ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.168 by root, Thu Feb 15 03:19:02 2007 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
51 59
52typedef object object_ornull; 60typedef std::string std__string;
53typedef maptile maptile_ornull;
54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 61
69static PerlInterpreter *perl; 62static PerlInterpreter *perl;
70 63
71double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
72 68
73global gbl_ev; 69global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76 76
77static HV 77static HV
78 *stash_cf, 78 *stash_cf,
79 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
88 143
89// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
90template<class super> 145template<class super>
91static super * 146static super *
92is_a (attachable *at) 147is_a (attachable *at)
125 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
126 hv_clear (self); 181 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
129 184
130 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
131 assert (!this->self); 186 assert (!this->self);
132 flags |= 0x80; // severed //D
133 } 187 }
134} 188}
135 189
136void 190void
137attachable::optimise () 191attachable::optimise ()
138{ 192{
139 if (self 193 if (self
140 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
141 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
142 flags |= 0x40,//D
143 sever_self (); 196 sever_self ();
144} 197}
145 198
146// check wether the object really is dead 199// check wether the object really is dead
147void 200void
154} 207}
155 208
156void 209void
157attachable::do_destroy () 210attachable::do_destroy ()
158{ 211{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
160 213
161 if (cb) 214 if (cb)
162 { 215 {
163 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
164 cb = 0; 217 cb = 0;
165 } 218 }
166 219
167 if (self)
168 sever_self ();
169
170 flags |= 0x20; //D
171 mortals.push_back (this); 220 mortals.push_back (this);
172} 221}
173 222
174void 223void
175attachable::destroy () 224attachable::destroy ()
176{ 225{
177 if (destroyed ()) 226 if (destroyed ())
178 return; 227 return;
179 228
180 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
181 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
182} 238}
183 239
184void 240void
185attachable::check_mortals () 241attachable::check_mortals ()
186{ 242{
190 { 246 {
191 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
192 { 248 {
193 i = 0; 249 i = 0;
194 250
195 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
196 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
197 268
198 break; 269 break;
199 } 270 }
200 271
201 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
202 273
203 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
204 275 if (obj->self)//D make this an assert later
205 //if (obj->refcnt > 0 || obj->self)
206 if (obj->refcnt || obj->self)
207 { 276 {
208//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
209 ++i; // further delay freeing 284 ++i; // further delay freeing
210 285
211 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
212 break; 287 break;
213 } 288 }
214 else 289 else
215 { 290 {
216 mortals.erase (i); 291 mortals.erase (i);
217 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
218 } 294 }
219 } 295 }
220} 296}
221 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
222attachable & 310attachable &
223attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
224{ 312{
225 //if (self || cb) 313 //if (self || cb)
226 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
227 315
228 attach = src.attach; 316 attach = src.attach;
229 return *this; 317 return *this;
230} 318}
231 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
232////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
233 356
234static SV * 357static SV *
235newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
236{ 359{
237 SV *sv;
238
239 if (!ptr) 360 if (!ptr)
240 return &PL_sv_undef; 361 return newSV (0);
241 362
242 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
243 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
244} 371}
245 372
246static int 373static int
247attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
248{ 375{
260 return 0; 387 return 0;
261} 388}
262 389
263MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
264 391
265static SV * 392static SV * noinline
266newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
267{ 394{
268 if (!obj) 395 if (!obj)
269 return &PL_sv_undef; 396 return newSV (0);
270 397
271 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
272 { 402 {
273 obj->self = newHV ();
274 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
275 obj->flags |= (obj->flags & 0xc0) << 8;
276 obj->flags &= ~0xc0;//D
277 obj->flags |= 0x10;//D
278 404
279 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
280 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
281 } 408 }
282 else 409 else
283 { 410 {
284 SV *sv = newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
288 415
289 return sv; 416 return sv;
290 } 417 }
291} 418}
292 419
420#if 0 // unused
293static void 421static void
294clearSVptr (SV *sv) 422clearSVptr (SV *sv)
295{ 423{
296 if (SvROK (sv)) 424 if (SvROK (sv))
297 sv = SvRV (sv); 425 sv = SvRV (sv);
298 426
299 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
300 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
301} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
302 446
303static long 447static long
304SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
305{ 449{
306 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
307 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
308 452
309 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
310
311 if (!mg)
312 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
313
314 return (long)mg->mg_ptr;
315} 454}
316 455
317static long 456static long noinline
318SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
319{ 458{
320 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
321 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
322 else
323 return 0;
324} 462}
325 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
326inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
327inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
328inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
329inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
330inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
331inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
332inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
333inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
334inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
335inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
336inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
337inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
338inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
339inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
340inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
341inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
342inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
343inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
344inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
345inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
346inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
347inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
348inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
349 546
350inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
351inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
352 549
353inline SV *to_sv (facetile * v) { return to_sv (v->name); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
354inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
355 552
356inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
357{
358 char buf[128];
359 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
360 return newSVpv (buf, 0);
361}
362 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
363inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
364inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
365inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
372inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
375inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
376inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
377inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
378inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
379inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
380inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
381inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
382inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
383inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
384inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
385inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
386inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
387 604
388inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
389inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
390 607
391template<class T> 608template<class T>
392inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
393 610
394template<int N> 611template<int N>
395inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
396 613
397inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
398inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
399inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
400inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
401inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
402 618
619static inline void sv_to (SV *sv, std::string &v)
620{
621 STRLEN len;
622 char *data = SvPVbyte (sv, len);
623 v.assign (data, len);
624}
625
403inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
404{ 627{
405 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
406
407 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
408 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
409} 630}
410 631
411inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
412 633
413static SV * 634static SV *
414newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
415{ 636{
416 SV *sv; 637 SV *sv;
430 break; 651 break;
431 652
432 case DT_STRING: 653 case DT_STRING:
433 { 654 {
434 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
435 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
436 } 657 }
437 break; 658 break;
438 659
439 case DT_DATA: 660 case DT_DATA:
440 { 661 {
441 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
442 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
443 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
444 } 665 }
445 break; 666 break;
446 667
447 case DT_OBJECT: 668 case DT_OBJECT:
448 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
490 va_end (ap); 711 va_end (ap);
491 712
492 return sv; 713 return sv;
493} 714}
494 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
495static SV * 742static SV *
496newSVcfapi (int type, ...)
497{
498 SV *sv;
499
500 va_list ap;
501 va_start (ap, type);
502
503 switch (type)
504 {
505 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
506 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
507 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
508 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
509 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
510 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
511 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
512 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
513 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
514 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
515
516 default:
517 assert (("unhandled type in newSVcfapi", 0));
518 }
519
520 va_end (ap);
521
522 return sv;
523}
524
525//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
526
527SV *
528registry (attachable *ext) 743registry (attachable *ext)
529{ 744{
530 if (!ext->cb) 745 if (!ext->cb)
531 ext->cb = newAV (); 746 ext->cb = newAV ();
532 747
533 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
534} 749}
535 750
536///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
537 752
538extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
539{
540 return 0;
541}
542
543static CommArray_s rtn_cmd;
544
545static int
546runPluginCommand (object *obj, char *params)
547{
548 return -1;
549}
550
551extern "C" void *cfperl_getPluginProperty (int *type, ...)
552{
553 va_list args;
554 char *propname;
555 int i;
556 va_start (args, type);
557 propname = va_arg (args, char *);
558 //printf ("Property name: %s\n", propname);
559
560 if (!strcmp (propname, "command?"))
