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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.367 by root, Mon Apr 12 05:22:38 2010 UTC vs.
Revision 1.406 by root, Thu May 5 18:59:43 2011 UTC

28 28
29#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo> 30#include <typeinfo>
31 31
32#include "global.h" 32#include "global.h"
33#include "../random_maps/random_map.h" 33#include "rmg.h"
34#include "noise.h"
34#include "evthread.h" 35#include "evthread.h"
35#include "sproto.h" 36#include "sproto.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
52#include <XSUB.h> 53#include <XSUB.h>
53 54
54#include "CoroAPI.h" 55#include "CoroAPI.h"
55#include "perlxsi.c" 56#include "perlxsi.c"
56 57
57extern sint64 *levels; // the experience table
58
59typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
61 60
62typedef std::string std__string; 61typedef std::string std__string;
63 62
68static int tick_inhibit; 67static int tick_inhibit;
69static int tick_pending; 68static int tick_pending;
70 69
71global gbl_ev; 70global gbl_ev;
72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
74static AV *av_reflect; 73static AV *av_reflect;
75 74
76bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
78 77
85 *stash_cf_mapspace_wrap, 84 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
89 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
90 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
91 92
92static SV 93static SV
93 *cv_cf_do_invoke, 94 *cv_cf_do_invoke,
94 *cv_cf__can_merge, 95 *cv_cf__can_merge,
95 *cv_cf_client_send_msg, 96 *cv_cf_client_send_msg,
123 124
124 return sv; 125 return sv;
125} 126}
126#endif 127#endif
127 128
128static noinline utf8_string 129noinline utf8_string
129cfSvPVutf8_nolen (SV *sv) 130cfSvPVutf8_nolen (SV *sv)
130{ 131{
131 SvGETMAGIC (sv); 132 SvGETMAGIC (sv);
132 133
133 if (SvPOK (sv)) 134 if (SvPOK (sv))
252 { 253 {
253 static int last_mortalcount; 254 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount) 255 if (mortals.size () != last_mortalcount)
255 { 256 {
256 last_mortalcount = mortals.size (); 257 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
258 262
259 if (0) 263 if (0)
260 { 264 {
261 for (int j = 0; j < mortals.size (); ++j)//D 265 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
353#endif 357#endif
354 358
355////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356 360
357static SV * 361static SV *
358newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
359{ 363{
360 SV *sv;
361
362 if (!ptr) 364 if (!ptr)
363 return newSV (0); 365 return newSV (0);
364 366
365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
366 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
367} 375}
368 376
369static int 377static int
370attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
371{ 379{
383 return 0; 391 return 0;
384} 392}
385 393
386MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
387 395
388static SV * 396static SV * noinline
389newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
390{ 398{
391 if (!obj) 399 if (!obj)
392 return newSV (0); 400 return newSV (0);
393 401
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap 487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap 488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap 489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object"))) 490 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected"); 491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
484 506
485 return SvPTR_nc (sv); 507 return SvPTR_nc (sv);
486} 508}
487 509
488static long noinline 510static long noinline
513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
514static inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
515static inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
525 550
526static inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
527static inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
528 553
529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } 604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } 606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } 607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
582 608
583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
695template<class type> 721template<class type>
696static void noinline 722static void noinline
697cf_obj_to (SV *arg, type &var) 723cf_obj_to (SV *arg, type &var)
698{ 724{
699 sv_to (arg, var); 725 sv_to (arg, var);
700 if (!var) 726 if (expect_false (!var))
701 croak ("must not pass invalid/null cf_obj here"); 727 croak ("must not pass invalid/null cf_obj here");
702} 728}
703 729
704template<class object> 730template<class object>
