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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.224 by root, Tue Jun 26 05:07:21 2007 UTC vs.
Revision 1.384 by root, Fri Apr 30 21:00:40 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * under the terms of the GNU General Public License as published by the Free 7 * the terms of the Affero GNU General Public License as published by the
10 * Software Foundation; either version 2 of the License, or (at your option) 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, but 11 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License along 16 * You should have received a copy of the Affero GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 17 * and the GNU General Public License along with this program. If not, see
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
21 * 19 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 21 */
24 22
25#include "autoconf.h" 23#include "autoconf.h"
26
27#define PLUGIN_NAME "perl"
28#define PLUGIN_VERSION "cfperl 0.5"
29
30#define CEDES_PER_TICK 5
31 24
32#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
33# include <execinfo.h> 26# include <execinfo.h>
34#endif 27#endif
35 28
36#include <plugin_common.h>
37#include <sounds.h>
38#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
39#include <sproto.h> 35#include "sproto.h"
40
41#include "loader.h"
42#include "cfperl.h"
43#include "shstr.h"
44 36
45#include <unistd.h> 37#include <unistd.h>
46#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
47# include <sys/mman.h> 39# include <sys/mman.h>
48#endif 40#endif
49 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
50#include <EXTERN.h> 50#include <EXTERN.h>
51#include <perl.h> 51#include <perl.h>
52#include <XSUB.h> 52#include <XSUB.h>
53 53
54#include "CoroAPI.h" 54#include "CoroAPI.h"
55#include "perlxsi.c" 55#include "perlxsi.c"
56 56
57extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58 58typedef object_freezer &object_freezer_ref;
59typedef object object_ornull;
60typedef maptile maptile_ornull;
61
62typedef char *octet_string;
63typedef char *utf8_string;
64typedef const char *const_octet_string;
65typedef const char *const_utf8_string;
66 59
67typedef std::string std__string; 60typedef std::string std__string;
68 61
69#if IVSIZE >= 8
70 typedef IV val64;
71# define newSVval64 newSViv
72# define SvVAL64 SvIV
73#else
74 typedef double val64;
75# define newSVval64 newSVnv
76# define SvVAL64 SvNV
77#endif
78
79static f_plug_api gethook = cfapi_get_hooks;
80static f_plug_api object_insert = cfapi_object_insert;
81
82static PerlInterpreter *perl; 62static PerlInterpreter *perl;
83 63
84tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
85 68
86global gbl_ev; 69global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
89 73
90bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
92 76
93static HV 77static HV
94 *stash_cf, 78 *stash_cf,
95 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
96 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
97 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
98 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
99 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
100 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
101 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
102 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
103 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
104 142
105// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
106template<class super> 144template<class super>
107static super * 145static super *
108is_a (attachable *at) 146is_a (attachable *at)
141 SvREFCNT_inc (self); 179 SvREFCNT_inc (self);
142 hv_clear (self); 180 hv_clear (self);
143 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
144 SvREFCNT_dec (self); 182 SvREFCNT_dec (self);
145 183
146 // self *must* be null now because thats sv_unmagic's job. 184 // self *must* be null now because that's sv_unmagic's job.
147 assert (!this->self); 185 assert (!this->self);
148 } 186 }
149} 187}
150 188
151void 189void
185attachable::destroy () 223attachable::destroy ()
186{ 224{
187 if (destroyed ()) 225 if (destroyed ())
188 return; 226 return;
189 227
190 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
191 do_destroy (); 229 do_destroy ();
192 sever_self (); 230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
193} 237}
194 238
195void 239void
196attachable::check_mortals () 240attachable::check_mortals ()
197{ 241{
213 257
214 if (0) 258 if (0)
215 { 259 {
216 for (int j = 0; j < mortals.size (); ++j)//D 260 for (int j = 0; j < mortals.size (); ++j)//D
217 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
218 fprintf (stderr, "\n");//D 263 fprintf (stderr, "\n");//D
219 } 264 }
220 } 265 }
221 } 266 }
222 267
242 } 287 }
243 else 288 else
244 { 289 {
245 mortals.erase (i); 290 mortals.erase (i);
246 obj->sever_self (); 291 obj->sever_self ();
247 delete obj; 292 obj->do_delete ();
248 } 293 }
249 } 294 }
250} 295}
251 296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
252attachable & 309attachable &
253attachable::operator =(const attachable &src) 310attachable::operator =(const attachable &src)
254{ 311{
255 //if (self || cb) 312 //if (self || cb)
256 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
257 314
258 attach = src.attach; 315 attach = src.attach;
259 return *this; 316 return *this;
260} 317}
261 318
319#if 0
262template<typename T> 320template<typename T>
263static bool 321static bool
264find_backref (void *ptr, T *obj) 322find_backref (void *ptr, T *obj)
265{ 323{
266 char *s = (char *)obj; 324 char *s = (char *)obj;
274 332
275 return false; 333 return false;
276} 334}
277 335
278// for debugging, find "live" objects containing this ptr 336// for debugging, find "live" objects containing this ptr
279void 337static void
280find_backref (void *ptr) 338find_backref (void *ptr)
281{ 339{
282 for_all_objects (op) 340 for_all_objects (op)
283 if (find_backref (ptr, op)) 341 if (find_backref (ptr, op))
284 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
288 fprintf (stderr, "P %p\n", pl); 346 fprintf (stderr, "P %p\n", pl);
289 347
290 for_all_clients (ns) 348 for_all_clients (ns)
291 if (find_backref (ptr, ns)) 349 if (find_backref (ptr, ns))
292 fprintf (stderr, "C %p\n", ns); 350 fprintf (stderr, "C %p\n", ns);
293
294} 351}
352#endif
295 353
296////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
297 355
298static SV * 356static SV *
299newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
300{ 358{
301 SV *sv; 359 SV *sv;
302 360
303 if (!ptr) 361 if (!ptr)
304 return &PL_sv_undef; 362 return newSV (0);
305 363
306 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
307 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV *
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
308} 372}
309 373
310static int 374static int
311attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
312{ 376{
328 392
329static SV * 393static SV *
330newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
331{ 395{
332 if (!obj) 396 if (!obj)
333 return &PL_sv_undef; 397 return newSV (0);
334 398
335 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
336 { 403 {
337 obj->self = newHV ();
338 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
339 405
340 // now bless the object _once_ 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
341 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
342 } 409 }
343 else 410 else
344 { 411 {
345 SV *sv = newRV_inc ((SV *)obj->self); 412 SV *sv = newRV_inc ((SV *)obj->self);
349 416
350 return sv; 417 return sv;
351 } 418 }
352} 419}
353 420
421#if 0 // unused
354static void 422static void
355clearSVptr (SV *sv) 423clearSVptr (SV *sv)
356{ 424{
357 if (SvROK (sv)) 425 if (SvROK (sv))
358 sv = SvRV (sv); 426 sv = SvRV (sv);
359 427
360 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
361 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
362} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
363 447
364static long 448static long
365SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
366{ 450{
367 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
368 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
369 453
370 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
371
372 if (!mg)
373 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
374
375 return (long)mg->mg_ptr;
376} 455}
377 456
378static long 457static long noinline
379SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
380{ 459{
381 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
382 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
383 else
384 return 0;
385} 463}
386 464
387static inline SV * 465static long noinline
388newSVpv_utf8 (const char *s) 466SvPTR_ornull_client (SV *sv)
389{ 467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
522static inline SV *to_sv (bool v) { return newSViv (v); }
523static inline SV *to_sv ( signed char v) { return newSViv (v); }
524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
525static inline SV *to_sv ( signed short v) { return newSViv (v); }
526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
527static inline SV *to_sv ( signed int v) { return newSViv (v); }
528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
529static inline SV *to_sv ( signed long v) { return newSViv (v); }
530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
533static inline SV *to_sv (float v) { return newSVnv (v); }
534static inline SV *to_sv (double v) { return newSVnv (v); }
535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
544
545static inline SV *to_sv (object & v) { return to_sv (&v); }
546static inline SV *to_sv (living & v) { return to_sv (&v); }
547
548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
550
551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
552
553static inline SV *to_sv (dynbuf * v)
554{
390 SV *sv = newSVpv (s, 0); 555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
391 SvUTF8_on (sv); 570 SvUTF8_on (sv);
392 return sv; 571 return sv;
393} 572}
394 573
395static inline SV *
396newSVpvn_utf8 (const char *s, STRLEN l)
397{
398 SV *sv = newSVpvn (s, l);
399 SvUTF8_on (sv);
400 return sv;
401}
402
403inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
404inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
405inline SV *to_sv (bool v) { return newSViv (v); }
406inline SV *to_sv ( signed char v) { return newSViv (v); }