561 return NULL;
562 else if (!strcmp (propname, "Identification"))
563 {
564 va_end (args);
565 return (void *)PLUGIN_NAME;
566 }
567 else if (!strcmp (propname, "FullName"))
568 {
569 va_end (args);
570 return (void *)PLUGIN_VERSION;
571 }
572 else
573 va_end (args);
574
575 return NULL;
576}
577
578extern "C" int cfperl_postInitPlugin ()
579{
580 int hooktype = 1;
581 int rtype = 0;
582
583 cf_init_plugin (gethook);
584
585 return 0;
586}
587
588extern "C" int cfperl_closePlugin ()
589{
590 return 0;
591}
592
593void 753void
594cfperl_init () 754cfperl_init ()
595{ 755{
756 extern char **environ;
757
596 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
597 perl = perl_alloc (); 759 perl = perl_alloc ();
598 perl_construct (perl); 760 perl_construct (perl);
599 761
600 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
601 763
602 char *argv[] = { 764 const char *argv[] = {
603 "", 765 settings.argv [0],
604 "-e" 766 "-e0"
605 "use Event; use Coro;" // required for bootstrap
606 "cf->bootstrap;" // required for datadir :*>
607 "unshift @INC, cf::datadir ();"
608 "require cf;"
609 }; 767 };
610 768
611 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
612 { 771 {
613 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
614 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
615 } 774 }
616 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
617 { 787 {
618 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
619 789 exit (EXIT_FAILURE);
620 PUSHMARK (SP);
621 PUTBACK;
622 call_pv ("cf::init", G_DISCARD | G_VOID);
623 } 790 }
624} 791}
625 792
793void
626void cfperl_main () 794cfperl_main ()
627{ 795{
628 dSP; 796 dSP;
629 797
630 PUSHMARK (SP); 798 PUSHMARK (SP);
631 PUTBACK; 799 PUTBACK;
635void 803void
636attachable::instantiate () 804attachable::instantiate ()
637{ 805{
638 if (attach) 806 if (attach)
639 { 807 {
640 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
641 attach = 0; 809 attach = 0;
642 } 810 }
643} 811}
644 812
645void 813void
646attachable::reattach () 814attachable::reattach ()
647{ 815{
648 optimise (); 816 optimise ();
649 //TODO: check for _attachment's, very important for restarts 817 //TODO: check for _attachment's, very important for restarts
650 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 818 INVOKE_ATTACHABLE (REATTACH, this);
651} 819}
652 820
653static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
654# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
655# include "eventinc.h" 823# include "eventinc.h"
656# undef def 824# undef def
657}; 825};
658 826
659#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
660 828
661static void 829static void noinline
662gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
663{ 831{
664 // event must be in array 832 // event must be in array
665 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
666 { 834 {
698} 866}
699 867
700void 868void
701global::gather_callbacks (AV *&callbacks, event_type event) const 869global::gather_callbacks (AV *&callbacks, event_type event) const
702{ 870{
703 ::gather_callbacks (callbacks, cb_object, event); 871 ::gather_callbacks (callbacks, cb_global, event);
704} 872}
705 873
706void 874void
707object::gather_callbacks (AV *&callbacks, event_type event) const 875object::gather_callbacks (AV *&callbacks, event_type event) const
708{ 876{
709 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
710 { 878 {
711 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
712 880
713 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
714 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
715 } 883 }
716 884
752{ 920{
753 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
754 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
755} 923}
756 924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
757bool 975bool
758attachable::invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
759{ 977{
760 data_type dt; 978 data_type dt;
761 va_list ap;
762
763 va_start (ap, event);
764 979
765 // callback call ordering should be: 980 // callback call ordering should be:
766 // 1. per-object callback 981 // 1. per-object callback
767 // 2. per-class object 982 // 2. per-class object
768 // 3. per-type callback 983 // 3. per-type callback
772 gather_callbacks (callbacks, event); 987 gather_callbacks (callbacks, event);
773 988
774 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
775 if (!callbacks) 990 if (!callbacks)
776 return 0; 991 return 0;
992
993 va_list ap;
994 va_start (ap, event);
777 995
778 CALL_BEGIN (3); 996 CALL_BEGIN (3);
779 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
780 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
781 999
805 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
806 } 1024 }
807 1025
808 va_end (ap); 1026 va_end (ap);
809 1027
810 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
811 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
812 1030
813 CALL_END; 1031 CALL_END;
814 1032
815 return count; 1033 return count;
816} 1034}
817 1035
818SV * 1036static SV *
819cfperl_result (int idx) 1037cfperl_result (int idx)
820{ 1038{
821 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
822 if (!av) 1040 if (!av)
823 return &PL_sv_undef; 1041 return &PL_sv_undef;
824 1042
825 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
826 if (!sv) 1044 if (!sv)
840{ 1058{
841 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
842} 1060}
843 1061
844///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
845 1083
846void 1084void
847cfperl_emergency_save () 1085cfperl_emergency_save ()
848{ 1086{
849 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
858 CALL_ARG (make_core); 1096 CALL_ARG (make_core);
859 CALL_CALL ("cf::post_cleanup", G_VOID); 1097 CALL_CALL ("cf::post_cleanup", G_VOID);
860 CALL_END; 1098 CALL_END;
861} 1099}
862 1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
863maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
864maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
865{ 1185{
866 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
867 CALL_ARG (path); 1187 CALL_ARG (path);
868 CALL_ARG (origin); 1188 CALL_ARG (origin);
869 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
870 1190
871 maptile *retval; 1191 maptile *retval = 0;
872
873 if (count)
874 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
875 else
876 retval = 0;
877 1193
878 CALL_END; 1194 CALL_END;
879 1195
880 return retval; 1196 return retval;
881} 1197}
882 1198
883maptile * 1199maptile *
884maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
885{ 1201{
886 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
887 CALL_ARG (path); 1203 CALL_ARG (path);
888 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
889 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
890 1207
891 maptile *retval; 1208 maptile *retval = 0;
892
893 if (count)
894 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
895 else
896 retval = 0;
897 1210
898 CALL_END; 1211 CALL_END;
899 1212
900 return retval; 1213 return retval;
901} 1214}
904maptile::do_load_sync () 1217maptile::do_load_sync ()
905{ 1218{
906 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
907 CALL_ARG (this); 1220 CALL_ARG (this);
908 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
909 CALL_END;
910}
911
912void
913maptile::change_all_map_light (int change)
914{
915 CALL_BEGIN (1);
916 CALL_ARG (change);
917 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
918 CALL_END; 1222 CALL_END;
919} 1223}
920 1224
921void 1225void
922object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
929 CALL_ARG (exit); 1233 CALL_ARG (exit);
930 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
931 CALL_END; 1235 CALL_END;
932} 1236}
933 1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
934///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
935 1351
936struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
937struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
938 1354
939int coroapi::cede_counter;
940
941static void iw_dispatch (pe_event *ev)
942{
943 iw *w = (iw *)ev->ext_data;
944 w->call (*w);
945}
946
947void 1355void
948iw::alloc () 1356coroapi::do_cede_to_tick ()
949{ 1357{
950 pe = GEventAPI->new_idle (0, 0); 1358 cede_pending = 0;
951 1359 cede ();
952 WaREENTRANT_off (pe);
953 pe->base.callback = (void *)iw_dispatch;
954 pe->base.ext_data = (void *)this;
955} 1360}
956 1361
957static void iow_dispatch (pe_event *ev)
958{
959 iow *w = (iow *)ev->ext_data;
960 w->call (*w, ((pe_ioevent *)ev)->got);
961}
962
963void 1362void
964iow::alloc () 1363coroapi::wait_for_tick ()
965{ 1364{
966 pe = GEventAPI->new_io (0, 0); 1365 CALL_BEGIN (0);
967 1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
968 WaREENTRANT_off (pe); 1367 CALL_END;
969 pe->base.callback = (void *)iow_dispatch;
970 pe->base.ext_data = (void *)this;
971
972 pe->fd = -1;
973 pe->poll = 0;
974} 1368}
975 1369
976void 1370void
977iow::fd (int fd) 1371coroapi::wait_for_tick_begin ()
978{ 1372{
979 pe->fd = fd; 1373 CALL_BEGIN (0);
980} 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
981 1375 CALL_END;
982int
983iow::poll ()
984{
985 return pe->poll;
986} 1376}
987 1377
988void 1378void
989iow::poll (int events) 1379iow::poll (int events)
990{ 1380{
991 if (pe->poll != events) 1381 if (events != this->events)
992 { 1382 {
1383 int active = ev_is_active ((ev_io *)this);
