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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.164 by root, Sun Feb 11 01:38:49 2007 UTC vs.
Revision 1.384 by root, Fri Apr 30 21:00:40 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
51 59
52typedef object object_ornull; 60typedef std::string std__string;
53typedef maptile maptile_ornull;
54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 61
69static PerlInterpreter *perl; 62static PerlInterpreter *perl;
70 63
71double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
72 68
73global gbl_ev; 69global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76 76
77static HV 77static HV
78 *stash_cf, 78 *stash_cf,
79 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
88 142
89// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
90template<class super> 144template<class super>
91static super * 145static super *
92is_a (attachable *at) 146is_a (attachable *at)
125 SvREFCNT_inc (self); 179 SvREFCNT_inc (self);
126 hv_clear (self); 180 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self); 182 SvREFCNT_dec (self);
129 183
130 // self *must* be null now because thats sv_unmagic's job. 184 // self *must* be null now because that's sv_unmagic's job.
131 assert (!this->self); 185 assert (!this->self);
132 flags |= 0x80; // severed //D
133 } 186 }
134} 187}
135 188
136void 189void
137attachable::optimise () 190attachable::optimise ()
138{ 191{
139 if (self 192 if (self
140 && SvREFCNT (self) == 1 193 && SvREFCNT (self) == 1
141 && !HvTOTALKEYS (self)) 194 && !HvTOTALKEYS (self))
142 flags |= 0x40,//D
143 sever_self (); 195 sever_self ();
144} 196}
145 197
146// check wether the object really is dead 198// check wether the object really is dead
147void 199void
154} 206}
155 207
156void 208void
157attachable::do_destroy () 209attachable::do_destroy ()
158{ 210{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 211 INVOKE_ATTACHABLE (DESTROY, this);
160 212
161 if (cb) 213 if (cb)
162 { 214 {
163 SvREFCNT_dec (cb); 215 SvREFCNT_dec (cb);
164 cb = 0; 216 cb = 0;
165 } 217 }
166 218
167 if (self)
168 sever_self ();
169
170 flags |= 0x20; //D
171 mortals.push_back (this); 219 mortals.push_back (this);
172} 220}
173 221
174void 222void
175attachable::destroy () 223attachable::destroy ()
176{ 224{
177 if (destroyed ()) 225 if (destroyed ())
178 return; 226 return;
179 227
180 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
181 do_destroy (); 229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
182} 237}
183 238
184void 239void
185attachable::check_mortals () 240attachable::check_mortals ()
186{ 241{
190 { 245 {
191 if (i >= mortals.size ()) 246 if (i >= mortals.size ())
192 { 247 {
193 i = 0; 248 i = 0;
194 249
195 if (mortals.size () > 1000) 250 if (mortals.size () >= 512)
196 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
197 267
198 break; 268 break;
199 } 269 }
200 270
201 attachable *obj = mortals [i]; 271 attachable *obj = mortals [i];
202 272
203 obj->refcnt_chk (); // unborrow from perl, if necessary 273#if 0
204 274 if (obj->self)//D make this an assert later
205 //if (obj->refcnt > 0 || obj->self)
206 if (obj->refcnt || obj->self)
207 { 275 {
208//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
209 ++i; // further delay freeing 283 ++i; // further delay freeing
210 284
211 if (!(i & 0x3ff)) 285 if (!(i & 0x3ff))
212 break; 286 break;
213 } 287 }
214 else 288 else
215 { 289 {
216 mortals.erase (i); 290 mortals.erase (i);
217 delete obj; 291 obj->sever_self ();
292 obj->do_delete ();
218 } 293 }
219 } 294 }
220} 295}
221 296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
222attachable & 309attachable &
223attachable::operator =(const attachable &src) 310attachable::operator =(const attachable &src)
224{ 311{
225 //if (self || cb) 312 //if (self || cb)
226 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
227 314
228 attach = src.attach; 315 attach = src.attach;
229 return *this; 316 return *this;
230} 317}
231 318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
232////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
233 355
234static SV * 356static SV *
235newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
236{ 358{
237 SV *sv; 359 SV *sv;
238 360
239 if (!ptr) 361 if (!ptr)
240 return &PL_sv_undef; 362 return newSV (0);
241 363
242 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
243 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV *
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
244} 372}
245 373
246static int 374static int
247attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
248{ 376{
264 392
265static SV * 393static SV *
266newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
267{ 395{
268 if (!obj) 396 if (!obj)
269 return &PL_sv_undef; 397 return newSV (0);
270 398
271 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
272 { 403 {
273 obj->self = newHV ();
274 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
275 obj->flags &= ~0xc0;//D
276 obj->flags |= 0x10;//D
277 405
278 // now bless the object _once_ 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
279 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
280 } 409 }
281 else 410 else
282 { 411 {
283 SV *sv = newRV_inc ((SV *)obj->self); 412 SV *sv = newRV_inc ((SV *)obj->self);
287 416
288 return sv; 417 return sv;
289 } 418 }
290} 419}
291 420
421#if 0 // unused
292static void 422static void
293clearSVptr (SV *sv) 423clearSVptr (SV *sv)
294{ 424{
295 if (SvROK (sv)) 425 if (SvROK (sv))
296 sv = SvRV (sv); 426 sv = SvRV (sv);
297 427
298 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
299 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
300} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
301 447
302static long 448static long
303SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
304{ 450{
305 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
306 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
307 453
308 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
309
310 if (!mg)
311 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
312
313 return (long)mg->mg_ptr;
314} 455}
315 456
316static long 457static long noinline
317SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
318{ 459{
319 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
320 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
321 else
322 return 0;
323} 463}
324 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
325inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
326inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
327inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
328inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
329inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
330inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
331inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
332inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
333inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
334inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
335inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
336inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
337inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
338inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
339inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
340inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
341inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
342inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
343inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
344inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
345inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
346inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
347inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
348 544
349inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
350inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
351 547
352inline SV *to_sv (facetile * v) { return to_sv (v->name); } 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
353inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
354 550
355inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
356{
357 char buf[128];
358 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
359 return newSVpv (buf, 0);
360}
361 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
362inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
363inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
364inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
365inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
371inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
373inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
374inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
375inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
376inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
377inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
378inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
379inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
380inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
381inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
382inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
383inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
384inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
386 601
387inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
388inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
389 604
390template<class T> 605template<class T>
391inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
392 607
393template<int N> 608template<int N>
394inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
395 610
396inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
397inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
398inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
399inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
400inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
401 615
616static inline void sv_to (SV *sv, std::string &v)
617{
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621}
622
402inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
403{ 624{
404 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
405
406 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
407 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
408} 627}
409 628
410inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
411 630
412static SV * 631static SV *
413newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
414{ 633{
415 SV *sv; 634 SV *sv;
429 break; 648 break;
430 649
431 case DT_STRING: 650 case DT_STRING:
432 { 651 {
433 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
434 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
435 } 654 }
436 break; 655 break;
437 656
438 case DT_DATA: 657 case DT_DATA:
439 { 658 {
440 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
441 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
442 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
443 } 662 }
444 break; 663 break;
445 664
446 case DT_OBJECT: 665 case DT_OBJECT:
447 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
489 va_end (ap); 708 va_end (ap);
490 709
491 return sv; 710 return sv;
492} 711}
493 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
494static SV * 739static SV *
495newSVcfapi (int type, ...)
496{
497 SV *sv;
498
499 va_list ap;
500 va_start (ap, type);
501
502 switch (type)
503 {
504 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
505 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
506 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
507 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
508 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
509 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
510 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
511 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
512 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
513 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
514
515 default:
516 assert (("unhandled type in newSVcfapi", 0));
517 }
518
519 va_end (ap);
520
521 return sv;
522}
523
524//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
525
526SV *
527registry (attachable *ext) 740registry (attachable *ext)
528{ 741{
529 if (!ext->cb) 742 if (!ext->cb)
530 ext->cb = newAV (); 743 ext->cb = newAV ();
531 744
532 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
533} 746}
534 747
535///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
536 749
537extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
538{
539 return 0;
540}
541
542static CommArray_s rtn_cmd;
543
544static int
545runPluginCommand (object *obj, char *params)
546{
547 return -1;
548}
549
550extern "C" void *cfperl_getPluginProperty (int *type, ...)
551{
552 va_list args;
553 char *propname;
554 int i;
555 va_start (args, type);
556 propname = va_arg (args, char *);
557 //printf ("Property name: %s\n", propname);
558
559 if (!strcmp (propname, "command?"))
