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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.112 by root, Tue Dec 26 03:35:59 2006 UTC vs.
Revision 1.369 by root, Wed Apr 14 02:31:24 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
41#include "CoroAPI.h" 54#include "CoroAPI.h"
42#include "perlxsi.c" 55#include "perlxsi.c"
43 56
44extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
45 58
46typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
47typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
48 61
49#if IVSIZE >= 8 62typedef std::string std__string;
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 63
63static PerlInterpreter *perl; 64static PerlInterpreter *perl;
65
66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
64 70
65global gbl_ev; 71global gbl_ev;
66static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
67 78
68static HV 79static HV
69 *stash_cf, 80 *stash_cf,
70 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
71 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
72 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
73 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
74 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
75 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
76 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
77 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
78 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
79 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
80// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
81template<class super> 145template<class super>
82static super * 146static super *
83is_a (attachable *at) 147is_a (attachable *at)
84{ 148{
91 155
92////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
93 157
94unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
95 159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
96#if 0 274#if 0
97attachable *attachable::rc_first; 275 if (obj->self)//D make this an assert later
98 276 {
99attachable::attachable () 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
100{ 278 obj->sever_self ();
101 refcnt = 0; 279 }
102 rc_next = rc_first;
103 rc_first = this;
104}
105#endif 280#endif
106 281
107attachable::~attachable () 282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
108{ 300{
109 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
110#if 0 320#if 0
111 assert (!rc_next); 321template<typename T>
112 assert (!refcnt); 322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
113#endif 353#endif
114}
115 354
116// check wether the object really is dead 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
117void
118attachable::do_check ()
119{
120 if (refcnt > 0)
121 return;
122 356
123 // try to unborrow the refcnt from perl 357static SV *
124 if (flags & F_BORROWED) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
359{
360 SV *sv;
361
362 if (!ptr)
363 return newSV (0);
364
365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
366 return sv_bless (newRV_noinc ((SV *)hv), stash);
367}
368
369static int
370attachable_free (pTHX_ SV *sv, MAGIC *mg)
371{
372 attachable *at = (attachable *)mg->mg_ptr;
373
374 //TODO: check if transaction behaviour is really required here
375 if (SV *self = (SV *)at->self)
125 { 376 {
126 assert (self);//D//TODO//remove when stable 377 at->self = 0;
127 flags &= ~F_BORROWED;
128 refcnt_inc ();
129 SvREFCNT_dec (self); 378 SvREFCNT_dec (self);
130 } 379 }
131 380
132 if (refcnt > 0 || self)
133 return;
134
135 destroy ();
136}
137
138void
139attachable::do_destroy ()
140{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142
143 //TODO: call generic destroy callback
144 mortals.push_back (this);
145}
146
147void
148attachable::destroy ()
149{
150 if (destroyed ())
151 return;
152
153 flags |= F_DESTROYED;
154 do_destroy ();
155}
156
157void attachable::check_mortals ()
158{
159 for (int i = 0; i < mortals.size (); )
160 {
161 attachable *obj = mortals [i];
162
163 obj->refcnt_chk (); // unborrow from perl, if necessary
164
165 if (obj->refcnt || obj->self)
166 {
167#if 0
168 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
169 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
170#endif
171
172 ++i; // further delay freeing
173 }//D
174 else
175 {
176 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
177 mortals.erase (i);
178 delete obj;
179 }
180 }
181}
182
183attachable &
184attachable::operator =(const attachable &src)
185{
186 //if (self || cb)
187 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
188
189 attach = src.attach;
190 return *this;
191}
192
193//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
194
195static SV *
196newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
197{
198 SV *sv;
199
200 if (!ptr)
201 return &PL_sv_undef;
202
203 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
204 return sv_bless (newRV_noinc ((SV *)hv), stash);
205}
206
207static int
208attachable_free (pTHX_ SV *sv, MAGIC *mg)
209{
210 attachable *at = (attachable *)mg->mg_ptr;
211 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
212 at->self = 0;
213 // next line makes sense, but most objects still have refcnt 0 by default 381 // next line makes sense, but most objects still have refcnt 0 by default
214 //at->refcnt_chk (); 382 //at->refcnt_chk ();
215 return 0; 383 return 0;
216} 384}
217 385
218static MGVTBL vtbl_attachable = {0, 0, 0, 0, attachable_free}; 386MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
219 387
220SV * 388static SV *
221newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
222{ 390{
223 if (!obj) 391 if (!obj)
224 return &PL_sv_undef; 392 return newSV (0);
225 393
226 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
227 { 398 {
228 obj->self = newHV ();
229 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &vtbl_attachable, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
230 400
231 // borrow the refcnt from the object 401 // now bless the object _once_
232 obj->flags |= attachable::F_BORROWED; 402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
233 obj->refcnt_dec (); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
234 } 404 }
405 else
406 {
407 SV *sv = newRV_inc ((SV *)obj->self);
235 408
236 return sv_bless (newRV_inc ((SV *)obj->self), stash); 409 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
237} 410 SvAMAGIC_on (sv);
238 411
412 return sv;
413 }
414}
415
416#if 0 // unused
239static void 417static void
240clearSVptr (SV *sv) 418clearSVptr (SV *sv)
241{ 419{
242 if (SvROK (sv)) 420 if (SvROK (sv))
243 sv = SvRV (sv); 421 sv = SvRV (sv);
244 422
245 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
246 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
247} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
248 442
249static long 443static long
250SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
251{ 445{
252 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
253 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
254 448
255 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
256
257 if (!mg)
258 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
259
260 return (long)mg->mg_ptr;
261} 450}
262 451
263static long 452static long noinline
264SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
265{ 454{
266 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
267 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
268 else
269 return 0;
270} 458}
271 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
272inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
273inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
274inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
275inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
276inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
277inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
278inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
279inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
280inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
281inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
282inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
283inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
284inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
285inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
286inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
287inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
288inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
289inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
290inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
291inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
292inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
293inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
294inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
295 525
296inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
297inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
298 528
299//TODO: 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
300inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
301inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
302 531
303inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
304{
305 char buf[128];
306 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
307 return newSVpv (buf, 0);
308}
309 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
310inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
311inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
312inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
313inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
314inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
315inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
319inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
321inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
322inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
323inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
324inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
325inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
326inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
327inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
328inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
329inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
330inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
331inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
332inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
333 582
334inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
335inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
336 585
337template<class T> 586template<class T>
338inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
339 588
340template<int N> 589template<int N>
341inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
342 591
343inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
344inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
345inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
346inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
347inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
348 596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
349inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
350{ 605{
351 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
352
353 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
354 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
355} 608}
356 609
357inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
358 611
359static SV * 612static SV *
360newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
361{ 614{
362 SV *sv; 615 SV *sv;
376 break; 629 break;
377 630
378 case DT_STRING: 631 case DT_STRING:
379 { 632 {
380 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
381 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
382 } 635 }
383 break; 636 break;
384 637
385 case DT_DATA: 638 case DT_DATA:
386 { 639 {
387 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
388 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
389 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
390 } 643 }
391 break; 644 break;
392 645
393 case DT_OBJECT: 646 case DT_OBJECT:
394 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
436 va_end (ap); 689 va_end (ap);
437 690
438 return sv; 691 return sv;
439} 692}
440 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
441static SV * 720static SV *
442newSVcfapi (int type, ...)
443{
444 SV *sv;
445
446 va_list ap;
447 va_start (ap, type);
448
449 switch (type)
450 {
451 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
452 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
453 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
454 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
455 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
456 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
457 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
458 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
459 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
460 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
461
462 default:
463 assert (("unhandled type in newSVcfapi", 0));
464 }
465
466 va_end (ap);
467
468 return sv;
469}
470
471//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
472
473SV *
474registry (attachable *ext) 721registry (attachable *ext)
475{ 722{
476 if (!ext->cb) 723 if (!ext->cb)
477 ext->cb = newAV (); 724 ext->cb = newAV ();
478 725
479 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
480} 727}
481 728
482#if 0
483void attachable::clear ()
484{
485 if (self)
486 {
487 // disconnect Perl from C, to avoid crashes
488 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
489
490 // clear the perl hash, might or might not be a good idea
491 hv_clear ((HV *)SvRV ((SV *)self));
492
493 SvREFCNT_dec (self);
494 self = 0;
495 }
496
497 if (cb)
498 {
499 SvREFCNT_dec (cb);
500 cb = 0;
501 }
502
503 attach = 0;
504}
505#endif
506
507void attachable::optimise ()
508{
509 if (self
510 && SvREFCNT (self) == 1
511 && !HvTOTALKEYS (self))
512 {
513 flags &= ~F_BORROWED;
514 refcnt_inc ();
515 SvREFCNT_dec ((SV *)self);
516 }
517}
518
519///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
520 730
521#include "kw_hash.h"
522
523object_freezer::object_freezer ()
524: dynbuf (128 * 1024, 64 * 1024)
525{
526 av = newAV ();
527}
528
529object_freezer::~object_freezer ()
530{
531 SvREFCNT_dec (av);
532}
533
534void object_freezer::put (attachable *ext)
535{
536 ext->optimise ();
537
538 if (ext->self)
539 {
540 int idx = AvFILLp ((AV *)av) + 1;
541 av_store (av, idx, newRV_inc ((SV *)ext->self));
542
543 add ((void *)"oid ", 4);
544 add ((sint32)idx);
545 add ('\n');
546 }
547}
548
549bool object_freezer::save (const char *filename)
550{
551 dSP;
552 ENTER;
553 SAVETMPS;
554 PUSHMARK (SP);
555 EXTEND (SP, 3);
556 PUSHs (sv_2mortal (newSVpv (filename, 0)));
557 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
558 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
559 PUTBACK;
560 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
561 FREETMPS;
562 LEAVE;
563}
564
565char *object_freezer::as_string ()
566{
567 dSP;
568 ENTER;
569 SAVETMPS;
570 PUSHMARK (SP);
571 EXTEND (SP, 3);
572 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
573 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
574 PUTBACK;
575
576 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
577 ? strdup (SvPVbyte_nolen (POPs))
578 : strdup ("[fatal error]");
579
580 FREETMPS;
581 LEAVE;
582
583 return res;
584}
585
586int fprintf (object_freezer &freezer, const char *format, ...)