993 if (pe->poll) stop (); 1384 if (active) stop ();
994 pe->poll = events; 1385 ev_io_set ((ev_io *)this, fd, events);
995 if (pe->poll) start (); 1386 if (active) start ();
996 } 1387 }
997} 1388}
998 1389
999void 1390static void
1000_connect_to_perl () 1391_connect_to_perl_1 ()
1001{ 1392{
1002 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1003 1394
1004 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1005 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1006 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1007 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1008 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1009 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1010 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1011 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1012 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1013 1407
1014 sv_runtime = get_sv ("cf::RUNTIME", 1); 1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1015 sv_upgrade (sv_runtime, SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1016 1412
1017 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1018 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1019 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1020 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1021 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1022 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1023 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1024} 1420}
1025 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1026MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1027 1433
1028BOOT: 1434BOOT:
1029{ 1435{
1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1438
1030 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1031
1032 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1033 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1034 1440
1035 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
1036 1451
1037 static const struct { 1452 static const struct {
1038 const char *name; 1453 const char *name;
1039 IV iv; 1454 IV iv;
1040 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1041# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1042 const_iv (llevError) 1457# include "const_iv.h"
1043 const_iv (llevInfo) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1044 const_iv (llevDebug) 1459# include "attackinc.h"
1045 const_iv (llevMonster) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464
1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1466
1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1046 1468
1047 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
1048 const_iv (PLAYER)
1049 const_iv (TRANSPORT)
1050 const_iv (ROD)
1051 const_iv (TREASURE)
1052 const_iv (POTION)
1053 const_iv (FOOD)
1054 const_iv (POISON)
1055 const_iv (BOOK)
1056 const_iv (CLOCK) 1470 const_iv (MAXSOCKBUF)
1057 const_iv (ARROW)
1058 const_iv (BOW)
1059 const_iv (WEAPON)
1060 const_iv (ARMOUR)
1061 const_iv (PEDESTAL)
1062 const_iv (ALTAR)
1063 const_iv (LOCKED_DOOR)
1064 const_iv (SPECIAL_KEY)
1065 const_iv (MAP)
1066 const_iv (DOOR)
1067 const_iv (KEY)
1068 const_iv (TIMED_GATE)
1069 const_iv (TRIGGER)
1070 const_iv (GRIMREAPER)
1071 const_iv (MAGIC_EAR)
1072 const_iv (TRIGGER_BUTTON)
1073 const_iv (TRIGGER_ALTAR)
1074 const_iv (TRIGGER_PEDESTAL)
1075 const_iv (SHIELD)
1076 const_iv (HELMET)
1077 const_iv (HORN)
1078 const_iv (MONEY)
1079 const_iv (CLASS)
1080 const_iv (GRAVESTONE)
1081 const_iv (AMULET)
1082 const_iv (PLAYERMOVER)
1083 const_iv (TELEPORTER)
1084 const_iv (CREATOR)
1085 const_iv (SKILL)
1086 const_iv (EARTHWALL)
1087 const_iv (GOLEM)
1088 const_iv (THROWN_OBJ)
1089 const_iv (BLINDNESS)
1090 const_iv (GOD)
1091 const_iv (DETECTOR)
1092 const_iv (TRIGGER_MARKER)
1093 const_iv (DEAD_OBJECT)
1094 const_iv (DRINK)
1095 const_iv (MARKER)
1096 const_iv (HOLY_ALTAR)
1097 const_iv (PLAYER_CHANGER)
1098 const_iv (BATTLEGROUND)
1099 const_iv (PEACEMAKER)
1100 const_iv (GEM)
1101 const_iv (FIREWALL)
1102 const_iv (ANVIL)
1103 const_iv (CHECK_INV)
1104 const_iv (MOOD_FLOOR)
1105 const_iv (EXIT)
1106 const_iv (ENCOUNTER)
1107 const_iv (SHOP_FLOOR)
1108 const_iv (SHOP_MAT)
1109 const_iv (RING)
1110 const_iv (FLOOR)
1111 const_iv (FLESH)
1112 const_iv (INORGANIC)
1113 const_iv (SKILL_TOOL)
1114 const_iv (LIGHTER)
1115 const_iv (BUILDABLE_WALL)
1116 const_iv (MISC_OBJECT)
1117 const_iv (LAMP)
1118 const_iv (DUPLICATOR)
1119 const_iv (SPELLBOOK)
1120 const_iv (CLOAK)
1121 const_iv (SPINNER)
1122 const_iv (GATE)
1123 const_iv (BUTTON)
1124 const_iv (CF_HANDLE)
1125 const_iv (HOLE)
1126 const_iv (TRAPDOOR)
1127 const_iv (SIGN)
1128 const_iv (BOOTS)
1129 const_iv (GLOVES)
1130 const_iv (SPELL)
1131 const_iv (SPELL_EFFECT)
1132 const_iv (CONVERTER)
1133 const_iv (BRACERS)
1134 const_iv (POISONING)
1135 const_iv (SAVEBED)
1136 const_iv (WAND)
1137 const_iv (SCROLL)
1138 const_iv (DIRECTOR)
1139 const_iv (GIRDLE)
1140 const_iv (FORCE)
1141 const_iv (POTION_EFFECT)
1142 const_iv (EVENT_CONNECTOR)
1143 const_iv (CLOSE_CON)
1144 const_iv (CONTAINER)
1145 const_iv (ARMOUR_IMPROVER)
1146 const_iv (WEAPON_IMPROVER)
1147 const_iv (SKILLSCROLL)
1148 const_iv (DEEP_SWAMP)
1149 const_iv (IDENTIFY_ALTAR)
1150 const_iv (MENU)
1151 const_iv (RUNE)
1152 const_iv (TRAP)
1153 const_iv (POWER_CRYSTAL)
1154 const_iv (CORPSE)
1155 const_iv (DISEASE)
1156 const_iv (SYMPTOM)
1157 const_iv (BUILDER)
1158 const_iv (MATERIAL)
1159 const_iv (ITEM_TRANSFORMER)
1160 1471
1161 const_iv (NUM_SUBTYPES) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1162 1474
1163 const_iv (ST_BD_BUILD) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1164 const_iv (ST_BD_REMOVE)
1165 1476
1166 const_iv (ST_MAT_FLOOR) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1167 const_iv (ST_MAT_WALL) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1168 const_iv (ST_MAT_ITEM)
1169
1170 const_iv (AT_PHYSICAL)
1171 const_iv (AT_MAGIC)
1172 const_iv (AT_FIRE)
1173 const_iv (AT_ELECTRICITY)
1174 const_iv (AT_COLD)
1175 const_iv (AT_CONFUSION)
1176 const_iv (AT_ACID)
1177 const_iv (AT_DRAIN)
1178 const_iv (AT_WEAPONMAGIC)
1179 const_iv (AT_GHOSTHIT)
1180 const_iv (AT_POISON)
1181 const_iv (AT_SLOW)
1182 const_iv (AT_PARALYZE)
1183 const_iv (AT_TURN_UNDEAD)
1184 const_iv (AT_FEAR)
1185 const_iv (AT_CANCELLATION)
1186 const_iv (AT_DEPLETE)
1187 const_iv (AT_DEATH)
1188 const_iv (AT_CHAOS)
1189 const_iv (AT_COUNTERSPELL)
1190 const_iv (AT_GODPOWER)
1191 const_iv (AT_HOLYWORD)
1192 const_iv (AT_BLIND)
1193 const_iv (AT_INTERNAL)
1194 const_iv (AT_LIFE_STEALING)
1195 const_iv (AT_DISEASE)
1196
1197 const_iv (WEAP_HIT)
1198 const_iv (WEAP_SLASH)
1199 const_iv (WEAP_PIERCE)
1200 const_iv (WEAP_CLEAVE)
1201 const_iv (WEAP_SLICE)
1202 const_iv (WEAP_STAB)
1203 const_iv (WEAP_WHIP)
1204 const_iv (WEAP_CRUSH)
1205 const_iv (WEAP_BLUD)
1206
1207 const_iv (FLAG_ALIVE)
1208 const_iv (FLAG_WIZ)
1209 const_iv (FLAG_REMOVED)
1210 const_iv (FLAG_FREED)
1211 const_iv (FLAG_WAS_WIZ)
1212 const_iv (FLAG_APPLIED)
1213 const_iv (FLAG_UNPAID)
1214 const_iv (FLAG_USE_SHIELD)
1215 const_iv (FLAG_NO_PICK)
1216 const_iv (FLAG_ANIMATE)
1217 const_iv (FLAG_MONSTER)
1218 const_iv (FLAG_FRIENDLY)
1219 const_iv (FLAG_GENERATOR)
1220 const_iv (FLAG_IS_THROWN)
1221 const_iv (FLAG_AUTO_APPLY)
1222 const_iv (FLAG_PLAYER_SOLD)
1223 const_iv (FLAG_SEE_INVISIBLE)
1224 const_iv (FLAG_CAN_ROLL)
1225 const_iv (FLAG_OVERLAY_FLOOR)
1226 const_iv (FLAG_IS_TURNABLE)
1227 const_iv (FLAG_IS_USED_UP)
1228 const_iv (FLAG_IDENTIFIED)
1229 const_iv (FLAG_REFLECTING)
1230 const_iv (FLAG_CHANGING)
1231 const_iv (FLAG_SPLITTING)
1232 const_iv (FLAG_HITBACK)
1233 const_iv (FLAG_STARTEQUIP)
1234 const_iv (FLAG_BLOCKSVIEW)
1235 const_iv (FLAG_UNDEAD)
1236 const_iv (FLAG_SCARED)
1237 const_iv (FLAG_UNAGGRESSIVE)
1238 const_iv (FLAG_REFL_MISSILE)
1239 const_iv (FLAG_REFL_SPELL)
1240 const_iv (FLAG_NO_MAGIC)
1241 const_iv (FLAG_NO_FIX_PLAYER)
1242 const_iv (FLAG_IS_LIGHTABLE)
1243 const_iv (FLAG_TEAR_DOWN)
1244 const_iv (FLAG_RUN_AWAY)
1245 const_iv (FLAG_PICK_UP)
1246 const_iv (FLAG_UNIQUE)
1247 const_iv (FLAG_NO_DROP)
1248 const_iv (FLAG_WIZCAST)
1249 const_iv (FLAG_CAST_SPELL)
1250 const_iv (FLAG_USE_SCROLL)
1251 const_iv (FLAG_USE_RANGE)
1252 const_iv (FLAG_USE_BOW)
1253 const_iv (FLAG_USE_ARMOUR)
1254 const_iv (FLAG_USE_WEAPON)
1255 const_iv (FLAG_USE_RING)
1256 const_iv (FLAG_READY_RANGE)
1257 const_iv (FLAG_READY_BOW)
1258 const_iv (FLAG_XRAYS)
1259 const_iv (FLAG_NO_APPLY)
1260 const_iv (FLAG_IS_FLOOR)
1261 const_iv (FLAG_LIFESAVE)
1262 const_iv (FLAG_NO_STRENGTH)
1263 const_iv (FLAG_SLEEP)
1264 const_iv (FLAG_STAND_STILL)
1265 const_iv (FLAG_RANDOM_MOVE)
1266 const_iv (FLAG_ONLY_ATTACK)
1267 const_iv (FLAG_CONFUSED)
1268 const_iv (FLAG_STEALTH)
1269 const_iv (FLAG_WIZPASS)
1270 const_iv (FLAG_IS_LINKED)
1271 const_iv (FLAG_CURSED)
1272 const_iv (FLAG_DAMNED)
1273 const_iv (FLAG_SEE_ANYWHERE)
1274 const_iv (FLAG_KNOWN_MAGICAL)
1275 const_iv (FLAG_KNOWN_CURSED)
1276 const_iv (FLAG_CAN_USE_SKILL)
1277 const_iv (FLAG_BEEN_APPLIED)
1278 const_iv (FLAG_READY_SCROLL)
1279 const_iv (FLAG_USE_ROD)
1280 const_iv (FLAG_USE_HORN)
1281 const_iv (FLAG_MAKE_INVIS)
1282 const_iv (FLAG_INV_LOCKED)
1283 const_iv (FLAG_IS_WOODED)
1284 const_iv (FLAG_IS_HILLY)
1285 const_iv (FLAG_READY_SKILL)
1286 const_iv (FLAG_READY_WEAPON)
1287 const_iv (FLAG_NO_SKILL_IDENT)