560 return NULL;
561 else if (!strcmp (propname, "Identification"))
562 {
563 va_end (args);
564 return (void *)PLUGIN_NAME;
565 }
566 else if (!strcmp (propname, "FullName"))
567 {
568 va_end (args);
569 return (void *)PLUGIN_VERSION;
570 }
571 else
572 va_end (args);
573
574 return NULL;
575}
576
577extern "C" int cfperl_postInitPlugin ()
578{
579 int hooktype = 1;
580 int rtype = 0;
581
582 cf_init_plugin (gethook);
583
584 return 0;
585}
586
587extern "C" int cfperl_closePlugin ()
588{
589 return 0;
590}
591
592void 750void
593cfperl_init () 751cfperl_init ()
594{ 752{
753 extern char **environ;
754
595 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
596 perl = perl_alloc (); 756 perl = perl_alloc ();
597 perl_construct (perl); 757 perl_construct (perl);
598 758
599 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
600 760
601 char *argv[] = { 761 const char *argv[] = {
602 "", 762 settings.argv [0],
603 "-e" 763 "-e0"
604 "use Event; use Coro;" // required for bootstrap
605 "cf->bootstrap;" // required for datadir :*>
606 "unshift @INC, cf::datadir ();"
607 "require cf;"
608 }; 764 };
609 765
610 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
611 { 768 {
612 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
613 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
614 } 771 }
615 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
616 { 784 {
617 dSP; 785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
618 786 exit (EXIT_FAILURE);
619 PUSHMARK (SP);
620 PUTBACK;
621 call_pv ("cf::init", G_DISCARD | G_VOID);
622 } 787 }
623} 788}
624 789
790void
625void cfperl_main () 791cfperl_main ()
626{ 792{
627 dSP; 793 dSP;
628 794
629 PUSHMARK (SP); 795 PUSHMARK (SP);
630 PUTBACK; 796 PUTBACK;
634void 800void
635attachable::instantiate () 801attachable::instantiate ()
636{ 802{
637 if (attach) 803 if (attach)
638 { 804 {
639 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
640 attach = 0; 806 attach = 0;
641 } 807 }
642} 808}
643 809
644void 810void
645attachable::reattach () 811attachable::reattach ()
646{ 812{
647 optimise (); 813 optimise ();
648 //TODO: check for _attachment's, very important for restarts 814 //TODO: check for _attachment's, very important for restarts
649 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 815 INVOKE_ATTACHABLE (REATTACH, this);
650} 816}
651 817
652static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
653# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
654# include "eventinc.h" 820# include "eventinc.h"
655# undef def 821# undef def
656}; 822};
657 823
658#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
659 825
660static void 826static void noinline
661gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
662{ 828{
663 // event must be in array 829 // event must be in array
664 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
665 { 831 {
697} 863}
698 864
699void 865void
700global::gather_callbacks (AV *&callbacks, event_type event) const 866global::gather_callbacks (AV *&callbacks, event_type event) const
701{ 867{
702 ::gather_callbacks (callbacks, cb_object, event); 868 ::gather_callbacks (callbacks, cb_global, event);
703} 869}
704 870
705void 871void
706object::gather_callbacks (AV *&callbacks, event_type event) const 872object::gather_callbacks (AV *&callbacks, event_type event) const
707{ 873{
708 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
709 { 875 {
710 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
711 877
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 } 880 }
715 881
751{ 917{
752 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
753 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
754} 920}
755 921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
756bool 972bool
757attachable::invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
758{ 974{
759 data_type dt; 975 data_type dt;
760 va_list ap;
761
762 va_start (ap, event);
763 976
764 // callback call ordering should be: 977 // callback call ordering should be:
765 // 1. per-object callback 978 // 1. per-object callback
766 // 2. per-class object 979 // 2. per-class object
767 // 3. per-type callback 980 // 3. per-type callback
771 gather_callbacks (callbacks, event); 984 gather_callbacks (callbacks, event);
772 985
773 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
774 if (!callbacks) 987 if (!callbacks)
775 return 0; 988 return 0;
989
990 va_list ap;
991 va_start (ap, event);
776 992
777 CALL_BEGIN (3); 993 CALL_BEGIN (3);
778 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
779 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
780 996
804 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
805 } 1021 }
806 1022
807 va_end (ap); 1023 va_end (ap);
808 1024
809 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
810 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
811 1027
812 CALL_END; 1028 CALL_END;
813 1029
814 return count; 1030 return count;
815} 1031}
816 1032
817SV * 1033static SV *
818cfperl_result (int idx) 1034cfperl_result (int idx)
819{ 1035{
820 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
821 if (!av) 1037 if (!av)
822 return &PL_sv_undef; 1038 return &PL_sv_undef;
823 1039
824 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
825 if (!sv) 1041 if (!sv)
839{ 1055{
840 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
841} 1057}
842 1058
843///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
844 1080
845void 1081void
846cfperl_emergency_save () 1082cfperl_emergency_save ()
847{ 1083{
848 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
849 CALL_CALL ("cf::emergency_save", G_VOID); 1085 CALL_CALL ("cf::emergency_save", G_VOID);
850 CALL_END; 1086 CALL_END;
851} 1087}
852 1088
1089void
1090cfperl_cleanup (int make_core)
1091{
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096}
1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118}
1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
853maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
854maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
855{ 1182{
856 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
857 CALL_ARG (path); 1184 CALL_ARG (path);
858 CALL_ARG (origin); 1185 CALL_ARG (origin);
859 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
860 1187
861 maptile *retval; 1188 maptile *retval = 0;
862
863 if (count)
864 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
865 else
866 retval = 0;
867 1190
868 CALL_END; 1191 CALL_END;
869 1192
870 return retval; 1193 return retval;
871} 1194}
872 1195
873maptile * 1196maptile *
874maptile::find_async (const char *path, maptile *origin) 1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
875{ 1198{
876 CALL_BEGIN (2); 1199 CALL_BEGIN (3);
877 CALL_ARG (path); 1200 CALL_ARG (path);
878 CALL_ARG (origin); 1201 CALL_ARG (origin);
1202 CALL_ARG (load);
879 CALL_CALL ("cf::map::find_async", G_SCALAR); 1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
880 1204
881 maptile *retval; 1205 maptile *retval = 0;
882
883 if (count)
884 sv_to (POPs, retval); 1206 if (count) sv_to (POPs, retval);
885 else
886 retval = 0;
887 1207
888 CALL_END; 1208 CALL_END;
889 1209
890 return retval; 1210 return retval;
891} 1211}
894maptile::do_load_sync () 1214maptile::do_load_sync ()
895{ 1215{
896 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
897 CALL_ARG (this); 1217 CALL_ARG (this);
898 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
899 CALL_END;
900}
901
902void
903maptile::change_all_map_light (int change)
904{
905 CALL_BEGIN (1);
906 CALL_ARG (change);
907 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
908 CALL_END; 1219 CALL_END;
909} 1220}
910 1221
911void 1222void
912object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
919 CALL_ARG (exit); 1230 CALL_ARG (exit);
920 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
921 CALL_END; 1232 CALL_END;
922} 1233}
923 1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
924///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
925 1348
926struct EventAPI *watcher_base::GEventAPI; 1349struct EVAPI *evapi::GEVAPI;
927struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
928 1351
929int coroapi::cede_counter;
930
931static void iw_dispatch (pe_event *ev)
932{
933 iw *w = (iw *)ev->ext_data;
934 w->call (*w);
935}
936
937void 1352void
938iw::alloc () 1353coroapi::do_cede_to_tick ()
939{ 1354{
940 pe = GEventAPI->new_idle (0, 0); 1355 cede_pending = 0;
941 1356 cede ();
942 WaREENTRANT_off (pe);
943 pe->base.callback = (void *)iw_dispatch;
944 pe->base.ext_data = (void *)this;
945} 1357}
946 1358
947static void iow_dispatch (pe_event *ev)
948{
949 iow *w = (iow *)ev->ext_data;
950 w->call (*w, ((pe_ioevent *)ev)->got);
951}
952
953void 1359void
954iow::alloc () 1360coroapi::wait_for_tick ()
955{ 1361{
956 pe = GEventAPI->new_io (0, 0); 1362 CALL_BEGIN (0);
957 1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
958 WaREENTRANT_off (pe); 1364 CALL_END;
959 pe->base.callback = (void *)iow_dispatch;
960 pe->base.ext_data = (void *)this;
961
962 pe->fd = -1;
963 pe->poll = 0;
964} 1365}
965 1366
966void 1367void
967iow::fd (int fd) 1368coroapi::wait_for_tick_begin ()
968{ 1369{
969 pe->fd = fd; 1370 CALL_BEGIN (0);
970} 1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
971 1372 CALL_END;
972int
973iow::poll ()
974{
975 return pe->poll;
976} 1373}
977 1374
978void 1375void
979iow::poll (int events) 1376iow::poll (int events)
980{ 1377{
981 if (pe->poll != events) 1378 if (events != this->events)
982 { 1379 {
1380 int active = ev_is_active ((ev_io *)this);
983 if (pe->poll) stop (); 1381 if (active) stop ();
984 pe->poll = events; 1382 ev_io_set ((ev_io *)this, fd, events);
985 if (pe->poll) start (); 1383 if (active) start ();
986 } 1384 }
987} 1385}
988 1386
989void 1387static void
990_connect_to_perl () 1388_connect_to_perl_1 ()
991{ 1389{
992 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
993 1391
994 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
995 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
996 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
997 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
998 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
