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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.39 by elmex, Fri Sep 1 17:16:47 2006 UTC vs.
Revision 1.430 by root, Sun Nov 18 15:19:48 2018 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#include <plugin_common.h> 26#define CFPERL 1
30#include <sounds.h> 27
28#if HAVE_EXECINFO_H
29# include <execinfo.h>
30#endif
31
31#include <cstdarg> 32#include <cstdarg>
33#include <typeinfo>
34
35#include "global.h"
36#include "rmg.h"
37#include "noise.h"
38#include "evthread.h"
32#include <sproto.h> 39#include "sproto.h"
33 40
34#include "cfperl.h" 41#include <unistd.h>
35#include "shstr.h" 42#if _POSIX_MEMLOCK
43# include <sys/mman.h>
44#endif
45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
36 53
37#include <EXTERN.h> 54#include <EXTERN.h>
38#include <perl.h> 55#include <perl.h>
39#include <XSUB.h> 56#include <XSUB.h>
40 57
58#include "CoroAPI.h"
41#include "perlxsi.c" 59#include "perlxsi.c"
42 60
43extern sint64 *levels; // the experience table 61typedef object_thawer &object_thawer_ref;
62typedef object_freezer &object_freezer_ref;
44 63
45typedef object object_ornull; 64typedef std::string std__string;
46typedef mapstruct mapstruct_ornull;
47 65
48typedef double val64;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55
56static bool perl_booted;
57
58/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct
60{
61 object* who;
62 object* activator;
63 object* third;
64 object* event;
65 mapstruct* map;
66 char message[1024];
67 int fix; // seems to be python-only, and should not be part of the API
68 int event_code;
69 char extension[1024]; // name field, should invoke specific perl extension
70 char options[1024]; // slaying field of event_connectors
71 int returnvalue;
72} CFPContext;
73
74static HV *obj_cache;
75static PerlInterpreter *perl; 66static PerlInterpreter *perl;
76 67
68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
72
73global gbl_ev;
77static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect;
78 77
79#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 78bitset<NUM_EVENT_TYPES> ev_want_event;
80#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 79bitset<NUM_TYPES> ev_want_type;
81#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 80
82#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 81static HV
83#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 82 *stash_cf,
84#define PUSH_PV PUSHcfapi_va(STRING, const char *) 83 *stash_cf_object_wrap,
85#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 84 *stash_cf_object_player_wrap,
85 *stash_cf_player_wrap,
86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
95
96static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104#ifndef newSVpv_utf8
105static SV *
106newSVpv_utf8 (const char *s)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpv (s, 0);
112 SvUTF8_on (sv);
113 return sv;
114}
115#endif
116
117#ifndef newSVpvn_utf8
118static SV *
119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
120{
121 if (!s)
122 return newSV (0);
123
124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
127 SvUTF8_on (sv);
128
129 return sv;
130}
131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
147}
148
149// helper cast function, returns super class * or 0
150template<class super>
151static super *
152is_a (attachable *at)
153{
154 //return dynamic_cast<super *>(at); // slower, safer
155 if (typeid (*at) == typeid (super))
156 return static_cast<super *>(at);
157 else
158 return 0;
159}
86 160
87////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 161//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
88 162
163unordered_vector<attachable *> attachable::mortals;
164
165attachable::~attachable ()
166{
167 assert (!self);
168 assert (!cb);
169}
170
171int
172attachable::refcnt_cnt () const
173{
174 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
175}
176
177void
178attachable::sever_self ()
179{
180 if (HV *self = this->self)
181 {
182 // keep a refcount because sv_unmagic might call attachable_free,
183 // which might clear self, causing sv_unmagic to crash on a now
184 // invalid object.
185 SvREFCNT_inc (self);
186 hv_clear (self);
187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
188 SvREFCNT_dec (self);
189
190 // self *must* be null now because that's sv_unmagic's job.
191 assert (!this->self);
192 }
193}
194
195void
196attachable::optimise ()
197{
198 if (self
199 && SvREFCNT (self) == 1
200 && !HvTOTALKEYS (self))
201 sever_self ();
202}
203
204// check wether the object really is dead
205void
206attachable::do_check ()
207{
208 if (refcnt_cnt () > 0)
209 return;
210
211 destroy ();
212}
213
214void
215attachable::do_destroy ()
216{
217 INVOKE_ATTACHABLE (DESTROY, this);
218
219 if (cb)
220 {
221 SvREFCNT_dec (cb);
222 cb = 0;
223 }
224
225 mortals.push_back (this);
226}
227
228void
229attachable::destroy ()
230{
231 if (destroyed ())
232 return;
233
234 attachable_flags |= F_DESTROYED;
235 do_destroy ();
236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
243}
244
245void
246attachable::check_mortals ()
247{
248 static int i = 0;
249
250 for (;;)
251 {
252 if (i >= mortals.size ())
253 {
254 i = 0;
255
256 if (mortals.size () >= 512)
257 {
258 static int last_mortalcount;
259 if (mortals.size () != last_mortalcount)
260 {
261 last_mortalcount = mortals.size ();
262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
266
267 if (0)
268 {
269 for (int j = 0; j < mortals.size (); ++j)//D
270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
272 fprintf (stderr, "\n");//D
273 }
274 }
275 }
276
277 break;
278 }
279
280 attachable *obj = mortals [i];
281
282#if 0
283 if (obj->self)//D make this an assert later
284 {
285 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
286 obj->sever_self ();
287 }
288#endif
289
290 if (obj->refcnt)
291 {
292 ++i; // further delay freeing
293
294 if (!(i & 0x3ff))
295 break;
296 }
297 else
298 {
299 mortals.erase (i);
300 obj->sever_self ();
301 obj->do_delete ();
302 }
303 }
304}
305
306void
307attachable::set_key (const char *key, const char *value, bool is_utf8)
308{
309 if (!self)
310 self = newHV ();
311
312 if (value)
313 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
314 else
315 hv_delete (self, key, strlen (key), G_DISCARD);
316}
317
318attachable &
319attachable::operator =(const attachable &src)
320{
321 //if (self || cb)
322 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
323
324 attach = src.attach;
325 return *this;
326}
327
328#if 0
329template<typename T>
330static bool
331find_backref (void *ptr, T *obj)
332{
333 char *s = (char *)obj;
334 while (s < (char *)obj + sizeof (T))
335 {
336 if (ptr == *(void **)s)
337 return true;
338
339 s += sizeof (void *); // assume natural alignment
340 }
341
342 return false;
343}
344
345// for debugging, find "live" objects containing this ptr
346static void
347find_backref (void *ptr)
348{
349 for_all_objects (op)
350 if (find_backref (ptr, op))
351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
352
353 for_all_players (pl)
354 if (find_backref (ptr, pl))
355 fprintf (stderr, "P %p\n", pl);
356
357 for_all_clients (ns)
358 if (find_backref (ptr, ns))
359 fprintf (stderr, "C %p\n", ns);
360}
361#endif
362
363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
364
89static SV * 365static SV *
90newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
91{ 367{
92 SV *sv;
93
94 if (!ptr) 368 if (!ptr)
95 return &PL_sv_undef; 369 return newSV (0);
96 370
97 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
98 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
99} 373}
100 374
101template<class attachable> 375ecb_noinline static SV *
102SV * 376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
379}
380
381static int
382attachable_free (pTHX_ SV *sv, MAGIC *mg)
383{
384 attachable *at = (attachable *)mg->mg_ptr;
385
386 //TODO: check if transaction behaviour is really required here
387 if (SV *self = (SV *)at->self)
388 {
389 at->self = 0;
390 SvREFCNT_dec (self);
391 }
392
393 // next line makes sense, but most objects still have refcnt 0 by default
394 //at->refcnt_chk ();
395 return 0;
396}
397
398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
399
400ecb_noinline static SV *
103newSVattachable (attachable *obj, const char *klass) 401newSVattachable (attachable *obj, HV *stash)
104{ 402{
105 if (!obj) 403 if (!obj)
106 return &PL_sv_undef; 404 return newSV (0);
107 405
108 if (!obj->self) 406 if (!obj->self)
109 obj->self = newSVptr (obj, klass); 407 obj->self = newHV ();
110 408
111 return newSVsv (obj->self); 409 if (!SvOBJECT (obj->self))
112}
113
114static void
115SVptr_cache_set (void *ptr, SV *sv)
116{
117 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
118}
119
120static SV *
121SVptr_cache_get (void *ptr)
122{
123 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
124
125 return he ? *he : 0;
126}
127
128static SV *
129newSVptr_cached (void *ptr, const char *klass)
130{
131 SV *sv;
132
133 if (!ptr)
134 return &PL_sv_undef;
135
136 sv = SVptr_cache_get (ptr);
137
138 if (!sv)
139 { 410 {
140 HV *hv = newHV (); 411 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
141 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
142 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
143 412
144 SVptr_cache_set (ptr, sv); 413 // now bless the object _once_
414 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
415 return sv_bless (newRV_inc ((SV *)obj->self), stash);
145 } 416 }
417 else
418 {
419 SV *sv = newRV_inc ((SV *)obj->self);
146 420
147 return newSVsv (sv); 421 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
148} 422 SvAMAGIC_on (sv);
149 423
424 return sv;
425 }
426}
427
428#if 0 // unused
150static void 429static void
151clearSVptr (SV *sv) 430clearSVptr (SV *sv)
152{ 431{
153 if (SvROK (sv)) 432 if (SvROK (sv))
154 sv = SvRV (sv); 433 sv = SvRV (sv);
155 434
156 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
157 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
158} 437}
438#endif
439
440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
159 454
160static long 455static long
161SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
162{ 457{
163 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
164 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
165 460
166 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
167
168 if (!mg)
169 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
170
171 return (long)mg->mg_ptr;
172} 462}
173 463
174static long 464ecb_noinline static long
175SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
176{ 466{
177 if (SvOK (sv)) 467 if (expect_false (!SvOK (sv))) return 0;
468
178 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
179 else 470}
471
472ecb_noinline static long
473SvPTR_ornull_client (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525}
526
527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
529static inline SV *to_sv (bool v) { return newSViv (v); }
530static inline SV *to_sv ( signed char v) { return newSViv (v); }
531static inline SV *to_sv (unsigned char v) { return newSViv (v); }
532static inline SV *to_sv ( signed short v) { return newSViv (v); }
533static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
534static inline SV *to_sv ( signed int v) { return newSViv (v); }
535static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
536static inline SV *to_sv ( signed long v) { return newSViv (v); }
537static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
538static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
540static inline SV *to_sv (float v) { return newSVnv (v); }
541static inline SV *to_sv (double v) { return newSVnv (v); }
542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
554
555static inline SV *to_sv (object & v) { return to_sv (&v); }
556static inline SV *to_sv (living & v) { return to_sv (&v); }
557
558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
559static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
560
561static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
562
563static inline SV *to_sv (dynbuf * v)
564{
565 SV *sv = newSV (0);
566
567 sv_upgrade (sv, SVt_PV);
568 SvGROW (sv, v->size () + 1);
569 SvPOK_only (sv);
570 v->linearise (SvPVX (sv));
571 SvCUR_set (sv, v->size ());
572 *SvEND (sv) = 0;
573
180 return 0; 574 return sv;
181} 575}
576
577static inline SV *to_sv (dynbuf_text * v)
578{
579 SV *sv = to_sv (static_cast<dynbuf *> (v));
580 SvUTF8_on (sv);
581 return sv;
582}
583
584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
590static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
591static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
592static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
593static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
612
613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
615
616template<class T>
617static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
618
619template<int N>
620static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
621
622static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
623static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
624static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
625static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
626
627static inline void sv_to (SV *sv, std::string &v)
628{
629 STRLEN len;
630 char *data = SvPVbyte (sv, len);
631 v.assign (data, len);
632}
633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640}
641
642static inline void sv_to (SV *sv, UUID &v)
643{
644 if (!v.parse (SvPV_nolen (sv)))
645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
646}
647
648static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
182 649
183static SV * 650static SV *
184newSVdt_va (va_list &ap, data_type type) 651newSVdt_va (va_list &ap, data_type type)
185{ 652{
186 SV *sv; 653 SV *sv;
200 break; 667 break;
201 668
202 case DT_STRING: 669 case DT_STRING:
203 { 670 {
204 char *str = (char *)va_arg (ap, const char *); 671 char *str = (char *)va_arg (ap, const char *);
205 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 672 sv = str ? newSVpv (str, 0) : newSV (0);
206 } 673 }
207 break; 674 break;
208 675
209 case DT_DATA: 676 case DT_DATA:
210 { 677 {
211 char *str = (char *)va_arg (ap, const void *); 678 char *str = (char *)va_arg (ap, const void *);
212 int len = va_arg (ap, int); 679 int len = va_arg (ap, int);
213 sv = str ? newSVpv (str, len) : &PL_sv_undef; 680 sv = str ? newSVpv (str, len) : newSV (0);
214 } 681 }
215 break; 682 break;
216 683
217 case DT_OBJECT: 684 case DT_OBJECT:
218 { 685 sv = to_sv (va_arg (ap, object *));
219 object *obj = va_arg (ap, object *);
220 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
221 }
222 break; 686 break;
223 687
224 case DT_MAP: 688 case DT_MAP:
225 // va_arg (object *) when void * is passed is an XSI extension 689 // va_arg (object *) when void * is passed is an XSI extension
226 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 690 sv = to_sv (va_arg (ap, maptile *));
227 break; 691 break;
228 692
693 case DT_CLIENT:
694 sv = to_sv (va_arg (ap, client *));
695 break;
696
229 case DT_PLAYER: 697 case DT_PLAYER:
230 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 698 sv = to_sv (va_arg (ap, player *));
231 break; 699 break;
232 700
233 case DT_ARCH: 701 case DT_ARCH:
234 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 702 sv = to_sv (va_arg (ap, archetype *));
235 break; 703 break;
236 704
237 case DT_PARTY: 705 case DT_PARTY:
238 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 706 sv = to_sv (va_arg (ap, partylist *));
239 break; 707 break;
240 708
241 case DT_REGION: 709 case DT_REGION:
242 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 710 sv = to_sv (va_arg (ap, region *));
243 break; 711 break;
244 712
245 default: 713 default:
246 assert (("unhandled type in newSVdt_va", 0)); 714 assert (("unhandled type in newSVdt_va", 0));
247 } 715 }
259 va_end (ap); 727 va_end (ap);
260 728
261 return sv; 729 return sv;
262} 730}
263 731
732// typemap support, mostly to avoid excessive inlining
733template<class type>
734ecb_noinline static void
735cf_obj_to (SV *arg, type &var)
736{
737 sv_to (arg, var);
738 if (expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740}
741
742template<class object>
743ecb_noinline static void
744cf_obj_ornull_to (SV *arg, object *&var)
745{
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754}
755
756//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
757
264static SV * 758static SV *
265newSVcfapi (int type, ...)
