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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.127 by root, Thu Jan 4 20:15:16 2007 UTC vs.
Revision 1.369 by root, Wed Apr 14 02:31:24 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
99 155
100////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
101 157
102unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
103 159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
104#if 0 274#if 0
105attachable *attachable::rc_first; 275 if (obj->self)//D make this an assert later
106 276 {
107attachable::attachable () 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
108{ 278 obj->sever_self ();
109 refcnt = 0; 279 }
110 rc_next = rc_first;
111 rc_first = this;
112}
113#endif 280#endif
114 281
115attachable::~attachable () 282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
116{ 300{
117 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
118#if 0 320#if 0
119 assert (!rc_next); 321template<typename T>
120 assert (!refcnt); 322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
121#endif 353#endif
122}
123 354
124// check wether the object really is dead 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
125void
126attachable::do_check ()
127{
128 if (refcnt > 0)
129 return;
130 356
131 // try to unborrow the refcnt from perl 357static SV *
132 if (flags & F_BORROWED) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
359{
360 SV *sv;
361
362 if (!ptr)
363 return newSV (0);
364
365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
366 return sv_bless (newRV_noinc ((SV *)hv), stash);
367}
368
369static int
370attachable_free (pTHX_ SV *sv, MAGIC *mg)
371{
372 attachable *at = (attachable *)mg->mg_ptr;
373
374 //TODO: check if transaction behaviour is really required here
375 if (SV *self = (SV *)at->self)
133 { 376 {
134 assert (self);//D//TODO//remove when stable 377 at->self = 0;
135 flags &= ~F_BORROWED;
136 refcnt_inc ();
137 SvREFCNT_dec (self); 378 SvREFCNT_dec (self);
138 } 379 }
139 380
140 if (refcnt > 0 || self)
141 return;
142
143 destroy ();
144}
145
146void
147attachable::do_destroy ()
148{
149 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
150
151 if (self)
152 hv_clear (self);
153
154 //TODO: call generic destroy callback
155 mortals.push_back (this);
156}
157
158void
159attachable::destroy ()
160{
161 if (destroyed ())
162 return;
163
164 flags |= F_DESTROYED;
165 do_destroy ();
166}
167
168void attachable::check_mortals ()
169{
170 for (int i = 0; i < mortals.size (); )
171 {
172 attachable *obj = mortals [i];
173
174 obj->refcnt_chk (); // unborrow from perl, if necessary
175
176 if (obj->refcnt || obj->self)
177 {
178#if 0
179 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
180 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
181#endif
182
183 ++i; // further delay freeing
184 }//D
185 else
186 {
187 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
188 mortals.erase (i);
189 delete obj;
190 }
191 }
192}
193
194attachable &
195attachable::operator =(const attachable &src)
196{
197 //if (self || cb)
198 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
199
200 attach = src.attach;
201 return *this;
202}
203
204//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
205
206static SV *
207newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
208{
209 SV *sv;
210
211 if (!ptr)
212 return &PL_sv_undef;
213
214 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
215 return sv_bless (newRV_noinc ((SV *)hv), stash);
216}
217
218static int
219attachable_free (pTHX_ SV *sv, MAGIC *mg)
220{
221 attachable *at = (attachable *)mg->mg_ptr;
222 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
223 at->self = 0;
224 // next line makes sense, but most objects still have refcnt 0 by default 381 // next line makes sense, but most objects still have refcnt 0 by default
225 //at->refcnt_chk (); 382 //at->refcnt_chk ();
226 return 0; 383 return 0;
227} 384}
228 385
230 387
231static SV * 388static SV *
232newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
233{ 390{
234 if (!obj) 391 if (!obj)
235 return &PL_sv_undef; 392 return newSV (0);
236 393
237 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
238 { 398 {
239 obj->self = newHV ();
240 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
241 400
242 // borrow the refcnt from the object 401 // now bless the object _once_
243 obj->flags |= attachable::F_BORROWED; 402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
244 obj->refcnt_dec (); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
245 } 404 }
405 else
406 {
407 SV *sv = newRV_inc ((SV *)obj->self);
246 408
247 return sv_bless (newRV_inc ((SV *)obj->self), stash); 409 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
248} 410 SvAMAGIC_on (sv);
249 411
412 return sv;
413 }
414}
415
416#if 0 // unused
250static void 417static void
251clearSVptr (SV *sv) 418clearSVptr (SV *sv)
252{ 419{
253 if (SvROK (sv)) 420 if (SvROK (sv))
254 sv = SvRV (sv); 421 sv = SvRV (sv);
255 422
256 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
257 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
258} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
259 442
260static long 443static long
261SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
262{ 445{
263 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
264 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
265 448
266 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
267
268 if (!mg)
269 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
270
271 return (long)mg->mg_ptr;
272} 450}
273 451
274static long 452static long noinline
275SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
276{ 454{
277 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
278 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
279 else
280 return 0;
281} 458}
282 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
283inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
284inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
285inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
286inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
287inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
288inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
289inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
290inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
291inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
292inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
293inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
294inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
295inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
296inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
297inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
298inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
299inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
300inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
301inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
302inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
303inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
304inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
305inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
306 525
307inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
308inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
309 528
310//TODO: 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
311inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
312inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
313 531
314inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
315{
316 char buf[128];
317 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
318 return newSVpv (buf, 0);
319}
320 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
321inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
322inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
323inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
324inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
330inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
332inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
333inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
335inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
337inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
338inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
339inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
340inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
341inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
342inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
343inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
344 582
345inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
346inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
347 585
348template<class T> 586template<class T>
349inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
350 588
351template<int N> 589template<int N>
352inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
353 591
354inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
355inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
356inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
357inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
358inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
359 596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
360inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
361{ 605{
362 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
363
364 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
365 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
366} 608}
367 609
368inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
369 611
370static SV * 612static SV *
371newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
372{ 614{
373 SV *sv; 615 SV *sv;
387 break; 629 break;
388 630
389 case DT_STRING: 631 case DT_STRING:
390 { 632 {
391 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
392 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
393 } 635 }
394 break; 636 break;
395 637
396 case DT_DATA: 638 case DT_DATA:
397 { 639 {
398 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
399 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
400 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
401 } 643 }
402 break; 644 break;
403 645
404 case DT_OBJECT: 646 case DT_OBJECT:
405 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
447 va_end (ap); 689 va_end (ap);
448 690
449 return sv; 691 return sv;
450} 692}
451 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
452static SV * 720static SV *
453newSVcfapi (int type, ...)
454{
455 SV *sv;
456
457 va_list ap;
458 va_start (ap, type);
459
460 switch (type)
461 {
462 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
463 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
464 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
465 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
466 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
467 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
468 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
469 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
470 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
471 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
472
473 default:
474 assert (("unhandled type in newSVcfapi", 0));
475 }
476
477 va_end (ap);
478
479 return sv;
480}
481
482//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
483
484SV *
485registry (attachable *ext) 721registry (attachable *ext)
486{ 722{
487 if (!ext->cb) 723 if (!ext->cb)
488 ext->cb = newAV (); 724 ext->cb = newAV ();
489 725
490 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
491} 727}
492 728
493#if 0
494void attachable::clear ()
495{
496 if (self)
497 {
498 // disconnect Perl from C, to avoid crashes
499 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
500
501 // clear the perl hash, might or might not be a good idea
502 hv_clear ((HV *)SvRV ((SV *)self));
503
504 SvREFCNT_dec (self);
505 self = 0;
506 }
507
508 if (cb)
509 {
510 SvREFCNT_dec (cb);
511 cb = 0;
512 }
513
514 attach = 0;
515}
516#endif
517
518void attachable::optimise ()
519{
520 if (self
521 && SvREFCNT (self) == 1
522 && !HvTOTALKEYS (self))
523 {
524 flags &= ~F_BORROWED;
525 refcnt_inc ();
526 SvREFCNT_dec ((SV *)self);
527 }
528}
529
530///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
531 730
532extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
533{
534 return 0;
535}
536
537static CommArray_s rtn_cmd;
538
539static int
540runPluginCommand (object *obj, char *params)
541{
542 return -1;
543}
544
545extern "C" void *cfperl_getPluginProperty (int *type, ...)
546{
547 va_list args;
548 char *propname;
549 int i;
550 va_start (args, type);
551 propname = va_arg (args, char *);
552 //printf ("Property name: %s\n", propname);
553
554 if (!strcmp (propname, "command?"))
