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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.12 by root, Sat Aug 26 23:36:33 2006 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
22
23#include "autoconf.h"
24
25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
28
29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
35#include "sproto.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
25 49
26#include <EXTERN.h> 50#include <EXTERN.h>
27#include <perl.h> 51#include <perl.h>
28#include <XSUB.h> 52#include <XSUB.h>
29 53
30#undef save_long // clashes with libproto.h 54#include "CoroAPI.h"
55#include "perlxsi.c"
31 56
32#define PLUGIN_NAME "perl" 57typedef object_thawer &object_thawer_ref;
33#define PLUGIN_VERSION "cfperl 0.3" 58typedef object_freezer &object_freezer_ref;
34 59
35#ifndef __CEXTRACT__ 60typedef std::string std__string;
36#include <plugin.h> 61
62static PerlInterpreter *perl;
63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
37#endif 110#endif
38 111
39#undef MODULEAPI 112#ifndef newSVpvn_utf8
40#ifdef WIN32 113static SV *
41#else 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
42#define MODULEAPI 115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
43#endif 126#endif
44 127
45#include <plugin_common.h> 128noinline utf8_string
46#include <sounds.h> 129cfSvPVutf8_nolen (SV *sv)
47#include <cstdarg>
48#include <sproto.h>
49
50#include "cfperl.h"
51#include "shstr.h"
52
53#include "perlxsi.c"
54
55extern sint64 *levels; // the experience table
56
57typedef object object_ornull;
58typedef mapstruct mapstruct_ornull;
59
60typedef double val64;
61#define newSVval64 newSVnv
62#define SvVAL64 SvNV
63
64static f_plug_api gethook;
65static f_plug_api systemDirectory;
66static f_plug_api object_set_property;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{ 130{
73 object* who; 131 SvGETMAGIC (sv);
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85 132
86static HV *obj_cache; 133 if (SvPOK (sv))
87static PerlInterpreter *perl; 134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
88 137
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 138 return SvPVX (sv);
139 }
90 140
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 141 return SvPV_nolen (sv);
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 142}
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 143
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 144// helper cast function, returns super class * or 0
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 145template<class super>
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 146static super *
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 147is_a (attachable *at)
148{
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154}
98 155
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 157
158unordered_vector<attachable *> attachable::mortals;
159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
274#if 0
275 if (obj->self)//D make this an assert later
276 {
277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356
101static SV * 357static SV *
102newSVptr (void *ptr, const char *klass) 358newSVptr (void *ptr, HV *stash, HV *hv)
103{ 359{
104 SV *sv;
105
106 if (!ptr) 360 if (!ptr)
107 return &PL_sv_undef; 361 return newSV (0);
108 362
109 sv = (SV *)newHV ();
110 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
111 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
112} 365}
113 366
114template<class extendable> 367static SV * noinline
115SV * 368newSVptr (void *ptr, HV *stash)
116newSVextendable (extendable *obj, const char *klass) 369{
370 return newSVptr (ptr, stash, newHV ());
371}
372
373static int
374attachable_free (pTHX_ SV *sv, MAGIC *mg)
375{
376 attachable *at = (attachable *)mg->mg_ptr;
377
378 //TODO: check if transaction behaviour is really required here
379 if (SV *self = (SV *)at->self)
380 {
381 at->self = 0;
382 SvREFCNT_dec (self);
383 }
384
385 // next line makes sense, but most objects still have refcnt 0 by default
386 //at->refcnt_chk ();
387 return 0;
388}
389
390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
391
392static SV * noinline
393newSVattachable (attachable *obj, HV *stash)
117{ 394{
118 if (!obj) 395 if (!obj)
119 return &PL_sv_undef; 396 return newSV (0);
120 397
121 if (!obj->self) 398 if (!obj->self)
122 obj->self = newSVptr (obj, klass); 399 obj->self = newHV ();
123 400
124 return newSVsv (static_cast<SV *>(obj->self)); 401 if (!SvOBJECT (obj->self))
125}
126
127static void
128SVptr_cache_set (void *ptr, SV *sv)
129{
130 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
131}
132
133static SV *
134SVptr_cache_get (void *ptr)
135{
136 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
137
138 return he ? *he : 0;
139}
140
141static SV *
142newSVptr_cached (void *ptr, const char *klass)
143{
144 SV *sv;
145
146 if (!ptr)
147 return &PL_sv_undef;
148
149 sv = SVptr_cache_get (ptr);
150
151 if (!sv)
152 { 402 {
153 HV *hv = newHV (); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
154 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
155 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
156 404
157 SVptr_cache_set (ptr, sv); 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
158 } 408 }
409 else
410 {
411 SV *sv = newRV_inc ((SV *)obj->self);
159 412
160 return newSVsv (sv); 413 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
161} 414 SvAMAGIC_on (sv);
162 415
416 return sv;
417 }
418}
419
420#if 0 // unused
163static void 421static void
164clearSVptr (SV *sv) 422clearSVptr (SV *sv)
165{ 423{
166 if (SvROK (sv)) 424 if (SvROK (sv))
167 sv = SvRV (sv); 425 sv = SvRV (sv);
168 426
169 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
170 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
171} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
172 446
173static long 447static long
174SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
175{ 449{
176 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
177 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
178 452
179 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
180
181 if (!mg)
182 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
183
184 return (long)mg->mg_ptr;
185} 454}
186 455
187static long 456static long noinline
188SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
189{ 458{
190 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
191 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
192 else 462}
463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
521static inline SV *to_sv (bool v) { return newSViv (v); }
522static inline SV *to_sv ( signed char v) { return newSViv (v); }
523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
524static inline SV *to_sv ( signed short v) { return newSViv (v); }
525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
526static inline SV *to_sv ( signed int v) { return newSViv (v); }
527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
528static inline SV *to_sv ( signed long v) { return newSViv (v); }
529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
532static inline SV *to_sv (float v) { return newSVnv (v); }
533static inline SV *to_sv (double v) { return newSVnv (v); }
534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
546
547static inline SV *to_sv (object & v) { return to_sv (&v); }
548static inline SV *to_sv (living & v) { return to_sv (&v); }
549
550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
552
553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
193 return 0; 566 return sv;
194} 567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
604
605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
607
608template<class T>
609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
610
611template<int N>
612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
613
614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
618
619static inline void sv_to (SV *sv, std::string &v)
620{
621 STRLEN len;
622 char *data = SvPVbyte (sv, len);
623 v.assign (data, len);
624}
625
626static inline void sv_to (SV *sv, UUID &v)
627{
628 if (!v.parse (SvPV_nolen (sv)))
629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
630}
631
632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
195 633
196static SV * 634static SV *
197newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
198{ 636{
199 SV *sv; 637 SV *sv;
213 break; 651 break;
214 652
215 case DT_STRING: 653 case DT_STRING:
216 { 654 {
217 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
218 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
219 } 657 }
220 break; 658 break;
221 659
222 case DT_DATA: 660 case DT_DATA:
223 { 661 {
224 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
225 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
226 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
227 } 665 }
228 break; 666 break;
229 667
230 case DT_OBJECT: 668 case DT_OBJECT:
231 { 669 sv = to_sv (va_arg (ap, object *));
232 object *obj = va_arg (ap, object *);
233 sv = newSVextendable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
234 }
235 break; 670 break;
236 671
237 case DT_MAP: 672 case DT_MAP:
238 // va_arg (object *) when void * is passed is an XSI extension 673 // va_arg (object *) when void * is passed is an XSI extension
239 sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap"); 674 sv = to_sv (va_arg (ap, maptile *));
240 break; 675 break;
241 676
677 case DT_CLIENT:
678 sv = to_sv (va_arg (ap, client *));
679 break;
680
242 case DT_PLAYER: 681 case DT_PLAYER:
243 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap"); 682 sv = to_sv (va_arg (ap, player *));
244 break; 683 break;
245 684
246 case DT_ARCH: 685 case DT_ARCH:
247 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 686 sv = to_sv (va_arg (ap, archetype *));
248 break; 687 break;
249 688
250 case DT_PARTY: 689 case DT_PARTY:
251 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 690 sv = to_sv (va_arg (ap, partylist *));
252 break; 691 break;
253 692
254 case DT_REGION: 693 case DT_REGION:
255 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 694 sv = to_sv (va_arg (ap, region *));
256 break; 695 break;
257 696
258 default: 697 default:
259 assert (("unhandled type in newSVdt_va", 0)); 698 assert (("unhandled type in newSVdt_va", 0));
260 } 699 }
272 va_end (ap); 711 va_end (ap);
273 712
274 return sv; 713 return sv;
275} 714}
276 715
277static SV * 716// typemap support, mostly to avoid excessive inlining
278newSVcfapi (int type, ...) 717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
279{ 720{
280 SV *sv; 721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
281 725
282 va_list ap; 726template<class object>
283 va_start (ap, type); 727static void noinline
284 728cf_obj_ornull_to (SV *arg, object *&var)
285 switch (type) 729{
730 if (SvOK (arg))
286 { 731 {
287 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 732 sv_to (arg, var);
288 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 733 if (expect_false (!var))
289 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 734 croak ("unable to convert perl object to C++ object");
290 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
291 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
292 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
293 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
294 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
295 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
296 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
297
298 default:
299 assert (("unhandled type in newSVcfapi", 0));
300 }
301
302 va_end (ap);
303
304 return sv;
305}
306
307//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308
309SV *
310registry_of (extendable_base *obj)
311{
312 if (!obj->cb)
313 obj->cb = newAV ();
314
315 return newRV_inc ((SV *)obj->cb);
316}
317
318void extendable_base::clear ()
319{
320 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
321
322 if (self) SvREFCNT_dec (self);
323 if (cb) SvREFCNT_dec (cb);
324
325 if (attach) free_string (attach);
326
327 self = 0;
328 cb = 0;
329 attach = 0;
330}
331
332void extendable_base::optimise ()
333{
334 // optional, and not used yet anyways
335// // empty and unreferenced? nuke it
336// if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
337// {
338// hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
339// todo++;
340// }
341
342}
343
344void extendable_base::reattach (data_type type, void *self)
345{
346 dSP;
347 ENTER;
348 SAVETMPS;
349 PUSHMARK (SP);
350 EXTEND (SP, 1);
351 PUSHs (sv_2mortal (newSVdt (type, self)));
352 PUTBACK;
353 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
354 FREETMPS;
355 LEAVE;
356
357 if (cb && type == DT_OBJECT)
358 INVOKE_OBJECT (LOAD, (object *)self);
359}
360
361void
362object::instantiate_ ()
363{
364 dSP;
365 ENTER;
366 SAVETMPS;
367 PUSHMARK (SP);
368 EXTEND (SP, 2);
369 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
370 PUSHs (sv_2mortal (newSVpv (attach, 0)));
371 PUTBACK;
372 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
373 FREETMPS;
374 LEAVE;
375}
376
377/////////////////////////////////////////////////////////////////////////////
378
379extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
380{
381 gethook = gethooksptr;
382 printf (PLUGIN_VERSION " init\n");
383
384 return 0;
385}
386
387static CommArray_s rtn_cmd;
388
389static int
390runPluginCommand (object *obj, char *params)
391{
392 dSP;
393
394 ENTER;
395 SAVETMPS;
396
397 PUSHMARK (SP);
398
399 EXTEND (SP, 3);
400 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
401 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
402
403 if (params)
404 PUSHs (sv_2mortal (newSVpv (params, 0)));
405
406 PUTBACK;
407 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
408 SPAGAIN;
409
410 if (SvTRUE (ERRSV))
411 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
412
413 int returnvalue = count > 0 ? POPi : -1;
414
415 PUTBACK;
416 FREETMPS;
417 LEAVE;
418
419 return returnvalue;
420}
421
422extern "C" void *cfperl_getPluginProperty (int *type, ...)
