1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
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6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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7 | * |
5 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
30 | |
28 | |
31 | #include <cstdarg> |
29 | #include <cstdarg> |
32 | #include <typeinfo> |
30 | #include <typeinfo> |
33 | |
31 | |
34 | #include "global.h" |
32 | #include "global.h" |
35 | #include "loader.h" |
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36 | #include "../random_maps/random_map.h" |
33 | #include "../random_maps/random_map.h" |
37 | #include "evthread.h" |
34 | #include "evthread.h" |
38 | #include "sproto.h" |
35 | #include "sproto.h" |
39 | |
36 | |
40 | #include <unistd.h> |
37 | #include <unistd.h> |
… | |
… | |
98 | *cv_cf_client_send_msg, |
95 | *cv_cf_client_send_msg, |
99 | *cv_cf_tick, |
96 | *cv_cf_tick, |
100 | *cv_cf_match_match; |
97 | *cv_cf_match_match; |
101 | |
98 | |
102 | #ifndef newSVpv_utf8 |
99 | #ifndef newSVpv_utf8 |
103 | static inline SV * |
100 | static SV * |
104 | newSVpv_utf8 (const char *s) |
101 | newSVpv_utf8 (const char *s) |
105 | { |
102 | { |
106 | if (!s) |
103 | if (!s) |
107 | return newSV (0); |
104 | return newSV (0); |
108 | |
105 | |
… | |
… | |
111 | return sv; |
108 | return sv; |
112 | } |
109 | } |
113 | #endif |
110 | #endif |
114 | |
111 | |
115 | #ifndef newSVpvn_utf8 |
112 | #ifndef newSVpvn_utf8 |
116 | static inline SV * |
113 | static SV * |
117 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
114 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
118 | { |
115 | { |
119 | if (!s) |
116 | if (!s) |
120 | return newSV (0); |
117 | return newSV (0); |
121 | |
118 | |
… | |
… | |
125 | SvUTF8_on (sv); |
122 | SvUTF8_on (sv); |
126 | |
123 | |
127 | return sv; |
124 | return sv; |
128 | } |
125 | } |
129 | #endif |
126 | #endif |
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127 | |
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128 | static noinline utf8_string |
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129 | cfSvPVutf8_nolen (SV *sv) |
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130 | { |
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131 | SvGETMAGIC (sv); |
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132 | |
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133 | if (SvPOK (sv)) |
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134 | { |
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135 | if (!SvUTF8 (sv)) |
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136 | sv_utf8_upgrade_nomg (sv); |
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137 | |
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138 | return SvPVX (sv); |
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139 | } |
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140 | |
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141 | return SvPV_nolen (sv); |
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142 | } |
130 | |
143 | |
131 | // helper cast function, returns super class * or 0 |
144 | // helper cast function, returns super class * or 0 |
132 | template<class super> |
145 | template<class super> |
133 | static super * |
146 | static super * |
134 | is_a (attachable *at) |
147 | is_a (attachable *at) |
… | |
… | |
211 | attachable::destroy () |
224 | attachable::destroy () |
212 | { |
225 | { |
213 | if (destroyed ()) |
226 | if (destroyed ()) |
214 | return; |
227 | return; |
215 | |
228 | |
216 | flags |= F_DESTROYED; |
229 | attachable_flags |= F_DESTROYED; |
217 | do_destroy (); |
230 | do_destroy (); |
218 | sever_self (); |
231 | sever_self (); |
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232 | } |
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233 | |
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234 | void |
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235 | attachable::do_delete () |
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236 | { |
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237 | delete this; |
219 | } |
238 | } |
220 | |
239 | |
221 | void |
240 | void |
222 | attachable::check_mortals () |
241 | attachable::check_mortals () |
223 | { |
242 | { |
… | |
… | |
239 | |
258 | |
240 | if (0) |
259 | if (0) |
241 | { |
260 | { |
242 | for (int j = 0; j < mortals.size (); ++j)//D |
261 | for (int j = 0; j < mortals.size (); ++j)//D |
243 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
262 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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263 | |
244 | fprintf (stderr, "\n");//D |
264 | fprintf (stderr, "\n");//D |
245 | } |
265 | } |
246 | } |
266 | } |
247 | } |
267 | } |
248 | |
268 | |
… | |
… | |
268 | } |
288 | } |
269 | else |
289 | else |
270 | { |
290 | { |
271 | mortals.erase (i); |
291 | mortals.erase (i); |
272 | obj->sever_self (); |
292 | obj->sever_self (); |
273 | delete obj; |
293 | obj->do_delete (); |
274 | } |
294 | } |
275 | } |
295 | } |
276 | } |
296 | } |
277 | |
297 | |
278 | void |
298 | void |
… | |
… | |
295 | |
315 | |
296 | attach = src.attach; |
316 | attach = src.attach; |
297 | return *this; |
317 | return *this; |
298 | } |
318 | } |
299 | |
319 | |
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320 | #if 0 |
300 | template<typename T> |
321 | template<typename T> |
301 | static bool |
322 | static bool |
302 | find_backref (void *ptr, T *obj) |
323 | find_backref (void *ptr, T *obj) |
303 | { |
324 | { |
304 | char *s = (char *)obj; |
325 | char *s = (char *)obj; |
… | |
… | |
312 | |
333 | |
313 | return false; |
334 | return false; |
314 | } |
335 | } |
315 | |
336 | |
316 | // for debugging, find "live" objects containing this ptr |
337 | // for debugging, find "live" objects containing this ptr |
317 | void |
338 | static void |
318 | find_backref (void *ptr) |
339 | find_backref (void *ptr) |
319 | { |
340 | { |
320 | for_all_objects (op) |
341 | for_all_objects (op) |
321 | if (find_backref (ptr, op)) |
342 | if (find_backref (ptr, op)) |
322 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
343 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
… | |
… | |
327 | |
348 | |
328 | for_all_clients (ns) |
349 | for_all_clients (ns) |
329 | if (find_backref (ptr, ns)) |
350 | if (find_backref (ptr, ns)) |
330 | fprintf (stderr, "C %p\n", ns); |
351 | fprintf (stderr, "C %p\n", ns); |
331 | } |
352 | } |
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353 | #endif |
332 | |
354 | |
333 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
355 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
334 | |
356 | |
335 | static SV * |
357 | static SV * |
336 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
358 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
… | |
… | |
389 | |
411 | |
390 | return sv; |
412 | return sv; |
391 | } |
413 | } |
392 | } |
414 | } |
393 | |
415 | |
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416 | #if 0 // unused |
394 | static void |
417 | static void |
395 | clearSVptr (SV *sv) |
418 | clearSVptr (SV *sv) |
396 | { |
419 | { |
397 | if (SvROK (sv)) |
420 | if (SvROK (sv)) |
398 | sv = SvRV (sv); |
421 | sv = SvRV (sv); |
399 | |
422 | |
400 | hv_clear ((HV *)sv); |
423 | hv_clear ((HV *)sv); |
401 | sv_unmagic (sv, PERL_MAGIC_ext); |
424 | sv_unmagic (sv, PERL_MAGIC_ext); |
402 | } |
425 | } |
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426 | #endif |
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427 | |
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428 | static long |
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429 | SvPTR_nc (SV *sv) |
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430 | { |
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431 | sv = SvRV (sv); |
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432 | |
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433 | // very important shortcut |
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434 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
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435 | return (long)SvMAGIC (sv)->mg_ptr; |
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436 | |
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437 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
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438 | return (long)mg->mg_ptr; |
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439 | |
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440 | croak ("perl code used object, but C object is already destroyed, caught"); |
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441 | } |
403 | |
442 | |
404 | static long |
443 | static long |
405 | SvPTR (SV *sv, const char *klass) |
444 | SvPTR (SV *sv, const char *klass) |
406 | { |
445 | { |
407 | if (!sv_derived_from (sv, klass)) |
446 | if (!sv_derived_from (sv, klass)) |
408 | croak ("object of type %s expected", klass); |