407inline SV *to_sv (unsigned char v) { return newSViv (v); }
408inline SV *to_sv ( signed short v) { return newSViv (v); }
409inline SV *to_sv (unsigned short v) { return newSVuv (v); }
410inline SV *to_sv ( signed int v) { return newSViv (v); }
411inline SV *to_sv (unsigned int v) { return newSVuv (v); }
412inline SV *to_sv ( signed long v) { return newSViv (v); }
413inline SV *to_sv (unsigned long v) { return newSVuv (v); }
414inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
415inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
416inline SV *to_sv (float v) { return newSVnv (v); }
417inline SV *to_sv (double v) { return newSVnv (v); }
418inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
419inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
420inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
421inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
422inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
423inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
424inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
425inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
426
427inline SV *to_sv (object & v) { return to_sv (&v); }
428inline SV *to_sv (living & v) { return to_sv (&v); }
429
430inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
431inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
432
433inline SV *to_sv (UUID v)
434{
435 char buf[128];
436 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
437 return newSVpv (buf, 0);
438}
439
440inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
441inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
442inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
443inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
444inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
445inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
446inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
447inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
449inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
450inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
451inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
452inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
453inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
454inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
455inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
456inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
457inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
458inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
459inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
460inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
461inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
462inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
463inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
464 601
465//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
466inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
467 604
468template<class T> 605template<class T>
469inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
470 607
471template<int N> 608template<int N>
472inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
473 610
474inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
475inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
476inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
477inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
478 615
479inline void sv_to (SV *sv, std::string &v) 616static inline void sv_to (SV *sv, std::string &v)
480{ 617{
481 STRLEN len; 618 STRLEN len;
482 char *data = SvPVbyte (sv, len); 619 char *data = SvPVbyte (sv, len);
483 v.assign (data, len); 620 v.assign (data, len);
484} 621}
485 622
486inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
487{ 624{
488 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
489
490 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
491 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
492} 627}
493 628
494inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
495 630
496static SV * 631static SV *
497newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
498{ 633{
499 SV *sv; 634 SV *sv;
513 break; 648 break;
514 649
515 case DT_STRING: 650 case DT_STRING:
516 { 651 {
517 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
518 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
519 } 654 }
520 break; 655 break;
521 656
522 case DT_DATA: 657 case DT_DATA:
523 { 658 {
524 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
525 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
526 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
527 } 662 }
528 break; 663 break;
529 664
530 case DT_OBJECT: 665 case DT_OBJECT:
531 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
573 va_end (ap); 708 va_end (ap);
574 709
575 return sv; 710 return sv;
576} 711}
577 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
578static SV * 739static SV *
579newSVcfapi (int type, ...)
580{
581 SV *sv;
582
583 va_list ap;
584 va_start (ap, type);
585
586 switch (type)
587 {
588 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
589 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
590 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
591 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
592 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
593 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
594 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
595 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
596 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
597 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
598
599 default:
600 assert (("unhandled type in newSVcfapi", 0));
601 }
602
603 va_end (ap);
604
605 return sv;
606}
607
608//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
609
610SV *
611registry (attachable *ext) 740registry (attachable *ext)
612{ 741{
613 if (!ext->cb) 742 if (!ext->cb)
614 ext->cb = newAV (); 743 ext->cb = newAV ();
615 744
616 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
617} 746}
618 747
619///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
620 749
621extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
622{
623 return 0;
624}
625
626static CommArray_s rtn_cmd;
627
628static int
629runPluginCommand (object *obj, char *params)
630{
631 return -1;
632}
633
634extern "C" void *cfperl_getPluginProperty (int *type, ...)
635{
636 va_list args;
637 char *propname;
638 int i;
639 va_start (args, type);
640 propname = va_arg (args, char *);
641 //printf ("Property name: %s\n", propname);
642
643 if (!strcmp (propname, "command?"))
644 return NULL;
645 else if (!strcmp (propname, "Identification"))
646 {
647 va_end (args);
648 return (void *)PLUGIN_NAME;
649 }
650 else if (!strcmp (propname, "FullName"))
651 {
652 va_end (args);
653 return (void *)PLUGIN_VERSION;
654 }
655 else
656 va_end (args);
657
658 return NULL;
659}
660
661extern "C" int cfperl_postInitPlugin ()
662{
663 int hooktype = 1;
664 int rtype = 0;
665
666 cf_init_plugin (gethook);
667
668 return 0;
669}
670
671extern "C" int cfperl_closePlugin ()
672{
673 return 0;
674}
675
676void 750void
677cfperl_init () 751cfperl_init ()
678{ 752{
753 extern char **environ;
754
679 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
680 perl = perl_alloc (); 756 perl = perl_alloc ();
681 perl_construct (perl); 757 perl_construct (perl);
682 758
683 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
684 760
685 const char *argv[] = { 761 const char *argv[] = {
686 settings.argv [0], 762 settings.argv [0],
687 "-e" 763 "-e0"
688 "use Event; use Coro;" // required for bootstrap
689 "cf->bootstrap;" // required for datadir :*>
690 "unshift @INC, cf::datadir ();"
691 "require cf;"
692 }; 764 };
693 765
694 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
695 || perl_run (perl)) 767 || perl_run (perl))
696 { 768 {
697 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
698 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
699 } 771 }
700 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
701 { 784 {
702 dSP; 785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
703 786 exit (EXIT_FAILURE);
704 PUSHMARK (SP);
705 PUTBACK;
706 call_pv ("cf::init", G_DISCARD | G_VOID);
707 } 787 }
708} 788}
709 789
790void
710void cfperl_main () 791cfperl_main ()
711{ 792{
712 dSP; 793 dSP;
713 794
714 PUSHMARK (SP); 795 PUSHMARK (SP);
715 PUTBACK; 796 PUTBACK;
740# undef def 821# undef def
741}; 822};
742 823
743#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
744 825
745static void 826static void noinline
746gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
747{ 828{
748 // event must be in array 829 // event must be in array
749 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
750 { 831 {
836{ 917{
837 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
838 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
839} 920}
840 921
841void 922static void noinline
842_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
843{ 924{
844 for (int event = 0; event <= AvFILLp (registry); ++event) 925 for (int event = 0; event <= AvFILLp (registry); ++event)
845 { 926 {
846 SV *cbs_ = AvARRAY (registry)[event]; 927 SV *cbs_ = AvARRAY (registry)[event];
856 } 937 }
857 } 938 }
858} 939}
859 940
860// very slow and inefficient way to recalculate the global want bitsets 941// very slow and inefficient way to recalculate the global want bitsets
861void 942static void
862_recalc_want () 943_recalc_want ()
863{ 944{
864 ev_want_event.reset (); 945 ev_want_event.reset ();
865 946
866 _recalc_want (ev_want_event, cb_global); 947 _recalc_want (ev_want_event, cb_global);
939 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
940 } 1021 }
941 1022
942 va_end (ap); 1023 va_end (ap);
943 1024
944 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
945 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
946 1027
947 CALL_END; 1028 CALL_END;
948 1029
949 return count; 1030 return count;
950} 1031}
951 1032
952SV * 1033static SV *
953cfperl_result (int idx) 1034cfperl_result (int idx)
954{ 1035{
955 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
956 if (!av) 1037 if (!av)
957 return &PL_sv_undef; 1038 return &PL_sv_undef;
958 1039
959 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
960 if (!sv) 1041 if (!sv)
974{ 1055{
975 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
