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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.369 by root, Wed Apr 14 02:31:24 2010 UTC vs.
Revision 1.400 by root, Sat Apr 23 04:46:27 2011 UTC

28 28
29#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo> 30#include <typeinfo>
31 31
32#include "global.h" 32#include "global.h"
33#include "../random_maps/random_map.h" 33#include "rmg.h"
34#include "noise.h"
34#include "evthread.h" 35#include "evthread.h"
35#include "sproto.h" 36#include "sproto.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
51#include <perl.h> 52#include <perl.h>
52#include <XSUB.h> 53#include <XSUB.h>
53 54
54#include "CoroAPI.h" 55#include "CoroAPI.h"
55#include "perlxsi.c" 56#include "perlxsi.c"
56
57extern sint64 *levels; // the experience table
58 57
59typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
61 60
62typedef std::string std__string; 61typedef std::string std__string;
85 *stash_cf_mapspace_wrap, 84 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
89 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
90 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
91 92
92static SV 93static SV
93 *cv_cf_do_invoke, 94 *cv_cf_do_invoke,
94 *cv_cf__can_merge, 95 *cv_cf__can_merge,
95 *cv_cf_client_send_msg, 96 *cv_cf_client_send_msg,
123 124
124 return sv; 125 return sv;
125} 126}
126#endif 127#endif
127 128
128static noinline utf8_string 129noinline utf8_string
129cfSvPVutf8_nolen (SV *sv) 130cfSvPVutf8_nolen (SV *sv)
130{ 131{
131 SvGETMAGIC (sv); 132 SvGETMAGIC (sv);
132 133
133 if (SvPOK (sv)) 134 if (SvPOK (sv))
353#endif 354#endif
354 355
355////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 356//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356 357
357static SV * 358static SV *
358newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 359newSVptr (void *ptr, HV *stash, HV *hv)
359{ 360{
360 SV *sv;
361
362 if (!ptr) 361 if (!ptr)
363 return newSV (0); 362 return newSV (0);
364 363
365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
366 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV * noinline
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
367} 372}
368 373
369static int 374static int
370attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
371{ 376{
383 return 0; 388 return 0;
384} 389}
385 390
386MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
387 392
388static SV * 393static SV * noinline
389newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
390{ 395{
391 if (!obj) 396 if (!obj)
392 return newSV (0); 397 return newSV (0);
393 398
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap 484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap 485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap 486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object"))) 487 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected"); 488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
484 503
485 return SvPTR_nc (sv); 504 return SvPTR_nc (sv);
486} 505}
487 506
488static long noinline 507static long noinline
513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
514static inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
515static inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537// gcc dislikes noilnine on to_sv
518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 538static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539static inline SV *to_sv (object * v) { return to_sv_ni (v); }
519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 540static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 541static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 542static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 543static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 544static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 545static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
525 547
526static inline SV *to_sv (object & v) { return to_sv (&v); } 548static inline SV *to_sv (object & v) { return to_sv (&v); }
527static inline SV *to_sv (living & v) { return to_sv (&v); } 549static inline SV *to_sv (living & v) { return to_sv (&v); }
528 550
