1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
|
|
6 | * |
5 | * |
7 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
9 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
29 | |
28 | |
30 | #include <cstdarg> |
29 | #include <cstdarg> |
31 | #include <typeinfo> |
30 | #include <typeinfo> |
32 | |
31 | |
33 | #include "global.h" |
32 | #include "global.h" |
34 | #include "loader.h" |
|
|
35 | #include "../random_maps/random_map.h" |
33 | #include "../random_maps/random_map.h" |
36 | #include "evthread.h" |
34 | #include "evthread.h" |
37 | #include "sproto.h" |
35 | #include "sproto.h" |
38 | |
36 | |
39 | #include <unistd.h> |
37 | #include <unistd.h> |
… | |
… | |
53 | #include <perl.h> |
51 | #include <perl.h> |
54 | #include <XSUB.h> |
52 | #include <XSUB.h> |
55 | |
53 | |
56 | #include "CoroAPI.h" |
54 | #include "CoroAPI.h" |
57 | #include "perlxsi.c" |
55 | #include "perlxsi.c" |
58 | |
|
|
59 | extern sint64 *levels; // the experience table |
|
|
60 | |
56 | |
61 | typedef object_thawer &object_thawer_ref; |
57 | typedef object_thawer &object_thawer_ref; |
62 | typedef object_freezer &object_freezer_ref; |
58 | typedef object_freezer &object_freezer_ref; |
63 | |
59 | |
64 | typedef std::string std__string; |
60 | typedef std::string std__string; |
… | |
… | |
87 | *stash_cf_mapspace_wrap, |
83 | *stash_cf_mapspace_wrap, |
88 | *stash_cf_client_wrap, |
84 | *stash_cf_client_wrap, |
89 | *stash_cf_arch_wrap, |
85 | *stash_cf_arch_wrap, |
90 | *stash_cf_party_wrap, |
86 | *stash_cf_party_wrap, |
91 | *stash_cf_region_wrap, |
87 | *stash_cf_region_wrap, |
92 | *stash_cf_living_wrap; |
88 | *stash_cf_living_wrap, |
|
|
89 | *stash_ext_map_world; |
93 | |
90 | |
94 | static SV |
91 | static SV |
95 | *cv_cf_do_invoke, |
92 | *cv_cf_do_invoke, |
96 | *cv_cf__can_merge, |
93 | *cv_cf__can_merge, |
97 | *cv_cf_client_send_msg, |
94 | *cv_cf_client_send_msg, |
98 | *cv_cf_tick, |
95 | *cv_cf_tick, |
99 | *cv_cf_match_match; |
96 | *cv_cf_match_match; |
100 | |
97 | |
101 | #ifndef newSVpv_utf8 |
98 | #ifndef newSVpv_utf8 |
102 | static inline SV * |
99 | static SV * |
103 | newSVpv_utf8 (const char *s) |
100 | newSVpv_utf8 (const char *s) |
104 | { |
101 | { |
105 | if (!s) |
102 | if (!s) |
106 | return newSV (0); |
103 | return newSV (0); |
107 | |
104 | |
… | |
… | |
110 | return sv; |
107 | return sv; |
111 | } |
108 | } |
112 | #endif |
109 | #endif |
113 | |
110 | |
114 | #ifndef newSVpvn_utf8 |
111 | #ifndef newSVpvn_utf8 |
115 | static inline SV * |
112 | static SV * |
116 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
113 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
117 | { |
114 | { |
118 | if (!s) |
115 | if (!s) |
119 | return newSV (0); |
116 | return newSV (0); |
120 | |
117 | |
… | |
… | |
124 | SvUTF8_on (sv); |
121 | SvUTF8_on (sv); |
125 | |
122 | |
126 | return sv; |
123 | return sv; |
127 | } |
124 | } |
128 | #endif |
125 | #endif |
|
|
126 | |
|
|
127 | static noinline utf8_string |
|
|
128 | cfSvPVutf8_nolen (SV *sv) |
|
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129 | { |
|
|
130 | SvGETMAGIC (sv); |
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131 | |
|
|
132 | if (SvPOK (sv)) |
|
|
133 | { |
|
|
134 | if (!SvUTF8 (sv)) |
|
|
135 | sv_utf8_upgrade_nomg (sv); |
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136 | |
|
|
137 | return SvPVX (sv); |
|
|
138 | } |
|
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139 | |
|
|
140 | return SvPV_nolen (sv); |
|
|
141 | } |
129 | |
142 | |
130 | // helper cast function, returns super class * or 0 |
143 | // helper cast function, returns super class * or 0 |
131 | template<class super> |
144 | template<class super> |
132 | static super * |
145 | static super * |
133 | is_a (attachable *at) |
146 | is_a (attachable *at) |
… | |
… | |
216 | do_destroy (); |
229 | do_destroy (); |
217 | sever_self (); |
230 | sever_self (); |
218 | } |
231 | } |
219 | |
232 | |
220 | void |
233 | void |
|
|
234 | attachable::do_delete () |
|
|
235 | { |
|
|
236 | delete this; |
|
|
237 | } |
|
|
238 | |
|
|
239 | void |
221 | attachable::check_mortals () |
240 | attachable::check_mortals () |
222 | { |
241 | { |
223 | static int i = 0; |
242 | static int i = 0; |
224 | |
243 | |
225 | for (;;) |
244 | for (;;) |
… | |
… | |
238 | |
257 | |
239 | if (0) |
258 | if (0) |
240 | { |
259 | { |
241 | for (int j = 0; j < mortals.size (); ++j)//D |
260 | for (int j = 0; j < mortals.size (); ++j)//D |
242 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
261 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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|
262 | |
243 | fprintf (stderr, "\n");//D |
263 | fprintf (stderr, "\n");//D |
244 | } |
264 | } |
245 | } |
265 | } |
246 | } |
266 | } |
247 | |
267 | |
… | |
… | |
267 | } |
287 | } |
268 | else |
288 | else |
269 | { |
289 | { |
270 | mortals.erase (i); |
290 | mortals.erase (i); |
271 | obj->sever_self (); |
291 | obj->sever_self (); |
272 | delete obj; |
292 | obj->do_delete (); |
273 | } |
293 | } |
274 | } |
294 | } |
275 | } |
295 | } |
276 | |
296 | |
277 | void |
297 | void |
… | |
… | |
332 | #endif |
352 | #endif |
333 | |
353 | |
334 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
354 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
335 | |
355 | |
336 | static SV * |
356 | static SV * |
337 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
357 | newSVptr (void *ptr, HV *stash, HV *hv) |
338 | { |
358 | { |
339 | SV *sv; |
359 | SV *sv; |
340 | |
360 | |
341 | if (!ptr) |
361 | if (!ptr) |
342 | return newSV (0); |
362 | return newSV (0); |
343 | |
363 | |
344 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
364 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
345 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
365 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
|
|
366 | } |
|
|
367 | |
|
|
368 | static SV * |
|
|
369 | newSVptr (void *ptr, HV *stash) |
|
|
370 | { |
|
|
371 | return newSVptr (ptr, stash, newHV ()); |
346 | } |
372 | } |
347 | |
373 | |
348 | static int |
374 | static int |
349 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
375 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
350 | { |
376 | { |
… | |
… | |
402 | hv_clear ((HV *)sv); |
428 | hv_clear ((HV *)sv); |
403 | sv_unmagic (sv, PERL_MAGIC_ext); |
429 | sv_unmagic (sv, PERL_MAGIC_ext); |
404 | } |
430 | } |
405 | #endif |
431 | #endif |
406 | |
432 | |
407 | static long SvPTR_nc (SV *sv) |
433 | static long |
|
|
434 | SvPTR_nc (SV *sv) |
408 | { |
435 | { |
409 | sv = SvRV (sv); |
436 | sv = SvRV (sv); |
410 | |
437 | |
411 | // very important shortcut |
438 | // very important shortcut |
412 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
439 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
… | |
… | |
457 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
484 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
458 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
485 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
459 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
486 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
460 | && !sv_derived_from (sv, "cf::object"))) |
487 | && !sv_derived_from (sv, "cf::object"))) |
461 | croak ("object of type cf::object expected"); |
488 | croak ("object of type cf::object expected"); |
|
|
489 | |
|
|
490 | return SvPTR_nc (sv); |
|
|
491 | } |
|
|
492 | |
|
|
493 | static long noinline |
|
|
494 | SvPTR_ornull_maptile (SV *sv) |
|
|
495 | { |
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|
496 | if (expect_false (!SvOK (sv))) return 0; |
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497 | |
|
|
498 | if (!SvROK (sv) |
|
|
499 | || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap |
|
|
500 | && SvSTASH (SvRV (sv)) != stash_ext_map_world |
|
|
501 | && !sv_derived_from (sv, "cf::map"))) |
|
|
502 | croak ("object of type cf::map expected"); |
462 | |
503 | |
463 | return SvPTR_nc (sv); |
504 | return SvPTR_nc (sv); |
464 | } |
505 | } |
465 | |
506 | |
466 | static long noinline |
507 | static long noinline |