999 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1000 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1001 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1002 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1003 1403
1004 sv_runtime = get_sv ("cf::RUNTIME", 1); 1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1005 sv_upgrade (sv_runtime, SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1006 1408
1007 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1008 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1009 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1010 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1011 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1012 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1013 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
1014} 1416}
1015 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
1016MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1017 1429
1018BOOT: 1430BOOT:
1019{ 1431{
1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
1020 _connect_to_perl (); 1435 _connect_to_perl_1 ();
1021
1022 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1023 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1024 1436
1025 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
1026 1447
1027 static const struct { 1448 static const struct {
1028 const char *name; 1449 const char *name;
1029 IV iv; 1450 IV iv;
1030 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1031# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1032 const_iv (llevError) 1453# include "const_iv.h"
1033 const_iv (llevInfo) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1034 const_iv (llevDebug) 1455# include "attackinc.h"
1035 const_iv (llevMonster) 1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1462
1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1036 1464
1037 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
1038 const_iv (PLAYER)
1039 const_iv (TRANSPORT)
1040 const_iv (ROD)
1041 const_iv (TREASURE)
1042 const_iv (POTION)
1043 const_iv (FOOD)
1044 const_iv (POISON)
1045 const_iv (BOOK)
1046 const_iv (CLOCK) 1466 const_iv (MAXSOCKBUF)
1047 const_iv (ARROW)
1048 const_iv (BOW)
1049 const_iv (WEAPON)
1050 const_iv (ARMOUR)
1051 const_iv (PEDESTAL)
1052 const_iv (ALTAR)
1053 const_iv (LOCKED_DOOR)
1054 const_iv (SPECIAL_KEY)
1055 const_iv (MAP)
1056 const_iv (DOOR)
1057 const_iv (KEY)
1058 const_iv (TIMED_GATE)
1059 const_iv (TRIGGER)
1060 const_iv (GRIMREAPER)
1061 const_iv (MAGIC_EAR)
1062 const_iv (TRIGGER_BUTTON)
1063 const_iv (TRIGGER_ALTAR)
1064 const_iv (TRIGGER_PEDESTAL)
1065 const_iv (SHIELD)
1066 const_iv (HELMET)
1067 const_iv (HORN)
1068 const_iv (MONEY)
1069 const_iv (CLASS)
1070 const_iv (GRAVESTONE)
1071 const_iv (AMULET)
1072 const_iv (PLAYERMOVER)
1073 const_iv (TELEPORTER)
1074 const_iv (CREATOR)
1075 const_iv (SKILL)
1076 const_iv (EARTHWALL)
1077 const_iv (GOLEM)
1078 const_iv (THROWN_OBJ)
1079 const_iv (BLINDNESS)
1080 const_iv (GOD)
1081 const_iv (DETECTOR)
1082 const_iv (TRIGGER_MARKER)
1083 const_iv (DEAD_OBJECT)
1084 const_iv (DRINK)
1085 const_iv (MARKER)
1086 const_iv (HOLY_ALTAR)
1087 const_iv (PLAYER_CHANGER)
1088 const_iv (BATTLEGROUND)
1089 const_iv (PEACEMAKER)
1090 const_iv (GEM)
1091 const_iv (FIREWALL)
1092 const_iv (ANVIL)
1093 const_iv (CHECK_INV)
1094 const_iv (MOOD_FLOOR)
1095 const_iv (EXIT)
1096 const_iv (ENCOUNTER)
1097 const_iv (SHOP_FLOOR)
1098 const_iv (SHOP_MAT)
1099 const_iv (RING)
1100 const_iv (FLOOR)
1101 const_iv (FLESH)
1102 const_iv (INORGANIC)
1103 const_iv (SKILL_TOOL)
1104 const_iv (LIGHTER)
1105 const_iv (BUILDABLE_WALL)
1106 const_iv (MISC_OBJECT)
1107 const_iv (LAMP)
1108 const_iv (DUPLICATOR)
1109 const_iv (SPELLBOOK)
1110 const_iv (CLOAK)
1111 const_iv (SPINNER)
1112 const_iv (GATE)
1113 const_iv (BUTTON)
1114 const_iv (CF_HANDLE)
1115 const_iv (HOLE)
1116 const_iv (TRAPDOOR)
1117 const_iv (SIGN)
1118 const_iv (BOOTS)
1119 const_iv (GLOVES)
1120 const_iv (SPELL)
1121 const_iv (SPELL_EFFECT)
1122 const_iv (CONVERTER)
1123 const_iv (BRACERS)
1124 const_iv (POISONING)
1125 const_iv (SAVEBED)
1126 const_iv (WAND)
1127 const_iv (SCROLL)
1128 const_iv (DIRECTOR)
1129 const_iv (GIRDLE)
1130 const_iv (FORCE)
1131 const_iv (POTION_EFFECT)
1132 const_iv (EVENT_CONNECTOR)
1133 const_iv (CLOSE_CON)
1134 const_iv (CONTAINER)
1135 const_iv (ARMOUR_IMPROVER)
1136 const_iv (WEAPON_IMPROVER)
1137 const_iv (SKILLSCROLL)
1138 const_iv (DEEP_SWAMP)
1139 const_iv (IDENTIFY_ALTAR)
1140 const_iv (MENU)
1141 const_iv (RUNE)
1142 const_iv (TRAP)
1143 const_iv (POWER_CRYSTAL)
1144 const_iv (CORPSE)
1145 const_iv (DISEASE)
1146 const_iv (SYMPTOM)
1147 const_iv (BUILDER)
1148 const_iv (MATERIAL)
1149 const_iv (ITEM_TRANSFORMER)
1150 1467
1151 const_iv (NUM_SUBTYPES) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1152 1470
1153 const_iv (ST_BD_BUILD) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1154 const_iv (ST_BD_REMOVE)
1155 1472
1156 const_iv (ST_MAT_FLOOR) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1157 const_iv (ST_MAT_WALL) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1158 const_iv (ST_MAT_ITEM)
1159
1160 const_iv (AT_PHYSICAL)
1161 const_iv (AT_MAGIC)
1162 const_iv (AT_FIRE)
1163 const_iv (AT_ELECTRICITY)
1164 const_iv (AT_COLD)
1165 const_iv (AT_CONFUSION)
1166 const_iv (AT_ACID)
1167 const_iv (AT_DRAIN)
1168 const_iv (AT_WEAPONMAGIC)
1169 const_iv (AT_GHOSTHIT)
1170 const_iv (AT_POISON)
1171 const_iv (AT_SLOW)
1172 const_iv (AT_PARALYZE)
1173 const_iv (AT_TURN_UNDEAD)
1174 const_iv (AT_FEAR)
1175 const_iv (AT_CANCELLATION)
1176 const_iv (AT_DEPLETE)
1177 const_iv (AT_DEATH)
1178 const_iv (AT_CHAOS)
1179 const_iv (AT_COUNTERSPELL)
1180 const_iv (AT_GODPOWER)
1181 const_iv (AT_HOLYWORD)
1182 const_iv (AT_BLIND)
1183 const_iv (AT_INTERNAL)
1184 const_iv (AT_LIFE_STEALING)
1185 const_iv (AT_DISEASE)
1186
1187 const_iv (WEAP_HIT)
1188 const_iv (WEAP_SLASH)
1189 const_iv (WEAP_PIERCE)
1190 const_iv (WEAP_CLEAVE)
1191 const_iv (WEAP_SLICE)
1192 const_iv (WEAP_STAB)
1193 const_iv (WEAP_WHIP)
1194 const_iv (WEAP_CRUSH)
1195 const_iv (WEAP_BLUD)
1196
1197 const_iv (FLAG_ALIVE)
1198 const_iv (FLAG_WIZ)
1199 const_iv (FLAG_REMOVED)
1200 const_iv (FLAG_FREED)
1201 const_iv (FLAG_WAS_WIZ)
1202 const_iv (FLAG_APPLIED)
1203 const_iv (FLAG_UNPAID)
1204 const_iv (FLAG_USE_SHIELD)
1205 const_iv (FLAG_NO_PICK)
1206 const_iv (FLAG_ANIMATE)
1207 const_iv (FLAG_MONSTER)
1208 const_iv (FLAG_FRIENDLY)
1209 const_iv (FLAG_GENERATOR)
1210 const_iv (FLAG_IS_THROWN)
1211 const_iv (FLAG_AUTO_APPLY)
1212 const_iv (FLAG_PLAYER_SOLD)
1213 const_iv (FLAG_SEE_INVISIBLE)
1214 const_iv (FLAG_CAN_ROLL)
1215 const_iv (FLAG_OVERLAY_FLOOR)
1216 const_iv (FLAG_IS_TURNABLE)
1217 const_iv (FLAG_IS_USED_UP)
1218 const_iv (FLAG_IDENTIFIED)
1219 const_iv (FLAG_REFLECTING)
1220 const_iv (FLAG_CHANGING)
1221 const_iv (FLAG_SPLITTING)
1222 const_iv (FLAG_HITBACK)
1223 const_iv (FLAG_STARTEQUIP)
1224 const_iv (FLAG_BLOCKSVIEW)
1225 const_iv (FLAG_UNDEAD)
1226 const_iv (FLAG_SCARED)
1227 const_iv (FLAG_UNAGGRESSIVE)
1228 const_iv (FLAG_REFL_MISSILE)
1229 const_iv (FLAG_REFL_SPELL)
1230 const_iv (FLAG_NO_MAGIC)
1231 const_iv (FLAG_NO_FIX_PLAYER)
1232 const_iv (FLAG_IS_LIGHTABLE)
1233 const_iv (FLAG_TEAR_DOWN)
1234 const_iv (FLAG_RUN_AWAY)
1235 const_iv (FLAG_PICK_UP)
1236 const_iv (FLAG_UNIQUE)
1237 const_iv (FLAG_NO_DROP)
1238 const_iv (FLAG_WIZCAST)
1239 const_iv (FLAG_CAST_SPELL)
1240 const_iv (FLAG_USE_SCROLL)
1241 const_iv (FLAG_USE_RANGE)
1242 const_iv (FLAG_USE_BOW)
1243 const_iv (FLAG_USE_ARMOUR)
1244 const_iv (FLAG_USE_WEAPON)
1245 const_iv (FLAG_USE_RING)
1246 const_iv (FLAG_READY_RANGE)
1247 const_iv (FLAG_READY_BOW)
1248 const_iv (FLAG_XRAYS)
1249 const_iv (FLAG_NO_APPLY)
1250 const_iv (FLAG_IS_FLOOR)
1251 const_iv (FLAG_LIFESAVE)
1252 const_iv (FLAG_NO_STRENGTH)
1253 const_iv (FLAG_SLEEP)
1254 const_iv (FLAG_STAND_STILL)
1255 const_iv (FLAG_RANDOM_MOVE)
1256 const_iv (FLAG_ONLY_ATTACK)
1257 const_iv (FLAG_CONFUSED)
1258 const_iv (FLAG_STEALTH)
1259 const_iv (FLAG_WIZPASS)
1260 const_iv (FLAG_IS_LINKED)
1261 const_iv (FLAG_CURSED)
1262 const_iv (FLAG_DAMNED)
1263 const_iv (FLAG_SEE_ANYWHERE)
1264 const_iv (FLAG_KNOWN_MAGICAL)
1265 const_iv (FLAG_KNOWN_CURSED)
1266 const_iv (FLAG_CAN_USE_SKILL)
1267 const_iv (FLAG_BEEN_APPLIED)
1268 const_iv (FLAG_READY_SCROLL)
1269 const_iv (FLAG_USE_ROD)
1270 const_iv (FLAG_USE_HORN)
1271 const_iv (FLAG_MAKE_INVIS)
1272 const_iv (FLAG_INV_LOCKED)
1273 const_iv (FLAG_IS_WOODED)
1274 const_iv (FLAG_IS_HILLY)
1275 const_iv (FLAG_READY_SKILL)
1276 const_iv (FLAG_READY_WEAPON)
1277 const_iv (FLAG_NO_SKILL_IDENT)
1278 const_iv (FLAG_BLIND)
1279 const_iv (FLAG_SEE_IN_DARK)
1280 const_iv (FLAG_IS_CAULDRON)
1281 const_iv (FLAG_NO_STEAL)
1282 const_iv (FLAG_ONE_HIT)
1283 const_iv (FLAG_CLIENT_SENT)
1284 const_iv (FLAG_BERSERK)
1285 const_iv (FLAG_NEUTRAL)
1286 const_iv (FLAG_NO_ATTACK)
1287 const_iv (FLAG_NO_DAMAGE)
1288 const_iv (FLAG_OBJ_ORIGINAL)
1289 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH)
1291 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1292 const_iv (FLAG_IS_WATER)
1293 const_iv (FLAG_CONTENT_ON_GEN)
1294 const_iv (FLAG_IS_A_TEMPLATE)
1295 const_iv (FLAG_IS_BUILDABLE)
1296 const_iv (FLAG_DESTROY_ON_DEATH)
1297 const_iv (FLAG_NO_MAP_SAVE)
1298
1299 const_iv (NDI_BLACK)
1300 const_iv (NDI_WHITE)
1301 const_iv (NDI_NAVY)
1302 const_iv (NDI_RED)
1303 const_iv (NDI_ORANGE)
1304 const_iv (NDI_BLUE)
1305 const_iv (NDI_DK_ORANGE)
1306 const_iv (NDI_GREEN)
1307 const_iv (NDI_LT_GREEN)
1308 const_iv (NDI_GREY)
1309 const_iv (NDI_BROWN)
1310 const_iv (NDI_GOLD)
1311 const_iv (NDI_TAN)
1312 const_iv (NDI_MAX_COLOR)
1313 const_iv (NDI_COLOR_MASK)
1314 const_iv (NDI_UNIQUE)
1315 const_iv (NDI_ALL)
1316
1317 const_iv (UPD_LOCATION)
1318 const_iv (UPD_FLAGS)
1319 const_iv (UPD_WEIGHT)
1320 const_iv (UPD_FACE)
1321 const_iv (UPD_NAME)
1322 const_iv (UPD_ANIM)
1323 const_iv (UPD_ANIMSPEED)
1324 const_iv (UPD_NROF)
1325
1326 const_iv (UPD_SP_MANA)
1327 const_iv (UPD_SP_GRACE)
1328 const_iv (UPD_SP_DAMAGE)
1329
1330 const_iv (F_APPLIED)
1331 const_iv (F_LOCATION)
1332 const_iv (F_UNPAID)
1333 const_iv (F_MAGIC)
1334 const_iv (F_CURSED)
1335 const_iv (F_DAMNED)
1336 const_iv (F_OPEN)
1337 const_iv (F_NOPICK)
