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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.154 by root, Fri Jan 26 21:44:11 2007 UTC vs.
Revision 1.384 by root, Fri Apr 30 21:00:40 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
87 142
88// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
89template<class super> 144template<class super>
90static super * 145static super *
91is_a (attachable *at) 146is_a (attachable *at)
112{ 167{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0); 168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114} 169}
115 170
116void 171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
117attachable::optimise () 190attachable::optimise ()
118{ 191{
119 if (self 192 if (self
120 && SvREFCNT (self) == 1 193 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self)) 194 && !HvTOTALKEYS (self))
122 { 195 sever_self ();
123 SV *self = (SV *)this->self;
124
125 SvREFCNT_inc (self);
126 sv_unmagic (self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128 assert (!this->self);
129 }
130} 196}
131 197
132// check wether the object really is dead 198// check wether the object really is dead
133void 199void
134attachable::do_check () 200attachable::do_check ()
140} 206}
141 207
142void 208void
143attachable::do_destroy () 209attachable::do_destroy ()
144{ 210{
145 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 211 INVOKE_ATTACHABLE (DESTROY, this);
146 212
147 if (cb) 213 if (cb)
148 { 214 {
149 SvREFCNT_dec (cb); 215 SvREFCNT_dec (cb);
150 cb = 0; 216 cb = 0;
151 } 217 }
152 218
153 if (self)
154 {
155 hv_clear (self);
156
157 SV *self = (SV *)this->self;
158 SvREFCNT_inc (self);
159 sv_unmagic (self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self);
161 // self is now 0
162 assert (!this->self);//D//TODO remove soon
163 }
164
165 mortals.push_back (this); 219 mortals.push_back (this);
166} 220}
167 221
168void 222void
169attachable::destroy () 223attachable::destroy ()
170{ 224{
171 if (destroyed ()) 225 if (destroyed ())
172 return; 226 return;
173 227
174 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
175 do_destroy (); 229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
176} 237}
177 238
178void 239void
179attachable::check_mortals () 240attachable::check_mortals ()
180{ 241{
184 { 245 {
185 if (i >= mortals.size ()) 246 if (i >= mortals.size ())
186 { 247 {
187 i = 0; 248 i = 0;
188 249
189 if (mortals.size () > 1000) 250 if (mortals.size () >= 512)
190 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
191 267
192 break; 268 break;
193 } 269 }
194 270
195 attachable *obj = mortals [i]; 271 attachable *obj = mortals [i];
196 272
197 obj->refcnt_chk (); // unborrow from perl, if necessary 273#if 0
198 274 if (obj->self)//D make this an assert later
199 //if (obj->refcnt > 0 || obj->self)
200 if (obj->refcnt || obj->self)
201 { 275 {
202//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
203 ++i; // further delay freeing 283 ++i; // further delay freeing
204 284
205 if (!(i & 0x3ff)) 285 if (!(i & 0x3ff))
206 break; 286 break;
207 } 287 }
208 else 288 else
209 { 289 {
210 mortals.erase (i); 290 mortals.erase (i);
211 delete obj; 291 obj->sever_self ();
292 obj->do_delete ();
212 } 293 }
213 } 294 }
214} 295}
215 296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
216attachable & 309attachable &
217attachable::operator =(const attachable &src) 310attachable::operator =(const attachable &src)
218{ 311{
219 //if (self || cb) 312 //if (self || cb)
220 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
221 314
222 attach = src.attach; 315 attach = src.attach;
223 return *this; 316 return *this;
224} 317}
225 318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
226////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
227 355
228static SV * 356static SV *
229newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
230{ 358{
231 SV *sv; 359 SV *sv;
232 360
233 if (!ptr) 361 if (!ptr)
234 return &PL_sv_undef; 362 return newSV (0);
235 363
236 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
237 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV *
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
238} 372}
239 373
240static int 374static int
241attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
242{ 376{
258 392
259static SV * 393static SV *
260newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
261{ 395{
262 if (!obj) 396 if (!obj)
263 return &PL_sv_undef; 397 return newSV (0);
264 398
265 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
266 { 403 {
267 obj->self = newHV ();
268 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
269 405
270 // now bless the object _once_ 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
271 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
272 } 409 }
273 else 410 else
274 { 411 {
275 SV *sv = newRV_inc ((SV *)obj->self); 412 SV *sv = newRV_inc ((SV *)obj->self);
279 416
280 return sv; 417 return sv;
281 } 418 }
282} 419}
283 420
421#if 0 // unused
284static void 422static void
285clearSVptr (SV *sv) 423clearSVptr (SV *sv)
286{ 424{
287 if (SvROK (sv)) 425 if (SvROK (sv))
288 sv = SvRV (sv); 426 sv = SvRV (sv);
289 427
290 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
291 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
292} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
293 447
294static long 448static long
295SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
296{ 450{
297 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
298 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
299 453
300 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
301
302 if (!mg)
303 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
304
305 return (long)mg->mg_ptr;
306} 455}
307 456
308static long 457static long noinline
309SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
310{ 459{
311 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
312 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
313 else
314 return 0;
315} 463}
316 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
317inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
318inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
319inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
320inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
321inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
322inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
323inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
324inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
325inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
326inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
327inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
328inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
329inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
330inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
331inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
332inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
333inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
334inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
335inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
336inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
337inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
338inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
339inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
340 544
341inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
342inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
343 547
344inline SV *to_sv (facetile * v) { return to_sv (v->name); } 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
345inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
346 550
347inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
348{
349 char buf[128];
350 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
351 return newSVpv (buf, 0);
352}
353 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
354inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
355inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
356inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
357inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
358inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
363inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
366inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
367inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
368inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
369inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
370inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
371inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
372inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
373inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
374inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
375inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
376inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
378 601
379inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
380inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
381 604
382template<class T> 605template<class T>
383inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
384 607
385template<int N> 608template<int N>
386inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
387 610
388inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
389inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
390inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
391inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
392inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
393 615
616static inline void sv_to (SV *sv, std::string &v)
617{
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621}
622
394inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
395{ 624{
396 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
397
398 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
399 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
400} 627}
401 628
402inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
403 630
404static SV * 631static SV *
405newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
406{ 633{
407 SV *sv; 634 SV *sv;
421 break; 648 break;
422 649
423 case DT_STRING: 650 case DT_STRING:
424 { 651 {
425 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
426 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
427 } 654 }
428 break; 655 break;
429 656
430 case DT_DATA: 657 case DT_DATA:
431 { 658 {
432 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
433 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
434 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
435 } 662 }
436 break; 663 break;
437 664
438 case DT_OBJECT: 665 case DT_OBJECT:
439 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
481 va_end (ap); 708 va_end (ap);
482 709
483 return sv; 710 return sv;
484} 711}
485 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
486static SV * 739static SV *
487newSVcfapi (int type, ...)
488{
489 SV *sv;
490
491 va_list ap;
492 va_start (ap, type);
493
494 switch (type)
495 {
496 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
497 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
498 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
499 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
500 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
501 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
502 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
503 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
504 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
505 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
506
507 default:
508 assert (("unhandled type in newSVcfapi", 0));
509 }
510
511 va_end (ap);
512
513 return sv;
514}
515
516//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
517
518SV *
519registry (attachable *ext) 740registry (attachable *ext)
520{ 741{
521 if (!ext->cb) 742 if (!ext->cb)
522 ext->cb = newAV (); 743 ext->cb = newAV ();
523 744
524 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
525} 746}
526 747
527///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
528 749
529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
530{
531 return 0;
532}
533
534static CommArray_s rtn_cmd;
535
536static int
537runPluginCommand (object *obj, char *params)
538{
539 return -1;
540}
541
542extern "C" void *cfperl_getPluginProperty (int *type, ...)
543{
544 va_list args;
545 char *propname;
546 int i;
547 va_start (args, type);
548 propname = va_arg (args, char *);
549 //printf ("Property name: %s\n", propname);
550
551 if (!strcmp (propname, "command?"))
