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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.127 by root, Thu Jan 4 20:15:16 2007 UTC vs.
Revision 1.384 by root, Fri Apr 30 21:00:40 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
87 142
88// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
89template<class super> 144template<class super>
90static super * 145static super *
91is_a (attachable *at) 146is_a (attachable *at)
99 154
100////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 155//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
101 156
102unordered_vector<attachable *> attachable::mortals; 157unordered_vector<attachable *> attachable::mortals;
103 158
159attachable::~attachable ()
160{
161 assert (!self);
162 assert (!cb);
163}
164
165int
166attachable::refcnt_cnt () const
167{
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169}
170
171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
190attachable::optimise ()
191{
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196}
197
198// check wether the object really is dead
199void
200attachable::do_check ()
201{
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206}
207
208void
209attachable::do_destroy ()
210{
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220}
221
222void
223attachable::destroy ()
224{
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
237}
238
239void
240attachable::check_mortals ()
241{
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
104#if 0 273#if 0
105attachable *attachable::rc_first; 274 if (obj->self)//D make this an assert later
106 275 {
107attachable::attachable () 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
108{ 277 obj->sever_self ();
109 refcnt = 0; 278 }
110 rc_next = rc_first;
111 rc_first = this;
112}
113#endif 279#endif
114 280
115attachable::~attachable () 281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295}
296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
116{ 299{
117 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
309attachable &
310attachable::operator =(const attachable &src)
311{
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317}
318
118#if 0 319#if 0
119 assert (!rc_next); 320template<typename T>
120 assert (!refcnt); 321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
121#endif 352#endif
122}
123 353
124// check wether the object really is dead 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
125void
126attachable::do_check ()
127{
128 if (refcnt > 0)
129 return;
130 355
131 // try to unborrow the refcnt from perl 356static SV *
132 if (flags & F_BORROWED) 357newSVptr (void *ptr, HV *stash, HV *hv)
358{
359 SV *sv;
360
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV *
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
374static int
375attachable_free (pTHX_ SV *sv, MAGIC *mg)
376{
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
133 { 381 {
134 assert (self);//D//TODO//remove when stable 382 at->self = 0;
135 flags &= ~F_BORROWED;
136 refcnt_inc ();
137 SvREFCNT_dec (self); 383 SvREFCNT_dec (self);
138 } 384 }
139 385
140 if (refcnt > 0 || self)
141 return;
142
143 destroy ();
144}
145
146void
147attachable::do_destroy ()
148{
149 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
150
151 if (self)
152 hv_clear (self);
153
154 //TODO: call generic destroy callback
155 mortals.push_back (this);
156}
157
158void
159attachable::destroy ()
160{
161 if (destroyed ())
162 return;
163
164 flags |= F_DESTROYED;
165 do_destroy ();
166}
167
168void attachable::check_mortals ()
169{
170 for (int i = 0; i < mortals.size (); )
171 {
172 attachable *obj = mortals [i];
173
174 obj->refcnt_chk (); // unborrow from perl, if necessary
175
176 if (obj->refcnt || obj->self)
177 {
178#if 0
179 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
180 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
181#endif
182
183 ++i; // further delay freeing
184 }//D
185 else
186 {
187 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
188 mortals.erase (i);
189 delete obj;
190 }
191 }
192}
193
194attachable &
195attachable::operator =(const attachable &src)
196{
197 //if (self || cb)
198 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
199
200 attach = src.attach;
201 return *this;
202}
203
204//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
205
206static SV *
207newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
208{
209 SV *sv;
210
211 if (!ptr)
212 return &PL_sv_undef;
213
214 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
215 return sv_bless (newRV_noinc ((SV *)hv), stash);
216}
217
218static int
219attachable_free (pTHX_ SV *sv, MAGIC *mg)
220{
221 attachable *at = (attachable *)mg->mg_ptr;
222 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
223 at->self = 0;
224 // next line makes sense, but most objects still have refcnt 0 by default 386 // next line makes sense, but most objects still have refcnt 0 by default
225 //at->refcnt_chk (); 387 //at->refcnt_chk ();
226 return 0; 388 return 0;
227} 389}
228 390
230 392
231static SV * 393static SV *
232newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
233{ 395{
234 if (!obj) 396 if (!obj)
235 return &PL_sv_undef; 397 return newSV (0);
236 398
237 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
238 { 403 {
239 obj->self = newHV ();
240 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
241 405
242 // borrow the refcnt from the object 406 // now bless the object _once_
243 obj->flags |= attachable::F_BORROWED; 407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
244 obj->refcnt_dec (); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
245 } 409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
246 413
247 return sv_bless (newRV_inc ((SV *)obj->self), stash); 414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
248} 415 SvAMAGIC_on (sv);
249 416
417 return sv;
418 }
419}
420
421#if 0 // unused
250static void 422static void
251clearSVptr (SV *sv) 423clearSVptr (SV *sv)
252{ 424{
253 if (SvROK (sv)) 425 if (SvROK (sv))
254 sv = SvRV (sv); 426 sv = SvRV (sv);
255 427
256 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
257 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
258} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
259 447
260static long 448static long
261SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
262{ 450{
263 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
264 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
265 453
266 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
267
268 if (!mg)
269 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
270
271 return (long)mg->mg_ptr;
272} 455}
273 456
274static long 457static long noinline
275SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
276{ 459{
277 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
278 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
279 else
280 return 0;
281} 463}
282 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
283inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
284inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
285inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
286inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
287inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
288inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
289inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
290inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
291inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
292inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
293inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
294inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
295inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
296inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
297inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
298inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
299inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
300inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
301inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
302inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
303inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
304inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
305inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
306 544
307inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
308inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
309 547
310//TODO: 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
311inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
312inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
313 550
314inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
315{
316 char buf[128];
317 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
318 return newSVpv (buf, 0);
319}
320 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
321inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
322inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
323inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
324inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
330inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
332inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
333inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
335inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
337inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
338inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
339inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
340inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
341inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
342inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
343inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
344 601
345inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
346inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
347 604
348template<class T> 605template<class T>
349inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
350 607
351template<int N> 608template<int N>
352inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
353 610
354inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
355inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
356inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
357inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
358inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
359 615
616static inline void sv_to (SV *sv, std::string &v)
617{
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621}
622
360inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
361{ 624{
362 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
363
364 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
365 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
366} 627}
367 628
368inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
369 630
370static SV * 631static SV *
371newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
372{ 633{
373 SV *sv; 634 SV *sv;
387 break; 648 break;
388 649
389 case DT_STRING: 650 case DT_STRING:
390 { 651 {
391 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
392 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
393 } 654 }
394 break; 655 break;
395 656
396 case DT_DATA: 657 case DT_DATA:
397 { 658 {
398 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
399 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
400 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
401 } 662 }
402 break; 663 break;
403 664
404 case DT_OBJECT: 665 case DT_OBJECT:
405 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
447 va_end (ap); 708 va_end (ap);
448 709
449 return sv; 710 return sv;
450} 711}
451 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
452static SV * 739static SV *
453newSVcfapi (int type, ...)
454{
455 SV *sv;
456
457 va_list ap;
458 va_start (ap, type);
459
460 switch (type)
461 {
462 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
463 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
464 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
465 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
466 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
467 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
468 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
469 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
470 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
471 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
472
473 default:
474 assert (("unhandled type in newSVcfapi", 0));
475 }
476
477 va_end (ap);
478
479 return sv;
480}
481
482//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
483
484SV *
485registry (attachable *ext) 740registry (attachable *ext)
486{ 741{
487 if (!ext->cb) 742 if (!ext->cb)
488 ext->cb = newAV (); 743 ext->cb = newAV ();
489 744
490 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
491} 746}
492 747
493#if 0
494void attachable::clear ()
495{
496 if (self)
497 {
498 // disconnect Perl from C, to avoid crashes
499 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
500
501 // clear the perl hash, might or might not be a good idea
502 hv_clear ((HV *)SvRV ((SV *)self));
503
504 SvREFCNT_dec (self);
505 self = 0;
506 }
507
508 if (cb)
509 {
510 SvREFCNT_dec (cb);
511 cb = 0;
512 }
513
514 attach = 0;
515}
516#endif
517
518void attachable::optimise ()
519{
520 if (self
521 && SvREFCNT (self) == 1
522 && !HvTOTALKEYS (self))
523 {
524 flags &= ~F_BORROWED;
525 refcnt_inc ();
526 SvREFCNT_dec ((SV *)self);
527 }
528}
529
530///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
531 749
532extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
533{
534 return 0;
535}
536
537static CommArray_s rtn_cmd;
538
539static int
540runPluginCommand (object *obj, char *params)
541{
542 return -1;
543}
544
545extern "C" void *cfperl_getPluginProperty (int *type, ...)
546{
547 va_list args;
548 char *propname;
549 int i;
550 va_start (args, type);
551 propname = va_arg (args, char *);
552 //printf ("Property name: %s\n", propname);
553
554 if (!strcmp (propname, "command?"))
