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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.122 by root, Sun Dec 31 21:02:05 2006 UTC vs.
Revision 1.369 by root, Wed Apr 14 02:31:24 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
41#include "CoroAPI.h" 54#include "CoroAPI.h"
42#include "perlxsi.c" 55#include "perlxsi.c"
43 56
44extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
45 58
46typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
47typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
48 61
49#if IVSIZE >= 8 62typedef std::string std__string;
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 63
63static PerlInterpreter *perl; 64static PerlInterpreter *perl;
64 65
65double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
66 70
67global gbl_ev; 71global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
70 78
71static HV 79static HV
72 *stash_cf, 80 *stash_cf,
73 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
82 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
83// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
84template<class super> 145template<class super>
85static super * 146static super *
86is_a (attachable *at) 147is_a (attachable *at)
87{ 148{
94 155
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 157
97unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
98 159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
99#if 0 274#if 0
100attachable *attachable::rc_first; 275 if (obj->self)//D make this an assert later
101 276 {
102attachable::attachable () 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
103{ 278 obj->sever_self ();
104 refcnt = 0; 279 }
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif 280#endif
109 281
110attachable::~attachable () 282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
111{ 300{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
113#if 0 320#if 0
114 assert (!rc_next); 321template<typename T>
115 assert (!refcnt); 322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
116#endif 353#endif
117}
118 354
119// check wether the object really is dead 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125 356
126 // try to unborrow the refcnt from perl 357static SV *
127 if (flags & F_BORROWED) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
359{
360 SV *sv;
361
362 if (!ptr)
363 return newSV (0);
364
365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
366 return sv_bless (newRV_noinc ((SV *)hv), stash);
367}
368
369static int
370attachable_free (pTHX_ SV *sv, MAGIC *mg)
371{
372 attachable *at = (attachable *)mg->mg_ptr;
373
374 //TODO: check if transaction behaviour is really required here
375 if (SV *self = (SV *)at->self)
128 { 376 {
129 assert (self);//D//TODO//remove when stable 377 at->self = 0;
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 378 SvREFCNT_dec (self);
133 } 379 }
134 380
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
198static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{
201 SV *sv;
202
203 if (!ptr)
204 return &PL_sv_undef;
205
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash);
208}
209
210static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 381 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 382 //at->refcnt_chk ();
218 return 0; 383 return 0;
219} 384}
220 385
222 387
223static SV * 388static SV *
224newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
225{ 390{
226 if (!obj) 391 if (!obj)
227 return &PL_sv_undef; 392 return newSV (0);
228 393
229 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
230 { 398 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 400
234 // borrow the refcnt from the object 401 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 404 }
405 else
406 {
407 SV *sv = newRV_inc ((SV *)obj->self);
238 408
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 409 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 410 SvAMAGIC_on (sv);
241 411
412 return sv;
413 }
414}
415
416#if 0 // unused
242static void 417static void
243clearSVptr (SV *sv) 418clearSVptr (SV *sv)
244{ 419{
245 if (SvROK (sv)) 420 if (SvROK (sv))
246 sv = SvRV (sv); 421 sv = SvRV (sv);
247 422
248 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
250} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
251 442
252static long 443static long
253SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
254{ 445{
255 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
257 448
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 450}
265 451
266static long 452static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
268{ 454{
269 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
270 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
271 else
272 return 0;
273} 458}
274 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
298 525
299inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
301 528
302//TODO: 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 531
306inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 582
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 585
340template<class T> 586template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 588
343template<int N> 589template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 591
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
352inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
353{ 605{
354 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 608}
359 609
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 611
362static SV * 612static SV *
363newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
364{ 614{
365 SV *sv; 615 SV *sv;
379 break; 629 break;
380 630
381 case DT_STRING: 631 case DT_STRING:
382 { 632 {
383 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 635 }
386 break; 636 break;
387 637
388 case DT_DATA: 638 case DT_DATA:
389 { 639 {
390 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
393 } 643 }
394 break; 644 break;
395 645
396 case DT_OBJECT: 646 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 689 va_end (ap);
440 690
441 return sv; 691 return sv;
442} 692}
443 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
444static SV * 720static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 721registry (attachable *ext)
478{ 722{
479 if (!ext->cb) 723 if (!ext->cb)
480 ext->cb = newAV (); 724 ext->cb = newAV ();
481 725
482 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
483} 727}
484 728
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
523 730
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 731void
580cfperl_init () 732cfperl_init ()
581{ 733{
734 extern char **environ;
735
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 737 perl = perl_alloc ();
584 perl_construct (perl); 738 perl_construct (perl);
585 739
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 741
588 char *argv[] = { 742 const char *argv[] = {
589 "", 743 settings.argv [0],
590 "-e" 744 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 745 };
596 746
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
598 { 749 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
601 } 752 }
602}
603 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
765 {
766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
767 exit (EXIT_FAILURE);
768 }
769}
770
771void
604void cfperl_main () 772cfperl_main ()
605{ 773{
606 dSP; 774 dSP;
607 775
608 PUSHMARK (SP); 776 PUSHMARK (SP);
609 PUTBACK; 777 PUTBACK;
613void 781void
614attachable::instantiate () 782attachable::instantiate ()
615{ 783{
616 if (attach) 784 if (attach)
617 { 785 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 787 attach = 0;
620 } 788 }
621} 789}
622 790
623void 791void
624attachable::reattach () 792attachable::reattach ()
625{ 793{
626 optimise (); 794 optimise ();
627 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
629} 797}
630 798
631static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 801# include "eventinc.h"
634# undef def 802# undef def
635}; 803};
636 804
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 806
639static void 807static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 809{
642 // event must be in array 810 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
644 { 812 {
676} 844}
677 845
678void 846void
679global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 848{
681 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
682} 850}
683 851
684void 852void
685object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 854{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 856 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 858
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 861 }
694 862
730{ 898{
731 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
733} 901}
734 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
735bool 953bool
736attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
737{ 955{
738 data_type dt; 956 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 957
743 // callback call ordering should be: 958 // callback call ordering should be:
744 // 1. per-object callback 959 // 1. per-object callback
745 // 2. per-class object 960 // 2. per-class object
746 // 3. per-type callback 961 // 3. per-type callback
750 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
751 966
752 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 968 if (!callbacks)
754 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
755 973
756 CALL_BEGIN (3); 974 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 977
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 1002 }
785 1003
786 va_end (ap); 1004 va_end (ap);
787 1005
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
790 1008
791 CALL_END; 1009 CALL_END;
792 1010
793 return count; 1011 return count;
794} 1012}
795 1013
796SV * 1014static SV *
797cfperl_result (int idx) 1015cfperl_result (int idx)
798{ 1016{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1018 if (!av)
801 return &PL_sv_undef; 1019 return &PL_sv_undef;
802 1020
803 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1022 if (!sv)
818{ 1036{
