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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.48 by root, Fri Sep 8 18:26:22 2006 UTC vs.
Revision 1.367 by root, Mon Apr 12 05:22:38 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
44 58
45typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
46typedef mapstruct mapstruct_ornull; 60typedef object_freezer &object_freezer_ref;
47 61
48typedef double val64; 62typedef std::string std__string;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51 63
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55
56static HV *obj_cache;
57static PerlInterpreter *perl; 64static PerlInterpreter *perl;
58 65
66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
70
71global gbl_ev;
59static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
60 75
61#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76bitset<NUM_EVENT_TYPES> ev_want_event;
62#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77bitset<NUM_TYPES> ev_want_type;
63#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78
64#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79static HV
65#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf,
66#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_object_wrap,
67#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_object_player_wrap,
83 *stash_cf_player_wrap,
84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap,
89 *stash_cf_region_wrap,
90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
144// helper cast function, returns super class * or 0
145template<class super>
146static super *
147is_a (attachable *at)
148{
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154}
68 155
69////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
70 157
158unordered_vector<attachable *> attachable::mortals;
159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
274#if 0
275 if (obj->self)//D make this an assert later
276 {
277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356
71static SV * 357static SV *
72newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
73{ 359{
74 SV *sv; 360 SV *sv;
75 361
76 if (!ptr) 362 if (!ptr)
77 return &PL_sv_undef; 363 return newSV (0);
78 364
79 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
80 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 366 return sv_bless (newRV_noinc ((SV *)hv), stash);
81} 367}
82 368
83template<class attachable> 369static int
84SV * 370attachable_free (pTHX_ SV *sv, MAGIC *mg)
371{
372 attachable *at = (attachable *)mg->mg_ptr;
373
374 //TODO: check if transaction behaviour is really required here
375 if (SV *self = (SV *)at->self)
376 {
377 at->self = 0;
378 SvREFCNT_dec (self);
379 }
380
381 // next line makes sense, but most objects still have refcnt 0 by default
382 //at->refcnt_chk ();
383 return 0;
384}
385
386MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
387
388static SV *
85newSVattachable (attachable *obj, const char *klass) 389newSVattachable (attachable *obj, HV *stash)
86{ 390{
87 if (!obj) 391 if (!obj)
88 return &PL_sv_undef; 392 return newSV (0);
89 393
90 if (!obj->self) 394 if (!obj->self)
91 obj->self = newSVptr (obj, klass); 395 obj->self = newHV ();
92 396
93 return newSVsv (obj->self); 397 if (!SvOBJECT (obj->self))
94}
95
96static void
97SVptr_cache_set (void *ptr, SV *sv)
98{
99 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
100}
101
102static SV *
103SVptr_cache_get (void *ptr)
104{
105 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
106
107 return he ? *he : 0;
108}
109
110static SV *
111newSVptr_cached (void *ptr, const char *klass)
112{
113 SV *sv;
114
115 if (!ptr)
116 return &PL_sv_undef;
117
118 sv = SVptr_cache_get (ptr);
119
120 if (!sv)
121 { 398 {
122 HV *hv = newHV (); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
123 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
124 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
125 400
126 SVptr_cache_set (ptr, sv); 401 // now bless the object _once_
402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
127 } 404 }
405 else
406 {
407 SV *sv = newRV_inc ((SV *)obj->self);
128 408
129 return newSVsv (sv); 409 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
130} 410 SvAMAGIC_on (sv);
131 411
412 return sv;
413 }
414}
415
416#if 0 // unused
132static void 417static void
133clearSVptr (SV *sv) 418clearSVptr (SV *sv)
134{ 419{
135 if (SvROK (sv)) 420 if (SvROK (sv))
136 sv = SvRV (sv); 421 sv = SvRV (sv);
137 422
138 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
139 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
140} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
141 442
142static long 443static long
143SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
144{ 445{
145 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
146 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
147 448
148 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
149
150 if (!mg)
151 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
152
153 return (long)mg->mg_ptr;
154} 450}
155 451
156static long 452static long noinline
157SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
158{ 454{
159 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
160 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
161 else
162 return 0;
163} 458}
164 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
165inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
166inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
167inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
168inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
169inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
170inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
171inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
172inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
173inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
174inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
175inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
176inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
177inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
178inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
179inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
180inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
181inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
182inline SV *to_sv (mapstruct * v) { return newSVattachable (v, "cf::map::wrap"); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
183inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::archetype::wrap"); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
184inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
185inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
186inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
187 525
188inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
189inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
190 528
191//TODO: 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
192inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
193inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
194 531
532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
195inline void sv_to (SV *sv, shstr &v) { v = SvPV_nolen (sv); } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
196inline void sv_to (SV *sv, char * &v) { free (v); v = strdup (SvPV_nolen (sv)); } //TODO: verify that all simple pointers are strdup-managed 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
197inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
198inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
199inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
200inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
201inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
202inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
203inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
204inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
205inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
206inline void sv_to (SV *sv, signed long long &v) { v = SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
207inline void sv_to (SV *sv, unsigned long long &v) { v = SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
208inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
209inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
210inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
211inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
212inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::archetype"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
213inline void sv_to (SV *sv, mapstruct * &v) { v = (mapstruct *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
214inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
215inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
216inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
217 582
218inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
219inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
585
586template<class T>
587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
220 588
221template<int N> 589template<int N>
222inline void sv_to (SV *sv, char (&v)[N]) { snprintf (v, N, "%s", SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
591
592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
604static inline void sv_to (SV *sv, UUID &v)
605{
606 if (!v.parse (SvPV_nolen (sv)))
607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
608}
609
610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
223 611
224static SV * 612static SV *
225newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
226{ 614{
227 SV *sv; 615 SV *sv;
241 break; 629 break;
242 630
243 case DT_STRING: 631 case DT_STRING:
244 { 632 {
245 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
246 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
247 } 635 }
248 break; 636 break;
249 637
250 case DT_DATA: 638 case DT_DATA:
251 { 639 {
252 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
253 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
254 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
255 } 643 }
256 break; 644 break;
257 645
258 case DT_OBJECT: 646 case DT_OBJECT:
259 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
260 break; 648 break;
261 649
262 case DT_MAP: 650 case DT_MAP:
263 // va_arg (object *) when void * is passed is an XSI extension 651 // va_arg (object *) when void * is passed is an XSI extension
264 sv = to_sv (va_arg (ap, mapstruct *)); 652 sv = to_sv (va_arg (ap, maptile *));
653 break;
654
655 case DT_CLIENT:
656 sv = to_sv (va_arg (ap, client *));
265 break; 657 break;
266 658
267 case DT_PLAYER: 659 case DT_PLAYER:
268 sv = to_sv (va_arg (ap, player *)); 660 sv = to_sv (va_arg (ap, player *));
269 break; 661 break;
297 va_end (ap); 689 va_end (ap);
298 690
299 return sv; 691 return sv;
300} 692}
301 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
302static SV * 720static SV *
303newSVcfapi (int type, ...)
304{
305 SV *sv;
306
307 va_list ap;
308 va_start (ap, type);
309
310 switch (type)
311 {
312 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
313 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
314 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
315 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
316 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
317 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
318 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
319 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
320 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
321 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
322
323 default:
324 assert (("unhandled type in newSVcfapi", 0));
325 }
326
327 va_end (ap);
328
329 return sv;
330}
331
332//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
333
334SV *
335registry_of (attachable_base *ext) 721registry (attachable *ext)
336{ 722{
337 if (!ext->cb) 723 if (!ext->cb)
338 ext->cb = newAV (); 724 ext->cb = newAV ();
339 725
340 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
341} 727}
342 728
343void attachable_base::clear ()
344{
345 if (self)
346 {
347 if (cb)
348 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
349 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
350 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
351 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
352
353 // disconnect Perl from C, to avoid crashes
354 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
355
356 // clear the perl hash, might or might not be a good idea
357 hv_clear ((HV *)SvRV ((SV *)self));
358
359 SvREFCNT_dec (self);
360 self = 0;
361 }
362
363 if (cb)
364 {
365 SvREFCNT_dec (cb);
366 cb = 0;
367 }
368
369 attach = 0;
370}
371
372void attachable_base::optimise ()
373{
374 if (!self)
375 return;
376
377 HV *hv = (HV *)SvRV ((SV *)self);
378
379 if (SvREFCNT ((SV *)self) == 1
380 && SvREFCNT ((SV *)hv) == 1
381 && !HvKEYS (hv))
382 {
383 SvREFCNT_dec ((SV *)self);
384 self = 0;
385 }
386}
387
388void attachable_base::instantiate (data_type type, void *obj)
389{
390 dSP;
391 ENTER;
392 SAVETMPS;
393 PUSHMARK (SP);
394 EXTEND (SP, 2);
395 PUSHs (sv_2mortal (newSVdt (type, obj)));
396 PUSHs (sv_2mortal (newSVpv (attach, 0)));
397
398 attach = 0;
399
400 PUTBACK;
401 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
402 FREETMPS;
403 LEAVE;
404
405 switch (type)
406 {
407 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
408 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
409 }
410}
411
412///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
413 730
414void reattach (data_type type, void *obj)
415{
416 //TODO only do this when the object has _attachment's
417
418 dSP;
419 ENTER;
420 SAVETMPS;
421 PUSHMARK (SP);
422 XPUSHs (sv_2mortal (newSVdt (type, obj)));
423 PUTBACK;
424 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
425 FREETMPS;
426 LEAVE;
427
428 switch (type)
429 {
430 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
431 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
432 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
433 }
434}
435
436template<class subclass>
437void reattach (attachable<subclass> *obj)
438{
439 obj->optimise ();
440
441 if (obj->self)
442 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
443}
444
445#include "kw_hash.h"
446
447object_freezer::object_freezer ()
448: dynbuf (128 * 1024, 64 * 1024)
449{
450 av = newAV ();
451}
452
453object_freezer::~object_freezer ()
454{
455 SvREFCNT_dec (av);
456}
457
458void object_freezer::put (attachable_base *ext)
459{
460 ext->optimise ();
461
462 if (ext->self)
463 {
464 int idx = AvFILLp ((AV *)av) + 1;
465 av_store (av, idx, SvREFCNT_inc (ext->self));
466
467 add ((void *)"oid ", 4);
468 add ((sint32)idx);
469 add ('\n');
470 }
471}
472
473bool object_freezer::save (const char *filename)
474{
475 dSP;
476 ENTER;
477 SAVETMPS;
478 PUSHMARK (SP);
479 EXTEND (SP, 3);
480 PUSHs (sv_2mortal (newSVpv (filename, 0)));
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
485 FREETMPS;
486 LEAVE;
487}
488
489int fprintf (object_freezer &freezer, const char *format, ...)
490{
491 va_list ap;
492
493 va_start (ap, format);
494
495 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
496
497 if (len >= 0)
498 freezer.alloc (len);
499
500 va_end (ap);
501}
502
503int fputs (const char *s, object_freezer &freezer)
504{
505 freezer.add (s);
506}
507
508object_thawer::object_thawer (const char *filename)
509{
510 static const char eof[] = "\n\n\n\0\0\0";
511
512 av = 0;
513 text = 0;
514 line = 0;
515
516 if (filename)
517 {
518 dSP;
519 ENTER;
520 SAVETMPS;
521 PUSHMARK (SP);
522 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
523 PUTBACK;
524
525 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
526 {
527 SPAGAIN;
528
529 // second value - perl objects
530 {
531 SV *sv = POPs;
532 if (SvROK (sv))
533 av = (AV *)SvREFCNT_inc (SvRV (sv));
534 }
535
536 // first value - text part, pad with 3 zeroes
537 {
538 SV *sv = POPs;
539 STRLEN len;
540 char *sv_ = SvPVbyte (sv, len);
541 text = newSV (len + sizeof (eof));
542 SvCUR_set (text, len);
543 memcpy (SvPVX (text), sv_, len);
544 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
545
546 line = SvPVX (text);
547 }
548 }
549
550 PUTBACK;
551 FREETMPS;
552 LEAVE;
553 }
554}
555
556void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
557{
558 if (!av || oid < 0) // this is actually an error of sorts
559 return;
560
561 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
562 ext->clear ();
563
564 SV **svp = av_fetch ((AV *)av, oid, 0);
565
566 if (!svp || !SvROK (*svp))
567 {
568 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
569 return;
570 }
571
572 ext->self = *svp; *svp = &PL_sv_undef;
573 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
574
575 reattach (type, obj);
576}
577
578object_thawer::~object_thawer ()
579{
580 if (text) SvREFCNT_dec (text);
581 if (av) SvREFCNT_dec (av);
582}
583
584char *fgets (char *s, int n, object_thawer &thawer)
585{
586 char *p = thawer.line;
587 char *q = s;
588
589 if (!p)
590 return 0;
591
592 while (--n)
593 {
594 if (!*p)
595 break;
596
597 *q++ = *p;
598
599 if (*p++ == '\n')
600 break;
601 }
602
603 *q = 0;
604 thawer.line = p;
605
606 return s == q ? 0 : s;
607}
608
609keyword object_thawer::get_kv ()
610{
611 if (!line)
612 return KW_EOF;
613
614 for (;;)
615 {
616 char *p = line;
617
618 if (!*p)
619 return KW_EOF;
620
621 // parse keyword
622 while (*p > ' ')
623 p++;
624
625 int klen = p - line;
626
627 if (*p++ != '\n')
628 {
629 // parse value
630 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
631 ++p;
632
633 last_value = p;
634
635 while (*p != '\n')
636 p++;
637
638 *p++ = 0;
639 }
640 else
641 last_value = 0;
642
643 line [klen] = 0;
644 keyword_idx *kw = kw_lex::match (line, klen);
645
646 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
647
648 if (kw)
649 {
650 line = p;
651 return kw->index;
652 }
653 else if (!*line || *line == '#')
654 {
655 // empty/comment line
656 line = p;
657 }
658 else
659 return KW_ERROR;
660 }
661}
662
663void object_thawer::get (shstr &sh) const
664{
665 if (last_value)
666 sh = last_value;
667 else
668 {
669 sh = "<value missing>";
670 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
671 }
672}
673
674void object_thawer::get_ml (keyword kend, shstr &sh)
675{
676 char kw[128];
677
678 int klen = keyword_len [kend];
679
680 kw [0] = '\n';
681 memcpy (kw + 1, keyword_str [kend], klen);
682 kw [klen + 1] = '\n';
683 kw [klen + 2] = 0;
684
685 // first test for completely empty msg... "endXXX\n"
686 if (!strncmp (line, kw + 1, klen + 1))
687 {
688 sh = 0;
689
690 line += klen + 1;
691
692 return;
693 }
694 else
695 {
696 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
697
698 char *end = strstr (line, kw);
699
700 if (!end)
701 {
702 sh = 0;
703 return;
704 }
705
706 *end = 0;
707 sh = line;
708
709 line = end + keyword_len [kend] + 1;
710
711 while (*line++ != '\n')
712 ;
713 }
714}
715
716sint32 object_thawer::get_sint32 () const
717{
718 char *p = last_value;
719
720 if (!p)
721 return 0;
722
723 sint32 val = 0;
724 bool negate;
725
726 if (*p == '-')
727 {
728 negate = true;
729 ++p;
730 }
731 else
732 negate = false;
733
734 do
735 {
736 val *= 10;
737 val += *p++ - '0';
738 }
739 while (*p);
740
741 return negate ? -val : val;
742}
743
744sint64 object_thawer::get_sint64 () const
745{
746 return last_value ? atoll (last_value) : 0;
747}
748
749double object_thawer::get_double () const
750{
751 return last_value ? atof (last_value) : 0;
752}
753
754/////////////////////////////////////////////////////////////////////////////
755
756extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
757{
758 return 0;
759}
760
761static CommArray_s rtn_cmd;
762
763static int
764runPluginCommand (object *obj, char *params)
765{
766 dSP;
767
768 ENTER;
769 SAVETMPS;
770
771 PUSHMARK (SP);
772
773 EXTEND (SP, 3);
774 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
775 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
776
777 if (params)
778 PUSHs (sv_2mortal (newSVpv (params, 0)));
779
780 PUTBACK;
781 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
782 SPAGAIN;
783
784 if (SvTRUE (ERRSV))
785 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
786
787 int returnvalue = count > 0 ? POPi : -1;
788
789 PUTBACK;
790 FREETMPS;
791 LEAVE;
792
793 return returnvalue;
794}
795
796extern "C" void *cfperl_getPluginProperty (int *type, ...)
