ob->above)
2321 { 2401 {
2322 if (!ob->above)
2323 {
2324 ob->create_treasure (ob->randomitems); 2402 ob->create_treasure (ob->randomitems);
2325 2403
2326 for (object *op = ob->above; op; op = op->above) 2404 for (object *op = ob->above; op; op = op->above)
2327 op->flag [FLAG_NO_MAP_SAVE] = true; 2405 op->flag [FLAG_NO_MAP_SAVE] = true;
2328 } 2406 // TODO: if this is a pickable object, then the item
2329 2407 // will at a bit weird - saving inside the player
2330 ob->randomitems = 0; 2408 // will clear the flag, but when the player drops
2409 // it without logging out, it keeps the flag.
2410 // nobody ahs reported this, but this can be rather
2411 // annoying on persistent maps.
2331 } 2412 }
2332 } 2413 }
2333 } 2414 }
2334 } 2415 }
2335 2416
2336 skip_space: ; 2417 skip: ;
2337 } 2418 }
2338} 2419}
2339 2420
2340void 2421void
2341maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2422maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2351 2432
2352 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2433 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2353 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2434 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2354 2435
2355 for (int i = av_len ((AV *)palette) + 1; i--; ) 2436 for (int i = av_len ((AV *)palette) + 1; i--; )
2356 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2437 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2357 2438
2358 for (int y = 0; y < THIS->height; ++y) 2439 for (int y = 0; y < THIS->height; ++y)
2359 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2440 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2360 2441
2361 sfree (THIS->regions, THIS->size ()); 2442 sfree (THIS->regions, THIS->size ());
2366} 2447}
2367 2448
2368void 2449void
2369maptile::create_region_treasure () 2450maptile::create_region_treasure ()
2370 CODE: 2451 CODE:
2371{
2372 object *op = object::create ();
2373 op->type = FLOOR;
2374 op->map = THIS;
2375
2376 for (int x = 0; x < THIS->width; ++x) 2452 for (int x = 0; x < THIS->width; ++x)
2377 for (int y = 0; y < THIS->height; ++y) 2453 for (int y = 0; y < THIS->height; ++y)
2378 { 2454 {
2379 region *rgn = THIS->region (x, y); 2455 region *rgn = THIS->region (x, y);
2380 2456
2381 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2457 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2458 if (object *op = THIS->at (x, y).top)
2382 if (rgn->treasure && rndm () < rgn->treasure_density) 2459 if (rgn->treasure && rndm () < rgn->treasure_density)
2383 {
2384 op->x = x;
2385 op->y = y;
2386 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2460 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2387 }
2388 } 2461 }
2389 2462
2390 op->destroy ();
2391}
2392
2393int out_of_map (maptile *map, int x, int y) 2463int out_of_map (maptile *map, int x, int y)
2394 2464
2395void 2465void
2396trigger (maptile *map, long connection, bool state = true) 2466find_link (maptile *map, shstr_tmp connection)
2397 CODE:
2398 activate_connection (map, connection, state);
2399
2400void
2401get_connection (maptile *map, long connection)
2402 PPCODE: 2467 PPCODE:
2403 oblinkpt *obp = get_connection_links (map, connection); 2468 if (oblinkpt *obp = map->find_link (connection))
2404 if (obp)
2405 for (objectlink *ol = obp->link; ol; ol = ol->next) 2469 for (objectlink *ol = obp->link; ol; ol = ol->next)
2406 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2470 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2407
2408object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2409
2410object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2411
2412object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2413 C_ARGS: str, map, nx, ny
2414 2471
2415void 2472void
2416get_map_flags (maptile *map, int x, int y) 2473get_map_flags (maptile *map, int x, int y)
2417 PPCODE: 2474 PPCODE:
2418{ 2475{
2419 maptile *nmap = 0; 2476 maptile *nmap = 0;
2420 I16 nx = 0, ny = 0; 2477 I16 nx = 0, ny = 0;
2478
2479 PUTBACK;
2421 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2480 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2481 SPAGAIN;
