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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.251 by root, Sun Sep 9 12:52:48 2007 UTC vs.
Revision 1.384 by root, Fri Apr 30 21:00:40 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table
57
58typedef object_thawer &object_thawer_ref; 57typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 58typedef object_freezer &object_freezer_ref;
60 59
61typedef std::string std__string; 60typedef std::string std__string;
62 61
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 62static PerlInterpreter *perl;
77 63
78tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
79 68
80global gbl_ev; 69global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
83 73
84bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
86 76
87static HV 77static HV
88 *stash_cf, 78 *stash_cf,
89 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
98 90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static inline SV * 99static SV *
100newSVpv_utf8 (const char *s) 100newSVpv_utf8 (const char *s)
101{ 101{
102 if (!s)
103 return newSV (0);
104
102 SV *sv = newSVpv (s, 0); 105 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv); 106 SvUTF8_on (sv);
104 return sv; 107 return sv;
105} 108}
109#endif
106 110
111#ifndef newSVpvn_utf8
107static inline SV * 112static SV *
108newSVpvn_utf8 (const char *s, STRLEN l) 113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{ 114{
115 if (!s)
116 return newSV (0);
117
110 SV *sv = newSVpvn (s, l); 118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
111 SvUTF8_on (sv); 121 SvUTF8_on (sv);
122
112 return sv; 123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
113} 141}
114 142
115// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
116template<class super> 144template<class super>
117static super * 145static super *
151 SvREFCNT_inc (self); 179 SvREFCNT_inc (self);
152 hv_clear (self); 180 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 182 SvREFCNT_dec (self);
155 183
156 // self *must* be null now because thats sv_unmagic's job. 184 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 185 assert (!this->self);
158 } 186 }
159} 187}
160 188
161void 189void
195attachable::destroy () 223attachable::destroy ()
196{ 224{
197 if (destroyed ()) 225 if (destroyed ())
198 return; 226 return;
199 227
200 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
201 do_destroy (); 229 do_destroy ();
202 sever_self (); 230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
203} 237}
204 238
205void 239void
206attachable::check_mortals () 240attachable::check_mortals ()
207{ 241{
223 257
224 if (0) 258 if (0)
225 { 259 {
226 for (int j = 0; j < mortals.size (); ++j)//D 260 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
228 fprintf (stderr, "\n");//D 263 fprintf (stderr, "\n");//D
229 } 264 }
230 } 265 }
231 } 266 }
232 267
252 } 287 }
253 else 288 else
254 { 289 {
255 mortals.erase (i); 290 mortals.erase (i);
256 obj->sever_self (); 291 obj->sever_self ();
257 delete obj; 292 obj->do_delete ();
258 } 293 }
259 } 294 }
260} 295}
261 296
262void 297void
279 314
280 attach = src.attach; 315 attach = src.attach;
281 return *this; 316 return *this;
282} 317}
283 318
319#if 0
284template<typename T> 320template<typename T>
285static bool 321static bool
286find_backref (void *ptr, T *obj) 322find_backref (void *ptr, T *obj)
287{ 323{
288 char *s = (char *)obj; 324 char *s = (char *)obj;
296 332
297 return false; 333 return false;
298} 334}
299 335
300// for debugging, find "live" objects containing this ptr 336// for debugging, find "live" objects containing this ptr
301void 337static void
302find_backref (void *ptr) 338find_backref (void *ptr)
303{ 339{
304 for_all_objects (op) 340 for_all_objects (op)
305 if (find_backref (ptr, op)) 341 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 346 fprintf (stderr, "P %p\n", pl);
311 347
312 for_all_clients (ns) 348 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 349 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 350 fprintf (stderr, "C %p\n", ns);
315
316} 351}
352#endif
317 353
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 355
320static SV * 356static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
322{ 358{
323 SV *sv; 359 SV *sv;
324 360
325 if (!ptr) 361 if (!ptr)
326 return &PL_sv_undef; 362 return newSV (0);
327 363
328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
329 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV *
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
330} 372}
331 373
332static int 374static int
333attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
334{ 376{
350 392
351static SV * 393static SV *
352newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
353{ 395{
354 if (!obj) 396 if (!obj)
355 return &PL_sv_undef; 397 return newSV (0);
356 398
357 if (!obj->self) 399 if (!obj->self)
358 obj->self = newHV (); 400 obj->self = newHV ();
359 401
360 if (!SvOBJECT (obj->self)) 402 if (!SvOBJECT (obj->self))
374 416
375 return sv; 417 return sv;
376 } 418 }
377} 419}
378 420
421#if 0 // unused
379static void 422static void
380clearSVptr (SV *sv) 423clearSVptr (SV *sv)
381{ 424{
382 if (SvROK (sv)) 425 if (SvROK (sv))
383 sv = SvRV (sv); 426 sv = SvRV (sv);
384 427
385 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
387} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
388 447
389static long 448static long
390SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
391{ 450{
392 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
393 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
394 453
395 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
396
397 if (!mg)
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399
400 return (long)mg->mg_ptr;
401} 455}
402 456
403static long 457static long noinline
404SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
405{ 459{
406 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
407 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
408 else
409 return 0;
410} 463}
411 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
435 544
436inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
437inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
438 547
439inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
440inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
441 550
442inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
443{
444 char buf[128];
445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
446 return newSVpv (buf, 0);
447}
448 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
475 601
476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
478 604
479template<class T> 605template<class T>
480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
481 607
482template<int N> 608template<int N>
483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
484 610
485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
489 615
490inline void sv_to (SV *sv, std::string &v) 616static inline void sv_to (SV *sv, std::string &v)
491{ 617{
492 STRLEN len; 618 STRLEN len;
493 char *data = SvPVbyte (sv, len); 619 char *data = SvPVbyte (sv, len);
494 v.assign (data, len); 620 v.assign (data, len);
495} 621}
496 622
497inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
498{ 624{
499 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
500
501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
502 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
503} 627}
504 628
505inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
506 630
507static SV * 631static SV *
508newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
509{ 633{
510 SV *sv; 634 SV *sv;
524 break; 648 break;
525 649
526 case DT_STRING: 650 case DT_STRING:
527 { 651 {
528 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
529 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
530 } 654 }
531 break; 655 break;
532 656
533 case DT_DATA: 657 case DT_DATA:
534 { 658 {
535 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
536 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
537 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
538 } 662 }
539 break; 663 break;
540 664
541 case DT_OBJECT: 665 case DT_OBJECT:
542 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
584 va_end (ap); 708 va_end (ap);
585 709
586 return sv; 710 return sv;
587} 711}
588 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
589static SV * 739static SV *
590newSVcfapi (int type, ...)
591{
592 SV *sv;
593
594 va_list ap;
595 va_start (ap, type);
596
597 switch (type)
598 {
599 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
600 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
601 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
602 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
603 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
604 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
605 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
606 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
607 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
608 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
609
610 default:
611 assert (("unhandled type in newSVcfapi", 0));
612 }
613
614 va_end (ap);
615
616 return sv;
617}
618
619//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
620
621SV *
622registry (attachable *ext) 740registry (attachable *ext)
623{ 741{
624 if (!ext->cb) 742 if (!ext->cb)
625 ext->cb = newAV (); 743 ext->cb = newAV ();
626 744
627 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
628} 746}
629 747
630///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
631 749
632extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
633{
634 return 0;
635}
636
637static CommArray_s rtn_cmd;
638
639static int
640runPluginCommand (object *obj, char *params)
641{
642 return -1;
643}
644
645extern "C" void *cfperl_getPluginProperty (int *type, ...)
