ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.213 by root, Thu May 24 03:33:29 2007 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * This code is placed under the GNU General Public Licence (GPL) 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Copyright (C) 2001-2005 by Chachkoff Yann
7 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
8 *
9 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
10 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
11 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
12 * (at your option) any later version. 9 * option) any later version.
13 * 10 *
14 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details. 14 * GNU General Public License for more details.
18 * 15 *
19 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
20 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
21 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
57 58typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 59
66typedef std::string std__string; 60typedef std::string std__string;
67 61
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_set_property = cfapi_object_set_property;
80static f_plug_api object_insert = cfapi_object_insert;
81
82static PerlInterpreter *perl; 62static PerlInterpreter *perl;
83 63
84double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
85 68
86global gbl_ev; 69global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
89 73
90bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
92 76
93static HV 77static HV
94 *stash_cf, 78 *stash_cf,
95 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
96 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
97 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
98 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
99 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
100 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
101 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
102 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
103 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
104 143
105// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
106template<class super> 145template<class super>
107static super * 146static super *
108is_a (attachable *at) 147is_a (attachable *at)
141 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
142 hv_clear (self); 181 hv_clear (self);
143 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
144 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
145 184
146 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
147 assert (!this->self); 186 assert (!this->self);
148 } 187 }
149} 188}
150 189
151void 190void
168} 207}
169 208
170void 209void
171attachable::do_destroy () 210attachable::do_destroy ()
172{ 211{
173 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
174 213
175 if (cb) 214 if (cb)
176 { 215 {
177 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
178 cb = 0; 217 cb = 0;
185attachable::destroy () 224attachable::destroy ()
186{ 225{
187 if (destroyed ()) 226 if (destroyed ())
188 return; 227 return;
189 228
190 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
191 do_destroy (); 230 do_destroy ();
192 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
193} 238}
194 239
195void 240void
196attachable::check_mortals () 241attachable::check_mortals ()
197{ 242{
201 { 246 {
202 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
203 { 248 {
204 i = 0; 249 i = 0;
205 250
206 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
207 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
208 268
209 break; 269 break;
210 } 270 }
211 271
212 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
228 } 288 }
229 else 289 else
230 { 290 {
231 mortals.erase (i); 291 mortals.erase (i);
232 obj->sever_self (); 292 obj->sever_self ();
233 delete obj; 293 obj->do_delete ();
234 } 294 }
235 } 295 }
236} 296}
237 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
238attachable & 310attachable &
239attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
240{ 312{
241 //if (self || cb) 313 //if (self || cb)
242 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
243 315
244 attach = src.attach; 316 attach = src.attach;
245 return *this; 317 return *this;
246} 318}
247 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
248////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
249 356
250static SV * 357static SV *
251newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
252{ 359{
253 SV *sv;
254
255 if (!ptr) 360 if (!ptr)
256 return &PL_sv_undef; 361 return newSV (0);
257 362
258 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
259 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
260} 371}
261 372
262static int 373static int
263attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
264{ 375{
276 return 0; 387 return 0;
277} 388}
278 389
279MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
280 391
281static SV * 392static SV * noinline
282newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
283{ 394{
284 if (!obj) 395 if (!obj)
285 return &PL_sv_undef; 396 return newSV (0);
286 397
287 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
288 { 402 {
289 obj->self = newHV ();
290 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
291 404
292 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
293 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
294 } 408 }
295 else 409 else
296 { 410 {
297 SV *sv = newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
301 415
302 return sv; 416 return sv;
303 } 417 }
304} 418}
305 419
420#if 0 // unused
306static void 421static void
307clearSVptr (SV *sv) 422clearSVptr (SV *sv)
308{ 423{
309 if (SvROK (sv)) 424 if (SvROK (sv))
310 sv = SvRV (sv); 425 sv = SvRV (sv);
311 426
312 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
313 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
314} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
315 446
316static long 447static long
317SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
318{ 449{
319 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
320 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
321 452
322 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
323
324 if (!mg)
325 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
326
327 return (long)mg->mg_ptr;
328} 454}
329 455
330static long 456static long noinline
331SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
332{ 458{
333 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
334 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
335 else
336 return 0;
337} 462}
338 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
339inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
340inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
341inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
342inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
343inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
344inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
345inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
347inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
348inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
349inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
350inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
351inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
352inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
353inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
354inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
355inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
356inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
357inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
358inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
359inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
360inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
361inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
362 546
363inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
364inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
365 549
366inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
367inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
368 552
369inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
370{
371 char buf[128];
372 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
373 return newSVpv (buf, 0);
374}
375 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
376inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
377inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
378inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
384inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
385inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
386inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
387inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
389inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
391inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
392inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
393inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
394inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
395inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
397inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
398inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
399inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
400 604
401//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
402inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
403 607
404template<class T> 608template<class T>
405inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
406 610
407template<int N> 611template<int N>
408inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
409 613
410inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
411inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
412inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
413inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
414 618
415inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
416{ 620{
417 STRLEN len; 621 STRLEN len;
418 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
419 v.assign (data, len); 623 v.assign (data, len);
420} 624}
421 625
422inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
423{ 627{
424 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
425
426 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
427 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
428} 630}
429 631
430inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
431 633
432static SV * 634static SV *
433newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
434{ 636{
435 SV *sv; 637 SV *sv;
449 break; 651 break;
450 652
451 case DT_STRING: 653 case DT_STRING:
452 { 654 {
453 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
454 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
455 } 657 }
456 break; 658 break;
457 659
458 case DT_DATA: 660 case DT_DATA:
459 { 661 {
460 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
461 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
462 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
463 } 665 }
464 break; 666 break;
465 667
466 case DT_OBJECT: 668 case DT_OBJECT:
467 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
509 va_end (ap); 711 va_end (ap);
510 712
511 return sv; 713 return sv;
512} 714}
513 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
514static SV * 742static SV *
515newSVcfapi (int type, ...)