… | |
… | |
528 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
569 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
529 | SvUTF8_on (sv); |
570 | SvUTF8_on (sv); |
530 | return sv; |
571 | return sv; |
531 | } |
572 | } |
532 | |
573 | |
533 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
574 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
534 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
575 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
535 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
576 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
536 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
577 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
537 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
578 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
538 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
579 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
… | |
… | |
543 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
584 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
544 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
585 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
545 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
586 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
546 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
587 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
547 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
588 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
548 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
589 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
549 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
590 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
550 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
591 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
|
|
592 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); } |
551 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
593 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
552 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
553 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
594 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
554 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
595 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
555 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
596 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
556 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
597 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
557 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
598 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
… | |
… | |
673 | template<class type> |
714 | template<class type> |
674 | static void noinline |
715 | static void noinline |
675 | cf_obj_to (SV *arg, type &var) |
716 | cf_obj_to (SV *arg, type &var) |
676 | { |
717 | { |
677 | sv_to (arg, var); |
718 | sv_to (arg, var); |
678 | if (!var) |
719 | if (expect_false (!var)) |
679 | croak ("must not pass invalid/null cf_obj here"); |
720 | croak ("must not pass invalid/null cf_obj here"); |
680 | } |
721 | } |
681 | |
722 | |
682 | template<class object> |
723 | template<class object> |
683 | static void noinline |
724 | static void noinline |
684 | cf_obj_ornull_to (SV *arg, object *&var) |
725 | cf_obj_ornull_to (SV *arg, object *&var) |
685 | { |
726 | { |
686 | if (SvOK (arg)) |
727 | if (SvOK (arg)) |
687 | { |
728 | { |
688 | sv_to (arg, var); |
729 | sv_to (arg, var); |
689 | if (!var) |
730 | if (expect_false (!var)) |
690 | croak ("unable to convert perl object to C++ object"); |
731 | croak ("unable to convert perl object to C++ object"); |
691 | } |
732 | } |
692 | else |
733 | else |
693 | var = 0; |
734 | var = 0; |
694 | } |
735 | } |
… | |
… | |
729 | exit (EXIT_FAILURE); |
770 | exit (EXIT_FAILURE); |
730 | } |
771 | } |
731 | |
772 | |
732 | eval_pv ( |
773 | eval_pv ( |
733 | "#line 1 'cfperl init'\n" |
774 | "#line 1 'cfperl init'\n" |
734 | "use EV ();\n" |
775 | "use EV ();\n" // required by bootstrap |
735 | "use Coro ();\n" |
776 | "use Coro ();\n" // required by bootstrap |
736 | "cf->bootstrap;\n" |
777 | "cf->bootstrap;\n" // required for cf::datadir |
737 | "unshift @INC, cf::datadir ();\n" |
778 | "unshift @INC, cf::datadir ();\n" // required for 'require' :) |
738 | "require cf;\n", |
779 | "require cf;\n", |
739 | 0 |
780 | 0 |
740 | ); |
781 | ); |
741 | |
782 | |
742 | if (SvTRUE (ERRSV)) |
783 | if (SvTRUE (ERRSV)) |
… | |
… | |
1063 | CALL_CALL ("ext::books::make_book", G_VOID); |
1104 | CALL_CALL ("ext::books::make_book", G_VOID); |
1064 | CALL_END; |
1105 | CALL_END; |
1065 | } |
1106 | } |
1066 | |
1107 | |
1067 | void |
1108 | void |
1068 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1109 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
1069 | { |
1110 | { |
1070 | CALL_BEGIN (4); |
1111 | CALL_BEGIN (4); |
1071 | CALL_ARG (ns); |
1112 | CALL_ARG (ns); |
1072 | CALL_ARG (type); |
1113 | CALL_ARG (type); |
1073 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1114 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
… | |
… | |
1102 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1143 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1103 | CALL_END; |
1144 | CALL_END; |
1104 | } |
1145 | } |
1105 | |
1146 | |
1106 | player * |
1147 | player * |
1107 | player::find (const char *name) |
1148 | player::find (const_utf8_string name) |
1108 | { |
1149 | { |
1109 | CALL_BEGIN (1); |
1150 | CALL_BEGIN (1); |
1110 | CALL_ARG (name); |
1151 | CALL_ARG (name); |
1111 | CALL_CALL ("cf::player::find", G_SCALAR); |
1152 | CALL_CALL ("cf::player::find", G_SCALAR); |
1112 | |
1153 | |
… | |
… | |
1117 | |
1158 | |
1118 | return retval; |
1159 | return retval; |
1119 | } |
1160 | } |
1120 | |
1161 | |
1121 | maptile * |
1162 | maptile * |
1122 | find_style (const char *dirname, const char *stylename, int difficulty) |
1163 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1123 | { |
1164 | { |
1124 | CALL_BEGIN (3); |
1165 | CALL_BEGIN (4); |
1125 | CALL_ARG (dirname); |
1166 | CALL_ARG (dirname); |
1126 | CALL_ARG (stylename); |
1167 | CALL_ARG (stylename); |
1127 | CALL_ARG (difficulty); |
1168 | CALL_ARG (difficulty); |
|
|
1169 | CALL_ARG (recurse); |
1128 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1170 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1129 | |
1171 | |
1130 | maptile *retval = 0; |
1172 | maptile *retval = 0; |
1131 | if (count) sv_to (POPs, retval); |
1173 | if (count) sv_to (POPs, retval); |
1132 | |
1174 | |
… | |
… | |
1134 | |
1176 | |
1135 | return retval; |
1177 | return retval; |
1136 | } |
1178 | } |
1137 | |
1179 | |
1138 | maptile * |
1180 | maptile * |
1139 | maptile::find_sync (const char *path, maptile *origin) |
1181 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1140 | { |
1182 | { |
1141 | CALL_BEGIN (2); |
1183 | CALL_BEGIN (2); |
1142 | CALL_ARG (path); |
1184 | CALL_ARG (path); |
1143 | CALL_ARG (origin); |
1185 | CALL_ARG (origin); |
1144 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1186 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1150 | |
1192 | |
1151 | return retval; |
1193 | return retval; |
1152 | } |
1194 | } |
1153 | |
1195 | |
1154 | maptile * |
1196 | maptile * |
1155 | maptile::find_async (const char *path, maptile *origin, bool load) |
1197 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1156 | { |
1198 | { |
1157 | CALL_BEGIN (3); |
1199 | CALL_BEGIN (3); |
1158 | CALL_ARG (path); |
1200 | CALL_ARG (path); |
1159 | CALL_ARG (origin); |
1201 | CALL_ARG (origin); |
1160 | CALL_ARG (load); |
1202 | CALL_ARG (load); |
… | |
… | |
1189 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1231 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1190 | CALL_END; |
1232 | CALL_END; |
1191 | } |
1233 | } |
1192 | |
1234 | |
1193 | void |
1235 | void |
1194 | object::player_goto (const char *path, int x, int y) |
1236 | object::player_goto (const_utf8_string path, int x, int y) |
1195 | { |
1237 | { |
1196 | if (type != PLAYER) |