646{
647 va_list args;
648 char *propname;
649 int i;
650 va_start (args, type);
651 propname = va_arg (args, char *);
652 //printf ("Property name: %s\n", propname);
653
654 if (!strcmp (propname, "command?"))
655 return NULL;
656 else if (!strcmp (propname, "Identification"))
657 {
658 va_end (args);
659 return (void *)PLUGIN_NAME;
660 }
661 else if (!strcmp (propname, "FullName"))
662 {
663 va_end (args);
664 return (void *)PLUGIN_VERSION;
665 }
666 else
667 va_end (args);
668
669 return NULL;
670}
671
672extern "C" int cfperl_postInitPlugin ()
673{
674 int hooktype = 1;
675 int rtype = 0;
676
677 cf_init_plugin (gethook);
678
679 return 0;
680}
681
682extern "C" int cfperl_closePlugin ()
683{
684 return 0;
685}
686
687void 750void
688cfperl_init () 751cfperl_init ()
689{ 752{
753 extern char **environ;
754
690 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
691 perl = perl_alloc (); 756 perl = perl_alloc ();
692 perl_construct (perl); 757 perl_construct (perl);
693 758
694 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
695 760
696 const char *argv[] = { 761 const char *argv[] = {
697 settings.argv [0], 762 settings.argv [0],
698 "-e" 763 "-e0"
699 "use Event; use Coro;" // required for bootstrap
700 "cf->bootstrap;" // required for datadir :*>
701 "unshift @INC, cf::datadir ();"
702 "require cf;"
703 }; 764 };
704 765
705 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
706 || perl_run (perl)) 767 || perl_run (perl))
707 { 768 {
708 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
709 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
710 } 771 }
711 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
712 { 784 {
713 dSP; 785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
714 786 exit (EXIT_FAILURE);
715 PUSHMARK (SP);
716 PUTBACK;
717 call_pv ("cf::init", G_DISCARD | G_VOID);
718 } 787 }
719} 788}
720 789
790void
721void cfperl_main () 791cfperl_main ()
722{ 792{
723 dSP; 793 dSP;
724 794
725 PUSHMARK (SP); 795 PUSHMARK (SP);
726 PUTBACK; 796 PUTBACK;
751# undef def 821# undef def
752}; 822};
753 823
754#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
755 825
756static void 826static void noinline
757gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
758{ 828{
759 // event must be in array 829 // event must be in array
760 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
761 { 831 {
847{ 917{
848 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
849 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
850} 920}
851 921
852void 922static void noinline
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{ 924{
855 for (int event = 0; event <= AvFILLp (registry); ++event) 925 for (int event = 0; event <= AvFILLp (registry); ++event)
856 { 926 {
857 SV *cbs_ = AvARRAY (registry)[event]; 927 SV *cbs_ = AvARRAY (registry)[event];
867 } 937 }
868 } 938 }
869} 939}
870 940
871// very slow and inefficient way to recalculate the global want bitsets 941// very slow and inefficient way to recalculate the global want bitsets
872void 942static void
873_recalc_want () 943_recalc_want ()
874{ 944{
875 ev_want_event.reset (); 945 ev_want_event.reset ();
876 946
877 _recalc_want (ev_want_event, cb_global); 947 _recalc_want (ev_want_event, cb_global);
950 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
951 } 1021 }
952 1022
953 va_end (ap); 1023 va_end (ap);
954 1024
955 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
956 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
957 1027
958 CALL_END; 1028 CALL_END;
959 1029
960 return count; 1030 return count;
961} 1031}
962 1032
963SV * 1033static SV *
964cfperl_result (int idx) 1034cfperl_result (int idx)
965{ 1035{
966 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
967 if (!av) 1037 if (!av)
968 return &PL_sv_undef; 1038 return &PL_sv_undef;
986 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
987} 1057}
988 1058
989///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions 1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
991 1080
992void 1081void
993cfperl_emergency_save () 1082cfperl_emergency_save ()
994{ 1083{
995 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
1015 CALL_CALL ("ext::books::make_book", G_VOID); 1104 CALL_CALL ("ext::books::make_book", G_VOID);
1016 CALL_END; 1105 CALL_END;
1017} 1106}
1018 1107
1019void 1108void
1020cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1021{ 1110{
1022 CALL_BEGIN (4); 1111 CALL_BEGIN (4);
1023 CALL_ARG (ns); 1112 CALL_ARG (ns);
1024 CALL_ARG (type); 1113 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg)); 1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color); 1115 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID); 1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1028 CALL_END; 1117 CALL_END;
1029} 1118}
1030 1119
1031int 1120int
1032cfperl_can_merge (object *ob1, object *ob2) 1121cfperl_can_merge (object *ob1, object *ob2)
1034 int can; 1123 int can;
1035 1124
1036 CALL_BEGIN (2); 1125 CALL_BEGIN (2);
1037 CALL_ARG (ob1); 1126 CALL_ARG (ob1);
1038 CALL_ARG (ob2); 1127 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR); 1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1040 can = count && SvTRUE (TOPs); 1129 can = count && SvTRUE (TOPs);
1041 CALL_END; 1130 CALL_END;
1042 1131
1043 return can; 1132 return can;
1044} 1133}
1045 1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1046player * 1147player *
1047player::find (const char *name) 1148player::find (const_utf8_string name)
1048{ 1149{
1049 CALL_BEGIN (1); 1150 CALL_BEGIN (1);
1050 CALL_ARG (name); 1151 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR); 1152 CALL_CALL ("cf::player::find", G_SCALAR);
1052 1153
1053 player *retval; 1154 player *retval = 0;
1054
1055 if (count)
1056 sv_to (POPs, retval); 1155 if (count) sv_to (POPs, retval);
1057 else
1058 retval = 0;
1059 1156
1060 CALL_END; 1157 CALL_END;
1061 1158
1062 return retval; 1159 return retval;
1063} 1160}
1064 1161
1065maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
1066maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
1067{ 1182{
1068 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
1069 CALL_ARG (path); 1184 CALL_ARG (path);
1070 CALL_ARG (origin); 1185 CALL_ARG (origin);
1071 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1072 1187
1073 maptile *retval; 1188 maptile *retval = 0;
1074
1075 if (count)
1076 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
1077 else
1078 retval = 0;
1079 1190
1080 CALL_END; 1191 CALL_END;
1081 1192
1082 return retval; 1193 return retval;
1083} 1194}
1084 1195
1085maptile * 1196maptile *
1086maptile::find_async (const char *path, maptile *origin, bool load) 1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1087{ 1198{
1088 CALL_BEGIN (3); 1199 CALL_BEGIN (3);
1089 CALL_ARG (path); 1200 CALL_ARG (path);
1090 CALL_ARG (origin); 1201 CALL_ARG (origin);
1091 CALL_ARG (load); 1202 CALL_ARG (load);
1092 CALL_CALL ("cf::map::find_async", G_SCALAR); 1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1093 1204
1094 maptile *retval; 1205 maptile *retval = 0;
1095
1096 if (count)
1097 sv_to (POPs, retval); 1206 if (count) sv_to (POPs, retval);
1098 else
1099 retval = 0;
1100 1207
1101 CALL_END; 1208 CALL_END;
1102 1209
1103 return retval; 1210 return retval;
1104} 1211}
1107maptile::do_load_sync () 1214maptile::do_load_sync ()
1108{ 1215{
1109 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
1110 CALL_ARG (this); 1217 CALL_ARG (this);
1111 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1112 CALL_END;
1113}
1114
1115void
1116maptile::change_all_map_light (int change)
1117{
1118 CALL_BEGIN (1);
1119 CALL_ARG (change);
1120 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1121 CALL_END; 1219 CALL_END;
1122} 1220}
1123 1221
1124void 1222void
1125object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
1132 CALL_ARG (exit); 1230 CALL_ARG (exit);
1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1134 CALL_END; 1232 CALL_END;
1135} 1233}
1136 1234
1137const char * 1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1138object::ref () const 1251object::ref () const
1139{ 1252{
1140 if (type == PLAYER) 1253 if (type == PLAYER)
1141 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1142 else 1255 else
1256 // TODO: should be able to save references within the same map, at least
1143 return 0; 1257 return 0;
1144} 1258}
1145 1259
1146object * 1260object *
1147object::deref (const char *ref) 1261object::deref (const_utf8_string ref)
1148{ 1262{
1149 object *retval = 0; 1263 object *retval = 0;
1150 1264
1151 if (ref) 1265 if (ref)
1152 { 1266 {
1162 1276
1163 return retval; 1277 return retval;
1164} 1278}
1165 1279
1166void 1280void
1167log_backtrace (const char *msg) 1281log_backtrace (const_utf8_string msg)
1168{ 1282{
1169#if HAVE_BACKTRACE 1283#if HAVE_BACKTRACE
1170 void *addr [20]; 1284 void *addr [20];
1171 int size = backtrace (addr, 20); 1285 int size = backtrace (addr, 20);
1172 1286
1177 CALL_CALL ("cf::_log_backtrace", G_VOID); 1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1178 CALL_END; 1292 CALL_END;
1179#endif 1293#endif