447 | croak ("object of type %s expected", klass); |
409 | |
448 | |
410 | MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
449 | return SvPTR_nc (sv); |
411 | |
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412 | if (!mg) |
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413 | croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
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414 | |
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415 | return (long)mg->mg_ptr; |
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416 | } |
450 | } |
417 | |
451 | |
418 | static long noinline |
452 | static long noinline |
419 | SvPTR_ornull (SV *sv, const char *klass) |
453 | SvPTR_ornull (SV *sv, const char *klass) |
420 | { |
454 | { |
421 | if (SvOK (sv)) |
455 | if (expect_false (!SvOK (sv))) return 0; |
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456 | |
422 | return SvPTR (sv, klass); |
457 | return SvPTR (sv, klass); |
423 | else |
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424 | return 0; |
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425 | } |
458 | } |
426 | |
459 | |
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460 | static long noinline |
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461 | SvPTR_ornull_client (SV *sv) |
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462 | { |
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463 | if (expect_false (!SvOK (sv))) return 0; |
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464 | |
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465 | if (!SvROK (sv) |
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466 | || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap |
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467 | && !sv_derived_from (sv, "cf::client"))) |
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468 | croak ("object of type cf::client expected"); |
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469 | |
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470 | return SvPTR_nc (sv); |
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471 | } |
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472 | |
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473 | static long noinline |
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474 | SvPTR_ornull_object (SV *sv) |
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475 | { |
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476 | if (expect_false (!SvOK (sv))) return 0; |
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477 | |
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478 | if (!SvROK (sv) |
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479 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
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480 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
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481 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
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482 | && !sv_derived_from (sv, "cf::object"))) |
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483 | croak ("object of type cf::object expected"); |
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484 | |
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485 | return SvPTR_nc (sv); |
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486 | } |
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487 | |
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488 | static long noinline |
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489 | SvPTR_ornull_player (SV *sv) |
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490 | { |
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491 | if (expect_false (!SvOK (sv))) return 0; |
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492 | |
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493 | if (!SvROK (sv) |
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494 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
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495 | && !sv_derived_from (sv, "cf::player"))) |
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496 | croak ("object of type cf::player expected"); |
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497 | |
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498 | return SvPTR_nc (sv); |
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499 | } |
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500 | |
427 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
501 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
428 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
502 | static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
429 | inline SV *to_sv (bool v) { return newSViv (v); } |
503 | static inline SV *to_sv (bool v) { return newSViv (v); } |
430 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
504 | static inline SV *to_sv ( signed char v) { return newSViv (v); } |
431 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
505 | static inline SV *to_sv (unsigned char v) { return newSViv (v); } |
432 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
506 | static inline SV *to_sv ( signed short v) { return newSViv (v); } |
433 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
507 | static inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
434 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
508 | static inline SV *to_sv ( signed int v) { return newSViv (v); } |
435 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
509 | static inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
436 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
510 | static inline SV *to_sv ( signed long v) { return newSViv (v); } |
437 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
511 | static inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
438 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
512 | static inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
439 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
513 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
440 | inline SV *to_sv (float v) { return newSVnv (v); } |
514 | static inline SV *to_sv (float v) { return newSVnv (v); } |
441 | inline SV *to_sv (double v) { return newSVnv (v); } |
515 | static inline SV *to_sv (double v) { return newSVnv (v); } |
442 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
516 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
443 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
517 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
444 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
518 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
445 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
519 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
446 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
520 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
447 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
521 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
448 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
522 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
449 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
523 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
450 | inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
524 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
451 | |
525 | |
452 | inline SV *to_sv (object & v) { return to_sv (&v); } |
526 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
453 | inline SV *to_sv (living & v) { return to_sv (&v); } |
527 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
454 | |
528 | |
455 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
529 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
456 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
530 | static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
457 | |
531 | |
458 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
532 | static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
459 | |
533 | |
460 | inline SV *to_sv (dynbuf * v) |
534 | static inline SV *to_sv (dynbuf * v) |
461 | { |
535 | { |
462 | SV *sv = newSV (0); |
536 | SV *sv = newSV (0); |
463 | |
537 | |
464 | sv_upgrade (sv, SVt_PV); |
538 | sv_upgrade (sv, SVt_PV); |
465 | SvGROW (sv, v->size () + 1); |
539 | SvGROW (sv, v->size () + 1); |
… | |
… | |
469 | *SvEND (sv) = 0; |
543 | *SvEND (sv) = 0; |
470 | |
544 | |
471 | return sv; |
545 | return sv; |
472 | } |
546 | } |
473 | |
547 | |
474 | inline SV *to_sv (dynbuf_text * v) |
548 | static inline SV *to_sv (dynbuf_text * v) |
475 | { |
549 | { |
476 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
550 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
477 | SvUTF8_on (sv); |
551 | SvUTF8_on (sv); |
478 | return sv; |
552 | return sv; |
479 | } |
553 | } |
480 | |
554 | |
481 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