516{
517 SV *sv;
518
519 va_list ap;
520 va_start (ap, type);
521
522 switch (type)
523 {
524 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
525 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
526 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
527 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
528 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
529 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
530 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
531 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
532 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
533 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
534
535 default:
536 assert (("unhandled type in newSVcfapi", 0));
537 }
538
539 va_end (ap);
540
541 return sv;
542}
543
544//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
545
546SV *
547registry (attachable *ext) 743registry (attachable *ext)
548{ 744{
549 if (!ext->cb) 745 if (!ext->cb)
550 ext->cb = newAV (); 746 ext->cb = newAV ();
551 747
552 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
553} 749}
554 750
555///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
556 752
557extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558{
559 return 0;
560}
561
562static CommArray_s rtn_cmd;
563
564static int
565runPluginCommand (object *obj, char *params)
566{
567 return -1;
568}
569
570extern "C" void *cfperl_getPluginProperty (int *type, ...)
571{
572 va_list args;
573 char *propname;
574 int i;
575 va_start (args, type);
576 propname = va_arg (args, char *);
577 //printf ("Property name: %s\n", propname);
578
579 if (!strcmp (propname, "command?"))
580 return NULL;
581 else if (!strcmp (propname, "Identification"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_NAME;
585 }
586 else if (!strcmp (propname, "FullName"))
587 {
588 va_end (args);
589 return (void *)PLUGIN_VERSION;
590 }
591 else
592 va_end (args);
593
594 return NULL;
595}
596
597extern "C" int cfperl_postInitPlugin ()
598{
599 int hooktype = 1;
600 int rtype = 0;
601
602 cf_init_plugin (gethook);
603
604 return 0;
605}
606
607extern "C" int cfperl_closePlugin ()
608{
609 return 0;
610}
611
612void 753void
613cfperl_init () 754cfperl_init ()
614{ 755{
756 extern char **environ;
757
615 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
616 perl = perl_alloc (); 759 perl = perl_alloc ();
617 perl_construct (perl); 760 perl_construct (perl);
618 761
619 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
620 763
621 const char *argv[] = { 764 const char *argv[] = {
622 settings.argv [0], 765 settings.argv [0],
623 "-e" 766 "-e0"
624 "use Event; use Coro;" // required for bootstrap
625 "cf->bootstrap;" // required for datadir :*>
626 "unshift @INC, cf::datadir ();"
627 "require cf;"
628 }; 767 };
629 768
630 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
631 || perl_run (perl)) 770 || perl_run (perl))
632 { 771 {
633 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
634 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
635 } 774 }
636 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
637 { 787 {
638 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
639 789 exit (EXIT_FAILURE);
640 PUSHMARK (SP);
641 PUTBACK;
642 call_pv ("cf::init", G_DISCARD | G_VOID);
643 } 790 }
644} 791}
645 792
793void
646void cfperl_main () 794cfperl_main ()
647{ 795{
648 dSP; 796 dSP;
649 797
650 PUSHMARK (SP); 798 PUSHMARK (SP);
651 PUTBACK; 799 PUTBACK;
655void 803void
656attachable::instantiate () 804attachable::instantiate ()
657{ 805{
658 if (attach) 806 if (attach)
659 { 807 {
660 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
661 attach = 0; 809 attach = 0;
662 } 810 }
663} 811}
664 812
665void 813void
666attachable::reattach () 814attachable::reattach ()
667{ 815{
668 optimise (); 816 optimise ();
669 //TODO: check for _attachment's, very important for restarts 817 //TODO: check for _attachment's, very important for restarts
670 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 818 INVOKE_ATTACHABLE (REATTACH, this);
671} 819}
672 820
673static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
674# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
675# include "eventinc.h" 823# include "eventinc.h"
676# undef def 824# undef def
677}; 825};
678 826
679#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
680 828
681static void 829static void noinline
682gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
683{ 831{
684 // event must be in array 832 // event must be in array
685 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
686 { 834 {
772{ 920{
773 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
774 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
775} 923}
776 924
777void 925static void noinline
778_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
779{ 927{
780 for (int event = 0; event <= AvFILLp (registry); ++event) 928 for (int event = 0; event <= AvFILLp (registry); ++event)
781 { 929 {
782 SV *cbs_ = AvARRAY (registry)[event]; 930 SV *cbs_ = AvARRAY (registry)[event];
792 } 940 }
793 } 941 }
794} 942}
795 943
796// very slow and inefficient way to recalculate the global want bitsets 944// very slow and inefficient way to recalculate the global want bitsets
797void 945static void
798_recalc_want () 946_recalc_want ()
799{ 947{
800 ev_want_event.reset (); 948 ev_want_event.reset ();
801 949
802 _recalc_want (ev_want_event, cb_global); 950 _recalc_want (ev_want_event, cb_global);
823 } 971 }
824 } 972 }
825} 973}
826 974
827bool 975bool
828attachable::vinvoke (event_type event, va_list &ap) 976attachable::invoke (event_type event, ...)