797{
798 va_list args;
799 char *propname;
800 int i;
801 va_start (args, type);
802 propname = va_arg (args, char *);
803 //printf ("Property name: %s\n", propname);
804
805 if (!strcmp (propname, "command?"))
806 {
807 if (!perl)
808 return NULL;
809
810 const char *cmdname = va_arg (args, const char *);
811 HV *hv = get_hv ("cf::COMMAND", 1);
812 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
813
814 va_end (args);
815
816 if (svp)
817 {
818 // this is totaly broken, should stash it into %COMMAND
819 rtn_cmd.name = cmdname;
820 rtn_cmd.time = SvNV (*svp);
821 rtn_cmd.func = runPluginCommand;
822
823 return &rtn_cmd;
824 }
825 }
826 else if (!strcmp (propname, "Identification"))
827 {
828 va_end (args);
829 return (void*) PLUGIN_NAME;
830 }
831 else if (!strcmp (propname, "FullName"))
832 {
833 va_end (args);
834 return (void*) PLUGIN_VERSION;
835 }
836 else
837 va_end (args);
838
839 return NULL;
840}
841
842extern "C" int cfperl_postInitPlugin ()
843{
844 int hooktype = 1;
845 int rtype = 0;
846
847 cf_init_plugin (gethook);
848
849 return 0;
850}
851
852extern "C" int cfperl_closePlugin ()
853{
854 return 0;
855}
856
857void 731void
858cfperl_init () 732cfperl_init ()
859{ 733{
734 extern char **environ;
735
860 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
861 perl = perl_alloc (); 737 perl = perl_alloc ();
862 perl_construct (perl); 738 perl_construct (perl);
863 739
864 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
865 741
866 char *argv[] = { 742 const char *argv[] = {
867 "", 743 settings.argv [0],
868 "-e" 744 "-e0"
869 "cf->bootstrap;"
870 "unshift @INC, cf::datadir ();"
871 "require cf;"
872 }; 745 };
873 746
874 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
875 { 749 {
876 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
877 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
878 } 752 }
879 753
880 obj_cache = newHV (); 754 eval_pv (
881} 755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
882 763
764 if (SvTRUE (ERRSV))
765 {
766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
767 exit (EXIT_FAILURE);
768 }
769}
770
771void
883void cfperl_main () 772cfperl_main ()
884{ 773{
885 dSP; 774 dSP;
886 775
887 PUSHMARK (SP); 776 PUSHMARK (SP);
888 PUTBACK; 777 PUTBACK;
889 call_pv ("cf::main", G_DISCARD | G_VOID); 778 call_pv ("cf::main", G_DISCARD | G_VOID);
779}
780
781void
782attachable::instantiate ()
783{
784 if (attach)
785 {
786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
787 attach = 0;
788 }
789}
790
791void
792attachable::reattach ()
793{
794 optimise ();
795 //TODO: check for _attachment's, very important for restarts
796 INVOKE_ATTACHABLE (REATTACH, this);
890} 797}
891 798
892static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
893# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
894# include "eventinc.h" 801# include "eventinc.h"
895# undef def 802# undef def
896}; 803};
897 804
898#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
899 806
900static void 807static void noinline
901gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
902{ 809{
903 // event must be in array 810 // event must be in array
904 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
905 { 812 {
925 } 832 }
926 } 833 }
927 } 834 }
928} 835}
929 836
837void
838attachable::gather_callbacks (AV *&callbacks, event_type event) const
839{
840 ::gather_callbacks (callbacks, cb_attachable, event);
841
842 if (cb)
843 ::gather_callbacks (callbacks, cb, event);
844}
845
846void
847global::gather_callbacks (AV *&callbacks, event_type event) const
848{
849 ::gather_callbacks (callbacks, cb_global, event);
850}
851
852void
853object::gather_callbacks (AV *&callbacks, event_type event) const
854{
855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
856 {
857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
858
859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
861 }
862
863 if (type <= AvFILLp (cb_type))
864 {
865 SV *registry = AvARRAY (cb_type)[type];
866
867 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
868 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
869 }
870
871 attachable::gather_callbacks (callbacks, event);
872 ::gather_callbacks (callbacks, cb_object, event);
873}
874
875void
876archetype::gather_callbacks (AV *&callbacks, event_type event) const
877{
878 attachable::gather_callbacks (callbacks, event);
879 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
880}
881
882void
883client::gather_callbacks (AV *&callbacks, event_type event) const
884{
885 attachable::gather_callbacks (callbacks, event);
886 ::gather_callbacks (callbacks, cb_client, event);
887}
888
889void
890player::gather_callbacks (AV *&callbacks, event_type event) const
891{
892 attachable::gather_callbacks (callbacks, event);
893 ::gather_callbacks (callbacks, cb_player, event);
894}
895
896void
897maptile::gather_callbacks (AV *&callbacks, event_type event) const
898{
899 attachable::gather_callbacks (callbacks, event);
900 ::gather_callbacks (callbacks, cb_map, event);
901}
902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
953bool
930bool cfperl_invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
931{ 955{
932 data_type dt; 956 data_type dt;
933 va_list ap;
934 957
935 va_start (ap, event); 958 // callback call ordering should be:
959 // 1. per-object callback
960 // 2. per-class object
961 // 3. per-type callback
962 // 4. global callbacks
936 963
937 AV *callbacks = 0; 964 AV *callbacks = 0;
938
939 object *op;
940 player *pl;
941 mapstruct *map;
942
943 // callback call ordering is:
944 // 1. per-object callback (NYI)
945 // 2. per-class object
946 // 2a. per-type callback
947 // 4. global callbacks
948
949 gather_callbacks (callbacks, cb_global, event); 965 gather_callbacks (callbacks, event);
950
951 switch (KLASS_OF (event))
952 {
953 case KLASS_GLOBAL:
954 break;
955
956 case KLASS_OBJECT:
957 dt = (data_type) va_arg (ap, int);
958 assert (("first argument must be of type object", dt == DT_OBJECT));
959 op = va_arg (ap, object *);
960
961 if (op->cb)
962 gather_callbacks (callbacks, op->cb, event);
963
964 if (op->type)
965 {
966 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
967 {
968 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
969
970 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
971 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
972 }
973
974 if (op->type <= AvFILLp (cb_type))
975 {
976 SV *registry = AvARRAY (cb_type)[op->type];
977
978 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
979 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
980 }
981 }
982
983 gather_callbacks (callbacks, cb_object, event);
984
985 break;
986
987 case KLASS_PLAYER:
988 dt = (data_type) va_arg (ap, int);
989 assert (("first argument must be of type player", dt == DT_PLAYER));
990 pl = va_arg (ap, player *);
991
992 if (pl->cb)
993 gather_callbacks (callbacks, pl->cb, event);
994
995 gather_callbacks (callbacks, cb_player, event);
996 break;
997
998 case KLASS_MAP:
999 dt = (data_type) va_arg (ap, int);
1000 assert (("first argument must be of type object", dt == DT_MAP));
1001 map = va_arg (ap, mapstruct *);
1002
1003 if (map->cb)
1004 gather_callbacks (callbacks, map->cb, event);
1005
1006 gather_callbacks (callbacks, cb_map, event);
1007 break;
1008
1009 default:
1010 assert (("unsupported event klass in cfperl_invoke", 0));
1011 }
1012 966
1013 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
1014 if (!callbacks) 968 if (!callbacks)
1015 return 0; 969 return 0;
1016 970
1017 dSP; 971 va_list ap;
1018 ENTER; 972 va_start (ap, event);
1019 SAVETMPS;
1020 973
1021 PUSHMARK (SP); 974 CALL_BEGIN (3);
1022 EXTEND (SP, 3);
1023
1024 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1025 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1026 977
1027 switch (KLASS_OF (event)) 978 //TODO: unhack
1028 { 979 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1029 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 980 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1030 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 981 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1031 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 982 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1032 } 983 else if (global *gl = is_a<global>(this)) /*nop*/;
984 else
985 abort (); //TODO
1033 986
1034 for (;;) 987 for (;;)
1035 { 988 {
1036 dt = (data_type) va_arg (ap, int); 989 dt = (data_type) va_arg (ap, int);
1037 990
1038 if (dt == DT_END) 991 if (dt == DT_END)
1039 break; 992 break;
1040
1041 if (dt == DT_AV) 993 else if (dt == DT_AV)
1042 { 994 {
1043 AV *av = va_arg (ap, AV *); 995 AV *av = va_arg (ap, AV *);
1044 996
1045 for (int i = 0; i <= av_len (av); ++i) 997 for (int i = 0; i <= av_len (av); ++i)
1046 XPUSHs (*av_fetch (av, i, 1)); 998 XPUSHs (*av_fetch (av, i, 1));
1049 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1050 } 1002 }
1051 1003
1052 va_end (ap); 1004 va_end (ap);
1053 1005
1054 PUTBACK; 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1055 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1056 SPAGAIN;
1057
1058 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
1059 1008
1060 FREETMPS; 1009 CALL_END;
1061 LEAVE;
1062 1010
1063 return count; 1011 return count;
1064} 1012}
1065 1013
1066SV * 1014static SV *
1067cfperl_result (int idx) 1015cfperl_result (int idx)
1068{ 1016{
1069 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1070 if (!av) 1018 if (!av)
1071 return &PL_sv_undef; 1019 return &PL_sv_undef;
1072 1020
1073 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
1074 if (!sv) 1022 if (!sv)
1081cfperl_result_INT (int idx) 1029cfperl_result_INT (int idx)
1082{ 1030{
1083 return SvIV (cfperl_result (idx)); 1031 return SvIV (cfperl_result (idx));
1084} 1032}
1085 1033
1034double
1035cfperl_result_DOUBLE (int idx)
1036{
1037 return SvNV (cfperl_result (idx));
1038}
1039
1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
1061
1062void
1063cfperl_emergency_save ()
1064{
1065 CALL_BEGIN (0);
1066 CALL_CALL ("cf::emergency_save", G_VOID);
1067 CALL_END;
1068}
1069
1070void
1071cfperl_cleanup (int make_core)
1072{
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077}
1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1145{
1146 CALL_BEGIN (3);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1151
1152 maptile *retval = 0;
1153 if (count) sv_to (POPs, retval);
1154
1155 CALL_END;
1156
1157 return retval;
1158}
1159
1160maptile *
1161maptile::find_sync (const_utf8_string path, maptile *origin)
1162{
1163 CALL_BEGIN (2);
1164 CALL_ARG (path);
1165 CALL_ARG (origin);
1166 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1167
1168 maptile *retval = 0;
1169 if (count) sv_to (POPs, retval);
1170
1171 CALL_END;
1172
1173 return retval;
1174}
1175
1176maptile *
1177maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1178{
1179 CALL_BEGIN (3);
1180 CALL_ARG (path);
1181 CALL_ARG (origin);
1182 CALL_ARG (load);
1183 CALL_CALL ("cf::map::find_async", G_SCALAR);
1184
1185 maptile *retval = 0;
1186 if (count) sv_to (POPs, retval);
1187
1188 CALL_END;
1189
1190 return retval;
1191}
1192
1193void
1194maptile::do_load_sync ()
1195{
1196 CALL_BEGIN (1);
1197 CALL_ARG (this);
1198 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1199 CALL_END;