2422 2482
2423 EXTEND (SP, 4); 2483 EXTEND (SP, 4);
2424 PUSHs (sv_2mortal (newSViv (flags))); 2484 PUSHs (sv_2mortal (newSViv (flags)));
2425 2485
2426 if (GIMME_V == G_ARRAY) 2486 if (GIMME_V == G_ARRAY)
2427 { 2487 {
2428 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2488 PUSHs (sv_2mortal (to_sv (nmap)));
2429 PUSHs (sv_2mortal (newSViv (nx))); 2489 PUSHs (sv_2mortal (newSViv (nx)));
2430 PUSHs (sv_2mortal (newSViv (ny))); 2490 PUSHs (sv_2mortal (newSViv (ny)));
2431 } 2491 }
2432} 2492}
2433 2493
2494mapspace *
2495ms (maptile *map, unsigned int x, unsigned int y)
2496 PROTOTYPE: $$$
2497 CODE:
2498{
2499 maptile *nmap = 0;
2500 I16 nx, ny;
2501
2502 PUTBACK;
2503 get_map_flags (map, &nmap, x, y, &nx, &ny);
2504 SPAGAIN;
2505
2506 if (!nmap)
2507 XSRETURN_UNDEF;
2508
2509 RETVAL = &nmap->at (nx, ny);
2510}
2511 OUTPUT:
2512 RETVAL
2513
2434void 2514void
2435at (maptile *map, unsigned int x, unsigned int y) 2515at (maptile *map, unsigned int x, unsigned int y)
2436 PROTOTYPE: $$$ 2516 PROTOTYPE: $$$
2437 PPCODE: 2517 PPCODE:
2438{ 2518{
2439 object *o;
2440 maptile *nmap = 0; 2519 maptile *nmap = 0;
2441 I16 nx, ny; 2520 I16 nx, ny;
2442 2521
2522 PUTBACK;
2443 get_map_flags (map, &nmap, x, y, &nx, &ny); 2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2444 2525
2445 if (nmap) 2526 if (nmap)
2446 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2527 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2447 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2528 XPUSHs (sv_2mortal (to_sv (o)));
2448} 2529}
2449 2530
2450SV * 2531SV *
2451bot_at (maptile *obj, unsigned int x, unsigned int y) 2532bot_at (maptile *map, unsigned int x, unsigned int y)
2452 PROTOTYPE: $$$ 2533 PROTOTYPE: $$$
2453 ALIAS: 2534 ALIAS:
2454 top_at = 1 2535 top_at = 1
2455 flags_at = 2 2536 flags_at = 2
2456 light_at = 3 2537 light_at = 3
2457 move_block_at = 4 2538 move_block_at = 4
2458 move_slow_at = 5 2539 move_slow_at = 5
2459 move_on_at = 6 2540 move_on_at = 6
2460 move_off_at = 7 2541 move_off_at = 7
2461 INIT:
2462 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2463 CODE: 2542 CODE:
2543{
2544 sint16 nx = x;
2545 sint16 ny = y;
2546
2547 if (!xy_normalise (map, nx, ny))
2548 XSRETURN_UNDEF;
2549
2550 mapspace &ms = map->at (nx, ny);
2551
2552 ms.update ();
2553
2464 switch (ix) 2554 switch (ix)
2465 { 2555 {
2466 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2556 case 0: RETVAL = to_sv (ms.bot ); break;
2467 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2557 case 1: RETVAL = to_sv (ms.top ); break;
2468 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2558 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2469 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2559 case 3: RETVAL = newSViv (ms.light ); break;
2470 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2560 case 4: RETVAL = newSVuv (ms.move_block); break;
2471 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2561 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2472 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2562 case 6: RETVAL = newSVuv (ms.move_on ); break;
2473 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2563 case 7: RETVAL = newSVuv (ms.move_off ); break;
2474 } 2564 }
2565}
2475 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2476
2477void fix_walls (maptile *map, int x, int y)
2478
2479void fix_walls_around (maptile *map, int x, int y)
2480 2567
2481# worst xs function of my life 2568# worst xs function of my life
2482bool 2569bool
2483_create_random_map (\ 2570_create_random_map (\
2484 maptile *self,\ 2571 maptile *self,\
2488 utf8_string monsterstyle,\ 2575 utf8_string monsterstyle,\
2489 utf8_string treasurestyle,\ 2576 utf8_string treasurestyle,\
2490 utf8_string layoutstyle,\ 2577 utf8_string layoutstyle,\
2491 utf8_string doorstyle,\ 2578 utf8_string doorstyle,\
2492 utf8_string decorstyle,\ 2579 utf8_string decorstyle,\
2580 utf8_string miningstyle,\
2493 utf8_string origin_map,\ 2581 utf8_string origin_map,\
