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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.367 by root, Mon Apr 12 05:22:38 2010 UTC vs.
Revision 1.417 by root, Sun Nov 4 01:01:13 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the Affero GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>. 18 * <http://www.gnu.org/licenses/>.
19 * 19 *
20 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 21 */
22 22
23#include "autoconf.h" 23#include "autoconf.h"
24 24
28 28
29#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo> 30#include <typeinfo>
31 31
32#include "global.h" 32#include "global.h"
33#include "../random_maps/random_map.h" 33#include "rmg.h"
34#include "noise.h"
34#include "evthread.h" 35#include "evthread.h"
35#include "sproto.h" 36#include "sproto.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
52#include <XSUB.h> 53#include <XSUB.h>
53 54
54#include "CoroAPI.h" 55#include "CoroAPI.h"
55#include "perlxsi.c" 56#include "perlxsi.c"
56 57
57extern sint64 *levels; // the experience table
58
59typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
61 60
62typedef std::string std__string; 61typedef std::string std__string;
63 62
68static int tick_inhibit; 67static int tick_inhibit;
69static int tick_pending; 68static int tick_pending;
70 69
71global gbl_ev; 70global gbl_ev;
72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
74static AV *av_reflect; 73static AV *av_reflect;
75 74
76bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
78 77
85 *stash_cf_mapspace_wrap, 84 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
89 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
90 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
91 92
92static SV 93static SV
93 *cv_cf_do_invoke, 94 *cv_cf_do_invoke,
94 *cv_cf__can_merge, 95 *cv_cf__can_merge,
95 *cv_cf_client_send_msg, 96 *cv_cf_client_send_msg,
123 124
124 return sv; 125 return sv;
125} 126}
126#endif 127#endif
127 128
128static noinline utf8_string 129noinline utf8_string
129cfSvPVutf8_nolen (SV *sv) 130cfSvPVutf8_nolen (SV *sv)
130{ 131{
131 SvGETMAGIC (sv); 132 SvGETMAGIC (sv);
132 133
133 if (SvPOK (sv)) 134 if (SvPOK (sv))
252 { 253 {
253 static int last_mortalcount; 254 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount) 255 if (mortals.size () != last_mortalcount)
255 { 256 {
256 last_mortalcount = mortals.size (); 257 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
258 262
259 if (0) 263 if (0)
260 { 264 {
261 for (int j = 0; j < mortals.size (); ++j)//D 265 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
353#endif 357#endif
354 358
355////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356 360
357static SV * 361static SV *
358newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
359{ 363{
360 SV *sv;
361
362 if (!ptr) 364 if (!ptr)
363 return newSV (0); 365 return newSV (0);
364 366
365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
366 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
367} 375}
368 376
369static int 377static int
370attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
371{ 379{
383 return 0; 391 return 0;
384} 392}
385 393
386MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
387 395
388static SV * 396static SV * noinline
389newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
390{ 398{
391 if (!obj) 399 if (!obj)
392 return newSV (0); 400 return newSV (0);
393 401
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap 487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap 488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap 489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object"))) 490 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected"); 491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
484 506
485 return SvPTR_nc (sv); 507 return SvPTR_nc (sv);
486} 508}
487 509
488static long noinline 510static long noinline
513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
514static inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
515static inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
525 550
526static inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
527static inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
528 553
529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } 604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } 606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } 607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
582 608
583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
597static inline void sv_to (SV *sv, std::string &v) 623static inline void sv_to (SV *sv, std::string &v)
598{ 624{
599 STRLEN len; 625 STRLEN len;
600 char *data = SvPVbyte (sv, len); 626 char *data = SvPVbyte (sv, len);
601 v.assign (data, len); 627 v.assign (data, len);
628}
629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
602} 636}
603 637
604static inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
605{ 639{
606 if (!v.parse (SvPV_nolen (sv))) 640 if (!v.parse (SvPV_nolen (sv)))
695template<class type> 729template<class type>
696static void noinline 730static void noinline
697cf_obj_to (SV *arg, type &var) 731cf_obj_to (SV *arg, type &var)
698{ 732{
699 sv_to (arg, var); 733 sv_to (arg, var);
700 if (!var) 734 if (expect_false (!var))
701 croak ("must not pass invalid/null cf_obj here"); 735 croak ("must not pass invalid/null cf_obj here");
702} 736}
703 737
704template<class object> 738template<class object>
705static void noinline 739static void noinline
706cf_obj_ornull_to (SV *arg, object *&var) 740cf_obj_ornull_to (SV *arg, object *&var)
707{ 741{
708 if (SvOK (arg)) 742 if (SvOK (arg))
709 { 743 {
710 sv_to (arg, var); 744 sv_to (arg, var);