555 return NULL;
556 else if (!strcmp (propname, "Identification"))
557 {
558 va_end (args);
559 return (void *)PLUGIN_NAME;
560 }
561 else if (!strcmp (propname, "FullName"))
562 {
563 va_end (args);
564 return (void *)PLUGIN_VERSION;
565 }
566 else
567 va_end (args);
568
569 return NULL;
570}
571
572extern "C" int cfperl_postInitPlugin ()
573{
574 int hooktype = 1;
575 int rtype = 0;
576
577 cf_init_plugin (gethook);
578
579 return 0;
580}
581
582extern "C" int cfperl_closePlugin ()
583{
584 return 0;
585}
586
587void 731void
588cfperl_init () 732cfperl_init ()
589{ 733{
734 extern char **environ;
735
590 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
591 perl = perl_alloc (); 737 perl = perl_alloc ();
592 perl_construct (perl); 738 perl_construct (perl);
593 739
594 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
595 741
596 char *argv[] = { 742 const char *argv[] = {
597 "", 743 settings.argv [0],
598 "-e" 744 "-e0"
599 "use Event; use Coro;" // required for bootstrap
600 "cf->bootstrap;" // required for datadir :*>
601 "unshift @INC, cf::datadir ();"
602 "require cf;"
603 }; 745 };
604 746
605 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
606 { 749 {
607 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
608 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
609 } 752 }
610}
611 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
765 {
766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
767 exit (EXIT_FAILURE);
768 }
769}
770
771void
612void cfperl_main () 772cfperl_main ()
613{ 773{
614 dSP; 774 dSP;
615 775
616 PUSHMARK (SP); 776 PUSHMARK (SP);
617 PUTBACK; 777 PUTBACK;
621void 781void
622attachable::instantiate () 782attachable::instantiate ()
623{ 783{
624 if (attach) 784 if (attach)
625 { 785 {
626 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
627 attach = 0; 787 attach = 0;
628 } 788 }
629} 789}
630 790
631void 791void
632attachable::reattach () 792attachable::reattach ()
633{ 793{
634 optimise (); 794 optimise ();
635 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
636 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
637} 797}
638 798
639static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
640# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
641# include "eventinc.h" 801# include "eventinc.h"
642# undef def 802# undef def
643}; 803};
644 804
645#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
646 806
647static void 807static void noinline
648gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
649{ 809{
650 // event must be in array 810 // event must be in array
651 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
652 { 812 {
684} 844}
685 845
686void 846void
687global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
688{ 848{
689 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
690} 850}
691 851
692void 852void
693object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
694{ 854{
695 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
696 { 856 {
697 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
698 858
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 } 861 }
702 862
738{ 898{
739 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
740 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
741} 901}
742 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
743bool 953bool
744attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
745{ 955{
746 data_type dt; 956 data_type dt;
747 va_list ap;
748
749 va_start (ap, event);
750 957
751 // callback call ordering should be: 958 // callback call ordering should be:
752 // 1. per-object callback 959 // 1. per-object callback
753 // 2. per-class object 960 // 2. per-class object
754 // 3. per-type callback 961 // 3. per-type callback
758 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
759 966
760 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
761 if (!callbacks) 968 if (!callbacks)
762 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
763 973
764 CALL_BEGIN (3); 974 CALL_BEGIN (3);
765 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
766 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
767 977
791 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
792 } 1002 }
793 1003
794 va_end (ap); 1004 va_end (ap);
795 1005
796 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
797 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
798 1008
799 CALL_END; 1009 CALL_END;
800 1010
801 return count; 1011 return count;
802} 1012}
803 1013
804SV * 1014static SV *
805cfperl_result (int idx) 1015cfperl_result (int idx)
806{ 1016{
807 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
808 if (!av) 1018 if (!av)
809 return &PL_sv_undef; 1019 return &PL_sv_undef;
810 1020
811 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
812 if (!sv) 1022 if (!sv)
826{ 1036{
827 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
828} 1038}
829 1039
830///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
831 1042
832void 1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
1061
1062void
833maptile::emergency_save () 1063cfperl_emergency_save ()
834{ 1064{
835 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
836 CALL_CALL ("cf::map::emergency_save", G_VOID); 1066 CALL_CALL ("cf::emergency_save", G_VOID);
837 CALL_END; 1067 CALL_END;
838} 1068}
839 1069
1070void
1071cfperl_cleanup (int make_core)
1072{
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077}
1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
840maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
841maptile::find_sync (const char *path, maptile *origin) 1162maptile::find_sync (const_utf8_string path, maptile *origin)
842{ 1163{
843 CALL_BEGIN (2); 1164 CALL_BEGIN (2);
844 CALL_ARG (path); 1165 CALL_ARG (path);
845 CALL_ARG (origin); 1166 CALL_ARG (origin);
846 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
847 1168
848 maptile *retval; 1169 maptile *retval = 0;
849
850 if (count)
851 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
852 else 1171
853 retval = 0; 1172 CALL_END;
1173
1174 return retval;
1175}
1176
1177maptile *
1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1179{
1180 CALL_BEGIN (3);
1181 CALL_ARG (path);
1182 CALL_ARG (origin);
1183 CALL_ARG (load);
1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
1185
1186 maptile *retval = 0;
1187 if (count) sv_to (POPs, retval);
854 1188
855 CALL_END; 1189 CALL_END;
856 1190
857 return retval; 1191 return retval;
858} 1192}
861maptile::do_load_sync () 1195maptile::do_load_sync ()
862{ 1196{
863 CALL_BEGIN (1); 1197 CALL_BEGIN (1);
864 CALL_ARG (this); 1198 CALL_ARG (this);
865 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
866 CALL_END;
867}
868
869void
870maptile::change_all_map_light (int change)
871{
872 CALL_BEGIN (1);
873 CALL_ARG (change);
874 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
875 CALL_END; 1200 CALL_END;
876} 1201}
877 1202
878void 1203void
879object::enter_exit (object *exit) 1204object::enter_exit (object *exit)
886 CALL_ARG (exit); 1211 CALL_ARG (exit);
887 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
888 CALL_END; 1213 CALL_END;
889} 1214}
890 1215
1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1232object::ref () const
1233{
1234 if (type == PLAYER)
1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1236 else
1237 // TODO: should be able to save references within the same map, at least
1238 return 0;
1239}
1240
1241object *
1242object::deref (const_utf8_string ref)
1243{
1244 object *retval = 0;
1245
1246 if (ref)
1247 {
1248 CALL_BEGIN (1);
1249 CALL_ARG (ref);
1250 CALL_CALL ("cf::object::deref", G_SCALAR);
1251
1252 if (count)
1253 sv_to (POPs, retval);
1254
1255 CALL_END;
1256 }
1257
1258 return retval;
1259}
1260
1261void
1262log_backtrace (const_utf8_string msg)
1263{
1264#if HAVE_BACKTRACE
1265 void *addr [20];
1266 int size = backtrace (addr, 20);
1267
1268 CALL_BEGIN (size);
1269 CALL_ARG (msg);
1270 for (int i = 0; i < size; ++i)
1271 CALL_ARG ((IV)addr [i]);
1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1273 CALL_END;
1274#endif
1275}
1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
891///////////////////////////////////////////////////////////////////////////// 1328/////////////////////////////////////////////////////////////////////////////
892 1329
893struct EventAPI *watcher_base::GEventAPI; 1330struct EVAPI *evapi::GEVAPI;
894struct CoroAPI *coroapi::GCoroAPI; 1331struct CoroAPI *coroapi::GCoroAPI;
895 1332
896int coroapi::cede_counter;
897
898static void iw_dispatch (pe_event *ev)
899{
900 iw *w = (iw *)ev->ext_data;
901 w->call (*w);
902}
903
904void 1333void
905iw::alloc () 1334coroapi::do_cede_to_tick ()
906{ 1335{
907 pe = GEventAPI->new_idle (0, 0); 1336 cede_pending = 0;
908 1337 cede ();
909 pe->base.callback = (void *)iw_dispatch;
910 pe->base.ext_data = (void *)this;
911} 1338}
912 1339
913static void iow_dispatch (pe_event *ev)
914{
915 iow *w = (iow *)ev->ext_data;
916 w->call (*w, ((pe_ioevent *)ev)->got);
917}
918
919void 1340void
920iow::alloc () 1341coroapi::wait_for_tick ()
921{ 1342{
922 pe = GEventAPI->new_io (0, 0); 1343 CALL_BEGIN (0);
923 1344 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
924 pe->base.callback = (void *)iow_dispatch; 1345 CALL_END;
925 pe->base.ext_data = (void *)this;
926
927 pe->fd = -1;
928 pe->poll = 0;
929} 1346}
930 1347
931void 1348void
932iow::fd (int fd) 1349coroapi::wait_for_tick_begin ()
933{ 1350{
934 pe->fd = fd; 1351 CALL_BEGIN (0);
935} 1352 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
936 1353 CALL_END;
937int
938iow::poll ()
939{
940 return pe->poll;
941} 1354}
942 1355
943void 1356void
944iow::poll (int events) 1357iow::poll (int events)
945{ 1358{
946 if (pe->poll != events) 1359 if (events != this->events)
947 { 1360 {
1361 int active = ev_is_active ((ev_io *)this);
948 if (pe->poll) stop (); 1362 if (active) stop ();
949 pe->poll = events; 1363 ev_io_set ((ev_io *)this, fd, events);
950 if (pe->poll) start (); 1364 if (active) start ();
951 } 1365 }
952} 1366}
953 1367
