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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.165 by root, Tue Feb 13 16:23:32 2007 UTC vs.
Revision 1.388 by root, Wed Jun 30 01:57:54 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
51 59
52typedef object object_ornull; 60typedef std::string std__string;
53typedef maptile maptile_ornull;
54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 61
69static PerlInterpreter *perl; 62static PerlInterpreter *perl;
70 63
71double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
72 68
73global gbl_ev; 69global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76 76
77static HV 77static HV
78 *stash_cf, 78 *stash_cf,
79 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
88 142
89// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
90template<class super> 144template<class super>
91static super * 145static super *
92is_a (attachable *at) 146is_a (attachable *at)
125 SvREFCNT_inc (self); 179 SvREFCNT_inc (self);
126 hv_clear (self); 180 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self); 182 SvREFCNT_dec (self);
129 183
130 // self *must* be null now because thats sv_unmagic's job. 184 // self *must* be null now because that's sv_unmagic's job.
131 assert (!this->self); 185 assert (!this->self);
132 flags |= 0x80; // severed //D
133 } 186 }
134} 187}
135 188
136void 189void
137attachable::optimise () 190attachable::optimise ()
138{ 191{
139 if (self 192 if (self
140 && SvREFCNT (self) == 1 193 && SvREFCNT (self) == 1
141 && !HvTOTALKEYS (self)) 194 && !HvTOTALKEYS (self))
142 flags |= 0x40,//D
143 sever_self (); 195 sever_self ();
144} 196}
145 197
146// check wether the object really is dead 198// check wether the object really is dead
147void 199void
154} 206}
155 207
156void 208void
157attachable::do_destroy () 209attachable::do_destroy ()
158{ 210{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 211 INVOKE_ATTACHABLE (DESTROY, this);
160 212
161 if (cb) 213 if (cb)
162 { 214 {
163 SvREFCNT_dec (cb); 215 SvREFCNT_dec (cb);
164 cb = 0; 216 cb = 0;
165 } 217 }
166 218
167 if (self)
168 sever_self ();
169
170 flags |= 0x20; //D
171 mortals.push_back (this); 219 mortals.push_back (this);
172} 220}
173 221
174void 222void
175attachable::destroy () 223attachable::destroy ()
176{ 224{
177 if (destroyed ()) 225 if (destroyed ())
178 return; 226 return;
179 227
180 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
181 do_destroy (); 229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
182} 237}
183 238
184void 239void
185attachable::check_mortals () 240attachable::check_mortals ()
186{ 241{
190 { 245 {
191 if (i >= mortals.size ()) 246 if (i >= mortals.size ())
192 { 247 {
193 i = 0; 248 i = 0;
194 249
195 if (mortals.size () > 1000) 250 if (mortals.size () >= 512)
196 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
197 267
198 break; 268 break;
199 } 269 }
200 270
201 attachable *obj = mortals [i]; 271 attachable *obj = mortals [i];
202 272
203 obj->refcnt_chk (); // unborrow from perl, if necessary 273#if 0
204 274 if (obj->self)//D make this an assert later
205 //if (obj->refcnt > 0 || obj->self)
206 if (obj->refcnt || obj->self)
207 { 275 {
208//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
209 ++i; // further delay freeing 283 ++i; // further delay freeing
210 284
211 if (!(i & 0x3ff)) 285 if (!(i & 0x3ff))
212 break; 286 break;
213 } 287 }
214 else 288 else
215 { 289 {
216 mortals.erase (i); 290 mortals.erase (i);
217 delete obj; 291 obj->sever_self ();
292 obj->do_delete ();
218 } 293 }
219 } 294 }
220} 295}
221 296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
222attachable & 309attachable &
223attachable::operator =(const attachable &src) 310attachable::operator =(const attachable &src)
224{ 311{
225 //if (self || cb) 312 //if (self || cb)
226 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
227 314
228 attach = src.attach; 315 attach = src.attach;
229 return *this; 316 return *this;
230} 317}
231 318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
232////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
233 355
234static SV * 356static SV *
235newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
236{ 358{
237 SV *sv;
238
239 if (!ptr) 359 if (!ptr)
240 return &PL_sv_undef; 360 return newSV (0);
241 361
242 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 362 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
243 return sv_bless (newRV_noinc ((SV *)hv), stash); 363 return sv_bless (newRV_noinc ((SV *)hv), stash);
364}
365
366static SV * noinline
367newSVptr (void *ptr, HV *stash)
368{
369 return newSVptr (ptr, stash, newHV ());
244} 370}
245 371
246static int 372static int
247attachable_free (pTHX_ SV *sv, MAGIC *mg) 373attachable_free (pTHX_ SV *sv, MAGIC *mg)
248{ 374{
260 return 0; 386 return 0;
261} 387}
262 388
263MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 389MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
264 390
265static SV * 391static SV * noinline
266newSVattachable (attachable *obj, HV *stash) 392newSVattachable (attachable *obj, HV *stash)
267{ 393{
268 if (!obj) 394 if (!obj)
269 return &PL_sv_undef; 395 return newSV (0);
270 396
271 if (!obj->self) 397 if (!obj->self)
398 obj->self = newHV ();
399
400 if (!SvOBJECT (obj->self))
272 { 401 {
273 obj->self = newHV ();
274 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 402 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
275 obj->flags &= ~0xc0;//D
276 obj->flags |= 0x10;//D
277 403
278 // now bless the object _once_ 404 // now bless the object _once_
405 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
279 return sv_bless (newRV_inc ((SV *)obj->self), stash); 406 return sv_bless (newRV_inc ((SV *)obj->self), stash);
280 } 407 }
281 else 408 else
282 { 409 {
283 SV *sv = newRV_inc ((SV *)obj->self); 410 SV *sv = newRV_inc ((SV *)obj->self);
287 414
288 return sv; 415 return sv;
289 } 416 }
290} 417}
291 418
419#if 0 // unused
292static void 420static void
293clearSVptr (SV *sv) 421clearSVptr (SV *sv)
294{ 422{
295 if (SvROK (sv)) 423 if (SvROK (sv))
296 sv = SvRV (sv); 424 sv = SvRV (sv);
297 425
298 hv_clear ((HV *)sv); 426 hv_clear ((HV *)sv);
299 sv_unmagic (sv, PERL_MAGIC_ext); 427 sv_unmagic (sv, PERL_MAGIC_ext);
300} 428}
429#endif
430
431static long
432SvPTR_nc (SV *sv)
433{
434 sv = SvRV (sv);
435
436 // very important shortcut
437 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
438 return (long)SvMAGIC (sv)->mg_ptr;
439
440 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
441 return (long)mg->mg_ptr;
442
443 croak ("perl code used object, but C object is already destroyed, caught");
444}
301 445
302static long 446static long
303SvPTR (SV *sv, const char *klass) 447SvPTR (SV *sv, const char *klass)
304{ 448{
305 if (!sv_derived_from (sv, klass)) 449 if (!sv_derived_from (sv, klass))
306 croak ("object of type %s expected", klass); 450 croak ("object of type %s expected", klass);
307 451
308 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 452 return SvPTR_nc (sv);
309
310 if (!mg)
311 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
312
313 return (long)mg->mg_ptr;
314} 453}
315 454
316static long 455static long noinline
317SvPTR_ornull (SV *sv, const char *klass) 456SvPTR_ornull (SV *sv, const char *klass)
318{ 457{
319 if (SvOK (sv)) 458 if (expect_false (!SvOK (sv))) return 0;
459
320 return SvPTR (sv, klass); 460 return SvPTR (sv, klass);
321 else
322 return 0;
323} 461}
324 462
463static long noinline
464SvPTR_ornull_client (SV *sv)
465{
466 if (expect_false (!SvOK (sv))) return 0;
467
468 if (!SvROK (sv)
469 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
470 && !sv_derived_from (sv, "cf::client")))
471 croak ("object of type cf::client expected");
472
473 return SvPTR_nc (sv);
474}
475
476static long noinline
477SvPTR_ornull_object (SV *sv)
478{
479 if (expect_false (!SvOK (sv))) return 0;
480
481 if (!SvROK (sv)
482 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
483 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
485 && !sv_derived_from (sv, "cf::object")))
486 croak ("object of type cf::object expected");
487
488 return SvPTR_nc (sv);
489}
490
491static long noinline
492SvPTR_ornull_maptile (SV *sv)
493{
494 if (expect_false (!SvOK (sv))) return 0;
495
496 if (!SvROK (sv)
497 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
498 && SvSTASH (SvRV (sv)) != stash_ext_map_world
499 && !sv_derived_from (sv, "cf::map")))
500 croak ("object of type cf::map expected");
501
502 return SvPTR_nc (sv);
503}
504
505static long noinline
506SvPTR_ornull_player (SV *sv)
507{
508 if (expect_false (!SvOK (sv))) return 0;
509
510 if (!SvROK (sv)
511 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
512 && !sv_derived_from (sv, "cf::player")))
513 croak ("object of type cf::player expected");
514
515 return SvPTR_nc (sv);
516}
517
325inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 518static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
326inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 519static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
327inline SV *to_sv (bool v) { return newSViv (v); } 520static inline SV *to_sv (bool v) { return newSViv (v); }
328inline SV *to_sv ( signed char v) { return newSViv (v); } 521static inline SV *to_sv ( signed char v) { return newSViv (v); }
329inline SV *to_sv (unsigned char v) { return newSViv (v); } 522static inline SV *to_sv (unsigned char v) { return newSViv (v); }
330inline SV *to_sv ( signed short v) { return newSViv (v); } 523static inline SV *to_sv ( signed short v) { return newSViv (v); }
331inline SV *to_sv (unsigned short v) { return newSVuv (v); } 524static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
332inline SV *to_sv ( signed int v) { return newSViv (v); } 525static inline SV *to_sv ( signed int v) { return newSViv (v); }
333inline SV *to_sv (unsigned int v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
334inline SV *to_sv ( signed long v) { return newSViv (v); } 527static inline SV *to_sv ( signed long v) { return newSViv (v); }
335inline SV *to_sv (unsigned long v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
336inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 529static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
337inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 530static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
338inline SV *to_sv (float v) { return newSVnv (v); } 531static inline SV *to_sv (float v) { return newSVnv (v); }
339inline SV *to_sv (double v) { return newSVnv (v); } 532static inline SV *to_sv (double v) { return newSVnv (v); }
340inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 533static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
341inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 534static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
535// gcc dislikes noilnine on to_sv
342inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 536static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
537static inline SV *to_sv (object * v) { return to_sv_ni (v); }
343inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
344inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
345inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
346inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
347inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
348 544
349inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
350inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
351 547
352inline SV *to_sv (facetile * v) { return to_sv (v->name); } 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
353inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
354 550
355inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
356{
357 char buf[128];
358 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
359 return newSVpv (buf, 0);
360}
361 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
362inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
363inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
364inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
365inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
371inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
373inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
374inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
375inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
376inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
377inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
378inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
379inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
380inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
381inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
382inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
383inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
384inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
386 601
387inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
388inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
389 604
390template<class T> 605template<class T>
391inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
392 607
393template<int N> 608template<int N>
394inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
395 610
396inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
397inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
398inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
399inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
400inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
401 615
616static inline void sv_to (SV *sv, std::string &v)
617{
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621}
622
402inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
403{ 624{
404 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
405
406 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
407 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
408} 627}
409 628
410inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
411 630
412static SV * 631static SV *
413newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
414{ 633{
415 SV *sv; 634 SV *sv;
429 break; 648 break;
430 649
431 case DT_STRING: 650 case DT_STRING:
432 { 651 {
433 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
434 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
435 } 654 }
436 break; 655 break;
437 656
438 case DT_DATA: 657 case DT_DATA:
439 { 658 {
440 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
441 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
442 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
443 } 662 }
444 break; 663 break;
445 664
446 case DT_OBJECT: 665 case DT_OBJECT:
447 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
489 va_end (ap); 708 va_end (ap);
490 709
491 return sv; 710 return sv;
492} 711}
493 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
494static SV * 739static SV *
495newSVcfapi (int type, ...)