1200}
1201
1202void
1203object::enter_exit (object *exit)
1204{
1205 if (type != PLAYER)
1206 return;
1207
1208 CALL_BEGIN (2);
1209 CALL_ARG (this);
1210 CALL_ARG (exit);
1211 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1212 CALL_END;
1213}
1214
1215void
1216object::player_goto (const_utf8_string path, int x, int y)
1217{
1218 if (type != PLAYER)
1219 return;
1220
1221 CALL_BEGIN (4);
1222 CALL_ARG (this);
1223 CALL_ARG (path);
1224 CALL_ARG (x);
1225 CALL_ARG (y);
1226 CALL_CALL ("cf::object::player::goto", G_VOID);
1227 CALL_END;
1228}
1229
1230const_utf8_string
1231object::ref () const
1232{
1233 if (type == PLAYER)
1234 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1235 else
1236 // TODO: should be able to save references within the same map, at least
1237 return 0;
1238}
1239
1240object *
1241object::deref (const_utf8_string ref)
1242{
1243 object *retval = 0;
1244
1245 if (ref)
1246 {
1247 CALL_BEGIN (1);
1248 CALL_ARG (ref);
1249 CALL_CALL ("cf::object::deref", G_SCALAR);
1250
1251 if (count)
1252 sv_to (POPs, retval);
1253
1254 CALL_END;
1255 }
1256
1257 return retval;
1258}
1259
1260void
1261log_backtrace (const_utf8_string msg)
1262{
1263#if HAVE_BACKTRACE
1264 void *addr [20];
1265 int size = backtrace (addr, 20);
1266
1267 CALL_BEGIN (size);
1268 CALL_ARG (msg);
1269 for (int i = 0; i < size; ++i)
1270 CALL_ARG ((IV)addr [i]);
1271 CALL_CALL ("cf::_log_backtrace", G_VOID);
1272 CALL_END;
1273#endif
1274}
1275
1276bool
1277is_match_expr (const_utf8_string expr)
1278{
1279 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1280}
1281
1282bool
1283match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1284{
1285 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1286 expr += sizeof ("match ") - 1;
1287
1288 CALL_BEGIN (5);
1289 CALL_ARG (expr);
1290 CALL_ARG (ob);
1291 CALL_ARG (self);
1292 CALL_ARG (source);
1293 CALL_ARG (originator);
1294 CALL_CALL (cv_cf_match_match, G_SCALAR);
1295
1296 bool matched = count && SvTRUE (TOPs);
1297
1298 CALL_END;
1299
1300 return matched;
1301}
1302
1303object *
1304match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1305{
1306 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1307 expr += sizeof ("match ") - 1;
1308
1309 CALL_BEGIN (5);
1310 CALL_ARG (expr);
1311 CALL_ARG (ob);
1312 CALL_ARG (self);
1313 CALL_ARG (source);
1314 CALL_ARG (originator);
1315 CALL_CALL (cv_cf_match_match, G_ARRAY);
1316
1317 object *one = 0;
1318
1319 if (count)
1320 sv_to (TOPs, one);
1321
1322 CALL_END;
1323
1324 return one;
1325}
1326
1327/////////////////////////////////////////////////////////////////////////////
1328
1329struct EVAPI *evapi::GEVAPI;
1330struct CoroAPI *coroapi::GCoroAPI;
1331
1332void
1333coroapi::do_cede_to_tick ()
1334{
1335 cede_pending = 0;
1336 cede ();
1337}
1338
1339void
1340coroapi::wait_for_tick ()
1341{
1342 CALL_BEGIN (0);
1343 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1344 CALL_END;
1345}
1346
1347void
1348coroapi::wait_for_tick_begin ()
1349{
1350 CALL_BEGIN (0);
1351 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1352 CALL_END;
1353}
1354
1355void
1356iow::poll (int events)
1357{
1358 if (events != this->events)
1359 {
1360 int active = ev_is_active ((ev_io *)this);
1361 if (active) stop ();
1362 ev_io_set ((ev_io *)this, fd, events);
1363 if (active) start ();
1364 }
1365}
1366
1367static void
1368_connect_to_perl_1 ()
1369{
1370 stash_cf = gv_stashpv ("cf", 1);
1371
1372 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1373 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1374 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1375 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1376 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1377 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1378 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1379 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1380 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1381 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1382
1383 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1384 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1385 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1386 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1387
1388 cb_global = get_av ("cf::CB_GLOBAL", 1);
1389 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1390 cb_object = get_av ("cf::CB_OBJECT", 1);
1391 cb_player = get_av ("cf::CB_PLAYER", 1);
1392 cb_client = get_av ("cf::CB_CLIENT", 1);
1393 cb_type = get_av ("cf::CB_TYPE" , 1);
1394 cb_map = get_av ("cf::CB_MAP" , 1);
1395}
1396
1397static void
1398_connect_to_perl_2 ()
1399{
1400 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1401 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1402 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1403 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1404 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1405}
1406
1086MODULE = cf PACKAGE = cf PREFIX = cf_ 1407MODULE = cf PACKAGE = cf PREFIX = cf_
1087 1408
1088BOOT: 1409BOOT:
1089{ 1410{
1090 HV *stash = gv_stashpv ("cf", 1); 1411 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1412 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1413
1414 _connect_to_perl_1 ();
1415
1416 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1417
1418 //{
1419 // require_pv ("Time::HiRes");
1420 //
1421 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1422 // if (!svp) croak ("Time::HiRes is required");
1423 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1424 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1425 //}
1091 1426
1092 static const struct { 1427 static const struct {
1093 const char *name; 1428 const char *name;
1094 IV iv; 1429 IV iv;
1095 } *civ, const_iv[] = { 1430 } *civ, const_iv[] = {
1096# define const_iv(name) { # name, (IV)name }, 1431# define const_iv(name) { # name, (IV)name },
1097 const_iv (llevError) 1432# include "const_iv.h"
1098 const_iv (llevInfo) 1433# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1099 const_iv (llevDebug) 1434# include "attackinc.h"
1100 const_iv (llevMonster) 1435# undef def
1436# define def(uc, flags) const_iv (SK_ ## uc)
1437# include "skillinc.h"
1438# undef def
1439
1440 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1441 const_iv (logBacktrace)
1442
1443 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1444
1445 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1101 1446
1102 const_iv (MAX_TIME) 1447 const_iv (MAX_TIME)
1103 const_iv (PLAYER)
1104 const_iv (TRANSPORT)
1105 const_iv (ROD)
1106 const_iv (TREASURE)
1107 const_iv (POTION)
1108 const_iv (FOOD)
1109 const_iv (POISON)
1110 const_iv (BOOK)
1111 const_iv (CLOCK) 1448 const_iv (MAXSOCKBUF)
1112 const_iv (LIGHTNING)
1113 const_iv (ARROW)
1114 const_iv (BOW)
1115 const_iv (WEAPON)
1116 const_iv (ARMOUR)
1117 const_iv (PEDESTAL)
1118 const_iv (ALTAR)
1119 const_iv (LOCKED_DOOR)
1120 const_iv (SPECIAL_KEY)
1121 const_iv (MAP)
1122 const_iv (DOOR)
1123 const_iv (KEY)
1124 const_iv (TIMED_GATE)
1125 const_iv (TRIGGER)
1126 const_iv (GRIMREAPER)
1127 const_iv (MAGIC_EAR)
1128 const_iv (TRIGGER_BUTTON)
1129 const_iv (TRIGGER_ALTAR)
1130 const_iv (TRIGGER_PEDESTAL)
1131 const_iv (SHIELD)
1132 const_iv (HELMET)
1133 const_iv (HORN)
1134 const_iv (MONEY)
1135 const_iv (CLASS)
1136 const_iv (GRAVESTONE)
1137 const_iv (AMULET)
1138 const_iv (PLAYERMOVER)
1139 const_iv (TELEPORTER)
1140 const_iv (CREATOR)
1141 const_iv (SKILL)
1142 const_iv (EXPERIENCE)
1143 const_iv (EARTHWALL)
1144 const_iv (GOLEM)
1145 const_iv (THROWN_OBJ)
1146 const_iv (BLINDNESS)
1147 const_iv (GOD)
1148 const_iv (DETECTOR)
1149 const_iv (TRIGGER_MARKER)
1150 const_iv (DEAD_OBJECT)
1151 const_iv (DRINK)
1152 const_iv (MARKER)
1153 const_iv (HOLY_ALTAR)
1154 const_iv (PLAYER_CHANGER)
1155 const_iv (BATTLEGROUND)
1156 const_iv (PEACEMAKER)
1157 const_iv (GEM)
1158 const_iv (FIREWALL)
1159 const_iv (ANVIL)
1160 const_iv (CHECK_INV)
1161 const_iv (MOOD_FLOOR)
1162 const_iv (EXIT)
1163 const_iv (ENCOUNTER)
1164 const_iv (SHOP_FLOOR)
1165 const_iv (SHOP_MAT)
1166 const_iv (RING)
1167 const_iv (FLOOR)
1168 const_iv (FLESH)
1169 const_iv (INORGANIC)
1170 const_iv (SKILL_TOOL)
1171 const_iv (LIGHTER)
1172 const_iv (TRAP_PART)
1173 const_iv (WALL)
1174 const_iv (LIGHT_SOURCE)
1175 const_iv (MISC_OBJECT)
1176 const_iv (MONSTER)
1177 const_iv (SPAWN_GENERATOR)
1178 const_iv (LAMP)
1179 const_iv (DUPLICATOR)
1180 const_iv (TOOL)
1181 const_iv (SPELLBOOK)
1182 const_iv (BUILDFAC)
1183 const_iv (CLOAK)
1184 const_iv (SPINNER)
1185 const_iv (GATE)
1186 const_iv (BUTTON)
1187 const_iv (CF_HANDLE)
1188 const_iv (HOLE)
1189 const_iv (TRAPDOOR)
1190 const_iv (SIGN)
1191 const_iv (BOOTS)
1192 const_iv (GLOVES)
1193 const_iv (SPELL)
1194 const_iv (SPELL_EFFECT)
1195 const_iv (CONVERTER)
1196 const_iv (BRACERS)
1197 const_iv (POISONING)
1198 const_iv (SAVEBED)
1199 const_iv (POISONCLOUD)
1200 const_iv (FIREHOLES)
1201 const_iv (WAND)
1202 const_iv (SCROLL)
1203 const_iv (DIRECTOR)
1204 const_iv (GIRDLE)
1205 const_iv (FORCE)
1206 const_iv (POTION_EFFECT)
1207 const_iv (EVENT_CONNECTOR)
1208 const_iv (CLOSE_CON)
1209 const_iv (CONTAINER)
1210 const_iv (ARMOUR_IMPROVER)
1211 const_iv (WEAPON_IMPROVER)
1212 const_iv (SKILLSCROLL)
1213 const_iv (DEEP_SWAMP)
1214 const_iv (IDENTIFY_ALTAR)
1215 const_iv (MENU)
1216 const_iv (RUNE)
1217 const_iv (TRAP)
1218 const_iv (POWER_CRYSTAL)
1219 const_iv (CORPSE)
1220 const_iv (DISEASE)
1221 const_iv (SYMPTOM)
1222 const_iv (BUILDER)
1223 const_iv (MATERIAL)
1224 const_iv (ITEM_TRANSFORMER)
1225 const_iv (QUEST)
1226 1449
1227 const_iv (NUM_SUBTYPES) 1450 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1451 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1228 1452
1229 const_iv (ST_BD_BUILD) 1453 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1230 const_iv (ST_BD_REMOVE)
1231 1454
1232 const_iv (ST_MAT_FLOOR) 1455 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1233 const_iv (ST_MAT_WALL) 1456 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1234 const_iv (ST_MAT_ITEM)
1235
1236 const_iv (AT_PHYSICAL)
1237 const_iv (AT_MAGIC)
1238 const_iv (AT_FIRE)
1239 const_iv (AT_ELECTRICITY)
1240 const_iv (AT_COLD)
1241 const_iv (AT_CONFUSION)
1242 const_iv (AT_ACID)
1243 const_iv (AT_DRAIN)
1244 const_iv (AT_WEAPONMAGIC)
1245 const_iv (AT_GHOSTHIT)
1246 const_iv (AT_POISON)
1247 const_iv (AT_SLOW)
1248 const_iv (AT_PARALYZE)
1249 const_iv (AT_TURN_UNDEAD)
1250 const_iv (AT_FEAR)
1251 const_iv (AT_CANCELLATION)
1252 const_iv (AT_DEPLETE)
1253 const_iv (AT_DEATH)
1254 const_iv (AT_CHAOS)
1255 const_iv (AT_COUNTERSPELL)
1256 const_iv (AT_GODPOWER)
1257 const_iv (AT_HOLYWORD)
1258 const_iv (AT_BLIND)
1259 const_iv (AT_INTERNAL)
1260 const_iv (AT_LIFE_STEALING)
1261 const_iv (AT_DISEASE)
1262
1263 const_iv (QUEST_IN_PROGRESS)
1264 const_iv (QUEST_DONE_QUEST)
1265 const_iv (QUEST_DONE_TASK)
1266 const_iv (QUEST_START_QUEST)
1267 const_iv (QUEST_END_QUEST)
1268 const_iv (QUEST_START_TASK)
1269 const_iv (QUEST_END_TASK)
1270 const_iv (QUEST_OVERRIDE)
1271 const_iv (QUEST_ON_ACTIVATE)
1272
1273 const_iv (WEAP_HIT)
1274 const_iv (WEAP_SLASH)
1275 const_iv (WEAP_PIERCE)
1276 const_iv (WEAP_CLEAVE)
1277 const_iv (WEAP_SLICE)
1278 const_iv (WEAP_STAB)