976} 1057}
977 1058
978///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
979 1080
980void 1081void
981cfperl_emergency_save () 1082cfperl_emergency_save ()
982{ 1083{
983 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
1003 CALL_CALL ("ext::books::make_book", G_VOID); 1104 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END; 1105 CALL_END;
1005} 1106}
1006 1107
1007void 1108void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1009{ 1110{
1010 CALL_BEGIN (4); 1111 CALL_BEGIN (4);
1011 CALL_ARG (ns); 1112 CALL_ARG (ns);
1012 CALL_ARG (color);
1013 CALL_ARG (type); 1113 CALL_ARG (type);
1014 CALL_ARG_SV (newSVpv_utf8 (msg)); 1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1015 CALL_CALL ("cf::client::send_msg", G_VOID); 1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1016 CALL_END; 1117 CALL_END;
1017} 1118}
1018 1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
1019maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
1020maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
1021{ 1182{
1022 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
1023 CALL_ARG (path); 1184 CALL_ARG (path);
1024 CALL_ARG (origin); 1185 CALL_ARG (origin);
1025 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1026 1187
1027 maptile *retval; 1188 maptile *retval = 0;
1028
1029 if (count)
1030 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
1031 else
1032 retval = 0;
1033 1190
1034 CALL_END; 1191 CALL_END;
1035 1192
1036 return retval; 1193 return retval;
1037} 1194}
1038 1195
1039maptile * 1196maptile *
1040maptile::find_async (const char *path, maptile *origin) 1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1041{ 1198{
1042 CALL_BEGIN (2); 1199 CALL_BEGIN (3);
1043 CALL_ARG (path); 1200 CALL_ARG (path);
1044 CALL_ARG (origin); 1201 CALL_ARG (origin);
1202 CALL_ARG (load);
1045 CALL_CALL ("cf::map::find_async", G_SCALAR); 1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1046 1204
1047 maptile *retval; 1205 maptile *retval = 0;
1048
1049 if (count)
1050 sv_to (POPs, retval); 1206 if (count) sv_to (POPs, retval);
1051 else
1052 retval = 0;
1053 1207
1054 CALL_END; 1208 CALL_END;
1055 1209
1056 return retval; 1210 return retval;
1057} 1211}
1060maptile::do_load_sync () 1214maptile::do_load_sync ()
1061{ 1215{
1062 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
1063 CALL_ARG (this); 1217 CALL_ARG (this);
1064 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1065 CALL_END;
1066}
1067
1068void
1069maptile::change_all_map_light (int change)
1070{
1071 CALL_BEGIN (1);
1072 CALL_ARG (change);
1073 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1074 CALL_END; 1219 CALL_END;
1075} 1220}
1076 1221
1077void 1222void
1078object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
1086 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1087 CALL_END; 1232 CALL_END;
1088} 1233}
1089 1234
1090void 1235void
1091log_backtrace (const char *msg) 1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1092{ 1282{
1093#if HAVE_BACKTRACE 1283#if HAVE_BACKTRACE
1094 void *addr [20]; 1284 void *addr [20];
1095 int size = backtrace (addr, 20); 1285 int size = backtrace (addr, 20);
1096 1286
1101 CALL_CALL ("cf::_log_backtrace", G_VOID); 1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1102 CALL_END; 1292 CALL_END;
1103#endif 1293#endif
1104} 1294}
1105 1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
1106///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
1107 1348
1108struct EventAPI *watcher_base::GEventAPI; 1349struct EVAPI *evapi::GEVAPI;
1109struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
1110 1351
1111int coroapi::cede_counter; 1352void
1112tstamp coroapi::next_cede;
1113
1114void coroapi::do_cede_to_tick () 1353coroapi::do_cede_to_tick ()
1115{ 1354{
1116 cede_counter = 0; 1355 cede_pending = 0;
1117
1118 cede (); 1356 cede ();
1119
1120 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1121 if (next_cede > SvNV (sv_next_tick) - 0.02)
1122 next_cede = SvNV (sv_next_tick);
1123}
1124
1125void coroapi::do_cede_every ()
1126{
1127 cede_counter = 0;
1128
1129 if (coroapi::nready ())
1130 coroapi::cede ();
1131}
1132
1133void coroapi::do_cede_to_tick_every ()
1134{
1135 cede_counter = 0;
1136
1137 cede_to_tick ();
1138} 1357}
1139 1358
1140void 1359void
1141coroapi::wait_for_tick () 1360coroapi::wait_for_tick ()
1142{ 1361{
1151 CALL_BEGIN (0); 1370 CALL_BEGIN (0);
1152 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1153 CALL_END; 1372 CALL_END;
1154} 1373}
1155 1374
1375void
1376iow::poll (int events)
1377{
1378 if (events != this->events)
1379 {
1380 int active = ev_is_active ((ev_io *)this);
1381 if (active) stop ();
1382 ev_io_set ((ev_io *)this, fd, events);
1383 if (active) start ();
1384 }
1385}
1386
1156static void 1387static void
1157iw_dispatch (pe_event *ev)
1158{
1159 iw *w = (iw *)ev->ext_data;
1160 w->call (*w);
1161}
1162
1163void
1164iw::alloc ()
1165{
1166 pe = GEventAPI->new_idle (0, 0);
1167
1168 WaREENTRANT_off (pe);
1169 pe->base.callback = (void *)iw_dispatch;
1170 pe->base.ext_data = (void *)this;
1171}
1172
1173static void iow_dispatch (pe_event *ev)
1174{
1175 iow *w = (iow *)ev->ext_data;
1176 w->call (*w, ((pe_ioevent *)ev)->got);
1177}
1178
1179void
1180iow::alloc ()
1181{
1182 pe = GEventAPI->new_io (0, 0);
1183
1184 WaREENTRANT_off (pe);
1185 pe->base.callback = (void *)iow_dispatch;
1186 pe->base.ext_data = (void *)this;
1187
1188 pe->fd = -1;
1189 pe->poll = 0;
1190}
1191
1192void
1193iow::fd (int fd)
1194{
1195 pe->fd = fd;
1196}
1197
1198int
1199iow::poll ()
1200{
1201 return pe->poll;
1202}
1203
1204void
1205iow::poll (int events)
1206{
1207 if (pe->poll != events)
1208 {
1209 if (pe->poll) stop ();
1210 pe->poll = events;
1211 if (pe->poll) start ();
1212 }
1213}
1214
1215void
1216_connect_to_perl () 1388_connect_to_perl_1 ()
1217{ 1389{
1218 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
1219 1391
1220 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1221 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1222 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1223 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1224 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1225 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1226 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1227 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1228 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1229 1403
1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1230 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1231 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1232 1408
1233 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1234 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1235 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1236 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1237 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1238 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1239 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
1240} 1416}
1241 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
1242MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1243 1429
1244BOOT: 1430BOOT:
1245{ 1431{
1246 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1247 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1248 1434
1249 _connect_to_perl (); 1435 _connect_to_perl_1 ();
1250 1436
1251 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1252 1438
1253 //{ 1439 //{
1254 // require_pv ("Time::HiRes"); 1440 // require_pv ("Time::HiRes");
1262 static const struct { 1448 static const struct {
1263 const char *name; 1449 const char *name;
1264 IV iv; 1450 IV iv;
1265 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1266# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1267 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1453# include "const_iv.h"
1268 const_iv (logBacktrace) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1455# include "attackinc.h"
1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1269 1460
1270 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1271 1462
1272 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1273 1464
1274 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
1275 1466 const_iv (MAXSOCKBUF)
1276 const_iv (NUM_BODY_LOCATIONS)
1277 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1278 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1279 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1280 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1281 const_iv (body_wrist) const_iv (body_waist)
1282
1283 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1284 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1285 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1286 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1287 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1288 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1289 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1290 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1291 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1292 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1293 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1294 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1295 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1296 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1297 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1298 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1299 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1300 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1301 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1302 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1303 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1304 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1305 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1306 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1307 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1308 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1309 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1310 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1311
1312 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1313
1314 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1315 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1316