496{
497 SV *sv;
498
499 va_list ap;
500 va_start (ap, type);
501
502 switch (type)
503 {
504 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
505 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
506 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
507 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
508 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
509 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
510 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
511 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
512 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
513 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
514
515 default:
516 assert (("unhandled type in newSVcfapi", 0));
517 }
518
519 va_end (ap);
520
521 return sv;
522}
523
524//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
525
526SV *
527registry (attachable *ext) 740registry (attachable *ext)
528{ 741{
529 if (!ext->cb) 742 if (!ext->cb)
530 ext->cb = newAV (); 743 ext->cb = newAV ();
531 744
532 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
533} 746}
534 747
535///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
536 749
537extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
538{
539 return 0;
540}
541
542static CommArray_s rtn_cmd;
543
544static int
545runPluginCommand (object *obj, char *params)
546{
547 return -1;
548}
549
550extern "C" void *cfperl_getPluginProperty (int *type, ...)
551{
552 va_list args;
553 char *propname;
554 int i;
555 va_start (args, type);
556 propname = va_arg (args, char *);
557 //printf ("Property name: %s\n", propname);
558
559 if (!strcmp (propname, "command?"))
560 return NULL;
561 else if (!strcmp (propname, "Identification"))
562 {
563 va_end (args);
564 return (void *)PLUGIN_NAME;
565 }
566 else if (!strcmp (propname, "FullName"))
567 {
568 va_end (args);
569 return (void *)PLUGIN_VERSION;
570 }
571 else
572 va_end (args);
573
574 return NULL;
575}
576
577extern "C" int cfperl_postInitPlugin ()
578{
579 int hooktype = 1;
580 int rtype = 0;
581
582 cf_init_plugin (gethook);
583
584 return 0;
585}
586
587extern "C" int cfperl_closePlugin ()
588{
589 return 0;
590}
591
592void 750void
593cfperl_init () 751cfperl_init ()
594{ 752{
753 extern char **environ;
754
595 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
596 perl = perl_alloc (); 756 perl = perl_alloc ();
597 perl_construct (perl); 757 perl_construct (perl);
598 758
599 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
600 760
601 char *argv[] = { 761 const char *argv[] = {
602 "", 762 settings.argv [0],
603 "-e" 763 "-e0"
604 "use Event; use Coro;" // required for bootstrap
605 "cf->bootstrap;" // required for datadir :*>
606 "unshift @INC, cf::datadir ();"
607 "require cf;"
608 }; 764 };
609 765
610 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
611 { 768 {
612 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
613 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
614 } 771 }
615 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
616 { 784 {
617 dSP; 785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
618 786 exit (EXIT_FAILURE);
619 PUSHMARK (SP);
620 PUTBACK;
621 call_pv ("cf::init", G_DISCARD | G_VOID);
622 } 787 }
623} 788}
624 789
790void
625void cfperl_main () 791cfperl_main ()
626{ 792{
627 dSP; 793 dSP;
628 794
629 PUSHMARK (SP); 795 PUSHMARK (SP);
630 PUTBACK; 796 PUTBACK;
634void 800void
635attachable::instantiate () 801attachable::instantiate ()
636{ 802{
637 if (attach) 803 if (attach)
638 { 804 {
639 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
640 attach = 0; 806 attach = 0;
641 } 807 }
642} 808}
643 809
644void 810void
645attachable::reattach () 811attachable::reattach ()
646{ 812{
647 optimise (); 813 optimise ();
648 //TODO: check for _attachment's, very important for restarts 814 //TODO: check for _attachment's, very important for restarts
649 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 815 INVOKE_ATTACHABLE (REATTACH, this);
650} 816}
651 817
652static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
653# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
654# include "eventinc.h" 820# include "eventinc.h"
655# undef def 821# undef def
656}; 822};
657 823
658#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
659 825
660static void 826static void noinline
661gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
662{ 828{
663 // event must be in array 829 // event must be in array
664 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
665 { 831 {
697} 863}
698 864
699void 865void
700global::gather_callbacks (AV *&callbacks, event_type event) const 866global::gather_callbacks (AV *&callbacks, event_type event) const
701{ 867{
702 ::gather_callbacks (callbacks, cb_object, event); 868 ::gather_callbacks (callbacks, cb_global, event);
703} 869}
704 870
705void 871void
706object::gather_callbacks (AV *&callbacks, event_type event) const 872object::gather_callbacks (AV *&callbacks, event_type event) const
707{ 873{
708 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
709 { 875 {
710 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
711 877
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 } 880 }
715 881
751{ 917{
752 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
753 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
754} 920}
755 921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
756bool 972bool
757attachable::invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
758{ 974{
759 data_type dt; 975 data_type dt;
760 va_list ap;
761
762 va_start (ap, event);
763 976
764 // callback call ordering should be: 977 // callback call ordering should be:
765 // 1. per-object callback 978 // 1. per-object callback
766 // 2. per-class object 979 // 2. per-class object
767 // 3. per-type callback 980 // 3. per-type callback
771 gather_callbacks (callbacks, event); 984 gather_callbacks (callbacks, event);
772 985
773 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
774 if (!callbacks) 987 if (!callbacks)
775 return 0; 988 return 0;
989
990 va_list ap;
991 va_start (ap, event);
776 992
777 CALL_BEGIN (3); 993 CALL_BEGIN (3);
778 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
779 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
780 996
804 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
805 } 1021 }
806 1022
807 va_end (ap); 1023 va_end (ap);
808 1024
809 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
810 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
811 1027
812 CALL_END; 1028 CALL_END;
813 1029
814 return count; 1030 return count;
815} 1031}
816 1032
817SV * 1033static SV *
818cfperl_result (int idx) 1034cfperl_result (int idx)
819{ 1035{
820 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
821 if (!av) 1037 if (!av)
822 return &PL_sv_undef; 1038 return &PL_sv_undef;
823 1039
824 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
825 if (!sv) 1041 if (!sv)
839{ 1055{
840 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
841} 1057}
842 1058
843///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
844 1080
845void 1081void
846cfperl_emergency_save () 1082cfperl_emergency_save ()
847{ 1083{
848 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
857 CALL_ARG (make_core); 1093 CALL_ARG (make_core);
858 CALL_CALL ("cf::post_cleanup", G_VOID); 1094 CALL_CALL ("cf::post_cleanup", G_VOID);
859 CALL_END; 1095 CALL_END;
860} 1096}
861 1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118}
1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
862maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
863maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
864{ 1182{
865 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
866 CALL_ARG (path); 1184 CALL_ARG (path);
867 CALL_ARG (origin); 1185 CALL_ARG (origin);
868 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
869 1187
870 maptile *retval; 1188 maptile *retval = 0;
871
872 if (count)
873 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
874 else
875 retval = 0;
876 1190
877 CALL_END; 1191 CALL_END;
878 1192
879 return retval; 1193 return retval;
880} 1194}
881 1195
882maptile * 1196maptile *
883maptile::find_async (const char *path, maptile *origin) 1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
884{ 1198{
885 CALL_BEGIN (2); 1199 CALL_BEGIN (3);
886 CALL_ARG (path); 1200 CALL_ARG (path);
887 CALL_ARG (origin); 1201 CALL_ARG (origin);
1202 CALL_ARG (load);
888 CALL_CALL ("cf::map::find_async", G_SCALAR); 1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
889 1204
890 maptile *retval; 1205 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1206 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1207
897 CALL_END; 1208 CALL_END;
898 1209
899 return retval; 1210 return retval;
900} 1211}
903maptile::do_load_sync () 1214maptile::do_load_sync ()
904{ 1215{
905 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
906 CALL_ARG (this); 1217 CALL_ARG (this);
907 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
908 CALL_END;
909}
910
911void
912maptile::change_all_map_light (int change)
913{
914 CALL_BEGIN (1);
915 CALL_ARG (change);
916 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
917 CALL_END; 1219 CALL_END;
918} 1220}
919 1221
920void 1222void
921object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
928 CALL_ARG (exit); 1230 CALL_ARG (exit);
929 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
930 CALL_END; 1232 CALL_END;
931} 1233}
932 1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
933///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
934 1348
935struct EventAPI *watcher_base::GEventAPI; 1349struct EVAPI *evapi::GEVAPI;
936struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
937 1351
938int coroapi::cede_counter;
939
940static void iw_dispatch (pe_event *ev)
941{
942 iw *w = (iw *)ev->ext_data;
943 w->call (*w);
944}
945
946void 1352void
947iw::alloc () 1353coroapi::do_cede_to_tick ()
948{ 1354{
949 pe = GEventAPI->new_idle (0, 0); 1355 cede_pending = 0;
950 1356 cede ();
951 WaREENTRANT_off (pe);
952 pe->base.callback = (void *)iw_dispatch;
953 pe->base.ext_data = (void *)this;