711 if (!var) 745 if (expect_false (!var))
712 croak ("unable to convert perl object to C++ object"); 746 croak ("unable to convert perl object to C++ object");
713 } 747 }
714 else 748 else
715 var = 0; 749 var = 0;
716} 750}
751 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
752 } 786 }
753 787
754 eval_pv ( 788 eval_pv (
755 "#line 1 'cfperl init'\n" 789 "#line 1 'cfperl init'\n"
756 "use EV ();\n" 790 "use EV ();\n" // required by bootstrap
757 "use Coro ();\n" 791 "use Coro ();\n" // required by bootstrap
758 "cf->bootstrap;\n" 792 "cf->bootstrap;\n" // required for cf::datadir
759 "unshift @INC, cf::datadir ();\n" 793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
760 "require cf;\n", 794 "require cf;\n",
761 0 795 0
762 ); 796 );
763 797
764 if (SvTRUE (ERRSV)) 798 if (SvTRUE (ERRSV))
1139 1173
1140 return retval; 1174 return retval;
1141} 1175}
1142 1176
1143maptile * 1177maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty) 1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{ 1179{
1146 CALL_BEGIN (3); 1180 CALL_BEGIN (4);
1147 CALL_ARG (dirname); 1181 CALL_ARG (dirname);
1148 CALL_ARG (stylename); 1182 CALL_ARG (stylename);
1149 CALL_ARG (difficulty); 1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1150 CALL_CALL ("ext::map_random::find_style", G_SCALAR); 1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1151 1186
1152 maptile *retval = 0; 1187 maptile *retval = 0;
1153 if (count) sv_to (POPs, retval); 1188 if (count) sv_to (POPs, retval);
1154 1189
1377 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1378 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1379 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1380 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1381 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1382 1419
1383 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1384 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1385 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1386 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1387 1425
1388 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1389 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1390 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1391 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1434# include "attackinc.h" 1472# include "attackinc.h"
1435# undef def 1473# undef def
1436# define def(uc, flags) const_iv (SK_ ## uc) 1474# define def(uc, flags) const_iv (SK_ ## uc)
1437# include "skillinc.h" 1475# include "skillinc.h"
1438# undef def 1476# undef def
1439 1477# define def(name, use, nonuse) const_iv (body_ ## name)
1440 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1478# include "slotinc.h"
1441 const_iv (logBacktrace) 1479# undef def
1442
1443 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1444 1480
1445 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1446 1482
1447 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1448 const_iv (MAXSOCKBUF) 1484 const_iv (MAXSOCKBUF)
1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1463 1499
1464 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1465 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1466 1502
1467 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1468 const_iv (MAP_INACTIVE)
1469
1470 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1472 1505
1473 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1474 1507
1475 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1476 }; 1509 };
1477 1510
1478 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1479 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1480 1513
1481 static const struct { 1514 static const struct {
1482 const char *name; 1515 const char *name;
1483 int skip; 1516 int skip;
1489# undef def 1522# undef def
1490 }; 1523 };
1491 1524
1492 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1493 1526
1494 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1495 { 1528 {
1496 AV *event = newAV (); 1529 AV *event = newAV ();
1497 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1498 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1499 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1506 1539
1507void _gv_clear (SV *gv) 1540void _gv_clear (SV *gv)
1508 CODE: 1541 CODE:
1509 assert (SvTYPE (gv) == SVt_PVGV); 1542 assert (SvTYPE (gv) == SVt_PVGV);
1510# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } 1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1511 f (GvGP (gv)->gp_form); 1545 f (GvGP (gv)->gp_form);
1512 f (GvGP (gv)->gp_io); 1546 f (GvGP (gv)->gp_io);
1513 f (GvGP (gv)->gp_sv); 1547 f (GvGP (gv)->gp_sv);
1514 f (GvGP (gv)->gp_av); 1548 f (GvGP (gv)->gp_av);
1515 f (GvGP (gv)->gp_hv); 1549 f (GvGP (gv)->gp_hv);
1516 f (GvGP (gv)->gp_cv); 1550 f (GvGP (gv)->gp_cv);
1517 GvCVGEN (gv) = 0; 1551 GvCVGEN (gv) = 0;
1518 GvMULTI_off (gv); 1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1519# undef f 1554# undef f
1520 1555
1521void _connect_to_perl_1 () 1556void _connect_to_perl_1 ()
1522 1557
1523void _connect_to_perl_2 () 1558void _connect_to_perl_2 ()
1534 1569
1535 for_all_objects (op) 1570 for_all_objects (op)
1536 op->reattach (); 1571 op->reattach ();
1537} 1572}
1538 1573
1539# support function for map-world.ext
1540void _quantise (SV *data_sv, SV *plt_sv)
1541 CODE:
1542{
1543 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1544 croak ("_quantise called with invalid agruments");
1545
1546 plt_sv = SvRV (plt_sv);
1547 SV **plt = AvARRAY (plt_sv);
1548 int plt_count = AvFILL (plt_sv) + 1;
1549
1550 STRLEN len;
1551 char *data = SvPVbyte (data_sv, len);
1552 char *dst = data;
1553
1554 while (len >= 3)
1555 {
1556 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1557 {