555 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
482 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
556 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
483 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
557 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
484 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
558 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
485 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
559 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
486 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
560 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
487 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
561 | static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
488 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
562 | static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
489 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
563 | static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
490 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
564 | static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
491 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
565 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
492 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
566 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
493 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
567 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
494 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
568 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
495 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
569 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
496 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
570 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
497 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
571 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
498 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
572 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
499 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
573 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
500 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
574 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
501 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
575 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
502 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
576 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
503 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
577 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
504 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
578 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
505 | inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } |
579 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
506 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
580 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
507 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
581 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
508 | |
582 | |
509 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
583 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
510 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
584 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
511 | |
585 | |
512 | template<class T> |
586 | template<class T> |
513 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
587 | static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
514 | |
588 | |
515 | template<int N> |
589 | template<int N> |
516 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
590 | static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
517 | |
591 | |
518 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
592 | static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
519 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
593 | static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
520 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
594 | static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
521 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
595 | static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
522 | |
596 | |
523 | inline void sv_to (SV *sv, std::string &v) |
597 | static inline void sv_to (SV *sv, std::string &v) |
524 | { |
598 | { |
525 | STRLEN len; |
599 | STRLEN len; |
526 | char *data = SvPVbyte (sv, len); |
600 | char *data = SvPVbyte (sv, len); |
527 | v.assign (data, len); |
601 | v.assign (data, len); |
528 | } |
602 | } |
529 | |
603 | |
530 | inline void sv_to (SV *sv, UUID &v) |
604 | static inline void sv_to (SV *sv, UUID &v) |
531 | { |
605 | { |
532 | if (!v.parse (SvPV_nolen (sv))) |
606 | if (!v.parse (SvPV_nolen (sv))) |
533 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
607 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
534 | } |
608 | } |
535 | |
609 | |
536 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
610 | static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
537 | |
611 | |
538 | static SV * |
612 | static SV * |
539 | newSVdt_va (va_list &ap, data_type type) |
613 | newSVdt_va (va_list &ap, data_type type) |
540 | { |
614 | { |
541 | SV *sv; |
615 | SV *sv; |
… | |
… | |
641 | var = 0; |
715 | var = 0; |
642 | } |
716 | } |
643 | |
717 | |
644 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
718 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
645 | |
719 | |
646 | SV * |
720 | static SV * |
647 | registry (attachable *ext) |
721 | registry (attachable *ext) |
648 | { |
722 | { |
649 | if (!ext->cb) |
723 | if (!ext->cb) |
650 | ext->cb = newAV (); |
724 | ext->cb = newAV (); |
651 | |
725 | |
… | |
… | |
935 | CALL_END; |
1009 | CALL_END; |
936 | |
1010 | |
937 | return count; |
1011 | return count; |
938 | } |
1012 | } |
939 | |
1013 | |
940 | SV * |
1014 | static SV * |
941 | cfperl_result (int idx) |
1015 | cfperl_result (int idx) |
942 | { |
1016 | { |
943 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
1017 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
944 | if (!av) |
1018 | if (!av) |
945 | return &PL_sv_undef; |
1019 | return &PL_sv_undef; |
… | |
… | |
1011 | CALL_CALL ("ext::books::make_book", G_VOID); |
1085 | CALL_CALL ("ext::books::make_book", G_VOID); |
1012 | CALL_END; |
1086 | CALL_END; |
1013 | } |
1087 | } |
1014 | |
1088 | |
1015 | void |
1089 | void |
1016 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1090 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
1017 | { |
1091 | { |
1018 | CALL_BEGIN (4); |
1092 | CALL_BEGIN (4); |
1019 | CALL_ARG (ns); |
1093 | CALL_ARG (ns); |
1020 | CALL_ARG (type); |
1094 | CALL_ARG (type); |
1021 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1095 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
… | |
… | |
1050 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1124 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1051 | CALL_END; |
1125 | CALL_END; |
1052 | } |
1126 | } |
1053 | |
1127 | |
1054 | player * |
1128 | player * |
1055 | player::find (const char *name) |
1129 | player::find (const_utf8_string name) |
1056 | { |
1130 | { |
1057 | CALL_BEGIN (1); |
1131 | CALL_BEGIN (1); |
1058 | CALL_ARG (name); |
1132 | CALL_ARG (name); |
1059 | CALL_CALL ("cf::player::find", G_SCALAR); |
1133 | CALL_CALL ("cf::player::find", G_SCALAR); |
1060 | |
1134 | |
… | |
… | |
1065 | |
1139 | |
1066 | return retval; |
1140 | return retval; |
1067 | } |
1141 | } |
1068 | |
1142 | |
1069 | maptile * |
1143 | maptile * |
1070 | find_style (const char *dirname, const char *stylename, int difficulty) |
1144 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1071 | { |
1145 | { |
1072 | CALL_BEGIN (3); |
1146 | CALL_BEGIN (4); |
1073 | CALL_ARG (dirname); |
1147 | CALL_ARG (dirname); |
1074 | CALL_ARG (stylename); |
1148 | CALL_ARG (stylename); |
1075 | CALL_ARG (difficulty); |
1149 | CALL_ARG (difficulty); |
|
|
1150 | CALL_ARG (recurse); |
1076 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1151 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1077 | |
1152 | |
1078 | maptile *retval = 0; |
1153 | maptile *retval = 0; |
1079 | if (count) sv_to (POPs, retval); |
1154 | if (count) sv_to (POPs, retval); |
1080 | |
1155 | |
… | |
… | |
1082 | |
1157 | |
1083 | return retval; |
1158 | return retval; |
1084 | } |
1159 | } |
1085 | |
1160 | |
1086 | maptile * |
1161 | maptile * |
1087 | maptile::find_sync (const char *path, maptile *origin) |
1162 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1088 | { |
1163 | { |
1089 | CALL_BEGIN (2); |
1164 | CALL_BEGIN (2); |
1090 | CALL_ARG (path); |
1165 | CALL_ARG (path); |
1091 | CALL_ARG (origin); |
1166 | CALL_ARG (origin); |
1092 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1167 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1098 | |
1173 | |
1099 | return retval; |
1174 | return retval; |
1100 | } |
1175 | } |
1101 | |
1176 | |
1102 | maptile * |
1177 | maptile * |
1103 | maptile::find_async (const char *path, maptile *origin, bool load) |