819 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
820} 1038}
821 1039
822///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
823 1042
824void 1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
1061
1062void
825maptile::emergency_save () 1063cfperl_emergency_save ()
826{ 1064{
827 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1066 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1067 CALL_END;
830} 1068}
831 1069
1070void
1071cfperl_cleanup (int make_core)
1072{
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077}
1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
832maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
833maptile::load_map_sync (const char *path, maptile *origin) 1162maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1163{
835 CALL_BEGIN (2); 1164 CALL_BEGIN (2);
836 CALL_ARG (path); 1165 CALL_ARG (path);
837 CALL_ARG (origin); 1166 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR); 1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1168
840 maptile *retval; 1169 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1171
847 CALL_END; 1172 CALL_END;
848 1173
849 return retval; 1174 return retval;
850} 1175}
851 1176
1177maptile *
1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1179{
1180 CALL_BEGIN (3);
1181 CALL_ARG (path);
1182 CALL_ARG (origin);
1183 CALL_ARG (load);
1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
1185
1186 maptile *retval = 0;
1187 if (count) sv_to (POPs, retval);
1188
1189 CALL_END;
1190
1191 return retval;
1192}
1193
852void 1194void
853maptile::change_all_map_light (int change) 1195maptile::do_load_sync ()
854{ 1196{
855 CALL_BEGIN (1); 1197 CALL_BEGIN (1);
856 CALL_ARG (change); 1198 CALL_ARG (this);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID); 1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END; 1200 CALL_END;
859} 1201}
860 1202
861void 1203void
862object::enter_exit (object *exit) 1204object::enter_exit (object *exit)
869 CALL_ARG (exit); 1211 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END; 1213 CALL_END;
872} 1214}
873 1215
1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1232object::ref () const
1233{
1234 if (type == PLAYER)
1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1236 else
1237 // TODO: should be able to save references within the same map, at least
1238 return 0;
1239}
1240
1241object *
1242object::deref (const_utf8_string ref)
1243{
1244 object *retval = 0;
1245
1246 if (ref)
1247 {
1248 CALL_BEGIN (1);
1249 CALL_ARG (ref);
1250 CALL_CALL ("cf::object::deref", G_SCALAR);
1251
1252 if (count)
1253 sv_to (POPs, retval);
1254
1255 CALL_END;
1256 }
1257
1258 return retval;
1259}
1260
1261void
1262log_backtrace (const_utf8_string msg)
1263{
1264#if HAVE_BACKTRACE
1265 void *addr [20];
1266 int size = backtrace (addr, 20);
1267
1268 CALL_BEGIN (size);
1269 CALL_ARG (msg);
1270 for (int i = 0; i < size; ++i)
1271 CALL_ARG ((IV)addr [i]);
1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1273 CALL_END;
1274#endif
1275}
1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
874///////////////////////////////////////////////////////////////////////////// 1328/////////////////////////////////////////////////////////////////////////////
875 1329
876struct EventAPI *watcher_base::GEventAPI; 1330struct EVAPI *evapi::GEVAPI;
877struct CoroAPI *coroapi::GCoroAPI; 1331struct CoroAPI *coroapi::GCoroAPI;
878 1332
879static void iw_dispatch (pe_event *ev)
880{
881 iw *w = (iw *)ev->ext_data;
882 w->call (*w);
883}
884
885void 1333void
886iw::alloc () 1334coroapi::do_cede_to_tick ()
887{ 1335{
888 pe = GEventAPI->new_idle (0, 0); 1336 cede_pending = 0;
889 1337 cede ();
890 pe->base.callback = (void *)iw_dispatch;
891 pe->base.ext_data = (void *)this;
892} 1338}
893 1339
894static void iow_dispatch (pe_event *ev)
895{
896 iow *w = (iow *)ev->ext_data;
897 w->call (*w, ((pe_ioevent *)ev)->got);
898}
899
900void 1340void
901iow::alloc () 1341coroapi::wait_for_tick ()
902{ 1342{
903 pe = GEventAPI->new_io (0, 0); 1343 CALL_BEGIN (0);
904 1344 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
905 pe->base.callback = (void *)iow_dispatch; 1345 CALL_END;
906 pe->base.ext_data = (void *)this;
907
908 pe->fd = -1;
909 pe->poll = 0;
910} 1346}
911 1347
912void 1348void
913iow::fd (int fd) 1349coroapi::wait_for_tick_begin ()
914{ 1350{
915 pe->fd = fd; 1351 CALL_BEGIN (0);
916} 1352 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
917 1353 CALL_END;
918int
919iow::poll ()
920{
921 return pe->poll;
922} 1354}
923 1355
924void 1356void
925iow::poll (int events) 1357iow::poll (int events)
926{ 1358{
927 if (pe->poll != events) 1359 if (events != this->events)
928 { 1360 {
1361 int active = ev_is_active ((ev_io *)this);
929 if (pe->poll) stop (); 1362 if (active) stop ();
930 pe->poll = events; 1363 ev_io_set ((ev_io *)this, fd, events);
931 if (pe->poll) start (); 1364 if (active) start ();
932 } 1365 }
933} 1366}
934 1367
935void 1368static void
936_connect_to_perl () 1369_connect_to_perl_1 ()
937{ 1370{
938 stash_cf = gv_stashpv ("cf" , 1); 1371 stash_cf = gv_stashpv ("cf", 1);
939 1372
940 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
941 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
942 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
943 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
944 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
945 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
946 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
947 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
948 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
949 1383
950 sv_runtime = get_sv ("cf::RUNTIME", 1); 1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
951 sv_upgrade (sv_runtime, SVt_NV); 1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
952 1388
953 cb_global = get_av ("cf::CB_GLOBAL", 1); 1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
954 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
955 cb_object = get_av ("cf::CB_OBJECT", 1); 1391 cb_object = get_av ("cf::CB_OBJECT", 1);
956 cb_player = get_av ("cf::CB_PLAYER", 1); 1392 cb_player = get_av ("cf::CB_PLAYER", 1);
957 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
958 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
959 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
960} 1396}
961 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
962MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
963 1409
964BOOT: 1410BOOT:
965{ 1411{
1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414
966 _connect_to_perl (); 1415 _connect_to_perl_1 ();
967
968 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
969 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
970 1416
971 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
972 1427
973 static const struct { 1428 static const struct {
974 const char *name; 1429 const char *name;
975 IV iv; 1430 IV iv;
976 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
977# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
978 const_iv (llevError) 1433# include "const_iv.h"
979 const_iv (llevInfo) 1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
980 const_iv (llevDebug) 1435# include "attackinc.h"
981 const_iv (llevMonster) 1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1440
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1442 const_iv (logBacktrace)
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
982 1447
983 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
984 const_iv (PLAYER)
985 const_iv (TRANSPORT)
986 const_iv (ROD)
987 const_iv (TREASURE)
988 const_iv (POTION)
989 const_iv (FOOD)
990 const_iv (POISON)
991 const_iv (BOOK)
992 const_iv (CLOCK) 1449 const_iv (MAXSOCKBUF)
993 const_iv (ARROW)
994 const_iv (BOW)
995 const_iv (WEAPON)
996 const_iv (ARMOUR)
997 const_iv (PEDESTAL)
998 const_iv (ALTAR)
999 const_iv (LOCKED_DOOR)
1000 const_iv (SPECIAL_KEY)
1001 const_iv (MAP)
1002 const_iv (DOOR)
1003 const_iv (KEY)
1004 const_iv (TIMED_GATE)
1005 const_iv (TRIGGER)
1006 const_iv (GRIMREAPER)
1007 const_iv (MAGIC_EAR)
1008 const_iv (TRIGGER_BUTTON)
1009 const_iv (TRIGGER_ALTAR)
1010 const_iv (TRIGGER_PEDESTAL)
1011 const_iv (SHIELD)
1012 const_iv (HELMET)
1013 const_iv (HORN)
1014 const_iv (MONEY)
1015 const_iv (CLASS)
1016 const_iv (GRAVESTONE)
1017 const_iv (AMULET)
1018 const_iv (PLAYERMOVER)
1019 const_iv (TELEPORTER)
1020 const_iv (CREATOR)
1021 const_iv (SKILL)
1022 const_iv (EARTHWALL)
1023 const_iv (GOLEM)
1024 const_iv (THROWN_OBJ)
1025 const_iv (BLINDNESS)
1026 const_iv (GOD)
1027 const_iv (DETECTOR)
1028 const_iv (TRIGGER_MARKER)
1029 const_iv (DEAD_OBJECT)
1030 const_iv (DRINK)
1031 const_iv (MARKER)
1032 const_iv (HOLY_ALTAR)
1033 const_iv (PLAYER_CHANGER)
1034 const_iv (BATTLEGROUND)
1035 const_iv (PEACEMAKER)
1036 const_iv (GEM)
1037 const_iv (FIREWALL)
1038 const_iv (ANVIL)
1039 const_iv (CHECK_INV)
1040 const_iv (MOOD_FLOOR)
1041 const_iv (EXIT)
1042 const_iv (ENCOUNTER)
1043 const_iv (SHOP_FLOOR)
1044 const_iv (SHOP_MAT)
1045 const_iv (RING)
1046 const_iv (FLOOR)
1047 const_iv (FLESH)
1048 const_iv (INORGANIC)
1049 const_iv (SKILL_TOOL)
1050 const_iv (LIGHTER)
1051 const_iv (BUILDABLE_WALL)
1052 const_iv (MISC_OBJECT)
1053 const_iv (LAMP)
1054 const_iv (DUPLICATOR)
1055 const_iv (SPELLBOOK)
1056 const_iv (CLOAK)
1057 const_iv (SPINNER)
1058 const_iv (GATE)
1059 const_iv (BUTTON)
1060 const_iv (CF_HANDLE)
1061 const_iv (HOLE)
1062 const_iv (TRAPDOOR)
1063 const_iv (SIGN)
1064 const_iv (BOOTS)
1065 const_iv (GLOVES)
1066 const_iv (SPELL)
1067 const_iv (SPELL_EFFECT)
1068 const_iv (CONVERTER)
1069 const_iv (BRACERS)
1070 const_iv (POISONING)
1071 const_iv (SAVEBED)
1072 const_iv (WAND)
1073 const_iv (SCROLL)
1074 const_iv (DIRECTOR)
1075 const_iv (GIRDLE)
1076 const_iv (FORCE)
1077 const_iv (POTION_EFFECT)
1078 const_iv (EVENT_CONNECTOR)
1079 const_iv (CLOSE_CON)
1080 const_iv (CONTAINER)
1081 const_iv (ARMOUR_IMPROVER)
1082 const_iv (WEAPON_IMPROVER)
1083 const_iv (SKILLSCROLL)
1084 const_iv (DEEP_SWAMP)
1085 const_iv (IDENTIFY_ALTAR)
1086 const_iv (MENU)
