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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.267 by root, Mon Dec 17 08:03:22 2007 UTC vs.
Revision 1.369 by root, Wed Apr 14 02:31:24 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
36 31
37#include "global.h" 32#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
34#include "evthread.h"
40#include <sproto.h> 35#include "sproto.h"
41 36
42#include <unistd.h> 37#include <unistd.h>
43#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
44# include <sys/mman.h> 39# include <sys/mman.h>
45#endif 40#endif
46 41
47#if HAVE_MALLOC_H 42#if HAVE_MALLOC_H
48# include <malloc.h> 43# include <malloc.h>
49#endif 44#endif
50 45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
51#include <EXTERN.h> 50#include <EXTERN.h>
52#include <perl.h> 51#include <perl.h>
53#include <XSUB.h> 52#include <XSUB.h>
54 53
55#include "CoroAPI.h" 54#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 59typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 60typedef object_freezer &object_freezer_ref;
62 61
63typedef std::string std__string; 62typedef std::string std__string;
64 63
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 64static PerlInterpreter *perl;
76 65
77tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
78 70
79global gbl_ev; 71global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
82 75
83bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
85 78
86static HV 79static HV
87 *stash_cf, 80 *stash_cf,
88 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
97 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
98static inline SV * 100static SV *
99newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
100{ 102{
101 if (!s) 103 if (!s)
102 return newSV (0); 104 return newSV (0);
103 105
104 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 107 SvUTF8_on (sv);
106 return sv; 108 return sv;
107} 109}
110#endif
108 111
112#ifndef newSVpvn_utf8
109static inline SV * 113static SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 115{
112 if (!s) 116 if (!s)
113 return newSV (0); 117 return newSV (0);
114 118
115 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
116 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
117 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
118} 142}
119 143
120// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
121template<class super> 145template<class super>
122static super * 146static super *
156 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
157 hv_clear (self); 181 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
160 184
161 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 186 assert (!this->self);
163 } 187 }
164} 188}
165 189
166void 190void
200attachable::destroy () 224attachable::destroy ()
201{ 225{
202 if (destroyed ()) 226 if (destroyed ())
203 return; 227 return;
204 228
205 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
206 do_destroy (); 230 do_destroy ();
207 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
208} 238}
209 239
210void 240void
211attachable::check_mortals () 241attachable::check_mortals ()
212{ 242{
228 258
229 if (0) 259 if (0)
230 { 260 {
231 for (int j = 0; j < mortals.size (); ++j)//D 261 for (int j = 0; j < mortals.size (); ++j)//D
232 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
233 fprintf (stderr, "\n");//D 264 fprintf (stderr, "\n");//D
234 } 265 }
235 } 266 }
236 } 267 }
237 268
257 } 288 }
258 else 289 else
259 { 290 {
260 mortals.erase (i); 291 mortals.erase (i);
261 obj->sever_self (); 292 obj->sever_self ();
262 delete obj; 293 obj->do_delete ();
263 } 294 }
264 } 295 }
265} 296}
266 297
267void 298void
284 315
285 attach = src.attach; 316 attach = src.attach;
286 return *this; 317 return *this;
287} 318}
288 319
320#if 0
289template<typename T> 321template<typename T>
290static bool 322static bool
291find_backref (void *ptr, T *obj) 323find_backref (void *ptr, T *obj)
292{ 324{
293 char *s = (char *)obj; 325 char *s = (char *)obj;
301 333
302 return false; 334 return false;
303} 335}
304 336
305// for debugging, find "live" objects containing this ptr 337// for debugging, find "live" objects containing this ptr
306void 338static void
307find_backref (void *ptr) 339find_backref (void *ptr)
308{ 340{
309 for_all_objects (op) 341 for_all_objects (op)
310 if (find_backref (ptr, op)) 342 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315 fprintf (stderr, "P %p\n", pl); 347 fprintf (stderr, "P %p\n", pl);
316 348
317 for_all_clients (ns) 349 for_all_clients (ns)
318 if (find_backref (ptr, ns)) 350 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns); 351 fprintf (stderr, "C %p\n", ns);
320
321} 352}
353#endif
322 354
323////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324 356
325static SV * 357static SV *
326newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
379 411
380 return sv; 412 return sv;
381 } 413 }
382} 414}
383 415
416#if 0 // unused
384static void 417static void
385clearSVptr (SV *sv) 418clearSVptr (SV *sv)
386{ 419{
387 if (SvROK (sv)) 420 if (SvROK (sv))
388 sv = SvRV (sv); 421 sv = SvRV (sv);
389 422
390 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
391 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
392} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
393 442
394static long 443static long
395SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
396{ 445{
397 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
398 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
399 448
400 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
401
402 if (!mg)
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404
405 return (long)mg->mg_ptr;
406} 450}
407 451
408static long 452static long noinline
409SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
410{ 454{
411 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
412 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
413 else
414 return 0;
415} 458}
416 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 525
441inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
443 528
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 531
447inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
480 582
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
483 585
484template<class T> 586template<class T>
485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
486 588
487template<int N> 589template<int N>
488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
489 591
490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
494 596
495inline void sv_to (SV *sv, std::string &v) 597static inline void sv_to (SV *sv, std::string &v)
496{ 598{
497 STRLEN len; 599 STRLEN len;
498 char *data = SvPVbyte (sv, len); 600 char *data = SvPVbyte (sv, len);
499 v.assign (data, len); 601 v.assign (data, len);
500} 602}
501 603
502inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
503{ 605{
504 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 608}
509 609
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 611
512static SV * 612static SV *
513newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
514{ 614{
515 SV *sv; 615 SV *sv;
589 va_end (ap); 689 va_end (ap);
590 690
591 return sv; 691 return sv;
592} 692}
593 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 719
596SV * 720static SV *
597registry (attachable *ext) 721registry (attachable *ext)
598{ 722{
599 if (!ext->cb) 723 if (!ext->cb)
600 ext->cb = newAV (); 724 ext->cb = newAV ();
601 725
605///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
606 730
607void 731void
608cfperl_init () 732cfperl_init ()
609{ 733{
734 extern char **environ;
735
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 737 perl = perl_alloc ();