1558 char *val = SvPVX (*val_sv);
1559
1560 if (val [0] == data [0]
1561 && val [1] == data [1]
1562 && val [2] == data [2])
1563 {
1564 *dst++ = val [3];
1565 goto next;
1566 }
1567 }
1568
1569 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1570 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1571 dst - SvPVX (data_sv), len);
1572
1573 next:
1574 data += 3;
1575 len -= 3;
1576 }
1577
1578 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1579}
1580
1581void init_anim () 1574void init_anim ()
1582 1575
1583void init_globals () 1576void init_globals ()
1584 1577
1585void init_experience ()
1586
1587void init_attackmess () 1578void init_attackmess ()
1588 1579
1589void init_dynamic () 1580void init_dynamic ()
1590 1581
1591void load_settings () 1582void load_settings ()
1592 1583
1584void _reload_exp_table ()
1585
1593void load_materials () 1586void _reload_materials ()
1594 1587
1595void init_uuid () 1588void init_uuid ()
1596 CODE: 1589 CODE:
1597 UUID::init (); 1590 UUID::init ();
1598 1591
1631 { 1624 {
1632 ev_async_send (EV_DEFAULT, &tick_watcher); 1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1633 coroapi::cede (); 1626 coroapi::cede ();
1634 } 1627 }
1635 1628
1636void server_tick () 1629void one_tick ()
1637 CODE: 1630 CODE:
1638{ 1631{
1639 ev_now_update (EV_DEFAULT); 1632 ev_now_update (EV_DEFAULT);
1640 NOW = ev_now (EV_DEFAULT); 1633 NOW = ev_now (EV_DEFAULT);
1641 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1642 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1643 runtime = SvNVX (sv_runtime); 1636 runtime = SvNVX (sv_runtime);
1644 1637
1638 one_tick ();
1639
1645 server_tick (); 1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646 1642
1647 ev_now_update (EV_DEFAULT); 1643 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT); 1644 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1650 runtime += TICK; 1647 runtime += TICK;
1651 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1652} 1649}
1653 1650
1654NV floor (NV x) 1651NV floor (NV x)
1664 switch (items) 1661 switch (items)
1665 { 1662 {
1666 case 0: RETVAL = gen (); break; 1663 case 0: RETVAL = gen (); break;
1667 case 1: RETVAL = gen (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1668 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1669 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1670 } 1667 }
1671} 1668}
1672 OUTPUT: 1669 OUTPUT:
1673 RETVAL 1670 RETVAL
1674 1671
1753 1750
1754int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1755 INIT: 1752 INIT:
1756#if __GLIBC__ 1753#if __GLIBC__
1757 mallopt (M_TOP_PAD, 1024 * 1024); 1754 mallopt (M_TOP_PAD, 1024 * 1024);
1758 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1759 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif 1759#endif
1762 1760
1763int munlockall () 1761int munlockall ()
1764 1762
1765#endif 1763#endif
1798 1796
1799int random_roll (int min, int max, object *op, int goodbad); 1797int random_roll (int min, int max, object *op, int goodbad);
1800 1798
1801const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1802 1800
1803int
1804exp_to_level (val64 exp) 1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805const_utf8_string
1806spellpathnames (int idx)
1807 CODE:
1808 RETVAL = spellpathnames [idx];
1809 OUTPUT: RETVAL
1810
1811SV *
1812attacktype_name (int atnr)
1805 CODE: 1813 CODE:
1806{ 1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1807 int i = 0; 1815 ? newSVpv (attacktype_name [atnr], 0)
1808 1816 : &PL_sv_undef;
1809 RETVAL = settings.max_level;
1810
1811 for (i = 1; i <= settings.max_level; i++)
1812 {
1813 if (levels[i] > exp)
1814 {
1815 RETVAL = i - 1;
1816 break;
1817 }
1818 }
1819}
1820 OUTPUT: RETVAL 1817 OUTPUT: RETVAL
1821 1818
1822val64
1823level_to_min_exp (int level)
1824 CODE:
1825 if (level > settings.max_level)
1826 RETVAL = levels[settings.max_level];
1827 else if (level < 1)
1828 RETVAL = 0;
1829 else
1830 RETVAL = levels[level];
1831 OUTPUT: RETVAL
1832
1833SV * 1819SV *
1834resistance_to_string (int atnr) 1820attacktype_desc (int atnr)
1835 CODE: 1821 CODE:
1836 if (atnr >= 0 && atnr < NROFATTACKS) 1822 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1823 ? newSVpv (attacktype_desc [atnr], 0)
1824 : &PL_sv_undef;
1825 OUTPUT: RETVAL
1826
1827SV *
1828resist_plus (int atnr)
1829 CODE:
1830 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 RETVAL = newSVpv (resist_plus[atnr], 0); 1831 ? newSVpv (resist_plus [atnr], 0)
1838 else 1832 : &PL_sv_undef;
1839 XSRETURN_UNDEF; 1833 OUTPUT: RETVAL
1834
1835SV *
1836change_resist_msg (int atnr)
1837 CODE:
1838 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1839 ? newSVpv (change_resist_msg [atnr], 0)
1840 : &PL_sv_undef;
1840 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1841 1842
1842UUID 1843UUID
1843uuid_cur () 1844uuid_cur ()
1844 CODE: 1845 CODE:
1894 CODE: 1895 CODE:
1895 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1896 OUTPUT: 1897 OUTPUT:
1897 RETVAL 1898 RETVAL
1898 1899
1900bool should_invoke (attachable *obj, int event)
1901 CODE:
1902 RETVAL = obj->should_invoke ((event_type)event);
1903 OUTPUT: RETVAL
1904
1899void 1905void
1900debug_trace (attachable *obj, bool on = true) 1906debug_trace (attachable *obj, bool on = true)
1901 CODE: 1907 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; 1908 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on) 1909 if (on)
1962int mortals_size () 1968int mortals_size ()
1963 CODE: 1969 CODE:
1964 RETVAL = attachable::mortals.size (); 1970 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL 1971 OUTPUT: RETVAL
1966 1972
1967const_utf8_string slot_use_name (U32 slot) 1973const_utf8_string slot_name (U32 slot)
1968 ALIAS: 1974 ALIAS:
1975 slot_name = 0
