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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.39 by elmex, Fri Sep 1 17:16:47 2006 UTC vs.
Revision 1.386 by root, Sat Jun 26 22:10:18 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
44 59
45typedef object object_ornull; 60typedef std::string std__string;
46typedef mapstruct mapstruct_ornull;
47 61
48typedef double val64;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55
56static bool perl_booted;
57
58/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct
60{
61 object* who;
62 object* activator;
63 object* third;
64 object* event;
65 mapstruct* map;
66 char message[1024];
67 int fix; // seems to be python-only, and should not be part of the API
68 int event_code;
69 char extension[1024]; // name field, should invoke specific perl extension
70 char options[1024]; // slaying field of event_connectors
71 int returnvalue;
72} CFPContext;
73
74static HV *obj_cache;
75static PerlInterpreter *perl; 62static PerlInterpreter *perl;
76 63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
77static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
78 73
79#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 74bitset<NUM_EVENT_TYPES> ev_want_event;
80#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 75bitset<NUM_TYPES> ev_want_type;
81#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 76
82#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 77static HV
83#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 78 *stash_cf,
84#define PUSH_PV PUSHcfapi_va(STRING, const char *) 79 *stash_cf_object_wrap,
85#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
142
143// helper cast function, returns super class * or 0
144template<class super>
145static super *
146is_a (attachable *at)
147{
148 //return dynamic_cast<super *>(at); // slower, safer
149 if (typeid (*at) == typeid (super))
150 return static_cast<super *>(at);
151 else
152 return 0;
153}
86 154
87////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 155//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
88 156
157unordered_vector<attachable *> attachable::mortals;
158
159attachable::~attachable ()
160{
161 assert (!self);
162 assert (!cb);
163}
164
165int
166attachable::refcnt_cnt () const
167{
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169}
170
171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
190attachable::optimise ()
191{
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196}
197
198// check wether the object really is dead
199void
200attachable::do_check ()
201{
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206}
207
208void
209attachable::do_destroy ()
210{
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220}
221
222void
223attachable::destroy ()
224{
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
237}
238
239void
240attachable::check_mortals ()
241{
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
273#if 0
274 if (obj->self)//D make this an assert later
275 {
276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295}
296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
309attachable &
310attachable::operator =(const attachable &src)
311{
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317}
318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
355
89static SV * 356static SV *
90newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
91{ 358{
92 SV *sv; 359 SV *sv;
93 360
94 if (!ptr) 361 if (!ptr)
95 return &PL_sv_undef; 362 return newSV (0);
96 363
97 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
98 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
99} 366}
100 367
101template<class attachable> 368static SV *
102SV * 369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
374static int
375attachable_free (pTHX_ SV *sv, MAGIC *mg)
376{
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
381 {
382 at->self = 0;
383 SvREFCNT_dec (self);
384 }
385
386 // next line makes sense, but most objects still have refcnt 0 by default
387 //at->refcnt_chk ();
388 return 0;
389}
390
391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
392
393static SV *
103newSVattachable (attachable *obj, const char *klass) 394newSVattachable (attachable *obj, HV *stash)
104{ 395{
105 if (!obj) 396 if (!obj)
106 return &PL_sv_undef; 397 return newSV (0);
107 398
108 if (!obj->self) 399 if (!obj->self)
109 obj->self = newSVptr (obj, klass); 400 obj->self = newHV ();
110 401
111 return newSVsv (obj->self); 402 if (!SvOBJECT (obj->self))
112}
113
114static void
115SVptr_cache_set (void *ptr, SV *sv)
116{
117 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
118}
119
120static SV *
121SVptr_cache_get (void *ptr)
122{
123 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
124
125 return he ? *he : 0;
126}
127
128static SV *
129newSVptr_cached (void *ptr, const char *klass)
130{
131 SV *sv;
132
133 if (!ptr)
134 return &PL_sv_undef;
135
136 sv = SVptr_cache_get (ptr);
137
138 if (!sv)
139 { 403 {
140 HV *hv = newHV (); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
141 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
142 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
143 405
144 SVptr_cache_set (ptr, sv); 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
145 } 409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
146 413
147 return newSVsv (sv); 414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
148} 415 SvAMAGIC_on (sv);
149 416
417 return sv;
418 }
419}
420
421#if 0 // unused
150static void 422static void
151clearSVptr (SV *sv) 423clearSVptr (SV *sv)
152{ 424{
153 if (SvROK (sv)) 425 if (SvROK (sv))
154 sv = SvRV (sv); 426 sv = SvRV (sv);
155 427
156 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
157 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
158} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
159 447
160static long 448static long
161SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
162{ 450{
163 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
164 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
165 453
166 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
167
168 if (!mg)
169 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
170
171 return (long)mg->mg_ptr;
172} 455}
173 456
174static long 457static long noinline
175SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
176{ 459{
177 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
178 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
179 else 463}
464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
522static inline SV *to_sv (bool v) { return newSViv (v); }
523static inline SV *to_sv ( signed char v) { return newSViv (v); }
524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
525static inline SV *to_sv ( signed short v) { return newSViv (v); }
526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
527static inline SV *to_sv ( signed int v) { return newSViv (v); }
528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
529static inline SV *to_sv ( signed long v) { return newSViv (v); }
530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
533static inline SV *to_sv (float v) { return newSVnv (v); }
534static inline SV *to_sv (double v) { return newSVnv (v); }
535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
544
545static inline SV *to_sv (object & v) { return to_sv (&v); }
546static inline SV *to_sv (living & v) { return to_sv (&v); }
547
548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
550
551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
180 return 0; 564 return sv;
181} 565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
601
602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
604
605template<class T>
606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
607
608template<int N>
609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
610
611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
615
616static inline void sv_to (SV *sv, std::string &v)
617{
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621}
622
623static inline void sv_to (SV *sv, UUID &v)
624{
625 if (!v.parse (SvPV_nolen (sv)))
626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
627}
628
629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
182 630
183static SV * 631static SV *
184newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
185{ 633{
186 SV *sv; 634 SV *sv;
200 break; 648 break;
201 649
202 case DT_STRING: 650 case DT_STRING:
203 { 651 {
204 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
205 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
206 } 654 }
207 break; 655 break;
208 656
209 case DT_DATA: 657 case DT_DATA:
210 { 658 {
211 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
212 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
213 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
214 } 662 }
215 break; 663 break;
216 664
217 case DT_OBJECT: 665 case DT_OBJECT:
218 { 666 sv = to_sv (va_arg (ap, object *));
219 object *obj = va_arg (ap, object *);
220 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
221 }
222 break; 667 break;
223 668
224 case DT_MAP: 669 case DT_MAP:
225 // va_arg (object *) when void * is passed is an XSI extension 670 // va_arg (object *) when void * is passed is an XSI extension
226 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 671 sv = to_sv (va_arg (ap, maptile *));
227 break; 672 break;
228 673
674 case DT_CLIENT:
675 sv = to_sv (va_arg (ap, client *));
676 break;
677
229 case DT_PLAYER: 678 case DT_PLAYER:
230 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 679 sv = to_sv (va_arg (ap, player *));
231 break; 680 break;
232 681
233 case DT_ARCH: 682 case DT_ARCH:
234 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 683 sv = to_sv (va_arg (ap, archetype *));
235 break; 684 break;
236 685
237 case DT_PARTY: 686 case DT_PARTY:
238 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 687 sv = to_sv (va_arg (ap, partylist *));
239 break; 688 break;
240 689
241 case DT_REGION: 690 case DT_REGION:
242 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 691 sv = to_sv (va_arg (ap, region *));
243 break; 692 break;
244 693
245 default: 694 default:
246 assert (("unhandled type in newSVdt_va", 0)); 695 assert (("unhandled type in newSVdt_va", 0));
247 } 696 }
259 va_end (ap); 708 va_end (ap);
260 709
261 return sv; 710 return sv;
262} 711}
263 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
264static SV * 739static SV *
265newSVcfapi (int type, ...)
266{
267 SV *sv;
268
269 va_list ap;
270 va_start (ap, type);
271
272 switch (type)
273 {
274 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
275 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
276 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
277 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
278 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
279 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
280 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
281 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
282 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
283 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
284
285 default:
286 assert (("unhandled type in newSVcfapi", 0));
287 }
288
289 va_end (ap);
290
291 return sv;
292}
293
294//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
295
296SV *
297registry_of (attachable_base *ext) 740registry (attachable *ext)
298{ 741{
299 if (!ext->cb) 742 if (!ext->cb)
300 ext->cb = newAV (); 743 ext->cb = newAV ();
301 744
302 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
303} 746}
304 747
305void attachable_base::clear ()
306{
307 if (self)
308 {
309 if (cb)
310 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
311 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
312 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
313 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
314
315 // disconnect Perl from C, to avoid crashes
316 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
317
318 // clear the perl hash, might or might not be a good idea
319 hv_clear ((HV *)SvRV ((SV *)self));
320
321 SvREFCNT_dec (self);
322 self = 0;
323 }
324
325 if (cb)
326 {
327 SvREFCNT_dec (cb);
328 cb = 0;
329 }
330
331 if (attach)
332 {
333 free_string (attach);
334 attach = 0;
335 }
336}
337
338void attachable_base::optimise ()
339{
340 if (!self)
341 return;
342
343 HV *hv = (HV *)SvRV ((SV *)self);
344
345 if (SvREFCNT ((SV *)self) == 1
346 && SvREFCNT ((SV *)hv) == 1
347 && !HvKEYS (hv))
348 {
349 SvREFCNT_dec ((SV *)self);
350 self = 0;
351 }
352}
353
354void attachable_base::instantiate (data_type type, void *obj)
355{
356 dSP;
357 ENTER;
358 SAVETMPS;
359 PUSHMARK (SP);
360 EXTEND (SP, 2);
361 PUSHs (sv_2mortal (newSVdt (type, obj)));
362 PUSHs (sv_2mortal (newSVpv (attach, 0)));
363
364 free_string (attach);
365 attach = 0;
366
367 PUTBACK;
368 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
369 FREETMPS;
370 LEAVE;
371
372 switch (type)
373 {
374 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
375 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
376 }
377}
378
379///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
380 749
381void reattach (data_type type, void *obj)
382{
383 //TODO only do this when the object has _attachment's
384
385 dSP;
386 ENTER;
387 SAVETMPS;
388 PUSHMARK (SP);
389 XPUSHs (sv_2mortal (newSVdt (type, obj)));
390 PUTBACK;
391 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
392 FREETMPS;
393 LEAVE;
394
395 switch (type)
396 {
397 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
398 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
399 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
400 }
401}
402
403template<class subclass>
404void reattach (attachable<subclass> *obj)
405{
406 obj->optimise ();
407
408 if (obj->self)
409 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
410}
411
412#include "kw_hash.h"
413
414object_freezer::object_freezer ()
415: dynbuf (128 * 1024, 64 * 1024)
416{
417 av = newAV ();
418}
419
420object_freezer::~object_freezer ()
421{
422 SvREFCNT_dec (av);
423}
424
425void object_freezer::put (attachable_base *ext)
426{
427 ext->optimise ();
428
429 if (ext->self)
430 {
431 int idx = AvFILLp ((AV *)av) + 1;
432 av_store (av, idx, SvREFCNT_inc (ext->self));
433
434 add ((void *)"oid ", 4);
435 add ((sint32)idx);
436 add ('\n');
437 }
438}
439
440bool object_freezer::save (const char *filename)
441{
442 dSP;
443 ENTER;
444 SAVETMPS;
445 PUSHMARK (SP);
446 EXTEND (SP, 3);
447 PUSHs (sv_2mortal (newSVpv (filename, 0)));
448 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
449 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454}
455
456int fprintf (object_freezer &freezer, const char *format, ...)
457{
458 va_list ap;
459
460 va_start (ap, format);
461
462 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
463
464 if (len >= 0)
465 freezer.alloc (len);
466
467 va_end (ap);
468}
469
470int fputs (const char *s, object_freezer &freezer)
471{
472 freezer.add (s);
473}
474
475object_thawer::object_thawer (const char *filename)
476{
477 av = 0;
478 fp = 0;
479
480 if (!filename)
481 return;
482
483 fp = fopen (filename, "r");
484 if (!fp)
485 {
486 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
487 return;
488 }
489
490 if (perl_booted)
491 {
492 dSP;
493 ENTER;
494 SAVETMPS;
495 PUSHMARK (SP);
496 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
497 PUTBACK;
498
499 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
500 {
501 SPAGAIN;
502 SV *sv = POPs;
503 if (SvROK (sv))
504 av = (AV *)SvREFCNT_inc (SvRV (sv));
505 }
506
507 FREETMPS;
508 LEAVE;
509 }
510}
511
512void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
513{
514 if (!av || oid < 0) // this is actually an error of sorts
515 return;
516
517 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
518 ext->clear ();
519
520 SV **svp = av_fetch ((AV *)av, oid, 0);
521
522 if (!svp || !SvROK (*svp))
523 {
524 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
525 return;
526 }
527
528 ext->self = *svp; *svp = &PL_sv_undef;
529 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
530
531 reattach (type, obj);
532}
533
534object_thawer::~object_thawer ()
535{
536 if (fp) fclose (fp);
537 if (av) SvREFCNT_dec ((AV *)av);
538}
539
540token object_thawer::get_token ()
541{
542#if 0
543 for (;;)
544 {
545 if (!fgets (line, sizeof (line), fp))
546 return token (KW_eof);
547
548 unsigned char *p = (unsigned char *)line;
549
550 while (*p > ' ')
551 p++;
552
553 int len = p - (unsigned char *)line;
554
555 while ((*p - 1) < ' ')
556 p++;
557
558 if (*p)
559 {
560 char *v = p;
561
562 while (*p && *p != '\n')
563 p++;
564
565 *p = 0;
566
567 return token (k, v);
568 }
569 else
570 return token (k);
571 }
572#endif
573}
574
575/////////////////////////////////////////////////////////////////////////////
576
577extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
578{
579 return 0;
580}
581
582static CommArray_s rtn_cmd;
583
584static int
585runPluginCommand (object *obj, char *params)
586{
587 dSP;
588
589 ENTER;
590 SAVETMPS;
591
592 PUSHMARK (SP);
593
594 EXTEND (SP, 3);
595 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
596 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
597
598 if (params)
599 PUSHs (sv_2mortal (newSVpv (params, 0)));
600
601 PUTBACK;
602 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
603 SPAGAIN;
604
605 if (SvTRUE (ERRSV))
606 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
607
608 int returnvalue = count > 0 ? POPi : -1;
609
610 PUTBACK;
611 FREETMPS;
612 LEAVE;
613
614 return returnvalue;
615}
616
617extern "C" void *cfperl_getPluginProperty (int *type, ...)