705static void noinline 731static void noinline
706cf_obj_ornull_to (SV *arg, object *&var) 732cf_obj_ornull_to (SV *arg, object *&var)
707{ 733{
708 if (SvOK (arg)) 734 if (SvOK (arg))
709 { 735 {
710 sv_to (arg, var); 736 sv_to (arg, var);
711 if (!var) 737 if (expect_false (!var))
712 croak ("unable to convert perl object to C++ object"); 738 croak ("unable to convert perl object to C++ object");
713 } 739 }
714 else 740 else
715 var = 0; 741 var = 0;
716} 742}
751 exit (EXIT_FAILURE); 777 exit (EXIT_FAILURE);
752 } 778 }
753 779
754 eval_pv ( 780 eval_pv (
755 "#line 1 'cfperl init'\n" 781 "#line 1 'cfperl init'\n"
756 "use EV ();\n" 782 "use EV ();\n" // required by bootstrap
757 "use Coro ();\n" 783 "use Coro ();\n" // required by bootstrap
758 "cf->bootstrap;\n" 784 "cf->bootstrap;\n" // required for cf::datadir
759 "unshift @INC, cf::datadir ();\n" 785 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
760 "require cf;\n", 786 "require cf;\n",
761 0 787 0
762 ); 788 );
763 789
764 if (SvTRUE (ERRSV)) 790 if (SvTRUE (ERRSV))
1139 1165
1140 return retval; 1166 return retval;
1141} 1167}
1142 1168
1143maptile * 1169maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty) 1170find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{ 1171{
1146 CALL_BEGIN (3); 1172 CALL_BEGIN (4);
1147 CALL_ARG (dirname); 1173 CALL_ARG (dirname);
1148 CALL_ARG (stylename); 1174 CALL_ARG (stylename);
1149 CALL_ARG (difficulty); 1175 CALL_ARG (difficulty);
1176 CALL_ARG (recurse);
1150 CALL_CALL ("ext::map_random::find_style", G_SCALAR); 1177 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1151 1178
1152 maptile *retval = 0; 1179 maptile *retval = 0;
1153 if (count) sv_to (POPs, retval); 1180 if (count) sv_to (POPs, retval);
1154 1181
1377 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1404 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1378 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1405 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1379 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1406 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1380 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1407 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1381 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1408 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1409 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1410 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1382 1411
1383 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1412 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1384 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1413 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1414 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1385 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1415 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1386 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1416 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1387 1417
1388 cb_global = get_av ("cf::CB_GLOBAL", 1); 1418 cb_global = get_av ("cf::CB_GLOBAL", 1);
1389 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1419 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1390 cb_object = get_av ("cf::CB_OBJECT", 1); 1420 cb_object = get_av ("cf::CB_OBJECT", 1);
1391 cb_player = get_av ("cf::CB_PLAYER", 1); 1421 cb_player = get_av ("cf::CB_PLAYER", 1);
1434# include "attackinc.h" 1464# include "attackinc.h"
1435# undef def 1465# undef def
1436# define def(uc, flags) const_iv (SK_ ## uc) 1466# define def(uc, flags) const_iv (SK_ ## uc)
1437# include "skillinc.h" 1467# include "skillinc.h"
1438# undef def 1468# undef def
1439 1469# define def(name, use, nonuse) const_iv (body_ ## name)
1440 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1470# include "slotinc.h"
1441 const_iv (logBacktrace) 1471# undef def
1442
1443 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1444 1472
1445 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1473 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1446 1474
1447 const_iv (MAX_TIME) 1475 const_iv (MAX_TIME)
1448 const_iv (MAXSOCKBUF) 1476 const_iv (MAXSOCKBUF)
1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1490 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1463 1491
1464 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1492 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1465 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1493 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1466 1494
1467 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1468 const_iv (MAP_INACTIVE)
1469