1338 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1339 1476
1340 const_iv (F_BUY) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1341 const_iv (F_SHOP) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1342 const_iv (F_SELL)
1343 1479
1344 const_iv (P_BLOCKSVIEW) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1345 const_iv (P_PLAYER)
1346 const_iv (P_NO_MAGIC)
1347 const_iv (P_IS_ALIVE)
1348 const_iv (P_NO_CLERIC)
1349 const_iv (P_OUT_OF_MAP)
1350 const_iv (P_NEW_MAP)
1351 const_iv (P_UPTODATE)
1352 1481
1353 const_iv (UP_OBJ_INSERT) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1354 const_iv (UP_OBJ_REMOVE) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1355 const_iv (UP_OBJ_CHANGE)
1356 const_iv (UP_OBJ_FACE)
1357 1484
1358 const_iv (INS_NO_MERGE) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1359 const_iv (INS_ABOVE_FLOOR_ONLY)
1360 const_iv (INS_NO_WALK_ON)
1361 const_iv (INS_ON_TOP)
1362 const_iv (INS_BELOW_ORIGINATOR)
1363 const_iv (INS_MAP_LOAD)
1364
1365 const_iv (WILL_APPLY_HANDLE)
1366 const_iv (WILL_APPLY_TREASURE)
1367 const_iv (WILL_APPLY_EARTHWALL)
1368 const_iv (WILL_APPLY_DOOR)
1369 const_iv (WILL_APPLY_FOOD)
1370
1371 const_iv (SAVE_MODE)
1372 const_iv (SAVE_DIR_MODE)
1373
1374 const_iv (M_PAPER)
1375 const_iv (M_IRON)
1376 const_iv (M_GLASS)
1377 const_iv (M_LEATHER)
1378 const_iv (M_WOOD)
1379 const_iv (M_ORGANIC)
1380 const_iv (M_STONE)
1381 const_iv (M_CLOTH)
1382 const_iv (M_ADAMANT)
1383 const_iv (M_LIQUID)
1384 const_iv (M_SOFT_METAL)
1385 const_iv (M_BONE)
1386 const_iv (M_ICE) 1486 const_iv (MAP_INACTIVE)
1387 const_iv (M_SPECIAL)
1388 1487
1389 const_iv (SK_EXP_ADD_SKILL) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1390 const_iv (SK_EXP_TOTAL) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1391 const_iv (SK_EXP_NONE)
1392 const_iv (SK_SUBTRACT_SKILL_EXP)
1393 const_iv (SK_EXP_SKILL_ONLY)
1394 1490
1395 const_iv (SK_LOCKPICKING) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1396 const_iv (SK_HIDING)
1397 const_iv (SK_SMITHERY)
1398 const_iv (SK_BOWYER)
1399 const_iv (SK_JEWELER)
1400 const_iv (SK_ALCHEMY)
1401 const_iv (SK_STEALING)
1402 const_iv (SK_LITERACY)
1403 const_iv (SK_BARGAINING)
1404 const_iv (SK_JUMPING)
1405 const_iv (SK_DET_MAGIC)
1406 const_iv (SK_ORATORY)
1407 const_iv (SK_SINGING)
1408 const_iv (SK_DET_CURSE)
1409 const_iv (SK_FIND_TRAPS)
1410 const_iv (SK_MEDITATION)
1411 const_iv (SK_PUNCHING)
1412 const_iv (SK_FLAME_TOUCH)
1413 const_iv (SK_KARATE)
1414 const_iv (SK_CLIMBING)
1415 const_iv (SK_WOODSMAN)
1416 const_iv (SK_INSCRIPTION)
1417 const_iv (SK_ONE_HANDED_WEAPON)
1418 const_iv (SK_MISSILE_WEAPON)
1419 const_iv (SK_THROWING)
1420 const_iv (SK_USE_MAGIC_ITEM)
1421 const_iv (SK_DISARM_TRAPS)
1422 const_iv (SK_SET_TRAP)
1423 const_iv (SK_THAUMATURGY)
1424 const_iv (SK_PRAYING)
1425 const_iv (SK_CLAWING)
1426 const_iv (SK_LEVITATION)
1427 const_iv (SK_SUMMONING)
1428 const_iv (SK_PYROMANCY)
1429 const_iv (SK_EVOCATION)
1430 const_iv (SK_SORCERY)
1431 const_iv (SK_TWO_HANDED_WEAPON)
1432 const_iv (SK_SPARK_TOUCH)
1433 const_iv (SK_SHIVER)
1434 const_iv (SK_ACID_SPLASH)
1435 const_iv (SK_POISON_NAIL)
1436 1492
1437 const_iv (SOUND_NEW_PLAYER) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1438 const_iv (SOUND_FIRE_ARROW)
1439 const_iv (SOUND_LEARN_SPELL)
1440 const_iv (SOUND_FUMBLE_SPELL)
1441 const_iv (SOUND_WAND_POOF)
1442 const_iv (SOUND_OPEN_DOOR)
1443 const_iv (SOUND_PUSH_PLAYER)
1444 const_iv (SOUND_PLAYER_HITS1)
1445 const_iv (SOUND_PLAYER_HITS2)
1446 const_iv (SOUND_PLAYER_HITS3)
1447 const_iv (SOUND_PLAYER_HITS4)
1448 const_iv (SOUND_PLAYER_IS_HIT1)
1449 const_iv (SOUND_PLAYER_IS_HIT2)
1450 const_iv (SOUND_PLAYER_IS_HIT3)
1451 const_iv (SOUND_PLAYER_KILLS)
1452 const_iv (SOUND_PET_IS_KILLED)
1453 const_iv (SOUND_PLAYER_DIES)
1454 const_iv (SOUND_OB_EVAPORATE)
1455 const_iv (SOUND_OB_EXPLODE)
1456 const_iv (SOUND_CLOCK)
1457 const_iv (SOUND_TURN_HANDLE)
1458 const_iv (SOUND_FALL_HOLE)
1459 const_iv (SOUND_DRINK_POISON)
1460 const_iv (SOUND_CAST_SPELL_0)
1461
1462 const_iv (PREFER_LOW)
1463 const_iv (PREFER_HIGH)
1464
1465 const_iv (ATNR_PHYSICAL)
1466 const_iv (ATNR_MAGIC)
1467 const_iv (ATNR_FIRE)
1468 const_iv (ATNR_ELECTRICITY)
1469 const_iv (ATNR_COLD)
1470 const_iv (ATNR_CONFUSION)
1471 const_iv (ATNR_ACID)
1472 const_iv (ATNR_DRAIN)
1473 const_iv (ATNR_WEAPONMAGIC)
1474 const_iv (ATNR_GHOSTHIT)
1475 const_iv (ATNR_POISON)
1476 const_iv (ATNR_SLOW)
1477 const_iv (ATNR_PARALYZE)
1478 const_iv (ATNR_TURN_UNDEAD)
1479 const_iv (ATNR_FEAR)
1480 const_iv (ATNR_CANCELLATION)
1481 const_iv (ATNR_DEPLETE)
1482 const_iv (ATNR_DEATH)
1483 const_iv (ATNR_CHAOS)
1484 const_iv (ATNR_COUNTERSPELL)
1485 const_iv (ATNR_GODPOWER)
1486 const_iv (ATNR_HOLYWORD)
1487 const_iv (ATNR_BLIND)
1488 const_iv (ATNR_INTERNAL)
1489 const_iv (ATNR_LIFE_STEALING)
1490 const_iv (ATNR_DISEASE)
1491
1492 const_iv (MAP_IN_MEMORY)
1493 const_iv (MAP_SWAPPED)
1494 const_iv (MAP_LOADING)
1495 const_iv (MAP_SAVING)
1496
1497 const_iv (KLASS_ATTACHABLE)
1498 const_iv (KLASS_GLOBAL)
1499 const_iv (KLASS_OBJECT)
1500 const_iv (KLASS_CLIENT)
1501 const_iv (KLASS_PLAYER)
1502 const_iv (KLASS_MAP)
1503
1504 const_iv (CS_QUERY_YESNO)
1505 const_iv (CS_QUERY_SINGLECHAR)
1506 const_iv (CS_QUERY_HIDEINPUT)
1507
1508 const_iv (ST_DEAD)
1509 const_iv (ST_SETUP)
1510 const_iv (ST_PLAYING)
1511 const_iv (ST_CUSTOM)
1512
1513 const_iv (ST_CHANGE_CLASS)
1514
1515 const_iv (IO_HEADER)
1516 const_iv (IO_OBJECTS)
1517 const_iv (IO_UNIQUES)
1518
1519 // random map generator
1520 const_iv (LAYOUT_NONE)
1521 const_iv (LAYOUT_ONION)
1522 const_iv (LAYOUT_MAZE)
1523 const_iv (LAYOUT_SPIRAL)
1524 const_iv (LAYOUT_ROGUELIKE)
1525 const_iv (LAYOUT_SNAKE)
1526 const_iv (LAYOUT_SQUARE_SPIRAL)
1527
1528 const_iv (RMOPT_RANDOM)
1529 const_iv (RMOPT_CENTERED)
1530 const_iv (RMOPT_LINEAR)
1531 const_iv (RMOPT_BOTTOM_C)
1532 const_iv (RMOPT_BOTTOM_R)
1533 const_iv (RMOPT_IRR_SPACE)
1534 const_iv (RMOPT_WALL_OFF)
1535 const_iv (RMOPT_WALLS_ONLY)
1536 const_iv (RMOPT_NO_DOORS)
1537
1538 const_iv (SYMMETRY_RANDOM)
1539 const_iv (SYMMETRY_NONE)
1540 const_iv (SYMMETRY_X)
1541 const_iv (SYMMETRY_Y)
1542 const_iv (SYMMETRY_XY)
1543 }; 1494 };
1544 1495
1545 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1546 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1547 1498
1548 static const struct { 1499 static const struct {
1549 const char *name; 1500 const char *name;
1550 int skip; 1501 int skip;
1556# undef def 1507# undef def
1557 }; 1508 };
1558 1509
1559 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1560 1511
1561 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1562 { 1513 {
1563 AV *event = newAV (); 1514 AV *event = newAV ();
1564 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1565 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1566 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1567 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1568 } 1519 }
1569}
1570 1520
1521 // used by autogenerated BOOT sections from genacc
1522 av_reflect = get_av ("cf::REFLECT", 1);
1523}
1524
1525void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1538
1571void _connect_to_perl () 1539void _connect_to_perl_1 ()
1572 1540
1541void _connect_to_perl_2 ()
1542
1543void _recalc_want ()
1544
1545# not used by default anymore
1573void _global_reattach () 1546void _global_reattach ()
1574 CODE: 1547 CODE:
1575{ 1548{
1576 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1577 for_all_clients (ns) 1550 for_all_clients (ns)
1578 ns->reattach (); 1551 ns->reattach ();
1579 1552
1580 for_all_players (pl)
1581 pl->reattach ();
1582
1583 //TODO
1584 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1585 // i->second->reattach ();
1586
1587 for_all_objects (op) 1553 for_all_objects (op)
1588 op->reattach (); 1554 op->reattach ();
1589} 1555}
1590 1556
1557# support function for map-world.ext
1558void _quantise (SV *data_sv, SV *plt_sv)
1559 CODE:
1560{
1561 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1562 croak ("_quantise called with invalid agruments");
1563
1564 plt_sv = SvRV (plt_sv);
1565 SV **plt = AvARRAY (plt_sv);
1566 int plt_count = AvFILL (plt_sv) + 1;
1567
1568 STRLEN len;
1569 char *data = SvPVbyte (data_sv, len);
1570 char *dst = data;
1571
1572 while (len >= 3)
1573 {
1574 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1575 {
1576 char *val = SvPVX (*val_sv);
1577
1578 if (val [0] == data [0]
1579 && val [1] == data [1]
1580 && val [2] == data [2])
1581 {
1582 *dst++ = val [3];
1583 goto next;
1584 }
1585 }
1586
1587 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1588 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1589 dst - SvPVX (data_sv), len);
1590
1591 next:
1592 data += 3;
1593 len -= 3;
1594 }
1595
1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1597}
1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_experience ()
1604
1605void init_attackmess ()
1606
1607void init_dynamic ()
1608
1609void load_settings ()
1610
1611void load_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1625void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670}
1671
1591NV floor (NV x) 1672NV floor (NV x)
1592 1673
1593NV ceil (NV x) 1674NV ceil (NV x)
1594 1675
1595NV rndm (...) 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1596 CODE: 1679 CODE:
1680{
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1597 switch (items) 1682 switch (items)
1598 { 1683 {
1599 case 0: RETVAL = rndm (); break; 1684 case 0: RETVAL = gen (); break;
1600 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1601 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1602 default: croak ("cf::rndm requires none, one or two parameters."); break; 1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1603 } 1688 }
1689}
1604 OUTPUT: 1690 OUTPUT:
1605 RETVAL 1691 RETVAL
1606 1692
1607void server_tick () 1693NV clamp (NV value, NV min_value, NV max_value)
1608 CODE: 1694 CODE:
1609 runtime = SvNVx (sv_runtime); 1695 RETVAL = clamp (value, min_value, max_value);
1610 server_tick (); 1696 OUTPUT:
1697 RETVAL
1611 1698
1612void 1699NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1613LOG (int level, char *msg) 1700 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT:
1703 RETVAL