529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 551static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 587static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 589static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 591static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } 592static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } 593static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } 594static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 596static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } 597static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 598static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } 599static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } 600static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } 601static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } 603static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } 604static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
582 605
583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 606//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 607static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
695template<class type> 718template<class type>
696static void noinline 719static void noinline
697cf_obj_to (SV *arg, type &var) 720cf_obj_to (SV *arg, type &var)
698{ 721{
699 sv_to (arg, var); 722 sv_to (arg, var);
700 if (!var) 723 if (expect_false (!var))
701 croak ("must not pass invalid/null cf_obj here"); 724 croak ("must not pass invalid/null cf_obj here");
702} 725}
703 726
704template<class object> 727template<class object>
705static void noinline 728static void noinline
706cf_obj_ornull_to (SV *arg, object *&var) 729cf_obj_ornull_to (SV *arg, object *&var)
707{ 730{
708 if (SvOK (arg)) 731 if (SvOK (arg))
709 { 732 {
710 sv_to (arg, var); 733 sv_to (arg, var);
711 if (!var) 734 if (expect_false (!var))
712 croak ("unable to convert perl object to C++ object"); 735 croak ("unable to convert perl object to C++ object");
713 } 736 }
714 else 737 else
715 var = 0; 738 var = 0;
716} 739}
751 exit (EXIT_FAILURE); 774 exit (EXIT_FAILURE);
752 } 775 }
753 776
754 eval_pv ( 777 eval_pv (
755 "#line 1 'cfperl init'\n" 778 "#line 1 'cfperl init'\n"
756 "use EV ();\n" 779 "use EV ();\n" // required by bootstrap
757 "use Coro ();\n" 780 "use Coro ();\n" // required by bootstrap
758 "cf->bootstrap;\n" 781 "cf->bootstrap;\n" // required for cf::datadir
759 "unshift @INC, cf::datadir ();\n" 782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
760 "require cf;\n", 783 "require cf;\n",
761 0 784 0
762 ); 785 );
763 786
764 if (SvTRUE (ERRSV)) 787 if (SvTRUE (ERRSV))
1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1383 1408
1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1411 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1412 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1435# include "attackinc.h" 1460# include "attackinc.h"
1436# undef def 1461# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc) 1462# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h" 1463# include "skillinc.h"
1439# undef def 1464# undef def
1440 1465# define def(name, use, nonuse) const_iv (body_ ## name)
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1466# include "slotinc.h"
1442 const_iv (logBacktrace) 1467# undef def
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445 1468
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1469 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1447 1470
1448 const_iv (MAX_TIME) 1471 const_iv (MAX_TIME)
1449 const_iv (MAXSOCKBUF) 1472 const_iv (MAXSOCKBUF)
1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1475 1498
1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1477 }; 1500 };
1478 1501
1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1481 1504
1482 static const struct { 1505 static const struct {
1483 const char *name; 1506 const char *name;
1484 int skip; 1507 int skip;
1490# undef def 1513# undef def
1491 }; 1514 };
1492 1515
1493 AV *av = get_av ("cf::EVENT", 1); 1516 AV *av = get_av ("cf::EVENT", 1);
1494 1517
1495 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1496 { 1519 {
1497 AV *event = newAV (); 1520 AV *event = newAV ();
1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1499 av_push (event, newSViv (eiv->klass)); 1522 av_push (event, newSViv (eiv->klass));
1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1535 1558
1536 for_all_objects (op) 1559 for_all_objects (op)
1537 op->reattach (); 1560 op->reattach ();
1538} 1561}
