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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.165 by root, Tue Feb 13 16:23:32 2007 UTC vs.
Revision 1.369 by root, Wed Apr 14 02:31:24 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
51 58
52typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
53typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
54 61
55#if IVSIZE >= 8 62typedef std::string std__string;
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 63
69static PerlInterpreter *perl; 64static PerlInterpreter *perl;
70 65
71double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
72 70
73global gbl_ev; 71global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
76 78
77static HV 79static HV
78 *stash_cf, 80 *stash_cf,
79 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
88 143
89// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
90template<class super> 145template<class super>
91static super * 146static super *
92is_a (attachable *at) 147is_a (attachable *at)
125 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
126 hv_clear (self); 181 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
129 184
130 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
131 assert (!this->self); 186 assert (!this->self);
132 flags |= 0x80; // severed //D
133 } 187 }
134} 188}
135 189
136void 190void
137attachable::optimise () 191attachable::optimise ()
138{ 192{
139 if (self 193 if (self
140 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
141 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
142 flags |= 0x40,//D
143 sever_self (); 196 sever_self ();
144} 197}
145 198
146// check wether the object really is dead 199// check wether the object really is dead
147void 200void
154} 207}
155 208
156void 209void
157attachable::do_destroy () 210attachable::do_destroy ()
158{ 211{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
160 213
161 if (cb) 214 if (cb)
162 { 215 {
163 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
164 cb = 0; 217 cb = 0;
165 } 218 }
166 219
167 if (self)
168 sever_self ();
169
170 flags |= 0x20; //D
171 mortals.push_back (this); 220 mortals.push_back (this);
172} 221}
173 222
174void 223void
175attachable::destroy () 224attachable::destroy ()
176{ 225{
177 if (destroyed ()) 226 if (destroyed ())
178 return; 227 return;
179 228
180 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
181 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
182} 238}
183 239
184void 240void
185attachable::check_mortals () 241attachable::check_mortals ()
186{ 242{
190 { 246 {
191 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
192 { 248 {
193 i = 0; 249 i = 0;
194 250
195 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
196 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
197 268
198 break; 269 break;
199 } 270 }
200 271
201 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
202 273
203 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
204 275 if (obj->self)//D make this an assert later
205 //if (obj->refcnt > 0 || obj->self)
206 if (obj->refcnt || obj->self)
207 { 276 {
208//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
209 ++i; // further delay freeing 284 ++i; // further delay freeing
210 285
211 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
212 break; 287 break;
213 } 288 }
214 else 289 else
215 { 290 {
216 mortals.erase (i); 291 mortals.erase (i);
217 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
218 } 294 }
219 } 295 }
220} 296}
221 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
222attachable & 310attachable &
223attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
224{ 312{
225 //if (self || cb) 313 //if (self || cb)
226 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
227 315
228 attach = src.attach; 316 attach = src.attach;
229 return *this; 317 return *this;
230} 318}
231 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
232////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
233 356
234static SV * 357static SV *
235newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
236{ 359{
237 SV *sv; 360 SV *sv;
238 361
239 if (!ptr) 362 if (!ptr)
240 return &PL_sv_undef; 363 return newSV (0);
241 364
242 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
243 return sv_bless (newRV_noinc ((SV *)hv), stash); 366 return sv_bless (newRV_noinc ((SV *)hv), stash);
244} 367}
245 368
264 387
265static SV * 388static SV *
266newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
267{ 390{
268 if (!obj) 391 if (!obj)
269 return &PL_sv_undef; 392 return newSV (0);
270 393
271 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
272 { 398 {
273 obj->self = newHV ();
274 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
275 obj->flags &= ~0xc0;//D
276 obj->flags |= 0x10;//D
277 400
278 // now bless the object _once_ 401 // now bless the object _once_
402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
279 return sv_bless (newRV_inc ((SV *)obj->self), stash); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
280 } 404 }
281 else 405 else
282 { 406 {
283 SV *sv = newRV_inc ((SV *)obj->self); 407 SV *sv = newRV_inc ((SV *)obj->self);
287 411
288 return sv; 412 return sv;
289 } 413 }
290} 414}
291 415
416#if 0 // unused
292static void 417static void
293clearSVptr (SV *sv) 418clearSVptr (SV *sv)
294{ 419{
295 if (SvROK (sv)) 420 if (SvROK (sv))
296 sv = SvRV (sv); 421 sv = SvRV (sv);
297 422
298 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
299 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
300} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
301 442
302static long 443static long
303SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
304{ 445{
305 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
306 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
307 448
308 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
309
310 if (!mg)
311 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
312
313 return (long)mg->mg_ptr;
314} 450}
315 451
316static long 452static long noinline
317SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
318{ 454{
319 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
320 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
321 else
322 return 0;
323} 458}
324 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
325inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
326inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
327inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
328inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
329inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
330inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
331inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
332inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
333inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
334inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
335inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
336inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
337inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
338inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
339inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
340inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
341inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
342inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
343inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
344inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
345inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
346inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
347inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
348 525
349inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
350inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
351 528
352inline SV *to_sv (facetile * v) { return to_sv (v->name); } 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
353inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
354 531
355inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
356{
357 char buf[128];
358 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
359 return newSVpv (buf, 0);
360}
361 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
362inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
363inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
364inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
365inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
371inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
373inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
374inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
375inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
376inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
377inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
378inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
379inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
380inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
381inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
382inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
383inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
384inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
386 582
387inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
388inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
389 585
390template<class T> 586template<class T>
391inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
392 588
393template<int N> 589template<int N>
394inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
395 591
396inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
397inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
398inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
399inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
400inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
401 596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
402inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
403{ 605{
404 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
405
406 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
407 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
408} 608}
409 609
410inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
411 611
412static SV * 612static SV *
413newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
414{ 614{
415 SV *sv; 615 SV *sv;
429 break; 629 break;
430 630
431 case DT_STRING: 631 case DT_STRING:
432 { 632 {
433 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
434 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
435 } 635 }
436 break; 636 break;
437 637
438 case DT_DATA: 638 case DT_DATA:
439 { 639 {
440 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
441 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
442 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
443 } 643 }
444 break; 644 break;
445 645
446 case DT_OBJECT: 646 case DT_OBJECT:
447 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
489 va_end (ap); 689 va_end (ap);
490 690
491 return sv; 691 return sv;
492} 692}
493 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
494static SV * 720static SV *
495newSVcfapi (int type, ...)
496{
497 SV *sv;
498
499 va_list ap;
500 va_start (ap, type);
501
502 switch (type)
503 {
504 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
505 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
506 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
507 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
508 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
509 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
510 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
511 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
512 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
513 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
514
515 default:
516 assert (("unhandled type in newSVcfapi", 0));
517 }
518
519 va_end (ap);
520
521 return sv;
522}
523
524//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
525
526SV *
527registry (attachable *ext) 721registry (attachable *ext)
528{ 722{
529 if (!ext->cb) 723 if (!ext->cb)
530 ext->cb = newAV (); 724 ext->cb = newAV ();
531 725
532 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
533} 727}
534 728
535///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
536 730
537extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
538{
539 return 0;
540}
541
542static CommArray_s rtn_cmd;
543
544static int
545runPluginCommand (object *obj, char *params)
546{
547 return -1;
548}
549
550extern "C" void *cfperl_getPluginProperty (int *type, ...)
551{
552 va_list args;
553 char *propname;
554 int i;
555 va_start (args, type);
556 propname = va_arg (args, char *);
557 //printf ("Property name: %s\n", propname);
558
559 if (!strcmp (propname, "command?"))