552 return NULL;
553 else if (!strcmp (propname, "Identification"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_NAME;
557 }
558 else if (!strcmp (propname, "FullName"))
559 {
560 va_end (args);
561 return (void *)PLUGIN_VERSION;
562 }
563 else
564 va_end (args);
565
566 return NULL;
567}
568
569extern "C" int cfperl_postInitPlugin ()
570{
571 int hooktype = 1;
572 int rtype = 0;
573
574 cf_init_plugin (gethook);
575
576 return 0;
577}
578
579extern "C" int cfperl_closePlugin ()
580{
581 return 0;
582}
583
584void 750void
585cfperl_init () 751cfperl_init ()
586{ 752{
753 extern char **environ;
754
587 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
588 perl = perl_alloc (); 756 perl = perl_alloc ();
589 perl_construct (perl); 757 perl_construct (perl);
590 758
591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
592 760
593 char *argv[] = { 761 const char *argv[] = {
594 "", 762 settings.argv [0],
595 "-e" 763 "-e0"
596 "use Event; use Coro;" // required for bootstrap
597 "cf->bootstrap;" // required for datadir :*>
598 "unshift @INC, cf::datadir ();"
599 "require cf;"
600 }; 764 };
601 765
602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
603 { 768 {
604 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
605 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
606 } 771 }
607}
608 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
784 {
785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
786 exit (EXIT_FAILURE);
787 }
788}
789
790void
609void cfperl_main () 791cfperl_main ()
610{ 792{
611 dSP; 793 dSP;
612 794
613 PUSHMARK (SP); 795 PUSHMARK (SP);
614 PUTBACK; 796 PUTBACK;
618void 800void
619attachable::instantiate () 801attachable::instantiate ()
620{ 802{
621 if (attach) 803 if (attach)
622 { 804 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
624 attach = 0; 806 attach = 0;
625 } 807 }
626} 808}
627 809
628void 810void
629attachable::reattach () 811attachable::reattach ()
630{ 812{
631 optimise (); 813 optimise ();
632 //TODO: check for _attachment's, very important for restarts 814 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 815 INVOKE_ATTACHABLE (REATTACH, this);
634} 816}
635 817
636static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
638# include "eventinc.h" 820# include "eventinc.h"
639# undef def 821# undef def
640}; 822};
641 823
642#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
643 825
644static void 826static void noinline
645gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
646{ 828{
647 // event must be in array 829 // event must be in array
648 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
649 { 831 {
681} 863}
682 864
683void 865void
684global::gather_callbacks (AV *&callbacks, event_type event) const 866global::gather_callbacks (AV *&callbacks, event_type event) const
685{ 867{
686 ::gather_callbacks (callbacks, cb_object, event); 868 ::gather_callbacks (callbacks, cb_global, event);
687} 869}
688 870
689void 871void
690object::gather_callbacks (AV *&callbacks, event_type event) const 872object::gather_callbacks (AV *&callbacks, event_type event) const
691{ 873{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
693 { 875 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
695 877
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 } 880 }
699 881
735{ 917{
736 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
738} 920}
739 921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
740bool 972bool
741attachable::invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
742{ 974{
743 data_type dt; 975 data_type dt;
744 va_list ap;
745
746 va_start (ap, event);
747 976
748 // callback call ordering should be: 977 // callback call ordering should be:
749 // 1. per-object callback 978 // 1. per-object callback
750 // 2. per-class object 979 // 2. per-class object
751 // 3. per-type callback 980 // 3. per-type callback
755 gather_callbacks (callbacks, event); 984 gather_callbacks (callbacks, event);
756 985
757 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
758 if (!callbacks) 987 if (!callbacks)
759 return 0; 988 return 0;
989
990 va_list ap;
991 va_start (ap, event);
760 992
761 CALL_BEGIN (3); 993 CALL_BEGIN (3);
762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
764 996
788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
789 } 1021 }
790 1022
791 va_end (ap); 1023 va_end (ap);
792 1024
793 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
794 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
795 1027
796 CALL_END; 1028 CALL_END;
797 1029
798 return count; 1030 return count;
799} 1031}
800 1032
801SV * 1033static SV *
802cfperl_result (int idx) 1034cfperl_result (int idx)
803{ 1035{
804 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
805 if (!av) 1037 if (!av)
806 return &PL_sv_undef; 1038 return &PL_sv_undef;
807 1039
808 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
809 if (!sv) 1041 if (!sv)
823{ 1055{
824 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
825} 1057}
826 1058
827///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
828 1080
829void 1081void
830cfperl_emergency_save () 1082cfperl_emergency_save ()
831{ 1083{
832 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
833 CALL_CALL ("cf::emergency_save", G_VOID); 1085 CALL_CALL ("cf::emergency_save", G_VOID);
834 CALL_END; 1086 CALL_END;
835} 1087}
836 1088
1089void
1090cfperl_cleanup (int make_core)
1091{
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096}
1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118}
1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
837maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
838maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
839{ 1182{
840 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
841 CALL_ARG (path); 1184 CALL_ARG (path);
842 CALL_ARG (origin); 1185 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844 1187
845 maptile *retval; 1188 maptile *retval = 0;
846
847 if (count)
848 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
849 else
850 retval = 0;
851 1190
852 CALL_END; 1191 CALL_END;
853 1192
854 return retval; 1193 return retval;
855} 1194}
856 1195
857maptile * 1196maptile *
858maptile::find_async (const char *path, maptile *origin) 1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
859{ 1198{
860 CALL_BEGIN (2); 1199 CALL_BEGIN (3);
861 CALL_ARG (path); 1200 CALL_ARG (path);
862 CALL_ARG (origin); 1201 CALL_ARG (origin);
1202 CALL_ARG (load);
863 CALL_CALL ("cf::map::find_async", G_SCALAR); 1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
864 1204
865 maptile *retval; 1205 maptile *retval = 0;
866
867 if (count)
868 sv_to (POPs, retval); 1206 if (count) sv_to (POPs, retval);
869 else
870 retval = 0;
871 1207
872 CALL_END; 1208 CALL_END;
873 1209
874 return retval; 1210 return retval;
875} 1211}
878maptile::do_load_sync () 1214maptile::do_load_sync ()
879{ 1215{
880 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
881 CALL_ARG (this); 1217 CALL_ARG (this);
882 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
883 CALL_END;
884}
885
886void
887maptile::change_all_map_light (int change)
888{
889 CALL_BEGIN (1);
890 CALL_ARG (change);
891 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
892 CALL_END; 1219 CALL_END;
893} 1220}
894 1221
895void 1222void
896object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
903 CALL_ARG (exit); 1230 CALL_ARG (exit);
904 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
905 CALL_END; 1232 CALL_END;
906} 1233}
907 1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
908///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
909 1348
910struct EventAPI *watcher_base::GEventAPI; 1349struct EVAPI *evapi::GEVAPI;
911struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
912 1351
913int coroapi::cede_counter;
914
915static void iw_dispatch (pe_event *ev)
916{
917 iw *w = (iw *)ev->ext_data;
918 w->call (*w);
919}
920
921void 1352void
922iw::alloc () 1353coroapi::do_cede_to_tick ()
923{ 1354{
924 pe = GEventAPI->new_idle (0, 0); 1355 cede_pending = 0;
925 1356 cede ();
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iw_dispatch;
928 pe->base.ext_data = (void *)this;
929} 1357}
930 1358
931static void iow_dispatch (pe_event *ev)
932{
933 iow *w = (iow *)ev->ext_data;
934 w->call (*w, ((pe_ioevent *)ev)->got);
935}
936
937void 1359void
938iow::alloc () 1360coroapi::wait_for_tick ()
939{ 1361{
940 pe = GEventAPI->new_io (0, 0); 1362 CALL_BEGIN (0);
941 1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
942 WaREENTRANT_off (pe); 1364 CALL_END;
943 pe->base.callback = (void *)iow_dispatch;
944 pe->base.ext_data = (void *)this;
945
946 pe->fd = -1;
947 pe->poll = 0;
948} 1365}
949 1366
950void 1367void
951iow::fd (int fd) 1368coroapi::wait_for_tick_begin ()
952{ 1369{
953 pe->fd = fd; 1370 CALL_BEGIN (0);
954} 1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
955 1372 CALL_END;
956int
957iow::poll ()
958{
959 return pe->poll;
960} 1373}
961 1374
962void 1375void
963iow::poll (int events) 1376iow::poll (int events)
964{ 1377{
965 if (pe->poll != events) 1378 if (events != this->events)
966 { 1379 {
1380 int active = ev_is_active ((ev_io *)this);
967 if (pe->poll) stop (); 1381 if (active) stop ();
968 pe->poll = events; 1382 ev_io_set ((ev_io *)this, fd, events);
969 if (pe->poll) start (); 1383 if (active) start ();
970 } 1384 }
971} 1385}
972 1386
973void 1387static void
974_connect_to_perl () 1388_connect_to_perl_1 ()
975{ 1389{
976 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
977 1391
978 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
979 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
980 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
981 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
982 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
983 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
984 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
985 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
986 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