1317 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1318 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1319 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1320 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1321 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1322 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1323 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1324
1325 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1326 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1327 const_iv (WEAP_BLUD)
1328
1329 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1330 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1331 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1332 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1333 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1334 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1335 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1336 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1337 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1338 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1339 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1340 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1341 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1342 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1343 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1344 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1345 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1346 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1347 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1348 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1349 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1350 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1351 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1352 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1353 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1354 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1355
1356 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1357 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1358 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1359 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1360 const_iv (NDI_ALL)
1361 1467
1362 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1363 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1364 1470
1365 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1366
1367 const_iv (SP_RAISE_DEAD)
1368 const_iv (SP_RUNE)
1369 const_iv (SP_MAKE_MARK)
1370 const_iv (SP_BOLT)
1371 const_iv (SP_BULLET)
1372 const_iv (SP_EXPLOSION)
1373 const_iv (SP_CONE)
1374 const_iv (SP_BOMB)
1375 const_iv (SP_WONDER)
1376 const_iv (SP_SMITE)
1377 const_iv (SP_MAGIC_MISSILE)
1378 const_iv (SP_SUMMON_GOLEM)
1379 const_iv (SP_DIMENSION_DOOR)
1380 const_iv (SP_MAGIC_MAPPING)
1381 const_iv (SP_MAGIC_WALL)
1382 const_iv (SP_DESTRUCTION)
1383 const_iv (SP_PERCEIVE_SELF)
1384 const_iv (SP_WORD_OF_RECALL)
1385 const_iv (SP_INVISIBLE)
1386 const_iv (SP_PROBE)
1387 const_iv (SP_HEALING)
1388 const_iv (SP_CREATE_FOOD)
1389 const_iv (SP_EARTH_TO_DUST)
1390 const_iv (SP_CHANGE_ABILITY)
1391 const_iv (SP_BLESS)
1392 const_iv (SP_CURSE)
1393 const_iv (SP_SUMMON_MONSTER)
1394 const_iv (SP_CHARGING)
1395 const_iv (SP_POLYMORPH)
1396 const_iv (SP_ALCHEMY)
1397 const_iv (SP_REMOVE_CURSE)
1398 const_iv (SP_IDENTIFY)
1399 const_iv (SP_DETECTION)
1400 const_iv (SP_MOOD_CHANGE)
1401 const_iv (SP_MOVING_BALL)
1402 const_iv (SP_SWARM)
1403 const_iv (SP_CHANGE_MANA)
1404 const_iv (SP_DISPEL_RUNE)
1405 const_iv (SP_CREATE_MISSILE)
1406 const_iv (SP_CONSECRATE)
1407 const_iv (SP_ANIMATE_WEAPON)
1408 const_iv (SP_LIGHT)
1409 const_iv (SP_CHANGE_MAP_LIGHT)
1410 const_iv (SP_FAERY_FIRE)
1411 const_iv (SP_CAUSE_DISEASE)
1412 const_iv (SP_AURA)
1413 const_iv (SP_TOWN_PORTAL)
1414 const_iv (SP_PARTY_SPELL)
1415 1472
1416 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1417 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1418 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1419 1476
1420 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1421
1422 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1423 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1424 1479
1425 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1426
1427 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1428 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1429
1430 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1431 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1432
1433 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1434
1435 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1436 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1437 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1438 const_iv (M_ICE) const_iv (M_SPECIAL)
1439 1481
1440 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1441 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1442 1484
1443 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1444 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1445 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1446 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1447 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1448 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1449 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1450 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1451 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1452 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1453 const_iv (SK_POISON_NAIL)
1454
1455 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1456 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1457 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1458 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1459 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1460 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1461
1462 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1463
1464 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1465 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1466 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1467 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1468 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1469 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1470 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1471
1472 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1486 const_iv (MAP_INACTIVE)
1473 1487
1474 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1475 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1476 1490
1477 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1478 1492
1479 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1480
1481 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1482
1483 // random map generator
1484 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1485 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1488 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1489 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1490
1491 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1492 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1493
1494 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1495 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1496 const_iv (GT_MINIMAL)
1497 }; 1494 };
1498 1495
1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1501 1498
1502 static const struct { 1499 static const struct {
1503 const char *name; 1500 const char *name;
1504 int skip; 1501 int skip;
1510# undef def 1507# undef def
1511 }; 1508 };
1512 1509
1513 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1514 1511
1515 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1516 { 1513 {
1517 AV *event = newAV (); 1514 AV *event = newAV ();
1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1519 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1522 } 1519 }
1523}
1524 1520
1521 // used by autogenerated BOOT sections from genacc
1522 av_reflect = get_av ("cf::REFLECT", 1);
1523}
1524
1525void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1538
1525void _connect_to_perl () 1539void _connect_to_perl_1 ()
1540
1541void _connect_to_perl_2 ()
1526 1542
1527void _recalc_want () 1543void _recalc_want ()
1528 1544
1545# not used by default anymore
1529void _global_reattach () 1546void _global_reattach ()
1530 CODE: 1547 CODE:
1531{ 1548{
1532 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1533 for_all_clients (ns) 1550 for_all_clients (ns)
1534 ns->reattach (); 1551 ns->reattach ();
1535 1552
1536 for_all_objects (op) 1553 for_all_objects (op)
1537 op->reattach (); 1554 op->reattach ();
1538} 1555}
1539
1540void _post_tick ()
1541 CODE:
1542 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1543 1556
1544# support function for map-world.ext 1557# support function for map-world.ext
1545void _quantise (SV *data_sv, SV *plt_sv) 1558void _quantise (SV *data_sv, SV *plt_sv)
1546 CODE: 1559 CODE:
1547{ 1560{
1581 } 1594 }
1582 1595
1583 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1584} 1597}
1585 1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_experience ()
1604
1605void init_attackmess ()
1606
1607void init_dynamic ()
1608
1609void load_settings ()
1610
1611void load_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1625void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670}
1671
1586NV floor (NV x) 1672NV floor (NV x)
1587 1673
1588NV ceil (NV x) 1674NV ceil (NV x)
1589 1675
1590NV rndm (...) 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1591 CODE: 1679 CODE:
1680{
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1592 switch (items) 1682 switch (items)
1593 { 1683 {
1594 case 0: RETVAL = rndm (); break; 1684 case 0: RETVAL = gen (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break; 1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1598 } 1688 }
1689}
1599 OUTPUT: 1690 OUTPUT:
1600 RETVAL 1691 RETVAL
1601 1692
1602NV clamp (NV value, NV min_value, NV max_value) 1693NV clamp (NV value, NV min_value, NV max_value)
1603 CODE: 1694 CODE:
1609 CODE: 1700 CODE:
1610 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1611 OUTPUT: 1702 OUTPUT:
1612 RETVAL 1703 RETVAL
1613 1704
1614void cede_to_tick () 1705const char *ordinal (int i)
1615 CODE:
1616 coroapi::cede_to_tick ();
1617 1706
1618void server_tick () 1707void weaken (...)