1288 const_iv (FLAG_BLIND)
1289 const_iv (FLAG_SEE_IN_DARK)
1290 const_iv (FLAG_IS_CAULDRON)
1291 const_iv (FLAG_NO_STEAL)
1292 const_iv (FLAG_ONE_HIT)
1293 const_iv (FLAG_CLIENT_SENT)
1294 const_iv (FLAG_BERSERK)
1295 const_iv (FLAG_NEUTRAL)
1296 const_iv (FLAG_NO_ATTACK)
1297 const_iv (FLAG_NO_DAMAGE)
1298 const_iv (FLAG_OBJ_ORIGINAL)
1299 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1300 const_iv (FLAG_ACTIVATE_ON_PUSH)
1301 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1302 const_iv (FLAG_IS_WATER)
1303 const_iv (FLAG_CONTENT_ON_GEN)
1304 const_iv (FLAG_IS_A_TEMPLATE)
1305 const_iv (FLAG_IS_BUILDABLE)
1306 const_iv (FLAG_DESTROY_ON_DEATH)
1307 const_iv (FLAG_NO_MAP_SAVE)
1308
1309 const_iv (NDI_BLACK)
1310 const_iv (NDI_WHITE)
1311 const_iv (NDI_NAVY)
1312 const_iv (NDI_RED)
1313 const_iv (NDI_ORANGE)
1314 const_iv (NDI_BLUE)
1315 const_iv (NDI_DK_ORANGE)
1316 const_iv (NDI_GREEN)
1317 const_iv (NDI_LT_GREEN)
1318 const_iv (NDI_GREY)
1319 const_iv (NDI_BROWN)
1320 const_iv (NDI_GOLD)
1321 const_iv (NDI_TAN)
1322 const_iv (NDI_MAX_COLOR)
1323 const_iv (NDI_COLOR_MASK)
1324 const_iv (NDI_UNIQUE)
1325 const_iv (NDI_ALL)
1326
1327 const_iv (UPD_LOCATION)
1328 const_iv (UPD_FLAGS)
1329 const_iv (UPD_WEIGHT)
1330 const_iv (UPD_FACE)
1331 const_iv (UPD_NAME)
1332 const_iv (UPD_ANIM)
1333 const_iv (UPD_ANIMSPEED)
1334 const_iv (UPD_NROF)
1335
1336 const_iv (UPD_SP_MANA)
1337 const_iv (UPD_SP_GRACE)
1338 const_iv (UPD_SP_DAMAGE)
1339
1340 const_iv (F_APPLIED)
1341 const_iv (F_LOCATION)
1342 const_iv (F_UNPAID)
1343 const_iv (F_MAGIC)
1344 const_iv (F_CURSED)
1345 const_iv (F_DAMNED)
1346 const_iv (F_OPEN)
1347 const_iv (F_NOPICK)
1348 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1349 1480
1350 const_iv (F_BUY) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1351 const_iv (F_SHOP) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1352 const_iv (F_SELL)
1353 1483
1354 const_iv (P_BLOCKSVIEW) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1355 const_iv (P_PLAYER)
1356 const_iv (P_NO_MAGIC)
1357 const_iv (P_IS_ALIVE)
1358 const_iv (P_NO_CLERIC)
1359 const_iv (P_OUT_OF_MAP)
1360 const_iv (P_NEW_MAP)
1361 const_iv (P_UPTODATE)
1362 1485
1363 const_iv (UP_OBJ_INSERT) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1364 const_iv (UP_OBJ_REMOVE) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1365 const_iv (UP_OBJ_CHANGE)
1366 const_iv (UP_OBJ_FACE)
1367 1488
1368 const_iv (INS_NO_MERGE) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1369 const_iv (INS_ABOVE_FLOOR_ONLY)
1370 const_iv (INS_NO_WALK_ON)
1371 const_iv (INS_ON_TOP)
1372 const_iv (INS_BELOW_ORIGINATOR)
1373 const_iv (INS_MAP_LOAD)
1374
1375 const_iv (WILL_APPLY_HANDLE)
1376 const_iv (WILL_APPLY_TREASURE)
1377 const_iv (WILL_APPLY_EARTHWALL)
1378 const_iv (WILL_APPLY_DOOR)
1379 const_iv (WILL_APPLY_FOOD)
1380
1381 const_iv (SAVE_MODE)
1382 const_iv (SAVE_DIR_MODE)
1383
1384 const_iv (M_PAPER)
1385 const_iv (M_IRON)
1386 const_iv (M_GLASS)
1387 const_iv (M_LEATHER)
1388 const_iv (M_WOOD)
1389 const_iv (M_ORGANIC)
1390 const_iv (M_STONE)
1391 const_iv (M_CLOTH)
1392 const_iv (M_ADAMANT)
1393 const_iv (M_LIQUID)
1394 const_iv (M_SOFT_METAL)
1395 const_iv (M_BONE)
1396 const_iv (M_ICE) 1490 const_iv (MAP_INACTIVE)
1397 const_iv (M_SPECIAL)
1398 1491
1399 const_iv (SK_EXP_ADD_SKILL) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1400 const_iv (SK_EXP_TOTAL) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1401 const_iv (SK_EXP_NONE)
1402 const_iv (SK_SUBTRACT_SKILL_EXP)
1403 const_iv (SK_EXP_SKILL_ONLY)
1404 1494
1405 const_iv (SK_LOCKPICKING) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1406 const_iv (SK_HIDING)
1407 const_iv (SK_SMITHERY)
1408 const_iv (SK_BOWYER)
1409 const_iv (SK_JEWELER)
1410 const_iv (SK_ALCHEMY)
1411 const_iv (SK_STEALING)
1412 const_iv (SK_LITERACY)
1413 const_iv (SK_BARGAINING)
1414 const_iv (SK_JUMPING)
1415 const_iv (SK_DET_MAGIC)
1416 const_iv (SK_ORATORY)
1417 const_iv (SK_SINGING)
1418 const_iv (SK_DET_CURSE)
1419 const_iv (SK_FIND_TRAPS)
1420 const_iv (SK_MEDITATION)
1421 const_iv (SK_PUNCHING)
1422 const_iv (SK_FLAME_TOUCH)
1423 const_iv (SK_KARATE)
1424 const_iv (SK_CLIMBING)
1425 const_iv (SK_WOODSMAN)
1426 const_iv (SK_INSCRIPTION)
1427 const_iv (SK_ONE_HANDED_WEAPON)
1428 const_iv (SK_MISSILE_WEAPON)
1429 const_iv (SK_THROWING)
1430 const_iv (SK_USE_MAGIC_ITEM)
1431 const_iv (SK_DISARM_TRAPS)
1432 const_iv (SK_SET_TRAP)
1433 const_iv (SK_THAUMATURGY)
1434 const_iv (SK_PRAYING)
1435 const_iv (SK_CLAWING)
1436 const_iv (SK_LEVITATION)
1437 const_iv (SK_SUMMONING)
1438 const_iv (SK_PYROMANCY)
1439 const_iv (SK_EVOCATION)
1440 const_iv (SK_SORCERY)
1441 const_iv (SK_TWO_HANDED_WEAPON)
1442 const_iv (SK_SPARK_TOUCH)
1443 const_iv (SK_SHIVER)
1444 const_iv (SK_ACID_SPLASH)
1445 const_iv (SK_POISON_NAIL)
1446 1496
1447 const_iv (SOUND_NEW_PLAYER) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1448 const_iv (SOUND_FIRE_ARROW)
1449 const_iv (SOUND_LEARN_SPELL)
1450 const_iv (SOUND_FUMBLE_SPELL)
1451 const_iv (SOUND_WAND_POOF)
1452 const_iv (SOUND_OPEN_DOOR)
1453 const_iv (SOUND_PUSH_PLAYER)
1454 const_iv (SOUND_PLAYER_HITS1)
1455 const_iv (SOUND_PLAYER_HITS2)
1456 const_iv (SOUND_PLAYER_HITS3)
1457 const_iv (SOUND_PLAYER_HITS4)
1458 const_iv (SOUND_PLAYER_IS_HIT1)
1459 const_iv (SOUND_PLAYER_IS_HIT2)
1460 const_iv (SOUND_PLAYER_IS_HIT3)
1461 const_iv (SOUND_PLAYER_KILLS)
1462 const_iv (SOUND_PET_IS_KILLED)
1463 const_iv (SOUND_PLAYER_DIES)
1464 const_iv (SOUND_OB_EVAPORATE)
1465 const_iv (SOUND_OB_EXPLODE)
1466 const_iv (SOUND_CLOCK)
1467 const_iv (SOUND_TURN_HANDLE)
1468 const_iv (SOUND_FALL_HOLE)
1469 const_iv (SOUND_DRINK_POISON)
1470 const_iv (SOUND_CAST_SPELL_0)
1471
1472 const_iv (PREFER_LOW)
1473 const_iv (PREFER_HIGH)
1474
1475 const_iv (ATNR_PHYSICAL)
1476 const_iv (ATNR_MAGIC)
1477 const_iv (ATNR_FIRE)
1478 const_iv (ATNR_ELECTRICITY)
1479 const_iv (ATNR_COLD)
1480 const_iv (ATNR_CONFUSION)
1481 const_iv (ATNR_ACID)
1482 const_iv (ATNR_DRAIN)
1483 const_iv (ATNR_WEAPONMAGIC)
1484 const_iv (ATNR_GHOSTHIT)
1485 const_iv (ATNR_POISON)
1486 const_iv (ATNR_SLOW)
1487 const_iv (ATNR_PARALYZE)
1488 const_iv (ATNR_TURN_UNDEAD)
1489 const_iv (ATNR_FEAR)
1490 const_iv (ATNR_CANCELLATION)
1491 const_iv (ATNR_DEPLETE)
1492 const_iv (ATNR_DEATH)
1493 const_iv (ATNR_CHAOS)
1494 const_iv (ATNR_COUNTERSPELL)
1495 const_iv (ATNR_GODPOWER)
1496 const_iv (ATNR_HOLYWORD)
1497 const_iv (ATNR_BLIND)
1498 const_iv (ATNR_INTERNAL)
1499 const_iv (ATNR_LIFE_STEALING)
1500 const_iv (ATNR_DISEASE)
1501
1502 const_iv (MAP_IN_MEMORY)
1503 const_iv (MAP_SWAPPED)
1504 const_iv (MAP_LOADING)
1505 const_iv (MAP_SAVING)
1506
1507 const_iv (KLASS_ATTACHABLE)
1508 const_iv (KLASS_GLOBAL)
1509 const_iv (KLASS_OBJECT)
1510 const_iv (KLASS_CLIENT)
1511 const_iv (KLASS_PLAYER)
1512 const_iv (KLASS_MAP)
1513
1514 const_iv (CS_QUERY_YESNO)
1515 const_iv (CS_QUERY_SINGLECHAR)
1516 const_iv (CS_QUERY_HIDEINPUT)
1517
1518 const_iv (ST_DEAD)
1519 const_iv (ST_SETUP)
1520 const_iv (ST_PLAYING)
1521 const_iv (ST_CUSTOM)
1522
1523 const_iv (ST_CHANGE_CLASS)
1524
1525 const_iv (IO_HEADER)
1526 const_iv (IO_OBJECTS)
1527 const_iv (IO_UNIQUES)
1528
1529 // random map generator
1530 const_iv (LAYOUT_NONE)
1531 const_iv (LAYOUT_ONION)
1532 const_iv (LAYOUT_MAZE)
1533 const_iv (LAYOUT_SPIRAL)
1534 const_iv (LAYOUT_ROGUELIKE)
1535 const_iv (LAYOUT_SNAKE)
1536 const_iv (LAYOUT_SQUARE_SPIRAL)
1537
1538 const_iv (RMOPT_RANDOM)
1539 const_iv (RMOPT_CENTERED)
1540 const_iv (RMOPT_LINEAR)
1541 const_iv (RMOPT_BOTTOM_C)
1542 const_iv (RMOPT_BOTTOM_R)
1543 const_iv (RMOPT_IRR_SPACE)
1544 const_iv (RMOPT_WALL_OFF)
1545 const_iv (RMOPT_WALLS_ONLY)
1546 const_iv (RMOPT_NO_DOORS)
1547
1548 const_iv (SYMMETRY_RANDOM)
1549 const_iv (SYMMETRY_NONE)
1550 const_iv (SYMMETRY_X)
1551 const_iv (SYMMETRY_Y)
1552 const_iv (SYMMETRY_XY)
1553 }; 1498 };
1554 1499
1555 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1556 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1557 1502
1558 static const struct { 1503 static const struct {
1559 const char *name; 1504 const char *name;
1560 int skip; 1505 int skip;
1566# undef def 1511# undef def
1567 }; 1512 };
1568 1513
1569 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1570 1515
1571 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1572 { 1517 {
1573 AV *event = newAV (); 1518 AV *event = newAV ();
1574 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1575 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1576 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1577 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1578 } 1523 }
1579}
1580 1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527}
1528
1529void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1542
1581void _connect_to_perl () 1543void _connect_to_perl_1 ()
1582 1544
1545void _connect_to_perl_2 ()
1546
1547void _recalc_want ()
1548
1549# not used by default anymore
1583void _global_reattach () 1550void _global_reattach ()
1584 CODE: 1551 CODE:
1585{ 1552{
1586 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1587 for_all_clients (ns) 1554 for_all_clients (ns)
1588 ns->reattach (); 1555 ns->reattach ();
1589 1556
1590 for_all_players (pl)
1591 pl->reattach ();
1592
1593 //TODO
1594 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1595 // i->second->reattach ();
1596
1597 for_all_objects (op) 1557 for_all_objects (op)
