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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.369 by root, Wed Apr 14 02:31:24 2010 UTC vs.
Revision 1.423 by root, Wed Nov 14 05:25:50 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the Affero GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>. 18 * <http://www.gnu.org/licenses/>.
19 * 19 *
20 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 21 */
22 22
23#include "autoconf.h" 23#include "autoconf.h"
24 24
28 28
29#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo> 30#include <typeinfo>
31 31
32#include "global.h" 32#include "global.h"
33#include "../random_maps/random_map.h" 33#include "rmg.h"
34#include "noise.h"
34#include "evthread.h" 35#include "evthread.h"
35#include "sproto.h" 36#include "sproto.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
52#include <XSUB.h> 53#include <XSUB.h>
53 54
54#include "CoroAPI.h" 55#include "CoroAPI.h"
55#include "perlxsi.c" 56#include "perlxsi.c"
56 57
57extern sint64 *levels; // the experience table
58
59typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
61 60
62typedef std::string std__string; 61typedef std::string std__string;
63 62
68static int tick_inhibit; 67static int tick_inhibit;
69static int tick_pending; 68static int tick_pending;
70 69
71global gbl_ev; 70global gbl_ev;
72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
74static AV *av_reflect; 73static AV *av_reflect;
75 74
76bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
78 77
85 *stash_cf_mapspace_wrap, 84 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
89 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
90 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
91 92
92static SV 93static SV
93 *cv_cf_do_invoke, 94 *cv_cf_do_invoke,
94 *cv_cf__can_merge, 95 *cv_cf__can_merge,
95 *cv_cf_client_send_msg, 96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
96 *cv_cf_tick, 98 *cv_cf_tick,
97 *cv_cf_match_match; 99 *cv_cf_match_match;
98 100
99#ifndef newSVpv_utf8 101#ifndef newSVpv_utf8
100static SV * 102static SV *
123 125
124 return sv; 126 return sv;
125} 127}
126#endif 128#endif
127 129
128static noinline utf8_string 130noinline utf8_string
129cfSvPVutf8_nolen (SV *sv) 131cfSvPVutf8_nolen (SV *sv)
130{ 132{
131 SvGETMAGIC (sv); 133 SvGETMAGIC (sv);
132 134
133 if (SvPOK (sv)) 135 if (SvPOK (sv))
252 { 254 {
253 static int last_mortalcount; 255 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount) 256 if (mortals.size () != last_mortalcount)
255 { 257 {
256 last_mortalcount = mortals.size (); 258 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
258 263
259 if (0) 264 if (0)
260 { 265 {
261 for (int j = 0; j < mortals.size (); ++j)//D 266 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
353#endif 358#endif
354 359
355////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356 361
357static SV * 362static SV *
358newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
359{ 364{
360 SV *sv;
361
362 if (!ptr) 365 if (!ptr)
363 return newSV (0); 366 return newSV (0);
364 367
365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
366 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
367} 376}
368 377
369static int 378static int
370attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
371{ 380{
383 return 0; 392 return 0;
384} 393}
385 394
386MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
387 396
388static SV * 397static SV * noinline
389newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
390{ 399{
391 if (!obj) 400 if (!obj)
392 return newSV (0); 401 return newSV (0);
393 402
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap 488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap 489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap 490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object"))) 491 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected"); 492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
484 507
485 return SvPTR_nc (sv); 508 return SvPTR_nc (sv);
486} 509}
487 510
488static long noinline 511static long noinline
513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
514static inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
515static inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
525 551
526static inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
527static inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
528 554
529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } 605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } 607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } 608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
582 609
583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
597static inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
598{ 625{
599 STRLEN len; 626 STRLEN len;
600 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
601 v.assign (data, len); 628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
602} 637}
603 638
604static inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
605{ 640{
606 if (!v.parse (SvPV_nolen (sv))) 641 if (!v.parse (SvPV_nolen (sv)))
695template<class type> 730template<class type>
696static void noinline 731static void noinline
697cf_obj_to (SV *arg, type &var) 732cf_obj_to (SV *arg, type &var)
698{ 733{
699 sv_to (arg, var); 734 sv_to (arg, var);
700 if (!var) 735 if (expect_false (!var))
701 croak ("must not pass invalid/null cf_obj here"); 736 croak ("must not pass invalid/null cf_obj here");
702} 737}
703 738
704template<class object> 739template<class object>
