… | |
… | |
2537 | # worst xs function of my life |
2537 | # worst xs function of my life |
2538 | bool |
2538 | bool |
2539 | _create_random_map (\ |
2539 | _create_random_map (\ |
2540 | maptile *self,\ |
2540 | maptile *self,\ |
2541 | SV *options,\ |
2541 | SV *options,\ |
2542 | utf8_string wall_name,\ |
|
|
2543 | utf8_string monsterstyle,\ |
|
|
2544 | utf8_string treasurestyle,\ |
|
|
2545 | utf8_string layoutstyle,\ |
|
|
2546 | utf8_string doorstyle,\ |
|
|
2547 | utf8_string decorstyle,\ |
|
|
2548 | utf8_string origin_map,\ |
|
|
2549 | utf8_string final_map,\ |
|
|
2550 | utf8_string this_map,\ |
|
|
2551 | utf8_string exit_on_final_map,\ |
|
|
2552 | int xsize,\ |
|
|
2553 | int ysize,\ |
|
|
2554 | int expand2x,\ |
|
|
2555 | int layoutoptions1,\ |
|
|
2556 | int layoutoptions2,\ |
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|
2557 | int layoutoptions3,\ |
|
|
2558 | int symmetry,\ |
|
|
2559 | int difficulty,\ |
|
|
2560 | int difficulty_given,\ |
|
|
2561 | float difficulty_increase,\ |
|
|
2562 | int dungeon_level,\ |
|
|
2563 | int dungeon_depth,\ |
|
|
2564 | int decoroptions,\ |
|
|
2565 | int orientation,\ |
|
|
2566 | int origin_y,\ |
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|
2567 | int origin_x,\ |
|
|
2568 | U32 random_seed,\ |
|
|
2569 | val64 total_map_hp,\ |
2542 | val64 total_map_hp,\ |
2570 | int map_layout_style,\ |
|
|
2571 | int treasureoptions,\ |
|
|
2572 | int symmetry_used,\ |
|
|
2573 | region *region\ |
2543 | region *region\ |
2574 | ) |
2544 | ) |
2575 | CODE: |
2545 | CODE: |
2576 | { |
2546 | { |
2577 | random_map_params rmp; |
2547 | random_map_params rmp; |
2578 | |
2548 | |
2579 | rmp.hv = (HV *)SvREFCNT_inc_NN (SvRV (options)); |
2549 | rmp.hv = (HV *)SvREFCNT_inc_NN (SvRV (options)); |
2580 | |
2550 | |
2581 | assign (rmp.wall_name , wall_name); |
2551 | assign (rmp.wall_name , rmp.get_str ("wall_name")); |
2582 | assign (rmp.monsterstyle , monsterstyle); |
2552 | assign (rmp.monsterstyle , rmp.get_str ("monsterstyle")); |
2583 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2584 | assign (rmp.layoutstyle , layoutstyle); |
2553 | assign (rmp.layoutstyle , rmp.get_str ("layoutstyle")); |
2585 | assign (rmp.doorstyle , doorstyle); |
2554 | assign (rmp.doorstyle , rmp.get_str ("doorstyle")); |
2586 | assign (rmp.decorstyle , decorstyle); |
|
|
2587 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2555 | assign (rmp.exit_on_final_map, rmp.get_str ("exit_on_final_map")); |
2588 | |
2556 | |
2589 | rmp.origin_map = origin_map; |
2557 | rmp.origin_map = rmp.get_str ("origin_map"); |
|
|
2558 | rmp.origin_x = rmp.get_iv ("origin_x"); |
|
|
2559 | rmp.origin_y = rmp.get_iv ("origin_y"); |
2590 | rmp.final_map = final_map; |
2560 | rmp.final_map = rmp.get_str ("final_map"); |
2591 | rmp.this_map = this_map; |
2561 | rmp.this_map = rmp.get_str ("this_map"); |
2592 | rmp.xsize = xsize; |
2562 | rmp.xsize = rmp.get_iv ("xsize"); |
2593 | rmp.ysize = ysize; |
2563 | rmp.ysize = rmp.get_iv ("ysize"); |
2594 | rmp.expand2x = expand2x; |
2564 | rmp.expand2x = rmp.get_iv ("expand2x"); |
2595 | rmp.layoutoptions1 = layoutoptions1; |
2565 | rmp.layoutoptions1 = rmp.get_iv ("layoutoptions1"); |
2596 | rmp.layoutoptions2 = layoutoptions2; |
2566 | rmp.layoutoptions2 = rmp.get_iv ("layoutoptions2"); |
2597 | rmp.layoutoptions3 = layoutoptions3; |
2567 | rmp.layoutoptions3 = rmp.get_iv ("layoutoptions3"); |
2598 | rmp.symmetry = symmetry; |
2568 | rmp.symmetry = rmp.get_iv ("symmetry"); |
2599 | rmp.difficulty = difficulty; |
2569 | rmp.difficulty = rmp.get_iv ("difficulty"); |
2600 | rmp.difficulty_given = difficulty_given; |
2570 | rmp.difficulty_given = rmp.get_iv ("difficulty_given"); |
2601 | rmp.difficulty_increase = difficulty_increase; |
2571 | rmp.difficulty_increase = rmp.get_nv ("difficulty_increase"); |
2602 | rmp.dungeon_level = dungeon_level; |
2572 | rmp.dungeon_level = rmp.get_iv ("dungeon_level"); |
2603 | rmp.dungeon_depth = dungeon_depth; |
2573 | rmp.dungeon_depth = rmp.get_iv ("dungeon_depth"); |
2604 | rmp.decoroptions = decoroptions; |
|
|
2605 | rmp.orientation = orientation; |
2574 | rmp.orientation = rmp.get_iv ("orientation"); |
2606 | rmp.origin_y = origin_y; |
|
|
2607 | rmp.origin_x = origin_x; |
|
|
2608 | rmp.random_seed = random_seed; |
2575 | rmp.random_seed = rmp.get_uv ("random_seed"); |
2609 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2576 | rmp.total_map_hp = (uint64_t)total_map_hp; |
2610 | rmp.map_layout_style = map_layout_style; |
2577 | rmp.map_layout_style = rmp.get_iv ("map_layout_style"); |
2611 | rmp.treasureoptions = treasureoptions; |
|
|
2612 | rmp.symmetry_used = symmetry_used; |
2578 | rmp.symmetry_used = rmp.get_iv ("symmetry_used"); |
2613 | rmp.region = region; |
2579 | rmp.region = region; |
2614 | |
2580 | |
2615 | RETVAL = self->generate_random_map (&rmp); |
2581 | RETVAL = self->generate_random_map (&rmp); |
2616 | } |
2582 | } |
2617 | OUTPUT: |
2583 | OUTPUT: |