1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
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6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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7 | * |
5 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
9 | * option) any later version. |
12 | * |
10 | * |
13 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
17 | * |
15 | * |
18 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * and the GNU General Public License along with this program. If not, see |
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18 | * <http://www.gnu.org/licenses/>. |
20 | * |
19 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
21 | */ |
23 | |
22 | |
24 | #include "autoconf.h" |
23 | #include "autoconf.h" |
… | |
… | |
29 | |
28 | |
30 | #include <cstdarg> |
29 | #include <cstdarg> |
31 | #include <typeinfo> |
30 | #include <typeinfo> |
32 | |
31 | |
33 | #include "global.h" |
32 | #include "global.h" |
34 | #include "loader.h" |
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35 | #include "../random_maps/random_map.h" |
33 | #include "../random_maps/random_map.h" |
36 | #include "evthread.h" |
34 | #include "evthread.h" |
37 | #include "sproto.h" |
35 | #include "sproto.h" |
38 | |
36 | |
39 | #include <unistd.h> |
37 | #include <unistd.h> |
… | |
… | |
71 | static int tick_pending; |
69 | static int tick_pending; |
72 | |
70 | |
73 | global gbl_ev; |
71 | global gbl_ev; |
74 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
72 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
75 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
73 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
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74 | static AV *av_reflect; |
76 | |
75 | |
77 | bitset<NUM_EVENT_TYPES> ev_want_event; |
76 | bitset<NUM_EVENT_TYPES> ev_want_event; |
78 | bitset<NUM_TYPES> ev_want_type; |
77 | bitset<NUM_TYPES> ev_want_type; |
79 | |
78 | |
80 | static HV |
79 | static HV |
… | |
… | |
88 | *stash_cf_arch_wrap, |
87 | *stash_cf_arch_wrap, |
89 | *stash_cf_party_wrap, |
88 | *stash_cf_party_wrap, |
90 | *stash_cf_region_wrap, |
89 | *stash_cf_region_wrap, |
91 | *stash_cf_living_wrap; |
90 | *stash_cf_living_wrap; |
92 | |
91 | |
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92 | static SV |
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93 | *cv_cf_do_invoke, |
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94 | *cv_cf__can_merge, |
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95 | *cv_cf_client_send_msg, |
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96 | *cv_cf_tick, |
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97 | *cv_cf_match_match; |
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98 | |
93 | #ifndef newSVpv_utf8 |
99 | #ifndef newSVpv_utf8 |
94 | static inline SV * |
100 | static SV * |
95 | newSVpv_utf8 (const char *s) |
101 | newSVpv_utf8 (const char *s) |
96 | { |
102 | { |
97 | if (!s) |
103 | if (!s) |
98 | return newSV (0); |
104 | return newSV (0); |
99 | |
105 | |
… | |
… | |
102 | return sv; |
108 | return sv; |
103 | } |
109 | } |
104 | #endif |
110 | #endif |
105 | |
111 | |
106 | #ifndef newSVpvn_utf8 |
112 | #ifndef newSVpvn_utf8 |
107 | static inline SV * |
113 | static SV * |
108 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
114 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
109 | { |
115 | { |
110 | if (!s) |
116 | if (!s) |
111 | return newSV (0); |
117 | return newSV (0); |
112 | |
118 | |
… | |
… | |
116 | SvUTF8_on (sv); |
122 | SvUTF8_on (sv); |
117 | |
123 | |
118 | return sv; |
124 | return sv; |
119 | } |
125 | } |
120 | #endif |
126 | #endif |
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127 | |
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128 | static noinline utf8_string |
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129 | cfSvPVutf8_nolen (SV *sv) |
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130 | { |
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131 | SvGETMAGIC (sv); |
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132 | |
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133 | if (SvPOK (sv)) |
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134 | { |
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135 | if (!SvUTF8 (sv)) |
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136 | sv_utf8_upgrade_nomg (sv); |
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137 | |
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138 | return SvPVX (sv); |
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139 | } |
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140 | |
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141 | return SvPV_nolen (sv); |
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142 | } |
121 | |
143 | |
122 | // helper cast function, returns super class * or 0 |
144 | // helper cast function, returns super class * or 0 |
123 | template<class super> |
145 | template<class super> |
124 | static super * |
146 | static super * |
125 | is_a (attachable *at) |
147 | is_a (attachable *at) |
… | |
… | |
202 | attachable::destroy () |
224 | attachable::destroy () |
203 | { |
225 | { |
204 | if (destroyed ()) |
226 | if (destroyed ()) |
205 | return; |
227 | return; |
206 | |
228 | |
207 | flags |= F_DESTROYED; |
229 | attachable_flags |= F_DESTROYED; |
208 | do_destroy (); |
230 | do_destroy (); |
209 | sever_self (); |
231 | sever_self (); |
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232 | } |
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233 | |
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234 | void |
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235 | attachable::do_delete () |
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236 | { |
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237 | delete this; |
210 | } |
238 | } |
211 | |
239 | |
212 | void |
240 | void |
213 | attachable::check_mortals () |
241 | attachable::check_mortals () |
214 | { |
242 | { |
… | |
… | |
230 | |
258 | |
231 | if (0) |
259 | if (0) |
232 | { |
260 | { |
233 | for (int j = 0; j < mortals.size (); ++j)//D |
261 | for (int j = 0; j < mortals.size (); ++j)//D |
234 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
262 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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263 | |
235 | fprintf (stderr, "\n");//D |
264 | fprintf (stderr, "\n");//D |
236 | } |
265 | } |
237 | } |
266 | } |
238 | } |
267 | } |
239 | |
268 | |
… | |
… | |
259 | } |
288 | } |
260 | else |
289 | else |
261 | { |
290 | { |
262 | mortals.erase (i); |
291 | mortals.erase (i); |
263 | obj->sever_self (); |
292 | obj->sever_self (); |
264 | delete obj; |
293 | obj->do_delete (); |
265 | } |
294 | } |
266 | } |
295 | } |
267 | } |
296 | } |
268 | |
297 | |
269 | void |
298 | void |
… | |
… | |
286 | |
315 | |
287 | attach = src.attach; |
316 | attach = src.attach; |
288 | return *this; |
317 | return *this; |
289 | } |
318 | } |
290 | |
319 | |
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320 | #if 0 |
291 | template<typename T> |
321 | template<typename T> |
292 | static bool |
322 | static bool |
293 | find_backref (void *ptr, T *obj) |
323 | find_backref (void *ptr, T *obj) |
294 | { |
324 | { |
295 | char *s = (char *)obj; |
325 | char *s = (char *)obj; |
… | |
… | |
303 | |
333 | |
304 | return false; |
334 | return false; |
305 | } |
335 | } |
306 | |
336 | |
307 | // for debugging, find "live" objects containing this ptr |
337 | // for debugging, find "live" objects containing this ptr |
308 | void |
338 | static void |
309 | find_backref (void *ptr) |
339 | find_backref (void *ptr) |
310 | { |
340 | { |
311 | for_all_objects (op) |
341 | for_all_objects (op) |
312 | if (find_backref (ptr, op)) |
342 | if (find_backref (ptr, op)) |
313 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
343 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
… | |
… | |
318 | |
348 | |
319 | for_all_clients (ns) |
349 | for_all_clients (ns) |
320 | if (find_backref (ptr, ns)) |
350 | if (find_backref (ptr, ns)) |
321 | fprintf (stderr, "C %p\n", ns); |
351 | fprintf (stderr, "C %p\n", ns); |
322 | } |
352 | } |
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353 | #endif |
323 | |
354 | |
324 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
355 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
325 | |
356 | |
326 | static SV * |
357 | static SV * |
327 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
358 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
… | |
… | |
380 | |
411 | |
381 | return sv; |
412 | return sv; |
382 | } |
413 | } |
383 | } |
414 | } |
384 | |
415 | |
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416 | #if 0 // unused |
385 | static void |
417 | static void |
386 | clearSVptr (SV *sv) |
418 | clearSVptr (SV *sv) |
387 | { |
419 | { |
388 | if (SvROK (sv)) |
420 | if (SvROK (sv)) |
389 | sv = SvRV (sv); |
421 | sv = SvRV (sv); |
390 | |
422 | |
391 | hv_clear ((HV *)sv); |
423 | hv_clear ((HV *)sv); |
392 | sv_unmagic (sv, PERL_MAGIC_ext); |
424 | sv_unmagic (sv, PERL_MAGIC_ext); |
393 | } |
425 | } |
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426 | #endif |
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427 | |
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428 | static long |
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429 | SvPTR_nc (SV *sv) |
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430 | { |
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431 | sv = SvRV (sv); |
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432 | |
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433 | // very important shortcut |
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434 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
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435 | return (long)SvMAGIC (sv)->mg_ptr; |
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436 | |
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437 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
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438 | return (long)mg->mg_ptr; |
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439 | |
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440 | croak ("perl code used object, but C object is already destroyed, caught"); |
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441 | } |
394 | |
442 | |
395 | static long |
443 | static long |
396 | SvPTR (SV *sv, const char *klass) |