1704
1705const char *ordinal (int i)
1706
1707void weaken (...)
1708 PROTOTYPE: @
1709 CODE:
1710 while (items > 0)
1711 sv_rvweaken (ST (--items));
1712
1713void log_suspend ()
1714
1715void log_resume ()
1716
1717void log_backtrace (utf8_string msg)
1718
1719void LOG (int flags, utf8_string msg)
1614 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1615 C_ARGS: (LogLevel)level, "%s", msg 1721 C_ARGS: flags, "%s", msg
1616 1722
1617char *path_combine (char *base, char *path) 1723octet_string path_combine (octet_string base, octet_string path)
1618 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1619 1725
1620char *path_combine_and_normalize (char *base, char *path) 1726octet_string path_combine_and_normalize (octet_string base, octet_string path)
1621 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1622 1728
1623const char *
1624get_maps_directory (char *path)
1625 PROTOTYPE: $
1626 ALIAS: maps_directory = 0
1627 CODE:
1628 RETVAL = create_pathname (path);
1629 OUTPUT: RETVAL
1630
1631void 1729void
1632sub_generation_inc () 1730sub_generation_inc ()
1633 CODE: 1731 CODE:
1634 PL_sub_generation++; 1732 PL_sub_generation++;
1635 1733
1636char * 1734const_octet_string
1637mapdir () 1735mapdir ()
1638 PROTOTYPE: 1736 PROTOTYPE:
1639 ALIAS: 1737 ALIAS:
1640 mapdir = 0 1738 mapdir = 0
1641 uniquedir = 1 1739 uniquedir = 1
1657 } 1755 }
1658 OUTPUT: RETVAL 1756 OUTPUT: RETVAL
1659 1757
1660void abort () 1758void abort ()
1661 1759
1760void reset_signals ()
1761
1662void fork_abort (char *cause = "cf::fork_abort") 1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1663 1763
1664void cleanup (const char *cause, bool make_core = false) 1764void cleanup (const_octet_string cause, bool make_core = false)
1665 1765
1666void emergency_save () 1766void emergency_save ()
1667 1767
1668void _exit (int status = EXIT_SUCCESS) 1768void _exit (int status = EXIT_SUCCESS)
1669 1769
1670UV sv_2watcher (SV *w)
1671 CODE:
1672 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1673 OUTPUT:
1674 RETVAL
1675
1676#if _POSIX_MEMLOCK 1770#if _POSIX_MEMLOCK
1677 1771
1678int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1679 1780
1680int munlockall () 1781int munlockall ()
1681 1782
1682#endif 1783#endif
1683 1784
1785int
1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1813
1684int find_animation (char *text) 1814int find_animation (utf8_string text)
1685 PROTOTYPE: $ 1815 PROTOTYPE: $
1686 1816
1687int random_roll (int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1688 1818
1689const char *cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1690 1820
1691int
1692exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1693 CODE:
1694{
1695 int i = 0;
1696 1822
1697 RETVAL = settings.max_level;
1698
1699 for (i = 1; i <= settings.max_level; i++)
1700 {
1701 if (levels[i] > exp)
1702 {
1703 RETVAL = i - 1;
1704 break;
1705 }
1706 }
1707}
1708 OUTPUT: RETVAL
1709
1710val64
1711level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1712 CODE:
1713 if (level > settings.max_level)
1714 RETVAL = levels[settings.max_level];
1715 else if (level < 1)
1716 RETVAL = 0;
1717 else
1718 RETVAL = levels[level];
1719 OUTPUT: RETVAL
1720 1824
1721SV * 1825SV *
1722resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1723 CODE: 1827 CODE:
1724 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1725 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1726 else 1830 else
1727 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1728 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1729 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1730bool 1876bool
1731load_regions (const char *filename) 1877load_resource_file_ (octet_string filename)
1732 CODE: 1878
1733 RETVAL = loader_region ().load (filename); 1879void
1734 OUTPUT: RETVAL 1880fix_weight ()
1735 1881
1736MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1737 1883
1738int 1884int
1739valid (SV *obj) 1885valid (SV *obj)
1740 CODE: 1886 CODE:
1741 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1742 OUTPUT: 1888 OUTPUT:
1743 RETVAL 1889 RETVAL
1744 1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1745void 1896void
1746debug_trace (attachable *obj, bool on = true) 1897debug_trace (attachable *obj, bool on = true)
1747 CODE: 1898 CODE:
1748 obj->flags &= ~attachable::F_DEBUG_TRACE; 1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1749 if (on) 1900 if (on)
1750 obj->flags |= attachable::F_DEBUG_TRACE; 1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1751 1902
1752int mortals_size () 1903int mortals_size ()
1753 CODE: 1904 CODE:
1754 RETVAL = attachable::mortals.size (); 1905 RETVAL = attachable::mortals.size ();
1755 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1757#object *mortals (U32 index) 1908#object *mortals (U32 index)
1758# CODE: 1909# CODE:
1759# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1760# OUTPUT: RETVAL 1911# OUTPUT: RETVAL
1761 1912
1762INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1763 1914
1764MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1765 1916
1766int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1767 CODE: 1918 CODE:
1771 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1772 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1773 1924
1774MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1775 1926
1776INCLUDE: $PERL genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1777 1928
1778int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1779 CODE: 1930 CODE:
1780 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1781 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1803object *actives (U32 index) 1954object *actives (U32 index)
1804 CODE: 1955 CODE:
1805 RETVAL = index < actives.size () ? actives [index] : 0; 1956 RETVAL = index < actives.size () ? actives [index] : 0;
1806 OUTPUT: RETVAL 1957 OUTPUT: RETVAL
1807 1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964const_utf8_string slot_use_name (U32 slot)
1965 ALIAS:
1966 slot_nonuse_name = 1
1967 CODE:
1968{
1969 if (slot >= NUM_BODY_LOCATIONS)
1970 croak ("body slot index out of range");
1971
1972 switch (ix)
1973 {
1974 case 0: RETVAL = body_locations[slot].use_name; break;
1975 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1976 }
1977}
1978 OUTPUT:
1979 RETVAL
1980
1808# missing properties 1981# missing properties
1809 1982
1810object *head (object *op) 1983object *head (object *op)
1811 PROTOTYPE: $ 1984 PROTOTYPE: $
1812 CODE: 1985 CODE:
1813 RETVAL = op->head_ (); 1986 RETVAL = op->head_ ();
1814 OUTPUT: RETVAL
1815
1816int is_head (object *op)
1817 PROTOTYPE: $
1818 CODE:
1819 RETVAL = op->head_ () == op;
1820 OUTPUT: RETVAL 1987 OUTPUT: RETVAL
1821 1988
1822void 1989void
1823inv (object *obj) 1990inv (object *obj)
1824 PROTOTYPE: $ 1991 PROTOTYPE: $
1825 PPCODE: 1992 PPCODE:
1826{ 1993{
1827 object *o;
1828 for (o = obj->inv; o; o = o->below) 1994 for (object *o = obj->inv; o; o = o->below)
1829 XPUSHs (sv_2mortal (to_sv (o))); 1995 XPUSHs (sv_2mortal (to_sv (o)));
1830} 1996}
1831 1997
1832void 1998void
1833set_animation (object *op, int idx) 1999set_animation (object *op, int idx)
1838num_animations (object *op) 2004num_animations (object *op)
1839 CODE: 2005 CODE:
1840 RETVAL = NUM_ANIMATIONS (op); 2006 RETVAL = NUM_ANIMATIONS (op);
1841 OUTPUT: RETVAL 2007 OUTPUT: RETVAL
1842 2008
2009int slot_info (object *op, UV slot, int value = 0)
2010 ALIAS:
2011 slot_used = 1
2012 CODE:
2013{
2014 if (slot >= NUM_BODY_LOCATIONS)
2015 croak ("body slot index out of range");
2016
2017 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2018
2019 if (items > 2)
2020 if (ix)
2021 op->slot[slot].used = value;
2022 else
2023 op->slot[slot].info = value;
2024}
2025 OUTPUT:
2026 RETVAL
2027
1843object *find_best_object_match (object *op, const char *match) 2028object *find_best_object_match (object *op, utf8_string match)
1844
1845object *find_marked_object (object *op)
1846
1847int need_identify (object *obj);
1848 2029
1849int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
1850 2031
1851int move (object *op, int dir, object *originator = op) 2032int move (object *op, int dir, object *originator = op)
1852 CODE: 2033 CODE:
1853 RETVAL = move_ob (op, dir, originator); 2034 RETVAL = op->move (dir, originator);
1854 OUTPUT: 2035 OUTPUT:
1855 RETVAL 2036 RETVAL
1856 2037
1857void apply (object *applier, object *applied, int flags = 0)
1858 CODE:
1859 manual_apply (applied, applier, flags);
1860
1861void apply_below (object *op) 2038void apply_below (object *op)
1862 CODE: 2039 CODE:
1863 player_apply_below (op); 2040 player_apply_below (op);
1864 2041
1865object *cf_object_present_archname_inside (object *op, char *whatstr) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1866 2043
1867int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2044int casting_level (object *caster, object *spell)
1868
1869int cf_object_change_map (object *op, int x, int y, maptile *map)
1870
1871#//TODO
1872object *clone_ (object *op, int recursive = 0)
1873 CODE:
1874 if (recursive)
1875 RETVAL = object_create_clone (op);
1876 else
1877 {
1878 RETVAL = object::create ();
1879 op->copy_to (RETVAL);
1880 }
1881 OUTPUT: RETVAL
1882 2045
1883int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
1884 CODE: 2047 CODE:
1885 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
1886 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1890 RETVAL = pay_for_amount (amount, op); 2053 RETVAL = pay_for_amount (amount, op);
1891 OUTPUT: RETVAL 2054 OUTPUT: RETVAL
1892 2055
1893void pay_player (object *op, uint64 amount) 2056void pay_player (object *op, uint64 amount)
1894 2057
1895val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2058val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1896 2059
1897int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2060int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1898 2061
1899void learn_spell (object *op, object *sp, int special_prayer = 0) 2062void learn_spell (object *op, object *sp, int special_prayer = 0)
1900 CODE: 2063 CODE:
1901 do_learn_spell (op, sp, special_prayer); 2064 do_learn_spell (op, sp, special_prayer);
1902 2065
1903void forget_spell (object *op, object *sp) 2066void forget_spell (object *op, object *sp)