1539 1562
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim () 1563void init_anim ()
1583 1564
1584void init_globals () 1565void init_globals ()
1585 1566
1586void init_experience ()
1587
1588void init_attackmess () 1567void init_attackmess ()
1589 1568
1590void init_dynamic () 1569void init_dynamic ()
1591 1570
1592void load_settings () 1571void load_settings ()
1593 1572
1573void reload_exp_table ()
1574
1594void load_materials () 1575void reload_materials ()
1595 1576
1596void init_uuid () 1577void init_uuid ()
1597 CODE: 1578 CODE:
1598 UUID::init (); 1579 UUID::init ();
1599 1580
1754 1735
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT: 1737 INIT:
1757#if __GLIBC__ 1738#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024); 1739 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1740 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1741 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1742 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1743 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif 1744#endif
1763 1745
1764int munlockall () 1746int munlockall ()
1765 1747
1766#endif 1748#endif
1799 1781
1800int random_roll (int min, int max, object *op, int goodbad); 1782int random_roll (int min, int max, object *op, int goodbad);
1801 1783
1802const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1784const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1803 1785
1804int
1805exp_to_level (val64 exp) 1786int exp_to_level (val64 exp)
1787
1788val64 level_to_min_exp (int level)
1789
1790SV *
1791attacktype_name (int atnr)
1806 CODE: 1792 CODE:
1807{ 1793 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1808 int i = 0; 1794 ? newSVpv (attacktype_name [atnr], 0)
1809 1795 : &PL_sv_undef;
1810 RETVAL = settings.max_level;
1811
1812 for (i = 1; i <= settings.max_level; i++)
1813 {
1814 if (levels[i] > exp)
1815 {
1816 RETVAL = i - 1;
1817 break;
1818 }
1819 }
1820}
1821 OUTPUT: RETVAL 1796 OUTPUT: RETVAL
1822 1797
1823val64
1824level_to_min_exp (int level)
1825 CODE:
1826 if (level > settings.max_level)
1827 RETVAL = levels[settings.max_level];
1828 else if (level < 1)
1829 RETVAL = 0;
1830 else
1831 RETVAL = levels[level];
1832 OUTPUT: RETVAL
1833
1834SV * 1798SV *
1835resistance_to_string (int atnr) 1799attacktype_desc (int atnr)
1836 CODE: 1800 CODE:
1837 if (atnr >= 0 && atnr < NROFATTACKS) 1801 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1802 ? newSVpv (attacktype_desc [atnr], 0)
1803 : &PL_sv_undef;
1804 OUTPUT: RETVAL
1805
1806SV *
1807resist_plus (int atnr)
1808 CODE:
1809 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1838 RETVAL = newSVpv (resist_plus[atnr], 0); 1810 ? newSVpv (resist_plus [atnr], 0)
1839 else 1811 : &PL_sv_undef;
1840 XSRETURN_UNDEF; 1812 OUTPUT: RETVAL
1813
1814SV *
1815change_resist_msg (int atnr)
1816 CODE:
1817 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1818 ? newSVpv (change_resist_msg [atnr], 0)
1819 : &PL_sv_undef;
1841 OUTPUT: RETVAL 1820 OUTPUT: RETVAL
1842 1821
1843UUID 1822UUID
1844uuid_cur () 1823uuid_cur ()
1845 CODE: 1824 CODE:
1895 CODE: 1874 CODE:
1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1875 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1897 OUTPUT: 1876 OUTPUT:
1898 RETVAL 1877 RETVAL
1899 1878
1879bool should_invoke (attachable *obj, int event)
1880 CODE:
1881 RETVAL = obj->should_invoke ((event_type)event);
1882 OUTPUT: RETVAL
1883
1900void 1884void
1901debug_trace (attachable *obj, bool on = true) 1885debug_trace (attachable *obj, bool on = true)
1902 CODE: 1886 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; 1887 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on) 1888 if (on)
1963int mortals_size () 1947int mortals_size ()
1964 CODE: 1948 CODE:
1965 RETVAL = attachable::mortals.size (); 1949 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL 1950 OUTPUT: RETVAL
1967 1951
1968const_utf8_string slot_use_name (U32 slot) 1952const_utf8_string slot_name (U32 slot)
1969 ALIAS: 1953 ALIAS:
1954 slot_name = 0
1955 slot_use_name = 1
1970 slot_nonuse_name = 1 1956 slot_nonuse_name = 2
1971 CODE: 1957 CODE:
1972{ 1958{
1973 if (slot >= NUM_BODY_LOCATIONS) 1959 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range"); 1960 croak ("body slot index out of range");
1975 1961
1976 switch (ix) 1962 switch (ix)
1977 { 1963 {
1964 case 0: RETVAL = body_locations[slot].name ; break;