1976 slot_use_name = 1
1969 slot_nonuse_name = 1 1977 slot_nonuse_name = 2
1970 CODE: 1978 CODE:
1971{ 1979{
1972 if (slot >= NUM_BODY_LOCATIONS) 1980 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range"); 1981 croak ("body slot index out of range");
1974 1982
1975 switch (ix) 1983 switch (ix)
1976 { 1984 {
1985 case 0: RETVAL = body_locations[slot].name ; break;
1977 case 0: RETVAL = body_locations[slot].use_name; break; 1986 case 1: RETVAL = body_locations[slot].use_name ; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1987 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1979 } 1988 }
1980} 1989}
1981 OUTPUT: 1990 OUTPUT:
1982 RETVAL 1991 RETVAL
1983 1992
2028 OUTPUT: 2037 OUTPUT:
2029 RETVAL 2038 RETVAL
2030 2039
2031object *find_best_object_match (object *op, utf8_string match) 2040object *find_best_object_match (object *op, utf8_string match)
2032 2041
2033object *find_marked_object (object *op)
2034
2035int need_identify (object *obj);
2036
2037int apply_shop_mat (object *shop_mat, object *op); 2042int apply_shop_mat (object *shop_mat, object *op);
2038 2043
2039int move (object *op, int dir, object *originator = op) 2044int move (object *op, int dir, object *originator = op)
2040 CODE: 2045 CODE:
2041 RETVAL = op->move (dir, originator); 2046 RETVAL = op->move (dir, originator);
2093 2098
2094void pick_up (object *who, object *op) 2099void pick_up (object *who, object *op)
2095 2100
2096void update_object (object *op, int action) 2101void update_object (object *op, int action)
2097 2102
2098void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2103void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2099 2104
2100void player_lvl_adj (object *who, object *skill = 0) 2105void player_lvl_adj (object *who, object *skill = 0)
2101 2106
2102int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2107int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2103 2108
2119# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2124# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2120 2125
2121object *new (utf8_string archetype = 0) 2126object *new (utf8_string archetype = 0)
2122 PROTOTYPE: ;$ 2127 PROTOTYPE: ;$
2123 CODE: 2128 CODE:
2124 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2129 RETVAL = archetype
2130 ? archetype::get (archetype)
2131 : object::create ();
2125 OUTPUT: 2132 OUTPUT:
2126 RETVAL 2133 RETVAL
2127 2134
2128object *generate (utf8_string arch, object *creator) 2135object *generate (utf8_string arch, object *creator)
2129 CODE: 2136 CODE:
2130 object *obj = get_archetype (arch); 2137 object *obj = archetype::get (arch);
2131 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); 2138 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2132 RETVAL = obj; 2139 RETVAL = obj;
2133 OUTPUT: 2140 OUTPUT:
2134 RETVAL 2141 RETVAL
2135 2142
2145 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2152 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2146 2153
2147 if (RETVAL->destroyed ()) 2154 if (RETVAL->destroyed ())
2148 RETVAL = 0; 2155 RETVAL = 0;
2149} 2156}
2157 OUTPUT:
2158 RETVAL
2150 2159
2151shstr 2160shstr
2152object::kv_get (shstr key) 2161object::kv_get (shstr key)
2162 CODE:
2163 RETVAL = THIS->kv.get (key);
2164 OUTPUT:
2165 RETVAL
2153 2166
2154void 2167void
2155object::kv_del (shstr key) 2168object::kv_del (shstr key)
2169 CODE:
2170 THIS->kv.del (key);
2156 2171
2157void 2172void
2158object::kv_set (shstr key, shstr value) 2173object::kv_set (shstr key, shstr value)
2174 CODE:
2175 THIS->kv.set (key, value);
2159 2176
2160object *get_nearest_player (object *ob) 2177object *get_nearest_player (object *ob)
2161 ALIAS: nearest_player = 0 2178 ALIAS: nearest_player = 0
2162 PREINIT: 2179 PREINIT:
2163 extern object *get_nearest_player (object *); 2180 extern object *get_nearest_player (object *);
2366 if (pl->ob && pl->ob->map == THIS) 2383 if (pl->ob && pl->ob->map == THIS)
2367 PUSHs (sv_2mortal (to_sv (pl->ob))); 2384 PUSHs (sv_2mortal (to_sv (pl->ob)));
2368 } 2385 }
2369 2386
2370void 2387void
2388maptile::gen_quadmap (int x, int y, int z)
2389 CODE:
2390 gen_quadmap (THIS, x * 50, y * 50, z);
2391
2392void
2371maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2393maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2372 CODE: 2394 CODE:
2373{ 2395{
2374 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2396 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2375 croak ("maptile::add_underlay: palette must be arrayref"); 2397 croak ("maptile::add_underlay: palette must be arrayref");
2391 2413
2392 if (IN_RANGE_EXC (offs, 0, idxlen)) 2414 if (IN_RANGE_EXC (offs, 0, idxlen))
2393 { 2415 {
2394 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2416 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2395 { 2417 {
2396 object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); 2418 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2397 ob->flag [FLAG_NO_MAP_SAVE] = true; 2419 ob->flag [FLAG_NO_MAP_SAVE] = true;
2398 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2420 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2399 2421
2400 if (ob->randomitems && !ob->above) 2422 if (ob->randomitems && !ob->above)
2401 { 2423 {
2405 op->flag [FLAG_NO_MAP_SAVE] = true; 2427 op->flag [FLAG_NO_MAP_SAVE] = true;
2406 // TODO: if this is a pickable object, then the item 2428 // TODO: if this is a pickable object, then the item
2407 // will at a bit weird - saving inside the player 2429 // will at a bit weird - saving inside the player
2408 // will clear the flag, but when the player drops 2430 // will clear the flag, but when the player drops
2409 // it without logging out, it keeps the flag. 2431 // it without logging out, it keeps the flag.