1279 const_iv (WEAP_WHIP)
1280 const_iv (WEAP_CRUSH)
1281 const_iv (WEAP_BLUD)
1282
1283 const_iv (FLAG_ALIVE)
1284 const_iv (FLAG_WIZ)
1285 const_iv (FLAG_REMOVED)
1286 const_iv (FLAG_FREED)
1287 const_iv (FLAG_WAS_WIZ)
1288 const_iv (FLAG_APPLIED)
1289 const_iv (FLAG_UNPAID)
1290 const_iv (FLAG_USE_SHIELD)
1291 const_iv (FLAG_NO_PICK)
1292 const_iv (FLAG_ANIMATE)
1293 const_iv (FLAG_MONSTER)
1294 const_iv (FLAG_FRIENDLY)
1295 const_iv (FLAG_GENERATOR)
1296 const_iv (FLAG_IS_THROWN)
1297 const_iv (FLAG_AUTO_APPLY)
1298 const_iv (FLAG_TREASURE)
1299 const_iv (FLAG_PLAYER_SOLD)
1300 const_iv (FLAG_SEE_INVISIBLE)
1301 const_iv (FLAG_CAN_ROLL)
1302 const_iv (FLAG_OVERLAY_FLOOR)
1303 const_iv (FLAG_IS_TURNABLE)
1304 const_iv (FLAG_IS_USED_UP)
1305 const_iv (FLAG_IDENTIFIED)
1306 const_iv (FLAG_REFLECTING)
1307 const_iv (FLAG_CHANGING)
1308 const_iv (FLAG_SPLITTING)
1309 const_iv (FLAG_HITBACK)
1310 const_iv (FLAG_STARTEQUIP)
1311 const_iv (FLAG_BLOCKSVIEW)
1312 const_iv (FLAG_UNDEAD)
1313 const_iv (FLAG_SCARED)
1314 const_iv (FLAG_UNAGGRESSIVE)
1315 const_iv (FLAG_REFL_MISSILE)
1316 const_iv (FLAG_REFL_SPELL)
1317 const_iv (FLAG_NO_MAGIC)
1318 const_iv (FLAG_NO_FIX_PLAYER)
1319 const_iv (FLAG_IS_LIGHTABLE)
1320 const_iv (FLAG_TEAR_DOWN)
1321 const_iv (FLAG_RUN_AWAY)
1322 const_iv (FLAG_PICK_UP)
1323 const_iv (FLAG_UNIQUE)
1324 const_iv (FLAG_NO_DROP)
1325 const_iv (FLAG_WIZCAST)
1326 const_iv (FLAG_CAST_SPELL)
1327 const_iv (FLAG_USE_SCROLL)
1328 const_iv (FLAG_USE_RANGE)
1329 const_iv (FLAG_USE_BOW)
1330 const_iv (FLAG_USE_ARMOUR)
1331 const_iv (FLAG_USE_WEAPON)
1332 const_iv (FLAG_USE_RING)
1333 const_iv (FLAG_READY_RANGE)
1334 const_iv (FLAG_READY_BOW)
1335 const_iv (FLAG_XRAYS)
1336 const_iv (FLAG_NO_APPLY)
1337 const_iv (FLAG_IS_FLOOR)
1338 const_iv (FLAG_LIFESAVE)
1339 const_iv (FLAG_NO_STRENGTH)
1340 const_iv (FLAG_SLEEP)
1341 const_iv (FLAG_STAND_STILL)
1342 const_iv (FLAG_RANDOM_MOVE)
1343 const_iv (FLAG_ONLY_ATTACK)
1344 const_iv (FLAG_CONFUSED)
1345 const_iv (FLAG_STEALTH)
1346 const_iv (FLAG_WIZPASS)
1347 const_iv (FLAG_IS_LINKED)
1348 const_iv (FLAG_CURSED)
1349 const_iv (FLAG_DAMNED)
1350 const_iv (FLAG_SEE_ANYWHERE)
1351 const_iv (FLAG_KNOWN_MAGICAL)
1352 const_iv (FLAG_KNOWN_CURSED)
1353 const_iv (FLAG_CAN_USE_SKILL)
1354 const_iv (FLAG_BEEN_APPLIED)
1355 const_iv (FLAG_READY_SCROLL)
1356 const_iv (FLAG_USE_ROD)
1357 const_iv (FLAG_USE_HORN)
1358 const_iv (FLAG_MAKE_INVIS)
1359 const_iv (FLAG_INV_LOCKED)
1360 const_iv (FLAG_IS_WOODED)
1361 const_iv (FLAG_IS_HILLY)
1362 const_iv (FLAG_READY_SKILL)
1363 const_iv (FLAG_READY_WEAPON)
1364 const_iv (FLAG_NO_SKILL_IDENT)
1365 const_iv (FLAG_BLIND)
1366 const_iv (FLAG_SEE_IN_DARK)
1367 const_iv (FLAG_IS_CAULDRON)
1368 const_iv (FLAG_NO_STEAL)
1369 const_iv (FLAG_ONE_HIT)
1370 const_iv (FLAG_CLIENT_SENT)
1371 const_iv (FLAG_BERSERK)
1372 const_iv (FLAG_NEUTRAL)
1373 const_iv (FLAG_NO_ATTACK)
1374 const_iv (FLAG_NO_DAMAGE)
1375 const_iv (FLAG_OBJ_ORIGINAL)
1376 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1377 const_iv (FLAG_ACTIVATE_ON_PUSH)
1378 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1379 const_iv (FLAG_IS_WATER)
1380 const_iv (FLAG_CONTENT_ON_GEN)
1381 const_iv (FLAG_IS_A_TEMPLATE)
1382 const_iv (FLAG_IS_BUILDABLE)
1383 const_iv (FLAG_AFK)
1384
1385 const_iv (NDI_BLACK)
1386 const_iv (NDI_WHITE)
1387 const_iv (NDI_NAVY)
1388 const_iv (NDI_RED)
1389 const_iv (NDI_ORANGE)
1390 const_iv (NDI_BLUE)
1391 const_iv (NDI_DK_ORANGE)
1392 const_iv (NDI_GREEN)
1393 const_iv (NDI_LT_GREEN)
1394 const_iv (NDI_GREY)
1395 const_iv (NDI_BROWN)
1396 const_iv (NDI_GOLD)
1397 const_iv (NDI_TAN)
1398 const_iv (NDI_MAX_COLOR)
1399 const_iv (NDI_COLOR_MASK)
1400 const_iv (NDI_UNIQUE)
1401 const_iv (NDI_ALL)
1402
1403 const_iv (F_APPLIED)
1404 const_iv (F_LOCATION)
1405 const_iv (F_UNPAID)
1406 const_iv (F_MAGIC)
1407 const_iv (F_CURSED)
1408 const_iv (F_DAMNED)
1409 const_iv (F_OPEN)
1410 const_iv (F_NOPICK)
1411 const_iv (F_LOCKED) 1457 const_iv (F_LOCKED)
1412 1458
1413 const_iv (F_BUY) 1459 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1414 const_iv (F_SHOP) 1460 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1415 const_iv (F_SELL)
1416 1461
1417 const_iv (P_BLOCKSVIEW) 1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1418 const_iv (P_NO_MAGIC)
1419 const_iv (P_IS_ALIVE)
1420 const_iv (P_NO_CLERIC)
1421 const_iv (P_NEED_UPDATE)
1422 const_iv (P_NO_ERROR)
1423 const_iv (P_OUT_OF_MAP)
1424 const_iv (P_NEW_MAP)
1425 1463
1426 const_iv (UP_OBJ_INSERT) 1464 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1427 const_iv (UP_OBJ_REMOVE) 1465 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1428 const_iv (UP_OBJ_CHANGE)
1429 const_iv (UP_OBJ_FACE)
1430 1466
1431 const_iv (INS_NO_MERGE) 1467 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1432 const_iv (INS_ABOVE_FLOOR_ONLY)
1433 const_iv (INS_NO_WALK_ON)
1434 const_iv (INS_ON_TOP)
1435 const_iv (INS_BELOW_ORIGINATOR)
1436 const_iv (INS_MAP_LOAD)
1437
1438 const_iv (WILL_APPLY_HANDLE)
1439 const_iv (WILL_APPLY_TREASURE)
1440 const_iv (WILL_APPLY_EARTHWALL)
1441 const_iv (WILL_APPLY_DOOR)
1442 const_iv (WILL_APPLY_FOOD)
1443
1444 const_iv (SAVE_MODE)
1445 const_iv (SAVE_DIR_MODE)
1446
1447 const_iv (M_PAPER)
1448 const_iv (M_IRON)
1449 const_iv (M_GLASS)
1450 const_iv (M_LEATHER)
1451 const_iv (M_WOOD)
1452 const_iv (M_ORGANIC)
1453 const_iv (M_STONE)
1454 const_iv (M_CLOTH)
1455 const_iv (M_ADAMANT)
1456 const_iv (M_LIQUID)
1457 const_iv (M_SOFT_METAL)
1458 const_iv (M_BONE)
1459 const_iv (M_ICE) 1468 const_iv (MAP_INACTIVE)
1460 const_iv (M_SPECIAL)
1461 1469
1462 const_iv (SK_EXP_ADD_SKILL) 1470 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1463 const_iv (SK_EXP_TOTAL) 1471 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1464 const_iv (SK_EXP_NONE)
1465 const_iv (SK_SUBTRACT_SKILL_EXP)
1466 const_iv (SK_EXP_SKILL_ONLY)
1467 1472
1468 const_iv (SK_LOCKPICKING) 1473 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1469 const_iv (SK_HIDING)
1470 const_iv (SK_SMITHERY)
1471 const_iv (SK_BOWYER)
1472 const_iv (SK_JEWELER)
1473 const_iv (SK_ALCHEMY)
1474 const_iv (SK_STEALING)
1475 const_iv (SK_LITERACY)
1476 const_iv (SK_BARGAINING)
1477 const_iv (SK_JUMPING)
1478 const_iv (SK_DET_MAGIC)
1479 const_iv (SK_ORATORY)
1480 const_iv (SK_SINGING)
1481 const_iv (SK_DET_CURSE)
1482 const_iv (SK_FIND_TRAPS)
1483 const_iv (SK_MEDITATION)
1484 const_iv (SK_PUNCHING)
1485 const_iv (SK_FLAME_TOUCH)
1486 const_iv (SK_KARATE)
1487 const_iv (SK_CLIMBING)
1488 const_iv (SK_WOODSMAN)
1489 const_iv (SK_INSCRIPTION)
1490 const_iv (SK_ONE_HANDED_WEAPON)
1491 const_iv (SK_MISSILE_WEAPON)
1492 const_iv (SK_THROWING)
1493 const_iv (SK_USE_MAGIC_ITEM)
1494 const_iv (SK_DISARM_TRAPS)
1495 const_iv (SK_SET_TRAP)
1496 const_iv (SK_THAUMATURGY)
1497 const_iv (SK_PRAYING)
1498 const_iv (SK_CLAWING)
1499 const_iv (SK_LEVITATION)
1500 const_iv (SK_SUMMONING)
1501 const_iv (SK_PYROMANCY)
1502 const_iv (SK_EVOCATION)
1503 const_iv (SK_SORCERY)
1504 const_iv (SK_TWO_HANDED_WEAPON)
1505 const_iv (SK_SPARK_TOUCH)
1506 const_iv (SK_SHIVER)
1507 const_iv (SK_ACID_SPLASH)
1508 const_iv (SK_POISON_NAIL)
1509 1474
1510 const_iv (SOUND_NEW_PLAYER) 1475 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1511 const_iv (SOUND_FIRE_ARROW)
1512 const_iv (SOUND_LEARN_SPELL)
1513 const_iv (SOUND_FUMBLE_SPELL)
1514 const_iv (SOUND_WAND_POOF)
1515 const_iv (SOUND_OPEN_DOOR)
1516 const_iv (SOUND_PUSH_PLAYER)
1517 const_iv (SOUND_PLAYER_HITS1)
1518 const_iv (SOUND_PLAYER_HITS2)
1519 const_iv (SOUND_PLAYER_HITS3)
1520 const_iv (SOUND_PLAYER_HITS4)
1521 const_iv (SOUND_PLAYER_IS_HIT1)
1522 const_iv (SOUND_PLAYER_IS_HIT2)
1523 const_iv (SOUND_PLAYER_IS_HIT3)
1524 const_iv (SOUND_PLAYER_KILLS)
1525 const_iv (SOUND_PET_IS_KILLED)
1526 const_iv (SOUND_PLAYER_DIES)
1527 const_iv (SOUND_OB_EVAPORATE)
1528 const_iv (SOUND_OB_EXPLODE)
1529 const_iv (SOUND_CLOCK)
1530 const_iv (SOUND_TURN_HANDLE)
1531 const_iv (SOUND_FALL_HOLE)
1532 const_iv (SOUND_DRINK_POISON)
1533 const_iv (SOUND_CAST_SPELL_0)
1534
1535 const_iv (PREFER_LOW)
1536 const_iv (PREFER_HIGH)
1537
1538 const_iv (ATNR_PHYSICAL)
1539 const_iv (ATNR_MAGIC)
1540 const_iv (ATNR_FIRE)
1541 const_iv (ATNR_ELECTRICITY)
1542 const_iv (ATNR_COLD)
1543 const_iv (ATNR_CONFUSION)
1544 const_iv (ATNR_ACID)
1545 const_iv (ATNR_DRAIN)
1546 const_iv (ATNR_WEAPONMAGIC)
1547 const_iv (ATNR_GHOSTHIT)
1548 const_iv (ATNR_POISON)
1549 const_iv (ATNR_SLOW)
1550 const_iv (ATNR_PARALYZE)
1551 const_iv (ATNR_TURN_UNDEAD)
1552 const_iv (ATNR_FEAR)
1553 const_iv (ATNR_CANCELLATION)
1554 const_iv (ATNR_DEPLETE)
1555 const_iv (ATNR_DEATH)
1556 const_iv (ATNR_CHAOS)
1557 const_iv (ATNR_COUNTERSPELL)
1558 const_iv (ATNR_GODPOWER)
1559 const_iv (ATNR_HOLYWORD)
1560 const_iv (ATNR_BLIND)
1561 const_iv (ATNR_INTERNAL)
1562 const_iv (ATNR_LIFE_STEALING)
1563 const_iv (ATNR_DISEASE)
1564
1565 const_iv (MAP_FLUSH)
1566 const_iv (MAP_PLAYER_UNIQUE)
1567 const_iv (MAP_BLOCK)
1568 const_iv (MAP_STYLE)
1569 const_iv (MAP_OVERLAY)
1570
1571 const_iv (MAP_IN_MEMORY)
1572 const_iv (MAP_SWAPPED)
1573 const_iv (MAP_LOADING)
1574 const_iv (MAP_SAVING)
1575
1576 const_iv (KLASS_GLOBAL)
1577 const_iv (KLASS_OBJECT)
1578 const_iv (KLASS_PLAYER)
1579 const_iv (KLASS_MAP)
1580 }; 1476 };
1581 1477
1582 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1478 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1583 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1479 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1584 1480
1585 static const struct { 1481 static const struct {
1586 const char *name; 1482 const char *name;
1587 int skip; 1483 int skip;
1588 IV klass; 1484 IV klass;
1599 { 1495 {
1600 AV *event = newAV (); 1496 AV *event = newAV ();
1601 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1497 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1602 av_push (event, newSViv (eiv->klass)); 1498 av_push (event, newSViv (eiv->klass));
1603 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1499 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1604 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1500 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1605 } 1501 }
1606 1502
1607 //I_EVENT_API (PACKAGE); 1503 // used by autogenerated BOOT sections from genacc
1504 av_reflect = get_av ("cf::REFLECT", 1);
1608} 1505}
1609 1506
1610void _init_vars () 1507void _gv_clear (SV *gv)
1611 CODE: 1508 CODE:
1612 cb_global = get_av ("cf::CB_GLOBAL", 1); 1509 assert (SvTYPE (gv) == SVt_PVGV);
1613 cb_object = get_av ("cf::CB_OBJECT", 1); 1510# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1614 cb_player = get_av ("cf::CB_PLAYER", 1); 1511 f (GvGP (gv)->gp_form);
1615 cb_type = get_av ("cf::CB_TYPE" , 1); 1512 f (GvGP (gv)->gp_io);
1616 cb_map = get_av ("cf::CB_MAP" , 1); 1513 f (GvGP (gv)->gp_sv);
1514 f (GvGP (gv)->gp_av);
1515 f (GvGP (gv)->gp_hv);
1516 f (GvGP (gv)->gp_cv);
1517 GvCVGEN (gv) = 0;
1518 GvMULTI_off (gv);
1519# undef f
1617 1520
1521void _connect_to_perl_1 ()
1522
1523void _connect_to_perl_2 ()
1524
1525void _recalc_want ()
1526
1527# not used by default anymore
1618void _global_reattach () 1528void _global_reattach ()
1619 CODE: 1529 CODE:
1620{ 1530{
1621 // reattach to all attachable objects in the game. 1531 // reattach to all attachable objects in the game.