1238 | if (type != PLAYER) |
1197 | return; |
1239 | return; |
1198 | |
1240 | |
1199 | CALL_BEGIN (4); |
1241 | CALL_BEGIN (4); |
… | |
… | |
1203 | CALL_ARG (y); |
1245 | CALL_ARG (y); |
1204 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1246 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1205 | CALL_END; |
1247 | CALL_END; |
1206 | } |
1248 | } |
1207 | |
1249 | |
1208 | const char * |
1250 | const_utf8_string |
1209 | object::ref () const |
1251 | object::ref () const |
1210 | { |
1252 | { |
1211 | if (type == PLAYER) |
1253 | if (type == PLAYER) |
1212 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1254 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1213 | else |
1255 | else |
|
|
1256 | // TODO: should be able to save references within the same map, at least |
1214 | return 0; |
1257 | return 0; |
1215 | } |
1258 | } |
1216 | |
1259 | |
1217 | object * |
1260 | object * |
1218 | object::deref (const char *ref) |
1261 | object::deref (const_utf8_string ref) |
1219 | { |
1262 | { |
1220 | object *retval = 0; |
1263 | object *retval = 0; |
1221 | |
1264 | |
1222 | if (ref) |
1265 | if (ref) |
1223 | { |
1266 | { |
… | |
… | |
1233 | |
1276 | |
1234 | return retval; |
1277 | return retval; |
1235 | } |
1278 | } |
1236 | |
1279 | |
1237 | void |
1280 | void |
1238 | log_backtrace (const char *msg) |
1281 | log_backtrace (const_utf8_string msg) |
1239 | { |
1282 | { |
1240 | #if HAVE_BACKTRACE |
1283 | #if HAVE_BACKTRACE |
1241 | void *addr [20]; |
1284 | void *addr [20]; |
1242 | int size = backtrace (addr, 20); |
1285 | int size = backtrace (addr, 20); |
1243 | |
1286 | |
… | |
… | |
1249 | CALL_END; |
1292 | CALL_END; |
1250 | #endif |
1293 | #endif |
1251 | } |
1294 | } |
1252 | |
1295 | |
1253 | bool |
1296 | bool |
1254 | is_match_expr (const char *expr) |
1297 | is_match_expr (const_utf8_string expr) |
1255 | { |
1298 | { |
1256 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1299 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1257 | } |
1300 | } |
1258 | |
1301 | |
1259 | bool |
1302 | bool |
1260 | match (const char *expr, object *ob, object *self, object *source, object *originator) |
1303 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1261 | { |
1304 | { |
1262 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1305 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1263 | expr += sizeof ("match ") - 1; |
1306 | expr += sizeof ("match ") - 1; |
1264 | |
1307 | |
1265 | CALL_BEGIN (5); |
1308 | CALL_BEGIN (5); |
… | |
… | |
1276 | |
1319 | |
1277 | return matched; |
1320 | return matched; |
1278 | } |
1321 | } |
1279 | |
1322 | |
1280 | object * |
1323 | object * |
1281 | match_one (const char *expr, object *ob, object *self, object *source, object *originator) |
1324 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1282 | { |
1325 | { |
1283 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1326 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1284 | expr += sizeof ("match ") - 1; |
1327 | expr += sizeof ("match ") - 1; |
1285 | |
1328 | |
1286 | CALL_BEGIN (5); |
1329 | CALL_BEGIN (5); |
… | |
… | |
1354 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1397 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1355 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1398 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1356 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1399 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1357 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1400 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1358 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1401 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1402 | stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); |
1359 | |
1403 | |
1360 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1404 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1361 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1405 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1362 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1406 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1363 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1407 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
… | |
… | |
1404 | static const struct { |
1448 | static const struct { |
1405 | const char *name; |
1449 | const char *name; |
1406 | IV iv; |
1450 | IV iv; |
1407 | } *civ, const_iv[] = { |
1451 | } *civ, const_iv[] = { |
1408 | # define const_iv(name) { # name, (IV)name }, |
1452 | # define const_iv(name) { # name, (IV)name }, |
1409 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1453 | # include "const_iv.h" |
1410 | const_iv (logBacktrace) |
1454 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
|
|
1455 | # include "attackinc.h" |
|
|
1456 | # undef def |
|
|
1457 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1458 | # include "skillinc.h" |
|
|
1459 | # undef def |
1411 | |
1460 | |
1412 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1461 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1413 | |
1462 | |
1414 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1463 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1415 | |
1464 | |
1416 | const_iv (MAX_TIME) |
1465 | const_iv (MAX_TIME) |
1417 | const_iv (MAXSOCKBUF) |
1466 | const_iv (MAXSOCKBUF) |
1418 | |
1467 | |
1419 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1420 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1421 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1422 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1423 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1424 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1425 | |
|
|
1426 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1427 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1428 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1429 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1430 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1431 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1432 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1433 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1434 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1435 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1436 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1437 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1438 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1439 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1440 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1441 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1442 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1443 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1444 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1445 | const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1446 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1447 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1448 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1449 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1450 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1451 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1452 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1453 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1454 | const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) |
|
|
1455 | |
|
|
1456 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1457 | |
|
|
1458 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1459 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1460 | |
|
|
1461 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1462 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1463 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1464 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1465 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1466 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1467 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1468 | |
|
|