2494 utf8_string final_map,\ 2582 utf8_string final_map,\
2495 utf8_string exitstyle,\ 2583 utf8_string exitstyle,\
2496 utf8_string this_map,\ 2584 utf8_string this_map,\
2497 utf8_string exit_on_final_map,\ 2585 utf8_string exit_on_final_map,\
2529 assign (rmp.monsterstyle , monsterstyle); 2617 assign (rmp.monsterstyle , monsterstyle);
2530 assign (rmp.treasurestyle , treasurestyle); 2618 assign (rmp.treasurestyle , treasurestyle);
2531 assign (rmp.layoutstyle , layoutstyle); 2619 assign (rmp.layoutstyle , layoutstyle);
2532 assign (rmp.doorstyle , doorstyle); 2620 assign (rmp.doorstyle , doorstyle);
2533 assign (rmp.decorstyle , decorstyle); 2621 assign (rmp.decorstyle , decorstyle);
2622 assign (rmp.miningstyle , miningstyle);
2534 assign (rmp.exitstyle , exitstyle); 2623 assign (rmp.exitstyle , exitstyle);
2535 assign (rmp.exit_on_final_map, exit_on_final_map); 2624 assign (rmp.exit_on_final_map, exit_on_final_map);
2536 2625
2537 rmp.origin_map = origin_map; 2626 rmp.origin_map = origin_map;
2538 rmp.final_map = final_map; 2627 rmp.final_map = final_map;
2564 RETVAL = self->generate_random_map (&rmp); 2653 RETVAL = self->generate_random_map (&rmp);
2565} 2654}
2566 OUTPUT: 2655 OUTPUT:
2567 RETVAL 2656 RETVAL
2568 2657
2658MODULE = cf PACKAGE = cf::mapspace
2659
2660INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2661
2569MODULE = cf PACKAGE = cf::arch 2662MODULE = cf PACKAGE = cf::arch
2570 2663
2571int archetypes_size () 2664int archetypes_size ()
2572 CODE: 2665 CODE:
2573 RETVAL = archetypes.size (); 2666 RETVAL = archetypes.size ();
2576archetype *archetypes (U32 index) 2669archetype *archetypes (U32 index)
2577 CODE: 2670 CODE:
2578 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2671 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2579 OUTPUT: RETVAL 2672 OUTPUT: RETVAL
2580 2673
2581object *instantiate (archetype *arch)
2582 CODE:
2583 RETVAL = arch_to_object (arch);
2584 OUTPUT:
2585 RETVAL
2586
2587INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2674INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2588 2675
2589MODULE = cf PACKAGE = cf::party 2676MODULE = cf PACKAGE = cf::party
2590 2677
2591partylist *first () 2678partylist *first ()
2592 PROTOTYPE: 2679 PROTOTYPE:
2593 CODE: 2680 CODE:
2594 RETVAL = get_firstparty (); 2681 RETVAL = get_firstparty ();
2595 OUTPUT: RETVAL 2682 OUTPUT: RETVAL
2596 2683
2597INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2684INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2598 2685
2599MODULE = cf PACKAGE = cf::region 2686MODULE = cf PACKAGE = cf::region
2600 2687
2601void 2688void
2602list () 2689list ()
2608 PROTOTYPE: $ 2695 PROTOTYPE: $
2609 CODE: 2696 CODE:
2610 RETVAL = region::find (name); 2697 RETVAL = region::find (name);
2611 OUTPUT: RETVAL 2698 OUTPUT: RETVAL
2612 2699
2613region *find_fuzzy (utf8_string name)
2614 PROTOTYPE: $
2615 CODE:
2616 RETVAL = region::find_fuzzy (name);
2617 OUTPUT: RETVAL
2618
2619int specificity (region *rgn) 2700int specificity (region *rgn)
2620 CODE: 2701 CODE:
2621 RETVAL = 0; 2702 RETVAL = 0;
2622 while (rgn = rgn->parent) 2703 while (rgn = rgn->parent)
2623 RETVAL++; 2704 RETVAL++;
2624 OUTPUT: RETVAL 2705 OUTPUT: RETVAL
2625 2706
2626INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2707INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2627 2708
2628MODULE = cf PACKAGE = cf::living 2709MODULE = cf PACKAGE = cf::living
2629 2710
2630INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2711INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2631 2712
2632MODULE = cf PACKAGE = cf::settings 2713MODULE = cf PACKAGE = cf::settings
2633 2714
2634INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2715INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2635 2716
2636MODULE = cf PACKAGE = cf::client 2717MODULE = cf PACKAGE = cf::client
2637 2718
2638INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2719INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2639 2720
2640int invoke (client *ns, int event, ...) 2721int invoke (client *ns, int event, ...)