1904 CODE: 2067 CODE:
1905 do_forget_spell (op, query_name (sp)); 2068 do_forget_spell (op, query_name (sp));
1906 2069
1907object *check_for_spell (object *op, char *spellname) 2070object *check_for_spell (object *op, utf8_string spellname)
1908 CODE: 2071 CODE:
1909 RETVAL = check_spell_known (op, spellname); 2072 RETVAL = check_spell_known (op, spellname);
1910 OUTPUT: RETVAL 2073 OUTPUT: RETVAL
1911 2074
1912int query_money (object *op) 2075int query_money (object *op)
1921 2084
1922void drop (object *who, object *op) 2085void drop (object *who, object *op)
1923 2086
1924void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
1925 2088
1926int cf_object_teleport (object *op, maptile *map, int x, int y)
1927
1928void update_object (object *op, int action) 2089void update_object (object *op, int action)
1929 2090
1930object *cf_create_object_by_name (const char *name)
1931
1932void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1933 2092
1934void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
1935 2094
1936int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1937 2096
1938int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
1939 2098
1940void push_button (object *op); 2099void push_button (object *op, object *originator)
1941 2100
1942void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
1943 2102
1944void add_button_link (object *button, maptile *map, int connected); 2103void handle_apply_yield (object *op)
1945 2104
1946void remove_button_link (object *op); 2105int convert_item (object *item, object *converter)
1947 2106
2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1948 2108
1949MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
1950
1951object *cf_insert_ob_in_ob (object *ob, object *where)
1952 2110
1953# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
1954# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1955 2113
1956object *new (const char *archetype = 0) 2114object *new (utf8_string archetype = 0)
1957 PROTOTYPE: ;$ 2115 PROTOTYPE: ;$
1958 CODE: 2116 CODE:
1959 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1960 OUTPUT: 2118 OUTPUT:
1961 RETVAL 2119 RETVAL
1962 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
2132
2133# TODO: nuke
1963object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1964 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
1965 CODE: 2136 CODE:
1966{ 2137{
1967 int unused_type; 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1968 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1969}
1970 2139
1971# syntatic sugar for easier use in event callbacks. 2140 if (RETVAL->destroyed ())
1972const char *options (object *op)
1973 CODE:
1974 RETVAL = op->name;
1975 OUTPUT:
1976 RETVAL 2141 RETVAL = 0;
2142}
1977 2143
1978player *contr (object *op) 2144shstr
1979 CODE: 2145object::kv_get (shstr key)
1980 RETVAL = op->contr;
1981 OUTPUT: RETVAL
1982 2146
1983const char *get_ob_key_value (object *op, const char *key) 2147void
2148object::kv_del (shstr key)
1984 2149
1985bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2150void
2151object::kv_set (shstr key, shstr value)
1986 2152
1987object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
1988 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
1989 PREINIT: 2155 PREINIT:
1990 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
1992void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
1993 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
1994 PPCODE: 2160 PPCODE:
1995{ 2161{
1996 rv_vector rv; 2162 rv_vector rv;
2163
1997 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
1998 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
1999 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2000 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2001 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2002 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
2003 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
2004} 2172}
2005 2173
2006bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
2007 CODE: 2175 CODE:
2008 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
2009 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
2010 2178
2011const char * 2179const_utf8_string
2012base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2013 CODE: 2181 CODE:
2014 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2015 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2016 2184
2017object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
2018 2191
2019MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2020 2193
2021player *player (object *op) 2194player *player (object *op)
2022 CODE: 2195 CODE:
2023 RETVAL = op->contr; 2196 RETVAL = op->contr;
2024 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2025 2198
2026void check_score (object *op) 2199bool move_player (object *op, int dir)
2027 2200
2028void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2029 CODE: 2202 CODE:
2030 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
2031 2204
2032object *cf_player_send_inventory (object *op)
2033
2034char *cf_player_get_ip (object *op)
2035 ALIAS: ip = 0
2036
2037object *cf_player_get_marked_item (object *op)
2038 ALIAS: marked_item = 0
2039
2040void cf_player_set_marked_item (object *op, object *ob)
2041
2042partylist *cf_player_get_party (object *op)
2043 ALIAS: party = 0
2044
2045void cf_player_set_party (object *op, partylist *party)
2046
2047void kill_player (object *op) 2205void kill_player (object *op)
2048 2206
2207void esrv_send_item (object *pl, object *item)
2208
2049void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
2050 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
2051 2211
2052void clear_los (object *op) 2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2053 2214
2054int command_summon (object *op, char *params) 2215int command_summon (object *op, utf8_string params)
2055 2216
2056int command_arrest (object *op, char *params) 2217int command_arrest (object *op, utf8_string params)
2057
2058int command_kick (object *op, char *params)
2059
2060int command_banish (object *op, char *params)
2061 2218
2062 2219
2063MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2064 2221
2065INCLUDE: $PERL genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2066 2223
2067int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2068 CODE: 2225 CODE:
2069 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2070 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2080 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2081 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2082 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2083 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2084 2241
2085void cf_player_move (player *pl, int dir) 2242# should only be temporary
2243void esrv_new_player (player *pl)
2086 2244
2087void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2245#d# TODO: replace by blocked_los accessor, fix code using this
2088
2089bool 2246bool
2090cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2091 CODE: 2248 CODE:
2092 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2093 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2094 OUTPUT: 2250 OUTPUT:
2095 RETVAL 2251 RETVAL
2096 2252
2097void 2253void
2098send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2099 CODE: 2255 CODE:
2100{ 2256{
2101 STRLEN len; 2257 STRLEN len;
2102 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2103 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2104 if (pl->ns) 2262 else if (pl->ns)
2105 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2106} 2264}
2107
2108int
2109listening (player *pl, int new_value = -1)
2110 CODE:
2111 RETVAL = pl->listening;
2112 if (new_value >= 0)
2113 pl->listening = new_value;
2114 OUTPUT:
2115 RETVAL
2116 2265
2117void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2118 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2119 PPCODE: 2268 PPCODE:
2120 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2145 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2146 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2147 2296
2148SV *registry (maptile *map) 2297SV *registry (maptile *map)
2149 2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 PPCODE:
2302{
2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322}
2323
2150INCLUDE: $PERL genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2151 2339
2152void 2340void
2153maptile::instantiate () 2341maptile::instantiate ()
2154 2342
2155maptile *new () 2343maptile *new ()
2171 if (pl->ob && pl->ob->map == THIS) 2359 if (pl->ob && pl->ob->map == THIS)
2172 PUSHs (sv_2mortal (to_sv (pl->ob))); 2360 PUSHs (sv_2mortal (to_sv (pl->ob)));
2173 } 2361 }
2174 2362
2175void 2363void
2176maptile::set_regiondata (SV *data, SV *plt) 2364maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2177 CODE: 2365 CODE:
2178{ 2366{
2179 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2367 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2368 croak ("maptile::add_underlay: palette must be arrayref");
2369
2370 palette = SvRV (palette);
2371
2372 STRLEN idxlen;
2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2374
2375 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y)
2377 {
2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2379 if (op->flag [FLAG_IS_FLOOR])
2380 goto skip;
2381
2382 {
2383 int offs = offset + y * stride + x;
2384
2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2386 {
2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2388 {
2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2392
2393 if (ob->randomitems && !ob->above)
2394 {
2395 ob->create_treasure (ob->randomitems);
2396
2397 for (object *op = ob->above; op; op = op->above)
2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2399 // TODO: if this is a pickable object, then the item
2400 // will at a bit weird - saving inside the player
2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2405 }
2406 }
2407 }
2408 }
2409
2410 skip: ;
2411 }
2412}
2413
2414void
2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2416 CODE:
2417{
2418 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2180 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2419 croak ("maptile::set_regiondata: palette must be arrayref");