1622 for (player *pl = first_player; pl; pl = pl->next) 1532 for_all_clients (ns)
1623 reattach (pl); 1533 ns->reattach ();
1624 1534
1625 for (mapstruct *map = first_map; map; map = map->next) 1535 for_all_objects (op)
1626 reattach (map);
1627
1628 for (object *op = objects; op; op = op->next)
1629 reattach (op); 1536 op->reattach ();
1537}
1538
1539# support function for map-world.ext
1540void _quantise (SV *data_sv, SV *plt_sv)
1541 CODE:
1542{
1543 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1544 croak ("_quantise called with invalid agruments");
1545
1546 plt_sv = SvRV (plt_sv);
1547 SV **plt = AvARRAY (plt_sv);
1548 int plt_count = AvFILL (plt_sv) + 1;
1549
1550 STRLEN len;
1551 char *data = SvPVbyte (data_sv, len);
1552 char *dst = data;
1553
1554 while (len >= 3)
1555 {
1556 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1557 {
1558 char *val = SvPVX (*val_sv);
1559
1560 if (val [0] == data [0]
1561 && val [1] == data [1]
1562 && val [2] == data [2])
1563 {
1564 *dst++ = val [3];
1565 goto next;
1566 }
1567 }
1568
1569 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1570 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1571 dst - SvPVX (data_sv), len);
1572
1573 next:
1574 data += 3;
1575 len -= 3;
1576 }
1577
1578 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1579}
1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_experience ()
1586
1587void init_attackmess ()
1588
1589void init_dynamic ()
1590
1591void load_settings ()
1592
1593void load_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1607void cede_to_tick ()
1608 CODE:
1609 coroapi::cede_to_tick ();
1610
1611NV till_tick ()
1612 CODE:
1613 RETVAL = SvNVX (sv_next_tick) - now ();
1614 OUTPUT:
1615 RETVAL
1616
1617int tick_inhibit ()
1618 CODE:
1619 RETVAL = tick_inhibit;
1620 OUTPUT:
1621 RETVAL
1622
1623void tick_inhibit_inc ()
1624 CODE:
1625 ++tick_inhibit;
1626
1627void tick_inhibit_dec ()
1628 CODE:
1629 if (!--tick_inhibit)
1630 if (tick_pending)
1631 {
1632 ev_async_send (EV_DEFAULT, &tick_watcher);
1633 coroapi::cede ();
1634 }
1635
1636void server_tick ()
1637 CODE:
1638{
1639 ev_now_update (EV_DEFAULT);
1640 NOW = ev_now (EV_DEFAULT);
1641 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1642 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1643 runtime = SvNVX (sv_runtime);
1644
1645 server_tick ();
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650 runtime += TICK;
1651 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1630} 1652}
1631 1653
1632NV floor (NV x) 1654NV floor (NV x)
1633 1655
1634NV ceil (NV x) 1656NV ceil (NV x)
1635 1657
1636void server_tick () 1658NV rndm (...)
1659 ALIAS:
1660 rmg_rndm = 1
1661 CODE:
1662{
1663 rand_gen &gen = ix ? rmg_rndm : rndm;
1664 switch (items)
1665 {
1666 case 0: RETVAL = gen (); break;
1667 case 1: RETVAL = gen (SvUV (ST (0))); break;
1668 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1669 default: croak ("cf::rndm requires none, one or two parameters."); break;
1670 }
1671}
1672 OUTPUT:
1673 RETVAL
1637 1674
1638void 1675NV clamp (NV value, NV min_value, NV max_value)
1639LOG (int level, char *msg) 1676 CODE:
1677 RETVAL = clamp (value, min_value, max_value);
1678 OUTPUT:
1679 RETVAL
1680
1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1682 CODE:
1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1684 OUTPUT:
1685 RETVAL
1686
1687const char *ordinal (int i)
1688
1689void weaken (...)
1690 PROTOTYPE: @
1691 CODE:
1692 while (items > 0)
1693 sv_rvweaken (ST (--items));
1694
1695void log_suspend ()
1696
1697void log_resume ()
1698
1699void log_backtrace (utf8_string msg)
1700
1701void LOG (int flags, utf8_string msg)
1640 PROTOTYPE: $$ 1702 PROTOTYPE: $$
1641 C_ARGS: (LogLevel)level, "%s", msg 1703 C_ARGS: flags, "%s", msg
1642 1704
1643char *path_combine (char *base, char *path) 1705octet_string path_combine (octet_string base, octet_string path)
1644 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1645 1707
1646char *path_combine_and_normalize (char *base, char *path) 1708octet_string path_combine_and_normalize (octet_string base, octet_string path)
1647 PROTOTYPE: $$ 1709 PROTOTYPE: $$
1648 1710
1649const char *
1650get_maps_directory (char *path)
1651 PROTOTYPE: $
1652 ALIAS: maps_directory = 0
1653 CODE:
1654 RETVAL = create_pathname (path);
1655 OUTPUT: RETVAL
1656
1657void 1711void
1658sub_generation_inc () 1712sub_generation_inc ()
1659 CODE: 1713 CODE:
1660 PL_sub_generation++; 1714 PL_sub_generation++;
1661 1715
1662char * 1716const_octet_string
1663mapdir () 1717mapdir ()
1664 PROTOTYPE: 1718 PROTOTYPE:
1665 ALIAS: 1719 ALIAS:
1666 mapdir = 0 1720 mapdir = 0
1667 uniquedir = 1 1721 uniquedir = 1
1681 case 5: RETVAL = settings.playerdir; break; 1735 case 5: RETVAL = settings.playerdir; break;
1682 case 6: RETVAL = settings.datadir ; break; 1736 case 6: RETVAL = settings.datadir ; break;
1683 } 1737 }
1684 OUTPUT: RETVAL 1738 OUTPUT: RETVAL
1685 1739
1740void abort ()
1741
1742void reset_signals ()
1743
1744void fork_abort (const_octet_string cause = "cf::fork_abort")
1745
1746void cleanup (const_octet_string cause, bool make_core = false)
1747
1748void emergency_save ()
1749
1750void _exit (int status = EXIT_SUCCESS)
1751
1752#if _POSIX_MEMLOCK
1753
1754int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1755 INIT:
1756#if __GLIBC__
1757 mallopt (M_TOP_PAD, 1024 * 1024);
1758 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1759 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1762
1763int munlockall ()
1764
1765#endif
1766
1686int 1767int
1687cf_find_animation (char *text) 1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1794}
1795
1796int find_animation (utf8_string text)
1688 PROTOTYPE: $ 1797 PROTOTYPE: $
1689 1798
1690int random_roll(int min, int max, object *op, int goodbad); 1799int random_roll (int min, int max, object *op, int goodbad);
1691 1800
1692const char *cost_string_from_value(uint64 cost, int approx = 0) 1801const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1693
1694int invoke (int event, ...)
1695 CODE:
1696 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1697 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1698 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1699 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1700 OUTPUT: RETVAL
1701 1802
1702int 1803int
1703exp_to_level (val64 exp) 1804exp_to_level (val64 exp)
1704 CODE: 1805 CODE:
1705{ 1806{
1736 RETVAL = newSVpv (resist_plus[atnr], 0); 1837 RETVAL = newSVpv (resist_plus[atnr], 0);
1737 else 1838 else
1738 XSRETURN_UNDEF; 1839 XSRETURN_UNDEF;
1739 OUTPUT: RETVAL 1840 OUTPUT: RETVAL
1740 1841
1842UUID
1843uuid_cur ()
1844 CODE:
1845 RETVAL = UUID::cur;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_gen ()
1851 CODE:
1852 RETVAL = UUID::gen ();
1853 OUTPUT:
1854 RETVAL
1855
1856val64
1857uuid_seq (UUID uuid)
1858 CODE:
1859 RETVAL = uuid.seq;
1860 OUTPUT:
1861 RETVAL
1862
1863UUID
1864uuid_str (val64 seq)
1865 CODE:
1866 RETVAL.seq = seq;
1867 OUTPUT:
1868 RETVAL
1869
1870void
1871coin_names ()
1872 PPCODE:
1873 EXTEND (SP, NUM_COINS);
1874 for (int i = 0; i < NUM_COINS; ++i)
1875 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1876
1877void
1878coin_archetypes ()
1879 PPCODE:
1880 EXTEND (SP, NUM_COINS);
1881 for (int i = 0; i < NUM_COINS; ++i)
1882 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1883
1884bool
1885load_resource_file_ (octet_string filename)
1886
1887void
1888fix_weight ()
1889
1890MODULE = cf PACKAGE = cf::attachable
1891
1741int 1892int
1742_valid (SV *obj) 1893valid (SV *obj)
1743 CODE: 1894 CODE:
1744 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1895 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1745 OUTPUT: 1896 OUTPUT:
1746 RETVAL 1897 RETVAL
1747 1898
1899void
1900debug_trace (attachable *obj, bool on = true)
1901 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on)
1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1905
1906int mortals_size ()
1907 CODE:
1908 RETVAL = attachable::mortals.size ();
1909 OUTPUT: RETVAL
1910
1911#object *mortals (U32 index)
1912# CODE:
1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1914# OUTPUT: RETVAL
1915
1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1917
1918MODULE = cf PACKAGE = cf::global
1919
1920int invoke (SV *klass, int event, ...)
