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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.115 by root, Wed Dec 27 13:13:47 2006 UTC vs.
Revision 1.384 by root, Fri Apr 30 21:00:40 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
41#include "CoroAPI.h" 54#include "CoroAPI.h"
42#include "perlxsi.c" 55#include "perlxsi.c"
43 56
44extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
45 59
46typedef object object_ornull; 60typedef std::string std__string;
47typedef maptile maptile_ornull;
48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 61
63static PerlInterpreter *perl; 62static PerlInterpreter *perl;
63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
64 68
65global gbl_ev; 69global gbl_ev;
66static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
67 76
68static HV 77static HV
69 *stash_cf, 78 *stash_cf,
70 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
71 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
72 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
73 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
74 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
75 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
76 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
77 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
78 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
79 142
80// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
81template<class super> 144template<class super>
82static super * 145static super *
83is_a (attachable *at) 146is_a (attachable *at)
91 154
92////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 155//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
93 156
94unordered_vector<attachable *> attachable::mortals; 157unordered_vector<attachable *> attachable::mortals;
95 158
159attachable::~attachable ()
160{
161 assert (!self);
162 assert (!cb);
163}
164
165int
166attachable::refcnt_cnt () const
167{
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169}
170
171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
190attachable::optimise ()
191{
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196}
197
198// check wether the object really is dead
199void
200attachable::do_check ()
201{
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206}
207
208void
209attachable::do_destroy ()
210{
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220}
221
222void
223attachable::destroy ()
224{
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
237}
238
239void
240attachable::check_mortals ()
241{
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
96#if 0 273#if 0
97attachable *attachable::rc_first; 274 if (obj->self)//D make this an assert later
98 275 {
99attachable::attachable () 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
100{ 277 obj->sever_self ();
101 refcnt = 0; 278 }
102 rc_next = rc_first;
103 rc_first = this;
104}
105#endif 279#endif
106 280
107attachable::~attachable () 281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295}
296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
108{ 299{
109 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
309attachable &
310attachable::operator =(const attachable &src)
311{
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317}
318
110#if 0 319#if 0
111 assert (!rc_next); 320template<typename T>
112 assert (!refcnt); 321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
113#endif 352#endif
114}
115 353
116// check wether the object really is dead 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
117void
118attachable::do_check ()
119{
120 if (refcnt > 0)
121 return;
122 355
123 // try to unborrow the refcnt from perl 356static SV *
124 if (flags & F_BORROWED) 357newSVptr (void *ptr, HV *stash, HV *hv)
358{
359 SV *sv;
360
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV *
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
374static int
375attachable_free (pTHX_ SV *sv, MAGIC *mg)
376{
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
125 { 381 {
126 assert (self);//D//TODO//remove when stable 382 at->self = 0;
127 flags &= ~F_BORROWED;
128 refcnt_inc ();
129 SvREFCNT_dec (self); 383 SvREFCNT_dec (self);
130 } 384 }
131 385
132 if (refcnt > 0 || self)
133 return;
134
135 destroy ();
136}
137
138void
139attachable::do_destroy ()
140{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142
143 //TODO: call generic destroy callback
144 mortals.push_back (this);
145}
146
147void
148attachable::destroy ()
149{
150 if (destroyed ())
151 return;
152
153 flags |= F_DESTROYED;
154 do_destroy ();
155}
156
157void attachable::check_mortals ()
158{
159 for (int i = 0; i < mortals.size (); )
160 {
161 attachable *obj = mortals [i];
162
163 obj->refcnt_chk (); // unborrow from perl, if necessary
164
165 if (obj->refcnt || obj->self)
166 {
167#if 0
168 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
169 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
170#endif
171
172 ++i; // further delay freeing
173 }//D
174 else
175 {
176 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
177 mortals.erase (i);
178 delete obj;
179 }
180 }
181}
182
183attachable &
184attachable::operator =(const attachable &src)
185{
186 //if (self || cb)
187 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
188
189 attach = src.attach;
190 return *this;
191}
192
193//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
194
195static SV *
196newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
197{
198 SV *sv;
199
200 if (!ptr)
201 return &PL_sv_undef;
202
203 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
204 return sv_bless (newRV_noinc ((SV *)hv), stash);
205}
206
207static int
208attachable_free (pTHX_ SV *sv, MAGIC *mg)
209{
210 attachable *at = (attachable *)mg->mg_ptr;
211 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
212 at->self = 0;
213 // next line makes sense, but most objects still have refcnt 0 by default 386 // next line makes sense, but most objects still have refcnt 0 by default
214 //at->refcnt_chk (); 387 //at->refcnt_chk ();
215 return 0; 388 return 0;
216} 389}
217 390
218static MGVTBL vtbl_attachable = {0, 0, 0, 0, attachable_free}; 391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
219 392
220SV * 393static SV *
221newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
222{ 395{
223 if (!obj) 396 if (!obj)
224 return &PL_sv_undef; 397 return newSV (0);
225 398
226 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
227 { 403 {
228 obj->self = newHV ();
229 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &vtbl_attachable, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
230 405
231 // borrow the refcnt from the object 406 // now bless the object _once_
232 obj->flags |= attachable::F_BORROWED; 407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
233 obj->refcnt_dec (); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
234 } 409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
235 413
236 return sv_bless (newRV_inc ((SV *)obj->self), stash); 414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
237} 415 SvAMAGIC_on (sv);
238 416
417 return sv;
418 }
419}
420
421#if 0 // unused
239static void 422static void
240clearSVptr (SV *sv) 423clearSVptr (SV *sv)
241{ 424{
242 if (SvROK (sv)) 425 if (SvROK (sv))
243 sv = SvRV (sv); 426 sv = SvRV (sv);
244 427
245 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
246 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
247} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
248 447
249static long 448static long
250SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
251{ 450{
252 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
253 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
254 453
255 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
256
257 if (!mg)
258 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
259
260 return (long)mg->mg_ptr;
261} 455}
262 456
263static long 457static long noinline
264SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
265{ 459{
266 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
267 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
268 else
269 return 0;
270} 463}
271 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
272inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
273inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
274inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
275inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
276inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
277inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
278inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
279inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
280inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
281inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
282inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
283inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
284inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
285inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
286inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
287inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
288inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
289inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
290inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
291inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
292inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
293inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
294inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
295 544
296inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
297inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
298 547
299//TODO: 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
300inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
301inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
302 550
303inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
304{
305 char buf[128];
306 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
307 return newSVpv (buf, 0);
308}
309 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
310inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
311inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
312inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
313inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
314inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
315inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
319inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
321inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
322inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
323inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
324inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
325inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
326inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
327inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
328inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
329inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
330inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
331inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
332inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
333 601
334inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
335inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
336 604
337template<class T> 605template<class T>
338inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
339 607
340template<int N> 608template<int N>
341inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
342 610
343inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
344inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
345inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
346inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
347inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
348 615
616static inline void sv_to (SV *sv, std::string &v)
617{
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621}
622
349inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
350{ 624{
351 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
352
353 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
354 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
355} 627}
356 628
357inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
358 630
359static SV * 631static SV *
360newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
361{ 633{
362 SV *sv; 634 SV *sv;
376 break; 648 break;
377 649
378 case DT_STRING: 650 case DT_STRING:
379 { 651 {
380 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
381 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
382 } 654 }
383 break; 655 break;
384 656
385 case DT_DATA: 657 case DT_DATA:
386 { 658 {
387 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
388 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
389 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
390 } 662 }
391 break; 663 break;
392 664
393 case DT_OBJECT: 665 case DT_OBJECT:
394 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
436 va_end (ap); 708 va_end (ap);
437 709
438 return sv; 710 return sv;
439} 711}
440 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
441static SV * 739static SV *
442newSVcfapi (int type, ...)
443{
444 SV *sv;
445
446 va_list ap;
447 va_start (ap, type);
448
449 switch (type)
450 {
451 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
452 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
453 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
454 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
455 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
456 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
457 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
458 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
459 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
460 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
461
462 default:
463 assert (("unhandled type in newSVcfapi", 0));
464 }
465
466 va_end (ap);
467
468 return sv;
469}
470
471//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
472
473SV *
474registry (attachable *ext) 740registry (attachable *ext)
475{ 741{
476 if (!ext->cb) 742 if (!ext->cb)
477 ext->cb = newAV (); 743 ext->cb = newAV ();
478 744
479 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
480} 746}
481 747
482#if 0
483void attachable::clear ()
484{
485 if (self)
486 {
487 // disconnect Perl from C, to avoid crashes
488 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
489
490 // clear the perl hash, might or might not be a good idea
491 hv_clear ((HV *)SvRV ((SV *)self));
492
493 SvREFCNT_dec (self);
494 self = 0;
495 }
496
497 if (cb)
498 {
499 SvREFCNT_dec (cb);
500 cb = 0;
501 }
502
503 attach = 0;
504}
505#endif
506
507void attachable::optimise ()
508{
509 if (self
510 && SvREFCNT (self) == 1
511 && !HvTOTALKEYS (self))
512 {
513 flags &= ~F_BORROWED;
514 refcnt_inc ();
515 SvREFCNT_dec ((SV *)self);
516 }
517}
518
519///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
520 749
521#include "kw_hash.h"
522
523object_freezer::object_freezer ()
524: dynbuf (128 * 1024, 64 * 1024)
525{
526 av = newAV ();
527}
528
529object_freezer::~object_freezer ()
530{
531 SvREFCNT_dec (av);
532}
533
534void object_freezer::put (attachable *ext)
535{
536 ext->optimise ();
537
538 if (ext->self)
539 {
540 int idx = AvFILLp ((AV *)av) + 1;
541 av_store (av, idx, newRV_inc ((SV *)ext->self));
542
543 add ((void *)"oid ", 4);
544 add ((sint32)idx);
545 add ('\n');
546 }
547}
548
549bool object_freezer::save (const char *filename)
550{
551 dSP;
552 ENTER;
553 SAVETMPS;
554 PUSHMARK (SP);
555 EXTEND (SP, 3);
556 PUSHs (sv_2mortal (newSVpv (filename, 0)));
557 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
558 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
559 PUTBACK;
560 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
561 FREETMPS;
562 LEAVE;
563}
564
565char *object_freezer::as_string ()
566{
567 dSP;
568 ENTER;
569 SAVETMPS;
570 PUSHMARK (SP);
571 EXTEND (SP, 3);
572 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
573 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
574 PUTBACK;
575
576 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
577 ? strdup (SvPVbyte_nolen (POPs))
578 : strdup ("[fatal error]");
579
580 FREETMPS;
581 LEAVE;
582
583 return res;
584}
585
586int fprintf (object_freezer &freezer, const char *format, ...)