444 | SvPTR (SV *sv, const char *klass) |
397 | { |
445 | { |
398 | if (!sv_derived_from (sv, klass)) |
446 | if (!sv_derived_from (sv, klass)) |
399 | croak ("object of type %s expected", klass); |
447 | croak ("object of type %s expected", klass); |
400 | |
448 | |
401 | MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
449 | return SvPTR_nc (sv); |
402 | |
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403 | if (!mg) |
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404 | croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
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405 | |
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406 | return (long)mg->mg_ptr; |
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407 | } |
450 | } |
408 | |
451 | |
409 | static long noinline |
452 | static long noinline |
410 | SvPTR_ornull (SV *sv, const char *klass) |
453 | SvPTR_ornull (SV *sv, const char *klass) |
411 | { |
454 | { |
412 | if (SvOK (sv)) |
455 | if (expect_false (!SvOK (sv))) return 0; |
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456 | |
413 | return SvPTR (sv, klass); |
457 | return SvPTR (sv, klass); |
414 | else |
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415 | return 0; |
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416 | } |
458 | } |
417 | |
459 | |
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460 | static long noinline |
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461 | SvPTR_ornull_client (SV *sv) |
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462 | { |
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463 | if (expect_false (!SvOK (sv))) return 0; |
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464 | |
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465 | if (!SvROK (sv) |
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466 | || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap |
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467 | && !sv_derived_from (sv, "cf::client"))) |
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468 | croak ("object of type cf::client expected"); |
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469 | |
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470 | return SvPTR_nc (sv); |
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471 | } |
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472 | |
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473 | static long noinline |
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474 | SvPTR_ornull_object (SV *sv) |
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475 | { |
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476 | if (expect_false (!SvOK (sv))) return 0; |
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477 | |
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478 | if (!SvROK (sv) |
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479 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
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480 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
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481 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
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482 | && !sv_derived_from (sv, "cf::object"))) |
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483 | croak ("object of type cf::object expected"); |
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484 | |
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485 | return SvPTR_nc (sv); |
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486 | } |
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487 | |
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488 | static long noinline |
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489 | SvPTR_ornull_player (SV *sv) |
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490 | { |
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491 | if (expect_false (!SvOK (sv))) return 0; |
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492 | |
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493 | if (!SvROK (sv) |
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494 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
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495 | && !sv_derived_from (sv, "cf::player"))) |
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496 | croak ("object of type cf::player expected"); |
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497 | |
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498 | return SvPTR_nc (sv); |
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499 | } |
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500 | |
418 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
501 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
419 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
502 | static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
420 | inline SV *to_sv (bool v) { return newSViv (v); } |
503 | static inline SV *to_sv (bool v) { return newSViv (v); } |
421 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
504 | static inline SV *to_sv ( signed char v) { return newSViv (v); } |
422 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
505 | static inline SV *to_sv (unsigned char v) { return newSViv (v); } |
423 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
506 | static inline SV *to_sv ( signed short v) { return newSViv (v); } |
424 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
507 | static inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
425 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
508 | static inline SV *to_sv ( signed int v) { return newSViv (v); } |
426 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
509 | static inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
427 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
510 | static inline SV *to_sv ( signed long v) { return newSViv (v); } |
428 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
511 | static inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
429 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
512 | static inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
430 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
513 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
431 | inline SV *to_sv (float v) { return newSVnv (v); } |
514 | static inline SV *to_sv (float v) { return newSVnv (v); } |
432 | inline SV *to_sv (double v) { return newSVnv (v); } |
515 | static inline SV *to_sv (double v) { return newSVnv (v); } |
433 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
516 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
434 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
517 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
435 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
518 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
436 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
519 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
437 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
520 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
438 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
521 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
439 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
522 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
440 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
523 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
441 | inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
524 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
442 | |
525 | |
443 | inline SV *to_sv (object & v) { return to_sv (&v); } |
526 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
444 | inline SV *to_sv (living & v) { return to_sv (&v); } |
527 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
445 | |
528 | |
446 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
529 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
447 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
530 | static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
448 | |
531 | |
449 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
532 | static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
450 | |
533 | |
451 | inline SV *to_sv (dynbuf * v) |
534 | static inline SV *to_sv (dynbuf * v) |
452 | { |
535 | { |
453 | SV *sv = newSV (0); |
536 | SV *sv = newSV (0); |
454 | |
537 | |
455 | sv_upgrade (sv, SVt_PV); |
538 | sv_upgrade (sv, SVt_PV); |
456 | SvGROW (sv, v->size () + 1); |
539 | SvGROW (sv, v->size () + 1); |
… | |
… | |
460 | *SvEND (sv) = 0; |
543 | *SvEND (sv) = 0; |
461 | |
544 | |
462 | return sv; |
545 | return sv; |
463 | } |
546 | } |
464 | |
547 | |
465 | inline SV *to_sv (dynbuf_text * v) |
548 | static inline SV *to_sv (dynbuf_text * v) |
466 | { |
549 | { |
467 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
550 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
468 | SvUTF8_on (sv); |
551 | SvUTF8_on (sv); |
469 | return sv; |
552 | return sv; |
470 | } |
553 | } |
471 | |
554 | |
472 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
555 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
473 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
556 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
474 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
557 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
475 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
558 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
476 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
559 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
477 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
560 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
478 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
561 | static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
479 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
562 | static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
480 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
563 | static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
481 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
564 | static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
482 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
565 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
483 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
566 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
484 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