423{
424 va_list args;
425 char *propname;
426 int i;
427 va_start (args, type);
428 propname = va_arg (args, char *);
429 //printf ("Property name: %s\n", propname);
430
431 if (!strcmp (propname, "command?"))
432 {
433 if (!perl)
434 return NULL;
435
436 const char *cmdname = va_arg (args, const char *);
437 HV *hv = get_hv ("cf::COMMAND", 1);
438 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
439
440 va_end (args);
441
442 if (svp)
443 {
444 // this is totaly broken, should stash it into %COMMAND
445 rtn_cmd.name = cmdname;
446 rtn_cmd.time = SvNV (*svp);
447 rtn_cmd.func = runPluginCommand;
448
449 return &rtn_cmd;
450 }
451 }
452 else if (!strcmp (propname, "Identification"))
453 {
454 va_end (args);
455 return (void*) PLUGIN_NAME;
456 }
457 else if (!strcmp (propname, "FullName"))
458 {
459 va_end (args);
460 return (void*) PLUGIN_VERSION;
461 } 735 }
462 else 736 else
463 va_end (args); 737 var = 0;
464
465 return NULL;
466} 738}
467 739
468extern "C" int cfperl_postInitPlugin () 740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
469{
470 int hooktype = 1;
471 int rtype = 0;
472 741
473 printf (PLUGIN_VERSION " post init\n"); 742static SV *
474 743registry (attachable *ext)
475 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
476 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
477 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
478 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
479
480 cf_init_plugin (gethook);
481
482 return 0;
483}
484
485extern "C" int cfperl_closePlugin ()
486{ 744{
487 return 0; 745 if (!ext->cb)
746 ext->cb = newAV ();
747
748 return newRV_inc ((SV *)ext->cb);
488} 749}
750
751/////////////////////////////////////////////////////////////////////////////
489 752
490void 753void
491cfperl_init () 754cfperl_init ()
492{ 755{
493 char *argv[] = { 756 extern char **environ;
494 "",
495 "-e"
496 "BEGIN {"
497 " cf->bootstrap;"
498 " unshift @INC, cf::datadir ();"
499 "}"
500 ""
501 "use cf;"
502 };
503 757
758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
504 perl = perl_alloc (); 759 perl = perl_alloc ();
505 perl_construct (perl); 760 perl_construct (perl);
506 761
507 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
508 763
509 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 764 const char *argv[] = {
765 settings.argv [0],
766 "-e0"
767 };
768
769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
510 { 771 {
511 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
512
513 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
514 //perl_destruct (perl);
515 //perl_free (perl);
516 //perl = 0;
517 //return;
518 } 774 }
519 775
520 obj_cache = newHV (); 776 eval_pv (
521} 777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
522 785
786 if (SvTRUE (ERRSV))
787 {
788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
789 exit (EXIT_FAILURE);
790 }
791}
792
793void
523void cfperl_main () 794cfperl_main ()
524{ 795{
525 dSP; 796 dSP;
526 797
527 PUSHMARK (SP); 798 PUSHMARK (SP);
528 PUTBACK; 799 PUTBACK;
529 call_pv ("cf::main", G_DISCARD | G_VOID); 800 call_pv ("cf::main", G_DISCARD | G_VOID);
801}
802
803void
804attachable::instantiate ()
805{
806 if (attach)
807 {
808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
809 attach = 0;
810 }
811}
812
813void
814attachable::reattach ()
815{
816 optimise ();
817 //TODO: check for _attachment's, very important for restarts
818 INVOKE_ATTACHABLE (REATTACH, this);
530} 819}
531 820
532static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
533# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
534# include "eventinc.h" 823# include "eventinc.h"
535# undef def 824# undef def
536}; 825};
537 826
538static void 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
828
829static void noinline
539gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
540{ 831{
541 // event must be in array 832 // event must be in array
542 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
543 { 834 {
563 } 854 }
564 } 855 }
565 } 856 }
566} 857}
567 858
859void
860attachable::gather_callbacks (AV *&callbacks, event_type event) const
861{
862 ::gather_callbacks (callbacks, cb_attachable, event);
863
864 if (cb)
865 ::gather_callbacks (callbacks, cb, event);
866}
867
868void
869global::gather_callbacks (AV *&callbacks, event_type event) const
870{
871 ::gather_callbacks (callbacks, cb_global, event);
872}
873
874void
875object::gather_callbacks (AV *&callbacks, event_type event) const
876{
877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
878 {
879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
880
881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
883 }
884
885 if (type <= AvFILLp (cb_type))
886 {
887 SV *registry = AvARRAY (cb_type)[type];
888
889 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
890 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
891 }
892
893 attachable::gather_callbacks (callbacks, event);
894 ::gather_callbacks (callbacks, cb_object, event);
895}
896
897void
898archetype::gather_callbacks (AV *&callbacks, event_type event) const
899{
900 attachable::gather_callbacks (callbacks, event);
901 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
902}
903
904void
905client::gather_callbacks (AV *&callbacks, event_type event) const
906{
907 attachable::gather_callbacks (callbacks, event);
908 ::gather_callbacks (callbacks, cb_client, event);
909}
910
911void
912player::gather_callbacks (AV *&callbacks, event_type event) const
913{
914 attachable::gather_callbacks (callbacks, event);
915 ::gather_callbacks (callbacks, cb_player, event);
916}
917
918void
919maptile::gather_callbacks (AV *&callbacks, event_type event) const
920{
921 attachable::gather_callbacks (callbacks, event);
922 ::gather_callbacks (callbacks, cb_map, event);
923}
924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
975bool
568bool cfperl_invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
569{ 977{
570 data_type dt; 978 data_type dt;
571 va_list ap;
572 979
573 va_start (ap, event); 980 // callback call ordering should be:
981 // 1. per-object callback
982 // 2. per-class object
983 // 3. per-type callback
984 // 4. global callbacks
574 985
575 AV *callbacks = 0; 986 AV *callbacks = 0;
576
577 object *op;
578 player *pl;
579 mapstruct *map;
580
581 // callback call ordering is:
582 // 1. per-object callback (NYI)
583 // 2. per-class object
584 // 2a. per-type callback
585 // 4. global callbacks
586
587 gather_callbacks (callbacks, cb_global, event); 987 gather_callbacks (callbacks, event);
588
589 switch (klass_of [event])
590 {
591 case KLASS_GLOBAL:
592 break;
593
594 case KLASS_OBJECT:
595 dt = (data_type) va_arg (ap, int);
596 assert (("first argument must be of type object", dt == DT_OBJECT));
597 op = va_arg (ap, object *);
598
599 if (op->cb)
600 gather_callbacks (callbacks, (AV *)op->cb, event);
601
602 gather_callbacks (callbacks, cb_object, event);
603
604 if (op->type > 0 && op->type <= AvFILLp (cb_type))
605 {
606 SV *registry = AvARRAY (cb_type)[op->type];
607
608 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
609 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
610 }
611
612 break;
613
614 case KLASS_PLAYER:
615 dt = (data_type) va_arg (ap, int);
616 assert (("first argument must be of type player", dt == DT_PLAYER));
617 pl = va_arg (ap, player *);
618
619 if (op->cb)
620 gather_callbacks (callbacks, (AV *)op->cb, event);
621
622 gather_callbacks (callbacks, cb_player, event);
623 break;
624
625 case KLASS_MAP:
626 dt = (data_type) va_arg (ap, int);
627 assert (("first argument must be of type object", dt == DT_MAP));
628 map = va_arg (ap, mapstruct *);
629
630 if (op->cb)
631 gather_callbacks (callbacks, (AV *)op->cb, event);
632
633 gather_callbacks (callbacks, cb_map, event);
634 break;
635
636 default:
637 assert (("unsupported event klass in cfperl_invoke", 0));
638 }
639 988
640 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
641 if (!callbacks) 990 if (!callbacks)
642 return 0; 991 return 0;
643 992
644 dSP; 993 va_list ap;
645 ENTER; 994 va_start (ap, event);
646 SAVETMPS;
647 995
648 PUSHMARK (SP); 996 CALL_BEGIN (3);
649 EXTEND (SP, 3);
650
651 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
652 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
653 999
654 switch (klass_of [event]) 1000 //TODO: unhack
655 { 1001 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
656 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1002 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
657 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1003 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
658 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1004 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
659 } 1005 else if (global *gl = is_a<global>(this)) /*nop*/;
1006 else
1007 abort (); //TODO
660 1008
661 for (;;) 1009 for (;;)
662 { 1010 {
663 dt = (data_type) va_arg (ap, int); 1011 dt = (data_type) va_arg (ap, int);
664 1012
665 if (dt == DT_END) 1013 if (dt == DT_END)
666 break; 1014 break;
667
668 if (dt == DT_AV) 1015 else if (dt == DT_AV)
669 { 1016 {
670 AV *av = va_arg (ap, AV *); 1017 AV *av = va_arg (ap, AV *);
671 1018
672 for (int i = 0; i <= av_len (av); ++i) 1019 for (int i = 0; i <= av_len (av); ++i)
673 XPUSHs (*av_fetch (av, i, 1)); 1020 XPUSHs (*av_fetch (av, i, 1));
676 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
677 } 1024 }
678 1025
679 va_end (ap); 1026 va_end (ap);
680 1027
681 PUTBACK; 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
682 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
683 SPAGAIN;
684
685 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
686 1030
687 FREETMPS; 1031 CALL_END;
688 LEAVE;
689 1032
690 return count; 1033 return count;
691} 1034}
692 1035
693SV * 1036static SV *
694cfperl_result (int idx) 1037cfperl_result (int idx)
695{ 1038{
696 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
697 if (!av) 1040 if (!av)
698 return &PL_sv_undef; 1041 return &PL_sv_undef;
699 1042
700 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
701 if (!sv) 1044 if (!sv)
708cfperl_result_INT (int idx) 1051cfperl_result_INT (int idx)
709{ 1052{
710 return SvIV (cfperl_result (idx)); 1053 return SvIV (cfperl_result (idx));
711} 1054}
712 1055
1056double
1057cfperl_result_DOUBLE (int idx)
1058{
1059 return SvNV (cfperl_result (idx));
1060}
1061
1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
1083
1084void
1085cfperl_emergency_save ()
1086{
1087 CALL_BEGIN (0);
1088 CALL_CALL ("cf::emergency_save", G_VOID);
1089 CALL_END;
1090}
1091
1092void
1093cfperl_cleanup (int make_core)
1094{
1095 CALL_BEGIN (1);
1096 CALL_ARG (make_core);
1097 CALL_CALL ("cf::post_cleanup", G_VOID);
1098 CALL_END;
1099}
1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