1978 case 0: RETVAL = body_locations[slot].use_name; break; 1965 case 1: RETVAL = body_locations[slot].use_name ; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1966 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1980 } 1967 }
1981} 1968}
1982 OUTPUT: 1969 OUTPUT:
1983 RETVAL 1970 RETVAL
1984 1971
2029 OUTPUT: 2016 OUTPUT:
2030 RETVAL 2017 RETVAL
2031 2018
2032object *find_best_object_match (object *op, utf8_string match) 2019object *find_best_object_match (object *op, utf8_string match)
2033 2020
2034object *find_marked_object (object *op)
2035
2036int need_identify (object *obj);
2037
2038int apply_shop_mat (object *shop_mat, object *op); 2021int apply_shop_mat (object *shop_mat, object *op);
2039 2022
2040int move (object *op, int dir, object *originator = op) 2023int move (object *op, int dir, object *originator = op)
2041 CODE: 2024 CODE:
2042 RETVAL = op->move (dir, originator); 2025 RETVAL = op->move (dir, originator);
2094 2077
2095void pick_up (object *who, object *op) 2078void pick_up (object *who, object *op)
2096 2079
2097void update_object (object *op, int action) 2080void update_object (object *op, int action)
2098 2081
2099void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2082void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2100 2083
2101void player_lvl_adj (object *who, object *skill = 0) 2084void player_lvl_adj (object *who, object *skill = 0)
2102 2085
2103int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2086int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2104 2087
2367 if (pl->ob && pl->ob->map == THIS) 2350 if (pl->ob && pl->ob->map == THIS)
2368 PUSHs (sv_2mortal (to_sv (pl->ob))); 2351 PUSHs (sv_2mortal (to_sv (pl->ob)));
2369 } 2352 }
2370 2353
2371void 2354void
2355maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt)
2356 CODE:
2357{
2358 static frac_gen<vec2d> frac;
2359
2360 if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV)
2361 croak ("maptile::add_quadland: biome_plt must be arrayref");
2362
2363 biome_plt = SvRV (biome_plt);
2364
2365 const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map);
2366
2367 for (int x = 0; x < THIS->width; ++x)
2368 for (int y = 0; y < THIS->height; ++y)
2369 {
2370 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2371 if (op->flag [FLAG_IS_FLOOR])
2372 goto skip;
2373
2374 {
2375 float fx = mx * THIS->width + x;
2376 float fy = my * THIS->height + y;
2377
2378 int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15);
2379 int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15);
2380
2381 rain = lerp (rain, 0, 15, 0, temp);
2382 printf ("rain %d\n", temp);//D
2383
2384 int biome = bmap [rain * 16 + temp];
2385
2386 //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D
2387#if 1
2388 if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0))
2389 {
2390 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2391 ob->flag [FLAG_NO_MAP_SAVE] = true;
2392 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2393
2394 if (ob->randomitems && !ob->above)
2395 {
2396 ob->create_treasure (ob->randomitems);
2397
2398 for (object *op = ob->above; op; op = op->above)
2399 op->flag [FLAG_NO_MAP_SAVE] = true;
2400 }
2401 }
2402#endif
2403 }
2404 skip: ;
2405 }
2406}
2407
2408void
2372maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2409maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2373 CODE: 2410 CODE:
2374{ 2411{
2375 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2412 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2376 croak ("maptile::add_underlay: palette must be arrayref"); 2413 croak ("maptile::add_underlay: palette must be arrayref");
2406 op->flag [FLAG_NO_MAP_SAVE] = true; 2443 op->flag [FLAG_NO_MAP_SAVE] = true;
2407 // TODO: if this is a pickable object, then the item 2444 // TODO: if this is a pickable object, then the item
2408 // will at a bit weird - saving inside the player 2445 // will at a bit weird - saving inside the player
2409 // will clear the flag, but when the player drops 2446 // will clear the flag, but when the player drops
2410 // it without logging out, it keeps the flag. 2447 // it without logging out, it keeps the flag.
2411 // nobody ahs reported this, but this can be rather 2448 // nobody has reported this, but this can be rather
2412 // annoying on persistent maps. 2449 // annoying on persistent maps.