555 return NULL;
556 else if (!strcmp (propname, "Identification"))
557 {
558 va_end (args);
559 return (void *)PLUGIN_NAME;
560 }
561 else if (!strcmp (propname, "FullName"))
562 {
563 va_end (args);
564 return (void *)PLUGIN_VERSION;
565 }
566 else
567 va_end (args);
568
569 return NULL;
570}
571
572extern "C" int cfperl_postInitPlugin ()
573{
574 int hooktype = 1;
575 int rtype = 0;
576
577 cf_init_plugin (gethook);
578
579 return 0;
580}
581
582extern "C" int cfperl_closePlugin ()
583{
584 return 0;
585}
586
587void 750void
588cfperl_init () 751cfperl_init ()
589{ 752{
753 extern char **environ;
754
590 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
591 perl = perl_alloc (); 756 perl = perl_alloc ();
592 perl_construct (perl); 757 perl_construct (perl);
593 758
594 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
595 760
596 char *argv[] = { 761 const char *argv[] = {
597 "", 762 settings.argv [0],
598 "-e" 763 "-e0"
599 "use Event; use Coro;" // required for bootstrap
600 "cf->bootstrap;" // required for datadir :*>
601 "unshift @INC, cf::datadir ();"
602 "require cf;"
603 }; 764 };
604 765
605 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
606 { 768 {
607 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
608 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
609 } 771 }
610}
611 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
784 {
785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
786 exit (EXIT_FAILURE);
787 }
788}
789
790void
612void cfperl_main () 791cfperl_main ()
613{ 792{
614 dSP; 793 dSP;
615 794
616 PUSHMARK (SP); 795 PUSHMARK (SP);
617 PUTBACK; 796 PUTBACK;
621void 800void
622attachable::instantiate () 801attachable::instantiate ()
623{ 802{
624 if (attach) 803 if (attach)
625 { 804 {
626 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
627 attach = 0; 806 attach = 0;
628 } 807 }
629} 808}
630 809
631void 810void
632attachable::reattach () 811attachable::reattach ()
633{ 812{
634 optimise (); 813 optimise ();
635 //TODO: check for _attachment's, very important for restarts 814 //TODO: check for _attachment's, very important for restarts
636 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 815 INVOKE_ATTACHABLE (REATTACH, this);
637} 816}
638 817
639static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
640# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
641# include "eventinc.h" 820# include "eventinc.h"
642# undef def 821# undef def
643}; 822};
644 823
645#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
646 825
647static void 826static void noinline
648gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
649{ 828{
650 // event must be in array 829 // event must be in array
651 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
652 { 831 {
684} 863}
685 864
686void 865void
687global::gather_callbacks (AV *&callbacks, event_type event) const 866global::gather_callbacks (AV *&callbacks, event_type event) const
688{ 867{
689 ::gather_callbacks (callbacks, cb_object, event); 868 ::gather_callbacks (callbacks, cb_global, event);
690} 869}
691 870
692void 871void
693object::gather_callbacks (AV *&callbacks, event_type event) const 872object::gather_callbacks (AV *&callbacks, event_type event) const
694{ 873{
695 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
696 { 875 {
697 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
698 877
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 } 880 }
702 881
738{ 917{
739 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
740 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
741} 920}
742 921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
743bool 972bool
744attachable::invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
745{ 974{
746 data_type dt; 975 data_type dt;
747 va_list ap;
748
749 va_start (ap, event);
750 976
751 // callback call ordering should be: 977 // callback call ordering should be:
752 // 1. per-object callback 978 // 1. per-object callback
753 // 2. per-class object 979 // 2. per-class object
754 // 3. per-type callback 980 // 3. per-type callback
758 gather_callbacks (callbacks, event); 984 gather_callbacks (callbacks, event);
759 985
760 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
761 if (!callbacks) 987 if (!callbacks)
762 return 0; 988 return 0;
989
990 va_list ap;
991 va_start (ap, event);
763 992
764 CALL_BEGIN (3); 993 CALL_BEGIN (3);
765 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
766 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
767 996
791 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
792 } 1021 }
793 1022
794 va_end (ap); 1023 va_end (ap);
795 1024
796 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
797 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
798 1027
799 CALL_END; 1028 CALL_END;
800 1029
801 return count; 1030 return count;
802} 1031}
803 1032
804SV * 1033static SV *
805cfperl_result (int idx) 1034cfperl_result (int idx)
806{ 1035{
807 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
808 if (!av) 1037 if (!av)
809 return &PL_sv_undef; 1038 return &PL_sv_undef;
810 1039
811 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
812 if (!sv) 1041 if (!sv)
826{ 1055{
827 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
828} 1057}
829 1058
830///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
831 1061
832void 1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
1080
1081void
833maptile::emergency_save () 1082cfperl_emergency_save ()
834{ 1083{
835 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
836 CALL_CALL ("cf::map::emergency_save", G_VOID); 1085 CALL_CALL ("cf::emergency_save", G_VOID);
837 CALL_END; 1086 CALL_END;
838} 1087}
839 1088
1089void
1090cfperl_cleanup (int make_core)
1091{
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096}
1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118}
1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
840maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
841maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
842{ 1182{
843 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
844 CALL_ARG (path); 1184 CALL_ARG (path);
845 CALL_ARG (origin); 1185 CALL_ARG (origin);
846 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
847 1187
848 maptile *retval; 1188 maptile *retval = 0;
849
850 if (count)
851 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
852 else 1190
853 retval = 0; 1191 CALL_END;
1192
1193 return retval;
1194}
1195
1196maptile *
1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1198{
1199 CALL_BEGIN (3);
1200 CALL_ARG (path);
1201 CALL_ARG (origin);
1202 CALL_ARG (load);
1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1204
1205 maptile *retval = 0;
1206 if (count) sv_to (POPs, retval);
854 1207
855 CALL_END; 1208 CALL_END;
856 1209
857 return retval; 1210 return retval;
858} 1211}
861maptile::do_load_sync () 1214maptile::do_load_sync ()
862{ 1215{
863 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
864 CALL_ARG (this); 1217 CALL_ARG (this);
865 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
866 CALL_END;
867}
868
869void
870maptile::change_all_map_light (int change)
871{
872 CALL_BEGIN (1);
873 CALL_ARG (change);
874 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
875 CALL_END; 1219 CALL_END;
876} 1220}
877 1221
878void 1222void
879object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
886 CALL_ARG (exit); 1230 CALL_ARG (exit);
887 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
888 CALL_END; 1232 CALL_END;
889} 1233}
890 1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
891///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
892 1348
893struct EventAPI *watcher_base::GEventAPI; 1349struct EVAPI *evapi::GEVAPI;
894struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
895 1351
896int coroapi::cede_counter;
897
898static void iw_dispatch (pe_event *ev)
899{
900 iw *w = (iw *)ev->ext_data;
901 w->call (*w);
902}
903
904void 1352void
905iw::alloc () 1353coroapi::do_cede_to_tick ()
906{ 1354{
907 pe = GEventAPI->new_idle (0, 0); 1355 cede_pending = 0;
908 1356 cede ();
909 pe->base.callback = (void *)iw_dispatch;
910 pe->base.ext_data = (void *)this;
911} 1357}
912 1358
913static void iow_dispatch (pe_event *ev)
914{
915 iow *w = (iow *)ev->ext_data;
916 w->call (*w, ((pe_ioevent *)ev)->got);
917}
918
919void 1359void
920iow::alloc () 1360coroapi::wait_for_tick ()
921{ 1361{
922 pe = GEventAPI->new_io (0, 0); 1362 CALL_BEGIN (0);
923 1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
924 pe->base.callback = (void *)iow_dispatch; 1364 CALL_END;
925 pe->base.ext_data = (void *)this;
926
927 pe->fd = -1;
928 pe->poll = 0;
929} 1365}
930 1366
931void 1367void
932iow::fd (int fd) 1368coroapi::wait_for_tick_begin ()
933{ 1369{
934 pe->fd = fd; 1370 CALL_BEGIN (0);
935} 1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
936 1372 CALL_END;
937int
938iow::poll ()
939{
940 return pe->poll;
941} 1373}
942 1374
943void 1375void
944iow::poll (int events) 1376iow::poll (int events)
945{ 1377{
946 if (pe->poll != events) 1378 if (events != this->events)
947 { 1379 {
1380 int active = ev_is_active ((ev_io *)this);
948 if (pe->poll) stop (); 1381 if (active) stop ();
949 pe->poll = events; 1382 ev_io_set ((ev_io *)this, fd, events);
950 if (pe->poll) start (); 1383 if (active) start ();
951 } 1384 }
952} 1385}
953 1386
954void 1387static void
955_connect_to_perl () 1388_connect_to_perl_1 ()
956{ 1389{
957 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
958 1391
959 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
960 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
961 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
962 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