618{
619 va_list args;
620 char *propname;
621 int i;
622 va_start (args, type);
623 propname = va_arg (args, char *);
624 //printf ("Property name: %s\n", propname);
625
626 if (!strcmp (propname, "command?"))
627 {
628 if (!perl)
629 return NULL;
630
631 const char *cmdname = va_arg (args, const char *);
632 HV *hv = get_hv ("cf::COMMAND", 1);
633 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
634
635 va_end (args);
636
637 if (svp)
638 {
639 // this is totaly broken, should stash it into %COMMAND
640 rtn_cmd.name = cmdname;
641 rtn_cmd.time = SvNV (*svp);
642 rtn_cmd.func = runPluginCommand;
643
644 return &rtn_cmd;
645 }
646 }
647 else if (!strcmp (propname, "Identification"))
648 {
649 va_end (args);
650 return (void*) PLUGIN_NAME;
651 }
652 else if (!strcmp (propname, "FullName"))
653 {
654 va_end (args);
655 return (void*) PLUGIN_VERSION;
656 }
657 else
658 va_end (args);
659
660 return NULL;
661}
662
663extern "C" int cfperl_postInitPlugin ()
664{
665 int hooktype = 1;
666 int rtype = 0;
667
668 cf_init_plugin (gethook);
669
670 return 0;
671}
672
673extern "C" int cfperl_closePlugin ()
674{
675 return 0;
676}
677
678void 750void
679cfperl_init () 751cfperl_init ()
680{ 752{
753 extern char **environ;
754
681 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
682 perl = perl_alloc (); 756 perl = perl_alloc ();
683 perl_construct (perl); 757 perl_construct (perl);
684 758
685 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
686 760
687 char *argv[] = { 761 const char *argv[] = {
688 "", 762 settings.argv [0],
689 "-e" 763 "-e0"
690 "cf->bootstrap;"
691 "unshift @INC, cf::datadir ();"
692 }; 764 };
693 765
694 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
695 { 768 {
696 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
697 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
698 } 771 }
699 772
700 obj_cache = newHV (); 773 eval_pv (
701} 774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
702 782
703void cfperl_boot () 783 if (SvTRUE (ERRSV))
704{ 784 {
705 perl_booted = true; 785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
706 786 exit (EXIT_FAILURE);
707 eval_pv ("require cf", 1); 787 }
708} 788}
709 789
790void
710void cfperl_main () 791cfperl_main ()
711{ 792{
712 dSP; 793 dSP;
713 794
714 PUSHMARK (SP); 795 PUSHMARK (SP);
715 PUTBACK; 796 PUTBACK;
716 call_pv ("cf::main", G_DISCARD | G_VOID); 797 call_pv ("cf::main", G_DISCARD | G_VOID);
798}
799
800void
801attachable::instantiate ()
802{
803 if (attach)
804 {
805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
806 attach = 0;
807 }
808}
809
810void
811attachable::reattach ()
812{
813 optimise ();
814 //TODO: check for _attachment's, very important for restarts
815 INVOKE_ATTACHABLE (REATTACH, this);
717} 816}
718 817
719static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
720# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
721# include "eventinc.h" 820# include "eventinc.h"
722# undef def 821# undef def
723}; 822};
724 823
725#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
726 825
727static void 826static void noinline
728gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
729{ 828{
730 // event must be in array 829 // event must be in array
731 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
732 { 831 {
752 } 851 }
753 } 852 }
754 } 853 }
755} 854}
756 855
856void
857attachable::gather_callbacks (AV *&callbacks, event_type event) const
858{
859 ::gather_callbacks (callbacks, cb_attachable, event);
860
861 if (cb)
862 ::gather_callbacks (callbacks, cb, event);
863}
864
865void
866global::gather_callbacks (AV *&callbacks, event_type event) const
867{
868 ::gather_callbacks (callbacks, cb_global, event);
869}
870
871void
872object::gather_callbacks (AV *&callbacks, event_type event) const
873{
874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
875 {
876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
877
878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
880 }
881
882 if (type <= AvFILLp (cb_type))
883 {
884 SV *registry = AvARRAY (cb_type)[type];
885
886 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
887 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
888 }
889
890 attachable::gather_callbacks (callbacks, event);
891 ::gather_callbacks (callbacks, cb_object, event);
892}
893
894void
895archetype::gather_callbacks (AV *&callbacks, event_type event) const
896{
897 attachable::gather_callbacks (callbacks, event);
898 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
899}
900
901void
902client::gather_callbacks (AV *&callbacks, event_type event) const
903{
904 attachable::gather_callbacks (callbacks, event);
905 ::gather_callbacks (callbacks, cb_client, event);
906}
907
908void
909player::gather_callbacks (AV *&callbacks, event_type event) const
910{
911 attachable::gather_callbacks (callbacks, event);
912 ::gather_callbacks (callbacks, cb_player, event);
913}
914
915void
916maptile::gather_callbacks (AV *&callbacks, event_type event) const
917{
918 attachable::gather_callbacks (callbacks, event);
919 ::gather_callbacks (callbacks, cb_map, event);
920}
921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
972bool
757bool cfperl_invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
758{ 974{
759 data_type dt; 975 data_type dt;
760 va_list ap;
761 976
762 va_start (ap, event); 977 // callback call ordering should be:
978 // 1. per-object callback
979 // 2. per-class object
980 // 3. per-type callback
981 // 4. global callbacks
763 982
764 AV *callbacks = 0; 983 AV *callbacks = 0;
765
766 object *op;
767 player *pl;
768 mapstruct *map;
769
770 // callback call ordering is:
771 // 1. per-object callback (NYI)
772 // 2. per-class object
773 // 2a. per-type callback
774 // 4. global callbacks
775
776 gather_callbacks (callbacks, cb_global, event); 984 gather_callbacks (callbacks, event);
777
778 switch (KLASS_OF (event))
779 {
780 case KLASS_GLOBAL:
781 break;
782
783 case KLASS_OBJECT:
784 dt = (data_type) va_arg (ap, int);
785 assert (("first argument must be of type object", dt == DT_OBJECT));
786 op = va_arg (ap, object *);
787
788 if (op->cb)
789 gather_callbacks (callbacks, op->cb, event);
790
791 if (op->type)
792 {
793 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
794 {
795 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
796
797 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
798 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
799 }
800
801 if (op->type <= AvFILLp (cb_type))
802 {
803 SV *registry = AvARRAY (cb_type)[op->type];
804
805 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
806 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
807 }
808 }
809
810 gather_callbacks (callbacks, cb_object, event);
811
812 break;
813
814 case KLASS_PLAYER:
815 dt = (data_type) va_arg (ap, int);
816 assert (("first argument must be of type player", dt == DT_PLAYER));
817 pl = va_arg (ap, player *);
818
819 if (pl->cb)
820 gather_callbacks (callbacks, pl->cb, event);
821
822 gather_callbacks (callbacks, cb_player, event);
823 break;
824
825 case KLASS_MAP:
826 dt = (data_type) va_arg (ap, int);
827 assert (("first argument must be of type object", dt == DT_MAP));
828 map = va_arg (ap, mapstruct *);
829
830 if (map->cb)
831 gather_callbacks (callbacks, map->cb, event);
832
833 gather_callbacks (callbacks, cb_map, event);
834 break;
835
836 default:
837 assert (("unsupported event klass in cfperl_invoke", 0));
838 }
839 985
840 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
841 if (!callbacks) 987 if (!callbacks)
842 return 0; 988 return 0;
843 989
844 dSP; 990 va_list ap;
845 ENTER; 991 va_start (ap, event);
846 SAVETMPS;
847 992
848 PUSHMARK (SP); 993 CALL_BEGIN (3);
849 EXTEND (SP, 3);
850
851 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
852 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
853 996
854 switch (KLASS_OF (event)) 997 //TODO: unhack
855 { 998 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
856 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 999 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
857 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1000 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
858 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1001 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
859 } 1002 else if (global *gl = is_a<global>(this)) /*nop*/;
1003 else
1004 abort (); //TODO
860 1005
861 for (;;) 1006 for (;;)
862 { 1007 {
863 dt = (data_type) va_arg (ap, int); 1008 dt = (data_type) va_arg (ap, int);
864 1009
865 if (dt == DT_END) 1010 if (dt == DT_END)
866 break; 1011 break;
867
868 if (dt == DT_AV) 1012 else if (dt == DT_AV)
869 { 1013 {
870 AV *av = va_arg (ap, AV *); 1014 AV *av = va_arg (ap, AV *);
871 1015
872 for (int i = 0; i <= av_len (av); ++i) 1016 for (int i = 0; i <= av_len (av); ++i)
873 XPUSHs (*av_fetch (av, i, 1)); 1017 XPUSHs (*av_fetch (av, i, 1));
876 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
877 } 1021 }
878 1022
879 va_end (ap); 1023 va_end (ap);
880 1024
881 PUTBACK; 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
882 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
883 SPAGAIN;
884
885 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
886 1027
887 FREETMPS; 1028 CALL_END;
888 LEAVE;
889 1029
890 return count; 1030 return count;
891} 1031}
892 1032
893SV * 1033static SV *
894cfperl_result (int idx) 1034cfperl_result (int idx)
895{ 1035{
896 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
897 if (!av) 1037 if (!av)
898 return &PL_sv_undef; 1038 return &PL_sv_undef;
899 1039
900 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
901 if (!sv) 1041 if (!sv)
908cfperl_result_INT (int idx) 1048cfperl_result_INT (int idx)
909{ 1049{
910 return SvIV (cfperl_result (idx)); 1050 return SvIV (cfperl_result (idx));
911} 1051}
912 1052
1053double
1054cfperl_result_DOUBLE (int idx)
1055{
1056 return SvNV (cfperl_result (idx));
1057}
1058
1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
1080
1081void
1082cfperl_emergency_save ()
1083{
1084 CALL_BEGIN (0);
1085 CALL_CALL ("cf::emergency_save", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_cleanup (int make_core)
1091{
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096}
1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118}
1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
1181maptile::find_sync (const_utf8_string path, maptile *origin)
1182{
1183 CALL_BEGIN (2);
1184 CALL_ARG (path);
1185 CALL_ARG (origin);
1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1187
1188 maptile *retval = 0;
1189 if (count) sv_to (POPs, retval);
1190
1191 CALL_END;
1192
1193 return retval;
1194}
1195
1196maptile *
1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1198{
1199 CALL_BEGIN (3);
1200 CALL_ARG (path);
1201 CALL_ARG (origin);
1202 CALL_ARG (load);
1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1204
1205 maptile *retval = 0;
1206 if (count) sv_to (POPs, retval);
1207
1208 CALL_END;
1209
1210 return retval;
1211}
1212
1213void
1214maptile::do_load_sync ()
1215{
1216 CALL_BEGIN (1);
1217 CALL_ARG (this);
1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1219 CALL_END;
1220}
1221
1222void
1223object::enter_exit (object *exit)
1224{
1225 if (type != PLAYER)
1226 return;
1227
1228 CALL_BEGIN (2);
1229 CALL_ARG (this);
1230 CALL_ARG (exit);
1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1232 CALL_END;
1233}
1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
1347/////////////////////////////////////////////////////////////////////////////
1348
1349struct EVAPI *evapi::GEVAPI;
1350struct CoroAPI *coroapi::GCoroAPI;
1351
1352void
1353coroapi::do_cede_to_tick ()
1354{
1355 cede_pending = 0;
1356 cede ();
1357}
1358
1359void
1360coroapi::wait_for_tick ()
1361{
1362 CALL_BEGIN (0);
1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1364 CALL_END;
1365}
1366
1367void
1368coroapi::wait_for_tick_begin ()
1369{