1598 op->reattach (); 1558 op->reattach ();
1599} 1559}
1600 1560
1561# support function for map-world.ext
1562void _quantise (SV *data_sv, SV *plt_sv)
1563 CODE:
1564{
1565 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1566 croak ("_quantise called with invalid agruments");
1567
1568 plt_sv = SvRV (plt_sv);
1569 SV **plt = AvARRAY (plt_sv);
1570 int plt_count = AvFILL (plt_sv) + 1;
1571
1572 STRLEN len;
1573 char *data = SvPVbyte (data_sv, len);
1574 char *dst = data;
1575
1576 while (len >= 3)
1577 {
1578 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1579 {
1580 char *val = SvPVX (*val_sv);
1581
1582 if (val [0] == data [0]
1583 && val [1] == data [1]
1584 && val [2] == data [2])
1585 {
1586 *dst++ = val [3];
1587 goto next;
1588 }
1589 }
1590
1591 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1592 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1593 dst - SvPVX (data_sv), len);
1594
1595 next:
1596 data += 3;
1597 len -= 3;
1598 }
1599
1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1601}
1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1629void cede_to_tick ()
1630 CODE:
1631 coroapi::cede_to_tick ();
1632
1633NV till_tick ()
1634 CODE:
1635 RETVAL = SvNVX (sv_next_tick) - now ();
1636 OUTPUT:
1637 RETVAL
1638
1639int tick_inhibit ()
1640 CODE:
1641 RETVAL = tick_inhibit;
1642 OUTPUT:
1643 RETVAL
1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1674}
1675
1601NV floor (NV x) 1676NV floor (NV x)
1602 1677
1603NV ceil (NV x) 1678NV ceil (NV x)
1604 1679
1605NV rndm (...) 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1606 CODE: 1683 CODE:
1684{
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1607 switch (items) 1686 switch (items)
1608 { 1687 {
1609 case 0: RETVAL = rndm (); break; 1688 case 0: RETVAL = gen (); break;
1610 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1611 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1612 default: croak ("cf::rndm requires none, one or two parameters."); break; 1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1613 } 1692 }
1693}
1614 OUTPUT: 1694 OUTPUT:
1615 RETVAL 1695 RETVAL
1616 1696
1617void server_tick () 1697NV clamp (NV value, NV min_value, NV max_value)
1618 CODE: 1698 CODE:
1619 runtime = SvNVx (sv_runtime); 1699 RETVAL = clamp (value, min_value, max_value);
1620 server_tick (); 1700 OUTPUT:
1701 RETVAL
1621 1702
1622void 1703NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1623LOG (int level, char *msg) 1704 CODE:
1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1706 OUTPUT:
1707 RETVAL
1708
1709const char *ordinal (int i)
1710
1711void weaken (...)
1712 PROTOTYPE: @
1713 CODE:
1714 while (items > 0)
1715 sv_rvweaken (ST (--items));
1716
1717void log_suspend ()
1718
1719void log_resume ()
1720
1721void log_backtrace (utf8_string msg)
1722
1723void LOG (int flags, utf8_string msg)
1624 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1625 C_ARGS: (LogLevel)level, "%s", msg 1725 C_ARGS: flags, "%s", msg
1626 1726
1627char *path_combine (char *base, char *path) 1727octet_string path_combine (octet_string base, octet_string path)
1628 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1629 1729
1630char *path_combine_and_normalize (char *base, char *path) 1730octet_string path_combine_and_normalize (octet_string base, octet_string path)
1631 PROTOTYPE: $$ 1731 PROTOTYPE: $$
1632 1732
1633const char *
1634get_maps_directory (char *path)
1635 PROTOTYPE: $
1636 ALIAS: maps_directory = 0
1637 CODE:
1638 RETVAL = create_pathname (path);
1639 OUTPUT: RETVAL
1640
1641void 1733void
1642sub_generation_inc () 1734sub_generation_inc ()
1643 CODE: 1735 CODE:
1644 PL_sub_generation++; 1736 PL_sub_generation++;
1645 1737
1646char * 1738const_octet_string
1647mapdir () 1739mapdir ()
1648 PROTOTYPE: 1740 PROTOTYPE:
1649 ALIAS: 1741 ALIAS:
1650 mapdir = 0 1742 mapdir = 0
1651 uniquedir = 1 1743 uniquedir = 1
1667 } 1759 }
1668 OUTPUT: RETVAL 1760 OUTPUT: RETVAL
1669 1761
1670void abort () 1762void abort ()
1671 1763
1764void reset_signals ()
1765
1672void fork_abort (char *cause = "cf::fork_abort") 1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1673 1767
1674void cleanup (const char *cause, bool make_core = false) 1768void cleanup (const_octet_string cause, bool make_core = false)
1675 1769
1676void emergency_save () 1770void emergency_save ()
1677 1771
1678void _exit (int status = EXIT_SUCCESS) 1772void _exit (int status = EXIT_SUCCESS)
1679 1773
1680UV sv_2watcher (SV *w)
1681 CODE:
1682 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1683 OUTPUT:
1684 RETVAL
1685
1686#if _POSIX_MEMLOCK 1774#if _POSIX_MEMLOCK
1687 1775
1688int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1689 1784
1690int munlockall () 1785int munlockall ()
1691 1786
1692#endif 1787#endif
1693 1788
1789int
1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1817
1694int find_animation (char *text) 1818int find_animation (utf8_string text)
1695 PROTOTYPE: $ 1819 PROTOTYPE: $
1696 1820
1697int random_roll (int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1698 1822
1699const char *cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1700 1824
1701int
1702exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1703 CODE:
1704{
1705 int i = 0;
1706 1826
1707 RETVAL = settings.max_level;
1708
1709 for (i = 1; i <= settings.max_level; i++)
1710 {
1711 if (levels[i] > exp)
1712 {
1713 RETVAL = i - 1;
1714 break;
1715 }
1716 }
1717}
1718 OUTPUT: RETVAL
1719
1720val64
1721level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1722 CODE:
1723 if (level > settings.max_level)
1724 RETVAL = levels[settings.max_level];
1725 else if (level < 1)
1726 RETVAL = 0;
1727 else
1728 RETVAL = levels[level];
1729 OUTPUT: RETVAL
1730 1828
1731SV * 1829SV *
1732resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1733 CODE: 1831 CODE:
1734 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1735 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1736 else 1834 else
1737 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1738 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1739 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1740bool 1880bool
1741load_regions (const char *filename) 1881load_resource_file_ (octet_string filename)
1742 CODE: 1882
1743 RETVAL = loader_region ().load (filename); 1883void
1744 OUTPUT: RETVAL 1884fix_weight ()
1745 1885
1746MODULE = cf PACKAGE = cf::attachable 1886MODULE = cf PACKAGE = cf::attachable
1747 1887
1748int 1888int
1749valid (SV *obj) 1889valid (SV *obj)
1750 CODE: 1890 CODE:
1751 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1752 OUTPUT: 1892 OUTPUT:
1753 RETVAL 1893 RETVAL
1754 1894
1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1755void 1900void
1756debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1757 CODE: 1902 CODE:
1758 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1759 if (on) 1904 if (on)
1760 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1761 1906
1762int mortals_size () 1907int mortals_size ()
1763 CODE: 1908 CODE:
1764 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1765 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1767#object *mortals (U32 index) 1912#object *mortals (U32 index)
1768# CODE: 1913# CODE:
1769# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1770# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1771 1916
1772INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1773 1918
1774MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1775 1920
1776int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1777 CODE: 1922 CODE:
1781 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1782 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1783 1928
1784MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1785 1930
1786INCLUDE: $PERL genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1787 1932
1788int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1789 CODE: 1934 CODE:
1790 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1791 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1813object *actives (U32 index) 1958object *actives (U32 index)
1814 CODE: 1959 CODE:
1815 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1816 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1817 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1984
1818# missing properties 1985# missing properties
1819 1986
1820object *head (object *op) 1987object *head (object *op)
1821 PROTOTYPE: $ 1988 PROTOTYPE: $
1822 CODE: 1989 CODE:
1823 RETVAL = op->head_ (); 1990 RETVAL = op->head_ ();
1824 OUTPUT: RETVAL
1825
1826int is_head (object *op)
1827 PROTOTYPE: $
1828 CODE:
1829 RETVAL = op->head_ () == op;
1830 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1831 1992
1832void 1993void
1833inv (object *obj) 1994inv (object *obj)
1834 PROTOTYPE: $ 1995 PROTOTYPE: $
1835 PPCODE: 1996 PPCODE:
1836{ 1997{
1837 object *o;
1838 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1839 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1840} 2000}
1841 2001
1842void 2002void
1843set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1848num_animations (object *op) 2008num_animations (object *op)
1849 CODE: 2009 CODE:
1850 RETVAL = NUM_ANIMATIONS (op); 2010 RETVAL = NUM_ANIMATIONS (op);
1851 OUTPUT: RETVAL 2011 OUTPUT: RETVAL