963 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
964 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
965 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
966 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
967 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
968 1403
969 sv_runtime = get_sv ("cf::RUNTIME", 1); 1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
970 sv_upgrade (sv_runtime, SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
971 1408
972 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
973 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
974 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
975 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
976 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
977 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
978 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
979} 1416}
980 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
981MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
982 1429
983BOOT: 1430BOOT:
984{ 1431{
1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
985 _connect_to_perl (); 1435 _connect_to_perl_1 ();
986
987 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
988 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
989 1436
990 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
991 1447
992 static const struct { 1448 static const struct {
993 const char *name; 1449 const char *name;
994 IV iv; 1450 IV iv;
995 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
996# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
997 const_iv (llevError) 1453# include "const_iv.h"
998 const_iv (llevInfo) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
999 const_iv (llevDebug) 1455# include "attackinc.h"
1000 const_iv (llevMonster) 1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1462
1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1001 1464
1002 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
1003 const_iv (PLAYER)
1004 const_iv (TRANSPORT)
1005 const_iv (ROD)
1006 const_iv (TREASURE)
1007 const_iv (POTION)
1008 const_iv (FOOD)
1009 const_iv (POISON)
1010 const_iv (BOOK)
1011 const_iv (CLOCK) 1466 const_iv (MAXSOCKBUF)
1012 const_iv (ARROW)
1013 const_iv (BOW)
1014 const_iv (WEAPON)
1015 const_iv (ARMOUR)
1016 const_iv (PEDESTAL)
1017 const_iv (ALTAR)
1018 const_iv (LOCKED_DOOR)
1019 const_iv (SPECIAL_KEY)
1020 const_iv (MAP)
1021 const_iv (DOOR)
1022 const_iv (KEY)
1023 const_iv (TIMED_GATE)
1024 const_iv (TRIGGER)
1025 const_iv (GRIMREAPER)
1026 const_iv (MAGIC_EAR)
1027 const_iv (TRIGGER_BUTTON)
1028 const_iv (TRIGGER_ALTAR)
1029 const_iv (TRIGGER_PEDESTAL)
1030 const_iv (SHIELD)
1031 const_iv (HELMET)
1032 const_iv (HORN)
1033 const_iv (MONEY)
1034 const_iv (CLASS)
1035 const_iv (GRAVESTONE)
1036 const_iv (AMULET)
1037 const_iv (PLAYERMOVER)
1038 const_iv (TELEPORTER)
1039 const_iv (CREATOR)
1040 const_iv (SKILL)
1041 const_iv (EARTHWALL)
1042 const_iv (GOLEM)
1043 const_iv (THROWN_OBJ)
1044 const_iv (BLINDNESS)
1045 const_iv (GOD)
1046 const_iv (DETECTOR)
1047 const_iv (TRIGGER_MARKER)
1048 const_iv (DEAD_OBJECT)
1049 const_iv (DRINK)
1050 const_iv (MARKER)
1051 const_iv (HOLY_ALTAR)
1052 const_iv (PLAYER_CHANGER)
1053 const_iv (BATTLEGROUND)
1054 const_iv (PEACEMAKER)
1055 const_iv (GEM)
1056 const_iv (FIREWALL)
1057 const_iv (ANVIL)
1058 const_iv (CHECK_INV)
1059 const_iv (MOOD_FLOOR)
1060 const_iv (EXIT)
1061 const_iv (ENCOUNTER)
1062 const_iv (SHOP_FLOOR)
1063 const_iv (SHOP_MAT)
1064 const_iv (RING)
1065 const_iv (FLOOR)
1066 const_iv (FLESH)
1067 const_iv (INORGANIC)
1068 const_iv (SKILL_TOOL)
1069 const_iv (LIGHTER)
1070 const_iv (BUILDABLE_WALL)
1071 const_iv (MISC_OBJECT)
1072 const_iv (LAMP)
1073 const_iv (DUPLICATOR)
1074 const_iv (SPELLBOOK)
1075 const_iv (CLOAK)
1076 const_iv (SPINNER)
1077 const_iv (GATE)
1078 const_iv (BUTTON)
1079 const_iv (CF_HANDLE)
1080 const_iv (HOLE)
1081 const_iv (TRAPDOOR)
1082 const_iv (SIGN)
1083 const_iv (BOOTS)
1084 const_iv (GLOVES)
1085 const_iv (SPELL)
1086 const_iv (SPELL_EFFECT)
1087 const_iv (CONVERTER)
1088 const_iv (BRACERS)
1089 const_iv (POISONING)
1090 const_iv (SAVEBED)
1091 const_iv (WAND)
1092 const_iv (SCROLL)
1093 const_iv (DIRECTOR)
1094 const_iv (GIRDLE)
1095 const_iv (FORCE)
1096 const_iv (POTION_EFFECT)
1097 const_iv (EVENT_CONNECTOR)
1098 const_iv (CLOSE_CON)
1099 const_iv (CONTAINER)
1100 const_iv (ARMOUR_IMPROVER)
1101 const_iv (WEAPON_IMPROVER)
1102 const_iv (SKILLSCROLL)
1103 const_iv (DEEP_SWAMP)
1104 const_iv (IDENTIFY_ALTAR)
1105 const_iv (MENU)
1106 const_iv (RUNE)
1107 const_iv (TRAP)
1108 const_iv (POWER_CRYSTAL)
1109 const_iv (CORPSE)
1110 const_iv (DISEASE)
1111 const_iv (SYMPTOM)
1112 const_iv (BUILDER)
1113 const_iv (MATERIAL)
1114 const_iv (ITEM_TRANSFORMER)
1115 1467
1116 const_iv (NUM_SUBTYPES) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1117 1470
1118 const_iv (ST_BD_BUILD) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1119 const_iv (ST_BD_REMOVE)
1120 1472
1121 const_iv (ST_MAT_FLOOR) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1122 const_iv (ST_MAT_WALL) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1123 const_iv (ST_MAT_ITEM)
1124
1125 const_iv (AT_PHYSICAL)
1126 const_iv (AT_MAGIC)
1127 const_iv (AT_FIRE)
1128 const_iv (AT_ELECTRICITY)
1129 const_iv (AT_COLD)
1130 const_iv (AT_CONFUSION)
1131 const_iv (AT_ACID)
1132 const_iv (AT_DRAIN)
1133 const_iv (AT_WEAPONMAGIC)
1134 const_iv (AT_GHOSTHIT)
1135 const_iv (AT_POISON)
1136 const_iv (AT_SLOW)
1137 const_iv (AT_PARALYZE)
1138 const_iv (AT_TURN_UNDEAD)
1139 const_iv (AT_FEAR)
1140 const_iv (AT_CANCELLATION)
1141 const_iv (AT_DEPLETE)
1142 const_iv (AT_DEATH)
1143 const_iv (AT_CHAOS)
1144 const_iv (AT_COUNTERSPELL)
1145 const_iv (AT_GODPOWER)
1146 const_iv (AT_HOLYWORD)
1147 const_iv (AT_BLIND)
1148 const_iv (AT_INTERNAL)
1149 const_iv (AT_LIFE_STEALING)
1150 const_iv (AT_DISEASE)
1151
1152 const_iv (WEAP_HIT)
1153 const_iv (WEAP_SLASH)
1154 const_iv (WEAP_PIERCE)
1155 const_iv (WEAP_CLEAVE)
1156 const_iv (WEAP_SLICE)
1157 const_iv (WEAP_STAB)
1158 const_iv (WEAP_WHIP)
1159 const_iv (WEAP_CRUSH)
1160 const_iv (WEAP_BLUD)
1161
1162 const_iv (FLAG_ALIVE)
1163 const_iv (FLAG_WIZ)
1164 const_iv (FLAG_REMOVED)
1165 const_iv (FLAG_FREED)
1166 const_iv (FLAG_WAS_WIZ)
1167 const_iv (FLAG_APPLIED)
1168 const_iv (FLAG_UNPAID)
1169 const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK)
1171 const_iv (FLAG_ANIMATE)
1172 const_iv (FLAG_MONSTER)
1173 const_iv (FLAG_FRIENDLY)
1174 const_iv (FLAG_GENERATOR)
1175 const_iv (FLAG_IS_THROWN)
1176 const_iv (FLAG_AUTO_APPLY)
1177 const_iv (FLAG_PLAYER_SOLD)
1178 const_iv (FLAG_SEE_INVISIBLE)
1179 const_iv (FLAG_CAN_ROLL)
1180 const_iv (FLAG_OVERLAY_FLOOR)
1181 const_iv (FLAG_IS_TURNABLE)
1182 const_iv (FLAG_IS_USED_UP)
1183 const_iv (FLAG_IDENTIFIED)
1184 const_iv (FLAG_REFLECTING)
1185 const_iv (FLAG_CHANGING)
1186 const_iv (FLAG_SPLITTING)
1187 const_iv (FLAG_HITBACK)
1188 const_iv (FLAG_STARTEQUIP)
1189 const_iv (FLAG_BLOCKSVIEW)
1190 const_iv (FLAG_UNDEAD)
1191 const_iv (FLAG_SCARED)
1192 const_iv (FLAG_UNAGGRESSIVE)
1193 const_iv (FLAG_REFL_MISSILE)
1194 const_iv (FLAG_REFL_SPELL)
1195 const_iv (FLAG_NO_MAGIC)
1196 const_iv (FLAG_NO_FIX_PLAYER)
1197 const_iv (FLAG_IS_LIGHTABLE)
1198 const_iv (FLAG_TEAR_DOWN)
1199 const_iv (FLAG_RUN_AWAY)
1200 const_iv (FLAG_PICK_UP)
1201 const_iv (FLAG_UNIQUE)
1202 const_iv (FLAG_NO_DROP)
1203 const_iv (FLAG_WIZCAST)
1204 const_iv (FLAG_CAST_SPELL)
1205 const_iv (FLAG_USE_SCROLL)
1206 const_iv (FLAG_USE_RANGE)
1207 const_iv (FLAG_USE_BOW)
1208 const_iv (FLAG_USE_ARMOUR)
1209 const_iv (FLAG_USE_WEAPON)
1210 const_iv (FLAG_USE_RING)
1211 const_iv (FLAG_READY_RANGE)
1212 const_iv (FLAG_READY_BOW)
1213 const_iv (FLAG_XRAYS)
1214 const_iv (FLAG_NO_APPLY)
1215 const_iv (FLAG_IS_FLOOR)
1216 const_iv (FLAG_LIFESAVE)
1217 const_iv (FLAG_NO_STRENGTH)
1218 const_iv (FLAG_SLEEP)
1219 const_iv (FLAG_STAND_STILL)
1220 const_iv (FLAG_RANDOM_MOVE)
1221 const_iv (FLAG_ONLY_ATTACK)
1222 const_iv (FLAG_CONFUSED)
1223 const_iv (FLAG_STEALTH)
1224 const_iv (FLAG_WIZPASS)
1225 const_iv (FLAG_IS_LINKED)
1226 const_iv (FLAG_CURSED)
1227 const_iv (FLAG_DAMNED)
1228 const_iv (FLAG_SEE_ANYWHERE)
1229 const_iv (FLAG_KNOWN_MAGICAL)
1230 const_iv (FLAG_KNOWN_CURSED)
1231 const_iv (FLAG_CAN_USE_SKILL)
1232 const_iv (FLAG_BEEN_APPLIED)
1233 const_iv (FLAG_READY_SCROLL)
1234 const_iv (FLAG_USE_ROD)
1235 const_iv (FLAG_USE_HORN)
1236 const_iv (FLAG_MAKE_INVIS)
1237 const_iv (FLAG_INV_LOCKED)
1238 const_iv (FLAG_IS_WOODED)
1239 const_iv (FLAG_IS_HILLY)
1240 const_iv (FLAG_READY_SKILL)
1241 const_iv (FLAG_READY_WEAPON)
1242 const_iv (FLAG_NO_SKILL_IDENT)
1243 const_iv (FLAG_BLIND)
1244 const_iv (FLAG_SEE_IN_DARK)
1245 const_iv (FLAG_IS_CAULDRON)
1246 const_iv (FLAG_NO_STEAL)
1247 const_iv (FLAG_ONE_HIT)
1248 const_iv (FLAG_CLIENT_SENT)
1249 const_iv (FLAG_BERSERK)
1250 const_iv (FLAG_NEUTRAL)
1251 const_iv (FLAG_NO_ATTACK)
1252 const_iv (FLAG_NO_DAMAGE)
1253 const_iv (FLAG_OBJ_ORIGINAL)
1254 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1255 const_iv (FLAG_ACTIVATE_ON_PUSH)
1256 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1257 const_iv (FLAG_IS_WATER)
1258 const_iv (FLAG_CONTENT_ON_GEN)
1259 const_iv (FLAG_IS_A_TEMPLATE)
1260 const_iv (FLAG_IS_BUILDABLE)
1261
1262 const_iv (NDI_BLACK)
1263 const_iv (NDI_WHITE)
1264 const_iv (NDI_NAVY)
1265 const_iv (NDI_RED)
1266 const_iv (NDI_ORANGE)
1267 const_iv (NDI_BLUE)
1268 const_iv (NDI_DK_ORANGE)
1269 const_iv (NDI_GREEN)
1270 const_iv (NDI_LT_GREEN)
1271 const_iv (NDI_GREY)
1272 const_iv (NDI_BROWN)
1273 const_iv (NDI_GOLD)
1274 const_iv (NDI_TAN)
1275 const_iv (NDI_MAX_COLOR)
1276 const_iv (NDI_COLOR_MASK)
1277 const_iv (NDI_UNIQUE)
1278 const_iv (NDI_ALL)
1279