2641 CODE: 2722 CODE:
2642 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2723 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2643 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2724 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2659 CODE: 2740 CODE:
2660{ 2741{
2661 STRLEN len; 2742 STRLEN len;
2662 char *buf = SvPVbyte (packet, len); 2743 char *buf = SvPVbyte (packet, len);
2663 2744
2745 if (len > MAXSOCKBUF)
2746 {
2747 // ugly
2748 if (THIS->pl)
2749 THIS->pl->failmsg ("[packet too long for client]");
2750 }
2751 else
2664 THIS->send_packet (buf, len); 2752 THIS->send_packet (buf, len);
2665} 2753}
2666 2754
2667faceidx 2755faceidx
2668client::need_face (utf8_string name, int pri = 0) 2756client::need_face (utf8_string name, int pri = 0)
2669 CODE: 2757 CODE:
2702 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2790 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2703 old_sound_index [idx] = face; 2791 old_sound_index [idx] = face;
2704 2792
2705MODULE = cf PACKAGE = cf::face PREFIX = face_ 2793MODULE = cf PACKAGE = cf::face PREFIX = face_
2706 2794
2707#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2795#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2708 2796
2709faceidx face_find (utf8_string name, faceidx defidx = 0) 2797faceidx face_find (utf8_string name, faceidx defidx = 0)
2710 2798
2711faceidx alloc (utf8_string name) 2799faceidx alloc (utf8_string name)
2712 CODE: 2800 CODE:
2750 faceinfo *f = face_info (idx); assert (f); 2838 faceinfo *f = face_info (idx); assert (f);
2751 facedata *d = &(faceset ? f->data64 : f->data32); 2839 facedata *d = &(faceset ? f->data64 : f->data32);
2752 sv_to (data, d->data); 2840 sv_to (data, d->data);
2753 STRLEN clen; 2841 STRLEN clen;
2754 char *cdata = SvPVbyte (chksum, clen); 2842 char *cdata = SvPVbyte (chksum, clen);
2755 clen = min (CHKSUM_SIZE, clen); 2843 clen = min (CHKSUM_MAXLEN, clen);
2756 2844
2845 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2846
2757 if (memcmp (d->chksum, cdata, clen)) 2847 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2758 { 2848 {
2849 d->chksum_len = clen;
2759 memcpy (d->chksum, cdata, clen); 2850 memcpy (d->chksum, cdata, clen);
2760 2851
2761 // invalidate existing client face info 2852 // invalidate existing client face info
2762 for_all_clients (ns) 2853 for_all_clients (ns)
2763 if (ns->faceset == faceset) 2854 if (ns->faceset == faceset)
2768 } 2859 }
2769} 2860}
2770 2861
2771int get_data_size (faceidx idx, int faceset = 0) 2862int get_data_size (faceidx idx, int faceset = 0)
2772 CODE: 2863 CODE:
2773 facedata *d = face_data (idx, faceset); assert (d); 2864 facedata *d = face_data (idx, faceset);
2865 if (!d) XSRETURN_UNDEF;
2774 RETVAL = d->data.size (); 2866 RETVAL = d->data.size ();
2775 OUTPUT: 2867 OUTPUT:
2776 RETVAL 2868 RETVAL
2777 2869
2778SV *get_chksum (faceidx idx, int faceset = 0) 2870SV *get_chksum (faceidx idx, int faceset = 0)
2779 CODE: 2871 CODE:
2780 facedata *d = face_data (idx, faceset); assert (d); 2872 facedata *d = face_data (idx, faceset);
2873 if (!d) XSRETURN_UNDEF;
2781 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2874 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2875 OUTPUT:
2876 RETVAL
2877