1852 2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1853object *find_best_object_match (object *op, const char *match) 2032object *find_best_object_match (object *op, utf8_string match)
1854
1855object *find_marked_object (object *op)
1856
1857int need_identify (object *obj);
1858 2033
1859int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1860 2035
1861int move (object *op, int dir, object *originator = op) 2036int move (object *op, int dir, object *originator = op)
1862 CODE: 2037 CODE:
1863 RETVAL = move_ob (op, dir, originator); 2038 RETVAL = op->move (dir, originator);
1864 OUTPUT: 2039 OUTPUT:
1865 RETVAL 2040 RETVAL
1866 2041
1867void apply (object *applier, object *applied, int flags = 0)
1868 CODE:
1869 manual_apply (applied, applier, flags);
1870
1871void apply_below (object *op) 2042void apply_below (object *op)
1872 CODE: 2043 CODE:
1873 player_apply_below (op); 2044 player_apply_below (op);
1874 2045
1875int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1876 2047
1877object *cf_object_present_archname_inside (object *op, char *whatstr) 2048int casting_level (object *caster, object *spell)
1878
1879int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1880
1881int cf_object_change_map (object *op, int x, int y, maptile *map)
1882
1883#//TODO
1884object *clone_ (object *op, int recursive = 0)
1885 CODE:
1886 if (recursive)
1887 RETVAL = object_create_clone (op);
1888 else
1889 {
1890 RETVAL = object::create ();
1891 op->copy_to (RETVAL);
1892 }
1893 OUTPUT: RETVAL
1894 2049
1895int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1896 CODE: 2051 CODE:
1897 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1898 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1902 RETVAL = pay_for_amount (amount, op); 2057 RETVAL = pay_for_amount (amount, op);
1903 OUTPUT: RETVAL 2058 OUTPUT: RETVAL
1904 2059
1905void pay_player (object *op, uint64 amount) 2060void pay_player (object *op, uint64 amount)
1906 2061
1907val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2062val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1908 2063
1909int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2064int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1910 2065
1911void learn_spell (object *op, object *sp, int special_prayer = 0) 2066void learn_spell (object *op, object *sp, int special_prayer = 0)
1912 CODE: 2067 CODE:
1913 do_learn_spell (op, sp, special_prayer); 2068 do_learn_spell (op, sp, special_prayer);
1914 2069
1915void forget_spell (object *op, object *sp) 2070void forget_spell (object *op, object *sp)
1916 CODE: 2071 CODE:
1917 do_forget_spell (op, query_name (sp)); 2072 do_forget_spell (op, query_name (sp));
1918 2073
1919object *check_for_spell (object *op, char *spellname) 2074object *check_for_spell (object *op, utf8_string spellname)
1920 CODE: 2075 CODE:
1921 RETVAL = check_spell_known (op, spellname); 2076 RETVAL = check_spell_known (op, spellname);
1922 OUTPUT: RETVAL 2077 OUTPUT: RETVAL
1923 2078
1924int query_money (object *op) 2079int query_money (object *op)
1933 2088
1934void drop (object *who, object *op) 2089void drop (object *who, object *op)
1935 2090
1936void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1937 2092
1938int cf_object_teleport (object *op, maptile *map, int x, int y)
1939
1940void update_object (object *op, int action) 2093void update_object (object *op, int action)
1941 2094
1942object *cf_create_object_by_name (const char *name)
1943
1944void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1945 2096
1946void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1947 2098
1948int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1949 2100
1950int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1951 2102
1952void push_button (object *op); 2103void push_button (object *op, object *originator)
1953 2104
1954void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1955 2106
1956void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1957 2108
1958void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1959 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1960 2112
1961MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1962
1963object *cf_insert_ob_in_ob (object *ob, object *where)
1964 2114
1965# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
1966# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1967 2117
1968object *new (const char *archetype = 0) 2118object *new (utf8_string archetype = 0)
1969 PROTOTYPE: ;$ 2119 PROTOTYPE: ;$
1970 CODE: 2120 CODE:
1971 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1972 OUTPUT: 2122 OUTPUT:
1973 RETVAL 2123 RETVAL
1974 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2136
2137# TODO: nuke
1975object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1976 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
1977 CODE: 2140 CODE:
1978{ 2141{
1979 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1980 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1981}
1982 2143
1983# syntatic sugar for easier use in event callbacks. 2144 if (RETVAL->destroyed ())
1984const char *options (object *op)
1985 CODE:
1986 RETVAL = op->name;
1987 OUTPUT:
1988 RETVAL 2145 RETVAL = 0;
2146}
1989 2147
1990player *contr (object *op) 2148shstr
1991 CODE: 2149object::kv_get (shstr key)
1992 RETVAL = op->contr;
1993 OUTPUT: RETVAL
1994 2150
1995const char *get_ob_key_value (object *op, const char *key) 2151void
2152object::kv_del (shstr key)
1996 2153
1997bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2154void
2155object::kv_set (shstr key, shstr value)
1998 2156
1999object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
2000 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
2001 PREINIT: 2159 PREINIT:
2002 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
2004void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
2005 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
2006 PPCODE: 2164 PPCODE:
2007{ 2165{
2008 rv_vector rv; 2166 rv_vector rv;
2167
2009 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
2010 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
2011 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2012 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2013 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2014 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
2015 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
2016} 2176}
2017 2177
2018bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
2019 CODE: 2179 CODE:
2020 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
2021 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
2022 2182
2023const char * 2183const_utf8_string
2024base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
2025 CODE: 2185 CODE:
2026 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
2027 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
2028 2188
2029object *decrease_ob_nr (object *op, unsigned long i) 2189# return the tail of an object, excluding itself
2190void
2191tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
2030 2195
2031MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2032 2197
2033player *player (object *op) 2198player *player (object *op)
2034 CODE: 2199 CODE:
2035 RETVAL = op->contr; 2200 RETVAL = op->contr;
2036 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2037 2202
2038void check_score (object *op) 2203bool move_player (object *op, int dir)
2039 2204
2040void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2041 CODE: 2206 CODE:
2042 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
2043 2208
2044object *cf_player_send_inventory (object *op)
2045
2046char *cf_player_get_ip (object *op)
2047 ALIAS: ip = 0
2048
2049object *cf_player_get_marked_item (object *op)
2050 ALIAS: marked_item = 0
2051
2052void cf_player_set_marked_item (object *op, object *ob)
2053
2054partylist *cf_player_get_party (object *op)
2055 ALIAS: party = 0
2056
2057void cf_player_set_party (object *op, partylist *party)
2058
2059void kill_player (object *op) 2209void kill_player (object *op)
2060 2210
2211void esrv_send_item (object *pl, object *item)
2212
2061void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
2062 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
2063 2215
2064void clear_los (object *op) 2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2065 2218
2066int command_summon (object *op, char *params) 2219int command_summon (object *op, utf8_string params)
2067 2220
2068int command_arrest (object *op, char *params) 2221int command_arrest (object *op, utf8_string params)
2069
2070int command_kick (object *op, char *params)
2071
2072int command_banish (object *op, char *params)
2073 2222
2074 2223
2075MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2076 2225
2077INCLUDE: $PERL genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2078 2227
2079int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2080 CODE: 2229 CODE:
2081 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2082 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2092 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2093 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2094 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2095 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2096 2245
2097void cf_player_move (player *pl, int dir) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2098 2248