612 perl_construct (perl); 738 perl_construct (perl);
613 739
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 741
616 const char *argv[] = { 742 const char *argv[] = {
617 settings.argv [0], 743 settings.argv [0],
618 "-e" 744 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 745 };
624 746
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 748 || perl_run (perl))
627 { 749 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
630 } 752 }
631 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
632 { 765 {
633 dSP; 766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 767 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 768 }
639} 769}
640 770
771void
641void cfperl_main () 772cfperl_main ()
642{ 773{
643 dSP; 774 dSP;
644 775
645 PUSHMARK (SP); 776 PUSHMARK (SP);
646 PUTBACK; 777 PUTBACK;
671# undef def 802# undef def
672}; 803};
673 804
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 806
676static void 807static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 809{
679 // event must be in array 810 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
681 { 812 {
767{ 898{
768 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
770} 901}
771 902
772void 903static void noinline
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{ 905{
775 for (int event = 0; event <= AvFILLp (registry); ++event) 906 for (int event = 0; event <= AvFILLp (registry); ++event)
776 { 907 {
777 SV *cbs_ = AvARRAY (registry)[event]; 908 SV *cbs_ = AvARRAY (registry)[event];
787 } 918 }
788 } 919 }
789} 920}
790 921
791// very slow and inefficient way to recalculate the global want bitsets 922// very slow and inefficient way to recalculate the global want bitsets
792void 923static void
793_recalc_want () 924_recalc_want ()
794{ 925{
795 ev_want_event.reset (); 926 ev_want_event.reset ();
796 927
797 _recalc_want (ev_want_event, cb_global); 928 _recalc_want (ev_want_event, cb_global);
870 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
871 } 1002 }
872 1003
873 va_end (ap); 1004 va_end (ap);
874 1005
875 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
876 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
877 1008
878 CALL_END; 1009 CALL_END;
879 1010
880 return count; 1011 return count;
881} 1012}
882 1013
883SV * 1014static SV *
884cfperl_result (int idx) 1015cfperl_result (int idx)
885{ 1016{
886 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
887 if (!av) 1018 if (!av)
888 return &PL_sv_undef; 1019 return &PL_sv_undef;
906 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
907} 1038}
908 1039
909///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
911 1061
912void 1062void
913cfperl_emergency_save () 1063cfperl_emergency_save ()
914{ 1064{
915 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
935 CALL_CALL ("ext::books::make_book", G_VOID); 1085 CALL_CALL ("ext::books::make_book", G_VOID);
936 CALL_END; 1086 CALL_END;
937} 1087}
938 1088
939void 1089void
940cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
941{ 1091{
942 CALL_BEGIN (4); 1092 CALL_BEGIN (4);
943 CALL_ARG (ns); 1093 CALL_ARG (ns);
944 CALL_ARG (type); 1094 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg)); 1095 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color); 1096 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID); 1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
948 CALL_END; 1098 CALL_END;
949} 1099}
950 1100
951int 1101int
952cfperl_can_merge (object *ob1, object *ob2) 1102cfperl_can_merge (object *ob1, object *ob2)
954 int can; 1104 int can;
955 1105
956 CALL_BEGIN (2); 1106 CALL_BEGIN (2);
957 CALL_ARG (ob1); 1107 CALL_ARG (ob1);
958 CALL_ARG (ob2); 1108 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR); 1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
960 can = count && SvTRUE (TOPs); 1110 can = count && SvTRUE (TOPs);
961 CALL_END; 1111 CALL_END;
962 1112
963 return can; 1113 return can;
964} 1114}
965 1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
966player * 1128player *
967player::find (const char *name) 1129player::find (const_utf8_string name)
968{ 1130{
969 CALL_BEGIN (1); 1131 CALL_BEGIN (1);
970 CALL_ARG (name); 1132 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1133 CALL_CALL ("cf::player::find", G_SCALAR);
972 1134
973 player *retval; 1135 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1136 if (count) sv_to (POPs, retval);
977 else
978 retval = 0;
979 1137
980 CALL_END; 1138 CALL_END;
981 1139
982 return retval; 1140 return retval;
983} 1141}
984 1142
985maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
986maptile::find_sync (const char *path, maptile *origin) 1162maptile::find_sync (const_utf8_string path, maptile *origin)
987{ 1163{
988 CALL_BEGIN (2); 1164 CALL_BEGIN (2);
989 CALL_ARG (path); 1165 CALL_ARG (path);
990 CALL_ARG (origin); 1166 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1168
993 maptile *retval; 1169 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1171
1000 CALL_END; 1172 CALL_END;
1001 1173
1002 return retval; 1174 return retval;
1003} 1175}
1004 1176
1005maptile * 1177maptile *
1006maptile::find_async (const char *path, maptile *origin, bool load) 1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1007{ 1179{
1008 CALL_BEGIN (3); 1180 CALL_BEGIN (3);
1009 CALL_ARG (path); 1181 CALL_ARG (path);
1010 CALL_ARG (origin); 1182 CALL_ARG (origin);
1011 CALL_ARG (load); 1183 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1185
1014 maptile *retval; 1186 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1187 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1188
1021 CALL_END; 1189 CALL_END;
1022 1190
1023 return retval; 1191 return retval;
1024} 1192}
1027maptile::do_load_sync () 1195maptile::do_load_sync ()
1028{ 1196{
1029 CALL_BEGIN (1); 1197 CALL_BEGIN (1);
1030 CALL_ARG (this); 1198 CALL_ARG (this);
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END;
1033}
1034
1035void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END; 1200 CALL_END;
1042} 1201}
1043 1202
1044void 1203void
1045object::enter_exit (object *exit) 1204object::enter_exit (object *exit)
1052 CALL_ARG (exit); 1211 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1054 CALL_END; 1213 CALL_END;
1055} 1214}
1056 1215
1057const char * 1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1058object::ref () const 1232object::ref () const
1059{ 1233{
1060 if (type == PLAYER) 1234 if (type == PLAYER)
1061 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1062 else 1236 else
1237 // TODO: should be able to save references within the same map, at least
1063 return 0; 1238 return 0;
1064} 1239}
1065 1240
1066object * 1241object *
1067object::deref (const char *ref) 1242object::deref (const_utf8_string ref)
1068{ 1243{
1069 object *retval = 0; 1244 object *retval = 0;
1070 1245
1071 if (ref) 1246 if (ref)
1072 { 1247 {
1082 1257
1083 return retval; 1258 return retval;
1084} 1259}
1085 1260
1086void 1261void
1087log_backtrace (const char *msg) 1262log_backtrace (const_utf8_string msg)
1088{ 1263{
1089#if HAVE_BACKTRACE 1264#if HAVE_BACKTRACE
1090 void *addr [20]; 1265 void *addr [20];
1091 int size = backtrace (addr, 20); 1266 int size = backtrace (addr, 20);
1092 1267
1097 CALL_CALL ("cf::_log_backtrace", G_VOID); 1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END; 1273 CALL_END;
1099#endif 1274#endif
1100} 1275}
1101 1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
1102///////////////////////////////////////////////////////////////////////////// 1328/////////////////////////////////////////////////////////////////////////////
1103 1329
1104struct EVAPI *evapi::GEVAPI; 1330struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1331struct CoroAPI *coroapi::GCoroAPI;
1106 1332