266{
267 SV *sv;
268
269 va_list ap;
270 va_start (ap, type);
271
272 switch (type)
273 {
274 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
275 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
276 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
277 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
278 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
279 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
280 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
281 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
282 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
283 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
284
285 default:
286 assert (("unhandled type in newSVcfapi", 0));
287 }
288
289 va_end (ap);
290
291 return sv;
292}
293
294//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
295
296SV *
297registry_of (attachable_base *ext) 759registry (attachable *ext)
298{ 760{
299 if (!ext->cb) 761 if (!ext->cb)
300 ext->cb = newAV (); 762 ext->cb = newAV ();
301 763
302 return newRV_inc ((SV *)ext->cb); 764 return newRV_inc ((SV *)ext->cb);
303} 765}
304 766
305void attachable_base::clear ()
306{
307 if (self)
308 {
309 if (cb)
310 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
311 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
312 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
313 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
314
315 // disconnect Perl from C, to avoid crashes
316 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
317
318 // clear the perl hash, might or might not be a good idea
319 hv_clear ((HV *)SvRV ((SV *)self));
320
321 SvREFCNT_dec (self);
322 self = 0;
323 }
324
325 if (cb)
326 {
327 SvREFCNT_dec (cb);
328 cb = 0;
329 }
330
331 if (attach)
332 {
333 free_string (attach);
334 attach = 0;
335 }
336}
337
338void attachable_base::optimise ()
339{
340 if (!self)
341 return;
342
343 HV *hv = (HV *)SvRV ((SV *)self);
344
345 if (SvREFCNT ((SV *)self) == 1
346 && SvREFCNT ((SV *)hv) == 1
347 && !HvKEYS (hv))
348 {
349 SvREFCNT_dec ((SV *)self);
350 self = 0;
351 }
352}
353
354void attachable_base::instantiate (data_type type, void *obj)
355{
356 dSP;
357 ENTER;
358 SAVETMPS;
359 PUSHMARK (SP);
360 EXTEND (SP, 2);
361 PUSHs (sv_2mortal (newSVdt (type, obj)));
362 PUSHs (sv_2mortal (newSVpv (attach, 0)));
363
364 free_string (attach);
365 attach = 0;
366
367 PUTBACK;
368 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
369 FREETMPS;
370 LEAVE;
371
372 switch (type)
373 {
374 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
375 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
376 }
377}
378
379///////////////////////////////////////////////////////////////////////////// 767/////////////////////////////////////////////////////////////////////////////
380 768
381void reattach (data_type type, void *obj)
382{
383 //TODO only do this when the object has _attachment's
384
385 dSP;
386 ENTER;
387 SAVETMPS;
388 PUSHMARK (SP);
389 XPUSHs (sv_2mortal (newSVdt (type, obj)));
390 PUTBACK;
391 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
392 FREETMPS;
393 LEAVE;
394
395 switch (type)
396 {
397 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
398 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
399 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
400 }
401}
402
403template<class subclass>
404void reattach (attachable<subclass> *obj)
405{
406 obj->optimise ();
407
408 if (obj->self)
409 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
410}
411
412#include "kw_hash.h"
413
414object_freezer::object_freezer ()
415: dynbuf (128 * 1024, 64 * 1024)
416{
417 av = newAV ();
418}
419
420object_freezer::~object_freezer ()
421{
422 SvREFCNT_dec (av);
423}
424
425void object_freezer::put (attachable_base *ext)
426{
427 ext->optimise ();
428
429 if (ext->self)
430 {
431 int idx = AvFILLp ((AV *)av) + 1;
432 av_store (av, idx, SvREFCNT_inc (ext->self));
433
434 add ((void *)"oid ", 4);
435 add ((sint32)idx);
436 add ('\n');
437 }
438}
439
440bool object_freezer::save (const char *filename)
441{
442 dSP;
443 ENTER;
444 SAVETMPS;
445 PUSHMARK (SP);
446 EXTEND (SP, 3);
447 PUSHs (sv_2mortal (newSVpv (filename, 0)));
448 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
449 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454}
455
456int fprintf (object_freezer &freezer, const char *format, ...)
457{
458 va_list ap;
459
460 va_start (ap, format);
461
462 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
463
464 if (len >= 0)
465 freezer.alloc (len);
466
467 va_end (ap);
468}
469
470int fputs (const char *s, object_freezer &freezer)
471{
472 freezer.add (s);
473}
474
475object_thawer::object_thawer (const char *filename)
476{
477 av = 0;
478 fp = 0;
479
480 if (!filename)
481 return;
482
483 fp = fopen (filename, "r");
484 if (!fp)
485 {
486 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
487 return;
488 }
489
490 if (perl_booted)
491 {
492 dSP;
493 ENTER;
494 SAVETMPS;
495 PUSHMARK (SP);
496 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
497 PUTBACK;
498
499 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
500 {
501 SPAGAIN;
502 SV *sv = POPs;
503 if (SvROK (sv))
504 av = (AV *)SvREFCNT_inc (SvRV (sv));
505 }
506
507 FREETMPS;
508 LEAVE;
509 }
510}
511
512void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
513{
514 if (!av || oid < 0) // this is actually an error of sorts
515 return;
516
517 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
518 ext->clear ();
519
520 SV **svp = av_fetch ((AV *)av, oid, 0);
521
522 if (!svp || !SvROK (*svp))
523 {
524 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
525 return;
526 }
527
528 ext->self = *svp; *svp = &PL_sv_undef;
529 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
530
531 reattach (type, obj);
532}
533
534object_thawer::~object_thawer ()
535{
536 if (fp) fclose (fp);
537 if (av) SvREFCNT_dec ((AV *)av);
538}
539
540token object_thawer::get_token ()
541{
542#if 0
543 for (;;)
544 {
545 if (!fgets (line, sizeof (line), fp))
546 return token (KW_eof);
547
548 unsigned char *p = (unsigned char *)line;
549
550 while (*p > ' ')
551 p++;
552
553 int len = p - (unsigned char *)line;
554
555 while ((*p - 1) < ' ')
556 p++;
557
558 if (*p)
559 {
560 char *v = p;
561
562 while (*p && *p != '\n')
563 p++;
564
565 *p = 0;
566
567 return token (k, v);
568 }
569 else
570 return token (k);
571 }
572#endif
573}
574
575/////////////////////////////////////////////////////////////////////////////
576
577extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
578{
579 return 0;
580}
581
582static CommArray_s rtn_cmd;
583
584static int
585runPluginCommand (object *obj, char *params)
586{
587 dSP;
588
589 ENTER;
590 SAVETMPS;
591
592 PUSHMARK (SP);
593
594 EXTEND (SP, 3);
595 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
596 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
597
598 if (params)
599 PUSHs (sv_2mortal (newSVpv (params, 0)));
600
601 PUTBACK;
602 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
603 SPAGAIN;
604
605 if (SvTRUE (ERRSV))
606 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
607
608 int returnvalue = count > 0 ? POPi : -1;
609
610 PUTBACK;
611 FREETMPS;
612 LEAVE;
613
614 return returnvalue;
615}
616
617extern "C" void *cfperl_getPluginProperty (int *type, ...)
618{
619 va_list args;
620 char *propname;
621 int i;
622 va_start (args, type);
623 propname = va_arg (args, char *);
624 //printf ("Property name: %s\n", propname);
625
626 if (!strcmp (propname, "command?"))
627 {
628 if (!perl)
629 return NULL;
630
631 const char *cmdname = va_arg (args, const char *);
632 HV *hv = get_hv ("cf::COMMAND", 1);
633 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
634
635 va_end (args);
636
637 if (svp)
638 {
639 // this is totaly broken, should stash it into %COMMAND
640 rtn_cmd.name = cmdname;
641 rtn_cmd.time = SvNV (*svp);
642 rtn_cmd.func = runPluginCommand;
643
644 return &rtn_cmd;
645 }
646 }
647 else if (!strcmp (propname, "Identification"))
648 {
649 va_end (args);
650 return (void*) PLUGIN_NAME;
651 }
652 else if (!strcmp (propname, "FullName"))
653 {
654 va_end (args);
655 return (void*) PLUGIN_VERSION;
656 }
657 else
658 va_end (args);
659
660 return NULL;
661}
662
663extern "C" int cfperl_postInitPlugin ()
664{
665 int hooktype = 1;
666 int rtype = 0;
667
668 cf_init_plugin (gethook);
669
670 return 0;
671}
672
673extern "C" int cfperl_closePlugin ()
674{
675 return 0;
676}
677
678void 769void
679cfperl_init () 770cfperl_init ()
680{ 771{
772 extern char **environ;
773
681 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 774 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
682 perl = perl_alloc (); 775 perl = perl_alloc ();
683 perl_construct (perl); 776 perl_construct (perl);
684 777
685 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
686 779
687 char *argv[] = { 780 const char *argv[] = {
688 "", 781 settings.argv [0],
689 "-e" 782 "-e0"
690 "cf->bootstrap;"
691 "unshift @INC, cf::datadir ();"
692 }; 783 };
693 784
694 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
786 || perl_run (perl))
695 { 787 {
696 printf ("unable to initialize perl-interpreter, aborting.\n"); 788 printf ("unable to initialize perl-interpreter, aborting.\n");
697 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
698 } 790 }
699 791
700 obj_cache = newHV (); 792 eval_pv (
701} 793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
702 801
703void cfperl_boot () 802 if (SvTRUE (ERRSV))
704{ 803 {
705 perl_booted = true; 804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
706 805 exit (EXIT_FAILURE);
707 eval_pv ("require cf", 1); 806 }
708} 807}
709 808
809void
710void cfperl_main () 810cfperl_main ()
711{ 811{
712 dSP; 812 dSP;
713 813
714 PUSHMARK (SP); 814 PUSHMARK (SP);
715 PUTBACK; 815 PUTBACK;
716 call_pv ("cf::main", G_DISCARD | G_VOID); 816 call_pv ("cf::main", G_DISCARD | G_VOID);
817}
818
819void
820attachable::instantiate ()
821{
822 if (attach)
823 {
824 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
825 attach = 0;
826 }
827}
828
829void
830attachable::reattach ()
831{
832 optimise ();
833 //TODO: check for _attachment's, very important for restarts
834 INVOKE_ATTACHABLE (REATTACH, this);
717} 835}
718 836
719static event_klass klass_of[NUM_EVENT_TYPES] = { 837static event_klass klass_of[NUM_EVENT_TYPES] = {
720# define def(type,name) KLASS_ ## type, 838# define def(type,name) KLASS_ ## type,
721# include "eventinc.h" 839# include "eventinc.h"
722# undef def 840# undef def
723}; 841};
724 842
725#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
726 844
727static void 845ecb_noinline static void
728gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
729{ 847{
730 // event must be in array 848 // event must be in array
731 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
732 { 850 {
752 } 870 }
753 } 871 }
754 } 872 }
755} 873}
756 874
875void
876attachable::gather_callbacks (AV *&callbacks, event_type event) const
877{
878 ::gather_callbacks (callbacks, cb_attachable, event);
879
880 if (cb)
881 ::gather_callbacks (callbacks, cb, event);
882}
883
884void
885global::gather_callbacks (AV *&callbacks, event_type event) const
886{
887 ::gather_callbacks (callbacks, cb_global, event);
888}
889
890void
891object::gather_callbacks (AV *&callbacks, event_type event) const
892{
893 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
894 {
895 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
896
897 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
898 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
899 }
900
901 if (type <= AvFILLp (cb_type))
902 {
903 SV *registry = AvARRAY (cb_type)[type];
904
905 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
906 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
907 }
908
909 attachable::gather_callbacks (callbacks, event);
910 ::gather_callbacks (callbacks, cb_object, event);
911}
912
913void
914archetype::gather_callbacks (AV *&callbacks, event_type event) const
915{
916 attachable::gather_callbacks (callbacks, event);
917 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
918}
919
920void
921client::gather_callbacks (AV *&callbacks, event_type event) const
922{
923 attachable::gather_callbacks (callbacks, event);
924 ::gather_callbacks (callbacks, cb_client, event);
925}
926
927void
928player::gather_callbacks (AV *&callbacks, event_type event) const
929{
930 attachable::gather_callbacks (callbacks, event);
931 ::gather_callbacks (callbacks, cb_player, event);
932}
933
934void
935maptile::gather_callbacks (AV *&callbacks, event_type event) const
936{
937 attachable::gather_callbacks (callbacks, event);
938 ::gather_callbacks (callbacks, cb_map, event);
939}
940
941ecb_noinline static void
942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
943{
944 for (int event = 0; event <= AvFILLp (registry); ++event)
945 {
946 SV *cbs_ = AvARRAY (registry)[event];
947
948 // element must be list of callback entries
949 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
950 {
951 AV *cbs = (AV *)SvRV (cbs_);
952
953 // no callback entries, no callbacks to call
954 if (AvFILLp (cbs) >= 0)
955 set.set (event);
956 }
957 }
958}
959
960// very slow and inefficient way to recalculate the global want bitsets
961static void
962_recalc_want ()
963{
964 ev_want_event.reset ();
965
966 _recalc_want (ev_want_event, cb_global);
967 _recalc_want (ev_want_event, cb_attachable);
968 _recalc_want (ev_want_event, cb_object);
969 _recalc_want (ev_want_event, cb_client);
970 _recalc_want (ev_want_event, cb_player);
971 _recalc_want (ev_want_event, cb_map);
972
973 ev_want_type.reset ();
974
975 for (int type = 0; type <= AvFILLp (cb_type); ++type)
976 {
977 SV *cbs_ = AvARRAY (cb_type)[type];
978
979 // element must be list of callback entries
980 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
981 {
982 AV *cbs = (AV *)SvRV (cbs_);
983
984 // no callback entries, no callbacks to call
985 if (AvFILLp (cbs) >= 0)
986 ev_want_type.set (type % NUM_TYPES);
987 }
988 }
989}
990
991bool
757bool cfperl_invoke (event_type event, ...) 992attachable::invoke (event_type event, ...)
758{ 993{
759 data_type dt; 994 data_type dt;
760 va_list ap;
761 995
762 va_start (ap, event); 996 // callback call ordering should be:
997 // 1. per-object callback
998 // 2. per-class object
999 // 3. per-type callback
1000 // 4. global callbacks
763 1001
764 AV *callbacks = 0; 1002 AV *callbacks = 0;
765
766 object *op;
767 player *pl;
768 mapstruct *map;
769
770 // callback call ordering is:
771 // 1. per-object callback (NYI)
772 // 2. per-class object
773 // 2a. per-type callback
774 // 4. global callbacks
775
776 gather_callbacks (callbacks, cb_global, event); 1003 gather_callbacks (callbacks, event);
777
778 switch (KLASS_OF (event))
779 {
780 case KLASS_GLOBAL:
781 break;
782
783 case KLASS_OBJECT:
784 dt = (data_type) va_arg (ap, int);
785 assert (("first argument must be of type object", dt == DT_OBJECT));
786 op = va_arg (ap, object *);
787
788 if (op->cb)
789 gather_callbacks (callbacks, op->cb, event);
790
791 if (op->type)
792 {
793 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
794 {
795 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
796
797 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
798 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
799 }
800
801 if (op->type <= AvFILLp (cb_type))
802 {
803 SV *registry = AvARRAY (cb_type)[op->type];
804
805 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
806 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
807 }
808 }
809
810 gather_callbacks (callbacks, cb_object, event);
811
812 break;
813
814 case KLASS_PLAYER:
815 dt = (data_type) va_arg (ap, int);
816 assert (("first argument must be of type player", dt == DT_PLAYER));
817 pl = va_arg (ap, player *);
818
819 if (pl->cb)
820 gather_callbacks (callbacks, pl->cb, event);
821
822 gather_callbacks (callbacks, cb_player, event);
823 break;
824
825 case KLASS_MAP:
826 dt = (data_type) va_arg (ap, int);
827 assert (("first argument must be of type object", dt == DT_MAP));
828 map = va_arg (ap, mapstruct *);
829
830 if (map->cb)
831 gather_callbacks (callbacks, map->cb, event);
832
833 gather_callbacks (callbacks, cb_map, event);
834 break;
835
836 default:
837 assert (("unsupported event klass in cfperl_invoke", 0));
838 }
839 1004
840 // short-circuit processing if no callbacks found/defined 1005 // short-circuit processing if no callbacks found/defined
841 if (!callbacks) 1006 if (!callbacks)
842 return 0; 1007 return 0;
843 1008
844 dSP; 1009 va_list ap;
845 ENTER; 1010 va_start (ap, event);
846 SAVETMPS;
847 1011
848 PUSHMARK (SP); 1012 CALL_BEGIN (3);
849 EXTEND (SP, 3);
850
851 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 1013 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
852 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 1014 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
853 1015
854 switch (KLASS_OF (event)) 1016 //TODO: unhack
855 { 1017 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
856 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1018 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
857 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1019 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
858 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1020 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
859 } 1021 else if (global *gl = is_a<global>(this)) /*nop*/;
1022 else
1023 abort (); //TODO
860 1024
861 for (;;) 1025 for (;;)
862 { 1026 {
863 dt = (data_type) va_arg (ap, int); 1027 dt = (data_type) va_arg (ap, int);
864 1028
865 if (dt == DT_END) 1029 if (dt == DT_END)
866 break; 1030 break;
867
868 if (dt == DT_AV) 1031 else if (dt == DT_AV)
869 { 1032 {
870 AV *av = va_arg (ap, AV *); 1033 AV *av = va_arg (ap, AV *);
871 1034
872 for (int i = 0; i <= av_len (av); ++i) 1035 for (int i = 0; i <= av_len (av); ++i)
873 XPUSHs (*av_fetch (av, i, 1)); 1036 XPUSHs (*av_fetch (av, i, 1));
876 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
877 } 1040 }
878 1041
879 va_end (ap); 1042 va_end (ap);
880 1043
881 PUTBACK; 1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
882 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
883 SPAGAIN;
884
885 count = count > 0 ? POPi : 0; 1045 count = count > 0 ? POPi : 0;
886 1046
887 FREETMPS; 1047 CALL_END;
888 LEAVE;
889 1048
890 return count; 1049 return count;
891} 1050}
892 1051
893SV * 1052static SV *
894cfperl_result (int idx) 1053cfperl_result (int idx)
895{ 1054{
896 AV *av = get_av ("cfperl::invoke_results", 0); 1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
897 if (!av) 1056 if (!av)
898 return &PL_sv_undef; 1057 return &PL_sv_undef;
899 1058
900 SV **sv = av_fetch (av, idx, 0); 1059 SV **sv = av_fetch (av, idx, 0);
901 if (!sv) 1060 if (!sv)
908cfperl_result_INT (int idx) 1067cfperl_result_INT (int idx)
909{ 1068{
910 return SvIV (cfperl_result (idx)); 1069 return SvIV (cfperl_result (idx));
911} 1070}
912 1071
1072double
1073cfperl_result_DOUBLE (int idx)
1074{
1075 return SvNV (cfperl_result (idx));
1076}
1077
1078/////////////////////////////////////////////////////////////////////////////
1079// various c++ => perl glue functions
1080
1081void
1082cfperl_tick ()
1083{
1084 tick_pending = 1;
1085
1086 if (tick_inhibit)
1087 return;
1088
1089 tick_pending = 0;
1090
1091 dSP;
1092
1093 PUSHMARK (SP);
1094 PUTBACK;
1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1096
1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1098}
1099
1100void
1101cfperl_emergency_save ()
1102{
1103 CALL_BEGIN (0);
1104 CALL_CALL ("cf::emergency_save", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_cleanup (int make_core)
1110{
1111 CALL_BEGIN (1);
1112 CALL_ARG (make_core);
1113 CALL_CALL ("cf::post_cleanup", G_VOID);
1114 CALL_END;
1115}
1116
1117void
1118cfperl_make_book (object *book, int level)
1119{
1120 CALL_BEGIN (2);
1121 CALL_ARG (book);
1122 CALL_ARG (level);
1123 CALL_CALL ("ext::books::make_book", G_VOID);
1124 CALL_END;
1125}
1126
1127void
1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ns);
1132 CALL_ARG (type);
1133 CALL_ARG_SV (newSVpv_utf8 (msg));
1134 CALL_ARG (color);
1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1136 CALL_END;
1137}
1138
1139int
1140cfperl_can_merge (object *ob1, object *ob2)
1141{
1142 int can;
1143
1144 CALL_BEGIN (2);
1145 CALL_ARG (ob1);
1146 CALL_ARG (ob2);
1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1148 can = count && SvTRUE (TOPs);
1149 CALL_END;
1150
1151 return can;
1152}
1153
1154void
1155cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164}
1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
1177player *
1178player::find (const_utf8_string name)
1179{
1180 CALL_BEGIN (1);
1181 CALL_ARG (name);
1182 CALL_CALL ("cf::player::find", G_SCALAR);
1183
1184 player *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190}
1191
1192maptile *
1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1194{
1195 CALL_BEGIN (4);
1196 CALL_ARG (dirname);
1197 CALL_ARG (stylename);
1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1201
1202 maptile *retval = 0;
1203 if (count) sv_to (POPs, retval);
1204
1205 CALL_END;
1206
1207 return retval;
1208}
1209
1210maptile *
1211maptile::find_sync (const_utf8_string path, maptile *origin)
1212{
1213 CALL_BEGIN (2);
1214 CALL_ARG (path);
1215 CALL_ARG (origin);
1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1217
1218 maptile *retval = 0;
1219 if (count) sv_to (POPs, retval);
1220
1221 CALL_END;
1222
1223 return retval;
1224}
1225
1226maptile *
1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1228{
1229 CALL_BEGIN (3);
1230 CALL_ARG (path);
1231 CALL_ARG (origin);
1232 CALL_ARG (load);
1233 CALL_CALL ("cf::map::find_async", G_SCALAR);
1234
1235 maptile *retval = 0;
1236 if (count) sv_to (POPs, retval);
1237
1238 CALL_END;
1239
1240 return retval;
1241}
1242
1243void
1244maptile::do_load_sync ()
1245{
1246 CALL_BEGIN (1);
1247 CALL_ARG (this);
1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1249 CALL_END;
1250}
1251
1252void
1253object::enter_exit (object *exit)
1254{
1255 if (type != PLAYER)
1256 return;
1257
1258 CALL_BEGIN (2);
1259 CALL_ARG (this);
1260 CALL_ARG (exit);
1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1262 CALL_END;
1263}
1264
1265void
1266object::player_goto (const_utf8_string path, int x, int y)
1267{
1268 if (type != PLAYER)
1269 return;
1270
1271 CALL_BEGIN (4);
1272 CALL_ARG (this);
1273 CALL_ARG (path);
1274 CALL_ARG (x);
1275 CALL_ARG (y);
1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1277 CALL_END;
1278}
1279
1280const_utf8_string
1281object::ref () const
1282{
1283 if (type == PLAYER)
1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1285 else
1286 // TODO: should be able to save references within the same map, at least
1287 return 0;
1288}
1289
1290object *
1291object::deref (const_utf8_string ref)
1292{
1293 object *retval = 0;
1294
1295 if (ref)
1296 {
1297 CALL_BEGIN (1);
1298 CALL_ARG (ref);
1299 CALL_CALL ("cf::object::deref", G_SCALAR);
1300
1301 if (count)
1302 sv_to (POPs, retval);
1303
1304 CALL_END;
1305 }
1306
1307 return retval;
1308}
1309
1310void
1311log_backtrace (const_utf8_string msg)
1312{
1313#if HAVE_BACKTRACE
1314 void *addr [20];
1315 int size = backtrace (addr, 20);
1316
1317 CALL_BEGIN (size);
1318 CALL_ARG (msg);
1319 for (int i = 0; i < size; ++i)
1320 CALL_ARG ((IV)addr [i]);
1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1322 CALL_END;
1323#endif
1324}
1325
1326bool
1327is_match_expr (const_utf8_string expr)
1328{
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330}
1331
1332bool
1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334{
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351}
1352
1353object *
1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355{
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375}
1376
1377/////////////////////////////////////////////////////////////////////////////
1378
1379struct EVAPI *evapi::GEVAPI;
1380struct CoroAPI *coroapi::GCoroAPI;
1381
1382void
1383coroapi::do_cede_to_tick ()
1384{
1385 cede_pending = 0;
1386 cede ();
1387}
1388
1389void
1390coroapi::wait_for_tick ()
1391{
1392 CALL_BEGIN (0);
1393 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1394 CALL_END;
1395}
1396
1397void
1398coroapi::wait_for_tick_begin ()
1399{
1400 CALL_BEGIN (0);
1401 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1402 CALL_END;
1403}
1404
1405void
1406iow::poll (int events)
1407{
1408 if (events != this->events)
1409 {
1410 int active = ev_is_active ((ev_io *)this);
1411 if (active) stop ();
1412 ev_io_set ((ev_io *)this, fd, events);
1413 if (active) start ();
1414 }
1415}
1416
1417static void
1418_connect_to_perl_1 ()
1419{
1420 stash_cf = gv_stashpv ("cf", 1);
1421
1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1424 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1425 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1426 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1434
1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1440
1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1445 cb_client = get_av ("cf::CB_CLIENT", 1);
1446 cb_type = get_av ("cf::CB_TYPE" , 1);
1447 cb_map = get_av ("cf::CB_MAP" , 1);
1448}
1449
1450static void
1451_connect_to_perl_2 ()
1452{
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459}
1460
913MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
914 1462
915BOOT: 1463BOOT:
916{ 1464{
917 HV *stash = gv_stashpv ("cf", 1); 1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1467
1468 _connect_to_perl_1 ();
1469
1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
918 1471
919 static const struct { 1472 static const struct {
920 const char *name; 1473 const char *name;
921 IV iv; 1474 IV iv;
922 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
923# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
924 const_iv (llevError) 1477# include "const_iv.h"
925 const_iv (llevInfo) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
926 const_iv (llevDebug) 1479# include "attackinc.h"
927 const_iv (llevMonster) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1487
1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
928 1489
929 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
930 const_iv (PLAYER)
931 const_iv (TRANSPORT)
932 const_iv (ROD)
933 const_iv (TREASURE)
934 const_iv (POTION)
935 const_iv (FOOD)
936 const_iv (POISON)
937 const_iv (BOOK)
938 const_iv (CLOCK) 1491 const_iv (MAXSOCKBUF)
939 const_iv (LIGHTNING)
940 const_iv (ARROW)
941 const_iv (BOW)
942 const_iv (WEAPON)
943 const_iv (ARMOUR)
944 const_iv (PEDESTAL)
945 const_iv (ALTAR)
946 const_iv (LOCKED_DOOR)
947 const_iv (SPECIAL_KEY)
948 const_iv (MAP)
949 const_iv (DOOR)
950 const_iv (KEY)
951 const_iv (TIMED_GATE)
952 const_iv (TRIGGER)
953 const_iv (GRIMREAPER)
954 const_iv (MAGIC_EAR)
955 const_iv (TRIGGER_BUTTON)
956 const_iv (TRIGGER_ALTAR)
957 const_iv (TRIGGER_PEDESTAL)
958 const_iv (SHIELD)
959 const_iv (HELMET)
960 const_iv (HORN)
961 const_iv (MONEY)
962 const_iv (CLASS)
963 const_iv (GRAVESTONE)
964 const_iv (AMULET)
965 const_iv (PLAYERMOVER)
966 const_iv (TELEPORTER)
967 const_iv (CREATOR)
968 const_iv (SKILL)
969 const_iv (EXPERIENCE)
970 const_iv (EARTHWALL)
971 const_iv (GOLEM)
972 const_iv (THROWN_OBJ)
973 const_iv (BLINDNESS)
974 const_iv (GOD)
975 const_iv (DETECTOR)
976 const_iv (TRIGGER_MARKER)
977 const_iv (DEAD_OBJECT)
978 const_iv (DRINK)
979 const_iv (MARKER)