1370 CALL_BEGIN (0);
1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1372 CALL_END;
1373}
1374
1375void
1376iow::poll (int events)
1377{
1378 if (events != this->events)
1379 {
1380 int active = ev_is_active ((ev_io *)this);
1381 if (active) stop ();
1382 ev_io_set ((ev_io *)this, fd, events);
1383 if (active) start ();
1384 }
1385}
1386
1387static void
1388_connect_to_perl_1 ()
1389{
1390 stash_cf = gv_stashpv ("cf", 1);
1391
1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1403
1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1408
1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1415 cb_map = get_av ("cf::CB_MAP" , 1);
1416}
1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
913MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
914 1429
915BOOT: 1430BOOT:
916{ 1431{
917 HV *stash = gv_stashpv ("cf", 1); 1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
1435 _connect_to_perl_1 ();
1436
1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
918 1447
919 static const struct { 1448 static const struct {
920 const char *name; 1449 const char *name;
921 IV iv; 1450 IV iv;
922 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
923# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
924 const_iv (llevError) 1453# include "const_iv.h"
925 const_iv (llevInfo) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
926 const_iv (llevDebug) 1455# include "attackinc.h"
927 const_iv (llevMonster) 1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1462
1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
928 1464
929 const_iv (MAX_TIME) 1465 const_iv (MAX_TIME)
930 const_iv (PLAYER)
931 const_iv (TRANSPORT)
932 const_iv (ROD)
933 const_iv (TREASURE)
934 const_iv (POTION)
935 const_iv (FOOD)
936 const_iv (POISON)
937 const_iv (BOOK)
938 const_iv (CLOCK) 1466 const_iv (MAXSOCKBUF)
939 const_iv (LIGHTNING)
940 const_iv (ARROW)
941 const_iv (BOW)
942 const_iv (WEAPON)
943 const_iv (ARMOUR)
944 const_iv (PEDESTAL)
945 const_iv (ALTAR)
946 const_iv (LOCKED_DOOR)
947 const_iv (SPECIAL_KEY)
948 const_iv (MAP)
949 const_iv (DOOR)
950 const_iv (KEY)
951 const_iv (TIMED_GATE)
952 const_iv (TRIGGER)
953 const_iv (GRIMREAPER)
954 const_iv (MAGIC_EAR)
955 const_iv (TRIGGER_BUTTON)
956 const_iv (TRIGGER_ALTAR)
957 const_iv (TRIGGER_PEDESTAL)
958 const_iv (SHIELD)
959 const_iv (HELMET)
960 const_iv (HORN)
961 const_iv (MONEY)
962 const_iv (CLASS)
963 const_iv (GRAVESTONE)
964 const_iv (AMULET)
965 const_iv (PLAYERMOVER)
966 const_iv (TELEPORTER)
967 const_iv (CREATOR)
968 const_iv (SKILL)
969 const_iv (EXPERIENCE)
970 const_iv (EARTHWALL)
971 const_iv (GOLEM)
972 const_iv (THROWN_OBJ)
973 const_iv (BLINDNESS)
974 const_iv (GOD)
975 const_iv (DETECTOR)
976 const_iv (TRIGGER_MARKER)
977 const_iv (DEAD_OBJECT)
978 const_iv (DRINK)
979 const_iv (MARKER)
980 const_iv (HOLY_ALTAR)
981 const_iv (PLAYER_CHANGER)
982 const_iv (BATTLEGROUND)
983 const_iv (PEACEMAKER)
984 const_iv (GEM)
985 const_iv (FIREWALL)
986 const_iv (ANVIL)
987 const_iv (CHECK_INV)
988 const_iv (MOOD_FLOOR)
989 const_iv (EXIT)
990 const_iv (ENCOUNTER)
991 const_iv (SHOP_FLOOR)
992 const_iv (SHOP_MAT)
993 const_iv (RING)
994 const_iv (FLOOR)
995 const_iv (FLESH)
996 const_iv (INORGANIC)
997 const_iv (SKILL_TOOL)
998 const_iv (LIGHTER)
999 const_iv (TRAP_PART)
1000 const_iv (WALL)
1001 const_iv (LIGHT_SOURCE)
1002 const_iv (MISC_OBJECT)
1003 const_iv (MONSTER)
1004 const_iv (SPAWN_GENERATOR)
1005 const_iv (LAMP)
1006 const_iv (DUPLICATOR)
1007 const_iv (TOOL)
1008 const_iv (SPELLBOOK)
1009 const_iv (BUILDFAC)
1010 const_iv (CLOAK)
1011 const_iv (SPINNER)
1012 const_iv (GATE)
1013 const_iv (BUTTON)
1014 const_iv (CF_HANDLE)
1015 const_iv (HOLE)
1016 const_iv (TRAPDOOR)
1017 const_iv (SIGN)
1018 const_iv (BOOTS)
1019 const_iv (GLOVES)
1020 const_iv (SPELL)
1021 const_iv (SPELL_EFFECT)
1022 const_iv (CONVERTER)
1023 const_iv (BRACERS)
1024 const_iv (POISONING)
1025 const_iv (SAVEBED)
1026 const_iv (POISONCLOUD)
1027 const_iv (FIREHOLES)
1028 const_iv (WAND)
1029 const_iv (SCROLL)
1030 const_iv (DIRECTOR)
1031 const_iv (GIRDLE)
1032 const_iv (FORCE)
1033 const_iv (POTION_EFFECT)
1034 const_iv (EVENT_CONNECTOR)
1035 const_iv (CLOSE_CON)
1036 const_iv (CONTAINER)
1037 const_iv (ARMOUR_IMPROVER)
1038 const_iv (WEAPON_IMPROVER)
1039 const_iv (SKILLSCROLL)
1040 const_iv (DEEP_SWAMP)
1041 const_iv (IDENTIFY_ALTAR)
1042 const_iv (MENU)
1043 const_iv (RUNE)
1044 const_iv (TRAP)
1045 const_iv (POWER_CRYSTAL)
1046 const_iv (CORPSE)
1047 const_iv (DISEASE)
1048 const_iv (SYMPTOM)
1049 const_iv (BUILDER)
1050 const_iv (MATERIAL)
1051 const_iv (ITEM_TRANSFORMER)
1052 const_iv (QUEST)
1053 1467
1054 const_iv (NUM_SUBTYPES) 1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1055 1470
1056 const_iv (ST_BD_BUILD) 1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1057 const_iv (ST_BD_REMOVE)
1058 1472
1059 const_iv (ST_MAT_FLOOR) 1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1060 const_iv (ST_MAT_WALL) 1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1061 const_iv (ST_MAT_ITEM)
1062
1063 const_iv (AT_PHYSICAL)
1064 const_iv (AT_MAGIC)
1065 const_iv (AT_FIRE)
1066 const_iv (AT_ELECTRICITY)
1067 const_iv (AT_COLD)
1068 const_iv (AT_CONFUSION)
1069 const_iv (AT_ACID)
1070 const_iv (AT_DRAIN)
1071 const_iv (AT_WEAPONMAGIC)
1072 const_iv (AT_GHOSTHIT)
1073 const_iv (AT_POISON)
1074 const_iv (AT_SLOW)
1075 const_iv (AT_PARALYZE)
1076 const_iv (AT_TURN_UNDEAD)
1077 const_iv (AT_FEAR)
1078 const_iv (AT_CANCELLATION)
1079 const_iv (AT_DEPLETE)
1080 const_iv (AT_DEATH)
1081 const_iv (AT_CHAOS)
1082 const_iv (AT_COUNTERSPELL)
1083 const_iv (AT_GODPOWER)
1084 const_iv (AT_HOLYWORD)
1085 const_iv (AT_BLIND)
1086 const_iv (AT_INTERNAL)
1087 const_iv (AT_LIFE_STEALING)
1088 const_iv (AT_DISEASE)
1089
1090 const_iv (QUEST_IN_PROGRESS)
1091 const_iv (QUEST_DONE_QUEST)
1092 const_iv (QUEST_DONE_TASK)
1093 const_iv (QUEST_START_QUEST)
1094 const_iv (QUEST_END_QUEST)
1095 const_iv (QUEST_START_TASK)
1096 const_iv (QUEST_END_TASK)
1097 const_iv (QUEST_OVERRIDE)
1098 const_iv (QUEST_ON_ACTIVATE)
1099
1100 const_iv (WEAP_HIT)
1101 const_iv (WEAP_SLASH)
1102 const_iv (WEAP_PIERCE)
1103 const_iv (WEAP_CLEAVE)
1104 const_iv (WEAP_SLICE)
1105 const_iv (WEAP_STAB)
1106 const_iv (WEAP_WHIP)
1107 const_iv (WEAP_CRUSH)
1108 const_iv (WEAP_BLUD)
1109
1110 const_iv (FLAG_ALIVE)
1111 const_iv (FLAG_WIZ)
1112 const_iv (FLAG_REMOVED)
1113 const_iv (FLAG_FREED)
1114 const_iv (FLAG_WAS_WIZ)
1115 const_iv (FLAG_APPLIED)
1116 const_iv (FLAG_UNPAID)
1117 const_iv (FLAG_USE_SHIELD)
1118 const_iv (FLAG_NO_PICK)
1119 const_iv (FLAG_ANIMATE)
1120 const_iv (FLAG_MONSTER)
1121 const_iv (FLAG_FRIENDLY)
1122 const_iv (FLAG_GENERATOR)
1123 const_iv (FLAG_IS_THROWN)
1124 const_iv (FLAG_AUTO_APPLY)
1125 const_iv (FLAG_TREASURE)
1126 const_iv (FLAG_PLAYER_SOLD)
1127 const_iv (FLAG_SEE_INVISIBLE)
1128 const_iv (FLAG_CAN_ROLL)
1129 const_iv (FLAG_OVERLAY_FLOOR)
1130 const_iv (FLAG_IS_TURNABLE)
1131 const_iv (FLAG_IS_USED_UP)
1132 const_iv (FLAG_IDENTIFIED)
1133 const_iv (FLAG_REFLECTING)
1134 const_iv (FLAG_CHANGING)
1135 const_iv (FLAG_SPLITTING)
1136 const_iv (FLAG_HITBACK)
1137 const_iv (FLAG_STARTEQUIP)
1138 const_iv (FLAG_BLOCKSVIEW)
1139 const_iv (FLAG_UNDEAD)
1140 const_iv (FLAG_SCARED)
1141 const_iv (FLAG_UNAGGRESSIVE)
1142 const_iv (FLAG_REFL_MISSILE)
1143 const_iv (FLAG_REFL_SPELL)
1144 const_iv (FLAG_NO_MAGIC)
1145 const_iv (FLAG_NO_FIX_PLAYER)
1146 const_iv (FLAG_IS_LIGHTABLE)
1147 const_iv (FLAG_TEAR_DOWN)
1148 const_iv (FLAG_RUN_AWAY)
1149 const_iv (FLAG_PICK_UP)
1150 const_iv (FLAG_UNIQUE)
1151 const_iv (FLAG_NO_DROP)
1152 const_iv (FLAG_WIZCAST)
1153 const_iv (FLAG_CAST_SPELL)
1154 const_iv (FLAG_USE_SCROLL)
1155 const_iv (FLAG_USE_RANGE)
1156 const_iv (FLAG_USE_BOW)
1157 const_iv (FLAG_USE_ARMOUR)
1158 const_iv (FLAG_USE_WEAPON)
1159 const_iv (FLAG_USE_RING)
1160 const_iv (FLAG_READY_RANGE)
1161 const_iv (FLAG_READY_BOW)
1162 const_iv (FLAG_XRAYS)
1163 const_iv (FLAG_NO_APPLY)
1164 const_iv (FLAG_IS_FLOOR)
1165 const_iv (FLAG_LIFESAVE)
1166 const_iv (FLAG_NO_STRENGTH)
1167 const_iv (FLAG_SLEEP)
1168 const_iv (FLAG_STAND_STILL)
1169 const_iv (FLAG_RANDOM_MOVE)
1170 const_iv (FLAG_ONLY_ATTACK)
1171 const_iv (FLAG_CONFUSED)
1172 const_iv (FLAG_STEALTH)
1173 const_iv (FLAG_WIZPASS)
1174 const_iv (FLAG_IS_LINKED)
1175 const_iv (FLAG_CURSED)
1176 const_iv (FLAG_DAMNED)
1177 const_iv (FLAG_SEE_ANYWHERE)
1178 const_iv (FLAG_KNOWN_MAGICAL)
1179 const_iv (FLAG_KNOWN_CURSED)
1180 const_iv (FLAG_CAN_USE_SKILL)
1181 const_iv (FLAG_BEEN_APPLIED)
1182 const_iv (FLAG_READY_SCROLL)
1183 const_iv (FLAG_USE_ROD)
1184 const_iv (FLAG_USE_HORN)
1185 const_iv (FLAG_MAKE_INVIS)
1186 const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED)
1188 const_iv (FLAG_IS_HILLY)
1189 const_iv (FLAG_READY_SKILL)
1190 const_iv (FLAG_READY_WEAPON)
1191 const_iv (FLAG_NO_SKILL_IDENT)
1192 const_iv (FLAG_BLIND)
1193 const_iv (FLAG_SEE_IN_DARK)
1194 const_iv (FLAG_IS_CAULDRON)
1195 const_iv (FLAG_NO_STEAL)
1196 const_iv (FLAG_ONE_HIT)
1197 const_iv (FLAG_CLIENT_SENT)
1198 const_iv (FLAG_BERSERK)
1199 const_iv (FLAG_NEUTRAL)
1200 const_iv (FLAG_NO_ATTACK)
1201 const_iv (FLAG_NO_DAMAGE)
1202 const_iv (FLAG_OBJ_ORIGINAL)
1203 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1204 const_iv (FLAG_ACTIVATE_ON_PUSH)
1205 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1206 const_iv (FLAG_IS_WATER)
1207 const_iv (FLAG_CONTENT_ON_GEN)
1208 const_iv (FLAG_IS_A_TEMPLATE)
1209 const_iv (FLAG_IS_BUILDABLE)
1210 const_iv (FLAG_AFK)
1211
1212 const_iv (NDI_BLACK)
1213 const_iv (NDI_WHITE)
1214 const_iv (NDI_NAVY)
1215 const_iv (NDI_RED)
1216 const_iv (NDI_ORANGE)
1217 const_iv (NDI_BLUE)
1218 const_iv (NDI_DK_ORANGE)
1219 const_iv (NDI_GREEN)
1220 const_iv (NDI_LT_GREEN)
1221 const_iv (NDI_GREY)
1222 const_iv (NDI_BROWN)
1223 const_iv (NDI_GOLD)
1224 const_iv (NDI_TAN)
1225 const_iv (NDI_MAX_COLOR)
1226 const_iv (NDI_COLOR_MASK)
1227 const_iv (NDI_UNIQUE)
1228 const_iv (NDI_ALL)
1229
1230 const_iv (F_APPLIED)
1231 const_iv (F_LOCATION)
1232 const_iv (F_UNPAID)
1233 const_iv (F_MAGIC)
1234 const_iv (F_CURSED)
1235 const_iv (F_DAMNED)
1236 const_iv (F_OPEN)
1237 const_iv (F_NOPICK)
1238 const_iv (F_LOCKED) 1475 const_iv (F_LOCKED)
1239 1476
1240 const_iv (F_BUY) 1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1241 const_iv (F_SHOP) 1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1242 const_iv (F_SELL)
1243 1479
1244 const_iv (P_BLOCKSVIEW) 1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1245 const_iv (P_NO_MAGIC)
1246 const_iv (P_IS_ALIVE)
1247 const_iv (P_NO_CLERIC)
1248 const_iv (P_NEED_UPDATE)
1249 const_iv (P_NO_ERROR)
1250 const_iv (P_OUT_OF_MAP)
1251 const_iv (P_NEW_MAP)
1252 1481
1253 const_iv (UP_OBJ_INSERT) 1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1254 const_iv (UP_OBJ_REMOVE) 1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1255 const_iv (UP_OBJ_CHANGE)
1256 const_iv (UP_OBJ_FACE)
1257 1484
1258 const_iv (INS_NO_MERGE) 1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1259 const_iv (INS_ABOVE_FLOOR_ONLY)
1260 const_iv (INS_NO_WALK_ON)
1261 const_iv (INS_ON_TOP)
1262 const_iv (INS_BELOW_ORIGINATOR)
1263 const_iv (INS_MAP_LOAD)
1264
1265 const_iv (WILL_APPLY_HANDLE)
1266 const_iv (WILL_APPLY_TREASURE)
1267 const_iv (WILL_APPLY_EARTHWALL)
1268 const_iv (WILL_APPLY_DOOR)
1269 const_iv (WILL_APPLY_FOOD)
1270
1271 const_iv (SAVE_MODE)
1272 const_iv (SAVE_DIR_MODE)
1273
1274 const_iv (M_PAPER)
1275 const_iv (M_IRON)
1276 const_iv (M_GLASS)
1277 const_iv (M_LEATHER)
1278 const_iv (M_WOOD)
1279 const_iv (M_ORGANIC)
1280 const_iv (M_STONE)
1281 const_iv (M_CLOTH)
1282 const_iv (M_ADAMANT)
1283 const_iv (M_LIQUID)
1284 const_iv (M_SOFT_METAL)
1285 const_iv (M_BONE)
1286 const_iv (M_ICE) 1486 const_iv (MAP_INACTIVE)
1287 const_iv (M_SPECIAL)
1288 1487
1289 const_iv (SK_EXP_ADD_SKILL) 1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1290 const_iv (SK_EXP_TOTAL) 1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1291 const_iv (SK_EXP_NONE)
