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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.187 by root, Mon Apr 16 06:23:42 2007 UTC vs.
Revision 1.369 by root, Wed Apr 14 02:31:24 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
51 58
52typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
53typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
54 61
55typedef char *octet_string; 62typedef std::string std__string;
56typedef char *utf8_string;
57typedef const char *const_octet_string;
58typedef const char *const_utf8_string;
59
60#if IVSIZE >= 8
61 typedef IV val64;
62# define newSVval64 newSViv
63# define SvVAL64 SvIV
64#else
65 typedef double val64;
66# define newSVval64 newSVnv
67# define SvVAL64 SvNV
68#endif
69
70static f_plug_api gethook = cfapi_get_hooks;
71static f_plug_api object_set_property = cfapi_object_set_property;
72static f_plug_api object_insert = cfapi_object_insert;
73 63
74static PerlInterpreter *perl; 64static PerlInterpreter *perl;
75 65
76double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
77 70
78global gbl_ev; 71global gbl_ev;
79static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
80static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
81 78
82static HV 79static HV
83 *stash_cf, 80 *stash_cf,
84 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
93 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
94// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
95template<class super> 145template<class super>
96static super * 146static super *
97is_a (attachable *at) 147is_a (attachable *at)
98{ 148{
107 157
108unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
109 159
110attachable::~attachable () 160attachable::~attachable ()
111{ 161{
112 flags |=0x3300;//D
113 assert (!self); 162 assert (!self);
114 assert (!cb); 163 assert (!cb);
115} 164}
116 165
117int 166int
131 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
132 hv_clear (self); 181 hv_clear (self);
133 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
134 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
135 184
136 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
137 assert (!this->self); 186 assert (!this->self);
138 flags |= 0x80; // severed //D
139 } 187 }
140} 188}
141 189
142void 190void
143attachable::optimise () 191attachable::optimise ()
144{ 192{
145 if (self 193 if (self
146 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
147 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
148 flags |= 0x40,//D
149 sever_self (); 196 sever_self ();
150} 197}
151 198
152// check wether the object really is dead 199// check wether the object really is dead
153void 200void
160} 207}
161 208
162void 209void
163attachable::do_destroy () 210attachable::do_destroy ()
164{ 211{
165 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
166 213
167 if (cb) 214 if (cb)
168 { 215 {
169 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
170 cb = 0; 217 cb = 0;
171 } 218 }
172 219
173 if (self)
174 sever_self ();
175
176 flags |= 0x20; //D
177 mortals.push_back (this); 220 mortals.push_back (this);
178} 221}
179 222
180void 223void
181attachable::destroy () 224attachable::destroy ()
182{ 225{
183 if (destroyed ()) 226 if (destroyed ())
184 return; 227 return;
185 228
186 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
187 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
188} 238}
189 239
190void 240void
191attachable::check_mortals () 241attachable::check_mortals ()
192{ 242{
196 { 246 {
197 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
198 { 248 {
199 i = 0; 249 i = 0;
200 250
201 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
202 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
203 268
204 break; 269 break;
205 } 270 }
206 271
207 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
208 273
209 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
210 275 if (obj->self)//D make this an assert later
211 //if (obj->refcnt > 0 || obj->self)
212 if (obj->refcnt || obj->self)
213 { 276 {
214//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
215 ++i; // further delay freeing 284 ++i; // further delay freeing
216 285
217 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
218 break; 287 break;
219 } 288 }
220 else 289 else
221 { 290 {
222 mortals.erase (i); 291 mortals.erase (i);
223 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
224 } 294 }
225 } 295 }
226} 296}
227 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
228attachable & 310attachable &
229attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
230{ 312{
231 //if (self || cb) 313 //if (self || cb)
232 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
233 315
234 attach = src.attach; 316 attach = src.attach;
235 return *this; 317 return *this;
236} 318}
237 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
238////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
239 356
240static SV * 357static SV *
241newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
242{ 359{
243 SV *sv; 360 SV *sv;
244 361
245 if (!ptr) 362 if (!ptr)
246 return &PL_sv_undef; 363 return newSV (0);
247 364
248 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
249 return sv_bless (newRV_noinc ((SV *)hv), stash); 366 return sv_bless (newRV_noinc ((SV *)hv), stash);
250} 367}
251 368
270 387
271static SV * 388static SV *
272newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
273{ 390{
274 if (!obj) 391 if (!obj)
275 return &PL_sv_undef; 392 return newSV (0);
276 393
277 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
278 { 398 {
279 obj->self = newHV ();
280 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
281 obj->flags |= (obj->flags & 0xc0) << 8;
282 obj->flags &= ~0xc0;//D
283 obj->flags |= 0x10;//D
284 400
285 // now bless the object _once_ 401 // now bless the object _once_
402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
286 return sv_bless (newRV_inc ((SV *)obj->self), stash); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
287 } 404 }
288 else 405 else
289 { 406 {
290 SV *sv = newRV_inc ((SV *)obj->self); 407 SV *sv = newRV_inc ((SV *)obj->self);
294 411
295 return sv; 412 return sv;
296 } 413 }
297} 414}
298 415
416#if 0 // unused
299static void 417static void
300clearSVptr (SV *sv) 418clearSVptr (SV *sv)
301{ 419{
302 if (SvROK (sv)) 420 if (SvROK (sv))
303 sv = SvRV (sv); 421 sv = SvRV (sv);
304 422
305 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
306 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
307} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
308 442
309static long 443static long
310SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
311{ 445{
312 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
313 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
314 448
315 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
316
317 if (!mg)
318 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
319
320 return (long)mg->mg_ptr;
321} 450}
322 451
323static long 452static long noinline
324SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
325{ 454{
326 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
327 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
328 else
329 return 0;
330} 458}
331 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
332inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
333inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
334inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
335inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
336inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
337inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
338inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
339inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
340inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
341inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
342inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
343inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
344inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
345inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
346inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
347inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
348inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
349inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
350inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
351inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
352inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
353inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
354inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
355 525
356inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
357inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
358 528
359//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
360inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
361inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
362 531
363inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
364{
365 char buf[128];
366 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
367 return newSVpv (buf, 0);
368}
369 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
370inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
371inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
372inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
382inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
383inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
384inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
385inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
386inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
387inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
388inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
389inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
390inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
391inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
392inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
394 582
395//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
396inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
397 585
398template<class T> 586template<class T>
399inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
400 588
401template<int N> 589template<int N>
402inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
403 591
404inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
405inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
406inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
407inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
408inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
409 596
410inline void sv_to (SV *sv, std::string &v) 597static inline void sv_to (SV *sv, std::string &v)
411{ 598{
412 STRLEN len; 599 STRLEN len;
413 char *data = SvPVbyte (sv, len); 600 char *data = SvPVbyte (sv, len);
414 v.assign (data, len); 601 v.assign (data, len);
415} 602}
416 603
417inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
418{ 605{
419 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
420
421 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
422 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
423} 608}
424 609
425inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
426 611
427static SV * 612static SV *
428newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
429{ 614{
430 SV *sv; 615 SV *sv;
444 break; 629 break;
445 630
446 case DT_STRING: 631 case DT_STRING:
447 { 632 {
448 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
449 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
450 } 635 }
451 break; 636 break;
452 637
453 case DT_DATA: 638 case DT_DATA:
454 { 639 {
455 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
456 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
457 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
458 } 643 }
459 break; 644 break;
460 645
461 case DT_OBJECT: 646 case DT_OBJECT:
462 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
504 va_end (ap); 689 va_end (ap);
505 690
506 return sv; 691 return sv;
507} 692}
508 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
509static SV * 720static SV *
510newSVcfapi (int type, ...)
511{
512 SV *sv;
513
514 va_list ap;
515 va_start (ap, type);
516
517 switch (type)
518 {
519 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
520 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
521 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
522 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
523 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
524 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
525 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
526 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
527 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
528 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
529
530 default:
531 assert (("unhandled type in newSVcfapi", 0));
532 }
533
534 va_end (ap);
535
536 return sv;
537}
538
539//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
540
541SV *
542registry (attachable *ext) 721registry (attachable *ext)
543{ 722{
544 if (!ext->cb) 723 if (!ext->cb)
545 ext->cb = newAV (); 724 ext->cb = newAV ();
546 725
547 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
548} 727}
549 728
550///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
551 730
552extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
553{
554 return 0;
555}
556
557static CommArray_s rtn_cmd;
558
559static int
560runPluginCommand (object *obj, char *params)
561{
562 return -1;
563}
564
565extern "C" void *cfperl_getPluginProperty (int *type, ...)
566{
567 va_list args;
568 char *propname;
569 int i;
570 va_start (args, type);
571 propname = va_arg (args, char *);
572 //printf ("Property name: %s\n", propname);
573
574 if (!strcmp (propname, "command?"))