1107int coroapi::cede_counter; 1333void
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1334coroapi::do_cede_to_tick ()
1111{ 1335{
1112 cede_counter = 0; 1336 cede_pending = 0;
1113
1114 cede (); 1337 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1118 next_cede = SvNVx (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1338}
1135 1339
1136void 1340void
1137coroapi::wait_for_tick () 1341coroapi::wait_for_tick ()
1138{ 1342{
1159 ev_io_set ((ev_io *)this, fd, events); 1363 ev_io_set ((ev_io *)this, fd, events);
1160 if (active) start (); 1364 if (active) start ();
1161 } 1365 }
1162} 1366}
1163 1367
1164void 1368static void
1165_connect_to_perl () 1369_connect_to_perl_1 ()
1166{ 1370{
1167 stash_cf = gv_stashpv ("cf" , 1); 1371 stash_cf = gv_stashpv ("cf", 1);
1168 1372
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1178 1383
1179 sv_now = get_sv ("cf::NOW" , 1); sv_upgrade (sv_now , SVt_NV); 1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1388
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1391 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1392 cb_player = get_av ("cf::CB_PLAYER", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1396}
1191 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1409
1194BOOT: 1410BOOT:
1195{ 1411{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1414
1199 _connect_to_perl (); 1415 _connect_to_perl_1 ();
1200 1416
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202 1418
1203 //{ 1419 //{
1204 // require_pv ("Time::HiRes"); 1420 // require_pv ("Time::HiRes");
1212 static const struct { 1428 static const struct {
1213 const char *name; 1429 const char *name;
1214 IV iv; 1430 IV iv;
1215 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
1216# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
1433# include "const_iv.h"
1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1435# include "attackinc.h"
1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1440
1217 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1218 const_iv (logBacktrace) 1442 const_iv (logBacktrace)
1219 1443
1220 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1221 1445
1222 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1223 1447
1224 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
1225 const_iv (MAXSOCKBUF) 1449 const_iv (MAXSOCKBUF)
1226 1450
1227 const_iv (NUM_BODY_LOCATIONS)
1228 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1229 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1230 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1231 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1232 const_iv (body_wrist) const_iv (body_waist)
1233
1234 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1235 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1236 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1237 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1238 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1239 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1240 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1241 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1242 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1243 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1244 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1245 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1246 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1247 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1262
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1267
1268 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1269 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1270 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1271 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1272 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1273 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1274 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1275
1276 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1277 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1278 const_iv (WEAP_BLUD)
1279
1280 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1281 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1282 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1287 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1288 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1289 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1291 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1293 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1294 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1295 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1313
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1453
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1318
1319 const_iv (SP_RAISE_DEAD)
1320 const_iv (SP_RUNE)
1321 const_iv (SP_MAKE_MARK)
1322 const_iv (SP_BOLT)
1323 const_iv (SP_BULLET)
1324 const_iv (SP_EXPLOSION)
1325 const_iv (SP_CONE)
1326 const_iv (SP_BOMB)
1327 const_iv (SP_WONDER)
1328 const_iv (SP_SMITE)
1329 const_iv (SP_MAGIC_MISSILE)
1330 const_iv (SP_SUMMON_GOLEM)
1331 const_iv (SP_DIMENSION_DOOR)
1332 const_iv (SP_MAGIC_MAPPING)
1333 const_iv (SP_MAGIC_WALL)
1334 const_iv (SP_DESTRUCTION)
1335 const_iv (SP_PERCEIVE_SELF)
1336 const_iv (SP_WORD_OF_RECALL)
1337 const_iv (SP_INVISIBLE)
1338 const_iv (SP_PROBE)
1339 const_iv (SP_HEALING)
1340 const_iv (SP_CREATE_FOOD)
1341 const_iv (SP_EARTH_TO_DUST)
1342 const_iv (SP_CHANGE_ABILITY)
1343 const_iv (SP_BLESS)
1344 const_iv (SP_CURSE)
1345 const_iv (SP_SUMMON_MONSTER)
1346 const_iv (SP_CHARGING)
1347 const_iv (SP_POLYMORPH)
1348 const_iv (SP_ALCHEMY)
1349 const_iv (SP_REMOVE_CURSE)
1350 const_iv (SP_IDENTIFY)
1351 const_iv (SP_DETECTION)
1352 const_iv (SP_MOOD_CHANGE)
1353 const_iv (SP_MOVING_BALL)
1354 const_iv (SP_SWARM)
1355 const_iv (SP_CHANGE_MANA)
1356 const_iv (SP_DISPEL_RUNE)
1357 const_iv (SP_CREATE_MISSILE)
1358 const_iv (SP_CONSECRATE)
1359 const_iv (SP_ANIMATE_WEAPON)
1360 const_iv (SP_LIGHT)
1361 const_iv (SP_CHANGE_MAP_LIGHT)
1362 const_iv (SP_FAERY_FIRE)
1363 const_iv (SP_CAUSE_DISEASE)
1364 const_iv (SP_AURA)
1365 const_iv (SP_TOWN_PORTAL)
1366 const_iv (SP_PARTY_SPELL)
1367 1455
1368 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1371 1459
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1462
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1380 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1381
1382 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1383 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1384
1385 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1386
1387 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1388 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1389 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1390 const_iv (M_ICE) const_iv (M_SPECIAL)
1391 1464
1392 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1393 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1394 1467
1395 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1396 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1397 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1398 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1399 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1400 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1401 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1402 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1403 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1404 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1405 const_iv (SK_POISON_NAIL)
1406
1407 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1408 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1409 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1410 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1411 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1412 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1413
1414 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1415
1416 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1417 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1418 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1469 const_iv (MAP_INACTIVE)
1425 1470
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1473
1429 const_iv (VERSION_CS) const_iv (VERSION_SC)
1430
1431 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1432 1475
1433 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1434
1435 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1436
1437 // random map generator
1438 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1439 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1440
1441 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1442 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1443 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1444
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1450 const_iv (GT_MINIMAL)
1451
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1477 };
1455 1478
1456 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1457 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1458 1481
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1502 }
1480}
1481 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1482void _connect_to_perl () 1522void _connect_to_perl_1 ()
1523
1524void _connect_to_perl_2 ()
1483 1525
1484void _recalc_want () 1526void _recalc_want ()
1485 1527
1528# not used by default anymore
1486void _global_reattach () 1529void _global_reattach ()
1487 CODE: 1530 CODE:
1488{ 1531{
1489 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1533 for_all_clients (ns)
1534 } 1577 }
1535 1578
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1580}
1538 1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1606void evthread_start (int aiofd)
1607
1539void _post_tick () 1608void cede_to_tick ()
1540 CODE: 1609 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1610 coroapi::cede_to_tick ();
1542 1611
1543NV till_cede () 1612NV till_tick ()
1544 CODE: 1613 CODE:
1545 RETVAL = coroapi::next_cede - now (); 1614 RETVAL = SvNVX (sv_next_tick) - now ();
1546 OUTPUT: 1615 OUTPUT:
1547 RETVAL 1616 RETVAL
1548 1617
1549NV till_tick () 1618int tick_inhibit ()
1550 CODE: 1619 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now (); 1620 RETVAL = tick_inhibit;
1552 OUTPUT: 1621 OUTPUT:
1553 RETVAL 1622 RETVAL
1554 1623
1624void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637void server_tick ()
1638 CODE:
1639{
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1555NV floor (NV x) 1655NV floor (NV x)
1556 1656
1557NV ceil (NV x) 1657NV ceil (NV x)
1558 1658
1559NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1560 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1561 switch (items) 1665 switch (items)
1562 { 1666 {
1563 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1564 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1565 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1566 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1567 } 1671 }
1672}
1568 OUTPUT: 1673 OUTPUT:
1569 RETVAL 1674 RETVAL
1570 1675
1571NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1572 CODE: 1677 CODE:
1578 CODE: 1683 CODE:
1579 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1580 OUTPUT: 1685 OUTPUT:
1581 RETVAL 1686 RETVAL
1582 1687
1583void cede_to_tick () 1688const char *ordinal (int i)
1584 CODE:
1585 coroapi::cede_to_tick ();
1586 1689
1587void server_tick () 1690void weaken (...)
1588 CODE: 1691 PROTOTYPE: @
1589 NOW = SvNVx (sv_now); 1692 CODE:
1590 runtime = SvNVx (sv_runtime); 1693 while (items > 0)
1591 server_tick (); 1694 sv_rvweaken (ST (--items));
1592 1695
1593void 1696void log_suspend ()
1697
1698void log_resume ()
1699
1594log_backtrace (utf8_string msg) 1700void log_backtrace (utf8_string msg)
1595 1701
1596void
1597LOG (int flags, utf8_string msg) 1702void LOG (int flags, utf8_string msg)
1598 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1599 C_ARGS: flags, "%s", msg 1704 C_ARGS: flags, "%s", msg
1600 1705
1601octet_string path_combine (octet_string base, octet_string path) 1706octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1603 1708
1604octet_string path_combine_and_normalize (octet_string base, octet_string path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1606
1607void
1608mallinfo ()
1609 PPCODE:
1610{
1611#if __GLIBC__
1612 struct mallinfo mai = mallinfo ();
1613 EXTEND (SP, 10*2);
1614 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1615 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1616 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1617 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1618 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1619 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1620 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1621 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1623 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1624#endif
1625 EXTEND (SP, 2*2);
1626 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1627 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1628}
1629 1711
1630void 1712void
1631sub_generation_inc () 1713sub_generation_inc ()
1632 CODE: 1714 CODE:
1633 PL_sub_generation++; 1715 PL_sub_generation++;
1658 1740
1659void abort () 1741void abort ()
1660 1742
1661void reset_signals () 1743void reset_signals ()
1662 1744
1663void fork_abort (octet_string cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1664 1746
1665void cleanup (octet_string cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1666 1748
1667void emergency_save () 1749void emergency_save ()
1668 1750
1669void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1670 1752
1671#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1672 1754
1673int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1674 1763
1675int munlockall () 1764int munlockall ()
1676 1765
1677#endif 1766#endif
1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1678 1796
1679int find_animation (utf8_string text) 1797int find_animation (utf8_string text)
1680 PROTOTYPE: $ 1798 PROTOTYPE: $
1681 1799
1682int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1720 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1721 else 1839 else
1722 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1723 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1724 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1725bool 1885bool
1726load_resource_file (octet_string filename) 1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1727 1890
1728MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1729 1892
1730int 1893int
1731valid (SV *obj) 1894valid (SV *obj)
1735 RETVAL 1898 RETVAL
1736 1899
1737void 1900void
1738debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1739 CODE: 1902 CODE:
1740 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1741 if (on) 1904 if (on)
1742 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1743 1906
1744int mortals_size () 1907int mortals_size ()
1745 CODE: 1908 CODE:
1746 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1747 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1749#object *mortals (U32 index) 1912#object *mortals (U32 index)
1750# CODE: 1913# CODE:
1751# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1752# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1753 1916
1754INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1755 1918