705static void noinline 740static void noinline
706cf_obj_ornull_to (SV *arg, object *&var) 741cf_obj_ornull_to (SV *arg, object *&var)
707{ 742{
708 if (SvOK (arg)) 743 if (SvOK (arg))
709 { 744 {
710 sv_to (arg, var); 745 sv_to (arg, var);
711 if (!var) 746 if (expect_false (!var))
712 croak ("unable to convert perl object to C++ object"); 747 croak ("unable to convert perl object to C++ object");
713 } 748 }
714 else 749 else
715 var = 0; 750 var = 0;
716} 751}
751 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
752 } 787 }
753 788
754 eval_pv ( 789 eval_pv (
755 "#line 1 'cfperl init'\n" 790 "#line 1 'cfperl init'\n"
756 "use EV ();\n" 791 "use EV ();\n" // required by bootstrap
757 "use Coro ();\n" 792 "use Coro ();\n" // required by bootstrap
758 "cf->bootstrap;\n" 793 "cf->bootstrap;\n" // required for cf::datadir
759 "unshift @INC, cf::datadir ();\n" 794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
760 "require cf;\n", 795 "require cf;\n",
761 0 796 0
762 ); 797 );
763 798
764 if (SvTRUE (ERRSV)) 799 if (SvTRUE (ERRSV))
1123 CALL_ARG (originator); 1158 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID); 1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END; 1160 CALL_END;
1126} 1161}
1127 1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1128player * 1174player *
1129player::find (const_utf8_string name) 1175player::find (const_utf8_string name)
1130{ 1176{
1131 CALL_BEGIN (1); 1177 CALL_BEGIN (1);
1132 CALL_ARG (name); 1178 CALL_ARG (name);
1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1383 1431
1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1388 1437
1389 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1391 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1392 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1399_connect_to_perl_2 () 1448_connect_to_perl_2 ()
1400{ 1449{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke); 1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge); 1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg); 1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick); 1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match); 1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406} 1456}
1407 1457
1408MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414 1464
1415 _connect_to_perl_1 (); 1465 _connect_to_perl_1 ();
1416 1466
1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
1427 1468
1428 static const struct { 1469 static const struct {
1429 const char *name; 1470 const char *name;
1430 IV iv; 1471 IV iv;
1431 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1435# include "attackinc.h" 1476# include "attackinc.h"
1436# undef def 1477# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc) 1478# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h" 1479# include "skillinc.h"
1439# undef def 1480# undef def
1440 1481# define def(name, use, nonuse) const_iv (body_ ## name)
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1482# include "slotinc.h"
1442 const_iv (logBacktrace) 1483# undef def
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445 1484
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1447 1486
1448 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1449 const_iv (MAXSOCKBUF) 1488 const_iv (MAXSOCKBUF)
1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1464 1503
1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1467 1506
1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1469 const_iv (MAP_INACTIVE)
1470
1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1473 1509
1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1475 1511
1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1477 }; 1513 };
1478 1514
1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1481 1517
1482 static const struct { 1518 static const struct {
1483 const char *name; 1519 const char *name;
1484 int skip; 1520 int skip;
1490# undef def 1526# undef def
1491 }; 1527 };
1492 1528
1493 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1494 1530
1495 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1496 { 1532 {
1497 AV *event = newAV (); 1533 AV *event = newAV ();
1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1499 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1507 1543
1508void _gv_clear (SV *gv) 1544void _gv_clear (SV *gv)
1509 CODE: 1545 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV); 1546 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } 1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1512 f (GvGP (gv)->gp_form); 1549 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io); 1550 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv); 1551 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av); 1552 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv); 1553 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv); 1554 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0; 1555 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv); 1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1520# undef f 1558# undef f
1521 1559
1522void _connect_to_perl_1 () 1560void _connect_to_perl_1 ()
1523 1561
1524void _connect_to_perl_2 () 1562void _connect_to_perl_2 ()
1535 1573
1536 for_all_objects (op) 1574 for_all_objects (op)
1537 op->reattach (); 1575 op->reattach ();
1538} 1576}
1539 1577
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim () 1578void init_anim ()
1583 1579
1584void init_globals () 1580void init_globals ()
1585 1581
1586void init_experience ()
1587
1588void init_attackmess () 1582void init_attackmess ()