1180} 1294}
1181 1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
1182///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
1183 1348
1184struct EventAPI *watcher_base::GEventAPI; 1349struct EVAPI *evapi::GEVAPI;
1185struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
1186 1351
1187int coroapi::cede_counter; 1352void
1188tstamp coroapi::next_cede;
1189
1190void coroapi::do_cede_to_tick () 1353coroapi::do_cede_to_tick ()
1191{ 1354{
1192 cede_counter = 0; 1355 cede_pending = 0;
1193
1194 cede (); 1356 cede ();
1195
1196 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1197 if (next_cede > SvNV (sv_next_tick) - 0.02)
1198 next_cede = SvNV (sv_next_tick);
1199}
1200
1201void coroapi::do_cede_every ()
1202{
1203 cede_counter = 0;
1204
1205 if (coroapi::nready ())
1206 coroapi::cede ();
1207}
1208
1209void coroapi::do_cede_to_tick_every ()
1210{
1211 cede_counter = 0;
1212
1213 cede_to_tick ();
1214} 1357}
1215 1358
1216void 1359void
1217coroapi::wait_for_tick () 1360coroapi::wait_for_tick ()
1218{ 1361{
1227 CALL_BEGIN (0); 1370 CALL_BEGIN (0);
1228 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1229 CALL_END; 1372 CALL_END;
1230} 1373}
1231 1374
1375void
1376iow::poll (int events)
1377{
1378 if (events != this->events)
1379 {
1380 int active = ev_is_active ((ev_io *)this);
1381 if (active) stop ();
1382 ev_io_set ((ev_io *)this, fd, events);
1383 if (active) start ();
1384 }
1385}
1386
1232static void 1387static void
1233iw_dispatch (pe_event *ev)
1234{
1235 iw *w = (iw *)ev->ext_data;
1236 w->call (*w);
1237}
1238
1239void
1240iw::alloc ()
1241{
1242 pe = GEventAPI->new_idle (0, 0);
1243
1244 WaREENTRANT_off (pe);
1245 pe->base.callback = (void *)iw_dispatch;
1246 pe->base.ext_data = (void *)this;
1247}
1248
1249static void iow_dispatch (pe_event *ev)
1250{
1251 iow *w = (iow *)ev->ext_data;
1252 w->call (*w, ((pe_ioevent *)ev)->got);
1253}
1254
1255void
1256iow::alloc ()
1257{
1258 pe = GEventAPI->new_io (0, 0);
1259
1260 WaREENTRANT_off (pe);
1261 pe->base.callback = (void *)iow_dispatch;
1262 pe->base.ext_data = (void *)this;
1263
1264 pe->fd = -1;
1265 pe->poll = 0;
1266}
1267
1268void
1269iow::fd (int fd)
1270{
1271 pe->fd = fd;
1272}
1273
1274int
1275iow::poll ()
1276{
1277 return pe->poll;
1278}
1279
1280void
1281iow::poll (int events)
1282{
1283 if (pe->poll != events)
1284 {
1285 if (pe->poll) stop ();
1286 pe->poll = events;
1287 if (pe->poll) start ();
1288 }
1289}
1290
1291void
1292_connect_to_perl () 1388_connect_to_perl_1 ()
1293{ 1389{
1294 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
1295 1391
1296 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1297 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1298 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1299 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1300 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1301 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1302 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1303 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1304 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1305 1403
1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1306 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1307 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1308 1408
1309 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1310 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1311 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1312 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1313 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1314 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1315 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
1316} 1416}
1317 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
1318MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1319 1429
1320BOOT: 1430BOOT:
1321{ 1431{
1322 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1323 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1324 1434
1325 _connect_to_perl (); 1435 _connect_to_perl_1 ();
1326 1436
1327 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1328 1438
1329 //{ 1439 //{
1330 // require_pv ("Time::HiRes"); 1440 // require_pv ("Time::HiRes");
1338 static const struct { 1448 static const struct {
1339 const char *name; 1449 const char *name;
1340 IV iv; 1450 IV iv;
1341 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1342# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1343 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1453# include "const_iv.h"
1344 const_iv (logBacktrace) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1455# include "attackinc.h"
1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1345 1460
1346 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1347 1462
1348 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1349 1464
1350 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
1351 1466 const_iv (MAXSOCKBUF)
1352 const_iv (NUM_BODY_LOCATIONS)
1353 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1354 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1355 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1356 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1357 const_iv (body_wrist) const_iv (body_waist)
1358
1359 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1360 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1361 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1362 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1363 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1364 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1365 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1366 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1367 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1368 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1369 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1370 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1371 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1372 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1373 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1374 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1375 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1376 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1377 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1378 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1379 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1380 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1381 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1382 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1383 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1384 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1385 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1386 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1387
1388 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1389
1390 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1391 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1392
1393 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1394 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1395 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1396 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1397 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1398 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1399 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1400
1401 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1402 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1403 const_iv (WEAP_BLUD)
1404
1405 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1406 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1407 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1408 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1409 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1410 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1411 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1412 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1413 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1414 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1415 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1416 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1417 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1418 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1419 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1420 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1421 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1422 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1423 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1424 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1425 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1426 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1427 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1428 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1429 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1430 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1431
