… | |
… | |
52 | #include <XSUB.h> |
52 | #include <XSUB.h> |
53 | |
53 | |
54 | #include "CoroAPI.h" |
54 | #include "CoroAPI.h" |
55 | #include "perlxsi.c" |
55 | #include "perlxsi.c" |
56 | |
56 | |
57 | extern sint64 *levels; // the experience table |
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58 | |
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59 | typedef object_thawer &object_thawer_ref; |
57 | typedef object_thawer &object_thawer_ref; |
60 | typedef object_freezer &object_freezer_ref; |
58 | typedef object_freezer &object_freezer_ref; |
61 | |
59 | |
62 | typedef std::string std__string; |
60 | typedef std::string std__string; |
63 | |
61 | |
… | |
… | |
85 | *stash_cf_mapspace_wrap, |
83 | *stash_cf_mapspace_wrap, |
86 | *stash_cf_client_wrap, |
84 | *stash_cf_client_wrap, |
87 | *stash_cf_arch_wrap, |
85 | *stash_cf_arch_wrap, |
88 | *stash_cf_party_wrap, |
86 | *stash_cf_party_wrap, |
89 | *stash_cf_region_wrap, |
87 | *stash_cf_region_wrap, |
90 | *stash_cf_living_wrap; |
88 | *stash_cf_living_wrap, |
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89 | *stash_ext_map_world; |
91 | |
90 | |
92 | static SV |
91 | static SV |
93 | *cv_cf_do_invoke, |
92 | *cv_cf_do_invoke, |
94 | *cv_cf__can_merge, |
93 | *cv_cf__can_merge, |
95 | *cv_cf_client_send_msg, |
94 | *cv_cf_client_send_msg, |
… | |
… | |
123 | |
122 | |
124 | return sv; |
123 | return sv; |
125 | } |
124 | } |
126 | #endif |
125 | #endif |
127 | |
126 | |
128 | static noinline utf8_string |
127 | noinline utf8_string |
129 | cfSvPVutf8_nolen (SV *sv) |
128 | cfSvPVutf8_nolen (SV *sv) |
130 | { |
129 | { |
131 | SvGETMAGIC (sv); |
130 | SvGETMAGIC (sv); |
132 | |
131 | |
133 | if (SvPOK (sv)) |
132 | if (SvPOK (sv)) |
… | |
… | |
230 | do_destroy (); |
229 | do_destroy (); |
231 | sever_self (); |
230 | sever_self (); |
232 | } |
231 | } |
233 | |
232 | |
234 | void |
233 | void |
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234 | attachable::do_delete () |
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235 | { |
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236 | delete this; |
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237 | } |
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238 | |
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239 | void |
235 | attachable::check_mortals () |
240 | attachable::check_mortals () |
236 | { |
241 | { |
237 | static int i = 0; |
242 | static int i = 0; |
238 | |
243 | |
239 | for (;;) |
244 | for (;;) |
… | |
… | |
252 | |
257 | |
253 | if (0) |
258 | if (0) |
254 | { |
259 | { |
255 | for (int j = 0; j < mortals.size (); ++j)//D |
260 | for (int j = 0; j < mortals.size (); ++j)//D |
256 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
261 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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262 | |
257 | fprintf (stderr, "\n");//D |
263 | fprintf (stderr, "\n");//D |
258 | } |
264 | } |
259 | } |
265 | } |
260 | } |
266 | } |
261 | |
267 | |
… | |
… | |
281 | } |
287 | } |
282 | else |
288 | else |
283 | { |
289 | { |
284 | mortals.erase (i); |
290 | mortals.erase (i); |
285 | obj->sever_self (); |
291 | obj->sever_self (); |
286 | delete obj; |
292 | obj->do_delete (); |
287 | } |
293 | } |
288 | } |
294 | } |
289 | } |
295 | } |
290 | |
296 | |
291 | void |
297 | void |
… | |
… | |
346 | #endif |
352 | #endif |
347 | |
353 | |
348 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
354 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
349 | |
355 | |
350 | static SV * |
356 | static SV * |
351 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
357 | newSVptr (void *ptr, HV *stash, HV *hv) |
352 | { |
358 | { |
353 | SV *sv; |
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354 | |
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355 | if (!ptr) |
359 | if (!ptr) |
356 | return newSV (0); |
360 | return newSV (0); |
357 | |
361 | |
358 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
362 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
359 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
363 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
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364 | } |
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365 | |
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366 | static SV * noinline |
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367 | newSVptr (void *ptr, HV *stash) |
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368 | { |
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369 | return newSVptr (ptr, stash, newHV ()); |
360 | } |
370 | } |
361 | |
371 | |
362 | static int |
372 | static int |
363 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
373 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
364 | { |
374 | { |
… | |
… | |
376 | return 0; |
386 | return 0; |
377 | } |
387 | } |
378 | |
388 | |
379 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
389 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
380 | |
390 | |
381 | static SV * |
391 | static SV * noinline |
382 | newSVattachable (attachable *obj, HV *stash) |
392 | newSVattachable (attachable *obj, HV *stash) |
383 | { |
393 | { |
384 | if (!obj) |
394 | if (!obj) |
385 | return newSV (0); |
395 | return newSV (0); |
386 | |
396 | |
… | |
… | |
472 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
482 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
473 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
483 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