567 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
485 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
568 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
486 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
569 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
487 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
570 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
488 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
571 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
489 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
572 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
490 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
573 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
491 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
574 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
492 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
575 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
493 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
576 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
494 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
577 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
495 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
578 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
496 | inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } |
579 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
497 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
580 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
498 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
581 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
499 | |
582 | |
500 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
583 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
501 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
584 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
502 | |
585 | |
503 | template<class T> |
586 | template<class T> |
504 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
587 | static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
505 | |
588 | |
506 | template<int N> |
589 | template<int N> |
507 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
590 | static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
508 | |
591 | |
509 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
592 | static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
510 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
593 | static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
511 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
594 | static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
512 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
595 | static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
513 | |
596 | |
514 | inline void sv_to (SV *sv, std::string &v) |
597 | static inline void sv_to (SV *sv, std::string &v) |
515 | { |
598 | { |
516 | STRLEN len; |
599 | STRLEN len; |
517 | char *data = SvPVbyte (sv, len); |
600 | char *data = SvPVbyte (sv, len); |
518 | v.assign (data, len); |
601 | v.assign (data, len); |
519 | } |
602 | } |
520 | |
603 | |
521 | inline void sv_to (SV *sv, UUID &v) |
604 | static inline void sv_to (SV *sv, UUID &v) |
522 | { |
605 | { |
523 | if (!v.parse (SvPV_nolen (sv))) |
606 | if (!v.parse (SvPV_nolen (sv))) |
524 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
607 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
525 | } |
608 | } |
526 | |
609 | |
527 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
610 | static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
528 | |
611 | |
529 | static SV * |
612 | static SV * |
530 | newSVdt_va (va_list &ap, data_type type) |
613 | newSVdt_va (va_list &ap, data_type type) |
531 | { |
614 | { |
532 | SV *sv; |
615 | SV *sv; |
… | |
… | |
632 | var = 0; |
715 | var = 0; |
633 | } |
716 | } |
634 | |
717 | |
635 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
718 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
636 | |
719 | |
637 | SV * |
720 | static SV * |
638 | registry (attachable *ext) |
721 | registry (attachable *ext) |
639 | { |
722 | { |
640 | if (!ext->cb) |
723 | if (!ext->cb) |
641 | ext->cb = newAV (); |
724 | ext->cb = newAV (); |
642 | |
725 | |
… | |
… | |
918 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
1001 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
919 | } |
1002 | } |
920 | |
1003 | |
921 | va_end (ap); |
1004 | va_end (ap); |
922 | |
1005 | |
923 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
1006 | CALL_CALL (cv_cf_do_invoke, G_SCALAR); |
924 | count = count > 0 ? POPi : 0; |
1007 | count = count > 0 ? POPi : 0; |
925 | |
1008 | |
926 | CALL_END; |
1009 | CALL_END; |
927 | |
1010 | |
928 | return count; |
1011 | return count; |
929 | } |
1012 | } |
930 | |
1013 | |
931 | SV * |
1014 | static SV * |
932 | cfperl_result (int idx) |
1015 | cfperl_result (int idx) |
933 | { |
1016 | { |
934 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
1017 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
935 | if (!av) |
1018 | if (!av) |
936 | return &PL_sv_undef; |
1019 | return &PL_sv_undef; |
… | |
… | |
969 | |
1052 | |
970 | dSP; |
1053 | dSP; |
971 | |
1054 | |
972 | PUSHMARK (SP); |
1055 | PUSHMARK (SP); |
973 | PUTBACK; |
1056 | PUTBACK; |
974 | call_pv ("cf::tick", G_DISCARD | G_VOID); |
1057 | call_pvsv (cv_cf_tick, G_DISCARD | G_VOID); |
975 | |
1058 | |
976 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
1059 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
977 | } |
1060 | } |
978 | |
1061 | |
979 | void |
1062 | void |
… | |
… | |
1002 | CALL_CALL ("ext::books::make_book", G_VOID); |
1085 | CALL_CALL ("ext::books::make_book", G_VOID); |
1003 | CALL_END; |
1086 | CALL_END; |
1004 | } |
1087 | } |
1005 | |
1088 | |
1006 | void |
1089 | void |
1007 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1090 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
1008 | { |
1091 | { |
1009 | CALL_BEGIN (4); |
1092 | CALL_BEGIN (4); |
1010 | CALL_ARG (ns); |
1093 | CALL_ARG (ns); |
1011 | CALL_ARG (type); |
1094 | CALL_ARG (type); |
1012 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1095 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1013 | CALL_ARG (color); |
1096 | CALL_ARG (color); |
1014 | CALL_CALL ("cf::client::send_msg", G_VOID); |
1097 | CALL_CALL (cv_cf_client_send_msg, G_VOID); |
1015 | CALL_END; |
1098 | CALL_END; |
1016 | } |
1099 | } |
1017 | |
1100 | |
1018 | int |
1101 | int |
1019 | cfperl_can_merge (object *ob1, object *ob2) |
1102 | cfperl_can_merge (object *ob1, object *ob2) |
… | |
… | |
1021 | int can; |
1104 | int can; |
1022 | |
1105 | |
1023 | CALL_BEGIN (2); |
1106 | CALL_BEGIN (2); |
1024 | CALL_ARG (ob1); |
1107 | CALL_ARG (ob1); |
1025 | CALL_ARG (ob2); |
1108 | CALL_ARG (ob2); |
1026 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
1109 | CALL_CALL (cv_cf__can_merge, G_SCALAR); |
1027 | can = count && SvTRUE (TOPs); |
1110 | can = count && SvTRUE (TOPs); |
1028 | CALL_END; |
1111 | CALL_END; |
1029 | |
1112 | |
1030 | return can; |
1113 | return can; |
1031 | } |
1114 | } |
… | |
… | |
1041 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1124 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1042 | CALL_END; |
1125 | CALL_END; |
1043 | } |
1126 | } |
1044 | |
1127 | |
1045 | player * |
1128 | player * |
1046 | player::find (const char *name) |
1129 | player::find (const_utf8_string name) |
1047 | { |
1130 | { |
1048 | CALL_BEGIN (1); |
1131 | CALL_BEGIN (1); |
1049 | CALL_ARG (name); |
1132 | CALL_ARG (name); |
1050 | CALL_CALL ("cf::player::find", G_SCALAR); |
1133 | CALL_CALL ("cf::player::find", G_SCALAR); |
1051 | |
1134 | |
… | |
… | |
1056 | |
1139 | |
1057 | return retval; |
1140 | return retval; |
1058 | } |
1141 | } |
1059 | |
1142 | |
1060 | maptile * |
1143 | maptile * |
1061 | find_style (const char *dirname, const char *stylename, int difficulty) |
1144 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1062 | { |
1145 | { |
1063 | CALL_BEGIN (3); |
1146 | CALL_BEGIN (4); |
1064 | CALL_ARG (dirname); |
1147 | CALL_ARG (dirname); |
1065 | CALL_ARG (stylename); |
1148 | CALL_ARG (stylename); |
1066 | CALL_ARG (difficulty); |
1149 | CALL_ARG (difficulty); |
|
|
1150 | CALL_ARG (recurse); |
1067 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1151 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1068 | |
1152 | |
1069 | maptile *retval = 0; |
1153 | maptile *retval = 0; |
1070 | if (count) sv_to (POPs, retval); |
1154 | if (count) sv_to (POPs, retval); |
1071 | |
1155 | |
… | |
… | |
1073 | |
1157 | |
1074 | return retval; |
1158 | return retval; |
1075 | } |
1159 | } |
1076 | |
1160 | |
1077 | maptile * |
1161 | maptile * |
1078 | maptile::find_sync (const char *path, maptile *origin) |
1162 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1079 | { |
1163 | { |
1080 | CALL_BEGIN (2); |
1164 | CALL_BEGIN (2); |
1081 | CALL_ARG (path); |
1165 | CALL_ARG (path); |
1082 | CALL_ARG (origin); |
1166 | CALL_ARG (origin); |
1083 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1167 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1089 | |
1173 | |
1090 | return retval; |
1174 | return retval; |
1091 | } |
1175 | } |
1092 | |
1176 | |
1093 | maptile * |
1177 | maptile * |
1094 | maptile::find_async (const char *path, maptile *origin, bool load) |
1178 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1095 | { |
1179 | { |
1096 | CALL_BEGIN (3); |
1180 | CALL_BEGIN (3); |
1097 | CALL_ARG (path); |
1181 | CALL_ARG (path); |
1098 | CALL_ARG (origin); |
1182 | CALL_ARG (origin); |
1099 | CALL_ARG (load); |
1183 | CALL_ARG (load); |
… | |
… | |
1128 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1212 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1129 | CALL_END; |
1213 | CALL_END; |
1130 | } |
1214 | } |
1131 | |
1215 | |
1132 | void |
1216 | void |
1133 | object::player_goto (const char *path, int x, int y) |
1217 | object::player_goto (const_utf8_string path, int x, int y) |
1134 | { |
1218 | { |
1135 | if (type != PLAYER) |
1219 | if (type != PLAYER) |
1136 | return; |
1220 | return; |
1137 | |
1221 | |
1138 | CALL_BEGIN (4); |
1222 | CALL_BEGIN (4); |
… | |
… | |
1142 | CALL_ARG (y); |
1226 | CALL_ARG (y); |
1143 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1227 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1144 | CALL_END; |
1228 | CALL_END; |
1145 | } |
1229 | } |
1146 | |
1230 | |
1147 | const char * |
1231 | const_utf8_string |
1148 | object::ref () const |
1232 | object::ref () const |
1149 | { |
1233 | { |
1150 | if (type == PLAYER) |