560 return NULL;
561 else if (!strcmp (propname, "Identification"))
562 {
563 va_end (args);
564 return (void *)PLUGIN_NAME;
565 }
566 else if (!strcmp (propname, "FullName"))
567 {
568 va_end (args);
569 return (void *)PLUGIN_VERSION;
570 }
571 else
572 va_end (args);
573
574 return NULL;
575}
576
577extern "C" int cfperl_postInitPlugin ()
578{
579 int hooktype = 1;
580 int rtype = 0;
581
582 cf_init_plugin (gethook);
583
584 return 0;
585}
586
587extern "C" int cfperl_closePlugin ()
588{
589 return 0;
590}
591
592void 731void
593cfperl_init () 732cfperl_init ()
594{ 733{
734 extern char **environ;
735
595 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
596 perl = perl_alloc (); 737 perl = perl_alloc ();
597 perl_construct (perl); 738 perl_construct (perl);
598 739
599 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
600 741
601 char *argv[] = { 742 const char *argv[] = {
602 "", 743 settings.argv [0],
603 "-e" 744 "-e0"
604 "use Event; use Coro;" // required for bootstrap
605 "cf->bootstrap;" // required for datadir :*>
606 "unshift @INC, cf::datadir ();"
607 "require cf;"
608 }; 745 };
609 746
610 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
611 { 749 {
612 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
613 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
614 } 752 }
615 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
616 { 765 {
617 dSP; 766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
618 767 exit (EXIT_FAILURE);
619 PUSHMARK (SP);
620 PUTBACK;
621 call_pv ("cf::init", G_DISCARD | G_VOID);
622 } 768 }
623} 769}
624 770
771void
625void cfperl_main () 772cfperl_main ()
626{ 773{
627 dSP; 774 dSP;
628 775
629 PUSHMARK (SP); 776 PUSHMARK (SP);
630 PUTBACK; 777 PUTBACK;
634void 781void
635attachable::instantiate () 782attachable::instantiate ()
636{ 783{
637 if (attach) 784 if (attach)
638 { 785 {
639 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
640 attach = 0; 787 attach = 0;
641 } 788 }
642} 789}
643 790
644void 791void
645attachable::reattach () 792attachable::reattach ()
646{ 793{
647 optimise (); 794 optimise ();
648 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
649 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
650} 797}
651 798
652static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
653# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
654# include "eventinc.h" 801# include "eventinc.h"
655# undef def 802# undef def
656}; 803};
657 804
658#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
659 806
660static void 807static void noinline
661gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
662{ 809{
663 // event must be in array 810 // event must be in array
664 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
665 { 812 {
697} 844}
698 845
699void 846void
700global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
701{ 848{
702 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
703} 850}
704 851
705void 852void
706object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
707{ 854{
708 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
709 { 856 {
710 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
711 858
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 } 861 }
715 862
751{ 898{
752 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
753 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
754} 901}
755 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
756bool 953bool
757attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
758{ 955{
759 data_type dt; 956 data_type dt;
760 va_list ap;
761
762 va_start (ap, event);
763 957
764 // callback call ordering should be: 958 // callback call ordering should be:
765 // 1. per-object callback 959 // 1. per-object callback
766 // 2. per-class object 960 // 2. per-class object
767 // 3. per-type callback 961 // 3. per-type callback
771 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
772 966
773 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
774 if (!callbacks) 968 if (!callbacks)
775 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
776 973
777 CALL_BEGIN (3); 974 CALL_BEGIN (3);
778 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
779 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
780 977
804 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
805 } 1002 }
806 1003
807 va_end (ap); 1004 va_end (ap);
808 1005
809 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
810 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
811 1008
812 CALL_END; 1009 CALL_END;
813 1010
814 return count; 1011 return count;
815} 1012}
816 1013
817SV * 1014static SV *
818cfperl_result (int idx) 1015cfperl_result (int idx)
819{ 1016{
820 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
821 if (!av) 1018 if (!av)
822 return &PL_sv_undef; 1019 return &PL_sv_undef;
823 1020
824 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
825 if (!sv) 1022 if (!sv)
839{ 1036{
840 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
841} 1038}
842 1039
843///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
844 1061
845void 1062void
846cfperl_emergency_save () 1063cfperl_emergency_save ()
847{ 1064{
848 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
857 CALL_ARG (make_core); 1074 CALL_ARG (make_core);
858 CALL_CALL ("cf::post_cleanup", G_VOID); 1075 CALL_CALL ("cf::post_cleanup", G_VOID);
859 CALL_END; 1076 CALL_END;
860} 1077}
861 1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
862maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
863maptile::find_sync (const char *path, maptile *origin) 1162maptile::find_sync (const_utf8_string path, maptile *origin)
864{ 1163{
865 CALL_BEGIN (2); 1164 CALL_BEGIN (2);
866 CALL_ARG (path); 1165 CALL_ARG (path);
867 CALL_ARG (origin); 1166 CALL_ARG (origin);
868 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
869 1168
870 maptile *retval; 1169 maptile *retval = 0;
871
872 if (count)
873 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
874 else
875 retval = 0;
876 1171
877 CALL_END; 1172 CALL_END;
878 1173
879 return retval; 1174 return retval;
880} 1175}
881 1176
882maptile * 1177maptile *
883maptile::find_async (const char *path, maptile *origin) 1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
884{ 1179{
885 CALL_BEGIN (2); 1180 CALL_BEGIN (3);
886 CALL_ARG (path); 1181 CALL_ARG (path);
887 CALL_ARG (origin); 1182 CALL_ARG (origin);
1183 CALL_ARG (load);
888 CALL_CALL ("cf::map::find_async", G_SCALAR); 1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
889 1185
890 maptile *retval; 1186 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1187 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1188
897 CALL_END; 1189 CALL_END;
898 1190
899 return retval; 1191 return retval;
900} 1192}
903maptile::do_load_sync () 1195maptile::do_load_sync ()
904{ 1196{
905 CALL_BEGIN (1); 1197 CALL_BEGIN (1);
906 CALL_ARG (this); 1198 CALL_ARG (this);
907 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
908 CALL_END;
909}
910
911void
912maptile::change_all_map_light (int change)
913{
914 CALL_BEGIN (1);
915 CALL_ARG (change);
916 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
917 CALL_END; 1200 CALL_END;
918} 1201}
919 1202
920void 1203void
921object::enter_exit (object *exit) 1204object::enter_exit (object *exit)
928 CALL_ARG (exit); 1211 CALL_ARG (exit);
929 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
930 CALL_END; 1213 CALL_END;
931} 1214}
932 1215
1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1232object::ref () const
1233{
1234 if (type == PLAYER)
1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1236 else
1237 // TODO: should be able to save references within the same map, at least
1238 return 0;
1239}
1240
1241object *
1242object::deref (const_utf8_string ref)
1243{
1244 object *retval = 0;
1245
1246 if (ref)
1247 {
1248 CALL_BEGIN (1);
1249 CALL_ARG (ref);
1250 CALL_CALL ("cf::object::deref", G_SCALAR);
1251
1252 if (count)
1253 sv_to (POPs, retval);
1254
1255 CALL_END;
1256 }
1257
1258 return retval;
1259}
1260
1261void
1262log_backtrace (const_utf8_string msg)
1263{
1264#if HAVE_BACKTRACE
1265 void *addr [20];
1266 int size = backtrace (addr, 20);
1267
1268 CALL_BEGIN (size);
1269 CALL_ARG (msg);
1270 for (int i = 0; i < size; ++i)
1271 CALL_ARG ((IV)addr [i]);
1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1273 CALL_END;
1274#endif
1275}
1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
933///////////////////////////////////////////////////////////////////////////// 1328/////////////////////////////////////////////////////////////////////////////
934 1329
935struct EventAPI *watcher_base::GEventAPI; 1330struct EVAPI *evapi::GEVAPI;
936struct CoroAPI *coroapi::GCoroAPI; 1331struct CoroAPI *coroapi::GCoroAPI;
937 1332
938int coroapi::cede_counter;
939
940static void iw_dispatch (pe_event *ev)
941{
942 iw *w = (iw *)ev->ext_data;
943 w->call (*w);
944}
945
946void 1333void
947iw::alloc () 1334coroapi::do_cede_to_tick ()
948{ 1335{
949 pe = GEventAPI->new_idle (0, 0); 1336 cede_pending = 0;
950 1337 cede ();
951 WaREENTRANT_off (pe);
952 pe->base.callback = (void *)iw_dispatch;
953 pe->base.ext_data = (void *)this;
954} 1338}
955 1339
956static void iow_dispatch (pe_event *ev)
957{
958 iow *w = (iow *)ev->ext_data;
959 w->call (*w, ((pe_ioevent *)ev)->got);
960}
961
962void 1340void
963iow::alloc () 1341coroapi::wait_for_tick ()
964{ 1342{
965 pe = GEventAPI->new_io (0, 0); 1343 CALL_BEGIN (0);
966 1344 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
967 WaREENTRANT_off (pe); 1345 CALL_END;
968 pe->base.callback = (void *)iow_dispatch;
969 pe->base.ext_data = (void *)this;
970
971 pe->fd = -1;
972 pe->poll = 0;
973} 1346}
974 1347
975void 1348void
976iow::fd (int fd) 1349coroapi::wait_for_tick_begin ()
977{ 1350{
978 pe->fd = fd; 1351 CALL_BEGIN (0);
979} 1352 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
980 1353 CALL_END;
981int
982iow::poll ()
983{
984 return pe->poll;
985} 1354}
986 1355
987void 1356void
988iow::poll (int events) 1357iow::poll (int events)