2181 2420
2182 AV *av = (AV *)SvRV (plt); 2421 palette = SvRV (palette);
2183 2422
2184 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2423 STRLEN idxlen;
2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2185 2425
2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2428
2186 for (int i = av_len (av) + 1; i--; ) 2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2187 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2188 2431
2189 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2432 for (int y = 0; y < THIS->height; ++y)
2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2434
2435 sfree (THIS->regions, THIS->size ());
2436 delete [] THIS->regionmap;
2437
2438 THIS->regions = regions;
2190 THIS->regionmap = regionmap; 2439 THIS->regionmap = regionmap;
2191} 2440}
2192 2441
2193void play_sound_map (maptile *map, int x, int y, int sound_num) 2442void
2443maptile::create_region_treasure ()
2444 CODE:
2445 for (int x = 0; x < THIS->width; ++x)
2446 for (int y = 0; y < THIS->height; ++y)
2447 {
2448 region *rgn = THIS->region (x, y);
2449
2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2454 }
2194 2455
2195int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2196 2457
2197void 2458void
2198trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465void
2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468{
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477}
2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2199 CODE: 2482 CODE:
2200 activate_connection (map, connection, state);
2201
2202void
2203get_connection (maptile *map, long connection)
2204 PPCODE:
2205 oblinkpt *obp = get_connection_links (map, connection);
2206 if (obp)
2207 for (objectlink *ol = obp->link; ol; ol = ol->next)
2208 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2209
2210object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2211
2212object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2213
2214object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2215 C_ARGS: str, map, nx, ny
2216
2217void
2218get_map_flags (maptile *map, int x, int y)
2219 PPCODE:
2220{ 2483{
2221 maptile *nmap = 0; 2484 mapxy pos (map, x, y);
2222 I16 nx = 0, ny = 0; 2485 if (!pos.move (dir).normalise ())
2223 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2486 XSRETURN_UNDEF;
2224 2487
2225 EXTEND (SP, 4); 2488 RETVAL = &*pos;
2226 PUSHs (sv_2mortal (newSViv (flags)));
2227
2228 if (GIMME_V == G_ARRAY)
2229 {
2230 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2231 PUSHs (sv_2mortal (newSViv (nx)));
2232 PUSHs (sv_2mortal (newSViv (ny)));
2233 }
2234} 2489}
2490 OUTPUT:
2491 RETVAL
2235 2492
2236void 2493void
2237at (maptile *map, unsigned int x, unsigned int y) 2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2238 PROTOTYPE: $$$ 2495 PROTOTYPE: $$$;$
2239 PPCODE: 2496 PPCODE:
2240{ 2497 mapxy pos (map, x, y);
2241 object *o; 2498 if (pos.move (dir).normalise ())
2242 maptile *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2243 I16 nx, ny; 2500 XPUSHs (sv_2mortal (to_sv (o)));
2244
2245 get_map_flags (map, &nmap, x, y, &nx, &ny);
2246
2247 if (nmap)
2248 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2249 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2250}
2251 2501
2252SV * 2502SV *
2253bot_at (maptile *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2254 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2255 ALIAS: 2505 ALIAS:
2256 top_at = 1 2506 top_at = 1
2257 flags_at = 2 2507 flags_at = 2
2258 light_at = 3 2508 light_at = 3
2259 move_block_at = 4 2509 move_block_at = 4
2260 move_slow_at = 5 2510 move_slow_at = 5
2261 move_on_at = 6 2511 move_on_at = 6
2262 move_off_at = 7 2512 move_off_at = 7
2263 INIT:
2264 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2265 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2266 switch (ix) 2523 switch (ix)
2267 { 2524 {
2268 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2269 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2270 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2271 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2272 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2273 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2274 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2275 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2276 } 2533 }
2534}
2277 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2278
2279void fix_walls (maptile *map, int x, int y)
2280
2281void fix_walls_around (maptile *map, int x, int y)
2282 2536
2283# worst xs function of my life 2537# worst xs function of my life
2284bool 2538bool
2285_create_random_map (\ 2539_create_random_map (\
2286 maptile *self,\ 2540 maptile *self,\
2287 char *wallstyle,\ 2541 utf8_string wallstyle,\
2288 char *wall_name,\ 2542 utf8_string wall_name,\
2289 char *floorstyle,\ 2543 utf8_string floorstyle,\
2290 char *monsterstyle,\ 2544 utf8_string monsterstyle,\
2291 char *treasurestyle,\ 2545 utf8_string treasurestyle,\
2292 char *layoutstyle,\ 2546 utf8_string layoutstyle,\
2293 char *doorstyle,\ 2547 utf8_string doorstyle,\
2294 char *decorstyle,\ 2548 utf8_string decorstyle,\
2295 char *origin_map,\ 2549 utf8_string miningstyle,\
2296 char *final_map,\ 2550 utf8_string origin_map,\
2297 char *exitstyle,\ 2551 utf8_string final_map,\
2298 char *this_map,\ 2552 utf8_string exitstyle,\
2299 char *exit_on_final_map,\ 2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2300 int xsize,\ 2555 int xsize,\
2301 int ysize,\ 2556 int ysize,\
2302 int expand2x,\ 2557 int expand2x,\
2303 int layoutoptions1,\ 2558 int layoutoptions1,\
2304 int layoutoptions2,\ 2559 int layoutoptions2,\
2317 val64 total_map_hp,\ 2572 val64 total_map_hp,\
2318 int map_layout_style,\ 2573 int map_layout_style,\
2319 int treasureoptions,\ 2574 int treasureoptions,\
2320 int symmetry_used,\ 2575 int symmetry_used,\
2321 region *region,\ 2576 region *region,\
2322 char *custom\ 2577 utf8_string custom\
2323) 2578)
2324 CODE: 2579 CODE:
2325{ 2580{
2326 random_map_params rmp; 2581 random_map_params rmp;
2327 2582
2331 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2332 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2333 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2334 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2335 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2336 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2337 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2338 2594
2339 rmp.origin_map = origin_map; 2595 rmp.origin_map = origin_map;
2340 rmp.final_map = final_map; 2596 rmp.final_map = final_map;
2354 rmp.decoroptions = decoroptions; 2610 rmp.decoroptions = decoroptions;
2355 rmp.orientation = orientation; 2611 rmp.orientation = orientation;
2356 rmp.origin_y = origin_y; 2612 rmp.origin_y = origin_y;
2357 rmp.origin_x = origin_x; 2613 rmp.origin_x = origin_x;
2358 rmp.random_seed = random_seed; 2614 rmp.random_seed = random_seed;
2359 rmp.total_map_hp = total_map_hp; 2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2360 rmp.map_layout_style = map_layout_style; 2616 rmp.map_layout_style = map_layout_style;
2361 rmp.treasureoptions = treasureoptions; 2617 rmp.treasureoptions = treasureoptions;
2362 rmp.symmetry_used = symmetry_used; 2618 rmp.symmetry_used = symmetry_used;
2363 rmp.region = region; 2619 rmp.region = region;
2364 rmp.custom = custom; 2620 rmp.custom = custom;
2366 RETVAL = self->generate_random_map (&rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2367} 2623}
2368 OUTPUT: 2624 OUTPUT:
2369 RETVAL 2625 RETVAL
2370 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2371MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2372 2632
2373archetype *find (const char *name) 2633int archetypes_size ()
2374 CODE: 2634 CODE:
2375 RETVAL = archetype::find (name); 2635 RETVAL = archetypes.size ();
2376 OUTPUT:
2377 RETVAL
2378
2379archetype *first()
2380 PROTOTYPE:
2381 CODE:
2382 RETVAL = first_archetype;
2383 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2384 2637
2638archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2385INCLUDE: $PERL genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2386 2644
2387MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2388 2646
2389partylist *first () 2647partylist *first ()
2390 PROTOTYPE: 2648 PROTOTYPE:
2391 CODE: 2649 CODE:
2392 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2393 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2394 2652
2395INCLUDE: $PERL genacc partylist ../include/player.h | 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2396 2654
2397MODULE = cf PACKAGE = cf::region 2655MODULE = cf PACKAGE = cf::region
2398 2656
2399void 2657void
2400list () 2658list ()
2401 PPCODE: 2659 PPCODE:
2402 for_all_regions (rgn) 2660 for_all_regions (rgn)
2403 XPUSHs (sv_2mortal (to_sv (rgn))); 2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2404 2662
2405region *find (char *name) 2663int specificity (region *rgn)
2406 PROTOTYPE: $ 2664 CODE:
2407 CODE: 2665 RETVAL = 0;
2408 RETVAL = region::find (name); 2666 while (rgn = rgn->parent)
2667 RETVAL++;
2409 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2410 2669
2411region *find_fuzzy (char *name)
2412 PROTOTYPE: $
2413 CODE:
2414 RETVAL = region::find_fuzzy (name);
2415 OUTPUT: RETVAL
2416
2417INCLUDE: $PERL genacc region ../include/map.h | 2670INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2418 2671
2419MODULE = cf PACKAGE = cf::living 2672MODULE = cf PACKAGE = cf::living
2420 2673
2421INCLUDE: $PERL genacc living ../include/living.h | 2674INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2422 2675
2423MODULE = cf PACKAGE = cf::settings 2676MODULE = cf PACKAGE = cf::settings
2424 2677
2425INCLUDE: $PERL genacc Settings ../include/global.h | 2678INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2426 2679
2427MODULE = cf PACKAGE = cf::client 2680MODULE = cf PACKAGE = cf::client
2428 2681
2429INCLUDE: $PERL genacc client ../include/client.h | 2682INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2430 2683
2431int invoke (client *ns, int event, ...) 2684int invoke (client *ns, int event, ...)