1234 | if (type == PLAYER) |
1151 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1235 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1152 | else |
1236 | else |
|
|
1237 | // TODO: should be able to save references within the same map, at least |
1153 | return 0; |
1238 | return 0; |
1154 | } |
1239 | } |
1155 | |
1240 | |
1156 | object * |
1241 | object * |
1157 | object::deref (const char *ref) |
1242 | object::deref (const_utf8_string ref) |
1158 | { |
1243 | { |
1159 | object *retval = 0; |
1244 | object *retval = 0; |
1160 | |
1245 | |
1161 | if (ref) |
1246 | if (ref) |
1162 | { |
1247 | { |
… | |
… | |
1172 | |
1257 | |
1173 | return retval; |
1258 | return retval; |
1174 | } |
1259 | } |
1175 | |
1260 | |
1176 | void |
1261 | void |
1177 | log_backtrace (const char *msg) |
1262 | log_backtrace (const_utf8_string msg) |
1178 | { |
1263 | { |
1179 | #if HAVE_BACKTRACE |
1264 | #if HAVE_BACKTRACE |
1180 | void *addr [20]; |
1265 | void *addr [20]; |
1181 | int size = backtrace (addr, 20); |
1266 | int size = backtrace (addr, 20); |
1182 | |
1267 | |
… | |
… | |
1187 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
1272 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
1188 | CALL_END; |
1273 | CALL_END; |
1189 | #endif |
1274 | #endif |
1190 | } |
1275 | } |
1191 | |
1276 | |
|
|
1277 | bool |
|
|
1278 | is_match_expr (const_utf8_string expr) |
|
|
1279 | { |
|
|
1280 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
|
|
1281 | } |
|
|
1282 | |
|
|
1283 | bool |
|
|
1284 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1285 | { |
|
|
1286 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1287 | expr += sizeof ("match ") - 1; |
|
|
1288 | |
|
|
1289 | CALL_BEGIN (5); |
|
|
1290 | CALL_ARG (expr); |
|
|
1291 | CALL_ARG (ob); |
|
|
1292 | CALL_ARG (self); |
|
|
1293 | CALL_ARG (source); |
|
|
1294 | CALL_ARG (originator); |
|
|
1295 | CALL_CALL (cv_cf_match_match, G_SCALAR); |
|
|
1296 | |
|
|
1297 | bool matched = count && SvTRUE (TOPs); |
|
|
1298 | |
|
|
1299 | CALL_END; |
|
|
1300 | |
|
|
1301 | return matched; |
|
|
1302 | } |
|
|
1303 | |
|
|
1304 | object * |
|
|
1305 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1306 | { |
|
|
1307 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1308 | expr += sizeof ("match ") - 1; |
|
|
1309 | |
|
|
1310 | CALL_BEGIN (5); |
|
|
1311 | CALL_ARG (expr); |
|
|
1312 | CALL_ARG (ob); |
|
|
1313 | CALL_ARG (self); |
|
|
1314 | CALL_ARG (source); |
|
|
1315 | CALL_ARG (originator); |
|
|
1316 | CALL_CALL (cv_cf_match_match, G_ARRAY); |
|
|
1317 | |
|
|
1318 | object *one = 0; |
|
|
1319 | |
|
|
1320 | if (count) |
|
|
1321 | sv_to (TOPs, one); |
|
|
1322 | |
|
|
1323 | CALL_END; |
|
|
1324 | |
|
|
1325 | return one; |
|
|
1326 | } |
|
|
1327 | |
1192 | ///////////////////////////////////////////////////////////////////////////// |
1328 | ///////////////////////////////////////////////////////////////////////////// |
1193 | |
1329 | |
1194 | struct EVAPI *evapi::GEVAPI; |
1330 | struct EVAPI *evapi::GEVAPI; |
1195 | struct CoroAPI *coroapi::GCoroAPI; |
1331 | struct CoroAPI *coroapi::GCoroAPI; |
1196 | |
1332 | |
… | |
… | |
1228 | if (active) start (); |
1364 | if (active) start (); |
1229 | } |
1365 | } |
1230 | } |
1366 | } |
1231 | |
1367 | |
1232 | static void |
1368 | static void |
1233 | _connect_to_perl () |
1369 | _connect_to_perl_1 () |
1234 | { |
1370 | { |
1235 | stash_cf = gv_stashpv ("cf", 1); |
1371 | stash_cf = gv_stashpv ("cf", 1); |
1236 | |
1372 | |
1237 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1373 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1238 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1374 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
… | |
… | |
1257 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1393 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1258 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1394 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1259 | cb_map = get_av ("cf::CB_MAP" , 1); |
1395 | cb_map = get_av ("cf::CB_MAP" , 1); |
1260 | } |
1396 | } |
1261 | |
1397 | |
|
|
1398 | static void |
|
|
1399 | _connect_to_perl_2 () |
|
|
1400 | { |
|
|
1401 | cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke); |
|
|
1402 | cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge); |
|
|
1403 | cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg); |
|
|
1404 | cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick); |
|
|
1405 | cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match); |
|
|
1406 | } |
|
|
1407 | |
1262 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1408 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1263 | |
1409 | |
1264 | BOOT: |
1410 | BOOT: |
1265 | { |
1411 | { |
1266 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1412 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1267 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1413 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1268 | |
1414 | |
1269 | _connect_to_perl (); |
1415 | _connect_to_perl_1 (); |
1270 | |
1416 | |
1271 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1417 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1272 | |
1418 | |
1273 | //{ |
1419 | //{ |
1274 | // require_pv ("Time::HiRes"); |
1420 | // require_pv ("Time::HiRes"); |
… | |
… | |
1282 | static const struct { |
1428 | static const struct { |
1283 | const char *name; |
1429 | const char *name; |
1284 | IV iv; |
1430 | IV iv; |
1285 | } *civ, const_iv[] = { |
1431 | } *civ, const_iv[] = { |
1286 | # define const_iv(name) { # name, (IV)name }, |
1432 | # define const_iv(name) { # name, (IV)name }, |
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|
1433 | # include "const_iv.h" |
|
|
1434 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
|
|
1435 | # include "attackinc.h" |
|
|
1436 | # undef def |
|
|
1437 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1438 | # include "skillinc.h" |
|
|
1439 | # undef def |
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|
1440 | |
1287 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1441 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1288 | const_iv (logBacktrace) |
1442 | const_iv (logBacktrace) |
1289 | |
1443 | |
1290 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1444 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1291 | |
1445 | |
1292 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1446 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1293 | |
1447 | |
1294 | const_iv (MAX_TIME) |
1448 | const_iv (MAX_TIME) |
1295 | const_iv (MAXSOCKBUF) |
1449 | const_iv (MAXSOCKBUF) |
1296 | |
1450 | |
1297 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1298 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
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1299 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
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1300 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
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1301 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
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1302 | const_iv (body_wrist) const_iv (body_waist) |
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1303 | |
|
|
1304 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1305 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1306 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1307 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1308 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1309 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
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1310 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
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1311 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
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1312 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
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1313 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1314 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1315 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
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1316 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
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1317 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
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1318 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
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1319 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1320 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1321 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1322 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1323 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1324 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1325 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1326 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1327 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1328 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1329 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1330 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1331 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
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1332 | const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) |
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1333 | |
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1334 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
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1335 | |
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1336 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
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1337 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
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1338 | |
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1339 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
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1340 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
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1341 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
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1342 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
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1343 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
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1344 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