954void 1368static void
955_connect_to_perl () 1369_connect_to_perl_1 ()
956{ 1370{
957 stash_cf = gv_stashpv ("cf" , 1); 1371 stash_cf = gv_stashpv ("cf", 1);
958 1372
959 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
960 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
961 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
962 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
963 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
964 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
965 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
966 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
967 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
968 1383
969 sv_runtime = get_sv ("cf::RUNTIME", 1); 1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
970 sv_upgrade (sv_runtime, SVt_NV); 1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
971 1388
972 cb_global = get_av ("cf::CB_GLOBAL", 1); 1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
973 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
974 cb_object = get_av ("cf::CB_OBJECT", 1); 1391 cb_object = get_av ("cf::CB_OBJECT", 1);
975 cb_player = get_av ("cf::CB_PLAYER", 1); 1392 cb_player = get_av ("cf::CB_PLAYER", 1);
976 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
977 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
978 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
979} 1396}
980 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
981MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
982 1409
983BOOT: 1410BOOT:
984{ 1411{
1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414
985 _connect_to_perl (); 1415 _connect_to_perl_1 ();
986
987 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
988 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
989 1416
990 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
991 1427
992 static const struct { 1428 static const struct {
993 const char *name; 1429 const char *name;
994 IV iv; 1430 IV iv;
995 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
996# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
997 const_iv (llevError) 1433# include "const_iv.h"
998 const_iv (llevInfo) 1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
999 const_iv (llevDebug) 1435# include "attackinc.h"
1000 const_iv (llevMonster) 1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1440
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1442 const_iv (logBacktrace)
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1001 1447
1002 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
1003 const_iv (PLAYER)
1004 const_iv (TRANSPORT)
1005 const_iv (ROD)
1006 const_iv (TREASURE)
1007 const_iv (POTION)
1008 const_iv (FOOD)
1009 const_iv (POISON)
1010 const_iv (BOOK)
1011 const_iv (CLOCK) 1449 const_iv (MAXSOCKBUF)
1012 const_iv (ARROW)
1013 const_iv (BOW)
1014 const_iv (WEAPON)
1015 const_iv (ARMOUR)
1016 const_iv (PEDESTAL)
1017 const_iv (ALTAR)
1018 const_iv (LOCKED_DOOR)
1019 const_iv (SPECIAL_KEY)
1020 const_iv (MAP)
1021 const_iv (DOOR)
1022 const_iv (KEY)
1023 const_iv (TIMED_GATE)
1024 const_iv (TRIGGER)
1025 const_iv (GRIMREAPER)
1026 const_iv (MAGIC_EAR)
1027 const_iv (TRIGGER_BUTTON)
1028 const_iv (TRIGGER_ALTAR)
1029 const_iv (TRIGGER_PEDESTAL)
1030 const_iv (SHIELD)
1031 const_iv (HELMET)
1032 const_iv (HORN)
1033 const_iv (MONEY)
1034 const_iv (CLASS)
1035 const_iv (GRAVESTONE)
1036 const_iv (AMULET)
1037 const_iv (PLAYERMOVER)
1038 const_iv (TELEPORTER)
1039 const_iv (CREATOR)
1040 const_iv (SKILL)
1041 const_iv (EARTHWALL)
1042 const_iv (GOLEM)
1043 const_iv (THROWN_OBJ)
1044 const_iv (BLINDNESS)
1045 const_iv (GOD)
1046 const_iv (DETECTOR)
1047 const_iv (TRIGGER_MARKER)
1048 const_iv (DEAD_OBJECT)
1049 const_iv (DRINK)
1050 const_iv (MARKER)
1051 const_iv (HOLY_ALTAR)
1052 const_iv (PLAYER_CHANGER)
1053 const_iv (BATTLEGROUND)
1054 const_iv (PEACEMAKER)
1055 const_iv (GEM)
1056 const_iv (FIREWALL)
1057 const_iv (ANVIL)
1058 const_iv (CHECK_INV)
1059 const_iv (MOOD_FLOOR)
1060 const_iv (EXIT)
1061 const_iv (ENCOUNTER)
1062 const_iv (SHOP_FLOOR)
1063 const_iv (SHOP_MAT)
1064 const_iv (RING)
1065 const_iv (FLOOR)
1066 const_iv (FLESH)
1067 const_iv (INORGANIC)
1068 const_iv (SKILL_TOOL)
1069 const_iv (LIGHTER)
1070 const_iv (BUILDABLE_WALL)
1071 const_iv (MISC_OBJECT)
1072 const_iv (LAMP)
1073 const_iv (DUPLICATOR)
1074 const_iv (SPELLBOOK)
1075 const_iv (CLOAK)
1076 const_iv (SPINNER)
1077 const_iv (GATE)
1078 const_iv (BUTTON)
1079 const_iv (CF_HANDLE)
1080 const_iv (HOLE)
1081 const_iv (TRAPDOOR)
1082 const_iv (SIGN)
1083 const_iv (BOOTS)
1084 const_iv (GLOVES)
1085 const_iv (SPELL)
1086 const_iv (SPELL_EFFECT)
1087 const_iv (CONVERTER)
1088 const_iv (BRACERS)
1089 const_iv (POISONING)
1090 const_iv (SAVEBED)
1091 const_iv (WAND)
1092 const_iv (SCROLL)
1093 const_iv (DIRECTOR)
1094 const_iv (GIRDLE)
1095 const_iv (FORCE)
1096 const_iv (POTION_EFFECT)
1097 const_iv (EVENT_CONNECTOR)
1098 const_iv (CLOSE_CON)
1099 const_iv (CONTAINER)
1100 const_iv (ARMOUR_IMPROVER)
1101 const_iv (WEAPON_IMPROVER)
1102 const_iv (SKILLSCROLL)
1103 const_iv (DEEP_SWAMP)
1104 const_iv (IDENTIFY_ALTAR)
1105 const_iv (MENU)
1106 const_iv (RUNE)
1107 const_iv (TRAP)
1108 const_iv (POWER_CRYSTAL)
1109 const_iv (CORPSE)
1110 const_iv (DISEASE)
1111 const_iv (SYMPTOM)
1112 const_iv (BUILDER)
1113 const_iv (MATERIAL)
1114 const_iv (ITEM_TRANSFORMER)
1115 1450
1116 const_iv (NUM_SUBTYPES) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1117 1453
1118 const_iv (ST_BD_BUILD) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1119 const_iv (ST_BD_REMOVE)
1120 1455
1121 const_iv (ST_MAT_FLOOR) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1122 const_iv (ST_MAT_WALL) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1123 const_iv (ST_MAT_ITEM)
1124
1125 const_iv (AT_PHYSICAL)
1126 const_iv (AT_MAGIC)
1127 const_iv (AT_FIRE)
1128 const_iv (AT_ELECTRICITY)
1129 const_iv (AT_COLD)
1130 const_iv (AT_CONFUSION)
1131 const_iv (AT_ACID)
1132 const_iv (AT_DRAIN)
1133 const_iv (AT_WEAPONMAGIC)
1134 const_iv (AT_GHOSTHIT)
1135 const_iv (AT_POISON)
1136 const_iv (AT_SLOW)
1137 const_iv (AT_PARALYZE)
1138 const_iv (AT_TURN_UNDEAD)
1139 const_iv (AT_FEAR)
1140 const_iv (AT_CANCELLATION)
1141 const_iv (AT_DEPLETE)
1142 const_iv (AT_DEATH)
1143 const_iv (AT_CHAOS)
1144 const_iv (AT_COUNTERSPELL)
1145 const_iv (AT_GODPOWER)
1146 const_iv (AT_HOLYWORD)
1147 const_iv (AT_BLIND)
1148 const_iv (AT_INTERNAL)
1149 const_iv (AT_LIFE_STEALING)
1150 const_iv (AT_DISEASE)
1151
1152 const_iv (WEAP_HIT)
1153 const_iv (WEAP_SLASH)
1154 const_iv (WEAP_PIERCE)
1155 const_iv (WEAP_CLEAVE)
1156 const_iv (WEAP_SLICE)
1157 const_iv (WEAP_STAB)
1158 const_iv (WEAP_WHIP)
1159 const_iv (WEAP_CRUSH)
1160 const_iv (WEAP_BLUD)
1161
1162 const_iv (FLAG_ALIVE)
1163 const_iv (FLAG_WIZ)
1164 const_iv (FLAG_REMOVED)
1165 const_iv (FLAG_FREED)
1166 const_iv (FLAG_WAS_WIZ)
1167 const_iv (FLAG_APPLIED)
1168 const_iv (FLAG_UNPAID)
1169 const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK)
1171 const_iv (FLAG_ANIMATE)
1172 const_iv (FLAG_MONSTER)
1173 const_iv (FLAG_FRIENDLY)
1174 const_iv (FLAG_GENERATOR)
1175 const_iv (FLAG_IS_THROWN)
1176 const_iv (FLAG_AUTO_APPLY)
1177 const_iv (FLAG_PLAYER_SOLD)
1178 const_iv (FLAG_SEE_INVISIBLE)
1179 const_iv (FLAG_CAN_ROLL)
1180 const_iv (FLAG_OVERLAY_FLOOR)
1181 const_iv (FLAG_IS_TURNABLE)
1182 const_iv (FLAG_IS_USED_UP)
1183 const_iv (FLAG_IDENTIFIED)
1184 const_iv (FLAG_REFLECTING)
1185 const_iv (FLAG_CHANGING)
1186 const_iv (FLAG_SPLITTING)
1187 const_iv (FLAG_HITBACK)
1188 const_iv (FLAG_STARTEQUIP)
1189 const_iv (FLAG_BLOCKSVIEW)
1190 const_iv (FLAG_UNDEAD)
1191 const_iv (FLAG_SCARED)
1192 const_iv (FLAG_UNAGGRESSIVE)
1193 const_iv (FLAG_REFL_MISSILE)
1194 const_iv (FLAG_REFL_SPELL)
1195 const_iv (FLAG_NO_MAGIC)
1196 const_iv (FLAG_NO_FIX_PLAYER)
1197 const_iv (FLAG_IS_LIGHTABLE)
1198 const_iv (FLAG_TEAR_DOWN)
1199 const_iv (FLAG_RUN_AWAY)
1200 const_iv (FLAG_PICK_UP)
1201 const_iv (FLAG_UNIQUE)
1202 const_iv (FLAG_NO_DROP)
1203 const_iv (FLAG_WIZCAST)
1204 const_iv (FLAG_CAST_SPELL)
1205 const_iv (FLAG_USE_SCROLL)
1206 const_iv (FLAG_USE_RANGE)
1207 const_iv (FLAG_USE_BOW)
1208 const_iv (FLAG_USE_ARMOUR)
1209 const_iv (FLAG_USE_WEAPON)
1210 const_iv (FLAG_USE_RING)
1211 const_iv (FLAG_READY_RANGE)
1212 const_iv (FLAG_READY_BOW)
1213 const_iv (FLAG_XRAYS)
1214 const_iv (FLAG_NO_APPLY)
1215 const_iv (FLAG_IS_FLOOR)
1216 const_iv (FLAG_LIFESAVE)
1217 const_iv (FLAG_NO_STRENGTH)
1218 const_iv (FLAG_SLEEP)
1219 const_iv (FLAG_STAND_STILL)
1220 const_iv (FLAG_RANDOM_MOVE)
1221 const_iv (FLAG_ONLY_ATTACK)
1222 const_iv (FLAG_CONFUSED)
1223 const_iv (FLAG_STEALTH)
1224 const_iv (FLAG_WIZPASS)
1225 const_iv (FLAG_IS_LINKED)
1226 const_iv (FLAG_CURSED)
1227 const_iv (FLAG_DAMNED)
1228 const_iv (FLAG_SEE_ANYWHERE)
1229 const_iv (FLAG_KNOWN_MAGICAL)
1230 const_iv (FLAG_KNOWN_CURSED)
1231 const_iv (FLAG_CAN_USE_SKILL)
1232 const_iv (FLAG_BEEN_APPLIED)
1233 const_iv (FLAG_READY_SCROLL)
1234 const_iv (FLAG_USE_ROD)
1235 const_iv (FLAG_USE_HORN)
1236 const_iv (FLAG_MAKE_INVIS)
1237 const_iv (FLAG_INV_LOCKED)
1238 const_iv (FLAG_IS_WOODED)
1239 const_iv (FLAG_IS_HILLY)
1240 const_iv (FLAG_READY_SKILL)
1241 const_iv (FLAG_READY_WEAPON)
1242 const_iv (FLAG_NO_SKILL_IDENT)
1243 const_iv (FLAG_BLIND)
1244 const_iv (FLAG_SEE_IN_DARK)
1245 const_iv (FLAG_IS_CAULDRON)
1246 const_iv (FLAG_NO_STEAL)
1247 const_iv (FLAG_ONE_HIT)
1248 const_iv (FLAG_CLIENT_SENT)
1249 const_iv (FLAG_BERSERK)
1250 const_iv (FLAG_NEUTRAL)
1251 const_iv (FLAG_NO_ATTACK)
1252 const_iv (FLAG_NO_DAMAGE)
1253 const_iv (FLAG_OBJ_ORIGINAL)
1254 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1255 const_iv (FLAG_ACTIVATE_ON_PUSH)
1256 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1257 const_iv (FLAG_IS_WATER)
1258 const_iv (FLAG_CONTENT_ON_GEN)
1259 const_iv (FLAG_IS_A_TEMPLATE)
1260 const_iv (FLAG_IS_BUILDABLE)
1261
1262 const_iv (NDI_BLACK)
1263 const_iv (NDI_WHITE)
1264 const_iv (NDI_NAVY)
1265 const_iv (NDI_RED)