987 1403
988 sv_runtime = get_sv ("cf::RUNTIME", 1); 1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
989 sv_upgrade (sv_runtime, SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
990 1408
991 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
992 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
993 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
994 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
995 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
996 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
997 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
998} 1416}
999 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
1000MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1001 1429
1002BOOT: 1430BOOT:
1003{ 1431{
1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
1004 _connect_to_perl (); 1435 _connect_to_perl_1 ();
1005
1006 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1007 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1008 1436
1009 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
1010 1447
1011 static const struct { 1448 static const struct {
1012 const char *name; 1449 const char *name;
1013 IV iv; 1450 IV iv;
1014 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1015# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1016 const_iv (llevError) 1453# include "const_iv.h"
1017 const_iv (llevInfo) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1018 const_iv (llevDebug) 1455# include "attackinc.h"
1019 const_iv (llevMonster) 1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1462
1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1020 1464
1021 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
1022 const_iv (PLAYER)
1023 const_iv (TRANSPORT)
1024 const_iv (ROD)
1025 const_iv (TREASURE)
1026 const_iv (POTION)
1027 const_iv (FOOD)
1028 const_iv (POISON)
1029 const_iv (BOOK)
1030 const_iv (CLOCK) 1466 const_iv (MAXSOCKBUF)
1031 const_iv (ARROW)
1032 const_iv (BOW)
1033 const_iv (WEAPON)
1034 const_iv (ARMOUR)
1035 const_iv (PEDESTAL)
1036 const_iv (ALTAR)
1037 const_iv (LOCKED_DOOR)
1038 const_iv (SPECIAL_KEY)
1039 const_iv (MAP)
1040 const_iv (DOOR)
1041 const_iv (KEY)
1042 const_iv (TIMED_GATE)
1043 const_iv (TRIGGER)
1044 const_iv (GRIMREAPER)
1045 const_iv (MAGIC_EAR)
1046 const_iv (TRIGGER_BUTTON)
1047 const_iv (TRIGGER_ALTAR)
1048 const_iv (TRIGGER_PEDESTAL)
1049 const_iv (SHIELD)
1050 const_iv (HELMET)
1051 const_iv (HORN)
1052 const_iv (MONEY)
1053 const_iv (CLASS)
1054 const_iv (GRAVESTONE)
1055 const_iv (AMULET)
1056 const_iv (PLAYERMOVER)
1057 const_iv (TELEPORTER)
1058 const_iv (CREATOR)
1059 const_iv (SKILL)
1060 const_iv (EARTHWALL)
1061 const_iv (GOLEM)
1062 const_iv (THROWN_OBJ)
1063 const_iv (BLINDNESS)
1064 const_iv (GOD)
1065 const_iv (DETECTOR)
1066 const_iv (TRIGGER_MARKER)
1067 const_iv (DEAD_OBJECT)
1068 const_iv (DRINK)
1069 const_iv (MARKER)
1070 const_iv (HOLY_ALTAR)
1071 const_iv (PLAYER_CHANGER)
1072 const_iv (BATTLEGROUND)
1073 const_iv (PEACEMAKER)
1074 const_iv (GEM)
1075 const_iv (FIREWALL)
1076 const_iv (ANVIL)
1077 const_iv (CHECK_INV)
1078 const_iv (MOOD_FLOOR)
1079 const_iv (EXIT)
1080 const_iv (ENCOUNTER)
1081 const_iv (SHOP_FLOOR)
1082 const_iv (SHOP_MAT)
1083 const_iv (RING)
1084 const_iv (FLOOR)
1085 const_iv (FLESH)
1086 const_iv (INORGANIC)
1087 const_iv (SKILL_TOOL)
1088 const_iv (LIGHTER)
1089 const_iv (BUILDABLE_WALL)
1090 const_iv (MISC_OBJECT)
1091 const_iv (LAMP)
1092 const_iv (DUPLICATOR)
1093 const_iv (SPELLBOOK)
1094 const_iv (CLOAK)
1095 const_iv (SPINNER)
1096 const_iv (GATE)
1097 const_iv (BUTTON)
1098 const_iv (CF_HANDLE)
1099 const_iv (HOLE)
1100 const_iv (TRAPDOOR)
1101 const_iv (SIGN)
1102 const_iv (BOOTS)
1103 const_iv (GLOVES)
1104 const_iv (SPELL)
1105 const_iv (SPELL_EFFECT)
1106 const_iv (CONVERTER)
1107 const_iv (BRACERS)
1108 const_iv (POISONING)
1109 const_iv (SAVEBED)
1110 const_iv (WAND)
1111 const_iv (SCROLL)
1112 const_iv (DIRECTOR)
1113 const_iv (GIRDLE)
1114 const_iv (FORCE)
1115 const_iv (POTION_EFFECT)
1116 const_iv (EVENT_CONNECTOR)
1117 const_iv (CLOSE_CON)
1118 const_iv (CONTAINER)
1119 const_iv (ARMOUR_IMPROVER)
1120 const_iv (WEAPON_IMPROVER)
1121 const_iv (SKILLSCROLL)
1122 const_iv (DEEP_SWAMP)
1123 const_iv (IDENTIFY_ALTAR)
1124 const_iv (MENU)
1125 const_iv (RUNE)
1126 const_iv (TRAP)
1127 const_iv (POWER_CRYSTAL)
1128 const_iv (CORPSE)
1129 const_iv (DISEASE)
1130 const_iv (SYMPTOM)
1131 const_iv (BUILDER)
1132 const_iv (MATERIAL)
1133 const_iv (ITEM_TRANSFORMER)
1134 1467
1135 const_iv (NUM_SUBTYPES) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1136 1470
1137 const_iv (ST_BD_BUILD) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1138 const_iv (ST_BD_REMOVE)
1139 1472
1140 const_iv (ST_MAT_FLOOR) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1141 const_iv (ST_MAT_WALL) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1142 const_iv (ST_MAT_ITEM)
1143
1144 const_iv (AT_PHYSICAL)
1145 const_iv (AT_MAGIC)
1146 const_iv (AT_FIRE)
1147 const_iv (AT_ELECTRICITY)
1148 const_iv (AT_COLD)
1149 const_iv (AT_CONFUSION)
1150 const_iv (AT_ACID)
1151 const_iv (AT_DRAIN)
1152 const_iv (AT_WEAPONMAGIC)
1153 const_iv (AT_GHOSTHIT)
1154 const_iv (AT_POISON)
1155 const_iv (AT_SLOW)
1156 const_iv (AT_PARALYZE)
1157 const_iv (AT_TURN_UNDEAD)
1158 const_iv (AT_FEAR)
1159 const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE)
1161 const_iv (AT_DEATH)
1162 const_iv (AT_CHAOS)
1163 const_iv (AT_COUNTERSPELL)
1164 const_iv (AT_GODPOWER)
1165 const_iv (AT_HOLYWORD)
1166 const_iv (AT_BLIND)
1167 const_iv (AT_INTERNAL)
1168 const_iv (AT_LIFE_STEALING)
1169 const_iv (AT_DISEASE)
1170
1171 const_iv (WEAP_HIT)
1172 const_iv (WEAP_SLASH)
1173 const_iv (WEAP_PIERCE)
1174 const_iv (WEAP_CLEAVE)
1175 const_iv (WEAP_SLICE)
1176 const_iv (WEAP_STAB)
1177 const_iv (WEAP_WHIP)
1178 const_iv (WEAP_CRUSH)
1179 const_iv (WEAP_BLUD)
1180
1181 const_iv (FLAG_ALIVE)
1182 const_iv (FLAG_WIZ)
1183 const_iv (FLAG_REMOVED)
1184 const_iv (FLAG_FREED)
1185 const_iv (FLAG_WAS_WIZ)
1186 const_iv (FLAG_APPLIED)
1187 const_iv (FLAG_UNPAID)
1188 const_iv (FLAG_USE_SHIELD)
1189 const_iv (FLAG_NO_PICK)
1190 const_iv (FLAG_ANIMATE)
1191 const_iv (FLAG_MONSTER)
1192 const_iv (FLAG_FRIENDLY)
1193 const_iv (FLAG_GENERATOR)
1194 const_iv (FLAG_IS_THROWN)
1195 const_iv (FLAG_AUTO_APPLY)
1196 const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE)
1198 const_iv (FLAG_CAN_ROLL)
1199 const_iv (FLAG_OVERLAY_FLOOR)
1200 const_iv (FLAG_IS_TURNABLE)
1201 const_iv (FLAG_IS_USED_UP)
1202 const_iv (FLAG_IDENTIFIED)
1203 const_iv (FLAG_REFLECTING)
1204 const_iv (FLAG_CHANGING)
1205 const_iv (FLAG_SPLITTING)
1206 const_iv (FLAG_HITBACK)
1207 const_iv (FLAG_STARTEQUIP)
1208 const_iv (FLAG_BLOCKSVIEW)
1209 const_iv (FLAG_UNDEAD)
1210 const_iv (FLAG_SCARED)
1211 const_iv (FLAG_UNAGGRESSIVE)
1212 const_iv (FLAG_REFL_MISSILE)
1213 const_iv (FLAG_REFL_SPELL)
1214 const_iv (FLAG_NO_MAGIC)
1215 const_iv (FLAG_NO_FIX_PLAYER)
1216 const_iv (FLAG_IS_LIGHTABLE)
1217 const_iv (FLAG_TEAR_DOWN)
1218 const_iv (FLAG_RUN_AWAY)
1219 const_iv (FLAG_PICK_UP)
1220 const_iv (FLAG_UNIQUE)
1221 const_iv (FLAG_NO_DROP)
1222 const_iv (FLAG_WIZCAST)
1223 const_iv (FLAG_CAST_SPELL)
1224 const_iv (FLAG_USE_SCROLL)
1225 const_iv (FLAG_USE_RANGE)
1226 const_iv (FLAG_USE_BOW)
1227 const_iv (FLAG_USE_ARMOUR)
1228 const_iv (FLAG_USE_WEAPON)
1229 const_iv (FLAG_USE_RING)
1230 const_iv (FLAG_READY_RANGE)
1231 const_iv (FLAG_READY_BOW)
1232 const_iv (FLAG_XRAYS)
1233 const_iv (FLAG_NO_APPLY)
1234 const_iv (FLAG_IS_FLOOR)
1235 const_iv (FLAG_LIFESAVE)
1236 const_iv (FLAG_NO_STRENGTH)
1237 const_iv (FLAG_SLEEP)
1238 const_iv (FLAG_STAND_STILL)
1239 const_iv (FLAG_RANDOM_MOVE)
1240 const_iv (FLAG_ONLY_ATTACK)
1241 const_iv (FLAG_CONFUSED)
1242 const_iv (FLAG_STEALTH)
1243 const_iv (FLAG_WIZPASS)
1244 const_iv (FLAG_IS_LINKED)
1245 const_iv (FLAG_CURSED)
1246 const_iv (FLAG_DAMNED)
1247 const_iv (FLAG_SEE_ANYWHERE)
1248 const_iv (FLAG_KNOWN_MAGICAL)
1249 const_iv (FLAG_KNOWN_CURSED)
1250 const_iv (FLAG_CAN_USE_SKILL)
1251 const_iv (FLAG_BEEN_APPLIED)
1252 const_iv (FLAG_READY_SCROLL)
1253 const_iv (FLAG_USE_ROD)
1254 const_iv (FLAG_USE_HORN)
1255 const_iv (FLAG_MAKE_INVIS)
1256 const_iv (FLAG_INV_LOCKED)
1257 const_iv (FLAG_IS_WOODED)
1258 const_iv (FLAG_IS_HILLY)
1259 const_iv (FLAG_READY_SKILL)
1260 const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT)
1262 const_iv (FLAG_BLIND)
1263 const_iv (FLAG_SEE_IN_DARK)
1264 const_iv (FLAG_IS_CAULDRON)
1265 const_iv (FLAG_NO_STEAL)
1266 const_iv (FLAG_ONE_HIT)
1267 const_iv (FLAG_CLIENT_SENT)
1268 const_iv (FLAG_BERSERK)
1269 const_iv (FLAG_NEUTRAL)
1270 const_iv (FLAG_NO_ATTACK)
1271 const_iv (FLAG_NO_DAMAGE)
1272 const_iv (FLAG_OBJ_ORIGINAL)
1273 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1274 const_iv (FLAG_ACTIVATE_ON_PUSH)
1275 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1276 const_iv (FLAG_IS_WATER)
1277 const_iv (FLAG_CONTENT_ON_GEN)
1278 const_iv (FLAG_IS_A_TEMPLATE)
1279 const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH)
1281 const_iv (FLAG_NO_MAP_SAVE)
1282
1283 const_iv (NDI_BLACK)
1284 const_iv (NDI_WHITE)
1285 const_iv (NDI_NAVY)
1286 const_iv (NDI_RED)
1287 const_iv (NDI_ORANGE)
1288 const_iv (NDI_BLUE)
1289 const_iv (NDI_DK_ORANGE)
1290 const_iv (NDI_GREEN)
1291 const_iv (NDI_LT_GREEN)
1292 const_iv (NDI_GREY)
1293 const_iv (NDI_BROWN)
1294 const_iv (NDI_GOLD)
1295 const_iv (NDI_TAN)
1296 const_iv (NDI_MAX_COLOR)
1297 const_iv (NDI_COLOR_MASK)
1298 const_iv (NDI_UNIQUE)
1299 const_iv (NDI_ALL)
1300
1301 const_iv (UPD_LOCATION)
1302 const_iv (UPD_FLAGS)
1303 const_iv (UPD_WEIGHT)
1304 const_iv (UPD_FACE)
1305 const_iv (UPD_NAME)
1306 const_iv (UPD_ANIM)
1307 const_iv (UPD_ANIMSPEED)
1308 const_iv (UPD_NROF)
1309
1310 const_iv (UPD_SP_MANA)
1311 const_iv (UPD_SP_GRACE)
1312 const_iv (UPD_SP_DAMAGE)
1313
1314 const_iv (F_APPLIED)
1315 const_iv (F_LOCATION)
1316 const_iv (F_UNPAID)
1317 const_iv (F_MAGIC)
1318 const_iv (F_CURSED)
1319 const_iv (F_DAMNED)