1184maptile::find_sync (const_utf8_string path, maptile *origin)
1185{
1186 CALL_BEGIN (2);
1187 CALL_ARG (path);
1188 CALL_ARG (origin);
1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1190
1191 maptile *retval = 0;
1192 if (count) sv_to (POPs, retval);
1193
1194 CALL_END;
1195
1196 return retval;
1197}
1198
1199maptile *
1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1201{
1202 CALL_BEGIN (3);
1203 CALL_ARG (path);
1204 CALL_ARG (origin);
1205 CALL_ARG (load);
1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1207
1208 maptile *retval = 0;
1209 if (count) sv_to (POPs, retval);
1210
1211 CALL_END;
1212
1213 return retval;
1214}
1215
1216void
1217maptile::do_load_sync ()
1218{
1219 CALL_BEGIN (1);
1220 CALL_ARG (this);
1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1222 CALL_END;
1223}
1224
1225void
1226object::enter_exit (object *exit)
1227{
1228 if (type != PLAYER)
1229 return;
1230
1231 CALL_BEGIN (2);
1232 CALL_ARG (this);
1233 CALL_ARG (exit);
1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1235 CALL_END;
1236}
1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1350/////////////////////////////////////////////////////////////////////////////
1351
1352struct EVAPI *evapi::GEVAPI;
1353struct CoroAPI *coroapi::GCoroAPI;
1354
1355void
1356coroapi::do_cede_to_tick ()
1357{
1358 cede_pending = 0;
1359 cede ();
1360}
1361
1362void
1363coroapi::wait_for_tick ()
1364{
1365 CALL_BEGIN (0);
1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1367 CALL_END;
1368}
1369
1370void
1371coroapi::wait_for_tick_begin ()
1372{
1373 CALL_BEGIN (0);
1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1375 CALL_END;
1376}
1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1390static void
1391_connect_to_perl_1 ()
1392{
1393 stash_cf = gv_stashpv ("cf", 1);
1394
1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1412
1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1419 cb_map = get_av ("cf::CB_MAP" , 1);
1420}
1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
713MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
714 1433
715BOOT: 1434BOOT:
716{ 1435{
717 HV *stash = gv_stashpv ("cf", 1); 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1438
1439 _connect_to_perl_1 ();
1440
1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
718 1451
719 static const struct { 1452 static const struct {
720 const char *name; 1453 const char *name;
721 IV iv; 1454 IV iv;
722 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
723# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
724 const_iv (llevError) 1457# include "const_iv.h"
725 const_iv (llevInfo) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
726 const_iv (llevDebug) 1459# include "attackinc.h"
727 const_iv (llevMonster) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464
1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1466
1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
728 1468
729 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
730 const_iv (PLAYER)
731 const_iv (TRANSPORT)
732 const_iv (ROD)
733 const_iv (TREASURE)
734 const_iv (POTION)
735 const_iv (FOOD)
736 const_iv (POISON)
737 const_iv (BOOK)
738 const_iv (CLOCK) 1470 const_iv (MAXSOCKBUF)
739 const_iv (LIGHTNING)
740 const_iv (ARROW)
741 const_iv (BOW)
742 const_iv (WEAPON)
743 const_iv (ARMOUR)
744 const_iv (PEDESTAL)
745 const_iv (ALTAR)
746 const_iv (LOCKED_DOOR)
747 const_iv (SPECIAL_KEY)
748 const_iv (MAP)
749 const_iv (DOOR)
750 const_iv (KEY)
751 const_iv (TIMED_GATE)
752 const_iv (TRIGGER)
753 const_iv (GRIMREAPER)
754 const_iv (MAGIC_EAR)
755 const_iv (TRIGGER_BUTTON)
756 const_iv (TRIGGER_ALTAR)
757 const_iv (TRIGGER_PEDESTAL)
758 const_iv (SHIELD)
759 const_iv (HELMET)
760 const_iv (HORN)
761 const_iv (MONEY)
762 const_iv (CLASS)
763 const_iv (GRAVESTONE)
764 const_iv (AMULET)
765 const_iv (PLAYERMOVER)
766 const_iv (TELEPORTER)
767 const_iv (CREATOR)
768 const_iv (SKILL)
769 const_iv (EXPERIENCE)
770 const_iv (EARTHWALL)
771 const_iv (GOLEM)
772 const_iv (THROWN_OBJ)
773 const_iv (BLINDNESS)
774 const_iv (GOD)
775 const_iv (DETECTOR)
776 const_iv (TRIGGER_MARKER)
777 const_iv (DEAD_OBJECT)
778 const_iv (DRINK)
779 const_iv (MARKER)
780 const_iv (HOLY_ALTAR)
781 const_iv (PLAYER_CHANGER)
782 const_iv (BATTLEGROUND)
783 const_iv (PEACEMAKER)
784 const_iv (GEM)
785 const_iv (FIREWALL)
786 const_iv (ANVIL)
787 const_iv (CHECK_INV)
788 const_iv (MOOD_FLOOR)
789 const_iv (EXIT)
790 const_iv (ENCOUNTER)
791 const_iv (SHOP_FLOOR)
792 const_iv (SHOP_MAT)
793 const_iv (RING)
794 const_iv (FLOOR)
795 const_iv (FLESH)
796 const_iv (INORGANIC)
797 const_iv (SKILL_TOOL)
798 const_iv (LIGHTER)
799 const_iv (TRAP_PART)
800 const_iv (WALL)
801 const_iv (LIGHT_SOURCE)
802 const_iv (MISC_OBJECT)
803 const_iv (MONSTER)
804 const_iv (SPAWN_GENERATOR)
805 const_iv (LAMP)
806 const_iv (DUPLICATOR)
807 const_iv (TOOL)
808 const_iv (SPELLBOOK)
809 const_iv (BUILDFAC)
810 const_iv (CLOAK)
811 const_iv (SPINNER)
812 const_iv (GATE)
813 const_iv (BUTTON)
814 const_iv (CF_HANDLE)
815 const_iv (HOLE)
816 const_iv (TRAPDOOR)
817 const_iv (SIGN)
818 const_iv (BOOTS)
819 const_iv (GLOVES)
820 const_iv (SPELL)
821 const_iv (SPELL_EFFECT)
822 const_iv (CONVERTER)
823 const_iv (BRACERS)
824 const_iv (POISONING)
825 const_iv (SAVEBED)
826 const_iv (POISONCLOUD)
827 const_iv (FIREHOLES)
828 const_iv (WAND)
829 const_iv (SCROLL)
830 const_iv (DIRECTOR)
831 const_iv (GIRDLE)
832 const_iv (FORCE)
833 const_iv (POTION_EFFECT)
834 const_iv (EVENT_CONNECTOR)
835 const_iv (CLOSE_CON)
836 const_iv (CONTAINER)
837 const_iv (ARMOUR_IMPROVER)
838 const_iv (WEAPON_IMPROVER)
839 const_iv (SKILLSCROLL)
840 const_iv (DEEP_SWAMP)
841 const_iv (IDENTIFY_ALTAR)
842 const_iv (MENU)
843 const_iv (RUNE)
844 const_iv (TRAP)
845 const_iv (POWER_CRYSTAL)
846 const_iv (CORPSE)
847 const_iv (DISEASE)
848 const_iv (SYMPTOM)
849 const_iv (BUILDER)
850 const_iv (MATERIAL)
851 const_iv (ITEM_TRANSFORMER)
852 const_iv (QUEST)
853 1471
854 const_iv (ST_BD_BUILD) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
855 const_iv (ST_BD_REMOVE) 1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
856 1474
857 const_iv (ST_MAT_FLOOR) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
858 const_iv (ST_MAT_WALL)
859 const_iv (ST_MAT_ITEM)
860 1476
861 const_iv (AT_PHYSICAL) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
862 const_iv (AT_MAGIC) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
863 const_iv (AT_FIRE)
864 const_iv (AT_ELECTRICITY)
865 const_iv (AT_COLD)
866 const_iv (AT_CONFUSION)
867 const_iv (AT_ACID)
868 const_iv (AT_DRAIN)
869 const_iv (AT_WEAPONMAGIC)
870 const_iv (AT_GHOSTHIT)
871 const_iv (AT_POISON)
872 const_iv (AT_SLOW)
873 const_iv (AT_PARALYZE)
874 const_iv (AT_TURN_UNDEAD)
875 const_iv (AT_FEAR)
876 const_iv (AT_CANCELLATION)
877 const_iv (AT_DEPLETE)
878 const_iv (AT_DEATH)
879 const_iv (AT_CHAOS)
880 const_iv (AT_COUNTERSPELL)
881 const_iv (AT_GODPOWER)
882 const_iv (AT_HOLYWORD)
883 const_iv (AT_BLIND)
884 const_iv (AT_INTERNAL)
885 const_iv (AT_LIFE_STEALING)
886 const_iv (AT_DISEASE)
887
888 const_iv (QUEST_IN_PROGRESS)
889 const_iv (QUEST_DONE_QUEST)
890 const_iv (QUEST_DONE_TASK)
891 const_iv (QUEST_START_QUEST)
892 const_iv (QUEST_END_QUEST)
893 const_iv (QUEST_START_TASK)
894 const_iv (QUEST_END_TASK)
895 const_iv (QUEST_OVERRIDE)
896 const_iv (QUEST_ON_ACTIVATE)
897
898 const_iv (WEAP_HIT)
899 const_iv (WEAP_SLASH)
900 const_iv (WEAP_PIERCE)
901 const_iv (WEAP_CLEAVE)
902 const_iv (WEAP_SLICE)
903 const_iv (WEAP_STAB)
904 const_iv (WEAP_WHIP)
905 const_iv (WEAP_CRUSH)
906 const_iv (WEAP_BLUD)
907
908 const_iv (FLAG_ALIVE)
909 const_iv (FLAG_WIZ)
910 const_iv (FLAG_REMOVED)
911 const_iv (FLAG_FREED)
912 const_iv (FLAG_WAS_WIZ)
913 const_iv (FLAG_APPLIED)
914 const_iv (FLAG_UNPAID)
915 const_iv (FLAG_USE_SHIELD)
916 const_iv (FLAG_NO_PICK)
917 const_iv (FLAG_ANIMATE)
918 const_iv (FLAG_MONSTER)
919 const_iv (FLAG_FRIENDLY)
920 const_iv (FLAG_GENERATOR)
921 const_iv (FLAG_IS_THROWN)
922 const_iv (FLAG_AUTO_APPLY)
923 const_iv (FLAG_TREASURE)
924 const_iv (FLAG_PLAYER_SOLD)
925 const_iv (FLAG_SEE_INVISIBLE)
926 const_iv (FLAG_CAN_ROLL)
927 const_iv (FLAG_OVERLAY_FLOOR)
928 const_iv (FLAG_IS_TURNABLE)
929 const_iv (FLAG_IS_USED_UP)
930 const_iv (FLAG_IDENTIFIED)
931 const_iv (FLAG_REFLECTING)
932 const_iv (FLAG_CHANGING)
933 const_iv (FLAG_SPLITTING)
934 const_iv (FLAG_HITBACK)
935 const_iv (FLAG_STARTEQUIP)
936 const_iv (FLAG_BLOCKSVIEW)
937 const_iv (FLAG_UNDEAD)
938 const_iv (FLAG_SCARED)
939 const_iv (FLAG_UNAGGRESSIVE)
940 const_iv (FLAG_REFL_MISSILE)
941 const_iv (FLAG_REFL_SPELL)
942 const_iv (FLAG_NO_MAGIC)
943 const_iv (FLAG_NO_FIX_PLAYER)
944 const_iv (FLAG_IS_LIGHTABLE)
945 const_iv (FLAG_TEAR_DOWN)
946 const_iv (FLAG_RUN_AWAY)
947 const_iv (FLAG_PICK_UP)
948 const_iv (FLAG_UNIQUE)
949 const_iv (FLAG_NO_DROP)
950 const_iv (FLAG_WIZCAST)
951 const_iv (FLAG_CAST_SPELL)
952 const_iv (FLAG_USE_SCROLL)
953 const_iv (FLAG_USE_RANGE)
954 const_iv (FLAG_USE_BOW)
955 const_iv (FLAG_USE_ARMOUR)
956 const_iv (FLAG_USE_WEAPON)
957 const_iv (FLAG_USE_RING)
958 const_iv (FLAG_READY_RANGE)
959 const_iv (FLAG_READY_BOW)
960 const_iv (FLAG_XRAYS)
961 const_iv (FLAG_NO_APPLY)
962 const_iv (FLAG_IS_FLOOR)
963 const_iv (FLAG_LIFESAVE)
964 const_iv (FLAG_NO_STRENGTH)
965 const_iv (FLAG_SLEEP)
966 const_iv (FLAG_STAND_STILL)
967 const_iv (FLAG_RANDOM_MOVE)
968 const_iv (FLAG_ONLY_ATTACK)
969 const_iv (FLAG_CONFUSED)
970 const_iv (FLAG_STEALTH)
971 const_iv (FLAG_WIZPASS)
972 const_iv (FLAG_IS_LINKED)
973 const_iv (FLAG_CURSED)
974 const_iv (FLAG_DAMNED)
975 const_iv (FLAG_SEE_ANYWHERE)
976 const_iv (FLAG_KNOWN_MAGICAL)
977 const_iv (FLAG_KNOWN_CURSED)
978 const_iv (FLAG_CAN_USE_SKILL)
979 const_iv (FLAG_BEEN_APPLIED)
980 const_iv (FLAG_READY_SCROLL)
981 const_iv (FLAG_USE_ROD)
982 const_iv (FLAG_USE_HORN)
983 const_iv (FLAG_MAKE_INVIS)
984 const_iv (FLAG_INV_LOCKED)
985 const_iv (FLAG_IS_WOODED)
986 const_iv (FLAG_IS_HILLY)
987 const_iv (FLAG_READY_SKILL)
988 const_iv (FLAG_READY_WEAPON)
989 const_iv (FLAG_NO_SKILL_IDENT)
990 const_iv (FLAG_BLIND)
991 const_iv (FLAG_SEE_IN_DARK)
992 const_iv (FLAG_IS_CAULDRON)
993 const_iv (FLAG_NO_STEAL)
994 const_iv (FLAG_ONE_HIT)
995 const_iv (FLAG_CLIENT_SENT)
996 const_iv (FLAG_BERSERK)
997 const_iv (FLAG_NEUTRAL)
998 const_iv (FLAG_NO_ATTACK)
999 const_iv (FLAG_NO_DAMAGE)
1000 const_iv (FLAG_OBJ_ORIGINAL)
1001 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1002 const_iv (FLAG_ACTIVATE_ON_PUSH)
1003 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1004 const_iv (FLAG_IS_WATER)
1005 const_iv (FLAG_CONTENT_ON_GEN)
1006 const_iv (FLAG_IS_A_TEMPLATE)
1007 const_iv (FLAG_IS_BUILDABLE)
1008 const_iv (FLAG_AFK)
1009
1010 const_iv (NDI_BLACK)
1011 const_iv (NDI_WHITE)
1012 const_iv (NDI_NAVY)
1013 const_iv (NDI_RED)
1014 const_iv (NDI_ORANGE)