989{ 1358{
990 if (pe->poll != events) 1359 if (events != this->events)
991 { 1360 {
1361 int active = ev_is_active ((ev_io *)this);
992 if (pe->poll) stop (); 1362 if (active) stop ();
993 pe->poll = events; 1363 ev_io_set ((ev_io *)this, fd, events);
994 if (pe->poll) start (); 1364 if (active) start ();
995 } 1365 }
996} 1366}
997 1367
998void 1368static void
999_connect_to_perl () 1369_connect_to_perl_1 ()
1000{ 1370{
1001 stash_cf = gv_stashpv ("cf" , 1); 1371 stash_cf = gv_stashpv ("cf", 1);
1002 1372
1003 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1004 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1005 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1006 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1007 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1008 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1009 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1010 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1011 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1012 1383
1013 sv_runtime = get_sv ("cf::RUNTIME", 1); 1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1014 sv_upgrade (sv_runtime, SVt_NV); 1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1015 1388
1016 cb_global = get_av ("cf::CB_GLOBAL", 1); 1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
1017 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1018 cb_object = get_av ("cf::CB_OBJECT", 1); 1391 cb_object = get_av ("cf::CB_OBJECT", 1);
1019 cb_player = get_av ("cf::CB_PLAYER", 1); 1392 cb_player = get_av ("cf::CB_PLAYER", 1);
1020 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
1021 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
1022 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
1023} 1396}
1024 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
1025MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
1026 1409
1027BOOT: 1410BOOT:
1028{ 1411{
1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414
1029 _connect_to_perl (); 1415 _connect_to_perl_1 ();
1030
1031 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1032 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1033 1416
1034 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
1035 1427
1036 static const struct { 1428 static const struct {
1037 const char *name; 1429 const char *name;
1038 IV iv; 1430 IV iv;
1039 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
1040# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
1041 const_iv (llevError) 1433# include "const_iv.h"
1042 const_iv (llevInfo) 1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1043 const_iv (llevDebug) 1435# include "attackinc.h"
1044 const_iv (llevMonster) 1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1440
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1442 const_iv (logBacktrace)
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1045 1447
1046 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
1047 const_iv (PLAYER)
1048 const_iv (TRANSPORT)
1049 const_iv (ROD)
1050 const_iv (TREASURE)
1051 const_iv (POTION)
1052 const_iv (FOOD)
1053 const_iv (POISON)
1054 const_iv (BOOK)
1055 const_iv (CLOCK) 1449 const_iv (MAXSOCKBUF)
1056 const_iv (ARROW)
1057 const_iv (BOW)
1058 const_iv (WEAPON)
1059 const_iv (ARMOUR)
1060 const_iv (PEDESTAL)
1061 const_iv (ALTAR)
1062 const_iv (LOCKED_DOOR)
1063 const_iv (SPECIAL_KEY)
1064 const_iv (MAP)
1065 const_iv (DOOR)
1066 const_iv (KEY)
1067 const_iv (TIMED_GATE)
1068 const_iv (TRIGGER)
1069 const_iv (GRIMREAPER)
1070 const_iv (MAGIC_EAR)
1071 const_iv (TRIGGER_BUTTON)
1072 const_iv (TRIGGER_ALTAR)
1073 const_iv (TRIGGER_PEDESTAL)
1074 const_iv (SHIELD)
1075 const_iv (HELMET)
1076 const_iv (HORN)
1077 const_iv (MONEY)
1078 const_iv (CLASS)
1079 const_iv (GRAVESTONE)
1080 const_iv (AMULET)
1081 const_iv (PLAYERMOVER)
1082 const_iv (TELEPORTER)
1083 const_iv (CREATOR)
1084 const_iv (SKILL)
1085 const_iv (EARTHWALL)
1086 const_iv (GOLEM)
1087 const_iv (THROWN_OBJ)
1088 const_iv (BLINDNESS)
1089 const_iv (GOD)
1090 const_iv (DETECTOR)
1091 const_iv (TRIGGER_MARKER)
1092 const_iv (DEAD_OBJECT)
1093 const_iv (DRINK)
1094 const_iv (MARKER)
1095 const_iv (HOLY_ALTAR)
1096 const_iv (PLAYER_CHANGER)
1097 const_iv (BATTLEGROUND)
1098 const_iv (PEACEMAKER)
1099 const_iv (GEM)
1100 const_iv (FIREWALL)
1101 const_iv (ANVIL)
1102 const_iv (CHECK_INV)
1103 const_iv (MOOD_FLOOR)
1104 const_iv (EXIT)
1105 const_iv (ENCOUNTER)
1106 const_iv (SHOP_FLOOR)
1107 const_iv (SHOP_MAT)
1108 const_iv (RING)
1109 const_iv (FLOOR)
1110 const_iv (FLESH)
1111 const_iv (INORGANIC)
1112 const_iv (SKILL_TOOL)
1113 const_iv (LIGHTER)
1114 const_iv (BUILDABLE_WALL)
1115 const_iv (MISC_OBJECT)
1116 const_iv (LAMP)
1117 const_iv (DUPLICATOR)
1118 const_iv (SPELLBOOK)
1119 const_iv (CLOAK)
1120 const_iv (SPINNER)
1121 const_iv (GATE)
1122 const_iv (BUTTON)
1123 const_iv (CF_HANDLE)
1124 const_iv (HOLE)
1125 const_iv (TRAPDOOR)
1126 const_iv (SIGN)
1127 const_iv (BOOTS)
1128 const_iv (GLOVES)
1129 const_iv (SPELL)
1130 const_iv (SPELL_EFFECT)
1131 const_iv (CONVERTER)
1132 const_iv (BRACERS)
1133 const_iv (POISONING)
1134 const_iv (SAVEBED)
1135 const_iv (WAND)
1136 const_iv (SCROLL)
1137 const_iv (DIRECTOR)
1138 const_iv (GIRDLE)
1139 const_iv (FORCE)
1140 const_iv (POTION_EFFECT)
1141 const_iv (EVENT_CONNECTOR)
1142 const_iv (CLOSE_CON)
1143 const_iv (CONTAINER)
1144 const_iv (ARMOUR_IMPROVER)
1145 const_iv (WEAPON_IMPROVER)
1146 const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP)
1148 const_iv (IDENTIFY_ALTAR)
1149 const_iv (MENU)
1150 const_iv (RUNE)
1151 const_iv (TRAP)
1152 const_iv (POWER_CRYSTAL)
1153 const_iv (CORPSE)
1154 const_iv (DISEASE)
1155 const_iv (SYMPTOM)
1156 const_iv (BUILDER)
1157 const_iv (MATERIAL)
1158 const_iv (ITEM_TRANSFORMER)
1159 1450
1160 const_iv (NUM_SUBTYPES) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1161 1453
1162 const_iv (ST_BD_BUILD) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1163 const_iv (ST_BD_REMOVE)
1164 1455
1165 const_iv (ST_MAT_FLOOR) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1166 const_iv (ST_MAT_WALL) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1167 const_iv (ST_MAT_ITEM)
1168
1169 const_iv (AT_PHYSICAL)
1170 const_iv (AT_MAGIC)
1171 const_iv (AT_FIRE)
1172 const_iv (AT_ELECTRICITY)
1173 const_iv (AT_COLD)
1174 const_iv (AT_CONFUSION)
1175 const_iv (AT_ACID)
1176 const_iv (AT_DRAIN)
1177 const_iv (AT_WEAPONMAGIC)
1178 const_iv (AT_GHOSTHIT)
1179 const_iv (AT_POISON)
1180 const_iv (AT_SLOW)
1181 const_iv (AT_PARALYZE)
1182 const_iv (AT_TURN_UNDEAD)
1183 const_iv (AT_FEAR)
1184 const_iv (AT_CANCELLATION)
1185 const_iv (AT_DEPLETE)
1186 const_iv (AT_DEATH)
1187 const_iv (AT_CHAOS)
1188 const_iv (AT_COUNTERSPELL)
1189 const_iv (AT_GODPOWER)
1190 const_iv (AT_HOLYWORD)
1191 const_iv (AT_BLIND)
1192 const_iv (AT_INTERNAL)
1193 const_iv (AT_LIFE_STEALING)
1194 const_iv (AT_DISEASE)
1195
1196 const_iv (WEAP_HIT)
1197 const_iv (WEAP_SLASH)
1198 const_iv (WEAP_PIERCE)
1199 const_iv (WEAP_CLEAVE)
1200 const_iv (WEAP_SLICE)
1201 const_iv (WEAP_STAB)
1202 const_iv (WEAP_WHIP)
1203 const_iv (WEAP_CRUSH)
1204 const_iv (WEAP_BLUD)
1205
1206 const_iv (FLAG_ALIVE)
1207 const_iv (FLAG_WIZ)
1208 const_iv (FLAG_REMOVED)
1209 const_iv (FLAG_FREED)
1210 const_iv (FLAG_WAS_WIZ)
1211 const_iv (FLAG_APPLIED)
1212 const_iv (FLAG_UNPAID)
1213 const_iv (FLAG_USE_SHIELD)
1214 const_iv (FLAG_NO_PICK)
1215 const_iv (FLAG_ANIMATE)
1216 const_iv (FLAG_MONSTER)
1217 const_iv (FLAG_FRIENDLY)
1218 const_iv (FLAG_GENERATOR)
1219 const_iv (FLAG_IS_THROWN)
1220 const_iv (FLAG_AUTO_APPLY)
1221 const_iv (FLAG_PLAYER_SOLD)
1222 const_iv (FLAG_SEE_INVISIBLE)
1223 const_iv (FLAG_CAN_ROLL)
1224 const_iv (FLAG_OVERLAY_FLOOR)
1225 const_iv (FLAG_IS_TURNABLE)
1226 const_iv (FLAG_IS_USED_UP)
1227 const_iv (FLAG_IDENTIFIED)
1228 const_iv (FLAG_REFLECTING)
1229 const_iv (FLAG_CHANGING)
1230 const_iv (FLAG_SPLITTING)
1231 const_iv (FLAG_HITBACK)
1232 const_iv (FLAG_STARTEQUIP)
1233 const_iv (FLAG_BLOCKSVIEW)
1234 const_iv (FLAG_UNDEAD)
1235 const_iv (FLAG_SCARED)
1236 const_iv (FLAG_UNAGGRESSIVE)
1237 const_iv (FLAG_REFL_MISSILE)
1238 const_iv (FLAG_REFL_SPELL)
1239 const_iv (FLAG_NO_MAGIC)
1240 const_iv (FLAG_NO_FIX_PLAYER)
1241 const_iv (FLAG_IS_LIGHTABLE)
1242 const_iv (FLAG_TEAR_DOWN)
1243 const_iv (FLAG_RUN_AWAY)
1244 const_iv (FLAG_PICK_UP)
1245 const_iv (FLAG_UNIQUE)
1246 const_iv (FLAG_NO_DROP)
1247 const_iv (FLAG_WIZCAST)
1248 const_iv (FLAG_CAST_SPELL)
1249 const_iv (FLAG_USE_SCROLL)
1250 const_iv (FLAG_USE_RANGE)
1251 const_iv (FLAG_USE_BOW)
1252 const_iv (FLAG_USE_ARMOUR)
1253 const_iv (FLAG_USE_WEAPON)
1254 const_iv (FLAG_USE_RING)
1255 const_iv (FLAG_READY_RANGE)
1256 const_iv (FLAG_READY_BOW)
1257 const_iv (FLAG_XRAYS)
1258 const_iv (FLAG_NO_APPLY)
1259 const_iv (FLAG_IS_FLOOR)
1260 const_iv (FLAG_LIFESAVE)
1261 const_iv (FLAG_NO_STRENGTH)
1262 const_iv (FLAG_SLEEP)
1263 const_iv (FLAG_STAND_STILL)
1264 const_iv (FLAG_RANDOM_MOVE)
1265 const_iv (FLAG_ONLY_ATTACK)
1266 const_iv (FLAG_CONFUSED)
1267 const_iv (FLAG_STEALTH)
1268 const_iv (FLAG_WIZPASS)
1269 const_iv (FLAG_IS_LINKED)
1270 const_iv (FLAG_CURSED)
1271 const_iv (FLAG_DAMNED)
1272 const_iv (FLAG_SEE_ANYWHERE)
1273 const_iv (FLAG_KNOWN_MAGICAL)
1274 const_iv (FLAG_KNOWN_CURSED)
1275 const_iv (FLAG_CAN_USE_SKILL)
1276 const_iv (FLAG_BEEN_APPLIED)
1277 const_iv (FLAG_READY_SCROLL)
1278 const_iv (FLAG_USE_ROD)
1279 const_iv (FLAG_USE_HORN)
1280 const_iv (FLAG_MAKE_INVIS)
1281 const_iv (FLAG_INV_LOCKED)
1282 const_iv (FLAG_IS_WOODED)
1283 const_iv (FLAG_IS_HILLY)
1284 const_iv (FLAG_READY_SKILL)
1285 const_iv (FLAG_READY_WEAPON)
1286 const_iv (FLAG_NO_SKILL_IDENT)
1287 const_iv (FLAG_BLIND)
1288 const_iv (FLAG_SEE_IN_DARK)
1289 const_iv (FLAG_IS_CAULDRON)
1290 const_iv (FLAG_NO_STEAL)
1291 const_iv (FLAG_ONE_HIT)
1292 const_iv (FLAG_CLIENT_SENT)
1293 const_iv (FLAG_BERSERK)
1294 const_iv (FLAG_NEUTRAL)
1295 const_iv (FLAG_NO_ATTACK)
1296 const_iv (FLAG_NO_DAMAGE)
1297 const_iv (FLAG_OBJ_ORIGINAL)