2413 } 2450 }
2414 } 2451 }
2415 } 2452 }
2416 } 2453 }
2417
2418 skip: ; 2454 skip: ;
2419 } 2455 }
2420} 2456}
2421 2457
2422void 2458void
2453 for (int x = 0; x < THIS->width; ++x) 2489 for (int x = 0; x < THIS->width; ++x)
2454 for (int y = 0; y < THIS->height; ++y) 2490 for (int y = 0; y < THIS->height; ++y)
2455 { 2491 {
2456 region *rgn = THIS->region (x, y); 2492 region *rgn = THIS->region (x, y);
2457 2493
2458 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2459 if (object *op = THIS->at (x, y).top) 2494 if (object *op = THIS->at (x, y).top)
2460 if (rgn->treasure && rndm () < rgn->treasure_density) 2495 if (rgn->treasure && rndm () < rgn->treasure_density)
2461 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2496 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2462 } 2497 }
2463 2498
2469 if (oblinkpt *obp = map->find_link (connection)) 2504 if (oblinkpt *obp = map->find_link (connection))
2470 for (objectlink *ol = obp->link; ol; ol = ol->next) 2505 for (objectlink *ol = obp->link; ol; ol = ol->next)
2471 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2506 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2472 2507
2473void 2508void
2474get_map_flags (maptile *map, int x, int y) 2509xy_normalise (maptile *map, int x, int y, int dir = 0)
2475 PPCODE: 2510 PPCODE:
2476{ 2511{
2477 maptile *nmap = 0; 2512 mapxy pos (map, x, y);
2478 I16 nx = 0, ny = 0; 2513 if (!pos.move (dir).normalise ())
2514 XSRETURN_EMPTY;
2479 2515
2480 PUTBACK;
2481 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2482 SPAGAIN;
2483
2484 EXTEND (SP, 4); 2516 EXTEND (SP, 3);
2485 PUSHs (sv_2mortal (newSViv (flags)));
2486
2487 if (GIMME_V == G_ARRAY)
2488 {
2489 PUSHs (sv_2mortal (to_sv (nmap))); 2517 PUSHs (sv_2mortal (to_sv (pos.m)));
2490 PUSHs (sv_2mortal (newSViv (nx))); 2518 PUSHs (sv_2mortal (to_sv (pos.x)));
2491 PUSHs (sv_2mortal (newSViv (ny))); 2519 PUSHs (sv_2mortal (to_sv (pos.y)));
2492 }
2493} 2520}
2494 2521
2495mapspace * 2522mapspace *
2496ms (maptile *map, unsigned int x, unsigned int y) 2523ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2497 PROTOTYPE: $$$ 2524 PROTOTYPE: $$$;$
2498 CODE: 2525 CODE:
2499{ 2526{
2500 maptile *nmap = 0; 2527 mapxy pos (map, x, y);
2501 I16 nx, ny; 2528 if (!pos.move (dir).normalise ())
2502
2503 PUTBACK;
2504 get_map_flags (map, &nmap, x, y, &nx, &ny);
2505 SPAGAIN;
2506
2507 if (!nmap)
2508 XSRETURN_UNDEF; 2529 XSRETURN_UNDEF;
2509 2530
2510 RETVAL = &nmap->at (nx, ny); 2531 RETVAL = &*pos;
2511} 2532}
2512 OUTPUT: 2533 OUTPUT:
2513 RETVAL 2534 RETVAL
2514 2535
2515void 2536void
2516at (maptile *map, unsigned int x, unsigned int y) 2537at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2517 PROTOTYPE: $$$ 2538 PROTOTYPE: $$$;$
2518 PPCODE: 2539 PPCODE:
2519{ 2540 mapxy pos (map, x, y);
2520 maptile *nmap = 0; 2541 if (pos.move (dir).normalise ())
2521 I16 nx, ny;
2522
2523 PUTBACK;
2524 get_map_flags (map, &nmap, x, y, &nx, &ny);
2525 SPAGAIN;
2526
2527 if (nmap)
2528 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2542 for (object *o = pos->bot; o; o = o->above)