1619 CODE: 1708 PROTOTYPE: @
1620 NOW = now (); 1709 CODE:
1621 runtime = SvNVx (sv_runtime); 1710 while (items > 0)
1622 server_tick (); 1711 sv_rvweaken (ST (--items));
1623 1712
1624void 1713void log_suspend ()
1714
1715void log_resume ()
1716
1625log_backtrace (utf8_string msg) 1717void log_backtrace (utf8_string msg)
1626 1718
1627void
1628LOG (int flags, utf8_string msg) 1719void LOG (int flags, utf8_string msg)
1629 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1630 C_ARGS: flags, "%s", msg 1721 C_ARGS: flags, "%s", msg
1631 1722
1632octet_string path_combine (octet_string base, octet_string path) 1723octet_string path_combine (octet_string base, octet_string path)
1633 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1634 1725
1635octet_string path_combine_and_normalize (octet_string base, octet_string path) 1726octet_string path_combine_and_normalize (octet_string base, octet_string path)
1636 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1637
1638const_octet_string
1639get_maps_directory (octet_string path)
1640 PROTOTYPE: $
1641 ALIAS: maps_directory = 0
1642 CODE:
1643 RETVAL = create_pathname (path);
1644 OUTPUT: RETVAL
1645 1728
1646void 1729void
1647sub_generation_inc () 1730sub_generation_inc ()
1648 CODE: 1731 CODE:
1649 PL_sub_generation++; 1732 PL_sub_generation++;
1674 1757
1675void abort () 1758void abort ()
1676 1759
1677void reset_signals () 1760void reset_signals ()
1678 1761
1679void fork_abort (octet_string cause = "cf::fork_abort") 1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1680 1763
1681void cleanup (octet_string cause, bool make_core = false) 1764void cleanup (const_octet_string cause, bool make_core = false)
1682 1765
1683void emergency_save () 1766void emergency_save ()
1684 1767
1685void _exit (int status = EXIT_SUCCESS) 1768void _exit (int status = EXIT_SUCCESS)
1686 1769
1687UV sv_2watcher (SV *w)
1688 CODE:
1689 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1690 OUTPUT:
1691 RETVAL
1692
1693#if _POSIX_MEMLOCK 1770#if _POSIX_MEMLOCK
1694 1771
1695int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1696 1780
1697int munlockall () 1781int munlockall ()
1698 1782
1699#endif 1783#endif
1784
1785int
1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1700 1813
1701int find_animation (utf8_string text) 1814int find_animation (utf8_string text)
1702 PROTOTYPE: $ 1815 PROTOTYPE: $
1703 1816
1704int random_roll (int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1705 1818
1706const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1707 1820
1708int
1709exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1710 CODE:
1711{
1712 int i = 0;
1713 1822
1714 RETVAL = settings.max_level;
1715
1716 for (i = 1; i <= settings.max_level; i++)
1717 {
1718 if (levels[i] > exp)
1719 {
1720 RETVAL = i - 1;
1721 break;
1722 }
1723 }
1724}
1725 OUTPUT: RETVAL
1726
1727val64
1728level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1729 CODE:
1730 if (level > settings.max_level)
1731 RETVAL = levels[settings.max_level];
1732 else if (level < 1)
1733 RETVAL = 0;
1734 else
1735 RETVAL = levels[level];
1736 OUTPUT: RETVAL
1737 1824
1738SV * 1825SV *
1739resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1740 CODE: 1827 CODE:
1741 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1742 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1743 else 1830 else
1744 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1745 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1746 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1747bool 1876bool
1748load_resource_file (octet_string filename) 1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1749 1881
1750MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1751 1883
1752int 1884int
1753valid (SV *obj) 1885valid (SV *obj)
1754 CODE: 1886 CODE:
1755 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1756 OUTPUT: 1888 OUTPUT:
1757 RETVAL 1889 RETVAL
1758 1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1759void 1896void
1760debug_trace (attachable *obj, bool on = true) 1897debug_trace (attachable *obj, bool on = true)
1761 CODE: 1898 CODE:
1762 obj->flags &= ~attachable::F_DEBUG_TRACE; 1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1763 if (on) 1900 if (on)
1764 obj->flags |= attachable::F_DEBUG_TRACE; 1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1765 1902
1766int mortals_size () 1903int mortals_size ()
1767 CODE: 1904 CODE:
1768 RETVAL = attachable::mortals.size (); 1905 RETVAL = attachable::mortals.size ();
1769 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1771#object *mortals (U32 index) 1908#object *mortals (U32 index)
1772# CODE: 1909# CODE:
1773# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1774# OUTPUT: RETVAL 1911# OUTPUT: RETVAL
1775 1912
1776INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1777 1914
1778MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1779 1916
1780int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1781 CODE: 1918 CODE:
1785 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1786 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1787 1924
1788MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1789 1926
1790INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1791 1928
1792int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1793 CODE: 1930 CODE:
1794 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1795 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1817object *actives (U32 index) 1954object *actives (U32 index)
1818 CODE: 1955 CODE:
1819 RETVAL = index < actives.size () ? actives [index] : 0; 1956 RETVAL = index < actives.size () ? actives [index] : 0;
1820 OUTPUT: RETVAL 1957 OUTPUT: RETVAL
1821 1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1822const char *slot_use_name (U32 slot) 1964const_utf8_string slot_use_name (U32 slot)
1823 ALIAS: 1965 ALIAS:
1824 slot_nonuse_name = 1 1966 slot_nonuse_name = 1
1825 CODE: 1967 CODE:
1826{ 1968{
1827 if (slot >= NUM_BODY_LOCATIONS) 1969 if (slot >= NUM_BODY_LOCATIONS)
1847void 1989void
1848inv (object *obj) 1990inv (object *obj)
1849 PROTOTYPE: $ 1991 PROTOTYPE: $
1850 PPCODE: 1992 PPCODE:
1851{ 1993{
1852 object *o;
1853 for (o = obj->inv; o; o = o->below) 1994 for (object *o = obj->inv; o; o = o->below)
1854 XPUSHs (sv_2mortal (to_sv (o))); 1995 XPUSHs (sv_2mortal (to_sv (o)));
1855} 1996}
1856 1997
1857void 1998void
1858set_animation (object *op, int idx) 1999set_animation (object *op, int idx)
1884 OUTPUT: 2025 OUTPUT:
1885 RETVAL 2026 RETVAL
1886 2027
1887object *find_best_object_match (object *op, utf8_string match) 2028object *find_best_object_match (object *op, utf8_string match)
1888 2029
1889object *find_marked_object (object *op)
1890
1891int need_identify (object *obj);
1892
1893int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
1894 2031
1895int move_player (object *op, int dir) 2032int move (object *op, int dir, object *originator = op)
1896 CODE: 2033 CODE:
1897 RETVAL = move_player (op, dir); 2034 RETVAL = op->move (dir, originator);
1898 OUTPUT: 2035 OUTPUT:
1899 RETVAL 2036 RETVAL
1900 2037
1901int move (object *op, int dir, object *originator = op)
1902 CODE:
1903 RETVAL = move_ob (op, dir, originator);
1904 OUTPUT:
1905 RETVAL
1906
1907void apply (object *applier, object *applied, int flags = 0)
1908 CODE:
1909 manual_apply (applied, applier, flags);
1910
1911void apply_below (object *op) 2038void apply_below (object *op)
1912 CODE: 2039 CODE:
1913 player_apply_below (op); 2040 player_apply_below (op);
1914 2041
1915int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1916 2043
1917object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2044int casting_level (object *caster, object *spell)
1918
1919int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1920
1921int cf_object_change_map (object *op, int x, int y, maptile *map)
1922
1923#//TODO
1924object *clone_ (object *op, int recursive = 0)
1925 CODE:
1926 if (recursive)
1927 RETVAL = object_create_clone (op);
1928 else
1929 {
1930 RETVAL = object::create ();
1931 op->copy_to (RETVAL);
1932 }
1933 OUTPUT: RETVAL
1934 2045
1935int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
1936 CODE: 2047 CODE:
1937 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
1938 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1973 2084
1974void drop (object *who, object *op) 2085void drop (object *who, object *op)
1975 2086
1976void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
1977 2088
1978int cf_object_teleport (object *op, maptile *map, int x, int y)
1979
1980void update_object (object *op, int action) 2089void update_object (object *op, int action)
1981 2090
1982object *cf_create_object_by_name (utf8_string name)
1983
1984void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1985 2092
1986void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
1987 2094
1988int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1989 2096
1990int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
1991 2098