1470 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1495 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1496 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1472 1497
1473 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1498 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1474 1499
1475 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1500 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1476 }; 1501 };
1477 1502
1478 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1503 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1479 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1504 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1480 1505
1481 static const struct { 1506 static const struct {
1482 const char *name; 1507 const char *name;
1483 int skip; 1508 int skip;
1489# undef def 1514# undef def
1490 }; 1515 };
1491 1516
1492 AV *av = get_av ("cf::EVENT", 1); 1517 AV *av = get_av ("cf::EVENT", 1);
1493 1518
1494 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1519 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1495 { 1520 {
1496 AV *event = newAV (); 1521 AV *event = newAV ();
1497 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1522 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1498 av_push (event, newSViv (eiv->klass)); 1523 av_push (event, newSViv (eiv->klass));
1499 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1524 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1534 1559
1535 for_all_objects (op) 1560 for_all_objects (op)
1536 op->reattach (); 1561 op->reattach ();
1537} 1562}
1538 1563
1539# support function for map-world.ext
1540void _quantise (SV *data_sv, SV *plt_sv)
1541 CODE:
1542{
1543 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1544 croak ("_quantise called with invalid agruments");
1545
1546 plt_sv = SvRV (plt_sv);
1547 SV **plt = AvARRAY (plt_sv);
1548 int plt_count = AvFILL (plt_sv) + 1;
1549
1550 STRLEN len;
1551 char *data = SvPVbyte (data_sv, len);
1552 char *dst = data;
1553
1554 while (len >= 3)
1555 {
1556 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1557 {
1558 char *val = SvPVX (*val_sv);
1559
1560 if (val [0] == data [0]
1561 && val [1] == data [1]
1562 && val [2] == data [2])
1563 {
1564 *dst++ = val [3];
1565 goto next;
1566 }
1567 }
1568
1569 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1570 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1571 dst - SvPVX (data_sv), len);
1572
1573 next:
1574 data += 3;
1575 len -= 3;
1576 }
1577
1578 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1579}
1580
1581void init_anim () 1564void init_anim ()
1582 1565
1583void init_globals () 1566void init_globals ()
1584 1567
1585void init_experience ()
1586
1587void init_attackmess () 1568void init_attackmess ()
1588 1569
1589void init_dynamic () 1570void init_dynamic ()
1590 1571
1591void load_settings () 1572void load_settings ()
1592 1573
1574void reload_exp_table ()
1575
1593void load_materials () 1576void reload_materials ()
1594 1577
1595void init_uuid () 1578void init_uuid ()
1596 CODE: 1579 CODE:
1597 UUID::init (); 1580 UUID::init ();
1598 1581
1631 { 1614 {
1632 ev_async_send (EV_DEFAULT, &tick_watcher); 1615 ev_async_send (EV_DEFAULT, &tick_watcher);
1633 coroapi::cede (); 1616 coroapi::cede ();
1634 } 1617 }
1635 1618
1636void server_tick () 1619void one_tick ()
1637 CODE: 1620 CODE:
1638{ 1621{
1639 ev_now_update (EV_DEFAULT); 1622 ev_now_update (EV_DEFAULT);
1640 NOW = ev_now (EV_DEFAULT); 1623 NOW = ev_now (EV_DEFAULT);
1641 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1624 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1642 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1625 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1643 runtime = SvNVX (sv_runtime); 1626 runtime = SvNVX (sv_runtime);
1644 1627
1628 one_tick ();
1629
1645 server_tick (); 1630 ++server_tick;
1631 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646 1632
1647 ev_now_update (EV_DEFAULT); 1633 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT); 1634 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1635 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1636
1650 runtime += TICK; 1637 runtime += TICK;
1651 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1638 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1652} 1639}
1653 1640
1654NV floor (NV x) 1641NV floor (NV x)
1664 switch (items) 1651 switch (items)
1665 { 1652 {
1666 case 0: RETVAL = gen (); break; 1653 case 0: RETVAL = gen (); break;
1667 case 1: RETVAL = gen (SvUV (ST (0))); break; 1654 case 1: RETVAL = gen (SvUV (ST (0))); break;