2878SV *get_data (faceidx idx, int faceset = 0)
2879 CODE:
2880 facedata *d = face_data (idx, faceset);
2881 if (!d) XSRETURN_UNDEF;
2882 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2782 OUTPUT: 2883 OUTPUT:
2783 RETVAL 2884 RETVAL
2784 2885
2785void invalidate (faceidx idx) 2886void invalidate (faceidx idx)
2786 CODE: 2887 CODE:
2798 ns->force_newmap = true; 2899 ns->force_newmap = true;
2799 } 2900 }
2800 2901
2801MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2902MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2802 2903
2803#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2904#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2804 2905
2805animidx anim_find (utf8_string name) 2906animidx anim_find (utf8_string name)
2806 CODE: 2907 CODE:
2807 RETVAL = animation::find (name).number; 2908 RETVAL = animation::find (name).number;
2808 OUTPUT: RETVAL 2909 OUTPUT: RETVAL
2823 } 2924 }
2824 else 2925 else
2825 anim = &animation::create (name, av_len (av) + 1, facings); 2926 anim = &animation::create (name, av_len (av) + 1, facings);
2826 2927
2827 for (int i = 0; i < anim->num_animations; ++i) 2928 for (int i = 0; i < anim->num_animations; ++i)
2828 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2929 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2829} 2930}
2830 OUTPUT: RETVAL 2931 OUTPUT: RETVAL
2831 2932
2832void invalidate_all () 2933void invalidate_all ()
2833 CODE: 2934 CODE:
2834 for_all_clients (ns) 2935 for_all_clients (ns)
2835 ns->anims_sent.reset (); 2936 ns->anims_sent.reset ();
2836 2937
2837MODULE = cf PACKAGE = cf::object::freezer 2938MODULE = cf PACKAGE = cf::object::freezer
2838 2939
2839INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2940INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2840 2941
2841SV * 2942SV *
2842new (char *klass) 2943new (char *klass)
2843 CODE: 2944 CODE:
2844 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2945 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2851 sv_to (sv, self); 2952 sv_to (sv, self);
2852 delete self; 2953 delete self;
2853 2954
2854MODULE = cf PACKAGE = cf::object::thawer 2955MODULE = cf PACKAGE = cf::object::thawer
2855 2956
2856INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2957INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2857 2958
2858SV * 2959SV *
2859new_from_file (char *klass, octet_string path) 2960new_from_file (char *klass, octet_string path)
2860 CODE: 2961 CODE:
2861 object_thawer *f = new object_thawer (path); 2962 object_thawer *f = new object_thawer (path);
2874 sv_to (sv, self); 2975 sv_to (sv, self);
2875 delete self; 2976 delete self;
2876 2977
2877void 2978void
2878extract_tags (object_thawer *self) 2979extract_tags (object_thawer *self)
2879 CODE: 2980 PPCODE:
2880 while (self->kw != KW_EOF) 2981 while (self->kw != KW_EOF)
2881 { 2982 {
2983 PUTBACK;
2882 coroapi::cede_to_tick_every (5000); 2984 coroapi::cede_to_tick ();
2985 SPAGAIN;
2883 2986
2884 if (self->kw == KW_tag) 2987 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (to_sv (self->get_str ()))); 2988 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886 2989
2887 self->skip (); 2990 self->skip ();
2888 } 2991 }
2889 2992

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