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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.82 by root, Fri Dec 15 00:14:13 2006 UTC vs.
Revision 1.384 by root, Fri Apr 30 21:00:40 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
44 59
45typedef object object_ornull; 60typedef std::string std__string;
46typedef maptile maptile_ornull;
47 61
48#if IVSIZE >= 8 62static PerlInterpreter *perl;
49 typedef IV val64; 63
50# define newSVval64 newSViv 64tstamp NOW, runtime;
51# define SvVAL64 SvIV 65
52#else 66static int tick_inhibit;
53 typedef double val64; 67static int tick_pending;
54# define newSVval64 newSVnv 68
55# define SvVAL64 SvNV 69global gbl_ev;
70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
56#endif 109#endif
57 110
58static f_plug_api gethook = cfapi_get_hooks; 111#ifndef newSVpvn_utf8
59static f_plug_api object_set_property = cfapi_object_set_property; 112static SV *
60static f_plug_api object_insert = cfapi_object_insert; 113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
61 117
62static PerlInterpreter *perl; 118 SV *sv = newSVpvn (s, l);
63 119
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
142
143// helper cast function, returns super class * or 0
144template<class super>
145static super *
146is_a (attachable *at)
147{
148 //return dynamic_cast<super *>(at); // slower, safer
149 if (typeid (*at) == typeid (super))
150 return static_cast<super *>(at);
151 else
152 return 0;
153}
65 154
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 155//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 156
157unordered_vector<attachable *> attachable::mortals;
158
159attachable::~attachable ()
160{
161 assert (!self);
162 assert (!cb);
163}
164
165int
166attachable::refcnt_cnt () const
167{
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169}
170
171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
190attachable::optimise ()
191{
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196}
197
198// check wether the object really is dead
199void
200attachable::do_check ()
201{
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206}
207
208void
209attachable::do_destroy ()
210{
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220}
221
222void
223attachable::destroy ()
224{
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
237}
238
239void
240attachable::check_mortals ()
241{
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
273#if 0
274 if (obj->self)//D make this an assert later
275 {
276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295}
296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
309attachable &
310attachable::operator =(const attachable &src)
311{
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317}
318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
355
68static SV * 356static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
70{ 358{
71 SV *sv; 359 SV *sv;
72 360
73 if (!ptr) 361 if (!ptr)
74 return &PL_sv_undef; 362 return newSV (0);
75 363
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 366}
79 367
80template<class attachable> 368static SV *
81SV * 369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
374static int
375attachable_free (pTHX_ SV *sv, MAGIC *mg)
376{
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
381 {
382 at->self = 0;
383 SvREFCNT_dec (self);
384 }
385
386 // next line makes sense, but most objects still have refcnt 0 by default
387 //at->refcnt_chk ();
388 return 0;
389}
390
391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
392
393static SV *
82newSVattachable (attachable *obj, const char *klass) 394newSVattachable (attachable *obj, HV *stash)
83{ 395{
84 if (!obj) 396 if (!obj)
85 return &PL_sv_undef; 397 return newSV (0);
86 398
87 if (!obj->self) 399 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 400 obj->self = newHV ();
89 401
90 return newSVsv (obj->self); 402 if (!SvOBJECT (obj->self))
91} 403 {
404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
92 405
406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
413
414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
415 SvAMAGIC_on (sv);
416
417 return sv;
418 }
419}
420
421#if 0 // unused
93static void 422static void
94clearSVptr (SV *sv) 423clearSVptr (SV *sv)
95{ 424{
96 if (SvROK (sv)) 425 if (SvROK (sv))
97 sv = SvRV (sv); 426 sv = SvRV (sv);
98 427
99 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
100 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
101} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
102 447
103static long 448static long
104SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
105{ 450{
106 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
107 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
108 453
109 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
110
111 if (!mg)
112 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113
114 return (long)mg->mg_ptr;
115} 455}
116 456
117static long 457static long noinline
118SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
119{ 459{
120 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
121 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
122 else
123 return 0;
124} 463}
125 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
128inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client_socket *v) { return newSVattachable (v, "cf::client_socket::wrap"); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
149 544
150inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
152 547
153//TODO: 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
156 550
157inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client_socket *&v) { v = (client_socket *)SvPTR_ornull (sv, "cf::client_socket"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
187 601
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
190 604
191template<class T> 605template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 607
194template<int N> 608template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 610
611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
615
616static inline void sv_to (SV *sv, std::string &v)
617{
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621}
622
197inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
198{ 624{
199 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
200
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 627}
628
629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 630
205static SV * 631static SV *
206newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
207{ 633{
208 SV *sv; 634 SV *sv;
222 break; 648 break;
223 649
224 case DT_STRING: 650 case DT_STRING:
225 { 651 {
226 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
227 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
228 } 654 }
229 break; 655 break;
230 656
231 case DT_DATA: 657 case DT_DATA:
232 { 658 {
233 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
234 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
235 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
236 } 662 }
237 break; 663 break;
238 664
239 case DT_OBJECT: 665 case DT_OBJECT:
240 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
243 case DT_MAP: 669 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 670 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 671 sv = to_sv (va_arg (ap, maptile *));
246 break; 672 break;
247 673
248 case DT_SOCKET: 674 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client_socket *)); 675 sv = to_sv (va_arg (ap, client *));
250 break; 676 break;
251 677
252 case DT_PLAYER: 678 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 679 sv = to_sv (va_arg (ap, player *));
254 break; 680 break;
282 va_end (ap); 708 va_end (ap);
283 709
284 return sv; 710 return sv;
285} 711}
286 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
287static SV * 739static SV *
288newSVcfapi (int type, ...)
289{
290 SV *sv;
291
292 va_list ap;
293 va_start (ap, type);
294
295 switch (type)
296 {
297 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
298 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
299 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
300 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
301 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
302 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
303 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
304 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
305 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
306 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
307
308 default:
309 assert (("unhandled type in newSVcfapi", 0));
310 }
311
312 va_end (ap);
313
314 return sv;
315}
316
317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318
319SV *
320registry (attachable_base *ext) 740registry (attachable *ext)
321{ 741{
322 if (!ext->cb) 742 if (!ext->cb)
323 ext->cb = newAV (); 743 ext->cb = newAV ();
324 744
325 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
326} 746}
327 747
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
398 749
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768}
769
770/////////////////////////////////////////////////////////////////////////////
771
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
773{
774 return 0;
775}
776
777static CommArray_s rtn_cmd;
778
779static int
780runPluginCommand (object *obj, char *params)
781{
782 return -1;
783}
784
785extern "C" void *cfperl_getPluginProperty (int *type, ...)
786{
787 va_list args;
788 char *propname;
789 int i;
790 va_start (args, type);
791 propname = va_arg (args, char *);
792 //printf ("Property name: %s\n", propname);
793
794 if (!strcmp (propname, "command?"))
795 return NULL;
796 else if (!strcmp (propname, "Identification"))
797 {
798 va_end (args);
799 return (void *)PLUGIN_NAME;
800 }
801 else if (!strcmp (propname, "FullName"))
802 {
803 va_end (args);
804 return (void *)PLUGIN_VERSION;
805 }
806 else
807 va_end (args);
808
809 return NULL;
810}
811
812extern "C" int cfperl_postInitPlugin ()
813{
814 int hooktype = 1;
815 int rtype = 0;
816
817 cf_init_plugin (gethook);
818
819 return 0;
820}
821
822extern "C" int cfperl_closePlugin ()
823{
824 return 0;
825}
826
827void 750void
828cfperl_init () 751cfperl_init ()
829{ 752{
753 extern char **environ;
754
830 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