2099void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2249#d# TODO: replace by blocked_los accessor, fix code using this
2100
2101bool 2250bool
2102cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2103 CODE: 2252 CODE:
2104 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2105 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2106 OUTPUT: 2254 OUTPUT:
2107 RETVAL 2255 RETVAL
2108 2256
2109void 2257void
2110send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2111 CODE: 2259 CODE:
2112{ 2260{
2113 STRLEN len; 2261 STRLEN len;
2114 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
2115 2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2116 if (pl->ns) 2266 else if (pl->ns)
2117 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2118} 2268}
2119
2120int
2121listening (player *pl, int new_value = -1)
2122 CODE:
2123 RETVAL = pl->listening;
2124 if (new_value >= 0)
2125 pl->listening = new_value;
2126 OUTPUT:
2127 RETVAL
2128 2269
2129void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2130 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2131 PPCODE: 2272 PPCODE:
2132 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2157 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2158 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2159 2300
2160SV *registry (maptile *map) 2301SV *registry (maptile *map)
2161 2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306{
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326}
2327
2162INCLUDE: $PERL genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2163 2343
2164void 2344void
2165maptile::instantiate () 2345maptile::instantiate ()
2166 2346
2167maptile *new () 2347maptile *new ()
2199 for (int x = 0; x < THIS->width; ++x) 2379 for (int x = 0; x < THIS->width; ++x)
2200 for (int y = 0; y < THIS->height; ++y) 2380 for (int y = 0; y < THIS->height; ++y)
2201 { 2381 {
2202 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2203 if (op->flag [FLAG_IS_FLOOR]) 2383 if (op->flag [FLAG_IS_FLOOR])
2204 goto skip_space; 2384 goto skip;
2205 2385
2206 { 2386 {
2207 int offs = offset + y * stride + x; 2387 int offs = offset + y * stride + x;
2388
2208 if (IN_RANGE_EXC (offs, 0, idxlen)) 2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2209 { 2390 {
2210 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2211 { 2392 {
2212 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2213 ob->flag [FLAG_NO_MAP_SAVE] = true; 2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2214 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2396
2397 if (ob->randomitems && !ob->above)
2398 {
2399 ob->create_treasure (ob->randomitems);
2400
2401 for (object *op = ob->above; op; op = op->above)
2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2403 // TODO: if this is a pickable object, then the item
2404 // will at a bit weird - saving inside the player
2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2409 }
2215 } 2410 }
2216 } 2411 }
2217 } 2412 }
2218 2413
2219 skip_space: ; 2414 skip: ;
2220 } 2415 }
2221} 2416}
2222 2417
2223void 2418void
2224maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2230 palette = SvRV (palette); 2425 palette = SvRV (palette);
2231 2426
2232 STRLEN idxlen; 2427 STRLEN idxlen;
2233 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2234 2429
2235 region **regionmap = (region **)malloc ( 2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2236 (av_len ((AV *)palette) + 1) * sizeof (region *));
2237 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2238 2432
2239 for (int i = av_len ((AV *)palette) + 1; i--; ) 2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2240 regionmap [i] = region::find ( 2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2241 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2242 2435
2243 for (int y = 0; y < THIS->height; ++y) 2436 for (int y = 0; y < THIS->height; ++y)
2244 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2245 2438
2246 sfree (THIS->regions, THIS->size ()); 2439 sfree (THIS->regions, THIS->size ());
2247 free (THIS->regionmap); 2440 delete [] THIS->regionmap;
2248 2441
2249 THIS->regions = regions; 2442 THIS->regions = regions;
2250 THIS->regionmap = regionmap; 2443 THIS->regionmap = regionmap;
2251} 2444}
2252 2445
2253void play_sound_map (maptile *map, int x, int y, int sound_num) 2446void
2447maptile::create_region_treasure ()
2448 CODE:
2449 for (int x = 0; x < THIS->width; ++x)
2450 for (int y = 0; y < THIS->height; ++y)
2451 {
2452 region *rgn = THIS->region (x, y);
2453
2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2458 }
2254 2459
2255int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2256 2461
2257void 2462void
2258trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2259 CODE: 2486 CODE:
2260 activate_connection (map, connection, state);
2261
2262void
2263get_connection (maptile *map, long connection)
2264 PPCODE:
2265 oblinkpt *obp = get_connection_links (map, connection);
2266 if (obp)
2267 for (objectlink *ol = obp->link; ol; ol = ol->next)
2268 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2269
2270object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2271
2272object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2273
2274object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2275 C_ARGS: str, map, nx, ny
2276
2277void
2278get_map_flags (maptile *map, int x, int y)
2279 PPCODE:
2280{ 2487{
2281 maptile *nmap = 0; 2488 mapxy pos (map, x, y);
2282 I16 nx = 0, ny = 0; 2489 if (!pos.move (dir).normalise ())
2283 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2490 XSRETURN_UNDEF;
2284 2491
2285 EXTEND (SP, 4); 2492 RETVAL = &*pos;
2286 PUSHs (sv_2mortal (newSViv (flags)));
2287
2288 if (GIMME_V == G_ARRAY)
2289 {
2290 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2291 PUSHs (sv_2mortal (newSViv (nx)));
2292 PUSHs (sv_2mortal (newSViv (ny)));
2293 }
2294} 2493}
2494 OUTPUT:
2495 RETVAL
2295 2496
2296void 2497void
2297at (maptile *map, unsigned int x, unsigned int y) 2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2298 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2299 PPCODE: 2500 PPCODE:
2300{ 2501 mapxy pos (map, x, y);
2301 object *o; 2502 if (pos.move (dir).normalise ())
2302 maptile *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2303 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2304
2305 get_map_flags (map, &nmap, x, y, &nx, &ny);
2306
2307 if (nmap)
2308 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2309 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2310}
2311 2505
2312SV * 2506SV *
2313bot_at (maptile *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2314 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2315 ALIAS: 2509 ALIAS:
2316 top_at = 1 2510 top_at = 1
2317 flags_at = 2 2511 flags_at = 2
2318 light_at = 3 2512 light_at = 3
2319 move_block_at = 4 2513 move_block_at = 4
2320 move_slow_at = 5 2514 move_slow_at = 5
2321 move_on_at = 6 2515 move_on_at = 6
2322 move_off_at = 7 2516 move_off_at = 7
2323 INIT:
2324 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2325 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2326 switch (ix) 2527 switch (ix)
2327 { 2528 {
2328 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2329 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2330 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2331 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2332 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2333 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2334 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2335 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2336 } 2537 }
2538}
2337 OUTPUT: RETVAL 2539 OUTPUT: RETVAL
2338
2339void fix_walls (maptile *map, int x, int y)
2340
2341void fix_walls_around (maptile *map, int x, int y)
2342 2540
2343# worst xs function of my life 2541# worst xs function of my life
2344bool 2542bool
2345_create_random_map (\ 2543_create_random_map (maptile *self, SV *options)
2346 maptile *self,\
2347 char *wallstyle,\
2348 char *wall_name,\
2349 char *floorstyle,\
2350 char *monsterstyle,\
2351 char *treasurestyle,\
2352 char *layoutstyle,\
2353 char *doorstyle,\
2354 char *decorstyle,\
2355 char *origin_map,\
2356 char *final_map,\
2357 char *exitstyle,\
2358 char *this_map,\
2359 char *exit_on_final_map,\
2360 int xsize,\
2361 int ysize,\
2362 int expand2x,\
2363 int layoutoptions1,\
2364 int layoutoptions2,\
2365 int layoutoptions3,\
2366 int symmetry,\
2367 int difficulty,\
2368 int difficulty_given,\
2369 float difficulty_increase,\
2370 int dungeon_level,\
2371 int dungeon_depth,\
2372 int decoroptions,\
2373 int orientation,\
2374 int origin_y,\
2375 int origin_x,\
2376 U32 random_seed,\
2377 val64 total_map_hp,\
2378 int map_layout_style,\
2379 int treasureoptions,\
2380 int symmetry_used,\
2381 region *region,\
2382 char *custom\
2383)
2384 CODE: 2544 CODE:
2385{ 2545{
2386 random_map_params rmp; 2546 random_map_params rmp ((HV *)SvRV (options));
2387
2388 assign (rmp.wallstyle , wallstyle);
2389 assign (rmp.wall_name , wall_name);
2390 assign (rmp.floorstyle , floorstyle);
2391 assign (rmp.monsterstyle , monsterstyle);
2392 assign (rmp.treasurestyle , treasurestyle);
2393 assign (rmp.layoutstyle , layoutstyle);
2394 assign (rmp.doorstyle , doorstyle);
2395 assign (rmp.decorstyle , decorstyle);
2396 assign (rmp.exitstyle , exitstyle);