1015 const_iv (NDI_BLUE)
1016 const_iv (NDI_DK_ORANGE)
1017 const_iv (NDI_GREEN)
1018 const_iv (NDI_LT_GREEN)
1019 const_iv (NDI_GREY)
1020 const_iv (NDI_BROWN)
1021 const_iv (NDI_GOLD)
1022 const_iv (NDI_TAN)
1023 const_iv (NDI_MAX_COLOR)
1024 const_iv (NDI_COLOR_MASK)
1025 const_iv (NDI_UNIQUE)
1026 const_iv (NDI_ALL)
1027
1028 const_iv (F_APPLIED)
1029 const_iv (F_LOCATION)
1030 const_iv (F_UNPAID)
1031 const_iv (F_MAGIC)
1032 const_iv (F_CURSED)
1033 const_iv (F_DAMNED)
1034 const_iv (F_OPEN)
1035 const_iv (F_NOPICK)
1036 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1037 1480
1038 const_iv (F_BUY) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1039 const_iv (F_SHOP) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1040 const_iv (F_SELL)
1041 1483
1042 const_iv (P_BLOCKSVIEW) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1043 const_iv (P_NO_MAGIC)
1044 const_iv (P_IS_ALIVE)
1045 const_iv (P_NO_CLERIC)
1046 const_iv (P_NEED_UPDATE)
1047 const_iv (P_NO_ERROR)
1048 const_iv (P_OUT_OF_MAP)
1049 const_iv (P_NEW_MAP)
1050 1485
1051 const_iv (UP_OBJ_INSERT) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1052 const_iv (UP_OBJ_REMOVE) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1053 const_iv (UP_OBJ_CHANGE)
1054 const_iv (UP_OBJ_FACE)
1055 1488
1056 const_iv (INS_NO_MERGE) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1057 const_iv (INS_ABOVE_FLOOR_ONLY)
1058 const_iv (INS_NO_WALK_ON)
1059 const_iv (INS_ON_TOP)
1060 const_iv (INS_BELOW_ORIGINATOR)
1061 const_iv (INS_MAP_LOAD)
1062
1063 const_iv (WILL_APPLY_HANDLE)
1064 const_iv (WILL_APPLY_TREASURE)
1065 const_iv (WILL_APPLY_EARTHWALL)
1066 const_iv (WILL_APPLY_DOOR)
1067 const_iv (WILL_APPLY_FOOD)
1068
1069 const_iv (SAVE_MODE)
1070 const_iv (SAVE_DIR_MODE)
1071
1072 const_iv (M_PAPER)
1073 const_iv (M_IRON)
1074 const_iv (M_GLASS)
1075 const_iv (M_LEATHER)
1076 const_iv (M_WOOD)
1077 const_iv (M_ORGANIC)
1078 const_iv (M_STONE)
1079 const_iv (M_CLOTH)
1080 const_iv (M_ADAMANT)
1081 const_iv (M_LIQUID)
1082 const_iv (M_SOFT_METAL)
1083 const_iv (M_BONE)
1084 const_iv (M_ICE) 1490 const_iv (MAP_INACTIVE)
1085 const_iv (M_SPECIAL)
1086 1491
1087 const_iv (SK_EXP_ADD_SKILL) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1088 const_iv (SK_EXP_TOTAL) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1089 const_iv (SK_EXP_NONE)
1090 const_iv (SK_SUBTRACT_SKILL_EXP)
1091 1494
1092 const_iv (SK_LOCKPICKING) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1093 const_iv (SK_HIDING)
1094 const_iv (SK_SMITHERY)
1095 const_iv (SK_BOWYER)
1096 const_iv (SK_JEWELER)
1097 const_iv (SK_ALCHEMY)
1098 const_iv (SK_STEALING)
1099 const_iv (SK_LITERACY)
1100 const_iv (SK_BARGAINING)
1101 const_iv (SK_JUMPING)
1102 const_iv (SK_DET_MAGIC)
1103 const_iv (SK_ORATORY)
1104 const_iv (SK_SINGING)
1105 const_iv (SK_DET_CURSE)
1106 const_iv (SK_FIND_TRAPS)
1107 const_iv (SK_MEDITATION)
1108 const_iv (SK_PUNCHING)
1109 const_iv (SK_FLAME_TOUCH)
1110 const_iv (SK_KARATE)
1111 const_iv (SK_CLIMBING)
1112 const_iv (SK_WOODSMAN)
1113 const_iv (SK_INSCRIPTION)
1114 const_iv (SK_ONE_HANDED_WEAPON)
1115 const_iv (SK_MISSILE_WEAPON)
1116 const_iv (SK_THROWING)
1117 const_iv (SK_USE_MAGIC_ITEM)
1118 const_iv (SK_DISARM_TRAPS)
1119 const_iv (SK_SET_TRAP)
1120 const_iv (SK_THAUMATURGY)
1121 const_iv (SK_PRAYING)
1122 const_iv (SK_CLAWING)
1123 const_iv (SK_LEVITATION)
1124 const_iv (SK_SUMMONING)
1125 const_iv (SK_PYROMANCY)
1126 const_iv (SK_EVOCATION)
1127 const_iv (SK_SORCERY)
1128 const_iv (SK_TWO_HANDED_WEAPON)
1129 const_iv (SK_SPARK_TOUCH)
1130 const_iv (SK_SHIVER)
1131 const_iv (SK_ACID_SPLASH)
1132 const_iv (SK_POISON_NAIL)
1133 1496
1134 const_iv (SOUND_NEW_PLAYER) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1135 const_iv (SOUND_FIRE_ARROW)
1136 const_iv (SOUND_LEARN_SPELL)
1137 const_iv (SOUND_FUMBLE_SPELL)
1138 const_iv (SOUND_WAND_POOF)
1139 const_iv (SOUND_OPEN_DOOR)
1140 const_iv (SOUND_PUSH_PLAYER)
1141 const_iv (SOUND_PLAYER_HITS1)
1142 const_iv (SOUND_PLAYER_HITS2)
1143 const_iv (SOUND_PLAYER_HITS3)
1144 const_iv (SOUND_PLAYER_HITS4)
1145 const_iv (SOUND_PLAYER_IS_HIT1)
1146 const_iv (SOUND_PLAYER_IS_HIT2)
1147 const_iv (SOUND_PLAYER_IS_HIT3)
1148 const_iv (SOUND_PLAYER_KILLS)
1149 const_iv (SOUND_PET_IS_KILLED)
1150 const_iv (SOUND_PLAYER_DIES)
1151 const_iv (SOUND_OB_EVAPORATE)
1152 const_iv (SOUND_OB_EXPLODE)
1153 const_iv (SOUND_CLOCK)
1154 const_iv (SOUND_TURN_HANDLE)
1155 const_iv (SOUND_FALL_HOLE)
1156 const_iv (SOUND_DRINK_POISON)
1157 const_iv (SOUND_CAST_SPELL_0)
1158
1159 const_iv (PREFER_LOW)
1160 const_iv (PREFER_HIGH)
1161
1162 const_iv (ATNR_PHYSICAL)
1163 const_iv (ATNR_MAGIC)
1164 const_iv (ATNR_FIRE)
1165 const_iv (ATNR_ELECTRICITY)
1166 const_iv (ATNR_COLD)
1167 const_iv (ATNR_CONFUSION)
1168 const_iv (ATNR_ACID)
1169 const_iv (ATNR_DRAIN)
1170 const_iv (ATNR_WEAPONMAGIC)
1171 const_iv (ATNR_GHOSTHIT)
1172 const_iv (ATNR_POISON)
1173 const_iv (ATNR_SLOW)
1174 const_iv (ATNR_PARALYZE)
1175 const_iv (ATNR_TURN_UNDEAD)
1176 const_iv (ATNR_FEAR)
1177 const_iv (ATNR_CANCELLATION)
1178 const_iv (ATNR_DEPLETE)
1179 const_iv (ATNR_DEATH)
1180 const_iv (ATNR_CHAOS)
1181 const_iv (ATNR_COUNTERSPELL)
1182 const_iv (ATNR_GODPOWER)
1183 const_iv (ATNR_HOLYWORD)
1184 const_iv (ATNR_BLIND)
1185 const_iv (ATNR_INTERNAL)
1186 const_iv (ATNR_LIFE_STEALING)
1187 const_iv (ATNR_DISEASE)
1188
1189 const_iv (MAP_FLUSH)
1190 const_iv (MAP_PLAYER_UNIQUE)
1191 const_iv (MAP_BLOCK)
1192 const_iv (MAP_STYLE)
1193 const_iv (MAP_OVERLAY)
1194
1195 const_iv (MAP_IN_MEMORY)
1196 const_iv (MAP_SWAPPED)
1197 const_iv (MAP_LOADING)
1198 const_iv (MAP_SAVING)
1199
1200 const_iv (KLASS_GLOBAL)
1201 const_iv (KLASS_OBJECT)
1202 const_iv (KLASS_PLAYER)
1203 const_iv (KLASS_MAP)
1204
1205 const_iv (EVENT_OBJECT_INSTANTIATE)
1206 }; 1498 };
1207 1499
1208 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1209 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1210 1502
1211 static const struct { 1503 static const struct {
1212 const char *name; 1504 const char *name;
1505 int skip;
1213 IV klass; 1506 IV klass;
1214 IV iv; 1507 IV iv;
1215 } *eiv, event_iv[] = { 1508 } *eiv, event_iv[] = {
1216# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, 1509# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1217# include "eventinc.h" 1510# include "eventinc.h"
1218# undef def 1511# undef def
1219 }; 1512 };
1220 1513
1221 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1222 1515
1223 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1224 { 1517 {
1225 AV *event = newAV (); 1518 AV *event = newAV ();
1226 av_push (event, newSVpv ((char *)eiv->name, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1227 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1228 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1229 } 1523 }
1230 1524
1231 static const struct { 1525 // used by autogenerated BOOT sections from genacc
1232 int dtype; 1526 av_reflect = get_av ("cf::REFLECT", 1);
1233 const char *name; 1527}
1234 IV idx;
1235 } *cprop, prop_table[] = {
1236# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1237 prop (CFAPI_INT, MAP_PROP_FLAGS)
1238 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1239 prop (CFAPI_STRING, MAP_PROP_PATH)
1240 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1241 prop (CFAPI_STRING, MAP_PROP_NAME)
1242 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1243 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1244 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1245 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1246 prop (CFAPI_INT, MAP_PROP_WIDTH)
1247 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1248 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1249 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1250 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1251 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1252 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1253 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1254 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1255 prop (CFAPI_INT, MAP_PROP_SKY)
1256 prop (CFAPI_INT, MAP_PROP_WPARTX)
1257 prop (CFAPI_INT, MAP_PROP_WPARTY)
1258 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1259 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1260 prop (CFAPI_PREGION, MAP_PROP_REGION)
1261 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1262 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1263 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1264 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1265 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1266 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1267 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1268 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1269 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1270 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1271 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1272 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1273 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1274 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1275 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1276 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1277 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1278 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1279 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1280 prop (CFAPI_INT, OBJECT_PROP_X)
1281 prop (CFAPI_INT, OBJECT_PROP_Y)
1282 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1283 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1284 prop (CFAPI_INT, OBJECT_PROP_NROF)
1285 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1286 prop (CFAPI_INT, OBJECT_PROP_FACING)