1298 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1299 const_iv (FLAG_ACTIVATE_ON_PUSH)
1300 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1301 const_iv (FLAG_IS_WATER)
1302 const_iv (FLAG_CONTENT_ON_GEN)
1303 const_iv (FLAG_IS_A_TEMPLATE)
1304 const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH)
1306 const_iv (FLAG_NO_MAP_SAVE)
1307
1308 const_iv (NDI_BLACK)
1309 const_iv (NDI_WHITE)
1310 const_iv (NDI_NAVY)
1311 const_iv (NDI_RED)
1312 const_iv (NDI_ORANGE)
1313 const_iv (NDI_BLUE)
1314 const_iv (NDI_DK_ORANGE)
1315 const_iv (NDI_GREEN)
1316 const_iv (NDI_LT_GREEN)
1317 const_iv (NDI_GREY)
1318 const_iv (NDI_BROWN)
1319 const_iv (NDI_GOLD)
1320 const_iv (NDI_TAN)
1321 const_iv (NDI_MAX_COLOR)
1322 const_iv (NDI_COLOR_MASK)
1323 const_iv (NDI_UNIQUE)
1324 const_iv (NDI_ALL)
1325
1326 const_iv (UPD_LOCATION)
1327 const_iv (UPD_FLAGS)
1328 const_iv (UPD_WEIGHT)
1329 const_iv (UPD_FACE)
1330 const_iv (UPD_NAME)
1331 const_iv (UPD_ANIM)
1332 const_iv (UPD_ANIMSPEED)
1333 const_iv (UPD_NROF)
1334
1335 const_iv (UPD_SP_MANA)
1336 const_iv (UPD_SP_GRACE)
1337 const_iv (UPD_SP_DAMAGE)
1338
1339 const_iv (F_APPLIED)
1340 const_iv (F_LOCATION)
1341 const_iv (F_UNPAID)
1342 const_iv (F_MAGIC)
1343 const_iv (F_CURSED)
1344 const_iv (F_DAMNED)
1345 const_iv (F_OPEN)
1346 const_iv (F_NOPICK)
1347 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1348 1459
1349 const_iv (F_BUY) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1350 const_iv (F_SHOP) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1351 const_iv (F_SELL)
1352 1462
1353 const_iv (P_BLOCKSVIEW) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1354 const_iv (P_PLAYER)
1355 const_iv (P_NO_MAGIC)
1356 const_iv (P_IS_ALIVE)
1357 const_iv (P_NO_CLERIC)
1358 const_iv (P_OUT_OF_MAP)
1359 const_iv (P_NEW_MAP)
1360 const_iv (P_UPTODATE)
1361 1464
1362 const_iv (UP_OBJ_INSERT) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1363 const_iv (UP_OBJ_REMOVE) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1364 const_iv (UP_OBJ_CHANGE)
1365 const_iv (UP_OBJ_FACE)
1366 1467
1367 const_iv (INS_NO_MERGE) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1368 const_iv (INS_ABOVE_FLOOR_ONLY)
1369 const_iv (INS_NO_WALK_ON)
1370 const_iv (INS_ON_TOP)
1371 const_iv (INS_BELOW_ORIGINATOR)
1372 const_iv (INS_MAP_LOAD)
1373
1374 const_iv (WILL_APPLY_HANDLE)
1375 const_iv (WILL_APPLY_TREASURE)
1376 const_iv (WILL_APPLY_EARTHWALL)
1377 const_iv (WILL_APPLY_DOOR)
1378 const_iv (WILL_APPLY_FOOD)
1379
1380 const_iv (SAVE_MODE)
1381 const_iv (SAVE_DIR_MODE)
1382
1383 const_iv (M_PAPER)
1384 const_iv (M_IRON)
1385 const_iv (M_GLASS)
1386 const_iv (M_LEATHER)
1387 const_iv (M_WOOD)
1388 const_iv (M_ORGANIC)
1389 const_iv (M_STONE)
1390 const_iv (M_CLOTH)
1391 const_iv (M_ADAMANT)
1392 const_iv (M_LIQUID)
1393 const_iv (M_SOFT_METAL)
1394 const_iv (M_BONE)
1395 const_iv (M_ICE) 1469 const_iv (MAP_INACTIVE)
1396 const_iv (M_SPECIAL)
1397 1470
1398 const_iv (SK_EXP_ADD_SKILL) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1399 const_iv (SK_EXP_TOTAL) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1400 const_iv (SK_EXP_NONE)
1401 const_iv (SK_SUBTRACT_SKILL_EXP)
1402 const_iv (SK_EXP_SKILL_ONLY)
1403 1473
1404 const_iv (SK_LOCKPICKING) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1405 const_iv (SK_HIDING)
1406 const_iv (SK_SMITHERY)
1407 const_iv (SK_BOWYER)
1408 const_iv (SK_JEWELER)
1409 const_iv (SK_ALCHEMY)
1410 const_iv (SK_STEALING)
1411 const_iv (SK_LITERACY)
1412 const_iv (SK_BARGAINING)
1413 const_iv (SK_JUMPING)
1414 const_iv (SK_DET_MAGIC)
1415 const_iv (SK_ORATORY)
1416 const_iv (SK_SINGING)
1417 const_iv (SK_DET_CURSE)
1418 const_iv (SK_FIND_TRAPS)
1419 const_iv (SK_MEDITATION)
1420 const_iv (SK_PUNCHING)
1421 const_iv (SK_FLAME_TOUCH)
1422 const_iv (SK_KARATE)
1423 const_iv (SK_CLIMBING)
1424 const_iv (SK_WOODSMAN)
1425 const_iv (SK_INSCRIPTION)
1426 const_iv (SK_ONE_HANDED_WEAPON)
1427 const_iv (SK_MISSILE_WEAPON)
1428 const_iv (SK_THROWING)
1429 const_iv (SK_USE_MAGIC_ITEM)
1430 const_iv (SK_DISARM_TRAPS)
1431 const_iv (SK_SET_TRAP)
1432 const_iv (SK_THAUMATURGY)
1433 const_iv (SK_PRAYING)
1434 const_iv (SK_CLAWING)
1435 const_iv (SK_LEVITATION)
1436 const_iv (SK_SUMMONING)
1437 const_iv (SK_PYROMANCY)
1438 const_iv (SK_EVOCATION)
1439 const_iv (SK_SORCERY)
1440 const_iv (SK_TWO_HANDED_WEAPON)
1441 const_iv (SK_SPARK_TOUCH)
1442 const_iv (SK_SHIVER)
1443 const_iv (SK_ACID_SPLASH)
1444 const_iv (SK_POISON_NAIL)
1445 1475
1446 const_iv (SOUND_NEW_PLAYER) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1447 const_iv (SOUND_FIRE_ARROW)
1448 const_iv (SOUND_LEARN_SPELL)
1449 const_iv (SOUND_FUMBLE_SPELL)
1450 const_iv (SOUND_WAND_POOF)
1451 const_iv (SOUND_OPEN_DOOR)
1452 const_iv (SOUND_PUSH_PLAYER)
1453 const_iv (SOUND_PLAYER_HITS1)
1454 const_iv (SOUND_PLAYER_HITS2)
1455 const_iv (SOUND_PLAYER_HITS3)
1456 const_iv (SOUND_PLAYER_HITS4)
1457 const_iv (SOUND_PLAYER_IS_HIT1)
1458 const_iv (SOUND_PLAYER_IS_HIT2)
1459 const_iv (SOUND_PLAYER_IS_HIT3)
1460 const_iv (SOUND_PLAYER_KILLS)
1461 const_iv (SOUND_PET_IS_KILLED)
1462 const_iv (SOUND_PLAYER_DIES)
1463 const_iv (SOUND_OB_EVAPORATE)
1464 const_iv (SOUND_OB_EXPLODE)
1465 const_iv (SOUND_CLOCK)
1466 const_iv (SOUND_TURN_HANDLE)
1467 const_iv (SOUND_FALL_HOLE)
1468 const_iv (SOUND_DRINK_POISON)
1469 const_iv (SOUND_CAST_SPELL_0)
1470
1471 const_iv (PREFER_LOW)
1472 const_iv (PREFER_HIGH)
1473
1474 const_iv (ATNR_PHYSICAL)
1475 const_iv (ATNR_MAGIC)
1476 const_iv (ATNR_FIRE)
1477 const_iv (ATNR_ELECTRICITY)
1478 const_iv (ATNR_COLD)
1479 const_iv (ATNR_CONFUSION)
1480 const_iv (ATNR_ACID)
1481 const_iv (ATNR_DRAIN)
1482 const_iv (ATNR_WEAPONMAGIC)
1483 const_iv (ATNR_GHOSTHIT)
1484 const_iv (ATNR_POISON)
1485 const_iv (ATNR_SLOW)
1486 const_iv (ATNR_PARALYZE)
1487 const_iv (ATNR_TURN_UNDEAD)
1488 const_iv (ATNR_FEAR)
1489 const_iv (ATNR_CANCELLATION)
1490 const_iv (ATNR_DEPLETE)
1491 const_iv (ATNR_DEATH)
1492 const_iv (ATNR_CHAOS)
1493 const_iv (ATNR_COUNTERSPELL)
1494 const_iv (ATNR_GODPOWER)
1495 const_iv (ATNR_HOLYWORD)
1496 const_iv (ATNR_BLIND)
1497 const_iv (ATNR_INTERNAL)
1498 const_iv (ATNR_LIFE_STEALING)
1499 const_iv (ATNR_DISEASE)
1500
1501 const_iv (MAP_IN_MEMORY)
1502 const_iv (MAP_SWAPPED)
1503 const_iv (MAP_LOADING)
1504 const_iv (MAP_SAVING)
1505
1506 const_iv (KLASS_ATTACHABLE)
1507 const_iv (KLASS_GLOBAL)
1508 const_iv (KLASS_OBJECT)
1509 const_iv (KLASS_CLIENT)
1510 const_iv (KLASS_PLAYER)
1511 const_iv (KLASS_MAP)
1512
1513 const_iv (CS_QUERY_YESNO)
1514 const_iv (CS_QUERY_SINGLECHAR)
1515 const_iv (CS_QUERY_HIDEINPUT)
1516
1517 const_iv (ST_DEAD)
1518 const_iv (ST_SETUP)
1519 const_iv (ST_PLAYING)
1520 const_iv (ST_CUSTOM)
1521
1522 const_iv (ST_CHANGE_CLASS)
1523
1524 const_iv (IO_HEADER)
1525 const_iv (IO_OBJECTS)
1526 const_iv (IO_UNIQUES)
1527
1528 // random map generator
1529 const_iv (LAYOUT_NONE)
1530 const_iv (LAYOUT_ONION)
1531 const_iv (LAYOUT_MAZE)
1532 const_iv (LAYOUT_SPIRAL)
1533 const_iv (LAYOUT_ROGUELIKE)
1534 const_iv (LAYOUT_SNAKE)
1535 const_iv (LAYOUT_SQUARE_SPIRAL)
1536
1537 const_iv (RMOPT_RANDOM)
1538 const_iv (RMOPT_CENTERED)
1539 const_iv (RMOPT_LINEAR)
1540 const_iv (RMOPT_BOTTOM_C)
1541 const_iv (RMOPT_BOTTOM_R)
1542 const_iv (RMOPT_IRR_SPACE)
1543 const_iv (RMOPT_WALL_OFF)
1544 const_iv (RMOPT_WALLS_ONLY)
1545 const_iv (RMOPT_NO_DOORS)
1546
1547 const_iv (SYMMETRY_RANDOM)
1548 const_iv (SYMMETRY_NONE)
1549 const_iv (SYMMETRY_X)
1550 const_iv (SYMMETRY_Y)
1551 const_iv (SYMMETRY_XY)
1552 }; 1477 };
1553 1478
1554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1555 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1556 1481
1573 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1574 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1575 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1576 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1577 } 1502 }
1578}
1579 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1580void _connect_to_perl () 1522void _connect_to_perl_1 ()
1581 1523
1524void _connect_to_perl_2 ()
1525
1526void _recalc_want ()
1527
1528# not used by default anymore
1582void _global_reattach () 1529void _global_reattach ()
1583 CODE: 1530 CODE:
1584{ 1531{
1585 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1586 for_all_clients (ns) 1533 for_all_clients (ns)
1587 ns->reattach (); 1534 ns->reattach ();
1588 1535
1589 for_all_players (pl)
1590 pl->reattach ();
1591
1592 //TODO
1593 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1594 // i->second->reattach ();
1595
1596 for_all_objects (op) 1536 for_all_objects (op)
1597 op->reattach (); 1537 op->reattach ();
1598} 1538}
1599 1539
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1606void evthread_start (int aiofd)
1607
1608void cede_to_tick ()
1609 CODE:
1610 coroapi::cede_to_tick ();
1611
1612NV till_tick ()
1613 CODE:
1614 RETVAL = SvNVX (sv_next_tick) - now ();
1615 OUTPUT:
1616 RETVAL
1617
1618int tick_inhibit ()
1619 CODE:
1620 RETVAL = tick_inhibit;
1621 OUTPUT:
1622 RETVAL
1623
1624void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637void server_tick ()
1638 CODE:
1639{
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1600NV floor (NV x) 1655NV floor (NV x)
1601 1656
1602NV ceil (NV x) 1657NV ceil (NV x)
1603 1658
1604NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1605 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1606 switch (items) 1665 switch (items)
1607 { 1666 {
1608 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1609 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1610 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1611 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1612 } 1671 }
1672}
1613 OUTPUT: 1673 OUTPUT:
1614 RETVAL 1674 RETVAL
1615 1675
1616void server_tick () 1676NV clamp (NV value, NV min_value, NV max_value)
1617 CODE: 1677 CODE:
1618 runtime = SvNVx (sv_runtime); 1678 RETVAL = clamp (value, min_value, max_value);
1619 server_tick (); 1679 OUTPUT:
1680 RETVAL
1620 1681
