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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#define CEDES_PER_TICK 5 25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
30 28
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
34#include <sproto.h> 35#include "sproto.h"
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 36
40#include <unistd.h> 37#include <unistd.h>
41#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
42# include <sys/mman.h> 39# include <sys/mman.h>
43#endif 40#endif
44 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
45#include <EXTERN.h> 50#include <EXTERN.h>
46#include <perl.h> 51#include <perl.h>
47#include <XSUB.h> 52#include <XSUB.h>
48 53
49#include "CoroAPI.h" 54#include "CoroAPI.h"
50#include "perlxsi.c" 55#include "perlxsi.c"
51 56
52extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
53 58typedef object_freezer &object_freezer_ref;
54typedef object object_ornull;
55typedef maptile maptile_ornull;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 59
62typedef std::string std__string; 60typedef std::string std__string;
63 61
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 62static PerlInterpreter *perl;
79 63
80double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
81 68
82global gbl_ev; 69global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
85 76
86static HV 77static HV
87 *stash_cf, 78 *stash_cf,
88 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
97 143
98// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
99template<class super> 145template<class super>
100static super * 146static super *
101is_a (attachable *at) 147is_a (attachable *at)
111 157
112unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
113 159
114attachable::~attachable () 160attachable::~attachable ()
115{ 161{
116 flags |=0x3300;//D
117 assert (!self); 162 assert (!self);
118 assert (!cb); 163 assert (!cb);
119} 164}
120 165
121int 166int
135 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
136 hv_clear (self); 181 hv_clear (self);
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
139 184
140 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
141 assert (!this->self); 186 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 187 }
144} 188}
145 189
146void 190void
147attachable::optimise () 191attachable::optimise ()
148{ 192{
149 if (self 193 if (self
150 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 196 sever_self ();
154} 197}
155 198
156// check wether the object really is dead 199// check wether the object really is dead
157void 200void
164} 207}
165 208
166void 209void
167attachable::do_destroy () 210attachable::do_destroy ()
168{ 211{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
170 213
171 if (cb) 214 if (cb)
172 { 215 {
173 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
174 cb = 0; 217 cb = 0;
175 } 218 }
176 219
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 220 mortals.push_back (this);
182} 221}
183 222
184void 223void
185attachable::destroy () 224attachable::destroy ()
186{ 225{
187 if (destroyed ()) 226 if (destroyed ())
188 return; 227 return;
189 228
190 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
191 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
192} 238}
193 239
194void 240void
195attachable::check_mortals () 241attachable::check_mortals ()
196{ 242{
200 { 246 {
201 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
202 { 248 {
203 i = 0; 249 i = 0;
204 250
205 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
207 268
208 break; 269 break;
209 } 270 }
210 271
211 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
212 273
213 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
214 275 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 276 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
219 ++i; // further delay freeing 284 ++i; // further delay freeing
220 285
221 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
222 break; 287 break;
223 } 288 }
224 else 289 else
225 { 290 {
226 mortals.erase (i); 291 mortals.erase (i);
227 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
228 } 294 }
229 } 295 }
230} 296}
231 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
232attachable & 310attachable &
233attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
234{ 312{
235 //if (self || cb) 313 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 315
238 attach = src.attach; 316 attach = src.attach;
239 return *this; 317 return *this;
240} 318}
241 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 356
244static SV * 357static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
246{ 359{
247 SV *sv;
248
249 if (!ptr) 360 if (!ptr)
250 return &PL_sv_undef; 361 return newSV (0);
251 362
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
254} 371}
255 372
256static int 373static int
257attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
258{ 375{
270 return 0; 387 return 0;
271} 388}
272 389
273MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
274 391
275static SV * 392static SV * noinline
276newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
277{ 394{
278 if (!obj) 395 if (!obj)
279 return &PL_sv_undef; 396 return newSV (0);
280 397
281 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
282 { 402 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 404
289 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 408 }
292 else 409 else
293 { 410 {
294 SV *sv = newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
298 415
299 return sv; 416 return sv;
300 } 417 }
301} 418}
302 419
420#if 0 // unused
303static void 421static void
304clearSVptr (SV *sv) 422clearSVptr (SV *sv)
305{ 423{
306 if (SvROK (sv)) 424 if (SvROK (sv))
307 sv = SvRV (sv); 425 sv = SvRV (sv);
308 426
309 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
310 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
311} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
312 446
313static long 447static long
314SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
315{ 449{
316 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
317 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
318 452
319 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
320
321 if (!mg)
322 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
323
324 return (long)mg->mg_ptr;
325} 454}
326 455
327static long 456static long noinline
328SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
329{ 458{
330 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
331 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
332 else
333 return 0;
334} 462}
335 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
343inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
344inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
345inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
346inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
347inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
348inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
349inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
350inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
359 546
360inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
362 549
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 552
366inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
367{
368 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
397 604
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 607
401template<class T> 608template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 610
404template<int N> 611template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 613
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 618
413inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
414{ 620{
415 STRLEN len; 621 STRLEN len;
416 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 623 v.assign (data, len);
418} 624}
419 625
420inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
421{ 627{
422 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
423
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
426} 630}
427 631
428inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
429 633
430static SV * 634static SV *
431newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
432{ 636{
433 SV *sv; 637 SV *sv;
447 break; 651 break;
448 652
449 case DT_STRING: 653 case DT_STRING:
450 { 654 {
451 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 657 }
454 break; 658 break;
455 659
456 case DT_DATA: 660 case DT_DATA:
457 { 661 {
458 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
461 } 665 }
462 break; 666 break;
463 667
464 case DT_OBJECT: 668 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
507 va_end (ap); 711 va_end (ap);
508 712
509 return sv; 713 return sv;
510} 714}
511 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
512static SV * 742static SV *
513newSVcfapi (int type, ...)