1178 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1104 | { |
1179 | { |
1105 | CALL_BEGIN (3); |
1180 | CALL_BEGIN (3); |
1106 | CALL_ARG (path); |
1181 | CALL_ARG (path); |
1107 | CALL_ARG (origin); |
1182 | CALL_ARG (origin); |
1108 | CALL_ARG (load); |
1183 | CALL_ARG (load); |
… | |
… | |
1137 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1212 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1138 | CALL_END; |
1213 | CALL_END; |
1139 | } |
1214 | } |
1140 | |
1215 | |
1141 | void |
1216 | void |
1142 | object::player_goto (const char *path, int x, int y) |
1217 | object::player_goto (const_utf8_string path, int x, int y) |
1143 | { |
1218 | { |
1144 | if (type != PLAYER) |
1219 | if (type != PLAYER) |
1145 | return; |
1220 | return; |
1146 | |
1221 | |
1147 | CALL_BEGIN (4); |
1222 | CALL_BEGIN (4); |
… | |
… | |
1151 | CALL_ARG (y); |
1226 | CALL_ARG (y); |
1152 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1227 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1153 | CALL_END; |
1228 | CALL_END; |
1154 | } |
1229 | } |
1155 | |
1230 | |
1156 | const char * |
1231 | const_utf8_string |
1157 | object::ref () const |
1232 | object::ref () const |
1158 | { |
1233 | { |
1159 | if (type == PLAYER) |
1234 | if (type == PLAYER) |
1160 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1235 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1161 | else |
1236 | else |
|
|
1237 | // TODO: should be able to save references within the same map, at least |
1162 | return 0; |
1238 | return 0; |
1163 | } |
1239 | } |
1164 | |
1240 | |
1165 | object * |
1241 | object * |
1166 | object::deref (const char *ref) |
1242 | object::deref (const_utf8_string ref) |
1167 | { |
1243 | { |
1168 | object *retval = 0; |
1244 | object *retval = 0; |
1169 | |
1245 | |
1170 | if (ref) |
1246 | if (ref) |
1171 | { |
1247 | { |
… | |
… | |
1181 | |
1257 | |
1182 | return retval; |
1258 | return retval; |
1183 | } |
1259 | } |
1184 | |
1260 | |
1185 | void |
1261 | void |
1186 | log_backtrace (const char *msg) |
1262 | log_backtrace (const_utf8_string msg) |
1187 | { |
1263 | { |
1188 | #if HAVE_BACKTRACE |
1264 | #if HAVE_BACKTRACE |
1189 | void *addr [20]; |
1265 | void *addr [20]; |
1190 | int size = backtrace (addr, 20); |
1266 | int size = backtrace (addr, 20); |
1191 | |
1267 | |
… | |
… | |
1197 | CALL_END; |
1273 | CALL_END; |
1198 | #endif |
1274 | #endif |
1199 | } |
1275 | } |
1200 | |
1276 | |
1201 | bool |
1277 | bool |
1202 | is_match_expr (const char *expr) |
1278 | is_match_expr (const_utf8_string expr) |
1203 | { |
1279 | { |
1204 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1280 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1205 | } |
1281 | } |
1206 | |
1282 | |
1207 | bool |
1283 | bool |
1208 | match (const char *expr, object *ob, object *self, object *source, object *originator) |
1284 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1209 | { |
1285 | { |
1210 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1286 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1211 | expr += sizeof ("match ") - 1; |
1287 | expr += sizeof ("match ") - 1; |
1212 | |
1288 | |
1213 | CALL_BEGIN (5); |
1289 | CALL_BEGIN (5); |
… | |
… | |
1221 | bool matched = count && SvTRUE (TOPs); |
1297 | bool matched = count && SvTRUE (TOPs); |
1222 | |
1298 | |
1223 | CALL_END; |
1299 | CALL_END; |
1224 | |
1300 | |
1225 | return matched; |
1301 | return matched; |
|
|
1302 | } |
|
|
1303 | |
|
|
1304 | object * |
|
|
1305 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1306 | { |
|
|
1307 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1308 | expr += sizeof ("match ") - 1; |
|
|
1309 | |
|
|
1310 | CALL_BEGIN (5); |
|
|
1311 | CALL_ARG (expr); |
|
|
1312 | CALL_ARG (ob); |
|
|
1313 | CALL_ARG (self); |
|
|
1314 | CALL_ARG (source); |
|
|
1315 | CALL_ARG (originator); |
|
|
1316 | CALL_CALL (cv_cf_match_match, G_ARRAY); |
|
|
1317 | |
|
|
1318 | object *one = 0; |
|
|
1319 | |
|
|
1320 | if (count) |
|
|
1321 | sv_to (TOPs, one); |
|
|
1322 | |
|
|
1323 | CALL_END; |
|
|
1324 | |
|
|
1325 | return one; |
1226 | } |
1326 | } |
1227 | |
1327 | |
1228 | ///////////////////////////////////////////////////////////////////////////// |
1328 | ///////////////////////////////////////////////////////////////////////////// |
1229 | |
1329 | |
1230 | struct EVAPI *evapi::GEVAPI; |
1330 | struct EVAPI *evapi::GEVAPI; |
… | |
… | |
1328 | static const struct { |
1428 | static const struct { |
1329 | const char *name; |
1429 | const char *name; |
1330 | IV iv; |
1430 | IV iv; |
1331 | } *civ, const_iv[] = { |
1431 | } *civ, const_iv[] = { |
1332 | # define const_iv(name) { # name, (IV)name }, |
1432 | # define const_iv(name) { # name, (IV)name }, |
|
|
1433 | # include "const_iv.h" |
|
|
1434 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
|
|
1435 | # include "attackinc.h" |
|
|
1436 | # undef def |
|
|
1437 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1438 | # include "skillinc.h" |
|
|
1439 | # undef def |
|
|
1440 | |
1333 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1441 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1334 | const_iv (logBacktrace) |
1442 | const_iv (logBacktrace) |
1335 | |
1443 | |
1336 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1444 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1337 | |
1445 | |
1338 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1446 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1339 | |
1447 | |
1340 | const_iv (MAX_TIME) |
1448 | const_iv (MAX_TIME) |
1341 | const_iv (MAXSOCKBUF) |
1449 | const_iv (MAXSOCKBUF) |
1342 | |
1450 | |
1343 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1344 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1345 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1346 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1347 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1348 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1349 | |
|
|
1350 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1351 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1352 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1353 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1354 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1355 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1356 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1357 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1358 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1359 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1360 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1361 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1362 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1363 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1364 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1365 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1366 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1367 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1368 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1369 | const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1370 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1371 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1372 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1373 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1374 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1375 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1376 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1377 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1378 | const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) |
|
|
1379 | |
|
|
1380 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1381 | |
|
|
1382 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1383 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1384 | |
|
|
1385 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1386 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1387 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1388 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1389 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1390 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1391 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1392 | |
|
|
1393 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1394 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1395 | const_iv (WEAP_BLUD) |
|
|
1396 | |
|
|