1292 const_iv (SK_SUBTRACT_SKILL_EXP)
1293 const_iv (SK_EXP_SKILL_ONLY)
1294 1490
1295 const_iv (SK_LOCKPICKING) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1296 const_iv (SK_HIDING)
1297 const_iv (SK_SMITHERY)
1298 const_iv (SK_BOWYER)
1299 const_iv (SK_JEWELER)
1300 const_iv (SK_ALCHEMY)
1301 const_iv (SK_STEALING)
1302 const_iv (SK_LITERACY)
1303 const_iv (SK_BARGAINING)
1304 const_iv (SK_JUMPING)
1305 const_iv (SK_DET_MAGIC)
1306 const_iv (SK_ORATORY)
1307 const_iv (SK_SINGING)
1308 const_iv (SK_DET_CURSE)
1309 const_iv (SK_FIND_TRAPS)
1310 const_iv (SK_MEDITATION)
1311 const_iv (SK_PUNCHING)
1312 const_iv (SK_FLAME_TOUCH)
1313 const_iv (SK_KARATE)
1314 const_iv (SK_CLIMBING)
1315 const_iv (SK_WOODSMAN)
1316 const_iv (SK_INSCRIPTION)
1317 const_iv (SK_ONE_HANDED_WEAPON)
1318 const_iv (SK_MISSILE_WEAPON)
1319 const_iv (SK_THROWING)
1320 const_iv (SK_USE_MAGIC_ITEM)
1321 const_iv (SK_DISARM_TRAPS)
1322 const_iv (SK_SET_TRAP)
1323 const_iv (SK_THAUMATURGY)
1324 const_iv (SK_PRAYING)
1325 const_iv (SK_CLAWING)
1326 const_iv (SK_LEVITATION)
1327 const_iv (SK_SUMMONING)
1328 const_iv (SK_PYROMANCY)
1329 const_iv (SK_EVOCATION)
1330 const_iv (SK_SORCERY)
1331 const_iv (SK_TWO_HANDED_WEAPON)
1332 const_iv (SK_SPARK_TOUCH)
1333 const_iv (SK_SHIVER)
1334 const_iv (SK_ACID_SPLASH)
1335 const_iv (SK_POISON_NAIL)
1336 1492
1337 const_iv (SOUND_NEW_PLAYER) 1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1338 const_iv (SOUND_FIRE_ARROW)
1339 const_iv (SOUND_LEARN_SPELL)
1340 const_iv (SOUND_FUMBLE_SPELL)
1341 const_iv (SOUND_WAND_POOF)
1342 const_iv (SOUND_OPEN_DOOR)
1343 const_iv (SOUND_PUSH_PLAYER)
1344 const_iv (SOUND_PLAYER_HITS1)
1345 const_iv (SOUND_PLAYER_HITS2)
1346 const_iv (SOUND_PLAYER_HITS3)
1347 const_iv (SOUND_PLAYER_HITS4)
1348 const_iv (SOUND_PLAYER_IS_HIT1)
1349 const_iv (SOUND_PLAYER_IS_HIT2)
1350 const_iv (SOUND_PLAYER_IS_HIT3)
1351 const_iv (SOUND_PLAYER_KILLS)
1352 const_iv (SOUND_PET_IS_KILLED)
1353 const_iv (SOUND_PLAYER_DIES)
1354 const_iv (SOUND_OB_EVAPORATE)
1355 const_iv (SOUND_OB_EXPLODE)
1356 const_iv (SOUND_CLOCK)
1357 const_iv (SOUND_TURN_HANDLE)
1358 const_iv (SOUND_FALL_HOLE)
1359 const_iv (SOUND_DRINK_POISON)
1360 const_iv (SOUND_CAST_SPELL_0)
1361
1362 const_iv (PREFER_LOW)
1363 const_iv (PREFER_HIGH)
1364
1365 const_iv (ATNR_PHYSICAL)
1366 const_iv (ATNR_MAGIC)
1367 const_iv (ATNR_FIRE)
1368 const_iv (ATNR_ELECTRICITY)
1369 const_iv (ATNR_COLD)
1370 const_iv (ATNR_CONFUSION)
1371 const_iv (ATNR_ACID)
1372 const_iv (ATNR_DRAIN)
1373 const_iv (ATNR_WEAPONMAGIC)
1374 const_iv (ATNR_GHOSTHIT)
1375 const_iv (ATNR_POISON)
1376 const_iv (ATNR_SLOW)
1377 const_iv (ATNR_PARALYZE)
1378 const_iv (ATNR_TURN_UNDEAD)
1379 const_iv (ATNR_FEAR)
1380 const_iv (ATNR_CANCELLATION)
1381 const_iv (ATNR_DEPLETE)
1382 const_iv (ATNR_DEATH)
1383 const_iv (ATNR_CHAOS)
1384 const_iv (ATNR_COUNTERSPELL)
1385 const_iv (ATNR_GODPOWER)
1386 const_iv (ATNR_HOLYWORD)
1387 const_iv (ATNR_BLIND)
1388 const_iv (ATNR_INTERNAL)
1389 const_iv (ATNR_LIFE_STEALING)
1390 const_iv (ATNR_DISEASE)
1391
1392 const_iv (MAP_FLUSH)
1393 const_iv (MAP_PLAYER_UNIQUE)
1394 const_iv (MAP_BLOCK)
1395 const_iv (MAP_STYLE)
1396 const_iv (MAP_OVERLAY)
1397
1398 const_iv (MAP_IN_MEMORY)
1399 const_iv (MAP_SWAPPED)
1400 const_iv (MAP_LOADING)
1401 const_iv (MAP_SAVING)
1402
1403 const_iv (KLASS_GLOBAL)
1404 const_iv (KLASS_OBJECT)
1405 const_iv (KLASS_PLAYER)
1406 const_iv (KLASS_MAP)
1407 }; 1494 };
1408 1495
1409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1496 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1411 1498
1412 static const struct { 1499 static const struct {
1413 const char *name; 1500 const char *name;
1414 int skip; 1501 int skip;
1415 IV klass; 1502 IV klass;
1420# undef def 1507# undef def
1421 }; 1508 };
1422 1509
1423 AV *av = get_av ("cf::EVENT", 1); 1510 AV *av = get_av ("cf::EVENT", 1);
1424 1511
1425 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1512 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1426 { 1513 {
1427 AV *event = newAV (); 1514 AV *event = newAV ();
1428 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1429 av_push (event, newSViv (eiv->klass)); 1516 av_push (event, newSViv (eiv->klass));
1430 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1431 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1432 } 1519 }
1433 1520
1434 static const struct { 1521 // used by autogenerated BOOT sections from genacc
1435 int dtype; 1522 av_reflect = get_av ("cf::REFLECT", 1);
1436 const char *name;
1437 IV idx;
1438 } *cprop, prop_table[] = {
1439# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1440 prop (CFAPI_INT, MAP_PROP_FLAGS)
1441 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1442 prop (CFAPI_STRING, MAP_PROP_PATH)
1443 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1444 prop (CFAPI_STRING, MAP_PROP_NAME)
1445 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1446 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1447 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1448 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1449 prop (CFAPI_INT, MAP_PROP_WIDTH)
1450 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1451 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1452 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1453 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1454 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1455 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1456 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1457 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1458 prop (CFAPI_INT, MAP_PROP_SKY)
1459 prop (CFAPI_INT, MAP_PROP_WPARTX)
1460 prop (CFAPI_INT, MAP_PROP_WPARTY)
1461 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1462 prop (CFAPI_PREGION, MAP_PROP_REGION)
1463 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1464 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1467 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1468 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1469 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1470 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1471 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1472 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1473 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1474 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1475 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1476 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1477 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1478 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1479 prop (CFAPI_INT, OBJECT_PROP_X)
1480 prop (CFAPI_INT, OBJECT_PROP_Y)
1481 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1482 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1483 prop (CFAPI_INT, OBJECT_PROP_NROF)
1484 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1485 prop (CFAPI_INT, OBJECT_PROP_FACING)
1486 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1487 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1488 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1489 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1490 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1491 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1492 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1493 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1494 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1495 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1496 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1497 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1498 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1499 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1500 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1501 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1502 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1503 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1504 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1505 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1506 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1507 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1508 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1509 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1510 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1511 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1512 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1513 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1514 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1515 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1516 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1517 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1518 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1519 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1520 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1521 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1522 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1523 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1524 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1525 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1526 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1527 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1528 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1529 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1530 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1531 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1532 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1533 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1534 prop (CFAPI_INT, OBJECT_PROP_STR)
1535 prop (CFAPI_INT, OBJECT_PROP_DEX)
1536 prop (CFAPI_INT, OBJECT_PROP_CON)
1537 prop (CFAPI_INT, OBJECT_PROP_WIS)
1538 prop (CFAPI_INT, OBJECT_PROP_INT)
1539 prop (CFAPI_INT, OBJECT_PROP_POW)
1540 prop (CFAPI_INT, OBJECT_PROP_CHA)
1541 prop (CFAPI_INT, OBJECT_PROP_WC)
1542 prop (CFAPI_INT, OBJECT_PROP_AC)
1543 prop (CFAPI_INT, OBJECT_PROP_HP)
1544 prop (CFAPI_INT, OBJECT_PROP_SP)
1545 prop (CFAPI_INT, OBJECT_PROP_GP)
1546 prop (CFAPI_INT, OBJECT_PROP_FP)
1547 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1548 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1549 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1550 prop (CFAPI_INT, OBJECT_PROP_DAM)
1551 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1552 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1553 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1554 prop (CFAPI_INT, OBJECT_PROP_FACE)
1555 };
1556
1557 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1558 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1559
1560 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1561 {
1562 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1563 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1564 }
1565
1566 //I_EVENT_API (PACKAGE);
1567} 1523}
1568 1524
1569void _reload_1 () 1525void _gv_clear (SV *gv)
1570 CODE: 1526 CODE:
1571 cb_global = get_av ("cf::CB_GLOBAL", 1); 1527 assert (SvTYPE (gv) == SVt_PVGV);
1572 cb_object = get_av ("cf::CB_OBJECT", 1); 1528# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1573 cb_player = get_av ("cf::CB_PLAYER", 1); 1529 f (GvGP (gv)->gp_form);
1574 cb_type = get_av ("cf::CB_TYPE" , 1); 1530 f (GvGP (gv)->gp_io);
1575 cb_map = get_av ("cf::CB_MAP" , 1); 1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537# undef f
1576 1538
1577void _reload_2 () 1539void _connect_to_perl_1 ()
1540
1541void _connect_to_perl_2 ()
1542
1543void _recalc_want ()
1544
1545# not used by default anymore
1546void _global_reattach ()
1578 CODE: 1547 CODE:
1579{ 1548{
1580 // reattach to all attachable objects in the game. 1549 // reattach to all attachable objects in the game.