2410 // nobody ahs reported this, but this can be rather 2432 // nobody has reported this, but this can be rather
2411 // annoying on persistent maps. 2433 // annoying on persistent maps.
2412 } 2434 }
2413 } 2435 }
2414 } 2436 }
2415 } 2437 }
2416
2417 skip: ; 2438 skip: ;
2418 } 2439 }
2419} 2440}
2420 2441
2421void 2442void
2452 for (int x = 0; x < THIS->width; ++x) 2473 for (int x = 0; x < THIS->width; ++x)
2453 for (int y = 0; y < THIS->height; ++y) 2474 for (int y = 0; y < THIS->height; ++y)
2454 { 2475 {
2455 region *rgn = THIS->region (x, y); 2476 region *rgn = THIS->region (x, y);
2456 2477
2457 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2458 if (object *op = THIS->at (x, y).top) 2478 if (object *op = THIS->at (x, y).top)
2459 if (rgn->treasure && rndm () < rgn->treasure_density) 2479 if (rgn->treasure && rndm () < rgn->treasure_density)
2460 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2480 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2461 } 2481 }
2462 2482
2468 if (oblinkpt *obp = map->find_link (connection)) 2488 if (oblinkpt *obp = map->find_link (connection))
2469 for (objectlink *ol = obp->link; ol; ol = ol->next) 2489 for (objectlink *ol = obp->link; ol; ol = ol->next)
2470 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2490 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2471 2491
2472void 2492void
2473get_map_flags (maptile *map, int x, int y) 2493xy_normalise (maptile *map, int x, int y, int dir = 0)
2474 PPCODE: 2494 PPCODE:
2475{ 2495{
2476 maptile *nmap = 0; 2496 mapxy pos (map, x, y);
2477 I16 nx = 0, ny = 0; 2497 if (!pos.move (dir).normalise ())
2498 XSRETURN_EMPTY;
2478 2499
2479 PUTBACK;
2480 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2481 SPAGAIN;
2482
2483 EXTEND (SP, 4); 2500 EXTEND (SP, 3);
2484 PUSHs (sv_2mortal (newSViv (flags)));
2485
2486 if (GIMME_V == G_ARRAY)
2487 {
2488 PUSHs (sv_2mortal (to_sv (nmap))); 2501 PUSHs (sv_2mortal (to_sv (pos.m)));
2489 PUSHs (sv_2mortal (newSViv (nx))); 2502 PUSHs (sv_2mortal (to_sv (pos.x)));
2490 PUSHs (sv_2mortal (newSViv (ny))); 2503 PUSHs (sv_2mortal (to_sv (pos.y)));
2491 }
2492} 2504}
2493 2505
2494mapspace * 2506mapspace *
2495ms (maptile *map, unsigned int x, unsigned int y) 2507ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2496 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2497 CODE: 2509 CODE:
2498{ 2510{
2499 maptile *nmap = 0; 2511 mapxy pos (map, x, y);
2500 I16 nx, ny; 2512 if (!pos.move (dir).normalise ())
2501
2502 PUTBACK;
2503 get_map_flags (map, &nmap, x, y, &nx, &ny);
2504 SPAGAIN;
2505
2506 if (!nmap)
2507 XSRETURN_UNDEF; 2513 XSRETURN_UNDEF;
2508 2514
2509 RETVAL = &nmap->at (nx, ny); 2515 RETVAL = &*pos;
2510} 2516}
2511 OUTPUT: 2517 OUTPUT:
2512 RETVAL 2518 RETVAL
2513 2519
2514void 2520void
2515at (maptile *map, unsigned int x, unsigned int y) 2521at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2516 PROTOTYPE: $$$ 2522 PROTOTYPE: $$$;$
2517 PPCODE: 2523 PPCODE:
2518{ 2524 mapxy pos (map, x, y);
2519 maptile *nmap = 0; 2525 if (pos.move (dir).normalise ())
2520 I16 nx, ny;
2521
2522 PUTBACK;
2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2525
2526 if (nmap)
2527 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2526 for (object *o = pos->bot; o; o = o->above)
2528 XPUSHs (sv_2mortal (to_sv (o))); 2527 XPUSHs (sv_2mortal (to_sv (o)));
2529}
2530 2528
2531SV * 2529SV *
2532bot_at (maptile *map, unsigned int x, unsigned int y) 2530bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2533 PROTOTYPE: $$$ 2531 PROTOTYPE: $$$;$
2534 ALIAS: 2532 ALIAS:
2535 top_at = 1 2533 top_at = 1
2536 flags_at = 2 2534 flags_at = 2
2537 light_at = 3 2535 light_at = 3
2538 move_block_at = 4 2536 move_block_at = 4
2539 move_slow_at = 5 2537 move_slow_at = 5
2540 move_on_at = 6 2538 move_on_at = 6
2541 move_off_at = 7 2539 move_off_at = 7
2542 CODE: 2540 CODE:
2543{ 2541{
2544 sint16 nx = x; 2542 mapxy pos (map, x, y);
2545 sint16 ny = y; 2543 if (!pos.move (dir).normalise ())
2546
2547 if (!xy_normalise (map, nx, ny))