1397 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1398 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1399 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1400 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1401 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1402 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1403 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1404 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1405 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1406 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1407 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1408 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1409 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1410 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1411 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1412 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1413 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1414 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1415 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1416 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1417 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1418 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1419 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1420 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
|
|
1421 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1422 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1423 | |
|
|
1424 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1425 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1426 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1427 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1428 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1429 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1430 | |
|
|
1431 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1451 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1432 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1452 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1433 | |
1453 | |
1434 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1454 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1435 | |
|
|
1436 | const_iv (SP_RAISE_DEAD) |
|
|
1437 | const_iv (SP_RUNE) |
|
|
1438 | const_iv (SP_MAKE_MARK) |
|
|
1439 | const_iv (SP_BOLT) |
|
|
1440 | const_iv (SP_BULLET) |
|
|
1441 | const_iv (SP_EXPLOSION) |
|
|
1442 | const_iv (SP_CONE) |
|
|
1443 | const_iv (SP_BOMB) |
|
|
1444 | const_iv (SP_WONDER) |
|
|
1445 | const_iv (SP_SMITE) |
|
|
1446 | const_iv (SP_MAGIC_MISSILE) |
|
|
1447 | const_iv (SP_SUMMON_GOLEM) |
|
|
1448 | const_iv (SP_DIMENSION_DOOR) |
|
|
1449 | const_iv (SP_MAGIC_MAPPING) |
|
|
1450 | const_iv (SP_MAGIC_WALL) |
|
|
1451 | const_iv (SP_DESTRUCTION) |
|
|
1452 | const_iv (SP_PERCEIVE_SELF) |
|
|
1453 | const_iv (SP_WORD_OF_RECALL) |
|
|
1454 | const_iv (SP_INVISIBLE) |
|
|
1455 | const_iv (SP_PROBE) |
|
|
1456 | const_iv (SP_HEALING) |
|
|
1457 | const_iv (SP_CREATE_FOOD) |
|
|
1458 | const_iv (SP_EARTH_TO_DUST) |
|
|
1459 | const_iv (SP_CHANGE_ABILITY) |
|
|
1460 | const_iv (SP_BLESS) |
|
|
1461 | const_iv (SP_CURSE) |
|
|
1462 | const_iv (SP_SUMMON_MONSTER) |
|
|
1463 | const_iv (SP_CHARGING) |
|
|
1464 | const_iv (SP_POLYMORPH) |
|
|
1465 | const_iv (SP_ALCHEMY) |
|
|
1466 | const_iv (SP_REMOVE_CURSE) |
|
|
1467 | const_iv (SP_IDENTIFY) |
|
|
1468 | const_iv (SP_DETECTION) |
|
|
1469 | const_iv (SP_MOOD_CHANGE) |
|
|
1470 | const_iv (SP_MOVING_BALL) |
|
|
1471 | const_iv (SP_SWARM) |
|
|
1472 | const_iv (SP_CHANGE_MANA) |
|
|
1473 | const_iv (SP_DISPEL_RUNE) |
|
|
1474 | const_iv (SP_CREATE_MISSILE) |
|
|
1475 | const_iv (SP_CONSECRATE) |
|
|
1476 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1477 | const_iv (SP_LIGHT) |
|
|
1478 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1479 | const_iv (SP_FAERY_FIRE) |
|
|
1480 | const_iv (SP_CAUSE_DISEASE) |
|
|
1481 | const_iv (SP_AURA) |
|
|
1482 | const_iv (SP_TOWN_PORTAL) |
|
|
1483 | const_iv (SP_PARTY_SPELL) |
|
|
1484 | |
1455 | |
1485 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1456 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1486 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1457 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1487 | const_iv (F_LOCKED) |
1458 | const_iv (F_LOCKED) |
1488 | |
1459 | |
1489 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1490 | |
|
|
1491 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1460 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1492 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1461 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1493 | |
1462 | |
1494 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1495 | |
|
|
1496 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1497 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1498 | |
|
|
1499 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1500 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1501 | |
|
|
1502 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1463 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1503 | |
|
|
1504 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1505 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1506 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1507 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1508 | |
1464 | |
1509 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1465 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1510 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1466 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1511 | |
1467 | |
1512 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1513 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1514 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1515 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1516 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1517 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1518 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1519 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1520 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1521 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1522 | const_iv (SK_POISON_NAIL) |
|
|
1523 | |
|
|
1524 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1525 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1526 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1527 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1528 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1529 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1530 | |
|
|
1531 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1532 | |
|
|
1533 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1534 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1535 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1536 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1537 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1538 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1539 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1540 | |
|
|
1541 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1468 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1542 | const_iv (MAP_INACTIVE) |
1469 | const_iv (MAP_INACTIVE) |
1543 | |
1470 | |
1544 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1471 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1545 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1472 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1546 | |
1473 | |
1547 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1548 | |
|
|
1549 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1474 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1550 | |
1475 | |
1551 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1552 | |
|
|
1553 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1476 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1554 | |
|
|
1555 | // random map generator |
|
|
1556 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1557 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1558 | |
|
|
1559 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1560 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1561 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1562 | |
|
|
1563 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1564 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1565 | |
|
|
1566 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1567 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1568 | |
|
|
1569 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1570 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1571 | }; |
1477 | }; |
1572 | |
1478 | |
1573 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1479 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1574 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1480 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1575 | |
1481 | |
… | |
… | |
1691 | CODE: |
1597 | CODE: |
1692 | UUID::init (); |
1598 | UUID::init (); |
1693 | |
1599 | |
1694 | void init_signals () |
1600 | void init_signals () |
1695 | |
1601 | |
1696 | void init_commands () |
|
|
1697 | |
|
|
1698 | void init_skills () |
1602 | void init_skills () |
1699 | |
1603 | |
1700 | void init_beforeplay () |
1604 | void init_beforeplay () |
1701 | |
1605 | |
1702 | void evthread_start (int aiofd) |
1606 | void evthread_start (int aiofd) |
… | |
… | |
1731 | } |
1635 | } |