1320 const_iv (F_OPEN)
1321 const_iv (F_NOPICK)
1322 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1323 1476
1324 const_iv (F_BUY) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1325 const_iv (F_SHOP) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1326 const_iv (F_SELL)
1327 1479
1328 const_iv (P_BLOCKSVIEW) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1329 const_iv (P_PLAYER)
1330 const_iv (P_NO_MAGIC)
1331 const_iv (P_IS_ALIVE)
1332 const_iv (P_NO_CLERIC)
1333 const_iv (P_OUT_OF_MAP)
1334 const_iv (P_NEW_MAP)
1335 const_iv (P_UPTODATE)
1336 1481
1337 const_iv (UP_OBJ_INSERT) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1338 const_iv (UP_OBJ_REMOVE) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1339 const_iv (UP_OBJ_CHANGE)
1340 const_iv (UP_OBJ_FACE)
1341 1484
1342 const_iv (INS_NO_MERGE) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1343 const_iv (INS_ABOVE_FLOOR_ONLY)
1344 const_iv (INS_NO_WALK_ON)
1345 const_iv (INS_ON_TOP)
1346 const_iv (INS_BELOW_ORIGINATOR)
1347 const_iv (INS_MAP_LOAD)
1348
1349 const_iv (WILL_APPLY_HANDLE)
1350 const_iv (WILL_APPLY_TREASURE)
1351 const_iv (WILL_APPLY_EARTHWALL)
1352 const_iv (WILL_APPLY_DOOR)
1353 const_iv (WILL_APPLY_FOOD)
1354
1355 const_iv (SAVE_MODE)
1356 const_iv (SAVE_DIR_MODE)
1357
1358 const_iv (M_PAPER)
1359 const_iv (M_IRON)
1360 const_iv (M_GLASS)
1361 const_iv (M_LEATHER)
1362 const_iv (M_WOOD)
1363 const_iv (M_ORGANIC)
1364 const_iv (M_STONE)
1365 const_iv (M_CLOTH)
1366 const_iv (M_ADAMANT)
1367 const_iv (M_LIQUID)
1368 const_iv (M_SOFT_METAL)
1369 const_iv (M_BONE)
1370 const_iv (M_ICE) 1486 const_iv (MAP_INACTIVE)
1371 const_iv (M_SPECIAL)
1372 1487
1373 const_iv (SK_EXP_ADD_SKILL) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1374 const_iv (SK_EXP_TOTAL) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1375 const_iv (SK_EXP_NONE)
1376 const_iv (SK_SUBTRACT_SKILL_EXP)
1377 const_iv (SK_EXP_SKILL_ONLY)
1378 1490
1379 const_iv (SK_LOCKPICKING) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1380 const_iv (SK_HIDING)
1381 const_iv (SK_SMITHERY)
1382 const_iv (SK_BOWYER)
1383 const_iv (SK_JEWELER)
1384 const_iv (SK_ALCHEMY)
1385 const_iv (SK_STEALING)
1386 const_iv (SK_LITERACY)
1387 const_iv (SK_BARGAINING)
1388 const_iv (SK_JUMPING)
1389 const_iv (SK_DET_MAGIC)
1390 const_iv (SK_ORATORY)
1391 const_iv (SK_SINGING)
1392 const_iv (SK_DET_CURSE)
1393 const_iv (SK_FIND_TRAPS)
1394 const_iv (SK_MEDITATION)
1395 const_iv (SK_PUNCHING)
1396 const_iv (SK_FLAME_TOUCH)
1397 const_iv (SK_KARATE)
1398 const_iv (SK_CLIMBING)
1399 const_iv (SK_WOODSMAN)
1400 const_iv (SK_INSCRIPTION)
1401 const_iv (SK_ONE_HANDED_WEAPON)
1402 const_iv (SK_MISSILE_WEAPON)
1403 const_iv (SK_THROWING)
1404 const_iv (SK_USE_MAGIC_ITEM)
1405 const_iv (SK_DISARM_TRAPS)
1406 const_iv (SK_SET_TRAP)
1407 const_iv (SK_THAUMATURGY)
1408 const_iv (SK_PRAYING)
1409 const_iv (SK_CLAWING)
1410 const_iv (SK_LEVITATION)
1411 const_iv (SK_SUMMONING)
1412 const_iv (SK_PYROMANCY)
1413 const_iv (SK_EVOCATION)
1414 const_iv (SK_SORCERY)
1415 const_iv (SK_TWO_HANDED_WEAPON)
1416 const_iv (SK_SPARK_TOUCH)
1417 const_iv (SK_SHIVER)
1418 const_iv (SK_ACID_SPLASH)
1419 const_iv (SK_POISON_NAIL)
1420 1492
1421 const_iv (SOUND_NEW_PLAYER) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1422 const_iv (SOUND_FIRE_ARROW)
1423 const_iv (SOUND_LEARN_SPELL)
1424 const_iv (SOUND_FUMBLE_SPELL)
1425 const_iv (SOUND_WAND_POOF)
1426 const_iv (SOUND_OPEN_DOOR)
1427 const_iv (SOUND_PUSH_PLAYER)
1428 const_iv (SOUND_PLAYER_HITS1)
1429 const_iv (SOUND_PLAYER_HITS2)
1430 const_iv (SOUND_PLAYER_HITS3)
1431 const_iv (SOUND_PLAYER_HITS4)
1432 const_iv (SOUND_PLAYER_IS_HIT1)
1433 const_iv (SOUND_PLAYER_IS_HIT2)
1434 const_iv (SOUND_PLAYER_IS_HIT3)
1435 const_iv (SOUND_PLAYER_KILLS)
1436 const_iv (SOUND_PET_IS_KILLED)
1437 const_iv (SOUND_PLAYER_DIES)
1438 const_iv (SOUND_OB_EVAPORATE)
1439 const_iv (SOUND_OB_EXPLODE)
1440 const_iv (SOUND_CLOCK)
1441 const_iv (SOUND_TURN_HANDLE)
1442 const_iv (SOUND_FALL_HOLE)
1443 const_iv (SOUND_DRINK_POISON)
1444 const_iv (SOUND_CAST_SPELL_0)
1445
1446 const_iv (PREFER_LOW)
1447 const_iv (PREFER_HIGH)
1448
1449 const_iv (ATNR_PHYSICAL)
1450 const_iv (ATNR_MAGIC)
1451 const_iv (ATNR_FIRE)
1452 const_iv (ATNR_ELECTRICITY)
1453 const_iv (ATNR_COLD)
1454 const_iv (ATNR_CONFUSION)
1455 const_iv (ATNR_ACID)
1456 const_iv (ATNR_DRAIN)
1457 const_iv (ATNR_WEAPONMAGIC)
1458 const_iv (ATNR_GHOSTHIT)
1459 const_iv (ATNR_POISON)
1460 const_iv (ATNR_SLOW)
1461 const_iv (ATNR_PARALYZE)
1462 const_iv (ATNR_TURN_UNDEAD)
1463 const_iv (ATNR_FEAR)
1464 const_iv (ATNR_CANCELLATION)
1465 const_iv (ATNR_DEPLETE)
1466 const_iv (ATNR_DEATH)
1467 const_iv (ATNR_CHAOS)
1468 const_iv (ATNR_COUNTERSPELL)
1469 const_iv (ATNR_GODPOWER)
1470 const_iv (ATNR_HOLYWORD)
1471 const_iv (ATNR_BLIND)
1472 const_iv (ATNR_INTERNAL)
1473 const_iv (ATNR_LIFE_STEALING)
1474 const_iv (ATNR_DISEASE)
1475
1476 const_iv (MAP_IN_MEMORY)
1477 const_iv (MAP_SWAPPED)
1478 const_iv (MAP_LOADING)
1479 const_iv (MAP_SAVING)
1480
1481 const_iv (KLASS_ATTACHABLE)
1482 const_iv (KLASS_GLOBAL)
1483 const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_CLIENT)
1485 const_iv (KLASS_PLAYER)
1486 const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO)
1489 const_iv (CS_QUERY_SINGLECHAR)
1490 const_iv (CS_QUERY_HIDEINPUT)
1491
1492 const_iv (ST_DEAD)
1493 const_iv (ST_SETUP)
1494 const_iv (ST_PLAYING)
1495 const_iv (ST_CUSTOM)
1496
1497 const_iv (ST_CHANGE_CLASS)
1498
1499 const_iv (IO_HEADER)
1500 const_iv (IO_OBJECTS)
1501 const_iv (IO_UNIQUES)
1502
1503 // random map generator
1504 const_iv (LAYOUT_NONE)
1505 const_iv (LAYOUT_ONION)
1506 const_iv (LAYOUT_MAZE)
1507 const_iv (LAYOUT_SPIRAL)
1508 const_iv (LAYOUT_ROGUELIKE)
1509 const_iv (LAYOUT_SNAKE)
1510 const_iv (LAYOUT_SQUARE_SPIRAL)
1511
1512 const_iv (RMOPT_RANDOM)
1513 const_iv (RMOPT_CENTERED)
1514 const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_BOTTOM_C)
1516 const_iv (RMOPT_BOTTOM_R)
1517 const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF)
1519 const_iv (RMOPT_WALLS_ONLY)
1520 const_iv (RMOPT_NO_DOORS)
1521
1522 const_iv (SYMMETRY_RANDOM)
1523 const_iv (SYMMETRY_NONE)
1524 const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_Y)
1526 const_iv (SYMMETRY_XY)
1527 }; 1494 };
1528 1495
1529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1530 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1531 1498
1532 static const struct { 1499 static const struct {
1533 const char *name; 1500 const char *name;
1534 int skip; 1501 int skip;
1540# undef def 1507# undef def
1541 }; 1508 };
1542 1509
1543 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1544 1511
1545 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1546 { 1513 {
1547 AV *event = newAV (); 1514 AV *event = newAV ();
1548 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1549 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1550 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1551 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1552 } 1519 }
1553}
1554 1520
1521 // used by autogenerated BOOT sections from genacc
1522 av_reflect = get_av ("cf::REFLECT", 1);
1523}
1524
1525void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1538
1555void _connect_to_perl () 1539void _connect_to_perl_1 ()
1556 1540
1541void _connect_to_perl_2 ()
1542
1543void _recalc_want ()
1544
1545# not used by default anymore
1557void _global_reattach () 1546void _global_reattach ()
1558 CODE: 1547 CODE:
1559{ 1548{
1560 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1561 for_all_clients (ns) 1550 for_all_clients (ns)
1562 ns->reattach (); 1551 ns->reattach ();
1563 1552
1564 for_all_players (pl)
1565 pl->reattach ();
1566
1567 //TODO
1568 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1569 // i->second->reattach ();
1570
1571 for_all_objects (op) 1553 for_all_objects (op)
1572 op->reattach (); 1554 op->reattach ();
1573} 1555}
1574 1556
1557# support function for map-world.ext
1558void _quantise (SV *data_sv, SV *plt_sv)
1559 CODE:
1560{
1561 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1562 croak ("_quantise called with invalid agruments");
1563
1564 plt_sv = SvRV (plt_sv);
1565 SV **plt = AvARRAY (plt_sv);
1566 int plt_count = AvFILL (plt_sv) + 1;
1567
1568 STRLEN len;
1569 char *data = SvPVbyte (data_sv, len);
1570 char *dst = data;
1571
1572 while (len >= 3)
1573 {
1574 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1575 {
1576 char *val = SvPVX (*val_sv);
1577
1578 if (val [0] == data [0]
1579 && val [1] == data [1]
1580 && val [2] == data [2])
1581 {
1582 *dst++ = val [3];
1583 goto next;
1584 }
1585 }
1586
1587 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1588 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1589 dst - SvPVX (data_sv), len);
1590
1591 next:
1592 data += 3;
1593 len -= 3;
1594 }
1595
1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1597}
1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_experience ()
1604
1605void init_attackmess ()
1606
1607void init_dynamic ()
1608
1609void load_settings ()
1610
1611void load_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1625void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670}
1671
1575NV floor (NV x) 1672NV floor (NV x)
1576 1673
1577NV ceil (NV x) 1674NV ceil (NV x)
1578 1675
1579NV rndm (...) 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1580 CODE: 1679 CODE:
1680{
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1581 switch (items) 1682 switch (items)
1582 { 1683 {
1583 case 0: RETVAL = rndm (); break; 1684 case 0: RETVAL = gen (); break;
1584 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1585 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1586 default: croak ("cf::rndm requires none, one or two parameters."); break; 1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1587 } 1688 }
1689}
1588 OUTPUT: 1690 OUTPUT:
1589 RETVAL 1691 RETVAL
1590 1692
1591void server_tick () 1693NV clamp (NV value, NV min_value, NV max_value)
1592 CODE: 1694 CODE:
1593 runtime = SvNVx (sv_runtime); 1695 RETVAL = clamp (value, min_value, max_value);
1594 server_tick (); 1696 OUTPUT:
1697 RETVAL
1595 1698
1596void 1699NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1597LOG (int level, char *msg) 1700 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT:
1703 RETVAL
1704
1705const char *ordinal (int i)
1706
1707void weaken (...)
1708 PROTOTYPE: @
1709 CODE:
1710 while (items > 0)
1711 sv_rvweaken (ST (--items));
1712
1713void log_suspend ()
1714
1715void log_resume ()
1716
1717void log_backtrace (utf8_string msg)
1718
1719void LOG (int flags, utf8_string msg)
1598 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1599 C_ARGS: (LogLevel)level, "%s", msg 1721 C_ARGS: flags, "%s", msg
1600 1722
1601char *path_combine (char *base, char *path) 1723octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1603 1725
1604char *path_combine_and_normalize (char *base, char *path) 1726octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1606 1728
1607const char *
1608get_maps_directory (char *path)
1609 PROTOTYPE: $
1610 ALIAS: maps_directory = 0
1611 CODE:
1612 RETVAL = create_pathname (path);
1613 OUTPUT: RETVAL
1614
1615void 1729void
1616sub_generation_inc () 1730sub_generation_inc ()
1617 CODE: 1731 CODE:
1618 PL_sub_generation++; 1732 PL_sub_generation++;
1619 1733
1620char * 1734const_octet_string
1621mapdir () 1735mapdir ()
1622 PROTOTYPE: 1736 PROTOTYPE:
1623 ALIAS: 1737 ALIAS:
1624 mapdir = 0 1738 mapdir = 0
1625 uniquedir = 1 1739 uniquedir = 1
1641 } 1755 }
1642 OUTPUT: RETVAL 1756 OUTPUT: RETVAL
1643 1757
1644void abort () 1758void abort ()
1645 1759
1760void reset_signals ()
1761
1646void fork_abort (char *cause = "cf::fork_abort") 1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1647 1763
1648void cleanup (const char *cause, bool make_core = false) 1764void cleanup (const_octet_string cause, bool make_core = false)
1649 1765
1650void emergency_save () 1766void emergency_save ()
1651 1767
1652UV sv_2watcher (SV *w)
1653 CODE:
1654 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1655 OUTPUT:
1656 RETVAL
1657
1658void _exit (int status = 0) 1768void _exit (int status = EXIT_SUCCESS)
1659 1769
1660#if _POSIX_MEMLOCK 1770#if _POSIX_MEMLOCK
1661 1771
1662int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1663 1780
1664int munlockall () 1781int munlockall ()
1665 1782
1666#endif 1783#endif
1667 1784
1785int
1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1813
1668int find_animation (char *text) 1814int find_animation (utf8_string text)
1669 PROTOTYPE: $ 1815 PROTOTYPE: $
1670 1816
1671int random_roll (int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1672 1818
1673const char *cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1674 1820
1675int
1676exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1677 CODE:
1678{
1679 int i = 0;
1680 1822
1681 RETVAL = settings.max_level;
1682
1683 for (i = 1; i <= settings.max_level; i++)
1684 {
1685 if (levels[i] > exp)
1686 {
1687 RETVAL = i - 1;
1688 break;
1689 }
1690 }
1691}
1692 OUTPUT: RETVAL
1693
1694val64
1695level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1696 CODE:
1697 if (level > settings.max_level)
1698 RETVAL = levels[settings.max_level];
1699 else if (level < 1)
1700 RETVAL = 0;
1701 else
1702 RETVAL = levels[level];
1703 OUTPUT: RETVAL
1704 1824
1705SV * 1825SV *
1706resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1707 CODE: 1827 CODE:
1708 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1709 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1710 else 1830 else
1711 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1712 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1713 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876bool
1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1881
1714MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1715 1883
1716int 1884int
1717valid (SV *obj) 1885valid (SV *obj)
1718 CODE: 1886 CODE:
1719 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1720 OUTPUT: 1888 OUTPUT:
1721 RETVAL 1889 RETVAL
1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1896void
1897debug_trace (attachable *obj, bool on = true)
1898 CODE:
1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1900 if (on)
1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1722 1902
1723int mortals_size () 1903int mortals_size ()
1724 CODE: 1904 CODE:
1725 RETVAL = attachable::mortals.size (); 1905 RETVAL = attachable::mortals.size ();
1726 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1728#object *mortals (U32 index) 1908#object *mortals (U32 index)
1729# CODE: 1909# CODE:
1730# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1731# OUTPUT: RETVAL 1911# OUTPUT: RETVAL
1732 1912
1733INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1734 1914
1735MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1736 1916
1737int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1738 CODE: 1918 CODE:
1742 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1743 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1744 1924
1745MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1746 1926
1747INCLUDE: $PERL genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1748 1928
1749int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1750 CODE: 1930 CODE:
1751 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1752 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1774object *actives (U32 index) 1954object *actives (U32 index)
1775 CODE: 1955 CODE:
1776 RETVAL = index < actives.size () ? actives [index] : 0; 1956 RETVAL = index < actives.size () ? actives [index] : 0;
1777 OUTPUT: RETVAL 1957 OUTPUT: RETVAL
1778 1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964const_utf8_string slot_use_name (U32 slot)
1965 ALIAS:
1966 slot_nonuse_name = 1
1967 CODE:
1968{
1969 if (slot >= NUM_BODY_LOCATIONS)
1970 croak ("body slot index out of range");
1971
1972 switch (ix)
1973 {
1974 case 0: RETVAL = body_locations[slot].use_name; break;
1975 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1976 }
1977}
1978 OUTPUT:
1979 RETVAL
1980
1779# missing properties 1981# missing properties
1780 1982
1781object *head (object *op) 1983object *head (object *op)
1782 PROTOTYPE: $ 1984 PROTOTYPE: $
1783 CODE: 1985 CODE:
1784 RETVAL = op->head_ (); 1986 RETVAL = op->head_ ();
1785 OUTPUT: RETVAL
1786
1787int is_head (object *op)
1788 PROTOTYPE: $
1789 CODE:
1790 RETVAL = op->head_ () == op;
1791 OUTPUT: RETVAL 1987 OUTPUT: RETVAL
1792 1988
1793void 1989void
1794inv (object *obj) 1990inv (object *obj)
1795 PROTOTYPE: $ 1991 PROTOTYPE: $
1796 PPCODE: 1992 PPCODE:
1797{ 1993{
1798 object *o;
1799 for (o = obj->inv; o; o = o->below) 1994 for (object *o = obj->inv; o; o = o->below)
1800 XPUSHs (sv_2mortal (to_sv (o))); 1995 XPUSHs (sv_2mortal (to_sv (o)));
1801} 1996}
1802 1997
1803void 1998void
1804set_animation (object *op, int idx) 1999set_animation (object *op, int idx)
1805 CODE: 2000 CODE:
1806 SET_ANIMATION (op, idx); 2001 SET_ANIMATION (op, idx);
1807 2002
2003int
2004num_animations (object *op)
2005 CODE:
2006 RETVAL = NUM_ANIMATIONS (op);
2007 OUTPUT: RETVAL
2008
2009int slot_info (object *op, UV slot, int value = 0)
2010 ALIAS:
2011 slot_used = 1
2012 CODE:
2013{
2014 if (slot >= NUM_BODY_LOCATIONS)
2015 croak ("body slot index out of range");
2016
2017 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2018
2019 if (items > 2)
2020 if (ix)
2021 op->slot[slot].used = value;
2022 else
2023 op->slot[slot].info = value;
2024}
2025 OUTPUT:
2026 RETVAL
2027
1808object *find_best_object_match (object *op, const char *match) 2028object *find_best_object_match (object *op, utf8_string match)
1809
1810object *find_marked_object (object *op)
1811
1812int need_identify (object *obj);
1813 2029
1814int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
1815 2031
1816int move (object *op, int dir, object *originator = op) 2032int move (object *op, int dir, object *originator = op)
1817 CODE: 2033 CODE:
1818 RETVAL = move_ob (op, dir, originator); 2034 RETVAL = op->move (dir, originator);
1819 OUTPUT: 2035 OUTPUT:
1820 RETVAL 2036 RETVAL
1821 2037
1822void apply (object *applier, object *applied, int flags = 0)
1823 CODE:
1824 manual_apply (applied, applier, flags);
1825
1826void apply_below (object *op) 2038void apply_below (object *op)
1827 CODE: 2039 CODE:
1828 player_apply_below (op); 2040 player_apply_below (op);
1829 2041
1830object *cf_object_present_archname_inside (object *op, char *whatstr) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1831 2043
1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2044int casting_level (object *caster, object *spell)
1833
1834int cf_object_change_map (object *op, int x, int y, maptile *map)
1835
1836#//TODO
1837object *clone_ (object *op, int recursive = 0)
1838 CODE:
1839 if (recursive)
1840 RETVAL = object_create_clone (op);
1841 else
1842 {
1843 RETVAL = object::create ();
1844 op->copy_to (RETVAL);
1845 }
1846 OUTPUT: RETVAL
1847 2045
1848int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
1849 CODE: 2047 CODE:
1850 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
1851 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1855 RETVAL = pay_for_amount (amount, op); 2053 RETVAL = pay_for_amount (amount, op);
1856 OUTPUT: RETVAL 2054 OUTPUT: RETVAL
1857 2055
1858void pay_player (object *op, uint64 amount) 2056void pay_player (object *op, uint64 amount)
1859 2057
1860val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2058val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1861 2059
1862int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2060int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1863 2061
1864void learn_spell (object *op, object *sp, int special_prayer = 0) 2062void learn_spell (object *op, object *sp, int special_prayer = 0)
1865 CODE: 2063 CODE:
1866 do_learn_spell (op, sp, special_prayer); 2064 do_learn_spell (op, sp, special_prayer);
1867 2065
1868void forget_spell (object *op, object *sp) 2066void forget_spell (object *op, object *sp)