587{
588 va_list ap;
589
590 va_start (ap, format);
591
592 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
593
594 if (len >= 0)
595 freezer.alloc (len);
596
597 va_end (ap);
598}
599
600int fputs (const char *s, object_freezer &freezer)
601{
602 freezer.add (s);
603}
604
605static const char thawer_eof[] = "\n\n\n\0\0\0";
606
607object_thawer::object_thawer (const char *filename)
608{
609 static const char eof[] = "\n\n\n\0\0\0";
610
611 av = 0;
612 text = 0;
613 line = 0;
614
615 if (filename)
616 {
617 dSP;
618 ENTER;
619 SAVETMPS;
620 PUSHMARK (SP);
621 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
622 PUTBACK;
623
624 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
625 {
626 SPAGAIN;
627
628 // second value - perl objects
629 {
630 SV *sv = POPs;
631 if (SvROK (sv))
632 av = (AV *)SvREFCNT_inc (SvRV (sv));
633 }
634
635 // first value - text part, pad with 3 zeroes
636 {
637 SV *sv = POPs;
638 STRLEN len;
639 char *sv_ = SvPVbyte (sv, len);
640 text = newSV (len + sizeof (eof));
641 SvCUR_set (text, len);
642 memcpy (SvPVX (text), sv_, len);
643 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
644
645 line = SvPVX (text);
646 }
647 }
648
649 PUTBACK;
650 FREETMPS;
651 LEAVE;
652 }
653}
654
655object_thawer::object_thawer (const char *data, AV *perlav)
656{
657 av = perlav;
658 text = newSVpv (data, 0);
659 sv_catpv (text, thawer_eof);
660 line = SvPVbyte_nolen (text);
661}
662
663void object_thawer::get (attachable *obj, int oid)
664{
665 if (!av || oid < 0) // this is actually an error of sorts
666 return;
667
668 // object must be virgin
669 assert (!obj->self);
670
671 SV **svp = av_fetch ((AV *)av, oid, 0);
672
673 if (!svp || !SvROK (*svp))
674 {
675 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
676 return;
677 }
678
679 obj->self = (HV *)SvRV (*svp);
680 SvRV_set (*svp, &PL_sv_undef);
681
682 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &vtbl_attachable, (char *)obj, 0);
683 obj->reattach ();
684
685 // borrow a refcount for the perl object
686 obj->flags |= attachable::F_BORROWED;
687 obj->refcnt_dec ();
688}
689
690object_thawer::~object_thawer ()
691{
692 if (text) SvREFCNT_dec (text);
693 if (av) SvREFCNT_dec (av);
694}
695
696char *fgets (char *s, int n, object_thawer &thawer)
697{
698 char *p = thawer.line;
699 char *q = s;
700
701 if (!p)
702 return 0;
703
704 while (--n)
705 {
706 if (!*p)
707 break;
708
709 *q++ = *p;
710
711 if (*p++ == '\n')
712 break;
713 }
714
715 *q = 0;
716 thawer.line = p;
717
718 return s == q ? 0 : s;
719}
720
721keyword object_thawer::get_kv ()
722{
723 if (!line)
724 return KW_EOF;
725
726 for (;;)
727 {
728 char *p = line;
729
730 if (!*p)
731 return KW_EOF;
732
733 // parse keyword
734 while (*p > ' ')
735 p++;
736
737 int klen = p - line;
738
739 if (*p++ != '\n')
740 {
741 // parse value
742 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
743 ++p;
744
745 last_value = p;
746
747 while (*p != '\n')
748 p++;
749
750 *p++ = 0;
751 }
752 else
753 last_value = 0;
754
755 line [klen] = 0;
756 keyword_idx *kw = kw_lex::match (line, klen);
757
758 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
759
760 if (kw)
761 {
762 line = p;
763 return kw->index;
764 }
765 else if (!*line || *line == '#')
766 {
767 // empty/comment line
768 line = p;
769 }
770 else
771 return KW_ERROR;
772 }
773}
774
775void object_thawer::get (shstr &sh) const
776{
777 if (last_value)
778 sh = last_value;
779 else
780 {
781 sh = "<value missing>";
782 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
783 }
784}
785
786void object_thawer::get_ml (keyword kend, shstr &sh)
787{
788 char kw[128];
789
790 int klen = keyword_len [kend];
791
792 kw [0] = '\n';
793 memcpy (kw + 1, keyword_str [kend], klen);
794 kw [klen + 1] = '\n';
795 kw [klen + 2] = 0;
796
797 // first test for completely empty msg... "endXXX\n"
798 if (!strncmp (line, kw + 1, klen + 1))
799 {
800 sh = 0;
801
802 line += klen + 1;
803
804 return;
805 }
806 else
807 {
808 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
809
810 char *end = strstr (line, kw);
811
812 if (!end)
813 {
814 sh = 0;
815 return;
816 }
817
818 *end = 0;
819 sh = line;
820
821 line = end + keyword_len [kend] + 1;
822
823 while (*line++ != '\n')
824 ;
825 }
826}
827
828sint32 object_thawer::get_sint32 () const
829{
830 char *p = last_value;
831
832 if (!p)
833 return 0;
834
835 sint32 val = 0;
836 bool negate;
837
838 if (*p == '-')
839 {
840 negate = true;
841 ++p;
842 }
843 else
844 negate = false;
845
846 do
847 {
848 val *= 10;
849 val += *p++ - '0';
850 }
851 while (*p);
852
853 return negate ? -val : val;
854}
855
856sint64 object_thawer::get_sint64 () const
857{
858 return last_value ? atoll (last_value) : 0;
859}
860
861double object_thawer::get_double () const
862{
863 return last_value ? atof (last_value) : 0;
864}
865
866/////////////////////////////////////////////////////////////////////////////
867
868extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
869{
870 return 0;
871}
872
873static CommArray_s rtn_cmd;
874
875static int
876runPluginCommand (object *obj, char *params)
877{
878 return -1;
879}
880
881extern "C" void *cfperl_getPluginProperty (int *type, ...)
882{
883 va_list args;
884 char *propname;
885 int i;
886 va_start (args, type);
887 propname = va_arg (args, char *);
888 //printf ("Property name: %s\n", propname);
889
890 if (!strcmp (propname, "command?"))
891 return NULL;
892 else if (!strcmp (propname, "Identification"))
893 {
894 va_end (args);
895 return (void *)PLUGIN_NAME;
896 }
897 else if (!strcmp (propname, "FullName"))
898 {
899 va_end (args);
900 return (void *)PLUGIN_VERSION;
901 }
902 else
903 va_end (args);
904
905 return NULL;
906}
907
908extern "C" int cfperl_postInitPlugin ()
909{
910 int hooktype = 1;
911 int rtype = 0;
912
913 cf_init_plugin (gethook);
914
915 return 0;
916}
917
918extern "C" int cfperl_closePlugin ()
919{
920 return 0;
921}
922
923void 750void
924cfperl_init () 751cfperl_init ()
925{ 752{
753 extern char **environ;
754
926 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
927 perl = perl_alloc (); 756 perl = perl_alloc ();
928 perl_construct (perl); 757 perl_construct (perl);
929 758
930 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
931 760
932 char *argv[] = { 761 const char *argv[] = {
933 "", 762 settings.argv [0],
934 "-e" 763 "-e0"
935 "use Event; use Coro;" // required for bootstrap
936 "cf->bootstrap;" // required for datadir :*>
937 "unshift @INC, cf::datadir ();"
938 "require cf;"
939 }; 764 };
940 765
941 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
942 { 768 {
943 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
944 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
945 } 771 }
946}
947 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
784 {
785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
786 exit (EXIT_FAILURE);
787 }
788}
789
790void
948void cfperl_main () 791cfperl_main ()
949{ 792{
950 dSP; 793 dSP;
951 794
952 PUSHMARK (SP); 795 PUSHMARK (SP);
953 PUTBACK; 796 PUTBACK;
957void 800void
958attachable::instantiate () 801attachable::instantiate ()
959{ 802{
960 if (attach) 803 if (attach)
961 { 804 {
962 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
963 attach = 0; 806 attach = 0;
964 } 807 }
965} 808}
966 809
967void 810void
968attachable::reattach () 811attachable::reattach ()
969{ 812{
970 optimise (); 813 optimise ();
971 //TODO: check for _attachment's, very important for restarts 814 //TODO: check for _attachment's, very important for restarts
972 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 815 INVOKE_ATTACHABLE (REATTACH, this);
973} 816}
974 817
975static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
976# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
977# include "eventinc.h" 820# include "eventinc.h"
978# undef def 821# undef def
979}; 822};
980 823
981#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
982 825
983static void 826static void noinline
984gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
985{ 828{
986 // event must be in array 829 // event must be in array
987 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
988 { 831 {
1020} 863}
1021 864
1022void 865void
1023global::gather_callbacks (AV *&callbacks, event_type event) const 866global::gather_callbacks (AV *&callbacks, event_type event) const
1024{ 867{
1025 ::gather_callbacks (callbacks, cb_object, event); 868 ::gather_callbacks (callbacks, cb_global, event);
1026} 869}
1027 870
1028void 871void
1029object::gather_callbacks (AV *&callbacks, event_type event) const 872object::gather_callbacks (AV *&callbacks, event_type event) const
1030{ 873{
1031 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
1032 { 875 {
1033 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
1034 877
1035 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1036 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1037 } 880 }
1038 881
1074{ 917{
1075 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
1076 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
1077} 920}
1078 921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
1079bool 972bool
1080attachable::invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
1081{ 974{
1082 data_type dt; 975 data_type dt;
1083 va_list ap;
1084
1085 va_start (ap, event);
1086 976
1087 // callback call ordering should be: 977 // callback call ordering should be:
1088 // 1. per-object callback 978 // 1. per-object callback
1089 // 2. per-class object 979 // 2. per-class object
1090 // 3. per-type callback 980 // 3. per-type callback
1095 985
1096 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
1097 if (!callbacks) 987 if (!callbacks)
1098 return 0; 988 return 0;
1099 989
1100 dSP; 990 va_list ap;
1101 ENTER; 991 va_start (ap, event);
1102 SAVETMPS;
1103 992
1104 PUSHMARK (SP); 993 CALL_BEGIN (3);
1105 EXTEND (SP, 3);
1106
1107 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1108 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1109 996
1110 //TODO: unhack 997 //TODO: unhack
1111 if (object *op = is_a<object>(this)) PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); 998 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1112 else if (player *pl = is_a<player>(this)) PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); 999 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1113 else if (client *ns = is_a<client>(this)) PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns))); 1000 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1114 else if (maptile *m = is_a<maptile>(this)) PUSHs (sv_2mortal (newSVdt (DT_MAP, m))); 1001 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1115 else if (global *gl = is_a<global>(this)) /*nop*/; 1002 else if (global *gl = is_a<global>(this)) /*nop*/;
1116 else 1003 else
1117 abort (); //TODO 1004 abort (); //TODO
1118 1005
1119 for (;;) 1006 for (;;)
1133 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1134 } 1021 }
1135 1022
1136 va_end (ap); 1023 va_end (ap);
1137 1024
1138 PUTBACK; 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1139 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1140 SPAGAIN;
1141
1142 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
1143 1027
1144 FREETMPS; 1028 CALL_END;
1145 LEAVE;