575 return NULL;
576 else if (!strcmp (propname, "Identification"))
577 {
578 va_end (args);
579 return (void *)PLUGIN_NAME;
580 }
581 else if (!strcmp (propname, "FullName"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_VERSION;
585 }
586 else
587 va_end (args);
588
589 return NULL;
590}
591
592extern "C" int cfperl_postInitPlugin ()
593{
594 int hooktype = 1;
595 int rtype = 0;
596
597 cf_init_plugin (gethook);
598
599 return 0;
600}
601
602extern "C" int cfperl_closePlugin ()
603{
604 return 0;
605}
606
607void 731void
608cfperl_init () 732cfperl_init ()
609{ 733{
734 extern char **environ;
735
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 737 perl = perl_alloc ();
612 perl_construct (perl); 738 perl_construct (perl);
613 739
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 741
616 const char *argv[] = { 742 const char *argv[] = {
617 "", 743 settings.argv [0],
618 "-e" 744 "-e0"
619 "use Event; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 745 };
624 746
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 748 || perl_run (perl))
627 { 749 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
630 } 752 }
631 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
632 { 765 {
633 dSP; 766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 767 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 768 }
639} 769}
640 770
771void
641void cfperl_main () 772cfperl_main ()
642{ 773{
643 dSP; 774 dSP;
644 775
645 PUSHMARK (SP); 776 PUSHMARK (SP);
646 PUTBACK; 777 PUTBACK;
650void 781void
651attachable::instantiate () 782attachable::instantiate ()
652{ 783{
653 if (attach) 784 if (attach)
654 { 785 {
655 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
656 attach = 0; 787 attach = 0;
657 } 788 }
658} 789}
659 790
660void 791void
661attachable::reattach () 792attachable::reattach ()
662{ 793{
663 optimise (); 794 optimise ();
664 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
665 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
666} 797}
667 798
668static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
669# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
670# include "eventinc.h" 801# include "eventinc.h"
671# undef def 802# undef def
672}; 803};
673 804
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 806
676static void 807static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 809{
679 // event must be in array 810 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
681 { 812 {
713} 844}
714 845
715void 846void
716global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
717{ 848{
718 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
719} 850}
720 851
721void 852void
722object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
723{ 854{
724 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
725 { 856 {
726 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
727 858
728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
729 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
730 } 861 }
731 862
767{ 898{
768 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
770} 901}
771 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
772bool 953bool
773attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
774{ 955{
775 data_type dt; 956 data_type dt;
776 va_list ap;
777
778 va_start (ap, event);
779 957
780 // callback call ordering should be: 958 // callback call ordering should be:
781 // 1. per-object callback 959 // 1. per-object callback
782 // 2. per-class object 960 // 2. per-class object
783 // 3. per-type callback 961 // 3. per-type callback
787 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
788 966
789 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
790 if (!callbacks) 968 if (!callbacks)
791 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
792 973
793 CALL_BEGIN (3); 974 CALL_BEGIN (3);
794 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
795 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
796 977
820 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
821 } 1002 }
822 1003
823 va_end (ap); 1004 va_end (ap);
824 1005
825 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
826 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
827 1008
828 CALL_END; 1009 CALL_END;
829 1010
830 return count; 1011 return count;
831} 1012}
832 1013
833SV * 1014static SV *
834cfperl_result (int idx) 1015cfperl_result (int idx)
835{ 1016{
836 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
837 if (!av) 1018 if (!av)
838 return &PL_sv_undef; 1019 return &PL_sv_undef;
839 1020
840 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
841 if (!sv) 1022 if (!sv)
855{ 1036{
856 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
857} 1038}
858 1039
859///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
860 1061
861void 1062void
862cfperl_emergency_save () 1063cfperl_emergency_save ()
863{ 1064{
864 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
873 CALL_ARG (make_core); 1074 CALL_ARG (make_core);
874 CALL_CALL ("cf::post_cleanup", G_VOID); 1075 CALL_CALL ("cf::post_cleanup", G_VOID);
875 CALL_END; 1076 CALL_END;
876} 1077}
877 1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
878maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
879maptile::find_sync (const char *path, maptile *origin) 1162maptile::find_sync (const_utf8_string path, maptile *origin)
880{ 1163{
881 CALL_BEGIN (2); 1164 CALL_BEGIN (2);
882 CALL_ARG (path); 1165 CALL_ARG (path);
883 CALL_ARG (origin); 1166 CALL_ARG (origin);
884 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
885 1168
886 maptile *retval; 1169 maptile *retval = 0;
887
888 if (count)
889 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
890 else
891 retval = 0;
892 1171
893 CALL_END; 1172 CALL_END;
894 1173
895 return retval; 1174 return retval;
896} 1175}
897 1176
898maptile * 1177maptile *
899maptile::find_async (const char *path, maptile *origin) 1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
900{ 1179{
901 CALL_BEGIN (2); 1180 CALL_BEGIN (3);
902 CALL_ARG (path); 1181 CALL_ARG (path);
903 CALL_ARG (origin); 1182 CALL_ARG (origin);
1183 CALL_ARG (load);
904 CALL_CALL ("cf::map::find_async", G_SCALAR); 1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
905 1185
906 maptile *retval; 1186 maptile *retval = 0;
907
908 if (count)
909 sv_to (POPs, retval); 1187 if (count) sv_to (POPs, retval);
910 else
911 retval = 0;
912 1188
913 CALL_END; 1189 CALL_END;
914 1190
915 return retval; 1191 return retval;
916} 1192}
919maptile::do_load_sync () 1195maptile::do_load_sync ()
920{ 1196{
921 CALL_BEGIN (1); 1197 CALL_BEGIN (1);
922 CALL_ARG (this); 1198 CALL_ARG (this);
923 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
924 CALL_END;
925}
926
927void
928maptile::change_all_map_light (int change)
929{
930 CALL_BEGIN (1);
931 CALL_ARG (change);
932 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
933 CALL_END; 1200 CALL_END;
934} 1201}
935 1202
936void 1203void
937object::enter_exit (object *exit) 1204object::enter_exit (object *exit)
944 CALL_ARG (exit); 1211 CALL_ARG (exit);
945 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
946 CALL_END; 1213 CALL_END;
947} 1214}
948 1215
1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1232object::ref () const
1233{
1234 if (type == PLAYER)
1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1236 else
1237 // TODO: should be able to save references within the same map, at least
1238 return 0;
1239}
1240
1241object *
1242object::deref (const_utf8_string ref)
1243{
1244 object *retval = 0;
1245
1246 if (ref)
1247 {
1248 CALL_BEGIN (1);
1249 CALL_ARG (ref);
1250 CALL_CALL ("cf::object::deref", G_SCALAR);
1251
1252 if (count)
1253 sv_to (POPs, retval);
1254
1255 CALL_END;
1256 }
1257
1258 return retval;
1259}
1260
1261void
1262log_backtrace (const_utf8_string msg)
1263{
1264#if HAVE_BACKTRACE
1265 void *addr [20];
1266 int size = backtrace (addr, 20);
1267
1268 CALL_BEGIN (size);
1269 CALL_ARG (msg);
1270 for (int i = 0; i < size; ++i)
1271 CALL_ARG ((IV)addr [i]);
1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1273 CALL_END;
1274#endif
1275}
1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
949///////////////////////////////////////////////////////////////////////////// 1328/////////////////////////////////////////////////////////////////////////////
950 1329
951struct EventAPI *watcher_base::GEventAPI; 1330struct EVAPI *evapi::GEVAPI;
952struct CoroAPI *coroapi::GCoroAPI; 1331struct CoroAPI *coroapi::GCoroAPI;
953 1332
954int coroapi::cede_counter;
955
956static void iw_dispatch (pe_event *ev)
957{
958 iw *w = (iw *)ev->ext_data;
959 w->call (*w);
960}
961
962void 1333void
963iw::alloc () 1334coroapi::do_cede_to_tick ()
964{ 1335{
965 pe = GEventAPI->new_idle (0, 0); 1336 cede_pending = 0;
966 1337 cede ();
967 WaREENTRANT_off (pe);
968 pe->base.callback = (void *)iw_dispatch;
969 pe->base.ext_data = (void *)this;
970} 1338}
971 1339
972static void iow_dispatch (pe_event *ev)
973{
974 iow *w = (iow *)ev->ext_data;
975 w->call (*w, ((pe_ioevent *)ev)->got);
976}
977
978void 1340void
979iow::alloc () 1341coroapi::wait_for_tick ()
980{ 1342{
981 pe = GEventAPI->new_io (0, 0); 1343 CALL_BEGIN (0);
982 1344 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
983 WaREENTRANT_off (pe); 1345 CALL_END;
984 pe->base.callback = (void *)iow_dispatch;
985 pe->base.ext_data = (void *)this;
986
987 pe->fd = -1;
988 pe->poll = 0;
989} 1346}
990 1347
991void 1348void
992iow::fd (int fd) 1349coroapi::wait_for_tick_begin ()
993{ 1350{
994 pe->fd = fd; 1351 CALL_BEGIN (0);
