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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.266 by root, Sun Dec 16 02:50:34 2007 UTC vs.
Revision 1.384 by root, Fri Apr 30 21:00:40 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
36 31
37#include "global.h" 32#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
34#include "evthread.h"
40#include <sproto.h> 35#include "sproto.h"
41 36
42#include <unistd.h> 37#include <unistd.h>
43#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
44# include <sys/mman.h> 39# include <sys/mman.h>
45#endif 40#endif
46 41
47#if HAVE_MALLOC_H 42#if HAVE_MALLOC_H
48# include <malloc.h> 43# include <malloc.h>
49#endif 44#endif
50 45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
51#include <EXTERN.h> 50#include <EXTERN.h>
52#include <perl.h> 51#include <perl.h>
53#include <XSUB.h> 52#include <XSUB.h>
54 53
55#include "CoroAPI.h" 54#include "CoroAPI.h"
56#include "perlxsi.c" 55#include "perlxsi.c"
57 56
58extern sint64 *levels; // the experience table
59
60typedef object_thawer &object_thawer_ref; 57typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 58typedef object_freezer &object_freezer_ref;
62 59
63typedef std::string std__string; 60typedef std::string std__string;
64 61
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 62static PerlInterpreter *perl;
76 63
77tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
78 68
79global gbl_ev; 69global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
82 73
83bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
85 76
86static HV 77static HV
87 *stash_cf, 78 *stash_cf,
88 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
97 90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
98static inline SV * 99static SV *
99newSVpv_utf8 (const char *s) 100newSVpv_utf8 (const char *s)
100{ 101{
101 if (!s) 102 if (!s)
102 return newSV (0); 103 return newSV (0);
103 104
104 SV *sv = newSVpv (s, 0); 105 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 106 SvUTF8_on (sv);
106 return sv; 107 return sv;
107} 108}
109#endif
108 110
111#ifndef newSVpvn_utf8
109static inline SV * 112static SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 114{
112 if (!s) 115 if (!s)
113 return newSV (0); 116 return newSV (0);
114 117
115 SV *sv = newSVpvn (s, l); 118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
116 SvUTF8_on (sv); 121 SvUTF8_on (sv);
122
117 return sv; 123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
118} 141}
119 142
120// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
121template<class super> 144template<class super>
122static super * 145static super *
156 SvREFCNT_inc (self); 179 SvREFCNT_inc (self);
157 hv_clear (self); 180 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 182 SvREFCNT_dec (self);
160 183
161 // self *must* be null now because thats sv_unmagic's job. 184 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 185 assert (!this->self);
163 } 186 }
164} 187}
165 188
166void 189void
200attachable::destroy () 223attachable::destroy ()
201{ 224{
202 if (destroyed ()) 225 if (destroyed ())
203 return; 226 return;
204 227
205 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
206 do_destroy (); 229 do_destroy ();
207 sever_self (); 230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
208} 237}
209 238
210void 239void
211attachable::check_mortals () 240attachable::check_mortals ()
212{ 241{
228 257
229 if (0) 258 if (0)
230 { 259 {
231 for (int j = 0; j < mortals.size (); ++j)//D 260 for (int j = 0; j < mortals.size (); ++j)//D
232 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
233 fprintf (stderr, "\n");//D 263 fprintf (stderr, "\n");//D
234 } 264 }
235 } 265 }
236 } 266 }
237 267
257 } 287 }
258 else 288 else
259 { 289 {
260 mortals.erase (i); 290 mortals.erase (i);
261 obj->sever_self (); 291 obj->sever_self ();
262 delete obj; 292 obj->do_delete ();
263 } 293 }
264 } 294 }
265} 295}
266 296
267void 297void
284 314
285 attach = src.attach; 315 attach = src.attach;
286 return *this; 316 return *this;
287} 317}
288 318
319#if 0
289template<typename T> 320template<typename T>
290static bool 321static bool
291find_backref (void *ptr, T *obj) 322find_backref (void *ptr, T *obj)
292{ 323{
293 char *s = (char *)obj; 324 char *s = (char *)obj;
301 332
302 return false; 333 return false;
303} 334}
304 335
305// for debugging, find "live" objects containing this ptr 336// for debugging, find "live" objects containing this ptr
306void 337static void
307find_backref (void *ptr) 338find_backref (void *ptr)
308{ 339{
309 for_all_objects (op) 340 for_all_objects (op)
310 if (find_backref (ptr, op)) 341 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315 fprintf (stderr, "P %p\n", pl); 346 fprintf (stderr, "P %p\n", pl);
316 347
317 for_all_clients (ns) 348 for_all_clients (ns)
318 if (find_backref (ptr, ns)) 349 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns); 350 fprintf (stderr, "C %p\n", ns);
320
321} 351}
352#endif
322 353
323////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324 355
325static SV * 356static SV *
326newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
327{ 358{
328 SV *sv; 359 SV *sv;
329 360
330 if (!ptr) 361 if (!ptr)
331 return newSV (0); 362 return newSV (0);
332 363
333 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
334 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV *
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
335} 372}
336 373
337static int 374static int
338attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
339{ 376{
379 416
380 return sv; 417 return sv;
381 } 418 }
382} 419}
383 420
421#if 0 // unused
384static void 422static void
385clearSVptr (SV *sv) 423clearSVptr (SV *sv)
386{ 424{
387 if (SvROK (sv)) 425 if (SvROK (sv))
388 sv = SvRV (sv); 426 sv = SvRV (sv);
389 427
390 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
391 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
392} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
393 447
394static long 448static long
395SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
396{ 450{
397 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
398 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
399 453
400 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
401
402 if (!mg)
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404
405 return (long)mg->mg_ptr;
406} 455}
407 456
408static long 457static long noinline
409SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
410{ 459{
411 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
412 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
413 else
414 return 0;
415} 463}
416 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 544
441inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
443 547
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 550
447inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
480 601
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
483 604
484template<class T> 605template<class T>
485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
486 607
487template<int N> 608template<int N>
488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
489 610
490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
494 615
495inline void sv_to (SV *sv, std::string &v) 616static inline void sv_to (SV *sv, std::string &v)
496{ 617{
497 STRLEN len; 618 STRLEN len;
498 char *data = SvPVbyte (sv, len); 619 char *data = SvPVbyte (sv, len);
499 v.assign (data, len); 620 v.assign (data, len);
500} 621}
501 622
502inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
503{ 624{
504 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 627}
509 628
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 630
512static SV * 631static SV *
513newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
514{ 633{
515 SV *sv; 634 SV *sv;
589 va_end (ap); 708 va_end (ap);
590 709
591 return sv; 710 return sv;
592} 711}
593 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 738
596SV * 739static SV *
597registry (attachable *ext) 740registry (attachable *ext)
598{ 741{
599 if (!ext->cb) 742 if (!ext->cb)
600 ext->cb = newAV (); 743 ext->cb = newAV ();
601 744
605///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
606 749
607void 750void
608cfperl_init () 751cfperl_init ()
609{ 752{
753 extern char **environ;
754
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 756 perl = perl_alloc ();
612 perl_construct (perl); 757 perl_construct (perl);
613 758
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 760
616 const char *argv[] = { 761 const char *argv[] = {
617 settings.argv [0], 762 settings.argv [0],
618 "-e" 763 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 764 };
624 765
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 767 || perl_run (perl))
627 { 768 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
630 } 771 }
631 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
632 { 784 {
633 dSP; 785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 786 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 787 }
639} 788}
640 789
790void
641void cfperl_main () 791cfperl_main ()
642{ 792{
643 dSP; 793 dSP;
644 794
645 PUSHMARK (SP); 795 PUSHMARK (SP);
646 PUTBACK; 796 PUTBACK;
671# undef def 821# undef def
672}; 822};
673 823
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 825
676static void 826static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 828{
679 // event must be in array 829 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
681 { 831 {
767{ 917{
768 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
770} 920}
771 921
772void 922static void noinline
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{ 924{
775 for (int event = 0; event <= AvFILLp (registry); ++event) 925 for (int event = 0; event <= AvFILLp (registry); ++event)
776 { 926 {
777 SV *cbs_ = AvARRAY (registry)[event]; 927 SV *cbs_ = AvARRAY (registry)[event];
787 } 937 }
788 } 938 }
789} 939}
790 940
791// very slow and inefficient way to recalculate the global want bitsets 941// very slow and inefficient way to recalculate the global want bitsets
792void 942static void
793_recalc_want () 943_recalc_want ()
794{ 944{
795 ev_want_event.reset (); 945 ev_want_event.reset ();
796 946
797 _recalc_want (ev_want_event, cb_global); 947 _recalc_want (ev_want_event, cb_global);
870 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
871 } 1021 }
872 1022
873 va_end (ap); 1023 va_end (ap);
874 1024
875 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
876 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
877 1027
878 CALL_END; 1028 CALL_END;
879 1029
880 return count; 1030 return count;
881} 1031}
882 1032
883SV * 1033static SV *
884cfperl_result (int idx) 1034cfperl_result (int idx)
885{ 1035{
886 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
887 if (!av) 1037 if (!av)
888 return &PL_sv_undef; 1038 return &PL_sv_undef;
906 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
907} 1057}
908 1058
909///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
911 1080
912void 1081void
913cfperl_emergency_save () 1082cfperl_emergency_save ()
914{ 1083{
915 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
935 CALL_CALL ("ext::books::make_book", G_VOID); 1104 CALL_CALL ("ext::books::make_book", G_VOID);
936 CALL_END; 1105 CALL_END;
937} 1106}
938 1107
939void 1108void
940cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
941{ 1110{
942 CALL_BEGIN (4); 1111 CALL_BEGIN (4);
943 CALL_ARG (ns); 1112 CALL_ARG (ns);
944 CALL_ARG (type); 1113 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg)); 1114 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color); 1115 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID); 1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
948 CALL_END; 1117 CALL_END;
949} 1118}
950 1119
951int 1120int
952cfperl_can_merge (object *ob1, object *ob2) 1121cfperl_can_merge (object *ob1, object *ob2)
954 int can; 1123 int can;
955 1124
956 CALL_BEGIN (2); 1125 CALL_BEGIN (2);
957 CALL_ARG (ob1); 1126 CALL_ARG (ob1);
958 CALL_ARG (ob2); 1127 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR); 1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
960 can = count && SvTRUE (TOPs); 1129 can = count && SvTRUE (TOPs);
961 CALL_END; 1130 CALL_END;
962 1131
963 return can; 1132 return can;
964} 1133}
965 1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
966player * 1147player *
967player::find (const char *name) 1148player::find (const_utf8_string name)
968{ 1149{
969 CALL_BEGIN (1); 1150 CALL_BEGIN (1);
970 CALL_ARG (name); 1151 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1152 CALL_CALL ("cf::player::find", G_SCALAR);
972 1153
973 player *retval; 1154 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1155 if (count) sv_to (POPs, retval);
977 else
978 retval = 0;
979 1156
980 CALL_END; 1157 CALL_END;
981 1158
982 return retval; 1159 return retval;
983} 1160}
984 1161
985maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
986maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
987{ 1182{
988 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
989 CALL_ARG (path); 1184 CALL_ARG (path);
990 CALL_ARG (origin); 1185 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1187
993 maptile *retval; 1188 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1190
1000 CALL_END; 1191 CALL_END;
1001 1192
1002 return retval; 1193 return retval;
1003} 1194}
1004 1195
1005maptile * 1196maptile *
1006maptile::find_async (const char *path, maptile *origin, bool load) 1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1007{ 1198{
1008 CALL_BEGIN (3); 1199 CALL_BEGIN (3);
1009 CALL_ARG (path); 1200 CALL_ARG (path);
1010 CALL_ARG (origin); 1201 CALL_ARG (origin);
1011 CALL_ARG (load); 1202 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1204
1014 maptile *retval; 1205 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1206 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1207
1021 CALL_END; 1208 CALL_END;
1022 1209
1023 return retval; 1210 return retval;
1024} 1211}
1027maptile::do_load_sync () 1214maptile::do_load_sync ()
1028{ 1215{
1029 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
1030 CALL_ARG (this); 1217 CALL_ARG (this);
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END;
1033}
1034
1035void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END; 1219 CALL_END;
1042} 1220}
1043 1221
1044void 1222void
1045object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
1052 CALL_ARG (exit); 1230 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1054 CALL_END; 1232 CALL_END;
1055} 1233}
1056 1234
1057const char * 1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1058object::ref () const 1251object::ref () const
1059{ 1252{
1060 if (type == PLAYER) 1253 if (type == PLAYER)
1061 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1062 else 1255 else
1256 // TODO: should be able to save references within the same map, at least
1063 return 0; 1257 return 0;
1064} 1258}
1065 1259
1066object * 1260object *
1067object::deref (const char *ref) 1261object::deref (const_utf8_string ref)
1068{ 1262{
1069 object *retval = 0; 1263 object *retval = 0;
1070 1264
1071 if (ref) 1265 if (ref)
1072 { 1266 {
1082 1276
1083 return retval; 1277 return retval;
1084} 1278}
1085 1279
1086void 1280void
1087log_backtrace (const char *msg) 1281log_backtrace (const_utf8_string msg)
1088{ 1282{
1089#if HAVE_BACKTRACE 1283#if HAVE_BACKTRACE
1090 void *addr [20]; 1284 void *addr [20];
1091 int size = backtrace (addr, 20); 1285 int size = backtrace (addr, 20);
1092 1286
1097 CALL_CALL ("cf::_log_backtrace", G_VOID); 1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END; 1292 CALL_END;
1099#endif 1293#endif
1100} 1294}
1101 1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
1102///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
1103 1348
1104struct EVAPI *evapi::GEVAPI; 1349struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
1106 1351
1107int coroapi::cede_counter; 1352void
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1353coroapi::do_cede_to_tick ()
1111{ 1354{
1112 cede_counter = 0; 1355 cede_pending = 0;
1113
1114 cede (); 1356 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1118 next_cede = SvNVx (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1357}
1135 1358
1136void 1359void
1137coroapi::wait_for_tick () 1360coroapi::wait_for_tick ()
1138{ 1361{
1159 ev_io_set ((ev_io *)this, fd, events); 1382 ev_io_set ((ev_io *)this, fd, events);
1160 if (active) start (); 1383 if (active) start ();
1161 } 1384 }
1162} 1385}
1163 1386
1164void 1387static void
1165_connect_to_perl () 1388_connect_to_perl_1 ()
1166{ 1389{
1167 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
1168 1391
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1178 1403
1179 sv_now = get_sv ("cf::NOW" , 1); sv_upgrade (sv_now , SVt_NV); 1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1408
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1416}
1191 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1429
1194BOOT: 1430BOOT:
1195{ 1431{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1434
1199 _connect_to_perl (); 1435 _connect_to_perl_1 ();
1200 1436
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202 1438
1203 //{ 1439 //{
1204 // require_pv ("Time::HiRes"); 1440 // require_pv ("Time::HiRes");
1212 static const struct { 1448 static const struct {
1213 const char *name; 1449 const char *name;
1214 IV iv; 1450 IV iv;
1215 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1216# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1217 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1453# include "const_iv.h"
1218 const_iv (logBacktrace) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1455# include "attackinc.h"
1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1219 1460
1220 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1221 1462
1222 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1223 1464
1224 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
1225 const_iv (MAXSOCKBUF) 1466 const_iv (MAXSOCKBUF)
1226 1467
1227 const_iv (NUM_BODY_LOCATIONS)
1228 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1229 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1230 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1231 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1232 const_iv (body_wrist) const_iv (body_waist)
1233
1234 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1235 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1236 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1237 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1238 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1239 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1240 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1241 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1242 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1243 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1244 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1245 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1246 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1247 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1262
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1267
1268 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1269 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1270 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1271 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1272 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1273 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1274 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1275
1276 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1277 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1278 const_iv (WEAP_BLUD)
1279
1280 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1281 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1282 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1287 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1288 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1289 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1291 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1293 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1294 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1295 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1313
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1470
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1318
1319 const_iv (SP_RAISE_DEAD)
1320 const_iv (SP_RUNE)
1321 const_iv (SP_MAKE_MARK)
1322 const_iv (SP_BOLT)
1323 const_iv (SP_BULLET)
1324 const_iv (SP_EXPLOSION)
1325 const_iv (SP_CONE)
1326 const_iv (SP_BOMB)
1327 const_iv (SP_WONDER)
1328 const_iv (SP_SMITE)
1329 const_iv (SP_MAGIC_MISSILE)
1330 const_iv (SP_SUMMON_GOLEM)
1331 const_iv (SP_DIMENSION_DOOR)
1332 const_iv (SP_MAGIC_MAPPING)
1333 const_iv (SP_MAGIC_WALL)
1334 const_iv (SP_DESTRUCTION)
1335 const_iv (SP_PERCEIVE_SELF)
1336 const_iv (SP_WORD_OF_RECALL)
1337 const_iv (SP_INVISIBLE)
1338 const_iv (SP_PROBE)
1339 const_iv (SP_HEALING)
1340 const_iv (SP_CREATE_FOOD)
1341 const_iv (SP_EARTH_TO_DUST)
1342 const_iv (SP_CHANGE_ABILITY)
1343 const_iv (SP_BLESS)
1344 const_iv (SP_CURSE)
1345 const_iv (SP_SUMMON_MONSTER)
1346 const_iv (SP_CHARGING)
1347 const_iv (SP_POLYMORPH)
1348 const_iv (SP_ALCHEMY)
1349 const_iv (SP_REMOVE_CURSE)
1350 const_iv (SP_IDENTIFY)
1351 const_iv (SP_DETECTION)
1352 const_iv (SP_MOOD_CHANGE)
1353 const_iv (SP_MOVING_BALL)
1354 const_iv (SP_SWARM)
1355 const_iv (SP_CHANGE_MANA)
1356 const_iv (SP_DISPEL_RUNE)
1357 const_iv (SP_CREATE_MISSILE)
1358 const_iv (SP_CONSECRATE)
1359 const_iv (SP_ANIMATE_WEAPON)
1360 const_iv (SP_LIGHT)
1361 const_iv (SP_CHANGE_MAP_LIGHT)
1362 const_iv (SP_FAERY_FIRE)
1363 const_iv (SP_CAUSE_DISEASE)
1364 const_iv (SP_AURA)
1365 const_iv (SP_TOWN_PORTAL)
1366 const_iv (SP_PARTY_SPELL)
1367 1472
1368 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1371 1476
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1479
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1380 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1381
1382 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1383 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1384
1385 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1386
1387 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1388 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1389 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1390 const_iv (M_ICE) const_iv (M_SPECIAL)
1391 1481
1392 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1393 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1394 1484
1395 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1396 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1397 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1398 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1399 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1400 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1401 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1402 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1403 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1404 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1405 const_iv (SK_POISON_NAIL)
1406
1407 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1408 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1409 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1410 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1411 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1412 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1413
1414 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1415
1416 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1417 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1418 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1486 const_iv (MAP_INACTIVE)
1425 1487
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1490
1429 const_iv (VERSION_CS) const_iv (VERSION_SC)
1430
1431 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1432 1492
1433 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1434
1435 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1436
1437 // random map generator
1438 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1439 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1440
1441 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1442 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1443 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1444
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1450 const_iv (GT_MINIMAL)
1451
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1494 };
1455 1495
1456 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1457 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1458 1498
1459 static const struct { 1499 static const struct {
1460 const char *name; 1500 const char *name;
1461 int skip; 1501 int skip;
1467# undef def 1507# undef def
1468 }; 1508 };
1469 1509
1470 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1471 1511
1472 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1473 { 1513 {
1474 AV *event = newAV (); 1514 AV *event = newAV ();
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1519 }
1480}
1481 1520
1521 // used by autogenerated BOOT sections from genacc
1522 av_reflect = get_av ("cf::REFLECT", 1);
1523}
1524
1525void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1538
1482void _connect_to_perl () 1539void _connect_to_perl_1 ()
1540
1541void _connect_to_perl_2 ()
1483 1542
1484void _recalc_want () 1543void _recalc_want ()
1485 1544
1545# not used by default anymore
1486void _global_reattach () 1546void _global_reattach ()
1487 CODE: 1547 CODE:
1488{ 1548{
1489 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1550 for_all_clients (ns)
1534 } 1594 }
1535 1595
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1597}
1538 1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_experience ()
1604
1605void init_attackmess ()
1606
1607void init_dynamic ()
1608
1609void load_settings ()
1610
1611void load_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1539void _post_tick () 1625void cede_to_tick ()
1540 CODE: 1626 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1627 coroapi::cede_to_tick ();
1542 1628
1543NV till_cede () 1629NV till_tick ()
1544 CODE: 1630 CODE:
1545 RETVAL = coroapi::next_cede - now (); 1631 RETVAL = SvNVX (sv_next_tick) - now ();
1546 OUTPUT: 1632 OUTPUT:
1547 RETVAL 1633 RETVAL
1548 1634
1549NV till_tick () 1635int tick_inhibit ()
1550 CODE: 1636 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now (); 1637 RETVAL = tick_inhibit;
1552 OUTPUT: 1638 OUTPUT:
1553 RETVAL 1639 RETVAL
1554 1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670}
1671
1555NV floor (NV x) 1672NV floor (NV x)
1556 1673
1557NV ceil (NV x) 1674NV ceil (NV x)
1558 1675
1559NV rndm (...) 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1560 CODE: 1679 CODE:
1680{
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1561 switch (items) 1682 switch (items)
1562 { 1683 {
1563 case 0: RETVAL = rndm (); break; 1684 case 0: RETVAL = gen (); break;
1564 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1565 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1566 default: croak ("cf::rndm requires none, one or two parameters."); break; 1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1567 } 1688 }
1689}
1568 OUTPUT: 1690 OUTPUT:
1569 RETVAL 1691 RETVAL
1570 1692
1571NV clamp (NV value, NV min_value, NV max_value) 1693NV clamp (NV value, NV min_value, NV max_value)
1572 CODE: 1694 CODE:
1578 CODE: 1700 CODE:
1579 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1580 OUTPUT: 1702 OUTPUT:
1581 RETVAL 1703 RETVAL
1582 1704
1583void cede_to_tick () 1705const char *ordinal (int i)
1584 CODE:
1585 coroapi::cede_to_tick ();
1586 1706
1587void server_tick () 1707void weaken (...)
1588 CODE: 1708 PROTOTYPE: @
1589 NOW = SvNVx (sv_now); 1709 CODE:
1590 runtime = SvNVx (sv_runtime); 1710 while (items > 0)
1591 server_tick (); 1711 sv_rvweaken (ST (--items));
1592 1712
1593void 1713void log_suspend ()
1714
1715void log_resume ()
1716
1594log_backtrace (utf8_string msg) 1717void log_backtrace (utf8_string msg)
1595 1718
1596void
1597LOG (int flags, utf8_string msg) 1719void LOG (int flags, utf8_string msg)
1598 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1599 C_ARGS: flags, "%s", msg 1721 C_ARGS: flags, "%s", msg
1600 1722
1601octet_string path_combine (octet_string base, octet_string path) 1723octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1603 1725
1604octet_string path_combine_and_normalize (octet_string base, octet_string path) 1726octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1606
1607void
1608mallinfo ()
1609 PPCODE:
1610{
1611#if __GLIBC__
1612 struct mallinfo mai = mallinfo ();
1613 EXTEND (SP, 10*2);
1614 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1615 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1616 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1617 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1618 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1619 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1620 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1621 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1623 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1624#endif
1625 EXTEND (SP, 2*2);
1626 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1627 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1628}
1629 1728
1630void 1729void
1631sub_generation_inc () 1730sub_generation_inc ()
1632 CODE: 1731 CODE:
1633 PL_sub_generation++; 1732 PL_sub_generation++;
1658 1757
1659void abort () 1758void abort ()
1660 1759
1661void reset_signals () 1760void reset_signals ()
1662 1761
1663void fork_abort (octet_string cause = "cf::fork_abort") 1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1664 1763
1665void cleanup (octet_string cause, bool make_core = false) 1764void cleanup (const_octet_string cause, bool make_core = false)
1666 1765
1667void emergency_save () 1766void emergency_save ()
1668 1767
1669void _exit (int status = EXIT_SUCCESS) 1768void _exit (int status = EXIT_SUCCESS)
1670 1769
1671#if _POSIX_MEMLOCK 1770#if _POSIX_MEMLOCK
1672 1771
1673int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1674 1780
1675int munlockall () 1781int munlockall ()
1676 1782
1677#endif 1783#endif
1784
1785int
1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1678 1813
1679int find_animation (utf8_string text) 1814int find_animation (utf8_string text)
1680 PROTOTYPE: $ 1815 PROTOTYPE: $
1681 1816
1682int random_roll (int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1683 1818
1684const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1685 1820
1686int
1687exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1688 CODE:
1689{
1690 int i = 0;
1691 1822
1692 RETVAL = settings.max_level;
1693
1694 for (i = 1; i <= settings.max_level; i++)
1695 {
1696 if (levels[i] > exp)
1697 {
1698 RETVAL = i - 1;
1699 break;
1700 }
1701 }
1702}
1703 OUTPUT: RETVAL
1704
1705val64
1706level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1707 CODE:
1708 if (level > settings.max_level)
1709 RETVAL = levels[settings.max_level];
1710 else if (level < 1)
1711 RETVAL = 0;
1712 else
1713 RETVAL = levels[level];
1714 OUTPUT: RETVAL
1715 1824
1716SV * 1825SV *
1717resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1718 CODE: 1827 CODE:
1719 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1720 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1721 else 1830 else
1722 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1723 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1724 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1725bool 1876bool
1726load_resource_file (octet_string filename) 1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1727 1881
1728MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1729 1883
1730int 1884int
1731valid (SV *obj) 1885valid (SV *obj)
1732 CODE: 1886 CODE:
1733 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1734 OUTPUT: 1888 OUTPUT:
1735 RETVAL 1889 RETVAL
1736 1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1737void 1896void
1738debug_trace (attachable *obj, bool on = true) 1897debug_trace (attachable *obj, bool on = true)
1739 CODE: 1898 CODE:
1740 obj->flags &= ~attachable::F_DEBUG_TRACE; 1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1741 if (on) 1900 if (on)
1742 obj->flags |= attachable::F_DEBUG_TRACE; 1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1743 1902
1744int mortals_size () 1903int mortals_size ()
1745 CODE: 1904 CODE:
1746 RETVAL = attachable::mortals.size (); 1905 RETVAL = attachable::mortals.size ();
1747 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1749#object *mortals (U32 index) 1908#object *mortals (U32 index)
1750# CODE: 1909# CODE:
1751# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1752# OUTPUT: RETVAL 1911# OUTPUT: RETVAL
1753 1912
1754INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1755 1914
1756MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1757 1916
1758int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1759 CODE: 1918 CODE:
1763 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1764 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1765 1924
1766MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1767 1926
1768INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1769 1928
1770int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1771 CODE: 1930 CODE:
1772 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1773 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1795object *actives (U32 index) 1954object *actives (U32 index)
1796 CODE: 1955 CODE:
1797 RETVAL = index < actives.size () ? actives [index] : 0; 1956 RETVAL = index < actives.size () ? actives [index] : 0;
1798 OUTPUT: RETVAL 1957 OUTPUT: RETVAL
1799 1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1800const char *slot_use_name (U32 slot) 1964const_utf8_string slot_use_name (U32 slot)
1801 ALIAS: 1965 ALIAS:
1802 slot_nonuse_name = 1 1966 slot_nonuse_name = 1
1803 CODE: 1967 CODE:
1804{ 1968{
1805 if (slot >= NUM_BODY_LOCATIONS) 1969 if (slot >= NUM_BODY_LOCATIONS)
1861 OUTPUT: 2025 OUTPUT:
1862 RETVAL 2026 RETVAL
1863 2027
1864object *find_best_object_match (object *op, utf8_string match) 2028object *find_best_object_match (object *op, utf8_string match)
1865 2029
1866object *find_marked_object (object *op)
1867
1868int need_identify (object *obj);
1869
1870int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
1871 2031
1872int move (object *op, int dir, object *originator = op) 2032int move (object *op, int dir, object *originator = op)
1873 CODE: 2033 CODE:
1874 RETVAL = move_ob (op, dir, originator); 2034 RETVAL = op->move (dir, originator);
1875 OUTPUT: 2035 OUTPUT:
1876 RETVAL 2036 RETVAL
1877 2037
1878void apply (object *applier, object *applied, int flags = 0)
1879 CODE:
1880 manual_apply (applied, applier, flags);
1881
1882void apply_below (object *op) 2038void apply_below (object *op)
1883 CODE: 2039 CODE:
1884 player_apply_below (op); 2040 player_apply_below (op);
1885 2041
1886int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1887 2043
1888#//TODO 2044int casting_level (object *caster, object *spell)
1889object *clone_ (object *op, int recursive = 0)
1890 CODE:
1891 if (recursive)
1892 RETVAL = object_create_clone (op);
1893 else
1894 {
1895 RETVAL = object::create ();
1896 op->copy_to (RETVAL);
1897 }
1898 OUTPUT: RETVAL
1899 2045
1900int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
1901 CODE: 2047 CODE:
1902 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
1903 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1940 2086
1941void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
1942 2088
1943void update_object (object *op, int action) 2089void update_object (object *op, int action)
1944 2090
1945void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1946 2092
1947void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
1948 2094
1949int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1950 2096
1951int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
1952 2098
1953void push_button (object *op); 2099void push_button (object *op, object *originator)
1954 2100
1955void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
1956 2102
1957void add_button_link (object *button, maptile *map, int connected);
1958
1959void remove_button_link (object *op);
1960
1961void handle_apply_yield (object *op); 2103void handle_apply_yield (object *op)
1962 2104
2105int convert_item (object *item, object *converter)
2106
2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1963 2108
1964MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
1965 2110
1966# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
1967# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1971 CODE: 2116 CODE:
1972 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1973 OUTPUT: 2118 OUTPUT:
1974 RETVAL 2119 RETVAL
1975 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
1976object *find_object (U32 tag) 2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
1977 2132
1978# TODO: nuke 2133# TODO: nuke
1979object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1980 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
1981 CODE: 2136 CODE:
1982{ 2137{
1983 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1984}
1985 2139
1986const_utf8_string get_ob_key_value (object *op, utf8_string key) 2140 if (RETVAL->destroyed ())
2141 RETVAL = 0;
2142}
1987 2143
1988bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2144shstr
2145object::kv_get (shstr key)
2146
2147void
2148object::kv_del (shstr key)
2149
2150void
2151object::kv_set (shstr key, shstr value)
1989 2152
1990object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
1991 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
1992 PREINIT: 2155 PREINIT:
1993 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
1995void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
1996 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
1997 PPCODE: 2160 PPCODE:
1998{ 2161{
1999 rv_vector rv; 2162 rv_vector rv;
2163
2000 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
2001 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
2002 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2003 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2004 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2005 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
2006 PUSHs (to_sv (rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
2007} 2172}
2008 2173
2009bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
2010 CODE: 2175 CODE:
2011 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
2015base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2016 CODE: 2181 CODE:
2017 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2018 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2019 2184
2020object *decrease_ob_nr (object *op, unsigned long i)
2021
2022# return the tail of an object, excluding itself 2185# return the tail of an object, excluding itself
2023void 2186void
2024tail (object *op) 2187tail (object *op)
2025 PPCODE: 2188 PPCODE:
2026 while ((op = op->more)) 2189 while ((op = op->more))
2033 RETVAL = op->contr; 2196 RETVAL = op->contr;
2034 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2035 2198
2036bool move_player (object *op, int dir) 2199bool move_player (object *op, int dir)
2037 2200
2038void check_score (object *op)
2039
2040void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2041 CODE: 2202 CODE:
2042 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
2043 2204
2044void kill_player (object *op) 2205void kill_player (object *op)
2056int command_arrest (object *op, utf8_string params) 2217int command_arrest (object *op, utf8_string params)
2057 2218
2058 2219
2059MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2060 2221
2061INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2062 2223
2063int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2064 CODE: 2225 CODE:
2065 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2066 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2076 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2077 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2078 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2079 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2080 2241
2081void clear_los (player *pl) 2242# should only be temporary
2243void esrv_new_player (player *pl)
2082 2244
2245#d# TODO: replace by blocked_los accessor, fix code using this
2083bool 2246bool
2084cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2085 CODE: 2248 CODE:
2086 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2087 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2088 OUTPUT: 2250 OUTPUT:
2089 RETVAL 2251 RETVAL
2090 2252
2091void 2253void
2092send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2098 if (len > MAXSOCKBUF) 2260 if (len > MAXSOCKBUF)
2099 pl->failmsg ("[packet too long for client]"); 2261 pl->failmsg ("[packet too long for client]");
2100 else if (pl->ns) 2262 else if (pl->ns)
2101 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2102} 2264}
2103
2104int
2105listening (player *pl, int new_value = -1)
2106 CODE:
2107 RETVAL = pl->listening;
2108 if (new_value >= 0)
2109 pl->listening = new_value;
2110 OUTPUT:
2111 RETVAL
2112 2265
2113void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2114 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2115 PPCODE: 2268 PPCODE:
2116 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2166 if (op->tag) 2319 if (op->tag)
2167 XPUSHs (sv_2mortal (to_sv (op))); 2320 XPUSHs (sv_2mortal (to_sv (op)));
2168 } 2321 }
2169} 2322}
2170 2323
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2172 2339
2173void 2340void
2174maptile::instantiate () 2341maptile::instantiate ()
2175 2342
2176maptile *new () 2343maptile *new ()
2208 for (int x = 0; x < THIS->width; ++x) 2375 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y) 2376 for (int y = 0; y < THIS->height; ++y)
2210 { 2377 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR]) 2379 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space; 2380 goto skip;
2214 2381
2215 { 2382 {
2216 int offs = offset + y * stride + x; 2383 int offs = offset + y * stride + x;
2384
2217 if (IN_RANGE_EXC (offs, 0, idxlen)) 2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 { 2386 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 { 2388 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true; 2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 2392
2225 if (ob->randomitems) 2393 if (ob->randomitems && !ob->above)
2226 { 2394 {
2227 if (!ob->above)
2228 {
2229 ob->create_treasure (ob->randomitems); 2395 ob->create_treasure (ob->randomitems);
2230 2396
2231 for (object *op = ob->above; op; op = op->above) 2397 for (object *op = ob->above; op; op = op->above)
2232 op->flag [FLAG_NO_MAP_SAVE] = true; 2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2233 } 2399 // TODO: if this is a pickable object, then the item
2234 2400 // will at a bit weird - saving inside the player
2235 ob->randomitems = 0; 2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2236 } 2405 }
2237 } 2406 }
2238 } 2407 }
2239 } 2408 }
2240 2409
2241 skip_space: ; 2410 skip: ;
2242 } 2411 }
2243} 2412}
2244 2413
2245void 2414void
2246maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2256 2425
2257 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2258 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2259 2428
2260 for (int i = av_len ((AV *)palette) + 1; i--; ) 2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2261 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2262 2431
2263 for (int y = 0; y < THIS->height; ++y) 2432 for (int y = 0; y < THIS->height; ++y)
2264 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2265 2434
2266 sfree (THIS->regions, THIS->size ()); 2435 sfree (THIS->regions, THIS->size ());
2271} 2440}
2272 2441
2273void 2442void
2274maptile::create_region_treasure () 2443maptile::create_region_treasure ()
2275 CODE: 2444 CODE:
2276{
2277 object *op = object::create ();
2278 op->type = FLOOR;
2279 op->map = THIS;
2280
2281 for (int x = 0; x < THIS->width; ++x) 2445 for (int x = 0; x < THIS->width; ++x)
2282 for (int y = 0; y < THIS->height; ++y) 2446 for (int y = 0; y < THIS->height; ++y)
2283 { 2447 {
2284 region *rgn = THIS->region (x, y); 2448 region *rgn = THIS->region (x, y);
2285 2449
2286 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2287 if (rgn->treasure && rndm () < rgn->treasure_density) 2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2288 {
2289 op->x = x;
2290 op->y = y;
2291 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2292 }
2293 } 2454 }
2294 2455
2295 op->destroy ();
2296}
2297
2298int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2299 2457
2300void 2458void
2301trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2302 CODE:
2303 activate_connection (map, connection, state);
2304
2305void
2306get_connection (maptile *map, long connection)
2307 PPCODE: 2460 PPCODE:
2308 oblinkpt *obp = get_connection_links (map, connection); 2461 if (oblinkpt *obp = map->find_link (connection))
2309 if (obp)
2310 for (objectlink *ol = obp->link; ol; ol = ol->next) 2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2311 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2312 2464
2313void 2465void
2314get_map_flags (maptile *map, int x, int y) 2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2315 PPCODE: 2467 PPCODE:
2316{ 2468{
2317 maptile *nmap = 0; 2469 mapxy pos (map, x, y);
2318 I16 nx = 0, ny = 0; 2470 if (!pos.move (dir).normalise ())
2319 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2471 XSRETURN_EMPTY;
2320 2472
2321 EXTEND (SP, 4); 2473 EXTEND (SP, 3);
2322 PUSHs (sv_2mortal (newSViv (flags)));
2323
2324 if (GIMME_V == G_ARRAY)
2325 {
2326 PUSHs (sv_2mortal (to_sv (nmap))); 2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2327 PUSHs (sv_2mortal (newSViv (nx))); 2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2328 PUSHs (sv_2mortal (newSViv (ny))); 2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2329 }
2330} 2477}
2331 2478
2332void 2479mapspace *
2333at (maptile *map, unsigned int x, unsigned int y) 2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2334 PROTOTYPE: $$$ 2481 PROTOTYPE: $$$;$
2482 CODE:
2483{
2484 mapxy pos (map, x, y);
2485 if (!pos.move (dir).normalise ())
2486 XSRETURN_UNDEF;
2487
2488 RETVAL = &*pos;
2489}
2490 OUTPUT:
2491 RETVAL
2492
2493void
2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2495 PROTOTYPE: $$$;$
2335 PPCODE: 2496 PPCODE:
2336{ 2497 mapxy pos (map, x, y);
2337 object *o; 2498 if (pos.move (dir).normalise ())
2338 maptile *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2339 I16 nx, ny;
2340
2341 get_map_flags (map, &nmap, x, y, &nx, &ny);
2342
2343 if (nmap)
2344 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2345 XPUSHs (sv_2mortal (to_sv (o))); 2500 XPUSHs (sv_2mortal (to_sv (o)));
2346}
2347 2501
2348SV * 2502SV *
2349bot_at (maptile *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2350 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2351 ALIAS: 2505 ALIAS:
2352 top_at = 1 2506 top_at = 1
2353 flags_at = 2 2507 flags_at = 2
2354 light_at = 3 2508 light_at = 3
2355 move_block_at = 4 2509 move_block_at = 4
2356 move_slow_at = 5 2510 move_slow_at = 5
2357 move_on_at = 6 2511 move_on_at = 6
2358 move_off_at = 7 2512 move_off_at = 7
2359 INIT:
2360 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2361 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2362 switch (ix) 2523 switch (ix)
2363 { 2524 {
2364 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2365 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2366 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2367 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2368 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2369 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2370 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2371 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2372 } 2533 }
2534}
2373 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2374
2375void fix_walls (maptile *map, int x, int y)
2376
2377void fix_walls_around (maptile *map, int x, int y)
2378 2536
2379# worst xs function of my life 2537# worst xs function of my life
2380bool 2538bool
2381_create_random_map (\ 2539_create_random_map (\
2382 maptile *self,\ 2540 maptile *self,\
2386 utf8_string monsterstyle,\ 2544 utf8_string monsterstyle,\
2387 utf8_string treasurestyle,\ 2545 utf8_string treasurestyle,\
2388 utf8_string layoutstyle,\ 2546 utf8_string layoutstyle,\
2389 utf8_string doorstyle,\ 2547 utf8_string doorstyle,\
2390 utf8_string decorstyle,\ 2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2391 utf8_string origin_map,\ 2550 utf8_string origin_map,\
2392 utf8_string final_map,\ 2551 utf8_string final_map,\
2393 utf8_string exitstyle,\ 2552 utf8_string exitstyle,\
2394 utf8_string this_map,\ 2553 utf8_string this_map,\
2395 utf8_string exit_on_final_map,\ 2554 utf8_string exit_on_final_map,\
2427 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2428 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2429 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2430 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2431 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2432 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2433 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2434 2594
2435 rmp.origin_map = origin_map; 2595 rmp.origin_map = origin_map;
2436 rmp.final_map = final_map; 2596 rmp.final_map = final_map;
2462 RETVAL = self->generate_random_map (&rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2463} 2623}
2464 OUTPUT: 2624 OUTPUT:
2465 RETVAL 2625 RETVAL
2466 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2467MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2468 2632
2469int archetypes_size () 2633int archetypes_size ()
2470 CODE: 2634 CODE:
2471 RETVAL = archetypes.size (); 2635 RETVAL = archetypes.size ();
2474archetype *archetypes (U32 index) 2638archetype *archetypes (U32 index)
2475 CODE: 2639 CODE:
2476 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2477 OUTPUT: RETVAL 2641 OUTPUT: RETVAL
2478 2642
2479object *instantiate (archetype *arch)
2480 CODE:
2481 RETVAL = arch_to_object (arch);
2482 OUTPUT:
2483 RETVAL
2484
2485INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2486 2644
2487MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2488 2646
2489partylist *first () 2647partylist *first ()
2490 PROTOTYPE: 2648 PROTOTYPE:
2491 CODE: 2649 CODE:
2492 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2493 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2494 2652
2495INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2496 2654
2497MODULE = cf PACKAGE = cf::region 2655MODULE = cf PACKAGE = cf::region
2498 2656
2499void 2657void
2500list () 2658list ()
2501 PPCODE: 2659 PPCODE:
2502 for_all_regions (rgn) 2660 for_all_regions (rgn)
2503 XPUSHs (sv_2mortal (to_sv (rgn))); 2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2504 2662
2505region *find (utf8_string name)
2506 PROTOTYPE: $
2507 CODE:
2508 RETVAL = region::find (name);
2509 OUTPUT: RETVAL
2510
2511region *find_fuzzy (utf8_string name)
2512 PROTOTYPE: $
2513 CODE:
2514 RETVAL = region::find_fuzzy (name);
2515 OUTPUT: RETVAL
2516
2517int specificity (region *rgn) 2663int specificity (region *rgn)
2518 CODE: 2664 CODE:
2519 RETVAL = 0; 2665 RETVAL = 0;
2520 while (rgn = rgn->parent) 2666 while (rgn = rgn->parent)
2521 RETVAL++; 2667 RETVAL++;
2522 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2523 2669
2524INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2670INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2525 2671
2526MODULE = cf PACKAGE = cf::living 2672MODULE = cf PACKAGE = cf::living
2527 2673
2528INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2674INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2529 2675
2530MODULE = cf PACKAGE = cf::settings 2676MODULE = cf PACKAGE = cf::settings
2531 2677
2532INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2678INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2533 2679
2534MODULE = cf PACKAGE = cf::client 2680MODULE = cf PACKAGE = cf::client
2535 2681
2536INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2682INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2537 2683
2538int invoke (client *ns, int event, ...) 2684int invoke (client *ns, int event, ...)
2539 CODE: 2685 CODE:
2540 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2686 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2541 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2687 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2607 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2608 old_sound_index [idx] = face; 2754 old_sound_index [idx] = face;
2609 2755
2610MODULE = cf PACKAGE = cf::face PREFIX = face_ 2756MODULE = cf PACKAGE = cf::face PREFIX = face_
2611 2757
2612#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2758#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2613 2759
2614faceidx face_find (utf8_string name, faceidx defidx = 0) 2760faceidx face_find (utf8_string name, faceidx defidx = 0)
2615 2761
2616faceidx alloc (utf8_string name) 2762faceidx alloc (utf8_string name)
2617 CODE: 2763 CODE:
2624 while (!RETVAL); // crude way to leave index 0 2770 while (!RETVAL); // crude way to leave index 0
2625 2771
2626 faces [RETVAL].name = name; 2772 faces [RETVAL].name = name;
2627 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2773 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2628 2774
2629 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2775 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2630 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2776 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2777 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2631} 2778}
2632 OUTPUT: RETVAL 2779 OUTPUT: RETVAL
2633 2780
2634void set_type (faceidx idx, int value) 2781void set_type (faceidx idx, int value)
2635 ALIAS: 2782 ALIAS:
2655 faceinfo *f = face_info (idx); assert (f); 2802 faceinfo *f = face_info (idx); assert (f);
2656 facedata *d = &(faceset ? f->data64 : f->data32); 2803 facedata *d = &(faceset ? f->data64 : f->data32);
2657 sv_to (data, d->data); 2804 sv_to (data, d->data);
2658 STRLEN clen; 2805 STRLEN clen;
2659 char *cdata = SvPVbyte (chksum, clen); 2806 char *cdata = SvPVbyte (chksum, clen);
2660 clen = min (CHKSUM_SIZE, clen); 2807 clen = min (CHKSUM_MAXLEN, clen);
2661 2808
2809 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2810
2662 if (memcmp (d->chksum, cdata, clen)) 2811 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2663 { 2812 {
2813 d->chksum_len = clen;
2664 memcpy (d->chksum, cdata, clen); 2814 memcpy (d->chksum, cdata, clen);
2665 2815
2666 // invalidate existing client face info 2816 // invalidate existing client face info
2667 for_all_clients (ns) 2817 for_all_clients (ns)
2668 if (ns->faceset == faceset) 2818 if (ns->faceset == faceset)
2673 } 2823 }
2674} 2824}
2675 2825
2676int get_data_size (faceidx idx, int faceset = 0) 2826int get_data_size (faceidx idx, int faceset = 0)
2677 CODE: 2827 CODE:
2678 facedata *d = face_data (idx, faceset); assert (d); 2828 facedata *d = face_data (idx, faceset);
2829 if (!d) XSRETURN_UNDEF;
2679 RETVAL = d->data.size (); 2830 RETVAL = d->data.size ();
2680 OUTPUT: 2831 OUTPUT:
2681 RETVAL 2832 RETVAL
2682 2833
2683SV *get_chksum (faceidx idx, int faceset = 0) 2834SV *get_chksum (faceidx idx, int faceset = 0)
2684 CODE: 2835 CODE:
2685 facedata *d = face_data (idx, faceset); assert (d); 2836 facedata *d = face_data (idx, faceset);
2837 if (!d) XSRETURN_UNDEF;
2686 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2838 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2839 OUTPUT:
2840 RETVAL
2841
2842SV *get_data (faceidx idx, int faceset = 0)
2843 CODE:
2844 facedata *d = face_data (idx, faceset);
2845 if (!d) XSRETURN_UNDEF;
2846 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2687 OUTPUT: 2847 OUTPUT:
2688 RETVAL 2848 RETVAL
2689 2849
2690void invalidate (faceidx idx) 2850void invalidate (faceidx idx)
2691 CODE: 2851 CODE:
2703 ns->force_newmap = true; 2863 ns->force_newmap = true;
2704 } 2864 }
2705 2865
2706MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2866MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2707 2867
2708#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2868#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2709 2869
2710animidx anim_find (utf8_string name) 2870animidx anim_find (utf8_string name)
2711 CODE: 2871 CODE:
2712 RETVAL = animation::find (name).number; 2872 RETVAL = animation::find (name).number;
2713 OUTPUT: RETVAL 2873 OUTPUT: RETVAL
2728 } 2888 }
2729 else 2889 else
2730 anim = &animation::create (name, av_len (av) + 1, facings); 2890 anim = &animation::create (name, av_len (av) + 1, facings);
2731 2891
2732 for (int i = 0; i < anim->num_animations; ++i) 2892 for (int i = 0; i < anim->num_animations; ++i)
2733 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2893 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2734} 2894}
2735 OUTPUT: RETVAL 2895 OUTPUT: RETVAL
2736 2896
2737void invalidate_all () 2897void invalidate_all ()
2738 CODE: 2898 CODE:
2739 for_all_clients (ns) 2899 for_all_clients (ns)
2740 ns->anims_sent.reset (); 2900 ns->anims_sent.reset ();
2741 2901
2742MODULE = cf PACKAGE = cf::object::freezer 2902MODULE = cf PACKAGE = cf::object::freezer
2743 2903
2744INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2904INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2745 2905
2746SV * 2906SV *
2747new (char *klass) 2907new (char *klass)
2748 CODE: 2908 CODE:
2749 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2909 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2756 sv_to (sv, self); 2916 sv_to (sv, self);
2757 delete self; 2917 delete self;
2758 2918
2759MODULE = cf PACKAGE = cf::object::thawer 2919MODULE = cf PACKAGE = cf::object::thawer
2760 2920
2761INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2921INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2922
2923bool
2924errors_are_fatal (bool fatal)
2925 CODE:
2926 RETVAL = object_thawer::errors_are_fatal;
2927 object_thawer::errors_are_fatal = fatal;
2928 OUTPUT:
2929 RETVAL
2762 2930
2763SV * 2931SV *
2764new_from_file (char *klass, octet_string path) 2932new_from_file (char *klass, octet_string path)
2765 CODE: 2933 CODE:
2766 object_thawer *f = new object_thawer (path); 2934 object_thawer *f = new object_thawer (path);
2783extract_tags (object_thawer *self) 2951extract_tags (object_thawer *self)
2784 PPCODE: 2952 PPCODE:
2785 while (self->kw != KW_EOF) 2953 while (self->kw != KW_EOF)
2786 { 2954 {
2787 PUTBACK; 2955 PUTBACK;
2788 coroapi::cede_to_tick_every (5000); 2956 coroapi::cede_to_tick ();
2789 SPAGAIN; 2957 SPAGAIN;
2790 2958
2791 if (self->kw == KW_tag) 2959 if (self->kw == KW_tag)
2792 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2960 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2793 2961

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