1432 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1433 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1434 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1435 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1436 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1437 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1438 1467
1439 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1440 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1441 1470
1442 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1443
1444 const_iv (SP_RAISE_DEAD)
1445 const_iv (SP_RUNE)
1446 const_iv (SP_MAKE_MARK)
1447 const_iv (SP_BOLT)
1448 const_iv (SP_BULLET)
1449 const_iv (SP_EXPLOSION)
1450 const_iv (SP_CONE)
1451 const_iv (SP_BOMB)
1452 const_iv (SP_WONDER)
1453 const_iv (SP_SMITE)
1454 const_iv (SP_MAGIC_MISSILE)
1455 const_iv (SP_SUMMON_GOLEM)
1456 const_iv (SP_DIMENSION_DOOR)
1457 const_iv (SP_MAGIC_MAPPING)
1458 const_iv (SP_MAGIC_WALL)
1459 const_iv (SP_DESTRUCTION)
1460 const_iv (SP_PERCEIVE_SELF)
1461 const_iv (SP_WORD_OF_RECALL)
1462 const_iv (SP_INVISIBLE)
1463 const_iv (SP_PROBE)
1464 const_iv (SP_HEALING)
1465 const_iv (SP_CREATE_FOOD)
1466 const_iv (SP_EARTH_TO_DUST)
1467 const_iv (SP_CHANGE_ABILITY)
1468 const_iv (SP_BLESS)
1469 const_iv (SP_CURSE)
1470 const_iv (SP_SUMMON_MONSTER)
1471 const_iv (SP_CHARGING)
1472 const_iv (SP_POLYMORPH)
1473 const_iv (SP_ALCHEMY)
1474 const_iv (SP_REMOVE_CURSE)
1475 const_iv (SP_IDENTIFY)
1476 const_iv (SP_DETECTION)
1477 const_iv (SP_MOOD_CHANGE)
1478 const_iv (SP_MOVING_BALL)
1479 const_iv (SP_SWARM)
1480 const_iv (SP_CHANGE_MANA)
1481 const_iv (SP_DISPEL_RUNE)
1482 const_iv (SP_CREATE_MISSILE)
1483 const_iv (SP_CONSECRATE)
1484 const_iv (SP_ANIMATE_WEAPON)
1485 const_iv (SP_LIGHT)
1486 const_iv (SP_CHANGE_MAP_LIGHT)
1487 const_iv (SP_FAERY_FIRE)
1488 const_iv (SP_CAUSE_DISEASE)
1489 const_iv (SP_AURA)
1490 const_iv (SP_TOWN_PORTAL)
1491 const_iv (SP_PARTY_SPELL)
1492 1472
1493 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1494 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1495 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1496 1476
1497 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1498
1499 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1501 1479
1502 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1503
1504 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1505 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1506
1507 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1508 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1509
1510 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1511
1512 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1513 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1514 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1515 const_iv (M_ICE) const_iv (M_SPECIAL)
1516 1481
1517 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1518 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1519 1484
1520 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1521 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1522 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1523 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1524 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1525 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1526 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1527 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1528 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1529 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1530 const_iv (SK_POISON_NAIL)
1531
1532 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1533 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1534 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1535 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1536 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1537 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1538
1539 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1540
1541 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1542 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1543 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1544 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1545 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1546 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1547 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1548
1549 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1486 const_iv (MAP_INACTIVE)
1550 1487
1551 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1552 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1553 1490
1554 const_iv (VERSION_CS) const_iv (VERSION_SC)
1555
1556 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1557 1492
1558 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1559
1560 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1561
1562 // random map generator
1563 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1564 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1565
1566 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1567 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1568 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1569
1570 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1571 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1572
1573 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1574 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1575 const_iv (GT_MINIMAL)
1576
1577 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1578 const_iv (FT_RSRC) const_iv (FT_NUM)
1579 }; 1494 };
1580 1495
1581 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1582 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1583 1498
1584 static const struct { 1499 static const struct {
1585 const char *name; 1500 const char *name;
1586 int skip; 1501 int skip;
1592# undef def 1507# undef def
1593 }; 1508 };
1594 1509
1595 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1596 1511
1597 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1598 { 1513 {
1599 AV *event = newAV (); 1514 AV *event = newAV ();
1600 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1601 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1602 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1603 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1604 } 1519 }
1605}
1606 1520
1521 // used by autogenerated BOOT sections from genacc
1522 av_reflect = get_av ("cf::REFLECT", 1);
1523}
1524
1525void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1538
1607void _connect_to_perl () 1539void _connect_to_perl_1 ()
1540
1541void _connect_to_perl_2 ()
1608 1542
1609void _recalc_want () 1543void _recalc_want ()
1610 1544
1545# not used by default anymore
1611void _global_reattach () 1546void _global_reattach ()
1612 CODE: 1547 CODE:
1613{ 1548{
1614 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1615 for_all_clients (ns) 1550 for_all_clients (ns)
1659 } 1594 }
1660 1595
1661 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1662} 1597}
1663 1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_experience ()
1604
1605void init_attackmess ()
1606
1607void init_dynamic ()
1608
1609void load_settings ()
1610
1611void load_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1664void _post_tick () 1625void cede_to_tick ()
1665 CODE: 1626 CODE:
1666 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1627 coroapi::cede_to_tick ();
1667 1628
1668NV till_cede () 1629NV till_tick ()
1669 CODE: 1630 CODE:
1670 RETVAL = coroapi::next_cede - now (); 1631 RETVAL = SvNVX (sv_next_tick) - now ();
1671 OUTPUT: 1632 OUTPUT:
1672 RETVAL 1633 RETVAL
1673 1634
1674NV till_tick () 1635int tick_inhibit ()
1675 CODE: 1636 CODE:
1676 RETVAL = SvNV (sv_next_tick) - now (); 1637 RETVAL = tick_inhibit;
1677 OUTPUT: 1638 OUTPUT:
1678 RETVAL 1639 RETVAL
1679 1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670}
1671
1680NV floor (NV x) 1672NV floor (NV x)
1681 1673
1682NV ceil (NV x) 1674NV ceil (NV x)
1683 1675
1684NV rndm (...) 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1685 CODE: 1679 CODE:
1680{
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1686 switch (items) 1682 switch (items)
1687 { 1683 {
1688 case 0: RETVAL = rndm (); break; 1684 case 0: RETVAL = gen (); break;
1689 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1690 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1691 default: croak ("cf::rndm requires none, one or two parameters."); break; 1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1692 } 1688 }
1689}
1693 OUTPUT: 1690 OUTPUT:
1694 RETVAL 1691 RETVAL
1695 1692
1696NV clamp (NV value, NV min_value, NV max_value) 1693NV clamp (NV value, NV min_value, NV max_value)
1697 CODE: 1694 CODE:
1703 CODE: 1700 CODE:
1704 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1705 OUTPUT: 1702 OUTPUT:
1706 RETVAL 1703 RETVAL
1707 1704
1708void cede_to_tick () 1705const char *ordinal (int i)
1709 CODE:
1710 coroapi::cede_to_tick ();
1711 1706
1712void server_tick () 1707void weaken (...)
1713 CODE: 1708 PROTOTYPE: @
1714 NOW = now (); 1709 CODE:
1715 runtime = SvNVx (sv_runtime); 1710 while (items > 0)
1716 server_tick (); 1711 sv_rvweaken (ST (--items));
1717 1712
1718void 1713void log_suspend ()
1714
1715void log_resume ()
1716
1719log_backtrace (utf8_string msg) 1717void log_backtrace (utf8_string msg)
1720 1718
1721void
1722LOG (int flags, utf8_string msg) 1719void LOG (int flags, utf8_string msg)
1723 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1724 C_ARGS: flags, "%s", msg 1721 C_ARGS: flags, "%s", msg
1725 1722
1726octet_string path_combine (octet_string base, octet_string path) 1723octet_string path_combine (octet_string base, octet_string path)
1727 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1760 1757
1761void abort () 1758void abort ()
1762 1759
1763void reset_signals () 1760void reset_signals ()
1764 1761
1765void fork_abort (octet_string cause = "cf::fork_abort") 1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1766 1763
1767void cleanup (octet_string cause, bool make_core = false) 1764void cleanup (const_octet_string cause, bool make_core = false)
1768 1765
1769void emergency_save () 1766void emergency_save ()
1770 1767
1771void _exit (int status = EXIT_SUCCESS) 1768void _exit (int status = EXIT_SUCCESS)
1772 1769
1773UV sv_2watcher (SV *w)
1774 CODE:
1775 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1776 OUTPUT:
1777 RETVAL
1778
1779#if _POSIX_MEMLOCK 1770#if _POSIX_MEMLOCK
1780 1771
1781int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1782 1780
1783int munlockall () 1781int munlockall ()
1784 1782
1785#endif 1783#endif
1784
1785int
1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1786 1813
1787int find_animation (utf8_string text) 1814int find_animation (utf8_string text)
1788 PROTOTYPE: $ 1815 PROTOTYPE: $
1789 1816
1790int random_roll (int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1791 1818
1792const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1793 1820
1794int
1795exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1796 CODE:
1797{
1798 int i = 0;
1799 1822
1800 RETVAL = settings.max_level;
1801
1802 for (i = 1; i <= settings.max_level; i++)
1803 {
1804 if (levels[i] > exp)
1805 {
1806 RETVAL = i - 1;
1807 break;
1808 }
1809 }
1810}
1811 OUTPUT: RETVAL
1812
1813val64
1814level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1815 CODE:
1816 if (level > settings.max_level)
1817 RETVAL = levels[settings.max_level];
1818 else if (level < 1)
1819 RETVAL = 0;
1820 else
1821 RETVAL = levels[level];
1822 OUTPUT: RETVAL
1823 1824
1824SV * 1825SV *
1825resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1826 CODE: 1827 CODE:
1827 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1828 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1829 else 1830 else
1830 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1831 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1832 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1833bool 1876bool
1834load_resource_file (octet_string filename) 1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1835 1881
1836MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1837 1883
1838int 1884int
1839valid (SV *obj) 1885valid (SV *obj)
1840 CODE: 1886 CODE:
1841 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1842 OUTPUT: 1888 OUTPUT:
1843 RETVAL 1889 RETVAL
1844 1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1845void 1896void
1846debug_trace (attachable *obj, bool on = true) 1897debug_trace (attachable *obj, bool on = true)
1847 CODE: 1898 CODE:
1848 obj->flags &= ~attachable::F_DEBUG_TRACE; 1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1849 if (on) 1900 if (on)
1850 obj->flags |= attachable::F_DEBUG_TRACE; 1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1851 1902
1852int mortals_size () 1903int mortals_size ()
1853 CODE: 1904 CODE:
1854 RETVAL = attachable::mortals.size (); 1905 RETVAL = attachable::mortals.size ();
1855 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1857#object *mortals (U32 index) 1908#object *mortals (U32 index)
1858# CODE: 1909# CODE:
1859# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1860# OUTPUT: RETVAL 1911# OUTPUT: RETVAL
1861 1912
1862INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1863 1914
1864MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1865 1916
1866int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1867 CODE: 1918 CODE:
1871 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1872 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1873 1924
1874MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1875 1926
1876INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1877 1928
1878int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1879 CODE: 1930 CODE:
1880 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1881 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1903object *actives (U32 index) 1954object *actives (U32 index)
1904 CODE: 1955 CODE:
1905 RETVAL = index < actives.size () ? actives [index] : 0; 1956 RETVAL = index < actives.size () ? actives [index] : 0;
1906 OUTPUT: RETVAL 1957 OUTPUT: RETVAL
1907 1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1908const char *slot_use_name (U32 slot) 1964const_utf8_string slot_use_name (U32 slot)
1909 ALIAS: 1965 ALIAS:
1910 slot_nonuse_name = 1 1966 slot_nonuse_name = 1
1911 CODE: 1967 CODE:
1912{ 1968{
1913 if (slot >= NUM_BODY_LOCATIONS) 1969 if (slot >= NUM_BODY_LOCATIONS)
1933void 1989void
1934inv (object *obj) 1990inv (object *obj)
1935 PROTOTYPE: $ 1991 PROTOTYPE: $
1936 PPCODE: 1992 PPCODE:
1937{ 1993{
1938 object *o;
1939 for (o = obj->inv; o; o = o->below) 1994 for (object *o = obj->inv; o; o = o->below)
1940 XPUSHs (sv_2mortal (to_sv (o))); 1995 XPUSHs (sv_2mortal (to_sv (o)));
1941} 1996}
1942 1997
1943void 1998void
1944set_animation (object *op, int idx) 1999set_animation (object *op, int idx)
1970 OUTPUT: 2025 OUTPUT:
1971 RETVAL 2026 RETVAL
1972 2027
1973object *find_best_object_match (object *op, utf8_string match) 2028object *find_best_object_match (object *op, utf8_string match)
1974 2029
1975object *find_marked_object (object *op)
1976
1977int need_identify (object *obj);
1978
1979int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
1980 2031
1981int move_player (object *op, int dir) 2032int move (object *op, int dir, object *originator = op)
1982 CODE: 2033 CODE:
1983 RETVAL = move_player (op, dir); 2034 RETVAL = op->move (dir, originator);
1984 OUTPUT: 2035 OUTPUT:
1985 RETVAL 2036 RETVAL
1986 2037
1987int move (object *op, int dir, object *originator = op)
1988 CODE:
1989 RETVAL = move_ob (op, dir, originator);
1990 OUTPUT:
1991 RETVAL
1992
1993void apply (object *applier, object *applied, int flags = 0)
1994 CODE:
1995 manual_apply (applied, applier, flags);
1996
1997void apply_below (object *op) 2038void apply_below (object *op)
1998 CODE: 2039 CODE:
1999 player_apply_below (op); 2040 player_apply_below (op);
2000 2041
2001int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2002 2043
2003object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2044int casting_level (object *caster, object *spell)
2004
2005int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2006
2007int cf_object_change_map (object *op, int x, int y, maptile *map)
2008
2009#//TODO
2010object *clone_ (object *op, int recursive = 0)
2011 CODE:
2012 if (recursive)
2013 RETVAL = object_create_clone (op);
2014 else
2015 {
2016 RETVAL = object::create ();
2017 op->copy_to (RETVAL);
2018 }
2019 OUTPUT: RETVAL
2020 2045
2021int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
2022 CODE: 2047 CODE:
2023 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
2024 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
2059 2084
2060void drop (object *who, object *op) 2085void drop (object *who, object *op)
2061 2086
2062void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
2063 2088
2064int cf_object_teleport (object *op, maptile *map, int x, int y)
2065
2066void update_object (object *op, int action) 2089void update_object (object *op, int action)
2067 2090
2068object *cf_create_object_by_name (utf8_string name)
2069
2070void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2071 2092
2072void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
2073 2094
2074int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2075 2096
2076int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
2077 2098
2078void push_button (object *op); 2099void push_button (object *op, object *originator)
2079 2100
2080void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
2081 2102
2082void add_button_link (object *button, maptile *map, int connected);
2083
2084void remove_button_link (object *op);
2085
2086void handle_apply_yield (object *op); 2103void handle_apply_yield (object *op)
2087 2104
2105int convert_item (object *item, object *converter)
2106
2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2088 2108
2089MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
2090
2091object *cf_insert_ob_in_ob (object *ob, object *where)
2092 2110
2093# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
2094# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2095 2113
2096object *new (utf8_string archetype = 0) 2114object *new (utf8_string archetype = 0)
2098 CODE: 2116 CODE:
2099 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2100 OUTPUT: 2118 OUTPUT:
2101 RETVAL 2119 RETVAL
2102 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2103object *find_object (U32 tag) 2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
2104 2132
2105# TODO: nuke 2133# TODO: nuke
2106object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2107 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
2108 CODE: 2136 CODE:
2109{ 2137{
2110 int unused_type; 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2111 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2112}
2113 2139
2114const_utf8_string get_ob_key_value (object *op, utf8_string key) 2140 if (RETVAL->destroyed ())
2141 RETVAL = 0;
2142}
2115 2143
2116bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2144shstr
2145object::kv_get (shstr key)
2146
2147void
2148object::kv_del (shstr key)
2149
2150void
2151object::kv_set (shstr key, shstr value)
2117 2152
2118object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
2119 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
2120 PREINIT: 2155 PREINIT:
2121 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
2123void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
2124 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
2125 PPCODE: 2160 PPCODE:
2126{ 2161{
2127 rv_vector rv; 2162 rv_vector rv;
2163
2128 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
2129 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
2130 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2131 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2132 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2133 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
2134 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
2135} 2172}
2136 2173
2137bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
2138 CODE: 2175 CODE:
2139 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
2143base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2144 CODE: 2181 CODE:
2145 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2146 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2147 2184
2148object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
2149 2191
2150MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2151 2193
2152player *player (object *op) 2194player *player (object *op)
2153 CODE: 2195 CODE:
2154 RETVAL = op->contr; 2196 RETVAL = op->contr;
2155 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2156 2198
2157void check_score (object *op) 2199bool move_player (object *op, int dir)
2158 2200
2159void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2160 CODE: 2202 CODE:
2161 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
2162 2204
2163void kill_player (object *op) 2205void kill_player (object *op)
2164 2206
2207void esrv_send_item (object *pl, object *item)
2208
2165void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
2166 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
2211
2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2167 2214
2168int command_summon (object *op, utf8_string params) 2215int command_summon (object *op, utf8_string params)
2169 2216
2170int command_arrest (object *op, utf8_string params) 2217int command_arrest (object *op, utf8_string params)
2171 2218
2172 2219
2173MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2174 2221
2175INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2176 2223
2177int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2178 CODE: 2225 CODE:
2179 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2180 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2190 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2191 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2192 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2193 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2194 2241
2195void clear_los (player *pl) 2242# should only be temporary
2243void esrv_new_player (player *pl)
2196 2244
2197void cf_player_move (player *pl, int dir) 2245#d# TODO: replace by blocked_los accessor, fix code using this
2198
2199bool 2246bool
2200cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2201 CODE: 2248 CODE:
2202 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2203 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2204 OUTPUT: 2250 OUTPUT:
2205 RETVAL 2251 RETVAL
2206 2252
2207void 2253void
2208send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2209 CODE: 2255 CODE:
2210{ 2256{
2211 STRLEN len; 2257 STRLEN len;
2212 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2213 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2214 if (pl->ns) 2262 else if (pl->ns)
2215 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2216} 2264}
2217
2218int
2219listening (player *pl, int new_value = -1)
2220 CODE:
2221 RETVAL = pl->listening;
2222 if (new_value >= 0)
2223 pl->listening = new_value;
2224 OUTPUT:
2225 RETVAL
2226 2265
2227void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2228 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2229 PPCODE: 2268 PPCODE:
2230 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2255 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2256 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2257 2296
2258SV *registry (maptile *map) 2297SV *registry (maptile *map)
2259 2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 PPCODE:
2302{
2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322}
2323
2260INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2261 2339
2262void 2340void
2263maptile::instantiate () 2341maptile::instantiate ()
2264 2342
2265maptile *new () 2343maptile *new ()
2297 for (int x = 0; x < THIS->width; ++x) 2375 for (int x = 0; x < THIS->width; ++x)
2298 for (int y = 0; y < THIS->height; ++y) 2376 for (int y = 0; y < THIS->height; ++y)
2299 { 2377 {
2300 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2301 if (op->flag [FLAG_IS_FLOOR]) 2379 if (op->flag [FLAG_IS_FLOOR])
2302 goto skip_space; 2380 goto skip;
2303 2381
2304 { 2382 {
2305 int offs = offset + y * stride + x; 2383 int offs = offset + y * stride + x;
2384
2306 if (IN_RANGE_EXC (offs, 0, idxlen)) 2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2307 { 2386 {
2308 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2309 { 2388 {
2310 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2311 ob->flag [FLAG_NO_MAP_SAVE] = true; 2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2312 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2313 2392
2314 if (ob->randomitems) 2393 if (ob->randomitems && !ob->above)
2315 { 2394 {
2316 if (!ob->above)
2317 {
2318 ob->create_treasure (ob->randomitems); 2395 ob->create_treasure (ob->randomitems);
2319 2396
2320 for (object *op = ob->above; op; op = op->above) 2397 for (object *op = ob->above; op; op = op->above)
2321 op->flag [FLAG_NO_MAP_SAVE] = true; 2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2322 } 2399 // TODO: if this is a pickable object, then the item
2323 2400 // will at a bit weird - saving inside the player
2324 ob->randomitems = 0; 2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2325 } 2405 }
2326 } 2406 }
2327 } 2407 }
2328 } 2408 }
2329 2409
2330 skip_space: ; 2410 skip: ;
2331 } 2411 }
2332} 2412}
2333 2413
2334void 2414void
2335maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2345 2425
2346 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2347 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2348 2428
2349 for (int i = av_len ((AV *)palette) + 1; i--; ) 2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2350 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2351 2431
2352 for (int y = 0; y < THIS->height; ++y) 2432 for (int y = 0; y < THIS->height; ++y)
2353 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2354 2434