514{
515 SV *sv;
516
517 va_list ap;
518 va_start (ap, type);
519
520 switch (type)
521 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 }
536
537 va_end (ap);
538
539 return sv;
540}
541
542//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543
544SV *
545registry (attachable *ext) 743registry (attachable *ext)
546{ 744{
547 if (!ext->cb) 745 if (!ext->cb)
548 ext->cb = newAV (); 746 ext->cb = newAV ();
549 747
550 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
551} 749}
552 750
553///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
554 752
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609
610void 753void
611cfperl_init () 754cfperl_init ()
612{ 755{
756 extern char **environ;
757
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
614 perl = perl_alloc (); 759 perl = perl_alloc ();
615 perl_construct (perl); 760 perl_construct (perl);
616 761
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 763
619 const char *argv[] = { 764 const char *argv[] = {
620 "", 765 settings.argv [0],
621 "-e" 766 "-e0"
622 "use Event; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();"
625 "require cf;"
626 }; 767 };
627 768
628 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
629 || perl_run (perl)) 770 || perl_run (perl))
630 { 771 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
632 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
633 } 774 }
634 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
635 { 787 {
636 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
637 789 exit (EXIT_FAILURE);
638 PUSHMARK (SP);
639 PUTBACK;
640 call_pv ("cf::init", G_DISCARD | G_VOID);
641 } 790 }
642} 791}
643 792
793void
644void cfperl_main () 794cfperl_main ()
645{ 795{
646 dSP; 796 dSP;
647 797
648 PUSHMARK (SP); 798 PUSHMARK (SP);
649 PUTBACK; 799 PUTBACK;
653void 803void
654attachable::instantiate () 804attachable::instantiate ()
655{ 805{
656 if (attach) 806 if (attach)
657 { 807 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 809 attach = 0;
660 } 810 }
661} 811}
662 812
663void 813void
664attachable::reattach () 814attachable::reattach ()
665{ 815{
666 optimise (); 816 optimise ();
667 //TODO: check for _attachment's, very important for restarts 817 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 818 INVOKE_ATTACHABLE (REATTACH, this);
669} 819}
670 820
671static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 823# include "eventinc.h"
674# undef def 824# undef def
675}; 825};
676 826
677#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
678 828
679static void 829static void noinline
680gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
681{ 831{
682 // event must be in array 832 // event must be in array
683 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
684 { 834 {
716} 866}
717 867
718void 868void
719global::gather_callbacks (AV *&callbacks, event_type event) const 869global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 870{
721 ::gather_callbacks (callbacks, cb_object, event); 871 ::gather_callbacks (callbacks, cb_global, event);
722} 872}
723 873
724void 874void
725object::gather_callbacks (AV *&callbacks, event_type event) const 875object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 876{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 878 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 880
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 883 }
734 884
770{ 920{
771 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
773} 923}
774 924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
775bool 975bool
776attachable::invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
777{ 977{
778 data_type dt; 978 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 979
783 // callback call ordering should be: 980 // callback call ordering should be:
784 // 1. per-object callback 981 // 1. per-object callback
785 // 2. per-class object 982 // 2. per-class object
786 // 3. per-type callback 983 // 3. per-type callback
790 gather_callbacks (callbacks, event); 987 gather_callbacks (callbacks, event);
791 988
792 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 990 if (!callbacks)
794 return 0; 991 return 0;
992
993 va_list ap;
994 va_start (ap, event);
795 995
796 CALL_BEGIN (3); 996 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 999
823 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
824 } 1024 }
825 1025
826 va_end (ap); 1026 va_end (ap);
827 1027
828 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
829 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
830 1030
831 CALL_END; 1031 CALL_END;
832 1032
833 return count; 1033 return count;
834} 1034}
835 1035
836SV * 1036static SV *
837cfperl_result (int idx) 1037cfperl_result (int idx)
838{ 1038{
839 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 1040 if (!av)
841 return &PL_sv_undef; 1041 return &PL_sv_undef;
842 1042
843 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 1044 if (!sv)
858{ 1058{
859 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
860} 1060}
861 1061
862///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
863 1083
864void 1084void
865cfperl_emergency_save () 1085cfperl_emergency_save ()
866{ 1086{
867 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
876 CALL_ARG (make_core); 1096 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 1097 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 1098 CALL_END;
879} 1099}
880 1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
881maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
882maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
883{ 1185{
884 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
885 CALL_ARG (path); 1187 CALL_ARG (path);
886 CALL_ARG (origin); 1188 CALL_ARG (origin);
887 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
888 1190
889 maptile *retval; 1191 maptile *retval = 0;
890
891 if (count)
892 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
893 else
894 retval = 0;
895 1193
896 CALL_END; 1194 CALL_END;
897 1195
898 return retval; 1196 return retval;
899} 1197}
900 1198
901maptile * 1199maptile *
902maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
903{ 1201{
904 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
905 CALL_ARG (path); 1203 CALL_ARG (path);
906 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1207
909 maptile *retval; 1208 maptile *retval = 0;
910
911 if (count)
912 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
913 else
914 retval = 0;
915 1210
916 CALL_END; 1211 CALL_END;
917 1212
918 return retval; 1213 return retval;
919} 1214}
922maptile::do_load_sync () 1217maptile::do_load_sync ()
923{ 1218{
924 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
925 CALL_ARG (this); 1220 CALL_ARG (this);
926 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
927 CALL_END;
928}
929
930void
931maptile::change_all_map_light (int change)
932{
933 CALL_BEGIN (1);
934 CALL_ARG (change);
935 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
936 CALL_END; 1222 CALL_END;
937} 1223}
938 1224
939void 1225void
940object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
947 CALL_ARG (exit); 1233 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1235 CALL_END;
950} 1236}
951 1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
952///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
953 1351
954struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
956 1354
957int coroapi::cede_counter; 1355void
958double (*coroapi::time)();
959double coroapi::next_cede;
960
961void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
962{ 1357{
963 cede_counter = 0; 1358 cede_pending = 0;
964
965 cede (); 1359 cede ();
966
967 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
968 if (next_cede > SvNV (sv_next_tick) - 0.02)
969 next_cede = SvNV (sv_next_tick);
970}
971
972void coroapi::do_cede_every ()
973{
974 cede_counter = 0;
975
976 if (coroapi::nready ())
977 coroapi::cede ();
978}
979
980void coroapi::do_cede_to_tick_every ()
981{
982 cede_counter = 0;
983
984 cede_to_tick ();
985} 1360}
986 1361
987void 1362void
988coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
989{ 1364{
998 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
999 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1000 CALL_END; 1375 CALL_END;
1001} 1376}
1002 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1003static void 1390static void
1004iw_dispatch (pe_event *ev)
1005{
1006 iw *w = (iw *)ev->ext_data;
1007 w->call (*w);
1008}
1009
1010void
1011iw::alloc ()
1012{
1013 pe = GEventAPI->new_idle (0, 0);
1014
1015 WaREENTRANT_off (pe);
1016 pe->base.callback = (void *)iw_dispatch;
1017 pe->base.ext_data = (void *)this;
1018}
1019
1020static void iow_dispatch (pe_event *ev)
1021{
1022 iow *w = (iow *)ev->ext_data;
1023 w->call (*w, ((pe_ioevent *)ev)->got);
1024}
1025
1026void
1027iow::alloc ()
1028{
1029 pe = GEventAPI->new_io (0, 0);
1030
1031 WaREENTRANT_off (pe);
1032 pe->base.callback = (void *)iow_dispatch;
1033 pe->base.ext_data = (void *)this;
1034
1035 pe->fd = -1;
1036 pe->poll = 0;
1037}
1038
1039void
1040iow::fd (int fd)
1041{
1042 pe->fd = fd;
1043}
1044
1045int
1046iow::poll ()
1047{
1048 return pe->poll;
1049}
1050
1051void
1052iow::poll (int events)
1053{
1054 if (pe->poll != events)
1055 {
1056 if (pe->poll) stop ();
1057 pe->poll = events;
1058 if (pe->poll) start ();
1059 }
1060}
1061
1062void
1063_connect_to_perl () 1391_connect_to_perl_1 ()
1064{ 1392{
1065 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1066 1394
1067 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1068 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1069 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1070 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1071 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1072 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1073 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1074 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1075 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1076 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1077 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1078 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1079 1412
1080 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1081 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1082 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1083 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1084 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1085 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1086 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1087} 1420}
1088 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1433
1091BOOT: 1434BOOT:
1092{ 1435{
1093 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1094 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1095 1438
1096 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1097 1440
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1442
1100 { 1443 //{
1101 require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1102 1445 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1447 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1450 //}
1108 1451
1109 static const struct { 1452 static const struct {
1110 const char *name; 1453 const char *name;
1111 IV iv; 1454 IV iv;
1112 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1459# include "attackinc.h"
1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1115 1464
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1466
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1468
1120 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
1121 1470 const_iv (MAXSOCKBUF)
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1126 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1127 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1128 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1129 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1130 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1131 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1132 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1133 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1134 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1135 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1136 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1137 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1138 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1139 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1140 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1141 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1142 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1143 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1144 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1145 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150
1151 const_iv (NUM_SUBTYPES)
1152
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1157 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1158 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1159 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1161 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1162 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1163
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD)
1167
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1175 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1176 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1177 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1178 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1179 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1180 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1181 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1182 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1183 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1184 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1185 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL)
1200 1471
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1474
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1205 1476
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1209 1480
1210 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1211
1212 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1483
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1219
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1224
1225 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1226 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1227 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1228 const_iv (M_ICE) const_iv (M_SPECIAL)
1229 1485
1230 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1231 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1232 1488
1233 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1234 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1235 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1236 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1237 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1238 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1239 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1240 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1241 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1242 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1243 const_iv (SK_POISON_NAIL)
1244
1245 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1246 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1247 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1248 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1249 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1250 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1251
1252 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1253
1254 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1255 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1256 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1257 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1258 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1259 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1260 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1261
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1490 const_iv (MAP_INACTIVE)
1263 1491
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1494
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1496
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274
1275 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1277 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1278
1279 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1285 }; 1498 };
1286 1499
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1502
1290 static const struct { 1503 static const struct {
1291 const char *name; 1504 const char *name;
1292 int skip; 1505 int skip;
1298# undef def 1511# undef def
1299 }; 1512 };
1300 1513
1301 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1302 1515
1303 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1304 { 1517 {
1305 AV *event = newAV (); 1518 AV *event = newAV ();
1306 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1307 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1308 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1309 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1310 } 1523 }
1311}
1312 1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527}
1528
1529void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1542
1313void _connect_to_perl () 1543void _connect_to_perl_1 ()
1314 1544
1545void _connect_to_perl_2 ()
1546
1547void _recalc_want ()
1548
1549# not used by default anymore
1315void _global_reattach () 1550void _global_reattach ()
1316 CODE: 1551 CODE:
1317{ 1552{
1318 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1554 for_all_clients (ns)
1320 ns->reattach (); 1555 ns->reattach ();
1321 1556
1322 for_all_objects (op) 1557 for_all_objects (op)
1323 op->reattach (); 1558 op->reattach ();
1324} 1559}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1560
1330# support function for map-world.ext 1561# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1562void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1563 CODE:
1333{ 1564{
1367 } 1598 }
1368 1599
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1370} 1601}
1371 1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1629void cede_to_tick ()
1630 CODE:
1631 coroapi::cede_to_tick ();
1632
1633NV till_tick ()
1634 CODE:
1635 RETVAL = SvNVX (sv_next_tick) - now ();
1636 OUTPUT:
1637 RETVAL
1638
1639int tick_inhibit ()
1640 CODE:
1641 RETVAL = tick_inhibit;
1642 OUTPUT:
1643 RETVAL
1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1674}
1675
1372NV floor (NV x) 1676NV floor (NV x)
1373 1677
1374NV ceil (NV x) 1678NV ceil (NV x)
1375 1679
1376NV rndm (...) 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1377 CODE: 1683 CODE:
1684{
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1378 switch (items) 1686 switch (items)
1379 { 1687 {
1380 case 0: RETVAL = rndm (); break; 1688 case 0: RETVAL = gen (); break;
1381 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1382 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1384 } 1692 }
1693}
1385 OUTPUT: 1694 OUTPUT:
1386 RETVAL 1695 RETVAL
1387 1696
1388void server_tick () 1697NV clamp (NV value, NV min_value, NV max_value)
1389 CODE: 1698 CODE:
1390 runtime = SvNVx (sv_runtime); 1699 RETVAL = clamp (value, min_value, max_value);
1391 server_tick (); 1700 OUTPUT:
1701 RETVAL
1392 1702
1393void 1703NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1704 CODE:
1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1706 OUTPUT:
1707 RETVAL
1708
1709const char *ordinal (int i)
1710
1711void weaken (...)