831 perl = perl_alloc (); 756 perl = perl_alloc ();
832 perl_construct (perl); 757 perl_construct (perl);
833 758
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 760
836 char *argv[] = { 761 const char *argv[] = {
837 "", 762 settings.argv [0],
838 "-e" 763 "-e0"
839 "use Event;" // required for bootstrap
840 "cf->bootstrap;" // requiored for datadir :*>
841 "unshift @INC, cf::datadir ();"
842 "require cf;"
843 }; 764 };
844 765
845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
846 { 768 {
847 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
848 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
849 } 771 }
850}
851 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
784 {
785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
786 exit (EXIT_FAILURE);
787 }
788}
789
790void
852void cfperl_main () 791cfperl_main ()
853{ 792{
854 dSP; 793 dSP;
855 794
856 PUSHMARK (SP); 795 PUSHMARK (SP);
857 PUTBACK; 796 PUTBACK;
858 call_pv ("cf::main", G_DISCARD | G_VOID); 797 call_pv ("cf::main", G_DISCARD | G_VOID);
798}
799
800void
801attachable::instantiate ()
802{
803 if (attach)
804 {
805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
806 attach = 0;
807 }
808}
809
810void
811attachable::reattach ()
812{
813 optimise ();
814 //TODO: check for _attachment's, very important for restarts
815 INVOKE_ATTACHABLE (REATTACH, this);
859} 816}
860 817
861static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
862# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
863# include "eventinc.h" 820# include "eventinc.h"
864# undef def 821# undef def
865}; 822};
866 823
867#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
868 825
869static void 826static void noinline
870gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
871{ 828{
872 // event must be in array 829 // event must be in array
873 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
874 { 831 {
894 } 851 }
895 } 852 }
896 } 853 }
897} 854}
898 855
856void
857attachable::gather_callbacks (AV *&callbacks, event_type event) const
858{
859 ::gather_callbacks (callbacks, cb_attachable, event);
860
861 if (cb)
862 ::gather_callbacks (callbacks, cb, event);
863}
864
865void
866global::gather_callbacks (AV *&callbacks, event_type event) const
867{
868 ::gather_callbacks (callbacks, cb_global, event);
869}
870
871void
872object::gather_callbacks (AV *&callbacks, event_type event) const
873{
874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
875 {
876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
877
878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
880 }
881
882 if (type <= AvFILLp (cb_type))
883 {
884 SV *registry = AvARRAY (cb_type)[type];
885
886 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
887 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
888 }
889
890 attachable::gather_callbacks (callbacks, event);
891 ::gather_callbacks (callbacks, cb_object, event);
892}
893
894void
895archetype::gather_callbacks (AV *&callbacks, event_type event) const
896{
897 attachable::gather_callbacks (callbacks, event);
898 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
899}
900
901void
902client::gather_callbacks (AV *&callbacks, event_type event) const
903{
904 attachable::gather_callbacks (callbacks, event);
905 ::gather_callbacks (callbacks, cb_client, event);
906}
907
908void
909player::gather_callbacks (AV *&callbacks, event_type event) const
910{
911 attachable::gather_callbacks (callbacks, event);
912 ::gather_callbacks (callbacks, cb_player, event);
913}
914
915void
916maptile::gather_callbacks (AV *&callbacks, event_type event) const
917{
918 attachable::gather_callbacks (callbacks, event);
919 ::gather_callbacks (callbacks, cb_map, event);
920}
921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
972bool
899bool cfperl_invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
900{ 974{
901 data_type dt; 975 data_type dt;
902 va_list ap;
903 976
904 va_start (ap, event);
905
906 AV *callbacks = 0;
907
908 object *op;
909 player *pl;
910 maptile *map;
911
912 // callback call ordering is: 977 // callback call ordering should be:
913 // 1. per-object callback 978 // 1. per-object callback
914 // 2. per-class object 979 // 2. per-class object
915 // 3. per-type callback 980 // 3. per-type callback
916 // 4. global callbacks 981 // 4. global callbacks
917 982
983 AV *callbacks = 0;
918 gather_callbacks (callbacks, cb_global, event); 984 gather_callbacks (callbacks, event);
919
920 switch (KLASS_OF (event))
921 {
922 case KLASS_GLOBAL:
923 break;
924
925 case KLASS_OBJECT:
926 dt = (data_type) va_arg (ap, int);
927 assert (("first argument must be of type object", dt == DT_OBJECT));
928 op = va_arg (ap, object *);
929
930 if (op->cb)
931 gather_callbacks (callbacks, op->cb, event);
932
933 if (op->type)
934 {
935 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
936 {
937 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
938
939 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
940 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
941 }
942
943 if (op->type <= AvFILLp (cb_type))
944 {
945 SV *registry = AvARRAY (cb_type)[op->type];
946
947 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
948 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
949 }
950 }
951
952 gather_callbacks (callbacks, cb_object, event);
953
954 break;
955
956 case KLASS_PLAYER:
957 dt = (data_type) va_arg (ap, int);
958 assert (("first argument must be of type player", dt == DT_PLAYER));
959 pl = va_arg (ap, player *);
960
961 if (pl->cb)
962 gather_callbacks (callbacks, pl->cb, event);
963
964 gather_callbacks (callbacks, cb_player, event);
965 break;
966
967 case KLASS_MAP:
968 dt = (data_type) va_arg (ap, int);
969 assert (("first argument must be of type object", dt == DT_MAP));
970 map = va_arg (ap, maptile *);
971
972 if (map->cb)
973 gather_callbacks (callbacks, map->cb, event);
974
975 gather_callbacks (callbacks, cb_map, event);
976 break;
977
978 default:
979 assert (("unsupported event klass in cfperl_invoke", 0));
980 }
981 985
982 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
983 if (!callbacks) 987 if (!callbacks)
984 return 0; 988 return 0;
985 989
986 dSP; 990 va_list ap;
987 ENTER; 991 va_start (ap, event);
988 SAVETMPS;
989 992
990 PUSHMARK (SP); 993 CALL_BEGIN (3);
991 EXTEND (SP, 3);
992
993 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
994 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
995 996
996 switch (KLASS_OF (event)) 997 //TODO: unhack
997 { 998 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
998 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 999 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
999 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1000 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1000 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1001 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1001 } 1002 else if (global *gl = is_a<global>(this)) /*nop*/;
1003 else
1004 abort (); //TODO
1002 1005
1003 for (;;) 1006 for (;;)
1004 { 1007 {
1005 dt = (data_type) va_arg (ap, int); 1008 dt = (data_type) va_arg (ap, int);
1006 1009
1007 if (dt == DT_END) 1010 if (dt == DT_END)
1008 break; 1011 break;
1009
1010 if (dt == DT_AV) 1012 else if (dt == DT_AV)
1011 { 1013 {
1012 AV *av = va_arg (ap, AV *); 1014 AV *av = va_arg (ap, AV *);
1013 1015
1014 for (int i = 0; i <= av_len (av); ++i) 1016 for (int i = 0; i <= av_len (av); ++i)
1015 XPUSHs (*av_fetch (av, i, 1)); 1017 XPUSHs (*av_fetch (av, i, 1));
1018 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1019 } 1021 }
1020 1022
1021 va_end (ap); 1023 va_end (ap);
1022 1024
1023 PUTBACK; 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1024 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1025 SPAGAIN;
1026
1027 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
1028 1027
1029 FREETMPS; 1028 CALL_END;
1030 LEAVE;
1031 1029
1032 return count; 1030 return count;
1033} 1031}
1034 1032
1035SV * 1033static SV *
1036cfperl_result (int idx) 1034cfperl_result (int idx)
1037{ 1035{
1038 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1039 if (!av) 1037 if (!av)
1040 return &PL_sv_undef; 1038 return &PL_sv_undef;
1041 1039
1042 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
1043 if (!sv) 1041 if (!sv)
1057{ 1055{
1058 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
1059} 1057}
1060 1058
1061///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1062 1061
1063struct EventAPI *watcher_base::GEventAPI;
1064
1065static void iow_dispatch (pe_event *ev)
1066{
1067 iow *w = (iow *)ev->ext_data;
1068 w->call (*w, ((pe_ioevent *)ev)->got);
1069}
1070
1071void 1062void
1072iow::alloc () 1063cfperl_tick ()
1073{ 1064{
1074 pe = GEventAPI->new_io (0, 0); 1065 tick_pending = 1;
1075 1066
1076 pe->base.callback = (void *)iow_dispatch; 1067 if (tick_inhibit)
1077 pe->base.ext_data = (void *)this; 1068 return;
1078 1069
1079 pe->fd = -1; 1070 tick_pending = 0;
1080 pe->poll = 0;
1081}
1082 1071
1083iow & 1072 dSP;
1084iow::fd (int fd)
1085{
1086 pe->fd = fd;
1087 1073
1088 return *this; 1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
1080
1081void
1082cfperl_emergency_save ()
1083{
1084 CALL_BEGIN (0);
1085 CALL_CALL ("cf::emergency_save", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_cleanup (int make_core)
1091{
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096}
1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1089} 1118}
1090 1119
1091int 1120int
1092iow::poll () 1121cfperl_can_merge (object *ob1, object *ob2)
1093{ 1122{
1094 return pe->poll; 1123 int can;
1095}
1096 1124
1097iow & 1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
1181maptile::find_sync (const_utf8_string path, maptile *origin)
1182{
1183 CALL_BEGIN (2);
1184 CALL_ARG (path);
1185 CALL_ARG (origin);
1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1187
1188 maptile *retval = 0;
1189 if (count) sv_to (POPs, retval);
1190
1191 CALL_END;
1192
1193 return retval;
1194}
1195
1196maptile *
1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1198{
1199 CALL_BEGIN (3);
1200 CALL_ARG (path);
1201 CALL_ARG (origin);
1202 CALL_ARG (load);
1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1204
1205 maptile *retval = 0;
1206 if (count) sv_to (POPs, retval);
1207
1208 CALL_END;
1209
1210 return retval;
1211}
1212