1146 1029
1147 return count; 1030 return count;
1148} 1031}
1149 1032
1150SV * 1033static SV *
1151cfperl_result (int idx) 1034cfperl_result (int idx)
1152{ 1035{
1153 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1154 if (!av) 1037 if (!av)
1155 return &PL_sv_undef; 1038 return &PL_sv_undef;
1156 1039
1157 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
1158 if (!sv) 1041 if (!sv)
1172{ 1055{
1173 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
1174} 1057}
1175 1058
1176///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1177 1061
1178struct EventAPI *watcher_base::GEventAPI;
1179
1180static void iw_dispatch (pe_event *ev)
1181{
1182 iw *w = (iw *)ev->ext_data;
1183 w->call (*w);
1184}
1185
1186void 1062void
1187iw::alloc () 1063cfperl_tick ()
1188{ 1064{
1189 pe = GEventAPI->new_idle (0, 0); 1065 tick_pending = 1;
1190 1066
1191 pe->base.callback = (void *)iw_dispatch; 1067 if (tick_inhibit)
1192 pe->base.ext_data = (void *)this; 1068 return;
1193}
1194 1069
1195static void iow_dispatch (pe_event *ev) 1070 tick_pending = 0;
1196{
1197 iow *w = (iow *)ev->ext_data;
1198 w->call (*w, ((pe_ioevent *)ev)->got);
1199}
1200 1071
1201void 1072 dSP;
1202iow::alloc ()
1203{
1204 pe = GEventAPI->new_io (0, 0);
1205 1073
1206 pe->base.callback = (void *)iow_dispatch; 1074 PUSHMARK (SP);
1207 pe->base.ext_data = (void *)this; 1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1208 1077
1209 pe->fd = -1; 1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1210 pe->poll = 0;
1211} 1079}
1212 1080
1213void 1081void
1214iow::fd (int fd) 1082cfperl_emergency_save ()
1215{ 1083{
1216 pe->fd = fd; 1084 CALL_BEGIN (0);
1085 CALL_CALL ("cf::emergency_save", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_cleanup (int make_core)
1091{
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096}
1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1217} 1118}
1218 1119
1219int 1120int
1220iow::poll () 1121cfperl_can_merge (object *ob1, object *ob2)
1221{ 1122{
1222 return pe->poll; 1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
1181maptile::find_sync (const_utf8_string path, maptile *origin)
1182{
1183 CALL_BEGIN (2);
1184 CALL_ARG (path);
1185 CALL_ARG (origin);
1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1187
1188 maptile *retval = 0;
1189 if (count) sv_to (POPs, retval);
1190
1191 CALL_END;
1192
1193 return retval;
1194}
1195
1196maptile *
1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1198{
1199 CALL_BEGIN (3);
1200 CALL_ARG (path);
1201 CALL_ARG (origin);
1202 CALL_ARG (load);
1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1204
1205 maptile *retval = 0;
1206 if (count) sv_to (POPs, retval);
1207
1208 CALL_END;
1209
1210 return retval;
1211}
1212
1213void
1214maptile::do_load_sync ()
1215{
1216 CALL_BEGIN (1);
1217 CALL_ARG (this);
1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1219 CALL_END;
1220}
1221
1222void
1223object::enter_exit (object *exit)
1224{
1225 if (type != PLAYER)
1226 return;
1227
1228 CALL_BEGIN (2);
1229 CALL_ARG (this);
1230 CALL_ARG (exit);
1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1232 CALL_END;
1233}
1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
1347/////////////////////////////////////////////////////////////////////////////
1348
1349struct EVAPI *evapi::GEVAPI;
1350struct CoroAPI *coroapi::GCoroAPI;
1351
1352void
1353coroapi::do_cede_to_tick ()
1354{
1355 cede_pending = 0;
1356 cede ();
1357}
1358
1359void
1360coroapi::wait_for_tick ()
1361{
1362 CALL_BEGIN (0);
1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1364 CALL_END;
1365}
1366
1367void
1368coroapi::wait_for_tick_begin ()
1369{
1370 CALL_BEGIN (0);
1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1372 CALL_END;
1223} 1373}
1224 1374
1225void 1375void
1226iow::poll (int events) 1376iow::poll (int events)
1227{ 1377{
1228 if (pe->poll != events) 1378 if (events != this->events)
1229 { 1379 {
1380 int active = ev_is_active ((ev_io *)this);
1230 if (pe->poll) stop (); 1381 if (active) stop ();
1231 pe->poll = events; 1382 ev_io_set ((ev_io *)this, fd, events);
1232 if (pe->poll) start (); 1383 if (active) start ();
1233 } 1384 }
1234} 1385}
1235 1386
1236void 1387static void
1237_connect_to_perl () 1388_connect_to_perl_1 ()
1238{ 1389{
1239 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
1240 1391
1241 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1242 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1243 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1244 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1245 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1246 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1247 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1248 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1249 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1403
1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1250 1408
1251 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1252 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1253 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1254 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1255 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1256 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1257 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
1258} 1416}
1259 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
1260MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1261 1429
1262BOOT: 1430BOOT:
1263{ 1431{
1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
1264 _connect_to_perl (); 1435 _connect_to_perl_1 ();
1265
1266 I_EVENT_API (PACKAGE);
1267 watcher_base::GEventAPI = GEventAPI;
1268 I_CORO_API (PACKAGE);
1269 1436
1270 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
1271 1447
1272 static const struct { 1448 static const struct {
1273 const char *name; 1449 const char *name;
1274 IV iv; 1450 IV iv;
1275 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1276# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1277 const_iv (llevError) 1453# include "const_iv.h"
1278 const_iv (llevInfo) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1279 const_iv (llevDebug) 1455# include "attackinc.h"
1280 const_iv (llevMonster) 1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1462
1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1281 1464
1282 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
1283 const_iv (PLAYER)
1284 const_iv (TRANSPORT)
1285 const_iv (ROD)
1286 const_iv (TREASURE)
1287 const_iv (POTION)
1288 const_iv (FOOD)
1289 const_iv (POISON)
1290 const_iv (BOOK)
1291 const_iv (CLOCK) 1466 const_iv (MAXSOCKBUF)
1292 const_iv (ARROW)
1293 const_iv (BOW)
1294 const_iv (WEAPON)
1295 const_iv (ARMOUR)
1296 const_iv (PEDESTAL)
1297 const_iv (ALTAR)
1298 const_iv (LOCKED_DOOR)
1299 const_iv (SPECIAL_KEY)
1300 const_iv (MAP)
1301 const_iv (DOOR)
1302 const_iv (KEY)
1303 const_iv (TIMED_GATE)
1304 const_iv (TRIGGER)
1305 const_iv (GRIMREAPER)
1306 const_iv (MAGIC_EAR)
1307 const_iv (TRIGGER_BUTTON)
1308 const_iv (TRIGGER_ALTAR)
1309 const_iv (TRIGGER_PEDESTAL)
1310 const_iv (SHIELD)
1311 const_iv (HELMET)
1312 const_iv (HORN)
1313 const_iv (MONEY)
1314 const_iv (CLASS)
1315 const_iv (GRAVESTONE)
1316 const_iv (AMULET)
1317 const_iv (PLAYERMOVER)
1318 const_iv (TELEPORTER)
1319 const_iv (CREATOR)
1320 const_iv (SKILL)
1321 const_iv (EARTHWALL)
1322 const_iv (GOLEM)
1323 const_iv (THROWN_OBJ)
1324 const_iv (BLINDNESS)
1325 const_iv (GOD)
1326 const_iv (DETECTOR)
1327 const_iv (TRIGGER_MARKER)
1328 const_iv (DEAD_OBJECT)
1329 const_iv (DRINK)
1330 const_iv (MARKER)
1331 const_iv (HOLY_ALTAR)
1332 const_iv (PLAYER_CHANGER)
1333 const_iv (BATTLEGROUND)
1334 const_iv (PEACEMAKER)
1335 const_iv (GEM)
1336 const_iv (FIREWALL)
1337 const_iv (ANVIL)
1338 const_iv (CHECK_INV)
1339 const_iv (MOOD_FLOOR)
1340 const_iv (EXIT)
1341 const_iv (ENCOUNTER)
1342 const_iv (SHOP_FLOOR)
1343 const_iv (SHOP_MAT)
1344 const_iv (RING)
1345 const_iv (FLOOR)
1346 const_iv (FLESH)
1347 const_iv (INORGANIC)
1348 const_iv (SKILL_TOOL)
1349 const_iv (LIGHTER)
1350 const_iv (BUILDABLE_WALL)
1351 const_iv (MISC_OBJECT)
1352 const_iv (LAMP)
1353 const_iv (DUPLICATOR)
1354 const_iv (SPELLBOOK)
1355 const_iv (CLOAK)
1356 const_iv (SPINNER)
1357 const_iv (GATE)
1358 const_iv (BUTTON)
1359 const_iv (CF_HANDLE)
1360 const_iv (HOLE)
1361 const_iv (TRAPDOOR)
1362 const_iv (SIGN)
1363 const_iv (BOOTS)
1364 const_iv (GLOVES)
1365 const_iv (SPELL)
1366 const_iv (SPELL_EFFECT)
1367 const_iv (CONVERTER)
1368 const_iv (BRACERS)
1369 const_iv (POISONING)
1370 const_iv (SAVEBED)
1371 const_iv (WAND)
1372 const_iv (SCROLL)
1373 const_iv (DIRECTOR)
1374 const_iv (GIRDLE)
1375 const_iv (FORCE)
1376 const_iv (POTION_EFFECT)
1377 const_iv (EVENT_CONNECTOR)
1378 const_iv (CLOSE_CON)
1379 const_iv (CONTAINER)
1380 const_iv (ARMOUR_IMPROVER)
1381 const_iv (WEAPON_IMPROVER)
1382 const_iv (SKILLSCROLL)
1383 const_iv (DEEP_SWAMP)
1384 const_iv (IDENTIFY_ALTAR)
1385 const_iv (MENU)
1386 const_iv (RUNE)
1387 const_iv (TRAP)
1388 const_iv (POWER_CRYSTAL)
1389 const_iv (CORPSE)
1390 const_iv (DISEASE)
1391 const_iv (SYMPTOM)
1392 const_iv (BUILDER)
1393 const_iv (MATERIAL)
1394 const_iv (ITEM_TRANSFORMER)
1395 1467
1396 const_iv (NUM_SUBTYPES) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1397 1470
1398 const_iv (ST_BD_BUILD) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1399 const_iv (ST_BD_REMOVE)
1400 1472
1401 const_iv (ST_MAT_FLOOR) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1402 const_iv (ST_MAT_WALL) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1403 const_iv (ST_MAT_ITEM)
1404
1405 const_iv (AT_PHYSICAL)
1406 const_iv (AT_MAGIC)
1407 const_iv (AT_FIRE)
1408 const_iv (AT_ELECTRICITY)
1409 const_iv (AT_COLD)
1410 const_iv (AT_CONFUSION)
1411 const_iv (AT_ACID)
1412 const_iv (AT_DRAIN)
1413 const_iv (AT_WEAPONMAGIC)
1414 const_iv (AT_GHOSTHIT)
1415 const_iv (AT_POISON)
1416 const_iv (AT_SLOW)
1417 const_iv (AT_PARALYZE)
1418 const_iv (AT_TURN_UNDEAD)
1419 const_iv (AT_FEAR)
1420 const_iv (AT_CANCELLATION)
1421 const_iv (AT_DEPLETE)
1422 const_iv (AT_DEATH)
1423 const_iv (AT_CHAOS)
1424 const_iv (AT_COUNTERSPELL)
1425 const_iv (AT_GODPOWER)
1426 const_iv (AT_HOLYWORD)
1427 const_iv (AT_BLIND)
1428 const_iv (AT_INTERNAL)
1429 const_iv (AT_LIFE_STEALING)
1430 const_iv (AT_DISEASE)
1431
1432 const_iv (WEAP_HIT)
1433 const_iv (WEAP_SLASH)
1434 const_iv (WEAP_PIERCE)
1435 const_iv (WEAP_CLEAVE)
1436 const_iv (WEAP_SLICE)
1437 const_iv (WEAP_STAB)
1438 const_iv (WEAP_WHIP)
1439 const_iv (WEAP_CRUSH)
1440 const_iv (WEAP_BLUD)
1441
1442 const_iv (FLAG_ALIVE)
1443 const_iv (FLAG_WIZ)
1444 const_iv (FLAG_REMOVED)
1445 const_iv (FLAG_FREED)
1446 const_iv (FLAG_WAS_WIZ)
1447 const_iv (FLAG_APPLIED)
1448 const_iv (FLAG_UNPAID)
1449 const_iv (FLAG_USE_SHIELD)
1450 const_iv (FLAG_NO_PICK)
1451 const_iv (FLAG_ANIMATE)
1452 const_iv (FLAG_MONSTER)
1453 const_iv (FLAG_FRIENDLY)
1454 const_iv (FLAG_GENERATOR)
1455 const_iv (FLAG_IS_THROWN)
1456 const_iv (FLAG_AUTO_APPLY)
1457 const_iv (FLAG_PLAYER_SOLD)
1458 const_iv (FLAG_SEE_INVISIBLE)
1459 const_iv (FLAG_CAN_ROLL)
1460 const_iv (FLAG_OVERLAY_FLOOR)
1461 const_iv (FLAG_IS_TURNABLE)
1462 const_iv (FLAG_IS_USED_UP)
1463 const_iv (FLAG_IDENTIFIED)