1732 | |
1636 | |
1733 | void server_tick () |
1637 | void server_tick () |
1734 | CODE: |
1638 | CODE: |
1735 | { |
1639 | { |
|
|
1640 | ev_now_update (EV_DEFAULT); |
1736 | NOW = ev_now (EV_DEFAULT); |
1641 | NOW = ev_now (EV_DEFAULT); |
1737 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1642 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1738 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1643 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1739 | runtime = SvNVX (sv_runtime); |
1644 | runtime = SvNVX (sv_runtime); |
1740 | |
1645 | |
1741 | server_tick (); |
1646 | server_tick (); |
1742 | |
1647 | |
1743 | NOW = ev_time (); |
1648 | ev_now_update (EV_DEFAULT); |
|
|
1649 | NOW = ev_now (EV_DEFAULT); |
1744 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1650 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1745 | runtime += TICK; |
1651 | runtime += TICK; |
1746 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1652 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1747 | } |
1653 | } |
1748 | |
1654 | |
… | |
… | |
1759 | switch (items) |
1665 | switch (items) |
1760 | { |
1666 | { |
1761 | case 0: RETVAL = gen (); break; |
1667 | case 0: RETVAL = gen (); break; |
1762 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1668 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1763 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1669 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1764 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1670 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1765 | } |
1671 | } |
1766 | } |
1672 | } |
1767 | OUTPUT: |
1673 | OUTPUT: |
1768 | RETVAL |
1674 | RETVAL |
1769 | |
1675 | |
… | |
… | |
1776 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1682 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1777 | CODE: |
1683 | CODE: |
1778 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1684 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1779 | OUTPUT: |
1685 | OUTPUT: |
1780 | RETVAL |
1686 | RETVAL |
|
|
1687 | |
|
|
1688 | const char *ordinal (int i) |
1781 | |
1689 | |
1782 | void weaken (...) |
1690 | void weaken (...) |
1783 | PROTOTYPE: @ |
1691 | PROTOTYPE: @ |
1784 | CODE: |
1692 | CODE: |
1785 | while (items > 0) |
1693 | while (items > 0) |
1786 | sv_rvweaken (ST (--items)); |
1694 | sv_rvweaken (ST (--items)); |
1787 | |
1695 | |
1788 | void |
1696 | void log_suspend () |
|
|
1697 | |
|
|
1698 | void log_resume () |
|
|
1699 | |
1789 | log_backtrace (utf8_string msg) |
1700 | void log_backtrace (utf8_string msg) |
1790 | |
1701 | |
1791 | void |
|
|
1792 | LOG (int flags, utf8_string msg) |
1702 | void LOG (int flags, utf8_string msg) |
1793 | PROTOTYPE: $$ |
1703 | PROTOTYPE: $$ |
1794 | C_ARGS: flags, "%s", msg |
1704 | C_ARGS: flags, "%s", msg |
1795 | |
1705 | |
1796 | octet_string path_combine (octet_string base, octet_string path) |
1706 | octet_string path_combine (octet_string base, octet_string path) |
1797 | PROTOTYPE: $$ |
1707 | PROTOTYPE: $$ |
… | |
… | |
1988 | RETVAL |
1898 | RETVAL |
1989 | |
1899 | |
1990 | void |
1900 | void |
1991 | debug_trace (attachable *obj, bool on = true) |
1901 | debug_trace (attachable *obj, bool on = true) |
1992 | CODE: |
1902 | CODE: |
1993 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
1903 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1994 | if (on) |
1904 | if (on) |
1995 | obj->flags |= attachable::F_DEBUG_TRACE; |
1905 | obj->attachable_flags |= attachable::F_DEBUG_TRACE; |
1996 | |
1906 | |
1997 | int mortals_size () |
1907 | int mortals_size () |
1998 | CODE: |
1908 | CODE: |
1999 | RETVAL = attachable::mortals.size (); |
1909 | RETVAL = attachable::mortals.size (); |
2000 | OUTPUT: RETVAL |
1910 | OUTPUT: RETVAL |
… | |
… | |
2002 | #object *mortals (U32 index) |
1912 | #object *mortals (U32 index) |
2003 | # CODE: |
1913 | # CODE: |
2004 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1914 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
2005 | # OUTPUT: RETVAL |
1915 | # OUTPUT: RETVAL |
2006 | |
1916 | |
2007 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1917 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
2008 | |
1918 | |
2009 | MODULE = cf PACKAGE = cf::global |
1919 | MODULE = cf PACKAGE = cf::global |
2010 | |
1920 | |
2011 | int invoke (SV *klass, int event, ...) |
1921 | int invoke (SV *klass, int event, ...) |
2012 | CODE: |
1922 | CODE: |
… | |
… | |
2016 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1926 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
2017 | OUTPUT: RETVAL |
1927 | OUTPUT: RETVAL |
2018 | |
1928 | |
2019 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1929 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
2020 | |
1930 | |
2021 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1931 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
2022 | |
1932 | |
2023 | int invoke (object *op, int event, ...) |
1933 | int invoke (object *op, int event, ...) |
2024 | CODE: |
1934 | CODE: |
2025 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1935 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
2026 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1936 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2053 | int mortals_size () |
1963 | int mortals_size () |
2054 | CODE: |
1964 | CODE: |
2055 | RETVAL = attachable::mortals.size (); |
1965 | RETVAL = attachable::mortals.size (); |
2056 | OUTPUT: RETVAL |
1966 | OUTPUT: RETVAL |
2057 | |
1967 | |
2058 | const char *slot_use_name (U32 slot) |
1968 | const_utf8_string slot_use_name (U32 slot) |
2059 | ALIAS: |
1969 | ALIAS: |
2060 | slot_nonuse_name = 1 |
1970 | slot_nonuse_name = 1 |
2061 | CODE: |
1971 | CODE: |
2062 | { |
1972 | { |
2063 | if (slot >= NUM_BODY_LOCATIONS) |
1973 | if (slot >= NUM_BODY_LOCATIONS) |
… | |
… | |
2127 | |
2037 | |
2128 | int apply_shop_mat (object *shop_mat, object *op); |
2038 | int apply_shop_mat (object *shop_mat, object *op); |
2129 | |
2039 | |
2130 | int move (object *op, int dir, object *originator = op) |
2040 | int move (object *op, int dir, object *originator = op) |
2131 | CODE: |
2041 | CODE: |
2132 | RETVAL = move_ob (op, dir, originator); |
2042 | RETVAL = op->move (dir, originator); |
2133 | OUTPUT: |
2043 | OUTPUT: |
2134 | RETVAL |
2044 | RETVAL |
2135 | |
2045 | |
2136 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2137 | CODE: |
|
|
2138 | manual_apply (applied, applier, flags); |
|
|
2139 | |
|
|
2140 | void apply_below (object *op) |
2046 | void apply_below (object *op) |
2141 | CODE: |
2047 | CODE: |
2142 | player_apply_below (op); |
2048 | player_apply_below (op); |
2143 | |
2049 | |
2144 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2050 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
2051 | |
|
|
2052 | int casting_level (object *caster, object *spell) |
2145 | |
2053 | |
2146 | int pay_item (object *op, object *buyer) |
2054 | int pay_item (object *op, object *buyer) |
2147 | CODE: |
2055 | CODE: |
2148 | RETVAL = pay_for_item (op, buyer); |
2056 | RETVAL = pay_for_item (op, buyer); |
2149 | OUTPUT: RETVAL |
2057 | OUTPUT: RETVAL |
… | |
… | |
2192 | |
2100 | |
2193 | void player_lvl_adj (object *who, object *skill = 0) |
2101 | void player_lvl_adj (object *who, object *skill = 0) |
2194 | |
2102 | |
2195 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2103 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2196 | |
2104 | |
2197 | int calc_skill_exp (object *who, object *op, object *skill); |
2105 | int calc_skill_exp (object *who, object *op, object *skill) |
2198 | |
2106 | |
2199 | void push_button (object *op, object *originator); |
2107 | void push_button (object *op, object *originator) |
2200 | |
2108 | |
2201 | void use_trigger (object *op, object *originator); |
2109 | void use_trigger (object *op, object *originator) |
2202 | |
2110 | |
2203 | void handle_apply_yield (object *op); |
2111 | void handle_apply_yield (object *op) |
2204 | |
2112 | |
2205 | int convert_item (object *item, object *converter); |
2113 | int convert_item (object *item, object *converter) |
2206 | |
2114 | |
|
|
2115 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2207 | |
2116 | |
2208 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2117 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2209 | |
2118 | |
2210 | # no clean way to get an object from an archetype - stupid idiotic |
2119 | # no clean way to get an object from an archetype - stupid idiotic |
2211 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2120 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2215 | CODE: |
2124 | CODE: |
2216 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2125 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2217 | OUTPUT: |
2126 | OUTPUT: |
2218 | RETVAL |
2127 | RETVAL |
2219 | |
2128 | |
|
|
2129 | object *generate (utf8_string arch, object *creator) |
|
|
2130 | CODE: |
|
|
2131 | object *obj = get_archetype (arch); |
|
|
2132 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2133 | RETVAL = obj; |