2432 CODE: 2685 CODE:
2433 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2686 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2434 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2687 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2450 CODE: 2703 CODE:
2451{ 2704{
2452 STRLEN len; 2705 STRLEN len;
2453 char *buf = SvPVbyte (packet, len); 2706 char *buf = SvPVbyte (packet, len);
2454 2707
2708 if (len > MAXSOCKBUF)
2709 {
2710 // ugly
2711 if (THIS->pl)
2712 THIS->pl->failmsg ("[packet too long for client]");
2713 }
2714 else
2455 THIS->send_packet (buf, len); 2715 THIS->send_packet (buf, len);
2456} 2716}
2457 2717
2718faceidx
2719client::need_face (utf8_string name, int pri = 0)
2720 CODE:
2721 RETVAL = face_find (name, 0);
2722 if (RETVAL)
2723 {
2724 THIS->send_face (RETVAL, pri);
2725 THIS->flush_fx ();
2726 }
2727 OUTPUT:
2728 RETVAL
2729
2730int
2731client::fx_want (int idx, int value = -1)
2732 CODE:
2733 if (0 < idx && idx < FT_NUM)
2734 {
2735 RETVAL = THIS->fx_want [idx];
2736 if (items > 2)
2737 THIS->fx_want [idx] = value;
2738 }
2739 else
2740 RETVAL = 0;
2741 OUTPUT:
2742 RETVAL
2743
2744MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2745
2746faceidx sound_find (utf8_string name)
2747
2748void sound_set (utf8_string str, faceidx face)
2749
2750# dire hack
2751void old_sound_index (int idx, faceidx face)
2752 CODE:
2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2754 old_sound_index [idx] = face;
2755
2756MODULE = cf PACKAGE = cf::face PREFIX = face_
2757
2758#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2759
2760faceidx face_find (utf8_string name, faceidx defidx = 0)
2761
2762faceidx alloc (utf8_string name)
2763 CODE:
2764{
2765 do
2766 {
2767 RETVAL = faces.size ();
2768 faces.resize (RETVAL + 1);
2769 }
2770 while (!RETVAL); // crude way to leave index 0
2771
2772 faces [RETVAL].name = name;
2773 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2774
2775 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2776 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2777 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2778}
2779 OUTPUT: RETVAL
2780
2781void set_type (faceidx idx, int value)
2782 ALIAS:
2783 set_type = 0
2784 set_visibility = 1
2785 set_magicmap = 2
2786 set_smooth = 3
2787 set_smoothlevel = 4
2788 CODE:
2789 faceinfo *f = face_info (idx); assert (f);
2790 switch (ix)
2791 {
2792 case 0: f->type = value; break;
2793 case 1: f->visibility = value; break;
2794 case 2: f->magicmap = value; break;
2795 case 3: f->smooth = value; break;
2796 case 4: f->smoothlevel = value; break;
2797 }
2798
2799void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2800 CODE:
2801{
2802 faceinfo *f = face_info (idx); assert (f);
2803 facedata *d = &(faceset ? f->data64 : f->data32);
2804 sv_to (data, d->data);
2805 STRLEN clen;
2806 char *cdata = SvPVbyte (chksum, clen);
2807 clen = min (CHKSUM_MAXLEN, clen);
2808
2809 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2810
2811 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2812 {
2813 d->chksum_len = clen;
2814 memcpy (d->chksum, cdata, clen);
2815
2816 // invalidate existing client face info
2817 for_all_clients (ns)
2818 if (ns->faceset == faceset)
2819 {
2820 ns->faces_sent [idx] = false;
2821 ns->force_newmap = true;
2822 }
2823 }
2824}
2825
2826int get_data_size (faceidx idx, int faceset = 0)
2827 CODE:
2828 facedata *d = face_data (idx, faceset);
2829 if (!d) XSRETURN_UNDEF;
2830 RETVAL = d->data.size ();
2831 OUTPUT:
2832 RETVAL
2833
2834SV *get_chksum (faceidx idx, int faceset = 0)
2835 CODE:
2836 facedata *d = face_data (idx, faceset);
2837 if (!d) XSRETURN_UNDEF;
2838 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2839 OUTPUT:
2840 RETVAL
2841
2842SV *get_data (faceidx idx, int faceset = 0)
2843 CODE:
2844 facedata *d = face_data (idx, faceset);
2845 if (!d) XSRETURN_UNDEF;
2846 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2847 OUTPUT:
2848 RETVAL
2849
2850void invalidate (faceidx idx)
2851 CODE:
2852 for_all_clients (ns)
2853 {
2854 ns->faces_sent [idx] = false;
2855 ns->force_newmap = true;
2856 }
2857
2858void invalidate_all ()
2859 CODE:
2860 for_all_clients (ns)
2861 {
2862 ns->faces_sent.reset ();
2863 ns->force_newmap = true;
2864 }
2865
2866MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2867
2868#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2869
2870animidx anim_find (utf8_string name)
2871 CODE:
2872 RETVAL = animation::find (name).number;
2873 OUTPUT: RETVAL
2874
2875animidx set (utf8_string name, SV *frames, int facings = 1)
2876 CODE:
2877{
2878 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2879 croak ("frames must be an arrayref");
2880
2881 AV *av = (AV *)SvRV (frames);
2882
2883 animation *anim = &animation::find (name);
2884 if (anim->number)
2885 {
2886 anim->resize (av_len (av) + 1);
2887 anim->facings = facings;
2888 }
2889 else
2890 anim = &animation::create (name, av_len (av) + 1, facings);
2891
2892 for (int i = 0; i < anim->num_animations; ++i)
2893 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2894}
2895 OUTPUT: RETVAL
2896
2897void invalidate_all ()
2898 CODE:
2899 for_all_clients (ns)
2900 ns->anims_sent.reset ();
2901
2902MODULE = cf PACKAGE = cf::object::freezer
2903
2904INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2905
2906SV *
2907new (char *klass)
2908 CODE:
2909 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2910 OUTPUT: RETVAL
2911
2912void
2913DESTROY (SV *sv)
2914 CODE:
2915 object_freezer *self;
2916 sv_to (sv, self);
2917 delete self;
2918
2919MODULE = cf PACKAGE = cf::object::thawer
2920
2921INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2922
2923bool
2924errors_are_fatal (bool fatal)
2925 CODE:
2926 RETVAL = object_thawer::errors_are_fatal;
2927 object_thawer::errors_are_fatal = fatal;
2928 OUTPUT:
2929 RETVAL
2930
2931SV *
2932new_from_file (char *klass, octet_string path)
2933 CODE:
2934 object_thawer *f = new object_thawer (path);
2935 if (!*f)
2936 {
2937 delete f;
2938 XSRETURN_UNDEF;
2939 }
2940 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2941 OUTPUT: RETVAL
2942
2943void
2944DESTROY (SV *sv)
2945 CODE:
2946 object_thawer *self;
2947 sv_to (sv, self);
2948 delete self;
2949
2950void
2951extract_tags (object_thawer *self)
2952 PPCODE:
2953 while (self->kw != KW_EOF)
2954 {
2955 PUTBACK;
2956 coroapi::cede_to_tick ();
2957 SPAGAIN;
2958
2959 if (self->kw == KW_tag)
2960 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2961
2962 self->skip ();
2963 }
2964

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