1921 CODE:
1922 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1923 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1924 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1926 OUTPUT: RETVAL
1927
1748MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1929
1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1749 1931
1750int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1751 CODE: 1933 CODE:
1752 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1753 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1754 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1936 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1755 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1937 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1756 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1757 1939
1758SV *registry (object *op) 1940SV *registry (object *op)
1941
1942int objects_size ()
1759 CODE: 1943 CODE:
1760 RETVAL = registry_of (op); 1944 RETVAL = objects.size ();
1761 OUTPUT: 1945 OUTPUT: RETVAL
1946
1947object *objects (U32 index)
1948 CODE:
1949 RETVAL = index < objects.size () ? objects [index] : 0;
1950 OUTPUT: RETVAL
1951
1952int actives_size ()
1953 CODE:
1954 RETVAL = actives.size ();
1955 OUTPUT: RETVAL
1956
1957object *actives (U32 index)
1958 CODE:
1959 RETVAL = index < actives.size () ? actives [index] : 0;
1960 OUTPUT: RETVAL
1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_use_name (U32 slot)
1968 ALIAS:
1969 slot_nonuse_name = 1
1970 CODE:
1971{
1972 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range");
1974
1975 switch (ix)
1976 {
1977 case 0: RETVAL = body_locations[slot].use_name; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1762 RETVAL 1982 RETVAL
1763 1983
1764INCLUDE: $PERL genacc object ../include/object.h |
1765
1766# missing properties 1984# missing properties
1767 1985
1768int flag (object *op, int flag, int value = 1) 1986object *head (object *op)
1769 PROTOTYPE: $$;$ 1987 PROTOTYPE: $
1770 CODE: 1988 CODE:
1771 RETVAL = QUERY_FLAG (op, flag); 1989 RETVAL = op->head_ ();
1772 if (items >= 3)
1773 if (value)
1774 SET_FLAG (op, flag);
1775 else
1776 CLEAR_FLAG (op, flag);
1777 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
1778 1991
1779void 1992void
1780inv (object *obj) 1993inv (object *obj)
1781 PROTOTYPE: $ 1994 PROTOTYPE: $
1782 PPCODE: 1995 PPCODE:
1783{ 1996{
1784 object *o;
1785 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1786 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1787} 1999}
1788 2000
1789int cf_object_get_resistance (object *op, int rtype) 2001void
1790 ALIAS: resistance = 0 2002set_animation (object *op, int idx)
2003 CODE:
2004 SET_ANIMATION (op, idx);
1791 2005
2006int
2007num_animations (object *op)
2008 CODE:
2009 RETVAL = NUM_ANIMATIONS (op);
2010 OUTPUT: RETVAL
2011
2012int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
2019
2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
2030
2031object *find_best_object_match (object *op, utf8_string match)
2032
2033object *find_marked_object (object *op)
2034
1792int need_identify (const object *obj); 2035int need_identify (object *obj);
1793 2036
1794int apply_shop_mat (object *shop_mat, object *op); 2037int apply_shop_mat (object *shop_mat, object *op);
1795 2038
1796int move (object *op, int dir, object *originator = op) 2039int move (object *op, int dir, object *originator = op)
1797 CODE: 2040 CODE:
1798 RETVAL = move_ob (op, dir, originator); 2041 RETVAL = op->move (dir, originator);
1799 OUTPUT: 2042 OUTPUT:
1800 RETVAL 2043 RETVAL
1801 2044
1802void cf_object_apply (object *op, object *author, int flags = 0)
1803
1804void cf_object_apply_below (object *op) 2045void apply_below (object *op)
2046 CODE:
2047 player_apply_below (op);
1805 2048
1806void cf_object_remove (object *op) 2049int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1807 2050
1808void cf_object_free (object *op) 2051int casting_level (object *caster, object *spell)
1809 2052
1810object *cf_object_present_archname_inside (object *op, char *whatstr)
1811
1812int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1813
1814int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1815
1816object *cf_object_clone (object *op, int clonetype = 0)
1817
1818int cf_object_pay_item (object *op, object *buyer) 2053int pay_item (object *op, object *buyer)
2054 CODE:
2055 RETVAL = pay_for_item (op, buyer);
2056 OUTPUT: RETVAL
1819 2057
1820int cf_object_pay_amount (object *op, uint64 amount) 2058int pay_amount (object *op, uint64 amount)
2059 CODE:
2060 RETVAL = pay_for_amount (amount, op);
2061 OUTPUT: RETVAL
1821 2062
1822void pay_player (object *op, uint64 amount) 2063void pay_player (object *op, uint64 amount)
1823 2064
1824val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2065val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1825 2066
1826int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2067int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1827 2068
1828int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2069void learn_spell (object *op, object *sp, int special_prayer = 0)
2070 CODE:
2071 do_learn_spell (op, sp, special_prayer);
1829 2072
1830void cf_object_learn_spell (object *op, object *sp)
1831
1832void cf_object_forget_spell (object *op, object *sp) 2073void forget_spell (object *op, object *sp)
2074 CODE:
2075 do_forget_spell (op, query_name (sp));
1833 2076
1834object *cf_object_check_for_spell (object *op, char *spellname) 2077object *check_for_spell (object *op, utf8_string spellname)
2078 CODE:
2079 RETVAL = check_spell_known (op, spellname);
2080 OUTPUT: RETVAL
1835 2081
1836int cf_object_query_money (object *op) 2082int query_money (object *op)
1837 ALIAS: money = 0 2083 ALIAS: money = 0
1838 2084
1839int cf_object_query_cost (object *op, object *who, int flags) 2085val64 query_cost (object *op, object *who, int flags)
1840 ALIAS: cost = 0 2086 ALIAS: cost = 0
1841 2087
1842void cf_object_activate_rune (object *op , object *victim) 2088void spring_trap (object *op, object *victim)
1843 2089
1844int cf_object_check_trigger (object *op, object *cause) 2090int check_trigger (object *op, object *cause)
1845 2091
1846int cf_object_out_of_map (object *op, int x, int y)
1847
1848void cf_object_drop (object *op, object *author) 2092void drop (object *who, object *op)
1849 2093
1850void cf_object_take (object *op, object *author)
1851
1852object *cf_object_insert_object (object *op, object *container)
1853
1854object *cf_object_insert_in_ob (object *ob, object *where)
1855
1856int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1857
1858void cf_object_update (object *op, int flags)
1859
1860void cf_object_pickup (object *op, object *what) 2094void pick_up (object *who, object *op)
1861 2095
1862object *cf_create_object_by_name (const char *name) 2096void update_object (object *op, int action)
1863 2097
1864void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2098void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1865 2099
1866void player_lvl_adj (object *who, object *skill = 0) 2100void player_lvl_adj (object *who, object *skill = 0)
1867 2101
1868int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2102int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1869 2103
1870int calc_skill_exp (object *who, object *op, object *skill); 2104int calc_skill_exp (object *who, object *op, object *skill)
1871 2105
1872void push_button (object *op); 2106void push_button (object *op, object *originator)
1873 2107
1874void use_trigger (object *op); 2108void use_trigger (object *op, object *originator)
1875 2109
1876void add_button_link (object *button, mapstruct *map, int connected); 2110void handle_apply_yield (object *op)
1877 2111
1878void remove_button_link (object *op); 2112int convert_item (object *item, object *converter)
1879 2113
1880void 2114void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1881cf_object_set_resistance (object *op, int rtype, int val)
1882 CODE:
1883 if (rtype >= 0 && rtype < NROFATTACKS)
1884 op->resist[rtype] = val;
1885
1886 2115
1887MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2116MODULE = cf PACKAGE = cf::object PREFIX = cf_
1888
1889void cf_fix_object (object *pl)
1890 ALIAS: fix = 0
1891
1892object *cf_insert_ob_in_ob (object *ob, object *where)
1893 2117
1894# no clean way to get an object from an archetype - stupid idiotic 2118# no clean way to get an object from an archetype - stupid idiotic
1895# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2119# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1896 2120
1897object *new (const char *archetype = 0) 2121object *new (utf8_string archetype = 0)
1898 PROTOTYPE: ;$ 2122 PROTOTYPE: ;$
1899 CODE: 2123 CODE:
1900 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2124 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1901 OUTPUT: 2125 OUTPUT:
1902 RETVAL 2126 RETVAL
1903 2127
2128object *generate (utf8_string arch, object *creator)
2129 CODE:
2130 object *obj = get_archetype (arch);
2131 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2132 RETVAL = obj;
2133 OUTPUT:
2134 RETVAL
2135
2136object *find_object (U32 tag)
2137
2138object *find_object_uuid (UUID i)
2139
2140# TODO: nuke
1904object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2141object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1905 PROTOTYPE: $$$$$$ 2142 PROTOTYPE: $$$$$$
1906 CODE: 2143 CODE:
1907{ 2144{
1908 int unused_type; 2145 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1909 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1910}
1911 2146
1912# syntatic sugar for easier use in event callbacks. 2147 if (RETVAL->destroyed ())
1913const char *options (object *op)
1914 CODE:
1915 RETVAL = op->name;
1916 OUTPUT:
1917 RETVAL 2148 RETVAL = 0;
2149}
1918 2150
1919player *contr (object *op) 2151shstr
1920 CODE: 2152object::kv_get (shstr key)
1921 RETVAL = op->contr;
1922 OUTPUT: RETVAL
1923 2153
1924const char *get_ob_key_value (object *op, const char *key) 2154void
2155object::kv_del (shstr key)
1925 2156
1926bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2157void
2158object::kv_set (shstr key, shstr value)
1927 2159
1928object *get_nearest_player (object *ob) 2160object *get_nearest_player (object *ob)
1929 ALIAS: nearest_player = 0 2161 ALIAS: nearest_player = 0
1930 PREINIT: 2162 PREINIT:
1931 extern object *get_nearest_player (object *); 2163 extern object *get_nearest_player (object *);
1933void rangevector (object *ob, object *other, int flags = 0) 2165void rangevector (object *ob, object *other, int flags = 0)
1934 PROTOTYPE: $$;$ 2166 PROTOTYPE: $$;$
1935 PPCODE: 2167 PPCODE:
1936{ 2168{
1937 rv_vector rv; 2169 rv_vector rv;
2170
1938 get_rangevector (ob, other, &rv, flags); 2171 get_rangevector (ob, other, &rv, flags);
2172
1939 EXTEND (SP, 5); 2173 EXTEND (SP, 5);
1940 PUSHs (newSVuv (rv.distance)); 2174 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1941 PUSHs (newSViv (rv.distance_x)); 2175 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1942 PUSHs (newSViv (rv.distance_y)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1943 PUSHs (newSViv (rv.direction)); 2177 PUSHs (sv_2mortal (newSViv (rv.direction)));
1944 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2178 PUSHs (sv_2mortal (to_sv (rv.part)));
1945} 2179}
1946 2180
1947bool on_same_map_as (object *ob, object *other) 2181bool on_same_map_as (object *ob, object *other)
1948 CODE: 2182 CODE:
1949 RETVAL = on_same_map (ob, other); 2183 RETVAL = on_same_map (ob, other);
1950 OUTPUT: RETVAL 2184 OUTPUT: RETVAL
1951 2185
1952char * 2186const_utf8_string
1953base_name (object *ob, int plural) 2187base_name (object *op, int plural = op->nrof > 1)
1954 CODE: 2188 CODE:
1955 RETVAL = cf_query_base_name (ob, plural); 2189 RETVAL = query_base_name (op, plural);
1956 OUTPUT: RETVAL 2190 OUTPUT: RETVAL
2191
2192# return the tail of an object, excluding itself
2193void
2194tail (object *op)
2195 PPCODE:
2196 while ((op = op->more))
2197 XPUSHs (sv_2mortal (to_sv (op)));
1957 2198
1958MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2199MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1959 2200
1960player *player (object *op) 2201player *player (object *op)
1961 CODE: 2202 CODE:
1962 RETVAL = op->contr; 2203 RETVAL = op->contr;
1963 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
1964 2205
2206bool move_player (object *op, int dir)
2207
1965void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2208void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1966 2209 CODE:
1967object *cf_player_send_inventory (object *op) 2210 new_draw_info (flags, 0, op, txt);
1968
1969char *cf_player_get_ip (object *op)
1970 ALIAS: ip = 0
1971
1972object *cf_player_get_marked_item (object *op)
1973 ALIAS: marked_item = 0
1974
1975void cf_player_set_marked_item (object *op, object *ob)
1976
1977partylist *cf_player_get_party (object *op)
1978 ALIAS: party = 0
1979
1980void cf_player_set_party (object *op, partylist *party)
1981 2211
1982void kill_player (object *op) 2212void kill_player (object *op)
1983 2213
2214void esrv_send_item (object *pl, object *item)
2215
2216void esrv_update_item (object *pl, int what, object *item)
2217 C_ARGS: what, pl, item
2218
2219void esrv_del_item (object *pl, int tag)
2220 C_ARGS: pl->contr, tag
2221
2222int command_summon (object *op, utf8_string params)
2223
2224int command_arrest (object *op, utf8_string params)
2225
2226
1984MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2227MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2228
2229INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1985 2230
1986int invoke (player *pl, int event, ...) 2231int invoke (player *pl, int event, ...)