474 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
484 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
475 | && !sv_derived_from (sv, "cf::object"))) |
485 | && !sv_derived_from (sv, "cf::object"))) |
476 | croak ("object of type cf::object expected"); |
486 | croak ("object of type cf::object expected"); |
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|
487 | |
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488 | return SvPTR_nc (sv); |
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489 | } |
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490 | |
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491 | static long noinline |
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492 | SvPTR_ornull_maptile (SV *sv) |
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493 | { |
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494 | if (expect_false (!SvOK (sv))) return 0; |
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495 | |
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496 | if (!SvROK (sv) |
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497 | || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap |
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498 | && SvSTASH (SvRV (sv)) != stash_ext_map_world |
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499 | && !sv_derived_from (sv, "cf::map"))) |
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500 | croak ("object of type cf::map expected"); |
477 | |
501 | |
478 | return SvPTR_nc (sv); |
502 | return SvPTR_nc (sv); |
479 | } |
503 | } |
480 | |
504 | |
481 | static long noinline |
505 | static long noinline |
… | |
… | |
506 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
530 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
507 | static inline SV *to_sv (float v) { return newSVnv (v); } |
531 | static inline SV *to_sv (float v) { return newSVnv (v); } |
508 | static inline SV *to_sv (double v) { return newSVnv (v); } |
532 | static inline SV *to_sv (double v) { return newSVnv (v); } |
509 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
533 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
510 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
534 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
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|
535 | // gcc dislikes noilnine on to_sv |
511 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
536 | static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
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|
537 | static inline SV *to_sv (object * v) { return to_sv_ni (v); } |
512 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
538 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
513 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
539 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
514 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
540 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
515 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
541 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
516 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
542 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
… | |
… | |
558 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
584 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
559 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
585 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
560 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
586 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
561 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
587 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
562 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
588 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
563 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
589 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
564 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
590 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
565 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
591 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
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|
592 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); } |
566 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
593 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
567 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
568 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
594 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
569 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
595 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
570 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
596 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
571 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
597 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
572 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
598 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
… | |
… | |
688 | template<class type> |
714 | template<class type> |
689 | static void noinline |
715 | static void noinline |
690 | cf_obj_to (SV *arg, type &var) |
716 | cf_obj_to (SV *arg, type &var) |
691 | { |
717 | { |
692 | sv_to (arg, var); |
718 | sv_to (arg, var); |
693 | if (!var) |
719 | if (expect_false (!var)) |
694 | croak ("must not pass invalid/null cf_obj here"); |
720 | croak ("must not pass invalid/null cf_obj here"); |
695 | } |
721 | } |
696 | |
722 | |
697 | template<class object> |
723 | template<class object> |