829{ 977{
830 data_type dt; 978 data_type dt;
831 979
832 // callback call ordering should be: 980 // callback call ordering should be:
833 // 1. per-object callback 981 // 1. per-object callback
839 gather_callbacks (callbacks, event); 987 gather_callbacks (callbacks, event);
840 988
841 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
842 if (!callbacks) 990 if (!callbacks)
843 return 0; 991 return 0;
992
993 va_list ap;
994 va_start (ap, event);
844 995
845 CALL_BEGIN (3); 996 CALL_BEGIN (3);
846 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
847 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
848 999
872 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
873 } 1024 }
874 1025
875 va_end (ap); 1026 va_end (ap);
876 1027
877 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
878 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
879 1030
880 CALL_END; 1031 CALL_END;
881 1032
882 return count; 1033 return count;
883} 1034}
884 1035
885SV * 1036static SV *
886cfperl_result (int idx) 1037cfperl_result (int idx)
887{ 1038{
888 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
889 if (!av) 1040 if (!av)
890 return &PL_sv_undef; 1041 return &PL_sv_undef;
891 1042
892 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
893 if (!sv) 1044 if (!sv)
907{ 1058{
908 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
909} 1060}
910 1061
911///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
912 1083
913void 1084void
914cfperl_emergency_save () 1085cfperl_emergency_save ()
915{ 1086{
916 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
935 CALL_ARG (level); 1106 CALL_ARG (level);
936 CALL_CALL ("ext::books::make_book", G_VOID); 1107 CALL_CALL ("ext::books::make_book", G_VOID);
937 CALL_END; 1108 CALL_END;
938} 1109}
939 1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
940maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
941maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
942{ 1185{
943 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
944 CALL_ARG (path); 1187 CALL_ARG (path);
945 CALL_ARG (origin); 1188 CALL_ARG (origin);
946 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
947 1190
948 maptile *retval; 1191 maptile *retval = 0;
949
950 if (count)
951 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
952 else
953 retval = 0;
954 1193
955 CALL_END; 1194 CALL_END;
956 1195
957 return retval; 1196 return retval;
958} 1197}
959 1198
960maptile * 1199maptile *
961maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
962{ 1201{
963 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
964 CALL_ARG (path); 1203 CALL_ARG (path);
965 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
966 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
967 1207
968 maptile *retval; 1208 maptile *retval = 0;
969
970 if (count)
971 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
972 else
973 retval = 0;
974 1210
975 CALL_END; 1211 CALL_END;
976 1212
977 return retval; 1213 return retval;
978} 1214}
981maptile::do_load_sync () 1217maptile::do_load_sync ()
982{ 1218{
983 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
984 CALL_ARG (this); 1220 CALL_ARG (this);
985 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
986 CALL_END;
987}
988
989void
990maptile::change_all_map_light (int change)
991{
992 CALL_BEGIN (1);
993 CALL_ARG (change);
994 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
995 CALL_END; 1222 CALL_END;
996} 1223}
997 1224
998void 1225void
999object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
1007 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1008 CALL_END; 1235 CALL_END;
1009} 1236}
1010 1237
1011void 1238void
1012log_backtrace (const char *msg) 1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1013{ 1285{
1014#if HAVE_BACKTRACE 1286#if HAVE_BACKTRACE
1015 void *addr [20]; 1287 void *addr [20];
1016 int size = backtrace (addr, 20); 1288 int size = backtrace (addr, 20);
1017 1289
1022 CALL_CALL ("cf::_log_backtrace", G_VOID); 1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1023 CALL_END; 1295 CALL_END;
1024#endif 1296#endif
1025} 1297}
1026 1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1027///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
1028 1351
1029struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
1030struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
1031 1354
1032int coroapi::cede_counter; 1355void
1033double (*coroapi::time)();
1034double coroapi::next_cede;
1035
1036void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
1037{ 1357{
1038 cede_counter = 0; 1358 cede_pending = 0;
1039
1040 cede (); 1359 cede ();
1041
1042 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1043 if (next_cede > SvNV (sv_next_tick) - 0.02)
1044 next_cede = SvNV (sv_next_tick);
1045}
1046
1047void coroapi::do_cede_every ()
1048{
1049 cede_counter = 0;
1050
1051 if (coroapi::nready ())
1052 coroapi::cede ();
1053}
1054
1055void coroapi::do_cede_to_tick_every ()
1056{
1057 cede_counter = 0;
1058
1059 cede_to_tick ();
1060} 1360}
1061 1361
1062void 1362void
1063coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
1064{ 1364{
1073 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
1074 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1075 CALL_END; 1375 CALL_END;
1076} 1376}
1077 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1078static void 1390static void
1079iw_dispatch (pe_event *ev)
1080{
1081 iw *w = (iw *)ev->ext_data;
1082 w->call (*w);
1083}
1084
1085void
1086iw::alloc ()
1087{
1088 pe = GEventAPI->new_idle (0, 0);
1089
1090 WaREENTRANT_off (pe);
1091 pe->base.callback = (void *)iw_dispatch;
1092 pe->base.ext_data = (void *)this;
1093}
1094
1095static void iow_dispatch (pe_event *ev)
1096{
1097 iow *w = (iow *)ev->ext_data;
1098 w->call (*w, ((pe_ioevent *)ev)->got);
1099}
1100
1101void
1102iow::alloc ()
1103{
1104 pe = GEventAPI->new_io (0, 0);
1105
1106 WaREENTRANT_off (pe);
1107 pe->base.callback = (void *)iow_dispatch;
1108 pe->base.ext_data = (void *)this;
1109
1110 pe->fd = -1;
1111 pe->poll = 0;
1112}
1113
1114void
1115iow::fd (int fd)
1116{
1117 pe->fd = fd;
1118}
1119
1120int
1121iow::poll ()
1122{
1123 return pe->poll;
1124}
1125
1126void
1127iow::poll (int events)
1128{
1129 if (pe->poll != events)
1130 {
1131 if (pe->poll) stop ();
1132 pe->poll = events;
1133 if (pe->poll) start ();
1134 }
1135}
1136
1137void
1138_connect_to_perl () 1391_connect_to_perl_1 ()
1139{ 1392{
1140 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1141 1394
1142 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1143 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1144 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1145 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1146 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1147 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1148 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1149 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1150 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1151 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1152 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1153 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1154 1412