1464 const_iv (FLAG_REFLECTING)
1465 const_iv (FLAG_CHANGING)
1466 const_iv (FLAG_SPLITTING)
1467 const_iv (FLAG_HITBACK)
1468 const_iv (FLAG_STARTEQUIP)
1469 const_iv (FLAG_BLOCKSVIEW)
1470 const_iv (FLAG_UNDEAD)
1471 const_iv (FLAG_SCARED)
1472 const_iv (FLAG_UNAGGRESSIVE)
1473 const_iv (FLAG_REFL_MISSILE)
1474 const_iv (FLAG_REFL_SPELL)
1475 const_iv (FLAG_NO_MAGIC)
1476 const_iv (FLAG_NO_FIX_PLAYER)
1477 const_iv (FLAG_IS_LIGHTABLE)
1478 const_iv (FLAG_TEAR_DOWN)
1479 const_iv (FLAG_RUN_AWAY)
1480 const_iv (FLAG_PICK_UP)
1481 const_iv (FLAG_UNIQUE)
1482 const_iv (FLAG_NO_DROP)
1483 const_iv (FLAG_WIZCAST)
1484 const_iv (FLAG_CAST_SPELL)
1485 const_iv (FLAG_USE_SCROLL)
1486 const_iv (FLAG_USE_RANGE)
1487 const_iv (FLAG_USE_BOW)
1488 const_iv (FLAG_USE_ARMOUR)
1489 const_iv (FLAG_USE_WEAPON)
1490 const_iv (FLAG_USE_RING)
1491 const_iv (FLAG_READY_RANGE)
1492 const_iv (FLAG_READY_BOW)
1493 const_iv (FLAG_XRAYS)
1494 const_iv (FLAG_NO_APPLY)
1495 const_iv (FLAG_IS_FLOOR)
1496 const_iv (FLAG_LIFESAVE)
1497 const_iv (FLAG_NO_STRENGTH)
1498 const_iv (FLAG_SLEEP)
1499 const_iv (FLAG_STAND_STILL)
1500 const_iv (FLAG_RANDOM_MOVE)
1501 const_iv (FLAG_ONLY_ATTACK)
1502 const_iv (FLAG_CONFUSED)
1503 const_iv (FLAG_STEALTH)
1504 const_iv (FLAG_WIZPASS)
1505 const_iv (FLAG_IS_LINKED)
1506 const_iv (FLAG_CURSED)
1507 const_iv (FLAG_DAMNED)
1508 const_iv (FLAG_SEE_ANYWHERE)
1509 const_iv (FLAG_KNOWN_MAGICAL)
1510 const_iv (FLAG_KNOWN_CURSED)
1511 const_iv (FLAG_CAN_USE_SKILL)
1512 const_iv (FLAG_BEEN_APPLIED)
1513 const_iv (FLAG_READY_SCROLL)
1514 const_iv (FLAG_USE_ROD)
1515 const_iv (FLAG_USE_HORN)
1516 const_iv (FLAG_MAKE_INVIS)
1517 const_iv (FLAG_INV_LOCKED)
1518 const_iv (FLAG_IS_WOODED)
1519 const_iv (FLAG_IS_HILLY)
1520 const_iv (FLAG_READY_SKILL)
1521 const_iv (FLAG_READY_WEAPON)
1522 const_iv (FLAG_NO_SKILL_IDENT)
1523 const_iv (FLAG_BLIND)
1524 const_iv (FLAG_SEE_IN_DARK)
1525 const_iv (FLAG_IS_CAULDRON)
1526 const_iv (FLAG_NO_STEAL)
1527 const_iv (FLAG_ONE_HIT)
1528 const_iv (FLAG_CLIENT_SENT)
1529 const_iv (FLAG_BERSERK)
1530 const_iv (FLAG_NEUTRAL)
1531 const_iv (FLAG_NO_ATTACK)
1532 const_iv (FLAG_NO_DAMAGE)
1533 const_iv (FLAG_OBJ_ORIGINAL)
1534 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1535 const_iv (FLAG_ACTIVATE_ON_PUSH)
1536 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1537 const_iv (FLAG_IS_WATER)
1538 const_iv (FLAG_CONTENT_ON_GEN)
1539 const_iv (FLAG_IS_A_TEMPLATE)
1540 const_iv (FLAG_IS_BUILDABLE)
1541
1542 const_iv (NDI_BLACK)
1543 const_iv (NDI_WHITE)
1544 const_iv (NDI_NAVY)
1545 const_iv (NDI_RED)
1546 const_iv (NDI_ORANGE)
1547 const_iv (NDI_BLUE)
1548 const_iv (NDI_DK_ORANGE)
1549 const_iv (NDI_GREEN)
1550 const_iv (NDI_LT_GREEN)
1551 const_iv (NDI_GREY)
1552 const_iv (NDI_BROWN)
1553 const_iv (NDI_GOLD)
1554 const_iv (NDI_TAN)
1555 const_iv (NDI_MAX_COLOR)
1556 const_iv (NDI_COLOR_MASK)
1557 const_iv (NDI_UNIQUE)
1558 const_iv (NDI_ALL)
1559
1560 const_iv (UPD_LOCATION)
1561 const_iv (UPD_FLAGS)
1562 const_iv (UPD_WEIGHT)
1563 const_iv (UPD_FACE)
1564 const_iv (UPD_NAME)
1565 const_iv (UPD_ANIM)
1566 const_iv (UPD_ANIMSPEED)
1567 const_iv (UPD_NROF)
1568
1569 const_iv (UPD_SP_MANA)
1570 const_iv (UPD_SP_GRACE)
1571 const_iv (UPD_SP_DAMAGE)
1572
1573 const_iv (F_APPLIED)
1574 const_iv (F_LOCATION)
1575 const_iv (F_UNPAID)
1576 const_iv (F_MAGIC)
1577 const_iv (F_CURSED)
1578 const_iv (F_DAMNED)
1579 const_iv (F_OPEN)
1580 const_iv (F_NOPICK)
1581 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1582 1476
1583 const_iv (F_BUY) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1584 const_iv (F_SHOP) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1585 const_iv (F_SELL)
1586 1479
1587 const_iv (P_BLOCKSVIEW) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1588 const_iv (P_PLAYER)
1589 const_iv (P_NO_MAGIC)
1590 const_iv (P_IS_ALIVE)
1591 const_iv (P_NO_CLERIC)
1592 const_iv (P_NEED_UPDATE)
1593 const_iv (P_OUT_OF_MAP)
1594 const_iv (P_NEW_MAP)
1595 1481
1596 const_iv (UP_OBJ_INSERT) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1597 const_iv (UP_OBJ_REMOVE) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1598 const_iv (UP_OBJ_CHANGE)
1599 const_iv (UP_OBJ_FACE)
1600 1484
1601 const_iv (INS_NO_MERGE) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1602 const_iv (INS_ABOVE_FLOOR_ONLY)
1603 const_iv (INS_NO_WALK_ON)
1604 const_iv (INS_ON_TOP)
1605 const_iv (INS_BELOW_ORIGINATOR)
1606 const_iv (INS_MAP_LOAD)
1607
1608 const_iv (WILL_APPLY_HANDLE)
1609 const_iv (WILL_APPLY_TREASURE)
1610 const_iv (WILL_APPLY_EARTHWALL)
1611 const_iv (WILL_APPLY_DOOR)
1612 const_iv (WILL_APPLY_FOOD)
1613
1614 const_iv (SAVE_MODE)
1615 const_iv (SAVE_DIR_MODE)
1616
1617 const_iv (M_PAPER)
1618 const_iv (M_IRON)
1619 const_iv (M_GLASS)
1620 const_iv (M_LEATHER)
1621 const_iv (M_WOOD)
1622 const_iv (M_ORGANIC)
1623 const_iv (M_STONE)
1624 const_iv (M_CLOTH)
1625 const_iv (M_ADAMANT)
1626 const_iv (M_LIQUID)
1627 const_iv (M_SOFT_METAL)
1628 const_iv (M_BONE)
1629 const_iv (M_ICE) 1486 const_iv (MAP_INACTIVE)
1630 const_iv (M_SPECIAL)
1631 1487
1632 const_iv (SK_EXP_ADD_SKILL) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1633 const_iv (SK_EXP_TOTAL) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1634 const_iv (SK_EXP_NONE)
1635 const_iv (SK_SUBTRACT_SKILL_EXP)
1636 const_iv (SK_EXP_SKILL_ONLY)
1637 1490
1638 const_iv (SK_LOCKPICKING) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1639 const_iv (SK_HIDING)
1640 const_iv (SK_SMITHERY)
1641 const_iv (SK_BOWYER)
1642 const_iv (SK_JEWELER)
1643 const_iv (SK_ALCHEMY)
1644 const_iv (SK_STEALING)
1645 const_iv (SK_LITERACY)
1646 const_iv (SK_BARGAINING)
1647 const_iv (SK_JUMPING)
1648 const_iv (SK_DET_MAGIC)
1649 const_iv (SK_ORATORY)
1650 const_iv (SK_SINGING)
1651 const_iv (SK_DET_CURSE)
1652 const_iv (SK_FIND_TRAPS)
1653 const_iv (SK_MEDITATION)
1654 const_iv (SK_PUNCHING)
1655 const_iv (SK_FLAME_TOUCH)
1656 const_iv (SK_KARATE)
1657 const_iv (SK_CLIMBING)
1658 const_iv (SK_WOODSMAN)
1659 const_iv (SK_INSCRIPTION)
1660 const_iv (SK_ONE_HANDED_WEAPON)
1661 const_iv (SK_MISSILE_WEAPON)
1662 const_iv (SK_THROWING)
1663 const_iv (SK_USE_MAGIC_ITEM)
1664 const_iv (SK_DISARM_TRAPS)
1665 const_iv (SK_SET_TRAP)
1666 const_iv (SK_THAUMATURGY)
1667 const_iv (SK_PRAYING)
1668 const_iv (SK_CLAWING)
1669 const_iv (SK_LEVITATION)
1670 const_iv (SK_SUMMONING)
1671 const_iv (SK_PYROMANCY)
1672 const_iv (SK_EVOCATION)
1673 const_iv (SK_SORCERY)
1674 const_iv (SK_TWO_HANDED_WEAPON)
1675 const_iv (SK_SPARK_TOUCH)
1676 const_iv (SK_SHIVER)
1677 const_iv (SK_ACID_SPLASH)
1678 const_iv (SK_POISON_NAIL)
1679 1492
1680 const_iv (SOUND_NEW_PLAYER) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1681 const_iv (SOUND_FIRE_ARROW)
1682 const_iv (SOUND_LEARN_SPELL)
1683 const_iv (SOUND_FUMBLE_SPELL)
1684 const_iv (SOUND_WAND_POOF)
1685 const_iv (SOUND_OPEN_DOOR)
1686 const_iv (SOUND_PUSH_PLAYER)
1687 const_iv (SOUND_PLAYER_HITS1)
1688 const_iv (SOUND_PLAYER_HITS2)
1689 const_iv (SOUND_PLAYER_HITS3)
1690 const_iv (SOUND_PLAYER_HITS4)
1691 const_iv (SOUND_PLAYER_IS_HIT1)
1692 const_iv (SOUND_PLAYER_IS_HIT2)
1693 const_iv (SOUND_PLAYER_IS_HIT3)
1694 const_iv (SOUND_PLAYER_KILLS)
1695 const_iv (SOUND_PET_IS_KILLED)
1696 const_iv (SOUND_PLAYER_DIES)
1697 const_iv (SOUND_OB_EVAPORATE)
1698 const_iv (SOUND_OB_EXPLODE)
1699 const_iv (SOUND_CLOCK)
1700 const_iv (SOUND_TURN_HANDLE)
1701 const_iv (SOUND_FALL_HOLE)
1702 const_iv (SOUND_DRINK_POISON)
1703 const_iv (SOUND_CAST_SPELL_0)
1704
1705 const_iv (PREFER_LOW)
1706 const_iv (PREFER_HIGH)
1707
1708 const_iv (ATNR_PHYSICAL)
1709 const_iv (ATNR_MAGIC)
1710 const_iv (ATNR_FIRE)
1711 const_iv (ATNR_ELECTRICITY)
1712 const_iv (ATNR_COLD)
1713 const_iv (ATNR_CONFUSION)
1714 const_iv (ATNR_ACID)
1715 const_iv (ATNR_DRAIN)
1716 const_iv (ATNR_WEAPONMAGIC)
1717 const_iv (ATNR_GHOSTHIT)
1718 const_iv (ATNR_POISON)
1719 const_iv (ATNR_SLOW)
1720 const_iv (ATNR_PARALYZE)
1721 const_iv (ATNR_TURN_UNDEAD)
1722 const_iv (ATNR_FEAR)
1723 const_iv (ATNR_CANCELLATION)
1724 const_iv (ATNR_DEPLETE)
1725 const_iv (ATNR_DEATH)
1726 const_iv (ATNR_CHAOS)
1727 const_iv (ATNR_COUNTERSPELL)
1728 const_iv (ATNR_GODPOWER)
1729 const_iv (ATNR_HOLYWORD)
1730 const_iv (ATNR_BLIND)
1731 const_iv (ATNR_INTERNAL)
1732 const_iv (ATNR_LIFE_STEALING)
1733 const_iv (ATNR_DISEASE)
1734
1735 const_iv (MAP_FLUSH)
1736 const_iv (MAP_PLAYER_UNIQUE)
1737 const_iv (MAP_BLOCK)
1738 const_iv (MAP_STYLE)
1739 const_iv (MAP_OVERLAY)
1740
1741 const_iv (MAP_IN_MEMORY)
1742 const_iv (MAP_SWAPPED)
1743 const_iv (MAP_LOADING)
1744 const_iv (MAP_SAVING)
1745
1746 const_iv (KLASS_ATTACHABLE)
1747 const_iv (KLASS_GLOBAL)
1748 const_iv (KLASS_OBJECT)
1749 const_iv (KLASS_CLIENT)
1750 const_iv (KLASS_PLAYER)
1751 const_iv (KLASS_MAP)
1752
1753 const_iv (CS_QUERY_YESNO)
1754 const_iv (CS_QUERY_SINGLECHAR)
1755 const_iv (CS_QUERY_HIDEINPUT)
1756
1757 const_iv (ST_DEAD)
1758 const_iv (ST_SETUP)
1759 const_iv (ST_PLAYING)
1760 const_iv (ST_CUSTOM)
1761
1762 const_iv (ST_CHANGE_CLASS)
1763 const_iv (ST_CONFIRM_QUIT)
1764 const_iv (ST_GET_PARTY_PASSWORD)
1765 }; 1494 };
1766 1495
1767 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1768 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1769 1498
1770 static const struct { 1499 static const struct {
1771 const char *name; 1500 const char *name;
1772 int skip; 1501 int skip;
1778# undef def 1507# undef def
1779 }; 1508 };
1780 1509
1781 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1782 1511
1783 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1784 { 1513 {
1785 AV *event = newAV (); 1514 AV *event = newAV ();
1786 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1787 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1788 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1789 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1790 } 1519 }
1791}
1792 1520
1521 // used by autogenerated BOOT sections from genacc
1522 av_reflect = get_av ("cf::REFLECT", 1);
1523}
1524
1525void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1538
1793void _connect_to_perl () 1539void _connect_to_perl_1 ()
1794 1540
1541void _connect_to_perl_2 ()
1542
1543void _recalc_want ()
1544
1545# not used by default anymore
1795void _global_reattach () 1546void _global_reattach ()
1796 CODE: 1547 CODE:
1797{ 1548{
1798 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1799 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1550 for_all_clients (ns)
1800 (*i)->reattach (); 1551 ns->reattach ();
1801 1552
1802 for_all_players (pl) 1553 for_all_objects (op)
1803 pl->reattach ();
1804
1805 for_all_maps (m)
1806 m->reattach ();
1807
1808 for (object *op = object::first; op; op = op->next)
1809 op->reattach (); 1554 op->reattach ();
1810} 1555}
1811 1556
1557# support function for map-world.ext
1558void _quantise (SV *data_sv, SV *plt_sv)
1559 CODE:
1560{
1561 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1562 croak ("_quantise called with invalid agruments");
1563
1564 plt_sv = SvRV (plt_sv);
1565 SV **plt = AvARRAY (plt_sv);
1566 int plt_count = AvFILL (plt_sv) + 1;
1567
1568 STRLEN len;
1569 char *data = SvPVbyte (data_sv, len);
1570 char *dst = data;
1571
1572 while (len >= 3)
1573 {
1574 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1575 {