1712 PROTOTYPE: @
1713 CODE:
1714 while (items > 0)
1715 sv_rvweaken (ST (--items));
1716
1717void log_suspend ()
1718
1719void log_resume ()
1720
1721void log_backtrace (utf8_string msg)
1722
1394LOG (int level, utf8_string msg) 1723void LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1725 C_ARGS: flags, "%s", msg
1397 1726
1398octet_string path_combine (octet_string base, octet_string path) 1727octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1400 1729
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1730octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1731 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1732
1412void 1733void
1413sub_generation_inc () 1734sub_generation_inc ()
1414 CODE: 1735 CODE:
1415 PL_sub_generation++; 1736 PL_sub_generation++;
1438 } 1759 }
1439 OUTPUT: RETVAL 1760 OUTPUT: RETVAL
1440 1761
1441void abort () 1762void abort ()
1442 1763
1764void reset_signals ()
1765
1443void fork_abort (octet_string cause = "cf::fork_abort") 1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1444 1767
1445void cleanup (octet_string cause, bool make_core = false) 1768void cleanup (const_octet_string cause, bool make_core = false)
1446 1769
1447void emergency_save () 1770void emergency_save ()
1448 1771
1449void _exit (int status = EXIT_SUCCESS) 1772void _exit (int status = EXIT_SUCCESS)
1450 1773
1451UV sv_2watcher (SV *w)
1452 CODE:
1453 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1454 OUTPUT:
1455 RETVAL
1456
1457#if _POSIX_MEMLOCK 1774#if _POSIX_MEMLOCK
1458 1775
1459int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1460 1784
1461int munlockall () 1785int munlockall ()
1462 1786
1463#endif 1787#endif
1788
1789int
1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1464 1817
1465int find_animation (utf8_string text) 1818int find_animation (utf8_string text)
1466 PROTOTYPE: $ 1819 PROTOTYPE: $
1467 1820
1468int random_roll (int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1469 1822
1470const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1471 1824
1472int
1473exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1474 CODE:
1475{
1476 int i = 0;
1477 1826
1478 RETVAL = settings.max_level;
1479
1480 for (i = 1; i <= settings.max_level; i++)
1481 {
1482 if (levels[i] > exp)
1483 {
1484 RETVAL = i - 1;
1485 break;
1486 }
1487 }
1488}
1489 OUTPUT: RETVAL
1490
1491val64
1492level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1493 CODE:
1494 if (level > settings.max_level)
1495 RETVAL = levels[settings.max_level];
1496 else if (level < 1)
1497 RETVAL = 0;
1498 else
1499 RETVAL = levels[level];
1500 OUTPUT: RETVAL
1501 1828
1502SV * 1829SV *
1503resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1504 CODE: 1831 CODE:
1505 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1506 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1507 else 1834 else
1508 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1509 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1510 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1511bool 1880bool
1512load_resource_file (octet_string filename) 1881load_resource_file_ (octet_string filename)
1882
1883void
1884fix_weight ()
1513 1885
1514MODULE = cf PACKAGE = cf::attachable 1886MODULE = cf PACKAGE = cf::attachable
1515 1887
1516int 1888int
1517valid (SV *obj) 1889valid (SV *obj)
1518 CODE: 1890 CODE:
1519 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1520 OUTPUT: 1892 OUTPUT:
1521 RETVAL 1893 RETVAL
1522 1894
1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1523void 1900void
1524debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1525 CODE: 1902 CODE:
1526 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1527 if (on) 1904 if (on)
1528 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1529 1906
1530int mortals_size () 1907int mortals_size ()
1531 CODE: 1908 CODE:
1532 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1533 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1535#object *mortals (U32 index) 1912#object *mortals (U32 index)
1536# CODE: 1913# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1539 1916
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1541 1918
1542MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1543 1920
1544int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1545 CODE: 1922 CODE:
1549 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1550 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1551 1928
1552MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1553 1930
1554INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1555 1932
1556int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1557 CODE: 1934 CODE:
1558 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1559 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1581object *actives (U32 index) 1958object *actives (U32 index)
1582 CODE: 1959 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1585 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1984
1586# missing properties 1985# missing properties
1587 1986
1588object *head (object *op) 1987object *head (object *op)
1589 PROTOTYPE: $ 1988 PROTOTYPE: $
1590 CODE: 1989 CODE:
1591 RETVAL = op->head_ (); 1990 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1599 1992
1600void 1993void
1601inv (object *obj) 1994inv (object *obj)
1602 PROTOTYPE: $ 1995 PROTOTYPE: $
1603 PPCODE: 1996 PPCODE:
1604{ 1997{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1608} 2000}
1609 2001
1610void 2002void
1611set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1616num_animations (object *op) 2008num_animations (object *op)
1617 CODE: 2009 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 2010 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 2011 OUTPUT: RETVAL
1620 2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1621object *find_best_object_match (object *op, utf8_string match) 2032object *find_best_object_match (object *op, utf8_string match)