1869 CODE: 2067 CODE:
1870 do_forget_spell (op, query_name (sp)); 2068 do_forget_spell (op, query_name (sp));
1871 2069
1872object *check_for_spell (object *op, char *spellname) 2070object *check_for_spell (object *op, utf8_string spellname)
1873 CODE: 2071 CODE:
1874 RETVAL = check_spell_known (op, spellname); 2072 RETVAL = check_spell_known (op, spellname);
1875 OUTPUT: RETVAL 2073 OUTPUT: RETVAL
1876 2074
1877int query_money (object *op) 2075int query_money (object *op)
1886 2084
1887void drop (object *who, object *op) 2085void drop (object *who, object *op)
1888 2086
1889void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
1890 2088
1891int cf_object_teleport (object *op, maptile *map, int x, int y)
1892
1893void update_object (object *op, int action) 2089void update_object (object *op, int action)
1894 2090
1895object *cf_create_object_by_name (const char *name)
1896
1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1898 2092
1899void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
1900 2094
1901int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1902 2096
1903int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
1904 2098
1905void push_button (object *op); 2099void push_button (object *op, object *originator)
1906 2100
1907void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
1908 2102
1909void add_button_link (object *button, maptile *map, int connected); 2103void handle_apply_yield (object *op)
1910 2104
1911void remove_button_link (object *op); 2105int convert_item (object *item, object *converter)
1912 2106
2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1913 2108
1914MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
1915
1916object *cf_insert_ob_in_ob (object *ob, object *where)
1917 2110
1918# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
1919# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1920 2113
1921object *new (const char *archetype = 0) 2114object *new (utf8_string archetype = 0)
1922 PROTOTYPE: ;$ 2115 PROTOTYPE: ;$
1923 CODE: 2116 CODE:
1924 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1925 OUTPUT: 2118 OUTPUT:
1926 RETVAL 2119 RETVAL
1927 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
2132
2133# TODO: nuke
1928object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1929 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
1930 CODE: 2136 CODE:
1931{ 2137{
1932 int unused_type; 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1933 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1934}
1935 2139
1936# syntatic sugar for easier use in event callbacks. 2140 if (RETVAL->destroyed ())
1937const char *options (object *op)
1938 CODE:
1939 RETVAL = op->name;
1940 OUTPUT:
1941 RETVAL 2141 RETVAL = 0;
2142}
1942 2143
1943player *contr (object *op) 2144shstr
1944 CODE: 2145object::kv_get (shstr key)
1945 RETVAL = op->contr;
1946 OUTPUT: RETVAL
1947 2146
1948const char *get_ob_key_value (object *op, const char *key) 2147void
2148object::kv_del (shstr key)
1949 2149
1950bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2150void
2151object::kv_set (shstr key, shstr value)
1951 2152
1952object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
1953 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
1954 PREINIT: 2155 PREINIT:
1955 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
1957void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
1958 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
1959 PPCODE: 2160 PPCODE:
1960{ 2161{
1961 rv_vector rv; 2162 rv_vector rv;
2163
1962 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
1963 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
1964 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1965 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1966 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1967 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
1968 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
1969} 2172}
1970 2173
1971bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
1972 CODE: 2175 CODE:
1973 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
1974 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
1975 2178
1976const char * 2179const_utf8_string
1977base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
1978 CODE: 2181 CODE:
1979 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
1980 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
1981 2184
1982object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
1983 2191
1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1985 2193
1986player *player (object *op) 2194player *player (object *op)
1987 CODE: 2195 CODE:
1988 RETVAL = op->contr; 2196 RETVAL = op->contr;
1989 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
1990 2198
1991void check_score (object *op) 2199bool move_player (object *op, int dir)
1992 2200
1993void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1994 CODE: 2202 CODE:
1995 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
1996 2204
1997object *cf_player_send_inventory (object *op)
1998
1999char *cf_player_get_ip (object *op)
2000 ALIAS: ip = 0
2001
2002object *cf_player_get_marked_item (object *op)
2003 ALIAS: marked_item = 0
2004
2005void cf_player_set_marked_item (object *op, object *ob)
2006
2007partylist *cf_player_get_party (object *op)
2008 ALIAS: party = 0
2009
2010void cf_player_set_party (object *op, partylist *party)
2011
2012void kill_player (object *op) 2205void kill_player (object *op)
2013 2206
2207void esrv_send_item (object *pl, object *item)
2208
2014void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
2015 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
2016 2211
2017void clear_los (object *op) 2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2018 2214
2019int command_summon (object *op, char *params) 2215int command_summon (object *op, utf8_string params)
2020 2216
2021int command_arrest (object *op, char *params) 2217int command_arrest (object *op, utf8_string params)
2022
2023int command_kick (object *op, char *params)
2024
2025int command_banish (object *op, char *params)
2026 2218
2027 2219
2028MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2029 2221
2030INCLUDE: $PERL genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2031 2223
2032int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2033 CODE: 2225 CODE:
2034 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2035 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2045 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2046 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2047 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2048 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2049 2241
2050void cf_player_move (player *pl, int dir) 2242# should only be temporary
2243void esrv_new_player (player *pl)
2051 2244
2052void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2245#d# TODO: replace by blocked_los accessor, fix code using this
2053
2054player *first ()
2055 CODE:
2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059bool 2246bool
2060cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2061 CODE: 2248 CODE:
2062 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2063 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2064 OUTPUT: 2250 OUTPUT:
2065 RETVAL 2251 RETVAL
2066 2252
2067void 2253void
2068send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2069 CODE: 2255 CODE:
2070{ 2256{
2071 STRLEN len; 2257 STRLEN len;
2072 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2073 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2074 if (pl->ns) 2262 else if (pl->ns)
2075 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2076} 2264}
2077
2078int
2079listening (player *pl, int new_value = -1)
2080 CODE:
2081 RETVAL = pl->listening;
2082 if (new_value >= 0)
2083 pl->listening = new_value;
2084 OUTPUT:
2085 RETVAL
2086 2265
2087void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2088 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2089 PPCODE: 2268 PPCODE:
2090 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2115 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2116 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2117 2296
2118SV *registry (maptile *map) 2297SV *registry (maptile *map)
2119 2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 PPCODE:
2302{
2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322}
2323
2120INCLUDE: $PERL genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2121 2339
2122void 2340void
2123maptile::instantiate () 2341maptile::instantiate ()
2124 2342
2125maptile *new () 2343maptile *new ()
2140 for_all_players (pl) 2358 for_all_players (pl)
2141 if (pl->ob && pl->ob->map == THIS) 2359 if (pl->ob && pl->ob->map == THIS)
2142 PUSHs (sv_2mortal (to_sv (pl->ob))); 2360 PUSHs (sv_2mortal (to_sv (pl->ob)));
2143 } 2361 }
2144 2362
2145void play_sound_map (maptile *map, int x, int y, int sound_num) 2363void
2364maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2365 CODE:
2366{
2367 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2368 croak ("maptile::add_underlay: palette must be arrayref");
2369
2370 palette = SvRV (palette);
2371
2372 STRLEN idxlen;
2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2374
2375 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y)
2377 {
2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2379 if (op->flag [FLAG_IS_FLOOR])
2380 goto skip;
2381
2382 {
2383 int offs = offset + y * stride + x;
2384
2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2386 {
2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2388 {
2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2392
2393 if (ob->randomitems && !ob->above)
2394 {
2395 ob->create_treasure (ob->randomitems);
2396
2397 for (object *op = ob->above; op; op = op->above)
2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2399 // TODO: if this is a pickable object, then the item
2400 // will at a bit weird - saving inside the player