1280 const_iv (UPD_LOCATION)
1281 const_iv (UPD_FLAGS)
1282 const_iv (UPD_WEIGHT)
1283 const_iv (UPD_FACE)
1284 const_iv (UPD_NAME)
1285 const_iv (UPD_ANIM)
1286 const_iv (UPD_ANIMSPEED)
1287 const_iv (UPD_NROF)
1288
1289 const_iv (UPD_SP_MANA)
1290 const_iv (UPD_SP_GRACE)
1291 const_iv (UPD_SP_DAMAGE)
1292
1293 const_iv (F_APPLIED)
1294 const_iv (F_LOCATION)
1295 const_iv (F_UNPAID)
1296 const_iv (F_MAGIC)
1297 const_iv (F_CURSED)
1298 const_iv (F_DAMNED)
1299 const_iv (F_OPEN)
1300 const_iv (F_NOPICK)
1301 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1302 1476
1303 const_iv (F_BUY) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1304 const_iv (F_SHOP) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1305 const_iv (F_SELL)
1306 1479
1307 const_iv (P_BLOCKSVIEW) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1308 const_iv (P_PLAYER)
1309 const_iv (P_NO_MAGIC)
1310 const_iv (P_IS_ALIVE)
1311 const_iv (P_NO_CLERIC)
1312 const_iv (P_OUT_OF_MAP)
1313 const_iv (P_NEW_MAP)
1314 const_iv (P_UPTODATE)
1315 1481
1316 const_iv (UP_OBJ_INSERT) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1317 const_iv (UP_OBJ_REMOVE) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1318 const_iv (UP_OBJ_CHANGE)
1319 const_iv (UP_OBJ_FACE)
1320 1484
1321 const_iv (INS_NO_MERGE) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1322 const_iv (INS_ABOVE_FLOOR_ONLY)
1323 const_iv (INS_NO_WALK_ON)
1324 const_iv (INS_ON_TOP)
1325 const_iv (INS_BELOW_ORIGINATOR)
1326 const_iv (INS_MAP_LOAD)
1327
1328 const_iv (WILL_APPLY_HANDLE)
1329 const_iv (WILL_APPLY_TREASURE)
1330 const_iv (WILL_APPLY_EARTHWALL)
1331 const_iv (WILL_APPLY_DOOR)
1332 const_iv (WILL_APPLY_FOOD)
1333
1334 const_iv (SAVE_MODE)
1335 const_iv (SAVE_DIR_MODE)
1336
1337 const_iv (M_PAPER)
1338 const_iv (M_IRON)
1339 const_iv (M_GLASS)
1340 const_iv (M_LEATHER)
1341 const_iv (M_WOOD)
1342 const_iv (M_ORGANIC)
1343 const_iv (M_STONE)
1344 const_iv (M_CLOTH)
1345 const_iv (M_ADAMANT)
1346 const_iv (M_LIQUID)
1347 const_iv (M_SOFT_METAL)
1348 const_iv (M_BONE)
1349 const_iv (M_ICE) 1486 const_iv (MAP_INACTIVE)
1350 const_iv (M_SPECIAL)
1351 1487
1352 const_iv (SK_EXP_ADD_SKILL) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1353 const_iv (SK_EXP_TOTAL) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1354 const_iv (SK_EXP_NONE)
1355 const_iv (SK_SUBTRACT_SKILL_EXP)
1356 const_iv (SK_EXP_SKILL_ONLY)
1357 1490
1358 const_iv (SK_LOCKPICKING) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1359 const_iv (SK_HIDING)
1360 const_iv (SK_SMITHERY)
1361 const_iv (SK_BOWYER)
1362 const_iv (SK_JEWELER)
1363 const_iv (SK_ALCHEMY)
1364 const_iv (SK_STEALING)
1365 const_iv (SK_LITERACY)
1366 const_iv (SK_BARGAINING)
1367 const_iv (SK_JUMPING)
1368 const_iv (SK_DET_MAGIC)
1369 const_iv (SK_ORATORY)
1370 const_iv (SK_SINGING)
1371 const_iv (SK_DET_CURSE)
1372 const_iv (SK_FIND_TRAPS)
1373 const_iv (SK_MEDITATION)
1374 const_iv (SK_PUNCHING)
1375 const_iv (SK_FLAME_TOUCH)
1376 const_iv (SK_KARATE)
1377 const_iv (SK_CLIMBING)
1378 const_iv (SK_WOODSMAN)
1379 const_iv (SK_INSCRIPTION)
1380 const_iv (SK_ONE_HANDED_WEAPON)
1381 const_iv (SK_MISSILE_WEAPON)
1382 const_iv (SK_THROWING)
1383 const_iv (SK_USE_MAGIC_ITEM)
1384 const_iv (SK_DISARM_TRAPS)
1385 const_iv (SK_SET_TRAP)
1386 const_iv (SK_THAUMATURGY)
1387 const_iv (SK_PRAYING)
1388 const_iv (SK_CLAWING)
1389 const_iv (SK_LEVITATION)
1390 const_iv (SK_SUMMONING)
1391 const_iv (SK_PYROMANCY)
1392 const_iv (SK_EVOCATION)
1393 const_iv (SK_SORCERY)
1394 const_iv (SK_TWO_HANDED_WEAPON)
1395 const_iv (SK_SPARK_TOUCH)
1396 const_iv (SK_SHIVER)
1397 const_iv (SK_ACID_SPLASH)
1398 const_iv (SK_POISON_NAIL)
1399 1492
1400 const_iv (SOUND_NEW_PLAYER) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1401 const_iv (SOUND_FIRE_ARROW)
1402 const_iv (SOUND_LEARN_SPELL)
1403 const_iv (SOUND_FUMBLE_SPELL)
1404 const_iv (SOUND_WAND_POOF)
1405 const_iv (SOUND_OPEN_DOOR)
1406 const_iv (SOUND_PUSH_PLAYER)
1407 const_iv (SOUND_PLAYER_HITS1)
1408 const_iv (SOUND_PLAYER_HITS2)
1409 const_iv (SOUND_PLAYER_HITS3)
1410 const_iv (SOUND_PLAYER_HITS4)
1411 const_iv (SOUND_PLAYER_IS_HIT1)
1412 const_iv (SOUND_PLAYER_IS_HIT2)
1413 const_iv (SOUND_PLAYER_IS_HIT3)
1414 const_iv (SOUND_PLAYER_KILLS)
1415 const_iv (SOUND_PET_IS_KILLED)
1416 const_iv (SOUND_PLAYER_DIES)
1417 const_iv (SOUND_OB_EVAPORATE)
1418 const_iv (SOUND_OB_EXPLODE)
1419 const_iv (SOUND_CLOCK)
1420 const_iv (SOUND_TURN_HANDLE)
1421 const_iv (SOUND_FALL_HOLE)
1422 const_iv (SOUND_DRINK_POISON)
1423 const_iv (SOUND_CAST_SPELL_0)
1424
1425 const_iv (PREFER_LOW)
1426 const_iv (PREFER_HIGH)
1427
1428 const_iv (ATNR_PHYSICAL)
1429 const_iv (ATNR_MAGIC)
1430 const_iv (ATNR_FIRE)
1431 const_iv (ATNR_ELECTRICITY)
1432 const_iv (ATNR_COLD)
1433 const_iv (ATNR_CONFUSION)
1434 const_iv (ATNR_ACID)
1435 const_iv (ATNR_DRAIN)
1436 const_iv (ATNR_WEAPONMAGIC)
1437 const_iv (ATNR_GHOSTHIT)
1438 const_iv (ATNR_POISON)
1439 const_iv (ATNR_SLOW)
1440 const_iv (ATNR_PARALYZE)
1441 const_iv (ATNR_TURN_UNDEAD)
1442 const_iv (ATNR_FEAR)
1443 const_iv (ATNR_CANCELLATION)
1444 const_iv (ATNR_DEPLETE)
1445 const_iv (ATNR_DEATH)
1446 const_iv (ATNR_CHAOS)
1447 const_iv (ATNR_COUNTERSPELL)
1448 const_iv (ATNR_GODPOWER)
1449 const_iv (ATNR_HOLYWORD)
1450 const_iv (ATNR_BLIND)
1451 const_iv (ATNR_INTERNAL)
1452 const_iv (ATNR_LIFE_STEALING)
1453 const_iv (ATNR_DISEASE)
1454
1455 const_iv (MAP_FLUSH)
1456 const_iv (MAP_PLAYER_UNIQUE)
1457 const_iv (MAP_BLOCK)
1458 const_iv (MAP_STYLE)
1459 const_iv (MAP_OVERLAY)
1460
1461 const_iv (MAP_IN_MEMORY)
1462 const_iv (MAP_SWAPPED)
1463 const_iv (MAP_LOADING)
1464 const_iv (MAP_SAVING)
1465
1466 const_iv (KLASS_ATTACHABLE)
1467 const_iv (KLASS_GLOBAL)
1468 const_iv (KLASS_OBJECT)
1469 const_iv (KLASS_CLIENT)
1470 const_iv (KLASS_PLAYER)
1471 const_iv (KLASS_MAP)
1472
1473 const_iv (CS_QUERY_YESNO)
1474 const_iv (CS_QUERY_SINGLECHAR)
1475 const_iv (CS_QUERY_HIDEINPUT)
1476
1477 const_iv (ST_DEAD)
1478 const_iv (ST_SETUP)
1479 const_iv (ST_PLAYING)
1480 const_iv (ST_CUSTOM)
1481
1482 const_iv (ST_CHANGE_CLASS)
1483 const_iv (ST_CONFIRM_QUIT)
1484 const_iv (ST_GET_PARTY_PASSWORD)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1514 }; 1494 };
1515 1495
1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1518 1498
1519 static const struct { 1499 static const struct {
1520 const char *name; 1500 const char *name;
1521 int skip; 1501 int skip;
1527# undef def 1507# undef def
1528 }; 1508 };
1529 1509
1530 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1531 1511
1532 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1533 { 1513 {
1534 AV *event = newAV (); 1514 AV *event = newAV ();
1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1536 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1539 } 1519 }
1540}
1541 1520
1521 // used by autogenerated BOOT sections from genacc
1522 av_reflect = get_av ("cf::REFLECT", 1);
1523}
1524
1525void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1538
1542void _connect_to_perl () 1539void _connect_to_perl_1 ()
1543 1540
1541void _connect_to_perl_2 ()
1542
1543void _recalc_want ()
1544
1545# not used by default anymore
1544void _global_reattach () 1546void _global_reattach ()
1545 CODE: 1547 CODE:
1546{ 1548{
1547 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1548 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1550 for_all_clients (ns)
1549 (*i)->reattach (); 1551 ns->reattach ();
1550 1552
1551 for_all_players (pl) 1553 for_all_objects (op)
1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1557
1558 for (object *op = object::first; op; op = op->next)
1559 op->reattach (); 1554 op->reattach ();
1560} 1555}
1561 1556
1557# support function for map-world.ext
1558void _quantise (SV *data_sv, SV *plt_sv)
1559 CODE:
1560{
1561 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1562 croak ("_quantise called with invalid agruments");
1563
1564 plt_sv = SvRV (plt_sv);
1565 SV **plt = AvARRAY (plt_sv);
1566 int plt_count = AvFILL (plt_sv) + 1;
1567
1568 STRLEN len;
1569 char *data = SvPVbyte (data_sv, len);
1570 char *dst = data;
1571
1572 while (len >= 3)
1573 {
1574 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1575 {
1576 char *val = SvPVX (*val_sv);
1577
1578 if (val [0] == data [0]
1579 && val [1] == data [1]
1580 && val [2] == data [2])
1581 {
1582 *dst++ = val [3];
1583 goto next;
1584 }
1585 }
1586
1587 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1588 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1589 dst - SvPVX (data_sv), len);
1590
1591 next:
1592 data += 3;
1593 len -= 3;
1594 }
1595
1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1597}
1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_experience ()
1604
1605void init_attackmess ()
1606
1607void init_dynamic ()
1608
1609void load_settings ()
1610
1611void load_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1625void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670}
1671
1562NV floor (NV x) 1672NV floor (NV x)
1563 1673
1564NV ceil (NV x) 1674NV ceil (NV x)
1565 1675
1566void server_tick () 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1567 CODE: 1679 CODE:
1568 runtime = SvNVx (sv_runtime); 1680{
1569 server_tick (); 1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1682 switch (items)
1683 {
1684 case 0: RETVAL = gen (); break;
1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1688 }
1689}
1690 OUTPUT:
1691 RETVAL
1570 1692
1571void 1693NV clamp (NV value, NV min_value, NV max_value)
1572LOG (int level, char *msg) 1694 CODE:
1695 RETVAL = clamp (value, min_value, max_value);
1696 OUTPUT:
1697 RETVAL
1698
1699NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1700 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT:
1703 RETVAL
1704