954} 1357}
955 1358
956static void iow_dispatch (pe_event *ev)
957{
958 iow *w = (iow *)ev->ext_data;
959 w->call (*w, ((pe_ioevent *)ev)->got);
960}
961
962void 1359void
963iow::alloc () 1360coroapi::wait_for_tick ()
964{ 1361{
965 pe = GEventAPI->new_io (0, 0); 1362 CALL_BEGIN (0);
966 1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
967 WaREENTRANT_off (pe); 1364 CALL_END;
968 pe->base.callback = (void *)iow_dispatch;
969 pe->base.ext_data = (void *)this;
970
971 pe->fd = -1;
972 pe->poll = 0;
973} 1365}
974 1366
975void 1367void
976iow::fd (int fd) 1368coroapi::wait_for_tick_begin ()
977{ 1369{
978 pe->fd = fd; 1370 CALL_BEGIN (0);
979} 1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
980 1372 CALL_END;
981int
982iow::poll ()
983{
984 return pe->poll;
985} 1373}
986 1374
987void 1375void
988iow::poll (int events) 1376iow::poll (int events)
989{ 1377{
990 if (pe->poll != events) 1378 if (events != this->events)
991 { 1379 {
1380 int active = ev_is_active ((ev_io *)this);
992 if (pe->poll) stop (); 1381 if (active) stop ();
993 pe->poll = events; 1382 ev_io_set ((ev_io *)this, fd, events);
994 if (pe->poll) start (); 1383 if (active) start ();
995 } 1384 }
996} 1385}
997 1386
998void 1387static void
999_connect_to_perl () 1388_connect_to_perl_1 ()
1000{ 1389{
1001 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
1002 1391
1003 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1004 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1005 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1006 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1007 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1008 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1009 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1010 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1011 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1012 1403
1013 sv_runtime = get_sv ("cf::RUNTIME", 1); 1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1014 sv_upgrade (sv_runtime, SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1015 1408
1016 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1017 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1018 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1019 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1020 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1021 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1022 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
1023} 1416}
1024 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
1025MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1026 1429
1027BOOT: 1430BOOT:
1028{ 1431{
1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
1029 _connect_to_perl (); 1435 _connect_to_perl_1 ();
1030
1031 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1032 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1033 1436
1034 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
1035 1447
1036 static const struct { 1448 static const struct {
1037 const char *name; 1449 const char *name;
1038 IV iv; 1450 IV iv;
1039 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1040# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1041 const_iv (llevError) 1453# include "const_iv.h"
1042 const_iv (llevInfo) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1043 const_iv (llevDebug) 1455# include "attackinc.h"
1044 const_iv (llevMonster) 1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1462
1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1045 1464
1046 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
1047 const_iv (PLAYER)
1048 const_iv (TRANSPORT)
1049 const_iv (ROD)
1050 const_iv (TREASURE)
1051 const_iv (POTION)
1052 const_iv (FOOD)
1053 const_iv (POISON)
1054 const_iv (BOOK)
1055 const_iv (CLOCK) 1466 const_iv (MAXSOCKBUF)
1056 const_iv (ARROW)
1057 const_iv (BOW)
1058 const_iv (WEAPON)
1059 const_iv (ARMOUR)
1060 const_iv (PEDESTAL)
1061 const_iv (ALTAR)
1062 const_iv (LOCKED_DOOR)
1063 const_iv (SPECIAL_KEY)
1064 const_iv (MAP)
1065 const_iv (DOOR)
1066 const_iv (KEY)
1067 const_iv (TIMED_GATE)
1068 const_iv (TRIGGER)
1069 const_iv (GRIMREAPER)
1070 const_iv (MAGIC_EAR)
1071 const_iv (TRIGGER_BUTTON)
1072 const_iv (TRIGGER_ALTAR)
1073 const_iv (TRIGGER_PEDESTAL)
1074 const_iv (SHIELD)
1075 const_iv (HELMET)
1076 const_iv (HORN)
1077 const_iv (MONEY)
1078 const_iv (CLASS)
1079 const_iv (GRAVESTONE)
1080 const_iv (AMULET)
1081 const_iv (PLAYERMOVER)
1082 const_iv (TELEPORTER)
1083 const_iv (CREATOR)
1084 const_iv (SKILL)
1085 const_iv (EARTHWALL)
1086 const_iv (GOLEM)
1087 const_iv (THROWN_OBJ)
1088 const_iv (BLINDNESS)
1089 const_iv (GOD)
1090 const_iv (DETECTOR)
1091 const_iv (TRIGGER_MARKER)
1092 const_iv (DEAD_OBJECT)
1093 const_iv (DRINK)
1094 const_iv (MARKER)
1095 const_iv (HOLY_ALTAR)
1096 const_iv (PLAYER_CHANGER)
1097 const_iv (BATTLEGROUND)
1098 const_iv (PEACEMAKER)
1099 const_iv (GEM)
1100 const_iv (FIREWALL)
1101 const_iv (ANVIL)
1102 const_iv (CHECK_INV)
1103 const_iv (MOOD_FLOOR)
1104 const_iv (EXIT)
1105 const_iv (ENCOUNTER)
1106 const_iv (SHOP_FLOOR)
1107 const_iv (SHOP_MAT)
1108 const_iv (RING)
1109 const_iv (FLOOR)
1110 const_iv (FLESH)
1111 const_iv (INORGANIC)
1112 const_iv (SKILL_TOOL)
1113 const_iv (LIGHTER)
1114 const_iv (BUILDABLE_WALL)
1115 const_iv (MISC_OBJECT)
1116 const_iv (LAMP)
1117 const_iv (DUPLICATOR)
1118 const_iv (SPELLBOOK)
1119 const_iv (CLOAK)
1120 const_iv (SPINNER)
1121 const_iv (GATE)
1122 const_iv (BUTTON)
1123 const_iv (CF_HANDLE)
1124 const_iv (HOLE)
1125 const_iv (TRAPDOOR)
1126 const_iv (SIGN)
1127 const_iv (BOOTS)
1128 const_iv (GLOVES)
1129 const_iv (SPELL)
1130 const_iv (SPELL_EFFECT)
1131 const_iv (CONVERTER)
1132 const_iv (BRACERS)
1133 const_iv (POISONING)
1134 const_iv (SAVEBED)
1135 const_iv (WAND)
1136 const_iv (SCROLL)
1137 const_iv (DIRECTOR)
1138 const_iv (GIRDLE)
1139 const_iv (FORCE)
1140 const_iv (POTION_EFFECT)
1141 const_iv (EVENT_CONNECTOR)
1142 const_iv (CLOSE_CON)
1143 const_iv (CONTAINER)
1144 const_iv (ARMOUR_IMPROVER)
1145 const_iv (WEAPON_IMPROVER)
1146 const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP)
1148 const_iv (IDENTIFY_ALTAR)
1149 const_iv (MENU)
1150 const_iv (RUNE)
1151 const_iv (TRAP)
1152 const_iv (POWER_CRYSTAL)
1153 const_iv (CORPSE)
1154 const_iv (DISEASE)
1155 const_iv (SYMPTOM)
1156 const_iv (BUILDER)
1157 const_iv (MATERIAL)
1158 const_iv (ITEM_TRANSFORMER)
1159 1467
1160 const_iv (NUM_SUBTYPES) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1161 1470
1162 const_iv (ST_BD_BUILD) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1163 const_iv (ST_BD_REMOVE)
1164 1472
1165 const_iv (ST_MAT_FLOOR) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1166 const_iv (ST_MAT_WALL) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1167 const_iv (ST_MAT_ITEM)
1168
1169 const_iv (AT_PHYSICAL)
1170 const_iv (AT_MAGIC)
1171 const_iv (AT_FIRE)
1172 const_iv (AT_ELECTRICITY)
1173 const_iv (AT_COLD)
1174 const_iv (AT_CONFUSION)
1175 const_iv (AT_ACID)
1176 const_iv (AT_DRAIN)
1177 const_iv (AT_WEAPONMAGIC)
1178 const_iv (AT_GHOSTHIT)
1179 const_iv (AT_POISON)
1180 const_iv (AT_SLOW)
1181 const_iv (AT_PARALYZE)
1182 const_iv (AT_TURN_UNDEAD)
1183 const_iv (AT_FEAR)
1184 const_iv (AT_CANCELLATION)
1185 const_iv (AT_DEPLETE)
1186 const_iv (AT_DEATH)
1187 const_iv (AT_CHAOS)
1188 const_iv (AT_COUNTERSPELL)
1189 const_iv (AT_GODPOWER)
1190 const_iv (AT_HOLYWORD)
1191 const_iv (AT_BLIND)
1192 const_iv (AT_INTERNAL)
1193 const_iv (AT_LIFE_STEALING)
1194 const_iv (AT_DISEASE)
1195
1196 const_iv (WEAP_HIT)
1197 const_iv (WEAP_SLASH)
1198 const_iv (WEAP_PIERCE)
1199 const_iv (WEAP_CLEAVE)
1200 const_iv (WEAP_SLICE)
1201 const_iv (WEAP_STAB)
1202 const_iv (WEAP_WHIP)
1203 const_iv (WEAP_CRUSH)
1204 const_iv (WEAP_BLUD)
1205
1206 const_iv (FLAG_ALIVE)
1207 const_iv (FLAG_WIZ)
1208 const_iv (FLAG_REMOVED)
1209 const_iv (FLAG_FREED)
1210 const_iv (FLAG_WAS_WIZ)
1211 const_iv (FLAG_APPLIED)
1212 const_iv (FLAG_UNPAID)
1213 const_iv (FLAG_USE_SHIELD)
1214 const_iv (FLAG_NO_PICK)
1215 const_iv (FLAG_ANIMATE)
1216 const_iv (FLAG_MONSTER)
1217 const_iv (FLAG_FRIENDLY)
1218 const_iv (FLAG_GENERATOR)
1219 const_iv (FLAG_IS_THROWN)
1220 const_iv (FLAG_AUTO_APPLY)
1221 const_iv (FLAG_PLAYER_SOLD)
1222 const_iv (FLAG_SEE_INVISIBLE)
1223 const_iv (FLAG_CAN_ROLL)
1224 const_iv (FLAG_OVERLAY_FLOOR)
1225 const_iv (FLAG_IS_TURNABLE)
1226 const_iv (FLAG_IS_USED_UP)
1227 const_iv (FLAG_IDENTIFIED)
1228 const_iv (FLAG_REFLECTING)
1229 const_iv (FLAG_CHANGING)
1230 const_iv (FLAG_SPLITTING)
1231 const_iv (FLAG_HITBACK)
1232 const_iv (FLAG_STARTEQUIP)
1233 const_iv (FLAG_BLOCKSVIEW)
1234 const_iv (FLAG_UNDEAD)
1235 const_iv (FLAG_SCARED)
1236 const_iv (FLAG_UNAGGRESSIVE)
1237 const_iv (FLAG_REFL_MISSILE)
1238 const_iv (FLAG_REFL_SPELL)
1239 const_iv (FLAG_NO_MAGIC)
1240 const_iv (FLAG_NO_FIX_PLAYER)
1241 const_iv (FLAG_IS_LIGHTABLE)
1242 const_iv (FLAG_TEAR_DOWN)
1243 const_iv (FLAG_RUN_AWAY)
1244 const_iv (FLAG_PICK_UP)
1245 const_iv (FLAG_UNIQUE)
1246 const_iv (FLAG_NO_DROP)
1247 const_iv (FLAG_WIZCAST)
1248 const_iv (FLAG_CAST_SPELL)
1249 const_iv (FLAG_USE_SCROLL)
1250 const_iv (FLAG_USE_RANGE)
1251 const_iv (FLAG_USE_BOW)
1252 const_iv (FLAG_USE_ARMOUR)
1253 const_iv (FLAG_USE_WEAPON)
1254 const_iv (FLAG_USE_RING)
1255 const_iv (FLAG_READY_RANGE)
1256 const_iv (FLAG_READY_BOW)
1257 const_iv (FLAG_XRAYS)
1258 const_iv (FLAG_NO_APPLY)
1259 const_iv (FLAG_IS_FLOOR)
1260 const_iv (FLAG_LIFESAVE)
1261 const_iv (FLAG_NO_STRENGTH)
1262 const_iv (FLAG_SLEEP)
1263 const_iv (FLAG_STAND_STILL)
1264 const_iv (FLAG_RANDOM_MOVE)
1265 const_iv (FLAG_ONLY_ATTACK)
1266 const_iv (FLAG_CONFUSED)
1267 const_iv (FLAG_STEALTH)
1268 const_iv (FLAG_WIZPASS)
1269 const_iv (FLAG_IS_LINKED)
1270 const_iv (FLAG_CURSED)
1271 const_iv (FLAG_DAMNED)
1272 const_iv (FLAG_SEE_ANYWHERE)
1273 const_iv (FLAG_KNOWN_MAGICAL)
1274 const_iv (FLAG_KNOWN_CURSED)
1275 const_iv (FLAG_CAN_USE_SKILL)
1276 const_iv (FLAG_BEEN_APPLIED)
1277 const_iv (FLAG_READY_SCROLL)
1278 const_iv (FLAG_USE_ROD)
1279 const_iv (FLAG_USE_HORN)
1280 const_iv (FLAG_MAKE_INVIS)
1281 const_iv (FLAG_INV_LOCKED)