1155 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1156 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1157 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1158 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1159 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1160 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1161 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1162} 1420}
1163 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1164MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1165 1433
1166BOOT: 1434BOOT:
1167{ 1435{
1168 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1169 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1170 1438
1171 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1172 1440
1173 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1174 1442
1175 { 1443 //{
1176 require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1177 1445 //
1178 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1179 if (!svp) croak ("Time::HiRes is required"); 1447 // if (!svp) croak ("Time::HiRes is required");
1180 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1181 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1182 } 1450 //}
1183 1451
1184 static const struct { 1452 static const struct {
1185 const char *name; 1453 const char *name;
1186 IV iv; 1454 IV iv;
1187 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1188# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1189 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1190 const_iv (logBacktrace) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1459# include "attackinc.h"
1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1191 1464
1192 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1193 1466
1194 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1195 1468
1196 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
1197 1470 const_iv (MAXSOCKBUF)
1198 const_iv (NUM_BODY_LOCATIONS)
1199 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1200 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1201 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1202 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1203 const_iv (body_wrist) const_iv (body_waist)
1204
1205 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1206 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1207 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1208 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1209 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1210 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1211 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1212 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1213 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1214 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1215 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1216 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1217 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1218 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1219 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1220 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1221 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1222 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1223 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1224 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1225 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1226 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1227 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1228 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1229 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1230 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1231 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1232 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1233
1234 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1235
1236 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1237 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1238
1239 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1240 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1241 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1242 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1243 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1244 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1245 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1246
1247 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1248 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1249 const_iv (WEAP_BLUD)
1250
1251 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1252 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1253 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1254 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1255 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1256 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1257 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1258 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1259 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1260 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1261 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1262 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1263 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1264 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1265 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1266 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1267 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1268 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1269 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1270 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1271 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1272 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1273 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1274 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1275 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1276 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1277
1278 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1279 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1280 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1281 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1282 const_iv (NDI_ALL)
1283 1471
1284 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1285 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1286 1474
1287 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1288
1289 const_iv (SP_RAISE_DEAD)
1290 const_iv (SP_RUNE)
1291 const_iv (SP_MAKE_MARK)
1292 const_iv (SP_BOLT)
1293 const_iv (SP_BULLET)
1294 const_iv (SP_EXPLOSION)
1295 const_iv (SP_CONE)
1296 const_iv (SP_BOMB)
1297 const_iv (SP_WONDER)
1298 const_iv (SP_SMITE)
1299 const_iv (SP_MAGIC_MISSILE)
1300 const_iv (SP_SUMMON_GOLEM)
1301 const_iv (SP_DIMENSION_DOOR)
1302 const_iv (SP_MAGIC_MAPPING)
1303 const_iv (SP_MAGIC_WALL)
1304 const_iv (SP_DESTRUCTION)
1305 const_iv (SP_PERCEIVE_SELF)
1306 const_iv (SP_WORD_OF_RECALL)
1307 const_iv (SP_INVISIBLE)
1308 const_iv (SP_PROBE)
1309 const_iv (SP_HEALING)
1310 const_iv (SP_CREATE_FOOD)
1311 const_iv (SP_EARTH_TO_DUST)
1312 const_iv (SP_CHANGE_ABILITY)
1313 const_iv (SP_BLESS)
1314 const_iv (SP_CURSE)
1315 const_iv (SP_SUMMON_MONSTER)
1316 const_iv (SP_CHARGING)
1317 const_iv (SP_POLYMORPH)
1318 const_iv (SP_ALCHEMY)
1319 const_iv (SP_REMOVE_CURSE)
1320 const_iv (SP_IDENTIFY)
1321 const_iv (SP_DETECTION)
1322 const_iv (SP_MOOD_CHANGE)