1668 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; 1655 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1669 default: croak ("cf::rndm requires none, one or two parameters."); break; 1656 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1670 } 1657 }
1671} 1658}
1672 OUTPUT: 1659 OUTPUT:
1673 RETVAL 1660 RETVAL
1674 1661
1753 1740
1754int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1741int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1755 INIT: 1742 INIT:
1756#if __GLIBC__ 1743#if __GLIBC__
1757 mallopt (M_TOP_PAD, 1024 * 1024); 1744 mallopt (M_TOP_PAD, 1024 * 1024);
1758 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1745 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1759 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1746 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1747 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1748 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif 1749#endif
1762 1750
1763int munlockall () 1751int munlockall ()
1764 1752
1765#endif 1753#endif
1798 1786
1799int random_roll (int min, int max, object *op, int goodbad); 1787int random_roll (int min, int max, object *op, int goodbad);
1800 1788
1801const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1789const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1802 1790
1803int
1804exp_to_level (val64 exp) 1791int exp_to_level (val64 exp)
1792
1793val64 level_to_min_exp (int level)
1794
1795SV *
1796attacktype_name (int atnr)
1805 CODE: 1797 CODE:
1806{ 1798 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1807 int i = 0; 1799 ? newSVpv (attacktype_name [atnr], 0)
1808 1800 : &PL_sv_undef;
1809 RETVAL = settings.max_level;
1810
1811 for (i = 1; i <= settings.max_level; i++)
1812 {
1813 if (levels[i] > exp)
1814 {
1815 RETVAL = i - 1;
1816 break;
1817 }
1818 }
1819}
1820 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1821 1802
1822val64
1823level_to_min_exp (int level)
1824 CODE:
1825 if (level > settings.max_level)
1826 RETVAL = levels[settings.max_level];
1827 else if (level < 1)
1828 RETVAL = 0;
1829 else
1830 RETVAL = levels[level];
1831 OUTPUT: RETVAL
1832
1833SV * 1803SV *
1834resistance_to_string (int atnr) 1804attacktype_desc (int atnr)
1835 CODE: 1805 CODE:
1836 if (atnr >= 0 && atnr < NROFATTACKS) 1806 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1807 ? newSVpv (attacktype_desc [atnr], 0)
1808 : &PL_sv_undef;
1809 OUTPUT: RETVAL
1810
1811SV *
1812resist_plus (int atnr)
1813 CODE:
1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 RETVAL = newSVpv (resist_plus[atnr], 0); 1815 ? newSVpv (resist_plus [atnr], 0)
1838 else 1816 : &PL_sv_undef;
1839 XSRETURN_UNDEF; 1817 OUTPUT: RETVAL
1818
1819SV *
1820change_resist_msg (int atnr)
1821 CODE:
1822 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1823 ? newSVpv (change_resist_msg [atnr], 0)
1824 : &PL_sv_undef;
1840 OUTPUT: RETVAL 1825 OUTPUT: RETVAL
1841 1826
1842UUID 1827UUID
1843uuid_cur () 1828uuid_cur ()
1844 CODE: 1829 CODE:
1894 CODE: 1879 CODE:
1895 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1880 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1896 OUTPUT: 1881 OUTPUT:
1897 RETVAL 1882 RETVAL
1898 1883
1884bool should_invoke (attachable *obj, int event)
1885 CODE:
1886 RETVAL = obj->should_invoke ((event_type)event);
1887 OUTPUT: RETVAL
1888
1899void 1889void
1900debug_trace (attachable *obj, bool on = true) 1890debug_trace (attachable *obj, bool on = true)
1901 CODE: 1891 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; 1892 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on) 1893 if (on)
1962int mortals_size () 1952int mortals_size ()
1963 CODE: 1953 CODE:
1964 RETVAL = attachable::mortals.size (); 1954 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL 1955 OUTPUT: RETVAL
1966 1956
1967const_utf8_string slot_use_name (U32 slot) 1957const_utf8_string slot_name (U32 slot)
1968 ALIAS: 1958 ALIAS:
1959 slot_name = 0
1960 slot_use_name = 1
1969 slot_nonuse_name = 1 1961 slot_nonuse_name = 2
1970 CODE: 1962 CODE:
1971{ 1963{
1972 if (slot >= NUM_BODY_LOCATIONS) 1964 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range"); 1965 croak ("body slot index out of range");
1974 1966
1975 switch (ix) 1967 switch (ix)
1976 { 1968 {
1969 case 0: RETVAL = body_locations[slot].name ; break;
1977 case 0: RETVAL = body_locations[slot].use_name; break; 1970 case 1: RETVAL = body_locations[slot].use_name ; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1971 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1979 } 1972 }
1980} 1973}
1981 OUTPUT: 1974 OUTPUT:
1982 RETVAL 1975 RETVAL
1983 1976
2028 OUTPUT: 2021 OUTPUT:
2029 RETVAL 2022 RETVAL
2030 2023
2031object *find_best_object_match (object *op, utf8_string match) 2024object *find_best_object_match (object *op, utf8_string match)