2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2405 }
2406 }
2407 }
2408 }
2409
2410 skip: ;
2411 }
2412}
2413
2414void
2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2416 CODE:
2417{
2418 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2419 croak ("maptile::set_regiondata: palette must be arrayref");
2420
2421 palette = SvRV (palette);
2422
2423 STRLEN idxlen;
2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2425
2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2428
2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2431
2432 for (int y = 0; y < THIS->height; ++y)
2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2434
2435 sfree (THIS->regions, THIS->size ());
2436 delete [] THIS->regionmap;
2437
2438 THIS->regions = regions;
2439 THIS->regionmap = regionmap;
2440}
2441
2442void
2443maptile::create_region_treasure ()
2444 CODE:
2445 for (int x = 0; x < THIS->width; ++x)
2446 for (int y = 0; y < THIS->height; ++y)
2447 {
2448 region *rgn = THIS->region (x, y);
2449
2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2454 }
2146 2455
2147int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2148 2457
2149void 2458void
2150trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465void
2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468{
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477}
2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2151 CODE: 2482 CODE:
2152 activate_connection (map, connection, state);
2153
2154void
2155get_connection (maptile *map, long connection)
2156 PPCODE:
2157 oblinkpt *obp = get_connection_links (map, connection);
2158 if (obp)
2159 for (objectlink *ol = obp->link; ol; ol = ol->next)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2161
2162object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2163
2164object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2165
2166object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2167 C_ARGS: str, map, nx, ny
2168
2169void
2170get_map_flags (maptile *map, int x, int y)
2171 PPCODE:
2172{ 2483{
2173 maptile *nmap = 0; 2484 mapxy pos (map, x, y);
2174 I16 nx = 0, ny = 0; 2485 if (!pos.move (dir).normalise ())
2175 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2486 XSRETURN_UNDEF;
2176 2487
2177 EXTEND (SP, 4); 2488 RETVAL = &*pos;
2178 PUSHs (sv_2mortal (newSViv (flags)));
2179
2180 if (GIMME_V == G_ARRAY)
2181 {
2182 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2183 PUSHs (sv_2mortal (newSViv (nx)));
2184 PUSHs (sv_2mortal (newSViv (ny)));
2185 }
2186} 2489}
2490 OUTPUT:
2491 RETVAL
2187 2492
2188void 2493void
2189at (maptile *map, unsigned int x, unsigned int y) 2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2190 PROTOTYPE: $$$ 2495 PROTOTYPE: $$$;$
2191 PPCODE: 2496 PPCODE:
2192{ 2497 mapxy pos (map, x, y);
2193 object *o; 2498 if (pos.move (dir).normalise ())
2194 maptile *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2195 I16 nx, ny; 2500 XPUSHs (sv_2mortal (to_sv (o)));
2196
2197 get_map_flags (map, &nmap, x, y, &nx, &ny);
2198
2199 if (nmap)
2200 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2202}
2203 2501
2204SV * 2502SV *
2205bot_at (maptile *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2206 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2207 ALIAS: 2505 ALIAS:
2208 top_at = 1 2506 top_at = 1
2209 flags_at = 2 2507 flags_at = 2
2210 light_at = 3 2508 light_at = 3
2211 move_block_at = 4 2509 move_block_at = 4
2212 move_slow_at = 5 2510 move_slow_at = 5
2213 move_on_at = 6 2511 move_on_at = 6
2214 move_off_at = 7 2512 move_off_at = 7
2215 INIT:
2216 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2217 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2218 switch (ix) 2523 switch (ix)
2219 { 2524 {
2220 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2221 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2222 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2223 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2224 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2225 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2226 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2227 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2228 } 2533 }
2534}
2229 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2230
2231void fix_walls (maptile *map, int x, int y)
2232
2233void fix_walls_around (maptile *map, int x, int y)
2234
2235const char *
2236region_name (maptile *m)
2237 CODE:
2238 RETVAL = get_name_of_region_for_map (m);
2239 OUTPUT: RETVAL
2240 2536
2241# worst xs function of my life 2537# worst xs function of my life
2242bool 2538bool
2243_create_random_map (\ 2539_create_random_map (\
2244 maptile *self,\ 2540 maptile *self,\
2245 char *wallstyle,\ 2541 utf8_string wallstyle,\
2246 char *wall_name,\ 2542 utf8_string wall_name,\
2247 char *floorstyle,\ 2543 utf8_string floorstyle,\
2248 char *monsterstyle,\ 2544 utf8_string monsterstyle,\
2249 char *treasurestyle,\ 2545 utf8_string treasurestyle,\
2250 char *layoutstyle,\ 2546 utf8_string layoutstyle,\
2251 char *doorstyle,\ 2547 utf8_string doorstyle,\
2252 char *decorstyle,\ 2548 utf8_string decorstyle,\
2253 char *origin_map,\ 2549 utf8_string miningstyle,\
2254 char *final_map,\ 2550 utf8_string origin_map,\
2255 char *exitstyle,\ 2551 utf8_string final_map,\
2256 char *this_map,\ 2552 utf8_string exitstyle,\
2257 char *exit_on_final_map,\ 2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2258 int xsize,\ 2555 int xsize,\
2259 int ysize,\ 2556 int ysize,\
2260 int expand2x,\ 2557 int expand2x,\
2261 int layoutoptions1,\ 2558 int layoutoptions1,\
2262 int layoutoptions2,\ 2559 int layoutoptions2,\
2275 val64 total_map_hp,\ 2572 val64 total_map_hp,\
2276 int map_layout_style,\ 2573 int map_layout_style,\
2277 int treasureoptions,\ 2574 int treasureoptions,\
2278 int symmetry_used,\ 2575 int symmetry_used,\
2279 region *region,\ 2576 region *region,\
2280 char *custom\ 2577 utf8_string custom\
2281) 2578)
2282 CODE: 2579 CODE:
2283{ 2580{
2284 random_map_params rmp; 2581 random_map_params rmp;
2285 2582
2289 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2290 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2291 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2292 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2293 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2294 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2295 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2296 2594
2297 rmp.origin_map = origin_map; 2595 rmp.origin_map = origin_map;
2298 rmp.final_map = final_map; 2596 rmp.final_map = final_map;
2312 rmp.decoroptions = decoroptions; 2610 rmp.decoroptions = decoroptions;
2313 rmp.orientation = orientation; 2611 rmp.orientation = orientation;
2314 rmp.origin_y = origin_y; 2612 rmp.origin_y = origin_y;
2315 rmp.origin_x = origin_x; 2613 rmp.origin_x = origin_x;
2316 rmp.random_seed = random_seed; 2614 rmp.random_seed = random_seed;
2317 rmp.total_map_hp = total_map_hp; 2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2318 rmp.map_layout_style = map_layout_style; 2616 rmp.map_layout_style = map_layout_style;
2319 rmp.treasureoptions = treasureoptions; 2617 rmp.treasureoptions = treasureoptions;
2320 rmp.symmetry_used = symmetry_used; 2618 rmp.symmetry_used = symmetry_used;
2321 rmp.region = region; 2619 rmp.region = region;
2322 rmp.custom = custom; 2620 rmp.custom = custom;
2324 RETVAL = self->generate_random_map (&rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2325} 2623}
2326 OUTPUT: 2624 OUTPUT:
2327 RETVAL 2625 RETVAL
2328 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2329MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2330 2632
2331archetype *find (const char *name) 2633int archetypes_size ()
2332 CODE: 2634 CODE:
2333 RETVAL = archetype::find (name); 2635 RETVAL = archetypes.size ();
2334 OUTPUT:
2335 RETVAL
2336
2337archetype *first()
2338 PROTOTYPE:
2339 CODE:
2340 RETVAL = first_archetype;
2341 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2342 2637
2638archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2343INCLUDE: $PERL genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2344 2644
2345MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2346 2646
2347partylist *first () 2647partylist *first ()
2348 PROTOTYPE: 2648 PROTOTYPE:
2349 CODE: 2649 CODE:
2350 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2351 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2352 2652
2353INCLUDE: $PERL genacc partylist ../include/player.h | 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2354 2654
2355MODULE = cf PACKAGE = cf::region 2655MODULE = cf PACKAGE = cf::region
2356 2656
2357region *first () 2657void
2358 PROTOTYPE: 2658list ()
2359 CODE: 2659 PPCODE:
2360 RETVAL = first_region; 2660 for_all_regions (rgn)
2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2662
2663int specificity (region *rgn)
2664 CODE:
2665 RETVAL = 0;
2666 while (rgn = rgn->parent)
2667 RETVAL++;
2361 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2362 2669
2363region *find (char *name)
2364 PROTOTYPE: $
2365 CODE:
2366 RETVAL = get_region_by_name (name);
2367 OUTPUT: RETVAL
2368
2369INCLUDE: $PERL genacc region ../include/map.h | 2670INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2370 2671
2371MODULE = cf PACKAGE = cf::living 2672MODULE = cf PACKAGE = cf::living
2372 2673
2373INCLUDE: $PERL genacc living ../include/living.h | 2674INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2374 2675
2375MODULE = cf PACKAGE = cf::settings 2676MODULE = cf PACKAGE = cf::settings
2376 2677
2377INCLUDE: $PERL genacc Settings ../include/global.h | 2678INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2378 2679
2379MODULE = cf PACKAGE = cf::client 2680MODULE = cf PACKAGE = cf::client
2380 2681
2381INCLUDE: $PERL genacc client ../include/client.h | 2682INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2382 2683
2383int invoke (client *ns, int event, ...) 2684int invoke (client *ns, int event, ...)