1589 1583
1590void init_dynamic () 1584void init_dynamic ()
1591 1585
1592void load_settings () 1586void load_settings ()
1593 1587
1588void _reload_exp_table ()
1589
1594void load_materials () 1590void _reload_materials ()
1595 1591
1596void init_uuid () 1592void init_uuid ()
1597 CODE: 1593 CODE:
1598 UUID::init (); 1594 UUID::init ();
1599 1595
1632 { 1628 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher); 1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede (); 1630 coroapi::cede ();
1635 } 1631 }
1636 1632
1637void server_tick () 1633void one_tick ()
1638 CODE: 1634 CODE:
1639{ 1635{
1640 ev_now_update (EV_DEFAULT); 1636 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT); 1637 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime); 1640 runtime = SvNVX (sv_runtime);
1645 1641
1642 one_tick ();
1643
1646 server_tick (); 1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647 1646
1648 ev_now_update (EV_DEFAULT); 1647 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT); 1648 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK; 1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653} 1653}
1654 1654
1655NV floor (NV x) 1655NV floor (NV x)
1754 1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT: 1756 INIT:
1757#if __GLIBC__ 1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024); 1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif 1763#endif
1763 1764
1764int munlockall () 1765int munlockall ()
1765 1766
1766#endif 1767#endif
1799 1800
1800int random_roll (int min, int max, object *op, int goodbad); 1801int random_roll (int min, int max, object *op, int goodbad);
1801 1802
1802const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1803const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1803 1804
1804int
1805exp_to_level (val64 exp) 1805int exp_to_level (val64 exp)
1806
1807val64 level_to_min_exp (int level)
1808
1809const_utf8_string
1810spellpathnames (int idx)
1811 CODE:
1812 RETVAL = spellpathnames [idx];
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_name (int atnr)
1806 CODE: 1817 CODE:
1807{ 1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1808 int i = 0; 1819 ? newSVpv (attacktype_name [atnr], 0)
1809 1820 : &PL_sv_undef;
1810 RETVAL = settings.max_level;
1811
1812 for (i = 1; i <= settings.max_level; i++)
1813 {
1814 if (levels[i] > exp)
1815 {
1816 RETVAL = i - 1;
1817 break;
1818 }
1819 }
1820}
1821 OUTPUT: RETVAL 1821 OUTPUT: RETVAL
1822 1822
1823val64
1824level_to_min_exp (int level)
1825 CODE:
1826 if (level > settings.max_level)
1827 RETVAL = levels[settings.max_level];
1828 else if (level < 1)
1829 RETVAL = 0;
1830 else
1831 RETVAL = levels[level];
1832 OUTPUT: RETVAL
1833
1834SV * 1823SV *
1835resistance_to_string (int atnr) 1824attacktype_desc (int atnr)
1836 CODE: 1825 CODE:
1837 if (atnr >= 0 && atnr < NROFATTACKS) 1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (attacktype_desc [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832resist_plus (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1838 RETVAL = newSVpv (resist_plus[atnr], 0); 1835 ? newSVpv (resist_plus [atnr], 0)
1839 else 1836 : &PL_sv_undef;
1840 XSRETURN_UNDEF; 1837 OUTPUT: RETVAL
1838
1839SV *
1840change_resist_msg (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (change_resist_msg [atnr], 0)
1844 : &PL_sv_undef;
1841 OUTPUT: RETVAL 1845 OUTPUT: RETVAL
1842 1846
1843UUID 1847UUID
1844uuid_cur () 1848uuid_cur ()
1845 CODE: 1849 CODE:
1895 CODE: 1899 CODE:
1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1900 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1897 OUTPUT: 1901 OUTPUT:
1898 RETVAL 1902 RETVAL
1899 1903
1904bool should_invoke (attachable *obj, int event)
1905 CODE:
1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1908
1900void 1909void
1901debug_trace (attachable *obj, bool on = true) 1910debug_trace (attachable *obj, bool on = true)
1902 CODE: 1911 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; 1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on) 1913 if (on)
1963int mortals_size () 1972int mortals_size ()
1964 CODE: 1973 CODE:
1965 RETVAL = attachable::mortals.size (); 1974 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL 1975 OUTPUT: RETVAL
1967 1976
1968const_utf8_string slot_use_name (U32 slot) 1977const_utf8_string slot_name (U32 slot)
1969 ALIAS: 1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1970 slot_nonuse_name = 1 1981 slot_nonuse_name = 2
1971 CODE: 1982 CODE:
1972{ 1983{
1973 if (slot >= NUM_BODY_LOCATIONS) 1984 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range"); 1985 croak ("body slot index out of range");
1975 1986
1976 switch (ix) 1987 switch (ix)
1977 { 1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
1978 case 0: RETVAL = body_locations[slot].use_name; break; 1990 case 1: RETVAL = body_locations[slot].use_name ; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1980 } 1992 }
1981} 1993}
1982 OUTPUT: 1994 OUTPUT:
1983 RETVAL 1995 RETVAL
1984 1996
2029 OUTPUT: 2041 OUTPUT:
2030 RETVAL 2042 RETVAL
2031 2043
2032object *find_best_object_match (object *op, utf8_string match) 2044object *find_best_object_match (object *op, utf8_string match)
2033 2045
2034object *find_marked_object (object *op)
2035
2036int need_identify (object *obj);
2037
2038int apply_shop_mat (object *shop_mat, object *op); 2046int apply_shop_mat (object *shop_mat, object *op);
2039 2047
2040int move (object *op, int dir, object *originator = op) 2048int move (object *op, int dir, object *originator = op)
2041 CODE: 2049 CODE:
2042 RETVAL = op->move (dir, originator); 2050 RETVAL = op->move (dir, originator);
2094 2102
2095void pick_up (object *who, object *op) 2103void pick_up (object *who, object *op)
2096 2104
2097void update_object (object *op, int action) 2105void update_object (object *op, int action)
2098 2106
2099void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2107void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2100 2108
2101void player_lvl_adj (object *who, object *skill = 0) 2109void player_lvl_adj (object *who, object *skill = 0)
2102 2110
2103int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2111int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2104 2112
2113int convert_item (object *item, object *converter) 2121int convert_item (object *item, object *converter)
2114 2122
2115void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); 2123void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2116 2124
2117MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2125MODULE = cf PACKAGE = cf::object PREFIX = cf_
2118
2119# no clean way to get an object from an archetype - stupid idiotic
2120# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2121 2126
2122object *new (utf8_string archetype = 0) 2127object *new (utf8_string archetype = 0)
2123 PROTOTYPE: ;$ 2128 PROTOTYPE: ;$
2124 CODE: 2129 CODE:
2125 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2130 RETVAL = archetype
2131 ? archetype::get (archetype)
2132 : object::create ();
2126 OUTPUT: 2133 OUTPUT:
2127 RETVAL 2134 RETVAL
2128 2135
2129object *generate (utf8_string arch, object *creator) 2136object *generate (utf8_string arch, object *creator)
2130 CODE: 2137 CODE:
2131 object *obj = get_archetype (arch); 2138 object *obj = archetype::get (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); 2139 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj; 2140 RETVAL = obj;
2134 OUTPUT: 2141 OUTPUT:
2135 RETVAL 2142 RETVAL
2136 2143
2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2153 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2147 2154
2148 if (RETVAL->destroyed ()) 2155 if (RETVAL->destroyed ())
2149 RETVAL = 0; 2156 RETVAL = 0;
2150} 2157}
2158 OUTPUT:
2159 RETVAL
2151 2160
2152shstr 2161shstr
2153object::kv_get (shstr key) 2162object::kv_get (shstr key)
2163 CODE:
2164 RETVAL = THIS->kv.get (key);
2165 OUTPUT:
2166 RETVAL
2154 2167
2155void 2168void
2156object::kv_del (shstr key) 2169object::kv_del (shstr key)
2170 CODE:
2171 THIS->kv.del (key);
2157 2172
2158void 2173void
2159object::kv_set (shstr key, shstr value) 2174object::kv_set (shstr key, shstr value)
2175 CODE:
2176 THIS->kv.set (key, value);
2160 2177
2161object *get_nearest_player (object *ob) 2178object *get_nearest_player (object *ob)
2162 ALIAS: nearest_player = 0 2179 ALIAS: nearest_player = 0
2163 PREINIT: 2180 PREINIT:
2164 extern object *get_nearest_player (object *); 2181 extern object *get_nearest_player (object *);
2367 if (pl->ob && pl->ob->map == THIS) 2384 if (pl->ob && pl->ob->map == THIS)
2368 PUSHs (sv_2mortal (to_sv (pl->ob))); 2385 PUSHs (sv_2mortal (to_sv (pl->ob)));
2369 } 2386 }
2370 2387
2371void 2388void
2389maptile::gen_quadmap (int x, int y, int z)
2390 CODE:
2391 gen_quadmap (THIS, x * 50, y * 50, z);
2392
2393void
2372maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2394maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2373 CODE: 2395 CODE:
2374{ 2396{
2375 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2397 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2376 croak ("maptile::add_underlay: palette must be arrayref"); 2398 croak ("maptile::add_underlay: palette must be arrayref");
2377 2399
2378 palette = SvRV (palette); 2400 palette = SvRV (palette);
2379 2401
2380 STRLEN idxlen; 2402 STRLEN idxlen;
2381 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2403 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2382 2404
2383 for (int x = 0; x < THIS->width; ++x) 2405 for (int x = 0; x < THIS->width; ++x)
2384 for (int y = 0; y < THIS->height; ++y) 2406 for (int y = 0; y < THIS->height; ++y)
2385 { 2407 {
2386 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2408 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2392 2414
2393 if (IN_RANGE_EXC (offs, 0, idxlen)) 2415 if (IN_RANGE_EXC (offs, 0, idxlen))
2394 { 2416 {
2395 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2417 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2396 { 2418 {
2397 object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); 2419 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2398 ob->flag [FLAG_NO_MAP_SAVE] = true; 2420 ob->flag [FLAG_NO_MAP_SAVE] = true;
2399 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2421 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2400 2422
2401 if (ob->randomitems && !ob->above) 2423 if (ob->randomitems && !ob->above)
2402 { 2424 {
2406 op->flag [FLAG_NO_MAP_SAVE] = true; 2428 op->flag [FLAG_NO_MAP_SAVE] = true;
2407 // TODO: if this is a pickable object, then the item 2429 // TODO: if this is a pickable object, then the item
2408 // will at a bit weird - saving inside the player 2430 // will at a bit weird - saving inside the player
2409 // will clear the flag, but when the player drops 2431 // will clear the flag, but when the player drops
2410 // it without logging out, it keeps the flag. 2432 // it without logging out, it keeps the flag.
2411 // nobody ahs reported this, but this can be rather 2433 // nobody has reported this, but this can be rather
2412 // annoying on persistent maps. 2434 // annoying on persistent maps.
