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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.138 by root, Thu Jan 11 01:10:01 2007 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
87 143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
102unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
103 159
104attachable::~attachable () 160attachable::~attachable ()
105{ 161{
106 assert (!self); 162 assert (!self);
163 assert (!cb);
107} 164}
108 165
109int 166int
110attachable::refcnt_cnt () const 167attachable::refcnt_cnt () const
111{ 168{
112 return refcnt + (self ? SvREFCNT (self) : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
113} 188}
114 189
115void 190void
116attachable::optimise () 191attachable::optimise ()
117{ 192{
118 if (self 193 if (self
119 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
121 { 215 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 216 SvREFCNT_dec (cb);
217 cb = 0;
124 } 218 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 219
153 mortals.push_back (this); 220 mortals.push_back (this);
154} 221}
155 222
156void 223void
157attachable::destroy () 224attachable::destroy ()
158{ 225{
159 if (destroyed ()) 226 if (destroyed ())
160 return; 227 return;
161 228
162 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
163 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
164} 238}
165 239
166void 240void
167attachable::check_mortals () 241attachable::check_mortals ()
168{ 242{
169 for (int i = 0; i < mortals.size (); ) 243 static int i = 0;
244
245 for (;;)
170 { 246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
171 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
172 273
173 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
174 275 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 276 {
177#if 0 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 278 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 279 }
180#endif 280#endif
181 281
282 if (obj->refcnt)
283 {
182 ++i; // further delay freeing 284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
183 }//D 288 }
184 else 289 else
185 { 290 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 291 mortals.erase (i);
188 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
189 } 294 }
190 } 295 }
191} 296}
192 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
193attachable & 310attachable &
194attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
195{ 312{
196 //if (self || cb) 313 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 315
199 attach = src.attach; 316 attach = src.attach;
200 return *this; 317 return *this;
201} 318}
202 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 356
205static SV * 357static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
207{ 359{
208 SV *sv;
209
210 if (!ptr) 360 if (!ptr)
211 return &PL_sv_undef; 361 return newSV (0);
212 362
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 365}
216 366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
371}
372
217static int 373static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 375{
220 attachable *at = (attachable *)mg->mg_ptr; 376 attachable *at = (attachable *)mg->mg_ptr;
377
378 //TODO: check if transaction behaviour is really required here
379 if (SV *self = (SV *)at->self)
380 {
221 at->self = 0; 381 at->self = 0;
382 SvREFCNT_dec (self);
383 }
384
222 // next line makes sense, but most objects still have refcnt 0 by default 385 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 386 //at->refcnt_chk ();
224 return 0; 387 return 0;
225} 388}
226 389
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228 391
229static SV * 392static SV * noinline
230newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
231{ 394{
232 if (!obj) 395 if (!obj)
233 return &PL_sv_undef; 396 return newSV (0);
234 397
235 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
236 { 402 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 404
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 408 }
247 else 409 else
410 {
248 return newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
249}
250 412
413 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
414 SvAMAGIC_on (sv);
415
416 return sv;
417 }
418}
419
420#if 0 // unused
251static void 421static void
252clearSVptr (SV *sv) 422clearSVptr (SV *sv)
253{ 423{
254 if (SvROK (sv)) 424 if (SvROK (sv))
255 sv = SvRV (sv); 425 sv = SvRV (sv);
256 426
257 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
258 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
259} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
260 446
261static long 447static long
262SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
263{ 449{
264 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
265 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
266 452
267 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
268
269 if (!mg)
270 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
271
272 return (long)mg->mg_ptr;
273} 454}
274 455
275static long 456static long noinline
276SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
277{ 458{
278 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
279 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
280 else
281 return 0;
282} 462}
283 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
284inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
285inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
286inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
287inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
288inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
289inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
290inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
291inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
292inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
293inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
294inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
295inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
296inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
297inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
298inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
299inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
300inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
301inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
302inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
303inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
304inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
305inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
306inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
307 546
308inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
309inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
310 549
311inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
312inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
313 552
314inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
315{
316 char buf[128];
317 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
318 return newSVpv (buf, 0);
319}
320 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
321inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
322inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
323inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
324inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
330inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
332inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
333inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
335inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
337inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
338inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
339inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
340inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
341inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
342inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
343inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
344inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
345 604
346inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
347inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
348 607
349template<class T> 608template<class T>
350inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
351 610
352template<int N> 611template<int N>
353inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
354 613
355inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
356inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
357inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
358inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
359inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
360 618
619static inline void sv_to (SV *sv, std::string &v)
620{
621 STRLEN len;
622 char *data = SvPVbyte (sv, len);
623 v.assign (data, len);
624}
625
361inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
362{ 627{
363 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
364
365 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
366 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
367} 630}
368 631
369inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
370 633
371static SV * 634static SV *
372newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
373{ 636{
374 SV *sv; 637 SV *sv;
388 break; 651 break;
389 652
390 case DT_STRING: 653 case DT_STRING:
391 { 654 {
392 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
393 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
394 } 657 }
395 break; 658 break;
396 659
397 case DT_DATA: 660 case DT_DATA:
398 { 661 {
399 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
400 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
401 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
402 } 665 }
403 break; 666 break;
404 667
405 case DT_OBJECT: 668 case DT_OBJECT:
406 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
448 va_end (ap); 711 va_end (ap);
449 712
450 return sv; 713 return sv;
451} 714}
452 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
453static SV * 742static SV *
454newSVcfapi (int type, ...)
455{
456 SV *sv;
457
458 va_list ap;
459 va_start (ap, type);
460
461 switch (type)
462 {
463 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
464 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
465 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
466 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
467 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
468 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
469 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
470 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
471 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
472 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
473
474 default:
475 assert (("unhandled type in newSVcfapi", 0));
476 }
477
478 va_end (ap);
479
480 return sv;
481}
482
483//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
484
485SV *
486registry (attachable *ext) 743registry (attachable *ext)
487{ 744{
488 if (!ext->cb) 745 if (!ext->cb)
489 ext->cb = newAV (); 746 ext->cb = newAV ();
490 747
491 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
492} 749}
493 750
494#if 0
495void attachable::clear ()
496{
497 if (self)
498 {
499 // disconnect Perl from C, to avoid crashes
500 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
501
502 // clear the perl hash, might or might not be a good idea
503 hv_clear ((HV *)SvRV ((SV *)self));
504
505 SvREFCNT_dec (self);
506 self = 0;
507 }
508
509 if (cb)
510 {
511 SvREFCNT_dec (cb);
512 cb = 0;
513 }
514
515 attach = 0;
516}
517#endif
518
519///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
520 752
521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
522{
523 return 0;
524}
525
526static CommArray_s rtn_cmd;
527
528static int
529runPluginCommand (object *obj, char *params)
530{
531 return -1;
532}
533
534extern "C" void *cfperl_getPluginProperty (int *type, ...)
535{
536 va_list args;
537 char *propname;
538 int i;
539 va_start (args, type);
540 propname = va_arg (args, char *);
541 //printf ("Property name: %s\n", propname);
542
543 if (!strcmp (propname, "command?"))