2548 XSRETURN_UNDEF; 2544 XSRETURN_UNDEF;
2549 2545
2550 mapspace &ms = map->at (nx, ny); 2546 mapspace &ms = *pos;
2551 2547
2552 ms.update (); 2548 ms.update ();
2553 2549
2554 switch (ix) 2550 switch (ix)
2555 { 2551 {
2565} 2561}
2566 OUTPUT: RETVAL 2562 OUTPUT: RETVAL
2567 2563
2568# worst xs function of my life 2564# worst xs function of my life
2569bool 2565bool
2570_create_random_map (\ 2566_create_random_map (maptile *self, SV *options)
2571 maptile *self,\
2572 utf8_string wallstyle,\
2573 utf8_string wall_name,\
2574 utf8_string floorstyle,\
2575 utf8_string monsterstyle,\
2576 utf8_string treasurestyle,\
2577 utf8_string layoutstyle,\
2578 utf8_string doorstyle,\
2579 utf8_string decorstyle,\
2580 utf8_string miningstyle,\
2581 utf8_string origin_map,\
2582 utf8_string final_map,\
2583 utf8_string exitstyle,\
2584 utf8_string this_map,\
2585 utf8_string exit_on_final_map,\
2586 int xsize,\
2587 int ysize,\
2588 int expand2x,\
2589 int layoutoptions1,\
2590 int layoutoptions2,\
2591 int layoutoptions3,\
2592 int symmetry,\
2593 int difficulty,\
2594 int difficulty_given,\
2595 float difficulty_increase,\
2596 int dungeon_level,\
2597 int dungeon_depth,\
2598 int decoroptions,\
2599 int orientation,\
2600 int origin_y,\
2601 int origin_x,\
2602 U32 random_seed,\
2603 val64 total_map_hp,\
2604 int map_layout_style,\
2605 int treasureoptions,\
2606 int symmetry_used,\
2607 region *region,\
2608 utf8_string custom\
2609)
2610 CODE: 2567 CODE:
2611{ 2568{
2612 random_map_params rmp; 2569 random_map_params rmp ((HV *)SvRV (options));
2613
2614 assign (rmp.wallstyle , wallstyle);
2615 assign (rmp.wall_name , wall_name);
2616 assign (rmp.floorstyle , floorstyle);
2617 assign (rmp.monsterstyle , monsterstyle);
2618 assign (rmp.treasurestyle , treasurestyle);
2619 assign (rmp.layoutstyle , layoutstyle);
2620 assign (rmp.doorstyle , doorstyle);
2621 assign (rmp.decorstyle , decorstyle);
2622 assign (rmp.miningstyle , miningstyle);
2623 assign (rmp.exitstyle , exitstyle);
2624 assign (rmp.exit_on_final_map, exit_on_final_map);
2625
2626 rmp.origin_map = origin_map;
2627 rmp.final_map = final_map;
2628 rmp.this_map = this_map;
2629 rmp.xsize = xsize;
2630 rmp.ysize = ysize;
2631 rmp.expand2x = expand2x;
2632 rmp.layoutoptions1 = layoutoptions1;
2633 rmp.layoutoptions2 = layoutoptions2;
2634 rmp.layoutoptions3 = layoutoptions3;
2635 rmp.symmetry = symmetry;
2636 rmp.difficulty = difficulty;
2637 rmp.difficulty_given = difficulty_given;
2638 rmp.difficulty_increase = difficulty_increase;
2639 rmp.dungeon_level = dungeon_level;
2640 rmp.dungeon_depth = dungeon_depth;
2641 rmp.decoroptions = decoroptions;
2642 rmp.orientation = orientation;
2643 rmp.origin_y = origin_y;
2644 rmp.origin_x = origin_x;
2645 rmp.random_seed = random_seed;
2646 rmp.total_map_hp = (uint64_t) total_map_hp;
2647 rmp.map_layout_style = map_layout_style;
2648 rmp.treasureoptions = treasureoptions;
2649 rmp.symmetry_used = symmetry_used;
2650 rmp.region = region;
2651 rmp.custom = custom;
2652
2653 RETVAL = self->generate_random_map (&rmp); 2570 RETVAL = self->generate_random_map (&rmp);
2654} 2571}
2655 OUTPUT: 2572 OUTPUT:
2656 RETVAL 2573 RETVAL
2657 2574
2667 OUTPUT: RETVAL 2584 OUTPUT: RETVAL
2668 2585
2669archetype *archetypes (U32 index) 2586archetype *archetypes (U32 index)
2670 CODE: 2587 CODE:
2671 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2588 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2589 OUTPUT: RETVAL
2590
2591int skillvec_size ()
2592 CODE:
2593 RETVAL = skillvec.size ();
2594 OUTPUT: RETVAL
2595
2596archetype *skillvec (U32 index)
2597 CODE:
2598 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2672 OUTPUT: RETVAL 2599 OUTPUT: RETVAL
2673 2600
2674INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | 2601INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2675 2602
2676MODULE = cf PACKAGE = cf::party 2603MODULE = cf PACKAGE = cf::party
2689list () 2616list ()
2690 PPCODE: 2617 PPCODE:
2691 for_all_regions (rgn) 2618 for_all_regions (rgn)