2384 CODE: 2685 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2686 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2687 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2402 CODE: 2703 CODE:
2403{ 2704{
2404 STRLEN len; 2705 STRLEN len;
2405 char *buf = SvPVbyte (packet, len); 2706 char *buf = SvPVbyte (packet, len);
2406 2707
2708 if (len > MAXSOCKBUF)
2709 {
2710 // ugly
2711 if (THIS->pl)
2712 THIS->pl->failmsg ("[packet too long for client]");
2713 }
2714 else
2407 THIS->send_packet (buf, len); 2715 THIS->send_packet (buf, len);
2408} 2716}
2409 2717
2718faceidx
2719client::need_face (utf8_string name, int pri = 0)
2720 CODE:
2721 RETVAL = face_find (name, 0);
2722 if (RETVAL)
2723 {
2724 THIS->send_face (RETVAL, pri);
2725 THIS->flush_fx ();
2726 }
2727 OUTPUT:
2728 RETVAL
2729
2730int
2731client::fx_want (int idx, int value = -1)
2732 CODE:
2733 if (0 < idx && idx < FT_NUM)
2734 {
2735 RETVAL = THIS->fx_want [idx];
2736 if (items > 2)
2737 THIS->fx_want [idx] = value;
2738 }
2739 else
2740 RETVAL = 0;
2741 OUTPUT:
2742 RETVAL
2743
2744MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2745
2746faceidx sound_find (utf8_string name)
2747
2748void sound_set (utf8_string str, faceidx face)
2749
2750# dire hack
2751void old_sound_index (int idx, faceidx face)
2752 CODE:
2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2754 old_sound_index [idx] = face;
2755
2756MODULE = cf PACKAGE = cf::face PREFIX = face_
2757
2758#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2759
2760faceidx face_find (utf8_string name, faceidx defidx = 0)
2761
2762faceidx alloc (utf8_string name)
2763 CODE:
2764{
2765 do
2766 {
2767 RETVAL = faces.size ();
2768 faces.resize (RETVAL + 1);
2769 }
2770 while (!RETVAL); // crude way to leave index 0
2771
2772 faces [RETVAL].name = name;
2773 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2774
2775 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2776 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2777 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2778}
2779 OUTPUT: RETVAL
2780
2781void set_type (faceidx idx, int value)
2782 ALIAS:
2783 set_type = 0
2784 set_visibility = 1
2785 set_magicmap = 2
2786 set_smooth = 3
2787 set_smoothlevel = 4
2788 CODE:
2789 faceinfo *f = face_info (idx); assert (f);
2790 switch (ix)
2791 {
2792 case 0: f->type = value; break;
2793 case 1: f->visibility = value; break;
2794 case 2: f->magicmap = value; break;
2795 case 3: f->smooth = value; break;
2796 case 4: f->smoothlevel = value; break;
2797 }
2798
2799void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2800 CODE:
2801{
2802 faceinfo *f = face_info (idx); assert (f);
2803 facedata *d = &(faceset ? f->data64 : f->data32);
2804 sv_to (data, d->data);
2805 STRLEN clen;
2806 char *cdata = SvPVbyte (chksum, clen);
2807 clen = min (CHKSUM_MAXLEN, clen);
2808
2809 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2810
2811 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2812 {
2813 d->chksum_len = clen;
2814 memcpy (d->chksum, cdata, clen);
2815
2816 // invalidate existing client face info
2817 for_all_clients (ns)
2818 if (ns->faceset == faceset)
2819 {
2820 ns->faces_sent [idx] = false;
2821 ns->force_newmap = true;
2822 }
2823 }
2824}
2825
2826int get_data_size (faceidx idx, int faceset = 0)
2827 CODE:
2828 facedata *d = face_data (idx, faceset);
2829 if (!d) XSRETURN_UNDEF;
2830 RETVAL = d->data.size ();
2831 OUTPUT:
2832 RETVAL
2833
2834SV *get_chksum (faceidx idx, int faceset = 0)
2835 CODE:
2836 facedata *d = face_data (idx, faceset);
2837 if (!d) XSRETURN_UNDEF;
2838 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2839 OUTPUT:
2840 RETVAL
2841
2842SV *get_data (faceidx idx, int faceset = 0)
2843 CODE:
2844 facedata *d = face_data (idx, faceset);
2845 if (!d) XSRETURN_UNDEF;
2846 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2847 OUTPUT:
2848 RETVAL
2849
2850void invalidate (faceidx idx)
2851 CODE:
2852 for_all_clients (ns)
2853 {
2854 ns->faces_sent [idx] = false;
2855 ns->force_newmap = true;
2856 }
2857
2858void invalidate_all ()
2859 CODE:
2860 for_all_clients (ns)
2861 {
2862 ns->faces_sent.reset ();
2863 ns->force_newmap = true;
2864 }
2865
2866MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2867
2868#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2869
2870animidx anim_find (utf8_string name)
2871 CODE:
2872 RETVAL = animation::find (name).number;
2873 OUTPUT: RETVAL
2874
2875animidx set (utf8_string name, SV *frames, int facings = 1)
2876 CODE:
2877{
2878 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2879 croak ("frames must be an arrayref");
2880
2881 AV *av = (AV *)SvRV (frames);
2882
2883 animation *anim = &animation::find (name);
2884 if (anim->number)
2885 {
2886 anim->resize (av_len (av) + 1);
2887 anim->facings = facings;
2888 }
2889 else
2890 anim = &animation::create (name, av_len (av) + 1, facings);
2891
2892 for (int i = 0; i < anim->num_animations; ++i)
2893 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2894}
2895 OUTPUT: RETVAL
2896
2897void invalidate_all ()
2898 CODE:
2899 for_all_clients (ns)
2900 ns->anims_sent.reset ();
2901
2902MODULE = cf PACKAGE = cf::object::freezer
2903
2904INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2905
2906SV *
2907new (char *klass)
2908 CODE:
2909 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2910 OUTPUT: RETVAL
2911
2912void
2913DESTROY (SV *sv)
2914 CODE:
2915 object_freezer *self;
2916 sv_to (sv, self);
2917 delete self;
2918
2919MODULE = cf PACKAGE = cf::object::thawer
2920
2921INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2922
2923bool
2924errors_are_fatal (bool fatal)
2925 CODE:
2926 RETVAL = object_thawer::errors_are_fatal;
2927 object_thawer::errors_are_fatal = fatal;
2928 OUTPUT:
2929 RETVAL
2930
2931SV *
2932new_from_file (char *klass, octet_string path)
2933 CODE:
2934 object_thawer *f = new object_thawer (path);
2935 if (!*f)
2936 {
2937 delete f;
2938 XSRETURN_UNDEF;
2939 }
2940 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2941 OUTPUT: RETVAL
2942
2943void
2944DESTROY (SV *sv)
2945 CODE:
2946 object_thawer *self;
2947 sv_to (sv, self);
2948 delete self;
2949
2950void
2951extract_tags (object_thawer *self)
2952 PPCODE:
2953 while (self->kw != KW_EOF)
2954 {
2955 PUTBACK;
2956 coroapi::cede_to_tick ();
2957 SPAGAIN;
2958
2959 if (self->kw == KW_tag)
2960 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2961
2962 self->skip ();
2963 }
2964

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