1213void
1214maptile::do_load_sync ()
1215{
1216 CALL_BEGIN (1);
1217 CALL_ARG (this);
1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1219 CALL_END;
1220}
1221
1222void
1223object::enter_exit (object *exit)
1224{
1225 if (type != PLAYER)
1226 return;
1227
1228 CALL_BEGIN (2);
1229 CALL_ARG (this);
1230 CALL_ARG (exit);
1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1232 CALL_END;
1233}
1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
1347/////////////////////////////////////////////////////////////////////////////
1348
1349struct EVAPI *evapi::GEVAPI;
1350struct CoroAPI *coroapi::GCoroAPI;
1351
1352void
1353coroapi::do_cede_to_tick ()
1354{
1355 cede_pending = 0;
1356 cede ();
1357}
1358
1359void
1360coroapi::wait_for_tick ()
1361{
1362 CALL_BEGIN (0);
1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1364 CALL_END;
1365}
1366
1367void
1368coroapi::wait_for_tick_begin ()
1369{
1370 CALL_BEGIN (0);
1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1372 CALL_END;
1373}
1374
1375void
1098iow::poll (int events) 1376iow::poll (int events)
1099{ 1377{
1100 if (pe->poll != events) 1378 if (events != this->events)
1101 { 1379 {
1380 int active = ev_is_active ((ev_io *)this);
1102 if (pe->poll) stop (); 1381 if (active) stop ();
1103 pe->poll = events; 1382 ev_io_set ((ev_io *)this, fd, events);
1104 if (pe->poll) start (); 1383 if (active) start ();
1105 } 1384 }
1385}
1106 1386
1107 return *this; 1387static void
1388_connect_to_perl_1 ()
1389{
1390 stash_cf = gv_stashpv ("cf", 1);
1391
1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1403
1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1408
1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1415 cb_map = get_av ("cf::CB_MAP" , 1);
1416}
1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1108} 1426}
1109 1427
1110MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1111 1429
1112BOOT: 1430BOOT:
1113{ 1431{
1114 HV *stash = gv_stashpv ("cf", 1); 1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1115 1434
1116 I_EVENT_API (PACKAGE); 1435 _connect_to_perl_1 ();
1117 watcher_base::GEventAPI = GEventAPI;
1118 1436
1119 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
1120 1447
1121 static const struct { 1448 static const struct {
1122 const char *name; 1449 const char *name;
1123 IV iv; 1450 IV iv;
1124 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1125# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1126 const_iv (llevError) 1453# include "const_iv.h"
1127 const_iv (llevInfo) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1128 const_iv (llevDebug) 1455# include "attackinc.h"
1129 const_iv (llevMonster) 1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1462
1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1130 1464
1131 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
1132 const_iv (PLAYER)
1133 const_iv (TRANSPORT)
1134 const_iv (ROD)
1135 const_iv (TREASURE)
1136 const_iv (POTION)
1137 const_iv (FOOD)
1138 const_iv (POISON)
1139 const_iv (BOOK)
1140 const_iv (CLOCK) 1466 const_iv (MAXSOCKBUF)
1141 const_iv (LIGHTNING)
1142 const_iv (ARROW)
1143 const_iv (BOW)
1144 const_iv (WEAPON)
1145 const_iv (ARMOUR)
1146 const_iv (PEDESTAL)
1147 const_iv (ALTAR)
1148 const_iv (LOCKED_DOOR)
1149 const_iv (SPECIAL_KEY)
1150 const_iv (MAP)
1151 const_iv (DOOR)
1152 const_iv (KEY)
1153 const_iv (TIMED_GATE)
1154 const_iv (TRIGGER)
1155 const_iv (GRIMREAPER)
1156 const_iv (MAGIC_EAR)
1157 const_iv (TRIGGER_BUTTON)
1158 const_iv (TRIGGER_ALTAR)
1159 const_iv (TRIGGER_PEDESTAL)
1160 const_iv (SHIELD)
1161 const_iv (HELMET)
1162 const_iv (HORN)
1163 const_iv (MONEY)
1164 const_iv (CLASS)
1165 const_iv (GRAVESTONE)
1166 const_iv (AMULET)
1167 const_iv (PLAYERMOVER)
1168 const_iv (TELEPORTER)
1169 const_iv (CREATOR)
1170 const_iv (SKILL)
1171 const_iv (EXPERIENCE)
1172 const_iv (EARTHWALL)
1173 const_iv (GOLEM)
1174 const_iv (THROWN_OBJ)
1175 const_iv (BLINDNESS)
1176 const_iv (GOD)
1177 const_iv (DETECTOR)
1178 const_iv (TRIGGER_MARKER)
1179 const_iv (DEAD_OBJECT)
1180 const_iv (DRINK)
1181 const_iv (MARKER)
1182 const_iv (HOLY_ALTAR)
1183 const_iv (PLAYER_CHANGER)
1184 const_iv (BATTLEGROUND)
1185 const_iv (PEACEMAKER)
1186 const_iv (GEM)
1187 const_iv (FIREWALL)
1188 const_iv (ANVIL)
1189 const_iv (CHECK_INV)
1190 const_iv (MOOD_FLOOR)
1191 const_iv (EXIT)
1192 const_iv (ENCOUNTER)
1193 const_iv (SHOP_FLOOR)
1194 const_iv (SHOP_MAT)
1195 const_iv (RING)
1196 const_iv (FLOOR)
1197 const_iv (FLESH)
1198 const_iv (INORGANIC)
1199 const_iv (SKILL_TOOL)
1200 const_iv (LIGHTER)
1201 const_iv (TRAP_PART)
1202 const_iv (WALL)
1203 const_iv (LIGHT_SOURCE)
1204 const_iv (MISC_OBJECT)
1205 const_iv (MONSTER)
1206 const_iv (SPAWN_GENERATOR)
1207 const_iv (LAMP)
1208 const_iv (DUPLICATOR)
1209 const_iv (TOOL)
1210 const_iv (SPELLBOOK)
1211 const_iv (BUILDFAC)
1212 const_iv (CLOAK)
1213 const_iv (SPINNER)
1214 const_iv (GATE)
1215 const_iv (BUTTON)
1216 const_iv (CF_HANDLE)
1217 const_iv (HOLE)
1218 const_iv (TRAPDOOR)
1219 const_iv (SIGN)
1220 const_iv (BOOTS)
1221 const_iv (GLOVES)
1222 const_iv (SPELL)
1223 const_iv (SPELL_EFFECT)
1224 const_iv (CONVERTER)
1225 const_iv (BRACERS)
1226 const_iv (POISONING)
1227 const_iv (SAVEBED)
1228 const_iv (POISONCLOUD)
1229 const_iv (FIREHOLES)
1230 const_iv (WAND)
1231 const_iv (SCROLL)
1232 const_iv (DIRECTOR)
1233 const_iv (GIRDLE)
1234 const_iv (FORCE)
1235 const_iv (POTION_EFFECT)
1236 const_iv (EVENT_CONNECTOR)
1237 const_iv (CLOSE_CON)
1238 const_iv (CONTAINER)
1239 const_iv (ARMOUR_IMPROVER)
1240 const_iv (WEAPON_IMPROVER)
1241 const_iv (SKILLSCROLL)
1242 const_iv (DEEP_SWAMP)
1243 const_iv (IDENTIFY_ALTAR)
1244 const_iv (MENU)
1245 const_iv (RUNE)
1246 const_iv (TRAP)
1247 const_iv (POWER_CRYSTAL)
1248 const_iv (CORPSE)
1249 const_iv (DISEASE)
1250 const_iv (SYMPTOM)
1251 const_iv (BUILDER)
1252 const_iv (MATERIAL)
1253 const_iv (ITEM_TRANSFORMER)
1254 const_iv (QUEST)
1255 1467
1256 const_iv (NUM_SUBTYPES) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1257 1470
1258 const_iv (ST_BD_BUILD) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1259 const_iv (ST_BD_REMOVE)
1260 1472
1261 const_iv (ST_MAT_FLOOR) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1262 const_iv (ST_MAT_WALL) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1263 const_iv (ST_MAT_ITEM)
1264
1265 const_iv (AT_PHYSICAL)
1266 const_iv (AT_MAGIC)
1267 const_iv (AT_FIRE)
1268 const_iv (AT_ELECTRICITY)
1269 const_iv (AT_COLD)
1270 const_iv (AT_CONFUSION)
1271 const_iv (AT_ACID)
1272 const_iv (AT_DRAIN)
1273 const_iv (AT_WEAPONMAGIC)
1274 const_iv (AT_GHOSTHIT)
1275 const_iv (AT_POISON)
1276 const_iv (AT_SLOW)
1277 const_iv (AT_PARALYZE)
1278 const_iv (AT_TURN_UNDEAD)
1279 const_iv (AT_FEAR)
1280 const_iv (AT_CANCELLATION)
1281 const_iv (AT_DEPLETE)
1282 const_iv (AT_DEATH)
1283 const_iv (AT_CHAOS)
1284 const_iv (AT_COUNTERSPELL)
1285 const_iv (AT_GODPOWER)
1286 const_iv (AT_HOLYWORD)
1287 const_iv (AT_BLIND)
1288 const_iv (AT_INTERNAL)
1289 const_iv (AT_LIFE_STEALING)
1290 const_iv (AT_DISEASE)
1291
1292 const_iv (WEAP_HIT)
1293 const_iv (WEAP_SLASH)
1294 const_iv (WEAP_PIERCE)
1295 const_iv (WEAP_CLEAVE)
1296 const_iv (WEAP_SLICE)
1297 const_iv (WEAP_STAB)
1298 const_iv (WEAP_WHIP)
1299 const_iv (WEAP_CRUSH)
1300 const_iv (WEAP_BLUD)
1301
1302 const_iv (FLAG_ALIVE)
1303 const_iv (FLAG_WIZ)
1304 const_iv (FLAG_REMOVED)
1305 const_iv (FLAG_FREED)
1306 const_iv (FLAG_WAS_WIZ)
1307 const_iv (FLAG_APPLIED)
1308 const_iv (FLAG_UNPAID)
1309 const_iv (FLAG_USE_SHIELD)
1310 const_iv (FLAG_NO_PICK)
1311 const_iv (FLAG_ANIMATE)
1312 const_iv (FLAG_MONSTER)
1313 const_iv (FLAG_FRIENDLY)
1314 const_iv (FLAG_GENERATOR)
1315 const_iv (FLAG_IS_THROWN)
1316 const_iv (FLAG_AUTO_APPLY)
1317 const_iv (FLAG_TREASURE)
1318 const_iv (FLAG_PLAYER_SOLD)
1319 const_iv (FLAG_SEE_INVISIBLE)
1320 const_iv (FLAG_CAN_ROLL)
1321 const_iv (FLAG_OVERLAY_FLOOR)
1322 const_iv (FLAG_IS_TURNABLE)
1323 const_iv (FLAG_IS_USED_UP)
1324 const_iv (FLAG_IDENTIFIED)
1325 const_iv (FLAG_REFLECTING)
1326 const_iv (FLAG_CHANGING)
1327 const_iv (FLAG_SPLITTING)
1328 const_iv (FLAG_HITBACK)
1329 const_iv (FLAG_STARTEQUIP)
1330 const_iv (FLAG_BLOCKSVIEW)
1331 const_iv (FLAG_UNDEAD)
1332 const_iv (FLAG_SCARED)
1333 const_iv (FLAG_UNAGGRESSIVE)
1334 const_iv (FLAG_REFL_MISSILE)
1335 const_iv (FLAG_REFL_SPELL)
1336 const_iv (FLAG_NO_MAGIC)
1337 const_iv (FLAG_NO_FIX_PLAYER)
1338 const_iv (FLAG_IS_LIGHTABLE)
1339 const_iv (FLAG_TEAR_DOWN)
1340 const_iv (FLAG_RUN_AWAY)
1341 const_iv (FLAG_PICK_UP)
1342 const_iv (FLAG_UNIQUE)
1343 const_iv (FLAG_NO_DROP)
1344 const_iv (FLAG_WIZCAST)
1345 const_iv (FLAG_CAST_SPELL)
1346 const_iv (FLAG_USE_SCROLL)
1347 const_iv (FLAG_USE_RANGE)
1348 const_iv (FLAG_USE_BOW)
1349 const_iv (FLAG_USE_ARMOUR)
1350 const_iv (FLAG_USE_WEAPON)
1351 const_iv (FLAG_USE_RING)
1352 const_iv (FLAG_READY_RANGE)
1353 const_iv (FLAG_READY_BOW)
1354 const_iv (FLAG_XRAYS)
1355 const_iv (FLAG_NO_APPLY)
1356 const_iv (FLAG_IS_FLOOR)
1357 const_iv (FLAG_LIFESAVE)
1358 const_iv (FLAG_NO_STRENGTH)
1359 const_iv (FLAG_SLEEP)
1360 const_iv (FLAG_STAND_STILL)
1361 const_iv (FLAG_RANDOM_MOVE)
1362 const_iv (FLAG_ONLY_ATTACK)
1363 const_iv (FLAG_CONFUSED)
1364 const_iv (FLAG_STEALTH)
1365 const_iv (FLAG_WIZPASS)
1366 const_iv (FLAG_IS_LINKED)
1367 const_iv (FLAG_CURSED)
1368 const_iv (FLAG_DAMNED)
1369 const_iv (FLAG_SEE_ANYWHERE)
1370 const_iv (FLAG_KNOWN_MAGICAL)
1371 const_iv (FLAG_KNOWN_CURSED)
1372 const_iv (FLAG_CAN_USE_SKILL)
1373 const_iv (FLAG_BEEN_APPLIED)
1374 const_iv (FLAG_READY_SCROLL)
1375 const_iv (FLAG_USE_ROD)
1376 const_iv (FLAG_USE_HORN)
1377 const_iv (FLAG_MAKE_INVIS)
1378 const_iv (FLAG_INV_LOCKED)
1379 const_iv (FLAG_IS_WOODED)
1380 const_iv (FLAG_IS_HILLY)
1381 const_iv (FLAG_READY_SKILL)
1382 const_iv (FLAG_READY_WEAPON)
1383 const_iv (FLAG_NO_SKILL_IDENT)
1384 const_iv (FLAG_BLIND)
1385 const_iv (FLAG_SEE_IN_DARK)
1386 const_iv (FLAG_IS_CAULDRON)
1387 const_iv (FLAG_NO_STEAL)
1388 const_iv (FLAG_ONE_HIT)
1389 const_iv (FLAG_CLIENT_SENT)
1390 const_iv (FLAG_BERSERK)
1391 const_iv (FLAG_NEUTRAL)
1392 const_iv (FLAG_NO_ATTACK)
1393 const_iv (FLAG_NO_DAMAGE)
1394 const_iv (FLAG_OBJ_ORIGINAL)
1395 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1396 const_iv (FLAG_ACTIVATE_ON_PUSH)
1397 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1398 const_iv (FLAG_IS_WATER)