2529 XPUSHs (sv_2mortal (to_sv (o))); 2543 XPUSHs (sv_2mortal (to_sv (o)));
2530}
2531 2544
2532SV * 2545SV *
2533bot_at (maptile *map, unsigned int x, unsigned int y) 2546bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2534 PROTOTYPE: $$$ 2547 PROTOTYPE: $$$;$
2535 ALIAS: 2548 ALIAS:
2536 top_at = 1 2549 top_at = 1
2537 flags_at = 2 2550 flags_at = 2
2538 light_at = 3 2551 light_at = 3
2539 move_block_at = 4 2552 move_block_at = 4
2540 move_slow_at = 5 2553 move_slow_at = 5
2541 move_on_at = 6 2554 move_on_at = 6
2542 move_off_at = 7 2555 move_off_at = 7
2543 CODE: 2556 CODE:
2544{ 2557{
2545 sint16 nx = x; 2558 mapxy pos (map, x, y);
2546 sint16 ny = y; 2559 if (!pos.move (dir).normalise ())
2547
2548 if (!xy_normalise (map, nx, ny))
2549 XSRETURN_UNDEF; 2560 XSRETURN_UNDEF;
2550 2561
2551 mapspace &ms = map->at (nx, ny); 2562 mapspace &ms = *pos;
2552 2563
2553 ms.update (); 2564 ms.update ();
2554 2565
2555 switch (ix) 2566 switch (ix)
2556 { 2567 {
2566} 2577}
2567 OUTPUT: RETVAL 2578 OUTPUT: RETVAL
2568 2579
2569# worst xs function of my life 2580# worst xs function of my life
2570bool 2581bool
2571_create_random_map (\ 2582_create_random_map (maptile *self, SV *options)
2572 maptile *self,\
2573 utf8_string wallstyle,\
2574 utf8_string wall_name,\
2575 utf8_string floorstyle,\
2576 utf8_string monsterstyle,\
2577 utf8_string treasurestyle,\
2578 utf8_string layoutstyle,\
2579 utf8_string doorstyle,\
2580 utf8_string decorstyle,\
2581 utf8_string miningstyle,\
2582 utf8_string origin_map,\
2583 utf8_string final_map,\
2584 utf8_string exitstyle,\
2585 utf8_string this_map,\
2586 utf8_string exit_on_final_map,\
2587 int xsize,\
2588 int ysize,\
2589 int expand2x,\
2590 int layoutoptions1,\
2591 int layoutoptions2,\
2592 int layoutoptions3,\
2593 int symmetry,\
2594 int difficulty,\
2595 int difficulty_given,\
2596 float difficulty_increase,\
2597 int dungeon_level,\
2598 int dungeon_depth,\
2599 int decoroptions,\
2600 int orientation,\
2601 int origin_y,\
2602 int origin_x,\
2603 U32 random_seed,\
2604 val64 total_map_hp,\
2605 int map_layout_style,\
2606 int treasureoptions,\
2607 int symmetry_used,\
2608 region *region,\
2609 utf8_string custom\
2610)
2611 CODE: 2583 CODE:
2612{ 2584{
2613 random_map_params rmp; 2585 random_map_params rmp ((HV *)SvRV (options));
2614
2615 assign (rmp.wallstyle , wallstyle);
2616 assign (rmp.wall_name , wall_name);
2617 assign (rmp.floorstyle , floorstyle);
2618 assign (rmp.monsterstyle , monsterstyle);
2619 assign (rmp.treasurestyle , treasurestyle);
2620 assign (rmp.layoutstyle , layoutstyle);
2621 assign (rmp.doorstyle , doorstyle);
2622 assign (rmp.decorstyle , decorstyle);
2623 assign (rmp.miningstyle , miningstyle);
2624 assign (rmp.exitstyle , exitstyle);
2625 assign (rmp.exit_on_final_map, exit_on_final_map);
2626
2627 rmp.origin_map = origin_map;
2628 rmp.final_map = final_map;
2629 rmp.this_map = this_map;
2630 rmp.xsize = xsize;
2631 rmp.ysize = ysize;
2632 rmp.expand2x = expand2x;
2633 rmp.layoutoptions1 = layoutoptions1;
2634 rmp.layoutoptions2 = layoutoptions2;