1087 const_iv (RUNE)
1088 const_iv (TRAP)
1089 const_iv (POWER_CRYSTAL)
1090 const_iv (CORPSE)
1091 const_iv (DISEASE)
1092 const_iv (SYMPTOM)
1093 const_iv (BUILDER)
1094 const_iv (MATERIAL)
1095 const_iv (ITEM_TRANSFORMER)
1096 1450
1097 const_iv (NUM_SUBTYPES) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1098 1453
1099 const_iv (ST_BD_BUILD) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1100 const_iv (ST_BD_REMOVE)
1101 1455
1102 const_iv (ST_MAT_FLOOR) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1103 const_iv (ST_MAT_WALL) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1104 const_iv (ST_MAT_ITEM)
1105
1106 const_iv (AT_PHYSICAL)
1107 const_iv (AT_MAGIC)
1108 const_iv (AT_FIRE)
1109 const_iv (AT_ELECTRICITY)
1110 const_iv (AT_COLD)
1111 const_iv (AT_CONFUSION)
1112 const_iv (AT_ACID)
1113 const_iv (AT_DRAIN)
1114 const_iv (AT_WEAPONMAGIC)
1115 const_iv (AT_GHOSTHIT)
1116 const_iv (AT_POISON)
1117 const_iv (AT_SLOW)
1118 const_iv (AT_PARALYZE)
1119 const_iv (AT_TURN_UNDEAD)
1120 const_iv (AT_FEAR)
1121 const_iv (AT_CANCELLATION)
1122 const_iv (AT_DEPLETE)
1123 const_iv (AT_DEATH)
1124 const_iv (AT_CHAOS)
1125 const_iv (AT_COUNTERSPELL)
1126 const_iv (AT_GODPOWER)
1127 const_iv (AT_HOLYWORD)
1128 const_iv (AT_BLIND)
1129 const_iv (AT_INTERNAL)
1130 const_iv (AT_LIFE_STEALING)
1131 const_iv (AT_DISEASE)
1132
1133 const_iv (WEAP_HIT)
1134 const_iv (WEAP_SLASH)
1135 const_iv (WEAP_PIERCE)
1136 const_iv (WEAP_CLEAVE)
1137 const_iv (WEAP_SLICE)
1138 const_iv (WEAP_STAB)
1139 const_iv (WEAP_WHIP)
1140 const_iv (WEAP_CRUSH)
1141 const_iv (WEAP_BLUD)
1142
1143 const_iv (FLAG_ALIVE)
1144 const_iv (FLAG_WIZ)
1145 const_iv (FLAG_REMOVED)
1146 const_iv (FLAG_FREED)
1147 const_iv (FLAG_WAS_WIZ)
1148 const_iv (FLAG_APPLIED)
1149 const_iv (FLAG_UNPAID)
1150 const_iv (FLAG_USE_SHIELD)
1151 const_iv (FLAG_NO_PICK)
1152 const_iv (FLAG_ANIMATE)
1153 const_iv (FLAG_MONSTER)
1154 const_iv (FLAG_FRIENDLY)
1155 const_iv (FLAG_GENERATOR)
1156 const_iv (FLAG_IS_THROWN)
1157 const_iv (FLAG_AUTO_APPLY)
1158 const_iv (FLAG_PLAYER_SOLD)
1159 const_iv (FLAG_SEE_INVISIBLE)
1160 const_iv (FLAG_CAN_ROLL)
1161 const_iv (FLAG_OVERLAY_FLOOR)
1162 const_iv (FLAG_IS_TURNABLE)
1163 const_iv (FLAG_IS_USED_UP)
1164 const_iv (FLAG_IDENTIFIED)
1165 const_iv (FLAG_REFLECTING)
1166 const_iv (FLAG_CHANGING)
1167 const_iv (FLAG_SPLITTING)
1168 const_iv (FLAG_HITBACK)
1169 const_iv (FLAG_STARTEQUIP)
1170 const_iv (FLAG_BLOCKSVIEW)
1171 const_iv (FLAG_UNDEAD)
1172 const_iv (FLAG_SCARED)
1173 const_iv (FLAG_UNAGGRESSIVE)
1174 const_iv (FLAG_REFL_MISSILE)
1175 const_iv (FLAG_REFL_SPELL)
1176 const_iv (FLAG_NO_MAGIC)
1177 const_iv (FLAG_NO_FIX_PLAYER)
1178 const_iv (FLAG_IS_LIGHTABLE)
1179 const_iv (FLAG_TEAR_DOWN)
1180 const_iv (FLAG_RUN_AWAY)
1181 const_iv (FLAG_PICK_UP)
1182 const_iv (FLAG_UNIQUE)
1183 const_iv (FLAG_NO_DROP)
1184 const_iv (FLAG_WIZCAST)
1185 const_iv (FLAG_CAST_SPELL)
1186 const_iv (FLAG_USE_SCROLL)
1187 const_iv (FLAG_USE_RANGE)
1188 const_iv (FLAG_USE_BOW)
1189 const_iv (FLAG_USE_ARMOUR)
1190 const_iv (FLAG_USE_WEAPON)
1191 const_iv (FLAG_USE_RING)
1192 const_iv (FLAG_READY_RANGE)
1193 const_iv (FLAG_READY_BOW)
1194 const_iv (FLAG_XRAYS)
1195 const_iv (FLAG_NO_APPLY)
1196 const_iv (FLAG_IS_FLOOR)
1197 const_iv (FLAG_LIFESAVE)
1198 const_iv (FLAG_NO_STRENGTH)
1199 const_iv (FLAG_SLEEP)
1200 const_iv (FLAG_STAND_STILL)
1201 const_iv (FLAG_RANDOM_MOVE)
1202 const_iv (FLAG_ONLY_ATTACK)
1203 const_iv (FLAG_CONFUSED)
1204 const_iv (FLAG_STEALTH)
1205 const_iv (FLAG_WIZPASS)
1206 const_iv (FLAG_IS_LINKED)
1207 const_iv (FLAG_CURSED)
1208 const_iv (FLAG_DAMNED)
1209 const_iv (FLAG_SEE_ANYWHERE)
1210 const_iv (FLAG_KNOWN_MAGICAL)
1211 const_iv (FLAG_KNOWN_CURSED)
1212 const_iv (FLAG_CAN_USE_SKILL)
1213 const_iv (FLAG_BEEN_APPLIED)
1214 const_iv (FLAG_READY_SCROLL)
1215 const_iv (FLAG_USE_ROD)
1216 const_iv (FLAG_USE_HORN)
1217 const_iv (FLAG_MAKE_INVIS)
1218 const_iv (FLAG_INV_LOCKED)
1219 const_iv (FLAG_IS_WOODED)
1220 const_iv (FLAG_IS_HILLY)
1221 const_iv (FLAG_READY_SKILL)
1222 const_iv (FLAG_READY_WEAPON)
1223 const_iv (FLAG_NO_SKILL_IDENT)
1224 const_iv (FLAG_BLIND)
1225 const_iv (FLAG_SEE_IN_DARK)
1226 const_iv (FLAG_IS_CAULDRON)
1227 const_iv (FLAG_NO_STEAL)
1228 const_iv (FLAG_ONE_HIT)
1229 const_iv (FLAG_CLIENT_SENT)
1230 const_iv (FLAG_BERSERK)
1231 const_iv (FLAG_NEUTRAL)
1232 const_iv (FLAG_NO_ATTACK)
1233 const_iv (FLAG_NO_DAMAGE)
1234 const_iv (FLAG_OBJ_ORIGINAL)
1235 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1236 const_iv (FLAG_ACTIVATE_ON_PUSH)
1237 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1238 const_iv (FLAG_IS_WATER)
1239 const_iv (FLAG_CONTENT_ON_GEN)
1240 const_iv (FLAG_IS_A_TEMPLATE)
1241 const_iv (FLAG_IS_BUILDABLE)
1242
1243 const_iv (NDI_BLACK)
1244 const_iv (NDI_WHITE)
1245 const_iv (NDI_NAVY)
1246 const_iv (NDI_RED)
1247 const_iv (NDI_ORANGE)
1248 const_iv (NDI_BLUE)
1249 const_iv (NDI_DK_ORANGE)
1250 const_iv (NDI_GREEN)
1251 const_iv (NDI_LT_GREEN)
1252 const_iv (NDI_GREY)
1253 const_iv (NDI_BROWN)
1254 const_iv (NDI_GOLD)
1255 const_iv (NDI_TAN)
1256 const_iv (NDI_MAX_COLOR)
1257 const_iv (NDI_COLOR_MASK)
1258 const_iv (NDI_UNIQUE)
1259 const_iv (NDI_ALL)
1260
1261 const_iv (UPD_LOCATION)
1262 const_iv (UPD_FLAGS)
1263 const_iv (UPD_WEIGHT)
1264 const_iv (UPD_FACE)
1265 const_iv (UPD_NAME)
1266 const_iv (UPD_ANIM)
1267 const_iv (UPD_ANIMSPEED)
1268 const_iv (UPD_NROF)
1269
1270 const_iv (UPD_SP_MANA)
1271 const_iv (UPD_SP_GRACE)
1272 const_iv (UPD_SP_DAMAGE)
1273
1274 const_iv (F_APPLIED)
1275 const_iv (F_LOCATION)
1276 const_iv (F_UNPAID)
1277 const_iv (F_MAGIC)
1278 const_iv (F_CURSED)
1279 const_iv (F_DAMNED)
1280 const_iv (F_OPEN)
1281 const_iv (F_NOPICK)
1282 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1283 1459
1284 const_iv (F_BUY) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1285 const_iv (F_SHOP) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1286 const_iv (F_SELL)
1287 1462
1288 const_iv (P_BLOCKSVIEW) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1289 const_iv (P_PLAYER)
1290 const_iv (P_NO_MAGIC)
1291 const_iv (P_IS_ALIVE)
1292 const_iv (P_NO_CLERIC)
1293 const_iv (P_OUT_OF_MAP)
1294 const_iv (P_NEW_MAP)
1295 const_iv (P_UPTODATE)
1296 1464
1297 const_iv (UP_OBJ_INSERT) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1298 const_iv (UP_OBJ_REMOVE) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1299 const_iv (UP_OBJ_CHANGE)
1300 const_iv (UP_OBJ_FACE)
1301 1467
1302 const_iv (INS_NO_MERGE) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1303 const_iv (INS_ABOVE_FLOOR_ONLY)
1304 const_iv (INS_NO_WALK_ON)
1305 const_iv (INS_ON_TOP)
1306 const_iv (INS_BELOW_ORIGINATOR)
1307 const_iv (INS_MAP_LOAD)
1308
1309 const_iv (WILL_APPLY_HANDLE)
1310 const_iv (WILL_APPLY_TREASURE)
1311 const_iv (WILL_APPLY_EARTHWALL)
1312 const_iv (WILL_APPLY_DOOR)
1313 const_iv (WILL_APPLY_FOOD)
1314
1315 const_iv (SAVE_MODE)
1316 const_iv (SAVE_DIR_MODE)
1317
1318 const_iv (M_PAPER)
1319 const_iv (M_IRON)
1320 const_iv (M_GLASS)
1321 const_iv (M_LEATHER)
1322 const_iv (M_WOOD)
1323 const_iv (M_ORGANIC)
1324 const_iv (M_STONE)
1325 const_iv (M_CLOTH)
1326 const_iv (M_ADAMANT)
1327 const_iv (M_LIQUID)
1328 const_iv (M_SOFT_METAL)
1329 const_iv (M_BONE)
1330 const_iv (M_ICE) 1469 const_iv (MAP_INACTIVE)
1331 const_iv (M_SPECIAL)
1332 1470
1333 const_iv (SK_EXP_ADD_SKILL) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1334 const_iv (SK_EXP_TOTAL) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1335 const_iv (SK_EXP_NONE)
1336 const_iv (SK_SUBTRACT_SKILL_EXP)
1337 const_iv (SK_EXP_SKILL_ONLY)
1338 1473
1339 const_iv (SK_LOCKPICKING) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1340 const_iv (SK_HIDING)
1341 const_iv (SK_SMITHERY)
1342 const_iv (SK_BOWYER)
1343 const_iv (SK_JEWELER)
1344 const_iv (SK_ALCHEMY)
1345 const_iv (SK_STEALING)
1346 const_iv (SK_LITERACY)
1347 const_iv (SK_BARGAINING)
1348 const_iv (SK_JUMPING)
1349 const_iv (SK_DET_MAGIC)
1350 const_iv (SK_ORATORY)
1351 const_iv (SK_SINGING)
1352 const_iv (SK_DET_CURSE)
1353 const_iv (SK_FIND_TRAPS)
1354 const_iv (SK_MEDITATION)
1355 const_iv (SK_PUNCHING)
1356 const_iv (SK_FLAME_TOUCH)
1357 const_iv (SK_KARATE)
1358 const_iv (SK_CLIMBING)
1359 const_iv (SK_WOODSMAN)
1360 const_iv (SK_INSCRIPTION)
1361 const_iv (SK_ONE_HANDED_WEAPON)
1362 const_iv (SK_MISSILE_WEAPON)
1363 const_iv (SK_THROWING)
1364 const_iv (SK_USE_MAGIC_ITEM)
1365 const_iv (SK_DISARM_TRAPS)
1366 const_iv (SK_SET_TRAP)
1367 const_iv (SK_THAUMATURGY)
1368 const_iv (SK_PRAYING)
1369 const_iv (SK_CLAWING)
1370 const_iv (SK_LEVITATION)
1371 const_iv (SK_SUMMONING)
1372 const_iv (SK_PYROMANCY)
1373 const_iv (SK_EVOCATION)
1374 const_iv (SK_SORCERY)
1375 const_iv (SK_TWO_HANDED_WEAPON)
1376 const_iv (SK_SPARK_TOUCH)
1377 const_iv (SK_SHIVER)
1378 const_iv (SK_ACID_SPLASH)
1379 const_iv (SK_POISON_NAIL)
1380 1475
1381 const_iv (SOUND_NEW_PLAYER) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1382 const_iv (SOUND_FIRE_ARROW)
1383 const_iv (SOUND_LEARN_SPELL)
1384 const_iv (SOUND_FUMBLE_SPELL)
1385 const_iv (SOUND_WAND_POOF)
1386 const_iv (SOUND_OPEN_DOOR)
1387 const_iv (SOUND_PUSH_PLAYER)
1388 const_iv (SOUND_PLAYER_HITS1)
1389 const_iv (SOUND_PLAYER_HITS2)
1390 const_iv (SOUND_PLAYER_HITS3)
1391 const_iv (SOUND_PLAYER_HITS4)
1392 const_iv (SOUND_PLAYER_IS_HIT1)
1393 const_iv (SOUND_PLAYER_IS_HIT2)
1394 const_iv (SOUND_PLAYER_IS_HIT3)
1395 const_iv (SOUND_PLAYER_KILLS)
1396 const_iv (SOUND_PET_IS_KILLED)
1397 const_iv (SOUND_PLAYER_DIES)
1398 const_iv (SOUND_OB_EVAPORATE)
1399 const_iv (SOUND_OB_EXPLODE)
1400 const_iv (SOUND_CLOCK)
1401 const_iv (SOUND_TURN_HANDLE)
1402 const_iv (SOUND_FALL_HOLE)
1403 const_iv (SOUND_DRINK_POISON)
1404 const_iv (SOUND_CAST_SPELL_0)
1405
1406 const_iv (PREFER_LOW)
1407 const_iv (PREFER_HIGH)
1408
1409 const_iv (ATNR_PHYSICAL)
1410 const_iv (ATNR_MAGIC)
1411 const_iv (ATNR_FIRE)
1412 const_iv (ATNR_ELECTRICITY)
1413 const_iv (ATNR_COLD)
1414 const_iv (ATNR_CONFUSION)
1415 const_iv (ATNR_ACID)
1416 const_iv (ATNR_DRAIN)
1417 const_iv (ATNR_WEAPONMAGIC)
1418 const_iv (ATNR_GHOSTHIT)
1419 const_iv (ATNR_POISON)
1420 const_iv (ATNR_SLOW)
1421 const_iv (ATNR_PARALYZE)
1422 const_iv (ATNR_TURN_UNDEAD)
1423 const_iv (ATNR_FEAR)
1424 const_iv (ATNR_CANCELLATION)
1425 const_iv (ATNR_DEPLETE)
1426 const_iv (ATNR_DEATH)
1427 const_iv (ATNR_CHAOS)
1428 const_iv (ATNR_COUNTERSPELL)
1429 const_iv (ATNR_GODPOWER)
1430 const_iv (ATNR_HOLYWORD)
1431 const_iv (ATNR_BLIND)
1432 const_iv (ATNR_INTERNAL)
1433 const_iv (ATNR_LIFE_STEALING)
1434 const_iv (ATNR_DISEASE)
1435
1436 const_iv (MAP_FLUSH)
1437 const_iv (MAP_PLAYER_UNIQUE)
1438 const_iv (MAP_BLOCK)
1439 const_iv (MAP_STYLE)
1440 const_iv (MAP_OVERLAY)
1441
1442 const_iv (MAP_IN_MEMORY)
1443 const_iv (MAP_SWAPPED)
1444 const_iv (MAP_LOADING)
1445 const_iv (MAP_SAVING)
1446
1447 const_iv (KLASS_ATTACHABLE)
1448 const_iv (KLASS_GLOBAL)
1449 const_iv (KLASS_OBJECT)
1450 const_iv (KLASS_CLIENT)
1451 const_iv (KLASS_PLAYER)
1452 const_iv (KLASS_MAP)
1453
1454 const_iv (CS_QUERY_YESNO)
1455 const_iv (CS_QUERY_SINGLECHAR)
1456 const_iv (CS_QUERY_HIDEINPUT)
1457
1458 const_iv (ST_DEAD)
1459 const_iv (ST_SETUP)
1460 const_iv (ST_PLAYING)
1461 const_iv (ST_CUSTOM)
1462
1463 const_iv (ST_CHANGE_CLASS)
1464 const_iv (ST_CONFIRM_QUIT)
1465 const_iv (ST_GET_PARTY_PASSWORD)
1466
1467 const_iv (IO_HEADER)
1468 const_iv (IO_OBJECTS)
1469 const_iv (IO_UNIQUES)
1470
1471 // random map generator
1472 const_iv (LAYOUT_NONE)
1473 const_iv (LAYOUT_ONION)
1474 const_iv (LAYOUT_MAZE)
1475 const_iv (LAYOUT_SPIRAL)
1476 const_iv (LAYOUT_ROGUELIKE)
1477 const_iv (LAYOUT_SNAKE)
1478 const_iv (LAYOUT_SQUARE_SPIRAL)
1479
1480 const_iv (RMOPT_RANDOM)
1481 const_iv (RMOPT_CENTERED)
1482 const_iv (RMOPT_LINEAR)
1483 const_iv (RMOPT_BOTTOM_C)
1484 const_iv (RMOPT_BOTTOM_R)
1485 const_iv (RMOPT_IRR_SPACE)
1486 const_iv (RMOPT_WALL_OFF)
1487 const_iv (RMOPT_WALLS_ONLY)
1488 const_iv (RMOPT_NO_DOORS)
1489
1490 const_iv (SYMMETRY_RANDOM)
1491 const_iv (SYMMETRY_NONE)
1492 const_iv (SYMMETRY_X)
1493 const_iv (SYMMETRY_Y)
1494 const_iv (SYMMETRY_XY)
1495 }; 1477 };
1496 1478
1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1499 1481
1516 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1517 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1520 } 1502 }
1521}
1522 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1523void _connect_to_perl () 1522void _connect_to_perl_1 ()
1524 1523
1524void _connect_to_perl_2 ()
1525
1526void _recalc_want ()
1527
1528# not used by default anymore
1525void _global_reattach () 1529void _global_reattach ()
1526 CODE: 1530 CODE:
1527{ 1531{
1528 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1529 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1533 for_all_clients (ns)
1530 (*i)->reattach (); 1534 ns->reattach ();
1531 1535
1532 for_all_players (pl) 1536 for_all_objects (op)
1533 pl->reattach ();
1534
1535 //TODO
1536 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1537 // i->second->reattach ();
1538
1539 for (object *op = object::first; op; op = op->next)
1540 op->reattach (); 1537 op->reattach ();
1541} 1538}
1542 1539
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1606void evthread_start (int aiofd)
1607
1608void cede_to_tick ()
1609 CODE:
1610 coroapi::cede_to_tick ();
1611
1612NV till_tick ()
1613 CODE:
1614 RETVAL = SvNVX (sv_next_tick) - now ();
1615 OUTPUT:
1616 RETVAL
1617
1618int tick_inhibit ()
1619 CODE:
1620 RETVAL = tick_inhibit;
1621 OUTPUT:
1622 RETVAL
1623
1624void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637void server_tick ()
1638 CODE:
1639{
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1543NV floor (NV x) 1655NV floor (NV x)
1544 1656
1545NV ceil (NV x) 1657NV ceil (NV x)
1546 1658
1547void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1548 CODE: 1662 CODE:
1549 runtime = SvNVx (sv_runtime); 1663{
1550 server_tick (); 1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1551 1675
1552void 1676NV clamp (NV value, NV min_value, NV max_value)
1553LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1554 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1555 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1556 1705
1557char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1558 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1559 1708
1560char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1561 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1562 1711
1563const char *
1564get_maps_directory (char *path)
1565 PROTOTYPE: $
1566 ALIAS: maps_directory = 0
1567 CODE:
1568 RETVAL = create_pathname (path);
1569 OUTPUT: RETVAL
1570
1571void 1712void
1572sub_generation_inc () 1713sub_generation_inc ()
1573 CODE: 1714 CODE:
1574 PL_sub_generation++; 1715 PL_sub_generation++;
1575 1716
1576char * 1717const_octet_string
1577mapdir () 1718mapdir ()
1578 PROTOTYPE: 1719 PROTOTYPE:
1579 ALIAS: 1720 ALIAS:
1580 mapdir = 0 1721 mapdir = 0
1581 uniquedir = 1 1722 uniquedir = 1
1597 } 1738 }
1598 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1599 1740
1600void abort () 1741void abort ()
1601 1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1747void cleanup (const_octet_string cause, bool make_core = false)
1748
1602void emergency_save () 1749void emergency_save ()
1603 1750
1604void _exit (int status = 0) 1751void _exit (int status = EXIT_SUCCESS)
1605 1752
1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1763
1764int munlockall ()
1765
1766#endif
1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1796
1606int find_animation (char *text) 1797int find_animation (utf8_string text)
1607 PROTOTYPE: $ 1798 PROTOTYPE: $
1608 1799
1609int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1610 1801
1611const char *cost_string_from_value(uint64 cost, int approx = 0) 1802const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1612 1803
1613int 1804int
1614exp_to_level (val64 exp) 1805exp_to_level (val64 exp)
1615 CODE: 1806 CODE:
1616{ 1807{
1647 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1648 else 1839 else
1649 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1650 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1651 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885bool
1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1890
1652MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1653 1892
1654int 1893int
1655valid (SV *obj) 1894valid (SV *obj)
1656 CODE: 1895 CODE:
1657 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1658 OUTPUT: 1897 OUTPUT:
1659 RETVAL 1898 RETVAL
1660 1899
1661#bool
1662#destroyed (attachable *at)
1663#
1664#void 1900void
1665#destroy (attachable *at) 1901debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1906
1907int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912#object *mortals (U32 index)
1913# CODE:
1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1915# OUTPUT: RETVAL
1916
1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1666 1918
1667MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1668 1920
1669int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1670 CODE: 1922 CODE:
1674 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1675 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1676 1928
1677MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1678 1930
1679INCLUDE: $PERL genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1680 1932
1681int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1682 CODE: 1934 CODE:
1683 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1684 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1686 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1938 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1687 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1688 1940
1689SV *registry (object *op) 1941SV *registry (object *op)
1690 1942
1691void mortals () 1943int objects_size ()
1692 PPCODE: 1944 CODE:
1693 EXTEND (SP, object::mortals.size ());
1694 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1695 PUSHs (to_sv (*i));
1696
1697object *first ()
1698 CODE:
1699 RETVAL = object::first; 1945 RETVAL = objects.size ();
1700 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
1947
1948object *objects (U32 index)
1949 CODE:
1950 RETVAL = index < objects.size () ? objects [index] : 0;
1951 OUTPUT: RETVAL
1952
1953int actives_size ()
1954 CODE:
1955 RETVAL = actives.size ();
1956 OUTPUT: RETVAL
1957
1958object *actives (U32 index)
1959 CODE:
1960 RETVAL = index < actives.size () ? actives [index] : 0;
1961 OUTPUT: RETVAL
1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1701 1984
1702# missing properties 1985# missing properties
1703 1986
1704object *head (object *op) 1987object *head (object *op)
1705 PROTOTYPE: $ 1988 PROTOTYPE: $
1706 CODE: 1989 CODE:
1707 RETVAL = op->head ? op->head : op;
1708 OUTPUT: RETVAL
1709
1710int is_head (object *op)
1711 PROTOTYPE: $
1712 CODE:
1713 RETVAL = !op->head; 1990 RETVAL = op->head_ ();
1714 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1715 1992
1716void 1993void
1717inv (object *obj) 1994inv (object *obj)
1718 PROTOTYPE: $ 1995 PROTOTYPE: $
1719 PPCODE: 1996 PPCODE:
1720{ 1997{
1721 object *o;
1722 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1723 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1724} 2000}
1725 2001
1726void 2002void
1727set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1728 CODE: 2004 CODE:
1729 SET_ANIMATION (op, idx); 2005 SET_ANIMATION (op, idx);
1730 2006
2007int
2008num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1731object *find_best_object_match (object *op, const char *match) 2032object *find_best_object_match (object *op, utf8_string match)
1732 2033
1733object *find_marked_object (object *op) 2034object *find_marked_object (object *op)
1734 2035
1735int need_identify (object *obj); 2036int need_identify (object *obj);
1736 2037
1737int apply_shop_mat (object *shop_mat, object *op); 2038int apply_shop_mat (object *shop_mat, object *op);
1738 2039
1739int move (object *op, int dir, object *originator = op) 2040int move (object *op, int dir, object *originator = op)
1740 CODE: 2041 CODE:
1741 RETVAL = move_ob (op, dir, originator); 2042 RETVAL = op->move (dir, originator);
1742 OUTPUT: 2043 OUTPUT:
1743 RETVAL 2044 RETVAL
1744 2045
1745void apply (object *applier, object *applied, int flags = 0)
1746 CODE:
1747 manual_apply (applied, applier, flags);
1748
1749void apply_below (object *op) 2046void apply_below (object *op)
1750 CODE: 2047 CODE:
1751 player_apply_below (op); 2048 player_apply_below (op);
1752 2049
1753object *cf_object_present_archname_inside (object *op, char *whatstr) 2050int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1754 2051
1755int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2052int casting_level (object *caster, object *spell)
1756
1757int cf_object_change_map (object *op, int x, int y, maptile *map)
1758
1759#//TODO
1760object *clone_ (object *op, int recursive = 0)
1761 CODE:
1762 if (recursive)
1763 RETVAL = object_create_clone (op);
1764 else
1765 {
1766 RETVAL = object::create ();
1767 op->copy_to (RETVAL);
1768 }
1769 OUTPUT: RETVAL
1770 2053
1771int pay_item (object *op, object *buyer) 2054int pay_item (object *op, object *buyer)
1772 CODE: 2055 CODE:
1773 RETVAL = pay_for_item (op, buyer); 2056 RETVAL = pay_for_item (op, buyer);
1774 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1778 RETVAL = pay_for_amount (amount, op); 2061 RETVAL = pay_for_amount (amount, op);
1779 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
1780 2063
1781void pay_player (object *op, uint64 amount) 2064void pay_player (object *op, uint64 amount)
1782 2065
1783val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2066val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1784 2067
1785int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2068int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1786 2069
1787void learn_spell (object *op, object *sp, int special_prayer = 0) 2070void learn_spell (object *op, object *sp, int special_prayer = 0)
1788 CODE: 2071 CODE:
1789 do_learn_spell (op, sp, special_prayer); 2072 do_learn_spell (op, sp, special_prayer);
1790 2073
1791void forget_spell (object *op, object *sp) 2074void forget_spell (object *op, object *sp)
1792 CODE: 2075 CODE:
1793 do_forget_spell (op, query_name (sp)); 2076 do_forget_spell (op, query_name (sp));
1794 2077
1795object *check_for_spell (object *op, char *spellname) 2078object *check_for_spell (object *op, utf8_string spellname)
1796 CODE: 2079 CODE:
1797 RETVAL = check_spell_known (op, spellname); 2080 RETVAL = check_spell_known (op, spellname);
1798 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1799 2082
1800int query_money (object *op) 2083int query_money (object *op)
1809 2092
1810void drop (object *who, object *op) 2093void drop (object *who, object *op)
1811 2094
1812void pick_up (object *who, object *op) 2095void pick_up (object *who, object *op)
1813 2096
1814object *cf_object_insert_object (object *op, object *container)
1815
1816object *cf_object_insert_in_ob (object *ob, object *where)
1817
1818int cf_object_teleport (object *op, maptile *map, int x, int y)
1819
1820void update_object (object *op, int action) 2097void update_object (object *op, int action)
1821 2098
1822object *cf_create_object_by_name (const char *name)
1823
1824void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2099void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1825 2100
1826void player_lvl_adj (object *who, object *skill = 0) 2101void player_lvl_adj (object *who, object *skill = 0)
1827 2102
1828int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2103int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1829 2104
1830int calc_skill_exp (object *who, object *op, object *skill); 2105int calc_skill_exp (object *who, object *op, object *skill)
1831 2106
1832void push_button (object *op); 2107void push_button (object *op, object *originator)
1833 2108
1834void use_trigger (object *op); 2109void use_trigger (object *op, object *originator)
1835 2110
1836void add_button_link (object *button, maptile *map, int connected); 2111void handle_apply_yield (object *op)
1837 2112
1838void remove_button_link (object *op); 2113int convert_item (object *item, object *converter)
1839 2114
2115void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1840 2116
1841MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2117MODULE = cf PACKAGE = cf::object PREFIX = cf_
1842
1843object *cf_insert_ob_in_ob (object *ob, object *where)
1844 2118
1845# no clean way to get an object from an archetype - stupid idiotic 2119# no clean way to get an object from an archetype - stupid idiotic
1846# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2120# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1847 2121
1848object *new (const char *archetype = 0) 2122object *new (utf8_string archetype = 0)
1849 PROTOTYPE: ;$ 2123 PROTOTYPE: ;$
1850 CODE: 2124 CODE:
1851 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2125 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1852 OUTPUT: 2126 OUTPUT:
1853 RETVAL 2127 RETVAL
1854 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = get_archetype (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2140
2141# TODO: nuke
1855object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1856 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
1857 CODE: 2144 CODE:
1858{ 2145{
1859 int unused_type; 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1860 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1861}
1862 2147
1863# syntatic sugar for easier use in event callbacks. 2148 if (RETVAL->destroyed ())
1864const char *options (object *op)
1865 CODE:
1866 RETVAL = op->name;
1867 OUTPUT:
1868 RETVAL 2149 RETVAL = 0;
2150}
1869 2151
1870player *contr (object *op) 2152shstr
1871 CODE: 2153object::kv_get (shstr key)
1872 RETVAL = op->contr;
1873 OUTPUT: RETVAL
1874 2154
1875const char *get_ob_key_value (object *op, const char *key) 2155void
2156object::kv_del (shstr key)
1876 2157
1877bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2158void
2159object::kv_set (shstr key, shstr value)
1878 2160
1879object *get_nearest_player (object *ob) 2161object *get_nearest_player (object *ob)
1880 ALIAS: nearest_player = 0 2162 ALIAS: nearest_player = 0
1881 PREINIT: 2163 PREINIT:
1882 extern object *get_nearest_player (object *); 2164 extern object *get_nearest_player (object *);
1884void rangevector (object *ob, object *other, int flags = 0) 2166void rangevector (object *ob, object *other, int flags = 0)
1885 PROTOTYPE: $$;$ 2167 PROTOTYPE: $$;$
1886 PPCODE: 2168 PPCODE:
1887{ 2169{
1888 rv_vector rv; 2170 rv_vector rv;
2171
1889 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173
1890 EXTEND (SP, 5); 2174 EXTEND (SP, 5);
1891 PUSHs (newSVuv (rv.distance)); 2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1892 PUSHs (newSViv (rv.distance_x)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1893 PUSHs (newSViv (rv.distance_y)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1894 PUSHs (newSViv (rv.direction)); 2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
1895 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2179 PUSHs (sv_2mortal (to_sv (rv.part)));
1896} 2180}
1897 2181
1898bool on_same_map_as (object *ob, object *other) 2182bool on_same_map_as (object *ob, object *other)
1899 CODE: 2183 CODE:
1900 RETVAL = on_same_map (ob, other); 2184 RETVAL = on_same_map (ob, other);
1901 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
1902 2186
1903const char * 2187const_utf8_string
1904base_name (object *op, int plural = op->nrof > 1) 2188base_name (object *op, int plural = op->nrof > 1)
1905 CODE: 2189 CODE:
1906 RETVAL = query_base_name (op, plural); 2190 RETVAL = query_base_name (op, plural);
1907 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
1908 2192
1909object *decrease_ob_nr (object *op, unsigned long i) 2193# return the tail of an object, excluding itself
2194void
2195tail (object *op)
2196 PPCODE:
2197 while ((op = op->more))
2198 XPUSHs (sv_2mortal (to_sv (op)));
1910 2199
1911MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2200MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1912 2201
1913player *player (object *op) 2202player *player (object *op)
1914 CODE: 2203 CODE:
1915 RETVAL = op->contr; 2204 RETVAL = op->contr;
1916 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
1917 2206
1918void check_score (object *op) 2207bool move_player (object *op, int dir)
1919 2208
1920void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2209void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1921 CODE: 2210 CODE:
1922 new_draw_info (flags, 0, op, txt); 2211 new_draw_info (flags, 0, op, txt);
1923 2212
1924object *cf_player_send_inventory (object *op)
1925
1926char *cf_player_get_ip (object *op)
1927 ALIAS: ip = 0
1928
1929object *cf_player_get_marked_item (object *op)
1930 ALIAS: marked_item = 0
1931
1932void cf_player_set_marked_item (object *op, object *ob)
1933
1934partylist *cf_player_get_party (object *op)
1935 ALIAS: party = 0
1936
1937void cf_player_set_party (object *op, partylist *party)
1938
1939void kill_player (object *op) 2213void kill_player (object *op)
1940 2214
2215void esrv_send_item (object *pl, object *item)
2216
1941void esrv_update_item (object *op, int what, object *item) 2217void esrv_update_item (object *pl, int what, object *item)
1942 C_ARGS: what, op, item 2218 C_ARGS: what, pl, item
1943 2219
1944void clear_los (object *op) 2220void esrv_del_item (object *pl, int tag)
2221 C_ARGS: pl->contr, tag
1945 2222
1946int command_teleport (object *op, char *params)
1947
1948int command_summon (object *op, char *params) 2223int command_summon (object *op, utf8_string params)
1949 2224
1950int command_arrest (object *op, char *params) 2225int command_arrest (object *op, utf8_string params)
1951
1952int command_kick (object *op, char *params)
1953
1954int command_banish (object *op, char *params)
1955 2226
1956 2227
1957MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1958 2229
1959INCLUDE: $PERL genacc player ../include/player.h | 2230INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1960 2231
1961int invoke (player *pl, int event, ...) 2232int invoke (player *pl, int event, ...)
1962 CODE: 2233 CODE:
1963 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1964 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1974 pl->ob->stats.hp = pl->ob->stats.maxhp; 2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
1975 pl->ob->stats.sp = pl->ob->stats.maxsp; 2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
1976 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1977 pl->orig_stats = pl->ob->stats; 2248 pl->orig_stats = pl->ob->stats;
1978 2249
1979player *cf_player_find (char *name) 2250# should only be temporary
1980 PROTOTYPE: $ 2251void esrv_new_player (player *pl)
1981 2252
1982void cf_player_move (player *pl, int dir) 2253#d# TODO: replace by blocked_los accessor, fix code using this
1983
1984void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1985
1986player *first ()
1987 CODE:
1988 RETVAL = first_player;
1989 OUTPUT: RETVAL
1990
1991bool 2254bool
1992cell_visible (player *pl, int dx, int dy) 2255cell_visible (player *pl, int dx, int dy)
1993 CODE: 2256 CODE:
1994 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1995 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1996 OUTPUT: 2258 OUTPUT:
1997 RETVAL 2259 RETVAL
1998 2260
1999void 2261void
2000send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2001 CODE: 2263 CODE:
2002{ 2264{
2003 STRLEN len; 2265 STRLEN len;
2004 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2005 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2006 if (pl->ns) 2270 else if (pl->ns)
2007 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2008} 2272}
2009
2010int
2011listening (player *pl, int new_value = -1)
2012 CODE:
2013 RETVAL = pl->listening;
2014 if (new_value >= 0)
2015 pl->listening = new_value;
2016 OUTPUT:
2017 RETVAL
2018 2273
2019void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2020 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2021 PPCODE: 2276 PPCODE:
2022 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2031 if (y) sv_to (y, pl->bed_y); 2286 if (y) sv_to (y, pl->bed_y);
2032 2287
2033void 2288void
2034list () 2289list ()
2035 PPCODE: 2290 PPCODE:
2036 for (player *pl = first_player; pl; pl = pl->next) 2291 for_all_players (pl)
2037 XPUSHs (sv_2mortal (to_sv (pl))); 2292 XPUSHs (sv_2mortal (to_sv (pl)));
2038
2039bool
2040peaceful (player *pl, bool new_setting = 0)
2041 PROTOTYPE: $;$
2042 CODE:
2043 RETVAL = pl->peaceful;
2044 if (items > 1)
2045 pl->peaceful = new_setting;
2046 OUTPUT:
2047 RETVAL
2048
2049living *
2050orig_stats (player *pl)
2051 CODE:
2052 RETVAL = &pl->orig_stats;
2053 OUTPUT: RETVAL
2054
2055living *
2056last_stats (player *pl)
2057 CODE:
2058 RETVAL = &pl->last_stats;
2059 OUTPUT: RETVAL
2060 2293
2061 2294
2062MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2295MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2063 2296
2064int invoke (maptile *map, int event, ...) 2297int invoke (maptile *map, int event, ...)
2069 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2070 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2071 2304
2072SV *registry (maptile *map) 2305SV *registry (maptile *map)
2073 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2074INCLUDE: $PERL genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT:
2346 RETVAL
2075 2347
2076void 2348void
2077maptile::instantiate () 2349maptile::instantiate ()
2078 2350
2079maptile *new () 2351maptile *new ()
2080 PROTOTYPE: 2352 PROTOTYPE:
2081 CODE: 2353 CODE:
2082 RETVAL = new maptile; 2354 RETVAL = new maptile;
2083 OUTPUT: 2355 OUTPUT:
2084 RETVAL 2356 RETVAL
2085
2086void
2087maptile::destroy ()
2088 2357
2089void 2358void
2090maptile::players () 2359maptile::players ()
2091 PPCODE: 2360 PPCODE:
2092 if (GIMME_V == G_SCALAR) 2361 if (GIMME_V == G_SCALAR)
2097 for_all_players (pl) 2366 for_all_players (pl)
2098 if (pl->ob && pl->ob->map == THIS) 2367 if (pl->ob && pl->ob->map == THIS)
2099 PUSHs (sv_2mortal (to_sv (pl->ob))); 2368 PUSHs (sv_2mortal (to_sv (pl->ob)));
2100 } 2369 }
2101 2370
2102void play_sound_map (maptile *map, int x, int y, int sound_num) 2371void
2372maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2373 CODE:
2374{
2375 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2376 croak ("maptile::add_underlay: palette must be arrayref");
2377
2378 palette = SvRV (palette);
2379
2380 STRLEN idxlen;
2381 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2382
2383 for (int x = 0; x < THIS->width; ++x)
2384 for (int y = 0; y < THIS->height; ++y)
2385 {
2386 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2387 if (op->flag [FLAG_IS_FLOOR])
2388 goto skip;
2389
2390 {
2391 int offs = offset + y * stride + x;
2392
2393 if (IN_RANGE_EXC (offs, 0, idxlen))
2394 {
2395 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2396 {
2397 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2398 ob->flag [FLAG_NO_MAP_SAVE] = true;
2399 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2400
2401 if (ob->randomitems && !ob->above)
2402 {
2403 ob->create_treasure (ob->randomitems);
2404
2405 for (object *op = ob->above; op; op = op->above)
2406 op->flag [FLAG_NO_MAP_SAVE] = true;
2407 // TODO: if this is a pickable object, then the item
2408 // will at a bit weird - saving inside the player
2409 // will clear the flag, but when the player drops
2410 // it without logging out, it keeps the flag.
2411 // nobody ahs reported this, but this can be rather
2412 // annoying on persistent maps.
2413 }
2414 }
2415 }
2416 }
2417
2418 skip: ;
2419 }
2420}
2421
2422void
2423maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2424 CODE:
2425{
2426 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2427 croak ("maptile::set_regiondata: palette must be arrayref");
2428
2429 palette = SvRV (palette);
2430
2431 STRLEN idxlen;
2432 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2433
2434 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2435 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2436
2437 for (int i = av_len ((AV *)palette) + 1; i--; )
2438 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2439
2440 for (int y = 0; y < THIS->height; ++y)
2441 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2442
2443 sfree (THIS->regions, THIS->size ());
2444 delete [] THIS->regionmap;
2445
2446 THIS->regions = regions;
2447 THIS->regionmap = regionmap;
2448}
2449
2450void
2451maptile::create_region_treasure ()
2452 CODE:
2453 for (int x = 0; x < THIS->width; ++x)
2454 for (int y = 0; y < THIS->height; ++y)
2455 {
2456 region *rgn = THIS->region (x, y);
2457
2458 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2459 if (object *op = THIS->at (x, y).top)
2460 if (rgn->treasure && rndm () < rgn->treasure_density)
2461 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2462 }
2103 2463
2104int out_of_map (maptile *map, int x, int y) 2464int out_of_map (maptile *map, int x, int y)
2105 2465
2106void 2466void
2107trigger (maptile *map, long connection, bool state = true) 2467find_link (maptile *map, shstr_tmp connection)
2108 CODE:
2109 activate_connection (map, connection, state);
2110
2111void
2112get_connection (maptile *map, long connection)
2113 PPCODE: 2468 PPCODE:
2114 oblinkpt *obp = get_connection_links (map, connection); 2469 if (oblinkpt *obp = map->find_link (connection))
2115 if (obp)
2116 for (objectlink *ol = obp->link; ol; ol = ol->next) 2470 for (objectlink *ol = obp->link; ol; ol = ol->next)
2117 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2471 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2118 2472
2119object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2120
2121object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2122
2123object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2124 C_ARGS: str, map, nx, ny
2125
2126void 2473void
2127cf_map_normalise (maptile *map, int x, int y) 2474get_map_flags (maptile *map, int x, int y)
2128 PPCODE: 2475 PPCODE:
2129{ 2476{
2130 maptile *nmap = 0; 2477 maptile *nmap = 0;
2131 I16 nx = 0, ny = 0; 2478 I16 nx = 0, ny = 0;
2479
2480 PUTBACK;
2132 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2481 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2482 SPAGAIN;
2133 2483
2134 EXTEND (SP, 4); 2484 EXTEND (SP, 4);
2135 PUSHs (sv_2mortal (newSViv (flags))); 2485 PUSHs (sv_2mortal (newSViv (flags)));
2136 2486
2137 if (GIMME_V == G_ARRAY) 2487 if (GIMME_V == G_ARRAY)
2138 { 2488 {
2139 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2489 PUSHs (sv_2mortal (to_sv (nmap)));
2140 PUSHs (sv_2mortal (newSViv (nx))); 2490 PUSHs (sv_2mortal (newSViv (nx)));
2141 PUSHs (sv_2mortal (newSViv (ny))); 2491 PUSHs (sv_2mortal (newSViv (ny)));
2142 } 2492 }
2143} 2493}
2144 2494
2495mapspace *
2496ms (maptile *map, unsigned int x, unsigned int y)
2497 PROTOTYPE: $$$
2498 CODE:
2499{
2500 maptile *nmap = 0;
2501 I16 nx, ny;
2502
2503 PUTBACK;
2504 get_map_flags (map, &nmap, x, y, &nx, &ny);
2505 SPAGAIN;
2506
2507 if (!nmap)
2508 XSRETURN_UNDEF;
2509
2510 RETVAL = &nmap->at (nx, ny);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2145void 2515void
2146at (maptile *map, unsigned int x, unsigned int y) 2516at (maptile *map, unsigned int x, unsigned int y)
2147 PROTOTYPE: $$$ 2517 PROTOTYPE: $$$
2148 PPCODE: 2518 PPCODE:
2149{ 2519{
2150 object *o;
2151 maptile *nmap = 0; 2520 maptile *nmap = 0;
2152 I16 nx, ny; 2521 I16 nx, ny;
2153 2522
2523 PUTBACK;
2154 get_map_flags (map, &nmap, x, y, &nx, &ny); 2524 get_map_flags (map, &nmap, x, y, &nx, &ny);
2525 SPAGAIN;
2155 2526
2156 if (nmap) 2527 if (nmap)
2157 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2528 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2158 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2529 XPUSHs (sv_2mortal (to_sv (o)));
2159} 2530}
2160 2531
2161SV * 2532SV *
2162bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y)
2163 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$
2164 ALIAS: 2535 ALIAS:
2165 top_at = 1 2536 top_at = 1
2166 flags_at = 2 2537 flags_at = 2
2167 light_at = 3 2538 light_at = 3
2168 move_block_at = 4 2539 move_block_at = 4
2169 move_slow_at = 5 2540 move_slow_at = 5
2170 move_on_at = 6 2541 move_on_at = 6
2171 move_off_at = 7 2542 move_off_at = 7
2172 INIT:
2173 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2174 CODE: 2543 CODE:
2544{
2545 sint16 nx = x;
2546 sint16 ny = y;
2547
2548 if (!xy_normalise (map, nx, ny))
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = map->at (nx, ny);
2552
2553 ms.update ();
2554
2175 switch (ix) 2555 switch (ix)
2176 { 2556 {
2177 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2178 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2179 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2180 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2181 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2182 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2183 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2184 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2185 } 2565 }
2566}
2186 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2187 2568
2188void fix_walls (maptile *map, int x, int y)
2189
2190void fix_walls_around (maptile *map, int x, int y)
2191
2192const char *
2193region_name (maptile *m)
2194 CODE:
2195 RETVAL = get_name_of_region_for_map (m);
2196 OUTPUT: RETVAL
2197
2198# worst xs function of my life 2569# worst xs function of my life
2199maptile * 2570bool
2200_create_random_map (\ 2571_create_random_map (\
2201 char *path,\ 2572 maptile *self,\
2202 char *wallstyle,\ 2573 utf8_string wallstyle,\
2203 char *wall_name,\ 2574 utf8_string wall_name,\
2204 char *floorstyle,\ 2575 utf8_string floorstyle,\
2205 char *monsterstyle,\ 2576 utf8_string monsterstyle,\
2206 char *treasurestyle,\ 2577 utf8_string treasurestyle,\
2207 char *layoutstyle,\ 2578 utf8_string layoutstyle,\
2208 char *doorstyle,\ 2579 utf8_string doorstyle,\
2209 char *decorstyle,\ 2580 utf8_string decorstyle,\
2210 char *origin_map,\ 2581 utf8_string miningstyle,\
2211 char *final_map,\ 2582 utf8_string origin_map,\
2212 char *exitstyle,\ 2583 utf8_string final_map,\
2213 char *this_map,\ 2584 utf8_string exitstyle,\
2214 char *exit_on_final_map,\ 2585 utf8_string this_map,\
2586 utf8_string exit_on_final_map,\
2215 int Xsize,\ 2587 int xsize,\
2216 int Ysize,\ 2588 int ysize,\
2217 int expand2x,\ 2589 int expand2x,\
2218 int layoutoptions1,\ 2590 int layoutoptions1,\
2219 int layoutoptions2,\ 2591 int layoutoptions2,\
2220 int layoutoptions3,\ 2592 int layoutoptions3,\
2221 int symmetry,\ 2593 int symmetry,\
2226 int dungeon_depth,\ 2598 int dungeon_depth,\
2227 int decoroptions,\ 2599 int decoroptions,\
2228 int orientation,\ 2600 int orientation,\
2229 int origin_y,\ 2601 int origin_y,\
2230 int origin_x,\ 2602 int origin_x,\
2231 int random_seed,\ 2603 U32 random_seed,\
2232 val64 total_map_hp,\ 2604 val64 total_map_hp,\
2233 int map_layout_style,\ 2605 int map_layout_style,\
2234 int treasureoptions,\ 2606 int treasureoptions,\
2235 int symmetry_used,\ 2607 int symmetry_used,\
2236 region *region\ 2608 region *region,\
2609 utf8_string custom\
2237) 2610)
2238 CODE: 2611 CODE:
2239{ 2612{
2240 random_map_params rmp; 2613 random_map_params rmp;
2241 memset (&rmp, 0, sizeof (rmp)); // just to be sure
2242 2614
2243 assign (rmp.wallstyle , wallstyle); 2615 assign (rmp.wallstyle , wallstyle);
2244 assign (rmp.wall_name , wall_name); 2616 assign (rmp.wall_name , wall_name);
2245 assign (rmp.floorstyle , floorstyle); 2617 assign (rmp.floorstyle , floorstyle);
2246 assign (rmp.monsterstyle , monsterstyle); 2618 assign (rmp.monsterstyle , monsterstyle);
2247 assign (rmp.treasurestyle , treasurestyle); 2619 assign (rmp.treasurestyle , treasurestyle);
2248 assign (rmp.layoutstyle , layoutstyle); 2620 assign (rmp.layoutstyle , layoutstyle);
2249 assign (rmp.doorstyle , doorstyle); 2621 assign (rmp.doorstyle , doorstyle);
2250 assign (rmp.decorstyle , decorstyle); 2622 assign (rmp.decorstyle , decorstyle);
2623 assign (rmp.miningstyle , miningstyle);
2251 assign (rmp.exitstyle , exitstyle); 2624 assign (rmp.exitstyle , exitstyle);
2252 assign (rmp.exit_on_final_map, exit_on_final_map); 2625 assign (rmp.exit_on_final_map, exit_on_final_map);
2253 2626
2254 rmp.origin_map = origin_map; 2627 rmp.origin_map = origin_map;
2255 rmp.final_map = final_map; 2628 rmp.final_map = final_map;
2256 rmp.this_map = this_map; 2629 rmp.this_map = this_map;
2257 rmp.Xsize = Xsize; 2630 rmp.xsize = xsize;
2258 rmp.Ysize = Ysize; 2631 rmp.ysize = ysize;
2259 rmp.expand2x = expand2x; 2632 rmp.expand2x = expand2x;
2260 rmp.layoutoptions1 = layoutoptions1; 2633 rmp.layoutoptions1 = layoutoptions1;
2261 rmp.layoutoptions2 = layoutoptions2; 2634 rmp.layoutoptions2 = layoutoptions2;
2262 rmp.layoutoptions3 = layoutoptions3; 2635 rmp.layoutoptions3 = layoutoptions3;
2263 rmp.symmetry = symmetry; 2636 rmp.symmetry = symmetry;
2269 rmp.decoroptions = decoroptions; 2642 rmp.decoroptions = decoroptions;
2270 rmp.orientation = orientation; 2643 rmp.orientation = orientation;
2271 rmp.origin_y = origin_y; 2644 rmp.origin_y = origin_y;
2272 rmp.origin_x = origin_x; 2645 rmp.origin_x = origin_x;