1705const char *ordinal (int i)
1706
1707void weaken (...)
1708 PROTOTYPE: @
1709 CODE:
1710 while (items > 0)
1711 sv_rvweaken (ST (--items));
1712
1713void log_suspend ()
1714
1715void log_resume ()
1716
1717void log_backtrace (utf8_string msg)
1718
1719void LOG (int flags, utf8_string msg)
1573 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1574 C_ARGS: (LogLevel)level, "%s", msg 1721 C_ARGS: flags, "%s", msg
1575 1722
1576char *path_combine (char *base, char *path) 1723octet_string path_combine (octet_string base, octet_string path)
1577 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1578 1725
1579char *path_combine_and_normalize (char *base, char *path) 1726octet_string path_combine_and_normalize (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1581 1728
1582const char *
1583get_maps_directory (char *path)
1584 PROTOTYPE: $
1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1589
1590void 1729void
1591sub_generation_inc () 1730sub_generation_inc ()
1592 CODE: 1731 CODE:
1593 PL_sub_generation++; 1732 PL_sub_generation++;
1594 1733
1595char * 1734const_octet_string
1596mapdir () 1735mapdir ()
1597 PROTOTYPE: 1736 PROTOTYPE:
1598 ALIAS: 1737 ALIAS:
1599 mapdir = 0 1738 mapdir = 0
1600 uniquedir = 1 1739 uniquedir = 1
1616 } 1755 }
1617 OUTPUT: RETVAL 1756 OUTPUT: RETVAL
1618 1757
1619void abort () 1758void abort ()
1620 1759
1760void reset_signals ()
1761
1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1763
1764void cleanup (const_octet_string cause, bool make_core = false)
1765
1621void emergency_save () 1766void emergency_save ()
1622 1767
1623void _exit (int status = 0) 1768void _exit (int status = EXIT_SUCCESS)
1624 1769
1625#if _POSIX_MEMLOCK 1770#if _POSIX_MEMLOCK
1626 1771
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1628 1780
1629int munlockall () 1781int munlockall ()
1630 1782
1631#endif 1783#endif
1632 1784
1785int
1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1813
1633int find_animation (char *text) 1814int find_animation (utf8_string text)
1634 PROTOTYPE: $ 1815 PROTOTYPE: $
1635 1816
1636int random_roll (int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1637 1818
1638const char *cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1639 1820
1640int
1641exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1642 CODE:
1643{
1644 int i = 0;
1645 1822
1646 RETVAL = settings.max_level;
1647
1648 for (i = 1; i <= settings.max_level; i++)
1649 {
1650 if (levels[i] > exp)
1651 {
1652 RETVAL = i - 1;
1653 break;
1654 }
1655 }
1656}
1657 OUTPUT: RETVAL
1658
1659val64
1660level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1661 CODE:
1662 if (level > settings.max_level)
1663 RETVAL = levels[settings.max_level];
1664 else if (level < 1)
1665 RETVAL = 0;
1666 else
1667 RETVAL = levels[level];
1668 OUTPUT: RETVAL
1669 1824
1670SV * 1825SV *
1671resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1672 CODE: 1827 CODE:
1673 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1674 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1675 else 1830 else
1676 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1677 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1678 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876bool
1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1881
1679MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1680 1883
1681int 1884int
1682valid (SV *obj) 1885valid (SV *obj)
1683 CODE: 1886 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT: 1888 OUTPUT:
1686 RETVAL 1889 RETVAL
1687 1890
1688#bool 1891bool should_invoke (attachable *obj, int event)
1689#destroyed (attachable *at) 1892 CODE:
1690# 1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1691#void 1896void
1692#destroy (attachable *at) 1897debug_trace (attachable *obj, bool on = true)
1898 CODE:
1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1900 if (on)
1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1902
1903int mortals_size ()
1904 CODE:
1905 RETVAL = attachable::mortals.size ();
1906 OUTPUT: RETVAL
1907
1908#object *mortals (U32 index)
1909# CODE:
1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1911# OUTPUT: RETVAL
1912
1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1693 1914
1694MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1695 1916
1696int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1697 CODE: 1918 CODE:
1701 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1702 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1703 1924
1704MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1705 1926
1706INCLUDE: $PERL genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1707 1928
1708int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1709 CODE: 1930 CODE:
1710 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1711 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1713 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1934 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1714 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1715 1936
1716SV *registry (object *op) 1937SV *registry (object *op)
1717 1938
1718void mortals () 1939int objects_size ()
1719 PPCODE: 1940 CODE:
1720 EXTEND (SP, object::mortals.size ());
1721 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1722 PUSHs (to_sv (*i));
1723
1724object *first ()
1725 CODE:
1726 RETVAL = object::first; 1941 RETVAL = objects.size ();
1727 OUTPUT: RETVAL 1942 OUTPUT: RETVAL
1943
1944object *objects (U32 index)
1945 CODE:
1946 RETVAL = index < objects.size () ? objects [index] : 0;
1947 OUTPUT: RETVAL
1948
1949int actives_size ()
1950 CODE:
1951 RETVAL = actives.size ();
1952 OUTPUT: RETVAL
1953
1954object *actives (U32 index)
1955 CODE:
1956 RETVAL = index < actives.size () ? actives [index] : 0;
1957 OUTPUT: RETVAL
1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964const_utf8_string slot_use_name (U32 slot)
1965 ALIAS:
1966 slot_nonuse_name = 1
1967 CODE:
1968{
1969 if (slot >= NUM_BODY_LOCATIONS)
1970 croak ("body slot index out of range");
1971
1972 switch (ix)
1973 {
1974 case 0: RETVAL = body_locations[slot].use_name; break;
1975 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1976 }
1977}
1978 OUTPUT:
1979 RETVAL
1728 1980
1729# missing properties 1981# missing properties
1730 1982
1731object *head (object *op) 1983object *head (object *op)
1732 PROTOTYPE: $ 1984 PROTOTYPE: $
1733 CODE: 1985 CODE:
1734 RETVAL = op->head ? op->head : op;
1735 OUTPUT: RETVAL
1736
1737int is_head (object *op)
1738 PROTOTYPE: $
1739 CODE:
1740 RETVAL = !op->head; 1986 RETVAL = op->head_ ();
1741 OUTPUT: RETVAL 1987 OUTPUT: RETVAL
1742 1988
1743void 1989void
1744inv (object *obj) 1990inv (object *obj)
1745 PROTOTYPE: $ 1991 PROTOTYPE: $
1746 PPCODE: 1992 PPCODE:
1747{ 1993{
1748 object *o;
1749 for (o = obj->inv; o; o = o->below) 1994 for (object *o = obj->inv; o; o = o->below)
1750 XPUSHs (sv_2mortal (to_sv (o))); 1995 XPUSHs (sv_2mortal (to_sv (o)));
1751} 1996}
1752 1997
1753void 1998void
1754set_animation (object *op, int idx) 1999set_animation (object *op, int idx)
1755 CODE: 2000 CODE:
1756 SET_ANIMATION (op, idx); 2001 SET_ANIMATION (op, idx);
1757 2002
2003int
2004num_animations (object *op)
2005 CODE:
2006 RETVAL = NUM_ANIMATIONS (op);
2007 OUTPUT: RETVAL
2008
2009int slot_info (object *op, UV slot, int value = 0)
2010 ALIAS:
2011 slot_used = 1
2012 CODE:
2013{
2014 if (slot >= NUM_BODY_LOCATIONS)
2015 croak ("body slot index out of range");
2016
2017 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2018
2019 if (items > 2)
2020 if (ix)
2021 op->slot[slot].used = value;
2022 else
2023 op->slot[slot].info = value;
2024}
2025 OUTPUT:
2026 RETVAL
2027
1758object *find_best_object_match (object *op, const char *match) 2028object *find_best_object_match (object *op, utf8_string match)
1759
1760object *find_marked_object (object *op)
1761
1762int need_identify (object *obj);
1763 2029
1764int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
1765 2031
1766int move (object *op, int dir, object *originator = op) 2032int move (object *op, int dir, object *originator = op)
1767 CODE: 2033 CODE:
1768 RETVAL = move_ob (op, dir, originator); 2034 RETVAL = op->move (dir, originator);
1769 OUTPUT: 2035 OUTPUT:
1770 RETVAL 2036 RETVAL
1771 2037
1772void apply (object *applier, object *applied, int flags = 0)
1773 CODE:
1774 manual_apply (applied, applier, flags);
1775
1776void apply_below (object *op) 2038void apply_below (object *op)
1777 CODE: 2039 CODE:
1778 player_apply_below (op); 2040 player_apply_below (op);
1779 2041
1780object *cf_object_present_archname_inside (object *op, char *whatstr) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1781 2043
1782int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2044int casting_level (object *caster, object *spell)
1783
1784int cf_object_change_map (object *op, int x, int y, maptile *map)
1785
1786#//TODO
1787object *clone_ (object *op, int recursive = 0)
1788 CODE:
1789 if (recursive)
1790 RETVAL = object_create_clone (op);
1791 else
1792 {
1793 RETVAL = object::create ();
1794 op->copy_to (RETVAL);
1795 }
1796 OUTPUT: RETVAL
1797 2045
1798int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
1799 CODE: 2047 CODE:
1800 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
1801 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1805 RETVAL = pay_for_amount (amount, op); 2053 RETVAL = pay_for_amount (amount, op);
1806 OUTPUT: RETVAL 2054 OUTPUT: RETVAL
1807 2055
1808void pay_player (object *op, uint64 amount) 2056void pay_player (object *op, uint64 amount)
1809 2057
1810val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2058val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1811 2059