|
|
2134 | OUTPUT: |
|
|
2135 | RETVAL |
|
|
2136 | |
2220 | object *find_object (U32 tag) |
2137 | object *find_object (U32 tag) |
|
|
2138 | |
|
|
2139 | object *find_object_uuid (UUID i) |
2221 | |
2140 | |
2222 | # TODO: nuke |
2141 | # TODO: nuke |
2223 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2142 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2224 | PROTOTYPE: $$$$$$ |
2143 | PROTOTYPE: $$$$$$ |
2225 | CODE: |
2144 | CODE: |
2226 | { |
2145 | { |
2227 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2146 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
|
|
2147 | |
|
|
2148 | if (RETVAL->destroyed ()) |
|
|
2149 | RETVAL = 0; |
2228 | } |
2150 | } |
2229 | |
2151 | |
2230 | shstr |
2152 | shstr |
2231 | object::kv_get (shstr key) |
2153 | object::kv_get (shstr key) |
2232 | |
2154 | |
… | |
… | |
2245 | PROTOTYPE: $$;$ |
2167 | PROTOTYPE: $$;$ |
2246 | PPCODE: |
2168 | PPCODE: |
2247 | { |
2169 | { |
2248 | rv_vector rv; |
2170 | rv_vector rv; |
2249 | |
2171 | |
2250 | PUTBACK; |
|
|
2251 | get_rangevector (ob, other, &rv, flags); |
2172 | get_rangevector (ob, other, &rv, flags); |
2252 | SPAGAIN; |
|
|
2253 | |
2173 | |
2254 | EXTEND (SP, 5); |
2174 | EXTEND (SP, 5); |
2255 | PUSHs (newSVuv (rv.distance)); |
2175 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2256 | PUSHs (newSViv (rv.distance_x)); |
2176 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2257 | PUSHs (newSViv (rv.distance_y)); |
2177 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2258 | PUSHs (newSViv (rv.direction)); |
2178 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2259 | PUSHs (to_sv (rv.part)); |
2179 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2260 | } |
2180 | } |
2261 | |
2181 | |
2262 | bool on_same_map_as (object *ob, object *other) |
2182 | bool on_same_map_as (object *ob, object *other) |
2263 | CODE: |
2183 | CODE: |
2264 | RETVAL = on_same_map (ob, other); |
2184 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2284 | RETVAL = op->contr; |
2204 | RETVAL = op->contr; |
2285 | OUTPUT: RETVAL |
2205 | OUTPUT: RETVAL |
2286 | |
2206 | |
2287 | bool move_player (object *op, int dir) |
2207 | bool move_player (object *op, int dir) |
2288 | |
2208 | |
2289 | void check_score (object *op) |
|
|
2290 | |
|
|
2291 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2209 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2292 | CODE: |
2210 | CODE: |
2293 | new_draw_info (flags, 0, op, txt); |
2211 | new_draw_info (flags, 0, op, txt); |
2294 | |
2212 | |
2295 | void kill_player (object *op) |
2213 | void kill_player (object *op) |
… | |
… | |
2307 | int command_arrest (object *op, utf8_string params) |
2225 | int command_arrest (object *op, utf8_string params) |
2308 | |
2226 | |
2309 | |
2227 | |
2310 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2228 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2311 | |
2229 | |
2312 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2230 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2313 | |
2231 | |
2314 | int invoke (player *pl, int event, ...) |
2232 | int invoke (player *pl, int event, ...) |
2315 | CODE: |
2233 | CODE: |
2316 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2234 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2317 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2235 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2409 | if (op->tag) |
2327 | if (op->tag) |
2410 | XPUSHs (sv_2mortal (to_sv (op))); |
2328 | XPUSHs (sv_2mortal (to_sv (op))); |
2411 | } |
2329 | } |
2412 | } |
2330 | } |
2413 | |
2331 | |
2414 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2332 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
2415 | |
2333 | |
2416 | void |
2334 | void |
2417 | adjust_daylight () |
2335 | adjust_daylight () |
2418 | CODE: |
2336 | CODE: |
2419 | maptile::adjust_daylight (); |
2337 | maptile::adjust_daylight (); |
… | |
… | |
2465 | for (int x = 0; x < THIS->width; ++x) |
2383 | for (int x = 0; x < THIS->width; ++x) |
2466 | for (int y = 0; y < THIS->height; ++y) |
2384 | for (int y = 0; y < THIS->height; ++y) |
2467 | { |
2385 | { |
2468 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2386 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2469 | if (op->flag [FLAG_IS_FLOOR]) |
2387 | if (op->flag [FLAG_IS_FLOOR]) |
2470 | goto skip_space; |
2388 | goto skip; |
2471 | |
2389 | |
2472 | { |
2390 | { |
2473 | int offs = offset + y * stride + x; |
2391 | int offs = offset + y * stride + x; |
|
|
2392 | |
2474 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2393 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2475 | { |
2394 | { |
2476 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2395 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2477 | { |
2396 | { |
2478 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2397 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2479 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2398 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2480 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2399 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2481 | |
2400 | |
2482 | if (ob->randomitems) |
2401 | if (ob->randomitems && !ob->above) |
2483 | { |
2402 | { |
2484 | if (!ob->above) |
|
|
2485 | { |
|
|
2486 | ob->create_treasure (ob->randomitems); |
2403 | ob->create_treasure (ob->randomitems); |
2487 | |
2404 | |
2488 | for (object *op = ob->above; op; op = op->above) |
2405 | for (object *op = ob->above; op; op = op->above) |
2489 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2406 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2490 | } |
2407 | // TODO: if this is a pickable object, then the item |
2491 | |
2408 | // will at a bit weird - saving inside the player |
2492 | ob->randomitems = 0; |
2409 | // will clear the flag, but when the player drops |
|
|
2410 | // it without logging out, it keeps the flag. |
|
|
2411 | // nobody ahs reported this, but this can be rather |
|
|
2412 | // annoying on persistent maps. |
2493 | } |
2413 | } |
2494 | } |
2414 | } |
2495 | } |
2415 | } |
2496 | } |
2416 | } |
2497 | |
2417 | |
2498 | skip_space: ; |
2418 | skip: ; |
2499 | } |
2419 | } |
2500 | } |
2420 | } |
2501 | |
2421 | |
2502 | void |
2422 | void |
2503 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2423 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2513 | |
2433 | |
2514 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2434 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2515 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2435 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2516 | |
2436 | |
2517 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2437 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2518 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2438 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2519 | |
2439 | |
2520 | for (int y = 0; y < THIS->height; ++y) |
2440 | for (int y = 0; y < THIS->height; ++y) |
2521 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2441 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2522 | |
2442 | |
2523 | sfree (THIS->regions, THIS->size ()); |
2443 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2656 | utf8_string monsterstyle,\ |
2576 | utf8_string monsterstyle,\ |
2657 | utf8_string treasurestyle,\ |
2577 | utf8_string treasurestyle,\ |
2658 | utf8_string layoutstyle,\ |
2578 | utf8_string layoutstyle,\ |
2659 | utf8_string doorstyle,\ |
2579 | utf8_string doorstyle,\ |
2660 | utf8_string decorstyle,\ |
2580 | utf8_string decorstyle,\ |
|
|
2581 | utf8_string miningstyle,\ |
2661 | utf8_string origin_map,\ |
2582 | utf8_string origin_map,\ |
2662 | utf8_string final_map,\ |
2583 | utf8_string final_map,\ |
2663 | utf8_string exitstyle,\ |
2584 | utf8_string exitstyle,\ |
2664 | utf8_string this_map,\ |
2585 | utf8_string this_map,\ |
2665 | utf8_string exit_on_final_map,\ |
2586 | utf8_string exit_on_final_map,\ |
… | |
… | |
2697 | assign (rmp.monsterstyle , monsterstyle); |
2618 | assign (rmp.monsterstyle , monsterstyle); |
2698 | assign (rmp.treasurestyle , treasurestyle); |
2619 | assign (rmp.treasurestyle , treasurestyle); |
2699 | assign (rmp.layoutstyle , layoutstyle); |
2620 | assign (rmp.layoutstyle , layoutstyle); |
2700 | assign (rmp.doorstyle , doorstyle); |
2621 | assign (rmp.doorstyle , doorstyle); |
2701 | assign (rmp.decorstyle , decorstyle); |
2622 | assign (rmp.decorstyle , decorstyle); |
|
|
2623 | assign (rmp.miningstyle , miningstyle); |
2702 | assign (rmp.exitstyle , exitstyle); |
2624 | assign (rmp.exitstyle , exitstyle); |
2703 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2625 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2704 | |
2626 | |
2705 | rmp.origin_map = origin_map; |
2627 | rmp.origin_map = origin_map; |
2706 | rmp.final_map = final_map; |
2628 | rmp.final_map = final_map; |
… | |
… | |
2734 | OUTPUT: |
2656 | OUTPUT: |
2735 | RETVAL |
2657 | RETVAL |
2736 | |
2658 | |