1282 const_iv (FLAG_IS_WOODED)
1283 const_iv (FLAG_IS_HILLY)
1284 const_iv (FLAG_READY_SKILL)
1285 const_iv (FLAG_READY_WEAPON)
1286 const_iv (FLAG_NO_SKILL_IDENT)
1287 const_iv (FLAG_BLIND)
1288 const_iv (FLAG_SEE_IN_DARK)
1289 const_iv (FLAG_IS_CAULDRON)
1290 const_iv (FLAG_NO_STEAL)
1291 const_iv (FLAG_ONE_HIT)
1292 const_iv (FLAG_CLIENT_SENT)
1293 const_iv (FLAG_BERSERK)
1294 const_iv (FLAG_NEUTRAL)
1295 const_iv (FLAG_NO_ATTACK)
1296 const_iv (FLAG_NO_DAMAGE)
1297 const_iv (FLAG_OBJ_ORIGINAL)
1298 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1299 const_iv (FLAG_ACTIVATE_ON_PUSH)
1300 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1301 const_iv (FLAG_IS_WATER)
1302 const_iv (FLAG_CONTENT_ON_GEN)
1303 const_iv (FLAG_IS_A_TEMPLATE)
1304 const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH)
1306 const_iv (FLAG_NO_MAP_SAVE)
1307
1308 const_iv (NDI_BLACK)
1309 const_iv (NDI_WHITE)
1310 const_iv (NDI_NAVY)
1311 const_iv (NDI_RED)
1312 const_iv (NDI_ORANGE)
1313 const_iv (NDI_BLUE)
1314 const_iv (NDI_DK_ORANGE)
1315 const_iv (NDI_GREEN)
1316 const_iv (NDI_LT_GREEN)
1317 const_iv (NDI_GREY)
1318 const_iv (NDI_BROWN)
1319 const_iv (NDI_GOLD)
1320 const_iv (NDI_TAN)
1321 const_iv (NDI_MAX_COLOR)
1322 const_iv (NDI_COLOR_MASK)
1323 const_iv (NDI_UNIQUE)
1324 const_iv (NDI_ALL)
1325
1326 const_iv (UPD_LOCATION)
1327 const_iv (UPD_FLAGS)
1328 const_iv (UPD_WEIGHT)
1329 const_iv (UPD_FACE)
1330 const_iv (UPD_NAME)
1331 const_iv (UPD_ANIM)
1332 const_iv (UPD_ANIMSPEED)
1333 const_iv (UPD_NROF)
1334
1335 const_iv (UPD_SP_MANA)
1336 const_iv (UPD_SP_GRACE)
1337 const_iv (UPD_SP_DAMAGE)
1338
1339 const_iv (F_APPLIED)
1340 const_iv (F_LOCATION)
1341 const_iv (F_UNPAID)
1342 const_iv (F_MAGIC)
1343 const_iv (F_CURSED)
1344 const_iv (F_DAMNED)
1345 const_iv (F_OPEN)
1346 const_iv (F_NOPICK)
1347 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1348 1476
1349 const_iv (F_BUY) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1350 const_iv (F_SHOP) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1351 const_iv (F_SELL)
1352 1479
1353 const_iv (P_BLOCKSVIEW) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1354 const_iv (P_PLAYER)
1355 const_iv (P_NO_MAGIC)
1356 const_iv (P_IS_ALIVE)
1357 const_iv (P_NO_CLERIC)
1358 const_iv (P_OUT_OF_MAP)
1359 const_iv (P_NEW_MAP)
1360 const_iv (P_UPTODATE)
1361 1481
1362 const_iv (UP_OBJ_INSERT) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1363 const_iv (UP_OBJ_REMOVE) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1364 const_iv (UP_OBJ_CHANGE)
1365 const_iv (UP_OBJ_FACE)
1366 1484
1367 const_iv (INS_NO_MERGE) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1368 const_iv (INS_ABOVE_FLOOR_ONLY)
1369 const_iv (INS_NO_WALK_ON)
1370 const_iv (INS_ON_TOP)
1371 const_iv (INS_BELOW_ORIGINATOR)
1372 const_iv (INS_MAP_LOAD)
1373
1374 const_iv (WILL_APPLY_HANDLE)
1375 const_iv (WILL_APPLY_TREASURE)
1376 const_iv (WILL_APPLY_EARTHWALL)
1377 const_iv (WILL_APPLY_DOOR)
1378 const_iv (WILL_APPLY_FOOD)
1379
1380 const_iv (SAVE_MODE)
1381 const_iv (SAVE_DIR_MODE)
1382
1383 const_iv (M_PAPER)
1384 const_iv (M_IRON)
1385 const_iv (M_GLASS)
1386 const_iv (M_LEATHER)
1387 const_iv (M_WOOD)
1388 const_iv (M_ORGANIC)
1389 const_iv (M_STONE)
1390 const_iv (M_CLOTH)
1391 const_iv (M_ADAMANT)
1392 const_iv (M_LIQUID)
1393 const_iv (M_SOFT_METAL)
1394 const_iv (M_BONE)
1395 const_iv (M_ICE) 1486 const_iv (MAP_INACTIVE)
1396 const_iv (M_SPECIAL)
1397 1487
1398 const_iv (SK_EXP_ADD_SKILL) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1399 const_iv (SK_EXP_TOTAL) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1400 const_iv (SK_EXP_NONE)
1401 const_iv (SK_SUBTRACT_SKILL_EXP)
1402 const_iv (SK_EXP_SKILL_ONLY)
1403 1490
1404 const_iv (SK_LOCKPICKING) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1405 const_iv (SK_HIDING)
1406 const_iv (SK_SMITHERY)
1407 const_iv (SK_BOWYER)
1408 const_iv (SK_JEWELER)
1409 const_iv (SK_ALCHEMY)
1410 const_iv (SK_STEALING)
1411 const_iv (SK_LITERACY)
1412 const_iv (SK_BARGAINING)
1413 const_iv (SK_JUMPING)
1414 const_iv (SK_DET_MAGIC)
1415 const_iv (SK_ORATORY)
1416 const_iv (SK_SINGING)
1417 const_iv (SK_DET_CURSE)
1418 const_iv (SK_FIND_TRAPS)
1419 const_iv (SK_MEDITATION)
1420 const_iv (SK_PUNCHING)
1421 const_iv (SK_FLAME_TOUCH)
1422 const_iv (SK_KARATE)
1423 const_iv (SK_CLIMBING)
1424 const_iv (SK_WOODSMAN)
1425 const_iv (SK_INSCRIPTION)
1426 const_iv (SK_ONE_HANDED_WEAPON)
1427 const_iv (SK_MISSILE_WEAPON)
1428 const_iv (SK_THROWING)
1429 const_iv (SK_USE_MAGIC_ITEM)
1430 const_iv (SK_DISARM_TRAPS)
1431 const_iv (SK_SET_TRAP)
1432 const_iv (SK_THAUMATURGY)
1433 const_iv (SK_PRAYING)
1434 const_iv (SK_CLAWING)
1435 const_iv (SK_LEVITATION)
1436 const_iv (SK_SUMMONING)
1437 const_iv (SK_PYROMANCY)
1438 const_iv (SK_EVOCATION)
1439 const_iv (SK_SORCERY)
1440 const_iv (SK_TWO_HANDED_WEAPON)
1441 const_iv (SK_SPARK_TOUCH)
1442 const_iv (SK_SHIVER)
1443 const_iv (SK_ACID_SPLASH)
1444 const_iv (SK_POISON_NAIL)
1445 1492
1446 const_iv (SOUND_NEW_PLAYER) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1447 const_iv (SOUND_FIRE_ARROW)
1448 const_iv (SOUND_LEARN_SPELL)
1449 const_iv (SOUND_FUMBLE_SPELL)
1450 const_iv (SOUND_WAND_POOF)
1451 const_iv (SOUND_OPEN_DOOR)
1452 const_iv (SOUND_PUSH_PLAYER)
1453 const_iv (SOUND_PLAYER_HITS1)
1454 const_iv (SOUND_PLAYER_HITS2)
1455 const_iv (SOUND_PLAYER_HITS3)
1456 const_iv (SOUND_PLAYER_HITS4)
1457 const_iv (SOUND_PLAYER_IS_HIT1)
1458 const_iv (SOUND_PLAYER_IS_HIT2)
1459 const_iv (SOUND_PLAYER_IS_HIT3)
1460 const_iv (SOUND_PLAYER_KILLS)
1461 const_iv (SOUND_PET_IS_KILLED)
1462 const_iv (SOUND_PLAYER_DIES)
1463 const_iv (SOUND_OB_EVAPORATE)
1464 const_iv (SOUND_OB_EXPLODE)
1465 const_iv (SOUND_CLOCK)
1466 const_iv (SOUND_TURN_HANDLE)
1467 const_iv (SOUND_FALL_HOLE)
1468 const_iv (SOUND_DRINK_POISON)
1469 const_iv (SOUND_CAST_SPELL_0)
1470
1471 const_iv (PREFER_LOW)
1472 const_iv (PREFER_HIGH)
1473
1474 const_iv (ATNR_PHYSICAL)
1475 const_iv (ATNR_MAGIC)
1476 const_iv (ATNR_FIRE)
1477 const_iv (ATNR_ELECTRICITY)
1478 const_iv (ATNR_COLD)
1479 const_iv (ATNR_CONFUSION)
1480 const_iv (ATNR_ACID)
1481 const_iv (ATNR_DRAIN)
1482 const_iv (ATNR_WEAPONMAGIC)
1483 const_iv (ATNR_GHOSTHIT)
1484 const_iv (ATNR_POISON)
1485 const_iv (ATNR_SLOW)
1486 const_iv (ATNR_PARALYZE)
1487 const_iv (ATNR_TURN_UNDEAD)
1488 const_iv (ATNR_FEAR)
1489 const_iv (ATNR_CANCELLATION)
1490 const_iv (ATNR_DEPLETE)
1491 const_iv (ATNR_DEATH)
1492 const_iv (ATNR_CHAOS)
1493 const_iv (ATNR_COUNTERSPELL)
1494 const_iv (ATNR_GODPOWER)
1495 const_iv (ATNR_HOLYWORD)
1496 const_iv (ATNR_BLIND)
1497 const_iv (ATNR_INTERNAL)
1498 const_iv (ATNR_LIFE_STEALING)
1499 const_iv (ATNR_DISEASE)
1500
1501 const_iv (MAP_IN_MEMORY)
1502 const_iv (MAP_SWAPPED)
1503 const_iv (MAP_LOADING)
1504 const_iv (MAP_SAVING)
1505
1506 const_iv (KLASS_ATTACHABLE)
1507 const_iv (KLASS_GLOBAL)
1508 const_iv (KLASS_OBJECT)
1509 const_iv (KLASS_CLIENT)
1510 const_iv (KLASS_PLAYER)
1511 const_iv (KLASS_MAP)
1512
1513 const_iv (CS_QUERY_YESNO)
1514 const_iv (CS_QUERY_SINGLECHAR)
1515 const_iv (CS_QUERY_HIDEINPUT)
1516
1517 const_iv (ST_DEAD)
1518 const_iv (ST_SETUP)
1519 const_iv (ST_PLAYING)
1520 const_iv (ST_CUSTOM)
1521
1522 const_iv (ST_CHANGE_CLASS)
1523
1524 const_iv (IO_HEADER)
1525 const_iv (IO_OBJECTS)
1526 const_iv (IO_UNIQUES)
1527
1528 // random map generator
1529 const_iv (LAYOUT_NONE)
1530 const_iv (LAYOUT_ONION)
1531 const_iv (LAYOUT_MAZE)
1532 const_iv (LAYOUT_SPIRAL)
1533 const_iv (LAYOUT_ROGUELIKE)
1534 const_iv (LAYOUT_SNAKE)
1535 const_iv (LAYOUT_SQUARE_SPIRAL)
1536
1537 const_iv (RMOPT_RANDOM)
1538 const_iv (RMOPT_CENTERED)
1539 const_iv (RMOPT_LINEAR)
1540 const_iv (RMOPT_BOTTOM_C)
1541 const_iv (RMOPT_BOTTOM_R)
1542 const_iv (RMOPT_IRR_SPACE)
1543 const_iv (RMOPT_WALL_OFF)
1544 const_iv (RMOPT_WALLS_ONLY)
1545 const_iv (RMOPT_NO_DOORS)
1546
1547 const_iv (SYMMETRY_RANDOM)
1548 const_iv (SYMMETRY_NONE)
1549 const_iv (SYMMETRY_X)
1550 const_iv (SYMMETRY_Y)
1551 const_iv (SYMMETRY_XY)
1552 }; 1494 };
1553 1495
1554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1555 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1556 1498
1557 static const struct { 1499 static const struct {
1558 const char *name; 1500 const char *name;
1559 int skip; 1501 int skip;
1565# undef def 1507# undef def
1566 }; 1508 };
1567 1509
1568 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1569 1511
1570 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1571 { 1513 {
1572 AV *event = newAV (); 1514 AV *event = newAV ();
1573 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1574 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1575 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1576 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1577 } 1519 }
1578}
1579 1520
1521 // used by autogenerated BOOT sections from genacc
1522 av_reflect = get_av ("cf::REFLECT", 1);
1523}
1524
1525void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1538
1580void _connect_to_perl () 1539void _connect_to_perl_1 ()
1581 1540
1541void _connect_to_perl_2 ()
1542
1543void _recalc_want ()
1544
1545# not used by default anymore
1582void _global_reattach () 1546void _global_reattach ()
1583 CODE: 1547 CODE:
1584{ 1548{
1585 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1586 for_all_clients (ns) 1550 for_all_clients (ns)
1587 ns->reattach (); 1551 ns->reattach ();
1588 1552
1589 for_all_players (pl)
1590 pl->reattach ();
1591
1592 //TODO
1593 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1594 // i->second->reattach ();
1595
1596 for_all_objects (op) 1553 for_all_objects (op)
1597 op->reattach (); 1554 op->reattach ();
1598} 1555}
1599 1556
1557# support function for map-world.ext
1558void _quantise (SV *data_sv, SV *plt_sv)
1559 CODE:
1560{
1561 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1562 croak ("_quantise called with invalid agruments");
1563
1564 plt_sv = SvRV (plt_sv);
1565 SV **plt = AvARRAY (plt_sv);
1566 int plt_count = AvFILL (plt_sv) + 1;
1567
1568 STRLEN len;
1569 char *data = SvPVbyte (data_sv, len);
1570 char *dst = data;
1571
1572 while (len >= 3)
1573 {