698 | static void noinline |
724 | static void noinline |
699 | cf_obj_ornull_to (SV *arg, object *&var) |
725 | cf_obj_ornull_to (SV *arg, object *&var) |
700 | { |
726 | { |
701 | if (SvOK (arg)) |
727 | if (SvOK (arg)) |
702 | { |
728 | { |
703 | sv_to (arg, var); |
729 | sv_to (arg, var); |
704 | if (!var) |
730 | if (expect_false (!var)) |
705 | croak ("unable to convert perl object to C++ object"); |
731 | croak ("unable to convert perl object to C++ object"); |
706 | } |
732 | } |
707 | else |
733 | else |
708 | var = 0; |
734 | var = 0; |
709 | } |
735 | } |
… | |
… | |
744 | exit (EXIT_FAILURE); |
770 | exit (EXIT_FAILURE); |
745 | } |
771 | } |
746 | |
772 | |
747 | eval_pv ( |
773 | eval_pv ( |
748 | "#line 1 'cfperl init'\n" |
774 | "#line 1 'cfperl init'\n" |
749 | "use EV ();\n" |
775 | "use EV ();\n" // required by bootstrap |
750 | "use Coro ();\n" |
776 | "use Coro ();\n" // required by bootstrap |
751 | "cf->bootstrap;\n" |
777 | "cf->bootstrap;\n" // required for cf::datadir |
752 | "unshift @INC, cf::datadir ();\n" |
778 | "unshift @INC, cf::datadir ();\n" // required for 'require' :) |
753 | "require cf;\n", |
779 | "require cf;\n", |
754 | 0 |
780 | 0 |
755 | ); |
781 | ); |
756 | |
782 | |
757 | if (SvTRUE (ERRSV)) |
783 | if (SvTRUE (ERRSV)) |
… | |
… | |
1132 | |
1158 | |
1133 | return retval; |
1159 | return retval; |
1134 | } |
1160 | } |
1135 | |
1161 | |
1136 | maptile * |
1162 | maptile * |
1137 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty) |
1163 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1138 | { |
1164 | { |
1139 | CALL_BEGIN (3); |
1165 | CALL_BEGIN (4); |
1140 | CALL_ARG (dirname); |
1166 | CALL_ARG (dirname); |
1141 | CALL_ARG (stylename); |
1167 | CALL_ARG (stylename); |
1142 | CALL_ARG (difficulty); |
1168 | CALL_ARG (difficulty); |
|
|
1169 | CALL_ARG (recurse); |
1143 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1170 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1144 | |
1171 | |
1145 | maptile *retval = 0; |
1172 | maptile *retval = 0; |
1146 | if (count) sv_to (POPs, retval); |
1173 | if (count) sv_to (POPs, retval); |
1147 | |
1174 | |
… | |
… | |
1224 | object::ref () const |
1251 | object::ref () const |
1225 | { |
1252 | { |
1226 | if (type == PLAYER) |
1253 | if (type == PLAYER) |
1227 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1254 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1228 | else |
1255 | else |
|
|
1256 | // TODO: should be able to save references within the same map, at least |
1229 | return 0; |
1257 | return 0; |
1230 | } |
1258 | } |
1231 | |
1259 | |
1232 | object * |
1260 | object * |
1233 | object::deref (const_utf8_string ref) |
1261 | object::deref (const_utf8_string ref) |
… | |
… | |
1369 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1397 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1370 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1398 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1371 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1399 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1372 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1400 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1373 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1401 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1402 | stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); |
1374 | |
1403 | |
1375 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1404 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1376 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1405 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1377 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1406 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1378 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1407 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
… | |
… | |
1420 | const char *name; |
1449 | const char *name; |
1421 | IV iv; |
1450 | IV iv; |
1422 | } *civ, const_iv[] = { |
1451 | } *civ, const_iv[] = { |
1423 | # define const_iv(name) { # name, (IV)name }, |
1452 | # define const_iv(name) { # name, (IV)name }, |
1424 | # include "const_iv.h" |
1453 | # include "const_iv.h" |
1425 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1454 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
1426 | const_iv (logBacktrace) |
1455 | # include "attackinc.h" |
|
|
1456 | # undef def |
|
|
1457 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1458 | # include "skillinc.h" |
|
|
1459 | # undef def |
1427 | |
1460 | |
1428 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1461 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1429 | |
1462 | |
1430 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1463 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1431 | |
1464 | |
1432 | const_iv (MAX_TIME) |
1465 | const_iv (MAX_TIME) |
1433 | const_iv (MAXSOCKBUF) |
1466 | const_iv (MAXSOCKBUF) |
1434 | |
1467 | |
1435 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1436 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1437 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1438 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1439 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1440 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1441 | |
|
|
1442 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1443 | |
|
|