1987 CODE: 2232 CODE:
1988 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2233 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1989 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2234 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1990 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2235 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1991 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2236 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1992 OUTPUT: RETVAL 2237 OUTPUT: RETVAL
1993 2238
1994SV *registry (player *pl) 2239SV *registry (player *pl)
2240
2241void
2242save_stats (player *pl)
1995 CODE: 2243 CODE:
1996 RETVAL = registry_of (pl); 2244 pl->ob->stats.hp = pl->ob->stats.maxhp;
2245 pl->ob->stats.sp = pl->ob->stats.maxsp;
2246 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2247 pl->orig_stats = pl->ob->stats;
2248
2249# should only be temporary
2250void esrv_new_player (player *pl)
2251
2252#d# TODO: replace by blocked_los accessor, fix code using this
2253bool
2254cell_visible (player *pl, int dx, int dy)
2255 CODE:
2256 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1997 OUTPUT: 2257 OUTPUT:
1998 RETVAL 2258 RETVAL
1999 2259
2000player *cf_player_find (char *name)
2001 PROTOTYPE: $
2002
2003void cf_player_move (player *pl, int dir)
2004
2005void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2006
2007# nonstandard
2008object *ob (player *pl)
2009 CODE:
2010 RETVAL = pl->ob;
2011 OUTPUT: RETVAL
2012
2013player *first ()
2014 CODE:
2015 RETVAL = first_player;
2016 OUTPUT: RETVAL
2017
2018player *next (player *pl)
2019 CODE:
2020 RETVAL = pl->next;
2021 OUTPUT: RETVAL
2022
2023bool
2024cell_visible (player *pl, int dx, int dy)
2025 CODE:
2026 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2027 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2028 OUTPUT:
2029 RETVAL
2030
2031char *
2032client (player *pl)
2033 CODE:
2034 RETVAL = pl->socket.client;
2035 OUTPUT:
2036 RETVAL
2037
2038char *
2039host (player *pl)
2040 CODE:
2041 RETVAL = pl->socket.host;
2042 OUTPUT:
2043 RETVAL
2044
2045char *
2046killer (player *pl, char *killer = 0)
2047 CODE:
2048 if (killer)
2049 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2050 RETVAL = pl->killer;
2051 OUTPUT:
2052 RETVAL
2053
2054void
2055buggy_mapscroll (player *pl, int value = 1)
2056 CODE:
2057 pl->socket.buggy_mapscroll = value;
2058
2059void 2260void
2060send (player *pl, SV *packet) 2261send (player *pl, SV *packet)
2061 CODE: 2262 CODE:
2062{ 2263{
2063 STRLEN len; 2264 STRLEN len;
2064 char *buf = SvPVbyte (packet, len); 2265 char *buf = SvPVbyte (packet, len);
2065 2266
2066 Write_String_To_Socket (&pl->socket, buf, len); 2267 if (len > MAXSOCKBUF)
2268 pl->failmsg ("[packet too long for client]");
2269 else if (pl->ns)
2270 pl->ns->send_packet (buf, len);
2067} 2271}
2068
2069int
2070listening (player *pl, int new_value = -1)
2071 CODE:
2072 RETVAL = pl->listening;
2073 if (new_value >= 0)
2074 pl->listening = new_value;
2075 OUTPUT:
2076 RETVAL
2077 2272
2078void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2273void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2079 PROTOTYPE: $;$$$ 2274 PROTOTYPE: $;$$$
2080 PPCODE: 2275 PPCODE:
2081 if (GIMME_V != G_VOID) 2276 if (GIMME_V != G_VOID)
2090 if (y) sv_to (y, pl->bed_y); 2285 if (y) sv_to (y, pl->bed_y);
2091 2286
2092void 2287void
2093list () 2288list ()
2094 PPCODE: 2289 PPCODE:
2095{ 2290 for_all_players (pl)
2096 player *pl; 2291 XPUSHs (sv_2mortal (to_sv (pl)));
2097 for (pl = first_player; pl; pl = pl->next)
2098 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2099}
2100
2101bool
2102peaceful (player *pl, bool new_setting = 0)
2103 PROTOTYPE: $;$
2104 CODE:
2105 RETVAL = pl->peaceful;
2106 if (items > 1)
2107 pl->peaceful = new_setting;
2108 OUTPUT:
2109 RETVAL
2110
2111living *
2112orig_stats (player *pl)
2113 CODE:
2114 RETVAL = &pl->orig_stats;
2115 OUTPUT: RETVAL
2116
2117living *
2118last_stats (player *pl)
2119 CODE:
2120 RETVAL = &pl->last_stats;
2121 OUTPUT: RETVAL
2122 2292
2123 2293
2124MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2294MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2125 2295
2126mapstruct *first ()
2127 PROTOTYPE:
2128 CODE:
2129 RETVAL = first_map;
2130 OUTPUT: RETVAL
2131
2132int invoke (mapstruct *map, int event, ...) 2296int invoke (maptile *map, int event, ...)
2133 CODE: 2297 CODE:
2134 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2298 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2135 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2299 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2136 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2300 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2137 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2301 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2138 OUTPUT: RETVAL 2302 OUTPUT: RETVAL
2139 2303
2140SV *registry (mapstruct *map) 2304SV *registry (maptile *map)
2305
2306void
2307find_tagged_objects (maptile *map, utf8_string tag = 0)
2141 CODE: 2308 PPCODE:
2142 RETVAL = registry_of (map); 2309{
2143 OUTPUT: 2310 if (!map->spaces)
2144 RETVAL 2311 XSRETURN_EMPTY;
2145 2312
2313 if (tag)
2314 {
2315 shstr_cmp tag_ (tag);
2316
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag == tag_)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322 else
2323 {
2324 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2325 for (object *op = ms->bot; op; op = op->above)
2326 if (op->tag)
2327 XPUSHs (sv_2mortal (to_sv (op)));
2328 }
2329}
2330
2146INCLUDE: $PERL genacc mapstruct ../include/map.h | 2331INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2147 2332
2148mapstruct *new (int width, int height) 2333void
2149 PROTOTYPE: 2334adjust_daylight ()
2150 CODE: 2335 CODE:
2151{ 2336 maptile::adjust_daylight ();
2152 RETVAL = get_empty_map (width, height); 2337
2153} 2338int
2339outdoor_darkness (int darkness = 0)
2340 CODE:
2341 RETVAL = maptile::outdoor_darkness;
2342 if (items)
2343 maptile::outdoor_darkness = darkness;
2154 OUTPUT: 2344 OUTPUT:
2155 RETVAL 2345 RETVAL
2156 2346
2157void delete_map (mapstruct *map) 2347void
2348maptile::instantiate ()
2158 2349
2159void clean_tmp_map (mapstruct *map) 2350maptile *new ()
2160 2351 PROTOTYPE:
2161void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2162
2163mapstruct *tile_map (mapstruct *map, unsigned int dir)
2164 CODE: 2352 CODE:
2165 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2353 RETVAL = new maptile;
2166 OUTPUT: 2354 OUTPUT:
2167 RETVAL 2355 RETVAL
2168 2356
2169char *tile_path (mapstruct *map, unsigned int dir) 2357void
2358maptile::players ()
2170 CODE: 2359 PPCODE:
2171 if (dir >= 4) 2360 if (GIMME_V == G_SCALAR)
2172 XSRETURN_UNDEF; 2361 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2173 RETVAL = map->tile_path [dir]; 2362 else if (GIMME_V == G_ARRAY)
2174 OUTPUT: 2363 {
2175 RETVAL 2364 EXTEND (SP, THIS->players);
2365 for_all_players (pl)
2366 if (pl->ob && pl->ob->map == THIS)
2367 PUSHs (sv_2mortal (to_sv (pl->ob)));
2368 }
2176 2369
2177mapstruct *ready_map_name (char *name, int flags = 0)
2178 PROTOTYPE: $;$
2179 ALIAS:
2180 find = 0
2181 get_map = 1
2182
2183mapstruct *has_been_loaded (char *name)
2184 PROTOTYPE: $
2185
2186int in_memory (mapstruct *map)
2187 CODE:
2188 RETVAL = map->in_memory;
2189 OUTPUT:
2190 RETVAL
2191
2192void 2370void
2193trigger (mapstruct *map, long connection, bool state = true) 2371maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2194 CODE: 2372 CODE:
2195 activate_connection (map, connection, state); 2373{
2374 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2375 croak ("maptile::add_underlay: palette must be arrayref");
2196 2376
2377 palette = SvRV (palette);
2378
2379 STRLEN idxlen;
2380 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2381
2382 for (int x = 0; x < THIS->width; ++x)
2383 for (int y = 0; y < THIS->height; ++y)
2384 {
2385 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2386 if (op->flag [FLAG_IS_FLOOR])
2387 goto skip;
2388
2389 {
2390 int offs = offset + y * stride + x;
2391
2392 if (IN_RANGE_EXC (offs, 0, idxlen))
2393 {
2394 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2395 {
2396 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2397 ob->flag [FLAG_NO_MAP_SAVE] = true;
2398 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2399
2400 if (ob->randomitems && !ob->above)
2401 {
2402 ob->create_treasure (ob->randomitems);
2403
2404 for (object *op = ob->above; op; op = op->above)
2405 op->flag [FLAG_NO_MAP_SAVE] = true;
2406 // TODO: if this is a pickable object, then the item
2407 // will at a bit weird - saving inside the player
2408 // will clear the flag, but when the player drops
2409 // it without logging out, it keeps the flag.
2410 // nobody ahs reported this, but this can be rather
2411 // annoying on persistent maps.
2412 }
2413 }
2414 }
2415 }
2416
2417 skip: ;
2418 }
2419}
2420
2197void 2421void
2198get_connection (mapstruct *map, long connection) 2422maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2423 CODE:
2424{
2425 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2426 croak ("maptile::set_regiondata: palette must be arrayref");
2427
2428 palette = SvRV (palette);
2429
2430 STRLEN idxlen;
2431 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2432
2433 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2434 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2435
2436 for (int i = av_len ((AV *)palette) + 1; i--; )
2437 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2438
2439 for (int y = 0; y < THIS->height; ++y)
2440 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2441
2442 sfree (THIS->regions, THIS->size ());
2443 delete [] THIS->regionmap;
2444
2445 THIS->regions = regions;
2446 THIS->regionmap = regionmap;
2447}
2448
2449void
2450maptile::create_region_treasure ()
2451 CODE:
2452 for (int x = 0; x < THIS->width; ++x)
2453 for (int y = 0; y < THIS->height; ++y)
2454 {
2455 region *rgn = THIS->region (x, y);
2456
2457 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2458 if (object *op = THIS->at (x, y).top)
2459 if (rgn->treasure && rndm () < rgn->treasure_density)
2460 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2461 }
2462
2463int out_of_map (maptile *map, int x, int y)
2464
2465void
2466find_link (maptile *map, shstr_tmp connection)
2199 PPCODE: 2467 PPCODE:
2200 oblinkpt *obp = get_connection_links (map, connection); 2468 if (oblinkpt *obp = map->find_link (connection))
2201 if (obp)
2202 for (objectlink *ol = obp->link; ol; ol = ol->next) 2469 for (objectlink *ol = obp->link; ol; ol = ol->next)
2203 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2470 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2204 2471
2205object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2206
2207object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2208
2209object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2210 C_ARGS: str, map, nx, ny
2211
2212void 2472void
2213cf_map_normalise (mapstruct *map, int x, int y) 2473get_map_flags (maptile *map, int x, int y)
2214 PPCODE: 2474 PPCODE:
2215{ 2475{
2216 mapstruct *nmap = 0; 2476 maptile *nmap = 0;
2217 I16 nx = 0, ny = 0; 2477 I16 nx = 0, ny = 0;
2478
2479 PUTBACK;
2218 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2480 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2481 SPAGAIN;
2219 2482
2220 EXTEND (SP, 4); 2483 EXTEND (SP, 4);
2221 PUSHs (sv_2mortal (newSViv (flags))); 2484 PUSHs (sv_2mortal (newSViv (flags)));
2222 2485
2223 if (GIMME_V == G_ARRAY) 2486 if (GIMME_V == G_ARRAY)
2224 { 2487 {
2225 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2488 PUSHs (sv_2mortal (to_sv (nmap)));
2226 PUSHs (sv_2mortal (newSViv (nx))); 2489 PUSHs (sv_2mortal (newSViv (nx)));
2227 PUSHs (sv_2mortal (newSViv (ny))); 2490 PUSHs (sv_2mortal (newSViv (ny)));
2228 } 2491 }
2229} 2492}
2230 2493
2494mapspace *
2495ms (maptile *map, unsigned int x, unsigned int y)
2496 PROTOTYPE: $$$
2497 CODE:
2498{
2499 maptile *nmap = 0;
2500 I16 nx, ny;
2501
2502 PUTBACK;
2503 get_map_flags (map, &nmap, x, y, &nx, &ny);
2504 SPAGAIN;
2505
2506 if (!nmap)
2507 XSRETURN_UNDEF;
2508
2509 RETVAL = &nmap->at (nx, ny);
2510}
2511 OUTPUT:
2512 RETVAL
2513
2231void 2514void
2232at (mapstruct *map, unsigned int x, unsigned int y) 2515at (maptile *map, unsigned int x, unsigned int y)
2233 PROTOTYPE: $$$ 2516 PROTOTYPE: $$$
2234 PPCODE: 2517 PPCODE:
2235{ 2518{
2236 object *o;
2237 mapstruct *nmap = 0; 2519 maptile *nmap = 0;
2238 I16 nx, ny; 2520 I16 nx, ny;
2239 2521
2522 PUTBACK;
2240 get_map_flags (map, &nmap, x, y, &nx, &ny); 2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2241 2525
2242 if (nmap) 2526 if (nmap)
2243 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2527 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2244 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2528 XPUSHs (sv_2mortal (to_sv (o)));
2245} 2529}
2246 2530
2247SV * 2531SV *
2248bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2532bot_at (maptile *map, unsigned int x, unsigned int y)
2249 PROTOTYPE: $$$ 2533 PROTOTYPE: $$$
2250 ALIAS: 2534 ALIAS:
2251 top_at = 1 2535 top_at = 1
2252 flags_at = 2 2536 flags_at = 2
2253 light_at = 3 2537 light_at = 3
2254 move_block_at = 4 2538 move_block_at = 4
2255 move_slow_at = 5 2539 move_slow_at = 5
2256 move_on_at = 6 2540 move_on_at = 6
2257 move_off_at = 7 2541 move_off_at = 7