1399 const_iv (FLAG_CONTENT_ON_GEN)
1400 const_iv (FLAG_IS_A_TEMPLATE)
1401 const_iv (FLAG_IS_BUILDABLE)
1402 const_iv (FLAG_AFK)
1403
1404 const_iv (NDI_BLACK)
1405 const_iv (NDI_WHITE)
1406 const_iv (NDI_NAVY)
1407 const_iv (NDI_RED)
1408 const_iv (NDI_ORANGE)
1409 const_iv (NDI_BLUE)
1410 const_iv (NDI_DK_ORANGE)
1411 const_iv (NDI_GREEN)
1412 const_iv (NDI_LT_GREEN)
1413 const_iv (NDI_GREY)
1414 const_iv (NDI_BROWN)
1415 const_iv (NDI_GOLD)
1416 const_iv (NDI_TAN)
1417 const_iv (NDI_MAX_COLOR)
1418 const_iv (NDI_COLOR_MASK)
1419 const_iv (NDI_UNIQUE)
1420 const_iv (NDI_ALL)
1421
1422 const_iv (UPD_LOCATION)
1423 const_iv (UPD_FLAGS)
1424 const_iv (UPD_WEIGHT)
1425 const_iv (UPD_FACE)
1426 const_iv (UPD_NAME)
1427 const_iv (UPD_ANIM)
1428 const_iv (UPD_ANIMSPEED)
1429 const_iv (UPD_NROF)
1430
1431 const_iv (UPD_SP_MANA)
1432 const_iv (UPD_SP_GRACE)
1433 const_iv (UPD_SP_DAMAGE)
1434
1435 const_iv (F_APPLIED)
1436 const_iv (F_LOCATION)
1437 const_iv (F_UNPAID)
1438 const_iv (F_MAGIC)
1439 const_iv (F_CURSED)
1440 const_iv (F_DAMNED)
1441 const_iv (F_OPEN)
1442 const_iv (F_NOPICK)
1443 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1444 1476
1445 const_iv (F_BUY) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1446 const_iv (F_SHOP) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1447 const_iv (F_SELL)
1448 1479
1449 const_iv (P_BLOCKSVIEW) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1450 const_iv (P_NO_MAGIC)
1451 const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC)
1453 const_iv (P_NEED_UPDATE)
1454 const_iv (P_NO_ERROR)
1455 const_iv (P_OUT_OF_MAP)
1456 const_iv (P_NEW_MAP)
1457 1481
1458 const_iv (UP_OBJ_INSERT) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1459 const_iv (UP_OBJ_REMOVE) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1460 const_iv (UP_OBJ_CHANGE)
1461 const_iv (UP_OBJ_FACE)
1462 1484
1463 const_iv (INS_NO_MERGE) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1464 const_iv (INS_ABOVE_FLOOR_ONLY)
1465 const_iv (INS_NO_WALK_ON)
1466 const_iv (INS_ON_TOP)
1467 const_iv (INS_BELOW_ORIGINATOR)
1468 const_iv (INS_MAP_LOAD)
1469
1470 const_iv (WILL_APPLY_HANDLE)
1471 const_iv (WILL_APPLY_TREASURE)
1472 const_iv (WILL_APPLY_EARTHWALL)
1473 const_iv (WILL_APPLY_DOOR)
1474 const_iv (WILL_APPLY_FOOD)
1475
1476 const_iv (SAVE_MODE)
1477 const_iv (SAVE_DIR_MODE)
1478
1479 const_iv (M_PAPER)
1480 const_iv (M_IRON)
1481 const_iv (M_GLASS)
1482 const_iv (M_LEATHER)
1483 const_iv (M_WOOD)
1484 const_iv (M_ORGANIC)
1485 const_iv (M_STONE)
1486 const_iv (M_CLOTH)
1487 const_iv (M_ADAMANT)
1488 const_iv (M_LIQUID)
1489 const_iv (M_SOFT_METAL)
1490 const_iv (M_BONE)
1491 const_iv (M_ICE) 1486 const_iv (MAP_INACTIVE)
1492 const_iv (M_SPECIAL)
1493 1487
1494 const_iv (SK_EXP_ADD_SKILL) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1495 const_iv (SK_EXP_TOTAL) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1496 const_iv (SK_EXP_NONE)
1497 const_iv (SK_SUBTRACT_SKILL_EXP)
1498 const_iv (SK_EXP_SKILL_ONLY)
1499 1490
1500 const_iv (SK_LOCKPICKING) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1501 const_iv (SK_HIDING)
1502 const_iv (SK_SMITHERY)
1503 const_iv (SK_BOWYER)
1504 const_iv (SK_JEWELER)
1505 const_iv (SK_ALCHEMY)
1506 const_iv (SK_STEALING)
1507 const_iv (SK_LITERACY)
1508 const_iv (SK_BARGAINING)
1509 const_iv (SK_JUMPING)
1510 const_iv (SK_DET_MAGIC)
1511 const_iv (SK_ORATORY)
1512 const_iv (SK_SINGING)
1513 const_iv (SK_DET_CURSE)
1514 const_iv (SK_FIND_TRAPS)
1515 const_iv (SK_MEDITATION)
1516 const_iv (SK_PUNCHING)
1517 const_iv (SK_FLAME_TOUCH)
1518 const_iv (SK_KARATE)
1519 const_iv (SK_CLIMBING)
1520 const_iv (SK_WOODSMAN)
1521 const_iv (SK_INSCRIPTION)
1522 const_iv (SK_ONE_HANDED_WEAPON)
1523 const_iv (SK_MISSILE_WEAPON)
1524 const_iv (SK_THROWING)
1525 const_iv (SK_USE_MAGIC_ITEM)
1526 const_iv (SK_DISARM_TRAPS)
1527 const_iv (SK_SET_TRAP)
1528 const_iv (SK_THAUMATURGY)
1529 const_iv (SK_PRAYING)
1530 const_iv (SK_CLAWING)
1531 const_iv (SK_LEVITATION)
1532 const_iv (SK_SUMMONING)
1533 const_iv (SK_PYROMANCY)
1534 const_iv (SK_EVOCATION)
1535 const_iv (SK_SORCERY)
1536 const_iv (SK_TWO_HANDED_WEAPON)
1537 const_iv (SK_SPARK_TOUCH)
1538 const_iv (SK_SHIVER)
1539 const_iv (SK_ACID_SPLASH)
1540 const_iv (SK_POISON_NAIL)
1541 1492
1542 const_iv (SOUND_NEW_PLAYER) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1543 const_iv (SOUND_FIRE_ARROW)
1544 const_iv (SOUND_LEARN_SPELL)
1545 const_iv (SOUND_FUMBLE_SPELL)
1546 const_iv (SOUND_WAND_POOF)
1547 const_iv (SOUND_OPEN_DOOR)
1548 const_iv (SOUND_PUSH_PLAYER)
1549 const_iv (SOUND_PLAYER_HITS1)
1550 const_iv (SOUND_PLAYER_HITS2)
1551 const_iv (SOUND_PLAYER_HITS3)
1552 const_iv (SOUND_PLAYER_HITS4)
1553 const_iv (SOUND_PLAYER_IS_HIT1)
1554 const_iv (SOUND_PLAYER_IS_HIT2)
1555 const_iv (SOUND_PLAYER_IS_HIT3)
1556 const_iv (SOUND_PLAYER_KILLS)
1557 const_iv (SOUND_PET_IS_KILLED)
1558 const_iv (SOUND_PLAYER_DIES)
1559 const_iv (SOUND_OB_EVAPORATE)
1560 const_iv (SOUND_OB_EXPLODE)
1561 const_iv (SOUND_CLOCK)
1562 const_iv (SOUND_TURN_HANDLE)
1563 const_iv (SOUND_FALL_HOLE)
1564 const_iv (SOUND_DRINK_POISON)
1565 const_iv (SOUND_CAST_SPELL_0)
1566
1567 const_iv (PREFER_LOW)
1568 const_iv (PREFER_HIGH)
1569
1570 const_iv (ATNR_PHYSICAL)
1571 const_iv (ATNR_MAGIC)
1572 const_iv (ATNR_FIRE)
1573 const_iv (ATNR_ELECTRICITY)
1574 const_iv (ATNR_COLD)
1575 const_iv (ATNR_CONFUSION)
1576 const_iv (ATNR_ACID)
1577 const_iv (ATNR_DRAIN)
1578 const_iv (ATNR_WEAPONMAGIC)
1579 const_iv (ATNR_GHOSTHIT)
1580 const_iv (ATNR_POISON)
1581 const_iv (ATNR_SLOW)
1582 const_iv (ATNR_PARALYZE)
1583 const_iv (ATNR_TURN_UNDEAD)
1584 const_iv (ATNR_FEAR)
1585 const_iv (ATNR_CANCELLATION)
1586 const_iv (ATNR_DEPLETE)
1587 const_iv (ATNR_DEATH)
1588 const_iv (ATNR_CHAOS)
1589 const_iv (ATNR_COUNTERSPELL)
1590 const_iv (ATNR_GODPOWER)
1591 const_iv (ATNR_HOLYWORD)
1592 const_iv (ATNR_BLIND)
1593 const_iv (ATNR_INTERNAL)
1594 const_iv (ATNR_LIFE_STEALING)
1595 const_iv (ATNR_DISEASE)
1596
1597 const_iv (MAP_FLUSH)
1598 const_iv (MAP_PLAYER_UNIQUE)
1599 const_iv (MAP_BLOCK)
1600 const_iv (MAP_STYLE)
1601 const_iv (MAP_OVERLAY)
1602
1603 const_iv (MAP_IN_MEMORY)
1604 const_iv (MAP_SWAPPED)
1605 const_iv (MAP_LOADING)
1606 const_iv (MAP_SAVING)
1607
1608 const_iv (KLASS_GLOBAL)
1609 const_iv (KLASS_OBJECT)
1610 const_iv (KLASS_PLAYER)
1611 const_iv (KLASS_MAP)
1612 }; 1494 };
1613 1495
1614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1616 1498
1617 static const struct { 1499 static const struct {
1618 const char *name; 1500 const char *name;
1619 int skip; 1501 int skip;
1620 IV klass; 1502 IV klass;
1625# undef def 1507# undef def
1626 }; 1508 };
1627 1509
1628 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1629 1511
1630 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1631 { 1513 {
1632 AV *event = newAV (); 1514 AV *event = newAV ();
1633 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1634 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1635 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1636 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1637 } 1519 }
1638}
1639 1520
1640void _init_vars () 1521 // used by autogenerated BOOT sections from genacc
1641 CODE: 1522 av_reflect = get_av ("cf::REFLECT", 1);
1642 cb_global = get_av ("cf::CB_GLOBAL", 1); 1523}
1643 cb_object = get_av ("cf::CB_OBJECT", 1);
1644 cb_player = get_av ("cf::CB_PLAYER", 1);
1645 cb_type = get_av ("cf::CB_TYPE" , 1);
1646 cb_map = get_av ("cf::CB_MAP" , 1);
1647 1524
1525void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1538
1539void _connect_to_perl_1 ()
1540
1541void _connect_to_perl_2 ()
1542
1543void _recalc_want ()
1544
1545# not used by default anymore
1648void _global_reattach () 1546void _global_reattach ()
1649 CODE: 1547 CODE:
1650{ 1548{
1651 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1652 for (player *pl = first_player; pl; pl = pl->next) 1550 for_all_clients (ns)
1653 reattach (pl); 1551 ns->reattach ();
1654 1552
1655 for (maptile *map = first_map; map; map = map->next) 1553 for_all_objects (op)
1656 reattach (map);
1657
1658 for (object *op = object::first; op; op = op->next)
1659 reattach (op); 1554 op->reattach ();
1660} 1555}
1661 1556
1662bool 1557# support function for map-world.ext
1663add_client_socket (int fd, const char *peername) 1558void _quantise (SV *data_sv, SV *plt_sv)
1559 CODE:
1560{
1561 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1562 croak ("_quantise called with invalid agruments");
1563
1564 plt_sv = SvRV (plt_sv);
1565 SV **plt = AvARRAY (plt_sv);
1566 int plt_count = AvFILL (plt_sv) + 1;
1567
1568 STRLEN len;
1569 char *data = SvPVbyte (data_sv, len);
1570 char *dst = data;
1571
1572 while (len >= 3)
1573 {
1574 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1575 {
1576 char *val = SvPVX (*val_sv);
1577
1578 if (val [0] == data [0]
1579 && val [1] == data [1]
1580 && val [2] == data [2])
1581 {
1582 *dst++ = val [3];
1583 goto next;
1584 }
1585 }
1586
1587 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1588 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1589 dst - SvPVX (data_sv), len);
1590
1591 next:
1592 data += 3;
1593 len -= 3;
1594 }
1595
1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1597}
1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_experience ()
1604
1605void init_attackmess ()
1606
1607void init_dynamic ()
1608
1609void load_settings ()
1610
1611void load_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1625void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670}
1664 1671
1665NV floor (NV x) 1672NV floor (NV x)
1666 1673
1667NV ceil (NV x) 1674NV ceil (NV x)
1668 1675
1669void server_tick () 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1679 CODE:
1680{
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1682 switch (items)
1683 {
1684 case 0: RETVAL = gen (); break;
1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1688 }
1689}
1690 OUTPUT:
1691 RETVAL
1670 1692
1671void 1693NV clamp (NV value, NV min_value, NV max_value)
1672LOG (int level, char *msg) 1694 CODE:
1695 RETVAL = clamp (value, min_value, max_value);
1696 OUTPUT:
1697 RETVAL
1698
1699NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1700 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT:
1703 RETVAL
1704
1705const char *ordinal (int i)
1706
1707void weaken (...)