1266 const_iv (NDI_ORANGE)
1267 const_iv (NDI_BLUE)
1268 const_iv (NDI_DK_ORANGE)
1269 const_iv (NDI_GREEN)
1270 const_iv (NDI_LT_GREEN)
1271 const_iv (NDI_GREY)
1272 const_iv (NDI_BROWN)
1273 const_iv (NDI_GOLD)
1274 const_iv (NDI_TAN)
1275 const_iv (NDI_MAX_COLOR)
1276 const_iv (NDI_COLOR_MASK)
1277 const_iv (NDI_UNIQUE)
1278 const_iv (NDI_ALL)
1279
1280 const_iv (UPD_LOCATION)
1281 const_iv (UPD_FLAGS)
1282 const_iv (UPD_WEIGHT)
1283 const_iv (UPD_FACE)
1284 const_iv (UPD_NAME)
1285 const_iv (UPD_ANIM)
1286 const_iv (UPD_ANIMSPEED)
1287 const_iv (UPD_NROF)
1288
1289 const_iv (UPD_SP_MANA)
1290 const_iv (UPD_SP_GRACE)
1291 const_iv (UPD_SP_DAMAGE)
1292
1293 const_iv (F_APPLIED)
1294 const_iv (F_LOCATION)
1295 const_iv (F_UNPAID)
1296 const_iv (F_MAGIC)
1297 const_iv (F_CURSED)
1298 const_iv (F_DAMNED)
1299 const_iv (F_OPEN)
1300 const_iv (F_NOPICK)
1301 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1302 1459
1303 const_iv (F_BUY) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1304 const_iv (F_SHOP) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1305 const_iv (F_SELL)
1306 1462
1307 const_iv (P_BLOCKSVIEW) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1308 const_iv (P_PLAYER)
1309 const_iv (P_NO_MAGIC)
1310 const_iv (P_IS_ALIVE)
1311 const_iv (P_NO_CLERIC)
1312 const_iv (P_OUT_OF_MAP)
1313 const_iv (P_NEW_MAP)
1314 const_iv (P_UPTODATE)
1315 1464
1316 const_iv (UP_OBJ_INSERT) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1317 const_iv (UP_OBJ_REMOVE) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1318 const_iv (UP_OBJ_CHANGE)
1319 const_iv (UP_OBJ_FACE)
1320 1467
1321 const_iv (INS_NO_MERGE) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1322 const_iv (INS_ABOVE_FLOOR_ONLY)
1323 const_iv (INS_NO_WALK_ON)
1324 const_iv (INS_ON_TOP)
1325 const_iv (INS_BELOW_ORIGINATOR)
1326 const_iv (INS_MAP_LOAD)
1327
1328 const_iv (WILL_APPLY_HANDLE)
1329 const_iv (WILL_APPLY_TREASURE)
1330 const_iv (WILL_APPLY_EARTHWALL)
1331 const_iv (WILL_APPLY_DOOR)
1332 const_iv (WILL_APPLY_FOOD)
1333
1334 const_iv (SAVE_MODE)
1335 const_iv (SAVE_DIR_MODE)
1336
1337 const_iv (M_PAPER)
1338 const_iv (M_IRON)
1339 const_iv (M_GLASS)
1340 const_iv (M_LEATHER)
1341 const_iv (M_WOOD)
1342 const_iv (M_ORGANIC)
1343 const_iv (M_STONE)
1344 const_iv (M_CLOTH)
1345 const_iv (M_ADAMANT)
1346 const_iv (M_LIQUID)
1347 const_iv (M_SOFT_METAL)
1348 const_iv (M_BONE)
1349 const_iv (M_ICE) 1469 const_iv (MAP_INACTIVE)
1350 const_iv (M_SPECIAL)
1351 1470
1352 const_iv (SK_EXP_ADD_SKILL) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1353 const_iv (SK_EXP_TOTAL) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1354 const_iv (SK_EXP_NONE)
1355 const_iv (SK_SUBTRACT_SKILL_EXP)
1356 const_iv (SK_EXP_SKILL_ONLY)
1357 1473
1358 const_iv (SK_LOCKPICKING) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1359 const_iv (SK_HIDING)
1360 const_iv (SK_SMITHERY)
1361 const_iv (SK_BOWYER)
1362 const_iv (SK_JEWELER)
1363 const_iv (SK_ALCHEMY)
1364 const_iv (SK_STEALING)
1365 const_iv (SK_LITERACY)
1366 const_iv (SK_BARGAINING)
1367 const_iv (SK_JUMPING)
1368 const_iv (SK_DET_MAGIC)
1369 const_iv (SK_ORATORY)
1370 const_iv (SK_SINGING)
1371 const_iv (SK_DET_CURSE)
1372 const_iv (SK_FIND_TRAPS)
1373 const_iv (SK_MEDITATION)
1374 const_iv (SK_PUNCHING)
1375 const_iv (SK_FLAME_TOUCH)
1376 const_iv (SK_KARATE)
1377 const_iv (SK_CLIMBING)
1378 const_iv (SK_WOODSMAN)
1379 const_iv (SK_INSCRIPTION)
1380 const_iv (SK_ONE_HANDED_WEAPON)
1381 const_iv (SK_MISSILE_WEAPON)
1382 const_iv (SK_THROWING)
1383 const_iv (SK_USE_MAGIC_ITEM)
1384 const_iv (SK_DISARM_TRAPS)
1385 const_iv (SK_SET_TRAP)
1386 const_iv (SK_THAUMATURGY)
1387 const_iv (SK_PRAYING)
1388 const_iv (SK_CLAWING)
1389 const_iv (SK_LEVITATION)
1390 const_iv (SK_SUMMONING)
1391 const_iv (SK_PYROMANCY)
1392 const_iv (SK_EVOCATION)
1393 const_iv (SK_SORCERY)
1394 const_iv (SK_TWO_HANDED_WEAPON)
1395 const_iv (SK_SPARK_TOUCH)
1396 const_iv (SK_SHIVER)
1397 const_iv (SK_ACID_SPLASH)
1398 const_iv (SK_POISON_NAIL)
1399 1475
1400 const_iv (SOUND_NEW_PLAYER) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1401 const_iv (SOUND_FIRE_ARROW)
1402 const_iv (SOUND_LEARN_SPELL)
1403 const_iv (SOUND_FUMBLE_SPELL)
1404 const_iv (SOUND_WAND_POOF)
1405 const_iv (SOUND_OPEN_DOOR)
1406 const_iv (SOUND_PUSH_PLAYER)
1407 const_iv (SOUND_PLAYER_HITS1)
1408 const_iv (SOUND_PLAYER_HITS2)
1409 const_iv (SOUND_PLAYER_HITS3)
1410 const_iv (SOUND_PLAYER_HITS4)
1411 const_iv (SOUND_PLAYER_IS_HIT1)
1412 const_iv (SOUND_PLAYER_IS_HIT2)
1413 const_iv (SOUND_PLAYER_IS_HIT3)
1414 const_iv (SOUND_PLAYER_KILLS)
1415 const_iv (SOUND_PET_IS_KILLED)
1416 const_iv (SOUND_PLAYER_DIES)
1417 const_iv (SOUND_OB_EVAPORATE)
1418 const_iv (SOUND_OB_EXPLODE)
1419 const_iv (SOUND_CLOCK)
1420 const_iv (SOUND_TURN_HANDLE)
1421 const_iv (SOUND_FALL_HOLE)
1422 const_iv (SOUND_DRINK_POISON)
1423 const_iv (SOUND_CAST_SPELL_0)
1424
1425 const_iv (PREFER_LOW)
1426 const_iv (PREFER_HIGH)
1427
1428 const_iv (ATNR_PHYSICAL)
1429 const_iv (ATNR_MAGIC)
1430 const_iv (ATNR_FIRE)
1431 const_iv (ATNR_ELECTRICITY)
1432 const_iv (ATNR_COLD)
1433 const_iv (ATNR_CONFUSION)
1434 const_iv (ATNR_ACID)
1435 const_iv (ATNR_DRAIN)
1436 const_iv (ATNR_WEAPONMAGIC)
1437 const_iv (ATNR_GHOSTHIT)
1438 const_iv (ATNR_POISON)
1439 const_iv (ATNR_SLOW)
1440 const_iv (ATNR_PARALYZE)
1441 const_iv (ATNR_TURN_UNDEAD)
1442 const_iv (ATNR_FEAR)
1443 const_iv (ATNR_CANCELLATION)
1444 const_iv (ATNR_DEPLETE)
1445 const_iv (ATNR_DEATH)
1446 const_iv (ATNR_CHAOS)
1447 const_iv (ATNR_COUNTERSPELL)
1448 const_iv (ATNR_GODPOWER)
1449 const_iv (ATNR_HOLYWORD)
1450 const_iv (ATNR_BLIND)
1451 const_iv (ATNR_INTERNAL)
1452 const_iv (ATNR_LIFE_STEALING)
1453 const_iv (ATNR_DISEASE)
1454
1455 const_iv (MAP_FLUSH)
1456 const_iv (MAP_PLAYER_UNIQUE)
1457 const_iv (MAP_BLOCK)
1458 const_iv (MAP_STYLE)
1459 const_iv (MAP_OVERLAY)
1460
1461 const_iv (MAP_IN_MEMORY)
1462 const_iv (MAP_SWAPPED)
1463 const_iv (MAP_LOADING)
1464 const_iv (MAP_SAVING)
1465
1466 const_iv (KLASS_ATTACHABLE)
1467 const_iv (KLASS_GLOBAL)
1468 const_iv (KLASS_OBJECT)
1469 const_iv (KLASS_CLIENT)
1470 const_iv (KLASS_PLAYER)
1471 const_iv (KLASS_MAP)
1472
1473 const_iv (CS_QUERY_YESNO)
1474 const_iv (CS_QUERY_SINGLECHAR)
1475 const_iv (CS_QUERY_HIDEINPUT)
1476
1477 const_iv (ST_DEAD)
1478 const_iv (ST_SETUP)
1479 const_iv (ST_PLAYING)
1480 const_iv (ST_CUSTOM)
1481
1482 const_iv (ST_CHANGE_CLASS)
1483 const_iv (ST_CONFIRM_QUIT)
1484 const_iv (ST_GET_PARTY_PASSWORD)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1514 }; 1477 };
1515 1478
1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1518 1481
1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1536 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1539 } 1502 }
1540}
1541 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1542void _connect_to_perl () 1522void _connect_to_perl_1 ()
1543 1523
1524void _connect_to_perl_2 ()
1525
1526void _recalc_want ()
1527
1528# not used by default anymore
1544void _global_reattach () 1529void _global_reattach ()
1545 CODE: 1530 CODE:
1546{ 1531{
1547 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1548 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1533 for_all_clients (ns)
1549 (*i)->reattach (); 1534 ns->reattach ();
1550 1535
1551 for_all_players (pl) 1536 for_all_objects (op)
1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1557
1558 for (object *op = object::first; op; op = op->next)
1559 op->reattach (); 1537 op->reattach ();
1560} 1538}
1561 1539
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1606void evthread_start (int aiofd)
1607
1608void cede_to_tick ()
1609 CODE:
1610 coroapi::cede_to_tick ();
1611
1612NV till_tick ()
1613 CODE:
1614 RETVAL = SvNVX (sv_next_tick) - now ();
1615 OUTPUT:
1616 RETVAL
1617
1618int tick_inhibit ()
1619 CODE:
1620 RETVAL = tick_inhibit;
1621 OUTPUT:
1622 RETVAL
1623
1624void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637void server_tick ()
1638 CODE:
1639{
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1562NV floor (NV x) 1655NV floor (NV x)
1563 1656
1564NV ceil (NV x) 1657NV ceil (NV x)
1565 1658
1566void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1567 CODE: 1662 CODE:
1568 runtime = SvNVx (sv_runtime); 1663{
1569 server_tick (); 1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1570 1675
1571void 1676NV clamp (NV value, NV min_value, NV max_value)
1572LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1573 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1574 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1575 1705
1576char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1577 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1578 1708
1579char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1581 1711
1582const char *
1583get_maps_directory (char *path)
1584 PROTOTYPE: $
1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1589
1590void 1712void
1591sub_generation_inc () 1713sub_generation_inc ()
1592 CODE: 1714 CODE:
1593 PL_sub_generation++; 1715 PL_sub_generation++;
1594 1716
1595char * 1717const_octet_string
1596mapdir () 1718mapdir ()
1597 PROTOTYPE: 1719 PROTOTYPE:
1598 ALIAS: 1720 ALIAS:
1599 mapdir = 0 1721 mapdir = 0
1600 uniquedir = 1 1722 uniquedir = 1
1616 } 1738 }
1617 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1618 1740
1619void abort () 1741void abort ()
1620 1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1747void cleanup (const_octet_string cause, bool make_core = false)
1748
1621void emergency_save () 1749void emergency_save ()
1622 1750
1623void _exit (int status = 0) 1751void _exit (int status = EXIT_SUCCESS)
1624 1752
1625#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1626 1754
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1628 1763
1629int munlockall () 1764int munlockall ()
1630 1765
1631#endif 1766#endif
1632 1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1796
1633int find_animation (char *text) 1797int find_animation (utf8_string text)
1634 PROTOTYPE: $ 1798 PROTOTYPE: $
1635 1799