2258 INIT:
2259 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2260 CODE: 2542 CODE:
2543{
2544 sint16 nx = x;
2545 sint16 ny = y;
2546
2547 if (!xy_normalise (map, nx, ny))
2548 XSRETURN_UNDEF;
2549
2550 mapspace &ms = map->at (nx, ny);
2551
2552 ms.update ();
2553
2261 switch (ix) 2554 switch (ix)
2262 { 2555 {
2263 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2556 case 0: RETVAL = to_sv (ms.bot ); break;
2264 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2557 case 1: RETVAL = to_sv (ms.top ); break;
2265 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2558 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2266 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2559 case 3: RETVAL = newSViv (ms.light ); break;
2267 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2560 case 4: RETVAL = newSVuv (ms.move_block); break;
2268 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2561 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2269 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2562 case 6: RETVAL = newSVuv (ms.move_on ); break;
2270 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2563 case 7: RETVAL = newSVuv (ms.move_off ); break;
2271 } 2564 }
2565}
2272 OUTPUT: 2566 OUTPUT: RETVAL
2567
2568# worst xs function of my life
2569bool
2570_create_random_map (\
2571 maptile *self,\
2572 utf8_string wallstyle,\
2573 utf8_string wall_name,\
2574 utf8_string floorstyle,\
2575 utf8_string monsterstyle,\
2576 utf8_string treasurestyle,\
2577 utf8_string layoutstyle,\
2578 utf8_string doorstyle,\
2579 utf8_string decorstyle,\
2580 utf8_string miningstyle,\
2581 utf8_string origin_map,\
2582 utf8_string final_map,\
2583 utf8_string exitstyle,\
2584 utf8_string this_map,\
2585 utf8_string exit_on_final_map,\
2586 int xsize,\
2587 int ysize,\
2588 int expand2x,\
2589 int layoutoptions1,\
2590 int layoutoptions2,\
2591 int layoutoptions3,\
2592 int symmetry,\
2593 int difficulty,\
2594 int difficulty_given,\
2595 float difficulty_increase,\
2596 int dungeon_level,\
2597 int dungeon_depth,\
2598 int decoroptions,\
2599 int orientation,\
2600 int origin_y,\
2601 int origin_x,\
2602 U32 random_seed,\
2603 val64 total_map_hp,\
2604 int map_layout_style,\
2605 int treasureoptions,\
2606 int symmetry_used,\
2607 region *region,\
2608 utf8_string custom\
2609)
2610 CODE:
2611{
2612 random_map_params rmp;
2613
2614 assign (rmp.wallstyle , wallstyle);
2615 assign (rmp.wall_name , wall_name);
2616 assign (rmp.floorstyle , floorstyle);
2617 assign (rmp.monsterstyle , monsterstyle);
2618 assign (rmp.treasurestyle , treasurestyle);
2619 assign (rmp.layoutstyle , layoutstyle);
2620 assign (rmp.doorstyle , doorstyle);
2621 assign (rmp.decorstyle , decorstyle);
2622 assign (rmp.miningstyle , miningstyle);
2623 assign (rmp.exitstyle , exitstyle);
2624 assign (rmp.exit_on_final_map, exit_on_final_map);
2625
2626 rmp.origin_map = origin_map;
2627 rmp.final_map = final_map;
2628 rmp.this_map = this_map;
2629 rmp.xsize = xsize;
2630 rmp.ysize = ysize;
2631 rmp.expand2x = expand2x;
2632 rmp.layoutoptions1 = layoutoptions1;
2633 rmp.layoutoptions2 = layoutoptions2;
2634 rmp.layoutoptions3 = layoutoptions3;
2635 rmp.symmetry = symmetry;
2636 rmp.difficulty = difficulty;
2637 rmp.difficulty_given = difficulty_given;
2638 rmp.difficulty_increase = difficulty_increase;
2639 rmp.dungeon_level = dungeon_level;
2640 rmp.dungeon_depth = dungeon_depth;
2641 rmp.decoroptions = decoroptions;
2642 rmp.orientation = orientation;
2643 rmp.origin_y = origin_y;
2644 rmp.origin_x = origin_x;
2645 rmp.random_seed = random_seed;
2646 rmp.total_map_hp = (uint64_t) total_map_hp;
2647 rmp.map_layout_style = map_layout_style;
2648 rmp.treasureoptions = treasureoptions;
2649 rmp.symmetry_used = symmetry_used;
2650 rmp.region = region;
2651 rmp.custom = custom;
2652
2653 RETVAL = self->generate_random_map (&rmp);
2654}
2655 OUTPUT:
2273 RETVAL 2656 RETVAL
2274 2657
2658MODULE = cf PACKAGE = cf::mapspace
2659
2660INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2275 2661
2276MODULE = cf PACKAGE = cf::arch 2662MODULE = cf PACKAGE = cf::arch
2277 2663
2278archetype *find (const char *name) 2664int archetypes_size ()
2279 CODE: 2665 CODE:
2280 RETVAL = find_archetype (name); 2666 RETVAL = archetypes.size ();
2281 OUTPUT:
2282 RETVAL
2283
2284archetype *first()
2285 PROTOTYPE:
2286 CODE:
2287 RETVAL = first_archetype;
2288 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2289 2668
2669archetype *archetypes (U32 index)
2670 CODE:
2671 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2672 OUTPUT: RETVAL
2673
2290INCLUDE: $PERL genacc archetype ../include/object.h | 2674INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2291 2675
2292MODULE = cf PACKAGE = cf::party 2676MODULE = cf PACKAGE = cf::party
2293 2677
2294partylist *first () 2678partylist *first ()
2295 PROTOTYPE: 2679 PROTOTYPE:
2296 CODE: 2680 CODE:
2297 RETVAL = get_firstparty (); 2681 RETVAL = get_firstparty ();
2298 OUTPUT: RETVAL 2682 OUTPUT: RETVAL
2299 2683
2300partylist *next (partylist *party) 2684INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2685
2686MODULE = cf PACKAGE = cf::region
2687
2688void
2689list ()
2690 PPCODE:
2691 for_all_regions (rgn)
2692 XPUSHs (sv_2mortal (to_sv (rgn)));
2693
2694region *find (utf8_string name)
2695 PROTOTYPE: $
2301 CODE: 2696 CODE:
2302 RETVAL = party->next; 2697 RETVAL = region::find (name);
2303 OUTPUT: RETVAL 2698 OUTPUT: RETVAL
2304 2699
2305const char *name (partylist *party) 2700int specificity (region *rgn)
2306 CODE: 2701 CODE:
2307 RETVAL = party->partyname; 2702 RETVAL = 0;
2703 while (rgn = rgn->parent)
2704 RETVAL++;
2308 OUTPUT: RETVAL 2705 OUTPUT: RETVAL
2309 2706
2310const char *password (partylist *party) 2707INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2311 CODE: 2708
2312 RETVAL = party->passwd; 2709MODULE = cf PACKAGE = cf::living
2710
2711INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2712
2713MODULE = cf PACKAGE = cf::settings
2714
2715INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2716
2717MODULE = cf PACKAGE = cf::client
2718
2719INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2720
2721int invoke (client *ns, int event, ...)
2722 CODE:
2723 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2724 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2725 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2726 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2727 OUTPUT: RETVAL
2728
2729SV *registry (client *ns)
2730
2731void
2732list ()
2733 PPCODE:
2734 EXTEND (SP, clients.size ());
2735 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2736 PUSHs (sv_2mortal (to_sv (*i)));
2737
2738void
2739client::send_packet (SV *packet)
2740 CODE:
2741{
2742 STRLEN len;
2743 char *buf = SvPVbyte (packet, len);
2744
2745 if (len > MAXSOCKBUF)
2746 {
2747 // ugly
2748 if (THIS->pl)
2749 THIS->pl->failmsg ("[packet too long for client]");
2750 }
2751 else
2752 THIS->send_packet (buf, len);
2753}
2754
2755faceidx
2756client::need_face (utf8_string name, int pri = 0)
2757 CODE:
2758 RETVAL = face_find (name, 0);
2759 if (RETVAL)
2760 {
2761 THIS->send_face (RETVAL, pri);
2762 THIS->flush_fx ();
2763 }
2764 OUTPUT:
2765 RETVAL
2766
2767int
2768client::fx_want (int idx, int value = -1)
2769 CODE:
2770 if (0 < idx && idx < FT_NUM)
2771 {
2772 RETVAL = THIS->fx_want [idx];
2773 if (items > 2)
2774 THIS->fx_want [idx] = value;
2775 }
2776 else
2777 RETVAL = 0;
2778 OUTPUT:
2779 RETVAL
2780
2781MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2782
2783faceidx sound_find (utf8_string name)
2784
2785void sound_set (utf8_string str, faceidx face)
2786
2787# dire hack
2788void old_sound_index (int idx, faceidx face)
2789 CODE:
2790 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2791 old_sound_index [idx] = face;
2792
2793MODULE = cf PACKAGE = cf::face PREFIX = face_
2794
2795#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2796
2797faceidx face_find (utf8_string name, faceidx defidx = 0)
2798
2799faceidx alloc (utf8_string name)
2800 CODE:
2801{
2802 do
2803 {
2804 RETVAL = faces.size ();
2805 faces.resize (RETVAL + 1);
2806 }
2807 while (!RETVAL); // crude way to leave index 0
2808
2809 faces [RETVAL].name = name;
2810 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2811
2812 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2813 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2814}
2815 OUTPUT: RETVAL
2816
2817void set_type (faceidx idx, int value)
2818 ALIAS:
2819 set_type = 0
2820 set_visibility = 1
2821 set_magicmap = 2
2822 set_smooth = 3
2823 set_smoothlevel = 4
2824 CODE:
2825 faceinfo *f = face_info (idx); assert (f);
2826 switch (ix)
2827 {
2828 case 0: f->type = value; break;
2829 case 1: f->visibility = value; break;
2830 case 2: f->magicmap = value; break;
2831 case 3: f->smooth = value; break;
2832 case 4: f->smoothlevel = value; break;
2833 }
2834
2835void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2836 CODE:
2837{
2838 faceinfo *f = face_info (idx); assert (f);
2839 facedata *d = &(faceset ? f->data64 : f->data32);
2840 sv_to (data, d->data);
2841 STRLEN clen;
2842 char *cdata = SvPVbyte (chksum, clen);
2843 clen = min (CHKSUM_MAXLEN, clen);
2844
2845 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2846
2847 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2848 {
2849 d->chksum_len = clen;
2850 memcpy (d->chksum, cdata, clen);
2851
2852 // invalidate existing client face info
2853 for_all_clients (ns)
2854 if (ns->faceset == faceset)
2855 {
2856 ns->faces_sent [idx] = false;
2857 ns->force_newmap = true;
2858 }
2859 }
2860}
2861
2862int get_data_size (faceidx idx, int faceset = 0)
2863 CODE:
2864 facedata *d = face_data (idx, faceset);
2865 if (!d) XSRETURN_UNDEF;
2866 RETVAL = d->data.size ();
2867 OUTPUT:
2868 RETVAL
2869
2870SV *get_chksum (faceidx idx, int faceset = 0)
2871 CODE:
2872 facedata *d = face_data (idx, faceset);
2873 if (!d) XSRETURN_UNDEF;
2874 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2875 OUTPUT:
2876 RETVAL
2877
2878SV *get_data (faceidx idx, int faceset = 0)
2879 CODE:
2880 facedata *d = face_data (idx, faceset);
2881 if (!d) XSRETURN_UNDEF;
2882 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2883 OUTPUT:
2884 RETVAL
2885
2886void invalidate (faceidx idx)
2887 CODE:
2888 for_all_clients (ns)
2889 {
2890 ns->faces_sent [idx] = false;
2891 ns->force_newmap = true;
2892 }
2893
2894void invalidate_all ()
2895 CODE:
2896 for_all_clients (ns)
2897 {
2898 ns->faces_sent.reset ();
2899 ns->force_newmap = true;
2900 }
2901
2902MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2903
2904#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2905
2906animidx anim_find (utf8_string name)
2907 CODE:
2908 RETVAL = animation::find (name).number;
2313 OUTPUT: RETVAL 2909 OUTPUT: RETVAL
2314 2910
2911animidx set (utf8_string name, SV *frames, int facings = 1)
2912 CODE:
2913{
2914 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2915 croak ("frames must be an arrayref");
2916
2917 AV *av = (AV *)SvRV (frames);
2918
2919 animation *anim = &animation::find (name);
2920 if (anim->number)
2921 {
2922 anim->resize (av_len (av) + 1);
2923 anim->facings = facings;
2924 }
2925 else
2926 anim = &animation::create (name, av_len (av) + 1, facings);
2927
2928 for (int i = 0; i < anim->num_animations; ++i)
2929 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2930}
2931 OUTPUT: RETVAL
2932
2933void invalidate_all ()
2934 CODE:
2935 for_all_clients (ns)
2936 ns->anims_sent.reset ();
2937
2315MODULE = cf PACKAGE = cf::region 2938MODULE = cf PACKAGE = cf::object::freezer
2316 2939
2317region *first () 2940INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2318 PROTOTYPE: 2941
2319 CODE: 2942SV *
2320 RETVAL = first_region; 2943new (char *klass)
2944 CODE:
2945 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2321 OUTPUT: RETVAL 2946 OUTPUT: RETVAL
2322 2947
2323region *next (region *reg) 2948void
2324 CODE: 2949DESTROY (SV *sv)
2325 RETVAL = reg->next; 2950 CODE:
2326 OUTPUT: RETVAL 2951 object_freezer *self;
2952 sv_to (sv, self);
2953 delete self;
2327 2954
2328const char *name (region *reg)
2329 CODE:
2330 RETVAL = reg->name;
2331 OUTPUT: RETVAL
2332
2333region *parent (region *reg)
2334 CODE:
2335 RETVAL = reg->parent;
2336 OUTPUT: RETVAL
2337
2338const char *longname (region *reg)
2339 CODE:
2340 RETVAL = reg->longname;
2341 OUTPUT: RETVAL
2342
2343const char *msg (region *reg)
2344 CODE:
2345 RETVAL = reg->msg;
2346 OUTPUT: RETVAL
2347
2348MODULE = cf PACKAGE = cf::living 2955MODULE = cf PACKAGE = cf::object::thawer
2349 2956
2350INCLUDE: $PERL genacc living ../include/living.h | 2957INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2351 2958
2959SV *
2960new_from_file (char *klass, octet_string path)
2961 CODE:
2962 object_thawer *f = new object_thawer (path);
2963 if (!*f)
2964 {
2965 delete f;
2966 XSRETURN_UNDEF;
2967 }
2968 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2969 OUTPUT: RETVAL
2970
2971void
2972DESTROY (SV *sv)
2973 CODE:
2974 object_thawer *self;
2975 sv_to (sv, self);
2976 delete self;
2977
2978void
2979extract_tags (object_thawer *self)
2980 PPCODE:
2981 while (self->kw != KW_EOF)
2982 {
2983 PUTBACK;
2984 coroapi::cede_to_tick ();
2985 SPAGAIN;
2986
2987 if (self->kw == KW_tag)
2988 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2989
2990 self->skip ();
2991 }
2992

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