2692 XPUSHs (sv_2mortal (to_sv (rgn))); 2619 XPUSHs (sv_2mortal (to_sv (rgn)));
2693 2620
2694region *find (utf8_string name)
2695 PROTOTYPE: $
2696 CODE:
2697 RETVAL = region::find (name);
2698 OUTPUT: RETVAL
2699
2700int specificity (region *rgn) 2621int specificity (region *rgn)
2701 CODE: 2622 CODE:
2702 RETVAL = 0; 2623 RETVAL = 0;
2703 while (rgn = rgn->parent) 2624 while (rgn = rgn->parent)
2704 RETVAL++; 2625 RETVAL++;
2732list () 2653list ()
2733 PPCODE: 2654 PPCODE:
2734 EXTEND (SP, clients.size ()); 2655 EXTEND (SP, clients.size ());
2735 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2656 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2736 PUSHs (sv_2mortal (to_sv (*i))); 2657 PUSHs (sv_2mortal (to_sv (*i)));
2658
2659STRLEN
2660client::inbuf_append (SV *data)
2661 CODE:
2662{
2663 STRLEN len;
2664 char *ptr = SvPVbyte (data, len);
2665
2666 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2667 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2668 THIS->inbuf_len += len;
2669
2670 THIS->inbuf_handle ();
2671
2672 RETVAL = len;
2673}
2674 OUTPUT: RETVAL
2737 2675
2738void 2676void
2739client::send_packet (SV *packet) 2677client::send_packet (SV *packet)
2740 CODE: 2678 CODE:
2741{ 2679{
2797faceidx face_find (utf8_string name, faceidx defidx = 0) 2735faceidx face_find (utf8_string name, faceidx defidx = 0)
2798 2736
2799faceidx alloc (utf8_string name) 2737faceidx alloc (utf8_string name)
2800 CODE: 2738 CODE:
2801{ 2739{
2802 do 2740 RETVAL = face_alloc ();
2803 {
2804 RETVAL = faces.size ();
2805 faces.resize (RETVAL + 1);
2806 }
2807 while (!RETVAL); // crude way to leave index 0
2808 2741
2809 faces [RETVAL].name = name; 2742 faces [RETVAL].name = name;
2810 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2743 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2811 2744
2812 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2745 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2813 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2746 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2747 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2814} 2748}
2749 OUTPUT: RETVAL
2750
2751faceidx faces_size ()
2752 CODE:
2753 RETVAL = faces.size ();
2815 OUTPUT: RETVAL 2754 OUTPUT: RETVAL
2816 2755
2817void set_type (faceidx idx, int value) 2756void set_type (faceidx idx, int value)
2818 ALIAS: 2757 ALIAS:
2819 set_type = 0 2758 set_type = 0
2834 2773
2835void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2774void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2836 CODE: 2775 CODE:
2837{ 2776{
2838 faceinfo *f = face_info (idx); assert (f); 2777 faceinfo *f = face_info (idx); assert (f);
2839 facedata *d = &(faceset ? f->data64 : f->data32); 2778 facedata *d = f->face + faceset;
2840 sv_to (data, d->data); 2779 sv_to (data, d->data);
2841 STRLEN clen; 2780 STRLEN clen;
2842 char *cdata = SvPVbyte (chksum, clen); 2781 char *cdata = SvPVbyte (chksum, clen);
2843 clen = min (CHKSUM_MAXLEN, clen);
2844 2782
2783 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2845 assert (("cf::face::set_data must be called with a non-empty checksum", clen)); 2784 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2846 2785
2847 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) 2786 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2848 { 2787 {
2849 d->chksum_len = clen; 2788 d->chksum_len = clen;
2865 if (!d) XSRETURN_UNDEF; 2804 if (!d) XSRETURN_UNDEF;
2866 RETVAL = d->data.size (); 2805 RETVAL = d->data.size ();
2867 OUTPUT: 2806 OUTPUT:
2868 RETVAL 2807 RETVAL
2869 2808
2809void set_meta (faceidx idx, SV *sv)
2810 CODE:
2811{
2812 faceinfo *f = face_info (idx); assert (f);
2813 SvREFCNT_dec (f->meta_hv);
2814 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2815}
2816
2817SV *mangle_chksum (SV *chksum)
2818 CODE:
2819 STRLEN len;
2820 char *data = SvPVbyte (chksum, len);
2821 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2822 OUTPUT:
2823 RETVAL
2824
2870SV *get_chksum (faceidx idx, int faceset = 0) 2825SV *get_chksum (faceidx idx, int faceset = 0)