1756MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1757 1920
1758int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1759 CODE: 1922 CODE:
1763 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1764 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1765 1928
1766MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1767 1930
1768INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1769 1932
1770int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1771 CODE: 1934 CODE:
1772 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1773 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1795object *actives (U32 index) 1958object *actives (U32 index)
1796 CODE: 1959 CODE:
1797 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1798 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1799 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1800const char *slot_use_name (U32 slot) 1968const_utf8_string slot_use_name (U32 slot)
1801 ALIAS: 1969 ALIAS:
1802 slot_nonuse_name = 1 1970 slot_nonuse_name = 1
1803 CODE: 1971 CODE:
1804{ 1972{
1805 if (slot >= NUM_BODY_LOCATIONS) 1973 if (slot >= NUM_BODY_LOCATIONS)
1869 2037
1870int apply_shop_mat (object *shop_mat, object *op); 2038int apply_shop_mat (object *shop_mat, object *op);
1871 2039
1872int move (object *op, int dir, object *originator = op) 2040int move (object *op, int dir, object *originator = op)
1873 CODE: 2041 CODE:
1874 RETVAL = move_ob (op, dir, originator); 2042 RETVAL = op->move (dir, originator);
1875 OUTPUT: 2043 OUTPUT:
1876 RETVAL 2044 RETVAL
1877 2045
1878void apply (object *applier, object *applied, int flags = 0)
1879 CODE:
1880 manual_apply (applied, applier, flags);
1881
1882void apply_below (object *op) 2046void apply_below (object *op)
1883 CODE: 2047 CODE:
1884 player_apply_below (op); 2048 player_apply_below (op);
1885 2049
1886int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2050int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1887 2051
1888#//TODO 2052int casting_level (object *caster, object *spell)
1889object *clone_ (object *op, int recursive = 0)
1890 CODE:
1891 if (recursive)
1892 RETVAL = object_create_clone (op);
1893 else
1894 {
1895 RETVAL = object::create ();
1896 op->copy_to (RETVAL);
1897 }
1898 OUTPUT: RETVAL
1899 2053
1900int pay_item (object *op, object *buyer) 2054int pay_item (object *op, object *buyer)
1901 CODE: 2055 CODE:
1902 RETVAL = pay_for_item (op, buyer); 2056 RETVAL = pay_for_item (op, buyer);
1903 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1946 2100
1947void player_lvl_adj (object *who, object *skill = 0) 2101void player_lvl_adj (object *who, object *skill = 0)
1948 2102
1949int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2103int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1950 2104
1951int calc_skill_exp (object *who, object *op, object *skill); 2105int calc_skill_exp (object *who, object *op, object *skill)
1952 2106
1953void push_button (object *op); 2107void push_button (object *op, object *originator)
1954 2108
1955void use_trigger (object *op); 2109void use_trigger (object *op, object *originator)
1956 2110
1957void add_button_link (object *button, maptile *map, int connected);
1958
1959void remove_button_link (object *op);
1960
1961void handle_apply_yield (object *op); 2111void handle_apply_yield (object *op)
1962 2112
2113int convert_item (object *item, object *converter)
2114
2115void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1963 2116
1964MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2117MODULE = cf PACKAGE = cf::object PREFIX = cf_
1965 2118
1966# no clean way to get an object from an archetype - stupid idiotic 2119# no clean way to get an object from an archetype - stupid idiotic
1967# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2120# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1971 CODE: 2124 CODE:
1972 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2125 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1973 OUTPUT: 2126 OUTPUT:
1974 RETVAL 2127 RETVAL
1975 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = get_archetype (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
1976object *find_object (U32 tag) 2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
1977 2140
1978# TODO: nuke 2141# TODO: nuke
1979object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1980 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
1981 CODE: 2144 CODE:
1982{ 2145{
1983 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1984}
1985 2147
1986const_utf8_string get_ob_key_value (object *op, utf8_string key) 2148 if (RETVAL->destroyed ())
2149 RETVAL = 0;
2150}
1987 2151
1988bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2152shstr
2153object::kv_get (shstr key)
2154
2155void
2156object::kv_del (shstr key)
2157
2158void
2159object::kv_set (shstr key, shstr value)
1989 2160
1990object *get_nearest_player (object *ob) 2161object *get_nearest_player (object *ob)
1991 ALIAS: nearest_player = 0 2162 ALIAS: nearest_player = 0
1992 PREINIT: 2163 PREINIT:
1993 extern object *get_nearest_player (object *); 2164 extern object *get_nearest_player (object *);
1995void rangevector (object *ob, object *other, int flags = 0) 2166void rangevector (object *ob, object *other, int flags = 0)
1996 PROTOTYPE: $$;$ 2167 PROTOTYPE: $$;$
1997 PPCODE: 2168 PPCODE:
1998{ 2169{
1999 rv_vector rv; 2170 rv_vector rv;
2171
2000 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173
2001 EXTEND (SP, 5); 2174 EXTEND (SP, 5);
2002 PUSHs (newSVuv (rv.distance)); 2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2003 PUSHs (newSViv (rv.distance_x)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2004 PUSHs (newSViv (rv.distance_y)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2005 PUSHs (newSViv (rv.direction)); 2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
2006 PUSHs (to_sv (rv.part)); 2179 PUSHs (sv_2mortal (to_sv (rv.part)));
2007} 2180}
2008 2181
2009bool on_same_map_as (object *ob, object *other) 2182bool on_same_map_as (object *ob, object *other)
2010 CODE: 2183 CODE:
2011 RETVAL = on_same_map (ob, other); 2184 RETVAL = on_same_map (ob, other);
2015base_name (object *op, int plural = op->nrof > 1) 2188base_name (object *op, int plural = op->nrof > 1)
2016 CODE: 2189 CODE:
2017 RETVAL = query_base_name (op, plural); 2190 RETVAL = query_base_name (op, plural);
2018 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
2019 2192
2020object *decrease_ob_nr (object *op, unsigned long i)
2021
2022# return the tail of an object, excluding itself 2193# return the tail of an object, excluding itself
2023void 2194void
2024tail (object *op) 2195tail (object *op)
2025 PPCODE: 2196 PPCODE:
2026 while ((op = op->more)) 2197 while ((op = op->more))
2033 RETVAL = op->contr; 2204 RETVAL = op->contr;
2034 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
2035 2206
2036bool move_player (object *op, int dir) 2207bool move_player (object *op, int dir)
2037 2208
2038void check_score (object *op)
2039
2040void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2209void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2041 CODE: 2210 CODE:
2042 new_draw_info (flags, 0, op, txt); 2211 new_draw_info (flags, 0, op, txt);
2043 2212
2044void kill_player (object *op) 2213void kill_player (object *op)
2056int command_arrest (object *op, utf8_string params) 2225int command_arrest (object *op, utf8_string params)
2057 2226
2058 2227
2059MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2060 2229
2061INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2230INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2062 2231
2063int invoke (player *pl, int event, ...) 2232int invoke (player *pl, int event, ...)