1621void 1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1622LOG (int level, char *msg) 1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1623 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1624 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1625 1705
1626char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1627 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1628 1708
1629char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1630 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1631 1711
1632const char *
1633get_maps_directory (char *path)
1634 PROTOTYPE: $
1635 ALIAS: maps_directory = 0
1636 CODE:
1637 RETVAL = create_pathname (path);
1638 OUTPUT: RETVAL
1639
1640void 1712void
1641sub_generation_inc () 1713sub_generation_inc ()
1642 CODE: 1714 CODE:
1643 PL_sub_generation++; 1715 PL_sub_generation++;
1644 1716
1645char * 1717const_octet_string
1646mapdir () 1718mapdir ()
1647 PROTOTYPE: 1719 PROTOTYPE:
1648 ALIAS: 1720 ALIAS:
1649 mapdir = 0 1721 mapdir = 0
1650 uniquedir = 1 1722 uniquedir = 1
1666 } 1738 }
1667 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1668 1740
1669void abort () 1741void abort ()
1670 1742
1743void reset_signals ()
1744
1671void fork_abort (char *cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1672 1746
1673void cleanup (const char *cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1674 1748
1675void emergency_save () 1749void emergency_save ()
1676 1750
1677void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1678 1752
1679UV sv_2watcher (SV *w)
1680 CODE:
1681 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1682 OUTPUT:
1683 RETVAL
1684
1685#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1686 1754
1687int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1688 1763
1689int munlockall () 1764int munlockall ()
1690 1765
1691#endif 1766#endif
1692 1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1796
1693int find_animation (char *text) 1797int find_animation (utf8_string text)
1694 PROTOTYPE: $ 1798 PROTOTYPE: $
1695 1799
1696int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1697 1801
1698const char *cost_string_from_value(uint64 cost, int approx = 0) 1802const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1699 1803
1700int 1804int
1701exp_to_level (val64 exp) 1805exp_to_level (val64 exp)
1702 CODE: 1806 CODE:
1703{ 1807{
1734 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1735 else 1839 else
1736 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1737 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1738 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1739bool 1885bool
1740load_regions (const char *filename) 1886load_resource_file_ (octet_string filename)
1741 CODE: 1887
1742 RETVAL = loader_region ().load (filename); 1888void
1743 OUTPUT: RETVAL 1889fix_weight ()
1744 1890
1745MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1746 1892
1747int 1893int
1748valid (SV *obj) 1894valid (SV *obj)
1752 RETVAL 1898 RETVAL
1753 1899
1754void 1900void
1755debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1756 CODE: 1902 CODE:
1757 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1758 if (on) 1904 if (on)
1759 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1760 1906
1761int mortals_size () 1907int mortals_size ()
1762 CODE: 1908 CODE:
1763 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1764 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1766#object *mortals (U32 index) 1912#object *mortals (U32 index)
1767# CODE: 1913# CODE:
1768# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1769# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1770 1916
1771INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1772 1918
1773MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1774 1920
1775int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1776 CODE: 1922 CODE:
1780 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1781 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1782 1928
1783MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1784 1930
1785INCLUDE: $PERL genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1786 1932
1787int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1788 CODE: 1934 CODE:
1789 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1790 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1812object *actives (U32 index) 1958object *actives (U32 index)
1813 CODE: 1959 CODE:
1814 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1815 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1816 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1984
1817# missing properties 1985# missing properties
1818 1986
1819object *head (object *op) 1987object *head (object *op)
1820 PROTOTYPE: $ 1988 PROTOTYPE: $
1821 CODE: 1989 CODE:
1822 RETVAL = op->head_ (); 1990 RETVAL = op->head_ ();
1823 OUTPUT: RETVAL
1824
1825int is_head (object *op)
1826 PROTOTYPE: $
1827 CODE:
1828 RETVAL = op->head_ () == op;
1829 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1830 1992
1831void 1993void
1832inv (object *obj) 1994inv (object *obj)
1833 PROTOTYPE: $ 1995 PROTOTYPE: $
1834 PPCODE: 1996 PPCODE:
1835{ 1997{
1836 object *o;
1837 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1838 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1839} 2000}
1840 2001
1841void 2002void
1842set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1847num_animations (object *op) 2008num_animations (object *op)
1848 CODE: 2009 CODE:
1849 RETVAL = NUM_ANIMATIONS (op); 2010 RETVAL = NUM_ANIMATIONS (op);
1850 OUTPUT: RETVAL 2011 OUTPUT: RETVAL
1851 2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1852object *find_best_object_match (object *op, const char *match) 2032object *find_best_object_match (object *op, utf8_string match)
1853 2033
1854object *find_marked_object (object *op) 2034object *find_marked_object (object *op)
1855 2035
1856int need_identify (object *obj); 2036int need_identify (object *obj);
1857 2037
1858int apply_shop_mat (object *shop_mat, object *op); 2038int apply_shop_mat (object *shop_mat, object *op);
1859 2039
1860int move (object *op, int dir, object *originator = op) 2040int move (object *op, int dir, object *originator = op)
1861 CODE: 2041 CODE:
1862 RETVAL = move_ob (op, dir, originator); 2042 RETVAL = op->move (dir, originator);
1863 OUTPUT: 2043 OUTPUT:
1864 RETVAL 2044 RETVAL
1865 2045
1866void apply (object *applier, object *applied, int flags = 0)
1867 CODE:
1868 manual_apply (applied, applier, flags);
1869
1870void apply_below (object *op) 2046void apply_below (object *op)
1871 CODE: 2047 CODE:
1872 player_apply_below (op); 2048 player_apply_below (op);
1873 2049
1874object *cf_object_present_archname_inside (object *op, char *whatstr) 2050int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1875 2051
1876int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2052int casting_level (object *caster, object *spell)
1877
1878int cf_object_change_map (object *op, int x, int y, maptile *map)
1879
1880#//TODO
1881object *clone_ (object *op, int recursive = 0)
1882 CODE:
1883 if (recursive)
1884 RETVAL = object_create_clone (op);
1885 else
1886 {
1887 RETVAL = object::create ();
1888 op->copy_to (RETVAL);
1889 }
1890 OUTPUT: RETVAL
1891 2053
1892int pay_item (object *op, object *buyer) 2054int pay_item (object *op, object *buyer)
1893 CODE: 2055 CODE:
1894 RETVAL = pay_for_item (op, buyer); 2056 RETVAL = pay_for_item (op, buyer);
1895 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1899 RETVAL = pay_for_amount (amount, op); 2061 RETVAL = pay_for_amount (amount, op);
1900 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
1901 2063
1902void pay_player (object *op, uint64 amount) 2064void pay_player (object *op, uint64 amount)
1903 2065
1904val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2066val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1905 2067
1906int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2068int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1907 2069
1908void learn_spell (object *op, object *sp, int special_prayer = 0) 2070void learn_spell (object *op, object *sp, int special_prayer = 0)
1909 CODE: 2071 CODE:
1910 do_learn_spell (op, sp, special_prayer); 2072 do_learn_spell (op, sp, special_prayer);
1911 2073
1912void forget_spell (object *op, object *sp) 2074void forget_spell (object *op, object *sp)
1913 CODE: 2075 CODE:
1914 do_forget_spell (op, query_name (sp)); 2076 do_forget_spell (op, query_name (sp));
1915 2077
1916object *check_for_spell (object *op, char *spellname) 2078object *check_for_spell (object *op, utf8_string spellname)
1917 CODE: 2079 CODE:
1918 RETVAL = check_spell_known (op, spellname); 2080 RETVAL = check_spell_known (op, spellname);
1919 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1920 2082
1921int query_money (object *op) 2083int query_money (object *op)
1930 2092
1931void drop (object *who, object *op) 2093void drop (object *who, object *op)
1932 2094
1933void pick_up (object *who, object *op) 2095void pick_up (object *who, object *op)
1934 2096
1935int cf_object_teleport (object *op, maptile *map, int x, int y)
1936
1937void update_object (object *op, int action) 2097void update_object (object *op, int action)
1938 2098
1939object *cf_create_object_by_name (const char *name)
1940
1941void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2099void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1942 2100
1943void player_lvl_adj (object *who, object *skill = 0) 2101void player_lvl_adj (object *who, object *skill = 0)
1944 2102
1945int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2103int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1946 2104
1947int calc_skill_exp (object *who, object *op, object *skill); 2105int calc_skill_exp (object *who, object *op, object *skill)
1948 2106
1949void push_button (object *op); 2107void push_button (object *op, object *originator)
1950 2108
1951void use_trigger (object *op); 2109void use_trigger (object *op, object *originator)
1952 2110
