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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.233 by elmex, Mon Jul 16 15:43:50 2007 UTC vs.
Revision 1.388 by root, Wed Jun 30 01:57:54 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
57 58typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 59
66typedef std::string std__string; 60typedef std::string std__string;
67 61
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 62static PerlInterpreter *perl;
82 63
83tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
84 68
85global gbl_ev; 69global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
88 73
89bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
91 76
92static HV 77static HV
93 *stash_cf, 78 *stash_cf,
94 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
103 142
104// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
105template<class super> 144template<class super>
106static super * 145static super *
107is_a (attachable *at) 146is_a (attachable *at)
140 SvREFCNT_inc (self); 179 SvREFCNT_inc (self);
141 hv_clear (self); 180 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 182 SvREFCNT_dec (self);
144 183
145 // self *must* be null now because thats sv_unmagic's job. 184 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 185 assert (!this->self);
147 } 186 }
148} 187}
149 188
150void 189void
184attachable::destroy () 223attachable::destroy ()
185{ 224{
186 if (destroyed ()) 225 if (destroyed ())
187 return; 226 return;
188 227
189 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
190 do_destroy (); 229 do_destroy ();
191 sever_self (); 230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
192} 237}
193 238
194void 239void
195attachable::check_mortals () 240attachable::check_mortals ()
196{ 241{
212 257
213 if (0) 258 if (0)
214 { 259 {
215 for (int j = 0; j < mortals.size (); ++j)//D 260 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
217 fprintf (stderr, "\n");//D 263 fprintf (stderr, "\n");//D
218 } 264 }
219 } 265 }
220 } 266 }
221 267
241 } 287 }
242 else 288 else
243 { 289 {
244 mortals.erase (i); 290 mortals.erase (i);
245 obj->sever_self (); 291 obj->sever_self ();
246 delete obj; 292 obj->do_delete ();
247 } 293 }
248 } 294 }
249} 295}
250 296
251void 297void
252attachable::set_key (const char *key, const char *value) 298attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 299{
254 if (!self) 300 if (!self)
255 self = newHV (); 301 self = newHV ();
256 302
257 if (value) 303 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 305 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 306 hv_delete (self, key, strlen (key), G_DISCARD);
261} 307}
262 308
263attachable & 309attachable &
268 314
269 attach = src.attach; 315 attach = src.attach;
270 return *this; 316 return *this;
271} 317}
272 318
319#if 0
273template<typename T> 320template<typename T>
274static bool 321static bool
275find_backref (void *ptr, T *obj) 322find_backref (void *ptr, T *obj)
276{ 323{
277 char *s = (char *)obj; 324 char *s = (char *)obj;
285 332
286 return false; 333 return false;
287} 334}
288 335
289// for debugging, find "live" objects containing this ptr 336// for debugging, find "live" objects containing this ptr
290void 337static void
291find_backref (void *ptr) 338find_backref (void *ptr)
292{ 339{
293 for_all_objects (op) 340 for_all_objects (op)
294 if (find_backref (ptr, op)) 341 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
299 fprintf (stderr, "P %p\n", pl); 346 fprintf (stderr, "P %p\n", pl);
300 347
301 for_all_clients (ns) 348 for_all_clients (ns)
302 if (find_backref (ptr, ns)) 349 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns); 350 fprintf (stderr, "C %p\n", ns);
304
305} 351}
352#endif
306 353
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 355
309static SV * 356static SV *
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
311{ 358{
312 SV *sv;
313
314 if (!ptr) 359 if (!ptr)
315 return &PL_sv_undef; 360 return newSV (0);
316 361
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 362 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 363 return sv_bless (newRV_noinc ((SV *)hv), stash);
364}
365
366static SV * noinline
367newSVptr (void *ptr, HV *stash)
368{
369 return newSVptr (ptr, stash, newHV ());
319} 370}
320 371
321static int 372static int
322attachable_free (pTHX_ SV *sv, MAGIC *mg) 373attachable_free (pTHX_ SV *sv, MAGIC *mg)
323{ 374{
335 return 0; 386 return 0;
336} 387}
337 388
338MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 389MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
339 390
340static SV * 391static SV * noinline
341newSVattachable (attachable *obj, HV *stash) 392newSVattachable (attachable *obj, HV *stash)
342{ 393{
343 if (!obj) 394 if (!obj)
344 return &PL_sv_undef; 395 return newSV (0);
345 396
346 if (!obj->self) 397 if (!obj->self)
347 obj->self = newHV (); 398 obj->self = newHV ();
348 399
349 if (!SvOBJECT (obj->self)) 400 if (!SvOBJECT (obj->self))
363 414
364 return sv; 415 return sv;
365 } 416 }
366} 417}
367 418
419#if 0 // unused
368static void 420static void
369clearSVptr (SV *sv) 421clearSVptr (SV *sv)
370{ 422{
371 if (SvROK (sv)) 423 if (SvROK (sv))
372 sv = SvRV (sv); 424 sv = SvRV (sv);
373 425
374 hv_clear ((HV *)sv); 426 hv_clear ((HV *)sv);
375 sv_unmagic (sv, PERL_MAGIC_ext); 427 sv_unmagic (sv, PERL_MAGIC_ext);
376} 428}
429#endif
430
431static long
432SvPTR_nc (SV *sv)
433{
434 sv = SvRV (sv);
435
436 // very important shortcut
437 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
438 return (long)SvMAGIC (sv)->mg_ptr;
439
440 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
441 return (long)mg->mg_ptr;
442
443 croak ("perl code used object, but C object is already destroyed, caught");
444}
377 445
378static long 446static long
379SvPTR (SV *sv, const char *klass) 447SvPTR (SV *sv, const char *klass)
380{ 448{
381 if (!sv_derived_from (sv, klass)) 449 if (!sv_derived_from (sv, klass))
382 croak ("object of type %s expected", klass); 450 croak ("object of type %s expected", klass);
383 451
384 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 452 return SvPTR_nc (sv);
385
386 if (!mg)
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388
389 return (long)mg->mg_ptr;
390} 453}
391 454
392static long 455static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 456SvPTR_ornull (SV *sv, const char *klass)
394{ 457{
395 if (SvOK (sv)) 458 if (expect_false (!SvOK (sv))) return 0;
459
396 return SvPTR (sv, klass); 460 return SvPTR (sv, klass);
397 else
398 return 0;
399} 461}
400 462
401static inline SV * 463static long noinline
402newSVpv_utf8 (const char *s) 464SvPTR_ornull_client (SV *sv)
403{ 465{
466 if (expect_false (!SvOK (sv))) return 0;
467
468 if (!SvROK (sv)
469 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
470 && !sv_derived_from (sv, "cf::client")))
471 croak ("object of type cf::client expected");
472
473 return SvPTR_nc (sv);
474}
475
476static long noinline
477SvPTR_ornull_object (SV *sv)
478{
479 if (expect_false (!SvOK (sv))) return 0;
480
481 if (!SvROK (sv)
482 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
483 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
485 && !sv_derived_from (sv, "cf::object")))
486 croak ("object of type cf::object expected");
487
488 return SvPTR_nc (sv);
489}
490
491static long noinline
492SvPTR_ornull_maptile (SV *sv)
493{
494 if (expect_false (!SvOK (sv))) return 0;
495
496 if (!SvROK (sv)
497 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
498 && SvSTASH (SvRV (sv)) != stash_ext_map_world
499 && !sv_derived_from (sv, "cf::map")))
500 croak ("object of type cf::map expected");
501
502 return SvPTR_nc (sv);
503}
504
505static long noinline
506SvPTR_ornull_player (SV *sv)
507{
508 if (expect_false (!SvOK (sv))) return 0;
509
510 if (!SvROK (sv)
511 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
512 && !sv_derived_from (sv, "cf::player")))
513 croak ("object of type cf::player expected");
514
515 return SvPTR_nc (sv);
516}
517
518static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
519static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
520static inline SV *to_sv (bool v) { return newSViv (v); }
521static inline SV *to_sv ( signed char v) { return newSViv (v); }
522static inline SV *to_sv (unsigned char v) { return newSViv (v); }
523static inline SV *to_sv ( signed short v) { return newSViv (v); }
524static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
525static inline SV *to_sv ( signed int v) { return newSViv (v); }
526static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
527static inline SV *to_sv ( signed long v) { return newSViv (v); }
528static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
529static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
530static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
531static inline SV *to_sv (float v) { return newSVnv (v); }
532static inline SV *to_sv (double v) { return newSVnv (v); }
533static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
534static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
535// gcc dislikes noilnine on to_sv
536static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
537static inline SV *to_sv (object * v) { return to_sv_ni (v); }
538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
544