2737 | MODULE = cf PACKAGE = cf::mapspace |
2659 | MODULE = cf PACKAGE = cf::mapspace |
2738 | |
2660 | |
2739 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2661 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2740 | |
2662 | |
2741 | MODULE = cf PACKAGE = cf::arch |
2663 | MODULE = cf PACKAGE = cf::arch |
2742 | |
2664 | |
2743 | int archetypes_size () |
2665 | int archetypes_size () |
2744 | CODE: |
2666 | CODE: |
… | |
… | |
2748 | archetype *archetypes (U32 index) |
2670 | archetype *archetypes (U32 index) |
2749 | CODE: |
2671 | CODE: |
2750 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2672 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2751 | OUTPUT: RETVAL |
2673 | OUTPUT: RETVAL |
2752 | |
2674 | |
2753 | object *instantiate (archetype *arch) |
|
|
2754 | CODE: |
|
|
2755 | RETVAL = arch_to_object (arch); |
|
|
2756 | OUTPUT: |
|
|
2757 | RETVAL |
|
|
2758 | |
|
|
2759 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2675 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2760 | |
2676 | |
2761 | MODULE = cf PACKAGE = cf::party |
2677 | MODULE = cf PACKAGE = cf::party |
2762 | |
2678 | |
2763 | partylist *first () |
2679 | partylist *first () |
2764 | PROTOTYPE: |
2680 | PROTOTYPE: |
2765 | CODE: |
2681 | CODE: |
2766 | RETVAL = get_firstparty (); |
2682 | RETVAL = get_firstparty (); |
2767 | OUTPUT: RETVAL |
2683 | OUTPUT: RETVAL |
2768 | |
2684 | |
2769 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2685 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2770 | |
2686 | |
2771 | MODULE = cf PACKAGE = cf::region |
2687 | MODULE = cf PACKAGE = cf::region |
2772 | |
2688 | |
2773 | void |
2689 | void |
2774 | list () |
2690 | list () |
… | |
… | |
2787 | RETVAL = 0; |
2703 | RETVAL = 0; |
2788 | while (rgn = rgn->parent) |
2704 | while (rgn = rgn->parent) |
2789 | RETVAL++; |
2705 | RETVAL++; |
2790 | OUTPUT: RETVAL |
2706 | OUTPUT: RETVAL |
2791 | |
2707 | |
2792 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2708 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2793 | |
2709 | |
2794 | MODULE = cf PACKAGE = cf::living |
2710 | MODULE = cf PACKAGE = cf::living |
2795 | |
2711 | |
2796 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2712 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2797 | |
2713 | |
2798 | MODULE = cf PACKAGE = cf::settings |
2714 | MODULE = cf PACKAGE = cf::settings |
2799 | |
2715 | |
2800 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2716 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2801 | |
2717 | |
2802 | MODULE = cf PACKAGE = cf::client |
2718 | MODULE = cf PACKAGE = cf::client |
2803 | |
2719 | |
2804 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2720 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2805 | |
2721 | |
2806 | int invoke (client *ns, int event, ...) |
2722 | int invoke (client *ns, int event, ...) |
2807 | CODE: |
2723 | CODE: |
2808 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2724 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2809 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2725 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2875 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2791 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2876 | old_sound_index [idx] = face; |
2792 | old_sound_index [idx] = face; |
2877 | |
2793 | |
2878 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2794 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2879 | |
2795 | |
2880 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2796 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2881 | |
2797 | |
2882 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2798 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2883 | |
2799 | |
2884 | faceidx alloc (utf8_string name) |
2800 | faceidx alloc (utf8_string name) |
2885 | CODE: |
2801 | CODE: |
… | |
… | |
2892 | while (!RETVAL); // crude way to leave index 0 |
2808 | while (!RETVAL); // crude way to leave index 0 |
2893 | |
2809 | |
2894 | faces [RETVAL].name = name; |
2810 | faces [RETVAL].name = name; |
2895 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2811 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2896 | |
2812 | |
2897 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2813 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2898 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2814 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2815 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2899 | } |
2816 | } |
2900 | OUTPUT: RETVAL |
2817 | OUTPUT: RETVAL |
2901 | |
2818 | |
2902 | void set_type (faceidx idx, int value) |
2819 | void set_type (faceidx idx, int value) |
2903 | ALIAS: |
2820 | ALIAS: |
… | |
… | |
2923 | faceinfo *f = face_info (idx); assert (f); |
2840 | faceinfo *f = face_info (idx); assert (f); |
2924 | facedata *d = &(faceset ? f->data64 : f->data32); |
2841 | facedata *d = &(faceset ? f->data64 : f->data32); |
2925 | sv_to (data, d->data); |
2842 | sv_to (data, d->data); |
2926 | STRLEN clen; |
2843 | STRLEN clen; |
2927 | char *cdata = SvPVbyte (chksum, clen); |
2844 | char *cdata = SvPVbyte (chksum, clen); |
2928 | clen = min (CHKSUM_SIZE, clen); |
2845 | clen = min (CHKSUM_MAXLEN, clen); |
2929 | |
2846 | |
|
|
2847 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2848 | |
2930 | if (memcmp (d->chksum, cdata, clen)) |
2849 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2931 | { |
2850 | { |
|
|
2851 | d->chksum_len = clen; |
2932 | memcpy (d->chksum, cdata, clen); |
2852 | memcpy (d->chksum, cdata, clen); |
2933 | |
2853 | |
2934 | // invalidate existing client face info |
2854 | // invalidate existing client face info |
2935 | for_all_clients (ns) |
2855 | for_all_clients (ns) |
2936 | if (ns->faceset == faceset) |
2856 | if (ns->faceset == faceset) |
… | |
… | |
2951 | |
2871 | |
2952 | SV *get_chksum (faceidx idx, int faceset = 0) |
2872 | SV *get_chksum (faceidx idx, int faceset = 0) |
2953 | CODE: |
2873 | CODE: |
2954 | facedata *d = face_data (idx, faceset); |
2874 | facedata *d = face_data (idx, faceset); |
2955 | if (!d) XSRETURN_UNDEF; |
2875 | if (!d) XSRETURN_UNDEF; |
2956 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2876 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
2957 | OUTPUT: |
2877 | OUTPUT: |
2958 | RETVAL |
2878 | RETVAL |
2959 | |
2879 | |
2960 | SV *get_data (faceidx idx, int faceset = 0) |
2880 | SV *get_data (faceidx idx, int faceset = 0) |
2961 | CODE: |
2881 | CODE: |
… | |
… | |
2981 | ns->force_newmap = true; |
2901 | ns->force_newmap = true; |
2982 | } |
2902 | } |
2983 | |
2903 | |
2984 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2904 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2985 | |
2905 | |
2986 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2906 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
2987 | |
2907 | |
2988 | animidx anim_find (utf8_string name) |
2908 | animidx anim_find (utf8_string name) |
2989 | CODE: |
2909 | CODE: |
2990 | RETVAL = animation::find (name).number; |
2910 | RETVAL = animation::find (name).number; |
2991 | OUTPUT: RETVAL |
2911 | OUTPUT: RETVAL |
… | |
… | |
3006 | } |
2926 | } |
3007 | else |
2927 | else |
3008 | anim = &animation::create (name, av_len (av) + 1, facings); |
2928 | anim = &animation::create (name, av_len (av) + 1, facings); |
3009 | |
2929 | |
3010 | for (int i = 0; i < anim->num_animations; ++i) |
2930 | for (int i = 0; i < anim->num_animations; ++i) |
3011 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2931 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
3012 | } |
2932 | } |
3013 | OUTPUT: RETVAL |
2933 | OUTPUT: RETVAL |
3014 | |
2934 | |
3015 | void invalidate_all () |
2935 | void invalidate_all () |
3016 | CODE: |
2936 | CODE: |
3017 | for_all_clients (ns) |
2937 | for_all_clients (ns) |
3018 | ns->anims_sent.reset (); |
2938 | ns->anims_sent.reset (); |
3019 | |
2939 | |
3020 | MODULE = cf PACKAGE = cf::object::freezer |
2940 | MODULE = cf PACKAGE = cf::object::freezer |
3021 | |
2941 | |
3022 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2942 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
3023 | |
2943 | |
3024 | SV * |
2944 | SV * |
3025 | new (char *klass) |
2945 | new (char *klass) |
3026 | CODE: |
2946 | CODE: |
3027 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2947 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
3034 | sv_to (sv, self); |
2954 | sv_to (sv, self); |
3035 | delete self; |
2955 | delete self; |
3036 | |
2956 | |
3037 | MODULE = cf PACKAGE = cf::object::thawer |
2957 | MODULE = cf PACKAGE = cf::object::thawer |
3038 | |
2958 | |
3039 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2959 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | |
3040 | |
2960 | |
3041 | SV * |
2961 | SV * |
3042 | new_from_file (char *klass, octet_string path) |
2962 | new_from_file (char *klass, octet_string path) |
3043 | CODE: |
2963 | CODE: |
3044 | object_thawer *f = new object_thawer (path); |
2964 | object_thawer *f = new object_thawer (path); |