1581 for (player *pl = first_player; pl; pl = pl->next) 1550 for_all_clients (ns)
1582 reattach (pl); 1551 ns->reattach ();
1583 1552
1584 for (mapstruct *map = first_map; map; map = map->next) 1553 for_all_objects (op)
1585 reattach (map);
1586
1587 for (object *op = objects; op; op = op->next)
1588 reattach (op); 1554 op->reattach ();
1555}
1556
1557# support function for map-world.ext
1558void _quantise (SV *data_sv, SV *plt_sv)
1559 CODE:
1560{
1561 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1562 croak ("_quantise called with invalid agruments");
1563
1564 plt_sv = SvRV (plt_sv);
1565 SV **plt = AvARRAY (plt_sv);
1566 int plt_count = AvFILL (plt_sv) + 1;
1567
1568 STRLEN len;
1569 char *data = SvPVbyte (data_sv, len);
1570 char *dst = data;
1571
1572 while (len >= 3)
1573 {
1574 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1575 {
1576 char *val = SvPVX (*val_sv);
1577
1578 if (val [0] == data [0]
1579 && val [1] == data [1]
1580 && val [2] == data [2])
1581 {
1582 *dst++ = val [3];
1583 goto next;
1584 }
1585 }
1586
1587 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1588 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1589 dst - SvPVX (data_sv), len);
1590
1591 next:
1592 data += 3;
1593 len -= 3;
1594 }
1595
1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1597}
1598
1599void init_anim ()
1600
1601void init_globals ()
1602
1603void init_attackmess ()
1604
1605void init_dynamic ()
1606
1607void load_settings ()
1608
1609void reload_exp_table ()
1610
1611void reload_materials ()
1612
1613void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617void init_signals ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1625void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1589} 1670}
1590 1671
1591NV floor (NV x) 1672NV floor (NV x)
1592 1673
1593NV ceil (NV x) 1674NV ceil (NV x)
1594 1675
1595void server_tick () 1676NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1679 CODE:
1680{
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1682 switch (items)
1683 {
1684 case 0: RETVAL = gen (); break;
1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1688 }
1689}
1690 OUTPUT:
1691 RETVAL
1596 1692
1597void 1693NV clamp (NV value, NV min_value, NV max_value)
1598LOG (int level, char *msg) 1694 CODE:
1695 RETVAL = clamp (value, min_value, max_value);
1696 OUTPUT:
1697 RETVAL
1698
1699NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1700 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT:
1703 RETVAL
1704
1705const char *ordinal (int i)
1706
1707void weaken (...)
1708 PROTOTYPE: @
1709 CODE:
1710 while (items > 0)
1711 sv_rvweaken (ST (--items));
1712
1713void log_suspend ()
1714
1715void log_resume ()
1716
1717void log_backtrace (utf8_string msg)
1718
1719void LOG (int flags, utf8_string msg)
1599 PROTOTYPE: $$ 1720 PROTOTYPE: $$
1600 C_ARGS: (LogLevel)level, "%s", msg 1721 C_ARGS: flags, "%s", msg
1601 1722
1602char *path_combine (char *base, char *path) 1723octet_string path_combine (octet_string base, octet_string path)
1603 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1604 1725
1605char *path_combine_and_normalize (char *base, char *path) 1726octet_string path_combine_and_normalize (octet_string base, octet_string path)
1606 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1607 1728
1608const char *
1609get_maps_directory (char *path)
1610 PROTOTYPE: $
1611 ALIAS: maps_directory = 0
1612 CODE:
1613 RETVAL = create_pathname (path);
1614 OUTPUT: RETVAL
1615
1616void 1729void
1617sub_generation_inc () 1730sub_generation_inc ()
1618 CODE: 1731 CODE:
1619 PL_sub_generation++; 1732 PL_sub_generation++;
1620 1733
1621char * 1734const_octet_string
1622mapdir () 1735mapdir ()
1623 PROTOTYPE: 1736 PROTOTYPE:
1624 ALIAS: 1737 ALIAS:
1625 mapdir = 0 1738 mapdir = 0
1626 uniquedir = 1 1739 uniquedir = 1
1640 case 5: RETVAL = settings.playerdir; break; 1753 case 5: RETVAL = settings.playerdir; break;
1641 case 6: RETVAL = settings.datadir ; break; 1754 case 6: RETVAL = settings.datadir ; break;
1642 } 1755 }
1643 OUTPUT: RETVAL 1756 OUTPUT: RETVAL
1644 1757
1758void abort ()
1759
1760void reset_signals ()
1761
1762void fork_abort (const_octet_string cause = "cf::fork_abort")
1763
1764void cleanup (const_octet_string cause, bool make_core = false)
1765
1766void emergency_save ()
1767
1768void _exit (int status = EXIT_SUCCESS)
1769
1770#if _POSIX_MEMLOCK
1771
1772int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774#if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779#endif
1780
1781int munlockall ()
1782
1783#endif
1784
1645int 1785int
1646cf_find_animation (char *text) 1786malloc_trim (IV pad = 0)
1787
1788void
1789mallinfo ()
1790 PPCODE:
1791{
1792#if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805#endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812}
1813
1814int find_animation (utf8_string text)
1647 PROTOTYPE: $ 1815 PROTOTYPE: $
1648 1816
1649int random_roll(int min, int max, object *op, int goodbad); 1817int random_roll (int min, int max, object *op, int goodbad);
1650 1818
1651const char *cost_string_from_value(uint64 cost, int approx = 0) 1819const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1652 1820
1653int invoke (int event, ...)
1654 CODE:
1655 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1656 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1657 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1658 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1659 OUTPUT: RETVAL
1660
1661int
1662exp_to_level (val64 exp) 1821int exp_to_level (val64 exp)
1663 CODE:
1664{
1665 int i = 0;
1666 1822
1667 RETVAL = settings.max_level;
1668
1669 for (i = 1; i <= settings.max_level; i++)
1670 {
1671 if (levels[i] > exp)
1672 {
1673 RETVAL = i - 1;
1674 break;
1675 }
1676 }
1677}
1678 OUTPUT: RETVAL
1679
1680val64
1681level_to_min_exp (int level) 1823val64 level_to_min_exp (int level)
1682 CODE:
1683 if (level > settings.max_level)
1684 RETVAL = levels[settings.max_level];
1685 else if (level < 1)
1686 RETVAL = 0;
1687 else
1688 RETVAL = levels[level];
1689 OUTPUT: RETVAL
1690 1824
1691SV * 1825SV *
1692resistance_to_string (int atnr) 1826resistance_to_string (int atnr)
1693 CODE: 1827 CODE:
1694 if (atnr >= 0 && atnr < NROFATTACKS) 1828 if (atnr >= 0 && atnr < NROFATTACKS)
1695 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1696 else 1830 else
1697 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1698 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1699 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876bool
1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1881
1882MODULE = cf PACKAGE = cf::attachable
1883
1700int 1884int
1701_valid (SV *obj) 1885valid (SV *obj)
1702 CODE: 1886 CODE:
1703 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1704 OUTPUT: 1888 OUTPUT:
1705 RETVAL 1889 RETVAL
1706 1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1896void
1897debug_trace (attachable *obj, bool on = true)
1898 CODE:
1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1900 if (on)
1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1902
1903int mortals_size ()
1904 CODE:
1905 RETVAL = attachable::mortals.size ();
1906 OUTPUT: RETVAL
1907
1908#object *mortals (U32 index)
1909# CODE:
1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1911# OUTPUT: RETVAL
1912
1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1914
1915MODULE = cf PACKAGE = cf::global
1916
1917int invoke (SV *klass, int event, ...)