980 const_iv (HOLY_ALTAR)
981 const_iv (PLAYER_CHANGER)
982 const_iv (BATTLEGROUND)
983 const_iv (PEACEMAKER)
984 const_iv (GEM)
985 const_iv (FIREWALL)
986 const_iv (ANVIL)
987 const_iv (CHECK_INV)
988 const_iv (MOOD_FLOOR)
989 const_iv (EXIT)
990 const_iv (ENCOUNTER)
991 const_iv (SHOP_FLOOR)
992 const_iv (SHOP_MAT)
993 const_iv (RING)
994 const_iv (FLOOR)
995 const_iv (FLESH)
996 const_iv (INORGANIC)
997 const_iv (SKILL_TOOL)
998 const_iv (LIGHTER)
999 const_iv (TRAP_PART)
1000 const_iv (WALL)
1001 const_iv (LIGHT_SOURCE)
1002 const_iv (MISC_OBJECT)
1003 const_iv (MONSTER)
1004 const_iv (SPAWN_GENERATOR)
1005 const_iv (LAMP)
1006 const_iv (DUPLICATOR)
1007 const_iv (TOOL)
1008 const_iv (SPELLBOOK)
1009 const_iv (BUILDFAC)
1010 const_iv (CLOAK)
1011 const_iv (SPINNER)
1012 const_iv (GATE)
1013 const_iv (BUTTON)
1014 const_iv (CF_HANDLE)
1015 const_iv (HOLE)
1016 const_iv (TRAPDOOR)
1017 const_iv (SIGN)
1018 const_iv (BOOTS)
1019 const_iv (GLOVES)
1020 const_iv (SPELL)
1021 const_iv (SPELL_EFFECT)
1022 const_iv (CONVERTER)
1023 const_iv (BRACERS)
1024 const_iv (POISONING)
1025 const_iv (SAVEBED)
1026 const_iv (POISONCLOUD)
1027 const_iv (FIREHOLES)
1028 const_iv (WAND)
1029 const_iv (SCROLL)
1030 const_iv (DIRECTOR)
1031 const_iv (GIRDLE)
1032 const_iv (FORCE)
1033 const_iv (POTION_EFFECT)
1034 const_iv (EVENT_CONNECTOR)
1035 const_iv (CLOSE_CON)
1036 const_iv (CONTAINER)
1037 const_iv (ARMOUR_IMPROVER)
1038 const_iv (WEAPON_IMPROVER)
1039 const_iv (SKILLSCROLL)
1040 const_iv (DEEP_SWAMP)
1041 const_iv (IDENTIFY_ALTAR)
1042 const_iv (MENU)
1043 const_iv (RUNE)
1044 const_iv (TRAP)
1045 const_iv (POWER_CRYSTAL)
1046 const_iv (CORPSE)
1047 const_iv (DISEASE)
1048 const_iv (SYMPTOM)
1049 const_iv (BUILDER)
1050 const_iv (MATERIAL)
1051 const_iv (ITEM_TRANSFORMER)
1052 const_iv (QUEST)
1053 1492
1054 const_iv (NUM_SUBTYPES) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1055 1495
1056 const_iv (ST_BD_BUILD) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1057 const_iv (ST_BD_REMOVE)
1058 1497
1059 const_iv (ST_MAT_FLOOR) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1060 const_iv (ST_MAT_WALL) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1061 const_iv (ST_MAT_ITEM)
1062
1063 const_iv (AT_PHYSICAL)
1064 const_iv (AT_MAGIC)
1065 const_iv (AT_FIRE)
1066 const_iv (AT_ELECTRICITY)
1067 const_iv (AT_COLD)
1068 const_iv (AT_CONFUSION)
1069 const_iv (AT_ACID)
1070 const_iv (AT_DRAIN)
1071 const_iv (AT_WEAPONMAGIC)
1072 const_iv (AT_GHOSTHIT)
1073 const_iv (AT_POISON)
1074 const_iv (AT_SLOW)
1075 const_iv (AT_PARALYZE)
1076 const_iv (AT_TURN_UNDEAD)
1077 const_iv (AT_FEAR)
1078 const_iv (AT_CANCELLATION)
1079 const_iv (AT_DEPLETE)
1080 const_iv (AT_DEATH)
1081 const_iv (AT_CHAOS)
1082 const_iv (AT_COUNTERSPELL)
1083 const_iv (AT_GODPOWER)
1084 const_iv (AT_HOLYWORD)
1085 const_iv (AT_BLIND)
1086 const_iv (AT_INTERNAL)
1087 const_iv (AT_LIFE_STEALING)
1088 const_iv (AT_DISEASE)
1089
1090 const_iv (QUEST_IN_PROGRESS)
1091 const_iv (QUEST_DONE_QUEST)
1092 const_iv (QUEST_DONE_TASK)
1093 const_iv (QUEST_START_QUEST)
1094 const_iv (QUEST_END_QUEST)
1095 const_iv (QUEST_START_TASK)
1096 const_iv (QUEST_END_TASK)
1097 const_iv (QUEST_OVERRIDE)
1098 const_iv (QUEST_ON_ACTIVATE)
1099
1100 const_iv (WEAP_HIT)
1101 const_iv (WEAP_SLASH)
1102 const_iv (WEAP_PIERCE)
1103 const_iv (WEAP_CLEAVE)
1104 const_iv (WEAP_SLICE)
1105 const_iv (WEAP_STAB)
1106 const_iv (WEAP_WHIP)
1107 const_iv (WEAP_CRUSH)
1108 const_iv (WEAP_BLUD)
1109
1110 const_iv (FLAG_ALIVE)
1111 const_iv (FLAG_WIZ)
1112 const_iv (FLAG_REMOVED)
1113 const_iv (FLAG_FREED)
1114 const_iv (FLAG_WAS_WIZ)
1115 const_iv (FLAG_APPLIED)
1116 const_iv (FLAG_UNPAID)
1117 const_iv (FLAG_USE_SHIELD)
1118 const_iv (FLAG_NO_PICK)
1119 const_iv (FLAG_ANIMATE)
1120 const_iv (FLAG_MONSTER)
1121 const_iv (FLAG_FRIENDLY)
1122 const_iv (FLAG_GENERATOR)
1123 const_iv (FLAG_IS_THROWN)
1124 const_iv (FLAG_AUTO_APPLY)
1125 const_iv (FLAG_TREASURE)
1126 const_iv (FLAG_PLAYER_SOLD)
1127 const_iv (FLAG_SEE_INVISIBLE)
1128 const_iv (FLAG_CAN_ROLL)
1129 const_iv (FLAG_OVERLAY_FLOOR)
1130 const_iv (FLAG_IS_TURNABLE)
1131 const_iv (FLAG_IS_USED_UP)
1132 const_iv (FLAG_IDENTIFIED)
1133 const_iv (FLAG_REFLECTING)
1134 const_iv (FLAG_CHANGING)
1135 const_iv (FLAG_SPLITTING)
1136 const_iv (FLAG_HITBACK)
1137 const_iv (FLAG_STARTEQUIP)
1138 const_iv (FLAG_BLOCKSVIEW)
1139 const_iv (FLAG_UNDEAD)
1140 const_iv (FLAG_SCARED)
1141 const_iv (FLAG_UNAGGRESSIVE)
1142 const_iv (FLAG_REFL_MISSILE)
1143 const_iv (FLAG_REFL_SPELL)
1144 const_iv (FLAG_NO_MAGIC)
1145 const_iv (FLAG_NO_FIX_PLAYER)
1146 const_iv (FLAG_IS_LIGHTABLE)
1147 const_iv (FLAG_TEAR_DOWN)
1148 const_iv (FLAG_RUN_AWAY)
1149 const_iv (FLAG_PICK_UP)
1150 const_iv (FLAG_UNIQUE)
1151 const_iv (FLAG_NO_DROP)
1152 const_iv (FLAG_WIZCAST)
1153 const_iv (FLAG_CAST_SPELL)
1154 const_iv (FLAG_USE_SCROLL)
1155 const_iv (FLAG_USE_RANGE)
1156 const_iv (FLAG_USE_BOW)
1157 const_iv (FLAG_USE_ARMOUR)
1158 const_iv (FLAG_USE_WEAPON)
1159 const_iv (FLAG_USE_RING)
1160 const_iv (FLAG_READY_RANGE)
1161 const_iv (FLAG_READY_BOW)
1162 const_iv (FLAG_XRAYS)
1163 const_iv (FLAG_NO_APPLY)
1164 const_iv (FLAG_IS_FLOOR)
1165 const_iv (FLAG_LIFESAVE)
1166 const_iv (FLAG_NO_STRENGTH)
1167 const_iv (FLAG_SLEEP)
1168 const_iv (FLAG_STAND_STILL)
1169 const_iv (FLAG_RANDOM_MOVE)
1170 const_iv (FLAG_ONLY_ATTACK)
1171 const_iv (FLAG_CONFUSED)
1172 const_iv (FLAG_STEALTH)
1173 const_iv (FLAG_WIZPASS)
1174 const_iv (FLAG_IS_LINKED)
1175 const_iv (FLAG_CURSED)
1176 const_iv (FLAG_DAMNED)
1177 const_iv (FLAG_SEE_ANYWHERE)
1178 const_iv (FLAG_KNOWN_MAGICAL)
1179 const_iv (FLAG_KNOWN_CURSED)
1180 const_iv (FLAG_CAN_USE_SKILL)
1181 const_iv (FLAG_BEEN_APPLIED)
1182 const_iv (FLAG_READY_SCROLL)
1183 const_iv (FLAG_USE_ROD)
1184 const_iv (FLAG_USE_HORN)
1185 const_iv (FLAG_MAKE_INVIS)
1186 const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED)
1188 const_iv (FLAG_IS_HILLY)
1189 const_iv (FLAG_READY_SKILL)
1190 const_iv (FLAG_READY_WEAPON)
1191 const_iv (FLAG_NO_SKILL_IDENT)
1192 const_iv (FLAG_BLIND)
1193 const_iv (FLAG_SEE_IN_DARK)
1194 const_iv (FLAG_IS_CAULDRON)
1195 const_iv (FLAG_NO_STEAL)
1196 const_iv (FLAG_ONE_HIT)
1197 const_iv (FLAG_CLIENT_SENT)
1198 const_iv (FLAG_BERSERK)
1199 const_iv (FLAG_NEUTRAL)
1200 const_iv (FLAG_NO_ATTACK)
1201 const_iv (FLAG_NO_DAMAGE)
1202 const_iv (FLAG_OBJ_ORIGINAL)
1203 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1204 const_iv (FLAG_ACTIVATE_ON_PUSH)
1205 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1206 const_iv (FLAG_IS_WATER)
1207 const_iv (FLAG_CONTENT_ON_GEN)
1208 const_iv (FLAG_IS_A_TEMPLATE)
1209 const_iv (FLAG_IS_BUILDABLE)
1210 const_iv (FLAG_AFK)
1211
1212 const_iv (NDI_BLACK)
1213 const_iv (NDI_WHITE)
1214 const_iv (NDI_NAVY)
1215 const_iv (NDI_RED)
1216 const_iv (NDI_ORANGE)
1217 const_iv (NDI_BLUE)
1218 const_iv (NDI_DK_ORANGE)
1219 const_iv (NDI_GREEN)
1220 const_iv (NDI_LT_GREEN)
1221 const_iv (NDI_GREY)
1222 const_iv (NDI_BROWN)
1223 const_iv (NDI_GOLD)
1224 const_iv (NDI_TAN)
1225 const_iv (NDI_MAX_COLOR)
1226 const_iv (NDI_COLOR_MASK)
1227 const_iv (NDI_UNIQUE)
1228 const_iv (NDI_ALL)
1229
1230 const_iv (F_APPLIED)
1231 const_iv (F_LOCATION)
1232 const_iv (F_UNPAID)
1233 const_iv (F_MAGIC)
1234 const_iv (F_CURSED)
1235 const_iv (F_DAMNED)
1236 const_iv (F_OPEN)
1237 const_iv (F_NOPICK)
1238 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1239 1501
1240 const_iv (F_BUY) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1241 const_iv (F_SHOP) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1242 const_iv (F_SELL)
1243 1504
1244 const_iv (P_BLOCKSVIEW) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1245 const_iv (P_NO_MAGIC)
1246 const_iv (P_IS_ALIVE)
1247 const_iv (P_NO_CLERIC)
1248 const_iv (P_NEED_UPDATE)
1249 const_iv (P_NO_ERROR)
1250 const_iv (P_OUT_OF_MAP)
1251 const_iv (P_NEW_MAP)
1252 1506
1253 const_iv (UP_OBJ_INSERT) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1254 const_iv (UP_OBJ_REMOVE) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1255 const_iv (UP_OBJ_CHANGE)
1256 const_iv (UP_OBJ_FACE)
1257 1509
1258 const_iv (INS_NO_MERGE) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1259 const_iv (INS_ABOVE_FLOOR_ONLY) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1260 const_iv (INS_NO_WALK_ON)
1261 const_iv (INS_ON_TOP)
1262 const_iv (INS_BELOW_ORIGINATOR)
1263 const_iv (INS_MAP_LOAD)
1264 1512
1265 const_iv (WILL_APPLY_HANDLE) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1266 const_iv (WILL_APPLY_TREASURE)
1267 const_iv (WILL_APPLY_EARTHWALL)
1268 const_iv (WILL_APPLY_DOOR)
1269 const_iv (WILL_APPLY_FOOD)
1270 1514
1271 const_iv (SAVE_MODE) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1272 const_iv (SAVE_DIR_MODE)
1273
1274 const_iv (M_PAPER)
1275 const_iv (M_IRON)
1276 const_iv (M_GLASS)
1277 const_iv (M_LEATHER)
1278 const_iv (M_WOOD)
1279 const_iv (M_ORGANIC)
1280 const_iv (M_STONE)
1281 const_iv (M_CLOTH)
1282 const_iv (M_ADAMANT)
1283 const_iv (M_LIQUID)
1284 const_iv (M_SOFT_METAL)
1285 const_iv (M_BONE)
1286 const_iv (M_ICE)
1287 const_iv (M_SPECIAL)
1288
1289 const_iv (SK_EXP_ADD_SKILL)
1290 const_iv (SK_EXP_TOTAL)
1291 const_iv (SK_EXP_NONE)
1292 const_iv (SK_SUBTRACT_SKILL_EXP)
1293 const_iv (SK_EXP_SKILL_ONLY)
1294
1295 const_iv (SK_LOCKPICKING)
1296 const_iv (SK_HIDING)
1297 const_iv (SK_SMITHERY)
1298 const_iv (SK_BOWYER)
1299 const_iv (SK_JEWELER)
1300 const_iv (SK_ALCHEMY)
1301 const_iv (SK_STEALING)
1302 const_iv (SK_LITERACY)
1303 const_iv (SK_BARGAINING)
1304 const_iv (SK_JUMPING)
1305 const_iv (SK_DET_MAGIC)
1306 const_iv (SK_ORATORY)
1307 const_iv (SK_SINGING)
1308 const_iv (SK_DET_CURSE)
1309 const_iv (SK_FIND_TRAPS)
1310 const_iv (SK_MEDITATION)
1311 const_iv (SK_PUNCHING)
1312 const_iv (SK_FLAME_TOUCH)
1313 const_iv (SK_KARATE)
1314 const_iv (SK_CLIMBING)
1315 const_iv (SK_WOODSMAN)
1316 const_iv (SK_INSCRIPTION)
1317 const_iv (SK_ONE_HANDED_WEAPON)
1318 const_iv (SK_MISSILE_WEAPON)
1319 const_iv (SK_THROWING)
1320 const_iv (SK_USE_MAGIC_ITEM)
1321 const_iv (SK_DISARM_TRAPS)
1322 const_iv (SK_SET_TRAP)
1323 const_iv (SK_THAUMATURGY)
1324 const_iv (SK_PRAYING)
1325 const_iv (SK_CLAWING)
1326 const_iv (SK_LEVITATION)
1327 const_iv (SK_SUMMONING)
1328 const_iv (SK_PYROMANCY)
1329 const_iv (SK_EVOCATION)
1330 const_iv (SK_SORCERY)
1331 const_iv (SK_TWO_HANDED_WEAPON)
1332 const_iv (SK_SPARK_TOUCH)
1333 const_iv (SK_SHIVER)
1334 const_iv (SK_ACID_SPLASH)
1335 const_iv (SK_POISON_NAIL)
1336
1337 const_iv (SOUND_NEW_PLAYER)
1338 const_iv (SOUND_FIRE_ARROW)
1339 const_iv (SOUND_LEARN_SPELL)
1340 const_iv (SOUND_FUMBLE_SPELL)
1341 const_iv (SOUND_WAND_POOF)
1342 const_iv (SOUND_OPEN_DOOR)
1343 const_iv (SOUND_PUSH_PLAYER)
1344 const_iv (SOUND_PLAYER_HITS1)
1345 const_iv (SOUND_PLAYER_HITS2)
1346 const_iv (SOUND_PLAYER_HITS3)
1347 const_iv (SOUND_PLAYER_HITS4)
1348 const_iv (SOUND_PLAYER_IS_HIT1)
1349 const_iv (SOUND_PLAYER_IS_HIT2)
1350 const_iv (SOUND_PLAYER_IS_HIT3)
1351 const_iv (SOUND_PLAYER_KILLS)
1352 const_iv (SOUND_PET_IS_KILLED)
1353 const_iv (SOUND_PLAYER_DIES)
1354 const_iv (SOUND_OB_EVAPORATE)
1355 const_iv (SOUND_OB_EXPLODE)
1356 const_iv (SOUND_CLOCK)
1357 const_iv (SOUND_TURN_HANDLE)
1358 const_iv (SOUND_FALL_HOLE)
1359 const_iv (SOUND_DRINK_POISON)
1360 const_iv (SOUND_CAST_SPELL_0)
1361
1362 const_iv (PREFER_LOW)
1363 const_iv (PREFER_HIGH)
1364
1365 const_iv (ATNR_PHYSICAL)
1366 const_iv (ATNR_MAGIC)
1367 const_iv (ATNR_FIRE)
1368 const_iv (ATNR_ELECTRICITY)
1369 const_iv (ATNR_COLD)
1370 const_iv (ATNR_CONFUSION)
1371 const_iv (ATNR_ACID)
1372 const_iv (ATNR_DRAIN)
1373 const_iv (ATNR_WEAPONMAGIC)
1374 const_iv (ATNR_GHOSTHIT)
1375 const_iv (ATNR_POISON)
1376 const_iv (ATNR_SLOW)
1377 const_iv (ATNR_PARALYZE)
1378 const_iv (ATNR_TURN_UNDEAD)
1379 const_iv (ATNR_FEAR)
1380 const_iv (ATNR_CANCELLATION)
1381 const_iv (ATNR_DEPLETE)
1382 const_iv (ATNR_DEATH)
1383 const_iv (ATNR_CHAOS)
1384 const_iv (ATNR_COUNTERSPELL)
1385 const_iv (ATNR_GODPOWER)
1386 const_iv (ATNR_HOLYWORD)
1387 const_iv (ATNR_BLIND)
1388 const_iv (ATNR_INTERNAL)
1389 const_iv (ATNR_LIFE_STEALING)
1390 const_iv (ATNR_DISEASE)
1391
1392 const_iv (MAP_FLUSH)
1393 const_iv (MAP_PLAYER_UNIQUE)
1394 const_iv (MAP_BLOCK)
1395 const_iv (MAP_STYLE)
1396 const_iv (MAP_OVERLAY)
1397
1398 const_iv (MAP_IN_MEMORY)
1399 const_iv (MAP_SWAPPED)
1400 const_iv (MAP_LOADING)
1401 const_iv (MAP_SAVING)
1402
1403 const_iv (KLASS_GLOBAL)
1404 const_iv (KLASS_OBJECT)
1405 const_iv (KLASS_PLAYER)
1406 const_iv (KLASS_MAP)
1407 }; 1516 };
1408 1517
1409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1411 1520
1412 static const struct { 1521 static const struct {
1413 const char *name; 1522 const char *name;
1414 int skip; 1523 int skip;
1415 IV klass; 1524 IV klass;
1420# undef def 1529# undef def
1421 }; 1530 };
1422 1531
1423 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1424 1533
1425 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1426 { 1535 {
1427 AV *event = newAV (); 1536 AV *event = newAV ();
1428 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1429 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1430 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1431 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1432 } 1541 }
1433 1542
1434 static const struct { 1543 // used by autogenerated BOOT sections from genacc
1435 int dtype; 1544 av_reflect = get_av ("cf::REFLECT", 1);
1436 const char *name;
1437 IV idx;
1438 } *cprop, prop_table[] = {
1439# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1440 prop (CFAPI_INT, MAP_PROP_FLAGS)
1441 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1442 prop (CFAPI_STRING, MAP_PROP_PATH)
1443 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1444 prop (CFAPI_STRING, MAP_PROP_NAME)
1445 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1446 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1447 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1448 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1449 prop (CFAPI_INT, MAP_PROP_WIDTH)
1450 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1451 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1452 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1453 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1454 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1455 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1456 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1457 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1458 prop (CFAPI_INT, MAP_PROP_SKY)
1459 prop (CFAPI_INT, MAP_PROP_WPARTX)
1460 prop (CFAPI_INT, MAP_PROP_WPARTY)
1461 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1462 prop (CFAPI_PREGION, MAP_PROP_REGION)
1463 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1464 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1467 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1468 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1469 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1470 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1471 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1472 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1473 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1474 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1475 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1476 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1477 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1478 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1479 prop (CFAPI_INT, OBJECT_PROP_X)
1480 prop (CFAPI_INT, OBJECT_PROP_Y)
1481 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1482 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1483 prop (CFAPI_INT, OBJECT_PROP_NROF)
1484 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1485 prop (CFAPI_INT, OBJECT_PROP_FACING)
1486 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1487 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1488 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1489 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1490 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1491 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1492 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1493 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1494 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1495 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1496 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1497 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1498 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1499 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1500 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1501 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1502 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1503 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1504 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1505 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1506 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1507 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1508 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1509 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1510 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1511 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1512 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1513 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1514 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1515 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1516 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1517 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1518 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1519 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1520 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1521 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1522 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1523 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1524 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1525 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1526 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1527 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1528 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1529 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1530 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1531 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1532 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1533 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1534 prop (CFAPI_INT, OBJECT_PROP_STR)
1535 prop (CFAPI_INT, OBJECT_PROP_DEX)
1536 prop (CFAPI_INT, OBJECT_PROP_CON)
1537 prop (CFAPI_INT, OBJECT_PROP_WIS)
1538 prop (CFAPI_INT, OBJECT_PROP_INT)
1539 prop (CFAPI_INT, OBJECT_PROP_POW)
1540 prop (CFAPI_INT, OBJECT_PROP_CHA)
1541 prop (CFAPI_INT, OBJECT_PROP_WC)
1542 prop (CFAPI_INT, OBJECT_PROP_AC)
1543 prop (CFAPI_INT, OBJECT_PROP_HP)
1544 prop (CFAPI_INT, OBJECT_PROP_SP)
1545 prop (CFAPI_INT, OBJECT_PROP_GP)
1546 prop (CFAPI_INT, OBJECT_PROP_FP)
1547 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1548 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1549 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1550 prop (CFAPI_INT, OBJECT_PROP_DAM)
1551 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1552 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1553 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1554 prop (CFAPI_INT, OBJECT_PROP_FACE)
1555 };
1556
1557 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1558 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1559
1560 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1561 {
1562 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1563 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1564 }
1565
1566 //I_EVENT_API (PACKAGE);
1567} 1545}
1568 1546
1569void _reload_1 () 1547void _gv_clear (SV *gv)
1570 CODE: 1548 CODE:
1571 cb_global = get_av ("cf::CB_GLOBAL", 1); 1549 assert (SvTYPE (gv) == SVt_PVGV);
1572 cb_object = get_av ("cf::CB_OBJECT", 1); 1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1573 cb_player = get_av ("cf::CB_PLAYER", 1); 1551 SvREFCNT_inc (gv);
1574 cb_type = get_av ("cf::CB_TYPE" , 1); 1552 f (GvGP (gv)->gp_form);
1575 cb_map = get_av ("cf::CB_MAP" , 1); 1553 f (GvGP (gv)->gp_io);
1554 f (GvGP (gv)->gp_sv);
1555 f (GvGP (gv)->gp_av);
1556 f (GvGP (gv)->gp_hv);
1557 f (GvGP (gv)->gp_cv);
1558 GvCVGEN (gv) = 0;
1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1561# undef f
1576 1562
1577void _reload_2 () 1563void _connect_to_perl_1 ()
1564
1565void _connect_to_perl_2 ()
1566
1567void _recalc_want ()
1568
1569# not used by default anymore
1570void _global_reattach ()
1578 CODE: 1571 CODE:
1579{ 1572{
1580 // reattach to all attachable objects in the game. 1573 // reattach to all attachable objects in the game.
1581 for (player *pl = first_player; pl; pl = pl->next) 1574 for_all_clients (ns)
1582 reattach (pl); 1575 ns->reattach ();
1583 1576
1584 for (mapstruct *map = first_map; map; map = map->next) 1577 for_all_objects (op)
1585 reattach (map);
1586
1587 for (object *op = objects; op; op = op->next)
1588 reattach (op); 1578 op->reattach ();
1579}
1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_attackmess ()
1586
1587void init_dynamic ()
1588
1589void load_settings ()
1590
1591void _reload_exp_table ()
1592
1593void _reload_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1607void cede_to_tick ()
1608 CODE:
1609 coroapi::cede_to_tick ();
1610
1611NV till_tick ()
1612 CODE:
1613 RETVAL = SvNVX (sv_next_tick) - now ();
1614 OUTPUT: RETVAL
1615
1616int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT: RETVAL
1620
1621void tick_inhibit_inc ()
1622 CODE:
1623 ++tick_inhibit;
1624
1625void tick_inhibit_dec ()
1626 CODE:
1627 if (!--tick_inhibit)
1628 if (tick_pending)
1629 {
1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1631 coroapi::cede ();
1632 }
1633
1634void one_tick ()
1635 CODE:
1636{
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1642
1643 one_tick ();
1644
1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1589} 1654}
1590 1655
1591NV floor (NV x) 1656NV floor (NV x)
1592 1657
1593NV ceil (NV x) 1658NV ceil (NV x)
1594 1659
1595void server_tick () 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1663 CODE:
1664{
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1666 switch (items)
1667 {
1668 case 0: RETVAL = gen (); break;
1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1672 }
1673}
1674 OUTPUT: RETVAL
1596 1675
1597void 1676NV clamp (NV value, NV min_value, NV max_value)
1598LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT: RETVAL
1680
1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1682 CODE:
1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1684 OUTPUT: RETVAL
1685
1686const char *ordinal (int i)
1687
1688void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694void log_suspend ()
1695
1696void log_resume ()
1697
1698void log_backtrace (utf8_string msg)
1699
1700void LOG (int flags, utf8_string msg)
1599 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1600 C_ARGS: (LogLevel)level, "%s", msg 1702 C_ARGS: flags, "%s", msg
1601 1703
1602char *path_combine (char *base, char *path) 1704octet_string path_combine (octet_string base, octet_string path)
1603 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1604 1706
1605char *path_combine_and_normalize (char *base, char *path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1606 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1607 1709
1608const char *
1609get_maps_directory (char *path)
1610 PROTOTYPE: $
1611 ALIAS: maps_directory = 0
1612 CODE:
1613 RETVAL = create_pathname (path);
1614 OUTPUT: RETVAL
1615
1616void 1710void
1617sub_generation_inc () 1711sub_generation_inc ()
1618 CODE: 1712 CODE:
1619 PL_sub_generation++; 1713 PL_sub_generation++;
1620 1714
1621char * 1715const_octet_string
1622mapdir () 1716mapdir ()
1623 PROTOTYPE: 1717 PROTOTYPE:
1624 ALIAS: 1718 ALIAS:
1625 mapdir = 0 1719 mapdir = 0
1626 uniquedir = 1 1720 uniquedir = 1
1640 case 5: RETVAL = settings.playerdir; break; 1734 case 5: RETVAL = settings.playerdir; break;
1641 case 6: RETVAL = settings.datadir ; break; 1735 case 6: RETVAL = settings.datadir ; break;
1642 } 1736 }
1643 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1644 1738
1739void abort ()
1740
1741void reset_signals ()
1742
1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1744
1745void cleanup (const_octet_string cause, bool make_core = false)
1746
1747void emergency_save ()
1748
1749void _exit (int status = EXIT_SUCCESS)
1750
1751#if _POSIX_MEMLOCK
1752
1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1762
1763int munlockall ()
1764
1765#endif
1766
1645int 1767int
1646cf_find_animation (char *text) 1768malloc_trim (IV pad = 0)
1647 PROTOTYPE: $
1648 1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793}
1794
1649int random_roll(int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1650 1796
1651const char *cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1652 1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1841int
1842skill_flags (int idx)
1843 CODE:
1844 if (idx < 0 || idx >= array_length (skill_flags))
1845 croak ("skill_flags: index out of bounds");
1846 RETVAL = skill_flags [idx];
1847 OUTPUT: RETVAL
1848
1849UUID
1850uuid_cur ()
1851 CODE:
1852 RETVAL = UUID::cur;
1853 OUTPUT: RETVAL
1854
1855UUID
1856uuid_gen ()
1857 CODE:
1858 RETVAL = UUID::gen ();
1859 OUTPUT: RETVAL
1860
1861val64
1862uuid_seq (UUID uuid)
1863 CODE:
1864 RETVAL = uuid.seq;
1865 OUTPUT: RETVAL
1866
1867UUID
1868uuid_str (val64 seq)
1869 CODE:
1870 RETVAL.seq = seq;
1871 OUTPUT: RETVAL
1872
1873void
1874coin_names ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1879
1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1886
1887bool
1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1897
1898MODULE = cf PACKAGE = cf::attachable
1899
1900int
1901valid (SV *obj)
1902 CODE:
1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1904 OUTPUT: RETVAL
1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1911void
1912debug_trace (attachable *obj, bool on = true)
1913 CODE:
1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1915 if (on)
1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1917
1918int mortals_size ()
1919 CODE:
1920 RETVAL = attachable::mortals.size ();
1921 OUTPUT: RETVAL
1922
1923#object *mortals (U32 index)
1924# CODE:
1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1926# OUTPUT: RETVAL
1927
1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1929
1930MODULE = cf PACKAGE = cf::global
1931
1653int invoke (int event, ...) 1932int invoke (SV *klass, int event, ...)
