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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.383 by root, Fri Apr 30 20:43:18 2010 UTC vs.
Revision 1.388 by root, Wed Jun 30 01:57:54 2010 UTC

122 122
123 return sv; 123 return sv;
124} 124}
125#endif 125#endif
126 126
127static noinline utf8_string 127noinline utf8_string
128cfSvPVutf8_nolen (SV *sv) 128cfSvPVutf8_nolen (SV *sv)
129{ 129{
130 SvGETMAGIC (sv); 130 SvGETMAGIC (sv);
131 131
132 if (SvPOK (sv)) 132 if (SvPOK (sv))
354////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
355 355
356static SV * 356static SV *
357newSVptr (void *ptr, HV *stash, HV *hv) 357newSVptr (void *ptr, HV *stash, HV *hv)
358{ 358{
359 SV *sv;
360
361 if (!ptr) 359 if (!ptr)
362 return newSV (0); 360 return newSV (0);
363 361
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 362 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash); 363 return sv_bless (newRV_noinc ((SV *)hv), stash);
366} 364}
367 365
368static SV * 366static SV * noinline
369newSVptr (void *ptr, HV *stash) 367newSVptr (void *ptr, HV *stash)
370{ 368{
371 return newSVptr (ptr, stash, newHV ()); 369 return newSVptr (ptr, stash, newHV ());
372} 370}
373 371
388 return 0; 386 return 0;
389} 387}
390 388
391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 389MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
392 390
393static SV * 391static SV * noinline
394newSVattachable (attachable *obj, HV *stash) 392newSVattachable (attachable *obj, HV *stash)
395{ 393{
396 if (!obj) 394 if (!obj)
397 return newSV (0); 395 return newSV (0);
398 396
532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 530static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
533static inline SV *to_sv (float v) { return newSVnv (v); } 531static inline SV *to_sv (float v) { return newSVnv (v); }
534static inline SV *to_sv (double v) { return newSVnv (v); } 532static inline SV *to_sv (double v) { return newSVnv (v); }
535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 533static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 534static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
535// gcc dislikes noilnine on to_sv
537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 536static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
537static inline SV *to_sv (object * v) { return to_sv_ni (v); }
538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
1598 1598
1599void init_anim () 1599void init_anim ()
1600 1600
1601void init_globals () 1601void init_globals ()
1602 1602
1603void init_experience ()
1604
1605void init_attackmess () 1603void init_attackmess ()
1606 1604
1607void init_dynamic () 1605void init_dynamic ()
1608 1606
1609void load_settings () 1607void load_settings ()
1610 1608
1609void reload_exp_table ()
1610
1611void load_materials () 1611void reload_materials ()
1612 1612
1613void init_uuid () 1613void init_uuid ()
1614 CODE: 1614 CODE:
1615 UUID::init (); 1615 UUID::init ();
1616 1616
2086 2086
2087void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
2088 2088
2089void update_object (object *op, int action) 2089void update_object (object *op, int action)
2090 2090
2091void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2092 2092
2093void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
2094 2094
2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2096 2096
2536 2536
2537# worst xs function of my life 2537# worst xs function of my life
2538bool 2538bool
2539_create_random_map (\ 2539_create_random_map (\
2540 maptile *self,\ 2540 maptile *self,\
2541 utf8_string wallstyle,\ 2541 SV *options,\
2542 utf8_string wall_name,\
2543 utf8_string floorstyle,\
2544 utf8_string monsterstyle,\
2545 utf8_string treasurestyle,\
2546 utf8_string layoutstyle,\
2547 utf8_string doorstyle,\
2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2550 utf8_string origin_map,\
2551 utf8_string final_map,\
2552 utf8_string exitstyle,\
2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2555 int xsize,\
2556 int ysize,\
2557 int expand2x,\
2558 int layoutoptions1,\
2559 int layoutoptions2,\
2560 int layoutoptions3,\
2561 int symmetry,\
2562 int difficulty,\
2563 int difficulty_given,\
2564 float difficulty_increase,\
2565 int dungeon_level,\
2566 int dungeon_depth,\
2567 int decoroptions,\
2568 int orientation,\
2569 int origin_y,\
2570 int origin_x,\
2571 U32 random_seed,\
2572 val64 total_map_hp,\ 2542 val64 total_map_hp,\
2573 int map_layout_style,\
2574 int treasureoptions,\
2575 int symmetry_used,\
2576 region *region,\ 2543 region *region\
2577 utf8_string custom\
2578) 2544)
2579 CODE: 2545 CODE:
2580{ 2546{
2581 random_map_params rmp; 2547 random_map_params rmp;
2582 2548
2583 assign (rmp.wallstyle , wallstyle); 2549 rmp.hv = (HV *)SvREFCNT_inc_NN (SvRV (options));
2550
2584 assign (rmp.wall_name , wall_name); 2551 assign (rmp.wall_name , rmp.get_str ("wall_name"));
2585 assign (rmp.floorstyle , floorstyle);
2586 assign (rmp.monsterstyle , monsterstyle); 2552 assign (rmp.monsterstyle , rmp.get_str ("monsterstyle"));
2587 assign (rmp.treasurestyle , treasurestyle);
2588 assign (rmp.layoutstyle , layoutstyle); 2553 assign (rmp.layoutstyle , rmp.get_str ("layoutstyle"));
2589 assign (rmp.doorstyle , doorstyle); 2554 assign (rmp.doorstyle , rmp.get_str ("doorstyle"));
2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2592 assign (rmp.exitstyle , exitstyle);
2593 assign (rmp.exit_on_final_map, exit_on_final_map); 2555 assign (rmp.exit_on_final_map, rmp.get_str ("exit_on_final_map"));
2594 2556
2595 rmp.origin_map = origin_map; 2557 rmp.origin_map = rmp.get_str ("origin_map");
2558 rmp.origin_x = rmp.get_iv ("origin_x");
2559 rmp.origin_y = rmp.get_iv ("origin_y");
2596 rmp.final_map = final_map; 2560 rmp.final_map = rmp.get_str ("final_map");
2597 rmp.this_map = this_map; 2561 rmp.this_map = rmp.get_str ("this_map");
2598 rmp.xsize = xsize; 2562 rmp.xsize = rmp.get_iv ("xsize");
2599 rmp.ysize = ysize; 2563 rmp.ysize = rmp.get_iv ("ysize");
2600 rmp.expand2x = expand2x; 2564 rmp.expand2x = rmp.get_iv ("expand2x");
2601 rmp.layoutoptions1 = layoutoptions1; 2565 rmp.layoutoptions1 = rmp.get_iv ("layoutoptions1");
2602 rmp.layoutoptions2 = layoutoptions2; 2566 rmp.layoutoptions2 = rmp.get_iv ("layoutoptions2");
2603 rmp.layoutoptions3 = layoutoptions3; 2567 rmp.layoutoptions3 = rmp.get_iv ("layoutoptions3");
2604 rmp.symmetry = symmetry; 2568 rmp.symmetry = rmp.get_iv ("symmetry");
2605 rmp.difficulty = difficulty; 2569 rmp.difficulty = rmp.get_iv ("difficulty");
2606 rmp.difficulty_given = difficulty_given; 2570 rmp.difficulty_given = rmp.get_iv ("difficulty_given");
2607 rmp.difficulty_increase = difficulty_increase; 2571 rmp.difficulty_increase = rmp.get_nv ("difficulty_increase");
2608 rmp.dungeon_level = dungeon_level; 2572 rmp.dungeon_level = rmp.get_iv ("dungeon_level");
2609 rmp.dungeon_depth = dungeon_depth; 2573 rmp.dungeon_depth = rmp.get_iv ("dungeon_depth");
2610 rmp.decoroptions = decoroptions;
2611 rmp.orientation = orientation; 2574 rmp.orientation = rmp.get_iv ("orientation");
2612 rmp.origin_y = origin_y;
2613 rmp.origin_x = origin_x;
2614 rmp.random_seed = random_seed; 2575 rmp.random_seed = rmp.get_uv ("random_seed");
2615 rmp.total_map_hp = (uint64_t) total_map_hp; 2576 rmp.total_map_hp = (uint64_t)total_map_hp;
2616 rmp.map_layout_style = map_layout_style; 2577 rmp.map_layout_style = rmp.get_iv ("map_layout_style");
2617 rmp.treasureoptions = treasureoptions;
2618 rmp.symmetry_used = symmetry_used; 2578 rmp.symmetry_used = rmp.get_iv ("symmetry_used");
2619 rmp.region = region; 2579 rmp.region = region;
2620 rmp.custom = custom;
2621 2580
2622 RETVAL = self->generate_random_map (&rmp); 2581 RETVAL = self->generate_random_map (&rmp);
2623} 2582}
2624 OUTPUT: 2583 OUTPUT:
2625 RETVAL 2584 RETVAL

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