1444 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1445 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1446 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1447 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1448 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1449 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1450 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1451 | |
|
|
1452 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1468 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1453 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1469 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1454 | |
1470 | |
1455 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1471 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1456 | |
|
|
1457 | const_iv (SP_RAISE_DEAD) |
|
|
1458 | const_iv (SP_RUNE) |
|
|
1459 | const_iv (SP_MAKE_MARK) |
|
|
1460 | const_iv (SP_BOLT) |
|
|
1461 | const_iv (SP_BULLET) |
|
|
1462 | const_iv (SP_EXPLOSION) |
|
|
1463 | const_iv (SP_CONE) |
|
|
1464 | const_iv (SP_BOMB) |
|
|
1465 | const_iv (SP_WONDER) |
|
|
1466 | const_iv (SP_SMITE) |
|
|
1467 | const_iv (SP_MAGIC_MISSILE) |
|
|
1468 | const_iv (SP_SUMMON_GOLEM) |
|
|
1469 | const_iv (SP_DIMENSION_DOOR) |
|
|
1470 | const_iv (SP_MAGIC_MAPPING) |
|
|
1471 | const_iv (SP_MAGIC_WALL) |
|
|
1472 | const_iv (SP_DESTRUCTION) |
|
|
1473 | const_iv (SP_PERCEIVE_SELF) |
|
|
1474 | const_iv (SP_WORD_OF_RECALL) |
|
|
1475 | const_iv (SP_INVISIBLE) |
|
|
1476 | const_iv (SP_PROBE) |
|
|
1477 | const_iv (SP_HEALING) |
|
|
1478 | const_iv (SP_CREATE_FOOD) |
|
|
1479 | const_iv (SP_EARTH_TO_DUST) |
|
|
1480 | const_iv (SP_CHANGE_ABILITY) |
|
|
1481 | const_iv (SP_BLESS) |
|
|
1482 | const_iv (SP_CURSE) |
|
|
1483 | const_iv (SP_SUMMON_MONSTER) |
|
|
1484 | const_iv (SP_CHARGING) |
|
|
1485 | const_iv (SP_POLYMORPH) |
|
|
1486 | const_iv (SP_ALCHEMY) |
|
|
1487 | const_iv (SP_REMOVE_CURSE) |
|
|
1488 | const_iv (SP_IDENTIFY) |
|
|
1489 | const_iv (SP_DETECTION) |
|
|
1490 | const_iv (SP_MOOD_CHANGE) |
|
|
1491 | const_iv (SP_MOVING_BALL) |
|
|
1492 | const_iv (SP_SWARM) |
|
|
1493 | const_iv (SP_CHANGE_MANA) |
|
|
1494 | const_iv (SP_DISPEL_RUNE) |
|
|
1495 | const_iv (SP_CREATE_MISSILE) |
|
|
1496 | const_iv (SP_CONSECRATE) |
|
|
1497 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1498 | const_iv (SP_LIGHT) |
|
|
1499 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1500 | const_iv (SP_FAERY_FIRE) |
|
|
1501 | const_iv (SP_CAUSE_DISEASE) |
|
|
1502 | const_iv (SP_AURA) |
|
|
1503 | const_iv (SP_TOWN_PORTAL) |
|
|
1504 | const_iv (SP_PARTY_SPELL) |
|
|
1505 | |
|
|
1506 | const_iv (AP_TOGGLE) const_iv (AP_APPLY) const_iv (AP_UNAPPLY) const_iv (AP_MODE) |
|
|
1507 | const_iv (AP_NO_MERGE) const_iv (AP_NO_SLOT) const_iv (AP_PRINT) const_iv (AP_IGNORE_CURSE) |
|
|
1508 | |
1472 | |
1509 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1473 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1510 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1474 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1511 | const_iv (F_LOCKED) |
1475 | const_iv (F_LOCKED) |
1512 | |
1476 | |
1513 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1477 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1514 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1478 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1515 | |
1479 | |
1516 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1517 | |
|
|
1518 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1519 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1520 | |
|
|
1521 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1522 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1523 | |
|
|
1524 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1480 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1525 | |
|
|
1526 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1527 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1528 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1529 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1530 | |
1481 | |
1531 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1482 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1532 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1483 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1533 | |
1484 | |
1534 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1535 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1536 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1537 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1538 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1539 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1540 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1541 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1542 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1543 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1544 | const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING) |
|
|
1545 | |
|
|
1546 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1547 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1548 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1549 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1550 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1551 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1552 | |
|
|
1553 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1554 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1555 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1556 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1557 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1558 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1559 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1560 | |