1574 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1575 {
1576 char *val = SvPVX (*val_sv);
1577
1578 if (val [0] == data [0]
1579 && val [1] == data [1]
1580 && val [2] == data [2])
1581 {
1582 *dst++ = val [3];
1583 goto next;
1584 }
1585 }
1586
1587 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1588 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1589 dst - SvPVX (data_sv), len);
1590
1591 next:
1592 data += 3;
1593 len -= 3;
1594 }
1595
1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1597}
1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_attackmess ()
1604
1605void init_dynamic ()
1606
1607void load_settings ()
1608
1609void reload_exp_table ()
1610
1611void reload_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1625void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670}
1671
1600NV floor (NV x) 1672NV floor (NV x)
1601 1673
1602NV ceil (NV x) 1674NV ceil (NV x)
1603 1675
1604NV rndm (...) 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1605 CODE: 1679 CODE:
1680{
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1606 switch (items) 1682 switch (items)
1607 { 1683 {
1608 case 0: RETVAL = rndm (); break; 1684 case 0: RETVAL = gen (); break;
1609 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1610 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1611 default: croak ("cf::rndm requires none, one or two parameters."); break; 1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1612 } 1688 }
1689}
1613 OUTPUT: 1690 OUTPUT:
1614 RETVAL 1691 RETVAL
1615 1692
1616void server_tick () 1693NV clamp (NV value, NV min_value, NV max_value)
1617 CODE: 1694 CODE:
1618 runtime = SvNVx (sv_runtime); 1695 RETVAL = clamp (value, min_value, max_value);
1619 server_tick (); 1696 OUTPUT:
1697 RETVAL
1620 1698
1621void 1699NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1622LOG (int level, char *msg) 1700 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT:
1703 RETVAL
1704
1705const char *ordinal (int i)
1706
1707void weaken (...)
1708 PROTOTYPE: @
1709 CODE:
1710 while (items > 0)
1711 sv_rvweaken (ST (--items));
1712
1713void log_suspend ()
1714
1715void log_resume ()
1716
1717void log_backtrace (utf8_string msg)
1718
1719void LOG (int flags, utf8_string msg)
1623 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1624 C_ARGS: (LogLevel)level, "%s", msg 1721 C_ARGS: flags, "%s", msg
1625 1722
1626char *path_combine (char *base, char *path) 1723octet_string path_combine (octet_string base, octet_string path)
1627 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1628 1725
1629char *path_combine_and_normalize (char *base, char *path) 1726octet_string path_combine_and_normalize (octet_string base, octet_string path)
1630 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1631 1728
1632const char *
1633get_maps_directory (char *path)
1634 PROTOTYPE: $
1635 ALIAS: maps_directory = 0
1636 CODE:
1637 RETVAL = create_pathname (path);
1638 OUTPUT: RETVAL
1639
1640void 1729void
1641sub_generation_inc () 1730sub_generation_inc ()
1642 CODE: 1731 CODE:
1643 PL_sub_generation++; 1732 PL_sub_generation++;
1644 1733
1645char * 1734const_octet_string
1646mapdir () 1735mapdir ()
1647 PROTOTYPE: 1736 PROTOTYPE:
1648 ALIAS: 1737 ALIAS:
1649 mapdir = 0 1738 mapdir = 0
1650 uniquedir = 1 1739 uniquedir = 1
1666 } 1755 }
1667 OUTPUT: RETVAL 1756 OUTPUT: RETVAL
1668 1757
1669void abort () 1758void abort ()
1670 1759
1760void reset_signals ()
1761
1671void fork_abort (char *cause = "cf::fork_abort") 1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1672 1763
1673void cleanup (const char *cause, bool make_core = false) 1764void cleanup (const_octet_string cause, bool make_core = false)
1674 1765
1675void emergency_save () 1766void emergency_save ()
1676 1767
1677void _exit (int status = EXIT_SUCCESS) 1768void _exit (int status = EXIT_SUCCESS)
1678 1769
1679UV sv_2watcher (SV *w)
1680 CODE:
1681 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1682 OUTPUT:
1683 RETVAL
1684
1685#if _POSIX_MEMLOCK 1770#if _POSIX_MEMLOCK
1686 1771
1687int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1688 1780
1689int munlockall () 1781int munlockall ()
1690 1782
1691#endif 1783#endif
1692 1784
1785int
1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1813
1693int find_animation (char *text) 1814int find_animation (utf8_string text)
1694 PROTOTYPE: $ 1815 PROTOTYPE: $
1695 1816
1696int random_roll (int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1697 1818
1698const char *cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1699 1820
1700int
1701exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1702 CODE:
1703{
1704 int i = 0;
1705 1822
1706 RETVAL = settings.max_level;
1707
1708 for (i = 1; i <= settings.max_level; i++)
1709 {
1710 if (levels[i] > exp)
1711 {
1712 RETVAL = i - 1;
1713 break;
1714 }
1715 }
1716}
1717 OUTPUT: RETVAL
1718
1719val64
1720level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1721 CODE:
1722 if (level > settings.max_level)
1723 RETVAL = levels[settings.max_level];
1724 else if (level < 1)
1725 RETVAL = 0;
1726 else
1727 RETVAL = levels[level];
1728 OUTPUT: RETVAL
1729 1824
1730SV * 1825SV *
1731resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1732 CODE: 1827 CODE:
1733 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1734 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1735 else 1830 else
1736 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1737 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1738 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1739bool 1876bool
1740load_regions (const char *filename) 1877load_resource_file_ (octet_string filename)
1741 CODE: 1878
1742 RETVAL = loader_region ().load (filename); 1879void
1743 OUTPUT: RETVAL 1880fix_weight ()
1744 1881
1745MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1746 1883
1747int 1884int
1748valid (SV *obj) 1885valid (SV *obj)
1749 CODE: 1886 CODE:
1750 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1751 OUTPUT: 1888 OUTPUT:
1752 RETVAL 1889 RETVAL
1753 1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1754void 1896void
1755debug_trace (attachable *obj, bool on = true) 1897debug_trace (attachable *obj, bool on = true)
1756 CODE: 1898 CODE:
1757 obj->flags &= ~attachable::F_DEBUG_TRACE; 1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1758 if (on) 1900 if (on)
1759 obj->flags |= attachable::F_DEBUG_TRACE; 1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1760 1902
1761int mortals_size () 1903int mortals_size ()
1762 CODE: 1904 CODE:
1763 RETVAL = attachable::mortals.size (); 1905 RETVAL = attachable::mortals.size ();
1764 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1766#object *mortals (U32 index) 1908#object *mortals (U32 index)
1767# CODE: 1909# CODE:
1768# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1769# OUTPUT: RETVAL 1911# OUTPUT: RETVAL
1770 1912
1771INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1772 1914
1773MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1774 1916
1775int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1776 CODE: 1918 CODE:
1780 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1781 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1782 1924
1783MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1784 1926
1785INCLUDE: $PERL genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1786 1928
1787int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1788 CODE: 1930 CODE:
1789 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1790 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1812object *actives (U32 index) 1954object *actives (U32 index)
1813 CODE: 1955 CODE:
1814 RETVAL = index < actives.size () ? actives [index] : 0; 1956 RETVAL = index < actives.size () ? actives [index] : 0;
1815 OUTPUT: RETVAL 1957 OUTPUT: RETVAL
1816 1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964const_utf8_string slot_use_name (U32 slot)
1965 ALIAS:
1966 slot_nonuse_name = 1
1967 CODE:
1968{
1969 if (slot >= NUM_BODY_LOCATIONS)
1970 croak ("body slot index out of range");
1971
1972 switch (ix)
1973 {
1974 case 0: RETVAL = body_locations[slot].use_name; break;
1975 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1976 }
1977}
1978 OUTPUT:
1979 RETVAL
1980
1817# missing properties 1981# missing properties
1818 1982
1819object *head (object *op) 1983object *head (object *op)
1820 PROTOTYPE: $ 1984 PROTOTYPE: $
1821 CODE: 1985 CODE:
1822 RETVAL = op->head_ (); 1986 RETVAL = op->head_ ();
1823 OUTPUT: RETVAL
1824
1825int is_head (object *op)
1826 PROTOTYPE: $
1827 CODE:
1828 RETVAL = op->head_ () == op;
1829 OUTPUT: RETVAL 1987 OUTPUT: RETVAL
1830 1988
1831void 1989void
1832inv (object *obj) 1990inv (object *obj)
1833 PROTOTYPE: $ 1991 PROTOTYPE: $
1834 PPCODE: 1992 PPCODE:
1835{ 1993{
1836 object *o;
1837 for (o = obj->inv; o; o = o->below) 1994 for (object *o = obj->inv; o; o = o->below)
1838 XPUSHs (sv_2mortal (to_sv (o))); 1995 XPUSHs (sv_2mortal (to_sv (o)));
1839} 1996}
1840 1997
1841void 1998void
1842set_animation (object *op, int idx) 1999set_animation (object *op, int idx)
1847num_animations (object *op) 2004num_animations (object *op)
1848 CODE: 2005 CODE:
1849 RETVAL = NUM_ANIMATIONS (op); 2006 RETVAL = NUM_ANIMATIONS (op);
1850 OUTPUT: RETVAL 2007 OUTPUT: RETVAL
1851 2008
2009int slot_info (object *op, UV slot, int value = 0)
2010 ALIAS:
2011 slot_used = 1
2012 CODE:
2013{
2014 if (slot >= NUM_BODY_LOCATIONS)
2015 croak ("body slot index out of range");
2016
2017 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2018
2019 if (items > 2)
2020 if (ix)
2021 op->slot[slot].used = value;
2022 else
2023 op->slot[slot].info = value;
2024}
2025 OUTPUT:
2026 RETVAL
2027
1852object *find_best_object_match (object *op, const char *match) 2028object *find_best_object_match (object *op, utf8_string match)
1853
1854object *find_marked_object (object *op)
1855
1856int need_identify (object *obj);
1857 2029
1858int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
1859 2031
1860int move (object *op, int dir, object *originator = op) 2032int move (object *op, int dir, object *originator = op)
1861 CODE: 2033 CODE:
1862 RETVAL = move_ob (op, dir, originator); 2034 RETVAL = op->move (dir, originator);
1863 OUTPUT: 2035 OUTPUT:
1864 RETVAL 2036 RETVAL
1865 2037
1866void apply (object *applier, object *applied, int flags = 0)
1867 CODE:
1868 manual_apply (applied, applier, flags);
1869
1870void apply_below (object *op) 2038void apply_below (object *op)
1871 CODE: 2039 CODE:
1872 player_apply_below (op); 2040 player_apply_below (op);
1873 2041
1874object *cf_object_present_archname_inside (object *op, char *whatstr) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1875 2043
1876int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2044int casting_level (object *caster, object *spell)
1877
1878int cf_object_change_map (object *op, int x, int y, maptile *map)
1879
1880#//TODO
1881object *clone_ (object *op, int recursive = 0)
1882 CODE:
1883 if (recursive)
1884 RETVAL = object_create_clone (op);
1885 else
1886 {
1887 RETVAL = object::create ();
1888 op->copy_to (RETVAL);
1889 }
1890 OUTPUT: RETVAL
1891 2045
1892int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
1893 CODE: 2047 CODE:
1894 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
1895 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1899 RETVAL = pay_for_amount (amount, op); 2053 RETVAL = pay_for_amount (amount, op);
1900 OUTPUT: RETVAL 2054 OUTPUT: RETVAL
1901 2055
1902void pay_player (object *op, uint64 amount) 2056void pay_player (object *op, uint64 amount)
1903 2057
1904val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2058val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1905 2059
1906int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2060int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1907 2061
1908void learn_spell (object *op, object *sp, int special_prayer = 0) 2062void learn_spell (object *op, object *sp, int special_prayer = 0)
1909 CODE: 2063 CODE:
1910 do_learn_spell (op, sp, special_prayer); 2064 do_learn_spell (op, sp, special_prayer);
1911 2065
1912void forget_spell (object *op, object *sp) 2066void forget_spell (object *op, object *sp)
1913 CODE: 2067 CODE:
1914 do_forget_spell (op, query_name (sp)); 2068 do_forget_spell (op, query_name (sp));
1915 2069
1916object *check_for_spell (object *op, char *spellname) 2070object *check_for_spell (object *op, utf8_string spellname)
1917 CODE: 2071 CODE:
1918 RETVAL = check_spell_known (op, spellname); 2072 RETVAL = check_spell_known (op, spellname);
1919 OUTPUT: RETVAL 2073 OUTPUT: RETVAL
1920 2074
1921int query_money (object *op) 2075int query_money (object *op)
1930 2084
1931void drop (object *who, object *op) 2085void drop (object *who, object *op)
1932 2086
1933void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
1934 2088
1935int cf_object_teleport (object *op, maptile *map, int x, int y)
1936
1937void update_object (object *op, int action) 2089void update_object (object *op, int action)
1938 2090
1939object *cf_create_object_by_name (const char *name)
1940
1941void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1942 2092
1943void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
1944 2094
1945int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1946 2096
1947int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
1948 2098
1949void push_button (object *op); 2099void push_button (object *op, object *originator)
1950 2100
1951void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
1952 2102
1953void add_button_link (object *button, maptile *map, int connected); 2103void handle_apply_yield (object *op)
1954 2104
1955void remove_button_link (object *op); 2105int convert_item (object *item, object *converter)
1956 2106
2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1957 2108
1958MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
1959
1960object *cf_insert_ob_in_ob (object *ob, object *where)
1961 2110
1962# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
1963# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1964 2113
1965object *new (const char *archetype = 0) 2114object *new (utf8_string archetype = 0)
1966 PROTOTYPE: ;$ 2115 PROTOTYPE: ;$
1967 CODE: 2116 CODE:
1968 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1969 OUTPUT: 2118 OUTPUT:
1970 RETVAL 2119 RETVAL
1971 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
2132
2133# TODO: nuke
1972object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1973 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
1974 CODE: 2136 CODE:
1975{ 2137{
1976 int unused_type; 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1977 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1978}
1979 2139
1980# syntatic sugar for easier use in event callbacks. 2140 if (RETVAL->destroyed ())
1981const char *options (object *op)
1982 CODE:
1983 RETVAL = op->name;
1984 OUTPUT:
1985 RETVAL 2141 RETVAL = 0;
2142}
1986 2143
1987player *contr (object *op) 2144shstr
1988 CODE: 2145object::kv_get (shstr key)
1989 RETVAL = op->contr;
1990 OUTPUT: RETVAL
1991 2146
1992const char *get_ob_key_value (object *op, const char *key) 2147void
2148object::kv_del (shstr key)
1993 2149
1994bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2150void
2151object::kv_set (shstr key, shstr value)
1995 2152
1996object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
1997 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
1998 PREINIT: 2155 PREINIT:
1999 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
2001void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
2002 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
2003 PPCODE: 2160 PPCODE:
2004{ 2161{
2005 rv_vector rv; 2162 rv_vector rv;
2163
2006 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
2007 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
2008 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2009 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2010 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2011 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
2012 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
2013} 2172}
2014 2173
2015bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
2016 CODE: 2175 CODE:
2017 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
2018 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
2019 2178
2020const char * 2179const_utf8_string
2021base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2022 CODE: 2181 CODE:
2023 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2024 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2025 2184
2026object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
2027 2191
2028MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2029 2193
2030player *player (object *op) 2194player *player (object *op)
2031 CODE: 2195 CODE:
2032 RETVAL = op->contr; 2196 RETVAL = op->contr;
2033 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2034 2198
2035void check_score (object *op) 2199bool move_player (object *op, int dir)
2036 2200
2037void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2038 CODE: 2202 CODE:
2039 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
2040 2204
2041object *cf_player_send_inventory (object *op)
2042
2043char *cf_player_get_ip (object *op)
2044 ALIAS: ip = 0
2045
2046object *cf_player_get_marked_item (object *op)
2047 ALIAS: marked_item = 0
2048
2049void cf_player_set_marked_item (object *op, object *ob)
2050
2051partylist *cf_player_get_party (object *op)
2052 ALIAS: party = 0
2053
2054void cf_player_set_party (object *op, partylist *party)
2055
2056void kill_player (object *op) 2205void kill_player (object *op)
2057 2206
2207void esrv_send_item (object *pl, object *item)
2208
2058void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
2059 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
2060 2211
2061void clear_los (object *op) 2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2062 2214
2063int command_summon (object *op, char *params) 2215int command_summon (object *op, utf8_string params)
2064 2216
2065int command_arrest (object *op, char *params) 2217int command_arrest (object *op, utf8_string params)
2066
2067int command_kick (object *op, char *params)
2068
2069int command_banish (object *op, char *params)
2070 2218
2071 2219
2072MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2073 2221
2074INCLUDE: $PERL genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2075 2223
2076int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2077 CODE: 2225 CODE:
2078 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2079 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2089 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2090 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2091 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2092 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2093 2241
2094void cf_player_move (player *pl, int dir) 2242# should only be temporary
2243void esrv_new_player (player *pl)
2095 2244
2096void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2245#d# TODO: replace by blocked_los accessor, fix code using this
2097
2098bool 2246bool
2099cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2100 CODE: 2248 CODE:
2101 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2102 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2103 OUTPUT: 2250 OUTPUT:
2104 RETVAL 2251 RETVAL
2105 2252
2106void 2253void
2107send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2108 CODE: 2255 CODE:
2109{ 2256{
2110 STRLEN len; 2257 STRLEN len;
2111 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2112 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2113 if (pl->ns) 2262 else if (pl->ns)
2114 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2115} 2264}
2116
2117int
2118listening (player *pl, int new_value = -1)
2119 CODE:
2120 RETVAL = pl->listening;
2121 if (new_value >= 0)
2122 pl->listening = new_value;
2123 OUTPUT:
2124 RETVAL
2125 2265
2126void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2127 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2128 PPCODE: 2268 PPCODE:
2129 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2154 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2155 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2156 2296