1287 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1288 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1289 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1290 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1291 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1292 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1293 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1294 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1295 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1296 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1297 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1298 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1299 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1300 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1301 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1302 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1303 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1304 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1305 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1306 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1307 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1308 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1309 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1310 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1311 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1312 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1313 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1314 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1315 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1316 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1317 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1318 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1319 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1320 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1321 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1322 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1323 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1324 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1325 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1326 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1327 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1328 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1329 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1330 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1331 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1332 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1333 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1334 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1335 prop (CFAPI_INT, OBJECT_PROP_STR)
1336 prop (CFAPI_INT, OBJECT_PROP_DEX)
1337 prop (CFAPI_INT, OBJECT_PROP_CON)
1338 prop (CFAPI_INT, OBJECT_PROP_WIS)
1339 prop (CFAPI_INT, OBJECT_PROP_INT)
1340 prop (CFAPI_INT, OBJECT_PROP_POW)
1341 prop (CFAPI_INT, OBJECT_PROP_CHA)
1342 prop (CFAPI_INT, OBJECT_PROP_WC)
1343 prop (CFAPI_INT, OBJECT_PROP_AC)
1344 prop (CFAPI_INT, OBJECT_PROP_HP)
1345 prop (CFAPI_INT, OBJECT_PROP_SP)
1346 prop (CFAPI_INT, OBJECT_PROP_GP)
1347 prop (CFAPI_INT, OBJECT_PROP_FP)
1348 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1349 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1350 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1351 prop (CFAPI_INT, OBJECT_PROP_DAM)
1352 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1353 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1354 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1355 prop (CFAPI_INT, OBJECT_PROP_FACE)
1356 };
1357 1528
1358 HV *prop_type = get_hv ("cf::PROP_TYPE", 1); 1529void _gv_clear (SV *gv)
1359 HV *prop_idx = get_hv ("cf::PROP_IDX", 1); 1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1360 1542
1361 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1543void _connect_to_perl_1 ()
1362 {
1363 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1364 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1365 }
1366 1544
1367 cb_global = get_av ("cf::CB_GLOBAL", 1); 1545void _connect_to_perl_2 ()
1368 cb_object = get_av ("cf::CB_OBJECT", 1);
1369 cb_player = get_av ("cf::CB_PLAYER", 1);
1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1371 cb_map = get_av ("cf::CB_MAP" , 1);
1372 1546
1373 //I_EVENT_API (PACKAGE); 1547void _recalc_want ()
1548
1549# not used by default anymore
1550void _global_reattach ()
1551 CODE:
1552{
1553 // reattach to all attachable objects in the game.
1554 for_all_clients (ns)
1555 ns->reattach ();
1556
1557 for_all_objects (op)
1558 op->reattach ();
1559}
1560
1561# support function for map-world.ext
1562void _quantise (SV *data_sv, SV *plt_sv)
1563 CODE:
1564{
1565 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1566 croak ("_quantise called with invalid agruments");
1567
1568 plt_sv = SvRV (plt_sv);
1569 SV **plt = AvARRAY (plt_sv);
1570 int plt_count = AvFILL (plt_sv) + 1;
1571
1572 STRLEN len;
1573 char *data = SvPVbyte (data_sv, len);
1574 char *dst = data;
1575
1576 while (len >= 3)
1577 {
1578 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1579 {
1580 char *val = SvPVX (*val_sv);
1581
1582 if (val [0] == data [0]
1583 && val [1] == data [1]
1584 && val [2] == data [2])
1585 {
1586 *dst++ = val [3];
1587 goto next;
1588 }
1589 }
1590
1591 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1592 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1593 dst - SvPVX (data_sv), len);
1594
1595 next:
1596 data += 3;
1597 len -= 3;
1598 }
1599
1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1601}
1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1629void cede_to_tick ()
1630 CODE:
1631 coroapi::cede_to_tick ();
1632
1633NV till_tick ()
1634 CODE:
1635 RETVAL = SvNVX (sv_next_tick) - now ();
1636 OUTPUT:
1637 RETVAL
1638
1639int tick_inhibit ()
1640 CODE:
1641 RETVAL = tick_inhibit;
1642 OUTPUT:
1643 RETVAL
1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1374} 1674}
1375 1675
1376NV floor (NV x) 1676NV floor (NV x)
1377 1677
1378NV ceil (NV x) 1678NV ceil (NV x)
1379 1679
1380void server_tick () 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1683 CODE:
1684{
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1686 switch (items)
1687 {
1688 case 0: RETVAL = gen (); break;
1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1692 }
1693}
1694 OUTPUT:
1695 RETVAL
1381 1696
1382void 1697NV clamp (NV value, NV min_value, NV max_value)
1383LOG (int level, char *msg) 1698 CODE:
1699 RETVAL = clamp (value, min_value, max_value);
1700 OUTPUT:
1701 RETVAL
1702
1703NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1704 CODE:
1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1706 OUTPUT:
1707 RETVAL
1708
1709const char *ordinal (int i)
1710
1711void weaken (...)
1712 PROTOTYPE: @
1713 CODE:
1714 while (items > 0)
1715 sv_rvweaken (ST (--items));
1716
1717void log_suspend ()
1718
1719void log_resume ()
1720
1721void log_backtrace (utf8_string msg)
1722
1723void LOG (int flags, utf8_string msg)
1384 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1385 C_ARGS: (LogLevel)level, "%s", msg 1725 C_ARGS: flags, "%s", msg
1386 1726
1387char *path_combine (char *base, char *path) 1727octet_string path_combine (octet_string base, octet_string path)
1388 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1389 1729
1390char *path_combine_and_normalize (char *base, char *path) 1730octet_string path_combine_and_normalize (octet_string base, octet_string path)
1391 PROTOTYPE: $$ 1731 PROTOTYPE: $$
1392 1732
1393char *
1394cf_get_maps_directory (char *path)
1395 PROTOTYPE: $
1396 ALIAS: maps_directory = 0
1397
1398void 1733void
1399sub_generation_inc () 1734sub_generation_inc ()
1400 CODE: 1735 CODE:
1401 PL_sub_generation++; 1736 PL_sub_generation++;
1402 1737
1403char * 1738const_octet_string
1404mapdir () 1739mapdir ()
1405 PROTOTYPE: 1740 PROTOTYPE:
1406 ALIAS: 1741 ALIAS:
1407 mapdir = 0 1742 mapdir = 0
1408 uniquedir = 1 1743 uniquedir = 1
1410 confdir = 3 1745 confdir = 3
1411 localdir = 4 1746 localdir = 4
1412 playerdir = 5 1747 playerdir = 5
1413 datadir = 6 1748 datadir = 6
1414 CODE: 1749 CODE:
1415{ 1750 switch (ix)
1416 int unused_type; 1751 {
1417 RETVAL = (char *)systemDirectory (&unused_type, ix); 1752 case 0: RETVAL = settings.mapdir ; break;
1418} 1753 case 1: RETVAL = settings.uniquedir; break;
1754 case 2: RETVAL = settings.tmpdir ; break;
1755 case 3: RETVAL = settings.confdir ; break;
1756 case 4: RETVAL = settings.localdir ; break;
1757 case 5: RETVAL = settings.playerdir; break;
1758 case 6: RETVAL = settings.datadir ; break;
1759 }
1419 OUTPUT: RETVAL 1760 OUTPUT: RETVAL
1420 1761
1762void abort ()
1763
1764void reset_signals ()
1765
1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1767
1768void cleanup (const_octet_string cause, bool make_core = false)
1769
1770void emergency_save ()
1771
1772void _exit (int status = EXIT_SUCCESS)
1773
1774#if _POSIX_MEMLOCK
1775
1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1784
1785int munlockall ()
1786
1787#endif
1788
1421int 1789int
1422cf_find_animation (char *text) 1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1817
1818int find_animation (utf8_string text)
1423 PROTOTYPE: $ 1819 PROTOTYPE: $
1424 1820
1425int random_roll(int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1426 1822
1427const char *cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1428 1824
1429int invoke (int event, SV *arg1, ...)
1430 CODE:
1431{
1432 // parse first arg and call invoke_object etc as seen fit
1433 //TODO
1434 //cfperl_invoke (event,
1435}
1436
1437int
1438exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1439 CODE:
1440{
1441 int i = 0;
1442 1826
1443 RETVAL = settings.max_level;
1444
1445 for (i = 1; i <= settings.max_level; i++)
1446 {
1447 if (levels[i] > exp)
1448 {
1449 RETVAL = i - 1;
1450 break;
1451 }
1452 }
1453}
1454 OUTPUT: RETVAL
1455
1456val64
1457level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1458 CODE:
1459 if (level > settings.max_level)
1460 RETVAL = levels[settings.max_level];
1461 else if (level < 1)
1462 RETVAL = 0;
1463 else
1464 RETVAL = levels[level];
1465 OUTPUT: RETVAL
1466 1828
1467SV * 1829SV *
1468resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1469 CODE: 1831 CODE:
1470 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1471 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1472 else 1834 else
1473 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1474 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1475 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1880bool
1881load_resource_file_ (octet_string filename)
1882
1883void
1884fix_weight ()
1885
1886MODULE = cf PACKAGE = cf::attachable
1887
1888int
1889valid (SV *obj)
1890 CODE:
1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1892 OUTPUT:
1893 RETVAL
1894
1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1900void
1901debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1906
1907int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912#object *mortals (U32 index)
1913# CODE:
1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1915# OUTPUT: RETVAL
1916
1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1918
1919MODULE = cf PACKAGE = cf::global
1920
1921int invoke (SV *klass, int event, ...)
1922 CODE:
1923 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1924 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1925 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1927 OUTPUT: RETVAL
1928
1476MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1477 1930
1478SV * 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1479get_property (object *obj, int type, int idx) 1932
1933int invoke (object *op, int event, ...)
1480 CODE: 1934 CODE:
1481 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1937 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1938 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1482 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1483 1940
1484SV * 1941SV *registry (object *op)
1485set_property (object *obj, int type, int idx, SV *newval) 1942
1943int objects_size ()
1486 CODE: 1944 CODE:
1945 RETVAL = objects.size ();
1946 OUTPUT: RETVAL
1947
1948object *objects (U32 index)
1949 CODE:
1950 RETVAL = index < objects.size () ? objects [index] : 0;
1951 OUTPUT: RETVAL
1952
1953int actives_size ()
1954 CODE:
1955 RETVAL = actives.size ();
1956 OUTPUT: RETVAL
1957
1958object *actives (U32 index)
1959 CODE:
1960 RETVAL = index < actives.size () ? actives [index] : 0;
1961 OUTPUT: RETVAL
1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1487 switch (type) 1976 switch (ix)
1488 { 1977 {
1489 case CFAPI_INT: 1978 case 0: RETVAL = body_locations[slot].use_name; break;
1490 cf_object_set_int_property (obj, idx, SvIV (newval)); 1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1491 break;
1492 case CFAPI_LONG:
1493 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1494 break;
1495 case CFAPI_DOUBLE:
1496 {
1497 int unused_type;
1498 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1499 }
1500 break;
1501 case CFAPI_STRING:
1502 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1503 break;
1504 case CFAPI_POBJECT:
1505 {
1506 int unused_type;
1507 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1508 }
1509 break;
1510 default:
1511 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1512 } 1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1513 1984
1514# missing properties 1985# missing properties
1515 1986
1516void 1987object *head (object *op)
1517set_attacktype (object *obj, U32 attacktype) 1988 PROTOTYPE: $
1518 CODE: 1989 CODE:
1519 obj->attacktype = attacktype; 1990 RETVAL = op->head_ ();
1520
1521U32
1522get_attacktype (object *obj)
1523 ALIAS:
1524 attacktype = 0
1525 CODE:
1526 RETVAL = obj->attacktype;
1527 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1528
1529# missing in plug-in api, of course
1530void
1531set_food (object *obj, int food)
1532 CODE:
1533 obj->stats.food = food;
1534
1535int
1536get_food (object *obj)
1537 ALIAS:
1538 food = 0
1539 CODE:
1540 RETVAL = obj->stats.food;
1541 OUTPUT: RETVAL
1542 1992
1543void 1993void
1544inv (object *obj) 1994inv (object *obj)
1545 PROTOTYPE: $ 1995 PROTOTYPE: $
1546 PPCODE: 1996 PPCODE:
1547{ 1997{
1548 object *o;
1549 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1550 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1551} 2000}
1552 2001
1553int cf_object_get_resistance (object *op, int rtype) 2002void
1554 ALIAS: resistance = 0 2003set_animation (object *op, int idx)
2004 CODE:
2005 SET_ANIMATION (op, idx);
1555 2006
1556int cf_object_get_flag (object *op, int flag) 2007int
1557 ALIAS: flag = 0 2008num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
1558 2012
1559void cf_object_set_flag (object *op, int flag, int value) 2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
1560 2020
1561int need_identify (const object *obj); 2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
2032object *find_best_object_match (object *op, utf8_string match)
1562 2033
1563int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1564 2035
1565void cf_object_move (object *op, int dir, object *originator = op) 2036int move (object *op, int dir, object *originator = op)
2037 CODE:
2038 RETVAL = op->move (dir, originator);
2039 OUTPUT:
2040 RETVAL
1566 2041
1567void cf_object_apply (object *op, object *author, int flags = 0)
1568
1569void cf_object_apply_below (object *op) 2042void apply_below (object *op)
2043 CODE:
2044 player_apply_below (op);
1570 2045
1571void cf_object_remove (object *op) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1572 2047
1573void cf_object_free (object *op) 2048int casting_level (object *caster, object *spell)
1574 2049
1575object *cf_object_present_archname_inside (object *op, char *whatstr)
1576
1577int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1578
1579int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1580
1581object *cf_object_clone (object *op, int clonetype = 0)
1582
1583int cf_object_pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
2051 CODE:
2052 RETVAL = pay_for_item (op, buyer);
2053 OUTPUT: RETVAL
1584 2054
1585int cf_object_pay_amount (object *op, uint64 amount) 2055int pay_amount (object *op, uint64 amount)
2056 CODE:
2057 RETVAL = pay_for_amount (amount, op);
2058 OUTPUT: RETVAL
1586 2059
1587void pay_player (object *op, uint64 amount) 2060void pay_player (object *op, uint64 amount)
1588 2061
1589val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2062val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1590 2063
1591int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2064int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1592 2065
1593int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2066void learn_spell (object *op, object *sp, int special_prayer = 0)
2067 CODE:
2068 do_learn_spell (op, sp, special_prayer);
1594 2069
1595void cf_object_learn_spell (object *op, object *sp)
1596
1597void cf_object_forget_spell (object *op, object *sp) 2070void forget_spell (object *op, object *sp)
2071 CODE:
2072 do_forget_spell (op, query_name (sp));
1598 2073
1599object *cf_object_check_for_spell (object *op, char *spellname) 2074object *check_for_spell (object *op, utf8_string spellname)
2075 CODE:
2076 RETVAL = check_spell_known (op, spellname);
2077 OUTPUT: RETVAL
1600 2078
1601int cf_object_query_money (object *op) 2079int query_money (object *op)
1602 ALIAS: money = 0 2080 ALIAS: money = 0
1603 2081
1604int cf_object_query_cost (object *op, object *who, int flags) 2082val64 query_cost (object *op, object *who, int flags)
1605 ALIAS: cost = 0 2083 ALIAS: cost = 0
1606 2084
1607void cf_object_activate_rune (object *op , object *victim) 2085void spring_trap (object *op, object *victim)
1608 2086
1609int cf_object_check_trigger (object *op, object *cause) 2087int check_trigger (object *op, object *cause)
1610 2088
1611int cf_object_out_of_map (object *op, int x, int y)
1612
1613void cf_object_drop (object *op, object *author) 2089void drop (object *who, object *op)
1614 2090
1615void cf_object_take (object *op, object *author)
1616
1617void cf_object_say (object *op, char *msg)
1618
1619void cf_object_speak (object *op, char *msg)
1620
1621object *cf_object_insert_object (object *op, object *container)
1622
1623const char *cf_object_get_msg (object *ob)
1624 ALIAS: msg = 0
1625
1626object *cf_object_insert_in_ob (object *ob, object *where)
1627
1628int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1629
1630void cf_object_update (object *op, int flags)
1631
1632void cf_object_pickup (object *op, object *what) 2091void pick_up (object *who, object *op)
1633 2092
1634object *cf_create_object_by_name (const char *name) 2093void update_object (object *op, int action)
1635 2094
1636void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1637 2096
1638void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1639 2098
1640int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1641 2100
1642int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1643 2102
1644void push_button (object *op); 2103void push_button (object *op, object *originator)
1645 2104
1646void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1647 2106
1648void add_button_link (object *button, mapstruct *map, int connected); 2107void handle_apply_yield (object *op)
1649 2108
1650void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1651 2110
1652void 2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1653cf_object_set_resistance (object *op, int rtype, int val)
1654 CODE:
1655 if (rtype >= 0 && rtype < NROFATTACKS)
1656 op->resist[rtype] = val;
1657
1658 2112
1659MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1660
1661void cf_fix_object (object *pl)
1662 ALIAS: fix = 0
1663
1664object *cf_insert_ob_in_ob (object *ob, object *where)
1665 2114
1666# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
1667# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1668 2117
1669object *new (const char *archetype = 0) 2118object *new (utf8_string archetype = 0)
1670 PROTOTYPE: ;$ 2119 PROTOTYPE: ;$
1671 CODE: 2120 CODE:
1672 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1673 OUTPUT: 2122 OUTPUT:
1674 RETVAL 2123 RETVAL
1675 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2136
2137# TODO: nuke
1676object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1677 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
1678 CODE: 2140 CODE:
1679{ 2141{
1680 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1681 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1682}
1683 2143
1684SV *registry (object *op) 2144 if (RETVAL->destroyed ())
1685 CODE:
1686 RETVAL = registry_of (op);
1687 OUTPUT:
1688 RETVAL 2145 RETVAL = 0;
2146}
1689 2147
1690# syntatic sugar for easier use in event callbacks. 2148shstr
1691const char *options (object *op) 2149object::kv_get (shstr key)
1692 CODE:
1693 RETVAL = op->name;
1694 OUTPUT:
1695 RETVAL
1696 2150
1697player *contr (object *op) 2151void
1698 CODE: 2152object::kv_del (shstr key)
1699 RETVAL = op->contr;
1700 OUTPUT: RETVAL
1701 2153
1702const char *get_ob_key_value (object *op, const char *key) 2154void
1703 2155object::kv_set (shstr key, shstr value)
1704bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1705 2156
1706object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
1707 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
1708 PREINIT: 2159 PREINIT:
1709 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
1711void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
1712 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
1713 PPCODE: 2164 PPCODE:
1714{ 2165{
1715 rv_vector rv; 2166 rv_vector rv;
2167
1716 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
1717 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
1718 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1719 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1720 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1721 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
1722 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
1723} 2176}
1724 2177
1725bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
1726 CODE: 2179 CODE:
1727 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
1728 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1729 2182
1730char * 2183const_utf8_string
1731base_name (object *ob, int plural) 2184base_name (object *op, int plural = op->nrof > 1)
1732 CODE: 2185 CODE:
1733 RETVAL = cf_query_base_name (ob, plural); 2186 RETVAL = query_base_name (op, plural);
1734 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
1735 2188
1736living * 2189# return the tail of an object, excluding itself
2190void
1737stats (object *ob) 2191tail (object *op)
1738 CODE: 2192 PPCODE:
1739 RETVAL = &ob->stats; 2193 while ((op = op->more))
1740 OUTPUT: RETVAL 2194 XPUSHs (sv_2mortal (to_sv (op)));
1741
1742 2195
1743MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1744 2197
1745player *player (object *op) 2198player *player (object *op)
1746 CODE: 2199 CODE:
1747 RETVAL = op->contr; 2200 RETVAL = op->contr;
1748 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1749 2202
2203bool move_player (object *op, int dir)
2204
1750void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1751 2206 CODE:
1752object *cf_player_send_inventory (object *op) 2207 new_draw_info (flags, 0, op, txt);
1753
1754char *cf_player_get_ip (object *op)
1755 ALIAS: ip = 0
1756
1757object *cf_player_get_marked_item (object *op)
1758 ALIAS: marked_item = 0
1759
1760void cf_player_set_marked_item (object *op, object *ob)
1761
1762partylist *cf_player_get_party (object *op)
1763 ALIAS: party = 0
1764
1765void cf_player_set_party (object *op, partylist *party)
1766 2208
1767void kill_player (object *op) 2209void kill_player (object *op)
1768 2210
2211void esrv_send_item (object *pl, object *item)
2212
2213void esrv_update_item (object *pl, int what, object *item)
2214 C_ARGS: what, pl, item
2215
2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2218
2219int command_summon (object *op, utf8_string params)
2220
2221int command_arrest (object *op, utf8_string params)
2222
2223
1769MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1770 2225
2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2227
2228int invoke (player *pl, int event, ...)
2229 CODE:
2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2232 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2233 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2234 OUTPUT: RETVAL
2235
1771SV *registry (player *pl) 2236SV *registry (player *pl)
2237
2238void
2239save_stats (player *pl)
1772 CODE: 2240 CODE:
1773 RETVAL = registry_of (pl); 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2244 pl->orig_stats = pl->ob->stats;
2245
2246# should only be temporary
2247void esrv_new_player (player *pl)
2248
2249#d# TODO: replace by blocked_los accessor, fix code using this
2250bool
2251cell_visible (player *pl, int dx, int dy)
2252 CODE:
2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1774 OUTPUT: 2254 OUTPUT:
1775 RETVAL 2255 RETVAL
1776 2256
1777player *cf_player_find (char *name)
1778 PROTOTYPE: $
1779
1780void cf_player_move (player *pl, int dir)
1781
1782void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1783
1784# nonstandard
1785object *ob (player *pl)
1786 CODE:
1787 RETVAL = pl->ob;
1788 OUTPUT: RETVAL
1789
1790player *first ()
1791 CODE:
1792 RETVAL = first_player;
1793 OUTPUT: RETVAL
1794
1795player *next (player *pl)
1796 CODE:
1797 RETVAL = pl->next;
1798 OUTPUT: RETVAL
1799
1800bool
1801cell_visible (player *pl, int dx, int dy)
1802 CODE:
1803 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1804 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1805 OUTPUT:
1806 RETVAL
1807
1808char *
1809client (player *pl)
1810 CODE:
1811 RETVAL = pl->socket.client;
1812 OUTPUT:
1813 RETVAL
1814
1815char *
1816host (player *pl)
1817 CODE:
1818 RETVAL = pl->socket.host;
1819 OUTPUT:
1820 RETVAL
1821
1822char *
1823killer (player *pl, char *killer = 0)
1824 CODE:
1825 if (killer)
1826 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1827 RETVAL = pl->killer;
1828 OUTPUT:
1829 RETVAL
1830
1831void
1832buggy_mapscroll (player *pl, int value = 1)
1833 CODE:
1834 pl->socket.buggy_mapscroll = value;
1835
1836void 2257void
1837send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
1838 CODE: 2259 CODE:
1839{ 2260{
1840 STRLEN len; 2261 STRLEN len;
1841 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
1842 2263
1843 Write_String_To_Socket (&pl->socket, buf, len); 2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2266 else if (pl->ns)
2267 pl->ns->send_packet (buf, len);
1844} 2268}
2269
2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2271 PROTOTYPE: $;$$$
2272 PPCODE:
2273 if (GIMME_V != G_VOID)
2274 {
2275 EXTEND (SP, 3);
2276 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2277 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2278 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2279 }
2280 if (map_path) sv_to (map_path, pl->savebed_map);
2281 if (x) sv_to (x, pl->bed_x);
2282 if (y) sv_to (y, pl->bed_y);
2283
2284void
2285list ()
2286 PPCODE:
2287 for_all_players (pl)
2288 XPUSHs (sv_2mortal (to_sv (pl)));
2289
2290
2291MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2292
2293int invoke (maptile *map, int event, ...)
2294 CODE:
2295 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2296 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2297 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2299 OUTPUT: RETVAL
2300
2301SV *registry (maptile *map)
2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306{
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326}
2327
2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
1845 2334
1846int 2335int
1847listening (player *pl, int new_value = -1) 2336outdoor_darkness (int darkness = 0)
1848 CODE: 2337 CODE:
1849 RETVAL = pl->listening; 2338 RETVAL = maptile::outdoor_darkness;
1850 if (new_value >= 0) 2339 if (items)
1851 pl->listening = new_value; 2340 maptile::outdoor_darkness = darkness;
1852 OUTPUT: 2341 OUTPUT:
1853 RETVAL 2342 RETVAL
1854 2343
1855void get_savebed (player *pl)
1856 ALIAS:
1857 savebed = 0
1858 PPCODE:
1859 EXTEND (SP, 3);
1860 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1861 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1862 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1863
1864void set_savebed (player *pl, char *map_path, int x, int y)
1865 CODE:
1866 strcpy (pl->savebed_map, map_path);
1867 pl->bed_x = x;
1868 pl->bed_y = y;
1869
1870void 2344void
1871list () 2345maptile::instantiate ()
1872 PPCODE:
1873{
1874 player *pl;
1875 for (pl = first_player; pl; pl = pl->next)
1876 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1877}
1878 2346
1879bool 2347maptile *new ()
1880peaceful (player *pl, bool new_setting = 0)
1881 PROTOTYPE: $;$
1882 CODE:
1883 RETVAL = pl->peaceful;
1884 if (items > 1)
1885 pl->peaceful = new_setting;
1886 OUTPUT:
1887 RETVAL
1888
1889living *
1890orig_stats (player *pl)
1891 CODE:
1892 RETVAL = &pl->orig_stats;
1893 OUTPUT: RETVAL
1894
1895living *
1896last_stats (player *pl)
1897 CODE:
1898 RETVAL = &pl->last_stats;
1899 OUTPUT: RETVAL
1900
1901
1902MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1903
1904SV *registry (mapstruct *map)
1905 CODE:
1906 RETVAL = registry_of (map);
1907 OUTPUT:
1908 RETVAL
1909
1910SV *
1911get_property (mapstruct *obj, int type, int idx)
1912 CODE:
1913 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1914 OUTPUT: RETVAL
1915
1916SV *
1917set_property (mapstruct *obj, int type, int idx, SV *newval)
1918 CODE:
1919 switch (type)
1920 {
1921 case CFAPI_INT:
1922 cf_map_set_int_property (obj, idx, SvIV (newval));
1923 break;
1924 default:
1925 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1926 }
1927
1928mapstruct *new (int width, int height)
1929 PROTOTYPE: 2348 PROTOTYPE:
1930 CODE: 2349 CODE:
1931{ 2350 RETVAL = new maptile;
1932 int unused_type;
1933 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1934}
1935 OUTPUT: 2351 OUTPUT:
1936 RETVAL 2352 RETVAL
1937 2353
1938void delete_map (mapstruct *map) 2354void
1939 2355maptile::players ()
1940void clean_tmp_map (mapstruct *map)
1941
1942void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1943
1944mapstruct *tile_map (mapstruct *map, unsigned int dir)
1945 CODE: 2356 PPCODE:
1946 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2357 if (GIMME_V == G_SCALAR)
2358 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2359 else if (GIMME_V == G_ARRAY)
2360 {
2361 EXTEND (SP, THIS->players);
2362 for_all_players (pl)
2363 if (pl->ob && pl->ob->map == THIS)
2364 PUSHs (sv_2mortal (to_sv (pl->ob)));
2365 }
2366
2367void
2368maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2369 CODE:
2370{
2371 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2372 croak ("maptile::add_underlay: palette must be arrayref");
2373
2374 palette = SvRV (palette);
2375
2376 STRLEN idxlen;
2377 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2378
2379 for (int x = 0; x < THIS->width; ++x)
2380 for (int y = 0; y < THIS->height; ++y)
2381 {
2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2383 if (op->flag [FLAG_IS_FLOOR])
2384 goto skip;
2385
2386 {
2387 int offs = offset + y * stride + x;
2388
2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2390 {
2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2392 {
2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2396
2397 if (ob->randomitems && !ob->above)
2398 {
2399 ob->create_treasure (ob->randomitems);
2400
2401 for (object *op = ob->above; op; op = op->above)
2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2403 // TODO: if this is a pickable object, then the item
2404 // will at a bit weird - saving inside the player
2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2409 }
2410 }
2411 }
2412 }
2413
2414 skip: ;
2415 }
2416}
2417
2418void
2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2420 CODE:
2421{
2422 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2423 croak ("maptile::set_regiondata: palette must be arrayref");
2424
2425 palette = SvRV (palette);
2426
2427 STRLEN idxlen;
2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2429
2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2432
2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2435
2436 for (int y = 0; y < THIS->height; ++y)
2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2438
2439 sfree (THIS->regions, THIS->size ());
2440 delete [] THIS->regionmap;
2441
2442 THIS->regions = regions;
2443 THIS->regionmap = regionmap;
2444}
2445
2446void
2447maptile::create_region_treasure ()
2448 CODE:
2449 for (int x = 0; x < THIS->width; ++x)
2450 for (int y = 0; y < THIS->height; ++y)
2451 {
2452 region *rgn = THIS->region (x, y);
2453
2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2458 }
2459
2460int out_of_map (maptile *map, int x, int y)
2461
2462void
2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2486 CODE:
2487{
2488 mapxy pos (map, x, y);
2489 if (!pos.move (dir).normalise ())
2490 XSRETURN_UNDEF;
2491
2492 RETVAL = &*pos;
2493}
1947 OUTPUT: 2494 OUTPUT:
1948 RETVAL 2495 RETVAL
1949 2496
1950char *tile_path (mapstruct *map, unsigned int dir)
1951 CODE:
1952 if (dir >= 4)
1953 XSRETURN_UNDEF;
1954 RETVAL = map->tile_path [dir];
1955 OUTPUT:
1956 RETVAL
1957
1958mapstruct *cf_map_get_map (char *name)
1959 PROTOTYPE: $
1960 ALIAS: map = 0
1961
1962mapstruct *has_been_loaded (char *name)
1963 PROTOTYPE: $
1964
1965mapstruct *cf_map_get_first ()
1966 PROTOTYPE:
1967 ALIAS: first = 0
1968
1969# whoever "designed" the plug-in api should have wasted
1970# his/her time with staying away from the project - would have
1971# saved others a lot of time, without doubt.
1972void set_path (mapstruct *where, char *path)
1973 CODE:
1974 strcpy (where->path, path);
1975
1976int in_memory (mapstruct *map)
1977 CODE:
1978 RETVAL = map->in_memory;
1979 OUTPUT:
1980 RETVAL
1981
1982bool unique (mapstruct *map)
1983 CODE:
1984 RETVAL = map->unique;
1985 OUTPUT:
1986 RETVAL
1987
1988void set_unique (mapstruct *map, bool unique)
1989 CODE:
1990 map->unique = unique;
1991
1992object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1993
1994object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1995
1996object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1997 C_ARGS: str, map, nx, ny
1998
1999void 2497void
2000cf_map_normalise (mapstruct *map, int x, int y)
2001 PPCODE:
2002{
2003 mapstruct *nmap = 0;
2004 I16 nx = 0, ny = 0;
2005 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2006
2007 EXTEND (SP, 4);
2008 PUSHs (sv_2mortal (newSViv (flags)));
2009
2010 if (GIMME_V == G_ARRAY)
2011 {
2012 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2013 PUSHs (sv_2mortal (newSViv (nx)));
2014 PUSHs (sv_2mortal (newSViv (ny)));
2015 }
2016}
2017
2018void
2019at (mapstruct *map, unsigned int x, unsigned int y) 2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2020 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2021 PPCODE: 2500 PPCODE:
2022{ 2501 mapxy pos (map, x, y);
2023 object *o; 2502 if (pos.move (dir).normalise ())
2024 mapstruct *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2025 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2026
2027 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2028
2029 if (nmap)
2030 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2031 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2032}
2033 2505
2034SV * 2506SV *
2035bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2036 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2037 ALIAS: 2509 ALIAS:
2038 top_at = 1 2510 top_at = 1
2039 flags_at = 2 2511 flags_at = 2
2040 light_at = 3 2512 light_at = 3
2041 move_block_at = 4 2513 move_block_at = 4
2042 move_slow_at = 5 2514 move_slow_at = 5
2043 move_on_at = 6 2515 move_on_at = 6
2044 move_off_at = 7 2516 move_off_at = 7
2045 INIT:
2046 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2047 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2048 switch (ix) 2527 switch (ix)
2049 { 2528 {
2050 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2051 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2052 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2053 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2054 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2055 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2056 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2057 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2058 } 2537 }
2538}
2059 OUTPUT: 2539 OUTPUT: RETVAL
2540
2541# worst xs function of my life
2542bool
2543_create_random_map (maptile *self, SV *options)
2544 CODE:
2545{
2546 random_map_params rmp ((HV *)SvRV (options));
2547 RETVAL = self->generate_random_map (&rmp);
2548}
2549 OUTPUT:
2060 RETVAL 2550 RETVAL
2061 2551
2062# "serialise" map perl data into a ref 2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2556MODULE = cf PACKAGE = cf::arch
2557
2558int archetypes_size ()
2559 CODE:
2560 RETVAL = archetypes.size ();
2561 OUTPUT: RETVAL
2562
2563archetype *archetypes (U32 index)
2564 CODE:
2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2566 OUTPUT: RETVAL
2567
2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2569
2570MODULE = cf PACKAGE = cf::party
2571
2572partylist *first ()
2573 PROTOTYPE:
2574 CODE:
2575 RETVAL = get_firstparty ();
2576 OUTPUT: RETVAL
2577
2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2579
2580MODULE = cf PACKAGE = cf::region
2581
2063void 2582void
2064_get_obs (mapstruct *map) 2583list ()
2065 PPCODE: 2584 PPCODE:
2066{ 2585 for_all_regions (rgn)
2067 object *o; 2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2068 int x, y;
2069 AV *obs = newAV ();
2070 int nonnull = 0;
2071 2587
2072 for (y = 0; y < MAP_HEIGHT (map); y++) 2588int specificity (region *rgn)
2073 for (x = 0; x < MAP_WIDTH (map); x++) 2589 CODE:
2590 RETVAL = 0;
2591 while (rgn = rgn->parent)
2592 RETVAL++;
2593 OUTPUT: RETVAL
2594
2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2596
2597MODULE = cf PACKAGE = cf::living
2598
2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2600
2601MODULE = cf PACKAGE = cf::settings
2602
2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2604
2605MODULE = cf PACKAGE = cf::client
2606
2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2608
2609int invoke (client *ns, int event, ...)