2871 CODE: 2826 CODE:
2872 facedata *d = face_data (idx, faceset); 2827 facedata *d = face_data (idx, faceset);
2873 if (!d) XSRETURN_UNDEF; 2828 if (!d) XSRETURN_UNDEF;
2874 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); 2829 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2875 OUTPUT: 2830 OUTPUT:
2876 RETVAL 2831 RETVAL
2877 2832
2833int get_type (faceidx idx)
2834 CODE:
2835 faceinfo *f = face_info (idx);
2836 if (!f) XSRETURN_UNDEF;
2837 RETVAL = f->type;
2838 OUTPUT:
2839 RETVAL
2840
2841SV *get_name (faceidx idx)
2842 CODE:
2843 faceinfo *f = face_info (idx);
2844 if (!f) XSRETURN_UNDEF;
2845 RETVAL = to_sv (f->name);
2846 OUTPUT:
2847 RETVAL
2848
2878SV *get_data (faceidx idx, int faceset = 0) 2849SV *get_data (faceidx idx, int faceset = 0)
2879 CODE: 2850 CODE:
2880 facedata *d = face_data (idx, faceset); 2851 facedata *d = face_data (idx, faceset);
2881 if (!d) XSRETURN_UNDEF; 2852 if (!d) XSRETURN_UNDEF;
2882 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2853 RETVAL = newSVpvn (d->data, d->data.size ());
2883 OUTPUT: 2854 OUTPUT:
2884 RETVAL 2855 RETVAL
2885 2856
2857SV *get_meta (faceidx idx)
2858 CODE:
2859 faceinfo *f = face_info (idx); assert (f);
2860 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2861 RETVAL = newRV_inc ((SV *)f->meta_hv);
2862 OUTPUT:
2863 RETVAL
2864
2886void invalidate (faceidx idx) 2865void invalidate (faceidx idx)
2887 CODE: 2866 CODE:
2888 for_all_clients (ns) 2867 for_all_clients (ns)
2889 { 2868 ns->invalidate_face (idx);
2890 ns->faces_sent [idx] = false;
2891 ns->force_newmap = true;
2892 }
2893 2869
2894void invalidate_all () 2870void invalidate_all ()
2895 CODE: 2871 CODE:
2896 for_all_clients (ns) 2872 for_all_clients (ns)
2897 { 2873 ns->invalidate_all_faces ();
2898 ns->faces_sent.reset ();
2899 ns->force_newmap = true;
2900 }
2901 2874
2902MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2875MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2903 2876
2904#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | 2877#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2905 2878
2909 OUTPUT: RETVAL 2882 OUTPUT: RETVAL
2910 2883
2911animidx set (utf8_string name, SV *frames, int facings = 1) 2884animidx set (utf8_string name, SV *frames, int facings = 1)
2912 CODE: 2885 CODE:
2913{ 2886{
2914 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2887 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2915 croak ("frames must be an arrayref"); 2888 croak ("frames must be an arrayref");
2916 2889
2917 AV *av = (AV *)SvRV (frames); 2890 AV *av = (AV *)SvRV (frames);
2918 2891
2919 animation *anim = &animation::find (name); 2892 animation *anim = &animation::find (name);
2920 if (anim->number) 2893 if (anim->number)
2921 { 2894 {
2922 anim->resize (av_len (av) + 1); 2895 anim->resize (av_len (av) + 1);
2923 anim->facings = facings; 2896 anim->facings = facings;
2924 } 2897 }
2952 sv_to (sv, self); 2925 sv_to (sv, self);
2953 delete self; 2926 delete self;
2954 2927
2955MODULE = cf PACKAGE = cf::object::thawer 2928MODULE = cf PACKAGE = cf::object::thawer
2956 2929
2957INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | 2930INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2931
2932bool
2933errors_are_fatal (bool fatal)
2934 CODE:
2935 RETVAL = object_thawer::errors_are_fatal;
2936 object_thawer::errors_are_fatal = fatal;
2937 OUTPUT:
2938 RETVAL
2958 2939
2959SV * 2940SV *
2960new_from_file (char *klass, octet_string path) 2941new_from_file (char *klass, octet_string path)
2961 CODE: 2942 CODE:
2962 object_thawer *f = new object_thawer (path); 2943 object_thawer *f = new object_thawer (path);
2988 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2969 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2989 2970
2990 self->skip (); 2971 self->skip ();
2991 } 2972 }
2992 2973
2974MODULE = cf PACKAGE = cf::layout
2975
2976INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2977

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