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1345 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
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1346 | |
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1347 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
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1348 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
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1349 | const_iv (WEAP_BLUD) |
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1350 | |
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1351 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
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1352 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
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1353 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
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1354 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
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1355 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
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1356 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
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1357 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
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1358 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
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1359 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
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1360 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
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1361 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
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1362 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
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1363 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
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1364 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
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1365 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
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1366 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
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1367 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
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1368 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
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1369 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
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1370 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
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1371 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
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1372 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
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1373 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
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1374 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
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1375 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
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1376 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
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1377 | |
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1378 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
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1379 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
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1380 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
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1381 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
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1382 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
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1383 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
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1384 | |
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1385 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1451 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1386 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1452 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1387 | |
1453 | |
1388 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1454 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1389 | |
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1390 | const_iv (SP_RAISE_DEAD) |
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1391 | const_iv (SP_RUNE) |
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1392 | const_iv (SP_MAKE_MARK) |
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1393 | const_iv (SP_BOLT) |
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1394 | const_iv (SP_BULLET) |
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1395 | const_iv (SP_EXPLOSION) |
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1396 | const_iv (SP_CONE) |
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1397 | const_iv (SP_BOMB) |
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1398 | const_iv (SP_WONDER) |
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1399 | const_iv (SP_SMITE) |
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1400 | const_iv (SP_MAGIC_MISSILE) |
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1401 | const_iv (SP_SUMMON_GOLEM) |
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1402 | const_iv (SP_DIMENSION_DOOR) |
|
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1403 | const_iv (SP_MAGIC_MAPPING) |
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1404 | const_iv (SP_MAGIC_WALL) |
|
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1405 | const_iv (SP_DESTRUCTION) |
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1406 | const_iv (SP_PERCEIVE_SELF) |
|
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1407 | const_iv (SP_WORD_OF_RECALL) |
|
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1408 | const_iv (SP_INVISIBLE) |
|
|
1409 | const_iv (SP_PROBE) |
|
|
1410 | const_iv (SP_HEALING) |
|
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1411 | const_iv (SP_CREATE_FOOD) |
|
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1412 | const_iv (SP_EARTH_TO_DUST) |
|
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1413 | const_iv (SP_CHANGE_ABILITY) |
|
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1414 | const_iv (SP_BLESS) |
|
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1415 | const_iv (SP_CURSE) |
|
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1416 | const_iv (SP_SUMMON_MONSTER) |
|
|
1417 | const_iv (SP_CHARGING) |
|
|
1418 | const_iv (SP_POLYMORPH) |
|
|
1419 | const_iv (SP_ALCHEMY) |
|
|
1420 | const_iv (SP_REMOVE_CURSE) |
|
|
1421 | const_iv (SP_IDENTIFY) |
|
|
1422 | const_iv (SP_DETECTION) |
|
|
1423 | const_iv (SP_MOOD_CHANGE) |
|
|
1424 | const_iv (SP_MOVING_BALL) |
|
|
1425 | const_iv (SP_SWARM) |
|
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1426 | const_iv (SP_CHANGE_MANA) |
|
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1427 | const_iv (SP_DISPEL_RUNE) |
|
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1428 | const_iv (SP_CREATE_MISSILE) |
|
|
1429 | const_iv (SP_CONSECRATE) |
|
|
1430 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1431 | const_iv (SP_LIGHT) |
|
|
1432 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1433 | const_iv (SP_FAERY_FIRE) |
|
|
1434 | const_iv (SP_CAUSE_DISEASE) |
|
|
1435 | const_iv (SP_AURA) |
|
|
1436 | const_iv (SP_TOWN_PORTAL) |
|
|
1437 | const_iv (SP_PARTY_SPELL) |
|
|
1438 | |
1455 | |
1439 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1456 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1440 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1457 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1441 | const_iv (F_LOCKED) |
1458 | const_iv (F_LOCKED) |
1442 | |
1459 | |
1443 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1444 | |
|
|
1445 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1460 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1446 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1461 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1447 | |
1462 | |
1448 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1449 | |
|
|
1450 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1451 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1452 | |
|
|
1453 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1454 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1455 | |
|
|
1456 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1463 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1457 | |
|
|
1458 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1459 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1460 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1461 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1462 | |
1464 | |
1463 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1465 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1464 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1466 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1465 | |
1467 | |
1466 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1467 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1468 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1469 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1470 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1471 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1472 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1473 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1474 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1475 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1476 | const_iv (SK_POISON_NAIL) |
|
|
1477 | |
|
|
1478 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1479 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1480 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1481 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1482 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1483 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1484 | |
|
|
1485 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1486 | |
|
|