1918 CODE:
1919 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1921 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1923 OUTPUT: RETVAL
1924
1707MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1926
1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1708 1928
1709int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1710 CODE: 1930 CODE:
1711 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1712 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1713 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1933 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1714 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1934 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1715 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1716 1936
1717SV *registry (object *op) 1937SV *registry (object *op)
1938
1939int objects_size ()
1718 CODE: 1940 CODE:
1719 RETVAL = registry_of (op); 1941 RETVAL = objects.size ();
1720 OUTPUT: 1942 OUTPUT: RETVAL
1943
1944object *objects (U32 index)
1945 CODE:
1946 RETVAL = index < objects.size () ? objects [index] : 0;
1947 OUTPUT: RETVAL
1948
1949int actives_size ()
1950 CODE:
1951 RETVAL = actives.size ();
1952 OUTPUT: RETVAL
1953
1954object *actives (U32 index)
1955 CODE:
1956 RETVAL = index < actives.size () ? actives [index] : 0;
1957 OUTPUT: RETVAL
1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964const_utf8_string slot_use_name (U32 slot)
1965 ALIAS:
1966 slot_nonuse_name = 1
1967 CODE:
1968{
1969 if (slot >= NUM_BODY_LOCATIONS)
1970 croak ("body slot index out of range");
1971
1972 switch (ix)
1973 {
1974 case 0: RETVAL = body_locations[slot].use_name; break;
1975 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1976 }
1977}
1978 OUTPUT:
1721 RETVAL 1979 RETVAL
1980
1981# missing properties
1722 1982
1723object *head (object *op) 1983object *head (object *op)
1724 PROTOTYPE: $ 1984 PROTOTYPE: $
1725 ALIAS:
1726 more = 1
1727 above = 2
1728 below = 3
1729 CODE: 1985 CODE:
1730 switch (ix) 1986 RETVAL = op->head_ ();
1731 {
1732 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1733 case 1: RETVAL = op->more; break;
1734 case 2: RETVAL = op->above; break;
1735 case 3: RETVAL = op->below; break;
1736 }
1737 OUTPUT:
1738 RETVAL 1987 OUTPUT: RETVAL
1739
1740SV *
1741get_property (object *obj, int type, int idx)
1742 CODE:
1743 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1744 OUTPUT: RETVAL
1745
1746SV *
1747set_property (object *obj, int type, int idx, SV *newval)
1748 CODE:
1749 switch (type)
1750 {
1751 case CFAPI_INT:
1752 cf_object_set_int_property (obj, idx, SvIV (newval));
1753 break;
1754 case CFAPI_LONG:
1755 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1756 break;
1757 case CFAPI_DOUBLE:
1758 {
1759 int unused_type;
1760 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1761 }
1762 break;
1763 case CFAPI_STRING:
1764 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1765 break;
1766 case CFAPI_POBJECT:
1767 {
1768 int unused_type;
1769 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1770 }
1771 break;
1772 default:
1773 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1774 }
1775
1776# missing properties
1777
1778void
1779set_attacktype (object *obj, U32 attacktype)
1780 CODE:
1781 obj->attacktype = attacktype;
1782
1783U32
1784get_attacktype (object *obj)
1785 ALIAS:
1786 attacktype = 0
1787 CODE:
1788 RETVAL = obj->attacktype;
1789 OUTPUT: RETVAL
1790
1791# missing in plug-in api, of course
1792void
1793set_food (object *obj, int food)
1794 CODE:
1795 obj->stats.food = food;
1796
1797int
1798get_food (object *obj)
1799 ALIAS:
1800 food = 0
1801 CODE:
1802 RETVAL = obj->stats.food;
1803 OUTPUT: RETVAL
1804 1988
1805void 1989void
1806inv (object *obj) 1990inv (object *obj)
1807 PROTOTYPE: $ 1991 PROTOTYPE: $
1808 PPCODE: 1992 PPCODE:
1809{ 1993{
1810 object *o;
1811 for (o = obj->inv; o; o = o->below) 1994 for (object *o = obj->inv; o; o = o->below)
1812 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1995 XPUSHs (sv_2mortal (to_sv (o)));
1813} 1996}
1814 1997
1815int cf_object_get_resistance (object *op, int rtype) 1998void
1816 ALIAS: resistance = 0 1999set_animation (object *op, int idx)
2000 CODE:
2001 SET_ANIMATION (op, idx);
1817 2002
1818int cf_object_get_flag (object *op, int flag) 2003int
1819 ALIAS: flag = 0 2004num_animations (object *op)
2005 CODE:
2006 RETVAL = NUM_ANIMATIONS (op);
2007 OUTPUT: RETVAL
1820 2008
1821void cf_object_set_flag (object *op, int flag, int value) 2009int slot_info (object *op, UV slot, int value = 0)
2010 ALIAS:
2011 slot_used = 1
2012 CODE:
2013{
2014 if (slot >= NUM_BODY_LOCATIONS)
2015 croak ("body slot index out of range");
1822 2016
1823int need_identify (const object *obj); 2017 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2018
2019 if (items > 2)
2020 if (ix)
2021 op->slot[slot].used = value;
2022 else
2023 op->slot[slot].info = value;
2024}
2025 OUTPUT:
2026 RETVAL
2027
2028object *find_best_object_match (object *op, utf8_string match)
1824 2029
1825int apply_shop_mat (object *shop_mat, object *op); 2030int apply_shop_mat (object *shop_mat, object *op);
1826 2031
1827int move (object *op, int dir, object *originator = op) 2032int move (object *op, int dir, object *originator = op)
1828 CODE: 2033 CODE:
1829 RETVAL = move_ob (op, dir, originator); 2034 RETVAL = op->move (dir, originator);
1830 OUTPUT: 2035 OUTPUT:
1831 RETVAL 2036 RETVAL
1832 2037
1833void cf_object_apply (object *op, object *author, int flags = 0)
1834
1835void cf_object_apply_below (object *op) 2038void apply_below (object *op)
2039 CODE:
2040 player_apply_below (op);
1836 2041
1837void cf_object_remove (object *op) 2042int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1838 2043
1839void cf_object_free (object *op) 2044int casting_level (object *caster, object *spell)
1840 2045
1841object *cf_object_present_archname_inside (object *op, char *whatstr)
1842
1843int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1844
1845int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1846
1847object *cf_object_clone (object *op, int clonetype = 0)
1848
1849int cf_object_pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
2047 CODE:
2048 RETVAL = pay_for_item (op, buyer);
2049 OUTPUT: RETVAL
1850 2050
1851int cf_object_pay_amount (object *op, uint64 amount) 2051int pay_amount (object *op, uint64 amount)
2052 CODE:
2053 RETVAL = pay_for_amount (amount, op);
2054 OUTPUT: RETVAL
1852 2055
1853void pay_player (object *op, uint64 amount) 2056void pay_player (object *op, uint64 amount)
1854 2057
1855val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2058val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1856 2059
1857int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2060int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1858 2061
1859int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2062void learn_spell (object *op, object *sp, int special_prayer = 0)
2063 CODE:
2064 do_learn_spell (op, sp, special_prayer);
1860 2065
1861void cf_object_learn_spell (object *op, object *sp)
1862
1863void cf_object_forget_spell (object *op, object *sp) 2066void forget_spell (object *op, object *sp)
2067 CODE:
2068 do_forget_spell (op, query_name (sp));
1864 2069
1865object *cf_object_check_for_spell (object *op, char *spellname) 2070object *check_for_spell (object *op, utf8_string spellname)
2071 CODE:
2072 RETVAL = check_spell_known (op, spellname);
2073 OUTPUT: RETVAL
1866 2074
1867int cf_object_query_money (object *op) 2075int query_money (object *op)
1868 ALIAS: money = 0 2076 ALIAS: money = 0
1869 2077
1870int cf_object_query_cost (object *op, object *who, int flags) 2078val64 query_cost (object *op, object *who, int flags)
1871 ALIAS: cost = 0 2079 ALIAS: cost = 0
1872 2080
1873void cf_object_activate_rune (object *op , object *victim) 2081void spring_trap (object *op, object *victim)
1874 2082
1875int cf_object_check_trigger (object *op, object *cause) 2083int check_trigger (object *op, object *cause)
1876 2084
1877int cf_object_out_of_map (object *op, int x, int y)
1878
1879void cf_object_drop (object *op, object *author) 2085void drop (object *who, object *op)
1880 2086
1881void cf_object_take (object *op, object *author)
1882
1883object *cf_object_insert_object (object *op, object *container)
1884
1885const char *cf_object_get_msg (object *ob)
1886 ALIAS: msg = 0
1887
1888object *cf_object_insert_in_ob (object *ob, object *where)
1889
1890int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1891
1892void cf_object_update (object *op, int flags)
1893
1894void cf_object_pickup (object *op, object *what) 2087void pick_up (object *who, object *op)
1895 2088
1896object *cf_create_object_by_name (const char *name) 2089void update_object (object *op, int action)
1897 2090
1898void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1899 2092
1900void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
1901 2094
1902int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1903 2096
1904int calc_skill_exp (object *who, object *op, object *skill); 2097int calc_skill_exp (object *who, object *op, object *skill)
1905 2098
1906void push_button (object *op); 2099void push_button (object *op, object *originator)
1907 2100
1908void use_trigger (object *op); 2101void use_trigger (object *op, object *originator)
1909 2102
1910void add_button_link (object *button, mapstruct *map, int connected); 2103void handle_apply_yield (object *op)
1911 2104
1912void remove_button_link (object *op); 2105int convert_item (object *item, object *converter)
1913 2106
1914void 2107void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1915cf_object_set_resistance (object *op, int rtype, int val)
1916 CODE:
1917 if (rtype >= 0 && rtype < NROFATTACKS)
1918 op->resist[rtype] = val;
1919
1920 2108
1921MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2109MODULE = cf PACKAGE = cf::object PREFIX = cf_
1922
1923void cf_fix_object (object *pl)
1924 ALIAS: fix = 0
1925
1926object *cf_insert_ob_in_ob (object *ob, object *where)
1927 2110
1928# no clean way to get an object from an archetype - stupid idiotic 2111# no clean way to get an object from an archetype - stupid idiotic
1929# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2112# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1930 2113
1931object *new (const char *archetype = 0) 2114object *new (utf8_string archetype = 0)
1932 PROTOTYPE: ;$ 2115 PROTOTYPE: ;$
1933 CODE: 2116 CODE:
1934 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1935 OUTPUT: 2118 OUTPUT:
1936 RETVAL 2119 RETVAL
1937 2120
2121object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2129object *find_object (U32 tag)
2130
2131object *find_object_uuid (UUID i)
2132
2133# TODO: nuke
1938object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1939 PROTOTYPE: $$$$$$ 2135 PROTOTYPE: $$$$$$
1940 CODE: 2136 CODE:
1941{ 2137{
1942 int unused_type; 2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1943 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1944}
1945 2139
1946# syntatic sugar for easier use in event callbacks. 2140 if (RETVAL->destroyed ())
1947const char *options (object *op)
1948 CODE:
1949 RETVAL = op->name;
1950 OUTPUT:
1951 RETVAL 2141 RETVAL = 0;
2142}
1952 2143
1953player *contr (object *op) 2144shstr
1954 CODE: 2145object::kv_get (shstr key)
1955 RETVAL = op->contr;
1956 OUTPUT: RETVAL
1957 2146
1958const char *get_ob_key_value (object *op, const char *key) 2147void
2148object::kv_del (shstr key)
1959 2149
1960bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2150void
2151object::kv_set (shstr key, shstr value)
1961 2152
1962object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
1963 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
1964 PREINIT: 2155 PREINIT:
1965 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
1967void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
1968 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
1969 PPCODE: 2160 PPCODE:
1970{ 2161{
1971 rv_vector rv; 2162 rv_vector rv;
2163
1972 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165
1973 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
1974 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1975 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1976 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1977 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
1978 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
1979} 2172}
1980 2173
1981bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
1982 CODE: 2175 CODE:
1983 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
1984 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
1985 2178
1986char * 2179const_utf8_string
1987base_name (object *ob, int plural) 2180base_name (object *op, int plural = op->nrof > 1)
1988 CODE: 2181 CODE:
1989 RETVAL = cf_query_base_name (ob, plural); 2182 RETVAL = query_base_name (op, plural);
1990 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
1991 2184
1992living * 2185# return the tail of an object, excluding itself
2186void
1993stats (object *ob) 2187tail (object *op)
1994 CODE: 2188 PPCODE:
1995 RETVAL = &ob->stats; 2189 while ((op = op->more))
1996 OUTPUT: RETVAL 2190 XPUSHs (sv_2mortal (to_sv (op)));
1997
1998 2191
1999MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2000 2193
2001player *player (object *op) 2194player *player (object *op)
2002 CODE: 2195 CODE:
2003 RETVAL = op->contr; 2196 RETVAL = op->contr;
2004 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2005 2198
2199bool move_player (object *op, int dir)
2200
2006void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2007 2202 CODE:
2008object *cf_player_send_inventory (object *op) 2203 new_draw_info (flags, 0, op, txt);
2009
2010char *cf_player_get_ip (object *op)
2011 ALIAS: ip = 0
2012
2013object *cf_player_get_marked_item (object *op)
2014 ALIAS: marked_item = 0
2015
2016void cf_player_set_marked_item (object *op, object *ob)
2017
2018partylist *cf_player_get_party (object *op)
2019 ALIAS: party = 0
2020
2021void cf_player_set_party (object *op, partylist *party)
2022 2204
2023void kill_player (object *op) 2205void kill_player (object *op)
2024 2206
2207void esrv_send_item (object *pl, object *item)
2208
2209void esrv_update_item (object *pl, int what, object *item)
2210 C_ARGS: what, pl, item
2211
2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2214
2215int command_summon (object *op, utf8_string params)
2216
2217int command_arrest (object *op, utf8_string params)
2218
2219
2025MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2221
2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2026 2223
2027int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2028 CODE: 2225 CODE:
2029 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2030 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2031 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2228 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2032 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2229 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2033 OUTPUT: RETVAL 2230 OUTPUT: RETVAL
2034 2231
2035SV *registry (player *pl) 2232SV *registry (player *pl)
2233
2234void
2235save_stats (player *pl)
2036 CODE: 2236 CODE:
2037 RETVAL = registry_of (pl); 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2240 pl->orig_stats = pl->ob->stats;
2241
2242# should only be temporary
2243void esrv_new_player (player *pl)
2244
2245#d# TODO: replace by blocked_los accessor, fix code using this
2246bool
2247cell_visible (player *pl, int dx, int dy)
2248 CODE:
2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2038 OUTPUT: 2250 OUTPUT:
2039 RETVAL 2251 RETVAL
2040 2252
2041player *cf_player_find (char *name)
2042 PROTOTYPE: $
2043
2044void cf_player_move (player *pl, int dir)
2045
2046void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2047
2048# nonstandard
2049object *ob (player *pl)
2050 CODE:
2051 RETVAL = pl->ob;
2052 OUTPUT: RETVAL
2053
2054player *first ()
2055 CODE:
2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059player *next (player *pl)
2060 CODE:
2061 RETVAL = pl->next;
2062 OUTPUT: RETVAL
2063
2064bool
2065cell_visible (player *pl, int dx, int dy)
2066 CODE:
2067 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2068 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2069 OUTPUT:
2070 RETVAL
2071
2072char *
2073client (player *pl)
2074 CODE:
2075 RETVAL = pl->socket.client;
2076 OUTPUT:
2077 RETVAL
2078
2079char *
2080host (player *pl)
2081 CODE:
2082 RETVAL = pl->socket.host;
2083 OUTPUT:
2084 RETVAL
2085
2086char *
2087killer (player *pl, char *killer = 0)
2088 CODE:
2089 if (killer)
2090 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2091 RETVAL = pl->killer;
2092 OUTPUT:
2093 RETVAL
2094
2095void
2096buggy_mapscroll (player *pl, int value = 1)
2097 CODE:
2098 pl->socket.buggy_mapscroll = value;
2099
2100void 2253void
2101send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2102 CODE: 2255 CODE:
2103{ 2256{
2104 STRLEN len; 2257 STRLEN len;
2105 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2106 2259
2107 Write_String_To_Socket (&pl->socket, buf, len); 2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2262 else if (pl->ns)
2263 pl->ns->send_packet (buf, len);
2108} 2264}
2109 2265
2110int 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2111listening (player *pl, int new_value = -1) 2267 PROTOTYPE: $;$$$
2112 CODE:
2113 RETVAL = pl->listening;
2114 if (new_value >= 0)
2115 pl->listening = new_value;
2116 OUTPUT:
2117 RETVAL
2118
2119void get_savebed (player *pl)
2120 ALIAS:
2121 savebed = 0
2122 PPCODE: 2268 PPCODE:
2269 if (GIMME_V != G_VOID)
2270 {
2123 EXTEND (SP, 3); 2271 EXTEND (SP, 3);
2124 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2272 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2125 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2273 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2126 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2274 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2127 2275 }
2128void set_savebed (player *pl, char *map_path, int x, int y) 2276 if (map_path) sv_to (map_path, pl->savebed_map);
2129 CODE: 2277 if (x) sv_to (x, pl->bed_x);
2130 strcpy (pl->savebed_map, map_path); 2278 if (y) sv_to (y, pl->bed_y);
2131 pl->bed_x = x;
2132 pl->bed_y = y;
2133 2279
2134void 2280void
2135list () 2281list ()
2136 PPCODE: 2282 PPCODE:
2137{ 2283 for_all_players (pl)
2138 player *pl; 2284 XPUSHs (sv_2mortal (to_sv (pl)));
2139 for (pl = first_player; pl; pl = pl->next)
2140 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2141}
2142
2143bool
2144peaceful (player *pl, bool new_setting = 0)
2145 PROTOTYPE: $;$
2146 CODE:
2147 RETVAL = pl->peaceful;
2148 if (items > 1)
2149 pl->peaceful = new_setting;
2150 OUTPUT:
2151 RETVAL
2152
2153living *
2154orig_stats (player *pl)
2155 CODE:
2156 RETVAL = &pl->orig_stats;
2157 OUTPUT: RETVAL
2158
2159living *
2160last_stats (player *pl)
2161 CODE:
2162 RETVAL = &pl->last_stats;
2163 OUTPUT: RETVAL
2164 2285
2165 2286
2166MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2287MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2167 2288
2168mapstruct *first ()
2169 PROTOTYPE:
2170 CODE:
2171 RETVAL = first_map;
2172 OUTPUT: RETVAL
2173
2174mapstruct *next (mapstruct *map)
2175 PROTOTYPE:
2176 CODE:
2177 RETVAL = map->next;
2178 OUTPUT: RETVAL
2179
2180int invoke (mapstruct *map, int event, ...) 2289int invoke (maptile *map, int event, ...)