1636int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1637 1801
1638const char *cost_string_from_value(uint64 cost, int approx = 0) 1802const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1639 1803
1640int 1804int
1641exp_to_level (val64 exp) 1805exp_to_level (val64 exp)
1642 CODE: 1806 CODE:
1643{ 1807{
1674 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1675 else 1839 else
1676 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1677 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1678 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885bool
1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1890
1679MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1680 1892
1681int 1893int
1682valid (SV *obj) 1894valid (SV *obj)
1683 CODE: 1895 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT: 1897 OUTPUT:
1686 RETVAL 1898 RETVAL
1687 1899
1688#bool
1689#destroyed (attachable *at)
1690#
1691#void 1900void
1692#destroy (attachable *at) 1901debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1906
1907int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912#object *mortals (U32 index)
1913# CODE:
1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1915# OUTPUT: RETVAL
1916
1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1693 1918
1694MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1695 1920
1696int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1697 CODE: 1922 CODE:
1701 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1702 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1703 1928
1704MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1705 1930
1706INCLUDE: $PERL genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1707 1932
1708int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1709 CODE: 1934 CODE:
1710 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1711 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1713 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1938 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1714 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1715 1940
1716SV *registry (object *op) 1941SV *registry (object *op)
1717 1942
1718void mortals () 1943int objects_size ()
1719 PPCODE: 1944 CODE:
1720 EXTEND (SP, object::mortals.size ());
1721 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1722 PUSHs (to_sv (*i));
1723
1724object *first ()
1725 CODE:
1726 RETVAL = object::first; 1945 RETVAL = objects.size ();
1727 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
1947
1948object *objects (U32 index)
1949 CODE:
1950 RETVAL = index < objects.size () ? objects [index] : 0;
1951 OUTPUT: RETVAL
1952
1953int actives_size ()
1954 CODE:
1955 RETVAL = actives.size ();
1956 OUTPUT: RETVAL
1957
1958object *actives (U32 index)
1959 CODE:
1960 RETVAL = index < actives.size () ? actives [index] : 0;
1961 OUTPUT: RETVAL
1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1728 1984
1729# missing properties 1985# missing properties
1730 1986
1731object *head (object *op) 1987object *head (object *op)
1732 PROTOTYPE: $ 1988 PROTOTYPE: $
1733 CODE: 1989 CODE:
1734 RETVAL = op->head ? op->head : op;
1735 OUTPUT: RETVAL
1736
1737int is_head (object *op)
1738 PROTOTYPE: $
1739 CODE:
1740 RETVAL = !op->head; 1990 RETVAL = op->head_ ();
1741 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1742 1992
1743void 1993void
1744inv (object *obj) 1994inv (object *obj)
1745 PROTOTYPE: $ 1995 PROTOTYPE: $
1746 PPCODE: 1996 PPCODE:
1747{ 1997{
1748 object *o;
1749 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1750 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1751} 2000}
1752 2001
1753void 2002void
1754set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1755 CODE: 2004 CODE:
1756 SET_ANIMATION (op, idx); 2005 SET_ANIMATION (op, idx);
1757 2006
2007int
2008num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1758object *find_best_object_match (object *op, const char *match) 2032object *find_best_object_match (object *op, utf8_string match)
1759 2033
1760object *find_marked_object (object *op) 2034object *find_marked_object (object *op)
1761 2035
1762int need_identify (object *obj); 2036int need_identify (object *obj);
1763 2037
1764int apply_shop_mat (object *shop_mat, object *op); 2038int apply_shop_mat (object *shop_mat, object *op);
1765 2039
1766int move (object *op, int dir, object *originator = op) 2040int move (object *op, int dir, object *originator = op)
1767 CODE: 2041 CODE:
1768 RETVAL = move_ob (op, dir, originator); 2042 RETVAL = op->move (dir, originator);
1769 OUTPUT: 2043 OUTPUT:
1770 RETVAL 2044 RETVAL
1771 2045
1772void apply (object *applier, object *applied, int flags = 0)
1773 CODE:
1774 manual_apply (applied, applier, flags);
1775
1776void apply_below (object *op) 2046void apply_below (object *op)
1777 CODE: 2047 CODE:
1778 player_apply_below (op); 2048 player_apply_below (op);
1779 2049
1780object *cf_object_present_archname_inside (object *op, char *whatstr) 2050int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1781 2051
1782int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2052int casting_level (object *caster, object *spell)
1783
1784int cf_object_change_map (object *op, int x, int y, maptile *map)
1785
1786#//TODO
1787object *clone_ (object *op, int recursive = 0)
1788 CODE:
1789 if (recursive)
1790 RETVAL = object_create_clone (op);
1791 else
1792 {
1793 RETVAL = object::create ();
1794 op->copy_to (RETVAL);
1795 }
1796 OUTPUT: RETVAL
1797 2053
1798int pay_item (object *op, object *buyer) 2054int pay_item (object *op, object *buyer)
1799 CODE: 2055 CODE:
1800 RETVAL = pay_for_item (op, buyer); 2056 RETVAL = pay_for_item (op, buyer);
1801 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1805 RETVAL = pay_for_amount (amount, op); 2061 RETVAL = pay_for_amount (amount, op);
1806 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
1807 2063
1808void pay_player (object *op, uint64 amount) 2064void pay_player (object *op, uint64 amount)
1809 2065
1810val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2066val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1811 2067
1812int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2068int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1813 2069
1814void learn_spell (object *op, object *sp, int special_prayer = 0) 2070void learn_spell (object *op, object *sp, int special_prayer = 0)
1815 CODE: 2071 CODE:
1816 do_learn_spell (op, sp, special_prayer); 2072 do_learn_spell (op, sp, special_prayer);
1817 2073
1818void forget_spell (object *op, object *sp) 2074void forget_spell (object *op, object *sp)
1819 CODE: 2075 CODE:
1820 do_forget_spell (op, query_name (sp)); 2076 do_forget_spell (op, query_name (sp));
1821 2077
1822object *check_for_spell (object *op, char *spellname) 2078object *check_for_spell (object *op, utf8_string spellname)
1823 CODE: 2079 CODE:
1824 RETVAL = check_spell_known (op, spellname); 2080 RETVAL = check_spell_known (op, spellname);
1825 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1826 2082
1827int query_money (object *op) 2083int query_money (object *op)
1836 2092
1837void drop (object *who, object *op) 2093void drop (object *who, object *op)
1838 2094
1839void pick_up (object *who, object *op) 2095void pick_up (object *who, object *op)
1840 2096
1841object *cf_object_insert_object (object *op, object *container)
1842
1843object *cf_object_insert_in_ob (object *ob, object *where)
1844
1845int cf_object_teleport (object *op, maptile *map, int x, int y)
1846
1847void update_object (object *op, int action) 2097void update_object (object *op, int action)
1848 2098
1849object *cf_create_object_by_name (const char *name)
1850
1851void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2099void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1852 2100
1853void player_lvl_adj (object *who, object *skill = 0) 2101void player_lvl_adj (object *who, object *skill = 0)
1854 2102
1855int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2103int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1856 2104
1857int calc_skill_exp (object *who, object *op, object *skill); 2105int calc_skill_exp (object *who, object *op, object *skill)
1858 2106
1859void push_button (object *op); 2107void push_button (object *op, object *originator)
1860 2108
1861void use_trigger (object *op); 2109void use_trigger (object *op, object *originator)
1862 2110
1863void add_button_link (object *button, maptile *map, int connected); 2111void handle_apply_yield (object *op)
1864 2112
1865void remove_button_link (object *op); 2113int convert_item (object *item, object *converter)
1866 2114
2115void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1867 2116
1868MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2117MODULE = cf PACKAGE = cf::object PREFIX = cf_
1869
1870object *cf_insert_ob_in_ob (object *ob, object *where)
1871 2118
1872# no clean way to get an object from an archetype - stupid idiotic 2119# no clean way to get an object from an archetype - stupid idiotic
1873# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2120# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1874 2121
1875object *new (const char *archetype = 0) 2122object *new (utf8_string archetype = 0)
1876 PROTOTYPE: ;$ 2123 PROTOTYPE: ;$
1877 CODE: 2124 CODE:
1878 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2125 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1879 OUTPUT: 2126 OUTPUT:
1880 RETVAL 2127 RETVAL
1881 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = get_archetype (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2140
2141# TODO: nuke
1882object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1883 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
1884 CODE: 2144 CODE:
1885{ 2145{
1886 int unused_type; 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1887 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1888}
1889 2147
1890# syntatic sugar for easier use in event callbacks. 2148 if (RETVAL->destroyed ())
1891const char *options (object *op)
1892 CODE:
1893 RETVAL = op->name;
1894 OUTPUT:
1895 RETVAL 2149 RETVAL = 0;
2150}
1896 2151
1897player *contr (object *op) 2152shstr
1898 CODE: 2153object::kv_get (shstr key)
1899 RETVAL = op->contr;
1900 OUTPUT: RETVAL
1901 2154
1902const char *get_ob_key_value (object *op, const char *key) 2155void
2156object::kv_del (shstr key)
1903 2157
1904bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2158void
2159object::kv_set (shstr key, shstr value)
1905 2160
1906object *get_nearest_player (object *ob) 2161object *get_nearest_player (object *ob)
1907 ALIAS: nearest_player = 0 2162 ALIAS: nearest_player = 0
1908 PREINIT: 2163 PREINIT:
1909 extern object *get_nearest_player (object *); 2164 extern object *get_nearest_player (object *);
1911void rangevector (object *ob, object *other, int flags = 0) 2166void rangevector (object *ob, object *other, int flags = 0)
1912 PROTOTYPE: $$;$ 2167 PROTOTYPE: $$;$
1913 PPCODE: 2168 PPCODE:
1914{ 2169{
1915 rv_vector rv; 2170 rv_vector rv;
2171
1916 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173
1917 EXTEND (SP, 5); 2174 EXTEND (SP, 5);
1918 PUSHs (newSVuv (rv.distance)); 2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1919 PUSHs (newSViv (rv.distance_x)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1920 PUSHs (newSViv (rv.distance_y)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1921 PUSHs (newSViv (rv.direction)); 2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
1922 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2179 PUSHs (sv_2mortal (to_sv (rv.part)));
1923} 2180}
1924 2181
1925bool on_same_map_as (object *ob, object *other) 2182bool on_same_map_as (object *ob, object *other)
1926 CODE: 2183 CODE:
1927 RETVAL = on_same_map (ob, other); 2184 RETVAL = on_same_map (ob, other);
1928 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
1929 2186
1930const char * 2187const_utf8_string
1931base_name (object *op, int plural = op->nrof > 1) 2188base_name (object *op, int plural = op->nrof > 1)
1932 CODE: 2189 CODE:
1933 RETVAL = query_base_name (op, plural); 2190 RETVAL = query_base_name (op, plural);
1934 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
1935 2192
1936object *decrease_ob_nr (object *op, unsigned long i) 2193# return the tail of an object, excluding itself
2194void
2195tail (object *op)
2196 PPCODE:
2197 while ((op = op->more))
2198 XPUSHs (sv_2mortal (to_sv (op)));
1937 2199
1938MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2200MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1939 2201
1940player *player (object *op) 2202player *player (object *op)
1941 CODE: 2203 CODE:
1942 RETVAL = op->contr; 2204 RETVAL = op->contr;
1943 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
1944 2206
1945void check_score (object *op) 2207bool move_player (object *op, int dir)
1946 2208
1947void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2209void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1948 CODE: 2210 CODE:
1949 new_draw_info (flags, 0, op, txt); 2211 new_draw_info (flags, 0, op, txt);
1950 2212
1951object *cf_player_send_inventory (object *op)
1952
1953char *cf_player_get_ip (object *op)
1954 ALIAS: ip = 0
1955
1956object *cf_player_get_marked_item (object *op)
1957 ALIAS: marked_item = 0
1958
1959void cf_player_set_marked_item (object *op, object *ob)
1960
1961partylist *cf_player_get_party (object *op)
1962 ALIAS: party = 0
1963
1964void cf_player_set_party (object *op, partylist *party)
1965
1966void kill_player (object *op) 2213void kill_player (object *op)
1967 2214
2215void esrv_send_item (object *pl, object *item)
2216
1968void esrv_update_item (object *op, int what, object *item) 2217void esrv_update_item (object *pl, int what, object *item)
1969 C_ARGS: what, op, item 2218 C_ARGS: what, pl, item
1970 2219
1971void clear_los (object *op) 2220void esrv_del_item (object *pl, int tag)
2221 C_ARGS: pl->contr, tag
1972 2222
1973int command_teleport (object *op, char *params)
1974
1975int command_summon (object *op, char *params) 2223int command_summon (object *op, utf8_string params)
1976 2224
1977int command_arrest (object *op, char *params) 2225int command_arrest (object *op, utf8_string params)
1978
1979int command_kick (object *op, char *params)
1980
1981int command_banish (object *op, char *params)
1982 2226
1983 2227
1984MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1985 2229
1986INCLUDE: $PERL genacc player ../include/player.h | 2230INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1987 2231
1988int invoke (player *pl, int event, ...) 2232int invoke (player *pl, int event, ...)
1989 CODE: 2233 CODE:
1990 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1991 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2001 pl->ob->stats.hp = pl->ob->stats.maxhp; 2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
2002 pl->ob->stats.sp = pl->ob->stats.maxsp; 2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
2003 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2004 pl->orig_stats = pl->ob->stats; 2248 pl->orig_stats = pl->ob->stats;
2005 2249
2006player *cf_player_find (char *name) 2250# should only be temporary
2007 PROTOTYPE: $ 2251void esrv_new_player (player *pl)
2008 2252
2009void cf_player_move (player *pl, int dir) 2253#d# TODO: replace by blocked_los accessor, fix code using this
2010
2011void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2012
2013player *first ()
2014 CODE:
2015 RETVAL = first_player;
2016 OUTPUT: RETVAL
2017
2018bool 2254bool
2019cell_visible (player *pl, int dx, int dy) 2255cell_visible (player *pl, int dx, int dy)
2020 CODE: 2256 CODE:
2021 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2022 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2023 OUTPUT: 2258 OUTPUT:
2024 RETVAL 2259 RETVAL
2025 2260
2026void 2261void
2027send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2028 CODE: 2263 CODE:
2029{ 2264{
2030 STRLEN len; 2265 STRLEN len;
2031 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2032 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2033 if (pl->ns) 2270 else if (pl->ns)
2034 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2035} 2272}
2036
2037int
2038listening (player *pl, int new_value = -1)
2039 CODE:
2040 RETVAL = pl->listening;
2041 if (new_value >= 0)
2042 pl->listening = new_value;
2043 OUTPUT:
2044 RETVAL
2045 2273
2046void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2047 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2048 PPCODE: 2276 PPCODE:
2049 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2058 if (y) sv_to (y, pl->bed_y); 2286 if (y) sv_to (y, pl->bed_y);
2059 2287
2060void 2288void
2061list () 2289list ()
2062 PPCODE: 2290 PPCODE:
2063 for (player *pl = first_player; pl; pl = pl->next) 2291 for_all_players (pl)
2064 XPUSHs (sv_2mortal (to_sv (pl))); 2292 XPUSHs (sv_2mortal (to_sv (pl)));
2065
2066bool
2067peaceful (player *pl, bool new_setting = 0)
2068 PROTOTYPE: $;$
2069 CODE:
2070 RETVAL = pl->peaceful;
2071 if (items > 1)
2072 pl->peaceful = new_setting;
2073 OUTPUT:
2074 RETVAL
2075
2076living *
2077orig_stats (player *pl)
2078 CODE:
2079 RETVAL = &pl->orig_stats;
2080 OUTPUT: RETVAL
2081
2082living *
2083last_stats (player *pl)
2084 CODE:
2085 RETVAL = &pl->last_stats;
2086 OUTPUT: RETVAL
2087 2293
2088 2294
2089MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2295MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2090 2296
2091int invoke (maptile *map, int event, ...) 2297int invoke (maptile *map, int event, ...)
2096 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2097 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2098 2304
2099SV *registry (maptile *map) 2305SV *registry (maptile *map)
2100 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2101INCLUDE: $PERL genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT:
2346 RETVAL
2102 2347
2103void 2348void
2104maptile::instantiate () 2349maptile::instantiate ()
2105 2350
2106maptile *new () 2351maptile *new ()
2107 PROTOTYPE: 2352 PROTOTYPE:
2108 CODE: 2353 CODE:
2109 RETVAL = new maptile; 2354 RETVAL = new maptile;
2110 OUTPUT: 2355 OUTPUT:
2111 RETVAL 2356 RETVAL
2112
2113void
2114maptile::destroy ()
2115 2357
2116void 2358void
2117maptile::players () 2359maptile::players ()
2118 PPCODE: 2360 PPCODE:
2119 if (GIMME_V == G_SCALAR) 2361 if (GIMME_V == G_SCALAR)
2124 for_all_players (pl) 2366 for_all_players (pl)
2125 if (pl->ob && pl->ob->map == THIS) 2367 if (pl->ob && pl->ob->map == THIS)
2126 PUSHs (sv_2mortal (to_sv (pl->ob))); 2368 PUSHs (sv_2mortal (to_sv (pl->ob)));
2127 } 2369 }
2128 2370
2129void play_sound_map (maptile *map, int x, int y, int sound_num) 2371void
2372maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2373 CODE:
2374{
2375 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2376 croak ("maptile::add_underlay: palette must be arrayref");
2377
2378 palette = SvRV (palette);
2379
2380 STRLEN idxlen;
2381 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2382
2383 for (int x = 0; x < THIS->width; ++x)
2384 for (int y = 0; y < THIS->height; ++y)
2385 {
2386 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2387 if (op->flag [FLAG_IS_FLOOR])
2388 goto skip;
2389
2390 {
2391 int offs = offset + y * stride + x;
2392
2393 if (IN_RANGE_EXC (offs, 0, idxlen))
2394 {
2395 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2396 {
2397 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2398 ob->flag [FLAG_NO_MAP_SAVE] = true;
2399 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2400
2401 if (ob->randomitems && !ob->above)
2402 {
2403 ob->create_treasure (ob->randomitems);
2404
2405 for (object *op = ob->above; op; op = op->above)
2406 op->flag [FLAG_NO_MAP_SAVE] = true;
2407 // TODO: if this is a pickable object, then the item
2408 // will at a bit weird - saving inside the player
2409 // will clear the flag, but when the player drops
2410 // it without logging out, it keeps the flag.
2411 // nobody ahs reported this, but this can be rather
2412 // annoying on persistent maps.