1654 CODE: 1933 CODE:
1655 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1934 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1656 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1657 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1936 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1658 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1659 OUTPUT: RETVAL
1660
1661int
1662exp_to_level (val64 exp)
1663 CODE:
1664{
1665 int i = 0;
1666
1667 RETVAL = settings.max_level;
1668
1669 for (i = 1; i <= settings.max_level; i++)
1670 {
1671 if (levels[i] > exp)
1672 {
1673 RETVAL = i - 1;
1674 break;
1675 }
1676 }
1677}
1678 OUTPUT: RETVAL
1679
1680val64
1681level_to_min_exp (int level)
1682 CODE:
1683 if (level > settings.max_level)
1684 RETVAL = levels[settings.max_level];
1685 else if (level < 1)
1686 RETVAL = 0;
1687 else
1688 RETVAL = levels[level];
1689 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1690
1691SV *
1692resistance_to_string (int atnr)
1693 CODE:
1694 if (atnr >= 0 && atnr < NROFATTACKS)
1695 RETVAL = newSVpv (resist_plus[atnr], 0);
1696 else
1697 XSRETURN_UNDEF;
1698 OUTPUT: RETVAL
1699
1700int
1701_valid (SV *obj)
1702 CODE:
1703 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1704 OUTPUT:
1705 RETVAL
1706 1939
1707MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1941
1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1708 1943
1709int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1710 CODE: 1945 CODE:
1711 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1712 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1713 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1948 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1714 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1949 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1715 OUTPUT: RETVAL 1950 OUTPUT: RETVAL
1716 1951
1717SV *registry (object *op) 1952SV *registry (object *op)
1953
1954int objects_size ()
1718 CODE: 1955 CODE:
1719 RETVAL = registry_of (op); 1956 RETVAL = objects.size ();
1720 OUTPUT: 1957 OUTPUT: RETVAL
1721 RETVAL 1958
1959object *objects (U32 index)
1960 CODE:
1961 RETVAL = index < objects.size () ? objects [index] : 0;
1962 OUTPUT: RETVAL
1963
1964int actives_size ()
1965 CODE:
1966 RETVAL = actives.size ();
1967 OUTPUT: RETVAL
1968
1969object *actives (U32 index)
1970 CODE:
1971 RETVAL = index < actives.size () ? actives [index] : 0;
1972 OUTPUT: RETVAL
1973
1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985{
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995}
1996 OUTPUT: RETVAL
1997
1998# missing properties
1722 1999
1723object *head (object *op) 2000object *head (object *op)
1724 PROTOTYPE: $ 2001 PROTOTYPE: $
1725 ALIAS:
1726 more = 1
1727 above = 2
1728 below = 3
1729 CODE: 2002 CODE:
1730 switch (ix) 2003 RETVAL = op->head_ ();
1731 {
1732 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1733 case 1: RETVAL = op->more; break;
1734 case 2: RETVAL = op->above; break;
1735 case 3: RETVAL = op->below; break;
1736 }
1737 OUTPUT:
1738 RETVAL 2004 OUTPUT: RETVAL
1739
1740SV *
1741get_property (object *obj, int type, int idx)
1742 CODE:
1743 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1744 OUTPUT: RETVAL
1745
1746SV *
1747set_property (object *obj, int type, int idx, SV *newval)
1748 CODE:
1749 switch (type)
1750 {
1751 case CFAPI_INT:
1752 cf_object_set_int_property (obj, idx, SvIV (newval));
1753 break;
1754 case CFAPI_LONG:
1755 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1756 break;
1757 case CFAPI_DOUBLE:
1758 {
1759 int unused_type;
1760 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1761 }
1762 break;
1763 case CFAPI_STRING:
1764 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1765 break;
1766 case CFAPI_POBJECT:
1767 {
1768 int unused_type;
1769 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1770 }
1771 break;
1772 default:
1773 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1774 }
1775
1776# missing properties
1777
1778void
1779set_attacktype (object *obj, U32 attacktype)
1780 CODE:
1781 obj->attacktype = attacktype;
1782
1783U32
1784get_attacktype (object *obj)
1785 ALIAS:
1786 attacktype = 0
1787 CODE:
1788 RETVAL = obj->attacktype;
1789 OUTPUT: RETVAL
1790
1791# missing in plug-in api, of course
1792void
1793set_food (object *obj, int food)
1794 CODE:
1795 obj->stats.food = food;
1796
1797int
1798get_food (object *obj)
1799 ALIAS:
1800 food = 0
1801 CODE:
1802 RETVAL = obj->stats.food;
1803 OUTPUT: RETVAL
1804 2005
1805void 2006void
1806inv (object *obj) 2007inv (object *obj)
1807 PROTOTYPE: $ 2008 PROTOTYPE: $
1808 PPCODE: 2009 PPCODE:
1809{ 2010{
1810 object *o;
1811 for (o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1812 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1813} 2013}
1814 2014
1815int cf_object_get_resistance (object *op, int rtype) 2015int slot_info (object *op, UV slot, int value = 0)
1816 ALIAS: resistance = 0 2016 ALIAS:
2017 slot_used = 1
2018 CODE:
2019{
2020 if (slot >= NUM_BODY_LOCATIONS)
2021 croak ("body slot index out of range");
1817 2022
1818int cf_object_get_flag (object *op, int flag) 2023 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1819 ALIAS: flag = 0
1820 2024
1821void cf_object_set_flag (object *op, int flag, int value) 2025 if (items > 2)
2026 if (ix)
2027 op->slot[slot].used = value;
2028 else
2029 op->slot[slot].info = value;
2030}
2031 OUTPUT: RETVAL
1822 2032
1823int need_identify (const object *obj); 2033object *find_best_object_match (object *op, utf8_string match)
1824 2034
1825int apply_shop_mat (object *shop_mat, object *op); 2035int apply_shop_mat (object *shop_mat, object *op);
1826 2036
1827int move (object *op, int dir, object *originator = op) 2037int move (object *op, int dir, object *originator = op)
1828 CODE: 2038 CODE:
1829 RETVAL = move_ob (op, dir, originator); 2039 RETVAL = op->move (dir, originator);
1830 OUTPUT: 2040 OUTPUT: RETVAL
1831 RETVAL
1832 2041
1833void cf_object_apply (object *op, object *author, int flags = 0)
1834
1835void cf_object_apply_below (object *op) 2042void apply_below (object *op)
2043 CODE:
2044 player_apply_below (op);
1836 2045
1837void cf_object_remove (object *op) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1838 2047
1839void cf_object_free (object *op) 2048int casting_level (object *caster, object *spell)
1840 2049
1841object *cf_object_present_archname_inside (object *op, char *whatstr)
1842
1843int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1844
1845int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1846
1847object *cf_object_clone (object *op, int clonetype = 0)
1848
1849int cf_object_pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
2051 CODE:
2052 RETVAL = pay_for_item (op, buyer);
2053 OUTPUT: RETVAL
1850 2054
1851int cf_object_pay_amount (object *op, uint64 amount) 2055int pay_amount (object *op, uint64 amount)
2056 CODE:
2057 RETVAL = pay_for_amount (amount, op);
2058 OUTPUT: RETVAL
1852 2059
1853void pay_player (object *op, uint64 amount) 2060void pay_player (object *op, uint64 amount)
1854 2061
1855val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2062val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1856 2063
1857int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2064int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1858 2065
1859int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2066void learn_spell (object *op, object *sp, int special_prayer = 0)
2067 CODE:
2068 do_learn_spell (op, sp, special_prayer);
1860 2069
1861void cf_object_learn_spell (object *op, object *sp)
1862
1863void cf_object_forget_spell (object *op, object *sp) 2070void forget_spell (object *op, object *sp)
2071 CODE:
2072 do_forget_spell (op, query_name (sp));
1864 2073
1865object *cf_object_check_for_spell (object *op, char *spellname) 2074object *check_for_spell (object *op, utf8_string spellname)
2075 CODE:
2076 RETVAL = check_spell_known (op, spellname);
2077 OUTPUT: RETVAL
1866 2078
1867int cf_object_query_money (object *op) 2079int query_money (object *op)
1868 ALIAS: money = 0 2080 ALIAS: money = 0
1869 2081
1870int cf_object_query_cost (object *op, object *who, int flags) 2082val64 query_cost (object *op, object *who, int flags)
1871 ALIAS: cost = 0 2083 ALIAS: cost = 0
1872 2084
1873void cf_object_activate_rune (object *op , object *victim) 2085void spring_trap (object *op, object *victim)
1874 2086
1875int cf_object_check_trigger (object *op, object *cause) 2087int check_trigger (object *op, object *cause)
1876 2088
1877int cf_object_out_of_map (object *op, int x, int y)
1878
1879void cf_object_drop (object *op, object *author) 2089void drop (object *who, object *op)
1880 2090
1881void cf_object_take (object *op, object *author)
1882
1883object *cf_object_insert_object (object *op, object *container)
1884
1885const char *cf_object_get_msg (object *ob)
1886 ALIAS: msg = 0
1887
1888object *cf_object_insert_in_ob (object *ob, object *where)
1889
1890int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1891
1892void cf_object_update (object *op, int flags)
1893
1894void cf_object_pickup (object *op, object *what) 2091void pick_up (object *who, object *op)
1895 2092
1896object *cf_create_object_by_name (const char *name) 2093void update_object (object *op, int action)
1897 2094
1898void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1899 2096
1900void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1901 2098
1902int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1903 2100
1904int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1905 2102
1906void push_button (object *op); 2103void push_button (object *op, object *originator)
1907 2104
1908void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1909 2106
1910void add_button_link (object *button, mapstruct *map, int connected); 2107void handle_apply_yield (object *op)
1911 2108
1912void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1913 2110
1914void 2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1915cf_object_set_resistance (object *op, int rtype, int val)
1916 CODE:
1917 if (rtype >= 0 && rtype < NROFATTACKS)
1918 op->resist[rtype] = val;
1919
1920 2112
1921MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1922 2114
1923void cf_fix_object (object *pl)
1924 ALIAS: fix = 0
1925
1926object *cf_insert_ob_in_ob (object *ob, object *where)
1927
1928# no clean way to get an object from an archetype - stupid idiotic
1929# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1930
1931object *new (const char *archetype = 0) 2115object *new (utf8_string archetype = 0)
1932 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
1933 CODE: 2117 CODE:
1934 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2118 RETVAL = archetype
2119 ? archetype::get (archetype)
2120 : object::create ();
1935 OUTPUT: 2121 OUTPUT: RETVAL
1936 RETVAL
1937 2122
2123object *generate (utf8_string arch, object *creator)
2124 CODE:
2125 object *obj = archetype::get (arch);
2126 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2127 RETVAL = obj;
2128 OUTPUT: RETVAL
2129
2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
2133
2134# TODO: nuke
1938object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1939 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
1940 CODE: 2137 CODE:
1941{ 2138{
1942 int unused_type; 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1943 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1944}
1945 2140
1946# syntatic sugar for easier use in event callbacks. 2141 if (RETVAL->destroyed ())
1947const char *options (object *op)
1948 CODE:
1949 RETVAL = op->name;
1950 OUTPUT:
1951 RETVAL 2142 RETVAL = 0;
1952 2143}
1953player *contr (object *op)
1954 CODE:
1955 RETVAL = op->contr;
1956 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1957 2145
1958const char *get_ob_key_value (object *op, const char *key) 2146shstr
2147object::kv_get (shstr key)
2148 CODE:
2149 RETVAL = THIS->kv.get (key);
2150 OUTPUT: RETVAL
1959 2151
1960bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2152void
2153object::kv_del (shstr key)
2154 CODE:
2155 THIS->kv.del (key);
2156
2157void
2158object::kv_set (shstr key, shstr value)
2159 CODE:
2160 THIS->kv.set (key, value);
1961 2161
1962object *get_nearest_player (object *ob) 2162object *get_nearest_player (object *ob)
1963 ALIAS: nearest_player = 0 2163 ALIAS: nearest_player = 0
1964 PREINIT: 2164 PREINIT:
1965 extern object *get_nearest_player (object *); 2165 extern object *get_nearest_player (object *);
1967void rangevector (object *ob, object *other, int flags = 0) 2167void rangevector (object *ob, object *other, int flags = 0)
1968 PROTOTYPE: $$;$ 2168 PROTOTYPE: $$;$
1969 PPCODE: 2169 PPCODE:
1970{ 2170{
1971 rv_vector rv; 2171 rv_vector rv;
2172
1972 get_rangevector (ob, other, &rv, flags); 2173 get_rangevector (ob, other, &rv, flags);
2174
1973 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
1974 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1975 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1976 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1977 PUSHs (newSViv (rv.direction)); 2179 PUSHs (sv_2mortal (newSViv (rv.direction)));
1978 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2180 PUSHs (sv_2mortal (to_sv (rv.part)));
1979} 2181}
1980 2182
1981bool on_same_map_as (object *ob, object *other) 2183bool on_same_map_as (object *ob, object *other)
1982 CODE: 2184 CODE:
1983 RETVAL = on_same_map (ob, other); 2185 RETVAL = on_same_map (ob, other);
1984 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1985 2187
1986char * 2188const_utf8_string
1987base_name (object *ob, int plural) 2189base_name (object *op, int plural = op->nrof > 1)
1988 CODE: 2190 CODE:
1989 RETVAL = cf_query_base_name (ob, plural); 2191 RETVAL = query_base_name (op, plural);
1990 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
1991 2193
1992living * 2194# return the tail of an object, excluding itself
2195void
1993stats (object *ob) 2196tail (object *op)
1994 CODE: 2197 PPCODE:
1995 RETVAL = &ob->stats; 2198 while ((op = op->more))
1996 OUTPUT: RETVAL 2199 XPUSHs (sv_2mortal (to_sv (op)));
1997
1998 2200
1999MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2201MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2000 2202
2001player *player (object *op) 2203player *player (object *op)
2002 CODE: 2204 CODE:
2003 RETVAL = op->contr; 2205 RETVAL = op->contr;
2004 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
2005 2207
2208bool move_player (object *op, int dir)
2209
2006void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2210void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2007 2211 CODE:
2008object *cf_player_send_inventory (object *op) 2212 new_draw_info (flags, 0, op, txt);
2009
2010char *cf_player_get_ip (object *op)
2011 ALIAS: ip = 0
2012
2013object *cf_player_get_marked_item (object *op)
2014 ALIAS: marked_item = 0
2015
2016void cf_player_set_marked_item (object *op, object *ob)
2017
2018partylist *cf_player_get_party (object *op)
2019 ALIAS: party = 0
2020
2021void cf_player_set_party (object *op, partylist *party)
2022 2213
2023void kill_player (object *op) 2214void kill_player (object *op)
2024 2215
2216void esrv_send_item (object *pl, object *item)
2217
2218void esrv_update_item (object *pl, int what, object *item)
2219 C_ARGS: what, pl, item
2220
2221void esrv_del_item (object *pl, int tag)
2222 C_ARGS: pl->contr, tag
2223
2224int command_summon (object *op, utf8_string params)
2225
2226int command_arrest (object *op, utf8_string params)
2227
2228
2025MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2229MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2230
2231INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2026 2232
2027int invoke (player *pl, int event, ...) 2233int invoke (player *pl, int event, ...)