1992void push_button (object *op); 2099void push_button (object *op, object *originator)
1993 2100
1994void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
1995 2102
1996void add_button_link (object *button, maptile *map, int connected); 2103void handle_apply_yield (object *op)
1997 2104
1998void remove_button_link (object *op); 2105int convert_item (object *item, object *converter)
1999 2106
2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2000 2108
2001MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
2002
2003object *cf_insert_ob_in_ob (object *ob, object *where)
2004 2110
2005# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
2006# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2007 2113
2008object *new (utf8_string archetype = 0) 2114object *new (utf8_string archetype = 0)
2010 CODE: 2116 CODE:
2011 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2012 OUTPUT: 2118 OUTPUT:
2013 RETVAL 2119 RETVAL
2014 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
2132
2015# TODO: nuke 2133# TODO: nuke
2016object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2017 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
2018 CODE: 2136 CODE:
2019{ 2137{
2020 int unused_type; 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2021 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2022}
2023 2139
2024player *contr (object *op) 2140 if (RETVAL->destroyed ())
2025 CODE:
2026 RETVAL = op->contr; 2141 RETVAL = 0;
2027 OUTPUT: RETVAL 2142}
2028 2143
2029const_utf8_string get_ob_key_value (object *op, utf8_string key) 2144shstr
2145object::kv_get (shstr key)
2030 2146
2031bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2147void
2148object::kv_del (shstr key)
2149
2150void
2151object::kv_set (shstr key, shstr value)
2032 2152
2033object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
2034 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
2035 PREINIT: 2155 PREINIT:
2036 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
2038void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
2039 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
2040 PPCODE: 2160 PPCODE:
2041{ 2161{
2042 rv_vector rv; 2162 rv_vector rv;
2163
2043 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
2044 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
2045 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2046 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2047 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2048 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
2049 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
2050} 2172}
2051 2173
2052bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
2053 CODE: 2175 CODE:
2054 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
2058base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2059 CODE: 2181 CODE:
2060 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2061 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2062 2184
2063object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
2064 2191
2065MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2066 2193
2067player *player (object *op) 2194player *player (object *op)
2068 CODE: 2195 CODE:
2069 RETVAL = op->contr; 2196 RETVAL = op->contr;
2070 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2071 2198
2072void check_score (object *op) 2199bool move_player (object *op, int dir)
2073 2200
2074void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2075 CODE: 2202 CODE:
2076 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
2077 2204
2078void kill_player (object *op) 2205void kill_player (object *op)
2079 2206
2207void esrv_send_item (object *pl, object *item)
2208
2080void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
2081 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
2211
2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2082 2214
2083int command_summon (object *op, utf8_string params) 2215int command_summon (object *op, utf8_string params)
2084 2216
2085int command_arrest (object *op, utf8_string params) 2217int command_arrest (object *op, utf8_string params)
2086 2218
2087 2219
2088MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2089 2221
2090INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2091 2223
2092int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2093 CODE: 2225 CODE:
2094 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2095 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2105 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2106 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2107 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2108 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2109 2241
2110void clear_los (player *pl) 2242# should only be temporary
2243void esrv_new_player (player *pl)
2111 2244
2112void cf_player_move (player *pl, int dir) 2245#d# TODO: replace by blocked_los accessor, fix code using this
2113
2114void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2115
2116bool 2246bool
2117cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2118 CODE: 2248 CODE:
2119 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2120 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2121 OUTPUT: 2250 OUTPUT:
2122 RETVAL 2251 RETVAL
2123 2252
2124void 2253void
2125send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2126 CODE: 2255 CODE:
2127{ 2256{
2128 STRLEN len; 2257 STRLEN len;
2129 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2130 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2131 if (pl->ns) 2262 else if (pl->ns)
2132 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2133} 2264}
2134
2135int
2136listening (player *pl, int new_value = -1)
2137 CODE:
2138 RETVAL = pl->listening;
2139 if (new_value >= 0)
2140 pl->listening = new_value;
2141 OUTPUT:
2142 RETVAL
2143 2265
2144void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2145 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2146 PPCODE: 2268 PPCODE:
2147 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2172 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2173 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2174 2296
2175SV *registry (maptile *map) 2297SV *registry (maptile *map)
2176 2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 PPCODE:
2302{
2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322}
2323
2177INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2178 2339
2179void 2340void
2180maptile::instantiate () 2341maptile::instantiate ()
2181 2342
2182maptile *new () 2343maptile *new ()
2214 for (int x = 0; x < THIS->width; ++x) 2375 for (int x = 0; x < THIS->width; ++x)
2215 for (int y = 0; y < THIS->height; ++y) 2376 for (int y = 0; y < THIS->height; ++y)
2216 { 2377 {
2217 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2218 if (op->flag [FLAG_IS_FLOOR]) 2379 if (op->flag [FLAG_IS_FLOOR])
2219 goto skip_space; 2380 goto skip;
2220 2381
2221 { 2382 {
2222 int offs = offset + y * stride + x; 2383 int offs = offset + y * stride + x;
2384
2223 if (IN_RANGE_EXC (offs, 0, idxlen)) 2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2224 { 2386 {
2225 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2226 { 2388 {
2227 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2228 ob->flag [FLAG_NO_MAP_SAVE] = true; 2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2229 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2230 2392
2231 if (ob->randomitems) 2393 if (ob->randomitems && !ob->above)
2232 { 2394 {
2233 if (!ob->above)
2234 {
2235 ob->create_treasure (ob->randomitems); 2395 ob->create_treasure (ob->randomitems);
2236 2396
2237 for (object *op = ob->above; op; op = op->above) 2397 for (object *op = ob->above; op; op = op->above)
2238 op->flag [FLAG_NO_MAP_SAVE] = true; 2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2239 } 2399 // TODO: if this is a pickable object, then the item
2240 2400 // will at a bit weird - saving inside the player
2241 ob->randomitems = 0; 2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2242 } 2405 }
2243 } 2406 }
2244 } 2407 }
2245 } 2408 }
2246 2409
2247 skip_space: ; 2410 skip: ;
2248 } 2411 }
2249} 2412}
2250 2413
2251void 2414void
2252maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2258 palette = SvRV (palette); 2421 palette = SvRV (palette);
2259 2422
2260 STRLEN idxlen; 2423 STRLEN idxlen;
2261 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2262 2425
2263 region **regionmap = (region **)malloc ( 2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2264 (av_len ((AV *)palette) + 1) * sizeof (region *));
2265 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2266 2428
2267 for (int i = av_len ((AV *)palette) + 1; i--; ) 2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2268 regionmap [i] = region::find ( 2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2269 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2270 2431
2271 for (int y = 0; y < THIS->height; ++y) 2432 for (int y = 0; y < THIS->height; ++y)
2272 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2273 2434
2274 sfree (THIS->regions, THIS->size ()); 2435 sfree (THIS->regions, THIS->size ());
2275 free (THIS->regionmap); 2436 delete [] THIS->regionmap;
2276 2437
2277 THIS->regions = regions; 2438 THIS->regions = regions;
2278 THIS->regionmap = regionmap; 2439 THIS->regionmap = regionmap;
2279} 2440}
2280 2441
2281void 2442void
2282maptile::create_region_treasure () 2443maptile::create_region_treasure ()
2283 CODE: 2444 CODE:
2284{
2285 object *op = object::create ();
2286 op->type = FLOOR;
2287 op->map = THIS;
2288
2289 for (int x = 0; x < THIS->width; ++x) 2445 for (int x = 0; x < THIS->width; ++x)
2290 for (int y = 0; y < THIS->height; ++y) 2446 for (int y = 0; y < THIS->height; ++y)
2291 { 2447 {
2292 region *rgn = THIS->region (x, y); 2448 region *rgn = THIS->region (x, y);
2293 2449
2294 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2295 if (rgn->treasure && rndm () < rgn->treasure_density) 2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2296 {
2297 op->x = x;
2298 op->y = y;
2299 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2300 }
2301 } 2454 }
2302 2455
2303 op->destroy ();
2304}
2305
2306void play_sound_map (maptile *map, int x, int y, int sound_num)
2307
2308int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2309 2457
2310void 2458void
2311trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465void
2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468{
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477}
2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2312 CODE: 2482 CODE:
2313 activate_connection (map, connection, state);
2314
2315void
2316get_connection (maptile *map, long connection)
2317 PPCODE:
2318 oblinkpt *obp = get_connection_links (map, connection);
2319 if (obp)
2320 for (objectlink *ol = obp->link; ol; ol = ol->next)
2321 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2322
2323object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2324
2325object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2326
2327object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2328 C_ARGS: str, map, nx, ny
2329
2330void
2331get_map_flags (maptile *map, int x, int y)
2332 PPCODE:
2333{ 2483{
2334 maptile *nmap = 0; 2484 mapxy pos (map, x, y);
2335 I16 nx = 0, ny = 0; 2485 if (!pos.move (dir).normalise ())
2336 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2486 XSRETURN_UNDEF;
2337 2487
2338 EXTEND (SP, 4); 2488 RETVAL = &*pos;
2339 PUSHs (sv_2mortal (newSViv (flags)));
2340
2341 if (GIMME_V == G_ARRAY)
2342 {
2343 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2344 PUSHs (sv_2mortal (newSViv (nx)));
2345 PUSHs (sv_2mortal (newSViv (ny)));
2346 }
2347} 2489}
2490 OUTPUT:
2491 RETVAL
2348 2492
2349void 2493void
2350at (maptile *map, unsigned int x, unsigned int y) 2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2351 PROTOTYPE: $$$ 2495 PROTOTYPE: $$$;$
2352 PPCODE: 2496 PPCODE:
2353{ 2497 mapxy pos (map, x, y);
2354 object *o; 2498 if (pos.move (dir).normalise ())
2355 maptile *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2356 I16 nx, ny; 2500 XPUSHs (sv_2mortal (to_sv (o)));
2357
2358 get_map_flags (map, &nmap, x, y, &nx, &ny);
2359
2360 if (nmap)
2361 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2362 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2363}
2364 2501
2365SV * 2502SV *
2366bot_at (maptile *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2367 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2368 ALIAS: 2505 ALIAS:
2369 top_at = 1 2506 top_at = 1
2370 flags_at = 2 2507 flags_at = 2
2371 light_at = 3 2508 light_at = 3
2372 move_block_at = 4 2509 move_block_at = 4
2373 move_slow_at = 5 2510 move_slow_at = 5
2374 move_on_at = 6 2511 move_on_at = 6
2375 move_off_at = 7 2512 move_off_at = 7
2376 INIT:
2377 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2378 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2379 switch (ix) 2523 switch (ix)
2380 { 2524 {
2381 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2382 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2383 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2384 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2385 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2386 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2387 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2388 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2389 } 2533 }
2534}
2390 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2391
2392void fix_walls (maptile *map, int x, int y)
2393
2394void fix_walls_around (maptile *map, int x, int y)
2395 2536
2396# worst xs function of my life 2537# worst xs function of my life
2397bool 2538bool
2398_create_random_map (\ 2539_create_random_map (\
2399 maptile *self,\ 2540 maptile *self,\
2403 utf8_string monsterstyle,\ 2544 utf8_string monsterstyle,\
2404 utf8_string treasurestyle,\ 2545 utf8_string treasurestyle,\
2405 utf8_string layoutstyle,\ 2546 utf8_string layoutstyle,\
2406 utf8_string doorstyle,\ 2547 utf8_string doorstyle,\
2407 utf8_string decorstyle,\ 2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2408 utf8_string origin_map,\ 2550 utf8_string origin_map,\
2409 utf8_string final_map,\ 2551 utf8_string final_map,\
2410 utf8_string exitstyle,\ 2552 utf8_string exitstyle,\
2411 utf8_string this_map,\ 2553 utf8_string this_map,\
2412 utf8_string exit_on_final_map,\ 2554 utf8_string exit_on_final_map,\
2444 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2445 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2446 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2447 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2448 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2449 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2450 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2451 2594
2452 rmp.origin_map = origin_map; 2595 rmp.origin_map = origin_map;
2453 rmp.final_map = final_map; 2596 rmp.final_map = final_map;
2479 RETVAL = self->generate_random_map (&rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2480} 2623}
2481 OUTPUT: 2624 OUTPUT:
2482 RETVAL 2625 RETVAL
2483 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2484MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2485
2486archetype *find (utf8_string name)
2487 CODE:
2488 RETVAL = archetype::find (name);
2489 OUTPUT:
2490 RETVAL
2491 2632
2492int archetypes_size () 2633int archetypes_size ()
2493 CODE: 2634 CODE:
2494 RETVAL = archetypes.size (); 2635 RETVAL = archetypes.size ();
2495 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2497archetype *archetypes (U32 index) 2638archetype *archetypes (U32 index)
2498 CODE: 2639 CODE:
2499 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2500 OUTPUT: RETVAL 2641 OUTPUT: RETVAL
2501 2642
2502object *instantiate (archetype *arch)
2503 CODE:
2504 RETVAL = arch_to_object (arch);
2505 OUTPUT:
2506 RETVAL
2507
2508INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2509 2644
2510MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2511 2646
2512partylist *first () 2647partylist *first ()
2513 PROTOTYPE: 2648 PROTOTYPE:
2514 CODE: 2649 CODE:
2515 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2516 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2517 2652
2518INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2519 2654
2520MODULE = cf PACKAGE = cf::region 2655MODULE = cf PACKAGE = cf::region
2521 2656
2522void 2657void
2523list () 2658list ()
2524 PPCODE: 2659 PPCODE:
2525 for_all_regions (rgn) 2660 for_all_regions (rgn)
2526 XPUSHs (sv_2mortal (to_sv (rgn))); 2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2527 2662
2528region *find (utf8_string name)
2529 PROTOTYPE: $
2530 CODE:
2531 RETVAL = region::find (name);
2532 OUTPUT: RETVAL
2533
2534region *find_fuzzy (utf8_string name)
2535 PROTOTYPE: $
2536 CODE:
2537 RETVAL = region::find_fuzzy (name);
2538 OUTPUT: RETVAL
2539
2540int specificity (region *rgn) 2663int specificity (region *rgn)
2541 CODE: 2664 CODE:
2542 RETVAL = 0; 2665 RETVAL = 0;
2543 while (rgn = rgn->parent) 2666 while (rgn = rgn->parent)
2544 RETVAL++; 2667 RETVAL++;
2545 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2546 2669
2547INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2670INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2548 2671
2549MODULE = cf PACKAGE = cf::living 2672MODULE = cf PACKAGE = cf::living
2550 2673
2551INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2674INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2552 2675
2553MODULE = cf PACKAGE = cf::settings 2676MODULE = cf PACKAGE = cf::settings
2554 2677
2555INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2678INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2556 2679
2557MODULE = cf PACKAGE = cf::client 2680MODULE = cf PACKAGE = cf::client
2558 2681
2559INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2682INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2560 2683
2561int invoke (client *ns, int event, ...) 2684int invoke (client *ns, int event, ...)