1576 char *val = SvPVX (*val_sv);
1577
1578 if (val [0] == data [0]
1579 && val [1] == data [1]
1580 && val [2] == data [2])
1581 {
1582 *dst++ = val [3];
1583 goto next;
1584 }
1585 }
1586
1587 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1588 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1589 dst - SvPVX (data_sv), len);
1590
1591 next:
1592 data += 3;
1593 len -= 3;
1594 }
1595
1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1597}
1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_experience ()
1604
1605void init_attackmess ()
1606
1607void init_dynamic ()
1608
1609void load_settings ()
1610
1611void load_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1625void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670}
1671
1812NV floor (NV x) 1672NV floor (NV x)
1813 1673
1814NV ceil (NV x) 1674NV ceil (NV x)
1815 1675
1816void server_tick () 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1679 CODE:
1680{
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1682 switch (items)
1683 {
1684 case 0: RETVAL = gen (); break;
1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1688 }
1689}
1690 OUTPUT:
1691 RETVAL
1817 1692
1818void 1693NV clamp (NV value, NV min_value, NV max_value)
1819LOG (int level, char *msg) 1694 CODE:
1695 RETVAL = clamp (value, min_value, max_value);
1696 OUTPUT:
1697 RETVAL
1698
1699NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1700 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT:
1703 RETVAL
1704
1705const char *ordinal (int i)
1706
1707void weaken (...)
1708 PROTOTYPE: @
1709 CODE:
1710 while (items > 0)
1711 sv_rvweaken (ST (--items));
1712
1713void log_suspend ()
1714
1715void log_resume ()
1716
1717void log_backtrace (utf8_string msg)
1718
1719void LOG (int flags, utf8_string msg)
1820 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1821 C_ARGS: (LogLevel)level, "%s", msg 1721 C_ARGS: flags, "%s", msg
1822 1722
1823char *path_combine (char *base, char *path) 1723octet_string path_combine (octet_string base, octet_string path)
1824 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1825 1725
1826char *path_combine_and_normalize (char *base, char *path) 1726octet_string path_combine_and_normalize (octet_string base, octet_string path)
1827 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1828 1728
1829const char *
1830get_maps_directory (char *path)
1831 PROTOTYPE: $
1832 ALIAS: maps_directory = 0
1833 CODE:
1834 RETVAL = create_pathname (path);
1835 OUTPUT: RETVAL
1836
1837void 1729void
1838sub_generation_inc () 1730sub_generation_inc ()
1839 CODE: 1731 CODE:
1840 PL_sub_generation++; 1732 PL_sub_generation++;
1841 1733
1842char * 1734const_octet_string
1843mapdir () 1735mapdir ()
1844 PROTOTYPE: 1736 PROTOTYPE:
1845 ALIAS: 1737 ALIAS:
1846 mapdir = 0 1738 mapdir = 0
1847 uniquedir = 1 1739 uniquedir = 1
1861 case 5: RETVAL = settings.playerdir; break; 1753 case 5: RETVAL = settings.playerdir; break;
1862 case 6: RETVAL = settings.datadir ; break; 1754 case 6: RETVAL = settings.datadir ; break;
1863 } 1755 }
1864 OUTPUT: RETVAL 1756 OUTPUT: RETVAL
1865 1757
1758void abort ()
1759
1760void reset_signals ()
1761
1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1763
1764void cleanup (const_octet_string cause, bool make_core = false)
1765
1766void emergency_save ()
1767
1866void _exit (int status = 0) 1768void _exit (int status = EXIT_SUCCESS)
1867 1769
1770#if _POSIX_MEMLOCK
1771
1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1780
1781int munlockall ()
1782
1783#endif
1784
1785int
1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1813
1868int find_animation (char *text) 1814int find_animation (utf8_string text)
1869 PROTOTYPE: $ 1815 PROTOTYPE: $
1870 1816
1871int random_roll (int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1872 1818
1873const char *cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1874 1820
1875int
1876exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1877 CODE:
1878{
1879 int i = 0;
1880 1822
1881 RETVAL = settings.max_level;
1882
1883 for (i = 1; i <= settings.max_level; i++)
1884 {
1885 if (levels[i] > exp)
1886 {
1887 RETVAL = i - 1;
1888 break;
1889 }
1890 }
1891}
1892 OUTPUT: RETVAL
1893
1894val64
1895level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1896 CODE:
1897 if (level > settings.max_level)
1898 RETVAL = levels[settings.max_level];
1899 else if (level < 1)
1900 RETVAL = 0;
1901 else
1902 RETVAL = levels[level];
1903 OUTPUT: RETVAL
1904 1824
1905SV * 1825SV *
1906resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1907 CODE: 1827 CODE:
1908 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1909 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1910 else 1830 else
1911 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1912 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1913 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876bool
1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1881
1914MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1915 1883
1916int 1884int
1917valid (SV *obj) 1885valid (SV *obj)
1918 CODE: 1886 CODE:
1919 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1920 OUTPUT: 1888 OUTPUT:
1921 RETVAL 1889 RETVAL
1922 1890
1923#bool 1891bool should_invoke (attachable *obj, int event)
1924#destroyed (attachable *at) 1892 CODE:
1925# 1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1926#void 1896void
1927#destroy (attachable *at) 1897debug_trace (attachable *obj, bool on = true)
1898 CODE:
1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1900 if (on)
1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1902
1903int mortals_size ()
1904 CODE:
1905 RETVAL = attachable::mortals.size ();
1906 OUTPUT: RETVAL
1907
1908#object *mortals (U32 index)
1909# CODE:
1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1911# OUTPUT: RETVAL
1912
1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1928 1914
1929MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1930 1916
1931int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1932 CODE: 1918 CODE:
1936 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1937 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1938 1924
1939MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1940 1926
1941INCLUDE: $PERL genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1942 1928
1943int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1944 CODE: 1930 CODE:
1945 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1946 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1948 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1934 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1949 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1950 1936
1951SV *registry (object *op) 1937SV *registry (object *op)
1952 1938
1953void mortals () 1939int objects_size ()
1954 PPCODE: 1940 CODE:
1955 EXTEND (SP, object::mortals.size ());
1956 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1957 PUSHs (to_sv (*i));
1958
1959object *first ()
1960 CODE:
1961 RETVAL = object::first; 1941 RETVAL = objects.size ();
1962 OUTPUT: RETVAL 1942 OUTPUT: RETVAL
1943
1944object *objects (U32 index)
1945 CODE:
1946 RETVAL = index < objects.size () ? objects [index] : 0;
1947 OUTPUT: RETVAL
1948
1949int actives_size ()
1950 CODE:
1951 RETVAL = actives.size ();
1952 OUTPUT: RETVAL
1953
1954object *actives (U32 index)
1955 CODE:
1956 RETVAL = index < actives.size () ? actives [index] : 0;
1957 OUTPUT: RETVAL
1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964const_utf8_string slot_use_name (U32 slot)
1965 ALIAS:
1966 slot_nonuse_name = 1
1967 CODE:
1968{
1969 if (slot >= NUM_BODY_LOCATIONS)
1970 croak ("body slot index out of range");
1971
1972 switch (ix)
1973 {
1974 case 0: RETVAL = body_locations[slot].use_name; break;
1975 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1976 }
1977}
1978 OUTPUT:
1979 RETVAL
1963 1980
1964# missing properties 1981# missing properties
1965 1982
1966object *head (object *op) 1983object *head (object *op)
1967 PROTOTYPE: $ 1984 PROTOTYPE: $
1968 CODE: 1985 CODE:
1969 RETVAL = op->head ? op->head : op;
1970 OUTPUT: RETVAL
1971
1972int is_head (object *op)
1973 PROTOTYPE: $
1974 CODE:
1975 RETVAL = !op->head; 1986 RETVAL = op->head_ ();
1976 OUTPUT: RETVAL 1987 OUTPUT: RETVAL
1977 1988
1978void 1989void
1979inv (object *obj) 1990inv (object *obj)
1980 PROTOTYPE: $ 1991 PROTOTYPE: $
1981 PPCODE: 1992 PPCODE:
1982{ 1993{
1983 object *o;
1984 for (o = obj->inv; o; o = o->below) 1994 for (object *o = obj->inv; o; o = o->below)
1985 XPUSHs (sv_2mortal (to_sv (o))); 1995 XPUSHs (sv_2mortal (to_sv (o)));
1986} 1996}
1987 1997
1988void 1998void
1989set_animation (object *op, int idx) 1999set_animation (object *op, int idx)
1990 CODE: 2000 CODE:
1991 SET_ANIMATION (op, idx); 2001 SET_ANIMATION (op, idx);
1992 2002
1993void 2003int
1994object::drain_stat () 2004num_animations (object *op)
2005 CODE:
2006 RETVAL = NUM_ANIMATIONS (op);
2007 OUTPUT: RETVAL
1995 2008
1996void 2009int slot_info (object *op, UV slot, int value = 0)
1997object::drain_specific_stat (int stat) 2010 ALIAS:
2011 slot_used = 1
2012 CODE:
2013{
2014 if (slot >= NUM_BODY_LOCATIONS)
2015 croak ("body slot index out of range");
1998 2016
1999void 2017 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2000object::change_luck (int change)
2001 2018
2002void 2019 if (items > 2)
2003object::add_statbonus () 2020 if (ix)
2021 op->slot[slot].used = value;
2022 else
2023 op->slot[slot].info = value;
2024}
2025 OUTPUT:
2026 RETVAL
2004 2027
2005void
2006object::remove_statbonus ()
2007
2008object *find_best_object_match (object *op, const char *match) 2028object *find_best_object_match (object *op, utf8_string match)
2009
2010object *find_marked_object (object *op)
2011
2012int need_identify (object *obj);
2013 2029
2014int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
2015 2031
2016int move (object *op, int dir, object *originator = op) 2032int move (object *op, int dir, object *originator = op)
2017 CODE: 2033 CODE:
2018 RETVAL = move_ob (op, dir, originator); 2034 RETVAL = op->move (dir, originator);
2019 OUTPUT: 2035 OUTPUT:
2020 RETVAL 2036 RETVAL
2021 2037
2022void apply (object *applier, object *applied, int flags = 0)
2023 CODE:
2024 manual_apply (applied, applier, flags);
2025
2026void apply_below (object *op) 2038void apply_below (object *op)
2027 CODE: 2039 CODE:
2028 player_apply_below (op); 2040 player_apply_below (op);
2029 2041
2030void remove (object *op) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2031 CODE:
2032 op->remove ();
2033 2043
2034void 2044int casting_level (object *caster, object *spell)
2035object::destroy (bool destroy_inventory = false)
2036
2037void
2038object::destroy_inv (bool drop_to_ground = false)
2039
2040void
2041object::set_speed (float speed)
2042
2043object *cf_object_present_archname_inside (object *op, char *whatstr)
2044
2045int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2046
2047int cf_object_change_map (object *op, int x, int y, maptile *map)
2048
2049object *clone (object *op, int recursive = 0)
2050 CODE:
2051 if (recursive)
2052 RETVAL = object_create_clone (op);
2053 else
2054 {
2055 RETVAL = object::create ();
2056 op->copy_to (RETVAL);
2057 }
2058 OUTPUT: RETVAL
2059 2045