1487 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1488 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1489 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1490 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1491 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1492 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1493 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1494 | |
|
|
1495 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1468 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1496 | const_iv (MAP_INACTIVE) |
1469 | const_iv (MAP_INACTIVE) |
1497 | |
1470 | |
1498 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1471 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1499 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1472 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1500 | |
1473 | |
1501 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1502 | |
|
|
1503 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1474 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1504 | |
1475 | |
1505 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1506 | |
|
|
1507 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1476 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1508 | |
|
|
1509 | // random map generator |
|
|
1510 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1511 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1512 | |
|
|
1513 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1514 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1515 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1516 | |
|
|
1517 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1518 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1519 | |
|
|
1520 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1521 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1522 | |
|
|
1523 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1524 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1525 | }; |
1477 | }; |
1526 | |
1478 | |
1527 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1479 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1528 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1480 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1529 | |
1481 | |
… | |
… | |
1546 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1498 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1547 | av_push (event, newSViv (eiv->klass)); |
1499 | av_push (event, newSViv (eiv->klass)); |
1548 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1500 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1549 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1501 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1550 | } |
1502 | } |
|
|
1503 | |
|
|
1504 | // used by autogenerated BOOT sections from genacc |
|
|
1505 | av_reflect = get_av ("cf::REFLECT", 1); |
1551 | } |
1506 | } |
1552 | |
1507 | |
1553 | void _gv_clear (SV *gv) |
1508 | void _gv_clear (SV *gv) |
1554 | CODE: |
1509 | CODE: |
1555 | assert (SvTYPE (gv) == SVt_PVGV); |
1510 | assert (SvTYPE (gv) == SVt_PVGV); |
… | |
… | |
1562 | f (GvGP (gv)->gp_cv); |
1517 | f (GvGP (gv)->gp_cv); |
1563 | GvCVGEN (gv) = 0; |
1518 | GvCVGEN (gv) = 0; |
1564 | GvMULTI_off (gv); |
1519 | GvMULTI_off (gv); |
1565 | # undef f |
1520 | # undef f |
1566 | |
1521 | |
1567 | void _connect_to_perl () |
1522 | void _connect_to_perl_1 () |
|
|
1523 | |
|
|
1524 | void _connect_to_perl_2 () |
1568 | |
1525 | |
1569 | void _recalc_want () |
1526 | void _recalc_want () |
1570 | |
1527 | |
1571 | # not used by default anymore |
1528 | # not used by default anymore |
1572 | void _global_reattach () |
1529 | void _global_reattach () |
… | |
… | |
1640 | CODE: |
1597 | CODE: |
1641 | UUID::init (); |
1598 | UUID::init (); |
1642 | |
1599 | |
1643 | void init_signals () |
1600 | void init_signals () |
1644 | |
1601 | |
1645 | void init_commands () |
|
|
1646 | |
|
|
1647 | void init_skills () |
1602 | void init_skills () |
1648 | |
1603 | |
1649 | void init_beforeplay () |
1604 | void init_beforeplay () |
1650 | |
1605 | |
1651 | void evthread_start (int aiofd) |
1606 | void evthread_start (int aiofd) |
… | |
… | |
1680 | } |
1635 | } |
1681 | |
1636 | |
1682 | void server_tick () |
1637 | void server_tick () |
1683 | CODE: |
1638 | CODE: |
1684 | { |
1639 | { |
|
|
1640 | ev_now_update (EV_DEFAULT); |
1685 | NOW = ev_now (EV_DEFAULT); |
1641 | NOW = ev_now (EV_DEFAULT); |
1686 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1642 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1687 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1643 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1688 | runtime = SvNVX (sv_runtime); |
1644 | runtime = SvNVX (sv_runtime); |
1689 | |
1645 | |
1690 | server_tick (); |
1646 | server_tick (); |
1691 | |
1647 | |
1692 | NOW = ev_time (); |
1648 | ev_now_update (EV_DEFAULT); |
|
|
1649 | NOW = ev_now (EV_DEFAULT); |
1693 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1650 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1694 | runtime += TICK; |
1651 | runtime += TICK; |
1695 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1652 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1696 | } |
1653 | } |
1697 | |
1654 | |
… | |
… | |
1708 | switch (items) |
1665 | switch (items) |
1709 | { |
1666 | { |
1710 | case 0: RETVAL = gen (); break; |
1667 | case 0: RETVAL = gen (); break; |
1711 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1668 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1712 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1669 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1713 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1670 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1714 | } |
1671 | } |
1715 | } |
1672 | } |
1716 | OUTPUT: |
1673 | OUTPUT: |
1717 | RETVAL |
1674 | RETVAL |
1718 | |
1675 | |
… | |
… | |
1725 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1682 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1726 | CODE: |
1683 | CODE: |
1727 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1684 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1728 | OUTPUT: |
1685 | OUTPUT: |
1729 | RETVAL |
1686 | RETVAL |
|
|
1687 | |
|
|
1688 | const char *ordinal (int i) |
1730 | |
1689 | |
1731 | void weaken (...) |
1690 | void weaken (...) |
1732 | PROTOTYPE: @ |
1691 | PROTOTYPE: @ |
1733 | CODE: |
1692 | CODE: |
1734 | while (items > 0) |
1693 | while (items > 0) |
1735 | sv_rvweaken (ST (--items)); |
1694 | sv_rvweaken (ST (--items)); |
1736 | |
1695 | |
1737 | void |
1696 | void log_suspend () |
|
|
1697 | |
|
|
1698 | void log_resume () |
|
|
1699 | |
1738 | log_backtrace (utf8_string msg) |
1700 | void log_backtrace (utf8_string msg) |
1739 | |
1701 | |
1740 | void |
|
|
1741 | LOG (int flags, utf8_string msg) |
1702 | void LOG (int flags, utf8_string msg) |
1742 | PROTOTYPE: $$ |
1703 | PROTOTYPE: $$ |
1743 | C_ARGS: flags, "%s", msg |
1704 | C_ARGS: flags, "%s", msg |
1744 | |
1705 | |
1745 | octet_string path_combine (octet_string base, octet_string path) |
1706 | octet_string path_combine (octet_string base, octet_string path) |
1746 | PROTOTYPE: $$ |
1707 | PROTOTYPE: $$ |
… | |
… | |
1937 | RETVAL |
1898 | RETVAL |
1938 | |
1899 | |
1939 | void |
1900 | void |
1940 | debug_trace (attachable *obj, bool on = true) |
1901 | debug_trace (attachable *obj, bool on = true) |
1941 | CODE: |
1902 | CODE: |
1942 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
1903 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1943 | if (on) |
1904 | if (on) |
1944 | obj->flags |= attachable::F_DEBUG_TRACE; |
1905 | obj->attachable_flags |= attachable::F_DEBUG_TRACE; |
1945 | |
1906 | |
1946 | int mortals_size () |
1907 | int mortals_size () |
1947 | CODE: |
1908 | CODE: |
1948 | RETVAL = attachable::mortals.size (); |
1909 | RETVAL = attachable::mortals.size (); |
1949 | OUTPUT: RETVAL |
1910 | OUTPUT: RETVAL |
… | |
… | |
1951 | #object *mortals (U32 index) |
1912 | #object *mortals (U32 index) |
1952 | # CODE: |
1913 | # CODE: |
1953 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1914 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1954 | # OUTPUT: RETVAL |
1915 | # OUTPUT: RETVAL |
1955 | |
1916 | |
1956 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1917 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
1957 | |
1918 | |
1958 | MODULE = cf PACKAGE = cf::global |
1919 | MODULE = cf PACKAGE = cf::global |
1959 | |
1920 | |
1960 | int invoke (SV *klass, int event, ...) |
1921 | int invoke (SV *klass, int event, ...) |
1961 | CODE: |
1922 | CODE: |
… | |
… | |
1965 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1926 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1966 | OUTPUT: RETVAL |
1927 | OUTPUT: RETVAL |
1967 | |
1928 | |
1968 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1929 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1969 | |
1930 | |
1970 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1931 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
1971 | |
1932 | |
1972 | int invoke (object *op, int event, ...) |
1933 | int invoke (object *op, int event, ...) |
1973 | CODE: |
1934 | CODE: |
1974 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1935 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1975 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1936 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2002 | int mortals_size () |
1963 | int mortals_size () |
2003 | CODE: |
1964 | CODE: |
2004 | RETVAL = attachable::mortals.size (); |
1965 | RETVAL = attachable::mortals.size (); |
2005 | OUTPUT: RETVAL |
1966 | OUTPUT: RETVAL |
2006 | |
1967 | |
2007 | const char *slot_use_name (U32 slot) |
1968 | const_utf8_string slot_use_name (U32 slot) |
2008 | ALIAS: |
1969 | ALIAS: |
2009 | slot_nonuse_name = 1 |
1970 | slot_nonuse_name = 1 |
2010 | CODE: |
1971 | CODE: |
2011 | { |
1972 | { |
2012 | if (slot >= NUM_BODY_LOCATIONS) |
1973 | if (slot >= NUM_BODY_LOCATIONS) |
… | |
… | |
2076 | |
2037 | |
2077 | int apply_shop_mat (object *shop_mat, object *op); |
2038 | int apply_shop_mat (object *shop_mat, object *op); |
2078 | |
2039 | |
2079 | int move (object *op, int dir, object *originator = op) |
2040 | int move (object *op, int dir, object *originator = op) |
2080 | CODE: |
2041 | CODE: |
2081 | RETVAL = move_ob (op, dir, originator); |
2042 | RETVAL = op->move (dir, originator); |
2082 | OUTPUT: |
2043 | OUTPUT: |
2083 | RETVAL |
2044 | RETVAL |
2084 | |
2045 | |
2085 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2086 | CODE: |
|
|
2087 | manual_apply (applied, applier, flags); |
|
|
2088 | |
|
|