2064 CODE: 2233 CODE:
2065 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2066 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2076 pl->ob->stats.hp = pl->ob->stats.maxhp; 2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
2077 pl->ob->stats.sp = pl->ob->stats.maxsp; 2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
2078 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2079 pl->orig_stats = pl->ob->stats; 2248 pl->orig_stats = pl->ob->stats;
2080 2249
2081void clear_los (player *pl) 2250# should only be temporary
2251void esrv_new_player (player *pl)
2082 2252
2253#d# TODO: replace by blocked_los accessor, fix code using this
2083bool 2254bool
2084cell_visible (player *pl, int dx, int dy) 2255cell_visible (player *pl, int dx, int dy)
2085 CODE: 2256 CODE:
2086 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2087 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2088 OUTPUT: 2258 OUTPUT:
2089 RETVAL 2259 RETVAL
2090 2260
2091void 2261void
2092send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2098 if (len > MAXSOCKBUF) 2268 if (len > MAXSOCKBUF)
2099 pl->failmsg ("[packet too long for client]"); 2269 pl->failmsg ("[packet too long for client]");
2100 else if (pl->ns) 2270 else if (pl->ns)
2101 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2102} 2272}
2103
2104int
2105listening (player *pl, int new_value = -1)
2106 CODE:
2107 RETVAL = pl->listening;
2108 if (new_value >= 0)
2109 pl->listening = new_value;
2110 OUTPUT:
2111 RETVAL
2112 2273
2113void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2114 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2115 PPCODE: 2276 PPCODE:
2116 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2166 if (op->tag) 2327 if (op->tag)
2167 XPUSHs (sv_2mortal (to_sv (op))); 2328 XPUSHs (sv_2mortal (to_sv (op)));
2168 } 2329 }
2169} 2330}
2170 2331
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT:
2346 RETVAL
2172 2347
2173void 2348void
2174maptile::instantiate () 2349maptile::instantiate ()
2175 2350
2176maptile *new () 2351maptile *new ()
2208 for (int x = 0; x < THIS->width; ++x) 2383 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y) 2384 for (int y = 0; y < THIS->height; ++y)
2210 { 2385 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2386 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR]) 2387 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space; 2388 goto skip;
2214 2389
2215 { 2390 {
2216 int offs = offset + y * stride + x; 2391 int offs = offset + y * stride + x;
2392
2217 if (IN_RANGE_EXC (offs, 0, idxlen)) 2393 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 { 2394 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2395 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 { 2396 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2397 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true; 2398 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2399 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 2400
2225 if (ob->randomitems) 2401 if (ob->randomitems && !ob->above)
2226 { 2402 {
2227 if (!ob->above)
2228 {
2229 ob->create_treasure (ob->randomitems); 2403 ob->create_treasure (ob->randomitems);
2230 2404
2231 for (object *op = ob->above; op; op = op->above) 2405 for (object *op = ob->above; op; op = op->above)
2232 op->flag [FLAG_NO_MAP_SAVE] = true; 2406 op->flag [FLAG_NO_MAP_SAVE] = true;
2233 } 2407 // TODO: if this is a pickable object, then the item
2234 2408 // will at a bit weird - saving inside the player
2235 ob->randomitems = 0; 2409 // will clear the flag, but when the player drops
2410 // it without logging out, it keeps the flag.
2411 // nobody ahs reported this, but this can be rather
2412 // annoying on persistent maps.
2236 } 2413 }
2237 } 2414 }
2238 } 2415 }
2239 } 2416 }
2240 2417
2241 skip_space: ; 2418 skip: ;
2242 } 2419 }
2243} 2420}
2244 2421
2245void 2422void
2246maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2423maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2256 2433
2257 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2434 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2258 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2435 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2259 2436
2260 for (int i = av_len ((AV *)palette) + 1; i--; ) 2437 for (int i = av_len ((AV *)palette) + 1; i--; )
2261 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2438 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2262 2439
2263 for (int y = 0; y < THIS->height; ++y) 2440 for (int y = 0; y < THIS->height; ++y)
2264 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2441 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2265 2442
2266 sfree (THIS->regions, THIS->size ()); 2443 sfree (THIS->regions, THIS->size ());
2271} 2448}
2272 2449
2273void 2450void
2274maptile::create_region_treasure () 2451maptile::create_region_treasure ()
2275 CODE: 2452 CODE:
2276{
2277 object *op = object::create ();
2278 op->type = FLOOR;
2279 op->map = THIS;
2280
2281 for (int x = 0; x < THIS->width; ++x) 2453 for (int x = 0; x < THIS->width; ++x)
2282 for (int y = 0; y < THIS->height; ++y) 2454 for (int y = 0; y < THIS->height; ++y)
2283 { 2455 {
2284 region *rgn = THIS->region (x, y); 2456 region *rgn = THIS->region (x, y);
2285 2457
2286 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2458 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2459 if (object *op = THIS->at (x, y).top)
2287 if (rgn->treasure && rndm () < rgn->treasure_density) 2460 if (rgn->treasure && rndm () < rgn->treasure_density)
2288 {
2289 op->x = x;
2290 op->y = y;
2291 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2461 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2292 }
2293 } 2462 }
2294 2463
2295 op->destroy ();
2296}
2297
2298int out_of_map (maptile *map, int x, int y) 2464int out_of_map (maptile *map, int x, int y)
2299 2465
2300void 2466void
2301trigger (maptile *map, long connection, bool state = true) 2467find_link (maptile *map, shstr_tmp connection)
2302 CODE:
2303 activate_connection (map, connection, state);
2304
2305void
2306get_connection (maptile *map, long connection)
2307 PPCODE: 2468 PPCODE:
2308 oblinkpt *obp = get_connection_links (map, connection); 2469 if (oblinkpt *obp = map->find_link (connection))
2309 if (obp)
2310 for (objectlink *ol = obp->link; ol; ol = ol->next) 2470 for (objectlink *ol = obp->link; ol; ol = ol->next)
2311 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2471 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2312 2472
2313void 2473void
2314get_map_flags (maptile *map, int x, int y) 2474get_map_flags (maptile *map, int x, int y)
2315 PPCODE: 2475 PPCODE:
2316{ 2476{
2317 maptile *nmap = 0; 2477 maptile *nmap = 0;
2318 I16 nx = 0, ny = 0; 2478 I16 nx = 0, ny = 0;
2479
2480 PUTBACK;
2319 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2481 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2482 SPAGAIN;
2320 2483
2321 EXTEND (SP, 4); 2484 EXTEND (SP, 4);
2322 PUSHs (sv_2mortal (newSViv (flags))); 2485 PUSHs (sv_2mortal (newSViv (flags)));
2323 2486
2324 if (GIMME_V == G_ARRAY) 2487 if (GIMME_V == G_ARRAY)
2327 PUSHs (sv_2mortal (newSViv (nx))); 2490 PUSHs (sv_2mortal (newSViv (nx)));
2328 PUSHs (sv_2mortal (newSViv (ny))); 2491 PUSHs (sv_2mortal (newSViv (ny)));
2329 } 2492 }
2330} 2493}
2331 2494
2495mapspace *
2496ms (maptile *map, unsigned int x, unsigned int y)
2497 PROTOTYPE: $$$
2498 CODE:
2499{
2500 maptile *nmap = 0;
2501 I16 nx, ny;
2502
2503 PUTBACK;
2504 get_map_flags (map, &nmap, x, y, &nx, &ny);
2505 SPAGAIN;
2506
2507 if (!nmap)
2508 XSRETURN_UNDEF;
2509
2510 RETVAL = &nmap->at (nx, ny);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2332void 2515void
2333at (maptile *map, unsigned int x, unsigned int y) 2516at (maptile *map, unsigned int x, unsigned int y)
2334 PROTOTYPE: $$$ 2517 PROTOTYPE: $$$
2335 PPCODE: 2518 PPCODE:
2336{ 2519{
2337 object *o;
2338 maptile *nmap = 0; 2520 maptile *nmap = 0;
2339 I16 nx, ny; 2521 I16 nx, ny;
2340 2522
2523 PUTBACK;
2341 get_map_flags (map, &nmap, x, y, &nx, &ny); 2524 get_map_flags (map, &nmap, x, y, &nx, &ny);
2525 SPAGAIN;
2342 2526
2343 if (nmap) 2527 if (nmap)
2344 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2528 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2345 XPUSHs (sv_2mortal (to_sv (o))); 2529 XPUSHs (sv_2mortal (to_sv (o)));
2346} 2530}
2347 2531
2348SV * 2532SV *
2349bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y)
2350 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$
2351 ALIAS: 2535 ALIAS:
2352 top_at = 1 2536 top_at = 1
2353 flags_at = 2 2537 flags_at = 2
2354 light_at = 3 2538 light_at = 3
2355 move_block_at = 4 2539 move_block_at = 4
2356 move_slow_at = 5 2540 move_slow_at = 5
2357 move_on_at = 6 2541 move_on_at = 6
2358 move_off_at = 7 2542 move_off_at = 7
2359 INIT:
2360 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2361 CODE: 2543 CODE:
2544{
2545 sint16 nx = x;
2546 sint16 ny = y;
2547
2548 if (!xy_normalise (map, nx, ny))
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = map->at (nx, ny);
2552
2553 ms.update ();
2554
2362 switch (ix) 2555 switch (ix)
2363 { 2556 {
2364 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2365 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2366 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2367 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2368 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2369 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2370 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2371 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2372 } 2565 }
2566}
2373 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2374
2375void fix_walls (maptile *map, int x, int y)
2376
2377void fix_walls_around (maptile *map, int x, int y)
2378 2568
2379# worst xs function of my life 2569# worst xs function of my life
2380bool 2570bool
2381_create_random_map (\ 2571_create_random_map (\
2382 maptile *self,\ 2572 maptile *self,\
2386 utf8_string monsterstyle,\ 2576 utf8_string monsterstyle,\
2387 utf8_string treasurestyle,\ 2577 utf8_string treasurestyle,\
2388 utf8_string layoutstyle,\ 2578 utf8_string layoutstyle,\
2389 utf8_string doorstyle,\ 2579 utf8_string doorstyle,\
2390 utf8_string decorstyle,\ 2580 utf8_string decorstyle,\
2581 utf8_string miningstyle,\
2391 utf8_string origin_map,\ 2582 utf8_string origin_map,\
2392 utf8_string final_map,\ 2583 utf8_string final_map,\
2393 utf8_string exitstyle,\ 2584 utf8_string exitstyle,\
2394 utf8_string this_map,\ 2585 utf8_string this_map,\
2395 utf8_string exit_on_final_map,\ 2586 utf8_string exit_on_final_map,\
2427 assign (rmp.monsterstyle , monsterstyle); 2618 assign (rmp.monsterstyle , monsterstyle);
2428 assign (rmp.treasurestyle , treasurestyle); 2619 assign (rmp.treasurestyle , treasurestyle);
2429 assign (rmp.layoutstyle , layoutstyle); 2620 assign (rmp.layoutstyle , layoutstyle);
2430 assign (rmp.doorstyle , doorstyle); 2621 assign (rmp.doorstyle , doorstyle);
2431 assign (rmp.decorstyle , decorstyle); 2622 assign (rmp.decorstyle , decorstyle);
2623 assign (rmp.miningstyle , miningstyle);
2432 assign (rmp.exitstyle , exitstyle); 2624 assign (rmp.exitstyle , exitstyle);
2433 assign (rmp.exit_on_final_map, exit_on_final_map); 2625 assign (rmp.exit_on_final_map, exit_on_final_map);
2434 2626
2435 rmp.origin_map = origin_map; 2627 rmp.origin_map = origin_map;
2436 rmp.final_map = final_map; 2628 rmp.final_map = final_map;
2462 RETVAL = self->generate_random_map (&rmp); 2654 RETVAL = self->generate_random_map (&rmp);
2463} 2655}
2464 OUTPUT: 2656 OUTPUT:
2465 RETVAL 2657 RETVAL
2466 2658
2659MODULE = cf PACKAGE = cf::mapspace
2660
2661INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2662
2467MODULE = cf PACKAGE = cf::arch 2663MODULE = cf PACKAGE = cf::arch
2468 2664
2469int archetypes_size () 2665int archetypes_size ()
2470 CODE: 2666 CODE:
2471 RETVAL = archetypes.size (); 2667 RETVAL = archetypes.size ();
2474archetype *archetypes (U32 index) 2670archetype *archetypes (U32 index)
2475 CODE: 2671 CODE:
2476 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2672 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2477 OUTPUT: RETVAL 2673 OUTPUT: RETVAL
2478 2674
2479object *instantiate (archetype *arch)
2480 CODE:
2481 RETVAL = arch_to_object (arch);
2482 OUTPUT:
2483 RETVAL
2484
2485INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2675INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2486 2676
2487MODULE = cf PACKAGE = cf::party 2677MODULE = cf PACKAGE = cf::party
2488 2678
2489partylist *first () 2679partylist *first ()
2490 PROTOTYPE: 2680 PROTOTYPE:
2491 CODE: 2681 CODE:
2492 RETVAL = get_firstparty (); 2682 RETVAL = get_firstparty ();
2493 OUTPUT: RETVAL 2683 OUTPUT: RETVAL
2494 2684
2495INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2685INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2496 2686
2497MODULE = cf PACKAGE = cf::region 2687MODULE = cf PACKAGE = cf::region
2498 2688
2499void 2689void
2500list () 2690list ()
2506 PROTOTYPE: $ 2696 PROTOTYPE: $
2507 CODE: 2697 CODE:
2508 RETVAL = region::find (name); 2698 RETVAL = region::find (name);
2509 OUTPUT: RETVAL 2699 OUTPUT: RETVAL
2510 2700
2511region *find_fuzzy (utf8_string name)
2512 PROTOTYPE: $
2513 CODE:
2514 RETVAL = region::find_fuzzy (name);
2515 OUTPUT: RETVAL
2516
2517int specificity (region *rgn) 2701int specificity (region *rgn)
2518 CODE: 2702 CODE:
2519 RETVAL = 0; 2703 RETVAL = 0;
2520 while (rgn = rgn->parent) 2704 while (rgn = rgn->parent)
2521 RETVAL++; 2705 RETVAL++;
2522 OUTPUT: RETVAL 2706 OUTPUT: RETVAL
2523 2707
2524INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2708INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2525 2709
2526MODULE = cf PACKAGE = cf::living 2710MODULE = cf PACKAGE = cf::living
2527 2711
2528INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2712INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2529 2713
2530MODULE = cf PACKAGE = cf::settings 2714MODULE = cf PACKAGE = cf::settings
2531 2715
2532INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2716INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2533 2717
2534MODULE = cf PACKAGE = cf::client 2718MODULE = cf PACKAGE = cf::client
2535 2719
2536INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2720INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2537 2721
2538int invoke (client *ns, int event, ...) 2722int invoke (client *ns, int event, ...)
2539 CODE: 2723 CODE:
2540 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2724 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2541 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2725 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2607 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2791 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2608 old_sound_index [idx] = face; 2792 old_sound_index [idx] = face;
2609 2793
2610MODULE = cf PACKAGE = cf::face PREFIX = face_ 2794MODULE = cf PACKAGE = cf::face PREFIX = face_
2611 2795
2612#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2796#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2613 2797
2614faceidx face_find (utf8_string name, faceidx defidx = 0) 2798faceidx face_find (utf8_string name, faceidx defidx = 0)
2615 2799
2616faceidx alloc (utf8_string name) 2800faceidx alloc (utf8_string name)
2617 CODE: 2801 CODE:
2624 while (!RETVAL); // crude way to leave index 0 2808 while (!RETVAL); // crude way to leave index 0
2625 2809
2626 faces [RETVAL].name = name; 2810 faces [RETVAL].name = name;
2627 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2811 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2628 2812
2629 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2813 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2630 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2814 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2815 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2631} 2816}
2632 OUTPUT: RETVAL 2817 OUTPUT: RETVAL
2633 2818
2634void set_type (faceidx idx, int value) 2819void set_type (faceidx idx, int value)
2635 ALIAS: 2820 ALIAS:
2655 faceinfo *f = face_info (idx); assert (f); 2840 faceinfo *f = face_info (idx); assert (f);
2656 facedata *d = &(faceset ? f->data64 : f->data32); 2841 facedata *d = &(faceset ? f->data64 : f->data32);
2657 sv_to (data, d->data); 2842 sv_to (data, d->data);
2658 STRLEN clen; 2843 STRLEN clen;
2659 char *cdata = SvPVbyte (chksum, clen); 2844 char *cdata = SvPVbyte (chksum, clen);
2660 clen = min (CHKSUM_SIZE, clen); 2845 clen = min (CHKSUM_MAXLEN, clen);
2661 2846
2847 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2848
2662 if (memcmp (d->chksum, cdata, clen)) 2849 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2663 { 2850 {
2851 d->chksum_len = clen;
2664 memcpy (d->chksum, cdata, clen); 2852 memcpy (d->chksum, cdata, clen);
2665 2853
2666 // invalidate existing client face info 2854 // invalidate existing client face info
2667 for_all_clients (ns) 2855 for_all_clients (ns)
2668 if (ns->faceset == faceset) 2856 if (ns->faceset == faceset)
2683 2871
2684SV *get_chksum (faceidx idx, int faceset = 0) 2872SV *get_chksum (faceidx idx, int faceset = 0)
2685 CODE: 2873 CODE:
2686 facedata *d = face_data (idx, faceset); 2874 facedata *d = face_data (idx, faceset);
2687 if (!d) XSRETURN_UNDEF; 2875 if (!d) XSRETURN_UNDEF;
2688 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2876 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2689 OUTPUT: 2877 OUTPUT:
2690 RETVAL 2878 RETVAL
2691 2879
2692SV *get_data (faceidx idx, int faceset = 0) 2880SV *get_data (faceidx idx, int faceset = 0)
2693 CODE: 2881 CODE:
2713 ns->force_newmap = true; 2901 ns->force_newmap = true;
2714 } 2902 }
2715 2903
2716MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2904MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2717 2905
2718#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2906#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2719 2907
2720animidx anim_find (utf8_string name) 2908animidx anim_find (utf8_string name)
2721 CODE: 2909 CODE:
2722 RETVAL = animation::find (name).number; 2910 RETVAL = animation::find (name).number;
2723 OUTPUT: RETVAL 2911 OUTPUT: RETVAL
2738 } 2926 }
2739 else 2927 else
2740 anim = &animation::create (name, av_len (av) + 1, facings); 2928 anim = &animation::create (name, av_len (av) + 1, facings);
2741 2929
2742 for (int i = 0; i < anim->num_animations; ++i) 2930 for (int i = 0; i < anim->num_animations; ++i)
2743 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2931 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2744} 2932}
2745 OUTPUT: RETVAL 2933 OUTPUT: RETVAL
2746 2934
2747void invalidate_all () 2935void invalidate_all ()
2748 CODE: 2936 CODE:
2749 for_all_clients (ns) 2937 for_all_clients (ns)
2750 ns->anims_sent.reset (); 2938 ns->anims_sent.reset ();
2751 2939
2752MODULE = cf PACKAGE = cf::object::freezer 2940MODULE = cf PACKAGE = cf::object::freezer
2753 2941
2754INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2942INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2755 2943
2756SV * 2944SV *
2757new (char *klass) 2945new (char *klass)
2758 CODE: 2946 CODE:
2759 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2947 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2766 sv_to (sv, self); 2954 sv_to (sv, self);
2767 delete self; 2955 delete self;
2768 2956
2769MODULE = cf PACKAGE = cf::object::thawer 2957MODULE = cf PACKAGE = cf::object::thawer
2770 2958
2771INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2959INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2772 2960
2773SV * 2961SV *
2774new_from_file (char *klass, octet_string path) 2962new_from_file (char *klass, octet_string path)
2775 CODE: 2963 CODE:
2776 object_thawer *f = new object_thawer (path); 2964 object_thawer *f = new object_thawer (path);
2793extract_tags (object_thawer *self) 2981extract_tags (object_thawer *self)
2794 PPCODE: 2982 PPCODE:
2795 while (self->kw != KW_EOF) 2983 while (self->kw != KW_EOF)
2796 { 2984 {
2797 PUTBACK; 2985 PUTBACK;
2798 coroapi::cede_to_tick_every (5000); 2986 coroapi::cede_to_tick ();
2799 SPAGAIN; 2987 SPAGAIN;
2800 2988
2801 if (self->kw == KW_tag) 2989 if (self->kw == KW_tag)
2802 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2990 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2803 2991

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