2060int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
2061 CODE: 2047 CODE:
2062 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
2063 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
2067 RETVAL = pay_for_amount (amount, op); 2053 RETVAL = pay_for_amount (amount, op);
2068 OUTPUT: RETVAL 2054 OUTPUT: RETVAL
2069 2055
2070void pay_player (object *op, uint64 amount) 2056void pay_player (object *op, uint64 amount)
2071 2057
2072val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2058val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2073 2059
2074int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2060int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2075 2061
2076void learn_spell (object *op, object *sp, int special_prayer = 0) 2062void learn_spell (object *op, object *sp, int special_prayer = 0)
2077 CODE: 2063 CODE:
2078 do_learn_spell (op, sp, special_prayer); 2064 do_learn_spell (op, sp, special_prayer);
2079 2065
2080void forget_spell (object *op, object *sp) 2066void forget_spell (object *op, object *sp)
2081 CODE: 2067 CODE:
2082 do_forget_spell (op, query_name (sp)); 2068 do_forget_spell (op, query_name (sp));
2083 2069
2084object *check_for_spell (object *op, char *spellname) 2070object *check_for_spell (object *op, utf8_string spellname)
2085 CODE: 2071 CODE:
2086 RETVAL = check_spell_known (op, spellname); 2072 RETVAL = check_spell_known (op, spellname);
2087 OUTPUT: RETVAL 2073 OUTPUT: RETVAL
2088 2074
2089int query_money (object *op) 2075int query_money (object *op)
2098 2084
2099void drop (object *who, object *op) 2085void drop (object *who, object *op)
2100 2086
2101void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
2102 2088
2103object *cf_object_insert_object (object *op, object *container)
2104
2105object *cf_object_insert_in_ob (object *ob, object *where)
2106
2107int cf_object_teleport (object *op, maptile *map, int x, int y)
2108
2109void update_object (object *op, int action) 2089void update_object (object *op, int action)
2110 2090
2111object *cf_create_object_by_name (const char *name)
2112
2113void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2114 2092
2115void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
2116 2094
2117int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2118 2096
2119int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
2120 2098
2121void push_button (object *op); 2099void push_button (object *op, object *originator)
2122 2100
2123void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
2124 2102
2125void add_button_link (object *button, maptile *map, int connected); 2103void handle_apply_yield (object *op)
2126 2104
2127void remove_button_link (object *op); 2105int convert_item (object *item, object *converter)
2128 2106
2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2129 2108
2130MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
2131
2132object *cf_insert_ob_in_ob (object *ob, object *where)
2133 2110
2134# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
2135# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2136 2113
2137object *new (const char *archetype = 0) 2114object *new (utf8_string archetype = 0)
2138 PROTOTYPE: ;$ 2115 PROTOTYPE: ;$
2139 CODE: 2116 CODE:
2140 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2141 OUTPUT: 2118 OUTPUT:
2142 RETVAL 2119 RETVAL
2143 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
2132
2133# TODO: nuke
2144object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2145 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
2146 CODE: 2136 CODE:
2147{ 2137{
2148 int unused_type; 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2149 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2150}
2151 2139
2152# syntatic sugar for easier use in event callbacks. 2140 if (RETVAL->destroyed ())
2153const char *options (object *op)
2154 CODE:
2155 RETVAL = op->name;
2156 OUTPUT:
2157 RETVAL 2141 RETVAL = 0;
2142}
2158 2143
2159player *contr (object *op) 2144shstr
2160 CODE: 2145object::kv_get (shstr key)
2161 RETVAL = op->contr;
2162 OUTPUT: RETVAL
2163 2146
2164void 2147void
2165object::roll_stats () 2148object::kv_del (shstr key)
2166 2149
2167void 2150void
2168object::update_stats () 2151object::kv_set (shstr key, shstr value)
2169
2170void
2171object::swap_stats (int a, int b)
2172
2173const char *get_ob_key_value (object *op, const char *key)
2174
2175bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2176 2152
2177object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
2178 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
2179 PREINIT: 2155 PREINIT:
2180 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
2182void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
2183 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
2184 PPCODE: 2160 PPCODE:
2185{ 2161{
2186 rv_vector rv; 2162 rv_vector rv;
2163
2187 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
2188 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
2189 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2190 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2191 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2192 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
2193 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
2194} 2172}
2195 2173
2196bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
2197 CODE: 2175 CODE:
2198 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
2199 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
2200 2178
2201const char * 2179const_utf8_string
2202base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2203 CODE: 2181 CODE:
2204 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2205 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2206 2184
2207object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
2208 2191
2209MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2210 2193
2211player *player (object *op) 2194player *player (object *op)
2212 CODE: 2195 CODE:
2213 RETVAL = op->contr; 2196 RETVAL = op->contr;
2214 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2215 2198
2216void check_score (object *op) 2199bool move_player (object *op, int dir)
2217 2200
2218void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2219 2202 CODE:
2220object *cf_player_send_inventory (object *op) 2203 new_draw_info (flags, 0, op, txt);
2221
2222char *cf_player_get_ip (object *op)
2223 ALIAS: ip = 0
2224
2225object *cf_player_get_marked_item (object *op)
2226 ALIAS: marked_item = 0
2227
2228void cf_player_set_marked_item (object *op, object *ob)
2229
2230partylist *cf_player_get_party (object *op)
2231 ALIAS: party = 0
2232
2233void cf_player_set_party (object *op, partylist *party)
2234 2204
2235void kill_player (object *op) 2205void kill_player (object *op)
2236 2206
2207void esrv_send_item (object *pl, object *item)
2208
2237void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
2238 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
2239 2211
2240void clear_los (object *op) 2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2241 2214
2242int command_reset (object *op, char *params)
2243
2244int command_teleport (object *op, char *params)
2245
2246int command_summon (object *op, char *params) 2215int command_summon (object *op, utf8_string params)
2247 2216
2248int command_arrest (object *op, char *params) 2217int command_arrest (object *op, utf8_string params)
2249
2250int command_kick (object *op, char *params)
2251
2252int command_banish (object *op, char *params)
2253 2218
2254 2219
2255MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2256 2221
2257INCLUDE: $PERL genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2258 2223
2259int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2260 CODE: 2225 CODE:
2261 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2262 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2264 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); 2229 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2265 OUTPUT: RETVAL 2230 OUTPUT: RETVAL
2266 2231
2267SV *registry (player *pl) 2232SV *registry (player *pl)
2268 2233
2269player *
2270create ()
2271 CODE:
2272 RETVAL = player::create ();
2273 OUTPUT:
2274 RETVAL
2275
2276player *
2277load (const char *path)
2278 CODE:
2279 RETVAL = player::load (path);
2280 OUTPUT:
2281 RETVAL
2282
2283void
2284player::save (bool final = false)
2285
2286void
2287player::connect (client *ns)
2288
2289void 2234void
2290save_stats (player *pl) 2235save_stats (player *pl)
2291 CODE: 2236 CODE:
2292 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2293 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2294 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2295 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2296 2241
2297player *cf_player_find (char *name) 2242# should only be temporary
2298 PROTOTYPE: $ 2243void esrv_new_player (player *pl)
2299 2244
2300void cf_player_move (player *pl, int dir) 2245#d# TODO: replace by blocked_los accessor, fix code using this
2301
2302void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2303
2304player *first ()
2305 CODE:
2306 RETVAL = first_player;
2307 OUTPUT: RETVAL
2308
2309bool 2246bool
2310cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2311 CODE: 2248 CODE:
2312 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2313 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2314 OUTPUT: 2250 OUTPUT:
2315 RETVAL 2251 RETVAL
2316 2252
2317void 2253void
2318send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2319 CODE: 2255 CODE:
2320{ 2256{
2321 STRLEN len; 2257 STRLEN len;
2322 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2323 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2324 if (pl->ns) 2262 else if (pl->ns)
2325 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2326} 2264}
2327
2328int
2329listening (player *pl, int new_value = -1)
2330 CODE:
2331 RETVAL = pl->listening;
2332 if (new_value >= 0)
2333 pl->listening = new_value;
2334 OUTPUT:
2335 RETVAL
2336 2265
2337void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2338 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2339 PPCODE: 2268 PPCODE:
2340 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2349 if (y) sv_to (y, pl->bed_y); 2278 if (y) sv_to (y, pl->bed_y);
2350 2279
2351void 2280void
2352list () 2281list ()
2353 PPCODE: 2282 PPCODE:
2354 for (player *pl = first_player; pl; pl = pl->next) 2283 for_all_players (pl)
2355 XPUSHs (sv_2mortal (to_sv (pl))); 2284 XPUSHs (sv_2mortal (to_sv (pl)));
2356 2285
2357bool
2358peaceful (player *pl, bool new_setting = 0)
2359 PROTOTYPE: $;$
2360 CODE:
2361 RETVAL = pl->peaceful;
2362 if (items > 1)
2363 pl->peaceful = new_setting;
2364 OUTPUT:
2365 RETVAL
2366
2367living *
2368orig_stats (player *pl)
2369 CODE:
2370 RETVAL = &pl->orig_stats;
2371 OUTPUT: RETVAL
2372
2373living *
2374last_stats (player *pl)
2375 CODE:
2376 RETVAL = &pl->last_stats;
2377 OUTPUT: RETVAL
2378
2379 2286
2380MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2287MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2381
2382maptile *first ()
2383 PROTOTYPE:
2384 CODE:
2385 RETVAL = first_map;
2386 OUTPUT: RETVAL
2387 2288
2388int invoke (maptile *map, int event, ...) 2289int invoke (maptile *map, int event, ...)