1323 const_iv (SP_MOVING_BALL)
1324 const_iv (SP_SWARM)
1325 const_iv (SP_CHANGE_MANA)
1326 const_iv (SP_DISPEL_RUNE)
1327 const_iv (SP_CREATE_MISSILE)
1328 const_iv (SP_CONSECRATE)
1329 const_iv (SP_ANIMATE_WEAPON)
1330 const_iv (SP_LIGHT)
1331 const_iv (SP_CHANGE_MAP_LIGHT)
1332 const_iv (SP_FAERY_FIRE)
1333 const_iv (SP_CAUSE_DISEASE)
1334 const_iv (SP_AURA)
1335 const_iv (SP_TOWN_PORTAL)
1336 const_iv (SP_PARTY_SPELL)
1337 1476
1338 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1339 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1340 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1341 1480
1342 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1343
1344 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1345 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1346 1483
1347 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1348
1349 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1350 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1351
1352 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1353 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1354
1355 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1356
1357 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1358 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1359 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1360 const_iv (M_ICE) const_iv (M_SPECIAL)
1361 1485
1362 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1363 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1364 1488
1365 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1366 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1367 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1368 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1369 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1370 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1371 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1372 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1373 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1374 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1375 const_iv (SK_POISON_NAIL)
1376
1377 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1378 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1379 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1380 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1381 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1382 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1383
1384 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1385
1386 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1387 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1388 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1389 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1390 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1391 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1392 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1393
1394 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1490 const_iv (MAP_INACTIVE)
1395 1491
1396 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1397 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1398 1494
1399 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1400 1496
1401 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1402
1403 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1404
1405 // random map generator
1406 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1407 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1408
1409 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1410 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1411 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1412
1413 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1414 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1415
1416 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1417 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1418 const_iv (GT_MINIMAL)
1419 }; 1498 };
1420 1499
1421 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1422 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1423 1502
1424 static const struct { 1503 static const struct {
1425 const char *name; 1504 const char *name;
1426 int skip; 1505 int skip;
1432# undef def 1511# undef def
1433 }; 1512 };
1434 1513
1435 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1436 1515
1437 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1438 { 1517 {
1439 AV *event = newAV (); 1518 AV *event = newAV ();
1440 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1441 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1442 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1443 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1444 } 1523 }
1445}
1446 1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527}
1528
1529void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1542
1447void _connect_to_perl () 1543void _connect_to_perl_1 ()
1544
1545void _connect_to_perl_2 ()
1448 1546
1449void _recalc_want () 1547void _recalc_want ()
1450 1548
1549# not used by default anymore
1451void _global_reattach () 1550void _global_reattach ()
1452 CODE: 1551 CODE:
1453{ 1552{
1454 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1455 for_all_clients (ns) 1554 for_all_clients (ns)
1456 ns->reattach (); 1555 ns->reattach ();
1457 1556
1458 for_all_objects (op) 1557 for_all_objects (op)
1459 op->reattach (); 1558 op->reattach ();
1460} 1559}
1461
1462void _post_tick ()
1463 CODE:
1464 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1465 1560
1466# support function for map-world.ext 1561# support function for map-world.ext
1467void _quantise (SV *data_sv, SV *plt_sv) 1562void _quantise (SV *data_sv, SV *plt_sv)
1468 CODE: 1563 CODE:
1469{ 1564{
1503 } 1598 }
1504 1599
1505 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1506} 1601}
1507 1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1629void cede_to_tick ()
1630 CODE:
1631 coroapi::cede_to_tick ();
1632
1633NV till_tick ()
1634 CODE:
1635 RETVAL = SvNVX (sv_next_tick) - now ();
1636 OUTPUT:
1637 RETVAL
1638
1639int tick_inhibit ()
1640 CODE:
1641 RETVAL = tick_inhibit;
1642 OUTPUT:
1643 RETVAL
1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1674}
1675
1508NV floor (NV x) 1676NV floor (NV x)
1509 1677
1510NV ceil (NV x) 1678NV ceil (NV x)
1511 1679
1512NV rndm (...) 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1513 CODE: 1683 CODE:
1684{
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1514 switch (items) 1686 switch (items)
1515 { 1687 {
1516 case 0: RETVAL = rndm (); break; 1688 case 0: RETVAL = gen (); break;
1517 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1518 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1519 default: croak ("cf::rndm requires none, one or two parameters."); break; 1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1520 } 1692 }
1693}
1521 OUTPUT: 1694 OUTPUT:
1522 RETVAL 1695 RETVAL
1523 1696
1524NV clamp (NV value, NV min_value, NV max_value) 1697NV clamp (NV value, NV min_value, NV max_value)
1525 CODE: 1698 CODE:
1531 CODE: 1704 CODE:
1532 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1533 OUTPUT: 1706 OUTPUT:
1534 RETVAL 1707 RETVAL
1535 1708
1536void cede_to_tick () 1709const char *ordinal (int i)
1537 CODE:
1538 coroapi::cede_to_tick ();
1539 1710
1540void server_tick () 1711void weaken (...)
1541 CODE: 1712 PROTOTYPE: @
1542 runtime = SvNVx (sv_runtime); 1713 CODE:
1543 server_tick (); 1714 while (items > 0)
1715 sv_rvweaken (ST (--items));
1544 1716
1545void 1717void log_suspend ()
1718
1719void log_resume ()
1720
1546log_backtrace (utf8_string msg) 1721void log_backtrace (utf8_string msg)
1547 1722
1548void
1549LOG (int flags, utf8_string msg) 1723void LOG (int flags, utf8_string msg)
1550 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1551 C_ARGS: flags, "%s", msg 1725 C_ARGS: flags, "%s", msg
1552 1726
1553octet_string path_combine (octet_string base, octet_string path) 1727octet_string path_combine (octet_string base, octet_string path)
1554 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1555 1729
1556octet_string path_combine_and_normalize (octet_string base, octet_string path) 1730octet_string path_combine_and_normalize (octet_string base, octet_string path)
1557 PROTOTYPE: $$ 1731 PROTOTYPE: $$
1558
1559const_octet_string
1560get_maps_directory (octet_string path)
1561 PROTOTYPE: $
1562 ALIAS: maps_directory = 0
1563 CODE:
1564 RETVAL = create_pathname (path);
1565 OUTPUT: RETVAL
1566 1732
1567void 1733void
1568sub_generation_inc () 1734sub_generation_inc ()
1569 CODE: 1735 CODE:
1570 PL_sub_generation++; 1736 PL_sub_generation++;
1595 1761
1596void abort () 1762void abort ()
1597 1763
1598void reset_signals () 1764void reset_signals ()
1599 1765
1600void fork_abort (octet_string cause = "cf::fork_abort") 1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1601 1767
1602void cleanup (octet_string cause, bool make_core = false) 1768void cleanup (const_octet_string cause, bool make_core = false)
1603 1769
1604void emergency_save () 1770void emergency_save ()
1605 1771
1606void _exit (int status = EXIT_SUCCESS) 1772void _exit (int status = EXIT_SUCCESS)
1607 1773
1608UV sv_2watcher (SV *w)
1609 CODE:
1610 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1611 OUTPUT:
1612 RETVAL
1613
1614#if _POSIX_MEMLOCK 1774#if _POSIX_MEMLOCK
1615 1775
1616int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1617 1784
1618int munlockall () 1785int munlockall ()
1619 1786
1620#endif 1787#endif
1788
1789int
1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1621 1817
1622int find_animation (utf8_string text) 1818int find_animation (utf8_string text)
1623 PROTOTYPE: $ 1819 PROTOTYPE: $
1624 1820
1625int random_roll (int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1626 1822
1627const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1628 1824
1629int
1630exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1631 CODE:
1632{
1633 int i = 0;
1634 1826
1635 RETVAL = settings.max_level;
1636
1637 for (i = 1; i <= settings.max_level; i++)
1638 {
1639 if (levels[i] > exp)
1640 {
1641 RETVAL = i - 1;
1642 break;
1643 }
1644 }
1645}
1646 OUTPUT: RETVAL
1647
1648val64
1649level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1650 CODE:
1651 if (level > settings.max_level)
1652 RETVAL = levels[settings.max_level];
1653 else if (level < 1)
1654 RETVAL = 0;
1655 else
1656 RETVAL = levels[level];
1657 OUTPUT: RETVAL
1658 1828
1659SV * 1829SV *
1660resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1661 CODE: 1831 CODE:
1662 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1663 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1664 else 1834 else
1665 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1666 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1667 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1668bool 1880bool
1669load_resource_file (octet_string filename) 1881load_resource_file_ (octet_string filename)
1882
1883void
1884fix_weight ()
1670 1885
1671MODULE = cf PACKAGE = cf::attachable 1886MODULE = cf PACKAGE = cf::attachable
1672 1887
1673int 1888int
1674valid (SV *obj) 1889valid (SV *obj)
1675 CODE: 1890 CODE:
1676 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1677 OUTPUT: 1892 OUTPUT:
1678 RETVAL 1893 RETVAL
1679 1894
1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1680void 1900void
1681debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1682 CODE: 1902 CODE:
1683 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1684 if (on) 1904 if (on)
1685 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1686 1906
1687int mortals_size () 1907int mortals_size ()
1688 CODE: 1908 CODE:
1689 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1690 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1692#object *mortals (U32 index) 1912#object *mortals (U32 index)
1693# CODE: 1913# CODE:
1694# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1695# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1696 1916
1697INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1698 1918
1699MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1700 1920
1701int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1702 CODE: 1922 CODE:
1706 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1707 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1708 1928
1709MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1710 1930
1711INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1712 1932
1713int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1714 CODE: 1934 CODE:
1715 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1716 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1738object *actives (U32 index) 1958object *actives (U32 index)
1739 CODE: 1959 CODE:
1740 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1741 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1742 1962
1743const char *slot_save_name (U32 slot) 1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1744 ALIAS: 1969 ALIAS:
1745 slot_use_name = 1
1746 slot_nonuse_name = 2 1970 slot_nonuse_name = 1