|
|
1561 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1485 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1562 | const_iv (MAP_INACTIVE) |
1486 | const_iv (MAP_INACTIVE) |
1563 | |
1487 | |
1564 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1488 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1565 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1489 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1566 | |
1490 | |
1567 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1568 | |
|
|
1569 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1491 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1570 | |
1492 | |
1571 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1572 | |
|
|
1573 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1493 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1574 | |
|
|
1575 | // random map generator |
|
|
1576 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1577 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1578 | |
|
|
1579 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1580 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1581 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1582 | |
|
|
1583 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1584 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1585 | |
|
|
1586 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1587 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1588 | |
|
|
1589 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1590 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1591 | }; |
1494 | }; |
1592 | |
1495 | |
1593 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1496 | for (civ = const_iv + array_length (const_iv); civ-- > const_iv; ) |
1594 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1497 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1595 | |
1498 | |
1596 | static const struct { |
1499 | static const struct { |
1597 | const char *name; |
1500 | const char *name; |
1598 | int skip; |
1501 | int skip; |
… | |
… | |
1604 | # undef def |
1507 | # undef def |
1605 | }; |
1508 | }; |
1606 | |
1509 | |
1607 | AV *av = get_av ("cf::EVENT", 1); |
1510 | AV *av = get_av ("cf::EVENT", 1); |
1608 | |
1511 | |
1609 | for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1512 | for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; ) |
1610 | { |
1513 | { |
1611 | AV *event = newAV (); |
1514 | AV *event = newAV (); |
1612 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1515 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1613 | av_push (event, newSViv (eiv->klass)); |
1516 | av_push (event, newSViv (eiv->klass)); |
1614 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1517 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
… | |
… | |
1695 | |
1598 | |
1696 | void init_anim () |
1599 | void init_anim () |
1697 | |
1600 | |
1698 | void init_globals () |
1601 | void init_globals () |
1699 | |
1602 | |
1700 | void init_experience () |
|
|
1701 | |
|
|
1702 | void init_attackmess () |
1603 | void init_attackmess () |
1703 | |
1604 | |
1704 | void init_dynamic () |
1605 | void init_dynamic () |
1705 | |
1606 | |
1706 | void load_settings () |
1607 | void load_settings () |
1707 | |
1608 | |
|
|
1609 | void reload_exp_table () |
|
|
1610 | |
1708 | void load_materials () |
1611 | void reload_materials () |
1709 | |
1612 | |
1710 | void init_uuid () |
1613 | void init_uuid () |
1711 | CODE: |
1614 | CODE: |
1712 | UUID::init (); |
1615 | UUID::init (); |
1713 | |
1616 | |
1714 | void init_signals () |
1617 | void init_signals () |
1715 | |
|
|
1716 | void init_commands () |
|
|
1717 | |
1618 | |
1718 | void init_skills () |
1619 | void init_skills () |
1719 | |
1620 | |
1720 | void init_beforeplay () |
1621 | void init_beforeplay () |
1721 | |
1622 | |
… | |
… | |
1781 | switch (items) |
1682 | switch (items) |
1782 | { |
1683 | { |
1783 | case 0: RETVAL = gen (); break; |
1684 | case 0: RETVAL = gen (); break; |
1784 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1685 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1785 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1686 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1786 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1687 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1787 | } |
1688 | } |
1788 | } |
1689 | } |
1789 | OUTPUT: |
1690 | OUTPUT: |
1790 | RETVAL |
1691 | RETVAL |
1791 | |
1692 | |
… | |
… | |
1798 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1699 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1799 | CODE: |
1700 | CODE: |
1800 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1701 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1801 | OUTPUT: |
1702 | OUTPUT: |
1802 | RETVAL |
1703 | RETVAL |
|
|
1704 | |
|
|
1705 | const char *ordinal (int i) |
1803 | |
1706 | |
1804 | void weaken (...) |
1707 | void weaken (...) |
1805 | PROTOTYPE: @ |
1708 | PROTOTYPE: @ |
1806 | CODE: |
1709 | CODE: |
1807 | while (items > 0) |
1710 | while (items > 0) |
1808 | sv_rvweaken (ST (--items)); |
1711 | sv_rvweaken (ST (--items)); |
1809 | |
1712 | |
1810 | void |
1713 | void log_suspend () |
|
|
1714 | |
|
|
1715 | void log_resume () |
|
|
1716 | |
1811 | log_backtrace (utf8_string msg) |
1717 | void log_backtrace (utf8_string msg) |
1812 | |
1718 | |
1813 | void |
|
|
1814 | LOG (int flags, utf8_string msg) |
1719 | void LOG (int flags, utf8_string msg) |
1815 | PROTOTYPE: $$ |
1720 | PROTOTYPE: $$ |
1816 | C_ARGS: flags, "%s", msg |
1721 | C_ARGS: flags, "%s", msg |
1817 | |
1722 | |
1818 | octet_string path_combine (octet_string base, octet_string path) |
1723 | octet_string path_combine (octet_string base, octet_string path) |
1819 | PROTOTYPE: $$ |
1724 | PROTOTYPE: $$ |
… | |
… | |
1911 | |
1816 | |
1912 | int random_roll (int min, int max, object *op, int goodbad); |
1817 | int random_roll (int min, int max, object *op, int goodbad); |
1913 | |
1818 | |
1914 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1819 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1915 | |
1820 | |
1916 | int |
|
|
1917 | exp_to_level (val64 exp) |
1821 | int exp_to_level (val64 exp) |
1918 | CODE: |
|
|
1919 | { |
|
|
1920 | int i = 0; |
|
|
1921 | |
1822 | |
1922 | RETVAL = settings.max_level; |
|
|
1923 | |
|
|
1924 | for (i = 1; i <= settings.max_level; i++) |
|
|
1925 | { |
|
|
1926 | if (levels[i] > exp) |
|
|
1927 | { |
|
|
1928 | RETVAL = i - 1; |
|
|
1929 | break; |
|
|
1930 | } |
|
|
1931 | } |
|
|
1932 | } |
|
|
1933 | OUTPUT: RETVAL |
|
|
1934 | |
|
|
1935 | val64 |
|
|
1936 | level_to_min_exp (int level) |
1823 | val64 level_to_min_exp (int level) |
1937 | CODE: |
|
|
1938 | if (level > settings.max_level) |
|
|
1939 | RETVAL = levels[settings.max_level]; |
|
|
1940 | else if (level < 1) |
|
|
1941 | RETVAL = 0; |
|
|
1942 | else |
|
|
1943 | RETVAL = levels[level]; |
|
|
1944 | OUTPUT: RETVAL |
|
|
1945 | |
1824 | |
1946 | SV * |
1825 | SV * |
1947 | resistance_to_string (int atnr) |
1826 | resistance_to_string (int atnr) |
1948 | CODE: |
1827 | CODE: |
1949 | if (atnr >= 0 && atnr < NROFATTACKS) |
1828 | if (atnr >= 0 && atnr < NROFATTACKS) |
… | |
… | |
2007 | CODE: |
1886 | CODE: |
2008 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1887 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
2009 | OUTPUT: |
1888 | OUTPUT: |
2010 | RETVAL |
1889 | RETVAL |
2011 | |
1890 | |
|
|
1891 | bool should_invoke (attachable *obj, int event) |
|
|
1892 | CODE: |
|
|
1893 | RETVAL = obj->should_invoke ((event_type)event); |
|
|
1894 | OUTPUT: RETVAL |
|
|
1895 | |
2012 | void |
1896 | void |
2013 | debug_trace (attachable *obj, bool on = true) |
1897 | debug_trace (attachable *obj, bool on = true) |
2014 | CODE: |
1898 | CODE: |
2015 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1899 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
2016 | if (on) |
1900 | if (on) |
… | |
… | |
2141 | OUTPUT: |
2025 | OUTPUT: |
2142 | RETVAL |
2026 | RETVAL |
2143 | |
2027 | |
2144 | object *find_best_object_match (object *op, utf8_string match) |
2028 | object *find_best_object_match (object *op, utf8_string match) |
2145 | |
2029 | |
2146 | object *find_marked_object (object *op) |
|
|
2147 | |
|
|
2148 | int need_identify (object *obj); |
|
|
2149 | |
|
|
2150 | int apply_shop_mat (object *shop_mat, object *op); |
2030 | int apply_shop_mat (object *shop_mat, object *op); |
2151 | |
2031 | |
2152 | int move (object *op, int dir, object *originator = op) |
2032 | int move (object *op, int dir, object *originator = op) |
2153 | CODE: |
2033 | CODE: |
2154 | RETVAL = op->move (dir, originator); |
2034 | RETVAL = op->move (dir, originator); |
… | |
… | |
2206 | |
2086 | |
2207 | void pick_up (object *who, object *op) |
2087 | void pick_up (object *who, object *op) |
2208 | |
2088 | |
2209 | void update_object (object *op, int action) |
2089 | void update_object (object *op, int action) |
2210 | |
2090 | |
2211 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2091 | void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0) |
2212 | |
2092 | |
2213 | void player_lvl_adj (object *who, object *skill = 0) |
2093 | void player_lvl_adj (object *who, object *skill = 0) |
2214 | |
2094 | |
2215 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2095 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2216 | |
2096 | |
… | |
… | |
2279 | PROTOTYPE: $$;$ |
2159 | PROTOTYPE: $$;$ |
2280 | PPCODE: |
2160 | PPCODE: |
2281 | { |
2161 | { |
2282 | rv_vector rv; |
2162 | rv_vector rv; |
2283 | |
2163 | |
2284 | PUTBACK; |
|
|
2285 | get_rangevector (ob, other, &rv, flags); |
2164 | get_rangevector (ob, other, &rv, flags); |
2286 | SPAGAIN; |
|
|
2287 | |
2165 | |
2288 | EXTEND (SP, 5); |
2166 | EXTEND (SP, 5); |
2289 | PUSHs (newSVuv (rv.distance)); |
2167 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2290 | PUSHs (newSViv (rv.distance_x)); |
2168 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2291 | PUSHs (newSViv (rv.distance_y)); |
2169 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2292 | PUSHs (newSViv (rv.direction)); |
2170 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2293 | PUSHs (to_sv (rv.part)); |
2171 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2294 | } |
2172 | } |
2295 | |
2173 | |
2296 | bool on_same_map_as (object *ob, object *other) |
2174 | bool on_same_map_as (object *ob, object *other) |
2297 | CODE: |
2175 | CODE: |
2298 | RETVAL = on_same_map (ob, other); |
2176 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2583 | if (oblinkpt *obp = map->find_link (connection)) |
2461 | if (oblinkpt *obp = map->find_link (connection)) |
2584 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2462 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2585 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2463 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2586 | |
2464 | |
2587 | void |
2465 | void |
2588 | get_map_flags (maptile *map, int x, int y) |
2466 | xy_normalise (maptile *map, int x, int y, int dir = 0) |
2589 | PPCODE: |
2467 | PPCODE: |
2590 | { |
2468 | { |
2591 | maptile *nmap = 0; |
2469 | mapxy pos (map, x, y); |
2592 | I16 nx = 0, ny = 0; |
2470 | if (!pos.move (dir).normalise ()) |
|
|
2471 | XSRETURN_EMPTY; |
2593 | |
2472 | |
2594 | PUTBACK; |
|
|
2595 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2596 | SPAGAIN; |
|
|
2597 | |
|
|
2598 | EXTEND (SP, 4); |
2473 | EXTEND (SP, 3); |
2599 | PUSHs (sv_2mortal (newSViv (flags))); |
|
|
2600 | |
|
|
2601 | if (GIMME_V == G_ARRAY) |
|
|
2602 | { |
|
|
2603 | PUSHs (sv_2mortal (to_sv (nmap))); |
2474 | PUSHs (sv_2mortal (to_sv (pos.m))); |
2604 | PUSHs (sv_2mortal (newSViv (nx))); |
2475 | PUSHs (sv_2mortal (to_sv (pos.x))); |
2605 | PUSHs (sv_2mortal (newSViv (ny))); |
2476 | PUSHs (sv_2mortal (to_sv (pos.y))); |
2606 | } |
|
|
2607 | } |
2477 | } |
2608 | |
2478 | |
2609 | mapspace * |
2479 | mapspace * |
2610 | ms (maptile *map, unsigned int x, unsigned int y) |
2480 | ms (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2611 | PROTOTYPE: $$$ |
2481 | PROTOTYPE: $$$;$ |
2612 | CODE: |
2482 | CODE: |
2613 | { |
2483 | { |
2614 | maptile *nmap = 0; |
2484 | mapxy pos (map, x, y); |
2615 | I16 nx, ny; |
2485 | if (!pos.move (dir).normalise ()) |
2616 | |
|
|
2617 | PUTBACK; |
|
|
2618 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2619 | SPAGAIN; |
|
|
2620 | |
|
|
2621 | if (!nmap) |
|
|
2622 | XSRETURN_UNDEF; |
2486 | XSRETURN_UNDEF; |
2623 | |
2487 | |
2624 | RETVAL = &nmap->at (nx, ny); |
2488 | RETVAL = &*pos; |
2625 | } |
2489 | } |
2626 | OUTPUT: |
2490 | OUTPUT: |
2627 | RETVAL |
2491 | RETVAL |
2628 | |
2492 | |
2629 | void |
2493 | void |
2630 | at (maptile *map, unsigned int x, unsigned int y) |
2494 | at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2631 | PROTOTYPE: $$$ |
2495 | PROTOTYPE: $$$;$ |
2632 | PPCODE: |
2496 | PPCODE: |
2633 | { |
2497 | mapxy pos (map, x, y); |
2634 | maptile *nmap = 0; |
2498 | if (pos.move (dir).normalise ()) |
2635 | I16 nx, ny; |
|
|
2636 | |
|
|
2637 | PUTBACK; |
|
|
2638 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2639 | SPAGAIN; |
|
|
2640 | |
|
|
2641 | if (nmap) |
|
|
2642 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2499 | for (object *o = pos->bot; o; o = o->above) |
2643 | XPUSHs (sv_2mortal (to_sv (o))); |
2500 | XPUSHs (sv_2mortal (to_sv (o))); |
2644 | } |
|
|
2645 | |
2501 | |
2646 | SV * |
2502 | SV * |
2647 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2503 | bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2648 | PROTOTYPE: $$$ |
2504 | PROTOTYPE: $$$;$ |
2649 | ALIAS: |
2505 | ALIAS: |
2650 | top_at = 1 |
2506 | top_at = 1 |
2651 | flags_at = 2 |
2507 | flags_at = 2 |
2652 | light_at = 3 |
2508 | light_at = 3 |
2653 | move_block_at = 4 |
2509 | move_block_at = 4 |
2654 | move_slow_at = 5 |
2510 | move_slow_at = 5 |
2655 | move_on_at = 6 |
2511 | move_on_at = 6 |
2656 | move_off_at = 7 |
2512 | move_off_at = 7 |
2657 | CODE: |
2513 | CODE: |
2658 | { |
2514 | { |
2659 | sint16 nx = x; |
2515 | mapxy pos (map, x, y); |
2660 | sint16 ny = y; |
2516 | if (!pos.move (dir).normalise ()) |
2661 | |
|
|
2662 | if (!xy_normalise (map, nx, ny)) |
|
|
2663 | XSRETURN_UNDEF; |
2517 | XSRETURN_UNDEF; |
2664 | |
2518 | |
2665 | mapspace &ms = map->at (nx, ny); |
2519 | mapspace &ms = *pos; |
2666 | |
2520 | |
2667 | ms.update (); |
2521 | ms.update (); |
2668 | |
2522 | |
2669 | switch (ix) |
2523 | switch (ix) |
2670 | { |
2524 | { |
… | |
… | |
2682 | |
2536 | |
2683 | # worst xs function of my life |
2537 | # worst xs function of my life |
2684 | bool |
2538 | bool |
2685 | _create_random_map (\ |
2539 | _create_random_map (\ |
2686 | maptile *self,\ |
2540 | maptile *self,\ |
2687 | utf8_string wallstyle,\ |
2541 | SV *options,\ |
2688 | utf8_string wall_name,\ |
|
|
2689 | utf8_string floorstyle,\ |
|
|
2690 | utf8_string monsterstyle,\ |
|
|
2691 | utf8_string treasurestyle,\ |
|
|
2692 | utf8_string layoutstyle,\ |
|
|
2693 | utf8_string doorstyle,\ |
|
|
2694 | utf8_string decorstyle,\ |
|
|
2695 | utf8_string miningstyle,\ |
|
|
2696 | utf8_string origin_map,\ |
|
|
2697 | utf8_string final_map,\ |
|
|
2698 | utf8_string exitstyle,\ |
|
|
2699 | utf8_string this_map,\ |
|
|
2700 | utf8_string exit_on_final_map,\ |
|
|
2701 | int xsize,\ |
|
|
2702 | int ysize,\ |
|
|
2703 | int expand2x,\ |
|
|
2704 | int layoutoptions1,\ |
|
|
2705 | int layoutoptions2,\ |
|
|
2706 | int layoutoptions3,\ |
|
|
2707 | int symmetry,\ |
|
|
2708 | int difficulty,\ |
|
|
2709 | int difficulty_given,\ |
|
|
2710 | float difficulty_increase,\ |
|
|
2711 | int dungeon_level,\ |
|
|
2712 | int dungeon_depth,\ |
|
|
2713 | int decoroptions,\ |
|
|
2714 | int orientation,\ |
|
|
2715 | int origin_y,\ |
|
|
2716 | int origin_x,\ |
|
|
2717 | U32 random_seed,\ |
|
|
2718 | val64 total_map_hp,\ |
2542 | val64 total_map_hp,\ |
2719 | int map_layout_style,\ |
|
|
2720 | int treasureoptions,\ |
|
|
2721 | int symmetry_used,\ |
|
|
2722 | region *region,\ |
2543 | region *region\ |
2723 | utf8_string custom\ |
|
|
2724 | ) |
2544 | ) |
2725 | CODE: |
2545 | CODE: |
2726 | { |
2546 | { |
2727 | random_map_params rmp; |
2547 | random_map_params rmp; |
2728 | |
2548 | |
2729 | assign (rmp.wallstyle , wallstyle); |
2549 | rmp.hv = (HV *)SvREFCNT_inc_NN (SvRV (options)); |
|
|
2550 | |
2730 | assign (rmp.wall_name , wall_name); |
2551 | assign (rmp.wall_name , rmp.get_str ("wall_name")); |
2731 | assign (rmp.floorstyle , floorstyle); |
|
|
2732 | assign (rmp.monsterstyle , monsterstyle); |
2552 | assign (rmp.monsterstyle , rmp.get_str ("monsterstyle")); |
2733 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2734 | assign (rmp.layoutstyle , layoutstyle); |
2553 | assign (rmp.layoutstyle , rmp.get_str ("layoutstyle")); |
2735 | assign (rmp.doorstyle , doorstyle); |
2554 | assign (rmp.doorstyle , rmp.get_str ("doorstyle")); |
2736 | assign (rmp.decorstyle , decorstyle); |
|
|
2737 | assign (rmp.miningstyle , miningstyle); |
|
|
2738 | assign (rmp.exitstyle , exitstyle); |
|
|
2739 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2555 | assign (rmp.exit_on_final_map, rmp.get_str ("exit_on_final_map")); |
2740 | |
2556 | |
2741 | rmp.origin_map = origin_map; |
2557 | rmp.origin_map = rmp.get_str ("origin_map"); |
|
|
2558 | rmp.origin_x = rmp.get_iv ("origin_x"); |
|
|
2559 | rmp.origin_y = rmp.get_iv ("origin_y"); |
2742 | rmp.final_map = final_map; |
2560 | rmp.final_map = rmp.get_str ("final_map"); |
2743 | rmp.this_map = this_map; |
2561 | rmp.this_map = rmp.get_str ("this_map"); |
2744 | rmp.xsize = xsize; |
2562 | rmp.xsize = rmp.get_iv ("xsize"); |
2745 | rmp.ysize = ysize; |
2563 | rmp.ysize = rmp.get_iv ("ysize"); |
2746 | rmp.expand2x = expand2x; |
2564 | rmp.expand2x = rmp.get_iv ("expand2x"); |
2747 | rmp.layoutoptions1 = layoutoptions1; |
2565 | rmp.layoutoptions1 = rmp.get_iv ("layoutoptions1"); |
2748 | rmp.layoutoptions2 = layoutoptions2; |
2566 | rmp.layoutoptions2 = rmp.get_iv ("layoutoptions2"); |
2749 | rmp.layoutoptions3 = layoutoptions3; |
2567 | rmp.layoutoptions3 = rmp.get_iv ("layoutoptions3"); |
2750 | rmp.symmetry = symmetry; |
2568 | rmp.symmetry = rmp.get_iv ("symmetry"); |
2751 | rmp.difficulty = difficulty; |
2569 | rmp.difficulty = rmp.get_iv ("difficulty"); |
2752 | rmp.difficulty_given = difficulty_given; |
2570 | rmp.difficulty_given = rmp.get_iv ("difficulty_given"); |
2753 | rmp.difficulty_increase = difficulty_increase; |
2571 | rmp.difficulty_increase = rmp.get_nv ("difficulty_increase"); |
2754 | rmp.dungeon_level = dungeon_level; |
2572 | rmp.dungeon_level = rmp.get_iv ("dungeon_level"); |
2755 | rmp.dungeon_depth = dungeon_depth; |
2573 | rmp.dungeon_depth = rmp.get_iv ("dungeon_depth"); |
2756 | rmp.decoroptions = decoroptions; |
|
|
2757 | rmp.orientation = orientation; |
2574 | rmp.orientation = rmp.get_iv ("orientation"); |
2758 | rmp.origin_y = origin_y; |
|
|
2759 | rmp.origin_x = origin_x; |
|
|
2760 | rmp.random_seed = random_seed; |
2575 | rmp.random_seed = rmp.get_uv ("random_seed"); |
2761 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2576 | rmp.total_map_hp = (uint64_t)total_map_hp; |
2762 | rmp.map_layout_style = map_layout_style; |
2577 | rmp.map_layout_style = rmp.get_iv ("map_layout_style"); |
2763 | rmp.treasureoptions = treasureoptions; |
|
|
2764 | rmp.symmetry_used = symmetry_used; |
2578 | rmp.symmetry_used = rmp.get_iv ("symmetry_used"); |
2765 | rmp.region = region; |
2579 | rmp.region = region; |
2766 | rmp.custom = custom; |
|
|
2767 | |
2580 | |
2768 | RETVAL = self->generate_random_map (&rmp); |
2581 | RETVAL = self->generate_random_map (&rmp); |
2769 | } |
2582 | } |
2770 | OUTPUT: |
2583 | OUTPUT: |
2771 | RETVAL |
2584 | RETVAL |
… | |
… | |
2803 | void |
2616 | void |
2804 | list () |
2617 | list () |
2805 | PPCODE: |
2618 | PPCODE: |
2806 | for_all_regions (rgn) |
2619 | for_all_regions (rgn) |
2807 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2620 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2808 | |
|
|
2809 | region *find (utf8_string name) |
|
|
2810 | PROTOTYPE: $ |
|
|
2811 | CODE: |
|
|
2812 | RETVAL = region::find (name); |
|
|
2813 | OUTPUT: RETVAL |
|
|
2814 | |
2621 | |
2815 | int specificity (region *rgn) |
2622 | int specificity (region *rgn) |
2816 | CODE: |
2623 | CODE: |
2817 | RETVAL = 0; |
2624 | RETVAL = 0; |
2818 | while (rgn = rgn->parent) |
2625 | while (rgn = rgn->parent) |
… | |
… | |
2922 | while (!RETVAL); // crude way to leave index 0 |
2729 | while (!RETVAL); // crude way to leave index 0 |
2923 | |
2730 | |
2924 | faces [RETVAL].name = name; |
2731 | faces [RETVAL].name = name; |
2925 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2732 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2926 | |
2733 | |
2927 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2734 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2928 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2735 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2736 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2929 | } |
2737 | } |
2930 | OUTPUT: RETVAL |
2738 | OUTPUT: RETVAL |
2931 | |
2739 | |
2932 | void set_type (faceidx idx, int value) |
2740 | void set_type (faceidx idx, int value) |
2933 | ALIAS: |
2741 | ALIAS: |
… | |
… | |
3067 | sv_to (sv, self); |
2875 | sv_to (sv, self); |
3068 | delete self; |
2876 | delete self; |
3069 | |
2877 | |
3070 | MODULE = cf PACKAGE = cf::object::thawer |
2878 | MODULE = cf PACKAGE = cf::object::thawer |
3071 | |
2879 | |
3072 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | |
2880 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
|
|
2881 | |
|
|
2882 | bool |
|
|
2883 | errors_are_fatal (bool fatal) |
|
|
2884 | CODE: |
|
|
2885 | RETVAL = object_thawer::errors_are_fatal; |
|
|
2886 | object_thawer::errors_are_fatal = fatal; |
|
|
2887 | OUTPUT: |
|
|
2888 | RETVAL |
3073 | |
2889 | |
3074 | SV * |
2890 | SV * |
3075 | new_from_file (char *klass, octet_string path) |
2891 | new_from_file (char *klass, octet_string path) |
3076 | CODE: |
2892 | CODE: |
3077 | object_thawer *f = new object_thawer (path); |
2893 | object_thawer *f = new object_thawer (path); |