2028 CODE: 2234 CODE:
2029 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2235 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2030 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2236 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2031 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2237 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2032 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2238 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2033 OUTPUT: RETVAL 2239 OUTPUT: RETVAL
2034 2240
2035SV *registry (player *pl) 2241SV *registry (player *pl)
2036 CODE:
2037 RETVAL = registry_of (pl);
2038 OUTPUT:
2039 RETVAL
2040 2242
2041player *cf_player_find (char *name) 2243void
2042 PROTOTYPE: $ 2244save_stats (player *pl)
2043
2044void cf_player_move (player *pl, int dir)
2045
2046void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2047
2048# nonstandard
2049object *ob (player *pl)
2050 CODE: 2245 CODE:
2051 RETVAL = pl->ob; 2246 pl->ob->stats.hp = pl->ob->stats.maxhp;
2052 OUTPUT: RETVAL 2247 pl->ob->stats.sp = pl->ob->stats.maxsp;
2248 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2249 pl->orig_stats = pl->ob->stats;
2053 2250
2054player *first () 2251# should only be temporary
2055 CODE: 2252void esrv_new_player (player *pl)
2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058 2253
2059player *next (player *pl) 2254#d# TODO: replace by blocked_los accessor, fix code using this
2060 CODE:
2061 RETVAL = pl->next;
2062 OUTPUT: RETVAL
2063
2064bool 2255bool
2065cell_visible (player *pl, int dx, int dy) 2256cell_visible (player *pl, int dx, int dy)
2066 CODE: 2257 CODE:
2067 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2258 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2068 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2069 OUTPUT: 2259 OUTPUT: RETVAL
2070 RETVAL
2071
2072char *
2073client (player *pl)
2074 CODE:
2075 RETVAL = pl->socket.client;
2076 OUTPUT:
2077 RETVAL
2078
2079char *
2080host (player *pl)
2081 CODE:
2082 RETVAL = pl->socket.host;
2083 OUTPUT:
2084 RETVAL
2085
2086char *
2087killer (player *pl, char *killer = 0)
2088 CODE:
2089 if (killer)
2090 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2091 RETVAL = pl->killer;
2092 OUTPUT:
2093 RETVAL
2094
2095void
2096buggy_mapscroll (player *pl, int value = 1)
2097 CODE:
2098 pl->socket.buggy_mapscroll = value;
2099 2260
2100void 2261void
2101send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2102 CODE: 2263 CODE:
2103{ 2264{
2104 STRLEN len; 2265 STRLEN len;
2105 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2106 2267
2107 Write_String_To_Socket (&pl->socket, buf, len); 2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2270 else if (pl->ns)
2271 pl->ns->send_packet (buf, len);
2108} 2272}
2109 2273
2110int 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2111listening (player *pl, int new_value = -1) 2275 PROTOTYPE: $;$$$
2112 CODE:
2113 RETVAL = pl->listening;
2114 if (new_value >= 0)
2115 pl->listening = new_value;
2116 OUTPUT:
2117 RETVAL
2118
2119void get_savebed (player *pl)
2120 ALIAS:
2121 savebed = 0
2122 PPCODE: 2276 PPCODE:
2277 if (GIMME_V != G_VOID)
2278 {
2123 EXTEND (SP, 3); 2279 EXTEND (SP, 3);
2124 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2280 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2125 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2281 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2126 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2282 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2127 2283 }
2128void set_savebed (player *pl, char *map_path, int x, int y) 2284 if (map_path) sv_to (map_path, pl->savebed_map);
2129 CODE: 2285 if (x) sv_to (x, pl->bed_x);
2130 strcpy (pl->savebed_map, map_path); 2286 if (y) sv_to (y, pl->bed_y);
2131 pl->bed_x = x;
2132 pl->bed_y = y;
2133 2287
2134void 2288void
2135list () 2289list ()
2136 PPCODE: 2290 PPCODE:
2137{ 2291 for_all_players (pl)
2138 player *pl; 2292 XPUSHs (sv_2mortal (to_sv (pl)));
2139 for (pl = first_player; pl; pl = pl->next)
2140 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2141}
2142
2143bool
2144peaceful (player *pl, bool new_setting = 0)
2145 PROTOTYPE: $;$
2146 CODE:
2147 RETVAL = pl->peaceful;
2148 if (items > 1)
2149 pl->peaceful = new_setting;
2150 OUTPUT:
2151 RETVAL
2152
2153living *
2154orig_stats (player *pl)
2155 CODE:
2156 RETVAL = &pl->orig_stats;
2157 OUTPUT: RETVAL
2158
2159living *
2160last_stats (player *pl)
2161 CODE:
2162 RETVAL = &pl->last_stats;
2163 OUTPUT: RETVAL
2164 2293
2165 2294
2166MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2295MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2167 2296
2168mapstruct *first ()
2169 PROTOTYPE:
2170 CODE:
2171 RETVAL = first_map;
2172 OUTPUT: RETVAL
2173
2174mapstruct *next (mapstruct *map)
2175 PROTOTYPE:
2176 CODE:
2177 RETVAL = map->next;
2178 OUTPUT: RETVAL
2179
2180int invoke (mapstruct *map, int event, ...) 2297int invoke (maptile *map, int event, ...)
2181 CODE: 2298 CODE:
2182 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2299 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2183 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2300 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2184 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2301 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2185 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2186 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2187 2304
2188SV *registry (mapstruct *map) 2305SV *registry (maptile *map)
2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2189 CODE: 2309 PPCODE:
2190 RETVAL = registry_of (map); 2310{
2191 OUTPUT: 2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT: RETVAL
2346
2347void
2348maptile::instantiate ()
2349
2350maptile *new ()
2351 PROTOTYPE:
2352 CODE:
2353 RETVAL = new maptile;
2354 OUTPUT: RETVAL
2355
2356void
2357maptile::players ()
2358 PPCODE:
2359 if (GIMME_V == G_SCALAR)
2360 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2361 else if (GIMME_V == G_ARRAY)
2362 {
2363 EXTEND (SP, THIS->players);
2364 for_all_players (pl)
2365 if (pl->ob && pl->ob->map == THIS)
2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
2367 }
2368
2369void
2370maptile::gen_quadmap (int x, int y, int z)
2371 CODE:
2372 gen_quadmap (THIS, x * 50, y * 50, z);
2373
2374void
2375maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2376 CODE:
2377{
2378 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2379 croak ("maptile::add_underlay: palette must be arrayref");
2380
2381 palette = SvRV (palette);
2382
2383 STRLEN idxlen;
2384 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2385
2386 for (int x = 0; x < THIS->width; ++x)
2387 for (int y = 0; y < THIS->height; ++y)
2388 {
2389 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2390 if (op->flag [FLAG_IS_FLOOR])
2391 goto skip;
2392
2393 {
2394 int offs = offset + y * stride + x;
2395
2396 if (IN_RANGE_EXC (offs, 0, idxlen))
2397 {
2398 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2399 {
2400 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2403
2404 if (ob->randomitems && !ob->above)
2405 {
2406 ob->create_treasure (ob->randomitems);
2407
2408 for (object *op = ob->above; op; op = op->above)
2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2410 // TODO: if this is a pickable object, then the item
2411 // will at a bit weird - saving inside the player
2412 // will clear the flag, but when the player drops
2413 // it without logging out, it keeps the flag.
2414 // nobody has reported this, but this can be rather
2415 // annoying on persistent maps.
2416 }
2417 }
2418 }
2419 }
2420 skip: ;
2421 }
2422}
2423
2424void
2425maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2426 CODE:
2427{
2428 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2429 croak ("maptile::set_regiondata: palette must be arrayref");
2430
2431 palette = SvRV (palette);
2432
2433 STRLEN idxlen;
2434 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2435
2436 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2437 uint8 *regions = salloc<uint8_t> (THIS->size ());
2438
2439 for (int i = av_len ((AV *)palette) + 1; i--; )
2440 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2441
2442 for (int y = 0; y < THIS->height; ++y)
2443 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2444
2445 sfree (THIS->regions, THIS->size ());
2446 delete [] THIS->regionmap;
2447
2448 THIS->regions = regions;
2449 THIS->regionmap = regionmap;
2450}
2451
2452void
2453maptile::create_region_treasure ()
2454 CODE:
2455 for (int x = 0; x < THIS->width; ++x)
2456 for (int y = 0; y < THIS->height; ++y)
2457 {
2458 region *rgn = THIS->region (x, y);
2459
2460 if (object *op = THIS->at (x, y).top)
2461 if (rgn->treasure && rndm () < rgn->treasure_density)
2462 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2463 }
2464
2465int out_of_map (maptile *map, int x, int y)
2466
2467void
2468find_link (maptile *map, shstr_tmp connection)
2469 PPCODE:
2470 if (oblinkpt *obp = map->find_link (connection))
2471 for (objectlink *ol = obp->link; ol; ol = ol->next)
2472 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2473
2474void
2475xy_normalise (maptile *map, int x, int y, int dir = 0)
2476 PPCODE:
2477{
2478 mapxy pos (map, x, y);
2479 if (!pos.move (dir).normalise ())
2480 XSRETURN_EMPTY;
2481
2482 EXTEND (SP, 3);
2483 PUSHs (sv_2mortal (to_sv (pos.m)));
2484 PUSHs (sv_2mortal (to_sv (pos.x)));
2485 PUSHs (sv_2mortal (to_sv (pos.y)));
2486}
2487
2488mapspace *
2489ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2490 PROTOTYPE: $$$;$
2491 CODE:
2492{
2493 mapxy pos (map, x, y);
2494 if (!pos.move (dir).normalise ())
2495 XSRETURN_UNDEF;
2496
2192 RETVAL 2497 RETVAL = &*pos;
2498}
2499 OUTPUT: RETVAL
2500
2501void
2502at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2503 PROTOTYPE: $$$;$
2504 PPCODE:
2505 mapxy pos (map, x, y);
2506 if (pos.move (dir).normalise ())
2507 for (object *o = pos->bot; o; o = o->above)
2508 XPUSHs (sv_2mortal (to_sv (o)));
2193 2509
2194SV * 2510SV *
2195get_property (mapstruct *obj, int type, int idx) 2511bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2196 CODE:
2197 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2198 OUTPUT: RETVAL
2199
2200SV *
2201set_property (mapstruct *obj, int type, int idx, SV *newval)
2202 CODE:
2203 switch (type)
2204 {
2205 case CFAPI_INT:
2206 cf_map_set_int_property (obj, idx, SvIV (newval));
2207 break;
2208 default:
2209 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2210 }
2211
2212mapstruct *new (int width, int height)
2213 PROTOTYPE:
2214 CODE:
2215{
2216 RETVAL = get_empty_map (width, height);
2217}
2218 OUTPUT:
2219 RETVAL
2220
2221void delete_map (mapstruct *map)
2222
2223void clean_tmp_map (mapstruct *map)
2224
2225void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2226
2227mapstruct *tile_map (mapstruct *map, unsigned int dir)
2228 CODE:
2229 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2230 OUTPUT:
2231 RETVAL
2232
2233char *tile_path (mapstruct *map, unsigned int dir)
2234 CODE:
2235 if (dir >= 4)
2236 XSRETURN_UNDEF;
2237 RETVAL = map->tile_path [dir];
2238 OUTPUT:
2239 RETVAL
2240
2241mapstruct *ready_map_name (char *name, int flags = 0)
2242 PROTOTYPE: $;$ 2512 PROTOTYPE: $$$;$
2243 ALIAS:
2244 find = 0
2245 get_map = 1
2246
2247mapstruct *has_been_loaded (char *name)
2248 PROTOTYPE: $
2249
2250# whoever "designed" the plug-in api should have wasted
2251# his/her time with staying away from the project - would have
2252# saved others a lot of time, without doubt.