2181 CODE: 2290 CODE:
2182 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2291 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2183 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2292 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2184 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2293 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2185 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2186 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2187 2296
2188SV *registry (mapstruct *map) 2297SV *registry (maptile *map)
2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2189 CODE: 2301 PPCODE:
2190 RETVAL = registry_of (map); 2302{
2191 OUTPUT: 2303 if (!map->spaces)
2192 RETVAL 2304 XSRETURN_EMPTY;
2193 2305
2194SV * 2306 if (tag)
2195get_property (mapstruct *obj, int type, int idx)
2196 CODE:
2197 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2198 OUTPUT: RETVAL
2199
2200SV *
2201set_property (mapstruct *obj, int type, int idx, SV *newval)
2202 CODE:
2203 switch (type)
2204 { 2307 {
2205 case CFAPI_INT: 2308 shstr_cmp tag_ (tag);
2206 cf_map_set_int_property (obj, idx, SvIV (newval)); 2309
2207 break; 2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2208 default: 2311 for (object *op = ms->bot; op; op = op->above)
2209 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2210 } 2314 }
2211 2315 else
2212mapstruct *new (int width, int height) 2316 {
2213 PROTOTYPE: 2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2214 CODE: 2318 for (object *op = ms->bot; op; op = op->above)
2215{ 2319 if (op->tag)
2216 RETVAL = get_empty_map (width, height); 2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2217} 2322}
2323
2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2218 OUTPUT: 2337 OUTPUT:
2219 RETVAL 2338 RETVAL
2220 2339
2221void delete_map (mapstruct *map) 2340void
2341maptile::instantiate ()
2222 2342
2223void clean_tmp_map (mapstruct *map) 2343maptile *new ()
2224 2344 PROTOTYPE:
2225void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2226
2227mapstruct *tile_map (mapstruct *map, unsigned int dir)
2228 CODE: 2345 CODE:
2229 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2346 RETVAL = new maptile;
2230 OUTPUT: 2347 OUTPUT:
2231 RETVAL 2348 RETVAL
2232 2349
2233char *tile_path (mapstruct *map, unsigned int dir) 2350void
2351maptile::players ()
2234 CODE: 2352 PPCODE:
2235 if (dir >= 4) 2353 if (GIMME_V == G_SCALAR)
2354 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2355 else if (GIMME_V == G_ARRAY)
2356 {
2357 EXTEND (SP, THIS->players);
2358 for_all_players (pl)
2359 if (pl->ob && pl->ob->map == THIS)
2360 PUSHs (sv_2mortal (to_sv (pl->ob)));
2361 }
2362
2363void
2364maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2365 CODE:
2366{
2367 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2368 croak ("maptile::add_underlay: palette must be arrayref");
2369
2370 palette = SvRV (palette);
2371
2372 STRLEN idxlen;
2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2374
2375 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y)
2377 {
2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2379 if (op->flag [FLAG_IS_FLOOR])
2380 goto skip;
2381
2382 {
2383 int offs = offset + y * stride + x;
2384
2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2386 {
2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2388 {
2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2392
2393 if (ob->randomitems && !ob->above)
2394 {
2395 ob->create_treasure (ob->randomitems);
2396
2397 for (object *op = ob->above; op; op = op->above)
2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2399 // TODO: if this is a pickable object, then the item
2400 // will at a bit weird - saving inside the player
2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2405 }
2406 }
2407 }
2408 }
2409
2410 skip: ;
2411 }
2412}
2413
2414void
2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2416 CODE:
2417{
2418 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2419 croak ("maptile::set_regiondata: palette must be arrayref");
2420
2421 palette = SvRV (palette);
2422
2423 STRLEN idxlen;
2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2425
2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2428
2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2431
2432 for (int y = 0; y < THIS->height; ++y)
2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2434
2435 sfree (THIS->regions, THIS->size ());
2436 delete [] THIS->regionmap;
2437
2438 THIS->regions = regions;
2439 THIS->regionmap = regionmap;
2440}
2441
2442void
2443maptile::create_region_treasure ()
2444 CODE:
2445 for (int x = 0; x < THIS->width; ++x)
2446 for (int y = 0; y < THIS->height; ++y)
2447 {
2448 region *rgn = THIS->region (x, y);
2449
2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2454 }
2455
2456int out_of_map (maptile *map, int x, int y)
2457
2458void
2459find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465void
2466xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468{
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477}
2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2482 CODE:
2483{
2484 mapxy pos (map, x, y);
2485 if (!pos.move (dir).normalise ())
2236 XSRETURN_UNDEF; 2486 XSRETURN_UNDEF;
2237 RETVAL = map->tile_path [dir]; 2487
2488 RETVAL = &*pos;
2489}
2238 OUTPUT: 2490 OUTPUT:
2239 RETVAL 2491 RETVAL
2240 2492
2241mapstruct *ready_map_name (char *name, int flags = 0) 2493void
2494at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2242 PROTOTYPE: $;$ 2495 PROTOTYPE: $$$;$
2243 ALIAS:
2244 find = 0
2245 get_map = 1
2246
2247mapstruct *has_been_loaded (char *name)
2248 PROTOTYPE: $
2249
2250# whoever "designed" the plug-in api should have wasted
2251# his/her time with staying away from the project - would have
2252# saved others a lot of time, without doubt.
2253void set_path (mapstruct *where, char *path)
2254 CODE:
2255 strcpy (where->path, path);
2256
2257int in_memory (mapstruct *map)
2258 CODE:
2259 RETVAL = map->in_memory;
2260 OUTPUT:
2261 RETVAL
2262
2263bool unique (mapstruct *map)
2264 CODE:
2265 RETVAL = map->unique;
2266 OUTPUT:
2267 RETVAL
2268
2269void set_unique (mapstruct *map, bool unique)
2270 CODE:
2271 map->unique = unique;
2272
2273void
2274trigger (mapstruct *map, long connection, bool state = true)
2275 CODE:
2276 activate_connection (map, connection, state);
2277
2278void
2279get_connection (mapstruct *map, long connection)
2280 PPCODE:
2281 oblinkpt *obp = get_connection_links (map, connection);
2282 if (obp)
2283 for (objectlink *ol = obp->link; ol; ol = ol->next)
2284 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2285
2286object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2287
2288object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2289
2290object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2291 C_ARGS: str, map, nx, ny
2292
2293void
2294cf_map_normalise (mapstruct *map, int x, int y)
2295 PPCODE:
2296{
2297 mapstruct *nmap = 0;
2298 I16 nx = 0, ny = 0;
2299 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2300
2301 EXTEND (SP, 4);
2302 PUSHs (sv_2mortal (newSViv (flags)));
2303
2304 if (GIMME_V == G_ARRAY)
2305 {
2306 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2307 PUSHs (sv_2mortal (newSViv (nx)));
2308 PUSHs (sv_2mortal (newSViv (ny)));
2309 }
2310}
2311
2312void
2313at (mapstruct *map, unsigned int x, unsigned int y)
2314 PROTOTYPE: $$$
2315 PPCODE: 2496 PPCODE:
2316{ 2497 mapxy pos (map, x, y);
2317 object *o; 2498 if (pos.move (dir).normalise ())
2318 mapstruct *nmap = 0; 2499 for (object *o = pos->bot; o; o = o->above)
2319 I16 nx, ny; 2500 XPUSHs (sv_2mortal (to_sv (o)));
2320
2321 get_map_flags (map, &nmap, x, y, &nx, &ny);
2322
2323 if (nmap)
2324 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2325 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2326}
2327 2501
2328SV * 2502SV *
2329bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2503bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2330 PROTOTYPE: $$$ 2504 PROTOTYPE: $$$;$
2331 ALIAS: 2505 ALIAS:
2332 top_at = 1 2506 top_at = 1
2333 flags_at = 2 2507 flags_at = 2
2334 light_at = 3 2508 light_at = 3
2335 move_block_at = 4 2509 move_block_at = 4
2336 move_slow_at = 5 2510 move_slow_at = 5
2337 move_on_at = 6 2511 move_on_at = 6
2338 move_off_at = 7 2512 move_off_at = 7
2339 INIT:
2340 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2341 CODE: 2513 CODE:
2514{
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2342 switch (ix) 2523 switch (ix)
2343 { 2524 {
2344 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2345 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2346 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2347 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2348 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2349 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2350 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2351 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2352 } 2533 }
2534}
2353 OUTPUT: 2535 OUTPUT: RETVAL
2536
2537# worst xs function of my life
2538bool
2539_create_random_map (\
2540 maptile *self,\
2541 SV *options,\
2542 utf8_string wall_name,\
2543 utf8_string monsterstyle,\
2544 utf8_string treasurestyle,\
2545 utf8_string layoutstyle,\
2546 utf8_string doorstyle,\
2547 utf8_string decorstyle,\
2548 utf8_string origin_map,\
2549 utf8_string final_map,\
2550 utf8_string this_map,\
2551 utf8_string exit_on_final_map,\
2552 int xsize,\
2553 int ysize,\
2554 int expand2x,\
2555 int layoutoptions1,\
2556 int layoutoptions2,\
2557 int layoutoptions3,\
2558 int symmetry,\
2559 int difficulty,\
2560 int difficulty_given,\
2561 float difficulty_increase,\
2562 int dungeon_level,\
2563 int dungeon_depth,\
2564 int decoroptions,\
2565 int orientation,\
2566 int origin_y,\
2567 int origin_x,\
2568 U32 random_seed,\
2569 val64 total_map_hp,\
2570 int map_layout_style,\
2571 int treasureoptions,\
2572 int symmetry_used,\
2573 region *region\
2574)
2575 CODE:
2576{
2577 random_map_params rmp;
2578
2579 rmp.hv = (HV *)SvREFCNT_inc_NN (SvRV (options));
2580
2581 assign (rmp.wall_name , wall_name);
2582 assign (rmp.monsterstyle , monsterstyle);
2583 assign (rmp.treasurestyle , treasurestyle);
2584 assign (rmp.layoutstyle , layoutstyle);
2585 assign (rmp.doorstyle , doorstyle);
2586 assign (rmp.decorstyle , decorstyle);
2587 assign (rmp.exit_on_final_map, exit_on_final_map);
2588
2589 rmp.origin_map = origin_map;
2590 rmp.final_map = final_map;
2591 rmp.this_map = this_map;
2592 rmp.xsize = xsize;
2593 rmp.ysize = ysize;
2594 rmp.expand2x = expand2x;
2595 rmp.layoutoptions1 = layoutoptions1;
2596 rmp.layoutoptions2 = layoutoptions2;
2597 rmp.layoutoptions3 = layoutoptions3;
2598 rmp.symmetry = symmetry;
2599 rmp.difficulty = difficulty;
2600 rmp.difficulty_given = difficulty_given;
2601 rmp.difficulty_increase = difficulty_increase;
2602 rmp.dungeon_level = dungeon_level;
2603 rmp.dungeon_depth = dungeon_depth;
2604 rmp.decoroptions = decoroptions;
2605 rmp.orientation = orientation;
2606 rmp.origin_y = origin_y;
2607 rmp.origin_x = origin_x;
2608 rmp.random_seed = random_seed;
2609 rmp.total_map_hp = (uint64_t) total_map_hp;
2610 rmp.map_layout_style = map_layout_style;