544 return NULL;
545 else if (!strcmp (propname, "Identification"))
546 {
547 va_end (args);
548 return (void *)PLUGIN_NAME;
549 }
550 else if (!strcmp (propname, "FullName"))
551 {
552 va_end (args);
553 return (void *)PLUGIN_VERSION;
554 }
555 else
556 va_end (args);
557
558 return NULL;
559}
560
561extern "C" int cfperl_postInitPlugin ()
562{
563 int hooktype = 1;
564 int rtype = 0;
565
566 cf_init_plugin (gethook);
567
568 return 0;
569}
570
571extern "C" int cfperl_closePlugin ()
572{
573 return 0;
574}
575
576void 753void
577cfperl_init () 754cfperl_init ()
578{ 755{
756 extern char **environ;
757
579 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
580 perl = perl_alloc (); 759 perl = perl_alloc ();
581 perl_construct (perl); 760 perl_construct (perl);
582 761
583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
584 763
585 char *argv[] = { 764 const char *argv[] = {
586 "", 765 settings.argv [0],
587 "-e" 766 "-e0"
588 "use Event; use Coro;" // required for bootstrap
589 "cf->bootstrap;" // required for datadir :*>
590 "unshift @INC, cf::datadir ();"
591 "require cf;"
592 }; 767 };
593 768
594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
595 { 771 {
596 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
597 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
598 } 774 }
599}
600 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
787 {
788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
789 exit (EXIT_FAILURE);
790 }
791}
792
793void
601void cfperl_main () 794cfperl_main ()
602{ 795{
603 dSP; 796 dSP;
604 797
605 PUSHMARK (SP); 798 PUSHMARK (SP);
606 PUTBACK; 799 PUTBACK;
610void 803void
611attachable::instantiate () 804attachable::instantiate ()
612{ 805{
613 if (attach) 806 if (attach)
614 { 807 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
616 attach = 0; 809 attach = 0;
617 } 810 }
618} 811}
619 812
620void 813void
621attachable::reattach () 814attachable::reattach ()
622{ 815{
623 optimise (); 816 optimise ();
624 //TODO: check for _attachment's, very important for restarts 817 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 818 INVOKE_ATTACHABLE (REATTACH, this);
626} 819}
627 820
628static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
629# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
630# include "eventinc.h" 823# include "eventinc.h"
631# undef def 824# undef def
632}; 825};
633 826
634#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
635 828
636static void 829static void noinline
637gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
638{ 831{
639 // event must be in array 832 // event must be in array
640 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
641 { 834 {
673} 866}
674 867
675void 868void
676global::gather_callbacks (AV *&callbacks, event_type event) const 869global::gather_callbacks (AV *&callbacks, event_type event) const
677{ 870{
678 ::gather_callbacks (callbacks, cb_object, event); 871 ::gather_callbacks (callbacks, cb_global, event);
679} 872}
680 873
681void 874void
682object::gather_callbacks (AV *&callbacks, event_type event) const 875object::gather_callbacks (AV *&callbacks, event_type event) const
683{ 876{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
685 { 878 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
687 880
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 } 883 }
691 884
727{ 920{
728 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
730} 923}
731 924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
732bool 975bool
733attachable::invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
734{ 977{
735 data_type dt; 978 data_type dt;
736 va_list ap;
737
738 va_start (ap, event);
739 979
740 // callback call ordering should be: 980 // callback call ordering should be:
741 // 1. per-object callback 981 // 1. per-object callback
742 // 2. per-class object 982 // 2. per-class object
743 // 3. per-type callback 983 // 3. per-type callback
747 gather_callbacks (callbacks, event); 987 gather_callbacks (callbacks, event);
748 988
749 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
750 if (!callbacks) 990 if (!callbacks)
751 return 0; 991 return 0;
992
993 va_list ap;
994 va_start (ap, event);
752 995
753 CALL_BEGIN (3); 996 CALL_BEGIN (3);
754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
756 999
780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
781 } 1024 }
782 1025
783 va_end (ap); 1026 va_end (ap);
784 1027
785 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
786 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
787 1030
788 CALL_END; 1031 CALL_END;
789 1032
790 return count; 1033 return count;
791} 1034}
792 1035
793SV * 1036static SV *
794cfperl_result (int idx) 1037cfperl_result (int idx)
795{ 1038{
796 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
797 if (!av) 1040 if (!av)
798 return &PL_sv_undef; 1041 return &PL_sv_undef;
799 1042
800 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
801 if (!sv) 1044 if (!sv)
815{ 1058{
816 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
817} 1060}
818 1061
819///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
820 1083
821void 1084void
822cfperl_emergency_save () 1085cfperl_emergency_save ()
823{ 1086{
824 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID); 1088 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END; 1089 CALL_END;
827} 1090}
828 1091
1092void
1093cfperl_cleanup (int make_core)
1094{
1095 CALL_BEGIN (1);
1096 CALL_ARG (make_core);
1097 CALL_CALL ("cf::post_cleanup", G_VOID);
1098 CALL_END;
1099}
1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
829maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
830maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
831{ 1185{
832 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
833 CALL_ARG (path); 1187 CALL_ARG (path);
834 CALL_ARG (origin); 1188 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836 1190
837 maptile *retval; 1191 maptile *retval = 0;
838
839 if (count)
840 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
841 else
842 retval = 0;
843 1193
844 CALL_END; 1194 CALL_END;
845 1195
846 return retval; 1196 return retval;
847} 1197}
848 1198
849maptile * 1199maptile *
850maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
851{ 1201{
852 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
853 CALL_ARG (path); 1203 CALL_ARG (path);
854 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
855 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
856 1207
857 maptile *retval; 1208 maptile *retval = 0;
858
859 if (count)
860 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
861 else
862 retval = 0;
863 1210
864 CALL_END; 1211 CALL_END;
865 1212
866 return retval; 1213 return retval;
867} 1214}
870maptile::do_load_sync () 1217maptile::do_load_sync ()
871{ 1218{
872 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
873 CALL_ARG (this); 1220 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END; 1222 CALL_END;
885} 1223}
886 1224
887void 1225void
888object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
895 CALL_ARG (exit); 1233 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END; 1235 CALL_END;
898} 1236}
899 1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
900///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
901 1351
902struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
903struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
904 1354
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void 1355void
914iw::alloc () 1356coroapi::do_cede_to_tick ()
915{ 1357{
916 pe = GEventAPI->new_idle (0, 0); 1358 cede_pending = 0;
917 1359 cede ();
918 pe->base.callback = (void *)iw_dispatch;
919 pe->base.ext_data = (void *)this;
920} 1360}
921 1361
922static void iow_dispatch (pe_event *ev)
923{
924 iow *w = (iow *)ev->ext_data;
925 w->call (*w, ((pe_ioevent *)ev)->got);
926}
927
928void 1362void
929iow::alloc () 1363coroapi::wait_for_tick ()
930{ 1364{
931 pe = GEventAPI->new_io (0, 0); 1365 CALL_BEGIN (0);
932 1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
933 pe->base.callback = (void *)iow_dispatch; 1367 CALL_END;
934 pe->base.ext_data = (void *)this;
935
936 pe->fd = -1;
937 pe->poll = 0;
938} 1368}
939 1369
940void 1370void
941iow::fd (int fd) 1371coroapi::wait_for_tick_begin ()
942{ 1372{
943 pe->fd = fd; 1373 CALL_BEGIN (0);
944} 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
945 1375 CALL_END;
946int
947iow::poll ()
948{
949 return pe->poll;
950} 1376}
951 1377
952void 1378void
953iow::poll (int events) 1379iow::poll (int events)
954{ 1380{
955 if (pe->poll != events) 1381 if (events != this->events)
956 { 1382 {
1383 int active = ev_is_active ((ev_io *)this);
957 if (pe->poll) stop (); 1384 if (active) stop ();
958 pe->poll = events; 1385 ev_io_set ((ev_io *)this, fd, events);
959 if (pe->poll) start (); 1386 if (active) start ();
960 } 1387 }
961} 1388}
962 1389
963void 1390static void
964_connect_to_perl () 1391_connect_to_perl_1 ()
965{ 1392{
966 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
967 1394
968 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
969 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
970 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