1708 PROTOTYPE: @
1709 CODE:
1710 while (items > 0)
1711 sv_rvweaken (ST (--items));
1712
1713void log_suspend ()
1714
1715void log_resume ()
1716
1717void log_backtrace (utf8_string msg)
1718
1719void LOG (int flags, utf8_string msg)
1673 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1674 C_ARGS: (LogLevel)level, "%s", msg 1721 C_ARGS: flags, "%s", msg
1675 1722
1676char *path_combine (char *base, char *path) 1723octet_string path_combine (octet_string base, octet_string path)
1677 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1678 1725
1679char *path_combine_and_normalize (char *base, char *path) 1726octet_string path_combine_and_normalize (octet_string base, octet_string path)
1680 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1681 1728
1682const char *
1683get_maps_directory (char *path)
1684 PROTOTYPE: $
1685 ALIAS: maps_directory = 0
1686 CODE:
1687 RETVAL = create_pathname (path);
1688 OUTPUT: RETVAL
1689
1690void 1729void
1691sub_generation_inc () 1730sub_generation_inc ()
1692 CODE: 1731 CODE:
1693 PL_sub_generation++; 1732 PL_sub_generation++;
1694 1733
1695char * 1734const_octet_string
1696mapdir () 1735mapdir ()
1697 PROTOTYPE: 1736 PROTOTYPE:
1698 ALIAS: 1737 ALIAS:
1699 mapdir = 0 1738 mapdir = 0
1700 uniquedir = 1 1739 uniquedir = 1
1714 case 5: RETVAL = settings.playerdir; break; 1753 case 5: RETVAL = settings.playerdir; break;
1715 case 6: RETVAL = settings.datadir ; break; 1754 case 6: RETVAL = settings.datadir ; break;
1716 } 1755 }
1717 OUTPUT: RETVAL 1756 OUTPUT: RETVAL
1718 1757
1758void abort ()
1759
1760void reset_signals ()
1761
1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1763
1764void cleanup (const_octet_string cause, bool make_core = false)
1765
1766void emergency_save ()
1767
1719void _exit (int status = 0) 1768void _exit (int status = EXIT_SUCCESS)
1720 1769
1770#if _POSIX_MEMLOCK
1771
1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1780
1781int munlockall ()
1782
1783#endif
1784
1785int
1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1813
1721int find_animation (char *text) 1814int find_animation (utf8_string text)
1722 PROTOTYPE: $ 1815 PROTOTYPE: $
1723 1816
1724int random_roll (int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1725 1818
1726const char *cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1727 1820
1728int invoke (int event, ...)
1729 CODE:
1730 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1731 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1732 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1733 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1734 OUTPUT: RETVAL
1735
1736int
1737exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1738 CODE:
1739{
1740 int i = 0;
1741 1822
1742 RETVAL = settings.max_level;
1743
1744 for (i = 1; i <= settings.max_level; i++)
1745 {
1746 if (levels[i] > exp)
1747 {
1748 RETVAL = i - 1;
1749 break;
1750 }
1751 }
1752}
1753 OUTPUT: RETVAL
1754
1755val64
1756level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1757 CODE:
1758 if (level > settings.max_level)
1759 RETVAL = levels[settings.max_level];
1760 else if (level < 1)
1761 RETVAL = 0;
1762 else
1763 RETVAL = levels[level];
1764 OUTPUT: RETVAL
1765 1824
1766SV * 1825SV *
1767resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1768 CODE: 1827 CODE:
1769 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1770 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1771 else 1830 else
1772 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1773 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1774 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876bool
1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1881
1882MODULE = cf PACKAGE = cf::attachable
1883
1775int 1884int
1776_valid (SV *obj) 1885valid (SV *obj)
1777 CODE: 1886 CODE:
1778 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1779 OUTPUT: 1888 OUTPUT:
1780 RETVAL 1889 RETVAL
1781 1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1896void
1897debug_trace (attachable *obj, bool on = true)
1898 CODE:
1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1900 if (on)
1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1902
1903int mortals_size ()
1904 CODE:
1905 RETVAL = attachable::mortals.size ();
1906 OUTPUT: RETVAL
1907
1908#object *mortals (U32 index)
1909# CODE:
1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1911# OUTPUT: RETVAL
1912
1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1914
1915MODULE = cf PACKAGE = cf::global
1916
1917int invoke (SV *klass, int event, ...)
1918 CODE:
1919 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1921 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1923 OUTPUT: RETVAL
1924
1782MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1783 1926
1784INCLUDE: $PERL genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1785 1928
1786int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1787 CODE: 1930 CODE:
1788 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1789 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1790 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1933 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1791 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1934 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1792 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1793 1936
1794SV *registry (object *op) 1937SV *registry (object *op)
1795 1938
1796void mortals () 1939int objects_size ()
1797 PPCODE: 1940 CODE:
1798 EXTEND (SP, object::mortals.size ());
1799 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1800 PUSHs (to_sv (*i));
1801
1802object *first ()
1803 CODE:
1804 RETVAL = object::first; 1941 RETVAL = objects.size ();
1805 OUTPUT: RETVAL 1942 OUTPUT: RETVAL
1806 1943
1944object *objects (U32 index)
1945 CODE:
1946 RETVAL = index < objects.size () ? objects [index] : 0;
1947 OUTPUT: RETVAL
1948
1949int actives_size ()
1950 CODE:
1951 RETVAL = actives.size ();
1952 OUTPUT: RETVAL
1953
1954object *actives (U32 index)
1955 CODE:
1956 RETVAL = index < actives.size () ? actives [index] : 0;
1957 OUTPUT: RETVAL
1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964const_utf8_string slot_use_name (U32 slot)
1965 ALIAS:
1966 slot_nonuse_name = 1
1967 CODE:
1968{
1969 if (slot >= NUM_BODY_LOCATIONS)
1970 croak ("body slot index out of range");
1971
1972 switch (ix)
1973 {
1974 case 0: RETVAL = body_locations[slot].use_name; break;
1975 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1976 }
1977}
1978 OUTPUT:
1979 RETVAL
1980
1807# missing properties 1981# missing properties
1808
1809int flag (object *op, int flag, int value = 1)
1810 PROTOTYPE: $$;$
1811 CODE:
1812 RETVAL = QUERY_FLAG (op, flag);
1813 if (items >= 3)
1814 if (value)
1815 SET_FLAG (op, flag);
1816 else
1817 CLEAR_FLAG (op, flag);
1818 OUTPUT: RETVAL
1819 1982
1820object *head (object *op) 1983object *head (object *op)
1821 PROTOTYPE: $ 1984 PROTOTYPE: $
1822 CODE: 1985 CODE:
1823 RETVAL = op->head ? op->head : op;
1824 OUTPUT: RETVAL
1825
1826int is_head (object *op)
1827 PROTOTYPE: $
1828 CODE:
1829 RETVAL = !op->head; 1986 RETVAL = op->head_ ();
1830 OUTPUT: RETVAL 1987 OUTPUT: RETVAL
1831 1988
1832void 1989void
1833inv (object *obj) 1990inv (object *obj)
1834 PROTOTYPE: $ 1991 PROTOTYPE: $
1835 PPCODE: 1992 PPCODE:
1836{ 1993{
1837 object *o;
1838 for (o = obj->inv; o; o = o->below) 1994 for (object *o = obj->inv; o; o = o->below)
1839 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1995 XPUSHs (sv_2mortal (to_sv (o)));
1840} 1996}
1841 1997
1842object *find_best_object_match (object *op, const char *match) 1998void
1999set_animation (object *op, int idx)
2000 CODE:
2001 SET_ANIMATION (op, idx);
1843 2002
1844object *find_marked_object (object *op) 2003int
1845 2004num_animations (object *op)
1846int resistance (object *op, int rtype, int newval = 0) 2005 CODE:
1847 CODE: 2006 RETVAL = NUM_ANIMATIONS (op);
1848 if (rtype < 0 || rtype >= NROFATTACKS)
1849 croak ("resistance out of bounds");
1850 RETVAL = op->resist [rtype];
1851 if (items >= 3)
1852 op->resist [rtype] = newval;
1853 OUTPUT: RETVAL 2007 OUTPUT: RETVAL
1854 2008
1855void set_resistance (object *op, int rtype, int val) 2009int slot_info (object *op, UV slot, int value = 0)
1856 CODE: 2010 ALIAS:
1857 if (rtype < 0 || rtype >= NROFATTACKS) 2011 slot_used = 1
1858 op->resist[rtype] = val; 2012 CODE:
2013{
2014 if (slot >= NUM_BODY_LOCATIONS)
2015 croak ("body slot index out of range");
1859 2016
1860int need_identify (const object *obj); 2017 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2018
2019 if (items > 2)
2020 if (ix)
2021 op->slot[slot].used = value;
2022 else
2023 op->slot[slot].info = value;
2024}
2025 OUTPUT:
2026 RETVAL
2027
2028object *find_best_object_match (object *op, utf8_string match)
1861 2029
1862int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
1863 2031
1864int move (object *op, int dir, object *originator = op) 2032int move (object *op, int dir, object *originator = op)
1865 CODE: 2033 CODE:
1866 RETVAL = move_ob (op, dir, originator); 2034 RETVAL = op->move (dir, originator);
1867 OUTPUT: 2035 OUTPUT:
1868 RETVAL 2036 RETVAL
1869 2037
1870void apply (object *applier, object *applied, int flags = 0)
1871 CODE:
1872 manual_apply (applied, applier, flags);
1873
1874void apply_below (object *op) 2038void apply_below (object *op)
1875 CODE: 2039 CODE:
1876 player_apply_below (op); 2040 player_apply_below (op);
1877 2041
1878void remove (object *op) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1879 CODE:
1880 op->remove ();
1881 2043
1882void destroy (object *op, int recursive = 0) 2044int casting_level (object *caster, object *spell)
1883 CODE:
1884 op->destroy (recursive);
1885
1886object *cf_object_present_archname_inside (object *op, char *whatstr)
1887
1888int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1889
1890int cf_object_change_map (object *op, int x, int y, maptile *map)
1891
1892object *clone (object *op, int recursive = 0)
1893 CODE:
1894 if (recursive)
1895 RETVAL = object_create_clone (op);
1896 else
1897 {
1898 RETVAL = object::create ();
1899 op->copy_to (RETVAL);
1900 }
1901 OUTPUT: RETVAL
1902 2045
1903int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
1904 CODE: 2047 CODE:
1905 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
1906 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1910 RETVAL = pay_for_amount (amount, op); 2053 RETVAL = pay_for_amount (amount, op);
1911 OUTPUT: RETVAL 2054 OUTPUT: RETVAL
1912 2055
1913void pay_player (object *op, uint64 amount) 2056void pay_player (object *op, uint64 amount)
1914 2057
1915val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2058val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1916 2059
1917int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2060int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1918 2061
1919void learn_spell (object *op, object *sp, int special_prayer = 0) 2062void learn_spell (object *op, object *sp, int special_prayer = 0)
1920 CODE: 2063 CODE:
1921 do_learn_spell (op, sp, special_prayer); 2064 do_learn_spell (op, sp, special_prayer);
1922 2065
1923void forget_spell (object *op, object *sp) 2066void forget_spell (object *op, object *sp)
1924 CODE: 2067 CODE:
1925 do_forget_spell (op, query_name (sp)); 2068 do_forget_spell (op, query_name (sp));
1926 2069
1927object *check_for_spell (object *op, char *spellname) 2070object *check_for_spell (object *op, utf8_string spellname)
1928 CODE: 2071 CODE:
1929 RETVAL = check_spell_known (op, spellname); 2072 RETVAL = check_spell_known (op, spellname);
1930 OUTPUT: RETVAL 2073 OUTPUT: RETVAL
1931 2074
1932int query_money (object *op) 2075int query_money (object *op)
1933 ALIAS: money = 0 2076 ALIAS: money = 0
1934 2077
1935int query_cost (object *op, object *who, int flags) 2078val64 query_cost (object *op, object *who, int flags)
1936 ALIAS: cost = 0 2079 ALIAS: cost = 0
1937 2080
1938void spring_trap (object *op, object *victim) 2081void spring_trap (object *op, object *victim)
1939 2082
1940int check_trigger (object *op, object *cause) 2083int check_trigger (object *op, object *cause)
1941 2084
1942void drop (object *who, object *op) 2085void drop (object *who, object *op)
1943 2086
1944void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
1945 2088
1946object *cf_object_insert_object (object *op, object *container)
1947
1948object *cf_object_insert_in_ob (object *ob, object *where)
1949
1950int cf_object_teleport (object *op, maptile *map, int x, int y)
1951
1952void update (object *op, int action) 2089void update_object (object *op, int action)
1953 CODE:
1954 update_object (op, action);
1955 2090
1956object *cf_create_object_by_name (const char *name)
1957
1958void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1959 2092
1960void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
1961 2094
1962int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1963 2096
1964int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
1965 2098
1966void push_button (object *op); 2099void push_button (object *op, object *originator)
1967 2100
1968void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
1969 2102
1970void add_button_link (object *button, maptile *map, int connected); 2103void handle_apply_yield (object *op)
1971 2104
1972void remove_button_link (object *op); 2105int convert_item (object *item, object *converter)
1973 2106
2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1974 2108
1975MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
1976
1977void cf_fix_object (object *pl)
1978 ALIAS: fix = 0
1979
1980object *cf_insert_ob_in_ob (object *ob, object *where)
1981 2110
1982# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
1983# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1984 2113
1985object *new (const char *archetype = 0) 2114object *new (utf8_string archetype = 0)
1986 PROTOTYPE: ;$ 2115 PROTOTYPE: ;$
1987 CODE: 2116 CODE:
1988 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1989 OUTPUT: 2118 OUTPUT:
1990 RETVAL 2119 RETVAL
1991 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
2132
2133# TODO: nuke
1992object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1993 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
1994 CODE: 2136 CODE:
1995{ 2137{
1996 int unused_type; 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1997 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1998}
1999 2139
2000# syntatic sugar for easier use in event callbacks. 2140 if (RETVAL->destroyed ())
2001const char *options (object *op)
2002 CODE:
2003 RETVAL = op->name;
2004 OUTPUT:
2005 RETVAL 2141 RETVAL = 0;
2142}
2006 2143
2007player *contr (object *op) 2144shstr
2008 CODE: 2145object::kv_get (shstr key)
2009 RETVAL = op->contr;
2010 OUTPUT: RETVAL
2011 2146
2012const char *get_ob_key_value (object *op, const char *key) 2147void
2148object::kv_del (shstr key)
2013 2149
2014bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2150void
2151object::kv_set (shstr key, shstr value)
2015 2152
2016object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
2017 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
2018 PREINIT: 2155 PREINIT:
2019 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
2021void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
2022 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
2023 PPCODE: 2160 PPCODE:
2024{ 2161{
2025 rv_vector rv; 2162 rv_vector rv;
2163
2026 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
2027 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
2028 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2029 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2030 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2031 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
2032 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
2033} 2172}
2034 2173
2035bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
2036 CODE: 2175 CODE:
2037 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
2038 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
2039 2178
2040const char * 2179const_utf8_string
2041base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2042 CODE: 2181 CODE:
2043 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2044 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2045 2184
2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
2191
2046MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2047 2193
2048player *player (object *op) 2194player *player (object *op)
2049 CODE: 2195 CODE:
2050 RETVAL = op->contr; 2196 RETVAL = op->contr;
2051 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2052 2198
2199bool move_player (object *op, int dir)
2200
2053void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 2202 CODE:
2055object *cf_player_send_inventory (object *op) 2203 new_draw_info (flags, 0, op, txt);
2056
2057char *cf_player_get_ip (object *op)
2058 ALIAS: ip = 0
2059
2060object *cf_player_get_marked_item (object *op)
2061 ALIAS: marked_item = 0
2062
2063void cf_player_set_marked_item (object *op, object *ob)
2064
2065partylist *cf_player_get_party (object *op)
2066 ALIAS: party = 0
2067
2068void cf_player_set_party (object *op, partylist *party)
2069 2204
2070void kill_player (object *op) 2205void kill_player (object *op)
2071 2206
2207void esrv_send_item (object *pl, object *item)
2208
2072void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
2073 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
2074 2211
2075void clear_los (object *op) 2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2076 2214
2077int command_reset (object *op, char *params)
2078
2079int command_teleport (object *op, char *params)
2080
2081int command_summon (object *op, char *params) 2215int command_summon (object *op, utf8_string params)
2082 2216
2083int command_arrest (object *op, char *params) 2217int command_arrest (object *op, utf8_string params)
2084
2085int command_kick (object *op, char *params)
2086
2087int command_banish (object *op, char *params)
2088 2218
2089 2219
2090MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2091 2221
2092INCLUDE: $PERL genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2093 2223
2094int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2095 CODE: 2225 CODE:
2096 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2097 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2098 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2228 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2099 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2229 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2100 OUTPUT: RETVAL 2230 OUTPUT: RETVAL
2101 2231
2102SV *registry (player *pl) 2232SV *registry (player *pl)
2103 2233
2104player *cf_player_find (char *name) 2234void
2105 PROTOTYPE: $ 2235save_stats (player *pl)
2106
2107void cf_player_move (player *pl, int dir)
2108
2109void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2110
2111player *first ()
2112 CODE: 2236 CODE:
2113 RETVAL = first_player; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2114 OUTPUT: RETVAL 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2240 pl->orig_stats = pl->ob->stats;
2115 2241
2116player *next (player *pl) 2242# should only be temporary
2117 CODE: 2243void esrv_new_player (player *pl)
2118 RETVAL = pl->next;
2119 OUTPUT: RETVAL
2120 2244
2245#d# TODO: replace by blocked_los accessor, fix code using this
2121bool 2246bool
2122cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2123 CODE: 2248 CODE:
2124 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2125 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2126 OUTPUT: 2250 OUTPUT:
2127 RETVAL 2251 RETVAL
2128 2252
2129void 2253void
2130send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2131 CODE: 2255 CODE:
2132{ 2256{
2133 STRLEN len; 2257 STRLEN len;
2134 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2135 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2262 else if (pl->ns)
2136 pl->socket->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2137} 2264}
2138
2139int
2140listening (player *pl, int new_value = -1)
2141 CODE:
2142 RETVAL = pl->listening;
2143 if (new_value >= 0)
2144 pl->listening = new_value;
2145 OUTPUT:
2146 RETVAL
2147 2265
2148void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2149 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2150 PPCODE: 2268 PPCODE:
2151 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2160 if (y) sv_to (y, pl->bed_y); 2278 if (y) sv_to (y, pl->bed_y);
2161 2279
2162void 2280void
2163list () 2281list ()
2164 PPCODE: 2282 PPCODE:
2165{ 2283 for_all_players (pl)
2166 player *pl; 2284 XPUSHs (sv_2mortal (to_sv (pl)));
2167 for (pl = first_player; pl; pl = pl->next)
2168 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2169}
2170
2171bool
2172peaceful (player *pl, bool new_setting = 0)
2173 PROTOTYPE: $;$
2174 CODE:
2175 RETVAL = pl->peaceful;
2176 if (items > 1)
2177 pl->peaceful = new_setting;
2178 OUTPUT:
2179 RETVAL
2180
2181living *
2182orig_stats (player *pl)
2183 CODE:
2184 RETVAL = &pl->orig_stats;
2185 OUTPUT: RETVAL
2186
2187living *
2188last_stats (player *pl)
2189 CODE:
2190 RETVAL = &pl->last_stats;
2191 OUTPUT: RETVAL
2192 2285
2193 2286
2194MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2287MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2195
2196maptile *first ()
2197 PROTOTYPE:
2198 CODE:
2199 RETVAL = first_map;
2200 OUTPUT: RETVAL
2201 2288
2202int invoke (maptile *map, int event, ...) 2289int invoke (maptile *map, int event, ...)
2203 CODE: 2290 CODE:
2204 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2291 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2205 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2292 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2206 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2293 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2207 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2208 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2209 2296
2210SV *registry (maptile *map) 2297SV *registry (maptile *map)
2211 2298
2212INCLUDE: $PERL genacc maptile ../include/map.h | 2299void
2213 2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2214maptile *new (int width, int height)
2215 PROTOTYPE:
2216 CODE: 2301 PPCODE:
2217{ 2302{
2218 RETVAL = get_empty_map (width, height); 2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2219} 2322}
2323
2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2220 OUTPUT: 2337 OUTPUT:
2221 RETVAL 2338 RETVAL
2222 2339
2223void delete_map (maptile *map) 2340void
2341maptile::instantiate ()
2224 2342
2225void clean_tmp_map (maptile *map) 2343maptile *new ()
2226 2344 PROTOTYPE:
2227void play_sound_map (maptile *map, int x, int y, int sound_num)
2228
2229int out_of_map (maptile *map, int x, int y)
2230
2231maptile *tile_map (maptile *map, unsigned int dir)
2232 CODE: 2345 CODE:
2233 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2346 RETVAL = new maptile;
2234 OUTPUT: 2347 OUTPUT:
2235 RETVAL 2348 RETVAL
2236 2349
2237char *tile_path (maptile *map, unsigned int dir) 2350void
2351maptile::players ()
2238 CODE: 2352 PPCODE:
2239 if (dir >= 4) 2353 if (GIMME_V == G_SCALAR)
2354 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2355 else if (GIMME_V == G_ARRAY)
2356 {
2357 EXTEND (SP, THIS->players);
2358 for_all_players (pl)
2359 if (pl->ob && pl->ob->map == THIS)
2360 PUSHs (sv_2mortal (to_sv (pl->ob)));
2361 }
2362
2363void
2364maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2365 CODE:
2366{
2367 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2368 croak ("maptile::add_underlay: palette must be arrayref");
2369
2370 palette = SvRV (palette);
2371
2372 STRLEN idxlen;
2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2374
2375 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y)
2377 {
2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2379 if (op->flag [FLAG_IS_FLOOR])
2380 goto skip;
2381
2382 {
2383 int offs = offset + y * stride + x;
2384
2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2386 {
2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2388 {
2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2392
2393 if (ob->randomitems && !ob->above)
2394 {
2395 ob->create_treasure (ob->randomitems);
2396
2397 for (object *op = ob->above; op; op = op->above)
2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2399 // TODO: if this is a pickable object, then the item
2400 // will at a bit weird - saving inside the player
2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2405 }
2406 }
2407 }
2408 }
2409
2410 skip: ;
2411 }
2412}
2413
2414void
2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2416 CODE:
2417{
2418 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2419 croak ("maptile::set_regiondata: palette must be arrayref");
2420
2421 palette = SvRV (palette);
2422
2423 STRLEN idxlen;
2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2425
2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2428
2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2431
2432 for (int y = 0; y < THIS->height; ++y)
2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2434
2435 sfree (THIS->regions, THIS->size ());
2436 delete [] THIS->regionmap;
2437
2438 THIS->regions = regions;
2439 THIS->regionmap = regionmap;
2440}
2441
2442void
2443maptile::create_region_treasure ()
2444 CODE:
2445 for (int x = 0; x < THIS->width; ++x)
2446 for (int y = 0; y < THIS->height; ++y)
2447 {
2448 region *rgn = THIS->region (x, y);
2449
2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2454 }
2455
2456int out_of_map (maptile *map, int x, int y)
2457
2458void
2459find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465void
2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468{
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477}
2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2482 CODE:
2483{
2484 mapxy pos (map, x, y);
2485 if (!pos.move (dir).normalise ())
2240 XSRETURN_UNDEF; 2486 XSRETURN_UNDEF;
2241 RETVAL = map->tile_path [dir]; 2487
2488 RETVAL = &*pos;
2489}
2242 OUTPUT: 2490 OUTPUT:
2243 RETVAL 2491 RETVAL
2244 2492
2245maptile *ready_map_name (char *name, int flags = 0) 2493void
2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2246 PROTOTYPE: $;$ 2495 PROTOTYPE: $$$;$
2247 ALIAS:
2248 find = 0
2249 get_map = 1
2250
2251maptile *has_been_loaded (char *name)
2252 PROTOTYPE: $
2253
2254int in_memory (maptile *map)
2255 CODE:
2256 RETVAL = map->in_memory;
2257 OUTPUT:
2258 RETVAL
2259
2260void
2261trigger (maptile *map, long connection, bool state = true)
2262 CODE:
2263 activate_connection (map, connection, state);
2264
2265void
2266get_connection (maptile *map, long connection)
2267 PPCODE:
2268 oblinkpt *obp = get_connection_links (map, connection);
2269 if (obp)
2270 for (objectlink *ol = obp->link; ol; ol = ol->next)
2271 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2272
2273object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2274
2275object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2276
2277object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2278 C_ARGS: str, map, nx, ny
2279
2280void
2281cf_map_normalise (maptile *map, int x, int y)
2282 PPCODE:
2283{
2284 maptile *nmap = 0;
2285 I16 nx = 0, ny = 0;
2286 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2287
2288 EXTEND (SP, 4);
2289 PUSHs (sv_2mortal (newSViv (flags)));
2290
2291 if (GIMME_V == G_ARRAY)
2292 {
2293 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2294 PUSHs (sv_2mortal (newSViv (nx)));
2295 PUSHs (sv_2mortal (newSViv (ny)));
2296 }
2297}
2298
2299void
2300at (maptile *map, unsigned int x, unsigned int y)
2301 PROTOTYPE: $$$
2302 PPCODE: 2496 PPCODE:
2303{ 2497 mapxy pos (map, x, y);
2304 object *o; 2498 if (pos.move (dir).normalise ())
2305 maptile *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2306 I16 nx, ny; 2500 XPUSHs (sv_2mortal (to_sv (o)));
2307
2308 get_map_flags (map, &nmap, x, y, &nx, &ny);
2309
2310 if (nmap)
2311 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2312 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2313}
2314 2501
2315SV * 2502SV *
2316bot_at (maptile *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2317 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2318 ALIAS: 2505 ALIAS:
2319 top_at = 1 2506 top_at = 1
2320 flags_at = 2 2507 flags_at = 2
2321 light_at = 3 2508 light_at = 3
2322 move_block_at = 4 2509 move_block_at = 4
2323 move_slow_at = 5 2510 move_slow_at = 5
2324 move_on_at = 6 2511 move_on_at = 6
2325 move_off_at = 7 2512 move_off_at = 7
2326 INIT:
2327 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2328 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2329 switch (ix) 2523 switch (ix)
2330 { 2524 {
2331 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2332 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2333 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2334 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2335 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2336 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2337 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2338 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2339 } 2533 }
2534}
2340 OUTPUT: 2535 OUTPUT: RETVAL
2536
2537# worst xs function of my life
2538bool
2539_create_random_map (\
2540 maptile *self,\
2541 utf8_string wallstyle,\
2542 utf8_string wall_name,\
2543 utf8_string floorstyle,\
2544 utf8_string monsterstyle,\
2545 utf8_string treasurestyle,\
2546 utf8_string layoutstyle,\
2547 utf8_string doorstyle,\
2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2550 utf8_string origin_map,\
2551 utf8_string final_map,\
2552 utf8_string exitstyle,\
2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2555 int xsize,\
2556 int ysize,\
2557 int expand2x,\
2558 int layoutoptions1,\
2559 int layoutoptions2,\
2560 int layoutoptions3,\
2561 int symmetry,\
2562 int difficulty,\
2563 int difficulty_given,\
2564 float difficulty_increase,\
2565 int dungeon_level,\
2566 int dungeon_depth,\
2567 int decoroptions,\
2568 int orientation,\
2569 int origin_y,\
2570 int origin_x,\
2571 U32 random_seed,\
2572 val64 total_map_hp,\
2573 int map_layout_style,\
2574 int treasureoptions,\
2575 int symmetry_used,\
2576 region *region,\
2577 utf8_string custom\
2578)
2579 CODE:
2580{
2581 random_map_params rmp;
2582
2583 assign (rmp.wallstyle , wallstyle);
2584 assign (rmp.wall_name , wall_name);
2585 assign (rmp.floorstyle , floorstyle);
2586 assign (rmp.monsterstyle , monsterstyle);
2587 assign (rmp.treasurestyle , treasurestyle);
2588 assign (rmp.layoutstyle , layoutstyle);
2589 assign (rmp.doorstyle , doorstyle);
2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2592 assign (rmp.exitstyle , exitstyle);
2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2594
2595 rmp.origin_map = origin_map;
2596 rmp.final_map = final_map;
2597 rmp.this_map = this_map;
2598 rmp.xsize = xsize;
2599 rmp.ysize = ysize;
2600 rmp.expand2x = expand2x;
2601 rmp.layoutoptions1 = layoutoptions1;
2602 rmp.layoutoptions2 = layoutoptions2;
2603 rmp.layoutoptions3 = layoutoptions3;
2604 rmp.symmetry = symmetry;
2605 rmp.difficulty = difficulty;
2606 rmp.difficulty_given = difficulty_given;
2607 rmp.difficulty_increase = difficulty_increase;
2608 rmp.dungeon_level = dungeon_level;
2609 rmp.dungeon_depth = dungeon_depth;
2610 rmp.decoroptions = decoroptions;
2611 rmp.orientation = orientation;
2612 rmp.origin_y = origin_y;
2613 rmp.origin_x = origin_x;
2614 rmp.random_seed = random_seed;
2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2616 rmp.map_layout_style = map_layout_style;
2617 rmp.treasureoptions = treasureoptions;
2618 rmp.symmetry_used = symmetry_used;
2619 rmp.region = region;
2620 rmp.custom = custom;
2621
