1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
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6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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7 | * |
5 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
9 | * option) any later version. |
12 | * |
10 | * |
13 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
17 | * |
15 | * |
18 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * and the GNU General Public License along with this program. If not, see |
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18 | * <http://www.gnu.org/licenses/>. |
20 | * |
19 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
21 | */ |
23 | |
22 | |
24 | #include "autoconf.h" |
23 | #include "autoconf.h" |
… | |
… | |
26 | #if HAVE_EXECINFO_H |
25 | #if HAVE_EXECINFO_H |
27 | # include <execinfo.h> |
26 | # include <execinfo.h> |
28 | #endif |
27 | #endif |
29 | |
28 | |
30 | #include <cstdarg> |
29 | #include <cstdarg> |
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30 | #include <typeinfo> |
31 | |
31 | |
32 | #include "global.h" |
32 | #include "global.h" |
33 | #include "loader.h" |
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34 | #include "../random_maps/random_map.h" |
33 | #include "../random_maps/random_map.h" |
35 | #include "evthread.h" |
34 | #include "evthread.h" |
36 | #include "sproto.h" |
35 | #include "sproto.h" |
37 | |
36 | |
38 | #include <unistd.h> |
37 | #include <unistd.h> |
… | |
… | |
70 | static int tick_pending; |
69 | static int tick_pending; |
71 | |
70 | |
72 | global gbl_ev; |
71 | global gbl_ev; |
73 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
72 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
74 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
73 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
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74 | static AV *av_reflect; |
75 | |
75 | |
76 | bitset<NUM_EVENT_TYPES> ev_want_event; |
76 | bitset<NUM_EVENT_TYPES> ev_want_event; |
77 | bitset<NUM_TYPES> ev_want_type; |
77 | bitset<NUM_TYPES> ev_want_type; |
78 | |
78 | |
79 | static HV |
79 | static HV |
80 | *stash_cf, |
80 | *stash_cf, |
81 | *stash_cf_object_wrap, |
81 | *stash_cf_object_wrap, |
82 | *stash_cf_object_player_wrap, |
82 | *stash_cf_object_player_wrap, |
83 | *stash_cf_player_wrap, |
83 | *stash_cf_player_wrap, |
84 | *stash_cf_map_wrap, |
84 | *stash_cf_map_wrap, |
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85 | *stash_cf_mapspace_wrap, |
85 | *stash_cf_client_wrap, |
86 | *stash_cf_client_wrap, |
86 | *stash_cf_arch_wrap, |
87 | *stash_cf_arch_wrap, |
87 | *stash_cf_party_wrap, |
88 | *stash_cf_party_wrap, |
88 | *stash_cf_region_wrap, |
89 | *stash_cf_region_wrap, |
89 | *stash_cf_living_wrap; |
90 | *stash_cf_living_wrap; |
90 | |
91 | |
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92 | static SV |
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93 | *cv_cf_do_invoke, |
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94 | *cv_cf__can_merge, |
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95 | *cv_cf_client_send_msg, |
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96 | *cv_cf_tick, |
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97 | *cv_cf_match_match; |
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98 | |
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99 | #ifndef newSVpv_utf8 |
91 | static inline SV * |
100 | static SV * |
92 | newSVpv_utf8 (const char *s) |
101 | newSVpv_utf8 (const char *s) |
93 | { |
102 | { |
94 | if (!s) |
103 | if (!s) |
95 | return newSV (0); |
104 | return newSV (0); |
96 | |
105 | |
97 | SV *sv = newSVpv (s, 0); |
106 | SV *sv = newSVpv (s, 0); |
98 | SvUTF8_on (sv); |
107 | SvUTF8_on (sv); |
99 | return sv; |
108 | return sv; |
100 | } |
109 | } |
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110 | #endif |
101 | |
111 | |
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112 | #ifndef newSVpvn_utf8 |
102 | static inline SV * |
113 | static SV * |
103 | newSVpvn_utf8 (const char *s, STRLEN l) |
114 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
104 | { |
115 | { |
105 | if (!s) |
116 | if (!s) |
106 | return newSV (0); |
117 | return newSV (0); |
107 | |
118 | |
108 | SV *sv = newSVpvn (s, l); |
119 | SV *sv = newSVpvn (s, l); |
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120 | |
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121 | if (utf8) |
109 | SvUTF8_on (sv); |
122 | SvUTF8_on (sv); |
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123 | |
110 | return sv; |
124 | return sv; |
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125 | } |
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126 | #endif |
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127 | |
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128 | static noinline utf8_string |
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129 | cfSvPVutf8_nolen (SV *sv) |
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130 | { |
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131 | SvGETMAGIC (sv); |
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132 | |
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133 | if (SvPOK (sv)) |
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134 | { |
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135 | if (!SvUTF8 (sv)) |
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136 | sv_utf8_upgrade_nomg (sv); |
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137 | |
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138 | return SvPVX (sv); |
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139 | } |
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140 | |
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141 | return SvPV_nolen (sv); |
111 | } |
142 | } |
112 | |
143 | |
113 | // helper cast function, returns super class * or 0 |
144 | // helper cast function, returns super class * or 0 |
114 | template<class super> |
145 | template<class super> |
115 | static super * |
146 | static super * |
… | |
… | |
149 | SvREFCNT_inc (self); |
180 | SvREFCNT_inc (self); |
150 | hv_clear (self); |
181 | hv_clear (self); |
151 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
182 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
152 | SvREFCNT_dec (self); |
183 | SvREFCNT_dec (self); |
153 | |
184 | |
154 | // self *must* be null now because thats sv_unmagic's job. |
185 | // self *must* be null now because that's sv_unmagic's job. |
155 | assert (!this->self); |
186 | assert (!this->self); |
156 | } |
187 | } |
157 | } |
188 | } |
158 | |
189 | |
159 | void |
190 | void |
… | |
… | |
193 | attachable::destroy () |
224 | attachable::destroy () |
194 | { |
225 | { |
195 | if (destroyed ()) |
226 | if (destroyed ()) |
196 | return; |
227 | return; |
197 | |
228 | |
198 | flags |= F_DESTROYED; |
229 | attachable_flags |= F_DESTROYED; |
199 | do_destroy (); |
230 | do_destroy (); |
200 | sever_self (); |
231 | sever_self (); |
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232 | } |
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233 | |
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234 | void |
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235 | attachable::do_delete () |
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236 | { |
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237 | delete this; |
201 | } |
238 | } |
202 | |
239 | |
203 | void |
240 | void |
204 | attachable::check_mortals () |
241 | attachable::check_mortals () |
205 | { |
242 | { |
… | |
… | |
221 | |
258 | |
222 | if (0) |
259 | if (0) |
223 | { |
260 | { |
224 | for (int j = 0; j < mortals.size (); ++j)//D |
261 | for (int j = 0; j < mortals.size (); ++j)//D |
225 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
262 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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263 | |
226 | fprintf (stderr, "\n");//D |
264 | fprintf (stderr, "\n");//D |
227 | } |
265 | } |
228 | } |
266 | } |
229 | } |
267 | } |
230 | |
268 | |
… | |
… | |
250 | } |
288 | } |
251 | else |
289 | else |
252 | { |
290 | { |
253 | mortals.erase (i); |
291 | mortals.erase (i); |
254 | obj->sever_self (); |
292 | obj->sever_self (); |
255 | delete obj; |
293 | obj->do_delete (); |
256 | } |
294 | } |
257 | } |
295 | } |
258 | } |
296 | } |
259 | |
297 | |
260 | void |
298 | void |
… | |
… | |
277 | |
315 | |
278 | attach = src.attach; |
316 | attach = src.attach; |
279 | return *this; |
317 | return *this; |
280 | } |
318 | } |
281 | |
319 | |
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320 | #if 0 |
282 | template<typename T> |
321 | template<typename T> |
283 | static bool |
322 | static bool |
284 | find_backref (void *ptr, T *obj) |
323 | find_backref (void *ptr, T *obj) |
285 | { |
324 | { |
286 | char *s = (char *)obj; |
325 | char *s = (char *)obj; |
… | |
… | |
294 | |
333 | |
295 | return false; |
334 | return false; |
296 | } |
335 | } |
297 | |
336 | |
298 | // for debugging, find "live" objects containing this ptr |
337 | // for debugging, find "live" objects containing this ptr |
299 | void |
338 | static void |
300 | find_backref (void *ptr) |
339 | find_backref (void *ptr) |
301 | { |
340 | { |
302 | for_all_objects (op) |
341 | for_all_objects (op) |
303 | if (find_backref (ptr, op)) |
342 | if (find_backref (ptr, op)) |
304 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
343 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
… | |
… | |
308 | fprintf (stderr, "P %p\n", pl); |
347 | fprintf (stderr, "P %p\n", pl); |
309 | |
348 | |
310 | for_all_clients (ns) |
349 | for_all_clients (ns) |
311 | if (find_backref (ptr, ns)) |
350 | if (find_backref (ptr, ns)) |
312 | fprintf (stderr, "C %p\n", ns); |
351 | fprintf (stderr, "C %p\n", ns); |
313 | |
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314 | } |
352 | } |
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353 | #endif |
315 | |
354 | |
316 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
355 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
317 | |
356 | |
318 | static SV * |
357 | static SV * |
319 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
358 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
… | |
… | |
372 | |
411 | |
373 | return sv; |
412 | return sv; |
374 | } |
413 | } |
375 | } |
414 | } |
376 | |
415 | |
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416 | #if 0 // unused |
377 | static void |
417 | static void |
378 | clearSVptr (SV *sv) |
418 | clearSVptr (SV *sv) |
379 | { |
419 | { |
380 | if (SvROK (sv)) |
420 | if (SvROK (sv)) |
381 | sv = SvRV (sv); |
421 | sv = SvRV (sv); |
382 | |
422 | |
383 | hv_clear ((HV *)sv); |
423 | hv_clear ((HV *)sv); |
384 | sv_unmagic (sv, PERL_MAGIC_ext); |
424 | sv_unmagic (sv, PERL_MAGIC_ext); |
385 | } |
425 | } |
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426 | #endif |
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427 | |
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428 | static long |
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429 | SvPTR_nc (SV *sv) |
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430 | { |
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431 | sv = SvRV (sv); |
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432 | |
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433 | // very important shortcut |
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434 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
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435 | return (long)SvMAGIC (sv)->mg_ptr; |
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436 | |
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437 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
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438 | return (long)mg->mg_ptr; |
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439 | |
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440 | croak ("perl code used object, but C object is already destroyed, caught"); |
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441 | } |
386 | |
442 | |
387 | static long |
443 | static long |
388 | SvPTR (SV *sv, const char *klass) |
444 | SvPTR (SV *sv, const char *klass) |
389 | { |
445 | { |
390 | if (!sv_derived_from (sv, klass)) |
446 | if (!sv_derived_from (sv, klass)) |
391 | croak ("object of type %s expected", klass); |