2032 2025
2033object *find_marked_object (object *op)
2034
2035int need_identify (object *obj);
2036
2037int apply_shop_mat (object *shop_mat, object *op); 2026int apply_shop_mat (object *shop_mat, object *op);
2038 2027
2039int move (object *op, int dir, object *originator = op) 2028int move (object *op, int dir, object *originator = op)
2040 CODE: 2029 CODE:
2041 RETVAL = op->move (dir, originator); 2030 RETVAL = op->move (dir, originator);
2093 2082
2094void pick_up (object *who, object *op) 2083void pick_up (object *who, object *op)
2095 2084
2096void update_object (object *op, int action) 2085void update_object (object *op, int action)
2097 2086
2098void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2087void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2099 2088
2100void player_lvl_adj (object *who, object *skill = 0) 2089void player_lvl_adj (object *who, object *skill = 0)
2101 2090
2102int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2091int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2103 2092
2119# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2108# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2120 2109
2121object *new (utf8_string archetype = 0) 2110object *new (utf8_string archetype = 0)
2122 PROTOTYPE: ;$ 2111 PROTOTYPE: ;$
2123 CODE: 2112 CODE:
2124 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2113 RETVAL = archetype
2114 ? archetype::get (archetype)
2115 : object::create ();
2125 OUTPUT: 2116 OUTPUT:
2126 RETVAL 2117 RETVAL
2127 2118
2128object *generate (utf8_string arch, object *creator) 2119object *generate (utf8_string arch, object *creator)
2129 CODE: 2120 CODE:
2130 object *obj = get_archetype (arch); 2121 object *obj = archetype::get (arch);
2131 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); 2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2132 RETVAL = obj; 2123 RETVAL = obj;
2133 OUTPUT: 2124 OUTPUT:
2134 RETVAL 2125 RETVAL
2135 2126
2148 RETVAL = 0; 2139 RETVAL = 0;
2149} 2140}
2150 2141
2151shstr 2142shstr
2152object::kv_get (shstr key) 2143object::kv_get (shstr key)
2144 CODE:
2145 RETVAL = THIS->kv.get (key);
2146 OUTPUT:
2147 RETVAL
2153 2148
2154void 2149void
2155object::kv_del (shstr key) 2150object::kv_del (shstr key)
2151 CODE:
2152 THIS->kv.del (key);
2156 2153
2157void 2154void
2158object::kv_set (shstr key, shstr value) 2155object::kv_set (shstr key, shstr value)
2156 CODE:
2157 THIS->kv.set (key, value);
2159 2158
2160object *get_nearest_player (object *ob) 2159object *get_nearest_player (object *ob)
2161 ALIAS: nearest_player = 0 2160 ALIAS: nearest_player = 0
2162 PREINIT: 2161 PREINIT:
2163 extern object *get_nearest_player (object *); 2162 extern object *get_nearest_player (object *);
2366 if (pl->ob && pl->ob->map == THIS) 2365 if (pl->ob && pl->ob->map == THIS)
2367 PUSHs (sv_2mortal (to_sv (pl->ob))); 2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
2368 } 2367 }
2369 2368
2370void 2369void
2370maptile::gen_quadmap (int x, int y, int z)
2371 CODE:
2372 gen_quadmap (THIS, x * 50, y * 50, z);
2373
2374void
2371maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2375maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2372 CODE: 2376 CODE:
2373{ 2377{
2374 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2378 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2375 croak ("maptile::add_underlay: palette must be arrayref"); 2379 croak ("maptile::add_underlay: palette must be arrayref");
2391 2395
2392 if (IN_RANGE_EXC (offs, 0, idxlen)) 2396 if (IN_RANGE_EXC (offs, 0, idxlen))
2393 { 2397 {
2394 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2398 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2395 { 2399 {
2396 object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); 2400 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2397 ob->flag [FLAG_NO_MAP_SAVE] = true; 2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2398 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2399 2403
2400 if (ob->randomitems && !ob->above) 2404 if (ob->randomitems && !ob->above)
2401 { 2405 {
2405 op->flag [FLAG_NO_MAP_SAVE] = true; 2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2406 // TODO: if this is a pickable object, then the item 2410 // TODO: if this is a pickable object, then the item
2407 // will at a bit weird - saving inside the player 2411 // will at a bit weird - saving inside the player
2408 // will clear the flag, but when the player drops 2412 // will clear the flag, but when the player drops
2409 // it without logging out, it keeps the flag. 2413 // it without logging out, it keeps the flag.