2562 CODE: 2685 CODE:
2563 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2686 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2564 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2687 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2580 CODE: 2703 CODE:
2581{ 2704{
2582 STRLEN len; 2705 STRLEN len;
2583 char *buf = SvPVbyte (packet, len); 2706 char *buf = SvPVbyte (packet, len);
2584 2707
2708 if (len > MAXSOCKBUF)
2709 {
2710 // ugly
2711 if (THIS->pl)
2712 THIS->pl->failmsg ("[packet too long for client]");
2713 }
2714 else
2585 THIS->send_packet (buf, len); 2715 THIS->send_packet (buf, len);
2586} 2716}
2717
2718faceidx
2719client::need_face (utf8_string name, int pri = 0)
2720 CODE:
2721 RETVAL = face_find (name, 0);
2722 if (RETVAL)
2723 {
2724 THIS->send_face (RETVAL, pri);
2725 THIS->flush_fx ();
2726 }
2727 OUTPUT:
2728 RETVAL
2729
2730int
2731client::fx_want (int idx, int value = -1)
2732 CODE:
2733 if (0 < idx && idx < FT_NUM)
2734 {
2735 RETVAL = THIS->fx_want [idx];
2736 if (items > 2)
2737 THIS->fx_want [idx] = value;
2738 }
2739 else
2740 RETVAL = 0;
2741 OUTPUT:
2742 RETVAL
2743
2744MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2745
2746faceidx sound_find (utf8_string name)
2747
2748void sound_set (utf8_string str, faceidx face)
2749
2750# dire hack
2751void old_sound_index (int idx, faceidx face)
2752 CODE:
2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2754 old_sound_index [idx] = face;
2587 2755
2588MODULE = cf PACKAGE = cf::face PREFIX = face_ 2756MODULE = cf PACKAGE = cf::face PREFIX = face_
2589 2757
2590#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2758#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2591 2759
2592faceidx face_find (utf8_string name, faceidx defidx = 0) 2760faceidx face_find (utf8_string name, faceidx defidx = 0)
2593 2761
2594faceidx alloc (utf8_string name) 2762faceidx alloc (utf8_string name)
2595 CODE: 2763 CODE:
2602 while (!RETVAL); // crude way to leave index 0 2770 while (!RETVAL); // crude way to leave index 0
2603 2771
2604 faces [RETVAL].name = name; 2772 faces [RETVAL].name = name;
2605 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2773 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2606 2774
2607 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2775 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2608 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2776 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2777 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2609} 2778}
2610 OUTPUT: RETVAL 2779 OUTPUT: RETVAL
2611 2780
2612void set (faceidx idx, int visibility, int magicmap) 2781void set_type (faceidx idx, int value)
2613 CODE: 2782 ALIAS:
2614 faceinfo *f = face_info (idx); 2783 set_type = 0
2615 assert (f); 2784 set_visibility = 1
2616 f->visibility = visibility; 2785 set_magicmap = 2
2617 f->magicmap = magicmap; 2786 set_smooth = 3
2618 2787 set_smoothlevel = 4
2619void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2620 CODE: 2788 CODE:
2621 faceinfo *f = face_info (idx); assert (f); 2789 faceinfo *f = face_info (idx); assert (f);
2622 f->smooth = smooth; 2790 switch (ix)
2623 f->smoothlevel = smoothlevel; 2791 {
2792 case 0: f->type = value; break;
2793 case 1: f->visibility = value; break;
2794 case 2: f->magicmap = value; break;
2795 case 3: f->smooth = value; break;
2796 case 4: f->smoothlevel = value; break;
2797 }
2624 2798
2625void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2799void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2626 CODE: 2800 CODE:
2627{ 2801{
2628 facedata *d = face_data (idx, faceset); 2802 faceinfo *f = face_info (idx); assert (f);
2629 assert (d); 2803 facedata *d = &(faceset ? f->data64 : f->data32);
2630 sv_to (data, d->data); 2804 sv_to (data, d->data);
2631 STRLEN clen; 2805 STRLEN clen;
2632 char *cdata = SvPVbyte (chksum, clen); 2806 char *cdata = SvPVbyte (chksum, clen);
2633 clen = min (CHKSUM_SIZE, clen); 2807 clen = min (CHKSUM_MAXLEN, clen);
2634 2808
2809 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2810
2635 if (memcmp (d->chksum, cdata, clen)) 2811 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2636 { 2812 {
2813 d->chksum_len = clen;
2637 memcpy (d->chksum, cdata, clen); 2814 memcpy (d->chksum, cdata, clen);
2638 2815
2639 // invalidate existing client face info 2816 // invalidate existing client face info
2640 for_all_clients (ns) 2817 for_all_clients (ns)
2641 if (ns->faceset == faceset) 2818 if (ns->faceset == faceset)
2644 ns->force_newmap = true; 2821 ns->force_newmap = true;
2645 } 2822 }
2646 } 2823 }
2647} 2824}
2648 2825
2826int get_data_size (faceidx idx, int faceset = 0)
2827 CODE:
2828 facedata *d = face_data (idx, faceset);
2829 if (!d) XSRETURN_UNDEF;
2830 RETVAL = d->data.size ();
2831 OUTPUT:
2832 RETVAL
2833
2834SV *get_chksum (faceidx idx, int faceset = 0)
2835 CODE:
2836 facedata *d = face_data (idx, faceset);
2837 if (!d) XSRETURN_UNDEF;
2838 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2839 OUTPUT:
2840 RETVAL
2841
2842SV *get_data (faceidx idx, int faceset = 0)
2843 CODE:
2844 facedata *d = face_data (idx, faceset);
2845 if (!d) XSRETURN_UNDEF;
2846 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2847 OUTPUT:
2848 RETVAL
2849
2649void invalidate (faceidx idx) 2850void invalidate (faceidx idx)
2650 CODE: 2851 CODE:
2651 for_all_clients (ns) 2852 for_all_clients (ns)
2652 { 2853 {
2653 ns->faces_sent [idx] = false; 2854 ns->faces_sent [idx] = false;
2662 ns->force_newmap = true; 2863 ns->force_newmap = true;
2663 } 2864 }
2664 2865
2665MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2866MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2666 2867
2667#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2868#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2668 2869
2669animidx anim_find (utf8_string name) 2870animidx anim_find (utf8_string name)
2670 CODE: 2871 CODE:
2671 RETVAL = animation::find (name).number; 2872 RETVAL = animation::find (name).number;
2672 OUTPUT: RETVAL 2873 OUTPUT: RETVAL
2687 } 2888 }
2688 else 2889 else
2689 anim = &animation::create (name, av_len (av) + 1, facings); 2890 anim = &animation::create (name, av_len (av) + 1, facings);
2690 2891
2691 for (int i = 0; i < anim->num_animations; ++i) 2892 for (int i = 0; i < anim->num_animations; ++i)
2692 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2893 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2693} 2894}
2694 OUTPUT: RETVAL 2895 OUTPUT: RETVAL
2695 2896
2696void invalidate_all () 2897void invalidate_all ()
2697 CODE: 2898 CODE:
2698 for_all_clients (ns) 2899 for_all_clients (ns)
2699 ns->anims_sent.reset (); 2900 ns->anims_sent.reset ();
2700 2901
2902MODULE = cf PACKAGE = cf::object::freezer
2903
2904INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2905
2906SV *
2907new (char *klass)
2908 CODE:
2909 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2910 OUTPUT: RETVAL
2911
2912void
2913DESTROY (SV *sv)
2914 CODE:
2915 object_freezer *self;
2916 sv_to (sv, self);
2917 delete self;
2918
2919MODULE = cf PACKAGE = cf::object::thawer
2920
2921INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2922
2923bool
2924errors_are_fatal (bool fatal)
2925 CODE:
2926 RETVAL = object_thawer::errors_are_fatal;
2927 object_thawer::errors_are_fatal = fatal;
2928 OUTPUT:
2929 RETVAL
2930
2931SV *
2932new_from_file (char *klass, octet_string path)
2933 CODE:
2934 object_thawer *f = new object_thawer (path);
2935 if (!*f)
2936 {
2937 delete f;
2938 XSRETURN_UNDEF;
2939 }
2940 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2941 OUTPUT: RETVAL
2942
2943void
2944DESTROY (SV *sv)
2945 CODE:
2946 object_thawer *self;
2947 sv_to (sv, self);
2948 delete self;
2949
2950void
2951extract_tags (object_thawer *self)
2952 PPCODE:
2953 while (self->kw != KW_EOF)
2954 {
2955 PUTBACK;
2956 coroapi::cede_to_tick ();
2957 SPAGAIN;
2958
2959 if (self->kw == KW_tag)
2960 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2961
2962 self->skip ();
2963 }
2964

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