1812int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2060int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1813 2061
1814void learn_spell (object *op, object *sp, int special_prayer = 0) 2062void learn_spell (object *op, object *sp, int special_prayer = 0)
1815 CODE: 2063 CODE:
1816 do_learn_spell (op, sp, special_prayer); 2064 do_learn_spell (op, sp, special_prayer);
1817 2065
1818void forget_spell (object *op, object *sp) 2066void forget_spell (object *op, object *sp)
1819 CODE: 2067 CODE:
1820 do_forget_spell (op, query_name (sp)); 2068 do_forget_spell (op, query_name (sp));
1821 2069
1822object *check_for_spell (object *op, char *spellname) 2070object *check_for_spell (object *op, utf8_string spellname)
1823 CODE: 2071 CODE:
1824 RETVAL = check_spell_known (op, spellname); 2072 RETVAL = check_spell_known (op, spellname);
1825 OUTPUT: RETVAL 2073 OUTPUT: RETVAL
1826 2074
1827int query_money (object *op) 2075int query_money (object *op)
1836 2084
1837void drop (object *who, object *op) 2085void drop (object *who, object *op)
1838 2086
1839void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
1840 2088
1841object *cf_object_insert_object (object *op, object *container)
1842
1843object *cf_object_insert_in_ob (object *ob, object *where)
1844
1845int cf_object_teleport (object *op, maptile *map, int x, int y)
1846
1847void update_object (object *op, int action) 2089void update_object (object *op, int action)
1848 2090
1849object *cf_create_object_by_name (const char *name)
1850
1851void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1852 2092
1853void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
1854 2094
1855int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1856 2096
1857int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
1858 2098
1859void push_button (object *op); 2099void push_button (object *op, object *originator)
1860 2100
1861void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
1862 2102
1863void add_button_link (object *button, maptile *map, int connected); 2103void handle_apply_yield (object *op)
1864 2104
1865void remove_button_link (object *op); 2105int convert_item (object *item, object *converter)
1866 2106
2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1867 2108
1868MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
1869
1870object *cf_insert_ob_in_ob (object *ob, object *where)
1871 2110
1872# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
1873# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1874 2113
1875object *new (const char *archetype = 0) 2114object *new (utf8_string archetype = 0)
1876 PROTOTYPE: ;$ 2115 PROTOTYPE: ;$
1877 CODE: 2116 CODE:
1878 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1879 OUTPUT: 2118 OUTPUT:
1880 RETVAL 2119 RETVAL
1881 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
2132
2133# TODO: nuke
1882object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1883 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
1884 CODE: 2136 CODE:
1885{ 2137{
1886 int unused_type; 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1887 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1888}
1889 2139
1890# syntatic sugar for easier use in event callbacks. 2140 if (RETVAL->destroyed ())
1891const char *options (object *op)
1892 CODE:
1893 RETVAL = op->name;
1894 OUTPUT:
1895 RETVAL 2141 RETVAL = 0;
2142}
1896 2143
1897player *contr (object *op) 2144shstr
1898 CODE: 2145object::kv_get (shstr key)
1899 RETVAL = op->contr;
1900 OUTPUT: RETVAL
1901 2146
1902const char *get_ob_key_value (object *op, const char *key) 2147void
2148object::kv_del (shstr key)
1903 2149
1904bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2150void
2151object::kv_set (shstr key, shstr value)
1905 2152
1906object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
1907 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
1908 PREINIT: 2155 PREINIT:
1909 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
1911void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
1912 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
1913 PPCODE: 2160 PPCODE:
1914{ 2161{
1915 rv_vector rv; 2162 rv_vector rv;
2163
1916 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
1917 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
1918 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1919 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1920 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1921 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
1922 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
1923} 2172}
1924 2173
1925bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
1926 CODE: 2175 CODE:
1927 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
1928 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
1929 2178
1930const char * 2179const_utf8_string
1931base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
1932 CODE: 2181 CODE:
1933 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
1934 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
1935 2184
1936object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
1937 2191
1938MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1939 2193
1940player *player (object *op) 2194player *player (object *op)
1941 CODE: 2195 CODE:
1942 RETVAL = op->contr; 2196 RETVAL = op->contr;
1943 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
1944 2198
1945void check_score (object *op) 2199bool move_player (object *op, int dir)
1946 2200
1947void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1948 CODE: 2202 CODE:
1949 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
1950 2204
1951object *cf_player_send_inventory (object *op)
1952
1953char *cf_player_get_ip (object *op)
1954 ALIAS: ip = 0
1955
1956object *cf_player_get_marked_item (object *op)
1957 ALIAS: marked_item = 0
1958
1959void cf_player_set_marked_item (object *op, object *ob)
1960
1961partylist *cf_player_get_party (object *op)
1962 ALIAS: party = 0
1963
1964void cf_player_set_party (object *op, partylist *party)
1965
1966void kill_player (object *op) 2205void kill_player (object *op)
1967 2206
2207void esrv_send_item (object *pl, object *item)
2208
1968void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
1969 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
1970 2211
1971void clear_los (object *op) 2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
1972 2214
1973int command_teleport (object *op, char *params)
1974
1975int command_summon (object *op, char *params) 2215int command_summon (object *op, utf8_string params)
1976 2216
1977int command_arrest (object *op, char *params) 2217int command_arrest (object *op, utf8_string params)
1978
1979int command_kick (object *op, char *params)
1980
1981int command_banish (object *op, char *params)
1982 2218
1983 2219
1984MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1985 2221
1986INCLUDE: $PERL genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1987 2223
1988int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
1989 CODE: 2225 CODE:
1990 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1991 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2001 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2002 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2003 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2004 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2005 2241
2006player *cf_player_find (char *name) 2242# should only be temporary
2007 PROTOTYPE: $ 2243void esrv_new_player (player *pl)
2008 2244
2009void cf_player_move (player *pl, int dir) 2245#d# TODO: replace by blocked_los accessor, fix code using this
2010
2011void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2012
2013player *first ()
2014 CODE:
2015 RETVAL = first_player;
2016 OUTPUT: RETVAL
2017
2018bool 2246bool
2019cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2020 CODE: 2248 CODE:
2021 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2022 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2023 OUTPUT: 2250 OUTPUT:
2024 RETVAL 2251 RETVAL
2025 2252
2026void 2253void
2027send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2028 CODE: 2255 CODE:
2029{ 2256{
2030 STRLEN len; 2257 STRLEN len;
2031 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2032 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2033 if (pl->ns) 2262 else if (pl->ns)
2034 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2035} 2264}
2036
2037int
2038listening (player *pl, int new_value = -1)
2039 CODE:
2040 RETVAL = pl->listening;
2041 if (new_value >= 0)
2042 pl->listening = new_value;
2043 OUTPUT:
2044 RETVAL
2045 2265
2046void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2047 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2048 PPCODE: 2268 PPCODE:
2049 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2058 if (y) sv_to (y, pl->bed_y); 2278 if (y) sv_to (y, pl->bed_y);
2059 2279
2060void 2280void
2061list () 2281list ()
2062 PPCODE: 2282 PPCODE:
2063 for (player *pl = first_player; pl; pl = pl->next) 2283 for_all_players (pl)
2064 XPUSHs (sv_2mortal (to_sv (pl))); 2284 XPUSHs (sv_2mortal (to_sv (pl)));
2065
2066bool
2067peaceful (player *pl, bool new_setting = 0)
2068 PROTOTYPE: $;$
2069 CODE:
2070 RETVAL = pl->peaceful;
2071 if (items > 1)
2072 pl->peaceful = new_setting;
2073 OUTPUT:
2074 RETVAL
2075
2076living *
2077orig_stats (player *pl)
2078 CODE:
2079 RETVAL = &pl->orig_stats;
2080 OUTPUT: RETVAL
2081
2082living *
2083last_stats (player *pl)
2084 CODE:
2085 RETVAL = &pl->last_stats;
2086 OUTPUT: RETVAL
2087 2285
2088 2286
2089MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2287MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2090 2288
2091int invoke (maptile *map, int event, ...) 2289int invoke (maptile *map, int event, ...)