2410 // nobody ahs reported this, but this can be rather 2414 // nobody has reported this, but this can be rather
2411 // annoying on persistent maps. 2415 // annoying on persistent maps.
2412 } 2416 }
2413 } 2417 }
2414 } 2418 }
2415 } 2419 }
2416
2417 skip: ; 2420 skip: ;
2418 } 2421 }
2419} 2422}
2420 2423
2421void 2424void
2452 for (int x = 0; x < THIS->width; ++x) 2455 for (int x = 0; x < THIS->width; ++x)
2453 for (int y = 0; y < THIS->height; ++y) 2456 for (int y = 0; y < THIS->height; ++y)
2454 { 2457 {
2455 region *rgn = THIS->region (x, y); 2458 region *rgn = THIS->region (x, y);
2456 2459
2457 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2458 if (object *op = THIS->at (x, y).top) 2460 if (object *op = THIS->at (x, y).top)
2459 if (rgn->treasure && rndm () < rgn->treasure_density) 2461 if (rgn->treasure && rndm () < rgn->treasure_density)
2460 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2462 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2461 } 2463 }
2462 2464
2468 if (oblinkpt *obp = map->find_link (connection)) 2470 if (oblinkpt *obp = map->find_link (connection))
2469 for (objectlink *ol = obp->link; ol; ol = ol->next) 2471 for (objectlink *ol = obp->link; ol; ol = ol->next)
2470 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2472 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2471 2473
2472void 2474void
2473get_map_flags (maptile *map, int x, int y) 2475xy_normalise (maptile *map, int x, int y, int dir = 0)
2474 PPCODE: 2476 PPCODE:
2475{ 2477{
2476 maptile *nmap = 0; 2478 mapxy pos (map, x, y);
2477 I16 nx = 0, ny = 0; 2479 if (!pos.move (dir).normalise ())
2480 XSRETURN_EMPTY;
2478 2481
2479 PUTBACK;
2480 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2481 SPAGAIN;
2482
2483 EXTEND (SP, 4); 2482 EXTEND (SP, 3);
2484 PUSHs (sv_2mortal (newSViv (flags)));
2485
2486 if (GIMME_V == G_ARRAY)
2487 {
2488 PUSHs (sv_2mortal (to_sv (nmap))); 2483 PUSHs (sv_2mortal (to_sv (pos.m)));
2489 PUSHs (sv_2mortal (newSViv (nx))); 2484 PUSHs (sv_2mortal (to_sv (pos.x)));
2490 PUSHs (sv_2mortal (newSViv (ny))); 2485 PUSHs (sv_2mortal (to_sv (pos.y)));
2491 }
2492} 2486}
2493 2487
2494mapspace * 2488mapspace *
2495ms (maptile *map, unsigned int x, unsigned int y) 2489ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2496 PROTOTYPE: $$$ 2490 PROTOTYPE: $$$;$
2497 CODE: 2491 CODE:
2498{ 2492{
2499 maptile *nmap = 0; 2493 mapxy pos (map, x, y);
2500 I16 nx, ny; 2494 if (!pos.move (dir).normalise ())
2501
2502 PUTBACK;
2503 get_map_flags (map, &nmap, x, y, &nx, &ny);
2504 SPAGAIN;
2505
2506 if (!nmap)
2507 XSRETURN_UNDEF; 2495 XSRETURN_UNDEF;
2508 2496
2509 RETVAL = &nmap->at (nx, ny); 2497 RETVAL = &*pos;
2510} 2498}
2511 OUTPUT: 2499 OUTPUT:
2512 RETVAL 2500 RETVAL
2513 2501
2514void 2502void
2515at (maptile *map, unsigned int x, unsigned int y) 2503at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2516 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2517 PPCODE: 2505 PPCODE:
2518{ 2506 mapxy pos (map, x, y);
2519 maptile *nmap = 0; 2507 if (pos.move (dir).normalise ())
2520 I16 nx, ny;
2521
2522 PUTBACK;
2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2525
2526 if (nmap)
2527 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2508 for (object *o = pos->bot; o; o = o->above)
2528 XPUSHs (sv_2mortal (to_sv (o))); 2509 XPUSHs (sv_2mortal (to_sv (o)));
2529}
2530 2510
2531SV * 2511SV *