1953void add_button_link (object *button, maptile *map, int connected); 2111void handle_apply_yield (object *op)
1954 2112
1955void remove_button_link (object *op); 2113int convert_item (object *item, object *converter)
1956 2114
2115void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1957 2116
1958MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2117MODULE = cf PACKAGE = cf::object PREFIX = cf_
1959
1960object *cf_insert_ob_in_ob (object *ob, object *where)
1961 2118
1962# no clean way to get an object from an archetype - stupid idiotic 2119# no clean way to get an object from an archetype - stupid idiotic
1963# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2120# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1964 2121
1965object *new (const char *archetype = 0) 2122object *new (utf8_string archetype = 0)
1966 PROTOTYPE: ;$ 2123 PROTOTYPE: ;$
1967 CODE: 2124 CODE:
1968 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2125 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1969 OUTPUT: 2126 OUTPUT:
1970 RETVAL 2127 RETVAL
1971 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = get_archetype (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2140
2141# TODO: nuke
1972object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1973 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
1974 CODE: 2144 CODE:
1975{ 2145{
1976 int unused_type; 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1977 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1978}
1979 2147
1980# syntatic sugar for easier use in event callbacks. 2148 if (RETVAL->destroyed ())
1981const char *options (object *op)
1982 CODE:
1983 RETVAL = op->name;
1984 OUTPUT:
1985 RETVAL 2149 RETVAL = 0;
2150}
1986 2151
1987player *contr (object *op) 2152shstr
1988 CODE: 2153object::kv_get (shstr key)
1989 RETVAL = op->contr;
1990 OUTPUT: RETVAL
1991 2154
1992const char *get_ob_key_value (object *op, const char *key) 2155void
2156object::kv_del (shstr key)
1993 2157
1994bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2158void
2159object::kv_set (shstr key, shstr value)
1995 2160
1996object *get_nearest_player (object *ob) 2161object *get_nearest_player (object *ob)
1997 ALIAS: nearest_player = 0 2162 ALIAS: nearest_player = 0
1998 PREINIT: 2163 PREINIT:
1999 extern object *get_nearest_player (object *); 2164 extern object *get_nearest_player (object *);
2001void rangevector (object *ob, object *other, int flags = 0) 2166void rangevector (object *ob, object *other, int flags = 0)
2002 PROTOTYPE: $$;$ 2167 PROTOTYPE: $$;$
2003 PPCODE: 2168 PPCODE:
2004{ 2169{
2005 rv_vector rv; 2170 rv_vector rv;
2171
2006 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173
2007 EXTEND (SP, 5); 2174 EXTEND (SP, 5);
2008 PUSHs (newSVuv (rv.distance)); 2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2009 PUSHs (newSViv (rv.distance_x)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2010 PUSHs (newSViv (rv.distance_y)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2011 PUSHs (newSViv (rv.direction)); 2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
2012 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2179 PUSHs (sv_2mortal (to_sv (rv.part)));
2013} 2180}
2014 2181
2015bool on_same_map_as (object *ob, object *other) 2182bool on_same_map_as (object *ob, object *other)
2016 CODE: 2183 CODE:
2017 RETVAL = on_same_map (ob, other); 2184 RETVAL = on_same_map (ob, other);
2018 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
2019 2186
2020const char * 2187const_utf8_string
2021base_name (object *op, int plural = op->nrof > 1) 2188base_name (object *op, int plural = op->nrof > 1)
2022 CODE: 2189 CODE:
2023 RETVAL = query_base_name (op, plural); 2190 RETVAL = query_base_name (op, plural);
2024 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
2025 2192
2026object *decrease_ob_nr (object *op, unsigned long i) 2193# return the tail of an object, excluding itself
2194void
2195tail (object *op)
2196 PPCODE:
2197 while ((op = op->more))
2198 XPUSHs (sv_2mortal (to_sv (op)));
2027 2199
2028MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2200MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2029 2201
2030player *player (object *op) 2202player *player (object *op)
2031 CODE: 2203 CODE:
2032 RETVAL = op->contr; 2204 RETVAL = op->contr;
2033 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
2034 2206
2035void check_score (object *op) 2207bool move_player (object *op, int dir)
2036 2208
2037void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2209void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2038 CODE: 2210 CODE:
2039 new_draw_info (flags, 0, op, txt); 2211 new_draw_info (flags, 0, op, txt);
2040 2212
2041object *cf_player_send_inventory (object *op)
2042
2043char *cf_player_get_ip (object *op)
2044 ALIAS: ip = 0
2045
2046object *cf_player_get_marked_item (object *op)
2047 ALIAS: marked_item = 0
2048
2049void cf_player_set_marked_item (object *op, object *ob)
2050
2051partylist *cf_player_get_party (object *op)
2052 ALIAS: party = 0
2053
2054void cf_player_set_party (object *op, partylist *party)
2055
2056void kill_player (object *op) 2213void kill_player (object *op)
2057 2214
2215void esrv_send_item (object *pl, object *item)
2216
2058void esrv_update_item (object *op, int what, object *item) 2217void esrv_update_item (object *pl, int what, object *item)
2059 C_ARGS: what, op, item 2218 C_ARGS: what, pl, item
2060 2219
2061void clear_los (object *op) 2220void esrv_del_item (object *pl, int tag)
2221 C_ARGS: pl->contr, tag
2062 2222
2063int command_summon (object *op, char *params) 2223int command_summon (object *op, utf8_string params)
2064 2224
2065int command_arrest (object *op, char *params) 2225int command_arrest (object *op, utf8_string params)
2066
2067int command_kick (object *op, char *params)
2068
2069int command_banish (object *op, char *params)
2070 2226
2071 2227
2072MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2073 2229
2074INCLUDE: $PERL genacc player ../include/player.h | 2230INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2075 2231
2076int invoke (player *pl, int event, ...) 2232int invoke (player *pl, int event, ...)
2077 CODE: 2233 CODE:
2078 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2079 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2089 pl->ob->stats.hp = pl->ob->stats.maxhp; 2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
2090 pl->ob->stats.sp = pl->ob->stats.maxsp; 2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
2091 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2092 pl->orig_stats = pl->ob->stats; 2248 pl->orig_stats = pl->ob->stats;
2093 2249
2094void cf_player_move (player *pl, int dir) 2250# should only be temporary
2251void esrv_new_player (player *pl)
2095 2252
2096void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2253#d# TODO: replace by blocked_los accessor, fix code using this
2097
2098bool 2254bool
2099cell_visible (player *pl, int dx, int dy) 2255cell_visible (player *pl, int dx, int dy)
2100 CODE: 2256 CODE:
2101 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2102 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2103 OUTPUT: 2258 OUTPUT:
2104 RETVAL 2259 RETVAL
2105 2260
2106void 2261void
2107send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2108 CODE: 2263 CODE:
2109{ 2264{
2110 STRLEN len; 2265 STRLEN len;
2111 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2112 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2113 if (pl->ns) 2270 else if (pl->ns)
2114 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2115} 2272}
2116
2117int
2118listening (player *pl, int new_value = -1)
2119 CODE:
2120 RETVAL = pl->listening;
2121 if (new_value >= 0)
2122 pl->listening = new_value;
2123 OUTPUT:
2124 RETVAL
2125 2273
2126void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2127 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2128 PPCODE: 2276 PPCODE:
2129 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2154 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2155 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2156 2304
2157SV *registry (maptile *map) 2305SV *registry (maptile *map)
2158 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2159INCLUDE: $PERL genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT:
2346 RETVAL
2160 2347
2161void 2348void
2162maptile::instantiate () 2349maptile::instantiate ()
2163 2350
2164maptile *new () 2351maptile *new ()
2180 if (pl->ob && pl->ob->map == THIS) 2367 if (pl->ob && pl->ob->map == THIS)
2181 PUSHs (sv_2mortal (to_sv (pl->ob))); 2368 PUSHs (sv_2mortal (to_sv (pl->ob)));
2182 } 2369 }
2183 2370
2184void 2371void
2185maptile::set_regiondata (SV *data, SV *plt) 2372maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2186 CODE: 2373 CODE:
2187{ 2374{
2188 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2375 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2376 croak ("maptile::add_underlay: palette must be arrayref");
2377
2378 palette = SvRV (palette);
2379
2380 STRLEN idxlen;
2381 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2382
2383 for (int x = 0; x < THIS->width; ++x)
2384 for (int y = 0; y < THIS->height; ++y)
2385 {
2386 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2387 if (op->flag [FLAG_IS_FLOOR])
2388 goto skip;
2389
2390 {
2391 int offs = offset + y * stride + x;
2392
2393 if (IN_RANGE_EXC (offs, 0, idxlen))
2394 {
2395 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2396 {
2397 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2398 ob->flag [FLAG_NO_MAP_SAVE] = true;
2399 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2400
2401 if (ob->randomitems && !ob->above)
2402 {
2403 ob->create_treasure (ob->randomitems);
2404
2405 for (object *op = ob->above; op; op = op->above)
2406 op->flag [FLAG_NO_MAP_SAVE] = true;
2407 // TODO: if this is a pickable object, then the item
2408 // will at a bit weird - saving inside the player
2409 // will clear the flag, but when the player drops
2410 // it without logging out, it keeps the flag.