2096 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2097 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2098 2296
2099SV *registry (maptile *map) 2297SV *registry (maptile *map)
2100 2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 PPCODE:
2302{
2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322}
2323
2101INCLUDE: $PERL genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2102 2339
2103void 2340void
2104maptile::instantiate () 2341maptile::instantiate ()
2105 2342
2106maptile *new () 2343maptile *new ()
2107 PROTOTYPE: 2344 PROTOTYPE:
2108 CODE: 2345 CODE:
2109 RETVAL = new maptile; 2346 RETVAL = new maptile;
2110 OUTPUT: 2347 OUTPUT:
2111 RETVAL 2348 RETVAL
2112
2113void
2114maptile::destroy ()
2115 2349
2116void 2350void
2117maptile::players () 2351maptile::players ()
2118 PPCODE: 2352 PPCODE:
2119 if (GIMME_V == G_SCALAR) 2353 if (GIMME_V == G_SCALAR)
2124 for_all_players (pl) 2358 for_all_players (pl)
2125 if (pl->ob && pl->ob->map == THIS) 2359 if (pl->ob && pl->ob->map == THIS)
2126 PUSHs (sv_2mortal (to_sv (pl->ob))); 2360 PUSHs (sv_2mortal (to_sv (pl->ob)));
2127 } 2361 }
2128 2362
2129void play_sound_map (maptile *map, int x, int y, int sound_num) 2363void
2364maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2365 CODE:
2366{
2367 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2368 croak ("maptile::add_underlay: palette must be arrayref");
2369
2370 palette = SvRV (palette);
2371
2372 STRLEN idxlen;
2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2374
2375 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y)
2377 {
2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2379 if (op->flag [FLAG_IS_FLOOR])
2380 goto skip;
2381
2382 {
2383 int offs = offset + y * stride + x;
2384
2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2386 {
2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2388 {
2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2392
2393 if (ob->randomitems && !ob->above)
2394 {
2395 ob->create_treasure (ob->randomitems);
2396
2397 for (object *op = ob->above; op; op = op->above)
2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2399 // TODO: if this is a pickable object, then the item
2400 // will at a bit weird - saving inside the player
2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2405 }
2406 }
2407 }
2408 }
2409
2410 skip: ;
2411 }
2412}
2413
2414void
2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2416 CODE:
2417{
2418 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2419 croak ("maptile::set_regiondata: palette must be arrayref");
2420
2421 palette = SvRV (palette);
2422
2423 STRLEN idxlen;
2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2425
2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2428
2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2431
2432 for (int y = 0; y < THIS->height; ++y)
2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2434
2435 sfree (THIS->regions, THIS->size ());
2436 delete [] THIS->regionmap;
2437
2438 THIS->regions = regions;
2439 THIS->regionmap = regionmap;
2440}
2441
2442void
2443maptile::create_region_treasure ()
2444 CODE:
2445 for (int x = 0; x < THIS->width; ++x)
2446 for (int y = 0; y < THIS->height; ++y)
2447 {
2448 region *rgn = THIS->region (x, y);
2449
2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2454 }
2130 2455
2131int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2132 2457
2133void 2458void
2134trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465void
2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468{
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477}
2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2135 CODE: 2482 CODE:
2136 activate_connection (map, connection, state);
2137
2138void
2139get_connection (maptile *map, long connection)
2140 PPCODE:
2141 oblinkpt *obp = get_connection_links (map, connection);
2142 if (obp)
2143 for (objectlink *ol = obp->link; ol; ol = ol->next)
2144 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2145
2146object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2147
2148object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2149
2150object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2151 C_ARGS: str, map, nx, ny
2152
2153void
2154cf_map_normalise (maptile *map, int x, int y)
2155 PPCODE:
2156{ 2483{
2157 maptile *nmap = 0; 2484 mapxy pos (map, x, y);
2158 I16 nx = 0, ny = 0; 2485 if (!pos.move (dir).normalise ())
2159 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2486 XSRETURN_UNDEF;
2160 2487
2161 EXTEND (SP, 4); 2488 RETVAL = &*pos;
2162 PUSHs (sv_2mortal (newSViv (flags)));
2163
2164 if (GIMME_V == G_ARRAY)
2165 {
2166 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2167 PUSHs (sv_2mortal (newSViv (nx)));
2168 PUSHs (sv_2mortal (newSViv (ny)));
2169 }
2170} 2489}
2490 OUTPUT:
2491 RETVAL
2171 2492
2172void 2493void
2173at (maptile *map, unsigned int x, unsigned int y) 2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2174 PROTOTYPE: $$$ 2495 PROTOTYPE: $$$;$
2175 PPCODE: 2496 PPCODE:
2176{ 2497 mapxy pos (map, x, y);
2177 object *o; 2498 if (pos.move (dir).normalise ())
2178 maptile *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2179 I16 nx, ny; 2500 XPUSHs (sv_2mortal (to_sv (o)));
2180
2181 get_map_flags (map, &nmap, x, y, &nx, &ny);
2182
2183 if (nmap)
2184 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2185 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2186}
2187 2501
2188SV * 2502SV *
2189bot_at (maptile *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2190 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2191 ALIAS: 2505 ALIAS:
2192 top_at = 1 2506 top_at = 1
2193 flags_at = 2 2507 flags_at = 2
2194 light_at = 3 2508 light_at = 3
2195 move_block_at = 4 2509 move_block_at = 4
2196 move_slow_at = 5 2510 move_slow_at = 5
2197 move_on_at = 6 2511 move_on_at = 6
2198 move_off_at = 7 2512 move_off_at = 7
2199 INIT:
2200 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2201 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2202 switch (ix) 2523 switch (ix)
2203 { 2524 {
2204 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2205 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2206 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2207 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2208 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2209 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2210 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2211 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2212 } 2533 }
2534}
2213 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2214 2536
2215void fix_walls (maptile *map, int x, int y)
2216
2217void fix_walls_around (maptile *map, int x, int y)
2218
2219const char *
2220region_name (maptile *m)
2221 CODE:
2222 RETVAL = get_name_of_region_for_map (m);
2223 OUTPUT: RETVAL
2224
2225# worst xs function of my life 2537# worst xs function of my life
2226maptile * 2538bool
2227_create_random_map (\ 2539_create_random_map (\
2228 char *path,\ 2540 maptile *self,\
2229 char *wallstyle,\ 2541 utf8_string wallstyle,\
2230 char *wall_name,\ 2542 utf8_string wall_name,\
2231 char *floorstyle,\ 2543 utf8_string floorstyle,\
2232 char *monsterstyle,\ 2544 utf8_string monsterstyle,\
2233 char *treasurestyle,\ 2545 utf8_string treasurestyle,\
2234 char *layoutstyle,\ 2546 utf8_string layoutstyle,\
2235 char *doorstyle,\ 2547 utf8_string doorstyle,\
2236 char *decorstyle,\ 2548 utf8_string decorstyle,\
2237 char *origin_map,\ 2549 utf8_string miningstyle,\
2238 char *final_map,\ 2550 utf8_string origin_map,\
2239 char *exitstyle,\ 2551 utf8_string final_map,\
2240 char *this_map,\ 2552 utf8_string exitstyle,\
2241 char *exit_on_final_map,\ 2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2242 int Xsize,\ 2555 int xsize,\
2243 int Ysize,\ 2556 int ysize,\
2244 int expand2x,\ 2557 int expand2x,\
2245 int layoutoptions1,\ 2558 int layoutoptions1,\
2246 int layoutoptions2,\ 2559 int layoutoptions2,\
2247 int layoutoptions3,\ 2560 int layoutoptions3,\
2248 int symmetry,\ 2561 int symmetry,\
2253 int dungeon_depth,\ 2566 int dungeon_depth,\
2254 int decoroptions,\ 2567 int decoroptions,\
2255 int orientation,\ 2568 int orientation,\
2256 int origin_y,\ 2569 int origin_y,\
2257 int origin_x,\ 2570 int origin_x,\
2258 int random_seed,\ 2571 U32 random_seed,\
2259 val64 total_map_hp,\ 2572 val64 total_map_hp,\
2260 int map_layout_style,\ 2573 int map_layout_style,\
2261 int treasureoptions,\ 2574 int treasureoptions,\
2262 int symmetry_used,\ 2575 int symmetry_used,\
2263 region *region\ 2576 region *region,\
2577 utf8_string custom\
2264) 2578)
2265 CODE: 2579 CODE:
2266{ 2580{
2267 random_map_params rmp; 2581 random_map_params rmp;
2268 2582
2272 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2273 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2274 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2275 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2276 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2277 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2278 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2279 2594
2280 rmp.origin_map = origin_map; 2595 rmp.origin_map = origin_map;
2281 rmp.final_map = final_map; 2596 rmp.final_map = final_map;
2282 rmp.this_map = this_map; 2597 rmp.this_map = this_map;
2283 rmp.Xsize = Xsize; 2598 rmp.xsize = xsize;
2284 rmp.Ysize = Ysize; 2599 rmp.ysize = ysize;
2285 rmp.expand2x = expand2x; 2600 rmp.expand2x = expand2x;
2286 rmp.layoutoptions1 = layoutoptions1; 2601 rmp.layoutoptions1 = layoutoptions1;
2287 rmp.layoutoptions2 = layoutoptions2; 2602 rmp.layoutoptions2 = layoutoptions2;
2288 rmp.layoutoptions3 = layoutoptions3; 2603 rmp.layoutoptions3 = layoutoptions3;
2289 rmp.symmetry = symmetry; 2604 rmp.symmetry = symmetry;
2295 rmp.decoroptions = decoroptions; 2610 rmp.decoroptions = decoroptions;
2296 rmp.orientation = orientation; 2611 rmp.orientation = orientation;
2297 rmp.origin_y = origin_y; 2612 rmp.origin_y = origin_y;
2298 rmp.origin_x = origin_x; 2613 rmp.origin_x = origin_x;
2299 rmp.random_seed = random_seed; 2614 rmp.random_seed = random_seed;
2300 rmp.total_map_hp = total_map_hp; 2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2301 rmp.map_layout_style = map_layout_style; 2616 rmp.map_layout_style = map_layout_style;
2302 rmp.treasureoptions = treasureoptions; 2617 rmp.treasureoptions = treasureoptions;
2303 rmp.symmetry_used = symmetry_used; 2618 rmp.symmetry_used = symmetry_used;
2304 rmp.region = region; 2619 rmp.region = region;
2620 rmp.custom = custom;
2305 2621
2306 RETVAL = generate_random_map (path, &rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2307} 2623}
2308 OUTPUT: 2624 OUTPUT:
2309 RETVAL 2625 RETVAL
2310 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2311MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2312 2632
2313archetype *find (const char *name) 2633int archetypes_size ()
2314 CODE: 2634 CODE:
2315 RETVAL = archetype::find (name); 2635 RETVAL = archetypes.size ();
2316 OUTPUT:
2317 RETVAL
2318
2319archetype *first()
2320 PROTOTYPE:
2321 CODE:
2322 RETVAL = first_archetype;
2323 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2324 2637
2638archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2325INCLUDE: $PERL genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2326 2644
2327MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2328 2646
2329partylist *first () 2647partylist *first ()
2330 PROTOTYPE: 2648 PROTOTYPE:
2331 CODE: 2649 CODE:
2332 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2333 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2334 2652
2335INCLUDE: $PERL genacc partylist ../include/player.h | 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2336 2654
2337MODULE = cf PACKAGE = cf::region 2655MODULE = cf PACKAGE = cf::region
2338 2656
2339region *first () 2657void
2340 PROTOTYPE: 2658list ()
2341 CODE: 2659 PPCODE:
2342 RETVAL = first_region; 2660 for_all_regions (rgn)
2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2662
2663int specificity (region *rgn)
2664 CODE:
2665 RETVAL = 0;
2666 while (rgn = rgn->parent)
2667 RETVAL++;
2343 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2344 2669
2345region *find (char *name)
2346 PROTOTYPE: $
2347 CODE:
2348 RETVAL = get_region_by_name (name);
2349 OUTPUT: RETVAL
2350
2351INCLUDE: $PERL genacc region ../include/map.h | 2670INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2352 2671
2353MODULE = cf PACKAGE = cf::living 2672MODULE = cf PACKAGE = cf::living
2354 2673
2355INCLUDE: $PERL genacc living ../include/living.h | 2674INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2356 2675
2357MODULE = cf PACKAGE = cf::settings 2676MODULE = cf PACKAGE = cf::settings
2358 2677
2359INCLUDE: $PERL genacc Settings ../include/global.h | 2678INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2360 2679
2361MODULE = cf PACKAGE = cf::client 2680MODULE = cf PACKAGE = cf::client
2362 2681
2363INCLUDE: $PERL genacc client ../include/client.h | 2682INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2364 2683
2365int invoke (client *ns, int event, ...) 2684int invoke (client *ns, int event, ...)