2389 CODE: 2290 CODE:
2390 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2291 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2391 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2292 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2393 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2394 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2395 2296
2396SV *registry (maptile *map) 2297SV *registry (maptile *map)
2397 2298
2398INCLUDE: $PERL genacc maptile ../include/map.h | 2299void
2399 2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2400maptile *new (int width, int height)
2401 PROTOTYPE:
2402 CODE: 2301 PPCODE:
2403{ 2302{
2404 RETVAL = get_empty_map (width, height); 2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2405} 2322}
2323
2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2406 OUTPUT: 2337 OUTPUT:
2407 RETVAL 2338 RETVAL
2408 2339
2409void delete_map (maptile *map) 2340void
2341maptile::instantiate ()
2410 2342
2411void clean_tmp_map (maptile *map) 2343maptile *new ()
2412 2344 PROTOTYPE:
2413void play_sound_map (maptile *map, int x, int y, int sound_num)
2414
2415int out_of_map (maptile *map, int x, int y)
2416
2417maptile *tile_map (maptile *map, unsigned int dir)
2418 CODE: 2345 CODE:
2419 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2346 RETVAL = new maptile;
2420 OUTPUT: 2347 OUTPUT:
2421 RETVAL 2348 RETVAL
2422 2349
2423char *tile_path (maptile *map, unsigned int dir) 2350void
2351maptile::players ()
2424 CODE: 2352 PPCODE:
2425 if (dir >= 4) 2353 if (GIMME_V == G_SCALAR)
2354 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2355 else if (GIMME_V == G_ARRAY)
2356 {
2357 EXTEND (SP, THIS->players);
2358 for_all_players (pl)
2359 if (pl->ob && pl->ob->map == THIS)
2360 PUSHs (sv_2mortal (to_sv (pl->ob)));
2361 }
2362
2363void
2364maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2365 CODE:
2366{
2367 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2368 croak ("maptile::add_underlay: palette must be arrayref");
2369
2370 palette = SvRV (palette);
2371
2372 STRLEN idxlen;
2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2374
2375 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y)
2377 {
2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2379 if (op->flag [FLAG_IS_FLOOR])
2380 goto skip;
2381
2382 {
2383 int offs = offset + y * stride + x;
2384
2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2386 {
2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2388 {
2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2392
2393 if (ob->randomitems && !ob->above)
2394 {
2395 ob->create_treasure (ob->randomitems);
2396
2397 for (object *op = ob->above; op; op = op->above)
2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2399 // TODO: if this is a pickable object, then the item
2400 // will at a bit weird - saving inside the player
2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2405 }
2406 }
2407 }
2408 }
2409
2410 skip: ;
2411 }
2412}
2413
2414void
2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2416 CODE:
2417{
2418 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2419 croak ("maptile::set_regiondata: palette must be arrayref");
2420
2421 palette = SvRV (palette);
2422
2423 STRLEN idxlen;
2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2425
2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2428
2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2431
2432 for (int y = 0; y < THIS->height; ++y)
2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2434
2435 sfree (THIS->regions, THIS->size ());
2436 delete [] THIS->regionmap;
2437
2438 THIS->regions = regions;
2439 THIS->regionmap = regionmap;
2440}
2441
2442void
2443maptile::create_region_treasure ()
2444 CODE:
2445 for (int x = 0; x < THIS->width; ++x)
2446 for (int y = 0; y < THIS->height; ++y)
2447 {
2448 region *rgn = THIS->region (x, y);
2449
2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2454 }
2455
2456int out_of_map (maptile *map, int x, int y)
2457
2458void
2459find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465void
2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468{
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477}
2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2482 CODE:
2483{
2484 mapxy pos (map, x, y);
2485 if (!pos.move (dir).normalise ())
2426 XSRETURN_UNDEF; 2486 XSRETURN_UNDEF;
2427 RETVAL = map->tile_path [dir]; 2487
2488 RETVAL = &*pos;
2489}
2428 OUTPUT: 2490 OUTPUT:
2429 RETVAL 2491 RETVAL
2430 2492
2431maptile *ready_map_name (char *name, int flags = 0) 2493void
2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2432 PROTOTYPE: $;$ 2495 PROTOTYPE: $$$;$
2433 ALIAS:
2434 find = 0
2435 get_map = 1
2436
2437maptile *has_been_loaded (char *name)
2438 PROTOTYPE: $
2439
2440int in_memory (maptile *map)
2441 CODE:
2442 RETVAL = map->in_memory;
2443 OUTPUT:
2444 RETVAL
2445
2446void
2447trigger (maptile *map, long connection, bool state = true)
2448 CODE:
2449 activate_connection (map, connection, state);
2450
2451void
2452get_connection (maptile *map, long connection)
2453 PPCODE:
2454 oblinkpt *obp = get_connection_links (map, connection);
2455 if (obp)
2456 for (objectlink *ol = obp->link; ol; ol = ol->next)
2457 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2458
2459object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2460
2461object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2462
2463object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2464 C_ARGS: str, map, nx, ny
2465
2466void
2467cf_map_normalise (maptile *map, int x, int y)
2468 PPCODE:
2469{
2470 maptile *nmap = 0;
2471 I16 nx = 0, ny = 0;
2472 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2473
2474 EXTEND (SP, 4);
2475 PUSHs (sv_2mortal (newSViv (flags)));
2476
2477 if (GIMME_V == G_ARRAY)
2478 {
2479 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2480 PUSHs (sv_2mortal (newSViv (nx)));
2481 PUSHs (sv_2mortal (newSViv (ny)));
2482 }
2483}
2484
2485void
2486at (maptile *map, unsigned int x, unsigned int y)
2487 PROTOTYPE: $$$
2488 PPCODE: 2496 PPCODE:
2489{ 2497 mapxy pos (map, x, y);
2490 object *o; 2498 if (pos.move (dir).normalise ())
2491 maptile *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2492 I16 nx, ny; 2500 XPUSHs (sv_2mortal (to_sv (o)));
2493
2494 get_map_flags (map, &nmap, x, y, &nx, &ny);
2495
2496 if (nmap)
2497 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2498 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2499}
2500 2501
2501SV * 2502SV *
2502bot_at (maptile *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2503 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2504 ALIAS: 2505 ALIAS:
2505 top_at = 1 2506 top_at = 1
2506 flags_at = 2 2507 flags_at = 2
2507 light_at = 3 2508 light_at = 3
2508 move_block_at = 4 2509 move_block_at = 4
2509 move_slow_at = 5 2510 move_slow_at = 5
2510 move_on_at = 6 2511 move_on_at = 6
2511 move_off_at = 7 2512 move_off_at = 7
2512 INIT:
2513 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2514 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2515 switch (ix) 2523 switch (ix)
2516 { 2524 {
2517 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2518 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2519 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2520 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2521 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2522 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2523 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2524 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2525 } 2533 }
2534}
2526 OUTPUT: 2535 OUTPUT: RETVAL
2536
2537# worst xs function of my life
2538bool
2539_create_random_map (\
2540 maptile *self,\
2541 utf8_string wallstyle,\
2542 utf8_string wall_name,\
2543 utf8_string floorstyle,\
2544 utf8_string monsterstyle,\
2545 utf8_string treasurestyle,\
2546 utf8_string layoutstyle,\
2547 utf8_string doorstyle,\
2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2550 utf8_string origin_map,\
2551 utf8_string final_map,\
2552 utf8_string exitstyle,\
2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2555 int xsize,\
2556 int ysize,\
2557 int expand2x,\
2558 int layoutoptions1,\
2559 int layoutoptions2,\
2560 int layoutoptions3,\
2561 int symmetry,\
2562 int difficulty,\
2563 int difficulty_given,\
2564 float difficulty_increase,\
2565 int dungeon_level,\
2566 int dungeon_depth,\
2567 int decoroptions,\
2568 int orientation,\
2569 int origin_y,\
2570 int origin_x,\
2571 U32 random_seed,\
2572 val64 total_map_hp,\
2573 int map_layout_style,\
2574 int treasureoptions,\
2575 int symmetry_used,\
2576 region *region,\
2577 utf8_string custom\
2578)
2579 CODE:
2580{
2581 random_map_params rmp;
2582
2583 assign (rmp.wallstyle , wallstyle);
2584 assign (rmp.wall_name , wall_name);
2585 assign (rmp.floorstyle , floorstyle);
2586 assign (rmp.monsterstyle , monsterstyle);
2587 assign (rmp.treasurestyle , treasurestyle);
2588 assign (rmp.layoutstyle , layoutstyle);
2589 assign (rmp.doorstyle , doorstyle);
2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2592 assign (rmp.exitstyle , exitstyle);
2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2594
2595 rmp.origin_map = origin_map;
2596 rmp.final_map = final_map;
2597 rmp.this_map = this_map;
2598 rmp.xsize = xsize;
2599 rmp.ysize = ysize;
2600 rmp.expand2x = expand2x;
2601 rmp.layoutoptions1 = layoutoptions1;
2602 rmp.layoutoptions2 = layoutoptions2;
2603 rmp.layoutoptions3 = layoutoptions3;
2604 rmp.symmetry = symmetry;
2605 rmp.difficulty = difficulty;
2606 rmp.difficulty_given = difficulty_given;
2607 rmp.difficulty_increase = difficulty_increase;
2608 rmp.dungeon_level = dungeon_level;
2609 rmp.dungeon_depth = dungeon_depth;
2610 rmp.decoroptions = decoroptions;
2611 rmp.orientation = orientation;
2612 rmp.origin_y = origin_y;
2613 rmp.origin_x = origin_x;
2614 rmp.random_seed = random_seed;
2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2616 rmp.map_layout_style = map_layout_style;
2617 rmp.treasureoptions = treasureoptions;
2618 rmp.symmetry_used = symmetry_used;
2619 rmp.region = region;
2620 rmp.custom = custom;
2621
2622 RETVAL = self->generate_random_map (&rmp);
2623}
2624 OUTPUT:
2527 RETVAL 2625 RETVAL
2528 2626