2413 } 2435 }
2414 } 2436 }
2415 } 2437 }
2416 } 2438 }
2417
2418 skip: ; 2439 skip: ;
2419 } 2440 }
2420} 2441}
2421 2442
2422void 2443void
2427 croak ("maptile::set_regiondata: palette must be arrayref"); 2448 croak ("maptile::set_regiondata: palette must be arrayref");
2428 2449
2429 palette = SvRV (palette); 2450 palette = SvRV (palette);
2430 2451
2431 STRLEN idxlen; 2452 STRLEN idxlen;
2432 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2453 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2433 2454
2434 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2455 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2435 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2456 uint8 *regions = salloc<uint8_t> (THIS->size ());
2436 2457
2437 for (int i = av_len ((AV *)palette) + 1; i--; ) 2458 for (int i = av_len ((AV *)palette) + 1; i--; )
2438 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2459 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2439 2460
2440 for (int y = 0; y < THIS->height; ++y) 2461 for (int y = 0; y < THIS->height; ++y)
2453 for (int x = 0; x < THIS->width; ++x) 2474 for (int x = 0; x < THIS->width; ++x)
2454 for (int y = 0; y < THIS->height; ++y) 2475 for (int y = 0; y < THIS->height; ++y)
2455 { 2476 {
2456 region *rgn = THIS->region (x, y); 2477 region *rgn = THIS->region (x, y);
2457 2478
2458 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2459 if (object *op = THIS->at (x, y).top) 2479 if (object *op = THIS->at (x, y).top)
2460 if (rgn->treasure && rndm () < rgn->treasure_density) 2480 if (rgn->treasure && rndm () < rgn->treasure_density)
2461 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2481 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2462 } 2482 }
2463 2483
2469 if (oblinkpt *obp = map->find_link (connection)) 2489 if (oblinkpt *obp = map->find_link (connection))
2470 for (objectlink *ol = obp->link; ol; ol = ol->next) 2490 for (objectlink *ol = obp->link; ol; ol = ol->next)
2471 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2491 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2472 2492
2473void 2493void
2474get_map_flags (maptile *map, int x, int y) 2494xy_normalise (maptile *map, int x, int y, int dir = 0)
2475 PPCODE: 2495 PPCODE:
2476{ 2496{
2477 maptile *nmap = 0; 2497 mapxy pos (map, x, y);
2478 I16 nx = 0, ny = 0; 2498 if (!pos.move (dir).normalise ())
2499 XSRETURN_EMPTY;
2479 2500
2480 PUTBACK;
2481 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2482 SPAGAIN;
2483
2484 EXTEND (SP, 4); 2501 EXTEND (SP, 3);
2485 PUSHs (sv_2mortal (newSViv (flags)));
2486
2487 if (GIMME_V == G_ARRAY)
2488 {
2489 PUSHs (sv_2mortal (to_sv (nmap))); 2502 PUSHs (sv_2mortal (to_sv (pos.m)));
2490 PUSHs (sv_2mortal (newSViv (nx))); 2503 PUSHs (sv_2mortal (to_sv (pos.x)));
2491 PUSHs (sv_2mortal (newSViv (ny))); 2504 PUSHs (sv_2mortal (to_sv (pos.y)));
2492 }
2493} 2505}
2494 2506
2495mapspace * 2507mapspace *
2496ms (maptile *map, unsigned int x, unsigned int y) 2508ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2497 PROTOTYPE: $$$ 2509 PROTOTYPE: $$$;$
2498 CODE: 2510 CODE:
2499{ 2511{
2500 maptile *nmap = 0; 2512 mapxy pos (map, x, y);
2501 I16 nx, ny; 2513 if (!pos.move (dir).normalise ())
2502
2503 PUTBACK;
2504 get_map_flags (map, &nmap, x, y, &nx, &ny);
2505 SPAGAIN;
2506
2507 if (!nmap)
2508 XSRETURN_UNDEF; 2514 XSRETURN_UNDEF;
2509 2515
2510 RETVAL = &nmap->at (nx, ny); 2516 RETVAL = &*pos;
2511} 2517}
2512 OUTPUT: 2518 OUTPUT:
2513 RETVAL 2519 RETVAL
2514 2520
2515void 2521void
2516at (maptile *map, unsigned int x, unsigned int y) 2522at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2517 PROTOTYPE: $$$ 2523 PROTOTYPE: $$$;$
2518 PPCODE: 2524 PPCODE:
2519{ 2525 mapxy pos (map, x, y);
2520 maptile *nmap = 0; 2526 if (pos.move (dir).normalise ())
2521 I16 nx, ny;
2522
2523 PUTBACK;
2524 get_map_flags (map, &nmap, x, y, &nx, &ny);
2525 SPAGAIN;
2526
2527 if (nmap)
2528 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2527 for (object *o = pos->bot; o; o = o->above)
2529 XPUSHs (sv_2mortal (to_sv (o))); 2528 XPUSHs (sv_2mortal (to_sv (o)));
2530}
2531 2529
2532SV * 2530SV *
2533bot_at (maptile *map, unsigned int x, unsigned int y) 2531bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2534 PROTOTYPE: $$$ 2532 PROTOTYPE: $$$;$
2535 ALIAS: 2533 ALIAS:
2536 top_at = 1 2534 top_at = 1
2537 flags_at = 2 2535 flags_at = 2
2538 light_at = 3 2536 light_at = 3
2539 move_block_at = 4 2537 move_block_at = 4
2540 move_slow_at = 5 2538 move_slow_at = 5