1622 2033
1623object *find_marked_object (object *op)
1624
1625int need_identify (object *obj);
1626
1627int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1628 2035
1629int move_player (object *op, int dir) 2036int move (object *op, int dir, object *originator = op)
1630 CODE: 2037 CODE:
1631 RETVAL = move_player (op, dir); 2038 RETVAL = op->move (dir, originator);
1632 OUTPUT: 2039 OUTPUT:
1633 RETVAL 2040 RETVAL
1634 2041
1635int move (object *op, int dir, object *originator = op)
1636 CODE:
1637 RETVAL = move_ob (op, dir, originator);
1638 OUTPUT:
1639 RETVAL
1640
1641void apply (object *applier, object *applied, int flags = 0)
1642 CODE:
1643 manual_apply (applied, applier, flags);
1644
1645void apply_below (object *op) 2042void apply_below (object *op)
1646 CODE: 2043 CODE:
1647 player_apply_below (op); 2044 player_apply_below (op);
1648 2045
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650 2047
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2048int casting_level (object *caster, object *spell)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656
1657#//TODO
1658object *clone_ (object *op, int recursive = 0)
1659 CODE:
1660 if (recursive)
1661 RETVAL = object_create_clone (op);
1662 else
1663 {
1664 RETVAL = object::create ();
1665 op->copy_to (RETVAL);
1666 }
1667 OUTPUT: RETVAL
1668 2049
1669int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1670 CODE: 2051 CODE:
1671 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1672 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1707 2088
1708void drop (object *who, object *op) 2089void drop (object *who, object *op)
1709 2090
1710void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1711 2092
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 2093void update_object (object *op, int action)
1715 2094
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1719 2096
1720void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1721 2098
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1723 2100
1724int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1725 2102
1726void push_button (object *op); 2103void push_button (object *op, object *originator)
1727 2104
1728void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1729 2106
1730void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1731 2108
1732void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1733 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1734 2112
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2114
1739# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2117
1742object *new (utf8_string archetype = 0) 2118object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2119 PROTOTYPE: ;$
1744 CODE: 2120 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2122 OUTPUT:
1747 RETVAL 2123 RETVAL
1748 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2136
2137# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
1751 CODE: 2140 CODE:
1752{ 2141{
1753 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755}
1756 2143
1757player *contr (object *op) 2144 if (RETVAL->destroyed ())
1758 CODE:
1759 RETVAL = op->contr; 2145 RETVAL = 0;
1760 OUTPUT: RETVAL 2146}
1761 2147
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2148shstr
2149object::kv_get (shstr key)
1763 2150
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2151void
2152object::kv_del (shstr key)
2153
2154void
2155object::kv_set (shstr key, shstr value)
1765 2156
1766object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
1767 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
1768 PREINIT: 2159 PREINIT:
1769 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
1771void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
1772 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
1773 PPCODE: 2164 PPCODE:
1774{ 2165{
1775 rv_vector rv; 2166 rv_vector rv;
2167
1776 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
1777 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1779 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1780 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1781 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
1783} 2176}
1784 2177
1785bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
1786 CODE: 2179 CODE:
1787 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
1791base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
1792 CODE: 2185 CODE:
1793 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
1795 2188
1796object *decrease_ob_nr (object *op, unsigned long i) 2189# return the tail of an object, excluding itself
2190void
2191tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
1797 2195
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2197
1800player *player (object *op) 2198player *player (object *op)
1801 CODE: 2199 CODE:
1802 RETVAL = op->contr; 2200 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1804 2202
1805void check_score (object *op) 2203bool move_player (object *op, int dir)
1806 2204
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2206 CODE:
1809 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
1810 2208
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2209void kill_player (object *op)
1827 2210
2211void esrv_send_item (object *pl, object *item)
2212
1828void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
1830 2215
1831void clear_los (object *op) 2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
1832 2218
1833int command_summon (object *op, utf8_string params) 2219int command_summon (object *op, utf8_string params)
1834 2220
1835int command_arrest (object *op, utf8_string params) 2221int command_arrest (object *op, utf8_string params)
1836 2222
1837 2223
1838MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1839 2225
1840INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1841 2227
1842int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
1843 CODE: 2229 CODE:
1844 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1845 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
1859 2245
1860void cf_player_move (player *pl, int dir) 2246# should only be temporary
2247void esrv_new_player (player *pl)
1861 2248
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2249#d# TODO: replace by blocked_los accessor, fix code using this
1863
1864bool 2250bool
1865cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
1866 CODE: 2252 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1868 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1869 OUTPUT: 2254 OUTPUT:
1870 RETVAL 2255 RETVAL
1871 2256
1872void 2257void
1873send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
1874 CODE: 2259 CODE:
1875{ 2260{
1876 STRLEN len; 2261 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
1878 2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2266 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
1881} 2268}
1882
1883int
1884listening (player *pl, int new_value = -1)
1885 CODE:
1886 RETVAL = pl->listening;
1887 if (new_value >= 0)
1888 pl->listening = new_value;
1889 OUTPUT:
1890 RETVAL
1891 2269
1892void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1893 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
1894 PPCODE: 2272 PPCODE:
1895 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
1922 2300
1923SV *registry (maptile *map) 2301SV *registry (maptile *map)
1924 2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306{
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326}
2327
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
1926 2343
1927void 2344void
1928maptile::instantiate () 2345maptile::instantiate ()
1929 2346
1930maptile *new () 2347maptile *new ()
1962 for (int x = 0; x < THIS->width; ++x) 2379 for (int x = 0; x < THIS->width; ++x)
1963 for (int y = 0; y < THIS->height; ++y) 2380 for (int y = 0; y < THIS->height; ++y)
1964 { 2381 {
1965 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1966 if (op->flag [FLAG_IS_FLOOR]) 2383 if (op->flag [FLAG_IS_FLOOR])
1967 goto skip_space; 2384 goto skip;
1968 2385
1969 { 2386 {
1970 int offs = offset + y * stride + x; 2387 int offs = offset + y * stride + x;
2388
1971 if (IN_RANGE_EXC (offs, 0, idxlen)) 2389 if (IN_RANGE_EXC (offs, 0, idxlen))
1972 { 2390 {
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2392 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2396
2397 if (ob->randomitems && !ob->above)
2398 {
2399 ob->create_treasure (ob->randomitems);
2400
2401 for (object *op = ob->above; op; op = op->above)
2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2403 // TODO: if this is a pickable object, then the item
2404 // will at a bit weird - saving inside the player
2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2409 }
1978 } 2410 }
1979 } 2411 }
1980 } 2412 }
1981 2413
1982 skip_space: ; 2414 skip: ;
1983 } 2415 }
1984} 2416}
1985 2417
1986void 2418void
1987maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
1993 palette = SvRV (palette); 2425 palette = SvRV (palette);
1994 2426
1995 STRLEN idxlen; 2427 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2429
1998 region **regionmap = (region **)malloc ( 2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2432
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2435
2006 for (int y = 0; y < THIS->height; ++y) 2436 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2438
2009 sfree (THIS->regions, THIS->size ()); 2439 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2440 delete [] THIS->regionmap;
2011 2441
2012 THIS->regions = regions; 2442 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2443 THIS->regionmap = regionmap;
2014} 2444}
2015 2445
2016void 2446void
2017maptile::create_region_treasure () 2447maptile::create_region_treasure ()
2018 CODE: 2448 CODE:
2019{
2020 object *op = object::create ();
2021 op->type = FLOOR;
2022 op->map = THIS;
2023
2024 for (int x = 0; x < THIS->width; ++x) 2449 for (int x = 0; x < THIS->width; ++x)
2025 for (int y = 0; y < THIS->height; ++y) 2450 for (int y = 0; y < THIS->height; ++y)
2026 { 2451 {
2027 region *rgn = THIS->region (x, y); 2452 region *rgn = THIS->region (x, y);
2028 2453
2029 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2030 if (rgn->treasure && rndm () < rgn->treasure_density) 2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2031 {
2032 op->x = x;
2033 op->y = y;
2034 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2035 }
2036 } 2458 }
2037 2459
2038 op->destroy ();
2039}
2040
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2044 2461
2045void 2462void
2046trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2047 CODE: 2486 CODE:
2048 activate_connection (map, connection, state);
2049
2050void
2051get_connection (maptile *map, long connection)
2052 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection);
2054 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064
2065void
2066get_map_flags (maptile *map, int x, int y)
2067 PPCODE:
2068{ 2487{
2069 maptile *nmap = 0; 2488 mapxy pos (map, x, y);
2070 I16 nx = 0, ny = 0; 2489 if (!pos.move (dir).normalise ())
2071 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2490 XSRETURN_UNDEF;
2072 2491
2073 EXTEND (SP, 4); 2492 RETVAL = &*pos;
2074 PUSHs (sv_2mortal (newSViv (flags)));
2075
2076 if (GIMME_V == G_ARRAY)
2077 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny)));
2081 }
2082} 2493}
2494 OUTPUT:
2495 RETVAL
2083 2496
2084void 2497void
2085at (maptile *map, unsigned int x, unsigned int y) 2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2086 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2087 PPCODE: 2500 PPCODE:
2088{ 2501 mapxy pos (map, x, y);
2089 object *o; 2502 if (pos.move (dir).normalise ())
2090 maptile *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2091 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2092
2093 get_map_flags (map, &nmap, x, y, &nx, &ny);
2094
2095 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2098}
2099 2505
2100SV * 2506SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2102 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2103 ALIAS: 2509 ALIAS:
2104 top_at = 1 2510 top_at = 1
2105 flags_at = 2 2511 flags_at = 2
2106 light_at = 3 2512 light_at = 3
2107 move_block_at = 4 2513 move_block_at = 4
2108 move_slow_at = 5 2514 move_slow_at = 5
2109 move_on_at = 6 2515 move_on_at = 6
2110 move_off_at = 7 2516 move_off_at = 7
2111 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2114 switch (ix) 2527 switch (ix)
2115 { 2528 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2124 } 2537 }
2538}
2125 OUTPUT: RETVAL 2539 OUTPUT: RETVAL
2126
2127void fix_walls (maptile *map, int x, int y)
2128
2129void fix_walls_around (maptile *map, int x, int y)
2130 2540
2131# worst xs function of my life 2541# worst xs function of my life
2132bool 2542bool
2133_create_random_map (\ 2543_create_random_map (maptile *self, SV *options)
2134 maptile *self,\
2135 utf8_string wallstyle,\
2136 utf8_string wall_name,\
2137 utf8_string floorstyle,\
2138 utf8_string monsterstyle,\
2139 utf8_string treasurestyle,\
2140 utf8_string layoutstyle,\
2141 utf8_string doorstyle,\
2142 utf8_string decorstyle,\
2143 utf8_string origin_map,\
2144 utf8_string final_map,\
2145 utf8_string exitstyle,\
2146 utf8_string this_map,\
2147 utf8_string exit_on_final_map,\
2148 int xsize,\
2149 int ysize,\
2150 int expand2x,\
2151 int layoutoptions1,\
2152 int layoutoptions2,\
2153 int layoutoptions3,\
2154 int symmetry,\
2155 int difficulty,\
2156 int difficulty_given,\
2157 float difficulty_increase,\
2158 int dungeon_level,\
2159 int dungeon_depth,\
2160 int decoroptions,\
2161 int orientation,\
2162 int origin_y,\
2163 int origin_x,\
2164 U32 random_seed,\
2165 val64 total_map_hp,\
2166 int map_layout_style,\
2167 int treasureoptions,\
2168 int symmetry_used,\
2169 region *region,\
2170 utf8_string custom\
2171)
2172 CODE: 2544 CODE:
2173{ 2545{
2174 random_map_params rmp; 2546 random_map_params rmp ((HV *)SvRV (options));
2175
2176 assign (rmp.wallstyle , wallstyle);
2177 assign (rmp.wall_name , wall_name);
2178 assign (rmp.floorstyle , floorstyle);
2179 assign (rmp.monsterstyle , monsterstyle);
2180 assign (rmp.treasurestyle , treasurestyle);
2181 assign (rmp.layoutstyle , layoutstyle);
2182 assign (rmp.doorstyle , doorstyle);
2183 assign (rmp.decorstyle , decorstyle);
2184 assign (rmp.exitstyle , exitstyle);
2185 assign (rmp.exit_on_final_map, exit_on_final_map);
2186
2187 rmp.origin_map = origin_map;
2188 rmp.final_map = final_map;
2189 rmp.this_map = this_map;
2190 rmp.xsize = xsize;
2191 rmp.ysize = ysize;
2192 rmp.expand2x = expand2x;
2193 rmp.layoutoptions1 = layoutoptions1;
2194 rmp.layoutoptions2 = layoutoptions2;
2195 rmp.layoutoptions3 = layoutoptions3;
2196 rmp.symmetry = symmetry;
2197 rmp.difficulty = difficulty;
2198 rmp.difficulty_given = difficulty_given;
2199 rmp.difficulty_increase = difficulty_increase;
2200 rmp.dungeon_level = dungeon_level;
2201 rmp.dungeon_depth = dungeon_depth;
2202 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp;
2208 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region;
2212 rmp.custom = custom;
2213
2214 RETVAL = self->generate_random_map (&rmp); 2547 RETVAL = self->generate_random_map (&rmp);
2215} 2548}
2216 OUTPUT: 2549 OUTPUT:
2217 RETVAL 2550 RETVAL
2218 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2219MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2220 2557
2221archetype *find (utf8_string name) 2558int archetypes_size ()
2222 CODE: 2559 CODE:
2223 RETVAL = archetype::find (name); 2560 RETVAL = archetypes.size ();
2224 OUTPUT:
2225 RETVAL
2226
2227archetype *first()
2228 PROTOTYPE:
2229 CODE:
2230 RETVAL = first_archetype;
2231 OUTPUT: RETVAL 2561 OUTPUT: RETVAL
2232 2562
2563archetype *archetypes (U32 index)
2564 CODE:
2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2566 OUTPUT: RETVAL
2567
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2234 2569
2235MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2236 2571
2237partylist *first () 2572partylist *first ()
2238 PROTOTYPE: 2573 PROTOTYPE:
2239 CODE: 2574 CODE:
2240 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2241 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2242 2577
2243INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2244 2579
2245MODULE = cf PACKAGE = cf::region 2580MODULE = cf PACKAGE = cf::region
2246 2581
2247void 2582void
2248list () 2583list ()
2249 PPCODE: 2584 PPCODE:
2250 for_all_regions (rgn) 2585 for_all_regions (rgn)
2251 XPUSHs (sv_2mortal (to_sv (rgn))); 2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2252 2587
2253region *find (utf8_string name)
2254 PROTOTYPE: $
2255 CODE:
2256 RETVAL = region::find (name);
2257 OUTPUT: RETVAL
2258
2259region *find_fuzzy (utf8_string name)
2260 PROTOTYPE: $
2261 CODE:
2262 RETVAL = region::find_fuzzy (name);
2263 OUTPUT: RETVAL
2264
2265int specificity (region *rgn) 2588int specificity (region *rgn)
2266 CODE: 2589 CODE:
2267 RETVAL = 0; 2590 RETVAL = 0;
2268 while (rgn = rgn->parent) 2591 while (rgn = rgn->parent)
2269 RETVAL++; 2592 RETVAL++;
2270 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2271 2594
2272INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2273 2596
2274MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2275 2598
2276INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2277 2600
2278MODULE = cf PACKAGE = cf::settings 2601MODULE = cf PACKAGE = cf::settings
2279 2602
2280INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2281 2604
2282MODULE = cf PACKAGE = cf::client 2605MODULE = cf PACKAGE = cf::client
2283 2606
2284INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2285 2608
2286int invoke (client *ns, int event, ...) 2609int invoke (client *ns, int event, ...)
2287 CODE: 2610 CODE:
2288 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2289 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2305 CODE: 2628 CODE:
2306{ 2629{
2307 STRLEN len; 2630 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2631 char *buf = SvPVbyte (packet, len);
2309 2632
2633 if (len > MAXSOCKBUF)
2634 {
2635 // ugly
2636 if (THIS->pl)
2637 THIS->pl->failmsg ("[packet too long for client]");
2638 }
2639 else
2310 THIS->send_packet (buf, len); 2640 THIS->send_packet (buf, len);
2311} 2641}
2642
2643faceidx
2644client::need_face (utf8_string name, int pri = 0)
2645 CODE:
2646 RETVAL = face_find (name, 0);
2647 if (RETVAL)
2648 {
2649 THIS->send_face (RETVAL, pri);
2650 THIS->flush_fx ();
2651 }
2652 OUTPUT:
2653 RETVAL
2654
2655int
2656client::fx_want (int idx, int value = -1)
2657 CODE:
2658 if (0 < idx && idx < FT_NUM)
2659 {
2660 RETVAL = THIS->fx_want [idx];
2661 if (items > 2)
2662 THIS->fx_want [idx] = value;
2663 }
2664 else
2665 RETVAL = 0;
2666 OUTPUT:
2667 RETVAL
2668
2669MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2670
2671faceidx sound_find (utf8_string name)
2672
2673void sound_set (utf8_string str, faceidx face)
2674
2675# dire hack
2676void old_sound_index (int idx, faceidx face)
2677 CODE:
2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2679 old_sound_index [idx] = face;
2312 2680
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2682
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2316 2684
2317faceidx face_find (utf8_string name, faceidx defidx = 0) 2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2318 2686
2319faceidx alloc (utf8_string name) 2687faceidx alloc (utf8_string name)
2320 CODE: 2688 CODE:
2327 while (!RETVAL); // crude way to leave index 0 2695 while (!RETVAL); // crude way to leave index 0
2328 2696
2329 faces [RETVAL].name = name; 2697 faces [RETVAL].name = name;
2330 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2331 2699
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2334} 2703}
2335 OUTPUT: RETVAL 2704 OUTPUT: RETVAL
2336 2705
2337void set (faceidx idx, int visibility, int magicmap) 2706void set_type (faceidx idx, int value)
2338 CODE: 2707 ALIAS:
2339 faceinfo *f = face_info (idx); 2708 set_type = 0
2340 assert (f); 2709 set_visibility = 1
2341 f->visibility = visibility; 2710 set_magicmap = 2
2342 f->magicmap = magicmap; 2711 set_smooth = 3
2343 2712 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2713 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2714 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2715 switch (ix)
2348 f->smoothlevel = smoothlevel; 2716 {
2717 case 0: f->type = value; break;
2718 case 1: f->visibility = value; break;
2719 case 2: f->magicmap = value; break;
2720 case 3: f->smooth = value; break;
2721 case 4: f->smoothlevel = value; break;
2722 }
2349 2723
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2724void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2725 CODE:
2352{ 2726{
2353 facedata *d = face_data (idx, faceset); 2727 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2728 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2729 sv_to (data, d->data);
2356 STRLEN clen; 2730 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2731 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2732 clen = min (CHKSUM_MAXLEN, clen);
2359 2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2360 if (memcmp (d->chksum, cdata, clen)) 2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2361 { 2737 {
2738 d->chksum_len = clen;
2362 memcpy (d->chksum, cdata, clen); 2739 memcpy (d->chksum, cdata, clen);
2363 2740
2364 // invalidate existing client face info 2741 // invalidate existing client face info
2365 for_all_clients (ns) 2742 for_all_clients (ns)
2366 if (ns->faceset == faceset) 2743 if (ns->faceset == faceset)
2369 ns->force_newmap = true; 2746 ns->force_newmap = true;
2370 } 2747 }
2371 } 2748 }
2372} 2749}
2373 2750
2751int get_data_size (faceidx idx, int faceset = 0)
2752 CODE:
2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2755 RETVAL = d->data.size ();
2756 OUTPUT:
2757 RETVAL
2758
2759SV *get_chksum (faceidx idx, int faceset = 0)
2760 CODE:
2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2772 OUTPUT:
2773 RETVAL
2774
2374void invalidate (faceidx idx) 2775void invalidate (faceidx idx)
2375 CODE: 2776 CODE:
2376 for_all_clients (ns) 2777 for_all_clients (ns)
2377 { 2778 {
2378 ns->faces_sent [idx] = false; 2779 ns->faces_sent [idx] = false;
2387 ns->force_newmap = true; 2788 ns->force_newmap = true;
2388 } 2789 }
2389 2790
2390MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2391 2792
2392#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2393 2794
2394animidx anim_find (utf8_string name) 2795animidx anim_find (utf8_string name)
2395 CODE: 2796 CODE:
2396 RETVAL = animation::find (name).number; 2797 RETVAL = animation::find (name).number;
2397 OUTPUT: RETVAL 2798 OUTPUT: RETVAL
2412 } 2813 }
2413 else 2814 else
2414 anim = &animation::create (name, av_len (av) + 1, facings); 2815 anim = &animation::create (name, av_len (av) + 1, facings);
2415 2816
2416 for (int i = 0; i < anim->num_animations; ++i) 2817 for (int i = 0; i < anim->num_animations; ++i)
2417 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2418} 2819}
2419 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2420 2821
2421void invalidate_all () 2822void invalidate_all ()
2422 CODE: 2823 CODE:
2423 for_all_clients (ns) 2824 for_all_clients (ns)
2424 ns->anims_sent.reset (); 2825 ns->anims_sent.reset ();
2425 2826
2827MODULE = cf PACKAGE = cf::object::freezer
2828
2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2830
2831SV *
2832new (char *klass)
2833 CODE:
2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2835 OUTPUT: RETVAL
2836
2837void
2838DESTROY (SV *sv)
2839 CODE:
2840 object_freezer *self;
2841 sv_to (sv, self);
2842 delete self;
2843
2844MODULE = cf PACKAGE = cf::object::thawer
2845
2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2855
2856SV *
2857new_from_file (char *klass, octet_string path)
2858 CODE:
2859 object_thawer *f = new object_thawer (path);
2860 if (!*f)
2861 {
2862 delete f;
2863 XSRETURN_UNDEF;
2864 }
2865 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2866 OUTPUT: RETVAL
2867
2868void
2869DESTROY (SV *sv)
2870 CODE:
2871 object_thawer *self;
2872 sv_to (sv, self);
2873 delete self;
2874
2875void
2876extract_tags (object_thawer *self)
2877 PPCODE:
2878 while (self->kw != KW_EOF)
2879 {
2880 PUTBACK;
2881 coroapi::cede_to_tick ();
2882 SPAGAIN;
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

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