2529void fix_walls (maptile *map, int x, int y) 2627MODULE = cf PACKAGE = cf::mapspace
2530 2628
2531void fix_walls_around (maptile *map, int x, int y) 2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2532 2630
2533MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2534 2632
2535archetype *find (const char *name) 2633int archetypes_size ()
2536 CODE: 2634 CODE:
2537 RETVAL = archetype::find (name); 2635 RETVAL = archetypes.size ();
2538 OUTPUT:
2539 RETVAL
2540
2541archetype *first()
2542 PROTOTYPE:
2543 CODE:
2544 RETVAL = first_archetype;
2545 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2546 2637
2638archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2547INCLUDE: $PERL genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2548 2644
2549MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2550 2646
2551partylist *first () 2647partylist *first ()
2552 PROTOTYPE: 2648 PROTOTYPE:
2553 CODE: 2649 CODE:
2554 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2555 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2556 2652
2557partylist *next (partylist *party) 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2558 CODE: 2654
2655MODULE = cf PACKAGE = cf::region
2656
2657void
2658list ()
2659 PPCODE:
2660 for_all_regions (rgn)
2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2662
2663int specificity (region *rgn)
2664 CODE:
2559 RETVAL = party->next; 2665 RETVAL = 0;
2666 while (rgn = rgn->parent)
2667 RETVAL++;
2560 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2561 2669
2562const char *name (partylist *party) 2670INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2563 CODE:
2564 RETVAL = party->partyname;
2565 OUTPUT: RETVAL
2566
2567const char *password (partylist *party)
2568 CODE:
2569 RETVAL = party->passwd;
2570 OUTPUT: RETVAL
2571
2572MODULE = cf PACKAGE = cf::region
2573
2574region *first ()
2575 PROTOTYPE:
2576 CODE:
2577 RETVAL = first_region;
2578 OUTPUT: RETVAL
2579
2580region *next (region *reg)
2581 CODE:
2582 RETVAL = reg->next;
2583 OUTPUT: RETVAL
2584
2585const char *name (region *reg)
2586 CODE:
2587 RETVAL = reg->name;
2588 OUTPUT: RETVAL
2589
2590region *parent (region *reg)
2591 CODE:
2592 RETVAL = reg->parent;
2593 OUTPUT: RETVAL
2594
2595const char *longname (region *reg)
2596 CODE:
2597 RETVAL = reg->longname;
2598 OUTPUT: RETVAL
2599
2600const char *msg (region *reg)
2601 CODE:
2602 RETVAL = reg->msg;
2603 OUTPUT: RETVAL
2604 2671
2605MODULE = cf PACKAGE = cf::living 2672MODULE = cf PACKAGE = cf::living
2606 2673
2607INCLUDE: $PERL genacc living ../include/living.h | 2674INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2608 2675
2609MODULE = cf PACKAGE = cf::settings 2676MODULE = cf PACKAGE = cf::settings
2610 2677
2611INCLUDE: $PERL genacc Settings ../include/global.h | 2678INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2612 2679
2613MODULE = cf PACKAGE = cf::client 2680MODULE = cf PACKAGE = cf::client
2614 2681
2615INCLUDE: $PERL genacc client ../include/client.h | 2682INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2616 2683
2617int invoke (client *ns, int event, ...) 2684int invoke (client *ns, int event, ...)
2618 CODE: 2685 CODE:
2619 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2686 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2620 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2687 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2629 PPCODE: 2696 PPCODE:
2630 EXTEND (SP, clients.size ()); 2697 EXTEND (SP, clients.size ());
2631 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2698 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2632 PUSHs (sv_2mortal (to_sv (*i))); 2699 PUSHs (sv_2mortal (to_sv (*i)));
2633 2700
2634client * 2701void
2635create (int fd, const char *peername) 2702client::send_packet (SV *packet)
2636 CODE: 2703 CODE:
2637 RETVAL = client::create (fd, peername); 2704{
2705 STRLEN len;
2706 char *buf = SvPVbyte (packet, len);
2707
2708 if (len > MAXSOCKBUF)
2709 {
2710 // ugly
2711 if (THIS->pl)
2712 THIS->pl->failmsg ("[packet too long for client]");
2713 }
2714 else
2715 THIS->send_packet (buf, len);
2716}
2717
2718faceidx
2719client::need_face (utf8_string name, int pri = 0)
2720 CODE:
2721 RETVAL = face_find (name, 0);
2722 if (RETVAL)
2723 {
2724 THIS->send_face (RETVAL, pri);
2725 THIS->flush_fx ();
2726 }
2638 OUTPUT: 2727 OUTPUT:
2639 RETVAL 2728 RETVAL
2640 2729
2730int
2731client::fx_want (int idx, int value = -1)
2732 CODE:
2733 if (0 < idx && idx < FT_NUM)
2734 {
2735 RETVAL = THIS->fx_want [idx];
2736 if (items > 2)
2737 THIS->fx_want [idx] = value;
2738 }
2739 else
2740 RETVAL = 0;
2741 OUTPUT:
2742 RETVAL
2743
2744MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2745
2746faceidx sound_find (utf8_string name)
2747
2748void sound_set (utf8_string str, faceidx face)
2749
2750# dire hack
2751void old_sound_index (int idx, faceidx face)
2752 CODE:
2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2754 old_sound_index [idx] = face;
2755
2756MODULE = cf PACKAGE = cf::face PREFIX = face_
2757
2758#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2759
2760faceidx face_find (utf8_string name, faceidx defidx = 0)
2761
2762faceidx alloc (utf8_string name)
2763 CODE:
2764{
2765 do
2766 {
2767 RETVAL = faces.size ();
2768 faces.resize (RETVAL + 1);
2769 }
2770 while (!RETVAL); // crude way to leave index 0
2771
2772 faces [RETVAL].name = name;
2773 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2774
2775 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2776 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2777 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2778}
2779 OUTPUT: RETVAL
2780
2781void set_type (faceidx idx, int value)
2782 ALIAS:
2783 set_type = 0
2784 set_visibility = 1
2785 set_magicmap = 2
2786 set_smooth = 3
2787 set_smoothlevel = 4
2788 CODE:
2789 faceinfo *f = face_info (idx); assert (f);
2790 switch (ix)
2791 {
2792 case 0: f->type = value; break;
2793 case 1: f->visibility = value; break;
2794 case 2: f->magicmap = value; break;
2795 case 3: f->smooth = value; break;
2796 case 4: f->smoothlevel = value; break;
2797 }
2798
2799void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2800 CODE:
2801{
2802 faceinfo *f = face_info (idx); assert (f);
2803 facedata *d = &(faceset ? f->data64 : f->data32);
2804 sv_to (data, d->data);
2805 STRLEN clen;
2806 char *cdata = SvPVbyte (chksum, clen);
2807 clen = min (CHKSUM_MAXLEN, clen);
2808
2809 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2810
2811 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2812 {
2813 d->chksum_len = clen;
2814 memcpy (d->chksum, cdata, clen);
2815
2816 // invalidate existing client face info
2817 for_all_clients (ns)
2818 if (ns->faceset == faceset)
2819 {
2820 ns->faces_sent [idx] = false;
2821 ns->force_newmap = true;
2822 }
2823 }
2824}
2825
2826int get_data_size (faceidx idx, int faceset = 0)
2827 CODE:
2828 facedata *d = face_data (idx, faceset);
2829 if (!d) XSRETURN_UNDEF;
2830 RETVAL = d->data.size ();
2831 OUTPUT:
2832 RETVAL
2833
2834SV *get_chksum (faceidx idx, int faceset = 0)
2835 CODE:
2836 facedata *d = face_data (idx, faceset);
2837 if (!d) XSRETURN_UNDEF;
2838 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2839 OUTPUT:
2840 RETVAL
2841
2842SV *get_data (faceidx idx, int faceset = 0)
2843 CODE:
2844 facedata *d = face_data (idx, faceset);
2845 if (!d) XSRETURN_UNDEF;
2846 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2847 OUTPUT:
2848 RETVAL
2849
2850void invalidate (faceidx idx)
2851 CODE:
2852 for_all_clients (ns)
2853 {
2854 ns->faces_sent [idx] = false;
2855 ns->force_newmap = true;
2856 }
2857
2858void invalidate_all ()
2859 CODE:
2860 for_all_clients (ns)
2861 {
2862 ns->faces_sent.reset ();
2863 ns->force_newmap = true;
2864 }
2865
2866MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2867
2868#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2869
2870animidx anim_find (utf8_string name)
2871 CODE:
2872 RETVAL = animation::find (name).number;
2873 OUTPUT: RETVAL
2874
2875animidx set (utf8_string name, SV *frames, int facings = 1)
2876 CODE:
2877{
2878 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2879 croak ("frames must be an arrayref");
2880
2881 AV *av = (AV *)SvRV (frames);
2882
2883 animation *anim = &animation::find (name);
2884 if (anim->number)
2885 {
2886 anim->resize (av_len (av) + 1);
2887 anim->facings = facings;
2888 }
2889 else
2890 anim = &animation::create (name, av_len (av) + 1, facings);
2891
2892 for (int i = 0; i < anim->num_animations; ++i)
2893 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2894}
2895 OUTPUT: RETVAL
2896
2897void invalidate_all ()
2898 CODE:
2899 for_all_clients (ns)
2900 ns->anims_sent.reset ();
2901
2902MODULE = cf PACKAGE = cf::object::freezer
2903
2904INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2905
2906SV *
2907new (char *klass)
2908 CODE:
2909 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2910 OUTPUT: RETVAL
2911
2641void 2912void
2642client::send_packet (SV *packet) 2913DESTROY (SV *sv)
2914 CODE:
2915 object_freezer *self;
2916 sv_to (sv, self);
2917 delete self;
2918
2919MODULE = cf PACKAGE = cf::object::thawer
2920
2921INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2922
2923bool
2924errors_are_fatal (bool fatal)
2925 CODE:
2926 RETVAL = object_thawer::errors_are_fatal;
2927 object_thawer::errors_are_fatal = fatal;
2928 OUTPUT:
2929 RETVAL
2930
2931SV *
2932new_from_file (char *klass, octet_string path)
2933 CODE:
2934 object_thawer *f = new object_thawer (path);
2935 if (!*f)
2936 {
2937 delete f;
2938 XSRETURN_UNDEF;
2939 }
2940 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2941 OUTPUT: RETVAL
2942
2943void
2944DESTROY (SV *sv)
2945 CODE:
2946 object_thawer *self;
2947 sv_to (sv, self);
2948 delete self;
2949
2950void
2951extract_tags (object_thawer *self)
2643 CODE: 2952 PPCODE:
2644{ 2953 while (self->kw != KW_EOF)
2645 STRLEN len; 2954 {
2646 char *buf = SvPVbyte (packet, len); 2955 PUTBACK;
2956 coroapi::cede_to_tick ();
2957 SPAGAIN;
2647 2958
2648 THIS->send_packet (buf, len); 2959 if (self->kw == KW_tag)
2649} 2960 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2650 2961
2651void 2962 self->skip ();
2652client::destroy () 2963 }
2653 2964

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