447 | croak ("object of type %s expected", klass); |
392 | |
448 | |
393 | MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
449 | return SvPTR_nc (sv); |
394 | |
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395 | if (!mg) |
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396 | croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
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397 | |
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398 | return (long)mg->mg_ptr; |
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399 | } |
450 | } |
400 | |
451 | |
401 | static long |
452 | static long noinline |
402 | SvPTR_ornull (SV *sv, const char *klass) |
453 | SvPTR_ornull (SV *sv, const char *klass) |
403 | { |
454 | { |
404 | if (SvOK (sv)) |
455 | if (expect_false (!SvOK (sv))) return 0; |
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456 | |
405 | return SvPTR (sv, klass); |
457 | return SvPTR (sv, klass); |
406 | else |
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407 | return 0; |
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408 | } |
458 | } |
409 | |
459 | |
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460 | static long noinline |
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461 | SvPTR_ornull_client (SV *sv) |
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462 | { |
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463 | if (expect_false (!SvOK (sv))) return 0; |
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464 | |
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465 | if (!SvROK (sv) |
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466 | || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap |
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467 | && !sv_derived_from (sv, "cf::client"))) |
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468 | croak ("object of type cf::client expected"); |
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469 | |
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470 | return SvPTR_nc (sv); |
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471 | } |
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472 | |
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473 | static long noinline |
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474 | SvPTR_ornull_object (SV *sv) |
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475 | { |
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476 | if (expect_false (!SvOK (sv))) return 0; |
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477 | |
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478 | if (!SvROK (sv) |
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479 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
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480 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
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481 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
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482 | && !sv_derived_from (sv, "cf::object"))) |
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483 | croak ("object of type cf::object expected"); |
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484 | |
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485 | return SvPTR_nc (sv); |
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486 | } |
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487 | |
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488 | static long noinline |
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489 | SvPTR_ornull_player (SV *sv) |
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490 | { |
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491 | if (expect_false (!SvOK (sv))) return 0; |
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492 | |
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493 | if (!SvROK (sv) |
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494 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
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495 | && !sv_derived_from (sv, "cf::player"))) |
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496 | croak ("object of type cf::player expected"); |
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497 | |
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498 | return SvPTR_nc (sv); |
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499 | } |
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500 | |
410 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } |
501 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
411 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
502 | static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
412 | inline SV *to_sv (bool v) { return newSViv (v); } |
503 | static inline SV *to_sv (bool v) { return newSViv (v); } |
413 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
504 | static inline SV *to_sv ( signed char v) { return newSViv (v); } |
414 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
505 | static inline SV *to_sv (unsigned char v) { return newSViv (v); } |
415 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
506 | static inline SV *to_sv ( signed short v) { return newSViv (v); } |
416 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
507 | static inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
417 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
508 | static inline SV *to_sv ( signed int v) { return newSViv (v); } |
418 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
509 | static inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
419 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
510 | static inline SV *to_sv ( signed long v) { return newSViv (v); } |
420 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
511 | static inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
421 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
512 | static inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
422 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
513 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
423 | inline SV *to_sv (float v) { return newSVnv (v); } |
514 | static inline SV *to_sv (float v) { return newSVnv (v); } |
424 | inline SV *to_sv (double v) { return newSVnv (v); } |
515 | static inline SV *to_sv (double v) { return newSVnv (v); } |
425 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
516 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
426 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
517 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
427 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
518 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
428 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
519 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
429 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
520 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
430 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
521 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
431 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
522 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
432 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
523 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
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524 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
433 | |
525 | |
434 | inline SV *to_sv (object & v) { return to_sv (&v); } |
526 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
435 | inline SV *to_sv (living & v) { return to_sv (&v); } |
527 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
436 | |
528 | |
437 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
529 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
438 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
530 | static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
439 | |
531 | |
440 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
532 | static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
441 | |
533 | |
|
|
534 | static inline SV *to_sv (dynbuf * v) |
|
|
535 | { |
|
|
536 | SV *sv = newSV (0); |
|
|
537 | |
|
|
538 | sv_upgrade (sv, SVt_PV); |
|
|
539 | SvGROW (sv, v->size () + 1); |
|
|
540 | SvPOK_only (sv); |
|
|
541 | v->linearise (SvPVX (sv)); |
|
|
542 | SvCUR_set (sv, v->size ()); |
|
|
543 | *SvEND (sv) = 0; |
|
|
544 | |
|
|
545 | return sv; |
|
|
546 | } |
|
|
547 | |
|
|
548 | static inline SV *to_sv (dynbuf_text * v) |
|
|
549 | { |
|
|
550 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
|
|
551 | SvUTF8_on (sv); |
|
|
552 | return sv; |
|
|
553 | } |
|
|
554 | |
442 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
555 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
443 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
556 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
444 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
557 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
445 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
558 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
446 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
559 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
447 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
560 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
448 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
561 | static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
449 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
562 | static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
450 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
563 | static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
451 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
564 | static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
452 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
565 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
453 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
566 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
454 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
567 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
455 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
568 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
456 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
569 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
457 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
570 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
458 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
571 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
459 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
572 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
460 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
573 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
461 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
574 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
462 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
575 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
463 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
576 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
464 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
577 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
465 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
578 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
|
|
579 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
466 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
580 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
467 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
581 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
468 | |
582 | |
469 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
583 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
470 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
584 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
471 | |
585 | |
472 | template<class T> |
586 | template<class T> |
473 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
587 | static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
474 | |
588 | |
475 | template<int N> |
589 | template<int N> |
476 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
590 | static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
477 | |
591 | |
478 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
592 | static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
479 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
593 | static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
480 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
594 | static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
481 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
595 | static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
482 | |
596 | |
483 | inline void sv_to (SV *sv, std::string &v) |
597 | static inline void sv_to (SV *sv, std::string &v) |
484 | { |
598 | { |
485 | STRLEN len; |
599 | STRLEN len; |
486 | char *data = SvPVbyte (sv, len); |
600 | char *data = SvPVbyte (sv, len); |
487 | v.assign (data, len); |
601 | v.assign (data, len); |
488 | } |
602 | } |
489 | |
603 | |
490 | inline void sv_to (SV *sv, UUID &v) |
604 | static inline void sv_to (SV *sv, UUID &v) |
491 | { |
605 | { |
492 | if (!v.parse (SvPV_nolen (sv))) |
606 | if (!v.parse (SvPV_nolen (sv))) |
493 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
607 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
494 | } |
608 | } |
495 | |
609 | |
496 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
610 | static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
497 | |
611 | |
498 | static SV * |
612 | static SV * |
499 | newSVdt_va (va_list &ap, data_type type) |
613 | newSVdt_va (va_list &ap, data_type type) |
500 | { |
614 | { |
501 | SV *sv; |
615 | SV *sv; |
… | |
… | |
575 | va_end (ap); |
689 | va_end (ap); |
576 | |
690 | |
577 | return sv; |
691 | return sv; |
578 | } |
692 | } |
579 | |
693 | |
|
|
694 | // typemap support, mostly to avoid excessive inlining |
|
|
695 | template<class type> |
|
|
696 | static void noinline |
|
|
697 | cf_obj_to (SV *arg, type &var) |
|
|
698 | { |
|
|
699 | sv_to (arg, var); |
|
|
700 | if (!var) |
|
|
701 | croak ("must not pass invalid/null cf_obj here"); |
|
|
702 | } |
|
|
703 | |
|
|
704 | template<class object> |
|
|
705 | static void noinline |
|
|
706 | cf_obj_ornull_to (SV *arg, object *&var) |
|
|
707 | { |
|
|
708 | if (SvOK (arg)) |
|
|
709 | { |
|
|
710 | sv_to (arg, var); |
|
|
711 | if (!var) |
|
|
712 | croak ("unable to convert perl object to C++ object"); |
|
|
713 | } |
|
|
714 | else |
|
|
715 | var = 0; |
|
|
716 | } |
|
|
717 | |
580 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
718 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
581 | |
719 | |
582 | SV * |
720 | static SV * |
583 | registry (attachable *ext) |
721 | registry (attachable *ext) |
584 | { |
722 | { |
585 | if (!ext->cb) |
723 | if (!ext->cb) |
586 | ext->cb = newAV (); |
724 | ext->cb = newAV (); |
587 | |
725 | |
… | |
… | |
601 | |
739 | |
602 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
740 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
603 | |
741 | |
604 | const char *argv[] = { |
742 | const char *argv[] = { |
605 | settings.argv [0], |
743 | settings.argv [0], |
606 | "-e" |
744 | "-e0" |
607 | "use EV; use Coro;" // required for bootstrap |
|
|
608 | "cf->bootstrap;" // required for datadir :*> |
|
|
609 | "unshift @INC, cf::datadir ();" |
|
|
610 | "require cf;" |
|
|
611 | }; |
745 | }; |
612 | |
746 | |
613 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
747 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
614 | || perl_run (perl)) |
748 | || perl_run (perl)) |
615 | { |
749 | { |
616 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
750 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
617 | exit (EXIT_FAILURE); |
751 | exit (EXIT_FAILURE); |
618 | } |
752 | } |
619 | |
753 | |
|
|
754 | eval_pv ( |
|
|
755 | "#line 1 'cfperl init'\n" |
|
|
756 | "use EV ();\n" |
|
|
757 | "use Coro ();\n" |
|
|
758 | "cf->bootstrap;\n" |
|
|
759 | "unshift @INC, cf::datadir ();\n" |
|
|
760 | "require cf;\n", |
|
|
761 | 0 |
|
|
762 | ); |
|
|
763 | |
|
|
764 | if (SvTRUE (ERRSV)) |
620 | { |
765 | { |
621 | dSP; |
766 | printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV)); |
622 | |
767 | exit (EXIT_FAILURE); |
623 | PUSHMARK (SP); |
|
|
624 | PUTBACK; |
|
|
625 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
626 | } |
768 | } |
627 | } |
769 | } |
628 | |
770 | |
|
|
771 | void |
629 | void cfperl_main () |
772 | cfperl_main () |
630 | { |
773 | { |
631 | dSP; |
774 | dSP; |
632 | |
775 | |
633 | PUSHMARK (SP); |
776 | PUSHMARK (SP); |
634 | PUTBACK; |
777 | PUTBACK; |
… | |
… | |
659 | # undef def |
802 | # undef def |
660 | }; |
803 | }; |
661 | |
804 | |
662 | #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
805 | #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
663 | |
806 | |
664 | static void |
807 | static void noinline |
665 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
808 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
666 | { |
809 | { |
667 | // event must be in array |
810 | // event must be in array |
668 | if (event >= 0 && event <= AvFILLp (registry)) |
811 | if (event >= 0 && event <= AvFILLp (registry)) |
669 | { |
812 | { |
… | |
… | |
755 | { |
898 | { |
756 | attachable::gather_callbacks (callbacks, event); |
899 | attachable::gather_callbacks (callbacks, event); |
757 | ::gather_callbacks (callbacks, cb_map, event); |
900 | ::gather_callbacks (callbacks, cb_map, event); |
758 | } |
901 | } |
759 | |
902 | |
760 | void |
903 | static void noinline |
761 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
904 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
762 | { |
905 | { |
763 | for (int event = 0; event <= AvFILLp (registry); ++event) |
906 | for (int event = 0; event <= AvFILLp (registry); ++event) |
764 | { |
907 | { |
765 | SV *cbs_ = AvARRAY (registry)[event]; |
908 | SV *cbs_ = AvARRAY (registry)[event]; |
… | |
… | |
775 | } |
918 | } |
776 | } |
919 | } |
777 | } |
920 | } |
778 | |
921 | |
779 | // very slow and inefficient way to recalculate the global want bitsets |
922 | // very slow and inefficient way to recalculate the global want bitsets |
780 | void |
923 | static void |
781 | _recalc_want () |
924 | _recalc_want () |
782 | { |
925 | { |
783 | ev_want_event.reset (); |
926 | ev_want_event.reset (); |
784 | |
927 | |
785 | _recalc_want (ev_want_event, cb_global); |
928 | _recalc_want (ev_want_event, cb_global); |
… | |
… | |
858 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
1001 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
859 | } |
1002 | } |
860 | |
1003 | |
861 | va_end (ap); |
1004 | va_end (ap); |
862 | |
1005 | |
863 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
1006 | CALL_CALL (cv_cf_do_invoke, G_SCALAR); |
864 | count = count > 0 ? POPi : 0; |
1007 | count = count > 0 ? POPi : 0; |
865 | |
1008 | |
866 | CALL_END; |
1009 | CALL_END; |
867 | |
1010 | |
868 | return count; |
1011 | return count; |
869 | } |
1012 | } |
870 | |
1013 | |
871 | SV * |
1014 | static SV * |
872 | cfperl_result (int idx) |
1015 | cfperl_result (int idx) |
873 | { |
1016 | { |
874 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
1017 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
875 | if (!av) |
1018 | if (!av) |
876 | return &PL_sv_undef; |
1019 | return &PL_sv_undef; |
… | |
… | |
895 | } |
1038 | } |
896 | |
1039 | |
897 | ///////////////////////////////////////////////////////////////////////////// |
1040 | ///////////////////////////////////////////////////////////////////////////// |
898 | // various c++ => perl glue functions |
1041 | // various c++ => perl glue functions |
899 | |
1042 | |
|
|
1043 | void |
900 | void cfperl_tick () |
1044 | cfperl_tick () |
901 | { |
1045 | { |
902 | tick_pending = 1; |
1046 | tick_pending = 1; |
903 | |
1047 | |
904 | if (tick_inhibit) |
1048 | if (tick_inhibit) |
905 | return; |
1049 | return; |
… | |
… | |
908 | |
1052 | |
909 | dSP; |
1053 | dSP; |
910 | |
1054 | |
911 | PUSHMARK (SP); |
1055 | PUSHMARK (SP); |
912 | PUTBACK; |
1056 | PUTBACK; |
913 | call_pv ("cf::tick", G_DISCARD | G_VOID); |
1057 | call_pvsv (cv_cf_tick, G_DISCARD | G_VOID); |
914 | |
1058 | |
915 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
1059 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
916 | } |
1060 | } |
917 | |
1061 | |
918 | void |
1062 | void |
… | |
… | |
941 | CALL_CALL ("ext::books::make_book", G_VOID); |
1085 | CALL_CALL ("ext::books::make_book", G_VOID); |
942 | CALL_END; |
1086 | CALL_END; |
943 | } |
1087 | } |
944 | |
1088 | |
945 | void |
1089 | void |
946 | cfperl_expand_cfpod (player *pl, std::string &msg) |
|
|
947 | { |
|
|
948 | CALL_BEGIN (2); |
|
|
949 | CALL_ARG (pl); |
|
|
950 | CALL_ARG_SV (newSVpvn_utf8 (msg.data (), msg.size ())); |
|
|
951 | CALL_CALL ("cf::player::expand_cfpod", G_SCALAR); |
|
|
952 | |
|
|
953 | if (count) |
|
|
954 | { |
|
|
955 | STRLEN len; |
|
|
956 | char *data = SvPVutf8 (TOPs, len); |
|
|
957 | msg.assign (data, len); |
|
|
958 | } |
|
|
959 | |
|
|
960 | CALL_END; |
|
|
961 | } |
|
|
962 | |
|
|
963 | void |
|
|
964 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1090 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
965 | { |
1091 | { |
966 | CALL_BEGIN (4); |
1092 | CALL_BEGIN (4); |
967 | CALL_ARG (ns); |
1093 | CALL_ARG (ns); |
968 | CALL_ARG (type); |
1094 | CALL_ARG (type); |
969 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1095 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
970 | CALL_ARG (color); |
1096 | CALL_ARG (color); |
971 | CALL_CALL ("cf::client::send_msg", G_VOID); |
1097 | CALL_CALL (cv_cf_client_send_msg, G_VOID); |
972 | CALL_END; |
1098 | CALL_END; |
973 | } |
1099 | } |
974 | |
1100 | |
975 | int |
1101 | int |
976 | cfperl_can_merge (object *ob1, object *ob2) |
1102 | cfperl_can_merge (object *ob1, object *ob2) |
… | |
… | |
978 | int can; |
1104 | int can; |
979 | |
1105 | |
980 | CALL_BEGIN (2); |
1106 | CALL_BEGIN (2); |
981 | CALL_ARG (ob1); |
1107 | CALL_ARG (ob1); |
982 | CALL_ARG (ob2); |
1108 | CALL_ARG (ob2); |
983 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
1109 | CALL_CALL (cv_cf__can_merge, G_SCALAR); |
984 | can = count && SvTRUE (TOPs); |
1110 | can = count && SvTRUE (TOPs); |
985 | CALL_END; |
1111 | CALL_END; |
986 | |
1112 | |
987 | return can; |
1113 | return can; |
988 | } |
1114 | } |
989 | |
1115 | |
|
|
1116 | void |
|
|
1117 | cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator) |
|
|
1118 | { |
|
|
1119 | CALL_BEGIN (4); |
|
|
1120 | CALL_ARG (ob); |
|
|
1121 | CALL_ARG (state); |
|
|
1122 | CALL_ARG (activator); |
|
|
1123 | CALL_ARG (originator); |
|
|
1124 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
|
|
1125 | CALL_END; |
|
|
1126 | } |
|
|
1127 | |
990 | player * |
1128 | player * |
991 | player::find (const char *name) |
1129 | player::find (const_utf8_string name) |
992 | { |
1130 | { |
993 | CALL_BEGIN (1); |
1131 | CALL_BEGIN (1); |
994 | CALL_ARG (name); |
1132 | CALL_ARG (name); |
995 | CALL_CALL ("cf::player::find", G_SCALAR); |
1133 | CALL_CALL ("cf::player::find", G_SCALAR); |
996 | |
1134 | |
… | |
… | |
1001 | |
1139 | |
1002 | return retval; |
1140 | return retval; |
1003 | } |
1141 | } |
1004 | |
1142 | |
1005 | maptile * |
1143 | maptile * |
1006 | find_style (const char *dirname, const char *stylename, int difficulty) |
1144 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1007 | { |
1145 | { |
1008 | CALL_BEGIN (3); |
1146 | CALL_BEGIN (4); |
1009 | CALL_ARG (dirname); |
1147 | CALL_ARG (dirname); |
1010 | CALL_ARG (stylename); |
1148 | CALL_ARG (stylename); |
1011 | CALL_ARG (difficulty); |
1149 | CALL_ARG (difficulty); |
|
|
1150 | CALL_ARG (recurse); |
1012 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1151 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1013 | |
1152 | |
1014 | maptile *retval = 0; |
1153 | maptile *retval = 0; |
1015 | if (count) sv_to (POPs, retval); |
1154 | if (count) sv_to (POPs, retval); |
1016 | |
1155 | |
… | |
… | |
1018 | |
1157 | |
1019 | return retval; |
1158 | return retval; |
1020 | } |
1159 | } |
1021 | |
1160 | |
1022 | maptile * |
1161 | maptile * |
1023 | maptile::find_sync (const char *path, maptile *origin) |
1162 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1024 | { |
1163 | { |
1025 | CALL_BEGIN (2); |
1164 | CALL_BEGIN (2); |
1026 | CALL_ARG (path); |
1165 | CALL_ARG (path); |
1027 | CALL_ARG (origin); |
1166 | CALL_ARG (origin); |
1028 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1167 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1034 | |
1173 | |
1035 | return retval; |
1174 | return retval; |
1036 | } |
1175 | } |
1037 | |
1176 | |
1038 | maptile * |
1177 | maptile * |
1039 | maptile::find_async (const char *path, maptile *origin, bool load) |
1178 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1040 | { |
1179 | { |
1041 | CALL_BEGIN (3); |
1180 | CALL_BEGIN (3); |
1042 | CALL_ARG (path); |
1181 | CALL_ARG (path); |
1043 | CALL_ARG (origin); |
1182 | CALL_ARG (origin); |
1044 | CALL_ARG (load); |
1183 | CALL_ARG (load); |
… | |
… | |
1060 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1199 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1061 | CALL_END; |
1200 | CALL_END; |
1062 | } |
1201 | } |
1063 | |
1202 | |
1064 | void |
1203 | void |
1065 | maptile::change_all_map_light (int change) |
|
|
1066 | { |
|
|
1067 | CALL_BEGIN (1); |
|
|
1068 | CALL_ARG (change); |
|
|
1069 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1070 | CALL_END; |
|
|
1071 | } |
|
|
1072 | |
|
|
1073 | void |
|
|
1074 | object::enter_exit (object *exit) |
1204 | object::enter_exit (object *exit) |
1075 | { |
1205 | { |
1076 | if (type != PLAYER) |
1206 | if (type != PLAYER) |
1077 | return; |
1207 | return; |
1078 | |
1208 | |
… | |
… | |
1082 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1212 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1083 | CALL_END; |
1213 | CALL_END; |
1084 | } |
1214 | } |
1085 | |
1215 | |
1086 | void |
1216 | void |
1087 | object::player_goto (const char *path, int x, int y) |
1217 | object::player_goto (const_utf8_string path, int x, int y) |
1088 | { |
1218 | { |
1089 | if (type != PLAYER) |
1219 | if (type != PLAYER) |
1090 | return; |
1220 | return; |
1091 | |
1221 | |
1092 | CALL_BEGIN (4); |
1222 | CALL_BEGIN (4); |
… | |
… | |
1096 | CALL_ARG (y); |
1226 | CALL_ARG (y); |
1097 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1227 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1098 | CALL_END; |
1228 | CALL_END; |
1099 | } |
1229 | } |
1100 | |
1230 | |
1101 | const char * |
1231 | const_utf8_string |
1102 | object::ref () const |
1232 | object::ref () const |
1103 | { |
1233 | { |
1104 | if (type == PLAYER) |
1234 | if (type == PLAYER) |
1105 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1235 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1106 | else |
1236 | else |
|
|
1237 | // TODO: should be able to save references within the same map, at least |
1107 | return 0; |
1238 | return 0; |
1108 | } |
1239 | } |
1109 | |
1240 | |
1110 | object * |
1241 | object * |
1111 | object::deref (const char *ref) |
1242 | object::deref (const_utf8_string ref) |
1112 | { |
1243 | { |
1113 | object *retval = 0; |
1244 | object *retval = 0; |
1114 | |
1245 | |
1115 | if (ref) |
1246 | if (ref) |
1116 | { |
1247 | { |
… | |
… | |
1126 | |
1257 | |
1127 | return retval; |
1258 | return retval; |
1128 | } |
1259 | } |
1129 | |
1260 | |
1130 | void |
1261 | void |
1131 | log_backtrace (const char *msg) |
1262 | log_backtrace (const_utf8_string msg) |
1132 | { |
1263 | { |
1133 | #if HAVE_BACKTRACE |
1264 | #if HAVE_BACKTRACE |
1134 | void *addr [20]; |
1265 | void *addr [20]; |
1135 | int size = backtrace (addr, 20); |
1266 | int size = backtrace (addr, 20); |
1136 | |
1267 | |
… | |
… | |
1141 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
1272 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
1142 | CALL_END; |
1273 | CALL_END; |
1143 | #endif |
1274 | #endif |
1144 | } |
1275 | } |
1145 | |
1276 | |
|
|
1277 | bool |
|
|
1278 | is_match_expr (const_utf8_string expr) |
|
|
1279 | { |
|
|
1280 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
|
|
1281 | } |
|
|
1282 | |
|
|
1283 | bool |
|
|
1284 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1285 | { |
|
|
1286 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1287 | expr += sizeof ("match ") - 1; |
|
|
1288 | |
|
|
1289 | CALL_BEGIN (5); |
|
|
1290 | CALL_ARG (expr); |
|
|
1291 | CALL_ARG (ob); |
|
|
1292 | CALL_ARG (self); |
|
|
1293 | CALL_ARG (source); |
|
|
1294 | CALL_ARG (originator); |
|
|
1295 | CALL_CALL (cv_cf_match_match, G_SCALAR); |
|
|
1296 | |
|
|
1297 | bool matched = count && SvTRUE (TOPs); |
|
|
1298 | |
|
|
1299 | CALL_END; |
|
|
1300 | |
|
|
1301 | return matched; |
|
|
1302 | } |
|
|
1303 | |
|
|
1304 | object * |
|
|
1305 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1306 | { |
|
|
1307 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1308 | expr += sizeof ("match ") - 1; |
|
|
1309 | |
|
|
1310 | CALL_BEGIN (5); |
|
|
1311 | CALL_ARG (expr); |
|
|
1312 | CALL_ARG (ob); |
|
|
1313 | CALL_ARG (self); |
|
|
1314 | CALL_ARG (source); |
|
|
1315 | CALL_ARG (originator); |
|
|
1316 | CALL_CALL (cv_cf_match_match, G_ARRAY); |
|
|
1317 | |
|
|
1318 | object *one = 0; |
|
|
1319 | |
|
|
1320 | if (count) |
|
|
1321 | sv_to (TOPs, one); |
|
|
1322 | |
|
|
1323 | CALL_END; |
|
|
1324 | |
|
|
1325 | return one; |
|
|
1326 | } |
|
|
1327 | |
1146 | ///////////////////////////////////////////////////////////////////////////// |
1328 | ///////////////////////////////////////////////////////////////////////////// |
1147 | |
1329 | |
1148 | struct EVAPI *evapi::GEVAPI; |
1330 | struct EVAPI *evapi::GEVAPI; |
1149 | struct CoroAPI *coroapi::GCoroAPI; |
1331 | struct CoroAPI *coroapi::GCoroAPI; |
1150 | |
1332 | |
|
|
1333 | void |
1151 | void coroapi::do_cede_to_tick () |
1334 | coroapi::do_cede_to_tick () |
1152 | { |
1335 | { |
1153 | cede_pending = 0; |
1336 | cede_pending = 0; |
1154 | cede (); |
1337 | cede (); |
1155 | } |
1338 | } |
1156 | |
1339 | |
… | |
… | |
1180 | ev_io_set ((ev_io *)this, fd, events); |
1363 | ev_io_set ((ev_io *)this, fd, events); |
1181 | if (active) start (); |
1364 | if (active) start (); |
1182 | } |
1365 | } |
1183 | } |
1366 | } |
1184 | |
1367 | |
1185 | void |
1368 | static void |
1186 | _connect_to_perl () |
1369 | _connect_to_perl_1 () |
1187 | { |
1370 | { |
1188 | stash_cf = gv_stashpv ("cf", 1); |
1371 | stash_cf = gv_stashpv ("cf", 1); |
1189 | |
1372 | |
1190 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1373 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1191 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1374 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1192 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1375 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1193 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
1376 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
|
|
1377 | stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1); |
1194 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1378 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1195 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1379 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1196 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1380 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1197 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1381 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1198 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1382 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
… | |
… | |
1209 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1393 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1210 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1394 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1211 | cb_map = get_av ("cf::CB_MAP" , 1); |
1395 | cb_map = get_av ("cf::CB_MAP" , 1); |
1212 | } |
1396 | } |
1213 | |
1397 | |
|
|
1398 | static void |
|
|
1399 | _connect_to_perl_2 () |
|
|
1400 | { |
|
|
1401 | cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke); |
|
|
1402 | cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge); |
|
|
1403 | cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg); |
|
|
1404 | cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick); |
|
|
1405 | cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match); |
|
|
1406 | } |
|
|
1407 | |
1214 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1408 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1215 | |
1409 | |
1216 | BOOT: |
1410 | BOOT: |
1217 | { |
1411 | { |
1218 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1412 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1219 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1413 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1220 | |
1414 | |
1221 | _connect_to_perl (); |
1415 | _connect_to_perl_1 (); |
1222 | |
1416 | |
1223 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1417 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1224 | |
1418 | |
1225 | //{ |
1419 | //{ |
1226 | // require_pv ("Time::HiRes"); |
1420 | // require_pv ("Time::HiRes"); |
… | |
… | |
1234 | static const struct { |
1428 | static const struct { |
1235 | const char *name; |
1429 | const char *name; |
1236 | IV iv; |
1430 | IV iv; |
1237 | } *civ, const_iv[] = { |
1431 | } *civ, const_iv[] = { |
1238 | # define const_iv(name) { # name, (IV)name }, |
1432 | # define const_iv(name) { # name, (IV)name }, |
|
|
1433 | # include "const_iv.h" |
|
|
1434 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
|
|
1435 | # include "attackinc.h" |
|
|
1436 | # undef def |
|
|
1437 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1438 | # include "skillinc.h" |
|
|
1439 | # undef def |
|
|
1440 | |
1239 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1441 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1240 | const_iv (logBacktrace) |
1442 | const_iv (logBacktrace) |
1241 | |
1443 | |
1242 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1444 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1243 | |
1445 | |
1244 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1446 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1245 | |
1447 | |
1246 | const_iv (MAX_TIME) |
1448 | const_iv (MAX_TIME) |
1247 | const_iv (MAXSOCKBUF) |
1449 | const_iv (MAXSOCKBUF) |
1248 | |
1450 | |
1249 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1250 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1251 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1252 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1253 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1254 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1255 | |
|
|
1256 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1257 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1258 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1259 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1260 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1261 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1262 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1263 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1264 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1265 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1266 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1267 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1268 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1269 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1270 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1271 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1272 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1273 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1274 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1275 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1276 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1277 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1278 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1279 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1280 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1281 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1282 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1283 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1284 | |
|
|
1285 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1286 | |
|
|
1287 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1288 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1289 | |
|
|
1290 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1291 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1292 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1293 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1294 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1295 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1296 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1297 | |
|
|
1298 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1299 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1300 | const_iv (WEAP_BLUD) |
|
|
1301 | |
|
|
1302 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1303 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1304 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1305 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1306 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1307 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1308 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1309 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1310 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1311 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1312 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1313 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1314 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1315 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1316 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1317 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1318 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1319 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1320 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1321 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1322 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1323 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
|
|
1324 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1325 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
|
|
1326 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1327 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1328 | |
|
|
1329 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1330 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1331 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1332 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1333 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1334 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) |
|
|
1335 | |
|
|
1336 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1451 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1337 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1452 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1338 | |
1453 | |
1339 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1454 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1340 | |
|
|
1341 | const_iv (SP_RAISE_DEAD) |
|
|
1342 | const_iv (SP_RUNE) |
|
|
1343 | const_iv (SP_MAKE_MARK) |
|
|
1344 | const_iv (SP_BOLT) |
|
|
1345 | const_iv (SP_BULLET) |
|
|
1346 | const_iv (SP_EXPLOSION) |
|
|
1347 | const_iv (SP_CONE) |
|
|
1348 | const_iv (SP_BOMB) |
|
|
1349 | const_iv (SP_WONDER) |
|
|
1350 | const_iv (SP_SMITE) |
|
|
1351 | const_iv (SP_MAGIC_MISSILE) |
|
|
1352 | const_iv (SP_SUMMON_GOLEM) |
|
|
1353 | const_iv (SP_DIMENSION_DOOR) |
|
|
1354 | const_iv (SP_MAGIC_MAPPING) |
|
|
1355 | const_iv (SP_MAGIC_WALL) |
|
|
1356 | const_iv (SP_DESTRUCTION) |
|
|
1357 | const_iv (SP_PERCEIVE_SELF) |
|
|
1358 | const_iv (SP_WORD_OF_RECALL) |
|
|
1359 | const_iv (SP_INVISIBLE) |
|
|
1360 | const_iv (SP_PROBE) |
|
|
1361 | const_iv (SP_HEALING) |
|
|
1362 | const_iv (SP_CREATE_FOOD) |
|
|
1363 | const_iv (SP_EARTH_TO_DUST) |
|
|
1364 | const_iv (SP_CHANGE_ABILITY) |
|
|
1365 | const_iv (SP_BLESS) |
|
|
1366 | const_iv (SP_CURSE) |
|
|
1367 | const_iv (SP_SUMMON_MONSTER) |
|
|
1368 | const_iv (SP_CHARGING) |
|
|
1369 | const_iv (SP_POLYMORPH) |
|
|
1370 | const_iv (SP_ALCHEMY) |
|
|
1371 | const_iv (SP_REMOVE_CURSE) |
|
|
1372 | const_iv (SP_IDENTIFY) |
|
|
1373 | const_iv (SP_DETECTION) |
|
|
1374 | const_iv (SP_MOOD_CHANGE) |
|
|
1375 | const_iv (SP_MOVING_BALL) |
|
|
1376 | const_iv (SP_SWARM) |
|
|
1377 | const_iv (SP_CHANGE_MANA) |
|
|
1378 | const_iv (SP_DISPEL_RUNE) |
|
|
1379 | const_iv (SP_CREATE_MISSILE) |
|
|
1380 | const_iv (SP_CONSECRATE) |
|
|
1381 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1382 | const_iv (SP_LIGHT) |
|
|
1383 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1384 | const_iv (SP_FAERY_FIRE) |
|
|
1385 | const_iv (SP_CAUSE_DISEASE) |
|
|
1386 | const_iv (SP_AURA) |
|
|
1387 | const_iv (SP_TOWN_PORTAL) |
|
|
1388 | const_iv (SP_PARTY_SPELL) |
|
|
1389 | |
1455 | |
1390 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1456 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1391 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1457 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1392 | const_iv (F_LOCKED) |
1458 | const_iv (F_LOCKED) |
1393 | |
1459 | |
1394 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1395 | |
|
|
1396 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1460 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1397 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1461 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1398 | |
1462 | |
1399 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1400 | |
|
|
1401 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1402 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1403 | |
|
|
1404 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1405 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1406 | |
|
|
1407 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1463 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1408 | |
|
|
1409 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1410 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1411 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1412 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1413 | |
1464 | |
1414 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1465 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1415 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1466 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1416 | |
1467 | |
1417 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1418 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1419 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1420 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1421 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1422 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1423 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1424 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1425 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1426 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1427 | const_iv (SK_POISON_NAIL) |
|
|
1428 | |
|
|
1429 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1430 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1431 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1432 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1433 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1434 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1435 | |
|
|
1436 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1437 | |
|
|
1438 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1439 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1440 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1441 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1442 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1443 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1444 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1445 | |
|
|
1446 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1468 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1447 | const_iv (MAP_INACTIVE) |
1469 | const_iv (MAP_INACTIVE) |
1448 | |
1470 | |
1449 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1471 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1450 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1472 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1451 | |
1473 | |
1452 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1453 | |
|
|
1454 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1474 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1455 | |
1475 | |
1456 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1457 | |
|
|
1458 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1476 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1459 | |
|
|
1460 | // random map generator |
|
|
1461 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1462 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1463 | |
|
|
1464 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1465 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1466 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1467 | |
|
|
1468 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1469 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1470 | |
|
|
1471 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1472 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1473 | |
|
|
1474 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1475 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1476 | }; |
1477 | }; |
1477 | |
1478 | |
1478 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1479 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1479 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1480 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1480 | |
1481 | |
… | |
… | |
1497 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1498 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1498 | av_push (event, newSViv (eiv->klass)); |
1499 | av_push (event, newSViv (eiv->klass)); |
1499 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1500 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1500 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1501 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1501 | } |
1502 | } |
1502 | } |
|
|
1503 | |
1503 | |
|
|
1504 | // used by autogenerated BOOT sections from genacc |
|
|
1505 | av_reflect = get_av ("cf::REFLECT", 1); |
|
|
1506 | } |
|
|
1507 | |
|
|
1508 | void _gv_clear (SV *gv) |
|
|
1509 | CODE: |
|
|
1510 | assert (SvTYPE (gv) == SVt_PVGV); |
|
|
1511 | # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } |
|
|
1512 | f (GvGP (gv)->gp_form); |
|
|
1513 | f (GvGP (gv)->gp_io); |
|
|
1514 | f (GvGP (gv)->gp_sv); |
|
|
1515 | f (GvGP (gv)->gp_av); |
|
|
1516 | f (GvGP (gv)->gp_hv); |
|
|
1517 | f (GvGP (gv)->gp_cv); |
|
|
1518 | GvCVGEN (gv) = 0; |
|
|
1519 | GvMULTI_off (gv); |
|
|
1520 | # undef f |
|
|
1521 | |
1504 | void _connect_to_perl () |
1522 | void _connect_to_perl_1 () |
|
|
1523 | |
|
|
1524 | void _connect_to_perl_2 () |
1505 | |
1525 | |
1506 | void _recalc_want () |
1526 | void _recalc_want () |
1507 | |
1527 | |
|
|
1528 | # not used by default anymore |
1508 | void _global_reattach () |
1529 | void _global_reattach () |
1509 | CODE: |
1530 | CODE: |
1510 | { |
1531 | { |
1511 | // reattach to all attachable objects in the game. |
1532 | // reattach to all attachable objects in the game. |
1512 | for_all_clients (ns) |
1533 | for_all_clients (ns) |
… | |
… | |
1556 | } |
1577 | } |
1557 | |
1578 | |
1558 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1579 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1559 | } |
1580 | } |
1560 | |
1581 | |
|
|
1582 | void init_anim () |
|
|
1583 | |
|
|
1584 | void init_globals () |
|
|
1585 | |
|
|
1586 | void init_experience () |
|
|
1587 | |
|
|
1588 | void init_attackmess () |
|
|
1589 | |
|
|
1590 | void init_dynamic () |
|
|
1591 | |
|
|
1592 | void load_settings () |
|
|
1593 | |
|
|
1594 | void load_materials () |
|
|
1595 | |
|
|
1596 | void init_uuid () |
|
|
1597 | CODE: |
|
|
1598 | UUID::init (); |
|
|
1599 | |
|
|
1600 | void init_signals () |
|
|
1601 | |
|
|
1602 | void init_skills () |
|
|
1603 | |
|
|
1604 | void init_beforeplay () |
|
|
1605 | |
1561 | void evthread_start (int aiofd) |
1606 | void evthread_start (int aiofd) |
1562 | |
1607 | |
1563 | void cede_to_tick () |
1608 | void cede_to_tick () |
1564 | CODE: |
1609 | CODE: |
1565 | coroapi::cede_to_tick (); |
1610 | coroapi::cede_to_tick (); |
… | |
… | |
1590 | } |
1635 | } |
1591 | |
1636 | |
1592 | void server_tick () |
1637 | void server_tick () |
1593 | CODE: |
1638 | CODE: |
1594 | { |
1639 | { |
|
|
1640 | ev_now_update (EV_DEFAULT); |
1595 | NOW = ev_now (EV_DEFAULT); |
1641 | NOW = ev_now (EV_DEFAULT); |
1596 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1642 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1597 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1643 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1598 | runtime = SvNVX (sv_runtime); |
1644 | runtime = SvNVX (sv_runtime); |
1599 | |
1645 | |
1600 | server_tick (); |
1646 | server_tick (); |
1601 | |
1647 | |
1602 | NOW = ev_time (); |
1648 | ev_now_update (EV_DEFAULT); |
|
|
1649 | NOW = ev_now (EV_DEFAULT); |
1603 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1650 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1604 | runtime += TICK; |
1651 | runtime += TICK; |
1605 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1652 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1606 | } |
1653 | } |
1607 | |
1654 | |
… | |
… | |
1618 | switch (items) |
1665 | switch (items) |
1619 | { |
1666 | { |
1620 | case 0: RETVAL = gen (); break; |
1667 | case 0: RETVAL = gen (); break; |
1621 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1668 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1622 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1669 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1623 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1670 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1624 | } |
1671 | } |
1625 | } |
1672 | } |
1626 | OUTPUT: |
1673 | OUTPUT: |
1627 | RETVAL |
1674 | RETVAL |
1628 | |
1675 | |
… | |
… | |
1635 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1682 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1636 | CODE: |
1683 | CODE: |
1637 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1684 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1638 | OUTPUT: |
1685 | OUTPUT: |
1639 | RETVAL |
1686 | RETVAL |
|
|
1687 | |
|
|
1688 | const char *ordinal (int i) |
1640 | |
1689 | |
1641 | void weaken (...) |
1690 | void weaken (...) |
1642 | PROTOTYPE: @ |
1691 | PROTOTYPE: @ |
1643 | CODE: |
1692 | CODE: |
1644 | while (items > 0) |
1693 | while (items > 0) |
1645 | sv_rvweaken (ST (--items)); |
1694 | sv_rvweaken (ST (--items)); |
1646 | |
1695 | |
1647 | void |
1696 | void log_suspend () |
|
|
1697 | |
|
|
1698 | void log_resume () |
|
|
1699 | |
1648 | log_backtrace (utf8_string msg) |
1700 | void log_backtrace (utf8_string msg) |
1649 | |
1701 | |
1650 | void |
|
|
1651 | LOG (int flags, utf8_string msg) |
1702 | void LOG (int flags, utf8_string msg) |
1652 | PROTOTYPE: $$ |
1703 | PROTOTYPE: $$ |
1653 | C_ARGS: flags, "%s", msg |
1704 | C_ARGS: flags, "%s", msg |
1654 | |
1705 | |
1655 | octet_string path_combine (octet_string base, octet_string path) |
1706 | octet_string path_combine (octet_string base, octet_string path) |
1656 | PROTOTYPE: $$ |
1707 | PROTOTYPE: $$ |
… | |
… | |
1702 | #if _POSIX_MEMLOCK |
1753 | #if _POSIX_MEMLOCK |
1703 | |
1754 | |
1704 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1755 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1705 | INIT: |
1756 | INIT: |
1706 | #if __GLIBC__ |
1757 | #if __GLIBC__ |
|
|
1758 | mallopt (M_TOP_PAD, 1024 * 1024); |
|
|
1759 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
|
|
1760 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
1707 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1761 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1708 | #endif |
1762 | #endif |
1709 | |
1763 | |
1710 | int munlockall () |
1764 | int munlockall () |
1711 | |
1765 | |
… | |
… | |
1730 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1784 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1731 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1785 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1732 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1786 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1733 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1787 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1734 | #endif |
1788 | #endif |
1735 | EXTEND (SP, 2*2); |
1789 | EXTEND (SP, 5*2); |
1736 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1790 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1737 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1791 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1738 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
1792 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
|
|
1793 | PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count))); |
|
|
1794 | PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount))); |
1739 | } |
1795 | } |
1740 | |
1796 | |
1741 | int find_animation (utf8_string text) |
1797 | int find_animation (utf8_string text) |
1742 | PROTOTYPE: $ |
1798 | PROTOTYPE: $ |
1743 | |
1799 | |
… | |
… | |
1842 | RETVAL |
1898 | RETVAL |
1843 | |
1899 | |
1844 | void |
1900 | void |
1845 | debug_trace (attachable *obj, bool on = true) |
1901 | debug_trace (attachable *obj, bool on = true) |
1846 | CODE: |
1902 | CODE: |
1847 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
1903 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1848 | if (on) |
1904 | if (on) |
1849 | obj->flags |= attachable::F_DEBUG_TRACE; |
1905 | obj->attachable_flags |= attachable::F_DEBUG_TRACE; |
1850 | |
1906 | |
1851 | int mortals_size () |
1907 | int mortals_size () |
1852 | CODE: |
1908 | CODE: |
1853 | RETVAL = attachable::mortals.size (); |
1909 | RETVAL = attachable::mortals.size (); |
1854 | OUTPUT: RETVAL |
1910 | OUTPUT: RETVAL |
… | |
… | |
1856 | #object *mortals (U32 index) |
1912 | #object *mortals (U32 index) |
1857 | # CODE: |
1913 | # CODE: |
1858 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1914 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1859 | # OUTPUT: RETVAL |
1915 | # OUTPUT: RETVAL |
1860 | |
1916 | |
1861 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1917 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
1862 | |
1918 | |
1863 | MODULE = cf PACKAGE = cf::global |
1919 | MODULE = cf PACKAGE = cf::global |
1864 | |
1920 | |
1865 | int invoke (SV *klass, int event, ...) |
1921 | int invoke (SV *klass, int event, ...) |
1866 | CODE: |
1922 | CODE: |
… | |
… | |
1870 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1926 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1871 | OUTPUT: RETVAL |
1927 | OUTPUT: RETVAL |
1872 | |
1928 | |
1873 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1929 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1874 | |
1930 | |
1875 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1931 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
1876 | |
1932 | |
1877 | int invoke (object *op, int event, ...) |
1933 | int invoke (object *op, int event, ...) |
1878 | CODE: |
1934 | CODE: |
1879 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1935 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1880 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1936 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1907 | int mortals_size () |
1963 | int mortals_size () |
1908 | CODE: |
1964 | CODE: |
1909 | RETVAL = attachable::mortals.size (); |
1965 | RETVAL = attachable::mortals.size (); |
1910 | OUTPUT: RETVAL |
1966 | OUTPUT: RETVAL |
1911 | |
1967 | |
1912 | const char *slot_use_name (U32 slot) |
1968 | const_utf8_string slot_use_name (U32 slot) |
1913 | ALIAS: |
1969 | ALIAS: |
1914 | slot_nonuse_name = 1 |
1970 | slot_nonuse_name = 1 |
1915 | CODE: |
1971 | CODE: |
1916 | { |
1972 | { |
1917 | if (slot >= NUM_BODY_LOCATIONS) |
1973 | if (slot >= NUM_BODY_LOCATIONS) |
… | |
… | |
1981 | |
2037 | |
1982 | int apply_shop_mat (object *shop_mat, object *op); |
2038 | int apply_shop_mat (object *shop_mat, object *op); |
1983 | |
2039 | |
1984 | int move (object *op, int dir, object *originator = op) |
2040 | int move (object *op, int dir, object *originator = op) |
1985 | CODE: |
2041 | CODE: |
1986 | RETVAL = move_ob (op, dir, originator); |
2042 | RETVAL = op->move (dir, originator); |
1987 | OUTPUT: |
2043 | OUTPUT: |
1988 | RETVAL |
2044 | RETVAL |
1989 | |
2045 | |
1990 | void apply (object *applier, object *applied, int flags = 0) |
|
|
1991 | CODE: |
|
|
1992 | manual_apply (applied, applier, flags); |
|
|
1993 | |
|
|
1994 | void apply_below (object *op) |
2046 | void apply_below (object *op) |
1995 | CODE: |
2047 | CODE: |
1996 | player_apply_below (op); |
2048 | player_apply_below (op); |
1997 | |
2049 | |
1998 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2050 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
2051 | |
|
|
2052 | int casting_level (object *caster, object *spell) |
1999 | |
2053 | |
2000 | int pay_item (object *op, object *buyer) |
2054 | int pay_item (object *op, object *buyer) |
2001 | CODE: |
2055 | CODE: |
2002 | RETVAL = pay_for_item (op, buyer); |
2056 | RETVAL = pay_for_item (op, buyer); |
2003 | OUTPUT: RETVAL |
2057 | OUTPUT: RETVAL |
… | |
… | |
2046 | |
2100 | |
2047 | void player_lvl_adj (object *who, object *skill = 0) |
2101 | void player_lvl_adj (object *who, object *skill = 0) |
2048 | |
2102 | |
2049 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2103 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2050 | |
2104 | |
2051 | int calc_skill_exp (object *who, object *op, object *skill); |
2105 | int calc_skill_exp (object *who, object *op, object *skill) |
2052 | |
2106 | |
2053 | void push_button (object *op); |
2107 | void push_button (object *op, object *originator) |
2054 | |
2108 | |
2055 | void use_trigger (object *op); |
2109 | void use_trigger (object *op, object *originator) |
2056 | |
2110 | |
2057 | void add_button_link (object *button, maptile *map, int connected); |
|
|
2058 | |
|
|
2059 | void remove_button_link (object *op); |
|
|
2060 | |
|
|
2061 | void handle_apply_yield (object *op); |
2111 | void handle_apply_yield (object *op) |
2062 | |
2112 | |
|
|
2113 | int convert_item (object *item, object *converter) |
|
|
2114 | |
|
|
2115 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2063 | |
2116 | |
2064 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2117 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2065 | |
2118 | |
2066 | # no clean way to get an object from an archetype - stupid idiotic |
2119 | # no clean way to get an object from an archetype - stupid idiotic |
2067 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2120 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2071 | CODE: |
2124 | CODE: |
2072 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2125 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2073 | OUTPUT: |
2126 | OUTPUT: |
2074 | RETVAL |
2127 | RETVAL |
2075 | |
2128 | |
|
|
2129 | object *generate (utf8_string arch, object *creator) |
|
|
2130 | CODE: |
|
|
2131 | object *obj = get_archetype (arch); |
|
|
2132 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2133 | RETVAL = obj; |
|
|
2134 | OUTPUT: |
|
|
2135 | RETVAL |
|
|
2136 | |
2076 | object *find_object (U32 tag) |
2137 | object *find_object (U32 tag) |
|
|
2138 | |
|
|
2139 | object *find_object_uuid (UUID i) |
2077 | |
2140 | |
2078 | # TODO: nuke |
2141 | # TODO: nuke |
2079 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2142 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2080 | PROTOTYPE: $$$$$$ |
2143 | PROTOTYPE: $$$$$$ |
2081 | CODE: |
2144 | CODE: |
2082 | { |
2145 | { |
2083 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2146 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
|
|
2147 | |
|
|
2148 | if (RETVAL->destroyed ()) |
|
|
2149 | RETVAL = 0; |
2084 | } |
2150 | } |
2085 | |
2151 | |
2086 | shstr |
2152 | shstr |
2087 | object::kv_get (shstr key) |
2153 | object::kv_get (shstr key) |
2088 | |
2154 | |
… | |
… | |
2101 | PROTOTYPE: $$;$ |
2167 | PROTOTYPE: $$;$ |
2102 | PPCODE: |
2168 | PPCODE: |
2103 | { |
2169 | { |
2104 | rv_vector rv; |
2170 | rv_vector rv; |
2105 | |
2171 | |
2106 | PUTBACK; |
|
|
2107 | get_rangevector (ob, other, &rv, flags); |
2172 | get_rangevector (ob, other, &rv, flags); |
2108 | SPAGAIN; |
|
|
2109 | |
2173 | |
2110 | EXTEND (SP, 5); |
2174 | EXTEND (SP, 5); |
2111 | PUSHs (newSVuv (rv.distance)); |
2175 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2112 | PUSHs (newSViv (rv.distance_x)); |
2176 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2113 | PUSHs (newSViv (rv.distance_y)); |
2177 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2114 | PUSHs (newSViv (rv.direction)); |
2178 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2115 | PUSHs (to_sv (rv.part)); |
2179 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2116 | } |
2180 | } |
2117 | |
2181 | |
2118 | bool on_same_map_as (object *ob, object *other) |
2182 | bool on_same_map_as (object *ob, object *other) |
2119 | CODE: |
2183 | CODE: |
2120 | RETVAL = on_same_map (ob, other); |
2184 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2140 | RETVAL = op->contr; |
2204 | RETVAL = op->contr; |
2141 | OUTPUT: RETVAL |
2205 | OUTPUT: RETVAL |
2142 | |
2206 | |
2143 | bool move_player (object *op, int dir) |
2207 | bool move_player (object *op, int dir) |
2144 | |
2208 | |
2145 | void check_score (object *op) |
|
|
2146 | |
|
|
2147 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2209 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2148 | CODE: |
2210 | CODE: |
2149 | new_draw_info (flags, 0, op, txt); |
2211 | new_draw_info (flags, 0, op, txt); |
2150 | |
2212 | |
2151 | void kill_player (object *op) |
2213 | void kill_player (object *op) |
… | |
… | |
2163 | int command_arrest (object *op, utf8_string params) |
2225 | int command_arrest (object *op, utf8_string params) |
2164 | |
2226 | |
2165 | |
2227 | |
2166 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2228 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2167 | |
2229 | |
2168 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2230 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2169 | |
2231 | |
2170 | int invoke (player *pl, int event, ...) |
2232 | int invoke (player *pl, int event, ...) |
2171 | CODE: |
2233 | CODE: |
2172 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2234 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2173 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2235 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2183 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2245 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2184 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2246 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2185 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2247 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2186 | pl->orig_stats = pl->ob->stats; |
2248 | pl->orig_stats = pl->ob->stats; |
2187 | |
2249 | |
2188 | void clear_los (player *pl) |
2250 | # should only be temporary |
|
|
2251 | void esrv_new_player (player *pl) |
2189 | |
2252 | |
|
|
2253 | #d# TODO: replace by blocked_los accessor, fix code using this |
2190 | bool |
2254 | bool |
2191 | cell_visible (player *pl, int dx, int dy) |
2255 | cell_visible (player *pl, int dx, int dy) |
2192 | CODE: |
2256 | CODE: |
2193 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2257 | RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED; |
2194 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
|
|
2195 | OUTPUT: |
2258 | OUTPUT: |
2196 | RETVAL |
2259 | RETVAL |
2197 | |
2260 | |
2198 | void |
2261 | void |
2199 | send (player *pl, SV *packet) |
2262 | send (player *pl, SV *packet) |
… | |
… | |
2205 | if (len > MAXSOCKBUF) |
2268 | if (len > MAXSOCKBUF) |
2206 | pl->failmsg ("[packet too long for client]"); |
2269 | pl->failmsg ("[packet too long for client]"); |
2207 | else if (pl->ns) |
2270 | else if (pl->ns) |
2208 | pl->ns->send_packet (buf, len); |
2271 | pl->ns->send_packet (buf, len); |
2209 | } |
2272 | } |
2210 | |
|
|
2211 | int |
|
|
2212 | listening (player *pl, int new_value = -1) |
|
|
2213 | CODE: |
|
|
2214 | RETVAL = pl->listening; |
|
|
2215 | if (new_value >= 0) |
|
|
2216 | pl->listening = new_value; |
|
|
2217 | OUTPUT: |
|
|
2218 | RETVAL |
|
|
2219 | |
2273 | |
2220 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2274 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2221 | PROTOTYPE: $;$$$ |
2275 | PROTOTYPE: $;$$$ |
2222 | PPCODE: |
2276 | PPCODE: |
2223 | if (GIMME_V != G_VOID) |
2277 | if (GIMME_V != G_VOID) |
… | |
… | |
2273 | if (op->tag) |
2327 | if (op->tag) |
2274 | XPUSHs (sv_2mortal (to_sv (op))); |
2328 | XPUSHs (sv_2mortal (to_sv (op))); |
2275 | } |
2329 | } |
2276 | } |
2330 | } |
2277 | |
2331 | |
2278 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2332 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
|
|
2333 | |
|
|
2334 | void |
|
|
2335 | adjust_daylight () |
|
|
2336 | CODE: |
|
|
2337 | maptile::adjust_daylight (); |
|
|
2338 | |
|
|
2339 | int |
|
|
2340 | outdoor_darkness (int darkness = 0) |
|
|
2341 | CODE: |
|
|
2342 | RETVAL = maptile::outdoor_darkness; |
|
|
2343 | if (items) |
|
|
2344 | maptile::outdoor_darkness = darkness; |
|
|
2345 | OUTPUT: |
|
|
2346 | RETVAL |
2279 | |
2347 | |
2280 | void |
2348 | void |
2281 | maptile::instantiate () |
2349 | maptile::instantiate () |
2282 | |
2350 | |
2283 | maptile *new () |
2351 | maptile *new () |
… | |
… | |
2315 | for (int x = 0; x < THIS->width; ++x) |
2383 | for (int x = 0; x < THIS->width; ++x) |
2316 | for (int y = 0; y < THIS->height; ++y) |
2384 | for (int y = 0; y < THIS->height; ++y) |
2317 | { |
2385 | { |
2318 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2386 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2319 | if (op->flag [FLAG_IS_FLOOR]) |
2387 | if (op->flag [FLAG_IS_FLOOR]) |
2320 | goto skip_space; |
2388 | goto skip; |
2321 | |
2389 | |
2322 | { |
2390 | { |
2323 | int offs = offset + y * stride + x; |
2391 | int offs = offset + y * stride + x; |
|
|
2392 | |
2324 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2393 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2325 | { |
2394 | { |
2326 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2395 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2327 | { |
2396 | { |
2328 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2397 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2329 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2398 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2330 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2399 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2331 | |
2400 | |
2332 | if (ob->randomitems) |
2401 | if (ob->randomitems && !ob->above) |
2333 | { |
2402 | { |
2334 | if (!ob->above) |
|
|
2335 | { |
|
|
2336 | ob->create_treasure (ob->randomitems); |
2403 | ob->create_treasure (ob->randomitems); |
2337 | |
2404 | |
2338 | for (object *op = ob->above; op; op = op->above) |
2405 | for (object *op = ob->above; op; op = op->above) |
2339 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2406 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2340 | } |
2407 | // TODO: if this is a pickable object, then the item |
2341 | |
2408 | // will at a bit weird - saving inside the player |
2342 | ob->randomitems = 0; |
2409 | // will clear the flag, but when the player drops |
|
|
2410 | // it without logging out, it keeps the flag. |
|
|
2411 | // nobody ahs reported this, but this can be rather |
|
|
2412 | // annoying on persistent maps. |
2343 | } |
2413 | } |
2344 | } |
2414 | } |
2345 | } |
2415 | } |
2346 | } |
2416 | } |
2347 | |
2417 | |
2348 | skip_space: ; |
2418 | skip: ; |
2349 | } |
2419 | } |
2350 | } |
2420 | } |
2351 | |
2421 | |
2352 | void |
2422 | void |
2353 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2423 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2363 | |
2433 | |
2364 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2434 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2365 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2435 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2366 | |
2436 | |
2367 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2437 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2368 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2438 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2369 | |
2439 | |
2370 | for (int y = 0; y < THIS->height; ++y) |
2440 | for (int y = 0; y < THIS->height; ++y) |
2371 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2441 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2372 | |
2442 | |
2373 | sfree (THIS->regions, THIS->size ()); |
2443 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2378 | } |
2448 | } |
2379 | |
2449 | |
2380 | void |
2450 | void |
2381 | maptile::create_region_treasure () |
2451 | maptile::create_region_treasure () |
2382 | CODE: |
2452 | CODE: |
2383 | { |
|
|
2384 | object *op = object::create (); |
|
|
2385 | op->type = FLOOR; |
|
|
2386 | op->map = THIS; |
|
|
2387 | |
|
|
2388 | for (int x = 0; x < THIS->width; ++x) |
2453 | for (int x = 0; x < THIS->width; ++x) |
2389 | for (int y = 0; y < THIS->height; ++y) |
2454 | for (int y = 0; y < THIS->height; ++y) |
2390 | { |
2455 | { |
2391 | region *rgn = THIS->region (x, y); |
2456 | region *rgn = THIS->region (x, y); |
2392 | |
2457 | |
2393 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
2458 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2459 | if (object *op = THIS->at (x, y).top) |
2394 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2460 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2395 | { |
|
|
2396 | op->x = x; |
|
|
2397 | op->y = y; |
|
|
2398 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2461 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2399 | } |
|
|
2400 | } |
2462 | } |
2401 | |
2463 | |
2402 | op->destroy (); |
|
|
2403 | } |
|
|
2404 | |
|
|
2405 | int out_of_map (maptile *map, int x, int y) |
2464 | int out_of_map (maptile *map, int x, int y) |
2406 | |
2465 | |
2407 | void |
2466 | void |
2408 | trigger (maptile *map, long connection, bool state = true) |
2467 | find_link (maptile *map, shstr_tmp connection) |
2409 | CODE: |
|
|
2410 | activate_connection (map, connection, state); |
|
|
2411 | |
|
|
2412 | void |
|
|
2413 | get_connection (maptile *map, long connection) |
|
|
2414 | PPCODE: |
2468 | PPCODE: |
2415 | oblinkpt *obp = get_connection_links (map, connection); |
2469 | if (oblinkpt *obp = map->find_link (connection)) |
2416 | if (obp) |
|
|
2417 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2470 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2418 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2471 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2419 | |
2472 | |
2420 | void |
2473 | void |
2421 | get_map_flags (maptile *map, int x, int y) |
2474 | get_map_flags (maptile *map, int x, int y) |
… | |
… | |
2437 | PUSHs (sv_2mortal (newSViv (nx))); |
2490 | PUSHs (sv_2mortal (newSViv (nx))); |
2438 | PUSHs (sv_2mortal (newSViv (ny))); |
2491 | PUSHs (sv_2mortal (newSViv (ny))); |
2439 | } |
2492 | } |
2440 | } |
2493 | } |
2441 | |
2494 | |
|
|
2495 | mapspace * |
|
|
2496 | ms (maptile *map, unsigned int x, unsigned int y) |
|
|
2497 | PROTOTYPE: $$$ |
|
|
2498 | CODE: |
|
|
2499 | { |
|
|
2500 | maptile *nmap = 0; |
|
|
2501 | I16 nx, ny; |
|
|
2502 | |
|
|
2503 | PUTBACK; |
|
|
2504 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2505 | SPAGAIN; |
|
|
2506 | |
|
|
2507 | if (!nmap) |
|
|
2508 | XSRETURN_UNDEF; |
|
|
2509 | |
|
|
2510 | RETVAL = &nmap->at (nx, ny); |
|
|
2511 | } |
|
|
2512 | OUTPUT: |
|
|
2513 | RETVAL |
|
|
2514 | |
2442 | void |
2515 | void |
2443 | at (maptile *map, unsigned int x, unsigned int y) |
2516 | at (maptile *map, unsigned int x, unsigned int y) |
2444 | PROTOTYPE: $$$ |
2517 | PROTOTYPE: $$$ |
2445 | PPCODE: |
2518 | PPCODE: |
2446 | { |
2519 | { |
… | |
… | |
2455 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2528 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2456 | XPUSHs (sv_2mortal (to_sv (o))); |
2529 | XPUSHs (sv_2mortal (to_sv (o))); |
2457 | } |
2530 | } |
2458 | |
2531 | |
2459 | SV * |
2532 | SV * |
2460 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2533 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2461 | PROTOTYPE: $$$ |
2534 | PROTOTYPE: $$$ |
2462 | ALIAS: |
2535 | ALIAS: |
2463 | top_at = 1 |
2536 | top_at = 1 |
2464 | flags_at = 2 |
2537 | flags_at = 2 |
2465 | light_at = 3 |
2538 | light_at = 3 |
2466 | move_block_at = 4 |
2539 | move_block_at = 4 |
2467 | move_slow_at = 5 |
2540 | move_slow_at = 5 |
2468 | move_on_at = 6 |
2541 | move_on_at = 6 |
2469 | move_off_at = 7 |
2542 | move_off_at = 7 |
2470 | INIT: |
|
|
2471 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
|
|
2472 | CODE: |
2543 | CODE: |
|
|
2544 | { |
|
|
2545 | sint16 nx = x; |
|
|
2546 | sint16 ny = y; |
|
|
2547 | |
|
|
2548 | if (!xy_normalise (map, nx, ny)) |
|
|
2549 | XSRETURN_UNDEF; |
|
|
2550 | |
|
|
2551 | mapspace &ms = map->at (nx, ny); |
|
|
2552 | |
|
|
2553 | ms.update (); |
|
|
2554 | |
2473 | switch (ix) |
2555 | switch (ix) |
2474 | { |
2556 | { |
2475 | case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; |
2557 | case 0: RETVAL = to_sv (ms.bot ); break; |
2476 | case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; |
2558 | case 1: RETVAL = to_sv (ms.top ); break; |
2477 | case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; |
2559 | case 2: RETVAL = newSVuv (ms.flags_ ); break; |
2478 | case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; |
2560 | case 3: RETVAL = newSViv (ms.light ); break; |
2479 | case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2561 | case 4: RETVAL = newSVuv (ms.move_block); break; |
2480 | case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2562 | case 5: RETVAL = newSVuv (ms.move_slow ); break; |
2481 | case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; |
2563 | case 6: RETVAL = newSVuv (ms.move_on ); break; |
2482 | case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; |
2564 | case 7: RETVAL = newSVuv (ms.move_off ); break; |
2483 | } |
2565 | } |
|
|
2566 | } |
2484 | OUTPUT: RETVAL |
2567 | OUTPUT: RETVAL |
2485 | |
|
|
2486 | void fix_walls (maptile *map, int x, int y) |
|
|
2487 | |
|
|
2488 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2489 | |
2568 | |
2490 | # worst xs function of my life |
2569 | # worst xs function of my life |
2491 | bool |
2570 | bool |
2492 | _create_random_map (\ |
2571 | _create_random_map (\ |
2493 | maptile *self,\ |
2572 | maptile *self,\ |
… | |
… | |
2497 | utf8_string monsterstyle,\ |
2576 | utf8_string monsterstyle,\ |
2498 | utf8_string treasurestyle,\ |
2577 | utf8_string treasurestyle,\ |
2499 | utf8_string layoutstyle,\ |
2578 | utf8_string layoutstyle,\ |
2500 | utf8_string doorstyle,\ |
2579 | utf8_string doorstyle,\ |
2501 | utf8_string decorstyle,\ |
2580 | utf8_string decorstyle,\ |
|
|
2581 | utf8_string miningstyle,\ |
2502 | utf8_string origin_map,\ |
2582 | utf8_string origin_map,\ |
2503 | utf8_string final_map,\ |
2583 | utf8_string final_map,\ |
2504 | utf8_string exitstyle,\ |
2584 | utf8_string exitstyle,\ |
2505 | utf8_string this_map,\ |
2585 | utf8_string this_map,\ |
2506 | utf8_string exit_on_final_map,\ |
2586 | utf8_string exit_on_final_map,\ |
… | |
… | |
2538 | assign (rmp.monsterstyle , monsterstyle); |
2618 | assign (rmp.monsterstyle , monsterstyle); |
2539 | assign (rmp.treasurestyle , treasurestyle); |
2619 | assign (rmp.treasurestyle , treasurestyle); |
2540 | assign (rmp.layoutstyle , layoutstyle); |
2620 | assign (rmp.layoutstyle , layoutstyle); |
2541 | assign (rmp.doorstyle , doorstyle); |
2621 | assign (rmp.doorstyle , doorstyle); |
2542 | assign (rmp.decorstyle , decorstyle); |
2622 | assign (rmp.decorstyle , decorstyle); |
|
|
2623 | assign (rmp.miningstyle , miningstyle); |
2543 | assign (rmp.exitstyle , exitstyle); |
2624 | assign (rmp.exitstyle , exitstyle); |
2544 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2625 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2545 | |
2626 | |
2546 | rmp.origin_map = origin_map; |
2627 | rmp.origin_map = origin_map; |
2547 | rmp.final_map = final_map; |
2628 | rmp.final_map = final_map; |
… | |
… | |
2573 | RETVAL = self->generate_random_map (&rmp); |
2654 | RETVAL = self->generate_random_map (&rmp); |
2574 | } |
2655 | } |
2575 | OUTPUT: |
2656 | OUTPUT: |
2576 | RETVAL |
2657 | RETVAL |
2577 | |
2658 | |
|
|
2659 | MODULE = cf PACKAGE = cf::mapspace |
|
|
2660 | |
|
|
2661 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
|
|
2662 | |
2578 | MODULE = cf PACKAGE = cf::arch |
2663 | MODULE = cf PACKAGE = cf::arch |
2579 | |
2664 | |
2580 | int archetypes_size () |
2665 | int archetypes_size () |
2581 | CODE: |
2666 | CODE: |
2582 | RETVAL = archetypes.size (); |
2667 | RETVAL = archetypes.size (); |
… | |
… | |
2585 | archetype *archetypes (U32 index) |
2670 | archetype *archetypes (U32 index) |
2586 | CODE: |
2671 | CODE: |
2587 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2672 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2588 | OUTPUT: RETVAL |
2673 | OUTPUT: RETVAL |
2589 | |
2674 | |
2590 | object *instantiate (archetype *arch) |
|
|
2591 | CODE: |
|
|
2592 | RETVAL = arch_to_object (arch); |
|
|
2593 | OUTPUT: |
|
|
2594 | RETVAL |
|
|
2595 | |
|
|
2596 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2675 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2597 | |
2676 | |
2598 | MODULE = cf PACKAGE = cf::party |
2677 | MODULE = cf PACKAGE = cf::party |
2599 | |
2678 | |
2600 | partylist *first () |
2679 | partylist *first () |
2601 | PROTOTYPE: |
2680 | PROTOTYPE: |
2602 | CODE: |
2681 | CODE: |
2603 | RETVAL = get_firstparty (); |
2682 | RETVAL = get_firstparty (); |
2604 | OUTPUT: RETVAL |
2683 | OUTPUT: RETVAL |
2605 | |
2684 | |
2606 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2685 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2607 | |
2686 | |
2608 | MODULE = cf PACKAGE = cf::region |
2687 | MODULE = cf PACKAGE = cf::region |
2609 | |
2688 | |
2610 | void |
2689 | void |
2611 | list () |
2690 | list () |
… | |
… | |
2617 | PROTOTYPE: $ |
2696 | PROTOTYPE: $ |
2618 | CODE: |
2697 | CODE: |
2619 | RETVAL = region::find (name); |
2698 | RETVAL = region::find (name); |
2620 | OUTPUT: RETVAL |
2699 | OUTPUT: RETVAL |
2621 | |
2700 | |
2622 | region *find_fuzzy (utf8_string name) |
|
|
2623 | PROTOTYPE: $ |
|
|
2624 | CODE: |
|
|
2625 | RETVAL = region::find_fuzzy (name); |
|
|
2626 | OUTPUT: RETVAL |
|
|
2627 | |
|
|
2628 | int specificity (region *rgn) |
2701 | int specificity (region *rgn) |
2629 | CODE: |
2702 | CODE: |
2630 | RETVAL = 0; |
2703 | RETVAL = 0; |
2631 | while (rgn = rgn->parent) |
2704 | while (rgn = rgn->parent) |
2632 | RETVAL++; |
2705 | RETVAL++; |
2633 | OUTPUT: RETVAL |
2706 | OUTPUT: RETVAL |
2634 | |
2707 | |
2635 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2708 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2636 | |
2709 | |
2637 | MODULE = cf PACKAGE = cf::living |
2710 | MODULE = cf PACKAGE = cf::living |
2638 | |
2711 | |
2639 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2712 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2640 | |
2713 | |
2641 | MODULE = cf PACKAGE = cf::settings |
2714 | MODULE = cf PACKAGE = cf::settings |
2642 | |
2715 | |
2643 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2716 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2644 | |
2717 | |
2645 | MODULE = cf PACKAGE = cf::client |
2718 | MODULE = cf PACKAGE = cf::client |
2646 | |
2719 | |
2647 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2720 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2648 | |
2721 | |
2649 | int invoke (client *ns, int event, ...) |
2722 | int invoke (client *ns, int event, ...) |
2650 | CODE: |
2723 | CODE: |
2651 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2724 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2652 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2725 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2718 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2791 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2719 | old_sound_index [idx] = face; |
2792 | old_sound_index [idx] = face; |
2720 | |
2793 | |
2721 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2794 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2722 | |
2795 | |
2723 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2796 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2724 | |
2797 | |
2725 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2798 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2726 | |
2799 | |
2727 | faceidx alloc (utf8_string name) |
2800 | faceidx alloc (utf8_string name) |
2728 | CODE: |
2801 | CODE: |
… | |
… | |
2735 | while (!RETVAL); // crude way to leave index 0 |
2808 | while (!RETVAL); // crude way to leave index 0 |
2736 | |
2809 | |
2737 | faces [RETVAL].name = name; |
2810 | faces [RETVAL].name = name; |
2738 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2811 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2739 | |
2812 | |
2740 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2813 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2741 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2814 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2815 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2742 | } |
2816 | } |
2743 | OUTPUT: RETVAL |
2817 | OUTPUT: RETVAL |
2744 | |
2818 | |
2745 | void set_type (faceidx idx, int value) |
2819 | void set_type (faceidx idx, int value) |
2746 | ALIAS: |
2820 | ALIAS: |
… | |
… | |
2766 | faceinfo *f = face_info (idx); assert (f); |
2840 | faceinfo *f = face_info (idx); assert (f); |
2767 | facedata *d = &(faceset ? f->data64 : f->data32); |
2841 | facedata *d = &(faceset ? f->data64 : f->data32); |
2768 | sv_to (data, d->data); |
2842 | sv_to (data, d->data); |
2769 | STRLEN clen; |
2843 | STRLEN clen; |
2770 | char *cdata = SvPVbyte (chksum, clen); |
2844 | char *cdata = SvPVbyte (chksum, clen); |
2771 | clen = min (CHKSUM_SIZE, clen); |
2845 | clen = min (CHKSUM_MAXLEN, clen); |
2772 | |
2846 | |
|
|
2847 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2848 | |
2773 | if (memcmp (d->chksum, cdata, clen)) |
2849 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2774 | { |
2850 | { |
|
|
2851 | d->chksum_len = clen; |
2775 | memcpy (d->chksum, cdata, clen); |
2852 | memcpy (d->chksum, cdata, clen); |
2776 | |
2853 | |
2777 | // invalidate existing client face info |
2854 | // invalidate existing client face info |
2778 | for_all_clients (ns) |
2855 | for_all_clients (ns) |
2779 | if (ns->faceset == faceset) |
2856 | if (ns->faceset == faceset) |
… | |
… | |
2794 | |
2871 | |
2795 | SV *get_chksum (faceidx idx, int faceset = 0) |
2872 | SV *get_chksum (faceidx idx, int faceset = 0) |
2796 | CODE: |
2873 | CODE: |
2797 | facedata *d = face_data (idx, faceset); |
2874 | facedata *d = face_data (idx, faceset); |
2798 | if (!d) XSRETURN_UNDEF; |
2875 | if (!d) XSRETURN_UNDEF; |
2799 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2876 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
2800 | OUTPUT: |
2877 | OUTPUT: |
2801 | RETVAL |
2878 | RETVAL |
2802 | |
2879 | |
2803 | SV *get_data (faceidx idx, int faceset = 0) |
2880 | SV *get_data (faceidx idx, int faceset = 0) |
2804 | CODE: |
2881 | CODE: |
… | |
… | |
2824 | ns->force_newmap = true; |
2901 | ns->force_newmap = true; |
2825 | } |
2902 | } |
2826 | |
2903 | |
2827 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2904 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2828 | |
2905 | |
2829 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2906 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
2830 | |
2907 | |
2831 | animidx anim_find (utf8_string name) |
2908 | animidx anim_find (utf8_string name) |
2832 | CODE: |
2909 | CODE: |
2833 | RETVAL = animation::find (name).number; |
2910 | RETVAL = animation::find (name).number; |
2834 | OUTPUT: RETVAL |
2911 | OUTPUT: RETVAL |
… | |
… | |
2849 | } |
2926 | } |
2850 | else |
2927 | else |
2851 | anim = &animation::create (name, av_len (av) + 1, facings); |
2928 | anim = &animation::create (name, av_len (av) + 1, facings); |
2852 | |
2929 | |
2853 | for (int i = 0; i < anim->num_animations; ++i) |
2930 | for (int i = 0; i < anim->num_animations; ++i) |
2854 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2931 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
2855 | } |
2932 | } |
2856 | OUTPUT: RETVAL |
2933 | OUTPUT: RETVAL |
2857 | |
2934 | |
2858 | void invalidate_all () |
2935 | void invalidate_all () |
2859 | CODE: |
2936 | CODE: |
2860 | for_all_clients (ns) |
2937 | for_all_clients (ns) |
2861 | ns->anims_sent.reset (); |
2938 | ns->anims_sent.reset (); |
2862 | |
2939 | |
2863 | MODULE = cf PACKAGE = cf::object::freezer |
2940 | MODULE = cf PACKAGE = cf::object::freezer |
2864 | |
2941 | |
2865 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2942 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
2866 | |
2943 | |
2867 | SV * |
2944 | SV * |
2868 | new (char *klass) |
2945 | new (char *klass) |
2869 | CODE: |
2946 | CODE: |
2870 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2947 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
2877 | sv_to (sv, self); |
2954 | sv_to (sv, self); |
2878 | delete self; |
2955 | delete self; |
2879 | |
2956 | |
2880 | MODULE = cf PACKAGE = cf::object::thawer |
2957 | MODULE = cf PACKAGE = cf::object::thawer |
2881 | |
2958 | |
2882 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2959 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | |
2883 | |
2960 | |
2884 | SV * |
2961 | SV * |
2885 | new_from_file (char *klass, octet_string path) |
2962 | new_from_file (char *klass, octet_string path) |
2886 | CODE: |
2963 | CODE: |
2887 | object_thawer *f = new object_thawer (path); |
2964 | object_thawer *f = new object_thawer (path); |