2253void set_path (mapstruct *where, char *path)
2254 CODE:
2255 strcpy (where->path, path);
2256
2257int in_memory (mapstruct *map)
2258 CODE:
2259 RETVAL = map->in_memory;
2260 OUTPUT:
2261 RETVAL
2262
2263bool unique (mapstruct *map)
2264 CODE:
2265 RETVAL = map->unique;
2266 OUTPUT:
2267 RETVAL
2268
2269void set_unique (mapstruct *map, bool unique)
2270 CODE:
2271 map->unique = unique;
2272
2273void
2274trigger (mapstruct *map, long connection, bool state = true)
2275 CODE:
2276 activate_connection (map, connection, state);
2277
2278void
2279get_connection (mapstruct *map, long connection)
2280 PPCODE:
2281 oblinkpt *obp = get_connection_links (map, connection);
2282 if (obp)
2283 for (objectlink *ol = obp->link; ol; ol = ol->next)
2284 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2285
2286object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2287
2288object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2289
2290object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2291 C_ARGS: str, map, nx, ny
2292
2293void
2294cf_map_normalise (mapstruct *map, int x, int y)
2295 PPCODE:
2296{
2297 mapstruct *nmap = 0;
2298 I16 nx = 0, ny = 0;
2299 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2300
2301 EXTEND (SP, 4);
2302 PUSHs (sv_2mortal (newSViv (flags)));
2303
2304 if (GIMME_V == G_ARRAY)
2305 {
2306 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2307 PUSHs (sv_2mortal (newSViv (nx)));
2308 PUSHs (sv_2mortal (newSViv (ny)));
2309 }
2310}
2311
2312void
2313at (mapstruct *map, unsigned int x, unsigned int y)
2314 PROTOTYPE: $$$
2315 PPCODE:
2316{
2317 object *o;
2318 mapstruct *nmap = 0;
2319 I16 nx, ny;
2320
2321 get_map_flags (map, &nmap, x, y, &nx, &ny);
2322
2323 if (nmap)
2324 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2325 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2326}
2327
2328SV *
2329bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2330 PROTOTYPE: $$$
2331 ALIAS: 2513 ALIAS:
2332 top_at = 1 2514 top_at = 1
2333 flags_at = 2 2515 flags_at = 2
2334 light_at = 3 2516 light_at = 3
2335 move_block_at = 4 2517 move_block_at = 4
2336 move_slow_at = 5 2518 move_slow_at = 5
2337 move_on_at = 6 2519 move_on_at = 6
2338 move_off_at = 7 2520 move_off_at = 7
2339 INIT:
2340 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2341 CODE: 2521 CODE:
2522{
2523 mapxy pos (map, x, y);
2524 if (!pos.move (dir).normalise ())
2525 XSRETURN_UNDEF;
2526
2527 mapspace &ms = *pos;
2528
2529 ms.update ();
2530
2342 switch (ix) 2531 switch (ix)
2343 { 2532 {
2344 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2533 case 0: RETVAL = to_sv (ms.bot ); break;
2345 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2534 case 1: RETVAL = to_sv (ms.top ); break;
2346 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2535 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2347 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2536 case 3: RETVAL = newSViv (ms.light ); break;
2348 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2537 case 4: RETVAL = newSVuv (ms.move_block); break;
2349 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2538 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2350 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2539 case 6: RETVAL = newSVuv (ms.move_on ); break;
2351 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2540 case 7: RETVAL = newSVuv (ms.move_off ); break;
2352 } 2541 }
2542}
2353 OUTPUT: 2543 OUTPUT: RETVAL
2354 RETVAL
2355 2544
2545# worst xs function of my life
2546bool
2547_create_random_map (maptile *self, SV *options)
2548 CODE:
2549{
2550 random_map_params rmp ((HV *)SvRV (options));
2551 RETVAL = self->generate_random_map (&rmp);
2552}
2553 OUTPUT: RETVAL
2554
2555MODULE = cf PACKAGE = cf::mapspace
2556
2557INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2356 2558
2357MODULE = cf PACKAGE = cf::arch 2559MODULE = cf PACKAGE = cf::arch
2358 2560
2359archetype *find (const char *name) 2561int archetypes_size ()
2562 CODE:
2563 RETVAL = archetypes.size ();
2564 OUTPUT: RETVAL
2565
2566archetype *archetypes (U32 index)
2567 CODE:
2568 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2569 OUTPUT: RETVAL
2570
2571int skillvec_size ()
2572 CODE:
2573 RETVAL = skillvec.size ();
2574 OUTPUT: RETVAL
2575
2576archetype *skillvec (U32 index)
2577 CODE:
2578 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2579 OUTPUT: RETVAL
2580
2581void
2582find_by_type (int type)
2360 CODE: 2583 PPCODE:
2361 RETVAL = find_archetype (name); 2584 for_all_archetypes (arch)
2362 OUTPUT: 2585 if (arch->type == type)
2363 RETVAL 2586 XPUSHs (sv_2mortal (to_sv (arch)));
2364 2587
2365archetype *first() 2588INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2366 PROTOTYPE:
2367 CODE:
2368 RETVAL = first_archetype;
2369 OUTPUT: RETVAL
2370
2371archetype *next (archetype *arch)
2372 CODE:
2373 RETVAL = arch->next;
2374 OUTPUT: RETVAL
2375
2376archetype *head (archetype *arch)
2377 CODE:
2378 RETVAL = arch->head;
2379 OUTPUT: RETVAL
2380
2381archetype *more (archetype *arch)
2382 CODE:
2383 RETVAL = arch->more;
2384 OUTPUT: RETVAL
2385
2386const char *name (archetype *arch)
2387 CODE:
2388 RETVAL = arch->name;
2389 OUTPUT: RETVAL
2390
2391object *clone (archetype *arch)
2392 CODE:
2393 RETVAL = &arch->clone;
2394 OUTPUT: RETVAL
2395 2589
2396MODULE = cf PACKAGE = cf::party 2590MODULE = cf PACKAGE = cf::party
2397 2591
2398partylist *first () 2592partylist *first ()
2399 PROTOTYPE: 2593 PROTOTYPE:
2400 CODE: 2594 CODE:
2401 RETVAL = get_firstparty (); 2595 RETVAL = get_firstparty ();
2402 OUTPUT: RETVAL 2596 OUTPUT: RETVAL
2403 2597
2404partylist *next (partylist *party) 2598INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2599
2600MODULE = cf PACKAGE = cf::region
2601
2602void
2603list ()
2604 PPCODE:
2605 for_all_regions (rgn)
2606 XPUSHs (sv_2mortal (to_sv (rgn)));
2607
2608int specificity (region *rgn)
2609 CODE:
2610 RETVAL = 0;
2611 while (rgn = rgn->parent)
2612 RETVAL++;
2613 OUTPUT: RETVAL
2614
2615INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2616
2617MODULE = cf PACKAGE = cf::living
2618
2619INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2620
2621MODULE = cf PACKAGE = cf::settings
2622
2623INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2624
2625MODULE = cf PACKAGE = cf::client
2626
2627INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2628
2629int invoke (client *ns, int event, ...)
2630 CODE:
2631 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2633 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2634 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2635 OUTPUT: RETVAL
2636
2637SV *registry (client *ns)
2638
2639void
2640list ()
2641 PPCODE:
2642 EXTEND (SP, clients.size ());
2643 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2644 PUSHs (sv_2mortal (to_sv (*i)));
2645
2646STRLEN
2647client::inbuf_append (SV *data)
2405 CODE: 2648 CODE:
2406 RETVAL = party->next; 2649{
2407 OUTPUT: RETVAL 2650 STRLEN len;
2651 char *ptr = SvPVbyte (data, len);
2408 2652
2409const char *name (partylist *party) 2653 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2410 CODE: 2654 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2411 RETVAL = party->partyname; 2655 THIS->inbuf_len += len;
2412 OUTPUT: RETVAL
2413 2656
2414const char *password (partylist *party) 2657 THIS->inbuf_handle ();
2415 CODE:
2416 RETVAL = party->passwd;
2417 OUTPUT: RETVAL
2418 2658
2419MODULE = cf PACKAGE = cf::region
2420
2421region *first ()
2422 PROTOTYPE:
2423 CODE:
2424 RETVAL = first_region;
2425 OUTPUT: RETVAL
2426
2427region *next (region *reg)
2428 CODE:
2429 RETVAL = reg->next; 2659 RETVAL = len;
2660}
2430 OUTPUT: RETVAL 2661 OUTPUT: RETVAL
2431 2662
2432const char *name (region *reg) 2663void
2433 CODE: 2664client::send_packet (SV *packet)
2434 RETVAL = reg->name; 2665 CODE:
2666{
2667 STRLEN len;
2668 char *buf = SvPVbyte (packet, len);
2669
2670 if (len > MAXSOCKBUF)
2671 {
2672 // ugly
2673 if (THIS->pl)
2674 THIS->pl->failmsg ("[packet too long for client]");
2675 }
2676 else
2677 THIS->send_packet (buf, len);
2678}
2679
2680faceidx
2681client::need_face (utf8_string name, int pri = 0)
2682 CODE:
2683 RETVAL = face_find (name, 0);
2684 if (RETVAL)
2685 {
2686 THIS->send_face (RETVAL, pri);
2687 THIS->flush_fx ();
2688 }
2435 OUTPUT: RETVAL 2689 OUTPUT: RETVAL
2436 2690
2437region *parent (region *reg) 2691int
2438 CODE: 2692client::fx_want (int idx, int value = -1)
2439 RETVAL = reg->parent; 2693 CODE:
2440 OUTPUT: RETVAL 2694 if (0 < idx && idx < FT_NUM)
2441 2695 {
2442const char *longname (region *reg) 2696 RETVAL = THIS->fx_want [idx];
2443 CODE: 2697 if (items > 2)
2444 RETVAL = reg->longname; 2698 THIS->fx_want [idx] = value;
2445 OUTPUT: RETVAL 2699 }
2446 2700 else
2447const char *msg (region *reg)
2448 CODE:
2449 RETVAL = reg->msg; 2701 RETVAL = 0;
2450 OUTPUT: RETVAL 2702 OUTPUT: RETVAL
2451 2703
2452MODULE = cf PACKAGE = cf::living 2704MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2453 2705
2454val64 2706faceidx sound_find (utf8_string name)
2455exp (living *liv, val64 new_val = 0) 2707
2456 PROTOTYPE: $;$ 2708void sound_set (utf8_string str, faceidx face)
2457 ALIAS: 2709
2458 Str = 1 2710# dire hack
2459 Dex = 2 2711void old_sound_index (int idx, faceidx face)
2460 Con = 3 2712 CODE:
2461 Wis = 4 2713 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2462 Cha = 5 2714 old_sound_index [idx] = face;
2463 Int = 6 2715
2464 Pow = 7 2716MODULE = cf PACKAGE = cf::face PREFIX = face_
2465 wc = 8 2717
2466 ac = 9 2718#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2719
2720faceidx face_find (utf8_string name, faceidx defidx = 0)
2721
2722faceidx alloc (utf8_string name)
2723 CODE:
2724{
2725 RETVAL = face_alloc ();
2726
2727 faces [RETVAL].name = name;
2728 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2729
2730 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2731 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2732 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2733}
2734 OUTPUT: RETVAL
2735
2736faceidx faces_size ()
2737 CODE:
2738 RETVAL = faces.size ();
2739 OUTPUT: RETVAL
2740
2741void set_type (faceidx idx, int value)
2742 ALIAS:
2467 hp = 10 2743 set_type = 0
2468 maxhp = 11 2744 set_visibility = 1
2469 sp = 12 2745 set_magicmap = 2
2470 maxsp = 13 2746 set_smooth = 3
2471 grace = 14 2747 set_smoothlevel = 4
2472 maxgrace = 15 2748 CODE:
2473 food = 16 2749 faceinfo *f = face_info (idx); assert (f);
2474 dam = 17
2475 luck = 18
2476 CODE:
2477# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2478 switch (ix) 2750 switch (ix)
2479 { 2751 {
2480 LIVING_ACC (exp , 0); 2752 case 0: f->type = value; break;
2481 LIVING_ACC (Str , 1); 2753 case 1: f->visibility = value; break;
2482 LIVING_ACC (Dex , 2); 2754 case 2: f->magicmap = value; break;
2483 LIVING_ACC (Con , 3); 2755 case 3: f->smooth = value; break;
2484 LIVING_ACC (Wis , 4); 2756 case 4: f->smoothlevel = value; break;
2485 LIVING_ACC (Cha , 5);
2486 LIVING_ACC (Int , 6);
2487 LIVING_ACC (Pow , 7);
2488 LIVING_ACC (wc , 8);
2489 LIVING_ACC (ac , 9);
2490 LIVING_ACC (hp , 10);
2491 LIVING_ACC (maxhp , 11);
2492 LIVING_ACC (sp , 12);
2493 LIVING_ACC (maxsp , 13);
2494 LIVING_ACC (grace , 14);
2495 LIVING_ACC (maxgrace, 15);
2496 LIVING_ACC (food , 16);
2497 LIVING_ACC (dam , 17);
2498 LIVING_ACC (luck , 18);
2499 } 2757 }
2500# undef LIVING_ACC 2758
2501 OUTPUT: 2759void set_csum (faceidx idx, int faceset, SV *chksum)
2760 CODE:
2761{
2762 faceinfo *f = face_info (idx); assert (f);
2763 facedata *d = f->face + faceset;
2764 STRLEN clen;
2765 char *cdata = SvPVbyte (chksum, clen);
2766
2767 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2771 {
2772 d->chksum_len = clen;
2773 memcpy (d->chksum, cdata, clen);
2774
2775 // invalidate existing client face info
2776 for_all_clients (ns)
2777 ns->invalidate_face (idx);
2778 }
2779}
2780
2781SV *mangle_csum (SV *chksum)
2782 CODE:
2783 STRLEN len;
2784 char *data = SvPVbyte (chksum, len);
2785 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2786 OUTPUT: RETVAL
2787
2788SV *get_csum (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2793 OUTPUT: RETVAL
2794
2795int get_type (faceidx idx)
2796 CODE:
2797 faceinfo *f = face_info (idx);
2798 if (!f) XSRETURN_UNDEF;
2799 RETVAL = f->type;
2800 OUTPUT: RETVAL
2801
2802SV *get_name (faceidx idx)
2803 CODE:
2804 faceinfo *f = face_info (idx);
2805 if (!f) XSRETURN_UNDEF;
2806 RETVAL = to_sv (f->name);
2807 OUTPUT: RETVAL
2808
2809void invalidate (faceidx idx)
2810 CODE:
2811 for_all_clients (ns)
2812 ns->invalidate_face (idx);
2813
2814void invalidate_all ()
2815 CODE:
2816 for_all_clients (ns)
2817 ns->invalidate_all_faces ();
2818
2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2820
2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2822
2823animidx anim_find (utf8_string name)
2824 CODE:
2825 RETVAL = animation::find (name).number;
2502 RETVAL 2826 OUTPUT: RETVAL
2503 2827
2828animidx set (utf8_string name, SV *frames, int facings = 1)
2829 CODE:
2830{
2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2832 croak ("frames must be an arrayref");
2833
2834 AV *av = (AV *)SvRV (frames);
2835
2836 animation *anim = &animation::find (name);
2837 if (anim->number)
2838 {
2839 anim->resize (av_len (av) + 1);
2840 anim->facings = facings;
2841 }
2842 else
2843 anim = &animation::create (name, av_len (av) + 1, facings);
2844
2845 for (int i = 0; i < anim->num_animations; ++i)
2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2847}
2848 OUTPUT: RETVAL
2849
2850void invalidate_all ()
2851 CODE:
2852 for_all_clients (ns)
2853 ns->anims_sent.reset ();
2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT: RETVAL
2882
2883SV *
2884new_from_file (char *klass, octet_string path)
2885 CODE:
2886 object_thawer *f = new object_thawer (path);
2887 if (!*f)
2888 {
2889 delete f;
2890 XSRETURN_UNDEF;
2891 }
2892 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2893 OUTPUT: RETVAL
2894
2895void
2896DESTROY (SV *sv)
2897 CODE:
2898 object_thawer *self;
2899 sv_to (sv, self);
2900 delete self;
2901
2902void
2903extract_tags (object_thawer *self)
2904 PPCODE:
2905 while (self->kw != KW_EOF)
2906 {
2907 PUTBACK;
2908 coroapi::cede_to_tick ();
2909 SPAGAIN;
2910
2911 if (self->kw == KW_tag)
2912 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2913
2914 self->skip ();
2915 }
2916
2917MODULE = cf PACKAGE = cf::treasurelist
2918
2919# quick hack, because I didn't want to implement accessors for treasurelist.
2920# this asks for even more autogen, actually.
2921
2922void
2923expand (treasurelist *list)
2924 PPCODE:
2925 EXTEND (SP, 3);
2926 PUSHs (sv_2mortal (to_sv (list->name)));
2927 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2928 AV *av = newAV ();
2929 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2930 for (treasure *item = list->items; item; item = item->next)
2931 {
2932 AV *iav = newAV ();
2933 av_push (av, newRV_noinc ((SV *)iav));
2934
2935 av_extend (iav, 7);
2936 av_push (iav, to_sv (item->item));
2937 av_push (iav, to_sv (item->name));
2938 av_push (iav, to_sv (item->change_arch.name));
2939 av_push (iav, to_sv (item->change_arch.title));
2940 av_push (iav, to_sv (item->change_arch.slaying));
2941 av_push (iav, to_sv (item->chance));
2942 av_push (iav, to_sv (item->nrof));
2943 av_push (iav, to_sv (item->magic));
2944 }
2945
2946MODULE = cf PACKAGE = cf::layout
2947
2948INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2949

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