2273 rmp.random_seed = random_seed; 2646 rmp.random_seed = random_seed;
2274 rmp.total_map_hp = total_map_hp; 2647 rmp.total_map_hp = (uint64_t) total_map_hp;
2275 rmp.map_layout_style = map_layout_style; 2648 rmp.map_layout_style = map_layout_style;
2276 rmp.treasureoptions = treasureoptions; 2649 rmp.treasureoptions = treasureoptions;
2277 rmp.symmetry_used = symmetry_used; 2650 rmp.symmetry_used = symmetry_used;
2278 rmp.region = region; 2651 rmp.region = region;
2652 rmp.custom = custom;
2279 2653
2280 RETVAL = generate_random_map (path, &rmp); 2654 RETVAL = self->generate_random_map (&rmp);
2281} 2655}
2282 OUTPUT: 2656 OUTPUT:
2283 RETVAL 2657 RETVAL
2284 2658
2659MODULE = cf PACKAGE = cf::mapspace
2660
2661INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2662
2285MODULE = cf PACKAGE = cf::arch 2663MODULE = cf PACKAGE = cf::arch
2286 2664
2287archetype *find (const char *name) 2665int archetypes_size ()
2288 CODE: 2666 CODE:
2289 RETVAL = archetype::find (name); 2667 RETVAL = archetypes.size ();
2290 OUTPUT:
2291 RETVAL
2292
2293archetype *first()
2294 PROTOTYPE:
2295 CODE:
2296 RETVAL = first_archetype;
2297 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2298 2669
2670archetype *archetypes (U32 index)
2671 CODE:
2672 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2673 OUTPUT: RETVAL
2674
2299INCLUDE: $PERL genacc archetype ../include/object.h | 2675INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2300 2676
2301MODULE = cf PACKAGE = cf::party 2677MODULE = cf PACKAGE = cf::party
2302 2678
2303partylist *first () 2679partylist *first ()
2304 PROTOTYPE: 2680 PROTOTYPE:
2305 CODE: 2681 CODE:
2306 RETVAL = get_firstparty (); 2682 RETVAL = get_firstparty ();
2307 OUTPUT: RETVAL 2683 OUTPUT: RETVAL
2308 2684
2309INCLUDE: $PERL genacc partylist ../include/player.h | 2685INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2310 2686
2311MODULE = cf PACKAGE = cf::region 2687MODULE = cf PACKAGE = cf::region
2312 2688
2313region *first () 2689void
2314 PROTOTYPE: 2690list ()
2315 CODE: 2691 PPCODE:
2316 RETVAL = first_region; 2692 for_all_regions (rgn)
2317 OUTPUT: RETVAL 2693 XPUSHs (sv_2mortal (to_sv (rgn)));
2318 2694
2319region *find (char *name) 2695region *find (utf8_string name)
2320 PROTOTYPE: $ 2696 PROTOTYPE: $
2321 CODE: 2697 CODE:
2322 RETVAL = get_region_by_name (name); 2698 RETVAL = region::find (name);
2323 OUTPUT: RETVAL 2699 OUTPUT: RETVAL
2324 2700
2701int specificity (region *rgn)
2702 CODE:
2703 RETVAL = 0;
2704 while (rgn = rgn->parent)
2705 RETVAL++;
2706 OUTPUT: RETVAL
2707
2325INCLUDE: $PERL genacc region ../include/map.h | 2708INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2326 2709
2327MODULE = cf PACKAGE = cf::living 2710MODULE = cf PACKAGE = cf::living
2328 2711
2329INCLUDE: $PERL genacc living ../include/living.h | 2712INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2330 2713
2331MODULE = cf PACKAGE = cf::settings 2714MODULE = cf PACKAGE = cf::settings
2332 2715
2333INCLUDE: $PERL genacc Settings ../include/global.h | 2716INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2334 2717
2335MODULE = cf PACKAGE = cf::client 2718MODULE = cf PACKAGE = cf::client
2336 2719
2337INCLUDE: $PERL genacc client ../include/client.h | 2720INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2338 2721
2339int invoke (client *ns, int event, ...) 2722int invoke (client *ns, int event, ...)
2340 CODE: 2723 CODE:
2341 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2724 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2342 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2725 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2358 CODE: 2741 CODE:
2359{ 2742{
2360 STRLEN len; 2743 STRLEN len;
2361 char *buf = SvPVbyte (packet, len); 2744 char *buf = SvPVbyte (packet, len);
2362 2745
2746 if (len > MAXSOCKBUF)
2747 {
2748 // ugly
2749 if (THIS->pl)
2750 THIS->pl->failmsg ("[packet too long for client]");
2751 }
2752 else
2363 THIS->send_packet (buf, len); 2753 THIS->send_packet (buf, len);
2364} 2754}
2365 2755
2366void 2756faceidx
2367client::destroy () 2757client::need_face (utf8_string name, int pri = 0)
2758 CODE:
2759 RETVAL = face_find (name, 0);
2760 if (RETVAL)
2761 {
2762 THIS->send_face (RETVAL, pri);
2763 THIS->flush_fx ();
2764 }
2765 OUTPUT:
2766 RETVAL
2368 2767
2768int
2769client::fx_want (int idx, int value = -1)
2770 CODE:
2771 if (0 < idx && idx < FT_NUM)
2772 {
2773 RETVAL = THIS->fx_want [idx];
2774 if (items > 2)
2775 THIS->fx_want [idx] = value;
2776 }
2777 else
2778 RETVAL = 0;
2779 OUTPUT:
2780 RETVAL
2781
2782MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2783
2784faceidx sound_find (utf8_string name)
2785
2786void sound_set (utf8_string str, faceidx face)
2787
2788# dire hack
2789void old_sound_index (int idx, faceidx face)
2790 CODE:
2791 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2792 old_sound_index [idx] = face;
2793
2794MODULE = cf PACKAGE = cf::face PREFIX = face_
2795
2796#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2797
2798faceidx face_find (utf8_string name, faceidx defidx = 0)
2799
2800faceidx alloc (utf8_string name)
2801 CODE:
2802{
2803 do
2804 {
2805 RETVAL = faces.size ();
2806 faces.resize (RETVAL + 1);
2807 }
2808 while (!RETVAL); // crude way to leave index 0
2809
2810 faces [RETVAL].name = name;
2811 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2812
2813 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2814 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2815 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2816}
2817 OUTPUT: RETVAL
2818
2819void set_type (faceidx idx, int value)
2820 ALIAS:
2821 set_type = 0
2822 set_visibility = 1
2823 set_magicmap = 2
2824 set_smooth = 3
2825 set_smoothlevel = 4
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 switch (ix)
2829 {
2830 case 0: f->type = value; break;
2831 case 1: f->visibility = value; break;
2832 case 2: f->magicmap = value; break;
2833 case 3: f->smooth = value; break;
2834 case 4: f->smoothlevel = value; break;
2835 }
2836
2837void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2838 CODE:
2839{
2840 faceinfo *f = face_info (idx); assert (f);
2841 facedata *d = &(faceset ? f->data64 : f->data32);
2842 sv_to (data, d->data);
2843 STRLEN clen;
2844 char *cdata = SvPVbyte (chksum, clen);
2845 clen = min (CHKSUM_MAXLEN, clen);
2846
2847 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2848
2849 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2850 {
2851 d->chksum_len = clen;
2852 memcpy (d->chksum, cdata, clen);
2853
2854 // invalidate existing client face info
2855 for_all_clients (ns)
2856 if (ns->faceset == faceset)
2857 {
2858 ns->faces_sent [idx] = false;
2859 ns->force_newmap = true;
2860 }
2861 }
2862}
2863
2864int get_data_size (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = d->data.size ();
2869 OUTPUT:
2870 RETVAL
2871
2872SV *get_chksum (faceidx idx, int faceset = 0)
2873 CODE:
2874 facedata *d = face_data (idx, faceset);
2875 if (!d) XSRETURN_UNDEF;
2876 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2877 OUTPUT:
2878 RETVAL
2879
2880SV *get_data (faceidx idx, int faceset = 0)
2881 CODE:
2882 facedata *d = face_data (idx, faceset);
2883 if (!d) XSRETURN_UNDEF;
2884 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2885 OUTPUT:
2886 RETVAL
2887
2888void invalidate (faceidx idx)
2889 CODE:
2890 for_all_clients (ns)
2891 {
2892 ns->faces_sent [idx] = false;
2893 ns->force_newmap = true;
2894 }
2895
2896void invalidate_all ()
2897 CODE:
2898 for_all_clients (ns)
2899 {
2900 ns->faces_sent.reset ();
2901 ns->force_newmap = true;
2902 }
2903
2904MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2905
2906#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2907
2908animidx anim_find (utf8_string name)
2909 CODE:
2910 RETVAL = animation::find (name).number;
2911 OUTPUT: RETVAL
2912
2913animidx set (utf8_string name, SV *frames, int facings = 1)
2914 CODE:
2915{
2916 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2917 croak ("frames must be an arrayref");
2918
2919 AV *av = (AV *)SvRV (frames);
2920
2921 animation *anim = &animation::find (name);
2922 if (anim->number)
2923 {
2924 anim->resize (av_len (av) + 1);
2925 anim->facings = facings;
2926 }
2927 else
2928 anim = &animation::create (name, av_len (av) + 1, facings);
2929
2930 for (int i = 0; i < anim->num_animations; ++i)
2931 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2932}
2933 OUTPUT: RETVAL
2934
2935void invalidate_all ()
2936 CODE:
2937 for_all_clients (ns)
2938 ns->anims_sent.reset ();
2939
2940MODULE = cf PACKAGE = cf::object::freezer
2941
2942INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2943
2944SV *
2945new (char *klass)
2946 CODE:
2947 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2948 OUTPUT: RETVAL
2949
2950void
2951DESTROY (SV *sv)
2952 CODE:
2953 object_freezer *self;
2954 sv_to (sv, self);
2955 delete self;
2956
2957MODULE = cf PACKAGE = cf::object::thawer
2958
2959INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2960
2961SV *
2962new_from_file (char *klass, octet_string path)
2963 CODE:
2964 object_thawer *f = new object_thawer (path);
2965 if (!*f)
2966 {
2967 delete f;
2968 XSRETURN_UNDEF;
2969 }
2970 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2971 OUTPUT: RETVAL
2972
2973void
2974DESTROY (SV *sv)
2975 CODE:
2976 object_thawer *self;
2977 sv_to (sv, self);
2978 delete self;
2979
2980void
2981extract_tags (object_thawer *self)
2982 PPCODE:
2983 while (self->kw != KW_EOF)
2984 {
2985 PUTBACK;
2986 coroapi::cede_to_tick ();
2987 SPAGAIN;
2988
2989 if (self->kw == KW_tag)
2990 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2991
2992 self->skip ();
2993 }
2994

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