2541 move_on_at = 6 2539 move_on_at = 6
2542 move_off_at = 7 2540 move_off_at = 7
2543 CODE: 2541 CODE:
2544{ 2542{
2545 sint16 nx = x; 2543 mapxy pos (map, x, y);
2546 sint16 ny = y; 2544 if (!pos.move (dir).normalise ())
2547
2548 if (!xy_normalise (map, nx, ny))
2549 XSRETURN_UNDEF; 2545 XSRETURN_UNDEF;
2550 2546
2551 mapspace &ms = map->at (nx, ny); 2547 mapspace &ms = *pos;
2552 2548
2553 ms.update (); 2549 ms.update ();
2554 2550
2555 switch (ix) 2551 switch (ix)
2556 { 2552 {
2566} 2562}
2567 OUTPUT: RETVAL 2563 OUTPUT: RETVAL
2568 2564
2569# worst xs function of my life 2565# worst xs function of my life
2570bool 2566bool
2571_create_random_map (\ 2567_create_random_map (maptile *self, SV *options)
2572 maptile *self,\
2573 utf8_string wallstyle,\
2574 utf8_string wall_name,\
2575 utf8_string floorstyle,\
2576 utf8_string monsterstyle,\
2577 utf8_string treasurestyle,\
2578 utf8_string layoutstyle,\
2579 utf8_string doorstyle,\
2580 utf8_string decorstyle,\
2581 utf8_string miningstyle,\
2582 utf8_string origin_map,\
2583 utf8_string final_map,\
2584 utf8_string exitstyle,\
2585 utf8_string this_map,\
2586 utf8_string exit_on_final_map,\
2587 int xsize,\
2588 int ysize,\
2589 int expand2x,\
2590 int layoutoptions1,\
2591 int layoutoptions2,\
2592 int layoutoptions3,\
2593 int symmetry,\
2594 int difficulty,\
2595 int difficulty_given,\
2596 float difficulty_increase,\
2597 int dungeon_level,\
2598 int dungeon_depth,\
2599 int decoroptions,\
2600 int orientation,\
2601 int origin_y,\
2602 int origin_x,\
2603 U32 random_seed,\
2604 val64 total_map_hp,\
2605 int map_layout_style,\
2606 int treasureoptions,\
2607 int symmetry_used,\
2608 region *region,\
2609 utf8_string custom\
2610)
2611 CODE: 2568 CODE:
2612{ 2569{
2613 random_map_params rmp; 2570 random_map_params rmp ((HV *)SvRV (options));
2614
2615 assign (rmp.wallstyle , wallstyle);
2616 assign (rmp.wall_name , wall_name);
2617 assign (rmp.floorstyle , floorstyle);
2618 assign (rmp.monsterstyle , monsterstyle);
2619 assign (rmp.treasurestyle , treasurestyle);
2620 assign (rmp.layoutstyle , layoutstyle);
2621 assign (rmp.doorstyle , doorstyle);
2622 assign (rmp.decorstyle , decorstyle);
2623 assign (rmp.miningstyle , miningstyle);
2624 assign (rmp.exitstyle , exitstyle);
2625 assign (rmp.exit_on_final_map, exit_on_final_map);
2626
2627 rmp.origin_map = origin_map;
2628 rmp.final_map = final_map;
2629 rmp.this_map = this_map;
2630 rmp.xsize = xsize;
2631 rmp.ysize = ysize;
2632 rmp.expand2x = expand2x;
2633 rmp.layoutoptions1 = layoutoptions1;
2634 rmp.layoutoptions2 = layoutoptions2;
2635 rmp.layoutoptions3 = layoutoptions3;
2636 rmp.symmetry = symmetry;
2637 rmp.difficulty = difficulty;
2638 rmp.difficulty_given = difficulty_given;
2639 rmp.difficulty_increase = difficulty_increase;
2640 rmp.dungeon_level = dungeon_level;
2641 rmp.dungeon_depth = dungeon_depth;
2642 rmp.decoroptions = decoroptions;
2643 rmp.orientation = orientation;
2644 rmp.origin_y = origin_y;
2645 rmp.origin_x = origin_x;
2646 rmp.random_seed = random_seed;
2647 rmp.total_map_hp = (uint64_t) total_map_hp;
2648 rmp.map_layout_style = map_layout_style;
2649 rmp.treasureoptions = treasureoptions;
2650 rmp.symmetry_used = symmetry_used;
2651 rmp.region = region;
2652 rmp.custom = custom;
2653
2654 RETVAL = self->generate_random_map (&rmp); 2571 RETVAL = self->generate_random_map (&rmp);
2655} 2572}
2656 OUTPUT: 2573 OUTPUT:
2657 RETVAL 2574 RETVAL
2658 2575
2669 2586
2670archetype *archetypes (U32 index) 2587archetype *archetypes (U32 index)
2671 CODE: 2588 CODE:
2672 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2589 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2673 OUTPUT: RETVAL 2590 OUTPUT: RETVAL
2591
2592int skillvec_size ()
2593 CODE:
2594 RETVAL = skillvec.size ();
2595 OUTPUT: RETVAL
2596
2597archetype *skillvec (U32 index)
2598 CODE:
2599 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2600 OUTPUT: RETVAL
2601
2602void
2603find_by_type (int type)
2604 PPCODE:
2605 for_all_archetypes (arch)
2606 if (arch->type == type)
2607 XPUSHs (sv_2mortal (to_sv (arch)));
2674 2608
2675INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | 2609INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2676 2610
2677MODULE = cf PACKAGE = cf::party 2611MODULE = cf PACKAGE = cf::party
2678 2612
2690list () 2624list ()
2691 PPCODE: 2625 PPCODE:
2692 for_all_regions (rgn) 2626 for_all_regions (rgn)
2693 XPUSHs (sv_2mortal (to_sv (rgn))); 2627 XPUSHs (sv_2mortal (to_sv (rgn)));