2413 }
2414 }
2415 }
2416 }
2417
2418 skip: ;
2419 }
2420}
2421
2422void
2423maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2424 CODE:
2425{
2426 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2427 croak ("maptile::set_regiondata: palette must be arrayref");
2428
2429 palette = SvRV (palette);
2430
2431 STRLEN idxlen;
2432 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2433
2434 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2435 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2436
2437 for (int i = av_len ((AV *)palette) + 1; i--; )
2438 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2439
2440 for (int y = 0; y < THIS->height; ++y)
2441 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2442
2443 sfree (THIS->regions, THIS->size ());
2444 delete [] THIS->regionmap;
2445
2446 THIS->regions = regions;
2447 THIS->regionmap = regionmap;
2448}
2449
2450void
2451maptile::create_region_treasure ()
2452 CODE:
2453 for (int x = 0; x < THIS->width; ++x)
2454 for (int y = 0; y < THIS->height; ++y)
2455 {
2456 region *rgn = THIS->region (x, y);
2457
2458 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2459 if (object *op = THIS->at (x, y).top)
2460 if (rgn->treasure && rndm () < rgn->treasure_density)
2461 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2462 }
2130 2463
2131int out_of_map (maptile *map, int x, int y) 2464int out_of_map (maptile *map, int x, int y)
2132 2465
2133void 2466void
2134trigger (maptile *map, long connection, bool state = true) 2467find_link (maptile *map, shstr_tmp connection)
2135 CODE:
2136 activate_connection (map, connection, state);
2137
2138void
2139get_connection (maptile *map, long connection)
2140 PPCODE: 2468 PPCODE:
2141 oblinkpt *obp = get_connection_links (map, connection); 2469 if (oblinkpt *obp = map->find_link (connection))
2142 if (obp)
2143 for (objectlink *ol = obp->link; ol; ol = ol->next) 2470 for (objectlink *ol = obp->link; ol; ol = ol->next)
2144 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2471 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2145 2472
2146object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2147
2148object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2149
2150object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2151 C_ARGS: str, map, nx, ny
2152
2153void 2473void
2154cf_map_normalise (maptile *map, int x, int y) 2474get_map_flags (maptile *map, int x, int y)
2155 PPCODE: 2475 PPCODE:
2156{ 2476{
2157 maptile *nmap = 0; 2477 maptile *nmap = 0;
2158 I16 nx = 0, ny = 0; 2478 I16 nx = 0, ny = 0;
2479
2480 PUTBACK;
2159 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2481 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2482 SPAGAIN;
2160 2483
2161 EXTEND (SP, 4); 2484 EXTEND (SP, 4);
2162 PUSHs (sv_2mortal (newSViv (flags))); 2485 PUSHs (sv_2mortal (newSViv (flags)));
2163 2486
2164 if (GIMME_V == G_ARRAY) 2487 if (GIMME_V == G_ARRAY)
2165 { 2488 {
2166 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2489 PUSHs (sv_2mortal (to_sv (nmap)));
2167 PUSHs (sv_2mortal (newSViv (nx))); 2490 PUSHs (sv_2mortal (newSViv (nx)));
2168 PUSHs (sv_2mortal (newSViv (ny))); 2491 PUSHs (sv_2mortal (newSViv (ny)));
2169 } 2492 }
2170} 2493}
2171 2494
2495mapspace *
2496ms (maptile *map, unsigned int x, unsigned int y)
2497 PROTOTYPE: $$$
2498 CODE:
2499{
2500 maptile *nmap = 0;
2501 I16 nx, ny;
2502
2503 PUTBACK;
2504 get_map_flags (map, &nmap, x, y, &nx, &ny);
2505 SPAGAIN;
2506
2507 if (!nmap)
2508 XSRETURN_UNDEF;
2509
2510 RETVAL = &nmap->at (nx, ny);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2172void 2515void
2173at (maptile *map, unsigned int x, unsigned int y) 2516at (maptile *map, unsigned int x, unsigned int y)
2174 PROTOTYPE: $$$ 2517 PROTOTYPE: $$$
2175 PPCODE: 2518 PPCODE:
2176{ 2519{
2177 object *o;
2178 maptile *nmap = 0; 2520 maptile *nmap = 0;
2179 I16 nx, ny; 2521 I16 nx, ny;
2180 2522
2523 PUTBACK;
2181 get_map_flags (map, &nmap, x, y, &nx, &ny); 2524 get_map_flags (map, &nmap, x, y, &nx, &ny);
2525 SPAGAIN;
2182 2526
2183 if (nmap) 2527 if (nmap)
2184 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2528 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2185 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2529 XPUSHs (sv_2mortal (to_sv (o)));
2186} 2530}
2187 2531
2188SV * 2532SV *
2189bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y)
2190 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$
2191 ALIAS: 2535 ALIAS:
2192 top_at = 1 2536 top_at = 1
2193 flags_at = 2 2537 flags_at = 2
2194 light_at = 3 2538 light_at = 3
2195 move_block_at = 4 2539 move_block_at = 4
2196 move_slow_at = 5 2540 move_slow_at = 5
2197 move_on_at = 6 2541 move_on_at = 6
2198 move_off_at = 7 2542 move_off_at = 7
2199 INIT:
2200 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2201 CODE: 2543 CODE:
2544{
2545 sint16 nx = x;
2546 sint16 ny = y;
2547
2548 if (!xy_normalise (map, nx, ny))
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = map->at (nx, ny);
2552
2553 ms.update ();
2554
2202 switch (ix) 2555 switch (ix)
2203 { 2556 {
2204 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2205 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2206 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2207 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2208 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2209 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2210 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2211 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2212 } 2565 }
2566}
2213 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2214 2568
2215void fix_walls (maptile *map, int x, int y)
2216
2217void fix_walls_around (maptile *map, int x, int y)
2218
2219const char *
2220region_name (maptile *m)
2221 CODE:
2222 RETVAL = get_name_of_region_for_map (m);
2223 OUTPUT: RETVAL
2224
2225# worst xs function of my life 2569# worst xs function of my life
2226maptile * 2570bool
2227_create_random_map (\ 2571_create_random_map (\
2228 char *path,\ 2572 maptile *self,\
2229 char *wallstyle,\ 2573 utf8_string wallstyle,\
2230 char *wall_name,\ 2574 utf8_string wall_name,\
2231 char *floorstyle,\ 2575 utf8_string floorstyle,\
2232 char *monsterstyle,\ 2576 utf8_string monsterstyle,\
2233 char *treasurestyle,\ 2577 utf8_string treasurestyle,\
2234 char *layoutstyle,\ 2578 utf8_string layoutstyle,\
2235 char *doorstyle,\ 2579 utf8_string doorstyle,\
2236 char *decorstyle,\ 2580 utf8_string decorstyle,\
2237 char *origin_map,\ 2581 utf8_string miningstyle,\
2238 char *final_map,\ 2582 utf8_string origin_map,\
2239 char *exitstyle,\ 2583 utf8_string final_map,\
2240 char *this_map,\ 2584 utf8_string exitstyle,\
2241 char *exit_on_final_map,\ 2585 utf8_string this_map,\
2586 utf8_string exit_on_final_map,\
2242 int Xsize,\ 2587 int xsize,\
2243 int Ysize,\ 2588 int ysize,\
2244 int expand2x,\ 2589 int expand2x,\
2245 int layoutoptions1,\ 2590 int layoutoptions1,\
2246 int layoutoptions2,\ 2591 int layoutoptions2,\
2247 int layoutoptions3,\ 2592 int layoutoptions3,\
2248 int symmetry,\ 2593 int symmetry,\
2253 int dungeon_depth,\ 2598 int dungeon_depth,\
2254 int decoroptions,\ 2599 int decoroptions,\
2255 int orientation,\ 2600 int orientation,\
2256 int origin_y,\ 2601 int origin_y,\
2257 int origin_x,\ 2602 int origin_x,\
2258 int random_seed,\ 2603 U32 random_seed,\
2259 val64 total_map_hp,\ 2604 val64 total_map_hp,\
2260 int map_layout_style,\ 2605 int map_layout_style,\
2261 int treasureoptions,\ 2606 int treasureoptions,\
2262 int symmetry_used,\ 2607 int symmetry_used,\
2263 region *region\ 2608 region *region,\
2609 utf8_string custom\
2264) 2610)
2265 CODE: 2611 CODE:
2266{ 2612{
2267 random_map_params rmp; 2613 random_map_params rmp;
2268 2614
2272 assign (rmp.monsterstyle , monsterstyle); 2618 assign (rmp.monsterstyle , monsterstyle);
2273 assign (rmp.treasurestyle , treasurestyle); 2619 assign (rmp.treasurestyle , treasurestyle);
2274 assign (rmp.layoutstyle , layoutstyle); 2620 assign (rmp.layoutstyle , layoutstyle);
2275 assign (rmp.doorstyle , doorstyle); 2621 assign (rmp.doorstyle , doorstyle);
2276 assign (rmp.decorstyle , decorstyle); 2622 assign (rmp.decorstyle , decorstyle);
2623 assign (rmp.miningstyle , miningstyle);
2277 assign (rmp.exitstyle , exitstyle); 2624 assign (rmp.exitstyle , exitstyle);
2278 assign (rmp.exit_on_final_map, exit_on_final_map); 2625 assign (rmp.exit_on_final_map, exit_on_final_map);
2279 2626
2280 rmp.origin_map = origin_map; 2627 rmp.origin_map = origin_map;
2281 rmp.final_map = final_map; 2628 rmp.final_map = final_map;
2282 rmp.this_map = this_map; 2629 rmp.this_map = this_map;
2283 rmp.Xsize = Xsize; 2630 rmp.xsize = xsize;
2284 rmp.Ysize = Ysize; 2631 rmp.ysize = ysize;
2285 rmp.expand2x = expand2x; 2632 rmp.expand2x = expand2x;
2286 rmp.layoutoptions1 = layoutoptions1; 2633 rmp.layoutoptions1 = layoutoptions1;
2287 rmp.layoutoptions2 = layoutoptions2; 2634 rmp.layoutoptions2 = layoutoptions2;
2288 rmp.layoutoptions3 = layoutoptions3; 2635 rmp.layoutoptions3 = layoutoptions3;
2289 rmp.symmetry = symmetry; 2636 rmp.symmetry = symmetry;
2295 rmp.decoroptions = decoroptions; 2642 rmp.decoroptions = decoroptions;
2296 rmp.orientation = orientation; 2643 rmp.orientation = orientation;
2297 rmp.origin_y = origin_y; 2644 rmp.origin_y = origin_y;
2298 rmp.origin_x = origin_x; 2645 rmp.origin_x = origin_x;
2299 rmp.random_seed = random_seed; 2646 rmp.random_seed = random_seed;
2300 rmp.total_map_hp = total_map_hp; 2647 rmp.total_map_hp = (uint64_t) total_map_hp;