2532bot_at (maptile *map, unsigned int x, unsigned int y) 2512bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2533 PROTOTYPE: $$$ 2513 PROTOTYPE: $$$;$
2534 ALIAS: 2514 ALIAS:
2535 top_at = 1 2515 top_at = 1
2536 flags_at = 2 2516 flags_at = 2
2537 light_at = 3 2517 light_at = 3
2538 move_block_at = 4 2518 move_block_at = 4
2539 move_slow_at = 5 2519 move_slow_at = 5
2540 move_on_at = 6 2520 move_on_at = 6
2541 move_off_at = 7 2521 move_off_at = 7
2542 CODE: 2522 CODE:
2543{ 2523{
2544 sint16 nx = x; 2524 mapxy pos (map, x, y);
2545 sint16 ny = y; 2525 if (!pos.move (dir).normalise ())
2546
2547 if (!xy_normalise (map, nx, ny))
2548 XSRETURN_UNDEF; 2526 XSRETURN_UNDEF;
2549 2527
2550 mapspace &ms = map->at (nx, ny); 2528 mapspace &ms = *pos;
2551 2529
2552 ms.update (); 2530 ms.update ();
2553 2531
2554 switch (ix) 2532 switch (ix)
2555 { 2533 {
2565} 2543}
2566 OUTPUT: RETVAL 2544 OUTPUT: RETVAL
2567 2545
2568# worst xs function of my life 2546# worst xs function of my life
2569bool 2547bool
2570_create_random_map (\ 2548_create_random_map (maptile *self, SV *options)
2571 maptile *self,\
2572 utf8_string wallstyle,\
2573 utf8_string wall_name,\
2574 utf8_string floorstyle,\
2575 utf8_string monsterstyle,\
2576 utf8_string treasurestyle,\
2577 utf8_string layoutstyle,\
2578 utf8_string doorstyle,\
2579 utf8_string decorstyle,\
2580 utf8_string miningstyle,\
2581 utf8_string origin_map,\
2582 utf8_string final_map,\
2583 utf8_string exitstyle,\
2584 utf8_string this_map,\
2585 utf8_string exit_on_final_map,\
2586 int xsize,\
2587 int ysize,\
2588 int expand2x,\
2589 int layoutoptions1,\
2590 int layoutoptions2,\
2591 int layoutoptions3,\
2592 int symmetry,\
2593 int difficulty,\
2594 int difficulty_given,\
2595 float difficulty_increase,\
2596 int dungeon_level,\
2597 int dungeon_depth,\
2598 int decoroptions,\
2599 int orientation,\
2600 int origin_y,\
2601 int origin_x,\
2602 U32 random_seed,\
2603 val64 total_map_hp,\
2604 int map_layout_style,\
2605 int treasureoptions,\
2606 int symmetry_used,\
2607 region *region,\
2608 utf8_string custom\
2609)
2610 CODE: 2549 CODE:
2611{ 2550{
2612 random_map_params rmp; 2551 random_map_params rmp ((HV *)SvRV (options));
2613
2614 assign (rmp.wallstyle , wallstyle);
2615 assign (rmp.wall_name , wall_name);
2616 assign (rmp.floorstyle , floorstyle);
2617 assign (rmp.monsterstyle , monsterstyle);
2618 assign (rmp.treasurestyle , treasurestyle);
2619 assign (rmp.layoutstyle , layoutstyle);
2620 assign (rmp.doorstyle , doorstyle);
2621 assign (rmp.decorstyle , decorstyle);
2622 assign (rmp.miningstyle , miningstyle);
2623 assign (rmp.exitstyle , exitstyle);
2624 assign (rmp.exit_on_final_map, exit_on_final_map);
2625
2626 rmp.origin_map = origin_map;
2627 rmp.final_map = final_map;
2628 rmp.this_map = this_map;
2629 rmp.xsize = xsize;
2630 rmp.ysize = ysize;
2631 rmp.expand2x = expand2x;
2632 rmp.layoutoptions1 = layoutoptions1;
2633 rmp.layoutoptions2 = layoutoptions2;
2634 rmp.layoutoptions3 = layoutoptions3;
2635 rmp.symmetry = symmetry;
2636 rmp.difficulty = difficulty;
2637 rmp.difficulty_given = difficulty_given;
2638 rmp.difficulty_increase = difficulty_increase;
2639 rmp.dungeon_level = dungeon_level;
2640 rmp.dungeon_depth = dungeon_depth;
2641 rmp.decoroptions = decoroptions;
2642 rmp.orientation = orientation;
2643 rmp.origin_y = origin_y;
2644 rmp.origin_x = origin_x;
2645 rmp.random_seed = random_seed;