2622 RETVAL = self->generate_random_map (&rmp);
2623}
2624 OUTPUT:
2341 RETVAL 2625 RETVAL
2342 2626
2343void fix_walls (maptile *map, int x, int y) 2627MODULE = cf PACKAGE = cf::mapspace
2344 2628
2345void fix_walls_around (maptile *map, int x, int y) 2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2346 2630
2347MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2348 2632
2349archetype *find (const char *name) 2633int archetypes_size ()
2350 CODE: 2634 CODE:
2351 RETVAL = archetype::find (name); 2635 RETVAL = archetypes.size ();
2352 OUTPUT:
2353 RETVAL
2354
2355archetype *first()
2356 PROTOTYPE:
2357 CODE:
2358 RETVAL = first_archetype;
2359 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2360 2637
2638archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2361INCLUDE: $PERL genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2362 2644
2363MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2364 2646
2365partylist *first () 2647partylist *first ()
2366 PROTOTYPE: 2648 PROTOTYPE:
2367 CODE: 2649 CODE:
2368 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2369 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2370 2652
2371partylist *next (partylist *party) 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2372 CODE: 2654
2655MODULE = cf PACKAGE = cf::region
2656
2657void
2658list ()
2659 PPCODE:
2660 for_all_regions (rgn)
2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2662
2663int specificity (region *rgn)
2664 CODE:
2373 RETVAL = party->next; 2665 RETVAL = 0;
2666 while (rgn = rgn->parent)
2667 RETVAL++;
2374 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2375 2669
2376const char *name (partylist *party) 2670INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2377 CODE:
2378 RETVAL = party->partyname;
2379 OUTPUT: RETVAL
2380
2381const char *password (partylist *party)
2382 CODE:
2383 RETVAL = party->passwd;
2384 OUTPUT: RETVAL
2385
2386MODULE = cf PACKAGE = cf::region
2387
2388region *first ()
2389 PROTOTYPE:
2390 CODE:
2391 RETVAL = first_region;
2392 OUTPUT: RETVAL
2393
2394region *next (region *reg)
2395 CODE:
2396 RETVAL = reg->next;
2397 OUTPUT: RETVAL
2398
2399const char *name (region *reg)
2400 CODE:
2401 RETVAL = reg->name;
2402 OUTPUT: RETVAL
2403
2404region *parent (region *reg)
2405 CODE:
2406 RETVAL = reg->parent;
2407 OUTPUT: RETVAL
2408
2409const char *longname (region *reg)
2410 CODE:
2411 RETVAL = reg->longname;
2412 OUTPUT: RETVAL
2413
2414const char *msg (region *reg)
2415 CODE:
2416 RETVAL = reg->msg;
2417 OUTPUT: RETVAL
2418 2671
2419MODULE = cf PACKAGE = cf::living 2672MODULE = cf PACKAGE = cf::living
2420 2673
2421INCLUDE: $PERL genacc living ../include/living.h | 2674INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2422 2675
2423MODULE = cf PACKAGE = cf::settings 2676MODULE = cf PACKAGE = cf::settings
2424 2677
2425INCLUDE: $PERL genacc Settings ../include/global.h | 2678INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2426 2679
2427MODULE = cf PACKAGE = cf::client_socket 2680MODULE = cf PACKAGE = cf::client
2428 2681
2429INCLUDE: $PERL genacc client_socket ../include/newserver.h | 2682INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2430 2683
2431int invoke (client_socket *ns, int event, ...) 2684int invoke (client *ns, int event, ...)
2432 CODE: 2685 CODE:
2433 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2686 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2434 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2687 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2435 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2688 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2436 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2689 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2437 OUTPUT: RETVAL 2690 OUTPUT: RETVAL
2438 2691
2439SV *registry (client_socket *ns) 2692SV *registry (client *ns)
2440 2693
2694void
2695list ()
2696 PPCODE:
2697 EXTEND (SP, clients.size ());
2698 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2699 PUSHs (sv_2mortal (to_sv (*i)));
2700
2701void
2702client::send_packet (SV *packet)
2703 CODE:
2704{
2705 STRLEN len;
2706 char *buf = SvPVbyte (packet, len);
2707
2708 if (len > MAXSOCKBUF)
2709 {
2710 // ugly
2711 if (THIS->pl)
2712 THIS->pl->failmsg ("[packet too long for client]");
2713 }
2714 else
2715 THIS->send_packet (buf, len);
2716}
2717
2718faceidx
2719client::need_face (utf8_string name, int pri = 0)
2720 CODE:
2721 RETVAL = face_find (name, 0);
2722 if (RETVAL)
2723 {
2724 THIS->send_face (RETVAL, pri);
2725 THIS->flush_fx ();
2726 }
2727 OUTPUT:
2728 RETVAL
2729
2730int
2731client::fx_want (int idx, int value = -1)
2732 CODE:
2733 if (0 < idx && idx < FT_NUM)
2734 {
2735 RETVAL = THIS->fx_want [idx];
2736 if (items > 2)
2737 THIS->fx_want [idx] = value;
2738 }
2739 else
2740 RETVAL = 0;
2741 OUTPUT:
2742 RETVAL
2743
2744MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2745
2746faceidx sound_find (utf8_string name)
2747
2748void sound_set (utf8_string str, faceidx face)
2749
2750# dire hack
2751void old_sound_index (int idx, faceidx face)
2752 CODE:
2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2754 old_sound_index [idx] = face;
2755
2756MODULE = cf PACKAGE = cf::face PREFIX = face_
2757
2758#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2759
2760faceidx face_find (utf8_string name, faceidx defidx = 0)
2761
2762faceidx alloc (utf8_string name)
2763 CODE:
2764{
2765 do
2766 {
2767 RETVAL = faces.size ();
2768 faces.resize (RETVAL + 1);
2769 }
2770 while (!RETVAL); // crude way to leave index 0
2771
2772 faces [RETVAL].name = name;
2773 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2774
2775 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2776 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2777 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2778}
2779 OUTPUT: RETVAL
2780
2781void set_type (faceidx idx, int value)
2782 ALIAS:
2783 set_type = 0
2784 set_visibility = 1
2785 set_magicmap = 2
2786 set_smooth = 3
2787 set_smoothlevel = 4
2788 CODE:
2789 faceinfo *f = face_info (idx); assert (f);
2790 switch (ix)
2791 {
2792 case 0: f->type = value; break;
2793 case 1: f->visibility = value; break;
2794 case 2: f->magicmap = value; break;
2795 case 3: f->smooth = value; break;
2796 case 4: f->smoothlevel = value; break;
2797 }
2798
2799void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2800 CODE:
2801{
2802 faceinfo *f = face_info (idx); assert (f);
2803 facedata *d = &(faceset ? f->data64 : f->data32);
2804 sv_to (data, d->data);
2805 STRLEN clen;
2806 char *cdata = SvPVbyte (chksum, clen);
2807 clen = min (CHKSUM_MAXLEN, clen);
2808
2809 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2810
2811 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2812 {
2813 d->chksum_len = clen;
2814 memcpy (d->chksum, cdata, clen);
2815
2816 // invalidate existing client face info
2817 for_all_clients (ns)
2818 if (ns->faceset == faceset)
2819 {
2820 ns->faces_sent [idx] = false;
2821 ns->force_newmap = true;
2822 }
2823 }
2824}
2825
2826int get_data_size (faceidx idx, int faceset = 0)
2827 CODE:
2828 facedata *d = face_data (idx, faceset);
2829 if (!d) XSRETURN_UNDEF;
2830 RETVAL = d->data.size ();
2831 OUTPUT:
2832 RETVAL
2833
2834SV *get_chksum (faceidx idx, int faceset = 0)
2835 CODE:
2836 facedata *d = face_data (idx, faceset);
2837 if (!d) XSRETURN_UNDEF;
2838 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2839 OUTPUT:
2840 RETVAL
2841
2842SV *get_data (faceidx idx, int faceset = 0)
2843 CODE:
2844 facedata *d = face_data (idx, faceset);
2845 if (!d) XSRETURN_UNDEF;
2846 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2847 OUTPUT:
2848 RETVAL
2849
2850void invalidate (faceidx idx)
2851 CODE:
2852 for_all_clients (ns)
2853 {
2854 ns->faces_sent [idx] = false;
2855 ns->force_newmap = true;
2856 }
2857
2858void invalidate_all ()
2859 CODE:
2860 for_all_clients (ns)
2861 {
2862 ns->faces_sent.reset ();
2863 ns->force_newmap = true;
2864 }
2865
2866MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2867
2868#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2869
2870animidx anim_find (utf8_string name)
2871 CODE:
2872 RETVAL = animation::find (name).number;
2873 OUTPUT: RETVAL
2874
2875animidx set (utf8_string name, SV *frames, int facings = 1)
2876 CODE:
2877{
2878 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2879 croak ("frames must be an arrayref");
2880
2881 AV *av = (AV *)SvRV (frames);
2882
2883 animation *anim = &animation::find (name);
2884 if (anim->number)
2885 {
2886 anim->resize (av_len (av) + 1);
2887 anim->facings = facings;
2888 }
2889 else
2890 anim = &animation::create (name, av_len (av) + 1, facings);
2891
2892 for (int i = 0; i < anim->num_animations; ++i)
2893 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2894}
2895 OUTPUT: RETVAL
2896
2897void invalidate_all ()
2898 CODE:
2899 for_all_clients (ns)
2900 ns->anims_sent.reset ();
2901
2902MODULE = cf PACKAGE = cf::object::freezer
2903
2904INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2905
2906SV *
2907new (char *klass)
2908 CODE:
2909 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2910 OUTPUT: RETVAL
2911
2912void
2913DESTROY (SV *sv)
2914 CODE:
2915 object_freezer *self;
2916 sv_to (sv, self);
2917 delete self;
2918
2919MODULE = cf PACKAGE = cf::object::thawer
2920
2921INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2922
2923bool
2924errors_are_fatal (bool fatal)
2925 CODE:
2926 RETVAL = object_thawer::errors_are_fatal;
2927 object_thawer::errors_are_fatal = fatal;
2928 OUTPUT:
2929 RETVAL
2930
2931SV *
2932new_from_file (char *klass, octet_string path)
2933 CODE:
2934 object_thawer *f = new object_thawer (path);
2935 if (!*f)
2936 {
2937 delete f;
2938 XSRETURN_UNDEF;
2939 }
2940 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2941 OUTPUT: RETVAL
2942
2943void
2944DESTROY (SV *sv)
2945 CODE:
2946 object_thawer *self;
2947 sv_to (sv, self);
2948 delete self;
2949
2950void
2951extract_tags (object_thawer *self)
2952 PPCODE:
2953 while (self->kw != KW_EOF)
2954 {
2955 PUTBACK;
2956 coroapi::cede_to_tick ();
2957 SPAGAIN;
2958
2959 if (self->kw == KW_tag)
2960 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2961
2962 self->skip ();
2963 }
2964

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