2157SV *registry (maptile *map) 2297SV *registry (maptile *map)
2158 2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 PPCODE:
2302{
2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322}
2323
2159INCLUDE: $PERL genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2160 2339
2161void 2340void
2162maptile::instantiate () 2341maptile::instantiate ()
2163 2342
2164maptile *new () 2343maptile *new ()
2180 if (pl->ob && pl->ob->map == THIS) 2359 if (pl->ob && pl->ob->map == THIS)
2181 PUSHs (sv_2mortal (to_sv (pl->ob))); 2360 PUSHs (sv_2mortal (to_sv (pl->ob)));
2182 } 2361 }
2183 2362
2184void 2363void
2185maptile::set_regiondata (SV *data, SV *plt) 2364maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2186 CODE: 2365 CODE:
2187{ 2366{
2188 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2367 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2368 croak ("maptile::add_underlay: palette must be arrayref");
2369
2370 palette = SvRV (palette);
2371
2372 STRLEN idxlen;
2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2374
2375 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y)
2377 {
2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2379 if (op->flag [FLAG_IS_FLOOR])
2380 goto skip;
2381
2382 {
2383 int offs = offset + y * stride + x;
2384
2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2386 {
2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2388 {
2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2392
2393 if (ob->randomitems && !ob->above)
2394 {
2395 ob->create_treasure (ob->randomitems);
2396
2397 for (object *op = ob->above; op; op = op->above)
2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2399 // TODO: if this is a pickable object, then the item
2400 // will at a bit weird - saving inside the player
2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2405 }
2406 }
2407 }
2408 }
2409
2410 skip: ;
2411 }
2412}
2413
2414void
2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2416 CODE:
2417{
2418 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2189 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2419 croak ("maptile::set_regiondata: palette must be arrayref");
2190 2420
2191 AV *av = (AV *)SvRV (plt); 2421 palette = SvRV (palette);
2192 2422
2193 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2423 STRLEN idxlen;
2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2194 2425
2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2428
2195 for (int i = av_len (av) + 1; i--; ) 2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2196 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2197 2431
2198 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2432 for (int y = 0; y < THIS->height; ++y)
2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2434
2435 sfree (THIS->regions, THIS->size ());
2436 delete [] THIS->regionmap;
2437
2438 THIS->regions = regions;
2199 THIS->regionmap = regionmap; 2439 THIS->regionmap = regionmap;
2200} 2440}
2201 2441
2202void play_sound_map (maptile *map, int x, int y, int sound_num) 2442void
2443maptile::create_region_treasure ()
2444 CODE:
2445 for (int x = 0; x < THIS->width; ++x)
2446 for (int y = 0; y < THIS->height; ++y)
2447 {
2448 region *rgn = THIS->region (x, y);
2449
2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2454 }
2203 2455
2204int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2205 2457
2206void 2458void
2207trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465void
2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468{
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477}
2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2208 CODE: 2482 CODE:
2209 activate_connection (map, connection, state);
2210
2211void
2212get_connection (maptile *map, long connection)
2213 PPCODE:
2214 oblinkpt *obp = get_connection_links (map, connection);
2215 if (obp)
2216 for (objectlink *ol = obp->link; ol; ol = ol->next)
2217 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2218
2219object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2220
2221object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2222
2223object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2224 C_ARGS: str, map, nx, ny
2225
2226void
2227get_map_flags (maptile *map, int x, int y)
2228 PPCODE:
2229{ 2483{
2230 maptile *nmap = 0; 2484 mapxy pos (map, x, y);
2231 I16 nx = 0, ny = 0; 2485 if (!pos.move (dir).normalise ())
2232 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2486 XSRETURN_UNDEF;
2233 2487
2234 EXTEND (SP, 4); 2488 RETVAL = &*pos;
2235 PUSHs (sv_2mortal (newSViv (flags)));
2236
2237 if (GIMME_V == G_ARRAY)
2238 {
2239 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2240 PUSHs (sv_2mortal (newSViv (nx)));
2241 PUSHs (sv_2mortal (newSViv (ny)));
2242 }
2243} 2489}
2490 OUTPUT:
2491 RETVAL
2244 2492
2245void 2493void
2246at (maptile *map, unsigned int x, unsigned int y) 2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2247 PROTOTYPE: $$$ 2495 PROTOTYPE: $$$;$
2248 PPCODE: 2496 PPCODE:
2249{ 2497 mapxy pos (map, x, y);
2250 object *o; 2498 if (pos.move (dir).normalise ())
2251 maptile *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2252 I16 nx, ny; 2500 XPUSHs (sv_2mortal (to_sv (o)));
2253
2254 get_map_flags (map, &nmap, x, y, &nx, &ny);
2255
2256 if (nmap)
2257 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2258 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2259}
2260 2501
2261SV * 2502SV *
2262bot_at (maptile *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2263 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2264 ALIAS: 2505 ALIAS:
2265 top_at = 1 2506 top_at = 1
2266 flags_at = 2 2507 flags_at = 2
2267 light_at = 3 2508 light_at = 3
2268 move_block_at = 4 2509 move_block_at = 4
2269 move_slow_at = 5 2510 move_slow_at = 5
2270 move_on_at = 6 2511 move_on_at = 6
2271 move_off_at = 7 2512 move_off_at = 7
2272 INIT:
2273 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2274 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2275 switch (ix) 2523 switch (ix)
2276 { 2524 {
2277 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2278 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2279 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2280 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2281 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2282 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2283 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2284 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2285 } 2533 }
2534}
2286 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2287
2288void fix_walls (maptile *map, int x, int y)
2289
2290void fix_walls_around (maptile *map, int x, int y)
2291 2536
2292# worst xs function of my life 2537# worst xs function of my life
2293bool 2538bool
2294_create_random_map (\ 2539_create_random_map (\
2295 maptile *self,\ 2540 maptile *self,\
2296 char *wallstyle,\ 2541 SV *options,\
2297 char *wall_name,\
2298 char *floorstyle,\
2299 char *monsterstyle,\
2300 char *treasurestyle,\
2301 char *layoutstyle,\
2302 char *doorstyle,\
2303 char *decorstyle,\
2304 char *origin_map,\
2305 char *final_map,\
2306 char *exitstyle,\
2307 char *this_map,\
2308 char *exit_on_final_map,\
2309 int xsize,\
2310 int ysize,\
2311 int expand2x,\
2312 int layoutoptions1,\
2313 int layoutoptions2,\
2314 int layoutoptions3,\
2315 int symmetry,\
2316 int difficulty,\
2317 int difficulty_given,\
2318 float difficulty_increase,\
2319 int dungeon_level,\
2320 int dungeon_depth,\
2321 int decoroptions,\
2322 int orientation,\
2323 int origin_y,\
2324 int origin_x,\
2325 U32 random_seed,\
2326 val64 total_map_hp,\ 2542 val64 total_map_hp,\
2327 int map_layout_style,\
2328 int treasureoptions,\
2329 int symmetry_used,\
2330 region *region,\ 2543 region *region\
2331 char *custom\
2332) 2544)
2333 CODE: 2545 CODE:
2334{ 2546{
2335 random_map_params rmp; 2547 random_map_params rmp;
2336 2548
2337 assign (rmp.wallstyle , wallstyle); 2549 rmp.hv = (HV *)SvREFCNT_inc_NN (SvRV (options));
2550
2338 assign (rmp.wall_name , wall_name); 2551 assign (rmp.wall_name , rmp.get_str ("wall_name"));
2339 assign (rmp.floorstyle , floorstyle);
2340 assign (rmp.monsterstyle , monsterstyle); 2552 assign (rmp.monsterstyle , rmp.get_str ("monsterstyle"));
2341 assign (rmp.treasurestyle , treasurestyle);
2342 assign (rmp.layoutstyle , layoutstyle); 2553 assign (rmp.layoutstyle , rmp.get_str ("layoutstyle"));
2343 assign (rmp.doorstyle , doorstyle); 2554 assign (rmp.doorstyle , rmp.get_str ("doorstyle"));
2344 assign (rmp.decorstyle , decorstyle);
2345 assign (rmp.exitstyle , exitstyle);
2346 assign (rmp.exit_on_final_map, exit_on_final_map); 2555 assign (rmp.exit_on_final_map, rmp.get_str ("exit_on_final_map"));
2347 2556
2348 rmp.origin_map = origin_map; 2557 rmp.origin_map = rmp.get_str ("origin_map");
2558 rmp.origin_x = rmp.get_iv ("origin_x");
2559 rmp.origin_y = rmp.get_iv ("origin_y");
2349 rmp.final_map = final_map; 2560 rmp.final_map = rmp.get_str ("final_map");
2350 rmp.this_map = this_map; 2561 rmp.this_map = rmp.get_str ("this_map");
2351 rmp.xsize = xsize; 2562 rmp.xsize = rmp.get_iv ("xsize");
2352 rmp.ysize = ysize; 2563 rmp.ysize = rmp.get_iv ("ysize");
2353 rmp.expand2x = expand2x; 2564 rmp.expand2x = rmp.get_iv ("expand2x");
2354 rmp.layoutoptions1 = layoutoptions1; 2565 rmp.layoutoptions1 = rmp.get_iv ("layoutoptions1");
2355 rmp.layoutoptions2 = layoutoptions2; 2566 rmp.layoutoptions2 = rmp.get_iv ("layoutoptions2");
2356 rmp.layoutoptions3 = layoutoptions3; 2567 rmp.layoutoptions3 = rmp.get_iv ("layoutoptions3");
2357 rmp.symmetry = symmetry; 2568 rmp.symmetry = rmp.get_iv ("symmetry");
2358 rmp.difficulty = difficulty; 2569 rmp.difficulty = rmp.get_iv ("difficulty");
2359 rmp.difficulty_given = difficulty_given; 2570 rmp.difficulty_given = rmp.get_iv ("difficulty_given");
2360 rmp.difficulty_increase = difficulty_increase; 2571 rmp.difficulty_increase = rmp.get_nv ("difficulty_increase");
2361 rmp.dungeon_level = dungeon_level; 2572 rmp.dungeon_level = rmp.get_iv ("dungeon_level");