2694 2628
2695region *find (utf8_string name)
2696 PROTOTYPE: $
2697 CODE:
2698 RETVAL = region::find (name);
2699 OUTPUT: RETVAL
2700
2701int specificity (region *rgn) 2629int specificity (region *rgn)
2702 CODE: 2630 CODE:
2703 RETVAL = 0; 2631 RETVAL = 0;
2704 while (rgn = rgn->parent) 2632 while (rgn = rgn->parent)
2705 RETVAL++; 2633 RETVAL++;
2733list () 2661list ()
2734 PPCODE: 2662 PPCODE:
2735 EXTEND (SP, clients.size ()); 2663 EXTEND (SP, clients.size ());
2736 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2664 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2737 PUSHs (sv_2mortal (to_sv (*i))); 2665 PUSHs (sv_2mortal (to_sv (*i)));
2666
2667STRLEN
2668client::inbuf_append (SV *data)
2669 CODE:
2670{
2671 STRLEN len;
2672 char *ptr = SvPVbyte (data, len);
2673
2674 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2675 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2676 THIS->inbuf_len += len;
2677
2678 THIS->inbuf_handle ();
2679
2680 RETVAL = len;
2681}
2682 OUTPUT: RETVAL
2738 2683
2739void 2684void
2740client::send_packet (SV *packet) 2685client::send_packet (SV *packet)
2741 CODE: 2686 CODE:
2742{ 2687{
2798faceidx face_find (utf8_string name, faceidx defidx = 0) 2743faceidx face_find (utf8_string name, faceidx defidx = 0)
2799 2744
2800faceidx alloc (utf8_string name) 2745faceidx alloc (utf8_string name)
2801 CODE: 2746 CODE:
2802{ 2747{
2803 do 2748 RETVAL = face_alloc ();
2804 {
2805 RETVAL = faces.size ();
2806 faces.resize (RETVAL + 1);
2807 }
2808 while (!RETVAL); // crude way to leave index 0
2809 2749
2810 faces [RETVAL].name = name; 2750 faces [RETVAL].name = name;
2811 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2751 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2812 2752
2813 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; 2753 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2814 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; 2754 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2815 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; 2755 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2816} 2756}
2757 OUTPUT: RETVAL
2758
2759faceidx faces_size ()
2760 CODE:
2761 RETVAL = faces.size ();
2817 OUTPUT: RETVAL 2762 OUTPUT: RETVAL
2818 2763
2819void set_type (faceidx idx, int value) 2764void set_type (faceidx idx, int value)
2820 ALIAS: 2765 ALIAS:
2821 set_type = 0 2766 set_type = 0
2832 case 2: f->magicmap = value; break; 2777 case 2: f->magicmap = value; break;
2833 case 3: f->smooth = value; break; 2778 case 3: f->smooth = value; break;
2834 case 4: f->smoothlevel = value; break; 2779 case 4: f->smoothlevel = value; break;
2835 } 2780 }
2836 2781
2837void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2782void set_csum (faceidx idx, int faceset, SV *chksum)
2838 CODE: 2783 CODE:
2839{ 2784{
2840 faceinfo *f = face_info (idx); assert (f); 2785 faceinfo *f = face_info (idx); assert (f);
2841 facedata *d = &(faceset ? f->data64 : f->data32); 2786 facedata *d = f->face + faceset;
2842 sv_to (data, d->data);
2843 STRLEN clen; 2787 STRLEN clen;
2844 char *cdata = SvPVbyte (chksum, clen); 2788 char *cdata = SvPVbyte (chksum, clen);
2845 clen = min (CHKSUM_MAXLEN, clen);
2846 2789
2790 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2847 assert (("cf::face::set_data must be called with a non-empty checksum", clen)); 2791 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2848 2792
2849 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) 2793 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2850 { 2794 {
2851 d->chksum_len = clen; 2795 d->chksum_len = clen;
2852 memcpy (d->chksum, cdata, clen); 2796 memcpy (d->chksum, cdata, clen);
2853 2797
2854 // invalidate existing client face info 2798 // invalidate existing client face info
2855 for_all_clients (ns) 2799 for_all_clients (ns)
2856 if (ns->faceset == faceset) 2800 ns->invalidate_face (idx);
2857 {
2858 ns->faces_sent [idx] = false;
2859 ns->force_newmap = true;
2860 }
2861 } 2801 }
2862} 2802}
2863 2803
2864int get_data_size (faceidx idx, int faceset = 0) 2804SV *mangle_csum (SV *chksum)
2865 CODE: 2805 CODE:
2866 facedata *d = face_data (idx, faceset); 2806 STRLEN len;
2867 if (!d) XSRETURN_UNDEF; 2807 char *data = SvPVbyte (chksum, len);
2868 RETVAL = d->data.size (); 2808 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2869 OUTPUT: 2809 OUTPUT:
2870 RETVAL 2810 RETVAL
2871 2811
2872SV *get_chksum (faceidx idx, int faceset = 0) 2812SV *get_csum (faceidx idx, int faceset = 0)