971 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
972 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
973 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
974 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
975 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
976 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
977 1407
978 sv_runtime = get_sv ("cf::RUNTIME", 1); 1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
979 sv_upgrade (sv_runtime, SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
980 1412
981 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
982 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
983 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
984 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
985 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
986 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
987 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
988} 1420}
989 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
990MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
991 1433
992BOOT: 1434BOOT:
993{ 1435{
1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1438
994 _connect_to_perl (); 1439 _connect_to_perl_1 ();
995
996 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
997 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
998 1440
999 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
1000 1451
1001 static const struct { 1452 static const struct {
1002 const char *name; 1453 const char *name;
1003 IV iv; 1454 IV iv;
1004 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1005# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1006 const_iv (llevError) 1457# include "const_iv.h"
1007 const_iv (llevInfo) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1008 const_iv (llevDebug) 1459# include "attackinc.h"
1009 const_iv (llevMonster) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464
1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1466
1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1010 1468
1011 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
1012 const_iv (PLAYER)
1013 const_iv (TRANSPORT)
1014 const_iv (ROD)
1015 const_iv (TREASURE)
1016 const_iv (POTION)
1017 const_iv (FOOD)
1018 const_iv (POISON)
1019 const_iv (BOOK)
1020 const_iv (CLOCK) 1470 const_iv (MAXSOCKBUF)
1021 const_iv (ARROW)
1022 const_iv (BOW)
1023 const_iv (WEAPON)
1024 const_iv (ARMOUR)
1025 const_iv (PEDESTAL)
1026 const_iv (ALTAR)
1027 const_iv (LOCKED_DOOR)
1028 const_iv (SPECIAL_KEY)
1029 const_iv (MAP)
1030 const_iv (DOOR)
1031 const_iv (KEY)
1032 const_iv (TIMED_GATE)
1033 const_iv (TRIGGER)
1034 const_iv (GRIMREAPER)
1035 const_iv (MAGIC_EAR)
1036 const_iv (TRIGGER_BUTTON)
1037 const_iv (TRIGGER_ALTAR)
1038 const_iv (TRIGGER_PEDESTAL)
1039 const_iv (SHIELD)
1040 const_iv (HELMET)
1041 const_iv (HORN)
1042 const_iv (MONEY)
1043 const_iv (CLASS)
1044 const_iv (GRAVESTONE)
1045 const_iv (AMULET)
1046 const_iv (PLAYERMOVER)
1047 const_iv (TELEPORTER)
1048 const_iv (CREATOR)
1049 const_iv (SKILL)
1050 const_iv (EARTHWALL)
1051 const_iv (GOLEM)
1052 const_iv (THROWN_OBJ)
1053 const_iv (BLINDNESS)
1054 const_iv (GOD)
1055 const_iv (DETECTOR)
1056 const_iv (TRIGGER_MARKER)
1057 const_iv (DEAD_OBJECT)
1058 const_iv (DRINK)
1059 const_iv (MARKER)
1060 const_iv (HOLY_ALTAR)
1061 const_iv (PLAYER_CHANGER)
1062 const_iv (BATTLEGROUND)
1063 const_iv (PEACEMAKER)
1064 const_iv (GEM)
1065 const_iv (FIREWALL)
1066 const_iv (ANVIL)
1067 const_iv (CHECK_INV)
1068 const_iv (MOOD_FLOOR)
1069 const_iv (EXIT)
1070 const_iv (ENCOUNTER)
1071 const_iv (SHOP_FLOOR)
1072 const_iv (SHOP_MAT)
1073 const_iv (RING)
1074 const_iv (FLOOR)
1075 const_iv (FLESH)
1076 const_iv (INORGANIC)
1077 const_iv (SKILL_TOOL)
1078 const_iv (LIGHTER)
1079 const_iv (BUILDABLE_WALL)
1080 const_iv (MISC_OBJECT)
1081 const_iv (LAMP)
1082 const_iv (DUPLICATOR)
1083 const_iv (SPELLBOOK)
1084 const_iv (CLOAK)
1085 const_iv (SPINNER)
1086 const_iv (GATE)
1087 const_iv (BUTTON)
1088 const_iv (CF_HANDLE)
1089 const_iv (HOLE)
1090 const_iv (TRAPDOOR)
1091 const_iv (SIGN)
1092 const_iv (BOOTS)
1093 const_iv (GLOVES)
1094 const_iv (SPELL)
1095 const_iv (SPELL_EFFECT)
1096 const_iv (CONVERTER)
1097 const_iv (BRACERS)
1098 const_iv (POISONING)
1099 const_iv (SAVEBED)
1100 const_iv (WAND)
1101 const_iv (SCROLL)
1102 const_iv (DIRECTOR)
1103 const_iv (GIRDLE)
1104 const_iv (FORCE)
1105 const_iv (POTION_EFFECT)
1106 const_iv (EVENT_CONNECTOR)
1107 const_iv (CLOSE_CON)
1108 const_iv (CONTAINER)
1109 const_iv (ARMOUR_IMPROVER)
1110 const_iv (WEAPON_IMPROVER)
1111 const_iv (SKILLSCROLL)
1112 const_iv (DEEP_SWAMP)
1113 const_iv (IDENTIFY_ALTAR)
1114 const_iv (MENU)
1115 const_iv (RUNE)
1116 const_iv (TRAP)
1117 const_iv (POWER_CRYSTAL)
1118 const_iv (CORPSE)
1119 const_iv (DISEASE)
1120 const_iv (SYMPTOM)
1121 const_iv (BUILDER)
1122 const_iv (MATERIAL)
1123 const_iv (ITEM_TRANSFORMER)
1124 1471
1125 const_iv (NUM_SUBTYPES) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1126 1474
1127 const_iv (ST_BD_BUILD) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1128 const_iv (ST_BD_REMOVE)
1129 1476
1130 const_iv (ST_MAT_FLOOR) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1131 const_iv (ST_MAT_WALL) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1132 const_iv (ST_MAT_ITEM)
1133
1134 const_iv (AT_PHYSICAL)
1135 const_iv (AT_MAGIC)
1136 const_iv (AT_FIRE)
1137 const_iv (AT_ELECTRICITY)
1138 const_iv (AT_COLD)
1139 const_iv (AT_CONFUSION)
1140 const_iv (AT_ACID)
1141 const_iv (AT_DRAIN)
1142 const_iv (AT_WEAPONMAGIC)
1143 const_iv (AT_GHOSTHIT)
1144 const_iv (AT_POISON)
1145 const_iv (AT_SLOW)
1146 const_iv (AT_PARALYZE)
1147 const_iv (AT_TURN_UNDEAD)
1148 const_iv (AT_FEAR)
1149 const_iv (AT_CANCELLATION)
1150 const_iv (AT_DEPLETE)
1151 const_iv (AT_DEATH)
1152 const_iv (AT_CHAOS)
1153 const_iv (AT_COUNTERSPELL)
1154 const_iv (AT_GODPOWER)
1155 const_iv (AT_HOLYWORD)
1156 const_iv (AT_BLIND)
1157 const_iv (AT_INTERNAL)
1158 const_iv (AT_LIFE_STEALING)
1159 const_iv (AT_DISEASE)
1160
1161 const_iv (WEAP_HIT)
1162 const_iv (WEAP_SLASH)
1163 const_iv (WEAP_PIERCE)
1164 const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE)
1166 const_iv (WEAP_STAB)
1167 const_iv (WEAP_WHIP)
1168 const_iv (WEAP_CRUSH)
1169 const_iv (WEAP_BLUD)
1170
1171 const_iv (FLAG_ALIVE)
1172 const_iv (FLAG_WIZ)
1173 const_iv (FLAG_REMOVED)
1174 const_iv (FLAG_FREED)
1175 const_iv (FLAG_WAS_WIZ)
1176 const_iv (FLAG_APPLIED)
1177 const_iv (FLAG_UNPAID)
1178 const_iv (FLAG_USE_SHIELD)
1179 const_iv (FLAG_NO_PICK)
1180 const_iv (FLAG_ANIMATE)
1181 const_iv (FLAG_MONSTER)
1182 const_iv (FLAG_FRIENDLY)
1183 const_iv (FLAG_GENERATOR)
1184 const_iv (FLAG_IS_THROWN)
1185 const_iv (FLAG_AUTO_APPLY)
1186 const_iv (FLAG_PLAYER_SOLD)
1187 const_iv (FLAG_SEE_INVISIBLE)
1188 const_iv (FLAG_CAN_ROLL)
1189 const_iv (FLAG_OVERLAY_FLOOR)
1190 const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP)
1192 const_iv (FLAG_IDENTIFIED)
1193 const_iv (FLAG_REFLECTING)
1194 const_iv (FLAG_CHANGING)
1195 const_iv (FLAG_SPLITTING)
1196 const_iv (FLAG_HITBACK)
1197 const_iv (FLAG_STARTEQUIP)
1198 const_iv (FLAG_BLOCKSVIEW)
1199 const_iv (FLAG_UNDEAD)
1200 const_iv (FLAG_SCARED)
1201 const_iv (FLAG_UNAGGRESSIVE)
1202 const_iv (FLAG_REFL_MISSILE)
1203 const_iv (FLAG_REFL_SPELL)
1204 const_iv (FLAG_NO_MAGIC)
1205 const_iv (FLAG_NO_FIX_PLAYER)
1206 const_iv (FLAG_IS_LIGHTABLE)
1207 const_iv (FLAG_TEAR_DOWN)
1208 const_iv (FLAG_RUN_AWAY)
1209 const_iv (FLAG_PICK_UP)
1210 const_iv (FLAG_UNIQUE)
1211 const_iv (FLAG_NO_DROP)
1212 const_iv (FLAG_WIZCAST)
1213 const_iv (FLAG_CAST_SPELL)
1214 const_iv (FLAG_USE_SCROLL)
1215 const_iv (FLAG_USE_RANGE)
1216 const_iv (FLAG_USE_BOW)
1217 const_iv (FLAG_USE_ARMOUR)
1218 const_iv (FLAG_USE_WEAPON)
1219 const_iv (FLAG_USE_RING)
1220 const_iv (FLAG_READY_RANGE)
1221 const_iv (FLAG_READY_BOW)
1222 const_iv (FLAG_XRAYS)
1223 const_iv (FLAG_NO_APPLY)
1224 const_iv (FLAG_IS_FLOOR)
1225 const_iv (FLAG_LIFESAVE)
1226 const_iv (FLAG_NO_STRENGTH)
1227 const_iv (FLAG_SLEEP)
1228 const_iv (FLAG_STAND_STILL)
1229 const_iv (FLAG_RANDOM_MOVE)
1230 const_iv (FLAG_ONLY_ATTACK)
1231 const_iv (FLAG_CONFUSED)
1232 const_iv (FLAG_STEALTH)
1233 const_iv (FLAG_WIZPASS)
1234 const_iv (FLAG_IS_LINKED)
1235 const_iv (FLAG_CURSED)
1236 const_iv (FLAG_DAMNED)
1237 const_iv (FLAG_SEE_ANYWHERE)
1238 const_iv (FLAG_KNOWN_MAGICAL)
1239 const_iv (FLAG_KNOWN_CURSED)
1240 const_iv (FLAG_CAN_USE_SKILL)
1241 const_iv (FLAG_BEEN_APPLIED)
1242 const_iv (FLAG_READY_SCROLL)
1243 const_iv (FLAG_USE_ROD)
1244 const_iv (FLAG_USE_HORN)
1245 const_iv (FLAG_MAKE_INVIS)
1246 const_iv (FLAG_INV_LOCKED)
1247 const_iv (FLAG_IS_WOODED)
1248 const_iv (FLAG_IS_HILLY)
1249 const_iv (FLAG_READY_SKILL)
1250 const_iv (FLAG_READY_WEAPON)
1251 const_iv (FLAG_NO_SKILL_IDENT)
1252 const_iv (FLAG_BLIND)
1253 const_iv (FLAG_SEE_IN_DARK)
1254 const_iv (FLAG_IS_CAULDRON)
1255 const_iv (FLAG_NO_STEAL)
1256 const_iv (FLAG_ONE_HIT)
1257 const_iv (FLAG_CLIENT_SENT)
1258 const_iv (FLAG_BERSERK)
1259 const_iv (FLAG_NEUTRAL)
1260 const_iv (FLAG_NO_ATTACK)
1261 const_iv (FLAG_NO_DAMAGE)
1262 const_iv (FLAG_OBJ_ORIGINAL)