2089 | void apply_below (object *op) |
2046 | void apply_below (object *op) |
2090 | CODE: |
2047 | CODE: |
2091 | player_apply_below (op); |
2048 | player_apply_below (op); |
2092 | |
2049 | |
2093 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2050 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
2051 | |
|
|
2052 | int casting_level (object *caster, object *spell) |
2094 | |
2053 | |
2095 | int pay_item (object *op, object *buyer) |
2054 | int pay_item (object *op, object *buyer) |
2096 | CODE: |
2055 | CODE: |
2097 | RETVAL = pay_for_item (op, buyer); |
2056 | RETVAL = pay_for_item (op, buyer); |
2098 | OUTPUT: RETVAL |
2057 | OUTPUT: RETVAL |
… | |
… | |
2141 | |
2100 | |
2142 | void player_lvl_adj (object *who, object *skill = 0) |
2101 | void player_lvl_adj (object *who, object *skill = 0) |
2143 | |
2102 | |
2144 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2103 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2145 | |
2104 | |
2146 | int calc_skill_exp (object *who, object *op, object *skill); |
2105 | int calc_skill_exp (object *who, object *op, object *skill) |
2147 | |
2106 | |
2148 | void push_button (object *op, object *originator); |
2107 | void push_button (object *op, object *originator) |
2149 | |
2108 | |
2150 | void use_trigger (object *op, object *originator); |
2109 | void use_trigger (object *op, object *originator) |
2151 | |
2110 | |
2152 | void handle_apply_yield (object *op); |
2111 | void handle_apply_yield (object *op) |
2153 | |
2112 | |
2154 | int convert_item (object *item, object *converter); |
2113 | int convert_item (object *item, object *converter) |
2155 | |
2114 | |
|
|
2115 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2156 | |
2116 | |
2157 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2117 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2158 | |
2118 | |
2159 | # no clean way to get an object from an archetype - stupid idiotic |
2119 | # no clean way to get an object from an archetype - stupid idiotic |
2160 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2120 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2164 | CODE: |
2124 | CODE: |
2165 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2125 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2166 | OUTPUT: |
2126 | OUTPUT: |
2167 | RETVAL |
2127 | RETVAL |
2168 | |
2128 | |
|
|
2129 | object *generate (utf8_string arch, object *creator) |
|
|
2130 | CODE: |
|
|
2131 | object *obj = get_archetype (arch); |
|
|
2132 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2133 | RETVAL = obj; |
|
|
2134 | OUTPUT: |
|
|
2135 | RETVAL |
|
|
2136 | |
2169 | object *find_object (U32 tag) |
2137 | object *find_object (U32 tag) |
|
|
2138 | |
|
|
2139 | object *find_object_uuid (UUID i) |
2170 | |
2140 | |
2171 | # TODO: nuke |
2141 | # TODO: nuke |
2172 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2142 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2173 | PROTOTYPE: $$$$$$ |
2143 | PROTOTYPE: $$$$$$ |
2174 | CODE: |
2144 | CODE: |
2175 | { |
2145 | { |
2176 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2146 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
|
|
2147 | |
|
|
2148 | if (RETVAL->destroyed ()) |
|
|
2149 | RETVAL = 0; |
2177 | } |
2150 | } |
2178 | |
2151 | |
2179 | shstr |
2152 | shstr |
2180 | object::kv_get (shstr key) |
2153 | object::kv_get (shstr key) |
2181 | |
2154 | |
… | |
… | |
2194 | PROTOTYPE: $$;$ |
2167 | PROTOTYPE: $$;$ |
2195 | PPCODE: |
2168 | PPCODE: |
2196 | { |
2169 | { |
2197 | rv_vector rv; |
2170 | rv_vector rv; |
2198 | |
2171 | |
2199 | PUTBACK; |
|
|
2200 | get_rangevector (ob, other, &rv, flags); |
2172 | get_rangevector (ob, other, &rv, flags); |
2201 | SPAGAIN; |
|
|
2202 | |
2173 | |
2203 | EXTEND (SP, 5); |
2174 | EXTEND (SP, 5); |
2204 | PUSHs (newSVuv (rv.distance)); |
2175 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2205 | PUSHs (newSViv (rv.distance_x)); |
2176 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2206 | PUSHs (newSViv (rv.distance_y)); |
2177 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2207 | PUSHs (newSViv (rv.direction)); |
2178 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2208 | PUSHs (to_sv (rv.part)); |
2179 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2209 | } |
2180 | } |
2210 | |
2181 | |
2211 | bool on_same_map_as (object *ob, object *other) |
2182 | bool on_same_map_as (object *ob, object *other) |
2212 | CODE: |
2183 | CODE: |
2213 | RETVAL = on_same_map (ob, other); |
2184 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2233 | RETVAL = op->contr; |
2204 | RETVAL = op->contr; |
2234 | OUTPUT: RETVAL |
2205 | OUTPUT: RETVAL |
2235 | |
2206 | |
2236 | bool move_player (object *op, int dir) |
2207 | bool move_player (object *op, int dir) |
2237 | |
2208 | |
2238 | void check_score (object *op) |
|
|
2239 | |
|
|
2240 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2209 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2241 | CODE: |
2210 | CODE: |
2242 | new_draw_info (flags, 0, op, txt); |
2211 | new_draw_info (flags, 0, op, txt); |
2243 | |
2212 | |
2244 | void kill_player (object *op) |
2213 | void kill_player (object *op) |
… | |
… | |
2256 | int command_arrest (object *op, utf8_string params) |
2225 | int command_arrest (object *op, utf8_string params) |
2257 | |
2226 | |
2258 | |
2227 | |
2259 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2228 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2260 | |
2229 | |
2261 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2230 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2262 | |
2231 | |
2263 | int invoke (player *pl, int event, ...) |
2232 | int invoke (player *pl, int event, ...) |
2264 | CODE: |
2233 | CODE: |
2265 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2234 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2266 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2235 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2358 | if (op->tag) |
2327 | if (op->tag) |
2359 | XPUSHs (sv_2mortal (to_sv (op))); |
2328 | XPUSHs (sv_2mortal (to_sv (op))); |
2360 | } |
2329 | } |
2361 | } |
2330 | } |
2362 | |
2331 | |
2363 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2332 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
2364 | |
2333 | |
2365 | void |
2334 | void |
2366 | adjust_daylight () |
2335 | adjust_daylight () |
2367 | CODE: |
2336 | CODE: |
2368 | maptile::adjust_daylight (); |
2337 | maptile::adjust_daylight (); |
… | |
… | |
2414 | for (int x = 0; x < THIS->width; ++x) |
2383 | for (int x = 0; x < THIS->width; ++x) |
2415 | for (int y = 0; y < THIS->height; ++y) |
2384 | for (int y = 0; y < THIS->height; ++y) |
2416 | { |
2385 | { |
2417 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2386 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2418 | if (op->flag [FLAG_IS_FLOOR]) |
2387 | if (op->flag [FLAG_IS_FLOOR]) |
2419 | goto skip_space; |
2388 | goto skip; |
2420 | |
2389 | |
2421 | { |
2390 | { |
2422 | int offs = offset + y * stride + x; |
2391 | int offs = offset + y * stride + x; |
|
|
2392 | |
2423 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2393 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2424 | { |
2394 | { |
2425 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2395 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2426 | { |
2396 | { |
2427 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2397 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2428 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2398 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2429 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2399 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2430 | |
2400 | |
2431 | if (ob->randomitems) |
2401 | if (ob->randomitems && !ob->above) |
2432 | { |
2402 | { |
2433 | if (!ob->above) |
|
|
2434 | { |
|
|
2435 | ob->create_treasure (ob->randomitems); |
2403 | ob->create_treasure (ob->randomitems); |
2436 | |
2404 | |
2437 | for (object *op = ob->above; op; op = op->above) |
2405 | for (object *op = ob->above; op; op = op->above) |
2438 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2406 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2439 | } |
2407 | // TODO: if this is a pickable object, then the item |
2440 | |
2408 | // will at a bit weird - saving inside the player |
2441 | ob->randomitems = 0; |
2409 | // will clear the flag, but when the player drops |
|
|
2410 | // it without logging out, it keeps the flag. |
|
|
2411 | // nobody ahs reported this, but this can be rather |
|
|
2412 | // annoying on persistent maps. |
2442 | } |
2413 | } |
2443 | } |
2414 | } |
2444 | } |
2415 | } |
2445 | } |
2416 | } |
2446 | |
2417 | |
2447 | skip_space: ; |
2418 | skip: ; |
2448 | } |
2419 | } |
2449 | } |
2420 | } |
2450 | |
2421 | |
2451 | void |
2422 | void |
2452 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2423 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2462 | |
2433 | |
2463 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2434 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2464 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2435 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2465 | |
2436 | |
2466 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2437 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2467 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2438 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2468 | |
2439 | |
2469 | for (int y = 0; y < THIS->height; ++y) |
2440 | for (int y = 0; y < THIS->height; ++y) |
2470 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2441 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2471 | |
2442 | |
2472 | sfree (THIS->regions, THIS->size ()); |
2443 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2593 | case 7: RETVAL = newSVuv (ms.move_off ); break; |
2564 | case 7: RETVAL = newSVuv (ms.move_off ); break; |
2594 | } |
2565 | } |
2595 | } |
2566 | } |
2596 | OUTPUT: RETVAL |
2567 | OUTPUT: RETVAL |
2597 | |
2568 | |
2598 | void fix_walls (maptile *map, int x, int y) |
|
|
2599 | |
|
|
2600 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2601 | |
|
|
2602 | # worst xs function of my life |
2569 | # worst xs function of my life |
2603 | bool |
2570 | bool |
2604 | _create_random_map (\ |
2571 | _create_random_map (\ |
2605 | maptile *self,\ |
2572 | maptile *self,\ |
2606 | utf8_string wallstyle,\ |
2573 | utf8_string wallstyle,\ |
… | |
… | |
2609 | utf8_string monsterstyle,\ |
2576 | utf8_string monsterstyle,\ |
2610 | utf8_string treasurestyle,\ |
2577 | utf8_string treasurestyle,\ |