2646 rmp.total_map_hp = (uint64_t) total_map_hp;
2647 rmp.map_layout_style = map_layout_style;
2648 rmp.treasureoptions = treasureoptions;
2649 rmp.symmetry_used = symmetry_used;
2650 rmp.region = region;
2651 rmp.custom = custom;
2652
2653 RETVAL = self->generate_random_map (&rmp); 2552 RETVAL = self->generate_random_map (&rmp);
2654} 2553}
2655 OUTPUT: 2554 OUTPUT:
2656 RETVAL 2555 RETVAL
2657 2556
2688void 2587void
2689list () 2588list ()
2690 PPCODE: 2589 PPCODE:
2691 for_all_regions (rgn) 2590 for_all_regions (rgn)
2692 XPUSHs (sv_2mortal (to_sv (rgn))); 2591 XPUSHs (sv_2mortal (to_sv (rgn)));
2693
2694region *find (utf8_string name)
2695 PROTOTYPE: $
2696 CODE:
2697 RETVAL = region::find (name);
2698 OUTPUT: RETVAL
2699 2592
2700int specificity (region *rgn) 2593int specificity (region *rgn)
2701 CODE: 2594 CODE:
2702 RETVAL = 0; 2595 RETVAL = 0;
2703 while (rgn = rgn->parent) 2596 while (rgn = rgn->parent)
2807 while (!RETVAL); // crude way to leave index 0 2700 while (!RETVAL); // crude way to leave index 0
2808 2701
2809 faces [RETVAL].name = name; 2702 faces [RETVAL].name = name;
2810 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2703 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2811 2704
2812 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2705 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2813 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2706 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2707 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2814} 2708}
2815 OUTPUT: RETVAL 2709 OUTPUT: RETVAL
2816 2710
2817void set_type (faceidx idx, int value) 2711void set_type (faceidx idx, int value)
2818 ALIAS: 2712 ALIAS:
2834 2728
2835void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2729void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2836 CODE: 2730 CODE:
2837{ 2731{
2838 faceinfo *f = face_info (idx); assert (f); 2732 faceinfo *f = face_info (idx); assert (f);
2839 facedata *d = &(faceset ? f->data64 : f->data32); 2733 facedata *d = f->face + faceset;
2840 sv_to (data, d->data); 2734 sv_to (data, d->data);
2841 STRLEN clen; 2735 STRLEN clen;
2842 char *cdata = SvPVbyte (chksum, clen); 2736 char *cdata = SvPVbyte (chksum, clen);
2843 clen = min (CHKSUM_MAXLEN, clen); 2737 clen = min (CHKSUM_MAXLEN, clen);
2844 2738
2952 sv_to (sv, self); 2846 sv_to (sv, self);
2953 delete self; 2847 delete self;
2954 2848
2955MODULE = cf PACKAGE = cf::object::thawer 2849MODULE = cf PACKAGE = cf::object::thawer
2956 2850
2957INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | 2851INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2852
2853bool
2854errors_are_fatal (bool fatal)
2855 CODE:
2856 RETVAL = object_thawer::errors_are_fatal;
2857 object_thawer::errors_are_fatal = fatal;
2858 OUTPUT:
2859 RETVAL
2958 2860
2959SV * 2861SV *
2960new_from_file (char *klass, octet_string path) 2862new_from_file (char *klass, octet_string path)
2961 CODE: 2863 CODE:
2962 object_thawer *f = new object_thawer (path); 2864 object_thawer *f = new object_thawer (path);
2988 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2890 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2989 2891
2990 self->skip (); 2892 self->skip ();
2991 } 2893 }
2992 2894
2895MODULE = cf PACKAGE = cf::layout
2896
2897INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2898

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