545static inline SV *to_sv (object & v) { return to_sv (&v); }
546static inline SV *to_sv (living & v) { return to_sv (&v); }
547
548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
550
551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
552
553static inline SV *to_sv (dynbuf * v)
554{
404 SV *sv = newSVpv (s, 0); 555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
405 SvUTF8_on (sv); 570 SvUTF8_on (sv);
406 return sv; 571 return sv;
407} 572}
408 573
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440
441inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); }
443
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446
447inline SV *to_sv (UUID v)
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
478 601
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 604
482template<class T> 605template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 607
485template<int N> 608template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 610
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 615
493inline void sv_to (SV *sv, std::string &v) 616static inline void sv_to (SV *sv, std::string &v)
494{ 617{
495 STRLEN len; 618 STRLEN len;
496 char *data = SvPVbyte (sv, len); 619 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 620 v.assign (data, len);
498} 621}
499 622
500inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
501{ 624{
502 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 627}
507 628
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 630
510static SV * 631static SV *
511newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
512{ 633{
513 SV *sv; 634 SV *sv;
527 break; 648 break;
528 649
529 case DT_STRING: 650 case DT_STRING:
530 { 651 {
531 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 654 }
534 break; 655 break;
535 656
536 case DT_DATA: 657 case DT_DATA:
537 { 658 {
538 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
541 } 662 }
542 break; 663 break;
543 664
544 case DT_OBJECT: 665 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 708 va_end (ap);
588 709
589 return sv; 710 return sv;
590} 711}
591 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
592static SV * 739static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623
624SV *
625registry (attachable *ext) 740registry (attachable *ext)
626{ 741{
627 if (!ext->cb) 742 if (!ext->cb)
628 ext->cb = newAV (); 743 ext->cb = newAV ();
629 744
630 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
631} 746}
632 747
633///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
634 749
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 750void
691cfperl_init () 751cfperl_init ()
692{ 752{
753 extern char **environ;
754
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 756 perl = perl_alloc ();
695 perl_construct (perl); 757 perl_construct (perl);
696 758
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 760
699 const char *argv[] = { 761 const char *argv[] = {
700 settings.argv [0], 762 settings.argv [0],
701 "-e" 763 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 764 };
707 765
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 767 || perl_run (perl))
710 { 768 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
713 } 771 }
714 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
715 { 784 {
716 dSP; 785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 786 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 787 }
722} 788}
723 789
790void
724void cfperl_main () 791cfperl_main ()
725{ 792{
726 dSP; 793 dSP;
727 794
728 PUSHMARK (SP); 795 PUSHMARK (SP);
729 PUTBACK; 796 PUTBACK;
754# undef def 821# undef def
755}; 822};
756 823
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 825
759static void 826static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 828{
762 // event must be in array 829 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
764 { 831 {
850{ 917{
851 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
853} 920}
854 921
855void 922static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 924{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 925 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 926 {
860 SV *cbs_ = AvARRAY (registry)[event]; 927 SV *cbs_ = AvARRAY (registry)[event];
870 } 937 }
871 } 938 }
872} 939}
873 940
874// very slow and inefficient way to recalculate the global want bitsets 941// very slow and inefficient way to recalculate the global want bitsets
875void 942static void
876_recalc_want () 943_recalc_want ()
877{ 944{
878 ev_want_event.reset (); 945 ev_want_event.reset ();
879 946
880 _recalc_want (ev_want_event, cb_global); 947 _recalc_want (ev_want_event, cb_global);
953 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 } 1021 }
955 1022
956 va_end (ap); 1023 va_end (ap);
957 1024
958 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
959 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
960 1027
961 CALL_END; 1028 CALL_END;
962 1029
963 return count; 1030 return count;
964} 1031}
965 1032
966SV * 1033static SV *
967cfperl_result (int idx) 1034cfperl_result (int idx)
968{ 1035{
969 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 if (!av) 1037 if (!av)
971 return &PL_sv_undef; 1038 return &PL_sv_undef;
988{ 1055{
989 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
990} 1057}
991 1058
992///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
993 1080
994void 1081void
995cfperl_emergency_save () 1082cfperl_emergency_save ()
996{ 1083{
997 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
1017 CALL_CALL ("ext::books::make_book", G_VOID); 1104 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END; 1105 CALL_END;
1019} 1106}
1020 1107
1021void 1108void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1023{ 1110{
1024 CALL_BEGIN (4); 1111 CALL_BEGIN (4);
1025 CALL_ARG (ns); 1112 CALL_ARG (ns);
1026 CALL_ARG (color);
1027 CALL_ARG (type); 1113 CALL_ARG (type);
1028 CALL_ARG_SV (newSVpv_utf8 (msg)); 1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID); 1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1030 CALL_END; 1117 CALL_END;
1031} 1118}
1032 1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
1033maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
1034maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
1035{ 1182{
1036 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
1037 CALL_ARG (path); 1184 CALL_ARG (path);
1038 CALL_ARG (origin); 1185 CALL_ARG (origin);
1039 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1040 1187
1041 maptile *retval; 1188 maptile *retval = 0;
1042
1043 if (count)
1044 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
1045 else
1046 retval = 0;
1047 1190
1048 CALL_END; 1191 CALL_END;
1049 1192
1050 return retval; 1193 return retval;
1051} 1194}
1052 1195
1053maptile * 1196maptile *
1054maptile::find_async (const char *path, maptile *origin) 1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1055{ 1198{
1056 CALL_BEGIN (2); 1199 CALL_BEGIN (3);
1057 CALL_ARG (path); 1200 CALL_ARG (path);
1058 CALL_ARG (origin); 1201 CALL_ARG (origin);
1202 CALL_ARG (load);
1059 CALL_CALL ("cf::map::find_async", G_SCALAR); 1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1060 1204
1061 maptile *retval; 1205 maptile *retval = 0;
1062
1063 if (count)
1064 sv_to (POPs, retval); 1206 if (count) sv_to (POPs, retval);
1065 else
1066 retval = 0;
1067 1207
1068 CALL_END; 1208 CALL_END;
1069 1209
1070 return retval; 1210 return retval;
1071} 1211}
1074maptile::do_load_sync () 1214maptile::do_load_sync ()
1075{ 1215{
1076 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
1077 CALL_ARG (this); 1217 CALL_ARG (this);
1078 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1079 CALL_END;
1080}
1081
1082void
1083maptile::change_all_map_light (int change)
1084{
1085 CALL_BEGIN (1);
1086 CALL_ARG (change);
1087 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1088 CALL_END; 1219 CALL_END;
1089} 1220}
1090 1221
1091void 1222void
1092object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
1100 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1101 CALL_END; 1232 CALL_END;
1102} 1233}
1103 1234
1104void 1235void
1105log_backtrace (const char *msg) 1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1106{ 1282{
1107#if HAVE_BACKTRACE 1283#if HAVE_BACKTRACE
1108 void *addr [20]; 1284 void *addr [20];
1109 int size = backtrace (addr, 20); 1285 int size = backtrace (addr, 20);
1110 1286
1115 CALL_CALL ("cf::_log_backtrace", G_VOID); 1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1116 CALL_END; 1292 CALL_END;
1117#endif 1293#endif
1118} 1294}
1119 1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
1120///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
1121 1348
1122struct EventAPI *watcher_base::GEventAPI; 1349struct EVAPI *evapi::GEVAPI;
1123struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
1124 1351
1125int coroapi::cede_counter; 1352void
1126tstamp coroapi::next_cede;
1127
1128void coroapi::do_cede_to_tick () 1353coroapi::do_cede_to_tick ()
1129{ 1354{
1130 cede_counter = 0; 1355 cede_pending = 0;
1131
1132 cede (); 1356 cede ();
1133
1134 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1135 if (next_cede > SvNV (sv_next_tick) - 0.02)
1136 next_cede = SvNV (sv_next_tick);
1137}
1138
1139void coroapi::do_cede_every ()
1140{
1141 cede_counter = 0;
1142
1143 if (coroapi::nready ())
1144 coroapi::cede ();
1145}
1146
1147void coroapi::do_cede_to_tick_every ()
1148{
1149 cede_counter = 0;
1150
1151 cede_to_tick ();
1152} 1357}
1153 1358
1154void 1359void
1155coroapi::wait_for_tick () 1360coroapi::wait_for_tick ()
1156{ 1361{
1165 CALL_BEGIN (0); 1370 CALL_BEGIN (0);
1166 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1167 CALL_END; 1372 CALL_END;
1168} 1373}
1169 1374
1375void
1376iow::poll (int events)
1377{
1378 if (events != this->events)
1379 {
1380 int active = ev_is_active ((ev_io *)this);
1381 if (active) stop ();
1382 ev_io_set ((ev_io *)this, fd, events);
1383 if (active) start ();
1384 }
1385}
1386
1170static void 1387static void
1171iw_dispatch (pe_event *ev)
1172{
1173 iw *w = (iw *)ev->ext_data;
1174 w->call (*w);
1175}
1176
1177void
1178iw::alloc ()
1179{
1180 pe = GEventAPI->new_idle (0, 0);
1181
1182 WaREENTRANT_off (pe);
1183 pe->base.callback = (void *)iw_dispatch;
1184 pe->base.ext_data = (void *)this;
1185}
1186
1187static void iow_dispatch (pe_event *ev)
1188{
1189 iow *w = (iow *)ev->ext_data;
1190 w->call (*w, ((pe_ioevent *)ev)->got);
1191}
1192
1193void
1194iow::alloc ()
1195{
1196 pe = GEventAPI->new_io (0, 0);
1197
1198 WaREENTRANT_off (pe);
1199 pe->base.callback = (void *)iow_dispatch;
1200 pe->base.ext_data = (void *)this;
1201
1202 pe->fd = -1;
1203 pe->poll = 0;
1204}
1205
1206void
1207iow::fd (int fd)
1208{
1209 pe->fd = fd;
1210}
1211
1212int
1213iow::poll ()
1214{
1215 return pe->poll;
1216}
1217
1218void
1219iow::poll (int events)
1220{
1221 if (pe->poll != events)
1222 {
1223 if (pe->poll) stop ();
1224 pe->poll = events;
1225 if (pe->poll) start ();
1226 }
1227}
1228
1229void
1230_connect_to_perl () 1388_connect_to_perl_1 ()
1231{ 1389{
1232 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
1233 1391
1234 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1235 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1236 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1237 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1238 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1239 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1240 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1241 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1242 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1243 1403
1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1244 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1245 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1246 1408
1247 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1248 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1249 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1250 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1251 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1252 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1253 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
1254} 1416}
1255 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
1256MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1257 1429
1258BOOT: 1430BOOT:
1259{ 1431{
1260 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1261 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1262 1434
1263 _connect_to_perl (); 1435 _connect_to_perl_1 ();
1264 1436
1265 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1266 1438
1267 //{ 1439 //{
1268 // require_pv ("Time::HiRes"); 1440 // require_pv ("Time::HiRes");
1276 static const struct { 1448 static const struct {
1277 const char *name; 1449 const char *name;
1278 IV iv; 1450 IV iv;
1279 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1280# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1281 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1453# include "const_iv.h"
1282 const_iv (logBacktrace) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1455# include "attackinc.h"
1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1283 1460
1284 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1285 1462
1286 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1287 1464
1288 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
1289 1466 const_iv (MAXSOCKBUF)
1290 const_iv (NUM_BODY_LOCATIONS)
1291 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1292 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1293 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1294 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1295 const_iv (body_wrist) const_iv (body_waist)
1296
1297 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1298 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1299 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1300 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1301 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1302 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1303 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1304 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1305 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1306 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1307 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1308 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1309 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1310 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1311 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1312 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1313 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1314 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1315 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1316 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1317 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1318 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1319 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1320 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1321 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1322 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1323 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1324 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1325
1326 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1327
1328 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1329 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1330
1331 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1332 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1333 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1334 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1335 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1336 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1337 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1338
1339 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1340 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1341 const_iv (WEAP_BLUD)
1342
1343 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1344 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1345 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1346 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1347 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1348 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1349 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1350 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1351 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1352 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1353 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1354 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1355 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1356 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1357 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1358 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1359 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1360 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1361 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1362 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1363 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1364 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1365 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1366 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1367 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1368 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1369
1370 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1371 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1372 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1373 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1374 const_iv (NDI_ALL)
1375 1467
1376 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1377 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1378 1470
1379 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1380
1381 const_iv (SP_RAISE_DEAD)
1382 const_iv (SP_RUNE)
1383 const_iv (SP_MAKE_MARK)
1384 const_iv (SP_BOLT)
1385 const_iv (SP_BULLET)
1386 const_iv (SP_EXPLOSION)
1387 const_iv (SP_CONE)
1388 const_iv (SP_BOMB)
1389 const_iv (SP_WONDER)
1390 const_iv (SP_SMITE)
1391 const_iv (SP_MAGIC_MISSILE)
1392 const_iv (SP_SUMMON_GOLEM)
1393 const_iv (SP_DIMENSION_DOOR)
1394 const_iv (SP_MAGIC_MAPPING)
1395 const_iv (SP_MAGIC_WALL)
1396 const_iv (SP_DESTRUCTION)
1397 const_iv (SP_PERCEIVE_SELF)
1398 const_iv (SP_WORD_OF_RECALL)
1399 const_iv (SP_INVISIBLE)
1400 const_iv (SP_PROBE)
1401 const_iv (SP_HEALING)
1402 const_iv (SP_CREATE_FOOD)
1403 const_iv (SP_EARTH_TO_DUST)
1404 const_iv (SP_CHANGE_ABILITY)
1405 const_iv (SP_BLESS)
1406 const_iv (SP_CURSE)
1407 const_iv (SP_SUMMON_MONSTER)
1408 const_iv (SP_CHARGING)
1409 const_iv (SP_POLYMORPH)
1410 const_iv (SP_ALCHEMY)
1411 const_iv (SP_REMOVE_CURSE)
1412 const_iv (SP_IDENTIFY)
1413 const_iv (SP_DETECTION)
1414 const_iv (SP_MOOD_CHANGE)
1415 const_iv (SP_MOVING_BALL)
1416 const_iv (SP_SWARM)
1417 const_iv (SP_CHANGE_MANA)
1418 const_iv (SP_DISPEL_RUNE)
1419 const_iv (SP_CREATE_MISSILE)
1420 const_iv (SP_CONSECRATE)
1421 const_iv (SP_ANIMATE_WEAPON)
1422 const_iv (SP_LIGHT)
1423 const_iv (SP_CHANGE_MAP_LIGHT)
1424 const_iv (SP_FAERY_FIRE)
1425 const_iv (SP_CAUSE_DISEASE)
1426 const_iv (SP_AURA)
1427 const_iv (SP_TOWN_PORTAL)
1428 const_iv (SP_PARTY_SPELL)
1429 1472
1430 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1431 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1432 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1433 1476
1434 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1435
1436 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1437 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1438 1479
1439 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1440
1441 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1442 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1443
1444 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1445 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1446
1447 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1448
1449 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1450 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1451 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1452 const_iv (M_ICE) const_iv (M_SPECIAL)
1453 1481
1454 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1455 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1456 1484
1457 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1458 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1459 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1460 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1461 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1462 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1463 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1464 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1465 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1466 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1467 const_iv (SK_POISON_NAIL)
1468
1469 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1470 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1471 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1472 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1473 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1474 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1475
1476 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1477
1478 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1479 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1480 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1481 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1482 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1483 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1484 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1485
1486 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1486 const_iv (MAP_INACTIVE)
1487 1487
1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1490 1490
1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1492 1492
1493 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1494
1495 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1496
1497 // random map generator
1498 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1499 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1500
1501 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1503 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1504
1505 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1506 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1507
1508 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1509 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1510 const_iv (GT_MINIMAL)
1511 }; 1494 };
1512 1495
1513 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1514 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1515 1498
1516 static const struct { 1499 static const struct {
1517 const char *name; 1500 const char *name;
1518 int skip; 1501 int skip;
1524# undef def 1507# undef def
1525 }; 1508 };
1526 1509
1527 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1528 1511
1529 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1530 { 1513 {
1531 AV *event = newAV (); 1514 AV *event = newAV ();
1532 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1533 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1534 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1535 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1536 } 1519 }
1537}
1538 1520
1521 // used by autogenerated BOOT sections from genacc
1522 av_reflect = get_av ("cf::REFLECT", 1);
1523}
1524
1525void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1538
1539void _connect_to_perl () 1539void _connect_to_perl_1 ()
1540
1541void _connect_to_perl_2 ()
1540 1542
1541void _recalc_want () 1543void _recalc_want ()
1542 1544
1545# not used by default anymore
1543void _global_reattach () 1546void _global_reattach ()
1544 CODE: 1547 CODE:
1545{ 1548{
1546 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1547 for_all_clients (ns) 1550 for_all_clients (ns)
1548 ns->reattach (); 1551 ns->reattach ();
1549 1552
1550 for_all_objects (op) 1553 for_all_objects (op)
1551 op->reattach (); 1554 op->reattach ();
1552} 1555}
1553
1554void _post_tick ()
1555 CODE:
1556 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1557 1556
1558# support function for map-world.ext 1557# support function for map-world.ext
1559void _quantise (SV *data_sv, SV *plt_sv) 1558void _quantise (SV *data_sv, SV *plt_sv)
1560 CODE: 1559 CODE:
1561{ 1560{
1595 } 1594 }
1596 1595
1597 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1598} 1597}
1599 1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_attackmess ()
1604
1605void init_dynamic ()
1606
1607void load_settings ()
1608
1609void reload_exp_table ()
1610
1611void reload_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1625void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670}
1671
1600NV floor (NV x) 1672NV floor (NV x)
1601 1673
1602NV ceil (NV x) 1674NV ceil (NV x)
1603 1675
1604NV rndm (...) 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1605 CODE: 1679 CODE:
1680{
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1606 switch (items) 1682 switch (items)
1607 { 1683 {
1608 case 0: RETVAL = rndm (); break; 1684 case 0: RETVAL = gen (); break;
1609 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1610 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1611 default: croak ("cf::rndm requires none, one or two parameters."); break; 1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1612 } 1688 }
1689}
1613 OUTPUT: 1690 OUTPUT:
1614 RETVAL 1691 RETVAL
1615 1692
1616NV clamp (NV value, NV min_value, NV max_value) 1693NV clamp (NV value, NV min_value, NV max_value)
1617 CODE: 1694 CODE:
1623 CODE: 1700 CODE:
1624 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1625 OUTPUT: 1702 OUTPUT:
1626 RETVAL 1703 RETVAL
1627 1704
1628void cede_to_tick () 1705const char *ordinal (int i)
1629 CODE:
1630 coroapi::cede_to_tick ();
1631 1706
1632void server_tick () 1707void weaken (...)
1633 CODE: 1708 PROTOTYPE: @
1634 NOW = now (); 1709 CODE:
1635 runtime = SvNVx (sv_runtime); 1710 while (items > 0)
1636 server_tick (); 1711 sv_rvweaken (ST (--items));
1637 1712
1638void 1713void log_suspend ()
1714
1715void log_resume ()
1716
1639log_backtrace (utf8_string msg) 1717void log_backtrace (utf8_string msg)
1640 1718
1641void
1642LOG (int flags, utf8_string msg) 1719void LOG (int flags, utf8_string msg)
1643 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1644 C_ARGS: flags, "%s", msg 1721 C_ARGS: flags, "%s", msg
1645 1722
1646octet_string path_combine (octet_string base, octet_string path) 1723octet_string path_combine (octet_string base, octet_string path)
1647 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1648 1725
1649octet_string path_combine_and_normalize (octet_string base, octet_string path) 1726octet_string path_combine_and_normalize (octet_string base, octet_string path)
1650 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1651
1652const_octet_string
1653get_maps_directory (octet_string path)
1654 PROTOTYPE: $
1655 ALIAS: maps_directory = 0
1656 CODE:
1657 RETVAL = create_pathname (path);
1658 OUTPUT: RETVAL
1659 1728
1660void 1729void
1661sub_generation_inc () 1730sub_generation_inc ()
1662 CODE: 1731 CODE:
1663 PL_sub_generation++; 1732 PL_sub_generation++;
1688 1757
1689void abort () 1758void abort ()
1690 1759
1691void reset_signals () 1760void reset_signals ()
1692 1761
1693void fork_abort (octet_string cause = "cf::fork_abort") 1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1694 1763
1695void cleanup (octet_string cause, bool make_core = false) 1764void cleanup (const_octet_string cause, bool make_core = false)
1696 1765
1697void emergency_save () 1766void emergency_save ()
1698 1767
1699void _exit (int status = EXIT_SUCCESS) 1768void _exit (int status = EXIT_SUCCESS)
1700 1769
1701UV sv_2watcher (SV *w)
1702 CODE:
1703 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1704 OUTPUT:
1705 RETVAL
1706
1707#if _POSIX_MEMLOCK 1770#if _POSIX_MEMLOCK
1708 1771
1709int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1710 1780
1711int munlockall () 1781int munlockall ()
1712 1782
1713#endif 1783#endif
1784
1785int
1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1714 1813
1715int find_animation (utf8_string text) 1814int find_animation (utf8_string text)
1716 PROTOTYPE: $ 1815 PROTOTYPE: $
1717 1816
1718int random_roll (int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1719 1818
1720const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1721 1820
1722int
1723exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1724 CODE:
1725{
1726 int i = 0;
1727 1822
1728 RETVAL = settings.max_level;
1729
1730 for (i = 1; i <= settings.max_level; i++)
1731 {
1732 if (levels[i] > exp)
1733 {
1734 RETVAL = i - 1;
1735 break;
1736 }
1737 }
1738}
1739 OUTPUT: RETVAL
1740
1741val64
1742level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1743 CODE:
1744 if (level > settings.max_level)
1745 RETVAL = levels[settings.max_level];
1746 else if (level < 1)
1747 RETVAL = 0;
1748 else
1749 RETVAL = levels[level];
1750 OUTPUT: RETVAL
1751 1824
1752SV * 1825SV *
1753resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1754 CODE: 1827 CODE:
1755 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1756 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1757 else 1830 else
1758 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1759 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1760 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1761bool 1876bool
1762load_resource_file (octet_string filename) 1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1763 1881
1764MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1765 1883
1766int 1884int
1767valid (SV *obj) 1885valid (SV *obj)
1768 CODE: 1886 CODE:
1769 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1770 OUTPUT: 1888 OUTPUT:
1771 RETVAL 1889 RETVAL
1772 1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1773void 1896void
1774debug_trace (attachable *obj, bool on = true) 1897debug_trace (attachable *obj, bool on = true)
1775 CODE: 1898 CODE:
1776 obj->flags &= ~attachable::F_DEBUG_TRACE; 1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1777 if (on) 1900 if (on)
1778 obj->flags |= attachable::F_DEBUG_TRACE; 1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1779 1902
1780int mortals_size () 1903int mortals_size ()
1781 CODE: 1904 CODE:
1782 RETVAL = attachable::mortals.size (); 1905 RETVAL = attachable::mortals.size ();
1783 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1785#object *mortals (U32 index) 1908#object *mortals (U32 index)
1786# CODE: 1909# CODE:
1787# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1788# OUTPUT: RETVAL 1911# OUTPUT: RETVAL
1789 1912
1790INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1791 1914
1792MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1793 1916
1794int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1795 CODE: 1918 CODE:
1799 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1800 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1801 1924
1802MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1803 1926
1804INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1805 1928
1806int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1807 CODE: 1930 CODE:
1808 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1809 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1831object *actives (U32 index) 1954object *actives (U32 index)
1832 CODE: 1955 CODE:
1833 RETVAL = index < actives.size () ? actives [index] : 0; 1956 RETVAL = index < actives.size () ? actives [index] : 0;
1834 OUTPUT: RETVAL 1957 OUTPUT: RETVAL
1835 1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1836const char *slot_use_name (U32 slot) 1964const_utf8_string slot_use_name (U32 slot)
1837 ALIAS: 1965 ALIAS:
1838 slot_nonuse_name = 1 1966 slot_nonuse_name = 1
1839 CODE: 1967 CODE:
1840{ 1968{
1841 if (slot >= NUM_BODY_LOCATIONS) 1969 if (slot >= NUM_BODY_LOCATIONS)
1861void 1989void
1862inv (object *obj) 1990inv (object *obj)
1863 PROTOTYPE: $ 1991 PROTOTYPE: $
1864 PPCODE: 1992 PPCODE:
1865{ 1993{
1866 object *o;
1867 for (o = obj->inv; o; o = o->below) 1994 for (object *o = obj->inv; o; o = o->below)
1868 XPUSHs (sv_2mortal (to_sv (o))); 1995 XPUSHs (sv_2mortal (to_sv (o)));
1869} 1996}
1870 1997
1871void 1998void
1872set_animation (object *op, int idx) 1999set_animation (object *op, int idx)
1898 OUTPUT: 2025 OUTPUT:
1899 RETVAL 2026 RETVAL
1900 2027
1901object *find_best_object_match (object *op, utf8_string match) 2028object *find_best_object_match (object *op, utf8_string match)
1902 2029
1903object *find_marked_object (object *op)
1904
1905int need_identify (object *obj);
1906
1907int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
1908 2031
1909int move_player (object *op, int dir) 2032int move (object *op, int dir, object *originator = op)
1910 CODE: 2033 CODE:
1911 RETVAL = move_player (op, dir); 2034 RETVAL = op->move (dir, originator);
1912 OUTPUT: 2035 OUTPUT:
1913 RETVAL 2036 RETVAL
1914 2037
1915int move (object *op, int dir, object *originator = op)
1916 CODE:
1917 RETVAL = move_ob (op, dir, originator);
1918 OUTPUT:
1919 RETVAL
1920
1921void apply (object *applier, object *applied, int flags = 0)
1922 CODE:
1923 manual_apply (applied, applier, flags);
1924
1925void apply_below (object *op) 2038void apply_below (object *op)
1926 CODE: 2039 CODE:
1927 player_apply_below (op); 2040 player_apply_below (op);
1928 2041
1929int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1930 2043
1931object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2044int casting_level (object *caster, object *spell)
1932
1933int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1934
1935int cf_object_change_map (object *op, int x, int y, maptile *map)
1936
1937#//TODO
1938object *clone_ (object *op, int recursive = 0)
1939 CODE:
1940 if (recursive)
1941 RETVAL = object_create_clone (op);
1942 else
1943 {
1944 RETVAL = object::create ();
1945 op->copy_to (RETVAL);
1946 }
1947 OUTPUT: RETVAL
1948 2045
1949int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
1950 CODE: 2047 CODE:
1951 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
1952 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1987 2084
1988void drop (object *who, object *op) 2085void drop (object *who, object *op)
1989 2086
1990void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
1991 2088
1992int cf_object_teleport (object *op, maptile *map, int x, int y)
1993
1994void update_object (object *op, int action) 2089void update_object (object *op, int action)
1995 2090
1996object *cf_create_object_by_name (utf8_string name)
1997
1998void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1999 2092
2000void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
2001 2094
2002int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2003 2096
2004int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
2005 2098
2006void push_button (object *op); 2099void push_button (object *op, object *originator)
2007 2100
2008void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
2009 2102
2010void add_button_link (object *button, maptile *map, int connected);
2011
2012void remove_button_link (object *op);
2013
2014void handle_apply_yield (object *op); 2103void handle_apply_yield (object *op)
2015 2104
2105int convert_item (object *item, object *converter)
2106
2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2016 2108
2017MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
2018
2019object *cf_insert_ob_in_ob (object *ob, object *where)
2020 2110
2021# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
2022# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2023 2113
2024object *new (utf8_string archetype = 0) 2114object *new (utf8_string archetype = 0)
2026 CODE: 2116 CODE:
2027 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2028 OUTPUT: 2118 OUTPUT:
2029 RETVAL 2119 RETVAL
2030 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2031object *find_object (U32 tag) 2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
2032 2132
2033# TODO: nuke 2133# TODO: nuke
2034object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2035 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
2036 CODE: 2136 CODE:
2037{ 2137{
2038 int unused_type; 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2039 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2040}
2041 2139
2042const_utf8_string get_ob_key_value (object *op, utf8_string key) 2140 if (RETVAL->destroyed ())
2141 RETVAL = 0;
2142}
2043 2143
2044bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2144shstr
2145object::kv_get (shstr key)
2146
2147void
2148object::kv_del (shstr key)
2149
2150void
2151object::kv_set (shstr key, shstr value)
2045 2152
2046object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
2047 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
2048 PREINIT: 2155 PREINIT:
2049 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
2051void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
2052 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
2053 PPCODE: 2160 PPCODE:
2054{ 2161{
2055 rv_vector rv; 2162 rv_vector rv;
2163
2056 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
2057 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
2058 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2059 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2060 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2061 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
2062 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
2063} 2172}
2064 2173
2065bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
2066 CODE: 2175 CODE:
2067 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
2071base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2072 CODE: 2181 CODE:
2073 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2074 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2075 2184
2076object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
2077 2191
2078MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2079 2193
2080player *player (object *op) 2194player *player (object *op)
2081 CODE: 2195 CODE:
2082 RETVAL = op->contr; 2196 RETVAL = op->contr;
2083 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2084 2198
2085void check_score (object *op) 2199bool move_player (object *op, int dir)
2086 2200
2087void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2088 CODE: 2202 CODE:
2089 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
2090 2204
2091void kill_player (object *op) 2205void kill_player (object *op)
2092 2206
2207void esrv_send_item (object *pl, object *item)
2208
2093void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
2094 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
2211
2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2095 2214
2096int command_summon (object *op, utf8_string params) 2215int command_summon (object *op, utf8_string params)
2097 2216
2098int command_arrest (object *op, utf8_string params) 2217int command_arrest (object *op, utf8_string params)
2099 2218
2100 2219
2101MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2102 2221
2103INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2104 2223
2105int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2106 CODE: 2225 CODE:
2107 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2108 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2118 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2119 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2120 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2121 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2122 2241
2123void clear_los (player *pl) 2242# should only be temporary
2243void esrv_new_player (player *pl)
2124 2244
2125void cf_player_move (player *pl, int dir) 2245#d# TODO: replace by blocked_los accessor, fix code using this
2126
2127void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2128
2129bool 2246bool
2130cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2131 CODE: 2248 CODE:
2132 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2133 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2134 OUTPUT: 2250 OUTPUT:
2135 RETVAL 2251 RETVAL
2136 2252
2137void 2253void
2138send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2139 CODE: 2255 CODE:
2140{ 2256{
2141 STRLEN len; 2257 STRLEN len;
2142 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2143 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2144 if (pl->ns) 2262 else if (pl->ns)
2145 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2146} 2264}
2147
2148int
2149listening (player *pl, int new_value = -1)
2150 CODE:
2151 RETVAL = pl->listening;
2152 if (new_value >= 0)
2153 pl->listening = new_value;
2154 OUTPUT:
2155 RETVAL
2156 2265
2157void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2158 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2159 PPCODE: 2268 PPCODE:
2160 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2185 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2186 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2187 2296
2188SV *registry (maptile *map) 2297SV *registry (maptile *map)
2189 2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 PPCODE:
2302{
2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322}
2323
2190INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2191 2339
2192void 2340void
2193maptile::instantiate () 2341maptile::instantiate ()
2194 2342
2195maptile *new () 2343maptile *new ()
2227 for (int x = 0; x < THIS->width; ++x) 2375 for (int x = 0; x < THIS->width; ++x)
2228 for (int y = 0; y < THIS->height; ++y) 2376 for (int y = 0; y < THIS->height; ++y)
2229 { 2377 {
2230 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2231 if (op->flag [FLAG_IS_FLOOR]) 2379 if (op->flag [FLAG_IS_FLOOR])
2232 goto skip_space; 2380 goto skip;
2233 2381
2234 { 2382 {
2235 int offs = offset + y * stride + x; 2383 int offs = offset + y * stride + x;
2384
2236 if (IN_RANGE_EXC (offs, 0, idxlen)) 2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2237 { 2386 {
2238 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2239 { 2388 {
2240 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2241 ob->flag [FLAG_NO_MAP_SAVE] = true; 2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2242 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2243 2392
2244 if (ob->randomitems) 2393 if (ob->randomitems && !ob->above)
2245 { 2394 {
2246 if (!ob->above)
2247 {
2248 ob->create_treasure (ob->randomitems); 2395 ob->create_treasure (ob->randomitems);
2249 2396
2250 for (object *op = ob->above; op; op = op->above) 2397 for (object *op = ob->above; op; op = op->above)
2251 op->flag [FLAG_NO_MAP_SAVE] = true; 2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2252 } 2399 // TODO: if this is a pickable object, then the item
2253 2400 // will at a bit weird - saving inside the player
2254 ob->randomitems = 0; 2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2255 } 2405 }
2256 } 2406 }
2257 } 2407 }
2258 } 2408 }
2259 2409
2260 skip_space: ; 2410 skip: ;
2261 } 2411 }
2262} 2412}
2263 2413
2264void 2414void
2265maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2275 2425
2276 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2277 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2278 2428
2279 for (int i = av_len ((AV *)palette) + 1; i--; ) 2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2280 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2281 2431
2282 for (int y = 0; y < THIS->height; ++y) 2432 for (int y = 0; y < THIS->height; ++y)
2283 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2284 2434
2285 sfree (THIS->regions, THIS->size ()); 2435 sfree (THIS->regions, THIS->size ());
2290} 2440}
2291 2441
2292void 2442void
2293maptile::create_region_treasure () 2443maptile::create_region_treasure ()
2294 CODE: 2444 CODE:
2295{
2296 object *op = object::create ();
2297 op->type = FLOOR;
2298 op->map = THIS;
2299
2300 for (int x = 0; x < THIS->width; ++x) 2445 for (int x = 0; x < THIS->width; ++x)
2301 for (int y = 0; y < THIS->height; ++y) 2446 for (int y = 0; y < THIS->height; ++y)
2302 { 2447 {
2303 region *rgn = THIS->region (x, y); 2448 region *rgn = THIS->region (x, y);
2304 2449
2305 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2306 if (rgn->treasure && rndm () < rgn->treasure_density) 2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2307 {
2308 op->x = x;
2309 op->y = y;
2310 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2311 }
2312 } 2454 }
2313 2455
2314 op->destroy ();
2315}
2316
2317void play_sound_map (maptile *map, int x, int y, int sound_num)
2318
2319int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2320 2457
2321void 2458void
2322trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465void
2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468{
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477}
2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2323 CODE: 2482 CODE:
2324 activate_connection (map, connection, state);
2325
2326void
2327get_connection (maptile *map, long connection)
2328 PPCODE:
2329 oblinkpt *obp = get_connection_links (map, connection);
2330 if (obp)
2331 for (objectlink *ol = obp->link; ol; ol = ol->next)
2332 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2333
2334object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2335
2336object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2337
2338object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2339 C_ARGS: str, map, nx, ny
2340
2341void
2342get_map_flags (maptile *map, int x, int y)
2343 PPCODE:
2344{ 2483{
2345 maptile *nmap = 0; 2484 mapxy pos (map, x, y);
2346 I16 nx = 0, ny = 0; 2485 if (!pos.move (dir).normalise ())
2347 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2486 XSRETURN_UNDEF;
2348 2487
2349 EXTEND (SP, 4); 2488 RETVAL = &*pos;
2350 PUSHs (sv_2mortal (newSViv (flags)));
2351
2352 if (GIMME_V == G_ARRAY)
2353 {
2354 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2355 PUSHs (sv_2mortal (newSViv (nx)));
2356 PUSHs (sv_2mortal (newSViv (ny)));
2357 }
2358} 2489}
2490 OUTPUT:
2491 RETVAL
2359 2492
2360void 2493void
2361at (maptile *map, unsigned int x, unsigned int y) 2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2362 PROTOTYPE: $$$ 2495 PROTOTYPE: $$$;$
2363 PPCODE: 2496 PPCODE:
2364{ 2497 mapxy pos (map, x, y);
2365 object *o; 2498 if (pos.move (dir).normalise ())
2366 maptile *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2367 I16 nx, ny; 2500 XPUSHs (sv_2mortal (to_sv (o)));
2368
2369 get_map_flags (map, &nmap, x, y, &nx, &ny);
2370
2371 if (nmap)
2372 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2373 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2374}
2375 2501
2376SV * 2502SV *
2377bot_at (maptile *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2378 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2379 ALIAS: 2505 ALIAS:
2380 top_at = 1 2506 top_at = 1
2381 flags_at = 2 2507 flags_at = 2
2382 light_at = 3 2508 light_at = 3
2383 move_block_at = 4 2509 move_block_at = 4
2384 move_slow_at = 5 2510 move_slow_at = 5
2385 move_on_at = 6 2511 move_on_at = 6
2386 move_off_at = 7 2512 move_off_at = 7
2387 INIT:
2388 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2389 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2390 switch (ix) 2523 switch (ix)
2391 { 2524 {
2392 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2393 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2394 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2395 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2396 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2397 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2398 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2399 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2400 } 2533 }
2534}
2401 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2402
2403void fix_walls (maptile *map, int x, int y)
2404
2405void fix_walls_around (maptile *map, int x, int y)
2406 2536
2407# worst xs function of my life 2537# worst xs function of my life
2408bool 2538bool
2409_create_random_map (\ 2539_create_random_map (\
2410 maptile *self,\ 2540 maptile *self,\
2411 utf8_string wallstyle,\ 2541 SV *options,\
2412 utf8_string wall_name,\
2413 utf8_string floorstyle,\
2414 utf8_string monsterstyle,\
2415 utf8_string treasurestyle,\
2416 utf8_string layoutstyle,\
2417 utf8_string doorstyle,\
2418 utf8_string decorstyle,\
2419 utf8_string origin_map,\
2420 utf8_string final_map,\
2421 utf8_string exitstyle,\
2422 utf8_string this_map,\
2423 utf8_string exit_on_final_map,\
2424 int xsize,\
2425 int ysize,\
2426 int expand2x,\
2427 int layoutoptions1,\
2428 int layoutoptions2,\
2429 int layoutoptions3,\
2430 int symmetry,\
2431 int difficulty,\
2432 int difficulty_given,\
2433 float difficulty_increase,\
2434 int dungeon_level,\
2435 int dungeon_depth,\
2436 int decoroptions,\
2437 int orientation,\
2438 int origin_y,\
2439 int origin_x,\
2440 U32 random_seed,\
2441 val64 total_map_hp,\ 2542 val64 total_map_hp,\
2442 int map_layout_style,\
2443 int treasureoptions,\
2444 int symmetry_used,\
2445 region *region,\ 2543 region *region\
2446 utf8_string custom\
2447) 2544)
2448 CODE: 2545 CODE:
2449{ 2546{
2450 random_map_params rmp; 2547 random_map_params rmp;
2451 2548
2452 assign (rmp.wallstyle , wallstyle); 2549 rmp.hv = (HV *)SvREFCNT_inc_NN (SvRV (options));
2550
2453 assign (rmp.wall_name , wall_name); 2551 assign (rmp.wall_name , rmp.get_str ("wall_name"));
2454 assign (rmp.floorstyle , floorstyle);
2455 assign (rmp.monsterstyle , monsterstyle); 2552 assign (rmp.monsterstyle , rmp.get_str ("monsterstyle"));
2456 assign (rmp.treasurestyle , treasurestyle);
2457 assign (rmp.layoutstyle , layoutstyle); 2553 assign (rmp.layoutstyle , rmp.get_str ("layoutstyle"));
2458 assign (rmp.doorstyle , doorstyle); 2554 assign (rmp.doorstyle , rmp.get_str ("doorstyle"));
2459 assign (rmp.decorstyle , decorstyle);
2460 assign (rmp.exitstyle , exitstyle);
2461 assign (rmp.exit_on_final_map, exit_on_final_map); 2555 assign (rmp.exit_on_final_map, rmp.get_str ("exit_on_final_map"));
2462 2556
2463 rmp.origin_map = origin_map; 2557 rmp.origin_map = rmp.get_str ("origin_map");
2558 rmp.origin_x = rmp.get_iv ("origin_x");
2559 rmp.origin_y = rmp.get_iv ("origin_y");
2464 rmp.final_map = final_map; 2560 rmp.final_map = rmp.get_str ("final_map");
2465 rmp.this_map = this_map; 2561 rmp.this_map = rmp.get_str ("this_map");
2466 rmp.xsize = xsize; 2562 rmp.xsize = rmp.get_iv ("xsize");
2467 rmp.ysize = ysize; 2563 rmp.ysize = rmp.get_iv ("ysize");
2468 rmp.expand2x = expand2x; 2564 rmp.expand2x = rmp.get_iv ("expand2x");
2469 rmp.layoutoptions1 = layoutoptions1; 2565 rmp.layoutoptions1 = rmp.get_iv ("layoutoptions1");
2470 rmp.layoutoptions2 = layoutoptions2; 2566 rmp.layoutoptions2 = rmp.get_iv ("layoutoptions2");
2471 rmp.layoutoptions3 = layoutoptions3; 2567 rmp.layoutoptions3 = rmp.get_iv ("layoutoptions3");
2472 rmp.symmetry = symmetry; 2568 rmp.symmetry = rmp.get_iv ("symmetry");
2473 rmp.difficulty = difficulty; 2569 rmp.difficulty = rmp.get_iv ("difficulty");
2474 rmp.difficulty_given = difficulty_given; 2570 rmp.difficulty_given = rmp.get_iv ("difficulty_given");
2475 rmp.difficulty_increase = difficulty_increase; 2571 rmp.difficulty_increase = rmp.get_nv ("difficulty_increase");
2476 rmp.dungeon_level = dungeon_level; 2572 rmp.dungeon_level = rmp.get_iv ("dungeon_level");
2477 rmp.dungeon_depth = dungeon_depth; 2573 rmp.dungeon_depth = rmp.get_iv ("dungeon_depth");
2478 rmp.decoroptions = decoroptions;
2479 rmp.orientation = orientation; 2574 rmp.orientation = rmp.get_iv ("orientation");
2480 rmp.origin_y = origin_y;
2481 rmp.origin_x = origin_x;
2482 rmp.random_seed = random_seed; 2575 rmp.random_seed = rmp.get_uv ("random_seed");
2483 rmp.total_map_hp = (uint64_t) total_map_hp; 2576 rmp.total_map_hp = (uint64_t)total_map_hp;
2484 rmp.map_layout_style = map_layout_style; 2577 rmp.map_layout_style = rmp.get_iv ("map_layout_style");
2485 rmp.treasureoptions = treasureoptions;
2486 rmp.symmetry_used = symmetry_used; 2578 rmp.symmetry_used = rmp.get_iv ("symmetry_used");
2487 rmp.region = region; 2579 rmp.region = region;
2488 rmp.custom = custom;
2489 2580
2490 RETVAL = self->generate_random_map (&rmp); 2581 RETVAL = self->generate_random_map (&rmp);
2491} 2582}
2492 OUTPUT: 2583 OUTPUT:
2493 RETVAL 2584 RETVAL
2494 2585
2586MODULE = cf PACKAGE = cf::mapspace
2587
2588INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2589
2495MODULE = cf PACKAGE = cf::arch 2590MODULE = cf PACKAGE = cf::arch
2496
2497archetype *find (utf8_string name)
2498 CODE:
2499 RETVAL = archetype::find (name);
2500 OUTPUT:
2501 RETVAL
2502 2591
2503int archetypes_size () 2592int archetypes_size ()
2504 CODE: 2593 CODE:
2505 RETVAL = archetypes.size (); 2594 RETVAL = archetypes.size ();
2506 OUTPUT: RETVAL 2595 OUTPUT: RETVAL
2508archetype *archetypes (U32 index) 2597archetype *archetypes (U32 index)
2509 CODE: 2598 CODE:
2510 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2599 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2511 OUTPUT: RETVAL 2600 OUTPUT: RETVAL
2512 2601
2513object *instantiate (archetype *arch)
2514 CODE:
2515 RETVAL = arch_to_object (arch);
2516 OUTPUT:
2517 RETVAL
2518
2519INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2602INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2520 2603
2521MODULE = cf PACKAGE = cf::party 2604MODULE = cf PACKAGE = cf::party
2522 2605
2523partylist *first () 2606partylist *first ()
2524 PROTOTYPE: 2607 PROTOTYPE:
2525 CODE: 2608 CODE:
2526 RETVAL = get_firstparty (); 2609 RETVAL = get_firstparty ();
2527 OUTPUT: RETVAL 2610 OUTPUT: RETVAL
2528 2611
2529INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2612INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2530 2613
2531MODULE = cf PACKAGE = cf::region 2614MODULE = cf PACKAGE = cf::region
2532 2615
2533void 2616void
2534list () 2617list ()
2535 PPCODE: 2618 PPCODE:
2536 for_all_regions (rgn) 2619 for_all_regions (rgn)
2537 XPUSHs (sv_2mortal (to_sv (rgn))); 2620 XPUSHs (sv_2mortal (to_sv (rgn)));
2538 2621
2539region *find (utf8_string name)
2540 PROTOTYPE: $
2541 CODE:
2542 RETVAL = region::find (name);
2543 OUTPUT: RETVAL
2544
2545region *find_fuzzy (utf8_string name)
2546 PROTOTYPE: $
2547 CODE:
2548 RETVAL = region::find_fuzzy (name);
2549 OUTPUT: RETVAL
2550
2551int specificity (region *rgn) 2622int specificity (region *rgn)
2552 CODE: 2623 CODE:
2553 RETVAL = 0; 2624 RETVAL = 0;
2554 while (rgn = rgn->parent) 2625 while (rgn = rgn->parent)
2555 RETVAL++; 2626 RETVAL++;
2556 OUTPUT: RETVAL 2627 OUTPUT: RETVAL
2557 2628
2558INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2629INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2559 2630
2560MODULE = cf PACKAGE = cf::living 2631MODULE = cf PACKAGE = cf::living
2561 2632
2562INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2633INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2563 2634
2564MODULE = cf PACKAGE = cf::settings 2635MODULE = cf PACKAGE = cf::settings
2565 2636
2566INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2637INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2567 2638
2568MODULE = cf PACKAGE = cf::client 2639MODULE = cf PACKAGE = cf::client
2569 2640
2570INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2641INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2571 2642
2572int invoke (client *ns, int event, ...) 2643int invoke (client *ns, int event, ...)
2573 CODE: 2644 CODE:
2574 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2645 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2575 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2646 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2591 CODE: 2662 CODE:
2592{ 2663{
2593 STRLEN len; 2664 STRLEN len;
2594 char *buf = SvPVbyte (packet, len); 2665 char *buf = SvPVbyte (packet, len);
2595 2666
2667 if (len > MAXSOCKBUF)
2668 {
2669 // ugly
2670 if (THIS->pl)
2671 THIS->pl->failmsg ("[packet too long for client]");
2672 }
2673 else
2596 THIS->send_packet (buf, len); 2674 THIS->send_packet (buf, len);
2597} 2675}
2676
2677faceidx
2678client::need_face (utf8_string name, int pri = 0)
2679 CODE:
2680 RETVAL = face_find (name, 0);
2681 if (RETVAL)
2682 {
2683 THIS->send_face (RETVAL, pri);
2684 THIS->flush_fx ();
2685 }
2686 OUTPUT:
2687 RETVAL
2688
2689int
2690client::fx_want (int idx, int value = -1)
2691 CODE:
2692 if (0 < idx && idx < FT_NUM)
2693 {
2694 RETVAL = THIS->fx_want [idx];
2695 if (items > 2)
2696 THIS->fx_want [idx] = value;
2697 }
2698 else
2699 RETVAL = 0;
2700 OUTPUT:
2701 RETVAL
2702
2703MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2704
2705faceidx sound_find (utf8_string name)
2706
2707void sound_set (utf8_string str, faceidx face)
2708
2709# dire hack
2710void old_sound_index (int idx, faceidx face)
2711 CODE:
2712 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2713 old_sound_index [idx] = face;
2598 2714
2599MODULE = cf PACKAGE = cf::face PREFIX = face_ 2715MODULE = cf PACKAGE = cf::face PREFIX = face_
2600 2716
2601#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2717#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2602 2718
2603faceidx face_find (utf8_string name, faceidx defidx = 0) 2719faceidx face_find (utf8_string name, faceidx defidx = 0)
2604 2720
2605faceidx alloc (utf8_string name) 2721faceidx alloc (utf8_string name)
2606 CODE: 2722 CODE:
2613 while (!RETVAL); // crude way to leave index 0 2729 while (!RETVAL); // crude way to leave index 0
2614 2730
2615 faces [RETVAL].name = name; 2731 faces [RETVAL].name = name;
2616 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2732 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2617 2733
2618 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2734 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2619 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2735 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2736 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2620} 2737}
2621 OUTPUT: RETVAL 2738 OUTPUT: RETVAL
2622 2739
2623void set_type (faceidx idx, int value) 2740void set_type (faceidx idx, int value)
2624 ALIAS: 2741 ALIAS:
2644 faceinfo *f = face_info (idx); assert (f); 2761 faceinfo *f = face_info (idx); assert (f);
2645 facedata *d = &(faceset ? f->data64 : f->data32); 2762 facedata *d = &(faceset ? f->data64 : f->data32);
2646 sv_to (data, d->data); 2763 sv_to (data, d->data);
2647 STRLEN clen; 2764 STRLEN clen;
2648 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2649 clen = min (CHKSUM_SIZE, clen); 2766 clen = min (CHKSUM_MAXLEN, clen);
2650 2767
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2651 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2652 { 2771 {
2772 d->chksum_len = clen;
2653 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2654 2774
2655 // invalidate existing client face info 2775 // invalidate existing client face info
2656 for_all_clients (ns) 2776 for_all_clients (ns)
2657 if (ns->faceset == faceset) 2777 if (ns->faceset == faceset)
2662 } 2782 }
2663} 2783}
2664 2784
2665int get_data_size (faceidx idx, int faceset = 0) 2785int get_data_size (faceidx idx, int faceset = 0)
2666 CODE: 2786 CODE:
2667 facedata *d = face_data (idx, faceset); assert (d); 2787 facedata *d = face_data (idx, faceset);
2788 if (!d) XSRETURN_UNDEF;
2668 RETVAL = d->data.size (); 2789 RETVAL = d->data.size ();
2669 OUTPUT: 2790 OUTPUT:
2670 RETVAL 2791 RETVAL
2671 2792
2672SV *get_chksum (faceidx idx, int faceset = 0) 2793SV *get_chksum (faceidx idx, int faceset = 0)
2673 CODE: 2794 CODE:
2674 facedata *d = face_data (idx, faceset); assert (d); 2795 facedata *d = face_data (idx, faceset);
2796 if (!d) XSRETURN_UNDEF;
2675 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2797 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2798 OUTPUT:
2799 RETVAL
2800
2801SV *get_data (faceidx idx, int faceset = 0)
2802 CODE:
2803 facedata *d = face_data (idx, faceset);
2804 if (!d) XSRETURN_UNDEF;
2805 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2676 OUTPUT: 2806 OUTPUT:
2677 RETVAL 2807 RETVAL
2678 2808
2679void invalidate (faceidx idx) 2809void invalidate (faceidx idx)
2680 CODE: 2810 CODE:
2692 ns->force_newmap = true; 2822 ns->force_newmap = true;
2693 } 2823 }
2694 2824
2695MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2825MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2696 2826
2697#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2827#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2698 2828
2699animidx anim_find (utf8_string name) 2829animidx anim_find (utf8_string name)
2700 CODE: 2830 CODE:
2701 RETVAL = animation::find (name).number; 2831 RETVAL = animation::find (name).number;
2702 OUTPUT: RETVAL 2832 OUTPUT: RETVAL
2717 } 2847 }
2718 else 2848 else
2719 anim = &animation::create (name, av_len (av) + 1, facings); 2849 anim = &animation::create (name, av_len (av) + 1, facings);
2720 2850
2721 for (int i = 0; i < anim->num_animations; ++i) 2851 for (int i = 0; i < anim->num_animations; ++i)
2722 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2852 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2723} 2853}
2724 OUTPUT: RETVAL 2854 OUTPUT: RETVAL
2725 2855
2726void invalidate_all () 2856void invalidate_all ()
2727 CODE: 2857 CODE:
2728 for_all_clients (ns) 2858 for_all_clients (ns)
2729 ns->anims_sent.reset (); 2859 ns->anims_sent.reset ();
2730 2860
2861MODULE = cf PACKAGE = cf::object::freezer
2862
2863INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2864
2865SV *
2866new (char *klass)
2867 CODE:
2868 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2869 OUTPUT: RETVAL
2870
2871void
2872DESTROY (SV *sv)
2873 CODE:
2874 object_freezer *self;
2875 sv_to (sv, self);
2876 delete self;
2877
2878MODULE = cf PACKAGE = cf::object::thawer
2879
2880INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2881
2882bool
2883errors_are_fatal (bool fatal)
2884 CODE:
2885 RETVAL = object_thawer::errors_are_fatal;
2886 object_thawer::errors_are_fatal = fatal;
2887 OUTPUT:
2888 RETVAL
2889
2890SV *
2891new_from_file (char *klass, octet_string path)
2892 CODE:
2893 object_thawer *f = new object_thawer (path);
2894 if (!*f)
2895 {
2896 delete f;
2897 XSRETURN_UNDEF;
2898 }
2899 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2900 OUTPUT: RETVAL
2901
2902void
2903DESTROY (SV *sv)
2904 CODE:
2905 object_thawer *self;
2906 sv_to (sv, self);
2907 delete self;
2908
2909void
2910extract_tags (object_thawer *self)
2911 PPCODE:
2912 while (self->kw != KW_EOF)
2913 {
2914 PUTBACK;
2915 coroapi::cede_to_tick ();
2916 SPAGAIN;
2917
2918 if (self->kw == KW_tag)
2919 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2920
2921 self->skip ();
2922 }
2923

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