1469 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1470 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1471 | const_iv (WEAP_BLUD) |
|
|
1472 | |
|
|
1473 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1474 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1475 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1476 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1477 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1478 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1479 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1480 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1481 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1482 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1483 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1484 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1485 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1486 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1487 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1488 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1489 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1490 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1491 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1492 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1493 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1494 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1495 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1496 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
|
|
1497 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1498 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1499 | |
|
|
1500 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1501 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1502 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1503 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1504 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1505 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1506 | |
|
|
1507 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1468 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1508 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1469 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1509 | |
1470 | |
1510 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1471 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1511 | |
|
|
1512 | const_iv (SP_RAISE_DEAD) |
|
|
1513 | const_iv (SP_RUNE) |
|
|
1514 | const_iv (SP_MAKE_MARK) |
|
|
1515 | const_iv (SP_BOLT) |
|
|
1516 | const_iv (SP_BULLET) |
|
|
1517 | const_iv (SP_EXPLOSION) |
|
|
1518 | const_iv (SP_CONE) |
|
|
1519 | const_iv (SP_BOMB) |
|
|
1520 | const_iv (SP_WONDER) |
|
|
1521 | const_iv (SP_SMITE) |
|
|
1522 | const_iv (SP_MAGIC_MISSILE) |
|
|
1523 | const_iv (SP_SUMMON_GOLEM) |
|
|
1524 | const_iv (SP_DIMENSION_DOOR) |
|
|
1525 | const_iv (SP_MAGIC_MAPPING) |
|
|
1526 | const_iv (SP_MAGIC_WALL) |
|
|
1527 | const_iv (SP_DESTRUCTION) |
|
|
1528 | const_iv (SP_PERCEIVE_SELF) |
|
|
1529 | const_iv (SP_WORD_OF_RECALL) |
|
|
1530 | const_iv (SP_INVISIBLE) |
|
|
1531 | const_iv (SP_PROBE) |
|
|
1532 | const_iv (SP_HEALING) |
|
|
1533 | const_iv (SP_CREATE_FOOD) |
|
|
1534 | const_iv (SP_EARTH_TO_DUST) |
|
|
1535 | const_iv (SP_CHANGE_ABILITY) |
|
|
1536 | const_iv (SP_BLESS) |
|
|
1537 | const_iv (SP_CURSE) |
|
|
1538 | const_iv (SP_SUMMON_MONSTER) |
|
|
1539 | const_iv (SP_CHARGING) |
|
|
1540 | const_iv (SP_POLYMORPH) |
|
|
1541 | const_iv (SP_ALCHEMY) |
|
|
1542 | const_iv (SP_REMOVE_CURSE) |
|
|
1543 | const_iv (SP_IDENTIFY) |
|
|
1544 | const_iv (SP_DETECTION) |
|
|
1545 | const_iv (SP_MOOD_CHANGE) |
|
|
1546 | const_iv (SP_MOVING_BALL) |
|
|
1547 | const_iv (SP_SWARM) |
|
|
1548 | const_iv (SP_CHANGE_MANA) |
|
|
1549 | const_iv (SP_DISPEL_RUNE) |
|
|
1550 | const_iv (SP_CREATE_MISSILE) |
|
|
1551 | const_iv (SP_CONSECRATE) |
|
|
1552 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1553 | const_iv (SP_LIGHT) |
|
|
1554 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1555 | const_iv (SP_FAERY_FIRE) |
|
|
1556 | const_iv (SP_CAUSE_DISEASE) |
|
|
1557 | const_iv (SP_AURA) |
|
|
1558 | const_iv (SP_TOWN_PORTAL) |
|
|
1559 | const_iv (SP_PARTY_SPELL) |
|
|
1560 | |
1472 | |
1561 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1473 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1562 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1474 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1563 | const_iv (F_LOCKED) |
1475 | const_iv (F_LOCKED) |
1564 | |
1476 | |
1565 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1566 | |
|
|
1567 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1477 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1568 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1478 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1569 | |
1479 | |
1570 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1571 | |
|
|
1572 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1573 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1574 | |
|
|
1575 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1576 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1577 | |
|
|
1578 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1480 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1579 | |
|
|
1580 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1581 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1582 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1583 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1584 | |
1481 | |
1585 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1482 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1586 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1483 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1587 | |
1484 | |
1588 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1589 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1590 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1591 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1592 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1593 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1594 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1595 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1596 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1597 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1598 | const_iv (SK_POISON_NAIL) |
|
|
1599 | |
|
|
1600 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1601 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1602 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1603 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1604 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1605 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1606 | |
|
|
1607 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1608 | |
|
|
1609 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1610 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1611 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1612 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1613 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1614 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1615 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1616 | |
|
|
1617 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1485 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1618 | const_iv (MAP_INACTIVE) |
1486 | const_iv (MAP_INACTIVE) |
1619 | |
1487 | |
1620 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1488 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1621 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1489 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1622 | |
1490 | |
1623 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1624 | |
|
|
1625 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1491 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1626 | |
1492 | |
1627 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1628 | |
|
|
1629 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1493 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1630 | |
|
|
1631 | // random map generator |
|
|
1632 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1633 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1634 | |
|
|
1635 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1636 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1637 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1638 | |
|
|
1639 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1640 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1641 | |
|
|
1642 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1643 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1644 | |
|
|
1645 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1646 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1647 | }; |
1494 | }; |
1648 | |
1495 | |
1649 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1496 | for (civ = const_iv + array_length (const_iv); civ-- > const_iv; ) |
1650 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1497 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1651 | |
1498 | |
1652 | static const struct { |
1499 | static const struct { |
1653 | const char *name; |
1500 | const char *name; |
1654 | int skip; |
1501 | int skip; |
… | |
… | |
1660 | # undef def |
1507 | # undef def |
1661 | }; |
1508 | }; |
1662 | |
1509 | |
1663 | AV *av = get_av ("cf::EVENT", 1); |
1510 | AV *av = get_av ("cf::EVENT", 1); |
1664 | |
1511 | |
1665 | for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1512 | for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; ) |
1666 | { |
1513 | { |
1667 | AV *event = newAV (); |
1514 | AV *event = newAV (); |
1668 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1515 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1669 | av_push (event, newSViv (eiv->klass)); |
1516 | av_push (event, newSViv (eiv->klass)); |
1670 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1517 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
… | |
… | |
1767 | CODE: |
1614 | CODE: |
1768 | UUID::init (); |
1615 | UUID::init (); |
1769 | |
1616 | |
1770 | void init_signals () |
1617 | void init_signals () |
1771 | |
1618 | |
1772 | void init_commands () |
|
|
1773 | |
|
|
1774 | void init_skills () |
1619 | void init_skills () |
1775 | |
1620 | |
1776 | void init_beforeplay () |
1621 | void init_beforeplay () |
1777 | |
1622 | |
1778 | void evthread_start (int aiofd) |
1623 | void evthread_start (int aiofd) |
… | |
… | |
1807 | } |
1652 | } |
1808 | |
1653 | |
1809 | void server_tick () |
1654 | void server_tick () |
1810 | CODE: |
1655 | CODE: |
1811 | { |
1656 | { |
|
|
1657 | ev_now_update (EV_DEFAULT); |
1812 | NOW = ev_now (EV_DEFAULT); |
1658 | NOW = ev_now (EV_DEFAULT); |
1813 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1659 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1814 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1660 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1815 | runtime = SvNVX (sv_runtime); |
1661 | runtime = SvNVX (sv_runtime); |
1816 | |
1662 | |
1817 | server_tick (); |
1663 | server_tick (); |
1818 | |
1664 | |
1819 | NOW = ev_time (); |
1665 | ev_now_update (EV_DEFAULT); |
|
|
1666 | NOW = ev_now (EV_DEFAULT); |
1820 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1667 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1821 | runtime += TICK; |
1668 | runtime += TICK; |
1822 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1669 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1823 | } |
1670 | } |
1824 | |
1671 | |
… | |
… | |
1835 | switch (items) |
1682 | switch (items) |
1836 | { |
1683 | { |
1837 | case 0: RETVAL = gen (); break; |
1684 | case 0: RETVAL = gen (); break; |
1838 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1685 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1839 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1686 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1840 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1687 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1841 | } |
1688 | } |
1842 | } |
1689 | } |
1843 | OUTPUT: |
1690 | OUTPUT: |
1844 | RETVAL |
1691 | RETVAL |
1845 | |
1692 | |
… | |
… | |
1852 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1699 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1853 | CODE: |
1700 | CODE: |
1854 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1701 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1855 | OUTPUT: |
1702 | OUTPUT: |
1856 | RETVAL |
1703 | RETVAL |
|
|
1704 | |
|
|
1705 | const char *ordinal (int i) |
1857 | |
1706 | |
1858 | void weaken (...) |
1707 | void weaken (...) |
1859 | PROTOTYPE: @ |
1708 | PROTOTYPE: @ |
1860 | CODE: |
1709 | CODE: |
1861 | while (items > 0) |
1710 | while (items > 0) |
1862 | sv_rvweaken (ST (--items)); |
1711 | sv_rvweaken (ST (--items)); |
1863 | |
1712 | |
1864 | void |
1713 | void log_suspend () |
|
|
1714 | |
|
|
1715 | void log_resume () |
|
|
1716 | |
1865 | log_backtrace (utf8_string msg) |
1717 | void log_backtrace (utf8_string msg) |
1866 | |
1718 | |
1867 | void |
|
|
1868 | LOG (int flags, utf8_string msg) |
1719 | void LOG (int flags, utf8_string msg) |
1869 | PROTOTYPE: $$ |
1720 | PROTOTYPE: $$ |
1870 | C_ARGS: flags, "%s", msg |
1721 | C_ARGS: flags, "%s", msg |
1871 | |
1722 | |
1872 | octet_string path_combine (octet_string base, octet_string path) |
1723 | octet_string path_combine (octet_string base, octet_string path) |
1873 | PROTOTYPE: $$ |
1724 | PROTOTYPE: $$ |
… | |
… | |
1965 | |
1816 | |
1966 | int random_roll (int min, int max, object *op, int goodbad); |
1817 | int random_roll (int min, int max, object *op, int goodbad); |
1967 | |
1818 | |
1968 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1819 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1969 | |
1820 | |
1970 | int |
|
|
1971 | exp_to_level (val64 exp) |
1821 | int exp_to_level (val64 exp) |
1972 | CODE: |
|
|
1973 | { |
|
|
1974 | int i = 0; |
|
|
1975 | |
1822 | |
1976 | RETVAL = settings.max_level; |
|
|
1977 | |
|
|
1978 | for (i = 1; i <= settings.max_level; i++) |
|
|
1979 | { |
|
|
1980 | if (levels[i] > exp) |
|
|
1981 | { |
|
|
1982 | RETVAL = i - 1; |
|
|
1983 | break; |
|
|
1984 | } |
|
|
1985 | } |
|
|
1986 | } |
|
|
1987 | OUTPUT: RETVAL |
|
|
1988 | |
|
|
1989 | val64 |
|
|
1990 | level_to_min_exp (int level) |
1823 | val64 level_to_min_exp (int level) |
1991 | CODE: |
|
|
1992 | if (level > settings.max_level) |
|
|
1993 | RETVAL = levels[settings.max_level]; |
|
|
1994 | else if (level < 1) |
|
|
1995 | RETVAL = 0; |
|
|
1996 | else |
|
|
1997 | RETVAL = levels[level]; |
|
|
1998 | OUTPUT: RETVAL |
|
|
1999 | |
1824 | |
2000 | SV * |
1825 | SV * |
2001 | resistance_to_string (int atnr) |
1826 | resistance_to_string (int atnr) |
2002 | CODE: |
1827 | CODE: |
2003 | if (atnr >= 0 && atnr < NROFATTACKS) |
1828 | if (atnr >= 0 && atnr < NROFATTACKS) |
… | |
… | |
2061 | CODE: |
1886 | CODE: |
2062 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1887 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
2063 | OUTPUT: |
1888 | OUTPUT: |
2064 | RETVAL |
1889 | RETVAL |
2065 | |
1890 | |
|
|
1891 | bool should_invoke (attachable *obj, int event) |
|
|
1892 | CODE: |
|
|
1893 | RETVAL = obj->should_invoke ((event_type)event); |
|
|
1894 | OUTPUT: RETVAL |
|
|
1895 | |
2066 | void |
1896 | void |
2067 | debug_trace (attachable *obj, bool on = true) |
1897 | debug_trace (attachable *obj, bool on = true) |
2068 | CODE: |
1898 | CODE: |
2069 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1899 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
2070 | if (on) |
1900 | if (on) |
… | |
… | |
2078 | #object *mortals (U32 index) |
1908 | #object *mortals (U32 index) |
2079 | # CODE: |
1909 | # CODE: |
2080 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1910 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
2081 | # OUTPUT: RETVAL |
1911 | # OUTPUT: RETVAL |
2082 | |
1912 | |
2083 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1913 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
2084 | |
1914 | |
2085 | MODULE = cf PACKAGE = cf::global |
1915 | MODULE = cf PACKAGE = cf::global |
2086 | |
1916 | |
2087 | int invoke (SV *klass, int event, ...) |
1917 | int invoke (SV *klass, int event, ...) |
2088 | CODE: |
1918 | CODE: |
… | |
… | |
2092 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1922 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
2093 | OUTPUT: RETVAL |
1923 | OUTPUT: RETVAL |
2094 | |
1924 | |
2095 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1925 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
2096 | |
1926 | |
2097 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1927 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
2098 | |
1928 | |
2099 | int invoke (object *op, int event, ...) |
1929 | int invoke (object *op, int event, ...) |
2100 | CODE: |
1930 | CODE: |
2101 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1931 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
2102 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1932 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2129 | int mortals_size () |
1959 | int mortals_size () |
2130 | CODE: |
1960 | CODE: |
2131 | RETVAL = attachable::mortals.size (); |
1961 | RETVAL = attachable::mortals.size (); |
2132 | OUTPUT: RETVAL |
1962 | OUTPUT: RETVAL |
2133 | |
1963 | |
2134 | const char *slot_use_name (U32 slot) |
1964 | const_utf8_string slot_use_name (U32 slot) |
2135 | ALIAS: |
1965 | ALIAS: |
2136 | slot_nonuse_name = 1 |
1966 | slot_nonuse_name = 1 |
2137 | CODE: |
1967 | CODE: |
2138 | { |
1968 | { |
2139 | if (slot >= NUM_BODY_LOCATIONS) |
1969 | if (slot >= NUM_BODY_LOCATIONS) |
… | |
… | |
2195 | OUTPUT: |
2025 | OUTPUT: |
2196 | RETVAL |
2026 | RETVAL |
2197 | |
2027 | |
2198 | object *find_best_object_match (object *op, utf8_string match) |
2028 | object *find_best_object_match (object *op, utf8_string match) |
2199 | |
2029 | |
2200 | object *find_marked_object (object *op) |
|
|
2201 | |
|
|
2202 | int need_identify (object *obj); |
|
|
2203 | |
|
|
2204 | int apply_shop_mat (object *shop_mat, object *op); |
2030 | int apply_shop_mat (object *shop_mat, object *op); |
2205 | |
2031 | |
2206 | int move (object *op, int dir, object *originator = op) |
2032 | int move (object *op, int dir, object *originator = op) |
2207 | CODE: |
2033 | CODE: |
2208 | RETVAL = move_ob (op, dir, originator); |
2034 | RETVAL = op->move (dir, originator); |
2209 | OUTPUT: |
2035 | OUTPUT: |
2210 | RETVAL |
2036 | RETVAL |
2211 | |
2037 | |
2212 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2213 | CODE: |
|
|
2214 | manual_apply (applied, applier, flags); |
|
|
2215 | |
|
|
2216 | void apply_below (object *op) |
2038 | void apply_below (object *op) |
2217 | CODE: |
2039 | CODE: |
2218 | player_apply_below (op); |
2040 | player_apply_below (op); |
2219 | |
2041 | |
2220 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2042 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
… | |
… | |
2264 | |
2086 | |
2265 | void pick_up (object *who, object *op) |
2087 | void pick_up (object *who, object *op) |
2266 | |
2088 | |
2267 | void update_object (object *op, int action) |
2089 | void update_object (object *op, int action) |
2268 | |
2090 | |
2269 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2091 | void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0) |
2270 | |
2092 | |
2271 | void player_lvl_adj (object *who, object *skill = 0) |
2093 | void player_lvl_adj (object *who, object *skill = 0) |
2272 | |
2094 | |
2273 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2095 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2274 | |
2096 | |
… | |
… | |
2280 | |
2102 | |
2281 | void handle_apply_yield (object *op) |
2103 | void handle_apply_yield (object *op) |
2282 | |
2104 | |
2283 | int convert_item (object *item, object *converter) |
2105 | int convert_item (object *item, object *converter) |
2284 | |
2106 | |
|
|
2107 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2285 | |
2108 | |
2286 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2109 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2287 | |
2110 | |
2288 | # no clean way to get an object from an archetype - stupid idiotic |
2111 | # no clean way to get an object from an archetype - stupid idiotic |
2289 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2112 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2293 | CODE: |
2116 | CODE: |
2294 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2117 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2295 | OUTPUT: |
2118 | OUTPUT: |
2296 | RETVAL |
2119 | RETVAL |
2297 | |
2120 | |
|
|
2121 | object *generate (utf8_string arch, object *creator) |
|
|
2122 | CODE: |
|
|
2123 | object *obj = get_archetype (arch); |
|
|
2124 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2125 | RETVAL = obj; |
|
|
2126 | OUTPUT: |
|
|
2127 | RETVAL |
|
|
2128 | |
2298 | object *find_object (U32 tag) |
2129 | object *find_object (U32 tag) |
|
|
2130 | |
|
|
2131 | object *find_object_uuid (UUID i) |
2299 | |
2132 | |
2300 | # TODO: nuke |
2133 | # TODO: nuke |
2301 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2134 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2302 | PROTOTYPE: $$$$$$ |
2135 | PROTOTYPE: $$$$$$ |
2303 | CODE: |
2136 | CODE: |
… | |
… | |
2326 | PROTOTYPE: $$;$ |
2159 | PROTOTYPE: $$;$ |
2327 | PPCODE: |
2160 | PPCODE: |
2328 | { |
2161 | { |
2329 | rv_vector rv; |
2162 | rv_vector rv; |
2330 | |
2163 | |
2331 | PUTBACK; |
|
|
2332 | get_rangevector (ob, other, &rv, flags); |
2164 | get_rangevector (ob, other, &rv, flags); |
2333 | SPAGAIN; |
|
|
2334 | |
2165 | |
2335 | EXTEND (SP, 5); |
2166 | EXTEND (SP, 5); |
2336 | PUSHs (newSVuv (rv.distance)); |
2167 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2337 | PUSHs (newSViv (rv.distance_x)); |
2168 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2338 | PUSHs (newSViv (rv.distance_y)); |
2169 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2339 | PUSHs (newSViv (rv.direction)); |
2170 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2340 | PUSHs (to_sv (rv.part)); |
2171 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2341 | } |
2172 | } |
2342 | |
2173 | |
2343 | bool on_same_map_as (object *ob, object *other) |
2174 | bool on_same_map_as (object *ob, object *other) |
2344 | CODE: |
2175 | CODE: |
2345 | RETVAL = on_same_map (ob, other); |
2176 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2365 | RETVAL = op->contr; |
2196 | RETVAL = op->contr; |
2366 | OUTPUT: RETVAL |
2197 | OUTPUT: RETVAL |
2367 | |
2198 | |
2368 | bool move_player (object *op, int dir) |
2199 | bool move_player (object *op, int dir) |
2369 | |
2200 | |
2370 | void check_score (object *op) |
|
|
2371 | |
|
|
2372 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2201 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2373 | CODE: |
2202 | CODE: |
2374 | new_draw_info (flags, 0, op, txt); |
2203 | new_draw_info (flags, 0, op, txt); |
2375 | |
2204 | |
2376 | void kill_player (object *op) |
2205 | void kill_player (object *op) |
… | |
… | |
2388 | int command_arrest (object *op, utf8_string params) |
2217 | int command_arrest (object *op, utf8_string params) |
2389 | |
2218 | |
2390 | |
2219 | |
2391 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2220 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2392 | |
2221 | |
2393 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2222 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2394 | |
2223 | |
2395 | int invoke (player *pl, int event, ...) |
2224 | int invoke (player *pl, int event, ...) |
2396 | CODE: |
2225 | CODE: |
2397 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2226 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2398 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2227 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2490 | if (op->tag) |
2319 | if (op->tag) |
2491 | XPUSHs (sv_2mortal (to_sv (op))); |
2320 | XPUSHs (sv_2mortal (to_sv (op))); |
2492 | } |
2321 | } |
2493 | } |
2322 | } |
2494 | |
2323 | |
2495 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2324 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
2496 | |
2325 | |
2497 | void |
2326 | void |
2498 | adjust_daylight () |
2327 | adjust_daylight () |
2499 | CODE: |
2328 | CODE: |
2500 | maptile::adjust_daylight (); |
2329 | maptile::adjust_daylight (); |
… | |
… | |
2555 | |
2384 | |
2556 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2385 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2557 | { |
2386 | { |
2558 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2387 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2559 | { |
2388 | { |
2560 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2389 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2561 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2390 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2562 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2391 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2563 | |
2392 | |
2564 | if (ob->randomitems && !ob->above) |
2393 | if (ob->randomitems && !ob->above) |
2565 | { |
2394 | { |
… | |
… | |
2596 | |
2425 | |
2597 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2426 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2598 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2427 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2599 | |
2428 | |
2600 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2429 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2601 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2430 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2602 | |
2431 | |
2603 | for (int y = 0; y < THIS->height; ++y) |
2432 | for (int y = 0; y < THIS->height; ++y) |
2604 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2433 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2605 | |
2434 | |
2606 | sfree (THIS->regions, THIS->size ()); |
2435 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2632 | if (oblinkpt *obp = map->find_link (connection)) |
2461 | if (oblinkpt *obp = map->find_link (connection)) |
2633 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2462 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2634 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2463 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2635 | |
2464 | |
2636 | void |
2465 | void |
2637 | get_map_flags (maptile *map, int x, int y) |
2466 | xy_normalise (maptile *map, int x, int y, int dir = 0) |
2638 | PPCODE: |
2467 | PPCODE: |
2639 | { |
2468 | { |
2640 | maptile *nmap = 0; |
2469 | mapxy pos (map, x, y); |
2641 | I16 nx = 0, ny = 0; |
2470 | if (!pos.move (dir).normalise ()) |
|
|
2471 | XSRETURN_EMPTY; |
2642 | |
2472 | |
2643 | PUTBACK; |
|
|
2644 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2645 | SPAGAIN; |
|
|
2646 | |
|
|
2647 | EXTEND (SP, 4); |
2473 | EXTEND (SP, 3); |
2648 | PUSHs (sv_2mortal (newSViv (flags))); |
|
|
2649 | |
|
|
2650 | if (GIMME_V == G_ARRAY) |
|
|
2651 | { |
|
|
2652 | PUSHs (sv_2mortal (to_sv (nmap))); |
2474 | PUSHs (sv_2mortal (to_sv (pos.m))); |
2653 | PUSHs (sv_2mortal (newSViv (nx))); |
2475 | PUSHs (sv_2mortal (to_sv (pos.x))); |
2654 | PUSHs (sv_2mortal (newSViv (ny))); |
2476 | PUSHs (sv_2mortal (to_sv (pos.y))); |
2655 | } |
|
|
2656 | } |
2477 | } |
2657 | |
2478 | |
2658 | mapspace * |
2479 | mapspace * |
2659 | ms (maptile *map, unsigned int x, unsigned int y) |
2480 | ms (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2660 | PROTOTYPE: $$$ |
2481 | PROTOTYPE: $$$;$ |
2661 | CODE: |
2482 | CODE: |
2662 | { |
2483 | { |
2663 | maptile *nmap = 0; |
2484 | mapxy pos (map, x, y); |
2664 | I16 nx, ny; |
2485 | if (!pos.move (dir).normalise ()) |
2665 | |
|
|
2666 | PUTBACK; |
|
|
2667 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2668 | SPAGAIN; |
|
|
2669 | |
|
|
2670 | if (!nmap) |
|
|
2671 | XSRETURN_UNDEF; |
2486 | XSRETURN_UNDEF; |
2672 | |
2487 | |
2673 | RETVAL = &nmap->at (nx, ny); |
2488 | RETVAL = &*pos; |
2674 | } |
2489 | } |
2675 | OUTPUT: |
2490 | OUTPUT: |
2676 | RETVAL |
2491 | RETVAL |
2677 | |
2492 | |
2678 | void |
2493 | void |
2679 | at (maptile *map, unsigned int x, unsigned int y) |
2494 | at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2680 | PROTOTYPE: $$$ |
2495 | PROTOTYPE: $$$;$ |
2681 | PPCODE: |
2496 | PPCODE: |
2682 | { |
2497 | mapxy pos (map, x, y); |
2683 | maptile *nmap = 0; |
2498 | if (pos.move (dir).normalise ()) |
2684 | I16 nx, ny; |
|
|
2685 | |
|
|
2686 | PUTBACK; |
|
|
2687 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2688 | SPAGAIN; |
|
|
2689 | |
|
|
2690 | if (nmap) |
|
|
2691 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2499 | for (object *o = pos->bot; o; o = o->above) |
2692 | XPUSHs (sv_2mortal (to_sv (o))); |
2500 | XPUSHs (sv_2mortal (to_sv (o))); |
2693 | } |
|
|
2694 | |
2501 | |
2695 | SV * |
2502 | SV * |
2696 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2503 | bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2697 | PROTOTYPE: $$$ |
2504 | PROTOTYPE: $$$;$ |
2698 | ALIAS: |
2505 | ALIAS: |
2699 | top_at = 1 |
2506 | top_at = 1 |
2700 | flags_at = 2 |
2507 | flags_at = 2 |
2701 | light_at = 3 |
2508 | light_at = 3 |
2702 | move_block_at = 4 |
2509 | move_block_at = 4 |
2703 | move_slow_at = 5 |
2510 | move_slow_at = 5 |
2704 | move_on_at = 6 |
2511 | move_on_at = 6 |
2705 | move_off_at = 7 |
2512 | move_off_at = 7 |
2706 | CODE: |
2513 | CODE: |
2707 | { |
2514 | { |
2708 | sint16 nx = x; |
2515 | mapxy pos (map, x, y); |
2709 | sint16 ny = y; |
2516 | if (!pos.move (dir).normalise ()) |
2710 | |
|
|
2711 | if (!xy_normalise (map, nx, ny)) |
|
|
2712 | XSRETURN_UNDEF; |
2517 | XSRETURN_UNDEF; |
2713 | |
2518 | |
2714 | mapspace &ms = map->at (nx, ny); |
2519 | mapspace &ms = *pos; |
2715 | |
2520 | |
2716 | ms.update (); |
2521 | ms.update (); |
2717 | |
2522 | |
2718 | switch (ix) |
2523 | switch (ix) |
2719 | { |
2524 | { |
… | |
… | |
2739 | utf8_string monsterstyle,\ |
2544 | utf8_string monsterstyle,\ |
2740 | utf8_string treasurestyle,\ |
2545 | utf8_string treasurestyle,\ |
2741 | utf8_string layoutstyle,\ |
2546 | utf8_string layoutstyle,\ |
2742 | utf8_string doorstyle,\ |
2547 | utf8_string doorstyle,\ |
2743 | utf8_string decorstyle,\ |
2548 | utf8_string decorstyle,\ |
|
|
2549 | utf8_string miningstyle,\ |
2744 | utf8_string origin_map,\ |
2550 | utf8_string origin_map,\ |
2745 | utf8_string final_map,\ |
2551 | utf8_string final_map,\ |
2746 | utf8_string exitstyle,\ |
2552 | utf8_string exitstyle,\ |
2747 | utf8_string this_map,\ |
2553 | utf8_string this_map,\ |
2748 | utf8_string exit_on_final_map,\ |
2554 | utf8_string exit_on_final_map,\ |
… | |
… | |
2780 | assign (rmp.monsterstyle , monsterstyle); |
2586 | assign (rmp.monsterstyle , monsterstyle); |
2781 | assign (rmp.treasurestyle , treasurestyle); |
2587 | assign (rmp.treasurestyle , treasurestyle); |
2782 | assign (rmp.layoutstyle , layoutstyle); |
2588 | assign (rmp.layoutstyle , layoutstyle); |
2783 | assign (rmp.doorstyle , doorstyle); |
2589 | assign (rmp.doorstyle , doorstyle); |
2784 | assign (rmp.decorstyle , decorstyle); |
2590 | assign (rmp.decorstyle , decorstyle); |
|
|
2591 | assign (rmp.miningstyle , miningstyle); |
2785 | assign (rmp.exitstyle , exitstyle); |
2592 | assign (rmp.exitstyle , exitstyle); |
2786 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2593 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2787 | |
2594 | |
2788 | rmp.origin_map = origin_map; |
2595 | rmp.origin_map = origin_map; |
2789 | rmp.final_map = final_map; |
2596 | rmp.final_map = final_map; |
… | |
… | |
2817 | OUTPUT: |
2624 | OUTPUT: |
2818 | RETVAL |
2625 | RETVAL |
2819 | |
2626 | |
2820 | MODULE = cf PACKAGE = cf::mapspace |
2627 | MODULE = cf PACKAGE = cf::mapspace |
2821 | |
2628 | |
2822 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2629 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2823 | |
2630 | |
2824 | MODULE = cf PACKAGE = cf::arch |
2631 | MODULE = cf PACKAGE = cf::arch |
2825 | |
2632 | |
2826 | int archetypes_size () |
2633 | int archetypes_size () |
2827 | CODE: |
2634 | CODE: |
… | |
… | |
2831 | archetype *archetypes (U32 index) |
2638 | archetype *archetypes (U32 index) |
2832 | CODE: |
2639 | CODE: |