587{
588 va_list ap;
589
590 va_start (ap, format);
591
592 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
593
594 if (len >= 0)
595 freezer.alloc (len);
596
597 va_end (ap);
598}
599
600int fputs (const char *s, object_freezer &freezer)
601{
602 freezer.add (s);
603}
604
605static const char thawer_eof[] = "\n\n\n\0\0\0";
606
607object_thawer::object_thawer (const char *filename)
608{
609 static const char eof[] = "\n\n\n\0\0\0";
610
611 av = 0;
612 text = 0;
613 line = 0;
614
615 if (filename)
616 {
617 dSP;
618 ENTER;
619 SAVETMPS;
620 PUSHMARK (SP);
621 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
622 PUTBACK;
623
624 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
625 {
626 SPAGAIN;
627
628 // second value - perl objects
629 {
630 SV *sv = POPs;
631 if (SvROK (sv))
632 av = (AV *)SvREFCNT_inc (SvRV (sv));
633 }
634
635 // first value - text part, pad with 3 zeroes
636 {
637 SV *sv = POPs;
638 STRLEN len;
639 char *sv_ = SvPVbyte (sv, len);
640 text = newSV (len + sizeof (eof));
641 SvCUR_set (text, len);
642 memcpy (SvPVX (text), sv_, len);
643 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
644
645 line = SvPVX (text);
646 }
647 }
648
649 PUTBACK;
650 FREETMPS;
651 LEAVE;
652 }
653}
654
655object_thawer::object_thawer (const char *data, AV *perlav)
656{
657 av = perlav;
658 text = newSVpv (data, 0);
659 sv_catpv (text, thawer_eof);
660 line = SvPVbyte_nolen (text);
661}
662
663void object_thawer::get (attachable *obj, int oid)
664{
665 if (!av || oid < 0) // this is actually an error of sorts
666 return;
667
668 // object must be virgin
669 assert (!obj->self);
670
671 SV **svp = av_fetch ((AV *)av, oid, 0);
672
673 if (!svp || !SvROK (*svp))
674 {
675 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
676 return;
677 }
678
679 obj->self = (HV *)SvRV (*svp);
680 SvRV_set (*svp, &PL_sv_undef);
681
682 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &vtbl_attachable, (char *)obj, 0);
683 obj->reattach ();
684
685 // borrow a refcount for the perl object
686 obj->flags |= attachable::F_BORROWED;
687 obj->refcnt_dec ();
688}
689
690object_thawer::~object_thawer ()
691{
692 if (text) SvREFCNT_dec (text);
693 if (av) SvREFCNT_dec (av);
694}
695
696char *fgets (char *s, int n, object_thawer &thawer)
697{
698 char *p = thawer.line;
699 char *q = s;
700
701 if (!p)
702 return 0;
703
704 while (--n)
705 {
706 if (!*p)
707 break;
708
709 *q++ = *p;
710
711 if (*p++ == '\n')
712 break;
713 }
714
715 *q = 0;
716 thawer.line = p;
717
718 return s == q ? 0 : s;
719}
720
721keyword object_thawer::get_kv ()
722{
723 if (!line)
724 return KW_EOF;
725
726 for (;;)
727 {
728 char *p = line;
729
730 if (!*p)
731 return KW_EOF;
732
733 // parse keyword
734 while (*p > ' ')
735 p++;
736
737 int klen = p - line;
738
739 if (*p++ != '\n')
740 {
741 // parse value
742 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
743 ++p;
744
745 last_value = p;
746
747 while (*p != '\n')
748 p++;
749
750 *p++ = 0;
751 }
752 else
753 last_value = 0;
754
755 line [klen] = 0;
756 keyword_idx *kw = kw_lex::match (line, klen);
757
758 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
759
760 if (kw)
761 {
762 line = p;
763 return kw->index;
764 }
765 else if (!*line || *line == '#')
766 {
767 // empty/comment line
768 line = p;
769 }
770 else
771 return KW_ERROR;
772 }
773}
774
775void object_thawer::get (shstr &sh) const
776{
777 if (last_value)
778 sh = last_value;
779 else
780 {
781 sh = "<value missing>";
782 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
783 }
784}
785
786void object_thawer::get_ml (keyword kend, shstr &sh)
787{
788 char kw[128];
789
790 int klen = keyword_len [kend];
791
792 kw [0] = '\n';
793 memcpy (kw + 1, keyword_str [kend], klen);
794 kw [klen + 1] = '\n';
795 kw [klen + 2] = 0;
796
797 // first test for completely empty msg... "endXXX\n"
798 if (!strncmp (line, kw + 1, klen + 1))
799 {
800 sh = 0;
801
802 line += klen + 1;
803
804 return;
805 }
806 else
807 {
808 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
809
810 char *end = strstr (line, kw);
811
812 if (!end)
813 {
814 sh = 0;
815 return;
816 }
817
818 *end = 0;
819 sh = line;
820
821 line = end + keyword_len [kend] + 1;
822
823 while (*line++ != '\n')
824 ;
825 }
826}
827
828sint32 object_thawer::get_sint32 () const
829{
830 char *p = last_value;
831
832 if (!p)
833 return 0;
834
835 sint32 val = 0;
836 bool negate;
837
838 if (*p == '-')
839 {
840 negate = true;
841 ++p;
842 }
843 else
844 negate = false;
845
846 do
847 {
848 val *= 10;
849 val += *p++ - '0';
850 }
851 while (*p);
852
853 return negate ? -val : val;
854}
855
856sint64 object_thawer::get_sint64 () const
857{
858 return last_value ? atoll (last_value) : 0;
859}
860
861double object_thawer::get_double () const
862{
863 return last_value ? atof (last_value) : 0;
864}
865
866/////////////////////////////////////////////////////////////////////////////
867
868extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
869{
870 return 0;
871}
872
873static CommArray_s rtn_cmd;
874
875static int
876runPluginCommand (object *obj, char *params)
877{
878 return -1;
879}
880
881extern "C" void *cfperl_getPluginProperty (int *type, ...)
882{
883 va_list args;
884 char *propname;
885 int i;
886 va_start (args, type);
887 propname = va_arg (args, char *);
888 //printf ("Property name: %s\n", propname);
889
890 if (!strcmp (propname, "command?"))
891 return NULL;
892 else if (!strcmp (propname, "Identification"))
893 {
894 va_end (args);
895 return (void *)PLUGIN_NAME;
896 }
897 else if (!strcmp (propname, "FullName"))
898 {
899 va_end (args);
900 return (void *)PLUGIN_VERSION;
901 }
902 else
903 va_end (args);
904
905 return NULL;
906}
907
908extern "C" int cfperl_postInitPlugin ()
909{
910 int hooktype = 1;
911 int rtype = 0;
912
913 cf_init_plugin (gethook);
914
915 return 0;
916}
917
918extern "C" int cfperl_closePlugin ()
919{
920 return 0;
921}
922
923void 731void
924cfperl_init () 732cfperl_init ()
925{ 733{
734 extern char **environ;
735
926 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
927 perl = perl_alloc (); 737 perl = perl_alloc ();
928 perl_construct (perl); 738 perl_construct (perl);
929 739
930 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
931 741
932 char *argv[] = { 742 const char *argv[] = {
933 "", 743 settings.argv [0],
934 "-e" 744 "-e0"
935 "use Event; use Coro;" // required for bootstrap
936 "cf->bootstrap;" // required for datadir :*>
937 "unshift @INC, cf::datadir ();"
938 "require cf;"
939 }; 745 };
940 746
941 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
942 { 749 {
943 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
944 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
945 } 752 }
946}
947 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
765 {
766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
767 exit (EXIT_FAILURE);
768 }
769}
770
771void
948void cfperl_main () 772cfperl_main ()
949{ 773{
950 dSP; 774 dSP;
951 775
952 PUSHMARK (SP); 776 PUSHMARK (SP);
953 PUTBACK; 777 PUTBACK;
957void 781void
958attachable::instantiate () 782attachable::instantiate ()
959{ 783{
960 if (attach) 784 if (attach)
961 { 785 {
962 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
963 attach = 0; 787 attach = 0;
964 } 788 }
965} 789}
966 790
967void 791void
968attachable::reattach () 792attachable::reattach ()
969{ 793{
970 optimise (); 794 optimise ();
971 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
972 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
973} 797}
974 798
975static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
976# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
977# include "eventinc.h" 801# include "eventinc.h"
978# undef def 802# undef def
979}; 803};
980 804
981#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
982 806
983static void 807static void noinline
984gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
985{ 809{
986 // event must be in array 810 // event must be in array
987 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
988 { 812 {
1020} 844}
1021 845
1022void 846void
1023global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
1024{ 848{
1025 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
1026} 850}
1027 851
1028void 852void
1029object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
1030{ 854{
1031 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
1032 { 856 {
1033 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
1034 858
1035 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1036 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1037 } 861 }
1038 862
1074{ 898{
1075 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
1076 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
1077} 901}
1078 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
1079bool 953bool
1080attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
1081{ 955{
1082 data_type dt; 956 data_type dt;
1083 va_list ap;
1084
1085 va_start (ap, event);
1086 957
1087 // callback call ordering should be: 958 // callback call ordering should be:
1088 // 1. per-object callback 959 // 1. per-object callback
1089 // 2. per-class object 960 // 2. per-class object
1090 // 3. per-type callback 961 // 3. per-type callback
1095 966
1096 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
1097 if (!callbacks) 968 if (!callbacks)
1098 return 0; 969 return 0;
1099 970
1100 dSP; 971 va_list ap;
1101 ENTER; 972 va_start (ap, event);
1102 SAVETMPS;
1103 973
1104 PUSHMARK (SP); 974 CALL_BEGIN (3);
1105 EXTEND (SP, 3);
1106
1107 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1108 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1109 977
1110 //TODO: unhack 978 //TODO: unhack
1111 if (object *op = is_a<object>(this)) PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); 979 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1112 else if (player *pl = is_a<player>(this)) PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); 980 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1113 else if (client *ns = is_a<client>(this)) PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns))); 981 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1114 else if (maptile *m = is_a<maptile>(this)) PUSHs (sv_2mortal (newSVdt (DT_MAP, m))); 982 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1115 else if (global *gl = is_a<global>(this)) /*nop*/; 983 else if (global *gl = is_a<global>(this)) /*nop*/;
1116 else 984 else
1117 abort (); //TODO 985 abort (); //TODO
1118 986
1119 for (;;) 987 for (;;)
1133 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1134 } 1002 }
1135 1003
1136 va_end (ap); 1004 va_end (ap);
1137 1005
1138 PUTBACK; 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1139 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1140 SPAGAIN;
1141
1142 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
1143 1008
1144 FREETMPS; 1009 CALL_END;
1145 LEAVE;
1146 1010
1147 return count; 1011 return count;
1148} 1012}
1149 1013
1150SV * 1014static SV *
1151cfperl_result (int idx) 1015cfperl_result (int idx)
1152{ 1016{
1153 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1154 if (!av) 1018 if (!av)
1155 return &PL_sv_undef; 1019 return &PL_sv_undef;
1156 1020
1157 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
1158 if (!sv) 1022 if (!sv)
1172{ 1036{
1173 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
1174} 1038}
1175 1039
1176///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
1177 1042
1178struct EventAPI *watcher_base::GEventAPI;
1179
1180static void iw_dispatch (pe_event *ev)
1181{
1182 iw *w = (iw *)ev->ext_data;
1183 w->call (*w);
1184}
1185
1186void 1043void
1187iw::alloc () 1044cfperl_tick ()
1188{ 1045{
1189 pe = GEventAPI->new_idle (0, 0); 1046 tick_pending = 1;
1190 1047
1191 pe->base.callback = (void *)iw_dispatch; 1048 if (tick_inhibit)
1192 pe->base.ext_data = (void *)this; 1049 return;
1193}
1194 1050
1195static void iow_dispatch (pe_event *ev) 1051 tick_pending = 0;
1196{
1197 iow *w = (iow *)ev->ext_data;
1198 w->call (*w, ((pe_ioevent *)ev)->got);
1199}
1200 1052
1201void 1053 dSP;
1202iow::alloc ()
1203{
1204 pe = GEventAPI->new_io (0, 0);
1205 1054
1206 pe->base.callback = (void *)iow_dispatch; 1055 PUSHMARK (SP);
1207 pe->base.ext_data = (void *)this; 1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1208 1058
1209 pe->fd = -1; 1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1210 pe->poll = 0;
1211} 1060}
1212 1061
1213void 1062void
1214iow::fd (int fd) 1063cfperl_emergency_save ()
1215{ 1064{
1216 pe->fd = fd; 1065 CALL_BEGIN (0);
1066 CALL_CALL ("cf::emergency_save", G_VOID);
1067 CALL_END;
1068}
1069
1070void
1071cfperl_cleanup (int make_core)
1072{
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077}
1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1217} 1099}
1218 1100
1219int 1101int
1220iow::poll () 1102cfperl_can_merge (object *ob1, object *ob2)
1221{ 1103{
1222 return pe->poll; 1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
1162maptile::find_sync (const_utf8_string path, maptile *origin)
1163{
1164 CALL_BEGIN (2);
1165 CALL_ARG (path);
1166 CALL_ARG (origin);
1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1168
1169 maptile *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175}
1176
1177maptile *
1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1179{
1180 CALL_BEGIN (3);
1181 CALL_ARG (path);
1182 CALL_ARG (origin);
1183 CALL_ARG (load);
1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
1185
1186 maptile *retval = 0;
1187 if (count) sv_to (POPs, retval);
1188
1189 CALL_END;
1190
1191 return retval;
1192}
1193
1194void
1195maptile::do_load_sync ()
1196{
1197 CALL_BEGIN (1);
1198 CALL_ARG (this);
1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1200 CALL_END;
1201}
1202
1203void
1204object::enter_exit (object *exit)
1205{
1206 if (type != PLAYER)
1207 return;
1208
1209 CALL_BEGIN (2);
1210 CALL_ARG (this);
1211 CALL_ARG (exit);
1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1213 CALL_END;
1214}
1215
1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1232object::ref () const
1233{
1234 if (type == PLAYER)
1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1236 else
1237 // TODO: should be able to save references within the same map, at least
1238 return 0;
1239}
1240
1241object *
1242object::deref (const_utf8_string ref)
1243{
1244 object *retval = 0;
1245
1246 if (ref)
1247 {
1248 CALL_BEGIN (1);
1249 CALL_ARG (ref);
1250 CALL_CALL ("cf::object::deref", G_SCALAR);
1251
1252 if (count)
1253 sv_to (POPs, retval);
1254
1255 CALL_END;
1256 }
1257
1258 return retval;
1259}
1260
1261void
1262log_backtrace (const_utf8_string msg)
1263{
1264#if HAVE_BACKTRACE
1265 void *addr [20];
1266 int size = backtrace (addr, 20);
1267
1268 CALL_BEGIN (size);
1269 CALL_ARG (msg);
1270 for (int i = 0; i < size; ++i)
1271 CALL_ARG ((IV)addr [i]);
1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1273 CALL_END;
1274#endif
1275}
1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
1328/////////////////////////////////////////////////////////////////////////////
1329
1330struct EVAPI *evapi::GEVAPI;
1331struct CoroAPI *coroapi::GCoroAPI;
1332
1333void
1334coroapi::do_cede_to_tick ()
1335{
1336 cede_pending = 0;
1337 cede ();
1338}
1339
1340void
1341coroapi::wait_for_tick ()
1342{
1343 CALL_BEGIN (0);
1344 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1345 CALL_END;
1346}
1347
1348void
1349coroapi::wait_for_tick_begin ()
1350{
1351 CALL_BEGIN (0);
1352 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1353 CALL_END;
1223} 1354}
1224 1355
1225void 1356void
1226iow::poll (int events) 1357iow::poll (int events)
1227{ 1358{
1228 if (pe->poll != events) 1359 if (events != this->events)
1229 { 1360 {
1361 int active = ev_is_active ((ev_io *)this);
1230 if (pe->poll) stop (); 1362 if (active) stop ();
1231 pe->poll = events; 1363 ev_io_set ((ev_io *)this, fd, events);
1232 if (pe->poll) start (); 1364 if (active) start ();
1233 } 1365 }
1234} 1366}
1235 1367
1236void 1368static void
1237_connect_to_perl () 1369_connect_to_perl_1 ()
1238{ 1370{
1239 stash_cf = gv_stashpv ("cf" , 1); 1371 stash_cf = gv_stashpv ("cf", 1);
1240 1372
1241 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1242 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1243 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1244 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1245 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1246 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1247 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1248 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1249 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1383
1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1250 1388
1251 cb_global = get_av ("cf::CB_GLOBAL", 1); 1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
1252 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1253 cb_object = get_av ("cf::CB_OBJECT", 1); 1391 cb_object = get_av ("cf::CB_OBJECT", 1);
1254 cb_player = get_av ("cf::CB_PLAYER", 1); 1392 cb_player = get_av ("cf::CB_PLAYER", 1);
1255 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
1256 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
1257 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
1258} 1396}
1259 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
1260MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
1261 1409
1262BOOT: 1410BOOT:
1263{ 1411{
1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414
1264 _connect_to_perl (); 1415 _connect_to_perl_1 ();
1265
1266 I_EVENT_API (PACKAGE);
1267 watcher_base::GEventAPI = GEventAPI;
1268 I_CORO_API (PACKAGE);
1269 1416
1270 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
1271 1427
1272 static const struct { 1428 static const struct {
1273 const char *name; 1429 const char *name;
1274 IV iv; 1430 IV iv;
1275 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
1276# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
1277 const_iv (llevError) 1433# include "const_iv.h"
1278 const_iv (llevInfo) 1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1279 const_iv (llevDebug) 1435# include "attackinc.h"
1280 const_iv (llevMonster) 1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1440
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1442 const_iv (logBacktrace)
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1281 1447
1282 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
1283 const_iv (PLAYER)
1284 const_iv (TRANSPORT)
1285 const_iv (ROD)
1286 const_iv (TREASURE)
1287 const_iv (POTION)
1288 const_iv (FOOD)
1289 const_iv (POISON)
1290 const_iv (BOOK)
1291 const_iv (CLOCK) 1449 const_iv (MAXSOCKBUF)
1292 const_iv (ARROW)
1293 const_iv (BOW)
1294 const_iv (WEAPON)
1295 const_iv (ARMOUR)
1296 const_iv (PEDESTAL)
1297 const_iv (ALTAR)
1298 const_iv (LOCKED_DOOR)
1299 const_iv (SPECIAL_KEY)
1300 const_iv (MAP)
1301 const_iv (DOOR)
1302 const_iv (KEY)
1303 const_iv (TIMED_GATE)
1304 const_iv (TRIGGER)
1305 const_iv (GRIMREAPER)
1306 const_iv (MAGIC_EAR)
1307 const_iv (TRIGGER_BUTTON)
1308 const_iv (TRIGGER_ALTAR)
1309 const_iv (TRIGGER_PEDESTAL)
1310 const_iv (SHIELD)
1311 const_iv (HELMET)
1312 const_iv (HORN)
1313 const_iv (MONEY)
1314 const_iv (CLASS)
1315 const_iv (GRAVESTONE)
1316 const_iv (AMULET)
1317 const_iv (PLAYERMOVER)
1318 const_iv (TELEPORTER)
1319 const_iv (CREATOR)
1320 const_iv (SKILL)
1321 const_iv (EARTHWALL)
1322 const_iv (GOLEM)
1323 const_iv (THROWN_OBJ)
1324 const_iv (BLINDNESS)
1325 const_iv (GOD)
1326 const_iv (DETECTOR)
1327 const_iv (TRIGGER_MARKER)
1328 const_iv (DEAD_OBJECT)
1329 const_iv (DRINK)
1330 const_iv (MARKER)
1331 const_iv (HOLY_ALTAR)
1332 const_iv (PLAYER_CHANGER)
1333 const_iv (BATTLEGROUND)
1334 const_iv (PEACEMAKER)
1335 const_iv (GEM)
1336 const_iv (FIREWALL)
1337 const_iv (ANVIL)
1338 const_iv (CHECK_INV)
1339 const_iv (MOOD_FLOOR)
1340 const_iv (EXIT)
1341 const_iv (ENCOUNTER)
1342 const_iv (SHOP_FLOOR)
1343 const_iv (SHOP_MAT)
1344 const_iv (RING)
1345 const_iv (FLOOR)
1346 const_iv (FLESH)
1347 const_iv (INORGANIC)
1348 const_iv (SKILL_TOOL)
1349 const_iv (LIGHTER)
1350 const_iv (BUILDABLE_WALL)
1351 const_iv (MISC_OBJECT)
1352 const_iv (LAMP)
1353 const_iv (DUPLICATOR)
1354 const_iv (SPELLBOOK)
1355 const_iv (CLOAK)
1356 const_iv (SPINNER)
1357 const_iv (GATE)
1358 const_iv (BUTTON)
1359 const_iv (CF_HANDLE)
1360 const_iv (HOLE)
1361 const_iv (TRAPDOOR)
1362 const_iv (SIGN)
1363 const_iv (BOOTS)
1364 const_iv (GLOVES)
1365 const_iv (SPELL)
1366 const_iv (SPELL_EFFECT)
1367 const_iv (CONVERTER)
1368 const_iv (BRACERS)
1369 const_iv (POISONING)
1370 const_iv (SAVEBED)
1371 const_iv (WAND)
1372 const_iv (SCROLL)
1373 const_iv (DIRECTOR)
1374 const_iv (GIRDLE)
1375 const_iv (FORCE)
1376 const_iv (POTION_EFFECT)
1377 const_iv (EVENT_CONNECTOR)
1378 const_iv (CLOSE_CON)
1379 const_iv (CONTAINER)
1380 const_iv (ARMOUR_IMPROVER)
1381 const_iv (WEAPON_IMPROVER)
1382 const_iv (SKILLSCROLL)
1383 const_iv (DEEP_SWAMP)
1384 const_iv (IDENTIFY_ALTAR)
1385 const_iv (MENU)
1386 const_iv (RUNE)
1387 const_iv (TRAP)
1388 const_iv (POWER_CRYSTAL)
1389 const_iv (CORPSE)
1390 const_iv (DISEASE)
1391 const_iv (SYMPTOM)
1392 const_iv (BUILDER)
1393 const_iv (MATERIAL)
1394 const_iv (ITEM_TRANSFORMER)
1395 1450
1396 const_iv (NUM_SUBTYPES) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1397 1453
1398 const_iv (ST_BD_BUILD) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1399 const_iv (ST_BD_REMOVE)
1400 1455
1401 const_iv (ST_MAT_FLOOR) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1402 const_iv (ST_MAT_WALL) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1403 const_iv (ST_MAT_ITEM)
1404
1405 const_iv (AT_PHYSICAL)
1406 const_iv (AT_MAGIC)
1407 const_iv (AT_FIRE)
1408 const_iv (AT_ELECTRICITY)
1409 const_iv (AT_COLD)
1410 const_iv (AT_CONFUSION)
1411 const_iv (AT_ACID)
1412 const_iv (AT_DRAIN)
1413 const_iv (AT_WEAPONMAGIC)
1414 const_iv (AT_GHOSTHIT)
1415 const_iv (AT_POISON)
1416 const_iv (AT_SLOW)
1417 const_iv (AT_PARALYZE)
1418 const_iv (AT_TURN_UNDEAD)
1419 const_iv (AT_FEAR)
1420 const_iv (AT_CANCELLATION)
1421 const_iv (AT_DEPLETE)
1422 const_iv (AT_DEATH)
1423 const_iv (AT_CHAOS)
1424 const_iv (AT_COUNTERSPELL)
1425 const_iv (AT_GODPOWER)
1426 const_iv (AT_HOLYWORD)
1427 const_iv (AT_BLIND)
1428 const_iv (AT_INTERNAL)
1429 const_iv (AT_LIFE_STEALING)
1430 const_iv (AT_DISEASE)
1431
1432 const_iv (WEAP_HIT)
1433 const_iv (WEAP_SLASH)
1434 const_iv (WEAP_PIERCE)
1435 const_iv (WEAP_CLEAVE)
1436 const_iv (WEAP_SLICE)
1437 const_iv (WEAP_STAB)
1438 const_iv (WEAP_WHIP)
1439 const_iv (WEAP_CRUSH)
1440 const_iv (WEAP_BLUD)
1441
1442 const_iv (FLAG_ALIVE)
1443 const_iv (FLAG_WIZ)
1444 const_iv (FLAG_REMOVED)
1445 const_iv (FLAG_FREED)
1446 const_iv (FLAG_WAS_WIZ)
1447 const_iv (FLAG_APPLIED)
1448 const_iv (FLAG_UNPAID)
1449 const_iv (FLAG_USE_SHIELD)
1450 const_iv (FLAG_NO_PICK)
1451 const_iv (FLAG_ANIMATE)
1452 const_iv (FLAG_MONSTER)
1453 const_iv (FLAG_FRIENDLY)
1454 const_iv (FLAG_GENERATOR)
1455 const_iv (FLAG_IS_THROWN)
1456 const_iv (FLAG_AUTO_APPLY)
1457 const_iv (FLAG_PLAYER_SOLD)
1458 const_iv (FLAG_SEE_INVISIBLE)
1459 const_iv (FLAG_CAN_ROLL)
1460 const_iv (FLAG_OVERLAY_FLOOR)
1461 const_iv (FLAG_IS_TURNABLE)
1462 const_iv (FLAG_IS_USED_UP)
1463 const_iv (FLAG_IDENTIFIED)
1464 const_iv (FLAG_REFLECTING)
1465 const_iv (FLAG_CHANGING)
1466 const_iv (FLAG_SPLITTING)
1467 const_iv (FLAG_HITBACK)
1468 const_iv (FLAG_STARTEQUIP)
1469 const_iv (FLAG_BLOCKSVIEW)
1470 const_iv (FLAG_UNDEAD)
1471 const_iv (FLAG_SCARED)
1472 const_iv (FLAG_UNAGGRESSIVE)
1473 const_iv (FLAG_REFL_MISSILE)
1474 const_iv (FLAG_REFL_SPELL)
1475 const_iv (FLAG_NO_MAGIC)
1476 const_iv (FLAG_NO_FIX_PLAYER)
1477 const_iv (FLAG_IS_LIGHTABLE)
1478 const_iv (FLAG_TEAR_DOWN)
1479 const_iv (FLAG_RUN_AWAY)
1480 const_iv (FLAG_PICK_UP)
1481 const_iv (FLAG_UNIQUE)
1482 const_iv (FLAG_NO_DROP)
1483 const_iv (FLAG_WIZCAST)
1484 const_iv (FLAG_CAST_SPELL)
1485 const_iv (FLAG_USE_SCROLL)
1486 const_iv (FLAG_USE_RANGE)
1487 const_iv (FLAG_USE_BOW)
1488 const_iv (FLAG_USE_ARMOUR)
1489 const_iv (FLAG_USE_WEAPON)
1490 const_iv (FLAG_USE_RING)
1491 const_iv (FLAG_READY_RANGE)
1492 const_iv (FLAG_READY_BOW)
1493 const_iv (FLAG_XRAYS)
1494 const_iv (FLAG_NO_APPLY)
1495 const_iv (FLAG_IS_FLOOR)
1496 const_iv (FLAG_LIFESAVE)
1497 const_iv (FLAG_NO_STRENGTH)
1498 const_iv (FLAG_SLEEP)
1499 const_iv (FLAG_STAND_STILL)
1500 const_iv (FLAG_RANDOM_MOVE)
1501 const_iv (FLAG_ONLY_ATTACK)
1502 const_iv (FLAG_CONFUSED)
1503 const_iv (FLAG_STEALTH)
1504 const_iv (FLAG_WIZPASS)
1505 const_iv (FLAG_IS_LINKED)
1506 const_iv (FLAG_CURSED)
1507 const_iv (FLAG_DAMNED)
1508 const_iv (FLAG_SEE_ANYWHERE)
1509 const_iv (FLAG_KNOWN_MAGICAL)
1510 const_iv (FLAG_KNOWN_CURSED)
1511 const_iv (FLAG_CAN_USE_SKILL)
1512 const_iv (FLAG_BEEN_APPLIED)
1513 const_iv (FLAG_READY_SCROLL)
1514 const_iv (FLAG_USE_ROD)
1515 const_iv (FLAG_USE_HORN)
1516 const_iv (FLAG_MAKE_INVIS)
1517 const_iv (FLAG_INV_LOCKED)
1518 const_iv (FLAG_IS_WOODED)
1519 const_iv (FLAG_IS_HILLY)
1520 const_iv (FLAG_READY_SKILL)
1521 const_iv (FLAG_READY_WEAPON)
1522 const_iv (FLAG_NO_SKILL_IDENT)
1523 const_iv (FLAG_BLIND)
1524 const_iv (FLAG_SEE_IN_DARK)
1525 const_iv (FLAG_IS_CAULDRON)
1526 const_iv (FLAG_NO_STEAL)
1527 const_iv (FLAG_ONE_HIT)
1528 const_iv (FLAG_CLIENT_SENT)
1529 const_iv (FLAG_BERSERK)
1530 const_iv (FLAG_NEUTRAL)
1531 const_iv (FLAG_NO_ATTACK)
1532 const_iv (FLAG_NO_DAMAGE)
1533 const_iv (FLAG_OBJ_ORIGINAL)
1534 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1535 const_iv (FLAG_ACTIVATE_ON_PUSH)
1536 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1537 const_iv (FLAG_IS_WATER)
1538 const_iv (FLAG_CONTENT_ON_GEN)
1539 const_iv (FLAG_IS_A_TEMPLATE)
1540 const_iv (FLAG_IS_BUILDABLE)
1541
1542 const_iv (NDI_BLACK)
1543 const_iv (NDI_WHITE)
1544 const_iv (NDI_NAVY)
1545 const_iv (NDI_RED)
1546 const_iv (NDI_ORANGE)
1547 const_iv (NDI_BLUE)
1548 const_iv (NDI_DK_ORANGE)
1549 const_iv (NDI_GREEN)
1550 const_iv (NDI_LT_GREEN)
1551 const_iv (NDI_GREY)
1552 const_iv (NDI_BROWN)
1553 const_iv (NDI_GOLD)
1554 const_iv (NDI_TAN)
1555 const_iv (NDI_MAX_COLOR)
1556 const_iv (NDI_COLOR_MASK)
1557 const_iv (NDI_UNIQUE)
1558 const_iv (NDI_ALL)
1559
1560 const_iv (UPD_LOCATION)
1561 const_iv (UPD_FLAGS)
1562 const_iv (UPD_WEIGHT)
1563 const_iv (UPD_FACE)
1564 const_iv (UPD_NAME)
1565 const_iv (UPD_ANIM)
1566 const_iv (UPD_ANIMSPEED)
1567 const_iv (UPD_NROF)
1568
1569 const_iv (UPD_SP_MANA)
1570 const_iv (UPD_SP_GRACE)
1571 const_iv (UPD_SP_DAMAGE)
1572
1573 const_iv (F_APPLIED)
1574 const_iv (F_LOCATION)
1575 const_iv (F_UNPAID)
1576 const_iv (F_MAGIC)
1577 const_iv (F_CURSED)
1578 const_iv (F_DAMNED)
1579 const_iv (F_OPEN)
1580 const_iv (F_NOPICK)
1581 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1582 1459
1583 const_iv (F_BUY) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1584 const_iv (F_SHOP) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1585 const_iv (F_SELL)
1586 1462
1587 const_iv (P_BLOCKSVIEW) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1588 const_iv (P_PLAYER)
1589 const_iv (P_NO_MAGIC)
1590 const_iv (P_IS_ALIVE)
1591 const_iv (P_NO_CLERIC)
1592 const_iv (P_NEED_UPDATE)
1593 const_iv (P_OUT_OF_MAP)
1594 const_iv (P_NEW_MAP)
1595 1464
1596 const_iv (UP_OBJ_INSERT) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1597 const_iv (UP_OBJ_REMOVE) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1598 const_iv (UP_OBJ_CHANGE)
1599 const_iv (UP_OBJ_FACE)
1600 1467
1601 const_iv (INS_NO_MERGE) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1602 const_iv (INS_ABOVE_FLOOR_ONLY)
1603 const_iv (INS_NO_WALK_ON)
1604 const_iv (INS_ON_TOP)
1605 const_iv (INS_BELOW_ORIGINATOR)
1606 const_iv (INS_MAP_LOAD)
1607
1608 const_iv (WILL_APPLY_HANDLE)
1609 const_iv (WILL_APPLY_TREASURE)
1610 const_iv (WILL_APPLY_EARTHWALL)
1611 const_iv (WILL_APPLY_DOOR)
1612 const_iv (WILL_APPLY_FOOD)
1613
1614 const_iv (SAVE_MODE)
1615 const_iv (SAVE_DIR_MODE)
1616
1617 const_iv (M_PAPER)
1618 const_iv (M_IRON)
1619 const_iv (M_GLASS)
1620 const_iv (M_LEATHER)
1621 const_iv (M_WOOD)
1622 const_iv (M_ORGANIC)
1623 const_iv (M_STONE)
1624 const_iv (M_CLOTH)
1625 const_iv (M_ADAMANT)
1626 const_iv (M_LIQUID)
1627 const_iv (M_SOFT_METAL)
1628 const_iv (M_BONE)
1629 const_iv (M_ICE) 1469 const_iv (MAP_INACTIVE)
1630 const_iv (M_SPECIAL)
1631 1470
1632 const_iv (SK_EXP_ADD_SKILL) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1633 const_iv (SK_EXP_TOTAL) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1634 const_iv (SK_EXP_NONE)
1635 const_iv (SK_SUBTRACT_SKILL_EXP)
1636 const_iv (SK_EXP_SKILL_ONLY)
1637 1473
1638 const_iv (SK_LOCKPICKING) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1639 const_iv (SK_HIDING)
1640 const_iv (SK_SMITHERY)
1641 const_iv (SK_BOWYER)
1642 const_iv (SK_JEWELER)
1643 const_iv (SK_ALCHEMY)
1644 const_iv (SK_STEALING)
1645 const_iv (SK_LITERACY)
1646 const_iv (SK_BARGAINING)
1647 const_iv (SK_JUMPING)
1648 const_iv (SK_DET_MAGIC)
1649 const_iv (SK_ORATORY)
1650 const_iv (SK_SINGING)
1651 const_iv (SK_DET_CURSE)
1652 const_iv (SK_FIND_TRAPS)
1653 const_iv (SK_MEDITATION)
1654 const_iv (SK_PUNCHING)
1655 const_iv (SK_FLAME_TOUCH)
1656 const_iv (SK_KARATE)
1657 const_iv (SK_CLIMBING)
1658 const_iv (SK_WOODSMAN)
1659 const_iv (SK_INSCRIPTION)
1660 const_iv (SK_ONE_HANDED_WEAPON)
1661 const_iv (SK_MISSILE_WEAPON)
1662 const_iv (SK_THROWING)
1663 const_iv (SK_USE_MAGIC_ITEM)
1664 const_iv (SK_DISARM_TRAPS)
1665 const_iv (SK_SET_TRAP)
1666 const_iv (SK_THAUMATURGY)
1667 const_iv (SK_PRAYING)
1668 const_iv (SK_CLAWING)
1669 const_iv (SK_LEVITATION)
1670 const_iv (SK_SUMMONING)
1671 const_iv (SK_PYROMANCY)
1672 const_iv (SK_EVOCATION)
1673 const_iv (SK_SORCERY)
1674 const_iv (SK_TWO_HANDED_WEAPON)
1675 const_iv (SK_SPARK_TOUCH)
1676 const_iv (SK_SHIVER)
1677 const_iv (SK_ACID_SPLASH)
1678 const_iv (SK_POISON_NAIL)
1679 1475
1680 const_iv (SOUND_NEW_PLAYER) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1681 const_iv (SOUND_FIRE_ARROW)
1682 const_iv (SOUND_LEARN_SPELL)
1683 const_iv (SOUND_FUMBLE_SPELL)
1684 const_iv (SOUND_WAND_POOF)
1685 const_iv (SOUND_OPEN_DOOR)
1686 const_iv (SOUND_PUSH_PLAYER)
1687 const_iv (SOUND_PLAYER_HITS1)
1688 const_iv (SOUND_PLAYER_HITS2)
1689 const_iv (SOUND_PLAYER_HITS3)
1690 const_iv (SOUND_PLAYER_HITS4)
1691 const_iv (SOUND_PLAYER_IS_HIT1)
1692 const_iv (SOUND_PLAYER_IS_HIT2)
1693 const_iv (SOUND_PLAYER_IS_HIT3)
1694 const_iv (SOUND_PLAYER_KILLS)
1695 const_iv (SOUND_PET_IS_KILLED)
1696 const_iv (SOUND_PLAYER_DIES)
1697 const_iv (SOUND_OB_EVAPORATE)
1698 const_iv (SOUND_OB_EXPLODE)
1699 const_iv (SOUND_CLOCK)
1700 const_iv (SOUND_TURN_HANDLE)
1701 const_iv (SOUND_FALL_HOLE)
1702 const_iv (SOUND_DRINK_POISON)
1703 const_iv (SOUND_CAST_SPELL_0)
1704
1705 const_iv (PREFER_LOW)
1706 const_iv (PREFER_HIGH)
1707
1708 const_iv (ATNR_PHYSICAL)
1709 const_iv (ATNR_MAGIC)
1710 const_iv (ATNR_FIRE)
1711 const_iv (ATNR_ELECTRICITY)
1712 const_iv (ATNR_COLD)
1713 const_iv (ATNR_CONFUSION)
1714 const_iv (ATNR_ACID)
1715 const_iv (ATNR_DRAIN)
1716 const_iv (ATNR_WEAPONMAGIC)
1717 const_iv (ATNR_GHOSTHIT)
1718 const_iv (ATNR_POISON)
1719 const_iv (ATNR_SLOW)
1720 const_iv (ATNR_PARALYZE)
1721 const_iv (ATNR_TURN_UNDEAD)
1722 const_iv (ATNR_FEAR)
1723 const_iv (ATNR_CANCELLATION)
1724 const_iv (ATNR_DEPLETE)
1725 const_iv (ATNR_DEATH)
1726 const_iv (ATNR_CHAOS)
1727 const_iv (ATNR_COUNTERSPELL)
1728 const_iv (ATNR_GODPOWER)
1729 const_iv (ATNR_HOLYWORD)
1730 const_iv (ATNR_BLIND)
1731 const_iv (ATNR_INTERNAL)
1732 const_iv (ATNR_LIFE_STEALING)
1733 const_iv (ATNR_DISEASE)
1734
1735 const_iv (MAP_FLUSH)
1736 const_iv (MAP_PLAYER_UNIQUE)
1737 const_iv (MAP_BLOCK)
1738 const_iv (MAP_STYLE)
1739 const_iv (MAP_OVERLAY)
1740
1741 const_iv (MAP_IN_MEMORY)
1742 const_iv (MAP_SWAPPED)
1743 const_iv (MAP_LOADING)
1744 const_iv (MAP_SAVING)
1745
1746 const_iv (KLASS_ATTACHABLE)
1747 const_iv (KLASS_GLOBAL)
1748 const_iv (KLASS_OBJECT)
1749 const_iv (KLASS_CLIENT)
1750 const_iv (KLASS_PLAYER)
1751 const_iv (KLASS_MAP)
1752
1753 const_iv (CS_QUERY_YESNO)
1754 const_iv (CS_QUERY_SINGLECHAR)
1755 const_iv (CS_QUERY_HIDEINPUT)
1756
1757 const_iv (ST_DEAD)
1758 const_iv (ST_SETUP)
1759 const_iv (ST_PLAYING)
1760 const_iv (ST_CUSTOM)
1761
1762 const_iv (ST_CHANGE_CLASS)
1763 const_iv (ST_CONFIRM_QUIT)
1764 const_iv (ST_GET_PARTY_PASSWORD)
1765 }; 1477 };
1766 1478
1767 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1768 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1769 1481
1786 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1787 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1788 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1789 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1790 } 1502 }
1791}
1792 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1793void _connect_to_perl () 1522void _connect_to_perl_1 ()
1794 1523
1524void _connect_to_perl_2 ()
1525
1526void _recalc_want ()
1527
1528# not used by default anymore
1795void _global_reattach () 1529void _global_reattach ()
1796 CODE: 1530 CODE:
1797{ 1531{
1798 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1799 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1533 for_all_clients (ns)
1800 (*i)->reattach (); 1534 ns->reattach ();
1801 1535
1802 for (player *pl = first_player; pl; pl = pl->next) 1536 for_all_objects (op)
1803 pl->reattach ();
1804
1805 for (maptile *m = first_map; m; m = m->next)
1806 m->reattach ();
1807
1808 for (object *op = object::first; op; op = op->next)
1809 op->reattach (); 1537 op->reattach ();
1810} 1538}
1811 1539
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1606void evthread_start (int aiofd)
1607
1608void cede_to_tick ()
1609 CODE:
1610 coroapi::cede_to_tick ();
1611
1612NV till_tick ()
1613 CODE:
1614 RETVAL = SvNVX (sv_next_tick) - now ();
1615 OUTPUT:
1616 RETVAL
1617
1618int tick_inhibit ()
1619 CODE:
1620 RETVAL = tick_inhibit;
1621 OUTPUT:
1622 RETVAL
1623
1624void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637void server_tick ()
1638 CODE:
1639{
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1812NV floor (NV x) 1655NV floor (NV x)
1813 1656
1814NV ceil (NV x) 1657NV ceil (NV x)
1815 1658
1816void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1817 1675
1818void 1676NV clamp (NV value, NV min_value, NV max_value)
1819LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1820 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1821 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1822 1705
1823char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1824 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1825 1708
1826char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1827 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1828 1711
1829const char *
1830get_maps_directory (char *path)
1831 PROTOTYPE: $
1832 ALIAS: maps_directory = 0
1833 CODE:
1834 RETVAL = create_pathname (path);
1835 OUTPUT: RETVAL
1836
1837void 1712void
1838sub_generation_inc () 1713sub_generation_inc ()
1839 CODE: 1714 CODE:
1840 PL_sub_generation++; 1715 PL_sub_generation++;
1841 1716
1842char * 1717const_octet_string
1843mapdir () 1718mapdir ()
1844 PROTOTYPE: 1719 PROTOTYPE:
1845 ALIAS: 1720 ALIAS:
1846 mapdir = 0 1721 mapdir = 0
1847 uniquedir = 1 1722 uniquedir = 1
1861 case 5: RETVAL = settings.playerdir; break; 1736 case 5: RETVAL = settings.playerdir; break;
1862 case 6: RETVAL = settings.datadir ; break; 1737 case 6: RETVAL = settings.datadir ; break;
1863 } 1738 }
1864 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1865 1740
1741void abort ()
1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1747void cleanup (const_octet_string cause, bool make_core = false)
1748
1749void emergency_save ()
1750
1866void _exit (int status = 0) 1751void _exit (int status = EXIT_SUCCESS)
1867 1752
1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1763
1764int munlockall ()
1765
1766#endif
1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1796
1868int find_animation (char *text) 1797int find_animation (utf8_string text)
1869 PROTOTYPE: $ 1798 PROTOTYPE: $
1870 1799
1871int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1872 1801
1873const char *cost_string_from_value(uint64 cost, int approx = 0) 1802const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1874 1803
1875int 1804int
1876exp_to_level (val64 exp) 1805exp_to_level (val64 exp)
1877 CODE: 1806 CODE:
1878{ 1807{
1909 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1910 else 1839 else
1911 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1912 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1913 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885bool
1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1890
1914MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1915 1892
1916int 1893int
1917valid (SV *obj) 1894valid (SV *obj)
1918 CODE: 1895 CODE:
1919 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1920 OUTPUT: 1897 OUTPUT:
1921 RETVAL 1898 RETVAL
1899
1900void
1901debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1906
1907int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912#object *mortals (U32 index)
1913# CODE:
1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1915# OUTPUT: RETVAL
1916
1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1922 1918
1923MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1924 1920
1925int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1926 CODE: 1922 CODE:
1930 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1931 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1932 1928
1933MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1934 1930
1935INCLUDE: $PERL genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1936 1932
1937int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1938 CODE: 1934 CODE:
1939 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1940 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1942 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1938 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1943 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1944 1940
1945SV *registry (object *op) 1941SV *registry (object *op)
1946 1942
1947void mortals () 1943int objects_size ()
1948 PPCODE: 1944 CODE:
1949 EXTEND (SP, object::mortals.size ());
1950 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1951 PUSHs (to_sv (*i));
1952
1953object *first ()
1954 CODE:
1955 RETVAL = object::first; 1945 RETVAL = objects.size ();
1956 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
1947
1948object *objects (U32 index)
1949 CODE:
1950 RETVAL = index < objects.size () ? objects [index] : 0;
1951 OUTPUT: RETVAL
1952
1953int actives_size ()
1954 CODE:
1955 RETVAL = actives.size ();
1956 OUTPUT: RETVAL
1957
1958object *actives (U32 index)
1959 CODE:
1960 RETVAL = index < actives.size () ? actives [index] : 0;
1961 OUTPUT: RETVAL
1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1957 1984
1958# missing properties 1985# missing properties
1959 1986
1960object *head (object *op) 1987object *head (object *op)
1961 PROTOTYPE: $ 1988 PROTOTYPE: $
1962 CODE: 1989 CODE:
1963 RETVAL = op->head ? op->head : op;
1964 OUTPUT: RETVAL
1965
1966int is_head (object *op)
1967 PROTOTYPE: $
1968 CODE:
1969 RETVAL = !op->head; 1990 RETVAL = op->head_ ();
1970 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1971 1992
1972void 1993void
1973inv (object *obj) 1994inv (object *obj)
1974 PROTOTYPE: $ 1995 PROTOTYPE: $
1975 PPCODE: 1996 PPCODE:
1976{ 1997{
1977 object *o;
1978 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1979 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1980} 2000}
1981 2001
1982void 2002void
1983set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1984 CODE: 2004 CODE:
1985 SET_ANIMATION (op, idx); 2005 SET_ANIMATION (op, idx);
1986 2006
1987void 2007int
1988object::drain_stat () 2008num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
1989 2012
1990void 2013int slot_info (object *op, UV slot, int value = 0)
1991object::drain_specific_stat (int stat) 2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
1992 2020
1993void 2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1994object::change_luck (int change)
1995 2022
1996void 2023 if (items > 2)
1997object::add_statbonus () 2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
1998 2031
1999void
2000object::remove_statbonus ()
2001
2002object *find_best_object_match (object *op, const char *match) 2032object *find_best_object_match (object *op, utf8_string match)
2003 2033
2004object *find_marked_object (object *op) 2034object *find_marked_object (object *op)
2005 2035
2006int need_identify (object *obj); 2036int need_identify (object *obj);
2007 2037
2008int apply_shop_mat (object *shop_mat, object *op); 2038int apply_shop_mat (object *shop_mat, object *op);
2009 2039
2010int move (object *op, int dir, object *originator = op) 2040int move (object *op, int dir, object *originator = op)
2011 CODE: 2041 CODE:
2012 RETVAL = move_ob (op, dir, originator); 2042 RETVAL = op->move (dir, originator);
2013 OUTPUT: 2043 OUTPUT:
2014 RETVAL 2044 RETVAL
2015 2045
2016void apply (object *applier, object *applied, int flags = 0)
2017 CODE:
2018 manual_apply (applied, applier, flags);
2019
2020void apply_below (object *op) 2046void apply_below (object *op)
2021 CODE: 2047 CODE:
2022 player_apply_below (op); 2048 player_apply_below (op);
2023 2049
2024void remove (object *op) 2050int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2025 CODE:
2026 op->remove ();
2027 2051
2028void 2052int casting_level (object *caster, object *spell)
2029object::destroy (bool destroy_inventory = false)
2030
2031void
2032object::destroy_inv (bool drop_to_ground = false)
2033
2034object *cf_object_present_archname_inside (object *op, char *whatstr)
2035
2036int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2037
2038int cf_object_change_map (object *op, int x, int y, maptile *map)
2039
2040object *clone (object *op, int recursive = 0)
2041 CODE:
2042 if (recursive)
2043 RETVAL = object_create_clone (op);
2044 else
2045 {
2046 RETVAL = object::create ();
2047 op->copy_to (RETVAL);
2048 }
2049 OUTPUT: RETVAL
2050 2053
2051int pay_item (object *op, object *buyer) 2054int pay_item (object *op, object *buyer)
2052 CODE: 2055 CODE:
2053 RETVAL = pay_for_item (op, buyer); 2056 RETVAL = pay_for_item (op, buyer);
2054 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
2058 RETVAL = pay_for_amount (amount, op); 2061 RETVAL = pay_for_amount (amount, op);
2059 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
2060 2063
2061void pay_player (object *op, uint64 amount) 2064void pay_player (object *op, uint64 amount)
2062 2065
2063val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2066val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2064 2067
2065int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2068int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2066 2069
2067void learn_spell (object *op, object *sp, int special_prayer = 0) 2070void learn_spell (object *op, object *sp, int special_prayer = 0)
2068 CODE: 2071 CODE:
2069 do_learn_spell (op, sp, special_prayer); 2072 do_learn_spell (op, sp, special_prayer);
2070 2073
2071void forget_spell (object *op, object *sp) 2074void forget_spell (object *op, object *sp)
2072 CODE: 2075 CODE:
2073 do_forget_spell (op, query_name (sp)); 2076 do_forget_spell (op, query_name (sp));
2074 2077
2075object *check_for_spell (object *op, char *spellname) 2078object *check_for_spell (object *op, utf8_string spellname)
2076 CODE: 2079 CODE:
2077 RETVAL = check_spell_known (op, spellname); 2080 RETVAL = check_spell_known (op, spellname);
2078 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
2079 2082
2080int query_money (object *op) 2083int query_money (object *op)
2089 2092
2090void drop (object *who, object *op) 2093void drop (object *who, object *op)
2091 2094
2092void pick_up (object *who, object *op) 2095void pick_up (object *who, object *op)
2093 2096
2094object *cf_object_insert_object (object *op, object *container)
2095
2096object *cf_object_insert_in_ob (object *ob, object *where)
2097
2098int cf_object_teleport (object *op, maptile *map, int x, int y)
2099
2100void update_object (object *op, int action) 2097void update_object (object *op, int action)
2101 2098
2102object *cf_create_object_by_name (const char *name)
2103
2104void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2099void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2105 2100
2106void player_lvl_adj (object *who, object *skill = 0) 2101void player_lvl_adj (object *who, object *skill = 0)
2107 2102
2108int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2103int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2109 2104
2110int calc_skill_exp (object *who, object *op, object *skill); 2105int calc_skill_exp (object *who, object *op, object *skill)
2111 2106
2112void push_button (object *op); 2107void push_button (object *op, object *originator)
2113 2108
2114void use_trigger (object *op); 2109void use_trigger (object *op, object *originator)
2115 2110
2116void add_button_link (object *button, maptile *map, int connected); 2111void handle_apply_yield (object *op)
2117 2112
2118void remove_button_link (object *op); 2113int convert_item (object *item, object *converter)
2119 2114
2115void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2120 2116
2121MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2117MODULE = cf PACKAGE = cf::object PREFIX = cf_
2122
2123object *cf_insert_ob_in_ob (object *ob, object *where)
2124 2118
2125# no clean way to get an object from an archetype - stupid idiotic 2119# no clean way to get an object from an archetype - stupid idiotic
2126# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2120# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2127 2121
2128object *new (const char *archetype = 0) 2122object *new (utf8_string archetype = 0)
2129 PROTOTYPE: ;$ 2123 PROTOTYPE: ;$
2130 CODE: 2124 CODE:
2131 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2125 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2132 OUTPUT: 2126 OUTPUT:
2133 RETVAL 2127 RETVAL
2134 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = get_archetype (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2140
2141# TODO: nuke
2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2136 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
2137 CODE: 2144 CODE:
2138{ 2145{
2139 int unused_type; 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2140 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2141}
2142 2147
2143# syntatic sugar for easier use in event callbacks. 2148 if (RETVAL->destroyed ())
2144const char *options (object *op)
2145 CODE:
2146 RETVAL = op->name;
2147 OUTPUT:
2148 RETVAL 2149 RETVAL = 0;
2150}
2149 2151
2150player *contr (object *op) 2152shstr
2151 CODE: 2153object::kv_get (shstr key)
2152 RETVAL = op->contr;
2153 OUTPUT: RETVAL
2154 2154
2155void 2155void
2156object::roll_stats () 2156object::kv_del (shstr key)
2157 2157
2158void 2158void
2159object::update_stats () 2159object::kv_set (shstr key, shstr value)
2160
2161void
2162object::swap_stats (int a, int b)
2163
2164const char *get_ob_key_value (object *op, const char *key)
2165
2166bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2167 2160
2168object *get_nearest_player (object *ob) 2161object *get_nearest_player (object *ob)
2169 ALIAS: nearest_player = 0 2162 ALIAS: nearest_player = 0
2170 PREINIT: 2163 PREINIT:
2171 extern object *get_nearest_player (object *); 2164 extern object *get_nearest_player (object *);
2173void rangevector (object *ob, object *other, int flags = 0) 2166void rangevector (object *ob, object *other, int flags = 0)
2174 PROTOTYPE: $$;$ 2167 PROTOTYPE: $$;$
2175 PPCODE: 2168 PPCODE:
2176{ 2169{
2177 rv_vector rv; 2170 rv_vector rv;
2171
2178 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173
2179 EXTEND (SP, 5); 2174 EXTEND (SP, 5);
2180 PUSHs (newSVuv (rv.distance)); 2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2181 PUSHs (newSViv (rv.distance_x)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2182 PUSHs (newSViv (rv.distance_y)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2183 PUSHs (newSViv (rv.direction)); 2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
2184 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2179 PUSHs (sv_2mortal (to_sv (rv.part)));
2185} 2180}
2186 2181
2187bool on_same_map_as (object *ob, object *other) 2182bool on_same_map_as (object *ob, object *other)
2188 CODE: 2183 CODE:
2189 RETVAL = on_same_map (ob, other); 2184 RETVAL = on_same_map (ob, other);
2190 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
2191 2186
2192const char * 2187const_utf8_string
2193base_name (object *op, int plural = op->nrof > 1) 2188base_name (object *op, int plural = op->nrof > 1)
2194 CODE: 2189 CODE:
2195 RETVAL = query_base_name (op, plural); 2190 RETVAL = query_base_name (op, plural);
2196 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
2197 2192
2198object *decrease_ob_nr (object *op, unsigned long i) 2193# return the tail of an object, excluding itself
2194void
2195tail (object *op)
2196 PPCODE:
2197 while ((op = op->more))
2198 XPUSHs (sv_2mortal (to_sv (op)));
2199 2199
2200MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2200MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2201 2201
2202player *player (object *op) 2202player *player (object *op)
2203 CODE: 2203 CODE:
2204 RETVAL = op->contr; 2204 RETVAL = op->contr;
2205 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
2206 2206
2207void check_score (object *op) 2207bool move_player (object *op, int dir)
2208 2208
2209void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2209void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2210 2210 CODE:
2211object *cf_player_send_inventory (object *op) 2211 new_draw_info (flags, 0, op, txt);
2212
2213char *cf_player_get_ip (object *op)
2214 ALIAS: ip = 0
2215
2216object *cf_player_get_marked_item (object *op)
2217 ALIAS: marked_item = 0
2218
2219void cf_player_set_marked_item (object *op, object *ob)
2220
2221partylist *cf_player_get_party (object *op)
2222 ALIAS: party = 0
2223
2224void cf_player_set_party (object *op, partylist *party)
2225 2212
2226void kill_player (object *op) 2213void kill_player (object *op)
2227 2214
2215void esrv_send_item (object *pl, object *item)
2216
2228void esrv_update_item (object *op, int what, object *item) 2217void esrv_update_item (object *pl, int what, object *item)
2229 C_ARGS: what, op, item 2218 C_ARGS: what, pl, item
2230 2219
2231void clear_los (object *op) 2220void esrv_del_item (object *pl, int tag)
2221 C_ARGS: pl->contr, tag
2232 2222
2233int command_reset (object *op, char *params)
2234
2235int command_teleport (object *op, char *params)
2236
2237int command_summon (object *op, char *params) 2223int command_summon (object *op, utf8_string params)
2238 2224
2239int command_arrest (object *op, char *params) 2225int command_arrest (object *op, utf8_string params)
2240
2241int command_kick (object *op, char *params)
2242
2243int command_banish (object *op, char *params)
2244 2226
2245 2227
2246MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2247 2229
2248INCLUDE: $PERL genacc player ../include/player.h | 2230INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2249 2231
2250int invoke (player *pl, int event, ...) 2232int invoke (player *pl, int event, ...)
2251 CODE: 2233 CODE:
2252 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2253 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2255 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); 2237 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2256 OUTPUT: RETVAL 2238 OUTPUT: RETVAL
2257 2239
2258SV *registry (player *pl) 2240SV *registry (player *pl)
2259 2241
2260player *
2261create ()
2262 CODE:
2263 RETVAL = player::create ();
2264 OUTPUT:
2265 RETVAL
2266
2267player *
2268load (const char *path)
2269 CODE:
2270 RETVAL = player::load (path);
2271 OUTPUT:
2272 RETVAL
2273
2274void
2275player::save (bool final = false)
2276
2277void
2278player::connect (client *ns)
2279
2280void 2242void
2281save_stats (player *pl) 2243save_stats (player *pl)
2282 CODE: 2244 CODE:
2283 pl->ob->stats.hp = pl->ob->stats.maxhp; 2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
2284 pl->ob->stats.sp = pl->ob->stats.maxsp; 2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
2285 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2286 pl->orig_stats = pl->ob->stats; 2248 pl->orig_stats = pl->ob->stats;
2287 2249
2288player *cf_player_find (char *name) 2250# should only be temporary
2289 PROTOTYPE: $ 2251void esrv_new_player (player *pl)
2290 2252
2291void cf_player_move (player *pl, int dir) 2253#d# TODO: replace by blocked_los accessor, fix code using this
2292
2293void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2294
2295player *first ()
2296 CODE:
2297 RETVAL = first_player;
2298 OUTPUT: RETVAL
2299
2300bool 2254bool
2301cell_visible (player *pl, int dx, int dy) 2255cell_visible (player *pl, int dx, int dy)
2302 CODE: 2256 CODE:
2303 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2304 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2305 OUTPUT: 2258 OUTPUT:
2306 RETVAL 2259 RETVAL
2307 2260
2308void 2261void
2309send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2310 CODE: 2263 CODE:
2311{ 2264{
2312 STRLEN len; 2265 STRLEN len;
2313 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2314 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2315 if (pl->ns) 2270 else if (pl->ns)
2316 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2317} 2272}
2318
2319int
2320listening (player *pl, int new_value = -1)
2321 CODE:
2322 RETVAL = pl->listening;
2323 if (new_value >= 0)
2324 pl->listening = new_value;
2325 OUTPUT:
2326 RETVAL
2327 2273
2328void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2329 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2330 PPCODE: 2276 PPCODE:
2331 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2340 if (y) sv_to (y, pl->bed_y); 2286 if (y) sv_to (y, pl->bed_y);
2341 2287
2342void 2288void
2343list () 2289list ()
2344 PPCODE: 2290 PPCODE:
2345 for (player *pl = first_player; pl; pl = pl->next) 2291 for_all_players (pl)
2346 XPUSHs (sv_2mortal (to_sv (pl))); 2292 XPUSHs (sv_2mortal (to_sv (pl)));
2347 2293
2348bool
2349peaceful (player *pl, bool new_setting = 0)
2350 PROTOTYPE: $;$
2351 CODE:
2352 RETVAL = pl->peaceful;
2353 if (items > 1)
2354 pl->peaceful = new_setting;
2355 OUTPUT:
2356 RETVAL
2357
2358living *
2359orig_stats (player *pl)
2360 CODE:
2361 RETVAL = &pl->orig_stats;
2362 OUTPUT: RETVAL
2363
2364living *
2365last_stats (player *pl)
2366 CODE:
2367 RETVAL = &pl->last_stats;
2368 OUTPUT: RETVAL
2369
2370 2294
2371MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2295MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2372
2373maptile *first ()
2374 PROTOTYPE:
2375 CODE:
2376 RETVAL = first_map;
2377 OUTPUT: RETVAL
2378 2296
2379int invoke (maptile *map, int event, ...) 2297int invoke (maptile *map, int event, ...)
2380 CODE: 2298 CODE:
2381 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2299 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2382 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2300 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2384 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2385 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2386 2304
2387SV *registry (maptile *map) 2305SV *registry (maptile *map)
2388 2306
2389INCLUDE: $PERL genacc maptile ../include/map.h | 2307void
2390 2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2391maptile *new (int width, int height)
2392 PROTOTYPE:
2393 CODE: 2309 PPCODE:
2394{ 2310{
2395 RETVAL = get_empty_map (width, height); 2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2396} 2330}
2331
2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2397 OUTPUT: 2345 OUTPUT:
2398 RETVAL 2346 RETVAL
2399 2347
2400void delete_map (maptile *map) 2348void
2349maptile::instantiate ()
2401 2350
2402void clean_tmp_map (maptile *map) 2351maptile *new ()
2403 2352 PROTOTYPE:
2404void play_sound_map (maptile *map, int x, int y, int sound_num)
2405
2406int out_of_map (maptile *map, int x, int y)
2407
2408maptile *tile_map (maptile *map, unsigned int dir)
2409 CODE: 2353 CODE:
2410 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2354 RETVAL = new maptile;
2411 OUTPUT: 2355 OUTPUT:
2412 RETVAL 2356 RETVAL
2413 2357
2414char *tile_path (maptile *map, unsigned int dir) 2358void
2359maptile::players ()
2415 CODE: 2360 PPCODE:
2416 if (dir >= 4) 2361 if (GIMME_V == G_SCALAR)
2417 XSRETURN_UNDEF; 2362 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2418 RETVAL = map->tile_path [dir]; 2363 else if (GIMME_V == G_ARRAY)
2419 OUTPUT: 2364 {
2420 RETVAL 2365 EXTEND (SP, THIS->players);
2366 for_all_players (pl)
2367 if (pl->ob && pl->ob->map == THIS)
2368 PUSHs (sv_2mortal (to_sv (pl->ob)));
2369 }
2421 2370
2422maptile *ready_map_name (char *name, int flags = 0)
2423 PROTOTYPE: $;$
2424 ALIAS:
2425 find = 0
2426 get_map = 1
2427
2428maptile *has_been_loaded (char *name)
2429 PROTOTYPE: $
2430
2431int in_memory (maptile *map)
2432 CODE:
2433 RETVAL = map->in_memory;
2434 OUTPUT:
2435 RETVAL
2436
2437void 2371void
2438trigger (maptile *map, long connection, bool state = true) 2372maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2439 CODE: 2373 CODE:
2440 activate_connection (map, connection, state); 2374{
2375 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2376 croak ("maptile::add_underlay: palette must be arrayref");
2441 2377
2378 palette = SvRV (palette);
2379
2380 STRLEN idxlen;
2381 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2382
2383 for (int x = 0; x < THIS->width; ++x)
2384 for (int y = 0; y < THIS->height; ++y)
2385 {
2386 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2387 if (op->flag [FLAG_IS_FLOOR])
2388 goto skip;
2389
2390 {
2391 int offs = offset + y * stride + x;
2392
2393 if (IN_RANGE_EXC (offs, 0, idxlen))
2394 {
2395 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2396 {
2397 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2398 ob->flag [FLAG_NO_MAP_SAVE] = true;
2399 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2400
2401 if (ob->randomitems && !ob->above)
2402 {
2403 ob->create_treasure (ob->randomitems);
2404
2405 for (object *op = ob->above; op; op = op->above)
2406 op->flag [FLAG_NO_MAP_SAVE] = true;
2407 // TODO: if this is a pickable object, then the item
2408 // will at a bit weird - saving inside the player
2409 // will clear the flag, but when the player drops
2410 // it without logging out, it keeps the flag.
2411 // nobody ahs reported this, but this can be rather
2412 // annoying on persistent maps.
2413 }
2414 }
2415 }
2416 }
2417
2418 skip: ;
2419 }
2420}
2421
2442void 2422void
2443get_connection (maptile *map, long connection) 2423maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2424 CODE:
2425{
2426 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2427 croak ("maptile::set_regiondata: palette must be arrayref");
2428
2429 palette = SvRV (palette);
2430
2431 STRLEN idxlen;
2432 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2433
2434 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2435 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2436
2437 for (int i = av_len ((AV *)palette) + 1; i--; )
2438 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2439
2440 for (int y = 0; y < THIS->height; ++y)
2441 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2442
2443 sfree (THIS->regions, THIS->size ());
2444 delete [] THIS->regionmap;
2445
2446 THIS->regions = regions;
2447 THIS->regionmap = regionmap;
2448}
2449
2450void
2451maptile::create_region_treasure ()
2452 CODE:
2453 for (int x = 0; x < THIS->width; ++x)
2454 for (int y = 0; y < THIS->height; ++y)
2455 {
2456 region *rgn = THIS->region (x, y);
2457
2458 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2459 if (object *op = THIS->at (x, y).top)
2460 if (rgn->treasure && rndm () < rgn->treasure_density)
2461 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2462 }
2463
2464int out_of_map (maptile *map, int x, int y)
2465
2466void
2467find_link (maptile *map, shstr_tmp connection)
2444 PPCODE: 2468 PPCODE:
2445 oblinkpt *obp = get_connection_links (map, connection); 2469 if (oblinkpt *obp = map->find_link (connection))
2446 if (obp)
2447 for (objectlink *ol = obp->link; ol; ol = ol->next) 2470 for (objectlink *ol = obp->link; ol; ol = ol->next)
2448 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2471 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2449 2472
2450object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2451
2452object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2453
2454object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2455 C_ARGS: str, map, nx, ny
2456
2457void 2473void
2458cf_map_normalise (maptile *map, int x, int y) 2474get_map_flags (maptile *map, int x, int y)
2459 PPCODE: 2475 PPCODE:
2460{ 2476{
2461 maptile *nmap = 0; 2477 maptile *nmap = 0;
2462 I16 nx = 0, ny = 0; 2478 I16 nx = 0, ny = 0;
2479
2480 PUTBACK;
2463 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2481 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2482 SPAGAIN;
2464 2483
2465 EXTEND (SP, 4); 2484 EXTEND (SP, 4);
2466 PUSHs (sv_2mortal (newSViv (flags))); 2485 PUSHs (sv_2mortal (newSViv (flags)));
2467 2486
2468 if (GIMME_V == G_ARRAY) 2487 if (GIMME_V == G_ARRAY)
2469 { 2488 {
2470 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2489 PUSHs (sv_2mortal (to_sv (nmap)));
2471 PUSHs (sv_2mortal (newSViv (nx))); 2490 PUSHs (sv_2mortal (newSViv (nx)));
2472 PUSHs (sv_2mortal (newSViv (ny))); 2491 PUSHs (sv_2mortal (newSViv (ny)));
2473 } 2492 }
2474} 2493}
2475 2494
2495mapspace *
2496ms (maptile *map, unsigned int x, unsigned int y)
2497 PROTOTYPE: $$$
2498 CODE:
2499{
2500 maptile *nmap = 0;
2501 I16 nx, ny;
2502
2503 PUTBACK;
2504 get_map_flags (map, &nmap, x, y, &nx, &ny);
2505 SPAGAIN;
2506
2507 if (!nmap)
2508 XSRETURN_UNDEF;
2509
2510 RETVAL = &nmap->at (nx, ny);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2476void 2515void
2477at (maptile *map, unsigned int x, unsigned int y) 2516at (maptile *map, unsigned int x, unsigned int y)
2478 PROTOTYPE: $$$ 2517 PROTOTYPE: $$$
2479 PPCODE: 2518 PPCODE:
2480{ 2519{
2481 object *o;
2482 maptile *nmap = 0; 2520 maptile *nmap = 0;
2483 I16 nx, ny; 2521 I16 nx, ny;
2484 2522
2523 PUTBACK;
2485 get_map_flags (map, &nmap, x, y, &nx, &ny); 2524 get_map_flags (map, &nmap, x, y, &nx, &ny);
2525 SPAGAIN;
2486 2526
2487 if (nmap) 2527 if (nmap)
2488 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2528 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2489 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2529 XPUSHs (sv_2mortal (to_sv (o)));
2490} 2530}
2491 2531
2492SV * 2532SV *
2493bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y)
2494 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$
2495 ALIAS: 2535 ALIAS:
2496 top_at = 1 2536 top_at = 1
2497 flags_at = 2 2537 flags_at = 2
2498 light_at = 3 2538 light_at = 3
2499 move_block_at = 4 2539 move_block_at = 4
2500 move_slow_at = 5 2540 move_slow_at = 5
2501 move_on_at = 6 2541 move_on_at = 6
2502 move_off_at = 7 2542 move_off_at = 7
2503 INIT:
2504 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2505 CODE: 2543 CODE:
2544{
2545 sint16 nx = x;
2546 sint16 ny = y;
2547
2548 if (!xy_normalise (map, nx, ny))
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = map->at (nx, ny);
2552
2553 ms.update ();
2554
2506 switch (ix) 2555 switch (ix)
2507 { 2556 {
2508 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2509 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2510 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2511 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2512 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2513 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2514 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2515 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2516 } 2565 }
2566}
2517 OUTPUT: 2567 OUTPUT: RETVAL
2568
2569# worst xs function of my life
2570bool
2571_create_random_map (\
2572 maptile *self,\
2573 utf8_string wallstyle,\
2574 utf8_string wall_name,\
2575 utf8_string floorstyle,\
2576 utf8_string monsterstyle,\
2577 utf8_string treasurestyle,\
2578 utf8_string layoutstyle,\
2579 utf8_string doorstyle,\
2580 utf8_string decorstyle,\
2581 utf8_string miningstyle,\
2582 utf8_string origin_map,\
2583 utf8_string final_map,\
2584 utf8_string exitstyle,\
2585 utf8_string this_map,\
2586 utf8_string exit_on_final_map,\
2587 int xsize,\
2588 int ysize,\
2589 int expand2x,\
2590 int layoutoptions1,\
2591 int layoutoptions2,\
2592 int layoutoptions3,\
2593 int symmetry,\
2594 int difficulty,\
2595 int difficulty_given,\
2596 float difficulty_increase,\
2597 int dungeon_level,\
2598 int dungeon_depth,\
2599 int decoroptions,\
2600 int orientation,\
2601 int origin_y,\
2602 int origin_x,\
2603 U32 random_seed,\
2604 val64 total_map_hp,\
2605 int map_layout_style,\
2606 int treasureoptions,\
2607 int symmetry_used,\
2608 region *region,\
2609 utf8_string custom\
2610)
2611 CODE:
2612{
2613 random_map_params rmp;
2614
2615 assign (rmp.wallstyle , wallstyle);
2616 assign (rmp.wall_name , wall_name);
2617 assign (rmp.floorstyle , floorstyle);
2618 assign (rmp.monsterstyle , monsterstyle);
2619 assign (rmp.treasurestyle , treasurestyle);
2620 assign (rmp.layoutstyle , layoutstyle);
2621 assign (rmp.doorstyle , doorstyle);
2622 assign (rmp.decorstyle , decorstyle);
2623 assign (rmp.miningstyle , miningstyle);
2624 assign (rmp.exitstyle , exitstyle);
2625 assign (rmp.exit_on_final_map, exit_on_final_map);
2626
2627 rmp.origin_map = origin_map;
2628 rmp.final_map = final_map;
2629 rmp.this_map = this_map;
2630 rmp.xsize = xsize;
2631 rmp.ysize = ysize;
2632 rmp.expand2x = expand2x;
2633 rmp.layoutoptions1 = layoutoptions1;
2634 rmp.layoutoptions2 = layoutoptions2;
2635 rmp.layoutoptions3 = layoutoptions3;
2636 rmp.symmetry = symmetry;
2637 rmp.difficulty = difficulty;
2638 rmp.difficulty_given = difficulty_given;
2639 rmp.difficulty_increase = difficulty_increase;
2640 rmp.dungeon_level = dungeon_level;
2641 rmp.dungeon_depth = dungeon_depth;
2642 rmp.decoroptions = decoroptions;
2643 rmp.orientation = orientation;
2644 rmp.origin_y = origin_y;
2645 rmp.origin_x = origin_x;
2646 rmp.random_seed = random_seed;
2647 rmp.total_map_hp = (uint64_t) total_map_hp;
2648 rmp.map_layout_style = map_layout_style;
2649 rmp.treasureoptions = treasureoptions;
2650 rmp.symmetry_used = symmetry_used;
2651 rmp.region = region;
2652 rmp.custom = custom;
2653
2654 RETVAL = self->generate_random_map (&rmp);
2655}
2656 OUTPUT:
2518 RETVAL 2657 RETVAL
2519 2658
2520void fix_walls (maptile *map, int x, int y) 2659MODULE = cf PACKAGE = cf::mapspace
2521 2660
2522void fix_walls_around (maptile *map, int x, int y) 2661INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2523 2662
2524MODULE = cf PACKAGE = cf::arch 2663MODULE = cf PACKAGE = cf::arch
2525 2664
2526archetype *find (const char *name) 2665int archetypes_size ()
2527 CODE: 2666 CODE:
2528 RETVAL = archetype::find (name); 2667 RETVAL = archetypes.size ();
2529 OUTPUT:
2530 RETVAL
2531
2532archetype *first()
2533 PROTOTYPE:
2534 CODE:
2535 RETVAL = first_archetype;
2536 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2537 2669
2670archetype *archetypes (U32 index)
2671 CODE:
2672 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2673 OUTPUT: RETVAL
2674
2538INCLUDE: $PERL genacc archetype ../include/object.h | 2675INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2539 2676
2540MODULE = cf PACKAGE = cf::party 2677MODULE = cf PACKAGE = cf::party
2541 2678
2542partylist *first () 2679partylist *first ()
2543 PROTOTYPE: 2680 PROTOTYPE:
2544 CODE: 2681 CODE:
2545 RETVAL = get_firstparty (); 2682 RETVAL = get_firstparty ();
2546 OUTPUT: RETVAL 2683 OUTPUT: RETVAL
2547 2684
2548partylist *next (partylist *party) 2685INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2686
2687MODULE = cf PACKAGE = cf::region
2688
2689void
2690list ()
2691 PPCODE:
2692 for_all_regions (rgn)
2693 XPUSHs (sv_2mortal (to_sv (rgn)));
2694
2695region *find (utf8_string name)
2696 PROTOTYPE: $
2549 CODE: 2697 CODE:
2550 RETVAL = party->next; 2698 RETVAL = region::find (name);
2551 OUTPUT: RETVAL 2699 OUTPUT: RETVAL
2552 2700
2553const char *name (partylist *party) 2701int specificity (region *rgn)
2554 CODE: 2702 CODE:
2555 RETVAL = party->partyname; 2703 RETVAL = 0;
2704 while (rgn = rgn->parent)
2705 RETVAL++;
2556 OUTPUT: RETVAL 2706 OUTPUT: RETVAL
2557 2707
2558const char *password (partylist *party) 2708INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2559 CODE:
2560 RETVAL = party->passwd;
2561 OUTPUT: RETVAL
2562
2563MODULE = cf PACKAGE = cf::region
2564
2565region *first ()
2566 PROTOTYPE:
2567 CODE:
2568 RETVAL = first_region;
2569 OUTPUT: RETVAL
2570
2571region *next (region *reg)
2572 CODE:
2573 RETVAL = reg->next;
2574 OUTPUT: RETVAL
2575
2576const char *name (region *reg)
2577 CODE:
2578 RETVAL = reg->name;
2579 OUTPUT: RETVAL
2580
2581region *parent (region *reg)
2582 CODE:
2583 RETVAL = reg->parent;
2584 OUTPUT: RETVAL
2585
2586const char *longname (region *reg)
2587 CODE:
2588 RETVAL = reg->longname;
2589 OUTPUT: RETVAL
2590
2591const char *msg (region *reg)
2592 CODE:
2593 RETVAL = reg->msg;
2594 OUTPUT: RETVAL
2595 2709
2596MODULE = cf PACKAGE = cf::living 2710MODULE = cf PACKAGE = cf::living
2597 2711
2598INCLUDE: $PERL genacc living ../include/living.h | 2712INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2599 2713
2600MODULE = cf PACKAGE = cf::settings 2714MODULE = cf PACKAGE = cf::settings
2601 2715
2602INCLUDE: $PERL genacc Settings ../include/global.h | 2716INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2603 2717
2604MODULE = cf PACKAGE = cf::client 2718MODULE = cf PACKAGE = cf::client
2605 2719
2606INCLUDE: $PERL genacc client ../include/client.h | 2720INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2607 2721
2608int invoke (client *ns, int event, ...) 2722int invoke (client *ns, int event, ...)
2609 CODE: 2723 CODE:
2610 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2724 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2611 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2725 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2620 PPCODE: 2734 PPCODE:
2621 EXTEND (SP, clients.size ()); 2735 EXTEND (SP, clients.size ());
2622 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2736 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2623 PUSHs (sv_2mortal (to_sv (*i))); 2737 PUSHs (sv_2mortal (to_sv (*i)));
2624 2738
2625client * 2739void
2626create (int fd, const char *peername) 2740client::send_packet (SV *packet)
2627 CODE: 2741 CODE:
2628 RETVAL = client::create (fd, peername); 2742{
2743 STRLEN len;
2744 char *buf = SvPVbyte (packet, len);
2745
2746 if (len > MAXSOCKBUF)
2747 {
2748 // ugly
2749 if (THIS->pl)
2750 THIS->pl->failmsg ("[packet too long for client]");
2751 }
2752 else
2753 THIS->send_packet (buf, len);
2754}
2755
2756faceidx
2757client::need_face (utf8_string name, int pri = 0)
2758 CODE:
2759 RETVAL = face_find (name, 0);
2760 if (RETVAL)
2761 {
2762 THIS->send_face (RETVAL, pri);
2763 THIS->flush_fx ();
2764 }
2629 OUTPUT: 2765 OUTPUT:
2630 RETVAL 2766 RETVAL
2631 2767
2768int
2769client::fx_want (int idx, int value = -1)
2770 CODE:
2771 if (0 < idx && idx < FT_NUM)
2772 {
2773 RETVAL = THIS->fx_want [idx];
2774 if (items > 2)
2775 THIS->fx_want [idx] = value;
2776 }
2777 else
2778 RETVAL = 0;
2779 OUTPUT:
2780 RETVAL
2781
2782MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2783
2784faceidx sound_find (utf8_string name)
2785
2786void sound_set (utf8_string str, faceidx face)
2787
2788# dire hack
2789void old_sound_index (int idx, faceidx face)
2790 CODE:
2791 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2792 old_sound_index [idx] = face;
2793
2794MODULE = cf PACKAGE = cf::face PREFIX = face_
2795
2796#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2797
2798faceidx face_find (utf8_string name, faceidx defidx = 0)
2799
2800faceidx alloc (utf8_string name)
2801 CODE:
2802{
2803 do
2804 {
2805 RETVAL = faces.size ();
2806 faces.resize (RETVAL + 1);
2807 }
2808 while (!RETVAL); // crude way to leave index 0
2809
2810 faces [RETVAL].name = name;
2811 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2812
2813 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2814 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2815 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2816}
2817 OUTPUT: RETVAL
2818
2819void set_type (faceidx idx, int value)
2820 ALIAS:
2821 set_type = 0
2822 set_visibility = 1
2823 set_magicmap = 2
2824 set_smooth = 3
2825 set_smoothlevel = 4
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 switch (ix)
2829 {
2830 case 0: f->type = value; break;
2831 case 1: f->visibility = value; break;
2832 case 2: f->magicmap = value; break;
2833 case 3: f->smooth = value; break;
2834 case 4: f->smoothlevel = value; break;
2835 }
2836
2837void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2838 CODE:
2839{
2840 faceinfo *f = face_info (idx); assert (f);
2841 facedata *d = &(faceset ? f->data64 : f->data32);
2842 sv_to (data, d->data);
2843 STRLEN clen;
2844 char *cdata = SvPVbyte (chksum, clen);
2845 clen = min (CHKSUM_MAXLEN, clen);
2846
2847 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2848
2849 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2850 {
2851 d->chksum_len = clen;
2852 memcpy (d->chksum, cdata, clen);
2853
2854 // invalidate existing client face info
2855 for_all_clients (ns)
2856 if (ns->faceset == faceset)
2857 {
2858 ns->faces_sent [idx] = false;
2859 ns->force_newmap = true;
2860 }
2861 }
2862}
2863
2864int get_data_size (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = d->data.size ();
2869 OUTPUT:
2870 RETVAL
2871
2872SV *get_chksum (faceidx idx, int faceset = 0)
2873 CODE:
2874 facedata *d = face_data (idx, faceset);
2875 if (!d) XSRETURN_UNDEF;
2876 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2877 OUTPUT:
2878 RETVAL
2879
2880SV *get_data (faceidx idx, int faceset = 0)
2881 CODE:
2882 facedata *d = face_data (idx, faceset);
2883 if (!d) XSRETURN_UNDEF;
2884 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2885 OUTPUT:
2886 RETVAL
2887
2888void invalidate (faceidx idx)
2889 CODE:
2890 for_all_clients (ns)
2891 {
2892 ns->faces_sent [idx] = false;
2893 ns->force_newmap = true;
2894 }
2895
2896void invalidate_all ()
2897 CODE:
2898 for_all_clients (ns)
2899 {
2900 ns->faces_sent.reset ();
2901 ns->force_newmap = true;
2902 }
2903
2904MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2905
2906#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2907
2908animidx anim_find (utf8_string name)
2909 CODE:
2910 RETVAL = animation::find (name).number;
2911 OUTPUT: RETVAL
2912
2913animidx set (utf8_string name, SV *frames, int facings = 1)
2914 CODE:
2915{
2916 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2917 croak ("frames must be an arrayref");
2918
2919 AV *av = (AV *)SvRV (frames);
2920
2921 animation *anim = &animation::find (name);
2922 if (anim->number)
2923 {
2924 anim->resize (av_len (av) + 1);
2925 anim->facings = facings;
2926 }
2927 else
2928 anim = &animation::create (name, av_len (av) + 1, facings);
2929
2930 for (int i = 0; i < anim->num_animations; ++i)
2931 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2932}
2933 OUTPUT: RETVAL
2934
2935void invalidate_all ()
2936 CODE:
2937 for_all_clients (ns)
2938 ns->anims_sent.reset ();
2939
2940MODULE = cf PACKAGE = cf::object::freezer
2941
2942INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2943
2944SV *
2945new (char *klass)
2946 CODE:
2947 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2948 OUTPUT: RETVAL
2949
2632void 2950void
2633client::send_packet (SV *packet) 2951DESTROY (SV *sv)
2952 CODE:
2953 object_freezer *self;
2954 sv_to (sv, self);
2955 delete self;
2956
2957MODULE = cf PACKAGE = cf::object::thawer
2958
2959INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2960
2961SV *
2962new_from_file (char *klass, octet_string path)
2963 CODE:
2964 object_thawer *f = new object_thawer (path);
2965 if (!*f)
2966 {
2967 delete f;
2968 XSRETURN_UNDEF;
2969 }
2970 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2971 OUTPUT: RETVAL
2972
2973void
2974DESTROY (SV *sv)
2975 CODE:
2976 object_thawer *self;
2977 sv_to (sv, self);
2978 delete self;
2979
2980void
2981extract_tags (object_thawer *self)
2634 CODE: 2982 PPCODE:
2635{ 2983 while (self->kw != KW_EOF)
2636 STRLEN len; 2984 {
2637 char *buf = SvPVbyte (packet, len); 2985 PUTBACK;
2986 coroapi::cede_to_tick ();
2987 SPAGAIN;
2638 2988
2639 THIS->send_packet (buf, len); 2989 if (self->kw == KW_tag)
2640} 2990 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2641 2991
2642void 2992 self->skip ();
2643client::destroy () 2993 }
2644 2994

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