2411 // nobody ahs reported this, but this can be rather
2412 // annoying on persistent maps.
2413 }
2414 }
2415 }
2416 }
2417
2418 skip: ;
2419 }
2420}
2421
2422void
2423maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2424 CODE:
2425{
2426 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2189 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2427 croak ("maptile::set_regiondata: palette must be arrayref");
2190 2428
2191 AV *av = (AV *)SvRV (plt); 2429 palette = SvRV (palette);
2192 2430
2193 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2431 STRLEN idxlen;
2432 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2194 2433
2434 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2435 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2436
2195 for (int i = av_len (av) + 1; i--; ) 2437 for (int i = av_len ((AV *)palette) + 1; i--; )
2196 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2438 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2197 2439
2198 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2440 for (int y = 0; y < THIS->height; ++y)
2441 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2442
2443 sfree (THIS->regions, THIS->size ());
2444 delete [] THIS->regionmap;
2445
2446 THIS->regions = regions;
2199 THIS->regionmap = regionmap; 2447 THIS->regionmap = regionmap;
2200} 2448}
2201 2449
2202void play_sound_map (maptile *map, int x, int y, int sound_num) 2450void
2451maptile::create_region_treasure ()
2452 CODE:
2453 for (int x = 0; x < THIS->width; ++x)
2454 for (int y = 0; y < THIS->height; ++y)
2455 {
2456 region *rgn = THIS->region (x, y);
2457
2458 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2459 if (object *op = THIS->at (x, y).top)
2460 if (rgn->treasure && rndm () < rgn->treasure_density)
2461 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2462 }
2203 2463
2204int out_of_map (maptile *map, int x, int y) 2464int out_of_map (maptile *map, int x, int y)
2205 2465
2206void 2466void
2207trigger (maptile *map, long connection, bool state = true) 2467find_link (maptile *map, shstr_tmp connection)
2208 CODE:
2209 activate_connection (map, connection, state);
2210
2211void
2212get_connection (maptile *map, long connection)
2213 PPCODE: 2468 PPCODE:
2214 oblinkpt *obp = get_connection_links (map, connection); 2469 if (oblinkpt *obp = map->find_link (connection))
2215 if (obp)
2216 for (objectlink *ol = obp->link; ol; ol = ol->next) 2470 for (objectlink *ol = obp->link; ol; ol = ol->next)
2217 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2471 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2218
2219object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2220
2221object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2222
2223object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2224 C_ARGS: str, map, nx, ny
2225 2472
2226void 2473void
2227get_map_flags (maptile *map, int x, int y) 2474get_map_flags (maptile *map, int x, int y)
2228 PPCODE: 2475 PPCODE:
2229{ 2476{
2230 maptile *nmap = 0; 2477 maptile *nmap = 0;
2231 I16 nx = 0, ny = 0; 2478 I16 nx = 0, ny = 0;
2479
2480 PUTBACK;
2232 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2481 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2482 SPAGAIN;
2233 2483
2234 EXTEND (SP, 4); 2484 EXTEND (SP, 4);
2235 PUSHs (sv_2mortal (newSViv (flags))); 2485 PUSHs (sv_2mortal (newSViv (flags)));
2236 2486
2237 if (GIMME_V == G_ARRAY) 2487 if (GIMME_V == G_ARRAY)
2238 { 2488 {
2239 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2489 PUSHs (sv_2mortal (to_sv (nmap)));
2240 PUSHs (sv_2mortal (newSViv (nx))); 2490 PUSHs (sv_2mortal (newSViv (nx)));
2241 PUSHs (sv_2mortal (newSViv (ny))); 2491 PUSHs (sv_2mortal (newSViv (ny)));
2242 } 2492 }
2243} 2493}
2244 2494
2495mapspace *
2496ms (maptile *map, unsigned int x, unsigned int y)
2497 PROTOTYPE: $$$
2498 CODE:
2499{
2500 maptile *nmap = 0;
2501 I16 nx, ny;
2502
2503 PUTBACK;
2504 get_map_flags (map, &nmap, x, y, &nx, &ny);
2505 SPAGAIN;
2506
2507 if (!nmap)
2508 XSRETURN_UNDEF;
2509
2510 RETVAL = &nmap->at (nx, ny);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2245void 2515void
2246at (maptile *map, unsigned int x, unsigned int y) 2516at (maptile *map, unsigned int x, unsigned int y)
2247 PROTOTYPE: $$$ 2517 PROTOTYPE: $$$
2248 PPCODE: 2518 PPCODE:
2249{ 2519{
2250 object *o;
2251 maptile *nmap = 0; 2520 maptile *nmap = 0;
2252 I16 nx, ny; 2521 I16 nx, ny;
2253 2522
2523 PUTBACK;
2254 get_map_flags (map, &nmap, x, y, &nx, &ny); 2524 get_map_flags (map, &nmap, x, y, &nx, &ny);
2525 SPAGAIN;
2255 2526
2256 if (nmap) 2527 if (nmap)
2257 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2528 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2258 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2529 XPUSHs (sv_2mortal (to_sv (o)));
2259} 2530}
2260 2531
2261SV * 2532SV *
2262bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y)
2263 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$
2264 ALIAS: 2535 ALIAS:
2265 top_at = 1 2536 top_at = 1
2266 flags_at = 2 2537 flags_at = 2
2267 light_at = 3 2538 light_at = 3
2268 move_block_at = 4 2539 move_block_at = 4
2269 move_slow_at = 5 2540 move_slow_at = 5
2270 move_on_at = 6 2541 move_on_at = 6
2271 move_off_at = 7 2542 move_off_at = 7
2272 INIT:
2273 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2274 CODE: 2543 CODE:
2544{
2545 sint16 nx = x;
2546 sint16 ny = y;
2547
2548 if (!xy_normalise (map, nx, ny))
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = map->at (nx, ny);
2552
2553 ms.update ();
2554
2275 switch (ix) 2555 switch (ix)
2276 { 2556 {
2277 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2278 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2279 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2280 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2281 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2282 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2283 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2284 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2285 } 2565 }
2566}
2286 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2287
2288void fix_walls (maptile *map, int x, int y)
2289
2290void fix_walls_around (maptile *map, int x, int y)
2291 2568
2292# worst xs function of my life 2569# worst xs function of my life
2293bool 2570bool
2294_create_random_map (\ 2571_create_random_map (\
2295 maptile *self,\ 2572 maptile *self,\
2296 char *wallstyle,\ 2573 utf8_string wallstyle,\
2297 char *wall_name,\ 2574 utf8_string wall_name,\
2298 char *floorstyle,\ 2575 utf8_string floorstyle,\
2299 char *monsterstyle,\ 2576 utf8_string monsterstyle,\
2300 char *treasurestyle,\ 2577 utf8_string treasurestyle,\
2301 char *layoutstyle,\ 2578 utf8_string layoutstyle,\
2302 char *doorstyle,\ 2579 utf8_string doorstyle,\
2303 char *decorstyle,\ 2580 utf8_string decorstyle,\
2304 char *origin_map,\ 2581 utf8_string miningstyle,\
2305 char *final_map,\ 2582 utf8_string origin_map,\
2306 char *exitstyle,\ 2583 utf8_string final_map,\
2307 char *this_map,\ 2584 utf8_string exitstyle,\
2308 char *exit_on_final_map,\ 2585 utf8_string this_map,\
2586 utf8_string exit_on_final_map,\
2309 int xsize,\ 2587 int xsize,\
2310 int ysize,\ 2588 int ysize,\
2311 int expand2x,\ 2589 int expand2x,\
2312 int layoutoptions1,\ 2590 int layoutoptions1,\
2313 int layoutoptions2,\ 2591 int layoutoptions2,\
2326 val64 total_map_hp,\ 2604 val64 total_map_hp,\
2327 int map_layout_style,\ 2605 int map_layout_style,\
2328 int treasureoptions,\ 2606 int treasureoptions,\
2329 int symmetry_used,\ 2607 int symmetry_used,\
2330 region *region,\ 2608 region *region,\
2331 char *custom\ 2609 utf8_string custom\
2332) 2610)
2333 CODE: 2611 CODE:
2334{ 2612{
2335 random_map_params rmp; 2613 random_map_params rmp;
2336 2614
2340 assign (rmp.monsterstyle , monsterstyle); 2618 assign (rmp.monsterstyle , monsterstyle);
2341 assign (rmp.treasurestyle , treasurestyle); 2619 assign (rmp.treasurestyle , treasurestyle);
2342 assign (rmp.layoutstyle , layoutstyle); 2620 assign (rmp.layoutstyle , layoutstyle);
2343 assign (rmp.doorstyle , doorstyle); 2621 assign (rmp.doorstyle , doorstyle);
2344 assign (rmp.decorstyle , decorstyle); 2622 assign (rmp.decorstyle , decorstyle);
2623 assign (rmp.miningstyle , miningstyle);
2345 assign (rmp.exitstyle , exitstyle); 2624 assign (rmp.exitstyle , exitstyle);
2346 assign (rmp.exit_on_final_map, exit_on_final_map); 2625 assign (rmp.exit_on_final_map, exit_on_final_map);
2347 2626
2348 rmp.origin_map = origin_map; 2627 rmp.origin_map = origin_map;
2349 rmp.final_map = final_map; 2628 rmp.final_map = final_map;
2363 rmp.decoroptions = decoroptions; 2642 rmp.decoroptions = decoroptions;
2364 rmp.orientation = orientation; 2643 rmp.orientation = orientation;
2365 rmp.origin_y = origin_y; 2644 rmp.origin_y = origin_y;
2366 rmp.origin_x = origin_x; 2645 rmp.origin_x = origin_x;
2367 rmp.random_seed = random_seed; 2646 rmp.random_seed = random_seed;
2368 rmp.total_map_hp = total_map_hp; 2647 rmp.total_map_hp = (uint64_t) total_map_hp;
2369 rmp.map_layout_style = map_layout_style; 2648 rmp.map_layout_style = map_layout_style;
2370 rmp.treasureoptions = treasureoptions; 2649 rmp.treasureoptions = treasureoptions;
2371 rmp.symmetry_used = symmetry_used; 2650 rmp.symmetry_used = symmetry_used;
2372 rmp.region = region; 2651 rmp.region = region;