2362 rmp.dungeon_depth = dungeon_depth; 2573 rmp.dungeon_depth = rmp.get_iv ("dungeon_depth");
2363 rmp.decoroptions = decoroptions;
2364 rmp.orientation = orientation; 2574 rmp.orientation = rmp.get_iv ("orientation");
2365 rmp.origin_y = origin_y;
2366 rmp.origin_x = origin_x;
2367 rmp.random_seed = random_seed; 2575 rmp.random_seed = rmp.get_uv ("random_seed");
2368 rmp.total_map_hp = total_map_hp; 2576 rmp.total_map_hp = (uint64_t)total_map_hp;
2369 rmp.map_layout_style = map_layout_style; 2577 rmp.map_layout_style = rmp.get_iv ("map_layout_style");
2370 rmp.treasureoptions = treasureoptions;
2371 rmp.symmetry_used = symmetry_used; 2578 rmp.symmetry_used = rmp.get_iv ("symmetry_used");
2372 rmp.region = region; 2579 rmp.region = region;
2373 rmp.custom = custom;
2374 2580
2375 RETVAL = self->generate_random_map (&rmp); 2581 RETVAL = self->generate_random_map (&rmp);
2376} 2582}
2377 OUTPUT: 2583 OUTPUT:
2378 RETVAL 2584 RETVAL
2379 2585
2586MODULE = cf PACKAGE = cf::mapspace
2587
2588INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2589
2380MODULE = cf PACKAGE = cf::arch 2590MODULE = cf PACKAGE = cf::arch
2381 2591
2382archetype *find (const char *name) 2592int archetypes_size ()
2383 CODE: 2593 CODE:
2384 RETVAL = archetype::find (name); 2594 RETVAL = archetypes.size ();
2385 OUTPUT:
2386 RETVAL
2387
2388archetype *first()
2389 PROTOTYPE:
2390 CODE:
2391 RETVAL = first_archetype;
2392 OUTPUT: RETVAL 2595 OUTPUT: RETVAL
2393 2596
2597archetype *archetypes (U32 index)
2598 CODE:
2599 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2600 OUTPUT: RETVAL
2601
2394INCLUDE: $PERL genacc archetype ../include/object.h | 2602INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2395 2603
2396MODULE = cf PACKAGE = cf::party 2604MODULE = cf PACKAGE = cf::party
2397 2605
2398partylist *first () 2606partylist *first ()
2399 PROTOTYPE: 2607 PROTOTYPE:
2400 CODE: 2608 CODE:
2401 RETVAL = get_firstparty (); 2609 RETVAL = get_firstparty ();
2402 OUTPUT: RETVAL 2610 OUTPUT: RETVAL
2403 2611
2404INCLUDE: $PERL genacc partylist ../include/player.h | 2612INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2405 2613
2406MODULE = cf PACKAGE = cf::region 2614MODULE = cf PACKAGE = cf::region
2407 2615
2408void 2616void
2409list () 2617list ()
2410 PPCODE: 2618 PPCODE:
2411 for_all_regions (rgn) 2619 for_all_regions (rgn)
2412 XPUSHs (sv_2mortal (to_sv (rgn))); 2620 XPUSHs (sv_2mortal (to_sv (rgn)));
2413 2621
2414region *find (char *name) 2622int specificity (region *rgn)
2415 PROTOTYPE: $ 2623 CODE:
2416 CODE: 2624 RETVAL = 0;
2417 RETVAL = region::find (name); 2625 while (rgn = rgn->parent)
2626 RETVAL++;
2418 OUTPUT: RETVAL 2627 OUTPUT: RETVAL
2419 2628
2420region *find_fuzzy (char *name)
2421 PROTOTYPE: $
2422 CODE:
2423 RETVAL = region::find_fuzzy (name);
2424 OUTPUT: RETVAL
2425
2426INCLUDE: $PERL genacc region ../include/map.h | 2629INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2427 2630
2428MODULE = cf PACKAGE = cf::living 2631MODULE = cf PACKAGE = cf::living
2429 2632
2430INCLUDE: $PERL genacc living ../include/living.h | 2633INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2431 2634
2432MODULE = cf PACKAGE = cf::settings 2635MODULE = cf PACKAGE = cf::settings
2433 2636
2434INCLUDE: $PERL genacc Settings ../include/global.h | 2637INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2435 2638
2436MODULE = cf PACKAGE = cf::client 2639MODULE = cf PACKAGE = cf::client
2437 2640
2438INCLUDE: $PERL genacc client ../include/client.h | 2641INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2439 2642
2440int invoke (client *ns, int event, ...) 2643int invoke (client *ns, int event, ...)
2441 CODE: 2644 CODE:
2442 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2645 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2443 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2646 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2459 CODE: 2662 CODE:
2460{ 2663{
2461 STRLEN len; 2664 STRLEN len;
2462 char *buf = SvPVbyte (packet, len); 2665 char *buf = SvPVbyte (packet, len);
2463 2666
2667 if (len > MAXSOCKBUF)
2668 {
2669 // ugly
2670 if (THIS->pl)
2671 THIS->pl->failmsg ("[packet too long for client]");
2672 }
2673 else
2464 THIS->send_packet (buf, len); 2674 THIS->send_packet (buf, len);
2465} 2675}
2466 2676
2677faceidx
2678client::need_face (utf8_string name, int pri = 0)
2679 CODE:
2680 RETVAL = face_find (name, 0);
2681 if (RETVAL)
2682 {
2683 THIS->send_face (RETVAL, pri);
2684 THIS->flush_fx ();
2685 }
2686 OUTPUT:
2687 RETVAL
2688
2689int
2690client::fx_want (int idx, int value = -1)
2691 CODE:
2692 if (0 < idx && idx < FT_NUM)
2693 {
2694 RETVAL = THIS->fx_want [idx];
2695 if (items > 2)
2696 THIS->fx_want [idx] = value;
2697 }
2698 else
2699 RETVAL = 0;
2700 OUTPUT:
2701 RETVAL
2702
2703MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2704
2705faceidx sound_find (utf8_string name)
2706
2707void sound_set (utf8_string str, faceidx face)
2708
2709# dire hack
2710void old_sound_index (int idx, faceidx face)
2711 CODE:
2712 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2713 old_sound_index [idx] = face;
2714
2715MODULE = cf PACKAGE = cf::face PREFIX = face_
2716
2717#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2718
2719faceidx face_find (utf8_string name, faceidx defidx = 0)
2720
2721faceidx alloc (utf8_string name)
2722 CODE:
2723{
2724 do
2725 {
2726 RETVAL = faces.size ();
2727 faces.resize (RETVAL + 1);
2728 }
2729 while (!RETVAL); // crude way to leave index 0
2730
2731 faces [RETVAL].name = name;
2732 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2733
2734 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2735 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2736 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2737}
2738 OUTPUT: RETVAL
2739
2740void set_type (faceidx idx, int value)
2741 ALIAS:
2742 set_type = 0
2743 set_visibility = 1
2744 set_magicmap = 2
2745 set_smooth = 3
2746 set_smoothlevel = 4
2747 CODE:
2748 faceinfo *f = face_info (idx); assert (f);
2749 switch (ix)
2750 {
2751 case 0: f->type = value; break;
2752 case 1: f->visibility = value; break;
2753 case 2: f->magicmap = value; break;
2754 case 3: f->smooth = value; break;
2755 case 4: f->smoothlevel = value; break;
2756 }
2757
2758void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2759 CODE:
2760{
2761 faceinfo *f = face_info (idx); assert (f);
2762 facedata *d = &(faceset ? f->data64 : f->data32);
2763 sv_to (data, d->data);
2764 STRLEN clen;
2765 char *cdata = SvPVbyte (chksum, clen);
2766 clen = min (CHKSUM_MAXLEN, clen);
2767
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2771 {
2772 d->chksum_len = clen;
2773 memcpy (d->chksum, cdata, clen);
2774
2775 // invalidate existing client face info
2776 for_all_clients (ns)
2777 if (ns->faceset == faceset)
2778 {
2779 ns->faces_sent [idx] = false;
2780 ns->force_newmap = true;
2781 }
2782 }
2783}
2784
2785int get_data_size (faceidx idx, int faceset = 0)
2786 CODE:
2787 facedata *d = face_data (idx, faceset);
2788 if (!d) XSRETURN_UNDEF;
2789 RETVAL = d->data.size ();
2790 OUTPUT:
2791 RETVAL
2792
2793SV *get_chksum (faceidx idx, int faceset = 0)
2794 CODE:
2795 facedata *d = face_data (idx, faceset);
2796 if (!d) XSRETURN_UNDEF;
2797 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2798 OUTPUT:
2799 RETVAL
2800
2801SV *get_data (faceidx idx, int faceset = 0)
2802 CODE:
2803 facedata *d = face_data (idx, faceset);
2804 if (!d) XSRETURN_UNDEF;
2805 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2806 OUTPUT:
2807 RETVAL
2808
2809void invalidate (faceidx idx)
2810 CODE:
2811 for_all_clients (ns)
2812 {
2813 ns->faces_sent [idx] = false;
2814 ns->force_newmap = true;
2815 }
2816
2817void invalidate_all ()
2818 CODE:
2819 for_all_clients (ns)
2820 {
2821 ns->faces_sent.reset ();
2822 ns->force_newmap = true;
2823 }
2824
2825MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2826
2827#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2828
2829animidx anim_find (utf8_string name)
2830 CODE:
2831 RETVAL = animation::find (name).number;
2832 OUTPUT: RETVAL
2833
2834animidx set (utf8_string name, SV *frames, int facings = 1)
2835 CODE:
2836{
2837 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2838 croak ("frames must be an arrayref");
2839
2840 AV *av = (AV *)SvRV (frames);
2841
2842 animation *anim = &animation::find (name);
2843 if (anim->number)
2844 {
2845 anim->resize (av_len (av) + 1);
2846 anim->facings = facings;
2847 }
2848 else
2849 anim = &animation::create (name, av_len (av) + 1, facings);
2850
2851 for (int i = 0; i < anim->num_animations; ++i)
2852 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2853}
2854 OUTPUT: RETVAL
2855
2856void invalidate_all ()
2857 CODE:
2858 for_all_clients (ns)
2859 ns->anims_sent.reset ();
2860
2861MODULE = cf PACKAGE = cf::object::freezer
2862
2863INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2864
2865SV *
2866new (char *klass)
2867 CODE:
2868 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2869 OUTPUT: RETVAL
2870
2871void
2872DESTROY (SV *sv)
2873 CODE:
2874 object_freezer *self;
2875 sv_to (sv, self);
2876 delete self;
2877
2878MODULE = cf PACKAGE = cf::object::thawer
2879
2880INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2881
2882bool
2883errors_are_fatal (bool fatal)
2884 CODE:
2885 RETVAL = object_thawer::errors_are_fatal;
2886 object_thawer::errors_are_fatal = fatal;
2887 OUTPUT:
2888 RETVAL
2889
2890SV *
2891new_from_file (char *klass, octet_string path)
2892 CODE:
2893 object_thawer *f = new object_thawer (path);
2894 if (!*f)
2895 {
2896 delete f;
2897 XSRETURN_UNDEF;
2898 }
2899 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2900 OUTPUT: RETVAL
2901
2902void
2903DESTROY (SV *sv)
2904 CODE:
2905 object_thawer *self;
2906 sv_to (sv, self);
2907 delete self;
2908
2909void
2910extract_tags (object_thawer *self)
2911 PPCODE:
2912 while (self->kw != KW_EOF)
2913 {
2914 PUTBACK;
2915 coroapi::cede_to_tick ();
2916 SPAGAIN;
2917
2918 if (self->kw == KW_tag)
2919 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2920
2921 self->skip ();
2922 }
2923

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