2355 sfree (THIS->regions, THIS->size ()); 2435 sfree (THIS->regions, THIS->size ());
2360} 2440}
2361 2441
2362void 2442void
2363maptile::create_region_treasure () 2443maptile::create_region_treasure ()
2364 CODE: 2444 CODE:
2365{
2366 object *op = object::create ();
2367 op->type = FLOOR;
2368 op->map = THIS;
2369
2370 for (int x = 0; x < THIS->width; ++x) 2445 for (int x = 0; x < THIS->width; ++x)
2371 for (int y = 0; y < THIS->height; ++y) 2446 for (int y = 0; y < THIS->height; ++y)
2372 { 2447 {
2373 region *rgn = THIS->region (x, y); 2448 region *rgn = THIS->region (x, y);
2374 2449
2375 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2376 if (rgn->treasure && rndm () < rgn->treasure_density) 2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2377 {
2378 op->x = x;
2379 op->y = y;
2380 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2381 }
2382 } 2454 }
2383 2455
2384 op->destroy ();
2385}
2386
2387int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2388 2457
2389void 2458void
2390trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465void
2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468{
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477}
2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2391 CODE: 2482 CODE:
2392 activate_connection (map, connection, state);
2393
2394void
2395get_connection (maptile *map, long connection)
2396 PPCODE:
2397 oblinkpt *obp = get_connection_links (map, connection);
2398 if (obp)
2399 for (objectlink *ol = obp->link; ol; ol = ol->next)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2401
2402object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2403
2404object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2405
2406object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2407 C_ARGS: str, map, nx, ny
2408
2409void
2410get_map_flags (maptile *map, int x, int y)
2411 PPCODE:
2412{ 2483{
2413 maptile *nmap = 0; 2484 mapxy pos (map, x, y);
2414 I16 nx = 0, ny = 0; 2485 if (!pos.move (dir).normalise ())
2415 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2486 XSRETURN_UNDEF;
2416 2487
2417 EXTEND (SP, 4); 2488 RETVAL = &*pos;
2418 PUSHs (sv_2mortal (newSViv (flags)));
2419
2420 if (GIMME_V == G_ARRAY)
2421 {
2422 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2423 PUSHs (sv_2mortal (newSViv (nx)));
2424 PUSHs (sv_2mortal (newSViv (ny)));
2425 }
2426} 2489}
2490 OUTPUT:
2491 RETVAL
2427 2492
2428void 2493void
2429at (maptile *map, unsigned int x, unsigned int y) 2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2430 PROTOTYPE: $$$ 2495 PROTOTYPE: $$$;$
2431 PPCODE: 2496 PPCODE:
2432{ 2497 mapxy pos (map, x, y);
2433 object *o; 2498 if (pos.move (dir).normalise ())
2434 maptile *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2435 I16 nx, ny; 2500 XPUSHs (sv_2mortal (to_sv (o)));
2436
2437 get_map_flags (map, &nmap, x, y, &nx, &ny);
2438
2439 if (nmap)
2440 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2441 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2442}
2443 2501
2444SV * 2502SV *
2445bot_at (maptile *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2446 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2447 ALIAS: 2505 ALIAS:
2448 top_at = 1 2506 top_at = 1
2449 flags_at = 2 2507 flags_at = 2
2450 light_at = 3 2508 light_at = 3
2451 move_block_at = 4 2509 move_block_at = 4
2452 move_slow_at = 5 2510 move_slow_at = 5
2453 move_on_at = 6 2511 move_on_at = 6
2454 move_off_at = 7 2512 move_off_at = 7
2455 INIT:
2456 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2457 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2458 switch (ix) 2523 switch (ix)
2459 { 2524 {
2460 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2461 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2462 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2463 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2464 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2465 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2466 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2467 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2468 } 2533 }
2534}
2469 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2470
2471void fix_walls (maptile *map, int x, int y)
2472
2473void fix_walls_around (maptile *map, int x, int y)
2474 2536
2475# worst xs function of my life 2537# worst xs function of my life
2476bool 2538bool
2477_create_random_map (\ 2539_create_random_map (\
2478 maptile *self,\ 2540 maptile *self,\
2482 utf8_string monsterstyle,\ 2544 utf8_string monsterstyle,\
2483 utf8_string treasurestyle,\ 2545 utf8_string treasurestyle,\
2484 utf8_string layoutstyle,\ 2546 utf8_string layoutstyle,\
2485 utf8_string doorstyle,\ 2547 utf8_string doorstyle,\
2486 utf8_string decorstyle,\ 2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2487 utf8_string origin_map,\ 2550 utf8_string origin_map,\
2488 utf8_string final_map,\ 2551 utf8_string final_map,\
2489 utf8_string exitstyle,\ 2552 utf8_string exitstyle,\
2490 utf8_string this_map,\ 2553 utf8_string this_map,\
2491 utf8_string exit_on_final_map,\ 2554 utf8_string exit_on_final_map,\
2523 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2524 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2525 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2526 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2527 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2528 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2529 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2530 2594
2531 rmp.origin_map = origin_map; 2595 rmp.origin_map = origin_map;
2532 rmp.final_map = final_map; 2596 rmp.final_map = final_map;
2558 RETVAL = self->generate_random_map (&rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2559} 2623}
2560 OUTPUT: 2624 OUTPUT:
2561 RETVAL 2625 RETVAL
2562 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2563MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2564 2632
2565int archetypes_size () 2633int archetypes_size ()
2566 CODE: 2634 CODE:
2567 RETVAL = archetypes.size (); 2635 RETVAL = archetypes.size ();
2570archetype *archetypes (U32 index) 2638archetype *archetypes (U32 index)
2571 CODE: 2639 CODE:
2572 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2573 OUTPUT: RETVAL 2641 OUTPUT: RETVAL
2574 2642
2575object *instantiate (archetype *arch)
2576 CODE:
2577 RETVAL = arch_to_object (arch);
2578 OUTPUT:
2579 RETVAL
2580
2581INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2582 2644
2583MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2584 2646
2585partylist *first () 2647partylist *first ()
2586 PROTOTYPE: 2648 PROTOTYPE:
2587 CODE: 2649 CODE:
2588 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2589 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2590 2652
2591INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2592 2654
2593MODULE = cf PACKAGE = cf::region 2655MODULE = cf PACKAGE = cf::region
2594 2656
2595void 2657void
2596list () 2658list ()
2597 PPCODE: 2659 PPCODE:
2598 for_all_regions (rgn) 2660 for_all_regions (rgn)
2599 XPUSHs (sv_2mortal (to_sv (rgn))); 2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2600 2662
2601region *find (utf8_string name)
2602 PROTOTYPE: $
2603 CODE:
2604 RETVAL = region::find (name);
2605 OUTPUT: RETVAL
2606
2607region *find_fuzzy (utf8_string name)
2608 PROTOTYPE: $
2609 CODE:
2610 RETVAL = region::find_fuzzy (name);
2611 OUTPUT: RETVAL
2612
2613int specificity (region *rgn) 2663int specificity (region *rgn)
2614 CODE: 2664 CODE:
2615 RETVAL = 0; 2665 RETVAL = 0;
2616 while (rgn = rgn->parent) 2666 while (rgn = rgn->parent)
2617 RETVAL++; 2667 RETVAL++;
2618 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2619 2669
2620INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2670INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2621 2671
2622MODULE = cf PACKAGE = cf::living 2672MODULE = cf PACKAGE = cf::living
2623 2673
2624INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2674INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2625 2675
2626MODULE = cf PACKAGE = cf::settings 2676MODULE = cf PACKAGE = cf::settings
2627 2677
2628INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2678INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2629 2679
2630MODULE = cf PACKAGE = cf::client 2680MODULE = cf PACKAGE = cf::client
2631 2681
2632INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2682INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2633 2683
2634int invoke (client *ns, int event, ...) 2684int invoke (client *ns, int event, ...)