2635 rmp.layoutoptions3 = layoutoptions3;
2636 rmp.symmetry = symmetry;
2637 rmp.difficulty = difficulty;
2638 rmp.difficulty_given = difficulty_given;
2639 rmp.difficulty_increase = difficulty_increase;
2640 rmp.dungeon_level = dungeon_level;
2641 rmp.dungeon_depth = dungeon_depth;
2642 rmp.decoroptions = decoroptions;
2643 rmp.orientation = orientation;
2644 rmp.origin_y = origin_y;
2645 rmp.origin_x = origin_x;
2646 rmp.random_seed = random_seed;
2647 rmp.total_map_hp = (uint64_t) total_map_hp;
2648 rmp.map_layout_style = map_layout_style;
2649 rmp.treasureoptions = treasureoptions;
2650 rmp.symmetry_used = symmetry_used;
2651 rmp.region = region;
2652 rmp.custom = custom;
2653
2654 RETVAL = self->generate_random_map (&rmp); 2586 RETVAL = self->generate_random_map (&rmp);
2655} 2587}
2656 OUTPUT: 2588 OUTPUT:
2657 RETVAL 2589 RETVAL
2658 2590
2689void 2621void
2690list () 2622list ()
2691 PPCODE: 2623 PPCODE:
2692 for_all_regions (rgn) 2624 for_all_regions (rgn)
2693 XPUSHs (sv_2mortal (to_sv (rgn))); 2625 XPUSHs (sv_2mortal (to_sv (rgn)));
2694
2695region *find (utf8_string name)
2696 PROTOTYPE: $
2697 CODE:
2698 RETVAL = region::find (name);
2699 OUTPUT: RETVAL
2700 2626
2701int specificity (region *rgn) 2627int specificity (region *rgn)
2702 CODE: 2628 CODE:
2703 RETVAL = 0; 2629 RETVAL = 0;
2704 while (rgn = rgn->parent) 2630 while (rgn = rgn->parent)
2836 2762
2837void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2763void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2838 CODE: 2764 CODE:
2839{ 2765{
2840 faceinfo *f = face_info (idx); assert (f); 2766 faceinfo *f = face_info (idx); assert (f);
2841 facedata *d = &(faceset ? f->data64 : f->data32); 2767 facedata *d = f->face + faceset;
2842 sv_to (data, d->data); 2768 sv_to (data, d->data);
2843 STRLEN clen; 2769 STRLEN clen;
2844 char *cdata = SvPVbyte (chksum, clen); 2770 char *cdata = SvPVbyte (chksum, clen);
2845 clen = min (CHKSUM_MAXLEN, clen); 2771 clen = min (CHKSUM_MAXLEN, clen);
2846 2772
2954 sv_to (sv, self); 2880 sv_to (sv, self);
2955 delete self; 2881 delete self;
2956 2882
2957MODULE = cf PACKAGE = cf::object::thawer 2883MODULE = cf PACKAGE = cf::object::thawer
2958 2884
2959INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | 2885INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2886
2887bool
2888errors_are_fatal (bool fatal)
2889 CODE:
2890 RETVAL = object_thawer::errors_are_fatal;
2891 object_thawer::errors_are_fatal = fatal;
2892 OUTPUT:
2893 RETVAL
2960 2894
2961SV * 2895SV *
2962new_from_file (char *klass, octet_string path) 2896new_from_file (char *klass, octet_string path)
2963 CODE: 2897 CODE:
2964 object_thawer *f = new object_thawer (path); 2898 object_thawer *f = new object_thawer (path);
2990 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2924 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2991 2925
2992 self->skip (); 2926 self->skip ();
2993 } 2927 }
2994 2928
2929MODULE = cf PACKAGE = cf::layout
2930
2931INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2932

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