2873 CODE: 2813 CODE:
2874 facedata *d = face_data (idx, faceset); 2814 facedata *d = face_data (idx, faceset);
2875 if (!d) XSRETURN_UNDEF; 2815 if (!d) XSRETURN_UNDEF;
2876 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); 2816 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2877 OUTPUT: 2817 OUTPUT:
2878 RETVAL 2818 RETVAL
2879 2819
2880SV *get_data (faceidx idx, int faceset = 0) 2820int get_type (faceidx idx)
2881 CODE: 2821 CODE:
2882 facedata *d = face_data (idx, faceset); 2822 faceinfo *f = face_info (idx);
2883 if (!d) XSRETURN_UNDEF; 2823 if (!f) XSRETURN_UNDEF;
2884 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2824 RETVAL = f->type;
2885 OUTPUT: 2825 OUTPUT:
2886 RETVAL 2826 RETVAL
2887 2827
2828SV *get_name (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = to_sv (f->name);
2833 OUTPUT:
2834 RETVAL
2835
2888void invalidate (faceidx idx) 2836void invalidate (faceidx idx)
2889 CODE: 2837 CODE:
2890 for_all_clients (ns) 2838 for_all_clients (ns)
2891 { 2839 ns->invalidate_face (idx);
2892 ns->faces_sent [idx] = false;
2893 ns->force_newmap = true;
2894 }
2895 2840
2896void invalidate_all () 2841void invalidate_all ()
2897 CODE: 2842 CODE:
2898 for_all_clients (ns) 2843 for_all_clients (ns)
2899 { 2844 ns->invalidate_all_faces ();
2900 ns->faces_sent.reset ();
2901 ns->force_newmap = true;
2902 }
2903 2845
2904MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2846MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2905 2847
2906#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | 2848#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2907 2849
2911 OUTPUT: RETVAL 2853 OUTPUT: RETVAL
2912 2854
2913animidx set (utf8_string name, SV *frames, int facings = 1) 2855animidx set (utf8_string name, SV *frames, int facings = 1)
2914 CODE: 2856 CODE:
2915{ 2857{
2916 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2858 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2917 croak ("frames must be an arrayref"); 2859 croak ("frames must be an arrayref");
2918 2860
2919 AV *av = (AV *)SvRV (frames); 2861 AV *av = (AV *)SvRV (frames);
2920 2862
2921 animation *anim = &animation::find (name); 2863 animation *anim = &animation::find (name);
2922 if (anim->number) 2864 if (anim->number)
2923 { 2865 {
2924 anim->resize (av_len (av) + 1); 2866 anim->resize (av_len (av) + 1);
2925 anim->facings = facings; 2867 anim->facings = facings;
2926 } 2868 }
2954 sv_to (sv, self); 2896 sv_to (sv, self);
2955 delete self; 2897 delete self;
2956 2898
2957MODULE = cf PACKAGE = cf::object::thawer 2899MODULE = cf PACKAGE = cf::object::thawer
2958 2900
2959INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | 2901INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2902
2903bool
2904errors_are_fatal (bool fatal)
2905 CODE:
2906 RETVAL = object_thawer::errors_are_fatal;
2907 object_thawer::errors_are_fatal = fatal;
2908 OUTPUT:
2909 RETVAL
2960 2910
2961SV * 2911SV *
2962new_from_file (char *klass, octet_string path) 2912new_from_file (char *klass, octet_string path)
2963 CODE: 2913 CODE:
2964 object_thawer *f = new object_thawer (path); 2914 object_thawer *f = new object_thawer (path);
2990 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2940 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2991 2941
2992 self->skip (); 2942 self->skip ();
2993 } 2943 }
2994 2944
2945MODULE = cf PACKAGE = cf::treasurelist
2946
2947# quick hack, because I didn't want to implement accessors for treasurelist.
2948# this asks for even more autogen, actually.
2949
2950void
2951expand (treasurelist *list)
2952 PPCODE:
2953 EXTEND (SP, 3);
2954 PUSHs (sv_2mortal (to_sv (list->name)));
2955 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2956 AV *av = newAV ();
2957 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2958 for (treasure *item = list->items; item; item = item->next)
2959 {
2960 AV *iav = newAV ();
2961 av_push (av, newRV_noinc ((SV *)iav));
2962
2963 av_extend (iav, 7);
2964 av_push (iav, to_sv (item->item));
2965 av_push (iav, to_sv (item->name));
2966 av_push (iav, to_sv (item->change_arch.name));
2967 av_push (iav, to_sv (item->change_arch.title));
2968 av_push (iav, to_sv (item->change_arch.slaying));
2969 av_push (iav, to_sv (item->chance));
2970 av_push (iav, to_sv (item->nrof));
2971 av_push (iav, to_sv (item->magic));
2972 }
2973
2974MODULE = cf PACKAGE = cf::layout
2975
2976INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2977

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