2611 rmp.treasureoptions = treasureoptions;
2612 rmp.symmetry_used = symmetry_used;
2613 rmp.region = region;
2614
2615 RETVAL = self->generate_random_map (&rmp);
2616}
2617 OUTPUT:
2354 RETVAL 2618 RETVAL
2355 2619
2620MODULE = cf PACKAGE = cf::mapspace
2621
2622INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2356 2623
2357MODULE = cf PACKAGE = cf::arch 2624MODULE = cf PACKAGE = cf::arch
2358 2625
2359archetype *find (const char *name) 2626int archetypes_size ()
2360 CODE: 2627 CODE:
2361 RETVAL = find_archetype (name); 2628 RETVAL = archetypes.size ();
2362 OUTPUT:
2363 RETVAL
2364
2365archetype *first()
2366 PROTOTYPE:
2367 CODE:
2368 RETVAL = first_archetype;
2369 OUTPUT: RETVAL 2629 OUTPUT: RETVAL
2370 2630
2371archetype *next (archetype *arch) 2631archetype *archetypes (U32 index)
2372 CODE: 2632 CODE:
2373 RETVAL = arch->next; 2633 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2374 OUTPUT: RETVAL 2634 OUTPUT: RETVAL
2375 2635
2376archetype *head (archetype *arch) 2636INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2377 CODE:
2378 RETVAL = arch->head;
2379 OUTPUT: RETVAL
2380
2381archetype *more (archetype *arch)
2382 CODE:
2383 RETVAL = arch->more;
2384 OUTPUT: RETVAL
2385
2386const char *name (archetype *arch)
2387 CODE:
2388 RETVAL = arch->name;
2389 OUTPUT: RETVAL
2390
2391object *clone (archetype *arch)
2392 CODE:
2393 RETVAL = &arch->clone;
2394 OUTPUT: RETVAL
2395 2637
2396MODULE = cf PACKAGE = cf::party 2638MODULE = cf PACKAGE = cf::party
2397 2639
2398partylist *first () 2640partylist *first ()
2399 PROTOTYPE: 2641 PROTOTYPE:
2400 CODE: 2642 CODE:
2401 RETVAL = get_firstparty (); 2643 RETVAL = get_firstparty ();
2402 OUTPUT: RETVAL 2644 OUTPUT: RETVAL
2403 2645
2404partylist *next (partylist *party) 2646INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2405 CODE: 2647
2648MODULE = cf PACKAGE = cf::region
2649
2650void
2651list ()
2652 PPCODE:
2653 for_all_regions (rgn)
2654 XPUSHs (sv_2mortal (to_sv (rgn)));
2655
2656int specificity (region *rgn)
2657 CODE:
2406 RETVAL = party->next; 2658 RETVAL = 0;
2659 while (rgn = rgn->parent)
2660 RETVAL++;
2407 OUTPUT: RETVAL 2661 OUTPUT: RETVAL
2408 2662
2409const char *name (partylist *party) 2663INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2410 CODE:
2411 RETVAL = party->partyname;
2412 OUTPUT: RETVAL
2413
2414const char *password (partylist *party)
2415 CODE:
2416 RETVAL = party->passwd;
2417 OUTPUT: RETVAL
2418
2419MODULE = cf PACKAGE = cf::region
2420
2421region *first ()
2422 PROTOTYPE:
2423 CODE:
2424 RETVAL = first_region;
2425 OUTPUT: RETVAL
2426
2427region *next (region *reg)
2428 CODE:
2429 RETVAL = reg->next;
2430 OUTPUT: RETVAL
2431
2432const char *name (region *reg)
2433 CODE:
2434 RETVAL = reg->name;
2435 OUTPUT: RETVAL
2436
2437region *parent (region *reg)
2438 CODE:
2439 RETVAL = reg->parent;
2440 OUTPUT: RETVAL
2441
2442const char *longname (region *reg)
2443 CODE:
2444 RETVAL = reg->longname;
2445 OUTPUT: RETVAL
2446
2447const char *msg (region *reg)
2448 CODE:
2449 RETVAL = reg->msg;
2450 OUTPUT: RETVAL
2451 2664
2452MODULE = cf PACKAGE = cf::living 2665MODULE = cf PACKAGE = cf::living
2453 2666
2454val64 2667INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2455exp (living *liv, val64 new_val = 0) 2668
2456 PROTOTYPE: $;$ 2669MODULE = cf PACKAGE = cf::settings
2457 ALIAS: 2670
2458 Str = 1 2671INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2459 Dex = 2 2672
2460 Con = 3 2673MODULE = cf PACKAGE = cf::client
2461 Wis = 4 2674
2462 Cha = 5 2675INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2463 Int = 6 2676
2464 Pow = 7 2677int invoke (client *ns, int event, ...)
2465 wc = 8 2678 CODE:
2466 ac = 9 2679 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2680 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2681 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2682 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2683 OUTPUT: RETVAL
2684
2685SV *registry (client *ns)
2686
2687void
2688list ()
2689 PPCODE:
2690 EXTEND (SP, clients.size ());
2691 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2692 PUSHs (sv_2mortal (to_sv (*i)));
2693
2694void
2695client::send_packet (SV *packet)
2696 CODE:
2697{
2698 STRLEN len;
2699 char *buf = SvPVbyte (packet, len);
2700
2701 if (len > MAXSOCKBUF)
2702 {
2703 // ugly
2704 if (THIS->pl)
2705 THIS->pl->failmsg ("[packet too long for client]");
2706 }
2707 else
2708 THIS->send_packet (buf, len);
2709}
2710
2711faceidx
2712client::need_face (utf8_string name, int pri = 0)
2713 CODE:
2714 RETVAL = face_find (name, 0);
2715 if (RETVAL)
2716 {
2717 THIS->send_face (RETVAL, pri);
2718 THIS->flush_fx ();
2719 }
2720 OUTPUT:
2721 RETVAL
2722
2723int
2724client::fx_want (int idx, int value = -1)
2725 CODE:
2726 if (0 < idx && idx < FT_NUM)
2727 {
2728 RETVAL = THIS->fx_want [idx];
2729 if (items > 2)
2730 THIS->fx_want [idx] = value;
2731 }
2732 else
2733 RETVAL = 0;
2734 OUTPUT:
2735 RETVAL
2736
2737MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2738
2739faceidx sound_find (utf8_string name)
2740
2741void sound_set (utf8_string str, faceidx face)
2742
2743# dire hack
2744void old_sound_index (int idx, faceidx face)
2745 CODE:
2746 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2747 old_sound_index [idx] = face;
2748
2749MODULE = cf PACKAGE = cf::face PREFIX = face_
2750
2751#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2752
2753faceidx face_find (utf8_string name, faceidx defidx = 0)
2754
2755faceidx alloc (utf8_string name)
2756 CODE:
2757{
2758 do
2759 {
2760 RETVAL = faces.size ();
2761 faces.resize (RETVAL + 1);
2762 }
2763 while (!RETVAL); // crude way to leave index 0
2764
2765 faces [RETVAL].name = name;
2766 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2767
2768 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2769 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2770 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2771}
2772 OUTPUT: RETVAL
2773
2774void set_type (faceidx idx, int value)
2775 ALIAS:
2467 hp = 10 2776 set_type = 0
2468 maxhp = 11 2777 set_visibility = 1
2469 sp = 12 2778 set_magicmap = 2
2470 maxsp = 13 2779 set_smooth = 3
2471 grace = 14 2780 set_smoothlevel = 4
2472 maxgrace = 15 2781 CODE:
2473 food = 16 2782 faceinfo *f = face_info (idx); assert (f);
2474 dam = 17
2475 luck = 18
2476 CODE:
2477# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2478 switch (ix) 2783 switch (ix)
2479 { 2784 {
2480 LIVING_ACC (exp , 0); 2785 case 0: f->type = value; break;
2481 LIVING_ACC (Str , 1); 2786 case 1: f->visibility = value; break;
2482 LIVING_ACC (Dex , 2); 2787 case 2: f->magicmap = value; break;
2483 LIVING_ACC (Con , 3); 2788 case 3: f->smooth = value; break;
2484 LIVING_ACC (Wis , 4); 2789 case 4: f->smoothlevel = value; break;
2485 LIVING_ACC (Cha , 5);
2486 LIVING_ACC (Int , 6);
2487 LIVING_ACC (Pow , 7);
2488 LIVING_ACC (wc , 8);
2489 LIVING_ACC (ac , 9);
2490 LIVING_ACC (hp , 10);
2491 LIVING_ACC (maxhp , 11);
2492 LIVING_ACC (sp , 12);
2493 LIVING_ACC (maxsp , 13);
2494 LIVING_ACC (grace , 14);
2495 LIVING_ACC (maxgrace, 15);
2496 LIVING_ACC (food , 16);
2497 LIVING_ACC (dam , 17);
2498 LIVING_ACC (luck , 18);
2499 } 2790 }
2500# undef LIVING_ACC 2791
2792void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2793 CODE:
2794{
2795 faceinfo *f = face_info (idx); assert (f);
2796 facedata *d = &(faceset ? f->data64 : f->data32);
2797 sv_to (data, d->data);
2798 STRLEN clen;
2799 char *cdata = SvPVbyte (chksum, clen);
2800 clen = min (CHKSUM_MAXLEN, clen);
2801
2802 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2803
2804 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2805 {
2806 d->chksum_len = clen;
2807 memcpy (d->chksum, cdata, clen);
2808
2809 // invalidate existing client face info
2810 for_all_clients (ns)
2811 if (ns->faceset == faceset)
2812 {
2813 ns->faces_sent [idx] = false;
2814 ns->force_newmap = true;
2815 }
2816 }
2817}
2818
2819int get_data_size (faceidx idx, int faceset = 0)
2820 CODE:
2821 facedata *d = face_data (idx, faceset);
2822 if (!d) XSRETURN_UNDEF;
2823 RETVAL = d->data.size ();
2501 OUTPUT: 2824 OUTPUT:
2502 RETVAL 2825 RETVAL
2503 2826
2827SV *get_chksum (faceidx idx, int faceset = 0)
2828 CODE:
2829 facedata *d = face_data (idx, faceset);
2830 if (!d) XSRETURN_UNDEF;
2831 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2832 OUTPUT:
2833 RETVAL
2834
2835SV *get_data (faceidx idx, int faceset = 0)
2836 CODE:
2837 facedata *d = face_data (idx, faceset);
2838 if (!d) XSRETURN_UNDEF;
2839 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2840 OUTPUT:
2841 RETVAL
2842
2843void invalidate (faceidx idx)
2844 CODE:
2845 for_all_clients (ns)
2846 {
2847 ns->faces_sent [idx] = false;
2848 ns->force_newmap = true;
2849 }
2850
2851void invalidate_all ()
2852 CODE:
2853 for_all_clients (ns)
2854 {
2855 ns->faces_sent.reset ();
2856 ns->force_newmap = true;
2857 }
2858
2859MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2860
2861#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2862
2863animidx anim_find (utf8_string name)
2864 CODE:
2865 RETVAL = animation::find (name).number;
2866 OUTPUT: RETVAL
2867
2868animidx set (utf8_string name, SV *frames, int facings = 1)
2869 CODE:
2870{
2871 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2872 croak ("frames must be an arrayref");
2873
2874 AV *av = (AV *)SvRV (frames);
2875
2876 animation *anim = &animation::find (name);
2877 if (anim->number)
2878 {
2879 anim->resize (av_len (av) + 1);
2880 anim->facings = facings;
2881 }
2882 else
2883 anim = &animation::create (name, av_len (av) + 1, facings);
2884
2885 for (int i = 0; i < anim->num_animations; ++i)
2886 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2887}
2888 OUTPUT: RETVAL
2889
2890void invalidate_all ()
2891 CODE:
2892 for_all_clients (ns)
2893 ns->anims_sent.reset ();
2894
2895MODULE = cf PACKAGE = cf::object::freezer
2896
2897INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2898
2899SV *
2900new (char *klass)
2901 CODE:
2902 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2903 OUTPUT: RETVAL
2904
2905void
2906DESTROY (SV *sv)
2907 CODE:
2908 object_freezer *self;
2909 sv_to (sv, self);
2910 delete self;
2911
2912MODULE = cf PACKAGE = cf::object::thawer
2913
2914INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2915
2916bool
2917errors_are_fatal (bool fatal)
2918 CODE:
2919 RETVAL = object_thawer::errors_are_fatal;
2920 object_thawer::errors_are_fatal = fatal;
2921 OUTPUT:
2922 RETVAL
2923
2924SV *
2925new_from_file (char *klass, octet_string path)
2926 CODE:
2927 object_thawer *f = new object_thawer (path);
2928 if (!*f)
2929 {
2930 delete f;
2931 XSRETURN_UNDEF;
2932 }
2933 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2934 OUTPUT: RETVAL
2935
2936void
2937DESTROY (SV *sv)
2938 CODE:
2939 object_thawer *self;
2940 sv_to (sv, self);
2941 delete self;
2942
2943void
2944extract_tags (object_thawer *self)
2945 PPCODE:
2946 while (self->kw != KW_EOF)
2947 {
2948 PUTBACK;
2949 coroapi::cede_to_tick ();
2950 SPAGAIN;
2951
2952 if (self->kw == KW_tag)
2953 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2954
2955 self->skip ();
2956 }
2957

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