2610 CODE:
2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2613 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2614 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2615 OUTPUT: RETVAL
2616
2617SV *registry (client *ns)
2618
2619void
2620list ()
2621 PPCODE:
2622 EXTEND (SP, clients.size ());
2623 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2624 PUSHs (sv_2mortal (to_sv (*i)));
2625
2626void
2627client::send_packet (SV *packet)
2628 CODE:
2629{
2630 STRLEN len;
2631 char *buf = SvPVbyte (packet, len);
2632
2633 if (len > MAXSOCKBUF)
2074 { 2634 {
2075 AV *av = newAV (); 2635 // ugly
2076 2636 if (THIS->pl)
2077 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2637 THIS->pl->failmsg ("[packet too long for client]");
2078 {
2079 SV *sv = SVptr_cache_get (o);
2080
2081 if (sv && HvFILL (SvRV (sv)))
2082 {
2083 nonnull = 1;
2084 sv = newSVsv (sv);
2085 }
2086 else
2087 sv = &PL_sv_undef;
2088
2089 av_push (av, sv);
2090 }
2091
2092 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2093 } 2638 }
2094
2095 if (nonnull)
2096 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2097 else 2639 else
2098 SvREFCNT_dec (obs); 2640 THIS->send_packet (buf, len);
2099} 2641}
2100 2642
2101# "deserialise" perl map data into the map 2643faceidx
2102void 2644client::need_face (utf8_string name, int pri = 0)
2103_set_obs (mapstruct *map, SV *sv)
2104 CODE: 2645 CODE:
2105{ 2646 RETVAL = face_find (name, 0);
2106 object *o; 2647 if (RETVAL)
2107 AV *av;
2108 int x, y;
2109 AV *obs = (AV *)SvRV (sv);
2110
2111 for (y = 0; y < MAP_HEIGHT (map); y++)
2112 for (x = 0; x < MAP_WIDTH (map); x++)
2113 { 2648 {
2114 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2649 THIS->send_face (RETVAL, pri);
2115 2650 THIS->flush_fx ();
2116 if (!SvROK (sv))
2117 continue;
2118
2119 av = (AV *)SvRV (sv);
2120
2121 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2122 {
2123 sv = av_shift (av);
2124
2125 if (SvROK (sv))
2126 {
2127 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2128 SVptr_cache_set (o, sv);
2129 }
2130 }
2131 } 2651 }
2132} 2652 OUTPUT:
2653 RETVAL
2133 2654
2655int
2656client::fx_want (int idx, int value = -1)
2657 CODE:
2658 if (0 < idx && idx < FT_NUM)
2659 {
2660 RETVAL = THIS->fx_want [idx];
2661 if (items > 2)
2662 THIS->fx_want [idx] = value;
2663 }
2664 else
2665 RETVAL = 0;
2666 OUTPUT:
2667 RETVAL
2134 2668
2669MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2670
2671faceidx sound_find (utf8_string name)
2672
2673void sound_set (utf8_string str, faceidx face)
2674
2675# dire hack
2676void old_sound_index (int idx, faceidx face)
2677 CODE:
2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2679 old_sound_index [idx] = face;
2680
2135MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2136 2682
2137archetype *cf_archetype_get_first() 2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2138 PROTOTYPE:
2139 ALIAS: first = 0
2140 2684
2141archetype *cf_archetype_get_next (archetype *arch) 2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2142 ALIAS: next = 0
2143 2686
2144archetype *cf_archetype_get_head (archetype *arch) 2687faceidx alloc (utf8_string name)
2145 ALIAS: head = 0 2688 CODE:
2689{
2690 do
2691 {
2692 RETVAL = faces.size ();
2693 faces.resize (RETVAL + 1);
2694 }
2695 while (!RETVAL); // crude way to leave index 0
2146 2696
2147archetype *cf_archetype_get_more (archetype *arch) 2697 faces [RETVAL].name = name;
2148 ALIAS: more = 0 2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2149 2699
2150const char *cf_archetype_get_name (archetype *arch) 2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2151 ALIAS: name = 0 2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2703}
2704 OUTPUT: RETVAL
2152 2705
2153object *cf_archetype_get_clone (archetype *arch) 2706void set_type (faceidx idx, int value)
2154 ALIAS: clone = 0 2707 ALIAS:
2155
2156MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2157
2158partylist *cf_party_get_first ()
2159 PROTOTYPE:
2160 ALIAS: first = 0
2161
2162partylist *cf_party_get_next (partylist *party)
2163 ALIAS: next = 0
2164
2165const char *cf_party_get_name (partylist *party)
2166
2167const char *cf_party_get_password (partylist *party)
2168 ALIAS: password = 0
2169
2170player *cf_party_get_first_player (partylist *party)
2171 ALIAS: first_player = 0
2172
2173player *cf_party_get_next_player (partylist *party, player *op)
2174 ALIAS: next_player = 0
2175
2176
2177MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2178
2179region *cf_region_get_first ()
2180 PROTOTYPE:
2181 ALIAS: first = 0
2182
2183const char *cf_region_get_name (region *reg)
2184 ALIAS: name = 0
2185
2186region *cf_region_get_next (region *reg)
2187 ALIAS: next = 0
2188
2189region *cf_region_get_parent (region *reg)
2190 ALIAS: parent = 0
2191
2192const char *cf_region_get_longname (region *reg)
2193 ALIAS: longname = 0
2194
2195const char *cf_region_get_message (region *reg)
2196 ALIAS: message = 0
2197
2198
2199MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2200
2201val64
2202exp (living *liv, val64 new_val = 0)
2203 PROTOTYPE: $;$
2204 ALIAS:
2205 Str = 1
2206 Dex = 2
2207 Con = 3
2208 Wis = 4
2209 Cha = 5
2210 Int = 6
2211 Pow = 7
2212 wc = 8
2213 ac = 9
2214 hp = 10 2708 set_type = 0
2215 maxhp = 11 2709 set_visibility = 1
2216 sp = 12 2710 set_magicmap = 2
2217 maxsp = 13 2711 set_smooth = 3
2218 grace = 14 2712 set_smoothlevel = 4
2219 maxgrace = 15 2713 CODE:
2220 food = 16 2714 faceinfo *f = face_info (idx); assert (f);
2221 dam = 17
2222 luck = 18
2223 CODE:
2224# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2225 switch (ix) 2715 switch (ix)
2226 { 2716 {
2227 LIVING_ACC (exp , 0); 2717 case 0: f->type = value; break;
2228 LIVING_ACC (Str , 1); 2718 case 1: f->visibility = value; break;
2229 LIVING_ACC (Dex , 2); 2719 case 2: f->magicmap = value; break;
2230 LIVING_ACC (Con , 3); 2720 case 3: f->smooth = value; break;
2231 LIVING_ACC (Wis , 4); 2721 case 4: f->smoothlevel = value; break;
2232 LIVING_ACC (Cha , 5);
2233 LIVING_ACC (Int , 6);
2234 LIVING_ACC (Pow , 7);
2235 LIVING_ACC (wc , 8);
2236 LIVING_ACC (ac , 9);
2237 LIVING_ACC (hp , 10);
2238 LIVING_ACC (maxhp , 11);
2239 LIVING_ACC (sp , 12);
2240 LIVING_ACC (maxsp , 13);
2241 LIVING_ACC (grace , 14);
2242 LIVING_ACC (maxgrace, 15);
2243 LIVING_ACC (food , 16);
2244 LIVING_ACC (dam , 17);
2245 LIVING_ACC (luck , 18);
2246 } 2722 }
2247# undef LIVING_ACC 2723
2724void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2725 CODE:
2726{
2727 faceinfo *f = face_info (idx); assert (f);
2728 facedata *d = &(faceset ? f->data64 : f->data32);
2729 sv_to (data, d->data);
2730 STRLEN clen;
2731 char *cdata = SvPVbyte (chksum, clen);
2732 clen = min (CHKSUM_MAXLEN, clen);
2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2737 {
2738 d->chksum_len = clen;
2739 memcpy (d->chksum, cdata, clen);
2740
2741 // invalidate existing client face info
2742 for_all_clients (ns)
2743 if (ns->faceset == faceset)
2744 {
2745 ns->faces_sent [idx] = false;
2746 ns->force_newmap = true;
2747 }
2748 }
2749}
2750
2751int get_data_size (faceidx idx, int faceset = 0)
2752 CODE:
2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2755 RETVAL = d->data.size ();
2248 OUTPUT: 2756 OUTPUT:
2249 RETVAL 2757 RETVAL
2250 2758
2759SV *get_chksum (faceidx idx, int faceset = 0)
2760 CODE:
2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2772 OUTPUT:
2773 RETVAL
2774
2775void invalidate (faceidx idx)
2776 CODE:
2777 for_all_clients (ns)
2778 {
2779 ns->faces_sent [idx] = false;
2780 ns->force_newmap = true;
2781 }
2782
2783void invalidate_all ()
2784 CODE:
2785 for_all_clients (ns)
2786 {
2787 ns->faces_sent.reset ();
2788 ns->force_newmap = true;
2789 }
2790
2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2792
2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2794
2795animidx anim_find (utf8_string name)
2796 CODE:
2797 RETVAL = animation::find (name).number;
2798 OUTPUT: RETVAL
2799
2800animidx set (utf8_string name, SV *frames, int facings = 1)
2801 CODE:
2802{
2803 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2804 croak ("frames must be an arrayref");
2805
2806 AV *av = (AV *)SvRV (frames);
2807
2808 animation *anim = &animation::find (name);
2809 if (anim->number)
2810 {
2811 anim->resize (av_len (av) + 1);
2812 anim->facings = facings;
2813 }
2814 else
2815 anim = &animation::create (name, av_len (av) + 1, facings);
2816
2817 for (int i = 0; i < anim->num_animations; ++i)
2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2819}
2820 OUTPUT: RETVAL
2821
2822void invalidate_all ()
2823 CODE:
2824 for_all_clients (ns)
2825 ns->anims_sent.reset ();
2826
2827MODULE = cf PACKAGE = cf::object::freezer
2828
2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2830
2831SV *
2832new (char *klass)
2833 CODE:
2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2835 OUTPUT: RETVAL
2836
2837void
2838DESTROY (SV *sv)
2839 CODE:
2840 object_freezer *self;
2841 sv_to (sv, self);
2842 delete self;
2843
2844MODULE = cf PACKAGE = cf::object::thawer
2845
2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2855
2856SV *
2857new_from_file (char *klass, octet_string path)
2858 CODE:
2859 object_thawer *f = new object_thawer (path);
2860 if (!*f)
2861 {
2862 delete f;
2863 XSRETURN_UNDEF;
2864 }
2865 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2866 OUTPUT: RETVAL
2867
2868void
2869DESTROY (SV *sv)
2870 CODE:
2871 object_thawer *self;
2872 sv_to (sv, self);
2873 delete self;
2874
2875void
2876extract_tags (object_thawer *self)
2877 PPCODE:
2878 while (self->kw != KW_EOF)
2879 {
2880 PUTBACK;
2881 coroapi::cede_to_tick ();
2882 SPAGAIN;
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

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