995} 1352 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
996 1353 CALL_END;
997int
998iow::poll ()
999{
1000 return pe->poll;
1001} 1354}
1002 1355
1003void 1356void
1004iow::poll (int events) 1357iow::poll (int events)
1005{ 1358{
1006 if (pe->poll != events) 1359 if (events != this->events)
1007 { 1360 {
1361 int active = ev_is_active ((ev_io *)this);
1008 if (pe->poll) stop (); 1362 if (active) stop ();
1009 pe->poll = events; 1363 ev_io_set ((ev_io *)this, fd, events);
1010 if (pe->poll) start (); 1364 if (active) start ();
1011 } 1365 }
1012} 1366}
1013 1367
1014void 1368static void
1015_connect_to_perl () 1369_connect_to_perl_1 ()
1016{ 1370{
1017 stash_cf = gv_stashpv ("cf" , 1); 1371 stash_cf = gv_stashpv ("cf", 1);
1018 1372
1019 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1020 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1021 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1022 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1023 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1024 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1025 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1026 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1027 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1028 1383
1029 sv_runtime = get_sv ("cf::RUNTIME", 1); 1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1030 sv_upgrade (sv_runtime, SVt_NV); 1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1031 1388
1032 cb_global = get_av ("cf::CB_GLOBAL", 1); 1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
1033 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1034 cb_object = get_av ("cf::CB_OBJECT", 1); 1391 cb_object = get_av ("cf::CB_OBJECT", 1);
1035 cb_player = get_av ("cf::CB_PLAYER", 1); 1392 cb_player = get_av ("cf::CB_PLAYER", 1);
1036 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
1037 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
1038 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
1039} 1396}
1040 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
1041MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
1042 1409
1043BOOT: 1410BOOT:
1044{ 1411{
1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414
1045 _connect_to_perl (); 1415 _connect_to_perl_1 ();
1046
1047 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1048 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1049 1416
1050 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
1051 1427
1052 static const struct { 1428 static const struct {
1053 const char *name; 1429 const char *name;
1054 IV iv; 1430 IV iv;
1055 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
1056# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
1057 const_iv (llevError) 1433# include "const_iv.h"
1058 const_iv (llevInfo) 1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1059 const_iv (llevDebug) 1435# include "attackinc.h"
1060 const_iv (llevMonster) 1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1061 1440
1062 const_iv (Map0Cmd) 1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1063 const_iv (Map1Cmd) 1442 const_iv (logBacktrace)
1064 const_iv (Map1aCmd)
1065 1443
1066 const_iv (MAP_CLIENT_X) 1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1067 const_iv (MAP_CLIENT_Y) 1445
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1068 1447
1069 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
1070 const_iv (PLAYER)
1071 const_iv (TRANSPORT)
1072 const_iv (ROD)
1073 const_iv (TREASURE)
1074 const_iv (POTION)
1075 const_iv (FOOD)
1076 const_iv (POISON)
1077 const_iv (BOOK)
1078 const_iv (CLOCK) 1449 const_iv (MAXSOCKBUF)
1079 const_iv (ARROW)
1080 const_iv (BOW)
1081 const_iv (WEAPON)
1082 const_iv (ARMOUR)
1083 const_iv (PEDESTAL)
1084 const_iv (ALTAR)
1085 const_iv (LOCKED_DOOR)
1086 const_iv (SPECIAL_KEY)
1087 const_iv (MAP)
1088 const_iv (DOOR)
1089 const_iv (KEY)
1090 const_iv (TIMED_GATE)
1091 const_iv (TRIGGER)
1092 const_iv (GRIMREAPER)
1093 const_iv (MAGIC_EAR)
1094 const_iv (TRIGGER_BUTTON)
1095 const_iv (TRIGGER_ALTAR)
1096 const_iv (TRIGGER_PEDESTAL)
1097 const_iv (SHIELD)
1098 const_iv (HELMET)
1099 const_iv (HORN)
1100 const_iv (MONEY)
1101 const_iv (CLASS)
1102 const_iv (GRAVESTONE)
1103 const_iv (AMULET)
1104 const_iv (PLAYERMOVER)
1105 const_iv (TELEPORTER)
1106 const_iv (CREATOR)
1107 const_iv (SKILL)
1108 const_iv (EARTHWALL)
1109 const_iv (GOLEM)
1110 const_iv (THROWN_OBJ)
1111 const_iv (BLINDNESS)
1112 const_iv (GOD)
1113 const_iv (DETECTOR)
1114 const_iv (TRIGGER_MARKER)
1115 const_iv (DEAD_OBJECT)
1116 const_iv (DRINK)
1117 const_iv (MARKER)
1118 const_iv (HOLY_ALTAR)
1119 const_iv (PLAYER_CHANGER)
1120 const_iv (BATTLEGROUND)
1121 const_iv (PEACEMAKER)
1122 const_iv (GEM)
1123 const_iv (FIREWALL)
1124 const_iv (ANVIL)
1125 const_iv (CHECK_INV)
1126 const_iv (MOOD_FLOOR)
1127 const_iv (EXIT)
1128 const_iv (ENCOUNTER)
1129 const_iv (SHOP_FLOOR)
1130 const_iv (SHOP_MAT)
1131 const_iv (RING)
1132 const_iv (FLOOR)
1133 const_iv (FLESH)
1134 const_iv (INORGANIC)
1135 const_iv (SKILL_TOOL)
1136 const_iv (LIGHTER)
1137 const_iv (BUILDABLE_WALL)
1138 const_iv (MISC_OBJECT)
1139 const_iv (LAMP)
1140 const_iv (DUPLICATOR)
1141 const_iv (SPELLBOOK)
1142 const_iv (CLOAK)
1143 const_iv (SPINNER)
1144 const_iv (GATE)
1145 const_iv (BUTTON)
1146 const_iv (CF_HANDLE)
1147 const_iv (HOLE)
1148 const_iv (TRAPDOOR)
1149 const_iv (SIGN)
1150 const_iv (BOOTS)
1151 const_iv (GLOVES)
1152 const_iv (SPELL)
1153 const_iv (SPELL_EFFECT)
1154 const_iv (CONVERTER)
1155 const_iv (BRACERS)
1156 const_iv (POISONING)
1157 const_iv (SAVEBED)
1158 const_iv (WAND)
1159 const_iv (SCROLL)
1160 const_iv (DIRECTOR)
1161 const_iv (GIRDLE)
1162 const_iv (FORCE)
1163 const_iv (POTION_EFFECT)
1164 const_iv (EVENT_CONNECTOR)
1165 const_iv (CLOSE_CON)
1166 const_iv (CONTAINER)
1167 const_iv (ARMOUR_IMPROVER)
1168 const_iv (WEAPON_IMPROVER)
1169 const_iv (SKILLSCROLL)
1170 const_iv (DEEP_SWAMP)
1171 const_iv (IDENTIFY_ALTAR)
1172 const_iv (MENU)
1173 const_iv (RUNE)
1174 const_iv (TRAP)
1175 const_iv (POWER_CRYSTAL)
1176 const_iv (CORPSE)
1177 const_iv (DISEASE)
1178 const_iv (SYMPTOM)
1179 const_iv (BUILDER)
1180 const_iv (MATERIAL)
1181 const_iv (ITEM_TRANSFORMER)
1182 1450
1183 const_iv (NUM_SUBTYPES) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1184 1453
1185 const_iv (ST_BD_BUILD) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1186 const_iv (ST_BD_REMOVE)
1187 1455
1188 const_iv (ST_MAT_FLOOR) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1189 const_iv (ST_MAT_WALL) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1190 const_iv (ST_MAT_ITEM)
1191
1192 const_iv (AT_PHYSICAL)
1193 const_iv (AT_MAGIC)
1194 const_iv (AT_FIRE)
1195 const_iv (AT_ELECTRICITY)
1196 const_iv (AT_COLD)
1197 const_iv (AT_CONFUSION)
1198 const_iv (AT_ACID)
1199 const_iv (AT_DRAIN)
1200 const_iv (AT_WEAPONMAGIC)
1201 const_iv (AT_GHOSTHIT)
1202 const_iv (AT_POISON)
1203 const_iv (AT_SLOW)
1204 const_iv (AT_PARALYZE)
1205 const_iv (AT_TURN_UNDEAD)
1206 const_iv (AT_FEAR)
1207 const_iv (AT_CANCELLATION)
1208 const_iv (AT_DEPLETE)
1209 const_iv (AT_DEATH)
1210 const_iv (AT_CHAOS)
1211 const_iv (AT_COUNTERSPELL)
1212 const_iv (AT_GODPOWER)
1213 const_iv (AT_HOLYWORD)
1214 const_iv (AT_BLIND)
1215 const_iv (AT_INTERNAL)
1216 const_iv (AT_LIFE_STEALING)
1217 const_iv (AT_DISEASE)
1218
1219 const_iv (WEAP_HIT)
1220 const_iv (WEAP_SLASH)
1221 const_iv (WEAP_PIERCE)
1222 const_iv (WEAP_CLEAVE)
1223 const_iv (WEAP_SLICE)
1224 const_iv (WEAP_STAB)
1225 const_iv (WEAP_WHIP)
1226 const_iv (WEAP_CRUSH)
1227 const_iv (WEAP_BLUD)
1228
1229 const_iv (FLAG_ALIVE)
1230 const_iv (FLAG_WIZ)
1231 const_iv (FLAG_REMOVED)
1232 const_iv (FLAG_FREED)
1233 const_iv (FLAG_WAS_WIZ)
1234 const_iv (FLAG_APPLIED)
1235 const_iv (FLAG_UNPAID)
1236 const_iv (FLAG_USE_SHIELD)
1237 const_iv (FLAG_NO_PICK)
1238 const_iv (FLAG_ANIMATE)
1239 const_iv (FLAG_MONSTER)
1240 const_iv (FLAG_FRIENDLY)
1241 const_iv (FLAG_GENERATOR)
1242 const_iv (FLAG_IS_THROWN)
1243 const_iv (FLAG_AUTO_APPLY)
1244 const_iv (FLAG_PLAYER_SOLD)
1245 const_iv (FLAG_SEE_INVISIBLE)
1246 const_iv (FLAG_CAN_ROLL)
1247 const_iv (FLAG_OVERLAY_FLOOR)
1248 const_iv (FLAG_IS_TURNABLE)
1249 const_iv (FLAG_IS_USED_UP)
1250 const_iv (FLAG_IDENTIFIED)
1251 const_iv (FLAG_REFLECTING)
1252 const_iv (FLAG_CHANGING)
1253 const_iv (FLAG_SPLITTING)
1254 const_iv (FLAG_HITBACK)
1255 const_iv (FLAG_STARTEQUIP)
1256 const_iv (FLAG_BLOCKSVIEW)
1257 const_iv (FLAG_UNDEAD)
1258 const_iv (FLAG_SCARED)
1259 const_iv (FLAG_UNAGGRESSIVE)
1260 const_iv (FLAG_REFL_MISSILE)
1261 const_iv (FLAG_REFL_SPELL)
1262 const_iv (FLAG_NO_MAGIC)
1263 const_iv (FLAG_NO_FIX_PLAYER)
1264 const_iv (FLAG_IS_LIGHTABLE)
1265 const_iv (FLAG_TEAR_DOWN)
1266 const_iv (FLAG_RUN_AWAY)
1267 const_iv (FLAG_PICK_UP)
1268 const_iv (FLAG_UNIQUE)
1269 const_iv (FLAG_NO_DROP)
1270 const_iv (FLAG_WIZCAST)
1271 const_iv (FLAG_CAST_SPELL)
1272 const_iv (FLAG_USE_SCROLL)
1273 const_iv (FLAG_USE_RANGE)
1274 const_iv (FLAG_USE_BOW)
1275 const_iv (FLAG_USE_ARMOUR)
1276 const_iv (FLAG_USE_WEAPON)
1277 const_iv (FLAG_USE_RING)
1278 const_iv (FLAG_READY_RANGE)
1279 const_iv (FLAG_READY_BOW)
1280 const_iv (FLAG_XRAYS)
1281 const_iv (FLAG_NO_APPLY)
1282 const_iv (FLAG_IS_FLOOR)
1283 const_iv (FLAG_LIFESAVE)
1284 const_iv (FLAG_NO_STRENGTH)
1285 const_iv (FLAG_SLEEP)
1286 const_iv (FLAG_STAND_STILL)
1287 const_iv (FLAG_RANDOM_MOVE)
1288 const_iv (FLAG_ONLY_ATTACK)
1289 const_iv (FLAG_CONFUSED)
1290 const_iv (FLAG_STEALTH)
1291 const_iv (FLAG_WIZPASS)
1292 const_iv (FLAG_IS_LINKED)
1293 const_iv (FLAG_CURSED)
1294 const_iv (FLAG_DAMNED)