1263 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1264 const_iv (FLAG_ACTIVATE_ON_PUSH)
1265 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1266 const_iv (FLAG_IS_WATER)
1267 const_iv (FLAG_CONTENT_ON_GEN)
1268 const_iv (FLAG_IS_A_TEMPLATE)
1269 const_iv (FLAG_IS_BUILDABLE)
1270 const_iv (FLAG_DESTROY_ON_DEATH)
1271 const_iv (FLAG_NO_SAVE)
1272
1273 const_iv (NDI_BLACK)
1274 const_iv (NDI_WHITE)
1275 const_iv (NDI_NAVY)
1276 const_iv (NDI_RED)
1277 const_iv (NDI_ORANGE)
1278 const_iv (NDI_BLUE)
1279 const_iv (NDI_DK_ORANGE)
1280 const_iv (NDI_GREEN)
1281 const_iv (NDI_LT_GREEN)
1282 const_iv (NDI_GREY)
1283 const_iv (NDI_BROWN)
1284 const_iv (NDI_GOLD)
1285 const_iv (NDI_TAN)
1286 const_iv (NDI_MAX_COLOR)
1287 const_iv (NDI_COLOR_MASK)
1288 const_iv (NDI_UNIQUE)
1289 const_iv (NDI_ALL)
1290
1291 const_iv (UPD_LOCATION)
1292 const_iv (UPD_FLAGS)
1293 const_iv (UPD_WEIGHT)
1294 const_iv (UPD_FACE)
1295 const_iv (UPD_NAME)
1296 const_iv (UPD_ANIM)
1297 const_iv (UPD_ANIMSPEED)
1298 const_iv (UPD_NROF)
1299
1300 const_iv (UPD_SP_MANA)
1301 const_iv (UPD_SP_GRACE)
1302 const_iv (UPD_SP_DAMAGE)
1303
1304 const_iv (F_APPLIED)
1305 const_iv (F_LOCATION)
1306 const_iv (F_UNPAID)
1307 const_iv (F_MAGIC)
1308 const_iv (F_CURSED)
1309 const_iv (F_DAMNED)
1310 const_iv (F_OPEN)
1311 const_iv (F_NOPICK)
1312 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1313 1480
1314 const_iv (F_BUY) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1315 const_iv (F_SHOP) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1316 const_iv (F_SELL)
1317 1483
1318 const_iv (P_BLOCKSVIEW) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1319 const_iv (P_PLAYER)
1320 const_iv (P_NO_MAGIC)
1321 const_iv (P_IS_ALIVE)
1322 const_iv (P_NO_CLERIC)
1323 const_iv (P_OUT_OF_MAP)
1324 const_iv (P_NEW_MAP)
1325 const_iv (P_UPTODATE)
1326 1485
1327 const_iv (UP_OBJ_INSERT) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1328 const_iv (UP_OBJ_REMOVE) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1329 const_iv (UP_OBJ_CHANGE)
1330 const_iv (UP_OBJ_FACE)
1331 1488
1332 const_iv (INS_NO_MERGE) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1333 const_iv (INS_ABOVE_FLOOR_ONLY)
1334 const_iv (INS_NO_WALK_ON)
1335 const_iv (INS_ON_TOP)
1336 const_iv (INS_BELOW_ORIGINATOR)
1337 const_iv (INS_MAP_LOAD)
1338
1339 const_iv (WILL_APPLY_HANDLE)
1340 const_iv (WILL_APPLY_TREASURE)
1341 const_iv (WILL_APPLY_EARTHWALL)
1342 const_iv (WILL_APPLY_DOOR)
1343 const_iv (WILL_APPLY_FOOD)
1344
1345 const_iv (SAVE_MODE)
1346 const_iv (SAVE_DIR_MODE)
1347
1348 const_iv (M_PAPER)
1349 const_iv (M_IRON)
1350 const_iv (M_GLASS)
1351 const_iv (M_LEATHER)
1352 const_iv (M_WOOD)
1353 const_iv (M_ORGANIC)
1354 const_iv (M_STONE)
1355 const_iv (M_CLOTH)
1356 const_iv (M_ADAMANT)
1357 const_iv (M_LIQUID)
1358 const_iv (M_SOFT_METAL)
1359 const_iv (M_BONE)
1360 const_iv (M_ICE) 1490 const_iv (MAP_INACTIVE)
1361 const_iv (M_SPECIAL)
1362 1491
1363 const_iv (SK_EXP_ADD_SKILL) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1364 const_iv (SK_EXP_TOTAL) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1365 const_iv (SK_EXP_NONE)
1366 const_iv (SK_SUBTRACT_SKILL_EXP)
1367 const_iv (SK_EXP_SKILL_ONLY)
1368 1494
1369 const_iv (SK_LOCKPICKING) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1370 const_iv (SK_HIDING)
1371 const_iv (SK_SMITHERY)
1372 const_iv (SK_BOWYER)
1373 const_iv (SK_JEWELER)
1374 const_iv (SK_ALCHEMY)
1375 const_iv (SK_STEALING)
1376 const_iv (SK_LITERACY)
1377 const_iv (SK_BARGAINING)
1378 const_iv (SK_JUMPING)
1379 const_iv (SK_DET_MAGIC)
1380 const_iv (SK_ORATORY)
1381 const_iv (SK_SINGING)
1382 const_iv (SK_DET_CURSE)
1383 const_iv (SK_FIND_TRAPS)
1384 const_iv (SK_MEDITATION)
1385 const_iv (SK_PUNCHING)
1386 const_iv (SK_FLAME_TOUCH)
1387 const_iv (SK_KARATE)
1388 const_iv (SK_CLIMBING)
1389 const_iv (SK_WOODSMAN)
1390 const_iv (SK_INSCRIPTION)
1391 const_iv (SK_ONE_HANDED_WEAPON)
1392 const_iv (SK_MISSILE_WEAPON)
1393 const_iv (SK_THROWING)
1394 const_iv (SK_USE_MAGIC_ITEM)
1395 const_iv (SK_DISARM_TRAPS)
1396 const_iv (SK_SET_TRAP)
1397 const_iv (SK_THAUMATURGY)
1398 const_iv (SK_PRAYING)
1399 const_iv (SK_CLAWING)
1400 const_iv (SK_LEVITATION)
1401 const_iv (SK_SUMMONING)
1402 const_iv (SK_PYROMANCY)
1403 const_iv (SK_EVOCATION)
1404 const_iv (SK_SORCERY)
1405 const_iv (SK_TWO_HANDED_WEAPON)
1406 const_iv (SK_SPARK_TOUCH)
1407 const_iv (SK_SHIVER)
1408 const_iv (SK_ACID_SPLASH)
1409 const_iv (SK_POISON_NAIL)
1410 1496
1411 const_iv (SOUND_NEW_PLAYER) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1412 const_iv (SOUND_FIRE_ARROW)
1413 const_iv (SOUND_LEARN_SPELL)
1414 const_iv (SOUND_FUMBLE_SPELL)
1415 const_iv (SOUND_WAND_POOF)
1416 const_iv (SOUND_OPEN_DOOR)
1417 const_iv (SOUND_PUSH_PLAYER)
1418 const_iv (SOUND_PLAYER_HITS1)
1419 const_iv (SOUND_PLAYER_HITS2)
1420 const_iv (SOUND_PLAYER_HITS3)
1421 const_iv (SOUND_PLAYER_HITS4)
1422 const_iv (SOUND_PLAYER_IS_HIT1)
1423 const_iv (SOUND_PLAYER_IS_HIT2)
1424 const_iv (SOUND_PLAYER_IS_HIT3)
1425 const_iv (SOUND_PLAYER_KILLS)
1426 const_iv (SOUND_PET_IS_KILLED)
1427 const_iv (SOUND_PLAYER_DIES)
1428 const_iv (SOUND_OB_EVAPORATE)
1429 const_iv (SOUND_OB_EXPLODE)
1430 const_iv (SOUND_CLOCK)
1431 const_iv (SOUND_TURN_HANDLE)
1432 const_iv (SOUND_FALL_HOLE)
1433 const_iv (SOUND_DRINK_POISON)
1434 const_iv (SOUND_CAST_SPELL_0)
1435
1436 const_iv (PREFER_LOW)
1437 const_iv (PREFER_HIGH)
1438
1439 const_iv (ATNR_PHYSICAL)
1440 const_iv (ATNR_MAGIC)
1441 const_iv (ATNR_FIRE)
1442 const_iv (ATNR_ELECTRICITY)
1443 const_iv (ATNR_COLD)
1444 const_iv (ATNR_CONFUSION)
1445 const_iv (ATNR_ACID)
1446 const_iv (ATNR_DRAIN)
1447 const_iv (ATNR_WEAPONMAGIC)
1448 const_iv (ATNR_GHOSTHIT)
1449 const_iv (ATNR_POISON)
1450 const_iv (ATNR_SLOW)
1451 const_iv (ATNR_PARALYZE)
1452 const_iv (ATNR_TURN_UNDEAD)
1453 const_iv (ATNR_FEAR)
1454 const_iv (ATNR_CANCELLATION)
1455 const_iv (ATNR_DEPLETE)
1456 const_iv (ATNR_DEATH)
1457 const_iv (ATNR_CHAOS)
1458 const_iv (ATNR_COUNTERSPELL)
1459 const_iv (ATNR_GODPOWER)
1460 const_iv (ATNR_HOLYWORD)
1461 const_iv (ATNR_BLIND)
1462 const_iv (ATNR_INTERNAL)
1463 const_iv (ATNR_LIFE_STEALING)
1464 const_iv (ATNR_DISEASE)
1465
1466 const_iv (MAP_FLUSH)
1467 const_iv (MAP_PLAYER_UNIQUE)
1468 const_iv (MAP_BLOCK)
1469 const_iv (MAP_STYLE)
1470 const_iv (MAP_OVERLAY)
1471
1472 const_iv (MAP_IN_MEMORY)
1473 const_iv (MAP_SWAPPED)
1474 const_iv (MAP_LOADING)
1475 const_iv (MAP_SAVING)
1476
1477 const_iv (KLASS_ATTACHABLE)
1478 const_iv (KLASS_GLOBAL)
1479 const_iv (KLASS_OBJECT)
1480 const_iv (KLASS_CLIENT)
1481 const_iv (KLASS_PLAYER)
1482 const_iv (KLASS_MAP)
1483
1484 const_iv (CS_QUERY_YESNO)
1485 const_iv (CS_QUERY_SINGLECHAR)
1486 const_iv (CS_QUERY_HIDEINPUT)
1487
1488 const_iv (ST_DEAD)
1489 const_iv (ST_SETUP)
1490 const_iv (ST_PLAYING)
1491 const_iv (ST_CUSTOM)
1492
1493 const_iv (ST_CHANGE_CLASS)
1494
1495 const_iv (IO_HEADER)
1496 const_iv (IO_OBJECTS)
1497 const_iv (IO_UNIQUES)
1498
1499 // random map generator
1500 const_iv (LAYOUT_NONE)
1501 const_iv (LAYOUT_ONION)
1502 const_iv (LAYOUT_MAZE)
1503 const_iv (LAYOUT_SPIRAL)
1504 const_iv (LAYOUT_ROGUELIKE)
1505 const_iv (LAYOUT_SNAKE)
1506 const_iv (LAYOUT_SQUARE_SPIRAL)
1507
1508 const_iv (RMOPT_RANDOM)
1509 const_iv (RMOPT_CENTERED)
1510 const_iv (RMOPT_LINEAR)
1511 const_iv (RMOPT_BOTTOM_C)
1512 const_iv (RMOPT_BOTTOM_R)
1513 const_iv (RMOPT_IRR_SPACE)
1514 const_iv (RMOPT_WALL_OFF)
1515 const_iv (RMOPT_WALLS_ONLY)
1516 const_iv (RMOPT_NO_DOORS)
1517
1518 const_iv (SYMMETRY_RANDOM)
1519 const_iv (SYMMETRY_NONE)
1520 const_iv (SYMMETRY_X)
1521 const_iv (SYMMETRY_Y)
1522 const_iv (SYMMETRY_XY)
1523 }; 1498 };
1524 1499
1525 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1526 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1527 1502
1528 static const struct { 1503 static const struct {
1529 const char *name; 1504 const char *name;
1530 int skip; 1505 int skip;
1536# undef def 1511# undef def
1537 }; 1512 };
1538 1513
1539 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1540 1515
1541 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1542 { 1517 {
1543 AV *event = newAV (); 1518 AV *event = newAV ();
1544 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1545 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1546 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1547 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1548 } 1523 }
1549}
1550 1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527}
1528
1529void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1542
1551void _connect_to_perl () 1543void _connect_to_perl_1 ()
1552 1544
1545void _connect_to_perl_2 ()
1546
1547void _recalc_want ()
1548
1549# not used by default anymore
1553void _global_reattach () 1550void _global_reattach ()
1554 CODE: 1551 CODE:
1555{ 1552{
1556 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1557 for_all_clients (ns) 1554 for_all_clients (ns)
1558 ns->reattach (); 1555 ns->reattach ();
1559 1556
1560 for_all_players (pl)
1561 pl->reattach ();
1562
1563 //TODO
1564 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1565 // i->second->reattach ();
1566
1567 for_all_objects (op) 1557 for_all_objects (op)
1568 op->reattach (); 1558 op->reattach ();
1569} 1559}
1570 1560
1561# support function for map-world.ext
1562void _quantise (SV *data_sv, SV *plt_sv)
1563 CODE:
1564{
1565 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1566 croak ("_quantise called with invalid agruments");
1567
1568 plt_sv = SvRV (plt_sv);
1569 SV **plt = AvARRAY (plt_sv);
1570 int plt_count = AvFILL (plt_sv) + 1;
1571
1572 STRLEN len;
1573 char *data = SvPVbyte (data_sv, len);
1574 char *dst = data;
1575
1576 while (len >= 3)
1577 {
1578 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1579 {
1580 char *val = SvPVX (*val_sv);
1581
1582 if (val [0] == data [0]
1583 && val [1] == data [1]
1584 && val [2] == data [2])
1585 {
1586 *dst++ = val [3];
1587 goto next;
1588 }
1589 }
1590
1591 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1592 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1593 dst - SvPVX (data_sv), len);
1594
1595 next:
1596 data += 3;
1597 len -= 3;
1598 }
1599
1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1601}
1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1629void cede_to_tick ()
1630 CODE:
1631 coroapi::cede_to_tick ();
1632
1633NV till_tick ()
1634 CODE:
1635 RETVAL = SvNVX (sv_next_tick) - now ();
1636 OUTPUT:
1637 RETVAL
1638
1639int tick_inhibit ()
1640 CODE:
1641 RETVAL = tick_inhibit;
1642 OUTPUT:
1643 RETVAL
1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1674}
1675
1571NV floor (NV x) 1676NV floor (NV x)
1572 1677
1573NV ceil (NV x) 1678NV ceil (NV x)
1574 1679
1575void server_tick () 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1576 CODE: 1683 CODE:
1577 runtime = SvNVx (sv_runtime); 1684{
1578 server_tick (); 1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1686 switch (items)
1687 {
1688 case 0: RETVAL = gen (); break;
1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1692 }
1693}
1694 OUTPUT:
1695 RETVAL
1579 1696
1580void 1697NV clamp (NV value, NV min_value, NV max_value)
1581LOG (int level, char *msg) 1698 CODE:
1699 RETVAL = clamp (value, min_value, max_value);
1700 OUTPUT:
1701 RETVAL
1702
1703NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1704 CODE:
1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1706 OUTPUT:
1707 RETVAL
1708
1709const char *ordinal (int i)
1710
1711void weaken (...)
1712 PROTOTYPE: @
1713 CODE:
1714 while (items > 0)
1715 sv_rvweaken (ST (--items));
1716
1717void log_suspend ()
1718
1719void log_resume ()
1720
1721void log_backtrace (utf8_string msg)
1722
1723void LOG (int flags, utf8_string msg)
1582 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1583 C_ARGS: (LogLevel)level, "%s", msg 1725 C_ARGS: flags, "%s", msg
1584 1726
1585char *path_combine (char *base, char *path) 1727octet_string path_combine (octet_string base, octet_string path)
1586 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1587 1729
1588char *path_combine_and_normalize (char *base, char *path) 1730octet_string path_combine_and_normalize (octet_string base, octet_string path)
1589 PROTOTYPE: $$ 1731 PROTOTYPE: $$
1590 1732
1591const char *
1592get_maps_directory (char *path)
1593 PROTOTYPE: $
1594 ALIAS: maps_directory = 0
1595 CODE:
1596 RETVAL = create_pathname (path);
1597 OUTPUT: RETVAL
1598
1599void 1733void
1600sub_generation_inc () 1734sub_generation_inc ()
1601 CODE: 1735 CODE:
1602 PL_sub_generation++; 1736 PL_sub_generation++;
1603 1737
1604char * 1738const_octet_string
1605mapdir () 1739mapdir ()
1606 PROTOTYPE: 1740 PROTOTYPE:
1607 ALIAS: 1741 ALIAS:
1608 mapdir = 0 1742 mapdir = 0
1609 uniquedir = 1 1743 uniquedir = 1
1625 } 1759 }
1626 OUTPUT: RETVAL 1760 OUTPUT: RETVAL
1627 1761
1628void abort () 1762void abort ()
1629 1763
1764void reset_signals ()
1765
1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1767
1630void cleanup (const char *cause, bool make_core = false) 1768void cleanup (const_octet_string cause, bool make_core = false)
1631 1769
1632void emergency_save () 1770void emergency_save ()
1633 1771
1634void _exit (int status = 0) 1772void _exit (int status = EXIT_SUCCESS)
1635 1773
1636#if _POSIX_MEMLOCK 1774#if _POSIX_MEMLOCK
1637 1775
1638int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1639 1784
1640int munlockall () 1785int munlockall ()
1641 1786
1642#endif 1787#endif
1643 1788
1789int
1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1817
1644int find_animation (char *text) 1818int find_animation (utf8_string text)
1645 PROTOTYPE: $ 1819 PROTOTYPE: $
1646 1820
1647int random_roll (int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1648 1822
1649const char *cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1650 1824
1651int
1652exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1653 CODE:
1654{
1655 int i = 0;
1656 1826
1657 RETVAL = settings.max_level;
1658
1659 for (i = 1; i <= settings.max_level; i++)
1660 {
1661 if (levels[i] > exp)
1662 {
1663 RETVAL = i - 1;
1664 break;
1665 }
1666 }
1667}
1668 OUTPUT: RETVAL
1669
1670val64
1671level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1672 CODE:
1673 if (level > settings.max_level)
1674 RETVAL = levels[settings.max_level];
1675 else if (level < 1)
1676 RETVAL = 0;
1677 else
1678 RETVAL = levels[level];
1679 OUTPUT: RETVAL
1680 1828
1681SV * 1829SV *
1682resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1683 CODE: 1831 CODE:
1684 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1685 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1686 else 1834 else
1687 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1688 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1689 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1880bool
1881load_resource_file_ (octet_string filename)
1882
1883void
1884fix_weight ()
1885
1690MODULE = cf PACKAGE = cf::attachable 1886MODULE = cf PACKAGE = cf::attachable
1691 1887
1692int 1888int
1693valid (SV *obj) 1889valid (SV *obj)
1694 CODE: 1890 CODE:
1695 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1696 OUTPUT: 1892 OUTPUT:
1697 RETVAL 1893 RETVAL
1698 1894
1699INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1900void
1901debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1906
1907int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912#object *mortals (U32 index)
1913# CODE:
1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1915# OUTPUT: RETVAL
1916
1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1700 1918
1701MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1702 1920
1703int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1704 CODE: 1922 CODE:
1708 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1709 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1710 1928
1711MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1712 1930
1713INCLUDE: $PERL genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1714 1932
1715int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1716 CODE: 1934 CODE:
1717 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1718 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1720 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1938 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1721 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1722 1940
1723SV *registry (object *op) 1941SV *registry (object *op)
1724 1942
1725void mortals ()
1726 PPCODE:
1727 EXTEND (SP, object::mortals.size ());
1728 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1729 PUSHs (to_sv (*i));
1730
1731int objects_size () 1943int objects_size ()
1732 CODE: 1944 CODE:
1733 RETVAL = objects.size (); 1945 RETVAL = objects.size ();
1734 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
1735 1947
1746object *actives (U32 index) 1958object *actives (U32 index)
1747 CODE: 1959 CODE:
1748 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1749 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1750 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1984
1751# missing properties 1985# missing properties
1752 1986
1753object *head (object *op) 1987object *head (object *op)
1754 PROTOTYPE: $ 1988 PROTOTYPE: $
1755 CODE: 1989 CODE:
1756 RETVAL = op->head_ (); 1990 RETVAL = op->head_ ();
1757 OUTPUT: RETVAL
1758
1759int is_head (object *op)
1760 PROTOTYPE: $
1761 CODE:
1762 RETVAL = op->head_ () == op;
1763 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1764 1992
1765void 1993void
1766inv (object *obj) 1994inv (object *obj)
1767 PROTOTYPE: $ 1995 PROTOTYPE: $
1768 PPCODE: 1996 PPCODE:
1769{ 1997{
1770 object *o;
1771 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1772 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1773} 2000}
1774 2001
1775void 2002void
1776set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1777 CODE: 2004 CODE:
1778 SET_ANIMATION (op, idx); 2005 SET_ANIMATION (op, idx);
1779 2006
2007int
2008num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1780object *find_best_object_match (object *op, const char *match) 2032object *find_best_object_match (object *op, utf8_string match)
1781
1782object *find_marked_object (object *op)
1783
1784int need_identify (object *obj);
1785 2033
1786int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1787 2035
1788int move (object *op, int dir, object *originator = op) 2036int move (object *op, int dir, object *originator = op)