2833 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2640 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2834 | OUTPUT: RETVAL |
2641 | OUTPUT: RETVAL |
2835 | |
2642 | |
2836 | object *instantiate (archetype *arch) |
|
|
2837 | CODE: |
|
|
2838 | RETVAL = arch_to_object (arch); |
|
|
2839 | OUTPUT: |
|
|
2840 | RETVAL |
|
|
2841 | |
|
|
2842 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2643 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2843 | |
2644 | |
2844 | MODULE = cf PACKAGE = cf::party |
2645 | MODULE = cf PACKAGE = cf::party |
2845 | |
2646 | |
2846 | partylist *first () |
2647 | partylist *first () |
2847 | PROTOTYPE: |
2648 | PROTOTYPE: |
2848 | CODE: |
2649 | CODE: |
2849 | RETVAL = get_firstparty (); |
2650 | RETVAL = get_firstparty (); |
2850 | OUTPUT: RETVAL |
2651 | OUTPUT: RETVAL |
2851 | |
2652 | |
2852 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2653 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2853 | |
2654 | |
2854 | MODULE = cf PACKAGE = cf::region |
2655 | MODULE = cf PACKAGE = cf::region |
2855 | |
2656 | |
2856 | void |
2657 | void |
2857 | list () |
2658 | list () |
2858 | PPCODE: |
2659 | PPCODE: |
2859 | for_all_regions (rgn) |
2660 | for_all_regions (rgn) |
2860 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2661 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2861 | |
2662 | |
2862 | region *find (utf8_string name) |
|
|
2863 | PROTOTYPE: $ |
|
|
2864 | CODE: |
|
|
2865 | RETVAL = region::find (name); |
|
|
2866 | OUTPUT: RETVAL |
|
|
2867 | |
|
|
2868 | int specificity (region *rgn) |
2663 | int specificity (region *rgn) |
2869 | CODE: |
2664 | CODE: |
2870 | RETVAL = 0; |
2665 | RETVAL = 0; |
2871 | while (rgn = rgn->parent) |
2666 | while (rgn = rgn->parent) |
2872 | RETVAL++; |
2667 | RETVAL++; |
2873 | OUTPUT: RETVAL |
2668 | OUTPUT: RETVAL |
2874 | |
2669 | |
2875 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2670 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2876 | |
2671 | |
2877 | MODULE = cf PACKAGE = cf::living |
2672 | MODULE = cf PACKAGE = cf::living |
2878 | |
2673 | |
2879 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2674 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2880 | |
2675 | |
2881 | MODULE = cf PACKAGE = cf::settings |
2676 | MODULE = cf PACKAGE = cf::settings |
2882 | |
2677 | |
2883 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2678 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2884 | |
2679 | |
2885 | MODULE = cf PACKAGE = cf::client |
2680 | MODULE = cf PACKAGE = cf::client |
2886 | |
2681 | |
2887 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2682 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2888 | |
2683 | |
2889 | int invoke (client *ns, int event, ...) |
2684 | int invoke (client *ns, int event, ...) |
2890 | CODE: |
2685 | CODE: |
2891 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2686 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2892 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2687 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2958 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2753 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2959 | old_sound_index [idx] = face; |
2754 | old_sound_index [idx] = face; |
2960 | |
2755 | |
2961 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2756 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2962 | |
2757 | |
2963 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2758 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2964 | |
2759 | |
2965 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2760 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2966 | |
2761 | |
2967 | faceidx alloc (utf8_string name) |
2762 | faceidx alloc (utf8_string name) |
2968 | CODE: |
2763 | CODE: |
… | |
… | |
2975 | while (!RETVAL); // crude way to leave index 0 |
2770 | while (!RETVAL); // crude way to leave index 0 |
2976 | |
2771 | |
2977 | faces [RETVAL].name = name; |
2772 | faces [RETVAL].name = name; |
2978 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2773 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2979 | |
2774 | |
2980 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2775 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2981 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2776 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2777 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2982 | } |
2778 | } |
2983 | OUTPUT: RETVAL |
2779 | OUTPUT: RETVAL |
2984 | |
2780 | |
2985 | void set_type (faceidx idx, int value) |
2781 | void set_type (faceidx idx, int value) |
2986 | ALIAS: |
2782 | ALIAS: |
… | |
… | |
3008 | sv_to (data, d->data); |
2804 | sv_to (data, d->data); |
3009 | STRLEN clen; |
2805 | STRLEN clen; |
3010 | char *cdata = SvPVbyte (chksum, clen); |
2806 | char *cdata = SvPVbyte (chksum, clen); |
3011 | clen = min (CHKSUM_MAXLEN, clen); |
2807 | clen = min (CHKSUM_MAXLEN, clen); |
3012 | |
2808 | |
|
|
2809 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2810 | |
3013 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2811 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
3014 | { |
2812 | { |
3015 | d->chksum_len = clen; |
2813 | d->chksum_len = clen; |
3016 | memcpy (d->chksum, cdata, clen); |
2814 | memcpy (d->chksum, cdata, clen); |
3017 | |
2815 | |
… | |
… | |
3065 | ns->force_newmap = true; |
2863 | ns->force_newmap = true; |
3066 | } |
2864 | } |
3067 | |
2865 | |
3068 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2866 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
3069 | |
2867 | |
3070 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2868 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
3071 | |
2869 | |
3072 | animidx anim_find (utf8_string name) |
2870 | animidx anim_find (utf8_string name) |
3073 | CODE: |
2871 | CODE: |
3074 | RETVAL = animation::find (name).number; |
2872 | RETVAL = animation::find (name).number; |
3075 | OUTPUT: RETVAL |
2873 | OUTPUT: RETVAL |
… | |
… | |
3090 | } |
2888 | } |
3091 | else |
2889 | else |
3092 | anim = &animation::create (name, av_len (av) + 1, facings); |
2890 | anim = &animation::create (name, av_len (av) + 1, facings); |
3093 | |
2891 | |
3094 | for (int i = 0; i < anim->num_animations; ++i) |
2892 | for (int i = 0; i < anim->num_animations; ++i) |
3095 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2893 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
3096 | } |
2894 | } |
3097 | OUTPUT: RETVAL |
2895 | OUTPUT: RETVAL |
3098 | |
2896 | |
3099 | void invalidate_all () |
2897 | void invalidate_all () |
3100 | CODE: |
2898 | CODE: |
3101 | for_all_clients (ns) |
2899 | for_all_clients (ns) |
3102 | ns->anims_sent.reset (); |
2900 | ns->anims_sent.reset (); |
3103 | |
2901 | |
3104 | MODULE = cf PACKAGE = cf::object::freezer |
2902 | MODULE = cf PACKAGE = cf::object::freezer |
3105 | |
2903 | |
3106 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2904 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
3107 | |
2905 | |
3108 | SV * |
2906 | SV * |
3109 | new (char *klass) |
2907 | new (char *klass) |
3110 | CODE: |
2908 | CODE: |
3111 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2909 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
3118 | sv_to (sv, self); |
2916 | sv_to (sv, self); |
3119 | delete self; |
2917 | delete self; |
3120 | |
2918 | |
3121 | MODULE = cf PACKAGE = cf::object::thawer |
2919 | MODULE = cf PACKAGE = cf::object::thawer |
3122 | |
2920 | |
3123 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2921 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
|
|
2922 | |
|
|
2923 | bool |
|
|
2924 | errors_are_fatal (bool fatal) |
|
|
2925 | CODE: |
|
|
2926 | RETVAL = object_thawer::errors_are_fatal; |
|
|
2927 | object_thawer::errors_are_fatal = fatal; |
|
|
2928 | OUTPUT: |
|
|
2929 | RETVAL |
3124 | |
2930 | |
3125 | SV * |
2931 | SV * |
3126 | new_from_file (char *klass, octet_string path) |
2932 | new_from_file (char *klass, octet_string path) |
3127 | CODE: |
2933 | CODE: |
3128 | object_thawer *f = new object_thawer (path); |
2934 | object_thawer *f = new object_thawer (path); |