1295 const_iv (FLAG_SEE_ANYWHERE)
1296 const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED)
1298 const_iv (FLAG_CAN_USE_SKILL)
1299 const_iv (FLAG_BEEN_APPLIED)
1300 const_iv (FLAG_READY_SCROLL)
1301 const_iv (FLAG_USE_ROD)
1302 const_iv (FLAG_USE_HORN)
1303 const_iv (FLAG_MAKE_INVIS)
1304 const_iv (FLAG_INV_LOCKED)
1305 const_iv (FLAG_IS_WOODED)
1306 const_iv (FLAG_IS_HILLY)
1307 const_iv (FLAG_READY_SKILL)
1308 const_iv (FLAG_READY_WEAPON)
1309 const_iv (FLAG_NO_SKILL_IDENT)
1310 const_iv (FLAG_BLIND)
1311 const_iv (FLAG_SEE_IN_DARK)
1312 const_iv (FLAG_IS_CAULDRON)
1313 const_iv (FLAG_NO_STEAL)
1314 const_iv (FLAG_ONE_HIT)
1315 const_iv (FLAG_CLIENT_SENT)
1316 const_iv (FLAG_BERSERK)
1317 const_iv (FLAG_NEUTRAL)
1318 const_iv (FLAG_NO_ATTACK)
1319 const_iv (FLAG_NO_DAMAGE)
1320 const_iv (FLAG_OBJ_ORIGINAL)
1321 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1322 const_iv (FLAG_ACTIVATE_ON_PUSH)
1323 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1324 const_iv (FLAG_IS_WATER)
1325 const_iv (FLAG_CONTENT_ON_GEN)
1326 const_iv (FLAG_IS_A_TEMPLATE)
1327 const_iv (FLAG_IS_BUILDABLE)
1328 const_iv (FLAG_DESTROY_ON_DEATH)
1329 const_iv (FLAG_NO_MAP_SAVE)
1330
1331 const_iv (NDI_BLACK)
1332 const_iv (NDI_WHITE)
1333 const_iv (NDI_NAVY)
1334 const_iv (NDI_RED)
1335 const_iv (NDI_ORANGE)
1336 const_iv (NDI_BLUE)
1337 const_iv (NDI_DK_ORANGE)
1338 const_iv (NDI_GREEN)
1339 const_iv (NDI_LT_GREEN)
1340 const_iv (NDI_GREY)
1341 const_iv (NDI_BROWN)
1342 const_iv (NDI_GOLD)
1343 const_iv (NDI_TAN)
1344 const_iv (NDI_MAX_COLOR)
1345 const_iv (NDI_COLOR_MASK)
1346 const_iv (NDI_UNIQUE)
1347 const_iv (NDI_ALL)
1348
1349 const_iv (UPD_LOCATION)
1350 const_iv (UPD_FLAGS)
1351 const_iv (UPD_WEIGHT)
1352 const_iv (UPD_FACE)
1353 const_iv (UPD_NAME)
1354 const_iv (UPD_ANIM)
1355 const_iv (UPD_ANIMSPEED)
1356 const_iv (UPD_NROF)
1357
1358 const_iv (UPD_SP_MANA)
1359 const_iv (UPD_SP_GRACE)
1360 const_iv (UPD_SP_DAMAGE)
1361
1362 const_iv (F_APPLIED)
1363 const_iv (F_LOCATION)
1364 const_iv (F_UNPAID)
1365 const_iv (F_MAGIC)
1366 const_iv (F_CURSED)
1367 const_iv (F_DAMNED)
1368 const_iv (F_OPEN)
1369 const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1371 1459
1372 const_iv (F_BUY) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1373 const_iv (F_SHOP) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1374 const_iv (F_SELL)
1375 1462
1376 const_iv (P_BLOCKSVIEW) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1377 const_iv (P_PLAYER)
1378 const_iv (P_NO_MAGIC)
1379 const_iv (P_IS_ALIVE)
1380 const_iv (P_NO_CLERIC)
1381 const_iv (P_OUT_OF_MAP)
1382 const_iv (P_NEW_MAP)
1383 const_iv (P_UPTODATE)
1384 1464
1385 const_iv (UP_OBJ_INSERT) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1386 const_iv (UP_OBJ_REMOVE) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1387 const_iv (UP_OBJ_CHANGE)
1388 const_iv (UP_OBJ_FACE)
1389 1467
1390 const_iv (INS_NO_MERGE) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1391 const_iv (INS_ABOVE_FLOOR_ONLY)
1392 const_iv (INS_NO_WALK_ON)
1393 const_iv (INS_ON_TOP)
1394 const_iv (INS_BELOW_ORIGINATOR)
1395 const_iv (INS_MAP_LOAD)
1396
1397 const_iv (WILL_APPLY_HANDLE)
1398 const_iv (WILL_APPLY_TREASURE)
1399 const_iv (WILL_APPLY_EARTHWALL)
1400 const_iv (WILL_APPLY_DOOR)
1401 const_iv (WILL_APPLY_FOOD)
1402
1403 const_iv (SAVE_MODE)
1404 const_iv (SAVE_DIR_MODE)
1405
1406 const_iv (M_PAPER)
1407 const_iv (M_IRON)
1408 const_iv (M_GLASS)
1409 const_iv (M_LEATHER)
1410 const_iv (M_WOOD)
1411 const_iv (M_ORGANIC)
1412 const_iv (M_STONE)
1413 const_iv (M_CLOTH)
1414 const_iv (M_ADAMANT)
1415 const_iv (M_LIQUID)
1416 const_iv (M_SOFT_METAL)
1417 const_iv (M_BONE)
1418 const_iv (M_ICE) 1469 const_iv (MAP_INACTIVE)
1419 const_iv (M_SPECIAL)
1420 1470
1421 const_iv (SK_EXP_ADD_SKILL) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1422 const_iv (SK_EXP_TOTAL) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1423 const_iv (SK_EXP_NONE)
1424 const_iv (SK_SUBTRACT_SKILL_EXP)
1425 const_iv (SK_EXP_SKILL_ONLY)
1426 1473
1427 const_iv (SK_LOCKPICKING) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1428 const_iv (SK_HIDING)
1429 const_iv (SK_SMITHERY)
1430 const_iv (SK_BOWYER)
1431 const_iv (SK_JEWELER)
1432 const_iv (SK_ALCHEMY)
1433 const_iv (SK_STEALING)
1434 const_iv (SK_LITERACY)
1435 const_iv (SK_BARGAINING)
1436 const_iv (SK_JUMPING)
1437 const_iv (SK_DET_MAGIC)
1438 const_iv (SK_ORATORY)
1439 const_iv (SK_SINGING)
1440 const_iv (SK_DET_CURSE)
1441 const_iv (SK_FIND_TRAPS)
1442 const_iv (SK_MEDITATION)
1443 const_iv (SK_PUNCHING)
1444 const_iv (SK_FLAME_TOUCH)
1445 const_iv (SK_KARATE)
1446 const_iv (SK_CLIMBING)
1447 const_iv (SK_WOODSMAN)
1448 const_iv (SK_INSCRIPTION)
1449 const_iv (SK_ONE_HANDED_WEAPON)
1450 const_iv (SK_MISSILE_WEAPON)
1451 const_iv (SK_THROWING)
1452 const_iv (SK_USE_MAGIC_ITEM)
1453 const_iv (SK_DISARM_TRAPS)
1454 const_iv (SK_SET_TRAP)
1455 const_iv (SK_THAUMATURGY)
1456 const_iv (SK_PRAYING)
1457 const_iv (SK_CLAWING)
1458 const_iv (SK_LEVITATION)
1459 const_iv (SK_SUMMONING)
1460 const_iv (SK_PYROMANCY)
1461 const_iv (SK_EVOCATION)
1462 const_iv (SK_SORCERY)
1463 const_iv (SK_TWO_HANDED_WEAPON)
1464 const_iv (SK_SPARK_TOUCH)
1465 const_iv (SK_SHIVER)
1466 const_iv (SK_ACID_SPLASH)
1467 const_iv (SK_POISON_NAIL)
1468 1475
1469 const_iv (SOUND_NEW_PLAYER) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1470 const_iv (SOUND_FIRE_ARROW)
1471 const_iv (SOUND_LEARN_SPELL)
1472 const_iv (SOUND_FUMBLE_SPELL)
1473 const_iv (SOUND_WAND_POOF)
1474 const_iv (SOUND_OPEN_DOOR)
1475 const_iv (SOUND_PUSH_PLAYER)
1476 const_iv (SOUND_PLAYER_HITS1)
1477 const_iv (SOUND_PLAYER_HITS2)
1478 const_iv (SOUND_PLAYER_HITS3)
1479 const_iv (SOUND_PLAYER_HITS4)
1480 const_iv (SOUND_PLAYER_IS_HIT1)
1481 const_iv (SOUND_PLAYER_IS_HIT2)
1482 const_iv (SOUND_PLAYER_IS_HIT3)
1483 const_iv (SOUND_PLAYER_KILLS)
1484 const_iv (SOUND_PET_IS_KILLED)
1485 const_iv (SOUND_PLAYER_DIES)
1486 const_iv (SOUND_OB_EVAPORATE)
1487 const_iv (SOUND_OB_EXPLODE)
1488 const_iv (SOUND_CLOCK)
1489 const_iv (SOUND_TURN_HANDLE)
1490 const_iv (SOUND_FALL_HOLE)
1491 const_iv (SOUND_DRINK_POISON)
1492 const_iv (SOUND_CAST_SPELL_0)
1493
1494 const_iv (PREFER_LOW)
1495 const_iv (PREFER_HIGH)
1496
1497 const_iv (ATNR_PHYSICAL)
1498 const_iv (ATNR_MAGIC)
1499 const_iv (ATNR_FIRE)
1500 const_iv (ATNR_ELECTRICITY)
1501 const_iv (ATNR_COLD)
1502 const_iv (ATNR_CONFUSION)
1503 const_iv (ATNR_ACID)
1504 const_iv (ATNR_DRAIN)
1505 const_iv (ATNR_WEAPONMAGIC)
1506 const_iv (ATNR_GHOSTHIT)
1507 const_iv (ATNR_POISON)
1508 const_iv (ATNR_SLOW)
1509 const_iv (ATNR_PARALYZE)
1510 const_iv (ATNR_TURN_UNDEAD)
1511 const_iv (ATNR_FEAR)
1512 const_iv (ATNR_CANCELLATION)
1513 const_iv (ATNR_DEPLETE)
1514 const_iv (ATNR_DEATH)
1515 const_iv (ATNR_CHAOS)
1516 const_iv (ATNR_COUNTERSPELL)
1517 const_iv (ATNR_GODPOWER)
1518 const_iv (ATNR_HOLYWORD)
1519 const_iv (ATNR_BLIND)
1520 const_iv (ATNR_INTERNAL)
1521 const_iv (ATNR_LIFE_STEALING)
1522 const_iv (ATNR_DISEASE)
1523
1524 const_iv (MAP_IN_MEMORY)
1525 const_iv (MAP_SWAPPED)
1526 const_iv (MAP_LOADING)
1527 const_iv (MAP_SAVING)
1528
1529 const_iv (KLASS_ATTACHABLE)
1530 const_iv (KLASS_GLOBAL)
1531 const_iv (KLASS_OBJECT)
1532 const_iv (KLASS_CLIENT)
1533 const_iv (KLASS_PLAYER)
1534 const_iv (KLASS_MAP)
1535
1536 const_iv (CS_QUERY_YESNO)
1537 const_iv (CS_QUERY_SINGLECHAR)
1538 const_iv (CS_QUERY_HIDEINPUT)
1539
1540 const_iv (ST_DEAD)
1541 const_iv (ST_SETUP)
1542 const_iv (ST_PLAYING)
1543 const_iv (ST_CUSTOM)
1544
1545 const_iv (ST_CHANGE_CLASS)
1546
1547 const_iv (IO_HEADER)
1548 const_iv (IO_OBJECTS)
1549 const_iv (IO_UNIQUES)
1550
1551 // random map generator
1552 const_iv (LAYOUT_NONE)
1553 const_iv (LAYOUT_ONION)
1554 const_iv (LAYOUT_MAZE)
1555 const_iv (LAYOUT_SPIRAL)
1556 const_iv (LAYOUT_ROGUELIKE)
1557 const_iv (LAYOUT_SNAKE)
1558 const_iv (LAYOUT_SQUARE_SPIRAL)
1559
1560 const_iv (RMOPT_RANDOM)
1561 const_iv (RMOPT_CENTERED)
1562 const_iv (RMOPT_LINEAR)
1563 const_iv (RMOPT_BOTTOM_C)
1564 const_iv (RMOPT_BOTTOM_R)
1565 const_iv (RMOPT_IRR_SPACE)
1566 const_iv (RMOPT_WALL_OFF)
1567 const_iv (RMOPT_WALLS_ONLY)
1568 const_iv (RMOPT_NO_DOORS)
1569
1570 const_iv (SYMMETRY_RANDOM)
1571 const_iv (SYMMETRY_NONE)
1572 const_iv (SYMMETRY_X)
1573 const_iv (SYMMETRY_Y)
1574 const_iv (SYMMETRY_XY)
1575 }; 1477 };
1576 1478
1577 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1578 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1579 1481
1596 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1597 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1598 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1599 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1600 } 1502 }
1601}
1602 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1603void _connect_to_perl () 1522void _connect_to_perl_1 ()
1604 1523
1524void _connect_to_perl_2 ()
1525
1526void _recalc_want ()
1527
1528# not used by default anymore
1605void _global_reattach () 1529void _global_reattach ()
1606 CODE: 1530 CODE:
1607{ 1531{
1608 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1609 for_all_clients (ns) 1533 for_all_clients (ns)
1611 1535
1612 for_all_objects (op) 1536 for_all_objects (op)
1613 op->reattach (); 1537 op->reattach ();
1614} 1538}
1615 1539
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1606void evthread_start (int aiofd)
1607
1608void cede_to_tick ()
1609 CODE:
1610 coroapi::cede_to_tick ();
1611
1612NV till_tick ()
1613 CODE:
1614 RETVAL = SvNVX (sv_next_tick) - now ();
1615 OUTPUT:
1616 RETVAL
1617
1618int tick_inhibit ()
1619 CODE:
1620 RETVAL = tick_inhibit;
1621 OUTPUT:
1622 RETVAL
1623
1624void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637void server_tick ()
1638 CODE:
1639{
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1616NV floor (NV x) 1655NV floor (NV x)
1617 1656
1618NV ceil (NV x) 1657NV ceil (NV x)
1619 1658
1620NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1621 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1622 switch (items) 1665 switch (items)
1623 { 1666 {
1624 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1625 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1626 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1627 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1628 } 1671 }
1672}
1629 OUTPUT: 1673 OUTPUT:
1630 RETVAL 1674 RETVAL
1631 1675
1632void server_tick () 1676NV clamp (NV value, NV min_value, NV max_value)
1633 CODE: 1677 CODE:
1634 runtime = SvNVx (sv_runtime); 1678 RETVAL = clamp (value, min_value, max_value);
1635 server_tick (); 1679 OUTPUT:
1680 RETVAL
1636 1681
1637void 1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1638LOG (int level, utf8_string msg) 1702void LOG (int flags, utf8_string msg)
1639 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1640 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1641 1705
1642octet_string path_combine (octet_string base, octet_string path) 1706octet_string path_combine (octet_string base, octet_string path)
1643 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1644 1708
1645octet_string path_combine_and_normalize (octet_string base, octet_string path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1646 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1647
1648const_octet_string
1649get_maps_directory (octet_string path)
1650 PROTOTYPE: $
1651 ALIAS: maps_directory = 0
1652 CODE:
1653 RETVAL = create_pathname (path);
1654 OUTPUT: RETVAL
1655 1711
1656void 1712void
1657sub_generation_inc () 1713sub_generation_inc ()
1658 CODE: 1714 CODE:
1659 PL_sub_generation++; 1715 PL_sub_generation++;
1682 } 1738 }
1683 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1684 1740
1685void abort () 1741void abort ()
1686 1742
1743void reset_signals ()
1744
1687void fork_abort (octet_string cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1688 1746
1689void cleanup (octet_string cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1690 1748
1691void emergency_save () 1749void emergency_save ()
1692 1750
1693void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1694 1752
1695UV sv_2watcher (SV *w)
1696 CODE:
1697 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1698 OUTPUT:
1699 RETVAL
1700
1701#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1702 1754
1703int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1704 1763
1705int munlockall () 1764int munlockall ()
1706 1765
1707#endif 1766#endif
1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1708 1796
1709int find_animation (utf8_string text) 1797int find_animation (utf8_string text)
1710 PROTOTYPE: $ 1798 PROTOTYPE: $
1711 1799
1712int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1750 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1751 else 1839 else
1752 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1753 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1754 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1755bool 1885bool
1756load_resource_file (octet_string filename) 1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1757 1890
1758MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1759 1892
1760int 1893int
1761valid (SV *obj) 1894valid (SV *obj)
1765 RETVAL 1898 RETVAL
1766 1899
1767void 1900void
1768debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1769 CODE: 1902 CODE:
1770 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1771 if (on) 1904 if (on)
1772 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1773 1906
1774int mortals_size () 1907int mortals_size ()
1775 CODE: 1908 CODE:
1776 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1777 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1779#object *mortals (U32 index) 1912#object *mortals (U32 index)
1780# CODE: 1913# CODE:
1781# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1782# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1783 1916
1784INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1785 1918
1786MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1787 1920
1788int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1789 CODE: 1922 CODE:
1793 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1794 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1795 1928
1796MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1797 1930
1798INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1799 1932
1800int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1801 CODE: 1934 CODE:
1802 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1803 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1825object *actives (U32 index) 1958object *actives (U32 index)
1826 CODE: 1959 CODE:
1827 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1828 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1829 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1984
1830# missing properties 1985# missing properties
1831 1986
1832object *head (object *op) 1987object *head (object *op)
1833 PROTOTYPE: $ 1988 PROTOTYPE: $
1834 CODE: 1989 CODE:
1835 RETVAL = op->head_ (); 1990 RETVAL = op->head_ ();
1836 OUTPUT: RETVAL
1837
1838int is_head (object *op)
1839 PROTOTYPE: $
1840 CODE:
1841 RETVAL = op->head_ () == op;
1842 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1843 1992
1844void 1993void
1845inv (object *obj) 1994inv (object *obj)
1846 PROTOTYPE: $ 1995 PROTOTYPE: $
1847 PPCODE: 1996 PPCODE:
1848{ 1997{
1849 object *o;
1850 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1851 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1852} 2000}
1853 2001
1854void 2002void
1855set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1860num_animations (object *op) 2008num_animations (object *op)
1861 CODE: 2009 CODE:
1862 RETVAL = NUM_ANIMATIONS (op); 2010 RETVAL = NUM_ANIMATIONS (op);
1863 OUTPUT: RETVAL 2011 OUTPUT: RETVAL
1864 2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1865object *find_best_object_match (object *op, utf8_string match) 2032object *find_best_object_match (object *op, utf8_string match)
1866 2033
1867object *find_marked_object (object *op) 2034object *find_marked_object (object *op)
1868 2035
1869int need_identify (object *obj); 2036int need_identify (object *obj);
1870 2037
1871int apply_shop_mat (object *shop_mat, object *op); 2038int apply_shop_mat (object *shop_mat, object *op);
1872 2039
1873int move_player (object *op, int dir) 2040int move (object *op, int dir, object *originator = op)
1874 CODE: 2041 CODE:
1875 RETVAL = move_player (op, dir); 2042 RETVAL = op->move (dir, originator);
1876 OUTPUT: 2043 OUTPUT:
1877 RETVAL 2044 RETVAL
1878 2045
1879int move (object *op, int dir, object *originator = op)
1880 CODE:
1881 RETVAL = move_ob (op, dir, originator);
1882 OUTPUT:
1883 RETVAL
1884
1885void apply (object *applier, object *applied, int flags = 0)
1886 CODE:
1887 manual_apply (applied, applier, flags);
1888
1889void apply_below (object *op) 2046void apply_below (object *op)
1890 CODE: 2047 CODE:
1891 player_apply_below (op); 2048 player_apply_below (op);
1892 2049
1893int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2050int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1894 2051
1895object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2052int casting_level (object *caster, object *spell)
1896
1897int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1898
1899int cf_object_change_map (object *op, int x, int y, maptile *map)
1900
1901#//TODO
1902object *clone_ (object *op, int recursive = 0)
1903 CODE:
1904 if (recursive)
1905 RETVAL = object_create_clone (op);
1906 else
1907 {
1908 RETVAL = object::create ();
1909 op->copy_to (RETVAL);
1910 }
1911 OUTPUT: RETVAL
1912 2053
1913int pay_item (object *op, object *buyer) 2054int pay_item (object *op, object *buyer)
1914 CODE: 2055 CODE:
1915 RETVAL = pay_for_item (op, buyer); 2056 RETVAL = pay_for_item (op, buyer);
1916 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1951 2092
1952void drop (object *who, object *op) 2093void drop (object *who, object *op)
1953 2094
1954void pick_up (object *who, object *op) 2095void pick_up (object *who, object *op)
1955 2096
1956int cf_object_teleport (object *op, maptile *map, int x, int y)
1957
1958void update_object (object *op, int action) 2097void update_object (object *op, int action)
1959 2098
1960object *cf_create_object_by_name (utf8_string name)
1961
1962void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2099void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1963 2100
1964void player_lvl_adj (object *who, object *skill = 0) 2101void player_lvl_adj (object *who, object *skill = 0)
1965 2102
1966int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2103int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1967 2104
1968int calc_skill_exp (object *who, object *op, object *skill); 2105int calc_skill_exp (object *who, object *op, object *skill)
1969 2106
1970void push_button (object *op); 2107void push_button (object *op, object *originator)
1971 2108
1972void use_trigger (object *op); 2109void use_trigger (object *op, object *originator)
1973 2110
1974void add_button_link (object *button, maptile *map, int connected); 2111void handle_apply_yield (object *op)
1975 2112
1976void remove_button_link (object *op); 2113int convert_item (object *item, object *converter)
1977 2114
2115void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1978 2116
1979MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2117MODULE = cf PACKAGE = cf::object PREFIX = cf_
1980
1981object *cf_insert_ob_in_ob (object *ob, object *where)
1982 2118
1983# no clean way to get an object from an archetype - stupid idiotic 2119# no clean way to get an object from an archetype - stupid idiotic
1984# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2120# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1985 2121
1986object *new (utf8_string archetype = 0) 2122object *new (utf8_string archetype = 0)
1987 PROTOTYPE: ;$ 2123 PROTOTYPE: ;$
1988 CODE: 2124 CODE:
1989 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2125 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1990 OUTPUT: 2126 OUTPUT:
1991 RETVAL 2127 RETVAL
1992 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = get_archetype (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2140
2141# TODO: nuke
1993object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1994 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
1995 CODE: 2144 CODE:
1996{ 2145{
1997 int unused_type; 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1998 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1999}
2000 2147
2001player *contr (object *op) 2148 if (RETVAL->destroyed ())
2002 CODE:
2003 RETVAL = op->contr; 2149 RETVAL = 0;
2004 OUTPUT: RETVAL 2150}
2005 2151
2006const_utf8_string get_ob_key_value (object *op, utf8_string key) 2152shstr
2153object::kv_get (shstr key)
2007 2154
2008bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2155void
2156object::kv_del (shstr key)
2157
2158void
2159object::kv_set (shstr key, shstr value)
2009 2160
2010object *get_nearest_player (object *ob) 2161object *get_nearest_player (object *ob)
2011 ALIAS: nearest_player = 0 2162 ALIAS: nearest_player = 0
2012 PREINIT: 2163 PREINIT:
2013 extern object *get_nearest_player (object *); 2164 extern object *get_nearest_player (object *);
2015void rangevector (object *ob, object *other, int flags = 0) 2166void rangevector (object *ob, object *other, int flags = 0)
2016 PROTOTYPE: $$;$ 2167 PROTOTYPE: $$;$
2017 PPCODE: 2168 PPCODE:
2018{ 2169{
2019 rv_vector rv; 2170 rv_vector rv;
2171
2020 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173
2021 EXTEND (SP, 5); 2174 EXTEND (SP, 5);
2022 PUSHs (newSVuv (rv.distance)); 2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2023 PUSHs (newSViv (rv.distance_x)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2024 PUSHs (newSViv (rv.distance_y)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2025 PUSHs (newSViv (rv.direction)); 2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
2026 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2179 PUSHs (sv_2mortal (to_sv (rv.part)));
2027} 2180}
2028 2181
2029bool on_same_map_as (object *ob, object *other) 2182bool on_same_map_as (object *ob, object *other)
2030 CODE: 2183 CODE:
2031 RETVAL = on_same_map (ob, other); 2184 RETVAL = on_same_map (ob, other);
2035base_name (object *op, int plural = op->nrof > 1) 2188base_name (object *op, int plural = op->nrof > 1)
2036 CODE: 2189 CODE:
2037 RETVAL = query_base_name (op, plural); 2190 RETVAL = query_base_name (op, plural);
2038 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
2039 2192
2040object *decrease_ob_nr (object *op, unsigned long i) 2193# return the tail of an object, excluding itself
2194void
2195tail (object *op)
2196 PPCODE:
2197 while ((op = op->more))
2198 XPUSHs (sv_2mortal (to_sv (op)));
2041 2199
2042MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2200MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2043 2201
2044player *player (object *op) 2202player *player (object *op)
2045 CODE: 2203 CODE:
2046 RETVAL = op->contr; 2204 RETVAL = op->contr;
2047 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
2048 2206
2049void check_score (object *op) 2207bool move_player (object *op, int dir)
2050 2208
2051void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2209void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2052 CODE: 2210 CODE:
2053 new_draw_info (flags, 0, op, txt); 2211 new_draw_info (flags, 0, op, txt);
2054 2212
2055object *cf_player_send_inventory (object *op)
2056
2057octet_string cf_player_get_ip (object *op)
2058 ALIAS: ip = 0
2059
2060object *cf_player_get_marked_item (object *op)
2061 ALIAS: marked_item = 0
2062
2063void cf_player_set_marked_item (object *op, object *ob)
2064
2065partylist *cf_player_get_party (object *op)
2066 ALIAS: party = 0
2067
2068void cf_player_set_party (object *op, partylist *party)
2069
2070void kill_player (object *op) 2213void kill_player (object *op)
2071 2214
2215void esrv_send_item (object *pl, object *item)
2216
2072void esrv_update_item (object *op, int what, object *item) 2217void esrv_update_item (object *pl, int what, object *item)
2073 C_ARGS: what, op, item 2218 C_ARGS: what, pl, item
2074 2219
2075void clear_los (object *op) 2220void esrv_del_item (object *pl, int tag)
2221 C_ARGS: pl->contr, tag
2076 2222
2077int command_summon (object *op, utf8_string params) 2223int command_summon (object *op, utf8_string params)
2078 2224
2079int command_arrest (object *op, utf8_string params) 2225int command_arrest (object *op, utf8_string params)
2080 2226
2081 2227
2082MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2083 2229
2084INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2230INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2085 2231
2086int invoke (player *pl, int event, ...) 2232int invoke (player *pl, int event, ...)
2087 CODE: 2233 CODE:
2088 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2089 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2099 pl->ob->stats.hp = pl->ob->stats.maxhp; 2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
2100 pl->ob->stats.sp = pl->ob->stats.maxsp; 2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
2101 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2102 pl->orig_stats = pl->ob->stats; 2248 pl->orig_stats = pl->ob->stats;
2103 2249
2104void cf_player_move (player *pl, int dir) 2250# should only be temporary
2251void esrv_new_player (player *pl)
2105 2252
2106void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2253#d# TODO: replace by blocked_los accessor, fix code using this
2107
2108bool 2254bool
2109cell_visible (player *pl, int dx, int dy) 2255cell_visible (player *pl, int dx, int dy)
2110 CODE: 2256 CODE:
2111 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2112 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2113 OUTPUT: 2258 OUTPUT:
2114 RETVAL 2259 RETVAL
2115 2260
2116void 2261void
2117send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2118 CODE: 2263 CODE:
2119{ 2264{
2120 STRLEN len; 2265 STRLEN len;
2121 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2122 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2123 if (pl->ns) 2270 else if (pl->ns)
2124 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2125} 2272}
2126
2127int
2128listening (player *pl, int new_value = -1)
2129 CODE:
2130 RETVAL = pl->listening;
2131 if (new_value >= 0)
2132 pl->listening = new_value;
2133 OUTPUT:
2134 RETVAL
2135 2273
2136void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2137 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2138 PPCODE: 2276 PPCODE:
2139 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2164 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2165 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2166 2304
2167SV *registry (maptile *map) 2305SV *registry (maptile *map)
2168 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2169INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT:
2346 RETVAL
2170 2347
2171void 2348void
2172maptile::instantiate () 2349maptile::instantiate ()
2173 2350
2174maptile *new () 2351maptile *new ()
2206 for (int x = 0; x < THIS->width; ++x) 2383 for (int x = 0; x < THIS->width; ++x)
2207 for (int y = 0; y < THIS->height; ++y) 2384 for (int y = 0; y < THIS->height; ++y)
2208 { 2385 {
2209 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2386 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2210 if (op->flag [FLAG_IS_FLOOR]) 2387 if (op->flag [FLAG_IS_FLOOR])
2211 goto skip_space; 2388 goto skip;
2212 2389
2213 { 2390 {
2214 int offs = offset + y * stride + x; 2391 int offs = offset + y * stride + x;
2392
2215 if (IN_RANGE_EXC (offs, 0, idxlen)) 2393 if (IN_RANGE_EXC (offs, 0, idxlen))
2216 { 2394 {
2217 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2395 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2218 { 2396 {
2219 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2397 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2220 ob->flag [FLAG_NO_MAP_SAVE] = true; 2398 ob->flag [FLAG_NO_MAP_SAVE] = true;
2221 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2399 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2400
2401 if (ob->randomitems && !ob->above)
2402 {
2403 ob->create_treasure (ob->randomitems);
2404
2405 for (object *op = ob->above; op; op = op->above)
2406 op->flag [FLAG_NO_MAP_SAVE] = true;
2407 // TODO: if this is a pickable object, then the item
2408 // will at a bit weird - saving inside the player
2409 // will clear the flag, but when the player drops
2410 // it without logging out, it keeps the flag.
2411 // nobody ahs reported this, but this can be rather
2412 // annoying on persistent maps.
2413 }
2222 } 2414 }
2223 } 2415 }
2224 } 2416 }
2225 2417
2226 skip_space: ; 2418 skip: ;
2227 } 2419 }
2228} 2420}
2229 2421
2230void 2422void
2231maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2423maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2237 palette = SvRV (palette); 2429 palette = SvRV (palette);
2238 2430
2239 STRLEN idxlen; 2431 STRLEN idxlen;
2240 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2432 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2241 2433
2242 region **regionmap = (region **)malloc ( 2434 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2243 (av_len ((AV *)palette) + 1) * sizeof (region *));
2244 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2435 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2245 2436
2246 for (int i = av_len ((AV *)palette) + 1; i--; ) 2437 for (int i = av_len ((AV *)palette) + 1; i--; )
2247 regionmap [i] = region::find ( 2438 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2248 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2249 2439
2250 for (int y = 0; y < THIS->height; ++y) 2440 for (int y = 0; y < THIS->height; ++y)
2251 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2441 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2252 2442
2253 sfree (THIS->regions, THIS->size ()); 2443 sfree (THIS->regions, THIS->size ());
2254 free (THIS->regionmap); 2444 delete [] THIS->regionmap;
2255 2445
2256 THIS->regions = regions; 2446 THIS->regions = regions;
2257 THIS->regionmap = regionmap; 2447 THIS->regionmap = regionmap;
2258} 2448}
2259 2449
2260void play_sound_map (maptile *map, int x, int y, int sound_num) 2450void
2451maptile::create_region_treasure ()
2452 CODE:
2453 for (int x = 0; x < THIS->width; ++x)
2454 for (int y = 0; y < THIS->height; ++y)
2455 {
2456 region *rgn = THIS->region (x, y);
2457
2458 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2459 if (object *op = THIS->at (x, y).top)
2460 if (rgn->treasure && rndm () < rgn->treasure_density)
2461 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2462 }
2261 2463
2262int out_of_map (maptile *map, int x, int y) 2464int out_of_map (maptile *map, int x, int y)
2263 2465
2264void 2466void
2265trigger (maptile *map, long connection, bool state = true) 2467find_link (maptile *map, shstr_tmp connection)
2266 CODE:
2267 activate_connection (map, connection, state);
2268
2269void
2270get_connection (maptile *map, long connection)
2271 PPCODE: 2468 PPCODE:
2272 oblinkpt *obp = get_connection_links (map, connection); 2469 if (oblinkpt *obp = map->find_link (connection))
2273 if (obp)
2274 for (objectlink *ol = obp->link; ol; ol = ol->next) 2470 for (objectlink *ol = obp->link; ol; ol = ol->next)
2275 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2471 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2276
2277object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2278
2279object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2280
2281object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2282 C_ARGS: str, map, nx, ny
2283 2472
2284void 2473void
2285get_map_flags (maptile *map, int x, int y) 2474get_map_flags (maptile *map, int x, int y)
2286 PPCODE: 2475 PPCODE:
2287{ 2476{
2288 maptile *nmap = 0; 2477 maptile *nmap = 0;
2289 I16 nx = 0, ny = 0; 2478 I16 nx = 0, ny = 0;
2479
2480 PUTBACK;
2290 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2481 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2482 SPAGAIN;
2291 2483
2292 EXTEND (SP, 4); 2484 EXTEND (SP, 4);
2293 PUSHs (sv_2mortal (newSViv (flags))); 2485 PUSHs (sv_2mortal (newSViv (flags)));
2294 2486
2295 if (GIMME_V == G_ARRAY) 2487 if (GIMME_V == G_ARRAY)
2296 { 2488 {
2297 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2489 PUSHs (sv_2mortal (to_sv (nmap)));
2298 PUSHs (sv_2mortal (newSViv (nx))); 2490 PUSHs (sv_2mortal (newSViv (nx)));
2299 PUSHs (sv_2mortal (newSViv (ny))); 2491 PUSHs (sv_2mortal (newSViv (ny)));
2300 } 2492 }
2301} 2493}
2302 2494
2495mapspace *
2496ms (maptile *map, unsigned int x, unsigned int y)
2497 PROTOTYPE: $$$
2498 CODE:
2499{
2500 maptile *nmap = 0;
2501 I16 nx, ny;
2502
2503 PUTBACK;
2504 get_map_flags (map, &nmap, x, y, &nx, &ny);
2505 SPAGAIN;
2506
2507 if (!nmap)
2508 XSRETURN_UNDEF;
2509
2510 RETVAL = &nmap->at (nx, ny);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2303void 2515void
2304at (maptile *map, unsigned int x, unsigned int y) 2516at (maptile *map, unsigned int x, unsigned int y)
2305 PROTOTYPE: $$$ 2517 PROTOTYPE: $$$
2306 PPCODE: 2518 PPCODE:
2307{ 2519{
2308 object *o;
2309 maptile *nmap = 0; 2520 maptile *nmap = 0;
2310 I16 nx, ny; 2521 I16 nx, ny;
2311 2522
2523 PUTBACK;
2312 get_map_flags (map, &nmap, x, y, &nx, &ny); 2524 get_map_flags (map, &nmap, x, y, &nx, &ny);
2525 SPAGAIN;
2313 2526
2314 if (nmap) 2527 if (nmap)
2315 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2528 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2316 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2529 XPUSHs (sv_2mortal (to_sv (o)));
2317} 2530}
2318 2531
2319SV * 2532SV *
2320bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y)
2321 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$
2322 ALIAS: 2535 ALIAS:
2323 top_at = 1 2536 top_at = 1
2324 flags_at = 2 2537 flags_at = 2
2325 light_at = 3 2538 light_at = 3
2326 move_block_at = 4 2539 move_block_at = 4
2327 move_slow_at = 5 2540 move_slow_at = 5
2328 move_on_at = 6 2541 move_on_at = 6
2329 move_off_at = 7 2542 move_off_at = 7
2330 INIT:
2331 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2332 CODE: 2543 CODE:
2544{
2545 sint16 nx = x;
2546 sint16 ny = y;
2547
2548 if (!xy_normalise (map, nx, ny))
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = map->at (nx, ny);
2552
2553 ms.update ();
2554
2333 switch (ix) 2555 switch (ix)
2334 { 2556 {
2335 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2336 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2337 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2338 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2339 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2340 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2341 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2342 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2343 } 2565 }
2566}
2344 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2345
2346void fix_walls (maptile *map, int x, int y)
2347
2348void fix_walls_around (maptile *map, int x, int y)
2349 2568
2350# worst xs function of my life 2569# worst xs function of my life
2351bool 2570bool
2352_create_random_map (\ 2571_create_random_map (\
2353 maptile *self,\ 2572 maptile *self,\
2357 utf8_string monsterstyle,\ 2576 utf8_string monsterstyle,\
2358 utf8_string treasurestyle,\ 2577 utf8_string treasurestyle,\
2359 utf8_string layoutstyle,\ 2578 utf8_string layoutstyle,\
2360 utf8_string doorstyle,\ 2579 utf8_string doorstyle,\
2361 utf8_string decorstyle,\ 2580 utf8_string decorstyle,\
2581 utf8_string miningstyle,\
2362 utf8_string origin_map,\ 2582 utf8_string origin_map,\
2363 utf8_string final_map,\ 2583 utf8_string final_map,\
2364 utf8_string exitstyle,\ 2584 utf8_string exitstyle,\
2365 utf8_string this_map,\ 2585 utf8_string this_map,\
2366 utf8_string exit_on_final_map,\ 2586 utf8_string exit_on_final_map,\
2398 assign (rmp.monsterstyle , monsterstyle); 2618 assign (rmp.monsterstyle , monsterstyle);
2399 assign (rmp.treasurestyle , treasurestyle); 2619 assign (rmp.treasurestyle , treasurestyle);
2400 assign (rmp.layoutstyle , layoutstyle); 2620 assign (rmp.layoutstyle , layoutstyle);
2401 assign (rmp.doorstyle , doorstyle); 2621 assign (rmp.doorstyle , doorstyle);
2402 assign (rmp.decorstyle , decorstyle); 2622 assign (rmp.decorstyle , decorstyle);
2623 assign (rmp.miningstyle , miningstyle);
2403 assign (rmp.exitstyle , exitstyle); 2624 assign (rmp.exitstyle , exitstyle);
2404 assign (rmp.exit_on_final_map, exit_on_final_map); 2625 assign (rmp.exit_on_final_map, exit_on_final_map);
2405 2626
2406 rmp.origin_map = origin_map; 2627 rmp.origin_map = origin_map;
2407 rmp.final_map = final_map; 2628 rmp.final_map = final_map;
2421 rmp.decoroptions = decoroptions; 2642 rmp.decoroptions = decoroptions;
2422 rmp.orientation = orientation; 2643 rmp.orientation = orientation;
2423 rmp.origin_y = origin_y; 2644 rmp.origin_y = origin_y;
2424 rmp.origin_x = origin_x; 2645 rmp.origin_x = origin_x;
2425 rmp.random_seed = random_seed; 2646 rmp.random_seed = random_seed;
2426 rmp.total_map_hp = total_map_hp; 2647 rmp.total_map_hp = (uint64_t) total_map_hp;
2427 rmp.map_layout_style = map_layout_style; 2648 rmp.map_layout_style = map_layout_style;
2428 rmp.treasureoptions = treasureoptions; 2649 rmp.treasureoptions = treasureoptions;
2429 rmp.symmetry_used = symmetry_used; 2650 rmp.symmetry_used = symmetry_used;
2430 rmp.region = region; 2651 rmp.region = region;
2431 rmp.custom = custom; 2652 rmp.custom = custom;
2433 RETVAL = self->generate_random_map (&rmp); 2654 RETVAL = self->generate_random_map (&rmp);
2434} 2655}
2435 OUTPUT: 2656 OUTPUT:
2436 RETVAL 2657 RETVAL
2437 2658
2659MODULE = cf PACKAGE = cf::mapspace
2660
2661INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2662
2438MODULE = cf PACKAGE = cf::arch 2663MODULE = cf PACKAGE = cf::arch
2439 2664
2440archetype *find (utf8_string name) 2665int archetypes_size ()
2441 CODE: 2666 CODE:
2442 RETVAL = archetype::find (name); 2667 RETVAL = archetypes.size ();
2443 OUTPUT:
2444 RETVAL
2445
2446archetype *first()
2447 PROTOTYPE:
2448 CODE:
2449 RETVAL = first_archetype;
2450 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2451 2669
2670archetype *archetypes (U32 index)
2671 CODE:
2672 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2673 OUTPUT: RETVAL
2674
2452INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2675INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2453 2676
2454MODULE = cf PACKAGE = cf::party 2677MODULE = cf PACKAGE = cf::party
2455 2678
2456partylist *first () 2679partylist *first ()
2457 PROTOTYPE: 2680 PROTOTYPE:
2458 CODE: 2681 CODE:
2459 RETVAL = get_firstparty (); 2682 RETVAL = get_firstparty ();
2460 OUTPUT: RETVAL 2683 OUTPUT: RETVAL
2461 2684
2462INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2685INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2463 2686
2464MODULE = cf PACKAGE = cf::region 2687MODULE = cf PACKAGE = cf::region
2465 2688
2466void 2689void
2467list () 2690list ()
2473 PROTOTYPE: $ 2696 PROTOTYPE: $
2474 CODE: 2697 CODE:
2475 RETVAL = region::find (name); 2698 RETVAL = region::find (name);
2476 OUTPUT: RETVAL 2699 OUTPUT: RETVAL
2477 2700
2478region *find_fuzzy (utf8_string name)
2479 PROTOTYPE: $
2480 CODE:
2481 RETVAL = region::find_fuzzy (name);
2482 OUTPUT: RETVAL
2483
2484int specificity (region *rgn) 2701int specificity (region *rgn)
2485 CODE: 2702 CODE:
2486 RETVAL = 0; 2703 RETVAL = 0;
2487 while (rgn = rgn->parent) 2704 while (rgn = rgn->parent)
2488 RETVAL++; 2705 RETVAL++;
2489 OUTPUT: RETVAL 2706 OUTPUT: RETVAL
2490 2707
2491INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2708INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2492 2709
2493MODULE = cf PACKAGE = cf::living 2710MODULE = cf PACKAGE = cf::living
2494 2711
2495INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2712INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2496 2713
2497MODULE = cf PACKAGE = cf::settings 2714MODULE = cf PACKAGE = cf::settings
2498 2715
2499INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2716INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2500 2717
2501MODULE = cf PACKAGE = cf::client 2718MODULE = cf PACKAGE = cf::client
2502 2719
2503INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2720INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2504 2721
2505int invoke (client *ns, int event, ...) 2722int invoke (client *ns, int event, ...)
2506 CODE: 2723 CODE:
2507 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2724 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2508 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2725 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2524 CODE: 2741 CODE:
2525{ 2742{
2526 STRLEN len; 2743 STRLEN len;
2527 char *buf = SvPVbyte (packet, len); 2744 char *buf = SvPVbyte (packet, len);
2528 2745
2746 if (len > MAXSOCKBUF)
2747 {
2748 // ugly
2749 if (THIS->pl)
2750 THIS->pl->failmsg ("[packet too long for client]");
2751 }
2752 else
2529 THIS->send_packet (buf, len); 2753 THIS->send_packet (buf, len);
2530} 2754}
2755
2756faceidx
2757client::need_face (utf8_string name, int pri = 0)
2758 CODE:
2759 RETVAL = face_find (name, 0);
2760 if (RETVAL)
2761 {
2762 THIS->send_face (RETVAL, pri);
2763 THIS->flush_fx ();
2764 }
2765 OUTPUT:
2766 RETVAL
2767
2768int
2769client::fx_want (int idx, int value = -1)
2770 CODE:
2771 if (0 < idx && idx < FT_NUM)
2772 {
2773 RETVAL = THIS->fx_want [idx];
2774 if (items > 2)
2775 THIS->fx_want [idx] = value;
2776 }
2777 else
2778 RETVAL = 0;
2779 OUTPUT:
2780 RETVAL
2781
2782MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2783
2784faceidx sound_find (utf8_string name)
2785
2786void sound_set (utf8_string str, faceidx face)
2787
2788# dire hack
2789void old_sound_index (int idx, faceidx face)
2790 CODE:
2791 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2792 old_sound_index [idx] = face;
2531 2793
2532MODULE = cf PACKAGE = cf::face PREFIX = face_ 2794MODULE = cf PACKAGE = cf::face PREFIX = face_
2533 2795
2534#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2796#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2535 2797
2536faceidx face_find (utf8_string name, faceidx defidx = 0) 2798faceidx face_find (utf8_string name, faceidx defidx = 0)
2537 2799
2538faceidx alloc (utf8_string name) 2800faceidx alloc (utf8_string name)
2539 CODE: 2801 CODE:
2546 while (!RETVAL); // crude way to leave index 0 2808 while (!RETVAL); // crude way to leave index 0
2547 2809
2548 faces [RETVAL].name = name; 2810 faces [RETVAL].name = name;
2549 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2811 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2550 2812
2551 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2813 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2552 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2814 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2815 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2553} 2816}
2554 OUTPUT: RETVAL 2817 OUTPUT: RETVAL
2555 2818
2556void set (faceidx idx, int visibility, int magicmap) 2819void set_type (faceidx idx, int value)
2557 CODE: 2820 ALIAS:
2558 faceinfo *f = face_info (idx); 2821 set_type = 0
2559 assert (f); 2822 set_visibility = 1
2560 f->visibility = visibility; 2823 set_magicmap = 2
2561 f->magicmap = magicmap; 2824 set_smooth = 3
2562 2825 set_smoothlevel = 4
2563void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2564 CODE: 2826 CODE:
2565 faceinfo *f = face_info (idx); assert (f); 2827 faceinfo *f = face_info (idx); assert (f);
2566 f->smooth = smooth; 2828 switch (ix)
2567 f->smoothlevel = smoothlevel; 2829 {
2830 case 0: f->type = value; break;
2831 case 1: f->visibility = value; break;
2832 case 2: f->magicmap = value; break;
2833 case 3: f->smooth = value; break;
2834 case 4: f->smoothlevel = value; break;
2835 }
2568 2836
2569void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2837void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2570 CODE: 2838 CODE:
2571{ 2839{
2572 facedata *d = face_data (idx, faceset); 2840 faceinfo *f = face_info (idx); assert (f);
2573 assert (d); 2841 facedata *d = &(faceset ? f->data64 : f->data32);
2574 sv_to (data, d->data); 2842 sv_to (data, d->data);
2575 STRLEN clen; 2843 STRLEN clen;
2576 char *cdata = SvPVbyte (chksum, clen); 2844 char *cdata = SvPVbyte (chksum, clen);
2577 clen = min (CHKSUM_SIZE, clen); 2845 clen = min (CHKSUM_MAXLEN, clen);
2578 2846
2847 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2848
2579 if (memcmp (d->chksum, cdata, clen)) 2849 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2580 { 2850 {
2851 d->chksum_len = clen;
2581 memcpy (d->chksum, cdata, clen); 2852 memcpy (d->chksum, cdata, clen);
2582 2853
2583 // invalidate existing client face info 2854 // invalidate existing client face info
2584 for_all_clients (ns) 2855 for_all_clients (ns)
2585 if (ns->faceset == faceset) 2856 if (ns->faceset == faceset)
2588 ns->force_newmap = true; 2859 ns->force_newmap = true;
2589 } 2860 }
2590 } 2861 }
2591} 2862}
2592 2863
2864int get_data_size (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = d->data.size ();
2869 OUTPUT:
2870 RETVAL
2871
2872SV *get_chksum (faceidx idx, int faceset = 0)
2873 CODE:
2874 facedata *d = face_data (idx, faceset);
2875 if (!d) XSRETURN_UNDEF;
2876 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2877 OUTPUT:
2878 RETVAL
2879
2880SV *get_data (faceidx idx, int faceset = 0)
2881 CODE:
2882 facedata *d = face_data (idx, faceset);
2883 if (!d) XSRETURN_UNDEF;
2884 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2885 OUTPUT:
2886 RETVAL
2887
2593void invalidate (faceidx idx) 2888void invalidate (faceidx idx)
2594 CODE: 2889 CODE:
2595 for_all_clients (ns) 2890 for_all_clients (ns)
2596 { 2891 {
2597 ns->faces_sent [idx] = false; 2892 ns->faces_sent [idx] = false;
2606 ns->force_newmap = true; 2901 ns->force_newmap = true;
2607 } 2902 }
2608 2903
2609MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2904MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2610 2905
2611#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2906#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2612 2907
2613animidx anim_find (utf8_string name) 2908animidx anim_find (utf8_string name)
2614 CODE: 2909 CODE:
2615 RETVAL = animation::find (name).number; 2910 RETVAL = animation::find (name).number;
2616 OUTPUT: RETVAL 2911 OUTPUT: RETVAL
2631 } 2926 }
2632 else 2927 else
2633 anim = &animation::create (name, av_len (av) + 1, facings); 2928 anim = &animation::create (name, av_len (av) + 1, facings);
2634 2929
2635 for (int i = 0; i < anim->num_animations; ++i) 2930 for (int i = 0; i < anim->num_animations; ++i)
2636 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2931 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2637} 2932}
2638 OUTPUT: RETVAL 2933 OUTPUT: RETVAL
2639 2934
2640void invalidate_all () 2935void invalidate_all ()
2641 CODE: 2936 CODE:
2642 for_all_clients (ns) 2937 for_all_clients (ns)
2643 ns->anims_sent.reset (); 2938 ns->anims_sent.reset ();
2644 2939
2940MODULE = cf PACKAGE = cf::object::freezer
2941
2942INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2943
2944SV *
2945new (char *klass)
2946 CODE:
2947 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2948 OUTPUT: RETVAL
2949
2950void
2951DESTROY (SV *sv)
2952 CODE:
2953 object_freezer *self;
2954 sv_to (sv, self);
2955 delete self;
2956
2957MODULE = cf PACKAGE = cf::object::thawer
2958
2959INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2960
2961SV *
2962new_from_file (char *klass, octet_string path)
2963 CODE:
2964 object_thawer *f = new object_thawer (path);
2965 if (!*f)
2966 {
2967 delete f;
2968 XSRETURN_UNDEF;
2969 }
2970 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2971 OUTPUT: RETVAL
2972
2973void
2974DESTROY (SV *sv)
2975 CODE:
2976 object_thawer *self;
2977 sv_to (sv, self);
2978 delete self;
2979
2980void
2981extract_tags (object_thawer *self)
2982 PPCODE:
2983 while (self->kw != KW_EOF)
2984 {
2985 PUTBACK;
2986 coroapi::cede_to_tick ();
2987 SPAGAIN;
2988
2989 if (self->kw == KW_tag)
2990 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2991
2992 self->skip ();
2993 }
2994

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