2611 | utf8_string layoutstyle,\ |
2578 | utf8_string layoutstyle,\ |
2612 | utf8_string doorstyle,\ |
2579 | utf8_string doorstyle,\ |
2613 | utf8_string decorstyle,\ |
2580 | utf8_string decorstyle,\ |
|
|
2581 | utf8_string miningstyle,\ |
2614 | utf8_string origin_map,\ |
2582 | utf8_string origin_map,\ |
2615 | utf8_string final_map,\ |
2583 | utf8_string final_map,\ |
2616 | utf8_string exitstyle,\ |
2584 | utf8_string exitstyle,\ |
2617 | utf8_string this_map,\ |
2585 | utf8_string this_map,\ |
2618 | utf8_string exit_on_final_map,\ |
2586 | utf8_string exit_on_final_map,\ |
… | |
… | |
2650 | assign (rmp.monsterstyle , monsterstyle); |
2618 | assign (rmp.monsterstyle , monsterstyle); |
2651 | assign (rmp.treasurestyle , treasurestyle); |
2619 | assign (rmp.treasurestyle , treasurestyle); |
2652 | assign (rmp.layoutstyle , layoutstyle); |
2620 | assign (rmp.layoutstyle , layoutstyle); |
2653 | assign (rmp.doorstyle , doorstyle); |
2621 | assign (rmp.doorstyle , doorstyle); |
2654 | assign (rmp.decorstyle , decorstyle); |
2622 | assign (rmp.decorstyle , decorstyle); |
|
|
2623 | assign (rmp.miningstyle , miningstyle); |
2655 | assign (rmp.exitstyle , exitstyle); |
2624 | assign (rmp.exitstyle , exitstyle); |
2656 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2625 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2657 | |
2626 | |
2658 | rmp.origin_map = origin_map; |
2627 | rmp.origin_map = origin_map; |
2659 | rmp.final_map = final_map; |
2628 | rmp.final_map = final_map; |
… | |
… | |
2687 | OUTPUT: |
2656 | OUTPUT: |
2688 | RETVAL |
2657 | RETVAL |
2689 | |
2658 | |
2690 | MODULE = cf PACKAGE = cf::mapspace |
2659 | MODULE = cf PACKAGE = cf::mapspace |
2691 | |
2660 | |
2692 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2661 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2693 | |
2662 | |
2694 | MODULE = cf PACKAGE = cf::arch |
2663 | MODULE = cf PACKAGE = cf::arch |
2695 | |
2664 | |
2696 | int archetypes_size () |
2665 | int archetypes_size () |
2697 | CODE: |
2666 | CODE: |
… | |
… | |
2701 | archetype *archetypes (U32 index) |
2670 | archetype *archetypes (U32 index) |
2702 | CODE: |
2671 | CODE: |
2703 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2672 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2704 | OUTPUT: RETVAL |
2673 | OUTPUT: RETVAL |
2705 | |
2674 | |
2706 | object *instantiate (archetype *arch) |
|
|
2707 | CODE: |
|
|
2708 | RETVAL = arch_to_object (arch); |
|
|
2709 | OUTPUT: |
|
|
2710 | RETVAL |
|
|
2711 | |
|
|
2712 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2675 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2713 | |
2676 | |
2714 | MODULE = cf PACKAGE = cf::party |
2677 | MODULE = cf PACKAGE = cf::party |
2715 | |
2678 | |
2716 | partylist *first () |
2679 | partylist *first () |
2717 | PROTOTYPE: |
2680 | PROTOTYPE: |
2718 | CODE: |
2681 | CODE: |
2719 | RETVAL = get_firstparty (); |
2682 | RETVAL = get_firstparty (); |
2720 | OUTPUT: RETVAL |
2683 | OUTPUT: RETVAL |
2721 | |
2684 | |
2722 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2685 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2723 | |
2686 | |
2724 | MODULE = cf PACKAGE = cf::region |
2687 | MODULE = cf PACKAGE = cf::region |
2725 | |
2688 | |
2726 | void |
2689 | void |
2727 | list () |
2690 | list () |
… | |
… | |
2740 | RETVAL = 0; |
2703 | RETVAL = 0; |
2741 | while (rgn = rgn->parent) |
2704 | while (rgn = rgn->parent) |
2742 | RETVAL++; |
2705 | RETVAL++; |
2743 | OUTPUT: RETVAL |
2706 | OUTPUT: RETVAL |
2744 | |
2707 | |
2745 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2708 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2746 | |
2709 | |
2747 | MODULE = cf PACKAGE = cf::living |
2710 | MODULE = cf PACKAGE = cf::living |
2748 | |
2711 | |
2749 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2712 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2750 | |
2713 | |
2751 | MODULE = cf PACKAGE = cf::settings |
2714 | MODULE = cf PACKAGE = cf::settings |
2752 | |
2715 | |
2753 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2716 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2754 | |
2717 | |
2755 | MODULE = cf PACKAGE = cf::client |
2718 | MODULE = cf PACKAGE = cf::client |
2756 | |
2719 | |
2757 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2720 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2758 | |
2721 | |
2759 | int invoke (client *ns, int event, ...) |
2722 | int invoke (client *ns, int event, ...) |
2760 | CODE: |
2723 | CODE: |
2761 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2724 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2762 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2725 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2828 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2791 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2829 | old_sound_index [idx] = face; |
2792 | old_sound_index [idx] = face; |
2830 | |
2793 | |
2831 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2794 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2832 | |
2795 | |
2833 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2796 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2834 | |
2797 | |
2835 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2798 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2836 | |
2799 | |
2837 | faceidx alloc (utf8_string name) |
2800 | faceidx alloc (utf8_string name) |
2838 | CODE: |
2801 | CODE: |
… | |
… | |
2845 | while (!RETVAL); // crude way to leave index 0 |
2808 | while (!RETVAL); // crude way to leave index 0 |
2846 | |
2809 | |
2847 | faces [RETVAL].name = name; |
2810 | faces [RETVAL].name = name; |
2848 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2811 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2849 | |
2812 | |
2850 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2813 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2851 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2814 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2815 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2852 | } |
2816 | } |
2853 | OUTPUT: RETVAL |
2817 | OUTPUT: RETVAL |
2854 | |
2818 | |
2855 | void set_type (faceidx idx, int value) |
2819 | void set_type (faceidx idx, int value) |
2856 | ALIAS: |
2820 | ALIAS: |
… | |
… | |
2876 | faceinfo *f = face_info (idx); assert (f); |
2840 | faceinfo *f = face_info (idx); assert (f); |
2877 | facedata *d = &(faceset ? f->data64 : f->data32); |
2841 | facedata *d = &(faceset ? f->data64 : f->data32); |
2878 | sv_to (data, d->data); |
2842 | sv_to (data, d->data); |
2879 | STRLEN clen; |
2843 | STRLEN clen; |
2880 | char *cdata = SvPVbyte (chksum, clen); |
2844 | char *cdata = SvPVbyte (chksum, clen); |
2881 | clen = min (CHKSUM_SIZE, clen); |
2845 | clen = min (CHKSUM_MAXLEN, clen); |
2882 | |
2846 | |
|
|
2847 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2848 | |
2883 | if (memcmp (d->chksum, cdata, clen)) |
2849 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2884 | { |
2850 | { |
|
|
2851 | d->chksum_len = clen; |
2885 | memcpy (d->chksum, cdata, clen); |
2852 | memcpy (d->chksum, cdata, clen); |
2886 | |
2853 | |
2887 | // invalidate existing client face info |
2854 | // invalidate existing client face info |
2888 | for_all_clients (ns) |
2855 | for_all_clients (ns) |
2889 | if (ns->faceset == faceset) |
2856 | if (ns->faceset == faceset) |
… | |
… | |
2904 | |
2871 | |
2905 | SV *get_chksum (faceidx idx, int faceset = 0) |
2872 | SV *get_chksum (faceidx idx, int faceset = 0) |
2906 | CODE: |
2873 | CODE: |
2907 | facedata *d = face_data (idx, faceset); |
2874 | facedata *d = face_data (idx, faceset); |
2908 | if (!d) XSRETURN_UNDEF; |
2875 | if (!d) XSRETURN_UNDEF; |
2909 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2876 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
2910 | OUTPUT: |
2877 | OUTPUT: |
2911 | RETVAL |
2878 | RETVAL |
2912 | |
2879 | |
2913 | SV *get_data (faceidx idx, int faceset = 0) |
2880 | SV *get_data (faceidx idx, int faceset = 0) |
2914 | CODE: |
2881 | CODE: |
… | |
… | |
2934 | ns->force_newmap = true; |
2901 | ns->force_newmap = true; |
2935 | } |
2902 | } |
2936 | |
2903 | |
2937 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2904 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2938 | |
2905 | |
2939 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2906 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
2940 | |
2907 | |
2941 | animidx anim_find (utf8_string name) |
2908 | animidx anim_find (utf8_string name) |
2942 | CODE: |
2909 | CODE: |
2943 | RETVAL = animation::find (name).number; |
2910 | RETVAL = animation::find (name).number; |
2944 | OUTPUT: RETVAL |
2911 | OUTPUT: RETVAL |
… | |
… | |
2959 | } |
2926 | } |
2960 | else |
2927 | else |
2961 | anim = &animation::create (name, av_len (av) + 1, facings); |
2928 | anim = &animation::create (name, av_len (av) + 1, facings); |
2962 | |
2929 | |
2963 | for (int i = 0; i < anim->num_animations; ++i) |
2930 | for (int i = 0; i < anim->num_animations; ++i) |
2964 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2931 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
2965 | } |
2932 | } |
2966 | OUTPUT: RETVAL |
2933 | OUTPUT: RETVAL |
2967 | |
2934 | |
2968 | void invalidate_all () |
2935 | void invalidate_all () |
2969 | CODE: |
2936 | CODE: |
2970 | for_all_clients (ns) |
2937 | for_all_clients (ns) |
2971 | ns->anims_sent.reset (); |
2938 | ns->anims_sent.reset (); |
2972 | |
2939 | |
2973 | MODULE = cf PACKAGE = cf::object::freezer |
2940 | MODULE = cf PACKAGE = cf::object::freezer |
2974 | |
2941 | |
2975 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2942 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
2976 | |
2943 | |
2977 | SV * |
2944 | SV * |
2978 | new (char *klass) |
2945 | new (char *klass) |
2979 | CODE: |
2946 | CODE: |
2980 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2947 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
2987 | sv_to (sv, self); |
2954 | sv_to (sv, self); |
2988 | delete self; |
2955 | delete self; |
2989 | |
2956 | |
2990 | MODULE = cf PACKAGE = cf::object::thawer |
2957 | MODULE = cf PACKAGE = cf::object::thawer |
2991 | |
2958 | |
2992 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2959 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | |
2993 | |
2960 | |
2994 | SV * |
2961 | SV * |
2995 | new_from_file (char *klass, octet_string path) |
2962 | new_from_file (char *klass, octet_string path) |
2996 | CODE: |
2963 | CODE: |
2997 | object_thawer *f = new object_thawer (path); |
2964 | object_thawer *f = new object_thawer (path); |