2635 CODE: 2685 CODE:
2636 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2686 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2637 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2687 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2653 CODE: 2703 CODE:
2654{ 2704{
2655 STRLEN len; 2705 STRLEN len;
2656 char *buf = SvPVbyte (packet, len); 2706 char *buf = SvPVbyte (packet, len);
2657 2707
2708 if (len > MAXSOCKBUF)
2709 {
2710 // ugly
2711 if (THIS->pl)
2712 THIS->pl->failmsg ("[packet too long for client]");
2713 }
2714 else
2658 THIS->send_packet (buf, len); 2715 THIS->send_packet (buf, len);
2659} 2716}
2660 2717
2661faceidx 2718faceidx
2662client::need_face (utf8_string name, int pri = 0) 2719client::need_face (utf8_string name, int pri = 0)
2663 CODE: 2720 CODE:
2696 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2697 old_sound_index [idx] = face; 2754 old_sound_index [idx] = face;
2698 2755
2699MODULE = cf PACKAGE = cf::face PREFIX = face_ 2756MODULE = cf PACKAGE = cf::face PREFIX = face_
2700 2757
2701#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2758#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2702 2759
2703faceidx face_find (utf8_string name, faceidx defidx = 0) 2760faceidx face_find (utf8_string name, faceidx defidx = 0)
2704 2761
2705faceidx alloc (utf8_string name) 2762faceidx alloc (utf8_string name)
2706 CODE: 2763 CODE:
2713 while (!RETVAL); // crude way to leave index 0 2770 while (!RETVAL); // crude way to leave index 0
2714 2771
2715 faces [RETVAL].name = name; 2772 faces [RETVAL].name = name;
2716 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2773 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2717 2774
2718 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2775 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2719 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2776 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2777 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2720} 2778}
2721 OUTPUT: RETVAL 2779 OUTPUT: RETVAL
2722 2780
2723void set_type (faceidx idx, int value) 2781void set_type (faceidx idx, int value)
2724 ALIAS: 2782 ALIAS:
2744 faceinfo *f = face_info (idx); assert (f); 2802 faceinfo *f = face_info (idx); assert (f);
2745 facedata *d = &(faceset ? f->data64 : f->data32); 2803 facedata *d = &(faceset ? f->data64 : f->data32);
2746 sv_to (data, d->data); 2804 sv_to (data, d->data);
2747 STRLEN clen; 2805 STRLEN clen;
2748 char *cdata = SvPVbyte (chksum, clen); 2806 char *cdata = SvPVbyte (chksum, clen);
2749 clen = min (CHKSUM_SIZE, clen); 2807 clen = min (CHKSUM_MAXLEN, clen);
2750 2808
2809 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2810
2751 if (memcmp (d->chksum, cdata, clen)) 2811 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2752 { 2812 {
2813 d->chksum_len = clen;
2753 memcpy (d->chksum, cdata, clen); 2814 memcpy (d->chksum, cdata, clen);
2754 2815
2755 // invalidate existing client face info 2816 // invalidate existing client face info
2756 for_all_clients (ns) 2817 for_all_clients (ns)
2757 if (ns->faceset == faceset) 2818 if (ns->faceset == faceset)
2762 } 2823 }
2763} 2824}
2764 2825
2765int get_data_size (faceidx idx, int faceset = 0) 2826int get_data_size (faceidx idx, int faceset = 0)
2766 CODE: 2827 CODE:
2767 facedata *d = face_data (idx, faceset); assert (d); 2828 facedata *d = face_data (idx, faceset);
2829 if (!d) XSRETURN_UNDEF;
2768 RETVAL = d->data.size (); 2830 RETVAL = d->data.size ();
2769 OUTPUT: 2831 OUTPUT:
2770 RETVAL 2832 RETVAL
2771 2833
2772SV *get_chksum (faceidx idx, int faceset = 0) 2834SV *get_chksum (faceidx idx, int faceset = 0)
2773 CODE: 2835 CODE:
2774 facedata *d = face_data (idx, faceset); assert (d); 2836 facedata *d = face_data (idx, faceset);
2837 if (!d) XSRETURN_UNDEF;
2775 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2838 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2839 OUTPUT:
2840 RETVAL
2841
2842SV *get_data (faceidx idx, int faceset = 0)
2843 CODE:
2844 facedata *d = face_data (idx, faceset);
2845 if (!d) XSRETURN_UNDEF;
2846 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2776 OUTPUT: 2847 OUTPUT:
2777 RETVAL 2848 RETVAL
2778 2849
2779void invalidate (faceidx idx) 2850void invalidate (faceidx idx)
2780 CODE: 2851 CODE:
2792 ns->force_newmap = true; 2863 ns->force_newmap = true;
2793 } 2864 }
2794 2865
2795MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2866MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2796 2867
2797#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2868#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2798 2869
2799animidx anim_find (utf8_string name) 2870animidx anim_find (utf8_string name)
2800 CODE: 2871 CODE:
2801 RETVAL = animation::find (name).number; 2872 RETVAL = animation::find (name).number;
2802 OUTPUT: RETVAL 2873 OUTPUT: RETVAL
2817 } 2888 }
2818 else 2889 else
2819 anim = &animation::create (name, av_len (av) + 1, facings); 2890 anim = &animation::create (name, av_len (av) + 1, facings);
2820 2891
2821 for (int i = 0; i < anim->num_animations; ++i) 2892 for (int i = 0; i < anim->num_animations; ++i)
2822 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2893 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2823} 2894}
2824 OUTPUT: RETVAL 2895 OUTPUT: RETVAL
2825 2896
2826void invalidate_all () 2897void invalidate_all ()
2827 CODE: 2898 CODE:
2828 for_all_clients (ns) 2899 for_all_clients (ns)
2829 ns->anims_sent.reset (); 2900 ns->anims_sent.reset ();
2830 2901
2831MODULE = cf PACKAGE = cf::object::freezer 2902MODULE = cf PACKAGE = cf::object::freezer
2832 2903
2833INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2904INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2834 2905
2835SV * 2906SV *
2836new (char *klass) 2907new (char *klass)
2837 CODE: 2908 CODE:
2838 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2909 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2845 sv_to (sv, self); 2916 sv_to (sv, self);
2846 delete self; 2917 delete self;
2847 2918
2848MODULE = cf PACKAGE = cf::object::thawer 2919MODULE = cf PACKAGE = cf::object::thawer
2849 2920
2850INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2921INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2922
2923bool
2924errors_are_fatal (bool fatal)
2925 CODE:
2926 RETVAL = object_thawer::errors_are_fatal;
2927 object_thawer::errors_are_fatal = fatal;
2928 OUTPUT:
2929 RETVAL
2851 2930
2852SV * 2931SV *
2853new_from_file (char *klass, octet_string path) 2932new_from_file (char *klass, octet_string path)
2854 CODE: 2933 CODE:
2855 object_thawer *f = new object_thawer (path); 2934 object_thawer *f = new object_thawer (path);
2866 CODE: 2945 CODE:
2867 object_thawer *self; 2946 object_thawer *self;
2868 sv_to (sv, self); 2947 sv_to (sv, self);
2869 delete self; 2948 delete self;
2870 2949
2950void
2951extract_tags (object_thawer *self)
2952 PPCODE:
2953 while (self->kw != KW_EOF)
2954 {
2955 PUTBACK;
2956 coroapi::cede_to_tick ();
2957 SPAGAIN;
2958
2959 if (self->kw == KW_tag)
2960 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2961
2962 self->skip ();
2963 }
2964

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