1789 CODE: 2037 CODE:
1790 RETVAL = move_ob (op, dir, originator); 2038 RETVAL = op->move (dir, originator);
1791 OUTPUT: 2039 OUTPUT:
1792 RETVAL 2040 RETVAL
1793 2041
1794void apply (object *applier, object *applied, int flags = 0)
1795 CODE:
1796 manual_apply (applied, applier, flags);
1797
1798void apply_below (object *op) 2042void apply_below (object *op)
1799 CODE: 2043 CODE:
1800 player_apply_below (op); 2044 player_apply_below (op);
1801 2045
1802object *cf_object_present_archname_inside (object *op, char *whatstr) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1803 2047
1804int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2048int casting_level (object *caster, object *spell)
1805
1806int cf_object_change_map (object *op, int x, int y, maptile *map)
1807
1808#//TODO
1809object *clone_ (object *op, int recursive = 0)
1810 CODE:
1811 if (recursive)
1812 RETVAL = object_create_clone (op);
1813 else
1814 {
1815 RETVAL = object::create ();
1816 op->copy_to (RETVAL);
1817 }
1818 OUTPUT: RETVAL
1819 2049
1820int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1821 CODE: 2051 CODE:
1822 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1823 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1827 RETVAL = pay_for_amount (amount, op); 2057 RETVAL = pay_for_amount (amount, op);
1828 OUTPUT: RETVAL 2058 OUTPUT: RETVAL
1829 2059
1830void pay_player (object *op, uint64 amount) 2060void pay_player (object *op, uint64 amount)
1831 2061
1832val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2062val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1833 2063
1834int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2064int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1835 2065
1836void learn_spell (object *op, object *sp, int special_prayer = 0) 2066void learn_spell (object *op, object *sp, int special_prayer = 0)
1837 CODE: 2067 CODE:
1838 do_learn_spell (op, sp, special_prayer); 2068 do_learn_spell (op, sp, special_prayer);
1839 2069
1840void forget_spell (object *op, object *sp) 2070void forget_spell (object *op, object *sp)
1841 CODE: 2071 CODE:
1842 do_forget_spell (op, query_name (sp)); 2072 do_forget_spell (op, query_name (sp));
1843 2073
1844object *check_for_spell (object *op, char *spellname) 2074object *check_for_spell (object *op, utf8_string spellname)
1845 CODE: 2075 CODE:
1846 RETVAL = check_spell_known (op, spellname); 2076 RETVAL = check_spell_known (op, spellname);
1847 OUTPUT: RETVAL 2077 OUTPUT: RETVAL
1848 2078
1849int query_money (object *op) 2079int query_money (object *op)
1858 2088
1859void drop (object *who, object *op) 2089void drop (object *who, object *op)
1860 2090
1861void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1862 2092
1863object *cf_object_insert_object (object *op, object *container)
1864
1865object *cf_object_insert_in_ob (object *ob, object *where)
1866
1867int cf_object_teleport (object *op, maptile *map, int x, int y)
1868
1869void update_object (object *op, int action) 2093void update_object (object *op, int action)
1870 2094
1871object *cf_create_object_by_name (const char *name)
1872
1873void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1874 2096
1875void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1876 2098
1877int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1878 2100
1879int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1880 2102
1881void push_button (object *op); 2103void push_button (object *op, object *originator)
1882 2104
1883void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1884 2106
1885void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1886 2108
1887void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1888 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1889 2112
1890MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1891
1892object *cf_insert_ob_in_ob (object *ob, object *where)
1893 2114
1894# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
1895# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1896 2117
1897object *new (const char *archetype = 0) 2118object *new (utf8_string archetype = 0)
1898 PROTOTYPE: ;$ 2119 PROTOTYPE: ;$
1899 CODE: 2120 CODE:
1900 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1901 OUTPUT: 2122 OUTPUT:
1902 RETVAL 2123 RETVAL
1903 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2136
2137# TODO: nuke
1904object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1905 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
1906 CODE: 2140 CODE:
1907{ 2141{
1908 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1909 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1910}
1911 2143
1912# syntatic sugar for easier use in event callbacks. 2144 if (RETVAL->destroyed ())
1913const char *options (object *op)
1914 CODE:
1915 RETVAL = op->name;
1916 OUTPUT:
1917 RETVAL 2145 RETVAL = 0;
2146}
1918 2147
1919player *contr (object *op) 2148shstr
1920 CODE: 2149object::kv_get (shstr key)
1921 RETVAL = op->contr;
1922 OUTPUT: RETVAL
1923 2150
1924const char *get_ob_key_value (object *op, const char *key) 2151void
2152object::kv_del (shstr key)
1925 2153
1926bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2154void
2155object::kv_set (shstr key, shstr value)
1927 2156
1928object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
1929 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
1930 PREINIT: 2159 PREINIT:
1931 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
1933void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
1934 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
1935 PPCODE: 2164 PPCODE:
1936{ 2165{
1937 rv_vector rv; 2166 rv_vector rv;
2167
1938 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
1939 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
1940 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1941 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1942 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1943 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
1944 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
1945} 2176}
1946 2177
1947bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
1948 CODE: 2179 CODE:
1949 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
1950 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1951 2182
1952const char * 2183const_utf8_string
1953base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
1954 CODE: 2185 CODE:
1955 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
1956 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
1957 2188
1958object *decrease_ob_nr (object *op, unsigned long i) 2189# return the tail of an object, excluding itself
2190void
2191tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
1959 2195
1960MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1961 2197
1962player *player (object *op) 2198player *player (object *op)
1963 CODE: 2199 CODE:
1964 RETVAL = op->contr; 2200 RETVAL = op->contr;
1965 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1966 2202
1967void check_score (object *op) 2203bool move_player (object *op, int dir)
1968 2204
1969void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1970 CODE: 2206 CODE:
1971 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
1972 2208
1973object *cf_player_send_inventory (object *op)
1974
1975char *cf_player_get_ip (object *op)
1976 ALIAS: ip = 0
1977
1978object *cf_player_get_marked_item (object *op)
1979 ALIAS: marked_item = 0
1980
1981void cf_player_set_marked_item (object *op, object *ob)
1982
1983partylist *cf_player_get_party (object *op)
1984 ALIAS: party = 0
1985
1986void cf_player_set_party (object *op, partylist *party)
1987
1988void kill_player (object *op) 2209void kill_player (object *op)
1989 2210
2211void esrv_send_item (object *pl, object *item)
2212
1990void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
1991 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
1992 2215
1993void clear_los (object *op) 2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
1994 2218
1995int command_teleport (object *op, char *params)
1996
1997int command_summon (object *op, char *params) 2219int command_summon (object *op, utf8_string params)
1998 2220
1999int command_arrest (object *op, char *params) 2221int command_arrest (object *op, utf8_string params)
2000
2001int command_kick (object *op, char *params)
2002
2003int command_banish (object *op, char *params)
2004 2222
2005 2223
2006MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2007 2225
2008INCLUDE: $PERL genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2009 2227
2010int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2011 CODE: 2229 CODE:
2012 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2013 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2023 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2024 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2025 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2026 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2027 2245
2028void cf_player_move (player *pl, int dir) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2029 2248
2030void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2249#d# TODO: replace by blocked_los accessor, fix code using this
2031
2032player *first ()
2033 CODE:
2034 RETVAL = first_player;
2035 OUTPUT: RETVAL
2036
2037bool 2250bool
2038cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2039 CODE: 2252 CODE:
2040 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2041 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2042 OUTPUT: 2254 OUTPUT:
2043 RETVAL 2255 RETVAL
2044 2256
2045void 2257void
2046send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2047 CODE: 2259 CODE:
2048{ 2260{
2049 STRLEN len; 2261 STRLEN len;
2050 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
2051 2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2052 if (pl->ns) 2266 else if (pl->ns)
2053 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2054} 2268}
2055
2056int
2057listening (player *pl, int new_value = -1)
2058 CODE:
2059 RETVAL = pl->listening;
2060 if (new_value >= 0)
2061 pl->listening = new_value;
2062 OUTPUT:
2063 RETVAL
2064 2269
2065void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2066 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2067 PPCODE: 2272 PPCODE:
2068 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2093 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2094 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2095 2300
2096SV *registry (maptile *map) 2301SV *registry (maptile *map)
2097 2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306{
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326}
2327
2098INCLUDE: $PERL genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2099 2343
2100void 2344void
2101maptile::instantiate () 2345maptile::instantiate ()
2102 2346
2103maptile *new () 2347maptile *new ()
2118 for_all_players (pl) 2362 for_all_players (pl)
2119 if (pl->ob && pl->ob->map == THIS) 2363 if (pl->ob && pl->ob->map == THIS)
2120 PUSHs (sv_2mortal (to_sv (pl->ob))); 2364 PUSHs (sv_2mortal (to_sv (pl->ob)));
2121 } 2365 }
2122 2366
2123void play_sound_map (maptile *map, int x, int y, int sound_num) 2367void
2368maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2369 CODE:
2370{
2371 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2372 croak ("maptile::add_underlay: palette must be arrayref");
2373
2374 palette = SvRV (palette);
2375
2376 STRLEN idxlen;
2377 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2378
2379 for (int x = 0; x < THIS->width; ++x)
2380 for (int y = 0; y < THIS->height; ++y)
2381 {
2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2383 if (op->flag [FLAG_IS_FLOOR])
2384 goto skip;
2385
2386 {
2387 int offs = offset + y * stride + x;
2388
2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2390 {
2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2392 {
2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2396
2397 if (ob->randomitems && !ob->above)
2398 {
2399 ob->create_treasure (ob->randomitems);
2400
2401 for (object *op = ob->above; op; op = op->above)
2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2403 // TODO: if this is a pickable object, then the item
2404 // will at a bit weird - saving inside the player
2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2409 }
2410 }
2411 }
2412 }
2413
2414 skip: ;
2415 }
2416}
2417
2418void
2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2420 CODE:
2421{
2422 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2423 croak ("maptile::set_regiondata: palette must be arrayref");
2424
2425 palette = SvRV (palette);
2426
2427 STRLEN idxlen;
2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2429
2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2432
2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2435
2436 for (int y = 0; y < THIS->height; ++y)
2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2438
2439 sfree (THIS->regions, THIS->size ());
2440 delete [] THIS->regionmap;
2441
2442 THIS->regions = regions;
2443 THIS->regionmap = regionmap;
2444}
2445
2446void
2447maptile::create_region_treasure ()
2448 CODE:
2449 for (int x = 0; x < THIS->width; ++x)
2450 for (int y = 0; y < THIS->height; ++y)
2451 {
2452 region *rgn = THIS->region (x, y);
2453
2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2458 }
2124 2459
2125int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2126 2461
2127void 2462void
2128trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2129 CODE: 2486 CODE:
2130 activate_connection (map, connection, state);
2131
2132void
2133get_connection (maptile *map, long connection)
2134 PPCODE:
2135 oblinkpt *obp = get_connection_links (map, connection);
2136 if (obp)
2137 for (objectlink *ol = obp->link; ol; ol = ol->next)
2138 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2139
2140object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2141
2142object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2143
2144object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2145 C_ARGS: str, map, nx, ny
2146
2147void
2148cf_map_normalise (maptile *map, int x, int y)
2149 PPCODE:
2150{ 2487{
2151 maptile *nmap = 0; 2488 mapxy pos (map, x, y);
2152 I16 nx = 0, ny = 0; 2489 if (!pos.move (dir).normalise ())
2153 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2490 XSRETURN_UNDEF;
2154 2491
2155 EXTEND (SP, 4); 2492 RETVAL = &*pos;
2156 PUSHs (sv_2mortal (newSViv (flags)));
2157
2158 if (GIMME_V == G_ARRAY)
2159 {
2160 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2161 PUSHs (sv_2mortal (newSViv (nx)));
2162 PUSHs (sv_2mortal (newSViv (ny)));
2163 }
2164} 2493}
2494 OUTPUT:
2495 RETVAL
2165 2496
2166void 2497void
2167at (maptile *map, unsigned int x, unsigned int y) 2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2168 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2169 PPCODE: 2500 PPCODE:
2170{ 2501 mapxy pos (map, x, y);
2171 object *o; 2502 if (pos.move (dir).normalise ())
2172 maptile *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2173 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2174
2175 get_map_flags (map, &nmap, x, y, &nx, &ny);
2176
2177 if (nmap)
2178 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2179 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2180}
2181 2505
2182SV * 2506SV *
2183bot_at (maptile *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2184 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2185 ALIAS: 2509 ALIAS:
2186 top_at = 1 2510 top_at = 1
2187 flags_at = 2 2511 flags_at = 2
2188 light_at = 3 2512 light_at = 3
2189 move_block_at = 4 2513 move_block_at = 4
2190 move_slow_at = 5 2514 move_slow_at = 5
2191 move_on_at = 6 2515 move_on_at = 6
2192 move_off_at = 7 2516 move_off_at = 7
2193 INIT:
2194 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2195 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2196 switch (ix) 2527 switch (ix)
2197 { 2528 {
2198 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2199 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2200 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2201 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2202 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2203 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2204 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2205 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2206 } 2537 }
2538}
2207 OUTPUT: RETVAL 2539 OUTPUT: RETVAL
2208 2540
2209void fix_walls (maptile *map, int x, int y)
2210
2211void fix_walls_around (maptile *map, int x, int y)
2212
2213const char *
2214region_name (maptile *m)
2215 CODE:
2216 RETVAL = get_name_of_region_for_map (m);
2217 OUTPUT: RETVAL
2218
2219# worst xs function of my life 2541# worst xs function of my life
2220maptile * 2542bool
2221_create_random_map (\ 2543_create_random_map (maptile *self, SV *options)
2222 char *path,\
2223 char *wallstyle,\
2224 char *wall_name,\
2225 char *floorstyle,\
2226 char *monsterstyle,\
2227 char *treasurestyle,\
2228 char *layoutstyle,\
2229 char *doorstyle,\
2230 char *decorstyle,\
2231 char *origin_map,\
2232 char *final_map,\
2233 char *exitstyle,\
2234 char *this_map,\
2235 char *exit_on_final_map,\
2236 int Xsize,\
2237 int Ysize,\
2238 int expand2x,\
2239 int layoutoptions1,\
2240 int layoutoptions2,\
2241 int layoutoptions3,\
2242 int symmetry,\
2243 int difficulty,\
2244 int difficulty_given,\
2245 float difficulty_increase,\
2246 int dungeon_level,\
2247 int dungeon_depth,\
2248 int decoroptions,\
2249 int orientation,\
2250 int origin_y,\
2251 int origin_x,\
2252 int random_seed,\
2253 val64 total_map_hp,\
2254 int map_layout_style,\
2255 int treasureoptions,\
2256 int symmetry_used,\
2257 region *region,\
2258 char *custom\
2259)
2260 CODE: 2544 CODE:
2261{ 2545{
2262 random_map_params rmp; 2546 random_map_params rmp ((HV *)SvRV (options));
2263
2264 assign (rmp.wallstyle , wallstyle);
2265 assign (rmp.wall_name , wall_name);
2266 assign (rmp.floorstyle , floorstyle);
2267 assign (rmp.monsterstyle , monsterstyle);
2268 assign (rmp.treasurestyle , treasurestyle);
2269 assign (rmp.layoutstyle , layoutstyle);
2270 assign (rmp.doorstyle , doorstyle);
2271 assign (rmp.decorstyle , decorstyle);
2272 assign (rmp.exitstyle , exitstyle);
2273 assign (rmp.exit_on_final_map, exit_on_final_map);
2274
2275 rmp.origin_map = origin_map;