2373 rmp.custom = custom; 2652 rmp.custom = custom;
2375 RETVAL = self->generate_random_map (&rmp); 2654 RETVAL = self->generate_random_map (&rmp);
2376} 2655}
2377 OUTPUT: 2656 OUTPUT:
2378 RETVAL 2657 RETVAL
2379 2658
2659MODULE = cf PACKAGE = cf::mapspace
2660
2661INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2662
2380MODULE = cf PACKAGE = cf::arch 2663MODULE = cf PACKAGE = cf::arch
2381 2664
2382archetype *find (const char *name) 2665int archetypes_size ()
2383 CODE: 2666 CODE:
2384 RETVAL = archetype::find (name); 2667 RETVAL = archetypes.size ();
2385 OUTPUT:
2386 RETVAL
2387
2388archetype *first()
2389 PROTOTYPE:
2390 CODE:
2391 RETVAL = first_archetype;
2392 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2393 2669
2670archetype *archetypes (U32 index)
2671 CODE:
2672 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2673 OUTPUT: RETVAL
2674
2394INCLUDE: $PERL genacc archetype ../include/object.h | 2675INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2395 2676
2396MODULE = cf PACKAGE = cf::party 2677MODULE = cf PACKAGE = cf::party
2397 2678
2398partylist *first () 2679partylist *first ()
2399 PROTOTYPE: 2680 PROTOTYPE:
2400 CODE: 2681 CODE:
2401 RETVAL = get_firstparty (); 2682 RETVAL = get_firstparty ();
2402 OUTPUT: RETVAL 2683 OUTPUT: RETVAL
2403 2684
2404INCLUDE: $PERL genacc partylist ../include/player.h | 2685INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2405 2686
2406MODULE = cf PACKAGE = cf::region 2687MODULE = cf PACKAGE = cf::region
2407 2688
2408void 2689void
2409list () 2690list ()
2410 PPCODE: 2691 PPCODE:
2411 for_all_regions (rgn) 2692 for_all_regions (rgn)
2412 XPUSHs (sv_2mortal (to_sv (rgn))); 2693 XPUSHs (sv_2mortal (to_sv (rgn)));
2413 2694
2414region *find (char *name) 2695region *find (utf8_string name)
2415 PROTOTYPE: $ 2696 PROTOTYPE: $
2416 CODE: 2697 CODE:
2417 RETVAL = region::find (name); 2698 RETVAL = region::find (name);
2418 OUTPUT: RETVAL 2699 OUTPUT: RETVAL
2419 2700
2420region *find_fuzzy (char *name) 2701int specificity (region *rgn)
2421 PROTOTYPE: $ 2702 CODE:
2422 CODE: 2703 RETVAL = 0;
2423 RETVAL = region::find_fuzzy (name); 2704 while (rgn = rgn->parent)
2705 RETVAL++;
2424 OUTPUT: RETVAL 2706 OUTPUT: RETVAL
2425 2707
2426INCLUDE: $PERL genacc region ../include/map.h | 2708INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2427 2709
2428MODULE = cf PACKAGE = cf::living 2710MODULE = cf PACKAGE = cf::living
2429 2711
2430INCLUDE: $PERL genacc living ../include/living.h | 2712INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2431 2713
2432MODULE = cf PACKAGE = cf::settings 2714MODULE = cf PACKAGE = cf::settings
2433 2715
2434INCLUDE: $PERL genacc Settings ../include/global.h | 2716INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2435 2717
2436MODULE = cf PACKAGE = cf::client 2718MODULE = cf PACKAGE = cf::client
2437 2719
2438INCLUDE: $PERL genacc client ../include/client.h | 2720INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2439 2721
2440int invoke (client *ns, int event, ...) 2722int invoke (client *ns, int event, ...)
2441 CODE: 2723 CODE:
2442 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2724 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2443 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2725 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2459 CODE: 2741 CODE:
2460{ 2742{
2461 STRLEN len; 2743 STRLEN len;
2462 char *buf = SvPVbyte (packet, len); 2744 char *buf = SvPVbyte (packet, len);
2463 2745
2746 if (len > MAXSOCKBUF)
2747 {
2748 // ugly
2749 if (THIS->pl)
2750 THIS->pl->failmsg ("[packet too long for client]");
2751 }
2752 else
2464 THIS->send_packet (buf, len); 2753 THIS->send_packet (buf, len);
2465} 2754}
2466 2755
2756faceidx
2757client::need_face (utf8_string name, int pri = 0)
2758 CODE:
2759 RETVAL = face_find (name, 0);
2760 if (RETVAL)
2761 {
2762 THIS->send_face (RETVAL, pri);
2763 THIS->flush_fx ();
2764 }
2765 OUTPUT:
2766 RETVAL
2767
2768int
2769client::fx_want (int idx, int value = -1)
2770 CODE:
2771 if (0 < idx && idx < FT_NUM)
2772 {
2773 RETVAL = THIS->fx_want [idx];
2774 if (items > 2)
2775 THIS->fx_want [idx] = value;
2776 }
2777 else
2778 RETVAL = 0;
2779 OUTPUT:
2780 RETVAL
2781
2782MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2783
2784faceidx sound_find (utf8_string name)
2785
2786void sound_set (utf8_string str, faceidx face)
2787
2788# dire hack
2789void old_sound_index (int idx, faceidx face)
2790 CODE:
2791 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2792 old_sound_index [idx] = face;
2793
2794MODULE = cf PACKAGE = cf::face PREFIX = face_
2795
2796#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2797
2798faceidx face_find (utf8_string name, faceidx defidx = 0)
2799
2800faceidx alloc (utf8_string name)
2801 CODE:
2802{
2803 do
2804 {
2805 RETVAL = faces.size ();
2806 faces.resize (RETVAL + 1);
2807 }
2808 while (!RETVAL); // crude way to leave index 0
2809
2810 faces [RETVAL].name = name;
2811 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2812
2813 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2814 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2815 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2816}
2817 OUTPUT: RETVAL
2818
2819void set_type (faceidx idx, int value)
2820 ALIAS:
2821 set_type = 0
2822 set_visibility = 1
2823 set_magicmap = 2
2824 set_smooth = 3
2825 set_smoothlevel = 4
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 switch (ix)
2829 {
2830 case 0: f->type = value; break;
2831 case 1: f->visibility = value; break;
2832 case 2: f->magicmap = value; break;
2833 case 3: f->smooth = value; break;
2834 case 4: f->smoothlevel = value; break;
2835 }
2836
2837void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2838 CODE:
2839{
2840 faceinfo *f = face_info (idx); assert (f);
2841 facedata *d = &(faceset ? f->data64 : f->data32);
2842 sv_to (data, d->data);
2843 STRLEN clen;
2844 char *cdata = SvPVbyte (chksum, clen);
2845 clen = min (CHKSUM_MAXLEN, clen);
2846
2847 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2848
2849 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2850 {
2851 d->chksum_len = clen;
2852 memcpy (d->chksum, cdata, clen);
2853
2854 // invalidate existing client face info
2855 for_all_clients (ns)
2856 if (ns->faceset == faceset)
2857 {
2858 ns->faces_sent [idx] = false;
2859 ns->force_newmap = true;
2860 }
2861 }
2862}
2863
2864int get_data_size (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = d->data.size ();
2869 OUTPUT:
2870 RETVAL
2871
2872SV *get_chksum (faceidx idx, int faceset = 0)
2873 CODE:
2874 facedata *d = face_data (idx, faceset);
2875 if (!d) XSRETURN_UNDEF;
2876 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2877 OUTPUT:
2878 RETVAL
2879
2880SV *get_data (faceidx idx, int faceset = 0)
2881 CODE:
2882 facedata *d = face_data (idx, faceset);
2883 if (!d) XSRETURN_UNDEF;
2884 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2885 OUTPUT:
2886 RETVAL
2887
2888void invalidate (faceidx idx)
2889 CODE:
2890 for_all_clients (ns)
2891 {
2892 ns->faces_sent [idx] = false;
2893 ns->force_newmap = true;
2894 }
2895
2896void invalidate_all ()
2897 CODE:
2898 for_all_clients (ns)
2899 {
2900 ns->faces_sent.reset ();
2901 ns->force_newmap = true;
2902 }
2903
2904MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2905
2906#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2907
2908animidx anim_find (utf8_string name)
2909 CODE:
2910 RETVAL = animation::find (name).number;
2911 OUTPUT: RETVAL
2912
2913animidx set (utf8_string name, SV *frames, int facings = 1)
2914 CODE:
2915{
2916 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2917 croak ("frames must be an arrayref");
2918
2919 AV *av = (AV *)SvRV (frames);
2920
2921 animation *anim = &animation::find (name);
2922 if (anim->number)
2923 {
2924 anim->resize (av_len (av) + 1);
2925 anim->facings = facings;
2926 }
2927 else
2928 anim = &animation::create (name, av_len (av) + 1, facings);
2929
2930 for (int i = 0; i < anim->num_animations; ++i)
2931 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2932}
2933 OUTPUT: RETVAL
2934
2935void invalidate_all ()
2936 CODE:
2937 for_all_clients (ns)
2938 ns->anims_sent.reset ();
2939
2940MODULE = cf PACKAGE = cf::object::freezer
2941
2942INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2943
2944SV *
2945new (char *klass)
2946 CODE:
2947 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2948 OUTPUT: RETVAL
2949
2950void
2951DESTROY (SV *sv)
2952 CODE:
2953 object_freezer *self;
2954 sv_to (sv, self);
2955 delete self;
2956
2957MODULE = cf PACKAGE = cf::object::thawer
2958
2959INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2960
2961SV *
2962new_from_file (char *klass, octet_string path)
2963 CODE:
2964 object_thawer *f = new object_thawer (path);
2965 if (!*f)
2966 {
2967 delete f;
2968 XSRETURN_UNDEF;
2969 }
2970 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2971 OUTPUT: RETVAL
2972
2973void
2974DESTROY (SV *sv)
2975 CODE:
2976 object_thawer *self;
2977 sv_to (sv, self);
2978 delete self;
2979
2980void
2981extract_tags (object_thawer *self)
2982 PPCODE:
2983 while (self->kw != KW_EOF)
2984 {
2985 PUTBACK;
2986 coroapi::cede_to_tick ();
2987 SPAGAIN;
2988
2989 if (self->kw == KW_tag)
2990 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2991
2992 self->skip ();
2993 }
2994

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