2397 assign (rmp.exit_on_final_map, exit_on_final_map);
2398
2399 rmp.origin_map = origin_map;
2400 rmp.final_map = final_map;
2401 rmp.this_map = this_map;
2402 rmp.xsize = xsize;
2403 rmp.ysize = ysize;
2404 rmp.expand2x = expand2x;
2405 rmp.layoutoptions1 = layoutoptions1;
2406 rmp.layoutoptions2 = layoutoptions2;
2407 rmp.layoutoptions3 = layoutoptions3;
2408 rmp.symmetry = symmetry;
2409 rmp.difficulty = difficulty;
2410 rmp.difficulty_given = difficulty_given;
2411 rmp.difficulty_increase = difficulty_increase;
2412 rmp.dungeon_level = dungeon_level;
2413 rmp.dungeon_depth = dungeon_depth;
2414 rmp.decoroptions = decoroptions;
2415 rmp.orientation = orientation;
2416 rmp.origin_y = origin_y;
2417 rmp.origin_x = origin_x;
2418 rmp.random_seed = random_seed;
2419 rmp.total_map_hp = total_map_hp;
2420 rmp.map_layout_style = map_layout_style;
2421 rmp.treasureoptions = treasureoptions;
2422 rmp.symmetry_used = symmetry_used;
2423 rmp.region = region;
2424 rmp.custom = custom;
2425
2426 RETVAL = self->generate_random_map (&rmp); 2547 RETVAL = self->generate_random_map (&rmp);
2427} 2548}
2428 OUTPUT: 2549 OUTPUT:
2429 RETVAL 2550 RETVAL
2430 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2431MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2432 2557
2433archetype *find (const char *name) 2558int archetypes_size ()
2434 CODE: 2559 CODE:
2435 RETVAL = archetype::find (name); 2560 RETVAL = archetypes.size ();
2436 OUTPUT:
2437 RETVAL
2438
2439archetype *first()
2440 PROTOTYPE:
2441 CODE:
2442 RETVAL = first_archetype;
2443 OUTPUT: RETVAL 2561 OUTPUT: RETVAL
2444 2562
2563archetype *archetypes (U32 index)
2564 CODE:
2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2566 OUTPUT: RETVAL
2567
2445INCLUDE: $PERL genacc archetype ../include/object.h | 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2446 2569
2447MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2448 2571
2449partylist *first () 2572partylist *first ()
2450 PROTOTYPE: 2573 PROTOTYPE:
2451 CODE: 2574 CODE:
2452 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2453 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2454 2577
2455INCLUDE: $PERL genacc partylist ../include/player.h | 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2456 2579
2457MODULE = cf PACKAGE = cf::region 2580MODULE = cf PACKAGE = cf::region
2458 2581
2459void 2582void
2460list () 2583list ()
2461 PPCODE: 2584 PPCODE:
2462 for_all_regions (rgn) 2585 for_all_regions (rgn)
2463 XPUSHs (sv_2mortal (to_sv (rgn))); 2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2464 2587
2465region *find (char *name) 2588int specificity (region *rgn)
2466 PROTOTYPE: $ 2589 CODE:
2467 CODE: 2590 RETVAL = 0;
2468 RETVAL = region::find (name); 2591 while (rgn = rgn->parent)
2592 RETVAL++;
2469 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2470 2594
2471region *find_fuzzy (char *name)
2472 PROTOTYPE: $
2473 CODE:
2474 RETVAL = region::find_fuzzy (name);
2475 OUTPUT: RETVAL
2476
2477INCLUDE: $PERL genacc region ../include/map.h | 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2478 2596
2479MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2480 2598
2481INCLUDE: $PERL genacc living ../include/living.h | 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2482 2600
2483MODULE = cf PACKAGE = cf::settings 2601MODULE = cf PACKAGE = cf::settings
2484 2602
2485INCLUDE: $PERL genacc Settings ../include/global.h | 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2486 2604
2487MODULE = cf PACKAGE = cf::client 2605MODULE = cf PACKAGE = cf::client
2488 2606
2489INCLUDE: $PERL genacc client ../include/client.h | 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2490 2608
2491int invoke (client *ns, int event, ...) 2609int invoke (client *ns, int event, ...)
2492 CODE: 2610 CODE:
2493 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2494 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2510 CODE: 2628 CODE:
2511{ 2629{
2512 STRLEN len; 2630 STRLEN len;
2513 char *buf = SvPVbyte (packet, len); 2631 char *buf = SvPVbyte (packet, len);
2514 2632
2633 if (len > MAXSOCKBUF)
2634 {
2635 // ugly
2636 if (THIS->pl)
2637 THIS->pl->failmsg ("[packet too long for client]");
2638 }
2639 else
2515 THIS->send_packet (buf, len); 2640 THIS->send_packet (buf, len);
2516} 2641}
2517 2642
2643faceidx
2644client::need_face (utf8_string name, int pri = 0)
2645 CODE:
2646 RETVAL = face_find (name, 0);
2647 if (RETVAL)
2648 {
2649 THIS->send_face (RETVAL, pri);
2650 THIS->flush_fx ();
2651 }
2652 OUTPUT:
2653 RETVAL
2654
2655int
2656client::fx_want (int idx, int value = -1)
2657 CODE:
2658 if (0 < idx && idx < FT_NUM)
2659 {
2660 RETVAL = THIS->fx_want [idx];
2661 if (items > 2)
2662 THIS->fx_want [idx] = value;
2663 }
2664 else
2665 RETVAL = 0;
2666 OUTPUT:
2667 RETVAL
2668
2669MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2670
2671faceidx sound_find (utf8_string name)
2672
2673void sound_set (utf8_string str, faceidx face)
2674
2675# dire hack
2676void old_sound_index (int idx, faceidx face)
2677 CODE:
2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2679 old_sound_index [idx] = face;
2680
2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2682
2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2684
2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2686
2687faceidx alloc (utf8_string name)
2688 CODE:
2689{
2690 do
2691 {
2692 RETVAL = faces.size ();
2693 faces.resize (RETVAL + 1);
2694 }
2695 while (!RETVAL); // crude way to leave index 0
2696
2697 faces [RETVAL].name = name;
2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2699
2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2703}
2704 OUTPUT: RETVAL
2705
2706void set_type (faceidx idx, int value)
2707 ALIAS:
2708 set_type = 0
2709 set_visibility = 1
2710 set_magicmap = 2
2711 set_smooth = 3
2712 set_smoothlevel = 4
2713 CODE:
2714 faceinfo *f = face_info (idx); assert (f);
2715 switch (ix)
2716 {
2717 case 0: f->type = value; break;
2718 case 1: f->visibility = value; break;
2719 case 2: f->magicmap = value; break;
2720 case 3: f->smooth = value; break;
2721 case 4: f->smoothlevel = value; break;
2722 }
2723
2724void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2725 CODE:
2726{
2727 faceinfo *f = face_info (idx); assert (f);
2728 facedata *d = &(faceset ? f->data64 : f->data32);
2729 sv_to (data, d->data);
2730 STRLEN clen;
2731 char *cdata = SvPVbyte (chksum, clen);
2732 clen = min (CHKSUM_MAXLEN, clen);
2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2737 {
2738 d->chksum_len = clen;
2739 memcpy (d->chksum, cdata, clen);
2740
2741 // invalidate existing client face info
2742 for_all_clients (ns)
2743 if (ns->faceset == faceset)
2744 {
2745 ns->faces_sent [idx] = false;
2746 ns->force_newmap = true;
2747 }
2748 }
2749}
2750
2751int get_data_size (faceidx idx, int faceset = 0)
2752 CODE:
2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2755 RETVAL = d->data.size ();
2756 OUTPUT:
2757 RETVAL
2758
2759SV *get_chksum (faceidx idx, int faceset = 0)
2760 CODE:
2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2772 OUTPUT:
2773 RETVAL
2774
2775void invalidate (faceidx idx)
2776 CODE:
2777 for_all_clients (ns)
2778 {
2779 ns->faces_sent [idx] = false;
2780 ns->force_newmap = true;
2781 }
2782
2783void invalidate_all ()
2784 CODE:
2785 for_all_clients (ns)
2786 {
2787 ns->faces_sent.reset ();
2788 ns->force_newmap = true;
2789 }
2790
2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2792
2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2794
2795animidx anim_find (utf8_string name)
2796 CODE:
2797 RETVAL = animation::find (name).number;
2798 OUTPUT: RETVAL
2799
2800animidx set (utf8_string name, SV *frames, int facings = 1)
2801 CODE:
2802{
2803 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2804 croak ("frames must be an arrayref");
2805
2806 AV *av = (AV *)SvRV (frames);
2807
2808 animation *anim = &animation::find (name);
2809 if (anim->number)
2810 {
2811 anim->resize (av_len (av) + 1);
2812 anim->facings = facings;
2813 }
2814 else
2815 anim = &animation::create (name, av_len (av) + 1, facings);
2816
2817 for (int i = 0; i < anim->num_animations; ++i)
2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2819}
2820 OUTPUT: RETVAL
2821
2822void invalidate_all ()
2823 CODE:
2824 for_all_clients (ns)
2825 ns->anims_sent.reset ();
2826
2827MODULE = cf PACKAGE = cf::object::freezer
2828
2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2830
2831SV *
2832new (char *klass)
2833 CODE:
2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2835 OUTPUT: RETVAL
2836
2837void
2838DESTROY (SV *sv)
2839 CODE:
2840 object_freezer *self;
2841 sv_to (sv, self);
2842 delete self;
2843
2844MODULE = cf PACKAGE = cf::object::thawer
2845
2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2855
2856SV *
2857new_from_file (char *klass, octet_string path)
2858 CODE:
2859 object_thawer *f = new object_thawer (path);
2860 if (!*f)
2861 {
2862 delete f;
2863 XSRETURN_UNDEF;
2864 }
2865 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2866 OUTPUT: RETVAL
2867
2868void
2869DESTROY (SV *sv)
2870 CODE:
2871 object_thawer *self;
2872 sv_to (sv, self);
2873 delete self;
2874
2875void
2876extract_tags (object_thawer *self)
2877 PPCODE:
2878 while (self->kw != KW_EOF)
2879 {
2880 PUTBACK;
2881 coroapi::cede_to_tick ();
2882 SPAGAIN;
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines