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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.39 by elmex, Fri Sep 1 17:16:47 2006 UTC vs.
Revision 1.174 by root, Tue Mar 6 03:06:00 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
30#include <sounds.h> 30#include <sounds.h>
31#include <cstdarg> 31#include <cstdarg>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "loader.h"
34#include "cfperl.h" 35#include "cfperl.h"
35#include "shstr.h" 36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
36 42
37#include <EXTERN.h> 43#include <EXTERN.h>
38#include <perl.h> 44#include <perl.h>
39#include <XSUB.h> 45#include <XSUB.h>
40 46
47#include "CoroAPI.h"
41#include "perlxsi.c" 48#include "perlxsi.c"
42 49
43extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
44 51
45typedef object object_ornull; 52typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
47 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
48typedef double val64; 60 typedef double val64;
49#define newSVval64 newSVnv 61# define newSVval64 newSVnv
50#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
51 64
52static f_plug_api gethook = cfapi_get_hooks; 65static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 66static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 67static f_plug_api object_insert = cfapi_object_insert;
55 68
56static bool perl_booted;
57
58/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct
60{
61 object* who;
62 object* activator;
63 object* third;
64 object* event;
65 mapstruct* map;
66 char message[1024];
67 int fix; // seems to be python-only, and should not be part of the API
68 int event_code;
69 char extension[1024]; // name field, should invoke specific perl extension
70 char options[1024]; // slaying field of event_connectors
71 int returnvalue;
72} CFPContext;
73
74static HV *obj_cache;
75static PerlInterpreter *perl; 69static PerlInterpreter *perl;
76 70
71double runtime;
72
73global gbl_ev;
77static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
78 76
79#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
80#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
81#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
82#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
83#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
84#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
85#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
86 100
87////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
88 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
152 return;
153
154 destroy ();
155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
163 {
164 SvREFCNT_dec (cb);
165 cb = 0;
166 }
167
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
193 {
194 i = 0;
195
196 if (mortals.size () > 1000)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
198
199 break;
200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
214 }
215 else
216 {
217 mortals.erase (i);
218 delete obj;
219 }
220 }
221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234
89static SV * 235static SV *
90newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
91{ 237{
92 SV *sv; 238 SV *sv;
93 239
94 if (!ptr) 240 if (!ptr)
95 return &PL_sv_undef; 241 return &PL_sv_undef;
96 242
97 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
98 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
99} 245}
100 246
101template<class attachable> 247static int
102SV * 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{
250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265
266static SV *
103newSVattachable (attachable *obj, const char *klass) 267newSVattachable (attachable *obj, HV *stash)
104{ 268{
105 if (!obj) 269 if (!obj)
106 return &PL_sv_undef; 270 return &PL_sv_undef;
107 271
108 if (!obj->self) 272 if (!obj->self)
109 obj->self = newSVptr (obj, klass);
110
111 return newSVsv (obj->self);
112}
113
114static void
115SVptr_cache_set (void *ptr, SV *sv)
116{
117 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
118}
119
120static SV *
121SVptr_cache_get (void *ptr)
122{
123 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
124
125 return he ? *he : 0;
126}
127
128static SV *
129newSVptr_cached (void *ptr, const char *klass)
130{
131 SV *sv;
132
133 if (!ptr)
134 return &PL_sv_undef;
135
136 sv = SVptr_cache_get (ptr);
137
138 if (!sv)
139 { 273 {
140 HV *hv = newHV (); 274 obj->self = newHV ();
141 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
142 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
143 279
144 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
145 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
146 286
147 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
148} 292}
149 293
150static void 294static void
151clearSVptr (SV *sv) 295clearSVptr (SV *sv)
152{ 296{
177 if (SvOK (sv)) 321 if (SvOK (sv))
178 return SvPTR (sv, klass); 322 return SvPTR (sv, klass);
179 else 323 else
180 return 0; 324 return 0;
181} 325}
326
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
329inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350
351inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); }
353
354inline SV *to_sv (facetile * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356
357inline SV *to_sv (UUID v)
358{
359 char buf[128];
360 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
361 return newSVpv (buf, 0);
362}
363
364inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
365inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
366inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
373inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
375inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
376inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
378inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
380inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
381inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
382inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
383inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
384inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
385inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
386inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
387inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
388
389inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
390inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
391
392template<class T>
393inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
394
395template<int N>
396inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
397
398inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
399inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
400inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
401inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
402inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
403
404inline void sv_to (SV *sv, UUID &v)
405{
406 unsigned int version;
407
408 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
409 croak ("unparsable uuid: %s", SvPV_nolen (sv));
410}
411
412inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
182 413
183static SV * 414static SV *
184newSVdt_va (va_list &ap, data_type type) 415newSVdt_va (va_list &ap, data_type type)
185{ 416{
186 SV *sv; 417 SV *sv;
213 sv = str ? newSVpv (str, len) : &PL_sv_undef; 444 sv = str ? newSVpv (str, len) : &PL_sv_undef;
214 } 445 }
215 break; 446 break;
216 447
217 case DT_OBJECT: 448 case DT_OBJECT:
218 { 449 sv = to_sv (va_arg (ap, object *));
219 object *obj = va_arg (ap, object *);
220 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
221 }
222 break; 450 break;
223 451
224 case DT_MAP: 452 case DT_MAP:
225 // va_arg (object *) when void * is passed is an XSI extension 453 // va_arg (object *) when void * is passed is an XSI extension
226 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 454 sv = to_sv (va_arg (ap, maptile *));
227 break; 455 break;
228 456
457 case DT_CLIENT:
458 sv = to_sv (va_arg (ap, client *));
459 break;
460
229 case DT_PLAYER: 461 case DT_PLAYER:
230 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 462 sv = to_sv (va_arg (ap, player *));
231 break; 463 break;
232 464
233 case DT_ARCH: 465 case DT_ARCH:
234 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 466 sv = to_sv (va_arg (ap, archetype *));
235 break; 467 break;
236 468
237 case DT_PARTY: 469 case DT_PARTY:
238 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 470 sv = to_sv (va_arg (ap, partylist *));
239 break; 471 break;
240 472
241 case DT_REGION: 473 case DT_REGION:
242 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 474 sv = to_sv (va_arg (ap, region *));
243 break; 475 break;
244 476
245 default: 477 default:
246 assert (("unhandled type in newSVdt_va", 0)); 478 assert (("unhandled type in newSVdt_va", 0));
247 } 479 }
292} 524}
293 525
294////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 526//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
295 527
296SV * 528SV *
297registry_of (attachable_base *ext) 529registry (attachable *ext)
298{ 530{
299 if (!ext->cb) 531 if (!ext->cb)
300 ext->cb = newAV (); 532 ext->cb = newAV ();
301 533
302 return newRV_inc ((SV *)ext->cb); 534 return newRV_inc ((SV *)ext->cb);
303} 535}
304 536
305void attachable_base::clear ()
306{
307 if (self)
308 {
309 if (cb)
310 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
311 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
312 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
313 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
314
315 // disconnect Perl from C, to avoid crashes
316 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
317
318 // clear the perl hash, might or might not be a good idea
319 hv_clear ((HV *)SvRV ((SV *)self));
320
321 SvREFCNT_dec (self);
322 self = 0;
323 }
324
325 if (cb)
326 {
327 SvREFCNT_dec (cb);
328 cb = 0;
329 }
330
331 if (attach)
332 {
333 free_string (attach);
334 attach = 0;
335 }
336}
337
338void attachable_base::optimise ()
339{
340 if (!self)
341 return;
342
343 HV *hv = (HV *)SvRV ((SV *)self);
344
345 if (SvREFCNT ((SV *)self) == 1
346 && SvREFCNT ((SV *)hv) == 1
347 && !HvKEYS (hv))
348 {
349 SvREFCNT_dec ((SV *)self);
350 self = 0;
351 }
352}
353
354void attachable_base::instantiate (data_type type, void *obj)
355{
356 dSP;
357 ENTER;
358 SAVETMPS;
359 PUSHMARK (SP);
360 EXTEND (SP, 2);
361 PUSHs (sv_2mortal (newSVdt (type, obj)));
362 PUSHs (sv_2mortal (newSVpv (attach, 0)));
363
364 free_string (attach);
365 attach = 0;
366
367 PUTBACK;
368 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
369 FREETMPS;
370 LEAVE;
371
372 switch (type)
373 {
374 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
375 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
376 }
377}
378
379/////////////////////////////////////////////////////////////////////////////
380
381void reattach (data_type type, void *obj)
382{
383 //TODO only do this when the object has _attachment's
384
385 dSP;
386 ENTER;
387 SAVETMPS;
388 PUSHMARK (SP);
389 XPUSHs (sv_2mortal (newSVdt (type, obj)));
390 PUTBACK;
391 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
392 FREETMPS;
393 LEAVE;
394
395 switch (type)
396 {
397 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
398 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
399 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
400 }
401}
402
403template<class subclass>
404void reattach (attachable<subclass> *obj)
405{
406 obj->optimise ();
407
408 if (obj->self)
409 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
410}
411
412#include "kw_hash.h"
413
414object_freezer::object_freezer ()
415: dynbuf (128 * 1024, 64 * 1024)
416{
417 av = newAV ();
418}
419
420object_freezer::~object_freezer ()
421{
422 SvREFCNT_dec (av);
423}
424
425void object_freezer::put (attachable_base *ext)
426{
427 ext->optimise ();
428
429 if (ext->self)
430 {
431 int idx = AvFILLp ((AV *)av) + 1;
432 av_store (av, idx, SvREFCNT_inc (ext->self));
433
434 add ((void *)"oid ", 4);
435 add ((sint32)idx);
436 add ('\n');
437 }
438}
439
440bool object_freezer::save (const char *filename)
441{
442 dSP;
443 ENTER;
444 SAVETMPS;
445 PUSHMARK (SP);
446 EXTEND (SP, 3);
447 PUSHs (sv_2mortal (newSVpv (filename, 0)));
448 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
449 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454}
455
456int fprintf (object_freezer &freezer, const char *format, ...)
457{
458 va_list ap;
459
460 va_start (ap, format);
461
462 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
463
464 if (len >= 0)
465 freezer.alloc (len);
466
467 va_end (ap);
468}
469
470int fputs (const char *s, object_freezer &freezer)
471{
472 freezer.add (s);
473}
474
475object_thawer::object_thawer (const char *filename)
476{
477 av = 0;
478 fp = 0;
479
480 if (!filename)
481 return;
482
483 fp = fopen (filename, "r");
484 if (!fp)
485 {
486 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
487 return;
488 }
489
490 if (perl_booted)
491 {
492 dSP;
493 ENTER;
494 SAVETMPS;
495 PUSHMARK (SP);
496 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
497 PUTBACK;
498
499 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
500 {
501 SPAGAIN;
502 SV *sv = POPs;
503 if (SvROK (sv))
504 av = (AV *)SvREFCNT_inc (SvRV (sv));
505 }
506
507 FREETMPS;
508 LEAVE;
509 }
510}
511
512void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
513{
514 if (!av || oid < 0) // this is actually an error of sorts
515 return;
516
517 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
518 ext->clear ();
519
520 SV **svp = av_fetch ((AV *)av, oid, 0);
521
522 if (!svp || !SvROK (*svp))
523 {
524 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
525 return;
526 }
527
528 ext->self = *svp; *svp = &PL_sv_undef;
529 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
530
531 reattach (type, obj);
532}
533
534object_thawer::~object_thawer ()
535{
536 if (fp) fclose (fp);
537 if (av) SvREFCNT_dec ((AV *)av);
538}
539
540token object_thawer::get_token ()
541{
542#if 0
543 for (;;)
544 {
545 if (!fgets (line, sizeof (line), fp))
546 return token (KW_eof);
547
548 unsigned char *p = (unsigned char *)line;
549
550 while (*p > ' ')
551 p++;
552
553 int len = p - (unsigned char *)line;
554
555 while ((*p - 1) < ' ')
556 p++;
557
558 if (*p)
559 {
560 char *v = p;
561
562 while (*p && *p != '\n')
563 p++;
564
565 *p = 0;
566
567 return token (k, v);
568 }
569 else
570 return token (k);
571 }
572#endif
573}
574
575///////////////////////////////////////////////////////////////////////////// 537/////////////////////////////////////////////////////////////////////////////
576 538
577extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 539extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
578{ 540{
579 return 0; 541 return 0;
582static CommArray_s rtn_cmd; 544static CommArray_s rtn_cmd;
583 545
584static int 546static int
585runPluginCommand (object *obj, char *params) 547runPluginCommand (object *obj, char *params)
586{ 548{
587 dSP; 549 return -1;
588
589 ENTER;
590 SAVETMPS;
591
592 PUSHMARK (SP);
593
594 EXTEND (SP, 3);
595 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
596 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
597
598 if (params)
599 PUSHs (sv_2mortal (newSVpv (params, 0)));
600
601 PUTBACK;
602 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
603 SPAGAIN;
604
605 if (SvTRUE (ERRSV))
606 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
607
608 int returnvalue = count > 0 ? POPi : -1;
609
610 PUTBACK;
611 FREETMPS;
612 LEAVE;
613
614 return returnvalue;
615} 550}
616 551
617extern "C" void *cfperl_getPluginProperty (int *type, ...) 552extern "C" void *cfperl_getPluginProperty (int *type, ...)
618{ 553{
619 va_list args; 554 va_list args;
622 va_start (args, type); 557 va_start (args, type);
623 propname = va_arg (args, char *); 558 propname = va_arg (args, char *);
624 //printf ("Property name: %s\n", propname); 559 //printf ("Property name: %s\n", propname);
625 560
626 if (!strcmp (propname, "command?")) 561 if (!strcmp (propname, "command?"))
627 {
628 if (!perl)
629 return NULL; 562 return NULL;
630
631 const char *cmdname = va_arg (args, const char *);
632 HV *hv = get_hv ("cf::COMMAND", 1);
633 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
634
635 va_end (args);
636
637 if (svp)
638 {
639 // this is totaly broken, should stash it into %COMMAND
640 rtn_cmd.name = cmdname;
641 rtn_cmd.time = SvNV (*svp);
642 rtn_cmd.func = runPluginCommand;
643
644 return &rtn_cmd;
645 }
646 }
647 else if (!strcmp (propname, "Identification")) 563 else if (!strcmp (propname, "Identification"))
648 { 564 {
649 va_end (args); 565 va_end (args);
650 return (void*) PLUGIN_NAME; 566 return (void *)PLUGIN_NAME;
651 } 567 }
652 else if (!strcmp (propname, "FullName")) 568 else if (!strcmp (propname, "FullName"))
653 { 569 {
654 va_end (args); 570 va_end (args);
655 return (void*) PLUGIN_VERSION; 571 return (void *)PLUGIN_VERSION;
656 } 572 }
657 else 573 else
658 va_end (args); 574 va_end (args);
659 575
660 return NULL; 576 return NULL;
685 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
686 602
687 char *argv[] = { 603 char *argv[] = {
688 "", 604 "",
689 "-e" 605 "-e"
690 "cf->bootstrap;" 606 "use Event; use Coro;" // required for bootstrap
607 "cf->bootstrap;" // required for datadir :*>
691 "unshift @INC, cf::datadir ();" 608 "unshift @INC, cf::datadir ();"
609 "require cf;"
692 }; 610 };
693 611
694 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 612 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
695 { 613 {
696 printf ("unable to initialize perl-interpreter, aborting.\n"); 614 printf ("unable to initialize perl-interpreter, aborting.\n");
697 exit (EXIT_FAILURE); 615 exit (EXIT_FAILURE);
698 } 616 }
699 617
700 obj_cache = newHV (); 618 {
701} 619 dSP;
702 620
703void cfperl_boot () 621 PUSHMARK (SP);
704{ 622 PUTBACK;
705 perl_booted = true; 623 call_pv ("cf::init", G_DISCARD | G_VOID);
706 624 }
707 eval_pv ("require cf", 1);
708} 625}
709 626
710void cfperl_main () 627void cfperl_main ()
711{ 628{
712 dSP; 629 dSP;
713 630
714 PUSHMARK (SP); 631 PUSHMARK (SP);
715 PUTBACK; 632 PUTBACK;
716 call_pv ("cf::main", G_DISCARD | G_VOID); 633 call_pv ("cf::main", G_DISCARD | G_VOID);
634}
635
636void
637attachable::instantiate ()
638{
639 if (attach)
640 {
641 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
642 attach = 0;
643 }
644}
645
646void
647attachable::reattach ()
648{
649 optimise ();
650 //TODO: check for _attachment's, very important for restarts
651 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
717} 652}
718 653
719static event_klass klass_of[NUM_EVENT_TYPES] = { 654static event_klass klass_of[NUM_EVENT_TYPES] = {
720# define def(type,name) KLASS_ ## type, 655# define def(type,name) KLASS_ ## type,
721# include "eventinc.h" 656# include "eventinc.h"
752 } 687 }
753 } 688 }
754 } 689 }
755} 690}
756 691
692void
693attachable::gather_callbacks (AV *&callbacks, event_type event) const
694{
695 ::gather_callbacks (callbacks, cb_attachable, event);
696
697 if (cb)
698 ::gather_callbacks (callbacks, cb, event);
699}
700
701void
702global::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_object, event);
705}
706
707void
708object::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
711 {
712 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
713
714 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
715 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
716 }
717
718 if (type <= AvFILLp (cb_type))
719 {
720 SV *registry = AvARRAY (cb_type)[type];
721
722 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
723 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
724 }
725
726 attachable::gather_callbacks (callbacks, event);
727 ::gather_callbacks (callbacks, cb_object, event);
728}
729
730void
731archetype::gather_callbacks (AV *&callbacks, event_type event) const
732{
733 attachable::gather_callbacks (callbacks, event);
734 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
735}
736
737void
738client::gather_callbacks (AV *&callbacks, event_type event) const
739{
740 attachable::gather_callbacks (callbacks, event);
741 ::gather_callbacks (callbacks, cb_client, event);
742}
743
744void
745player::gather_callbacks (AV *&callbacks, event_type event) const
746{
747 attachable::gather_callbacks (callbacks, event);
748 ::gather_callbacks (callbacks, cb_player, event);
749}
750
751void
752maptile::gather_callbacks (AV *&callbacks, event_type event) const
753{
754 attachable::gather_callbacks (callbacks, event);
755 ::gather_callbacks (callbacks, cb_map, event);
756}
757
758bool
757bool cfperl_invoke (event_type event, ...) 759attachable::invoke (event_type event, ...)
758{ 760{
759 data_type dt; 761 data_type dt;
760 va_list ap; 762 va_list ap;
761 763
762 va_start (ap, event); 764 va_start (ap, event);
763 765
766 // callback call ordering should be:
767 // 1. per-object callback
768 // 2. per-class object
769 // 3. per-type callback
770 // 4. global callbacks
771
764 AV *callbacks = 0; 772 AV *callbacks = 0;
765
766 object *op;
767 player *pl;
768 mapstruct *map;
769
770 // callback call ordering is:
771 // 1. per-object callback (NYI)
772 // 2. per-class object
773 // 2a. per-type callback
774 // 4. global callbacks
775
776 gather_callbacks (callbacks, cb_global, event); 773 gather_callbacks (callbacks, event);
777
778 switch (KLASS_OF (event))
779 {
780 case KLASS_GLOBAL:
781 break;
782
783 case KLASS_OBJECT:
784 dt = (data_type) va_arg (ap, int);
785 assert (("first argument must be of type object", dt == DT_OBJECT));
786 op = va_arg (ap, object *);
787
788 if (op->cb)
789 gather_callbacks (callbacks, op->cb, event);
790
791 if (op->type)
792 {
793 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
794 {
795 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
796
797 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
798 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
799 }
800
801 if (op->type <= AvFILLp (cb_type))
802 {
803 SV *registry = AvARRAY (cb_type)[op->type];
804
805 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
806 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
807 }
808 }
809
810 gather_callbacks (callbacks, cb_object, event);
811
812 break;
813
814 case KLASS_PLAYER:
815 dt = (data_type) va_arg (ap, int);
816 assert (("first argument must be of type player", dt == DT_PLAYER));
817 pl = va_arg (ap, player *);
818
819 if (pl->cb)
820 gather_callbacks (callbacks, pl->cb, event);
821
822 gather_callbacks (callbacks, cb_player, event);
823 break;
824
825 case KLASS_MAP:
826 dt = (data_type) va_arg (ap, int);
827 assert (("first argument must be of type object", dt == DT_MAP));
828 map = va_arg (ap, mapstruct *);
829
830 if (map->cb)
831 gather_callbacks (callbacks, map->cb, event);
832
833 gather_callbacks (callbacks, cb_map, event);
834 break;
835
836 default:
837 assert (("unsupported event klass in cfperl_invoke", 0));
838 }
839 774
840 // short-circuit processing if no callbacks found/defined 775 // short-circuit processing if no callbacks found/defined
841 if (!callbacks) 776 if (!callbacks)
842 return 0; 777 return 0;
843 778
844 dSP; 779 CALL_BEGIN (3);
845 ENTER;
846 SAVETMPS;
847
848 PUSHMARK (SP);
849 EXTEND (SP, 3);
850
851 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 780 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
852 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 781 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
853 782
854 switch (KLASS_OF (event)) 783 //TODO: unhack
855 { 784 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
856 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 785 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
857 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 786 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
858 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 787 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
859 } 788 else if (global *gl = is_a<global>(this)) /*nop*/;
789 else
790 abort (); //TODO
860 791
861 for (;;) 792 for (;;)
862 { 793 {
863 dt = (data_type) va_arg (ap, int); 794 dt = (data_type) va_arg (ap, int);
864 795
865 if (dt == DT_END) 796 if (dt == DT_END)
866 break; 797 break;
867
868 if (dt == DT_AV) 798 else if (dt == DT_AV)
869 { 799 {
870 AV *av = va_arg (ap, AV *); 800 AV *av = va_arg (ap, AV *);
871 801
872 for (int i = 0; i <= av_len (av); ++i) 802 for (int i = 0; i <= av_len (av); ++i)
873 XPUSHs (*av_fetch (av, i, 1)); 803 XPUSHs (*av_fetch (av, i, 1));
876 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 806 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
877 } 807 }
878 808
879 va_end (ap); 809 va_end (ap);
880 810
881 PUTBACK; 811 CALL_CALL ("cf::do_invoke", G_SCALAR);
882 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
883 SPAGAIN;
884
885 count = count > 0 ? POPi : 0; 812 count = count > 0 ? POPi : 0;
886 813
887 FREETMPS; 814 CALL_END;
888 LEAVE;
889 815
890 return count; 816 return count;
891} 817}
892 818
893SV * 819SV *
908cfperl_result_INT (int idx) 834cfperl_result_INT (int idx)
909{ 835{
910 return SvIV (cfperl_result (idx)); 836 return SvIV (cfperl_result (idx));
911} 837}
912 838
839double
840cfperl_result_DOUBLE (int idx)
841{
842 return SvNV (cfperl_result (idx));
843}
844
845/////////////////////////////////////////////////////////////////////////////
846
847void
848cfperl_emergency_save ()
849{
850 CALL_BEGIN (0);
851 CALL_CALL ("cf::emergency_save", G_VOID);
852 CALL_END;
853}
854
855void
856cfperl_cleanup (int make_core)
857{
858 CALL_BEGIN (1);
859 CALL_ARG (make_core);
860 CALL_CALL ("cf::post_cleanup", G_VOID);
861 CALL_END;
862}
863
864maptile *
865maptile::find_sync (const char *path, maptile *origin)
866{
867 CALL_BEGIN (2);
868 CALL_ARG (path);
869 CALL_ARG (origin);
870 CALL_CALL ("cf::map::find_sync", G_SCALAR);
871
872 maptile *retval;
873
874 if (count)
875 sv_to (POPs, retval);
876 else
877 retval = 0;
878
879 CALL_END;
880
881 return retval;
882}
883
884maptile *
885maptile::find_async (const char *path, maptile *origin)
886{
887 CALL_BEGIN (2);
888 CALL_ARG (path);
889 CALL_ARG (origin);
890 CALL_CALL ("cf::map::find_async", G_SCALAR);
891
892 maptile *retval;
893
894 if (count)
895 sv_to (POPs, retval);
896 else
897 retval = 0;
898
899 CALL_END;
900
901 return retval;
902}
903
904void
905maptile::do_load_sync ()
906{
907 CALL_BEGIN (1);
908 CALL_ARG (this);
909 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
910 CALL_END;
911}
912
913void
914maptile::change_all_map_light (int change)
915{
916 CALL_BEGIN (1);
917 CALL_ARG (change);
918 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
919 CALL_END;
920}
921
922void
923object::enter_exit (object *exit)
924{
925 if (type != PLAYER)
926 return;
927
928 CALL_BEGIN (2);
929 CALL_ARG (this);
930 CALL_ARG (exit);
931 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
932 CALL_END;
933}
934
935/////////////////////////////////////////////////////////////////////////////
936
937struct EventAPI *watcher_base::GEventAPI;
938struct CoroAPI *coroapi::GCoroAPI;
939
940int coroapi::cede_counter;
941
942static void iw_dispatch (pe_event *ev)
943{
944 iw *w = (iw *)ev->ext_data;
945 w->call (*w);
946}
947
948void
949iw::alloc ()
950{
951 pe = GEventAPI->new_idle (0, 0);
952
953 WaREENTRANT_off (pe);
954 pe->base.callback = (void *)iw_dispatch;
955 pe->base.ext_data = (void *)this;
956}
957
958static void iow_dispatch (pe_event *ev)
959{
960 iow *w = (iow *)ev->ext_data;
961 w->call (*w, ((pe_ioevent *)ev)->got);
962}
963
964void
965iow::alloc ()
966{
967 pe = GEventAPI->new_io (0, 0);
968
969 WaREENTRANT_off (pe);
970 pe->base.callback = (void *)iow_dispatch;
971 pe->base.ext_data = (void *)this;
972
973 pe->fd = -1;
974 pe->poll = 0;
975}
976
977void
978iow::fd (int fd)
979{
980 pe->fd = fd;
981}
982
983int
984iow::poll ()
985{
986 return pe->poll;
987}
988
989void
990iow::poll (int events)
991{
992 if (pe->poll != events)
993 {
994 if (pe->poll) stop ();
995 pe->poll = events;
996 if (pe->poll) start ();
997 }
998}
999
1000void
1001_connect_to_perl ()
1002{
1003 stash_cf = gv_stashpv ("cf" , 1);
1004
1005 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1006 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1007 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1008 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1009 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1010 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1011 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1012 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1013 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1014
1015 sv_runtime = get_sv ("cf::RUNTIME", 1);
1016 sv_upgrade (sv_runtime, SVt_NV);
1017
1018 cb_global = get_av ("cf::CB_GLOBAL", 1);
1019 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1020 cb_object = get_av ("cf::CB_OBJECT", 1);
1021 cb_player = get_av ("cf::CB_PLAYER", 1);
1022 cb_client = get_av ("cf::CB_CLIENT", 1);
1023 cb_type = get_av ("cf::CB_TYPE" , 1);
1024 cb_map = get_av ("cf::CB_MAP" , 1);
1025}
1026
913MODULE = cf PACKAGE = cf PREFIX = cf_ 1027MODULE = cf PACKAGE = cf PREFIX = cf_
914 1028
915BOOT: 1029BOOT:
916{ 1030{
917 HV *stash = gv_stashpv ("cf", 1); 1031 _connect_to_perl ();
1032
1033 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1034 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1035
1036 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
918 1037
919 static const struct { 1038 static const struct {
920 const char *name; 1039 const char *name;
921 IV iv; 1040 IV iv;
922 } *civ, const_iv[] = { 1041 } *civ, const_iv[] = {
934 const_iv (POTION) 1053 const_iv (POTION)
935 const_iv (FOOD) 1054 const_iv (FOOD)
936 const_iv (POISON) 1055 const_iv (POISON)
937 const_iv (BOOK) 1056 const_iv (BOOK)
938 const_iv (CLOCK) 1057 const_iv (CLOCK)
939 const_iv (LIGHTNING)
940 const_iv (ARROW) 1058 const_iv (ARROW)
941 const_iv (BOW) 1059 const_iv (BOW)
942 const_iv (WEAPON) 1060 const_iv (WEAPON)
943 const_iv (ARMOUR) 1061 const_iv (ARMOUR)
944 const_iv (PEDESTAL) 1062 const_iv (PEDESTAL)
964 const_iv (AMULET) 1082 const_iv (AMULET)
965 const_iv (PLAYERMOVER) 1083 const_iv (PLAYERMOVER)
966 const_iv (TELEPORTER) 1084 const_iv (TELEPORTER)
967 const_iv (CREATOR) 1085 const_iv (CREATOR)
968 const_iv (SKILL) 1086 const_iv (SKILL)
969 const_iv (EXPERIENCE)
970 const_iv (EARTHWALL) 1087 const_iv (EARTHWALL)
971 const_iv (GOLEM) 1088 const_iv (GOLEM)
972 const_iv (THROWN_OBJ) 1089 const_iv (THROWN_OBJ)
973 const_iv (BLINDNESS) 1090 const_iv (BLINDNESS)
974 const_iv (GOD) 1091 const_iv (GOD)
994 const_iv (FLOOR) 1111 const_iv (FLOOR)
995 const_iv (FLESH) 1112 const_iv (FLESH)
996 const_iv (INORGANIC) 1113 const_iv (INORGANIC)
997 const_iv (SKILL_TOOL) 1114 const_iv (SKILL_TOOL)
998 const_iv (LIGHTER) 1115 const_iv (LIGHTER)
999 const_iv (TRAP_PART)
1000 const_iv (WALL) 1116 const_iv (BUILDABLE_WALL)
1001 const_iv (LIGHT_SOURCE)
1002 const_iv (MISC_OBJECT) 1117 const_iv (MISC_OBJECT)
1003 const_iv (MONSTER)
1004 const_iv (SPAWN_GENERATOR)
1005 const_iv (LAMP) 1118 const_iv (LAMP)
1006 const_iv (DUPLICATOR) 1119 const_iv (DUPLICATOR)
1007 const_iv (TOOL)
1008 const_iv (SPELLBOOK) 1120 const_iv (SPELLBOOK)
1009 const_iv (BUILDFAC)
1010 const_iv (CLOAK) 1121 const_iv (CLOAK)
1011 const_iv (SPINNER) 1122 const_iv (SPINNER)
1012 const_iv (GATE) 1123 const_iv (GATE)
1013 const_iv (BUTTON) 1124 const_iv (BUTTON)
1014 const_iv (CF_HANDLE) 1125 const_iv (CF_HANDLE)
1021 const_iv (SPELL_EFFECT) 1132 const_iv (SPELL_EFFECT)
1022 const_iv (CONVERTER) 1133 const_iv (CONVERTER)
1023 const_iv (BRACERS) 1134 const_iv (BRACERS)
1024 const_iv (POISONING) 1135 const_iv (POISONING)
1025 const_iv (SAVEBED) 1136 const_iv (SAVEBED)
1026 const_iv (POISONCLOUD)
1027 const_iv (FIREHOLES)
1028 const_iv (WAND) 1137 const_iv (WAND)
1029 const_iv (SCROLL) 1138 const_iv (SCROLL)
1030 const_iv (DIRECTOR) 1139 const_iv (DIRECTOR)
1031 const_iv (GIRDLE) 1140 const_iv (GIRDLE)
1032 const_iv (FORCE) 1141 const_iv (FORCE)
1047 const_iv (DISEASE) 1156 const_iv (DISEASE)
1048 const_iv (SYMPTOM) 1157 const_iv (SYMPTOM)
1049 const_iv (BUILDER) 1158 const_iv (BUILDER)
1050 const_iv (MATERIAL) 1159 const_iv (MATERIAL)
1051 const_iv (ITEM_TRANSFORMER) 1160 const_iv (ITEM_TRANSFORMER)
1052 const_iv (QUEST)
1053 1161
1054 const_iv (NUM_SUBTYPES) 1162 const_iv (NUM_SUBTYPES)
1055 1163
1056 const_iv (ST_BD_BUILD) 1164 const_iv (ST_BD_BUILD)
1057 const_iv (ST_BD_REMOVE) 1165 const_iv (ST_BD_REMOVE)
1085 const_iv (AT_BLIND) 1193 const_iv (AT_BLIND)
1086 const_iv (AT_INTERNAL) 1194 const_iv (AT_INTERNAL)
1087 const_iv (AT_LIFE_STEALING) 1195 const_iv (AT_LIFE_STEALING)
1088 const_iv (AT_DISEASE) 1196 const_iv (AT_DISEASE)
1089 1197
1090 const_iv (QUEST_IN_PROGRESS)
1091 const_iv (QUEST_DONE_QUEST)
1092 const_iv (QUEST_DONE_TASK)
1093 const_iv (QUEST_START_QUEST)
1094 const_iv (QUEST_END_QUEST)
1095 const_iv (QUEST_START_TASK)
1096 const_iv (QUEST_END_TASK)
1097 const_iv (QUEST_OVERRIDE)
1098 const_iv (QUEST_ON_ACTIVATE)
1099
1100 const_iv (WEAP_HIT) 1198 const_iv (WEAP_HIT)
1101 const_iv (WEAP_SLASH) 1199 const_iv (WEAP_SLASH)
1102 const_iv (WEAP_PIERCE) 1200 const_iv (WEAP_PIERCE)
1103 const_iv (WEAP_CLEAVE) 1201 const_iv (WEAP_CLEAVE)
1104 const_iv (WEAP_SLICE) 1202 const_iv (WEAP_SLICE)
1120 const_iv (FLAG_MONSTER) 1218 const_iv (FLAG_MONSTER)
1121 const_iv (FLAG_FRIENDLY) 1219 const_iv (FLAG_FRIENDLY)
1122 const_iv (FLAG_GENERATOR) 1220 const_iv (FLAG_GENERATOR)
1123 const_iv (FLAG_IS_THROWN) 1221 const_iv (FLAG_IS_THROWN)
1124 const_iv (FLAG_AUTO_APPLY) 1222 const_iv (FLAG_AUTO_APPLY)
1125 const_iv (FLAG_TREASURE)
1126 const_iv (FLAG_PLAYER_SOLD) 1223 const_iv (FLAG_PLAYER_SOLD)
1127 const_iv (FLAG_SEE_INVISIBLE) 1224 const_iv (FLAG_SEE_INVISIBLE)
1128 const_iv (FLAG_CAN_ROLL) 1225 const_iv (FLAG_CAN_ROLL)
1129 const_iv (FLAG_OVERLAY_FLOOR) 1226 const_iv (FLAG_OVERLAY_FLOOR)
1130 const_iv (FLAG_IS_TURNABLE) 1227 const_iv (FLAG_IS_TURNABLE)
1205 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1302 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1206 const_iv (FLAG_IS_WATER) 1303 const_iv (FLAG_IS_WATER)
1207 const_iv (FLAG_CONTENT_ON_GEN) 1304 const_iv (FLAG_CONTENT_ON_GEN)
1208 const_iv (FLAG_IS_A_TEMPLATE) 1305 const_iv (FLAG_IS_A_TEMPLATE)
1209 const_iv (FLAG_IS_BUILDABLE) 1306 const_iv (FLAG_IS_BUILDABLE)
1307 const_iv (FLAG_DESTROY_ON_DEATH)
1210 const_iv (FLAG_AFK) 1308 const_iv (FLAG_NO_MAP_SAVE)
1211 1309
1212 const_iv (NDI_BLACK) 1310 const_iv (NDI_BLACK)
1213 const_iv (NDI_WHITE) 1311 const_iv (NDI_WHITE)
1214 const_iv (NDI_NAVY) 1312 const_iv (NDI_NAVY)
1215 const_iv (NDI_RED) 1313 const_iv (NDI_RED)
1225 const_iv (NDI_MAX_COLOR) 1323 const_iv (NDI_MAX_COLOR)
1226 const_iv (NDI_COLOR_MASK) 1324 const_iv (NDI_COLOR_MASK)
1227 const_iv (NDI_UNIQUE) 1325 const_iv (NDI_UNIQUE)
1228 const_iv (NDI_ALL) 1326 const_iv (NDI_ALL)
1229 1327
1328 const_iv (UPD_LOCATION)
1329 const_iv (UPD_FLAGS)
1330 const_iv (UPD_WEIGHT)
1331 const_iv (UPD_FACE)
1332 const_iv (UPD_NAME)
1333 const_iv (UPD_ANIM)
1334 const_iv (UPD_ANIMSPEED)
1335 const_iv (UPD_NROF)
1336
1337 const_iv (UPD_SP_MANA)
1338 const_iv (UPD_SP_GRACE)
1339 const_iv (UPD_SP_DAMAGE)
1340
1230 const_iv (F_APPLIED) 1341 const_iv (F_APPLIED)
1231 const_iv (F_LOCATION) 1342 const_iv (F_LOCATION)
1232 const_iv (F_UNPAID) 1343 const_iv (F_UNPAID)
1233 const_iv (F_MAGIC) 1344 const_iv (F_MAGIC)
1234 const_iv (F_CURSED) 1345 const_iv (F_CURSED)
1240 const_iv (F_BUY) 1351 const_iv (F_BUY)
1241 const_iv (F_SHOP) 1352 const_iv (F_SHOP)
1242 const_iv (F_SELL) 1353 const_iv (F_SELL)
1243 1354
1244 const_iv (P_BLOCKSVIEW) 1355 const_iv (P_BLOCKSVIEW)
1356 const_iv (P_PLAYER)
1245 const_iv (P_NO_MAGIC) 1357 const_iv (P_NO_MAGIC)
1246 const_iv (P_IS_ALIVE) 1358 const_iv (P_IS_ALIVE)
1247 const_iv (P_NO_CLERIC) 1359 const_iv (P_NO_CLERIC)
1248 const_iv (P_NEED_UPDATE)
1249 const_iv (P_NO_ERROR)
1250 const_iv (P_OUT_OF_MAP) 1360 const_iv (P_OUT_OF_MAP)
1251 const_iv (P_NEW_MAP) 1361 const_iv (P_NEW_MAP)
1362 const_iv (P_UPTODATE)
1252 1363
1253 const_iv (UP_OBJ_INSERT) 1364 const_iv (UP_OBJ_INSERT)
1254 const_iv (UP_OBJ_REMOVE) 1365 const_iv (UP_OBJ_REMOVE)
1255 const_iv (UP_OBJ_CHANGE) 1366 const_iv (UP_OBJ_CHANGE)
1256 const_iv (UP_OBJ_FACE) 1367 const_iv (UP_OBJ_FACE)
1387 const_iv (ATNR_BLIND) 1498 const_iv (ATNR_BLIND)
1388 const_iv (ATNR_INTERNAL) 1499 const_iv (ATNR_INTERNAL)
1389 const_iv (ATNR_LIFE_STEALING) 1500 const_iv (ATNR_LIFE_STEALING)
1390 const_iv (ATNR_DISEASE) 1501 const_iv (ATNR_DISEASE)
1391 1502
1392 const_iv (MAP_FLUSH)
1393 const_iv (MAP_PLAYER_UNIQUE)
1394 const_iv (MAP_BLOCK)
1395 const_iv (MAP_STYLE)
1396 const_iv (MAP_OVERLAY)
1397
1398 const_iv (MAP_IN_MEMORY) 1503 const_iv (MAP_IN_MEMORY)
1399 const_iv (MAP_SWAPPED) 1504 const_iv (MAP_SWAPPED)
1400 const_iv (MAP_LOADING) 1505 const_iv (MAP_LOADING)
1401 const_iv (MAP_SAVING) 1506 const_iv (MAP_SAVING)
1402 1507
1508 const_iv (KLASS_ATTACHABLE)
1403 const_iv (KLASS_GLOBAL) 1509 const_iv (KLASS_GLOBAL)
1404 const_iv (KLASS_OBJECT) 1510 const_iv (KLASS_OBJECT)
1511 const_iv (KLASS_CLIENT)
1405 const_iv (KLASS_PLAYER) 1512 const_iv (KLASS_PLAYER)
1406 const_iv (KLASS_MAP) 1513 const_iv (KLASS_MAP)
1514
1515 const_iv (CS_QUERY_YESNO)
1516 const_iv (CS_QUERY_SINGLECHAR)
1517 const_iv (CS_QUERY_HIDEINPUT)
1518
1519 const_iv (ST_DEAD)
1520 const_iv (ST_SETUP)
1521 const_iv (ST_PLAYING)
1522 const_iv (ST_CUSTOM)
1523
1524 const_iv (ST_CHANGE_CLASS)
1525
1526 const_iv (IO_HEADER)
1527 const_iv (IO_OBJECTS)
1528 const_iv (IO_UNIQUES)
1529
1530 // random map generator
1531 const_iv (LAYOUT_NONE)
1532 const_iv (LAYOUT_ONION)
1533 const_iv (LAYOUT_MAZE)
1534 const_iv (LAYOUT_SPIRAL)
1535 const_iv (LAYOUT_ROGUELIKE)
1536 const_iv (LAYOUT_SNAKE)
1537 const_iv (LAYOUT_SQUARE_SPIRAL)
1538
1539 const_iv (RMOPT_RANDOM)
1540 const_iv (RMOPT_CENTERED)
1541 const_iv (RMOPT_LINEAR)
1542 const_iv (RMOPT_BOTTOM_C)
1543 const_iv (RMOPT_BOTTOM_R)
1544 const_iv (RMOPT_IRR_SPACE)
1545 const_iv (RMOPT_WALL_OFF)
1546 const_iv (RMOPT_WALLS_ONLY)
1547 const_iv (RMOPT_NO_DOORS)
1548
1549 const_iv (SYMMETRY_RANDOM)
1550 const_iv (SYMMETRY_NONE)
1551 const_iv (SYMMETRY_X)
1552 const_iv (SYMMETRY_Y)
1553 const_iv (SYMMETRY_XY)
1407 }; 1554 };
1408 1555
1409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1556 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1557 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1411 1558
1412 static const struct { 1559 static const struct {
1413 const char *name; 1560 const char *name;
1414 int skip; 1561 int skip;
1415 IV klass; 1562 IV klass;
1426 { 1573 {
1427 AV *event = newAV (); 1574 AV *event = newAV ();
1428 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1575 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1429 av_push (event, newSViv (eiv->klass)); 1576 av_push (event, newSViv (eiv->klass));
1430 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1577 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1431 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1578 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1432 } 1579 }
1433
1434 static const struct {
1435 int dtype;
1436 const char *name;
1437 IV idx;
1438 } *cprop, prop_table[] = {
1439# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1440 prop (CFAPI_INT, MAP_PROP_FLAGS)
1441 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1442 prop (CFAPI_STRING, MAP_PROP_PATH)
1443 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1444 prop (CFAPI_STRING, MAP_PROP_NAME)
1445 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1446 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1447 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1448 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1449 prop (CFAPI_INT, MAP_PROP_WIDTH)
1450 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1451 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1452 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1453 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1454 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1455 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1456 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1457 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1458 prop (CFAPI_INT, MAP_PROP_SKY)
1459 prop (CFAPI_INT, MAP_PROP_WPARTX)
1460 prop (CFAPI_INT, MAP_PROP_WPARTY)
1461 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1462 prop (CFAPI_PREGION, MAP_PROP_REGION)
1463 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1464 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1467 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1468 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1469 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1470 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1471 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1472 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1473 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1474 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1475 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1476 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1477 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1478 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1479 prop (CFAPI_INT, OBJECT_PROP_X)
1480 prop (CFAPI_INT, OBJECT_PROP_Y)
1481 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1482 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1483 prop (CFAPI_INT, OBJECT_PROP_NROF)
1484 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1485 prop (CFAPI_INT, OBJECT_PROP_FACING)
1486 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1487 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1488 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1489 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1490 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1491 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1492 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1493 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1494 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1495 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1496 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1497 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1498 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1499 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1500 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1501 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1502 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1503 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1504 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1505 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1506 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1507 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1508 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1509 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1510 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1511 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1512 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1513 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1514 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1515 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1516 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1517 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1518 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1519 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1520 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1521 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1522 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1523 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1524 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1525 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1526 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1527 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1528 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1529 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1530 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1531 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1532 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1533 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1534 prop (CFAPI_INT, OBJECT_PROP_STR)
1535 prop (CFAPI_INT, OBJECT_PROP_DEX)
1536 prop (CFAPI_INT, OBJECT_PROP_CON)
1537 prop (CFAPI_INT, OBJECT_PROP_WIS)
1538 prop (CFAPI_INT, OBJECT_PROP_INT)
1539 prop (CFAPI_INT, OBJECT_PROP_POW)
1540 prop (CFAPI_INT, OBJECT_PROP_CHA)
1541 prop (CFAPI_INT, OBJECT_PROP_WC)
1542 prop (CFAPI_INT, OBJECT_PROP_AC)
1543 prop (CFAPI_INT, OBJECT_PROP_HP)
1544 prop (CFAPI_INT, OBJECT_PROP_SP)
1545 prop (CFAPI_INT, OBJECT_PROP_GP)
1546 prop (CFAPI_INT, OBJECT_PROP_FP)
1547 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1548 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1549 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1550 prop (CFAPI_INT, OBJECT_PROP_DAM)
1551 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1552 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1553 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1554 prop (CFAPI_INT, OBJECT_PROP_FACE)
1555 };
1556
1557 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1558 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1559
1560 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1561 {
1562 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1563 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1564 }
1565
1566 //I_EVENT_API (PACKAGE);
1567} 1580}
1568 1581
1569void _reload_1 () 1582void _connect_to_perl ()
1570 CODE:
1571 cb_global = get_av ("cf::CB_GLOBAL", 1);
1572 cb_object = get_av ("cf::CB_OBJECT", 1);
1573 cb_player = get_av ("cf::CB_PLAYER", 1);
1574 cb_type = get_av ("cf::CB_TYPE" , 1);
1575 cb_map = get_av ("cf::CB_MAP" , 1);
1576 1583
1577void _reload_2 () 1584void _global_reattach ()
1578 CODE: 1585 CODE:
1579{ 1586{
1580 // reattach to all attachable objects in the game. 1587 // reattach to all attachable objects in the game.
1581 for (player *pl = first_player; pl; pl = pl->next) 1588 for_all_clients (ns)
1582 reattach (pl); 1589 ns->reattach ();
1583 1590
1584 for (mapstruct *map = first_map; map; map = map->next) 1591 for_all_objects (op)
1585 reattach (map);
1586
1587 for (object *op = objects; op; op = op->next)
1588 reattach (op); 1592 op->reattach ();
1589} 1593}
1590 1594
1591NV floor (NV x) 1595NV floor (NV x)
1592 1596
1593NV ceil (NV x) 1597NV ceil (NV x)
1594 1598
1599NV rndm (...)
1600 CODE:
1601 switch (items)
1602 {
1603 case 0: RETVAL = rndm (); break;
1604 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1605 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1606 default: croak ("cf::rndm requires none, one or two parameters."); break;
1607 }
1608 OUTPUT:
1609 RETVAL
1610
1595void server_tick () 1611void server_tick ()
1612 CODE:
1613 runtime = SvNVx (sv_runtime);
1614 server_tick ();
1596 1615
1597void 1616void
1598LOG (int level, char *msg) 1617LOG (int level, char *msg)
1599 PROTOTYPE: $$ 1618 PROTOTYPE: $$
1600 C_ARGS: (LogLevel)level, "%s", msg 1619 C_ARGS: (LogLevel)level, "%s", msg
1640 case 5: RETVAL = settings.playerdir; break; 1659 case 5: RETVAL = settings.playerdir; break;
1641 case 6: RETVAL = settings.datadir ; break; 1660 case 6: RETVAL = settings.datadir ; break;
1642 } 1661 }
1643 OUTPUT: RETVAL 1662 OUTPUT: RETVAL
1644 1663
1645int 1664void abort ()
1665
1666void fork_abort (char *cause = "cf::fork_abort")
1667
1668void cleanup (const char *cause, bool make_core = false)
1669
1670void emergency_save ()
1671
1672void _exit (int status = EXIT_SUCCESS)
1673
1674UV sv_2watcher (SV *w)
1675 CODE:
1676 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1677 OUTPUT:
1678 RETVAL
1679
1680#if _POSIX_MEMLOCK
1681
1682int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1683
1684int munlockall ()
1685
1686#endif
1687
1646cf_find_animation (char *text) 1688int find_animation (char *text)
1647 PROTOTYPE: $ 1689 PROTOTYPE: $
1648 1690
1649int random_roll(int min, int max, object *op, int goodbad); 1691int random_roll (int min, int max, object *op, int goodbad);
1650 1692
1651const char *cost_string_from_value(uint64 cost, int approx = 0) 1693const char *cost_string_from_value(uint64 cost, int approx = 0)
1652
1653int invoke (int event, ...)
1654 CODE:
1655 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1656 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1657 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1658 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1659 OUTPUT: RETVAL
1660 1694
1661int 1695int
1662exp_to_level (val64 exp) 1696exp_to_level (val64 exp)
1663 CODE: 1697 CODE:
1664{ 1698{
1695 RETVAL = newSVpv (resist_plus[atnr], 0); 1729 RETVAL = newSVpv (resist_plus[atnr], 0);
1696 else 1730 else
1697 XSRETURN_UNDEF; 1731 XSRETURN_UNDEF;
1698 OUTPUT: RETVAL 1732 OUTPUT: RETVAL
1699 1733
1734bool
1735load_resource_file (const char *filename)
1736
1737MODULE = cf PACKAGE = cf::attachable
1738
1700int 1739int
1701_valid (SV *obj) 1740valid (SV *obj)
1702 CODE: 1741 CODE:
1703 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1742 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1704 OUTPUT: 1743 OUTPUT:
1705 RETVAL 1744 RETVAL
1706 1745
1746void
1747debug_trace (attachable *obj, bool on = true)
1748 CODE:
1749 obj->flags &= ~attachable::F_DEBUG_TRACE;
1750 if (on)
1751 obj->flags |= attachable::F_DEBUG_TRACE;
1752
1753int mortals_size ()
1754 CODE:
1755 RETVAL = attachable::mortals.size ();
1756 OUTPUT: RETVAL
1757
1758#object *mortals (U32 index)
1759# CODE:
1760# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1761# OUTPUT: RETVAL
1762
1763INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1764
1765MODULE = cf PACKAGE = cf::global
1766
1767int invoke (SV *klass, int event, ...)
1768 CODE:
1769 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1770 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1771 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1772 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1773 OUTPUT: RETVAL
1774
1707MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1775MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1776
1777INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1708 1778
1709int invoke (object *op, int event, ...) 1779int invoke (object *op, int event, ...)
1710 CODE: 1780 CODE:
1711 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1781 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1712 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1782 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1713 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1783 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1714 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1784 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1715 OUTPUT: RETVAL 1785 OUTPUT: RETVAL
1716 1786
1717SV *registry (object *op) 1787SV *registry (object *op)
1788
1789int objects_size ()
1718 CODE: 1790 CODE:
1719 RETVAL = registry_of (op); 1791 RETVAL = objects.size ();
1720 OUTPUT: 1792 OUTPUT: RETVAL
1721 RETVAL 1793
1794object *objects (U32 index)
1795 CODE:
1796 RETVAL = index < objects.size () ? objects [index] : 0;
1797 OUTPUT: RETVAL
1798
1799int actives_size ()
1800 CODE:
1801 RETVAL = actives.size ();
1802 OUTPUT: RETVAL
1803
1804object *actives (U32 index)
1805 CODE:
1806 RETVAL = index < actives.size () ? actives [index] : 0;
1807 OUTPUT: RETVAL
1808
1809# missing properties
1722 1810
1723object *head (object *op) 1811object *head (object *op)
1724 PROTOTYPE: $ 1812 PROTOTYPE: $
1725 ALIAS:
1726 more = 1
1727 above = 2
1728 below = 3
1729 CODE: 1813 CODE:
1730 switch (ix) 1814 RETVAL = op->head_ ();
1731 {
1732 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1733 case 1: RETVAL = op->more; break;
1734 case 2: RETVAL = op->above; break;
1735 case 3: RETVAL = op->below; break;
1736 }
1737 OUTPUT:
1738 RETVAL 1815 OUTPUT: RETVAL
1739 1816
1740SV * 1817int is_head (object *op)
1741get_property (object *obj, int type, int idx) 1818 PROTOTYPE: $
1742 CODE: 1819 CODE:
1743 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1820 RETVAL = op->head_ () == op;
1744 OUTPUT: RETVAL 1821 OUTPUT: RETVAL
1745
1746SV *
1747set_property (object *obj, int type, int idx, SV *newval)
1748 CODE:
1749 switch (type)
1750 {
1751 case CFAPI_INT:
1752 cf_object_set_int_property (obj, idx, SvIV (newval));
1753 break;
1754 case CFAPI_LONG:
1755 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1756 break;
1757 case CFAPI_DOUBLE:
1758 {
1759 int unused_type;
1760 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1761 }
1762 break;
1763 case CFAPI_STRING:
1764 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1765 break;
1766 case CFAPI_POBJECT:
1767 {
1768 int unused_type;
1769 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1770 }
1771 break;
1772 default:
1773 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1774 }
1775
1776# missing properties
1777
1778void
1779set_attacktype (object *obj, U32 attacktype)
1780 CODE:
1781 obj->attacktype = attacktype;
1782
1783U32
1784get_attacktype (object *obj)
1785 ALIAS:
1786 attacktype = 0
1787 CODE:
1788 RETVAL = obj->attacktype;
1789 OUTPUT: RETVAL
1790
1791# missing in plug-in api, of course
1792void
1793set_food (object *obj, int food)
1794 CODE:
1795 obj->stats.food = food;
1796
1797int
1798get_food (object *obj)
1799 ALIAS:
1800 food = 0
1801 CODE:
1802 RETVAL = obj->stats.food;
1803 OUTPUT: RETVAL
1804 1822
1805void 1823void
1806inv (object *obj) 1824inv (object *obj)
1807 PROTOTYPE: $ 1825 PROTOTYPE: $
1808 PPCODE: 1826 PPCODE:
1809{ 1827{
1810 object *o; 1828 object *o;
1811 for (o = obj->inv; o; o = o->below) 1829 for (o = obj->inv; o; o = o->below)
1812 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1830 XPUSHs (sv_2mortal (to_sv (o)));
1813} 1831}
1814 1832
1815int cf_object_get_resistance (object *op, int rtype) 1833void
1816 ALIAS: resistance = 0 1834set_animation (object *op, int idx)
1835 CODE:
1836 SET_ANIMATION (op, idx);
1817 1837
1818int cf_object_get_flag (object *op, int flag) 1838int
1819 ALIAS: flag = 0 1839num_animations (object *op)
1840 CODE:
1841 RETVAL = NUM_ANIMATIONS (op);
1842 OUTPUT: RETVAL
1820 1843
1821void cf_object_set_flag (object *op, int flag, int value) 1844object *find_best_object_match (object *op, const char *match)
1822 1845
1846object *find_marked_object (object *op)
1847
1823int need_identify (const object *obj); 1848int need_identify (object *obj);
1824 1849
1825int apply_shop_mat (object *shop_mat, object *op); 1850int apply_shop_mat (object *shop_mat, object *op);
1851
1852int move_player (object *op, int dir)
1853 CODE:
1854 RETVAL = move_player (op, dir);
1855 OUTPUT:
1856 RETVAL
1826 1857
1827int move (object *op, int dir, object *originator = op) 1858int move (object *op, int dir, object *originator = op)
1828 CODE: 1859 CODE:
1829 RETVAL = move_ob (op, dir, originator); 1860 RETVAL = move_ob (op, dir, originator);
1830 OUTPUT: 1861 OUTPUT:
1831 RETVAL 1862 RETVAL
1832 1863
1833void cf_object_apply (object *op, object *author, int flags = 0) 1864void apply (object *applier, object *applied, int flags = 0)
1865 CODE:
1866 manual_apply (applied, applier, flags);
1834 1867
1835void cf_object_apply_below (object *op) 1868void apply_below (object *op)
1869 CODE:
1870 player_apply_below (op);
1836 1871
1837void cf_object_remove (object *op) 1872int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1838
1839void cf_object_free (object *op)
1840 1873
1841object *cf_object_present_archname_inside (object *op, char *whatstr) 1874object *cf_object_present_archname_inside (object *op, char *whatstr)
1842 1875
1843int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1876int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1844 1877
1845int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1878int cf_object_change_map (object *op, int x, int y, maptile *map)
1846 1879
1880#//TODO
1847object *cf_object_clone (object *op, int clonetype = 0) 1881object *clone_ (object *op, int recursive = 0)
1882 CODE:
1883 if (recursive)
1884 RETVAL = object_create_clone (op);
1885 else
1886 {
1887 RETVAL = object::create ();
1888 op->copy_to (RETVAL);
1889 }
1890 OUTPUT: RETVAL
1848 1891
1849int cf_object_pay_item (object *op, object *buyer) 1892int pay_item (object *op, object *buyer)
1893 CODE:
1894 RETVAL = pay_for_item (op, buyer);
1895 OUTPUT: RETVAL
1850 1896
1851int cf_object_pay_amount (object *op, uint64 amount) 1897int pay_amount (object *op, uint64 amount)
1898 CODE:
1899 RETVAL = pay_for_amount (amount, op);
1900 OUTPUT: RETVAL
1852 1901
1853void pay_player (object *op, uint64 amount) 1902void pay_player (object *op, uint64 amount)
1854 1903
1855val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1904val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1856 1905
1857int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1906int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1858 1907
1859int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1908void learn_spell (object *op, object *sp, int special_prayer = 0)
1909 CODE:
1910 do_learn_spell (op, sp, special_prayer);
1860 1911
1861void cf_object_learn_spell (object *op, object *sp)
1862
1863void cf_object_forget_spell (object *op, object *sp) 1912void forget_spell (object *op, object *sp)
1913 CODE:
1914 do_forget_spell (op, query_name (sp));
1864 1915
1865object *cf_object_check_for_spell (object *op, char *spellname) 1916object *check_for_spell (object *op, char *spellname)
1917 CODE:
1918 RETVAL = check_spell_known (op, spellname);
1919 OUTPUT: RETVAL
1866 1920
1867int cf_object_query_money (object *op) 1921int query_money (object *op)
1868 ALIAS: money = 0 1922 ALIAS: money = 0
1869 1923
1870int cf_object_query_cost (object *op, object *who, int flags) 1924val64 query_cost (object *op, object *who, int flags)
1871 ALIAS: cost = 0 1925 ALIAS: cost = 0
1872 1926
1873void cf_object_activate_rune (object *op , object *victim) 1927void spring_trap (object *op, object *victim)
1874 1928
1875int cf_object_check_trigger (object *op, object *cause) 1929int check_trigger (object *op, object *cause)
1876 1930
1877int cf_object_out_of_map (object *op, int x, int y)
1878
1879void cf_object_drop (object *op, object *author) 1931void drop (object *who, object *op)
1880 1932
1881void cf_object_take (object *op, object *author) 1933void pick_up (object *who, object *op)
1882 1934
1883object *cf_object_insert_object (object *op, object *container)
1884
1885const char *cf_object_get_msg (object *ob)
1886 ALIAS: msg = 0
1887
1888object *cf_object_insert_in_ob (object *ob, object *where)
1889
1890int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1935int cf_object_teleport (object *op, maptile *map, int x, int y)
1891 1936
1892void cf_object_update (object *op, int flags) 1937void update_object (object *op, int action)
1893
1894void cf_object_pickup (object *op, object *what)
1895 1938
1896object *cf_create_object_by_name (const char *name) 1939object *cf_create_object_by_name (const char *name)
1897 1940
1898void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1941void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1899 1942
1905 1948
1906void push_button (object *op); 1949void push_button (object *op);
1907 1950
1908void use_trigger (object *op); 1951void use_trigger (object *op);
1909 1952
1910void add_button_link (object *button, mapstruct *map, int connected); 1953void add_button_link (object *button, maptile *map, int connected);
1911 1954
1912void remove_button_link (object *op); 1955void remove_button_link (object *op);
1913 1956
1914void
1915cf_object_set_resistance (object *op, int rtype, int val)
1916 CODE:
1917 if (rtype >= 0 && rtype < NROFATTACKS)
1918 op->resist[rtype] = val;
1919
1920 1957
1921MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1958MODULE = cf PACKAGE = cf::object PREFIX = cf_
1922
1923void cf_fix_object (object *pl)
1924 ALIAS: fix = 0
1925 1959
1926object *cf_insert_ob_in_ob (object *ob, object *where) 1960object *cf_insert_ob_in_ob (object *ob, object *where)
1927 1961
1928# no clean way to get an object from an archetype - stupid idiotic 1962# no clean way to get an object from an archetype - stupid idiotic
1929# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1963# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1933 CODE: 1967 CODE:
1934 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1968 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1935 OUTPUT: 1969 OUTPUT:
1936 RETVAL 1970 RETVAL
1937 1971
1938object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1972object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1939 PROTOTYPE: $$$$$$ 1973 PROTOTYPE: $$$$$$
1940 CODE: 1974 CODE:
1941{ 1975{
1942 int unused_type; 1976 int unused_type;
1943 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1977 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1981bool on_same_map_as (object *ob, object *other) 2015bool on_same_map_as (object *ob, object *other)
1982 CODE: 2016 CODE:
1983 RETVAL = on_same_map (ob, other); 2017 RETVAL = on_same_map (ob, other);
1984 OUTPUT: RETVAL 2018 OUTPUT: RETVAL
1985 2019
1986char * 2020const char *
1987base_name (object *ob, int plural) 2021base_name (object *op, int plural = op->nrof > 1)
1988 CODE: 2022 CODE:
1989 RETVAL = cf_query_base_name (ob, plural); 2023 RETVAL = query_base_name (op, plural);
1990 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1991 2025
1992living * 2026object *decrease_ob_nr (object *op, unsigned long i)
1993stats (object *ob)
1994 CODE:
1995 RETVAL = &ob->stats;
1996 OUTPUT: RETVAL
1997
1998 2027
1999MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2028MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2000 2029
2001player *player (object *op) 2030player *player (object *op)
2002 CODE: 2031 CODE:
2003 RETVAL = op->contr; 2032 RETVAL = op->contr;
2004 OUTPUT: RETVAL 2033 OUTPUT: RETVAL
2005 2034
2035void check_score (object *op)
2036
2006void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2037void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2038 CODE:
2039 new_draw_info (flags, 0, op, txt);
2007 2040
2008object *cf_player_send_inventory (object *op) 2041object *cf_player_send_inventory (object *op)
2009 2042
2010char *cf_player_get_ip (object *op) 2043char *cf_player_get_ip (object *op)
2011 ALIAS: ip = 0 2044 ALIAS: ip = 0
2020 2053
2021void cf_player_set_party (object *op, partylist *party) 2054void cf_player_set_party (object *op, partylist *party)
2022 2055
2023void kill_player (object *op) 2056void kill_player (object *op)
2024 2057
2058void esrv_update_item (object *op, int what, object *item)
2059 C_ARGS: what, op, item
2060
2061void clear_los (object *op)
2062
2063int command_summon (object *op, char *params)
2064
2065int command_arrest (object *op, char *params)
2066
2067int command_banish (object *op, char *params)
2068
2069
2025MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2070MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2071
2072INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2026 2073
2027int invoke (player *pl, int event, ...) 2074int invoke (player *pl, int event, ...)
2028 CODE: 2075 CODE:
2029 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2076 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2030 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2077 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2031 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2078 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2032 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2079 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2033 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
2034 2081
2035SV *registry (player *pl) 2082SV *registry (player *pl)
2083
2084void
2085save_stats (player *pl)
2036 CODE: 2086 CODE:
2037 RETVAL = registry_of (pl); 2087 pl->ob->stats.hp = pl->ob->stats.maxhp;
2088 pl->ob->stats.sp = pl->ob->stats.maxsp;
2089 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2090 pl->orig_stats = pl->ob->stats;
2091
2092void cf_player_move (player *pl, int dir)
2093
2094void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2095
2096bool
2097cell_visible (player *pl, int dx, int dy)
2098 CODE:
2099 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2100 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2038 OUTPUT: 2101 OUTPUT:
2039 RETVAL 2102 RETVAL
2040 2103
2041player *cf_player_find (char *name)
2042 PROTOTYPE: $
2043
2044void cf_player_move (player *pl, int dir)
2045
2046void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2047
2048# nonstandard
2049object *ob (player *pl)
2050 CODE:
2051 RETVAL = pl->ob;
2052 OUTPUT: RETVAL
2053
2054player *first ()
2055 CODE:
2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059player *next (player *pl)
2060 CODE:
2061 RETVAL = pl->next;
2062 OUTPUT: RETVAL
2063
2064bool
2065cell_visible (player *pl, int dx, int dy)
2066 CODE:
2067 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2068 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2069 OUTPUT:
2070 RETVAL
2071
2072char *
2073client (player *pl)
2074 CODE:
2075 RETVAL = pl->socket.client;
2076 OUTPUT:
2077 RETVAL
2078
2079char *
2080host (player *pl)
2081 CODE:
2082 RETVAL = pl->socket.host;
2083 OUTPUT:
2084 RETVAL
2085
2086char *
2087killer (player *pl, char *killer = 0)
2088 CODE:
2089 if (killer)
2090 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2091 RETVAL = pl->killer;
2092 OUTPUT:
2093 RETVAL
2094
2095void
2096buggy_mapscroll (player *pl, int value = 1)
2097 CODE:
2098 pl->socket.buggy_mapscroll = value;
2099
2100void 2104void
2101send (player *pl, SV *packet) 2105send (player *pl, SV *packet)
2102 CODE: 2106 CODE:
2103{ 2107{
2104 STRLEN len; 2108 STRLEN len;
2105 char *buf = SvPVbyte (packet, len); 2109 char *buf = SvPVbyte (packet, len);
2106 2110
2107 Write_String_To_Socket (&pl->socket, buf, len); 2111 if (pl->ns)
2112 pl->ns->send_packet (buf, len);
2108} 2113}
2109 2114
2110int 2115int
2111listening (player *pl, int new_value = -1) 2116listening (player *pl, int new_value = -1)
2112 CODE: 2117 CODE:
2114 if (new_value >= 0) 2119 if (new_value >= 0)
2115 pl->listening = new_value; 2120 pl->listening = new_value;
2116 OUTPUT: 2121 OUTPUT:
2117 RETVAL 2122 RETVAL
2118 2123
2119void get_savebed (player *pl) 2124void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2120 ALIAS: 2125 PROTOTYPE: $;$$$
2121 savebed = 0
2122 PPCODE: 2126 PPCODE:
2127 if (GIMME_V != G_VOID)
2128 {
2123 EXTEND (SP, 3); 2129 EXTEND (SP, 3);
2124 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2130 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2125 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2131 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2126 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2132 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2127 2133 }
2128void set_savebed (player *pl, char *map_path, int x, int y) 2134 if (map_path) sv_to (map_path, pl->savebed_map);
2129 CODE: 2135 if (x) sv_to (x, pl->bed_x);
2130 strcpy (pl->savebed_map, map_path); 2136 if (y) sv_to (y, pl->bed_y);
2131 pl->bed_x = x;
2132 pl->bed_y = y;
2133 2137
2134void 2138void
2135list () 2139list ()
2136 PPCODE: 2140 PPCODE:
2137{ 2141 for_all_players (pl)
2138 player *pl; 2142 XPUSHs (sv_2mortal (to_sv (pl)));
2139 for (pl = first_player; pl; pl = pl->next)
2140 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2141}
2142
2143bool
2144peaceful (player *pl, bool new_setting = 0)
2145 PROTOTYPE: $;$
2146 CODE:
2147 RETVAL = pl->peaceful;
2148 if (items > 1)
2149 pl->peaceful = new_setting;
2150 OUTPUT:
2151 RETVAL
2152
2153living *
2154orig_stats (player *pl)
2155 CODE:
2156 RETVAL = &pl->orig_stats;
2157 OUTPUT: RETVAL
2158
2159living *
2160last_stats (player *pl)
2161 CODE:
2162 RETVAL = &pl->last_stats;
2163 OUTPUT: RETVAL
2164 2143
2165 2144
2166MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2145MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2167 2146
2168mapstruct *first ()
2169 PROTOTYPE:
2170 CODE:
2171 RETVAL = first_map;
2172 OUTPUT: RETVAL
2173
2174mapstruct *next (mapstruct *map)
2175 PROTOTYPE:
2176 CODE:
2177 RETVAL = map->next;
2178 OUTPUT: RETVAL
2179
2180int invoke (mapstruct *map, int event, ...) 2147int invoke (maptile *map, int event, ...)
2181 CODE: 2148 CODE:
2182 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2149 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2183 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2150 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2184 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2151 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2185 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2152 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2186 OUTPUT: RETVAL 2153 OUTPUT: RETVAL
2187 2154
2188SV *registry (mapstruct *map) 2155SV *registry (maptile *map)
2189 CODE:
2190 RETVAL = registry_of (map);
2191 OUTPUT:
2192 RETVAL
2193 2156
2194SV * 2157INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2195get_property (mapstruct *obj, int type, int idx)
2196 CODE:
2197 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2198 OUTPUT: RETVAL
2199 2158
2200SV * 2159void
2201set_property (mapstruct *obj, int type, int idx, SV *newval) 2160maptile::instantiate ()
2202 CODE:
2203 switch (type)
2204 {
2205 case CFAPI_INT:
2206 cf_map_set_int_property (obj, idx, SvIV (newval));
2207 break;
2208 default:
2209 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2210 }
2211 2161
2212mapstruct *new (int width, int height) 2162maptile *new ()
2213 PROTOTYPE: 2163 PROTOTYPE:
2214 CODE: 2164 CODE:
2215{ 2165 RETVAL = new maptile;
2216 RETVAL = get_empty_map (width, height);
2217}
2218 OUTPUT: 2166 OUTPUT:
2219 RETVAL 2167 RETVAL
2220 2168
2221void delete_map (mapstruct *map) 2169void
2170maptile::players ()
2171 PPCODE:
2172 if (GIMME_V == G_SCALAR)
2173 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2174 else if (GIMME_V == G_ARRAY)
2175 {
2176 EXTEND (SP, THIS->players);
2177 for_all_players (pl)
2178 if (pl->ob && pl->ob->map == THIS)
2179 PUSHs (sv_2mortal (to_sv (pl->ob)));
2180 }
2222 2181
2223void clean_tmp_map (mapstruct *map) 2182void
2183maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2184 CODE:
2185{
2186 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2187 croak ("maptile::add_underlay: palette must be arrayref");
2224 2188
2189 palette = SvRV (palette);
2190
2191 STRLEN idxlen;
2192 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2193
2194 for (int x = 0; x < THIS->width; ++x)
2195 for (int y = 0; y < THIS->height; ++y)
2196 {
2197 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2198 if (op->flag [FLAG_IS_FLOOR])
2199 goto skip_space;
2200
2201 {
2202 int offs = offset + y * stride + x;
2203 if (IN_RANGE_EXC (offs, 0, idxlen))
2204 {
2205 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2206 {
2207 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2208 ob->flag [FLAG_NO_MAP_SAVE] = true;
2209 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2210 }
2211 }
2212 }
2213
2214 skip_space: ;
2215 }
2216}
2217
2218void
2219maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2220 CODE:
2221{
2222 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2223 croak ("maptile::set_regiondata: palette must be arrayref");
2224
2225 palette = SvRV (palette);
2226
2227 STRLEN idxlen;
2228 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2229
2230 region **regionmap = (region **)malloc (
2231 (av_len ((AV *)palette) + 1) * sizeof (region *));
2232 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2233
2234 for (int i = av_len ((AV *)palette) + 1; i--; )
2235 regionmap [i] = region::find (
2236 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2237
2238 for (int y = 0; y < THIS->height; ++y)
2239 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2240
2241 sfree (THIS->regions, THIS->size ());
2242 free (THIS->regionmap);
2243
2244 THIS->regions = regions;
2245 THIS->regionmap = regionmap;
2246}
2247
2225void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2248void play_sound_map (maptile *map, int x, int y, int sound_num)
2226 2249
2227mapstruct *tile_map (mapstruct *map, unsigned int dir) 2250int out_of_map (maptile *map, int x, int y)
2228 CODE:
2229 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2230 OUTPUT:
2231 RETVAL
2232 2251
2233char *tile_path (mapstruct *map, unsigned int dir)
2234 CODE:
2235 if (dir >= 4)
2236 XSRETURN_UNDEF;
2237 RETVAL = map->tile_path [dir];
2238 OUTPUT:
2239 RETVAL
2240
2241mapstruct *ready_map_name (char *name, int flags = 0)
2242 PROTOTYPE: $;$
2243 ALIAS:
2244 find = 0
2245 get_map = 1
2246
2247mapstruct *has_been_loaded (char *name)
2248 PROTOTYPE: $
2249
2250# whoever "designed" the plug-in api should have wasted
2251# his/her time with staying away from the project - would have
2252# saved others a lot of time, without doubt.
2253void set_path (mapstruct *where, char *path)
2254 CODE:
2255 strcpy (where->path, path);
2256
2257int in_memory (mapstruct *map)
2258 CODE:
2259 RETVAL = map->in_memory;
2260 OUTPUT:
2261 RETVAL
2262
2263bool unique (mapstruct *map)
2264 CODE:
2265 RETVAL = map->unique;
2266 OUTPUT:
2267 RETVAL
2268
2269void set_unique (mapstruct *map, bool unique)
2270 CODE:
2271 map->unique = unique;
2272
2273void 2252void
2274trigger (mapstruct *map, long connection, bool state = true) 2253trigger (maptile *map, long connection, bool state = true)
2275 CODE: 2254 CODE:
2276 activate_connection (map, connection, state); 2255 activate_connection (map, connection, state);
2277 2256
2278void 2257void
2279get_connection (mapstruct *map, long connection) 2258get_connection (maptile *map, long connection)
2280 PPCODE: 2259 PPCODE:
2281 oblinkpt *obp = get_connection_links (map, connection); 2260 oblinkpt *obp = get_connection_links (map, connection);
2282 if (obp) 2261 if (obp)
2283 for (objectlink *ol = obp->link; ol; ol = ol->next) 2262 for (objectlink *ol = obp->link; ol; ol = ol->next)
2284 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2263 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2285 2264
2286object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2265object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2287 2266
2288object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2267object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2289 2268
2290object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2269object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2291 C_ARGS: str, map, nx, ny 2270 C_ARGS: str, map, nx, ny
2292 2271
2293void 2272void
2294cf_map_normalise (mapstruct *map, int x, int y) 2273get_map_flags (maptile *map, int x, int y)
2295 PPCODE: 2274 PPCODE:
2296{ 2275{
2297 mapstruct *nmap = 0; 2276 maptile *nmap = 0;
2298 I16 nx = 0, ny = 0; 2277 I16 nx = 0, ny = 0;
2299 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2278 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2300 2279
2301 EXTEND (SP, 4); 2280 EXTEND (SP, 4);
2302 PUSHs (sv_2mortal (newSViv (flags))); 2281 PUSHs (sv_2mortal (newSViv (flags)));
2308 PUSHs (sv_2mortal (newSViv (ny))); 2287 PUSHs (sv_2mortal (newSViv (ny)));
2309 } 2288 }
2310} 2289}
2311 2290
2312void 2291void
2313at (mapstruct *map, unsigned int x, unsigned int y) 2292at (maptile *map, unsigned int x, unsigned int y)
2314 PROTOTYPE: $$$ 2293 PROTOTYPE: $$$
2315 PPCODE: 2294 PPCODE:
2316{ 2295{
2317 object *o; 2296 object *o;
2318 mapstruct *nmap = 0; 2297 maptile *nmap = 0;
2319 I16 nx, ny; 2298 I16 nx, ny;
2320 2299
2321 get_map_flags (map, &nmap, x, y, &nx, &ny); 2300 get_map_flags (map, &nmap, x, y, &nx, &ny);
2322 2301
2323 if (nmap) 2302 if (nmap)
2324 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2303 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2325 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2304 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2326} 2305}
2327 2306
2328SV * 2307SV *
2329bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2308bot_at (maptile *obj, unsigned int x, unsigned int y)
2330 PROTOTYPE: $$$ 2309 PROTOTYPE: $$$
2331 ALIAS: 2310 ALIAS:
2332 top_at = 1 2311 top_at = 1
2333 flags_at = 2 2312 flags_at = 2
2334 light_at = 3 2313 light_at = 3
2335 move_block_at = 4 2314 move_block_at = 4
2336 move_slow_at = 5 2315 move_slow_at = 5
2337 move_on_at = 6 2316 move_on_at = 6
2338 move_off_at = 7 2317 move_off_at = 7
2339 INIT: 2318 INIT:
2340 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2319 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2341 CODE: 2320 CODE:
2342 switch (ix) 2321 switch (ix)
2343 { 2322 {
2344 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2323 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2345 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2324 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2348 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2327 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2349 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2328 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2350 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2329 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2351 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2330 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2352 } 2331 }
2353 OUTPUT: 2332 OUTPUT: RETVAL
2333
2334void fix_walls (maptile *map, int x, int y)
2335
2336void fix_walls_around (maptile *map, int x, int y)
2337
2338# worst xs function of my life
2339bool
2340_create_random_map (\
2341 maptile *self,\
2342 char *wallstyle,\
2343 char *wall_name,\
2344 char *floorstyle,\
2345 char *monsterstyle,\
2346 char *treasurestyle,\
2347 char *layoutstyle,\
2348 char *doorstyle,\
2349 char *decorstyle,\
2350 char *origin_map,\
2351 char *final_map,\
2352 char *exitstyle,\
2353 char *this_map,\
2354 char *exit_on_final_map,\
2355 int xsize,\
2356 int ysize,\
2357 int expand2x,\
2358 int layoutoptions1,\
2359 int layoutoptions2,\
2360 int layoutoptions3,\
2361 int symmetry,\
2362 int difficulty,\
2363 int difficulty_given,\
2364 float difficulty_increase,\
2365 int dungeon_level,\
2366 int dungeon_depth,\
2367 int decoroptions,\
2368 int orientation,\
2369 int origin_y,\
2370 int origin_x,\
2371 U32 random_seed,\
2372 val64 total_map_hp,\
2373 int map_layout_style,\
2374 int treasureoptions,\
2375 int symmetry_used,\
2376 region *region,\
2377 char *custom\
2378)
2379 CODE:
2380{
2381 random_map_params rmp;
2382
2383 assign (rmp.wallstyle , wallstyle);
2384 assign (rmp.wall_name , wall_name);
2385 assign (rmp.floorstyle , floorstyle);
2386 assign (rmp.monsterstyle , monsterstyle);
2387 assign (rmp.treasurestyle , treasurestyle);
2388 assign (rmp.layoutstyle , layoutstyle);
2389 assign (rmp.doorstyle , doorstyle);
2390 assign (rmp.decorstyle , decorstyle);
2391 assign (rmp.exitstyle , exitstyle);
2392 assign (rmp.exit_on_final_map, exit_on_final_map);
2393
2394 rmp.origin_map = origin_map;
2395 rmp.final_map = final_map;
2396 rmp.this_map = this_map;
2397 rmp.xsize = xsize;
2398 rmp.ysize = ysize;
2399 rmp.expand2x = expand2x;
2400 rmp.layoutoptions1 = layoutoptions1;
2401 rmp.layoutoptions2 = layoutoptions2;
2402 rmp.layoutoptions3 = layoutoptions3;
2403 rmp.symmetry = symmetry;
2404 rmp.difficulty = difficulty;
2405 rmp.difficulty_given = difficulty_given;
2406 rmp.difficulty_increase = difficulty_increase;
2407 rmp.dungeon_level = dungeon_level;
2408 rmp.dungeon_depth = dungeon_depth;
2409 rmp.decoroptions = decoroptions;
2410 rmp.orientation = orientation;
2411 rmp.origin_y = origin_y;
2412 rmp.origin_x = origin_x;
2413 rmp.random_seed = random_seed;
2414 rmp.total_map_hp = total_map_hp;
2415 rmp.map_layout_style = map_layout_style;
2416 rmp.treasureoptions = treasureoptions;
2417 rmp.symmetry_used = symmetry_used;
2418 rmp.region = region;
2419 rmp.custom = custom;
2420
2421 RETVAL = self->generate_random_map (&rmp);
2422}
2423 OUTPUT:
2354 RETVAL 2424 RETVAL
2355
2356 2425
2357MODULE = cf PACKAGE = cf::arch 2426MODULE = cf PACKAGE = cf::arch
2358 2427
2359archetype *find (const char *name) 2428archetype *find (const char *name)
2360 CODE: 2429 CODE:
2361 RETVAL = find_archetype (name); 2430 RETVAL = archetype::find (name);
2362 OUTPUT: 2431 OUTPUT:
2363 RETVAL 2432 RETVAL
2364 2433
2365archetype *first() 2434archetype *first()
2366 PROTOTYPE: 2435 PROTOTYPE:
2367 CODE: 2436 CODE:
2368 RETVAL = first_archetype; 2437 RETVAL = first_archetype;
2369 OUTPUT: RETVAL 2438 OUTPUT: RETVAL
2370 2439
2371archetype *next (archetype *arch) 2440INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2372 CODE:
2373 RETVAL = arch->next;
2374 OUTPUT: RETVAL
2375
2376archetype *head (archetype *arch)
2377 CODE:
2378 RETVAL = arch->head;
2379 OUTPUT: RETVAL
2380
2381archetype *more (archetype *arch)
2382 CODE:
2383 RETVAL = arch->more;
2384 OUTPUT: RETVAL
2385
2386const char *name (archetype *arch)
2387 CODE:
2388 RETVAL = arch->name;
2389 OUTPUT: RETVAL
2390
2391object *clone (archetype *arch)
2392 CODE:
2393 RETVAL = &arch->clone;
2394 OUTPUT: RETVAL
2395 2441
2396MODULE = cf PACKAGE = cf::party 2442MODULE = cf PACKAGE = cf::party
2397 2443
2398partylist *first () 2444partylist *first ()
2399 PROTOTYPE: 2445 PROTOTYPE:
2400 CODE: 2446 CODE:
2401 RETVAL = get_firstparty (); 2447 RETVAL = get_firstparty ();
2402 OUTPUT: RETVAL 2448 OUTPUT: RETVAL
2403 2449
2404partylist *next (partylist *party) 2450INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2451
2452MODULE = cf PACKAGE = cf::region
2453
2454void
2455list ()
2456 PPCODE:
2457 for_all_regions (rgn)
2458 XPUSHs (sv_2mortal (to_sv (rgn)));
2459
2460region *find (char *name)
2461 PROTOTYPE: $
2405 CODE: 2462 CODE:
2406 RETVAL = party->next; 2463 RETVAL = region::find (name);
2407 OUTPUT: RETVAL 2464 OUTPUT: RETVAL
2408 2465
2409const char *name (partylist *party) 2466region *find_fuzzy (char *name)
2467 PROTOTYPE: $
2410 CODE: 2468 CODE:
2411 RETVAL = party->partyname; 2469 RETVAL = region::find_fuzzy (name);
2412 OUTPUT: RETVAL 2470 OUTPUT: RETVAL
2413 2471
2414const char *password (partylist *party) 2472INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2415 CODE:
2416 RETVAL = party->passwd;
2417 OUTPUT: RETVAL
2418
2419MODULE = cf PACKAGE = cf::region
2420
2421region *first ()
2422 PROTOTYPE:
2423 CODE:
2424 RETVAL = first_region;
2425 OUTPUT: RETVAL
2426
2427region *next (region *reg)
2428 CODE:
2429 RETVAL = reg->next;
2430 OUTPUT: RETVAL
2431
2432const char *name (region *reg)
2433 CODE:
2434 RETVAL = reg->name;
2435 OUTPUT: RETVAL
2436
2437region *parent (region *reg)
2438 CODE:
2439 RETVAL = reg->parent;
2440 OUTPUT: RETVAL
2441
2442const char *longname (region *reg)
2443 CODE:
2444 RETVAL = reg->longname;
2445 OUTPUT: RETVAL
2446
2447const char *msg (region *reg)
2448 CODE:
2449 RETVAL = reg->msg;
2450 OUTPUT: RETVAL
2451 2473
2452MODULE = cf PACKAGE = cf::living 2474MODULE = cf PACKAGE = cf::living
2453 2475
2454val64 2476INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2455exp (living *liv, val64 new_val = 0)
2456 PROTOTYPE: $;$
2457 ALIAS:
2458 Str = 1
2459 Dex = 2
2460 Con = 3
2461 Wis = 4
2462 Cha = 5
2463 Int = 6
2464 Pow = 7
2465 wc = 8
2466 ac = 9
2467 hp = 10
2468 maxhp = 11
2469 sp = 12
2470 maxsp = 13
2471 grace = 14
2472 maxgrace = 15
2473 food = 16
2474 dam = 17
2475 luck = 18
2476 CODE:
2477# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2478 switch (ix)
2479 {
2480 LIVING_ACC (exp , 0);
2481 LIVING_ACC (Str , 1);
2482 LIVING_ACC (Dex , 2);
2483 LIVING_ACC (Con , 3);
2484 LIVING_ACC (Wis , 4);
2485 LIVING_ACC (Cha , 5);
2486 LIVING_ACC (Int , 6);
2487 LIVING_ACC (Pow , 7);
2488 LIVING_ACC (wc , 8);
2489 LIVING_ACC (ac , 9);
2490 LIVING_ACC (hp , 10);
2491 LIVING_ACC (maxhp , 11);
2492 LIVING_ACC (sp , 12);
2493 LIVING_ACC (maxsp , 13);
2494 LIVING_ACC (grace , 14);
2495 LIVING_ACC (maxgrace, 15);
2496 LIVING_ACC (food , 16);
2497 LIVING_ACC (dam , 17);
2498 LIVING_ACC (luck , 18);
2499 }
2500# undef LIVING_ACC
2501 OUTPUT:
2502 RETVAL
2503 2477
2478MODULE = cf PACKAGE = cf::settings
2479
2480INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2481
2482MODULE = cf PACKAGE = cf::client
2483
2484INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2485
2486int invoke (client *ns, int event, ...)
2487 CODE:
2488 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2489 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2490 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2491 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2492 OUTPUT: RETVAL
2493
2494SV *registry (client *ns)
2495
2496void
2497list ()
2498 PPCODE:
2499 EXTEND (SP, clients.size ());
2500 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2501 PUSHs (sv_2mortal (to_sv (*i)));
2502
2503void
2504client::send_packet (SV *packet)
2505 CODE:
2506{
2507 STRLEN len;
2508 char *buf = SvPVbyte (packet, len);
2509
2510 THIS->send_packet (buf, len);
2511}
2512

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