2301 rmp.map_layout_style = map_layout_style; 2648 rmp.map_layout_style = map_layout_style;
2302 rmp.treasureoptions = treasureoptions; 2649 rmp.treasureoptions = treasureoptions;
2303 rmp.symmetry_used = symmetry_used; 2650 rmp.symmetry_used = symmetry_used;
2304 rmp.region = region; 2651 rmp.region = region;
2652 rmp.custom = custom;
2305 2653
2306 RETVAL = generate_random_map (path, &rmp); 2654 RETVAL = self->generate_random_map (&rmp);
2307} 2655}
2308 OUTPUT: 2656 OUTPUT:
2309 RETVAL 2657 RETVAL
2310 2658
2659MODULE = cf PACKAGE = cf::mapspace
2660
2661INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2662
2311MODULE = cf PACKAGE = cf::arch 2663MODULE = cf PACKAGE = cf::arch
2312 2664
2313archetype *find (const char *name) 2665int archetypes_size ()
2314 CODE: 2666 CODE:
2315 RETVAL = archetype::find (name); 2667 RETVAL = archetypes.size ();
2316 OUTPUT:
2317 RETVAL
2318
2319archetype *first()
2320 PROTOTYPE:
2321 CODE:
2322 RETVAL = first_archetype;
2323 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2324 2669
2670archetype *archetypes (U32 index)
2671 CODE:
2672 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2673 OUTPUT: RETVAL
2674
2325INCLUDE: $PERL genacc archetype ../include/object.h | 2675INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2326 2676
2327MODULE = cf PACKAGE = cf::party 2677MODULE = cf PACKAGE = cf::party
2328 2678
2329partylist *first () 2679partylist *first ()
2330 PROTOTYPE: 2680 PROTOTYPE:
2331 CODE: 2681 CODE:
2332 RETVAL = get_firstparty (); 2682 RETVAL = get_firstparty ();
2333 OUTPUT: RETVAL 2683 OUTPUT: RETVAL
2334 2684
2335INCLUDE: $PERL genacc partylist ../include/player.h | 2685INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2336 2686
2337MODULE = cf PACKAGE = cf::region 2687MODULE = cf PACKAGE = cf::region
2338 2688
2339region *first () 2689void
2340 PROTOTYPE: 2690list ()
2341 CODE: 2691 PPCODE:
2342 RETVAL = first_region; 2692 for_all_regions (rgn)
2343 OUTPUT: RETVAL 2693 XPUSHs (sv_2mortal (to_sv (rgn)));
2344 2694
2345region *find (char *name) 2695region *find (utf8_string name)
2346 PROTOTYPE: $ 2696 PROTOTYPE: $
2347 CODE: 2697 CODE:
2348 RETVAL = get_region_by_name (name); 2698 RETVAL = region::find (name);
2349 OUTPUT: RETVAL 2699 OUTPUT: RETVAL
2350 2700
2701int specificity (region *rgn)
2702 CODE:
2703 RETVAL = 0;
2704 while (rgn = rgn->parent)
2705 RETVAL++;
2706 OUTPUT: RETVAL
2707
2351INCLUDE: $PERL genacc region ../include/map.h | 2708INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2352 2709
2353MODULE = cf PACKAGE = cf::living 2710MODULE = cf PACKAGE = cf::living
2354 2711
2355INCLUDE: $PERL genacc living ../include/living.h | 2712INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2356 2713
2357MODULE = cf PACKAGE = cf::settings 2714MODULE = cf PACKAGE = cf::settings
2358 2715
2359INCLUDE: $PERL genacc Settings ../include/global.h | 2716INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2360 2717
2361MODULE = cf PACKAGE = cf::client 2718MODULE = cf PACKAGE = cf::client
2362 2719
2363INCLUDE: $PERL genacc client ../include/client.h | 2720INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2364 2721
2365int invoke (client *ns, int event, ...) 2722int invoke (client *ns, int event, ...)
2366 CODE: 2723 CODE:
2367 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2724 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2368 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2725 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2384 CODE: 2741 CODE:
2385{ 2742{
2386 STRLEN len; 2743 STRLEN len;
2387 char *buf = SvPVbyte (packet, len); 2744 char *buf = SvPVbyte (packet, len);
2388 2745
2746 if (len > MAXSOCKBUF)
2747 {
2748 // ugly
2749 if (THIS->pl)
2750 THIS->pl->failmsg ("[packet too long for client]");
2751 }
2752 else
2389 THIS->send_packet (buf, len); 2753 THIS->send_packet (buf, len);
2390} 2754}
2391 2755
2392void 2756faceidx
2393client::destroy () 2757client::need_face (utf8_string name, int pri = 0)
2758 CODE:
2759 RETVAL = face_find (name, 0);
2760 if (RETVAL)
2761 {
2762 THIS->send_face (RETVAL, pri);
2763 THIS->flush_fx ();
2764 }
2765 OUTPUT:
2766 RETVAL
2394 2767
2768int
2769client::fx_want (int idx, int value = -1)
2770 CODE:
2771 if (0 < idx && idx < FT_NUM)
2772 {
2773 RETVAL = THIS->fx_want [idx];
2774 if (items > 2)
2775 THIS->fx_want [idx] = value;
2776 }
2777 else
2778 RETVAL = 0;
2779 OUTPUT:
2780 RETVAL
2781
2782MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2783
2784faceidx sound_find (utf8_string name)
2785
2786void sound_set (utf8_string str, faceidx face)
2787
2788# dire hack
2789void old_sound_index (int idx, faceidx face)
2790 CODE:
2791 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2792 old_sound_index [idx] = face;
2793
2794MODULE = cf PACKAGE = cf::face PREFIX = face_
2795
2796#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2797
2798faceidx face_find (utf8_string name, faceidx defidx = 0)
2799
2800faceidx alloc (utf8_string name)
2801 CODE:
2802{
2803 do
2804 {
2805 RETVAL = faces.size ();
2806 faces.resize (RETVAL + 1);
2807 }
2808 while (!RETVAL); // crude way to leave index 0
2809
2810 faces [RETVAL].name = name;
2811 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2812
2813 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2814 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2815 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2816}
2817 OUTPUT: RETVAL
2818
2819void set_type (faceidx idx, int value)
2820 ALIAS:
2821 set_type = 0
2822 set_visibility = 1
2823 set_magicmap = 2
2824 set_smooth = 3
2825 set_smoothlevel = 4
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 switch (ix)
2829 {
2830 case 0: f->type = value; break;
2831 case 1: f->visibility = value; break;
2832 case 2: f->magicmap = value; break;
2833 case 3: f->smooth = value; break;
2834 case 4: f->smoothlevel = value; break;
2835 }
2836
2837void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2838 CODE:
2839{
2840 faceinfo *f = face_info (idx); assert (f);
2841 facedata *d = &(faceset ? f->data64 : f->data32);
2842 sv_to (data, d->data);
2843 STRLEN clen;
2844 char *cdata = SvPVbyte (chksum, clen);
2845 clen = min (CHKSUM_MAXLEN, clen);
2846
2847 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2848
2849 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2850 {
2851 d->chksum_len = clen;
2852 memcpy (d->chksum, cdata, clen);
2853
2854 // invalidate existing client face info
2855 for_all_clients (ns)
2856 if (ns->faceset == faceset)
2857 {
2858 ns->faces_sent [idx] = false;
2859 ns->force_newmap = true;
2860 }
2861 }
2862}
2863
2864int get_data_size (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = d->data.size ();
2869 OUTPUT:
2870 RETVAL
2871
2872SV *get_chksum (faceidx idx, int faceset = 0)
2873 CODE:
2874 facedata *d = face_data (idx, faceset);
2875 if (!d) XSRETURN_UNDEF;
2876 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2877 OUTPUT:
2878 RETVAL
2879
2880SV *get_data (faceidx idx, int faceset = 0)
2881 CODE:
2882 facedata *d = face_data (idx, faceset);
2883 if (!d) XSRETURN_UNDEF;
2884 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2885 OUTPUT:
2886 RETVAL
2887
2888void invalidate (faceidx idx)
2889 CODE:
2890 for_all_clients (ns)
2891 {
2892 ns->faces_sent [idx] = false;
2893 ns->force_newmap = true;
2894 }
2895
2896void invalidate_all ()
2897 CODE:
2898 for_all_clients (ns)
2899 {
2900 ns->faces_sent.reset ();
2901 ns->force_newmap = true;
2902 }
2903
2904MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2905
2906#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2907
2908animidx anim_find (utf8_string name)
2909 CODE:
2910 RETVAL = animation::find (name).number;
2911 OUTPUT: RETVAL
2912
2913animidx set (utf8_string name, SV *frames, int facings = 1)
2914 CODE:
2915{
2916 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2917 croak ("frames must be an arrayref");
2918
2919 AV *av = (AV *)SvRV (frames);
2920
2921 animation *anim = &animation::find (name);
2922 if (anim->number)
2923 {
2924 anim->resize (av_len (av) + 1);
2925 anim->facings = facings;
2926 }
2927 else
2928 anim = &animation::create (name, av_len (av) + 1, facings);
2929
2930 for (int i = 0; i < anim->num_animations; ++i)
2931 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2932}
2933 OUTPUT: RETVAL
2934
2935void invalidate_all ()
2936 CODE:
2937 for_all_clients (ns)
2938 ns->anims_sent.reset ();
2939
2940MODULE = cf PACKAGE = cf::object::freezer
2941
2942INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2943
2944SV *
2945new (char *klass)
2946 CODE:
2947 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2948 OUTPUT: RETVAL
2949
2950void
2951DESTROY (SV *sv)
2952 CODE:
2953 object_freezer *self;
2954 sv_to (sv, self);
2955 delete self;
2956
2957MODULE = cf PACKAGE = cf::object::thawer
2958
2959INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2960
2961SV *
2962new_from_file (char *klass, octet_string path)
2963 CODE:
2964 object_thawer *f = new object_thawer (path);
2965 if (!*f)
2966 {
2967 delete f;
2968 XSRETURN_UNDEF;
2969 }
2970 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2971 OUTPUT: RETVAL
2972
2973void
2974DESTROY (SV *sv)
2975 CODE:
2976 object_thawer *self;
2977 sv_to (sv, self);
2978 delete self;
2979
2980void
2981extract_tags (object_thawer *self)
2982 PPCODE:
2983 while (self->kw != KW_EOF)
2984 {
2985 PUTBACK;
2986 coroapi::cede_to_tick ();
2987 SPAGAIN;
2988
2989 if (self->kw == KW_tag)
2990 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2991
2992 self->skip ();
2993 }
2994

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