2276 rmp.final_map = final_map;
2277 rmp.this_map = this_map;
2278 rmp.Xsize = Xsize;
2279 rmp.Ysize = Ysize;
2280 rmp.expand2x = expand2x;
2281 rmp.layoutoptions1 = layoutoptions1;
2282 rmp.layoutoptions2 = layoutoptions2;
2283 rmp.layoutoptions3 = layoutoptions3;
2284 rmp.symmetry = symmetry;
2285 rmp.difficulty = difficulty;
2286 rmp.difficulty_given = difficulty_given;
2287 rmp.difficulty_increase = difficulty_increase;
2288 rmp.dungeon_level = dungeon_level;
2289 rmp.dungeon_depth = dungeon_depth;
2290 rmp.decoroptions = decoroptions;
2291 rmp.orientation = orientation;
2292 rmp.origin_y = origin_y;
2293 rmp.origin_x = origin_x;
2294 rmp.random_seed = random_seed;
2295 rmp.total_map_hp = total_map_hp;
2296 rmp.map_layout_style = map_layout_style;
2297 rmp.treasureoptions = treasureoptions;
2298 rmp.symmetry_used = symmetry_used;
2299 rmp.region = region;
2300 rmp.custom = custom;
2301
2302 RETVAL = generate_random_map (path, &rmp); 2547 RETVAL = self->generate_random_map (&rmp);
2303} 2548}
2304 OUTPUT: 2549 OUTPUT:
2305 RETVAL 2550 RETVAL
2306 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2307MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2308 2557
2309archetype *find (const char *name) 2558int archetypes_size ()
2310 CODE: 2559 CODE:
2311 RETVAL = archetype::find (name); 2560 RETVAL = archetypes.size ();
2312 OUTPUT:
2313 RETVAL
2314
2315archetype *first()
2316 PROTOTYPE:
2317 CODE:
2318 RETVAL = first_archetype;
2319 OUTPUT: RETVAL 2561 OUTPUT: RETVAL
2320 2562
2563archetype *archetypes (U32 index)
2564 CODE:
2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2566 OUTPUT: RETVAL
2567
2321INCLUDE: $PERL genacc archetype ../include/object.h | 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2322 2569
2323MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2324 2571
2325partylist *first () 2572partylist *first ()
2326 PROTOTYPE: 2573 PROTOTYPE:
2327 CODE: 2574 CODE:
2328 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2329 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2330 2577
2331INCLUDE: $PERL genacc partylist ../include/player.h | 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2332 2579
2333MODULE = cf PACKAGE = cf::region 2580MODULE = cf PACKAGE = cf::region
2334 2581
2335region *first () 2582void
2336 PROTOTYPE: 2583list ()
2337 CODE: 2584 PPCODE:
2338 RETVAL = first_region; 2585 for_all_regions (rgn)
2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2587
2588int specificity (region *rgn)
2589 CODE:
2590 RETVAL = 0;
2591 while (rgn = rgn->parent)
2592 RETVAL++;
2339 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2340 2594
2341region *find (char *name)
2342 PROTOTYPE: $
2343 CODE:
2344 RETVAL = get_region_by_name (name);
2345 OUTPUT: RETVAL
2346
2347INCLUDE: $PERL genacc region ../include/map.h | 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2348 2596
2349MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2350 2598
2351INCLUDE: $PERL genacc living ../include/living.h | 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2352 2600
2353MODULE = cf PACKAGE = cf::settings 2601MODULE = cf PACKAGE = cf::settings
2354 2602
2355INCLUDE: $PERL genacc Settings ../include/global.h | 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2356 2604
2357MODULE = cf PACKAGE = cf::client 2605MODULE = cf PACKAGE = cf::client
2358 2606
2359INCLUDE: $PERL genacc client ../include/client.h | 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2360 2608
2361int invoke (client *ns, int event, ...) 2609int invoke (client *ns, int event, ...)
2362 CODE: 2610 CODE:
2363 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2364 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2380 CODE: 2628 CODE:
2381{ 2629{
2382 STRLEN len; 2630 STRLEN len;
2383 char *buf = SvPVbyte (packet, len); 2631 char *buf = SvPVbyte (packet, len);
2384 2632
2633 if (len > MAXSOCKBUF)
2634 {
2635 // ugly
2636 if (THIS->pl)
2637 THIS->pl->failmsg ("[packet too long for client]");
2638 }
2639 else
2385 THIS->send_packet (buf, len); 2640 THIS->send_packet (buf, len);
2386} 2641}
2387 2642
2643faceidx
2644client::need_face (utf8_string name, int pri = 0)
2645 CODE:
2646 RETVAL = face_find (name, 0);
2647 if (RETVAL)
2648 {
2649 THIS->send_face (RETVAL, pri);
2650 THIS->flush_fx ();
2651 }
2652 OUTPUT:
2653 RETVAL
2654
2655int
2656client::fx_want (int idx, int value = -1)
2657 CODE:
2658 if (0 < idx && idx < FT_NUM)
2659 {
2660 RETVAL = THIS->fx_want [idx];
2661 if (items > 2)
2662 THIS->fx_want [idx] = value;
2663 }
2664 else
2665 RETVAL = 0;
2666 OUTPUT:
2667 RETVAL
2668
2669MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2670
2671faceidx sound_find (utf8_string name)
2672
2673void sound_set (utf8_string str, faceidx face)
2674
2675# dire hack
2676void old_sound_index (int idx, faceidx face)
2677 CODE:
2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2679 old_sound_index [idx] = face;
2680
2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2682
2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2684
2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2686
2687faceidx alloc (utf8_string name)
2688 CODE:
2689{
2690 do
2691 {
2692 RETVAL = faces.size ();
2693 faces.resize (RETVAL + 1);
2694 }
2695 while (!RETVAL); // crude way to leave index 0
2696
2697 faces [RETVAL].name = name;
2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2699
2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2703}
2704 OUTPUT: RETVAL
2705
2706void set_type (faceidx idx, int value)
2707 ALIAS:
2708 set_type = 0
2709 set_visibility = 1
2710 set_magicmap = 2
2711 set_smooth = 3
2712 set_smoothlevel = 4
2713 CODE:
2714 faceinfo *f = face_info (idx); assert (f);
2715 switch (ix)
2716 {
2717 case 0: f->type = value; break;
2718 case 1: f->visibility = value; break;
2719 case 2: f->magicmap = value; break;
2720 case 3: f->smooth = value; break;
2721 case 4: f->smoothlevel = value; break;
2722 }
2723
2724void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2725 CODE:
2726{
2727 faceinfo *f = face_info (idx); assert (f);
2728 facedata *d = &(faceset ? f->data64 : f->data32);
2729 sv_to (data, d->data);
2730 STRLEN clen;
2731 char *cdata = SvPVbyte (chksum, clen);
2732 clen = min (CHKSUM_MAXLEN, clen);
2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2737 {
2738 d->chksum_len = clen;
2739 memcpy (d->chksum, cdata, clen);
2740
2741 // invalidate existing client face info
2742 for_all_clients (ns)
2743 if (ns->faceset == faceset)
2744 {
2745 ns->faces_sent [idx] = false;
2746 ns->force_newmap = true;
2747 }
2748 }
2749}
2750
2751int get_data_size (faceidx idx, int faceset = 0)
2752 CODE:
2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2755 RETVAL = d->data.size ();
2756 OUTPUT:
2757 RETVAL
2758
2759SV *get_chksum (faceidx idx, int faceset = 0)
2760 CODE:
2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2772 OUTPUT:
2773 RETVAL
2774
2775void invalidate (faceidx idx)
2776 CODE:
2777 for_all_clients (ns)
2778 {
2779 ns->faces_sent [idx] = false;
2780 ns->force_newmap = true;
2781 }
2782
2783void invalidate_all ()
2784 CODE:
2785 for_all_clients (ns)
2786 {
2787 ns->faces_sent.reset ();
2788 ns->force_newmap = true;
2789 }
2790
2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2792
2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2794
2795animidx anim_find (utf8_string name)
2796 CODE:
2797 RETVAL = animation::find (name).number;
2798 OUTPUT: RETVAL
2799
2800animidx set (utf8_string name, SV *frames, int facings = 1)
2801 CODE:
2802{
2803 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2804 croak ("frames must be an arrayref");
2805
2806 AV *av = (AV *)SvRV (frames);
2807
2808 animation *anim = &animation::find (name);
2809 if (anim->number)
2810 {
2811 anim->resize (av_len (av) + 1);
2812 anim->facings = facings;
2813 }
2814 else
2815 anim = &animation::create (name, av_len (av) + 1, facings);
2816
2817 for (int i = 0; i < anim->num_animations; ++i)
2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2819}
2820 OUTPUT: RETVAL
2821
2822void invalidate_all ()
2823 CODE:
2824 for_all_clients (ns)
2825 ns->anims_sent.reset ();
2826
2827MODULE = cf PACKAGE = cf::object::freezer
2828
2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2830
2831SV *
2832new (char *klass)
2833 CODE:
2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2835 OUTPUT: RETVAL
2836
2837void
2838DESTROY (SV *sv)
2839 CODE:
2840 object_freezer *self;
2841 sv_to (sv, self);
2842 delete self;
2843
2844MODULE = cf PACKAGE = cf::object::thawer
2845
2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2855
2856SV *
2857new_from_file (char *klass, octet_string path)
2858 CODE:
2859 object_thawer *f = new object_thawer (path);
2860 if (!*f)
2861 {
2862 delete f;
2863 XSRETURN_UNDEF;
2864 }
2865 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2866 OUTPUT: RETVAL
2867
2868void
2869DESTROY (SV *sv)
2870 CODE:
2871 object_thawer *self;
2872 sv_to (sv, self);
2873 delete self;
2874
2875void
2876extract_tags (object_thawer *self)
2877 PPCODE:
2878 while (self->kw != KW_EOF)
2879 {
2880 PUTBACK;
2881 coroapi::cede_to_tick ();
2882 SPAGAIN;
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

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