2366 CODE: 2685 CODE:
2367 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2686 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2368 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2687 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2384 CODE: 2703 CODE:
2385{ 2704{
2386 STRLEN len; 2705 STRLEN len;
2387 char *buf = SvPVbyte (packet, len); 2706 char *buf = SvPVbyte (packet, len);
2388 2707
2708 if (len > MAXSOCKBUF)
2709 {
2710 // ugly
2711 if (THIS->pl)
2712 THIS->pl->failmsg ("[packet too long for client]");
2713 }
2714 else
2389 THIS->send_packet (buf, len); 2715 THIS->send_packet (buf, len);
2390} 2716}
2391 2717
2392void 2718faceidx
2393client::destroy () 2719client::need_face (utf8_string name, int pri = 0)
2720 CODE:
2721 RETVAL = face_find (name, 0);
2722 if (RETVAL)
2723 {
2724 THIS->send_face (RETVAL, pri);
2725 THIS->flush_fx ();
2726 }
2727 OUTPUT:
2728 RETVAL
2394 2729
2730int
2731client::fx_want (int idx, int value = -1)
2732 CODE:
2733 if (0 < idx && idx < FT_NUM)
2734 {
2735 RETVAL = THIS->fx_want [idx];
2736 if (items > 2)
2737 THIS->fx_want [idx] = value;
2738 }
2739 else
2740 RETVAL = 0;
2741 OUTPUT:
2742 RETVAL
2743
2744MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2745
2746faceidx sound_find (utf8_string name)
2747
2748void sound_set (utf8_string str, faceidx face)
2749
2750# dire hack
2751void old_sound_index (int idx, faceidx face)
2752 CODE:
2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2754 old_sound_index [idx] = face;
2755
2756MODULE = cf PACKAGE = cf::face PREFIX = face_
2757
2758#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2759
2760faceidx face_find (utf8_string name, faceidx defidx = 0)
2761
2762faceidx alloc (utf8_string name)
2763 CODE:
2764{
2765 do
2766 {
2767 RETVAL = faces.size ();
2768 faces.resize (RETVAL + 1);
2769 }
2770 while (!RETVAL); // crude way to leave index 0
2771
2772 faces [RETVAL].name = name;
2773 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2774
2775 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2776 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2777 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2778}
2779 OUTPUT: RETVAL
2780
2781void set_type (faceidx idx, int value)
2782 ALIAS:
2783 set_type = 0
2784 set_visibility = 1
2785 set_magicmap = 2
2786 set_smooth = 3
2787 set_smoothlevel = 4
2788 CODE:
2789 faceinfo *f = face_info (idx); assert (f);
2790 switch (ix)
2791 {
2792 case 0: f->type = value; break;
2793 case 1: f->visibility = value; break;
2794 case 2: f->magicmap = value; break;
2795 case 3: f->smooth = value; break;
2796 case 4: f->smoothlevel = value; break;
2797 }
2798
2799void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2800 CODE:
2801{
2802 faceinfo *f = face_info (idx); assert (f);
2803 facedata *d = &(faceset ? f->data64 : f->data32);
2804 sv_to (data, d->data);
2805 STRLEN clen;
2806 char *cdata = SvPVbyte (chksum, clen);
2807 clen = min (CHKSUM_MAXLEN, clen);
2808
2809 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2810
2811 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2812 {
2813 d->chksum_len = clen;
2814 memcpy (d->chksum, cdata, clen);
2815
2816 // invalidate existing client face info
2817 for_all_clients (ns)
2818 if (ns->faceset == faceset)
2819 {
2820 ns->faces_sent [idx] = false;
2821 ns->force_newmap = true;
2822 }
2823 }
2824}
2825
2826int get_data_size (faceidx idx, int faceset = 0)
2827 CODE:
2828 facedata *d = face_data (idx, faceset);
2829 if (!d) XSRETURN_UNDEF;
2830 RETVAL = d->data.size ();
2831 OUTPUT:
2832 RETVAL
2833
2834SV *get_chksum (faceidx idx, int faceset = 0)
2835 CODE:
2836 facedata *d = face_data (idx, faceset);
2837 if (!d) XSRETURN_UNDEF;
2838 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2839 OUTPUT:
2840 RETVAL
2841
2842SV *get_data (faceidx idx, int faceset = 0)
2843 CODE:
2844 facedata *d = face_data (idx, faceset);
2845 if (!d) XSRETURN_UNDEF;
2846 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2847 OUTPUT:
2848 RETVAL
2849
2850void invalidate (faceidx idx)
2851 CODE:
2852 for_all_clients (ns)
2853 {
2854 ns->faces_sent [idx] = false;
2855 ns->force_newmap = true;
2856 }
2857
2858void invalidate_all ()
2859 CODE:
2860 for_all_clients (ns)
2861 {
2862 ns->faces_sent.reset ();
2863 ns->force_newmap = true;
2864 }
2865
2866MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2867
2868#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2869
2870animidx anim_find (utf8_string name)
2871 CODE:
2872 RETVAL = animation::find (name).number;
2873 OUTPUT: RETVAL
2874
2875animidx set (utf8_string name, SV *frames, int facings = 1)
2876 CODE:
2877{
2878 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2879 croak ("frames must be an arrayref");
2880
2881 AV *av = (AV *)SvRV (frames);
2882
2883 animation *anim = &animation::find (name);
2884 if (anim->number)
2885 {
2886 anim->resize (av_len (av) + 1);
2887 anim->facings = facings;
2888 }
2889 else
2890 anim = &animation::create (name, av_len (av) + 1, facings);
2891
2892 for (int i = 0; i < anim->num_animations; ++i)
2893 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2894}
2895 OUTPUT: RETVAL
2896
2897void invalidate_all ()
2898 CODE:
2899 for_all_clients (ns)
2900 ns->anims_sent.reset ();
2901
2902MODULE = cf PACKAGE = cf::object::freezer
2903
2904INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2905
2906SV *
2907new (char *klass)
2908 CODE:
2909 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2910 OUTPUT: RETVAL
2911
2912void
2913DESTROY (SV *sv)
2914 CODE:
2915 object_freezer *self;
2916 sv_to (sv, self);
2917 delete self;
2918
2919MODULE = cf PACKAGE = cf::object::thawer
2920
2921INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2922
2923bool
2924errors_are_fatal (bool fatal)
2925 CODE:
2926 RETVAL = object_thawer::errors_are_fatal;
2927 object_thawer::errors_are_fatal = fatal;
2928 OUTPUT:
2929 RETVAL
2930
2931SV *
2932new_from_file (char *klass, octet_string path)
2933 CODE:
2934 object_thawer *f = new object_thawer (path);
2935 if (!*f)
2936 {
2937 delete f;
2938 XSRETURN_UNDEF;
2939 }
2940 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2941 OUTPUT: RETVAL
2942
2943void
2944DESTROY (SV *sv)
2945 CODE:
2946 object_thawer *self;
2947 sv_to (sv, self);
2948 delete self;
2949
2950void
2951extract_tags (object_thawer *self)
2952 PPCODE:
2953 while (self->kw != KW_EOF)
2954 {
2955 PUTBACK;
2956 coroapi::cede_to_tick ();
2957 SPAGAIN;
2958
2959 if (self->kw == KW_tag)
2960 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2961
2962 self->skip ();
2963 }
2964

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