1747 CODE: 1971 CODE:
1748{ 1972{
1749 if (slot >= NUM_BODY_LOCATIONS) 1973 if (slot >= NUM_BODY_LOCATIONS)
1750 croak ("body slot index out of range"); 1974 croak ("body slot index out of range");
1751 1975
1752 switch (ix) 1976 switch (ix)
1753 { 1977 {
1754 case 0: RETVAL = body_locations[slot].save_name; break;
1755 case 1: RETVAL = body_locations[slot].use_name; break; 1978 case 0: RETVAL = body_locations[slot].use_name; break;
1756 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1757 } 1980 }
1758} 1981}
1759 OUTPUT: 1982 OUTPUT:
1760 RETVAL 1983 RETVAL
1761 1984
1763 1986
1764object *head (object *op) 1987object *head (object *op)
1765 PROTOTYPE: $ 1988 PROTOTYPE: $
1766 CODE: 1989 CODE:
1767 RETVAL = op->head_ (); 1990 RETVAL = op->head_ ();
1768 OUTPUT: RETVAL
1769
1770int is_head (object *op)
1771 PROTOTYPE: $
1772 CODE:
1773 RETVAL = op->head_ () == op;
1774 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1775 1992
1776void 1993void
1777inv (object *obj) 1994inv (object *obj)
1778 PROTOTYPE: $ 1995 PROTOTYPE: $
1779 PPCODE: 1996 PPCODE:
1780{ 1997{
1781 object *o;
1782 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1783 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1784} 2000}
1785 2001
1786void 2002void
1787set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1813 OUTPUT: 2029 OUTPUT:
1814 RETVAL 2030 RETVAL
1815 2031
1816object *find_best_object_match (object *op, utf8_string match) 2032object *find_best_object_match (object *op, utf8_string match)
1817 2033
1818object *find_marked_object (object *op)
1819
1820int need_identify (object *obj);
1821
1822int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1823 2035
1824int move_player (object *op, int dir) 2036int move (object *op, int dir, object *originator = op)
1825 CODE: 2037 CODE:
1826 RETVAL = move_player (op, dir); 2038 RETVAL = op->move (dir, originator);
1827 OUTPUT: 2039 OUTPUT:
1828 RETVAL 2040 RETVAL
1829 2041
1830int move (object *op, int dir, object *originator = op)
1831 CODE:
1832 RETVAL = move_ob (op, dir, originator);
1833 OUTPUT:
1834 RETVAL
1835
1836void apply (object *applier, object *applied, int flags = 0)
1837 CODE:
1838 manual_apply (applied, applier, flags);
1839
1840void apply_below (object *op) 2042void apply_below (object *op)
1841 CODE: 2043 CODE:
1842 player_apply_below (op); 2044 player_apply_below (op);
1843 2045
1844int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1845 2047
1846object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2048int casting_level (object *caster, object *spell)
1847
1848int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1849
1850int cf_object_change_map (object *op, int x, int y, maptile *map)
1851
1852#//TODO
1853object *clone_ (object *op, int recursive = 0)
1854 CODE:
1855 if (recursive)
1856 RETVAL = object_create_clone (op);
1857 else
1858 {
1859 RETVAL = object::create ();
1860 op->copy_to (RETVAL);
1861 }
1862 OUTPUT: RETVAL
1863 2049
1864int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1865 CODE: 2051 CODE:
1866 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1867 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1902 2088
1903void drop (object *who, object *op) 2089void drop (object *who, object *op)
1904 2090
1905void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1906 2092
1907int cf_object_teleport (object *op, maptile *map, int x, int y)
1908
1909void update_object (object *op, int action) 2093void update_object (object *op, int action)
1910 2094
1911object *cf_create_object_by_name (utf8_string name)
1912
1913void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1914 2096
1915void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1916 2098
1917int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1918 2100
1919int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1920 2102
1921void push_button (object *op); 2103void push_button (object *op, object *originator)
1922 2104
1923void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1924 2106
1925void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1926 2108
1927void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1928 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1929 2112
1930MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1931
1932object *cf_insert_ob_in_ob (object *ob, object *where)
1933 2114
1934# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
1935# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1936 2117
1937object *new (utf8_string archetype = 0) 2118object *new (utf8_string archetype = 0)
1938 PROTOTYPE: ;$ 2119 PROTOTYPE: ;$
1939 CODE: 2120 CODE:
1940 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1941 OUTPUT: 2122 OUTPUT:
1942 RETVAL 2123 RETVAL
1943 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2136
2137# TODO: nuke
1944object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1945 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
1946 CODE: 2140 CODE:
1947{ 2141{
1948 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1949 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1950}
1951 2143
1952player *contr (object *op) 2144 if (RETVAL->destroyed ())
1953 CODE:
1954 RETVAL = op->contr; 2145 RETVAL = 0;
1955 OUTPUT: RETVAL 2146}
1956 2147
1957const_utf8_string get_ob_key_value (object *op, utf8_string key) 2148shstr
2149object::kv_get (shstr key)
1958 2150
1959bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2151void
2152object::kv_del (shstr key)
2153
2154void
2155object::kv_set (shstr key, shstr value)
1960 2156
1961object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
1962 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
1963 PREINIT: 2159 PREINIT:
1964 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
1966void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
1967 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
1968 PPCODE: 2164 PPCODE:
1969{ 2165{
1970 rv_vector rv; 2166 rv_vector rv;
2167
1971 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
1972 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
1973 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1974 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1975 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1976 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
1977 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
1978} 2176}
1979 2177
1980bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
1981 CODE: 2179 CODE:
1982 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
1986base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
1987 CODE: 2185 CODE:
1988 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
1989 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
1990 2188
1991object *decrease_ob_nr (object *op, unsigned long i) 2189# return the tail of an object, excluding itself
2190void
2191tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
1992 2195
1993MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1994 2197
1995player *player (object *op) 2198player *player (object *op)
1996 CODE: 2199 CODE:
1997 RETVAL = op->contr; 2200 RETVAL = op->contr;
1998 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1999 2202
2000void check_score (object *op) 2203bool move_player (object *op, int dir)
2001 2204
2002void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2003 CODE: 2206 CODE:
2004 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
2005 2208
2006void kill_player (object *op) 2209void kill_player (object *op)
2007 2210
2211void esrv_send_item (object *pl, object *item)
2212
2008void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
2009 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
2010 2215
2011void clear_los (object *op) 2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2012 2218
2013int command_summon (object *op, utf8_string params) 2219int command_summon (object *op, utf8_string params)
2014 2220
2015int command_arrest (object *op, utf8_string params) 2221int command_arrest (object *op, utf8_string params)
2016 2222
2017 2223
2018MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2019 2225
2020INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2021 2227
2022int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2023 CODE: 2229 CODE:
2024 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2025 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2035 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2036 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2037 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2038 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2039 2245
2040void cf_player_move (player *pl, int dir) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2041 2248
2042void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2249#d# TODO: replace by blocked_los accessor, fix code using this
2043
2044bool 2250bool
2045cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2046 CODE: 2252 CODE:
2047 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2048 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2049 OUTPUT: 2254 OUTPUT:
2050 RETVAL 2255 RETVAL
2051 2256
2052void 2257void
2053send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2054 CODE: 2259 CODE:
2055{ 2260{
2056 STRLEN len; 2261 STRLEN len;
2057 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
2058 2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2059 if (pl->ns) 2266 else if (pl->ns)
2060 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2061} 2268}
2062
2063int
2064listening (player *pl, int new_value = -1)
2065 CODE:
2066 RETVAL = pl->listening;
2067 if (new_value >= 0)
2068 pl->listening = new_value;
2069 OUTPUT:
2070 RETVAL
2071 2269
2072void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2073 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2074 PPCODE: 2272 PPCODE:
2075 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2100 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2101 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2102 2300
2103SV *registry (maptile *map) 2301SV *registry (maptile *map)
2104 2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306{
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326}
2327
2105INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2106 2343
2107void 2344void
2108maptile::instantiate () 2345maptile::instantiate ()
2109 2346
2110maptile *new () 2347maptile *new ()
2142 for (int x = 0; x < THIS->width; ++x) 2379 for (int x = 0; x < THIS->width; ++x)
2143 for (int y = 0; y < THIS->height; ++y) 2380 for (int y = 0; y < THIS->height; ++y)
2144 { 2381 {
2145 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2146 if (op->flag [FLAG_IS_FLOOR]) 2383 if (op->flag [FLAG_IS_FLOOR])
2147 goto skip_space; 2384 goto skip;
2148 2385
2149 { 2386 {
2150 int offs = offset + y * stride + x; 2387 int offs = offset + y * stride + x;
2388
2151 if (IN_RANGE_EXC (offs, 0, idxlen)) 2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2152 { 2390 {
2153 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2154 { 2392 {
2155 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2156 ob->flag [FLAG_NO_MAP_SAVE] = true; 2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2157 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2158 2396
2159 if (ob->randomitems) 2397 if (ob->randomitems && !ob->above)
2160 { 2398 {
2161 if (!ob->above)
2162 {
2163 ob->create_treasure (ob->randomitems); 2399 ob->create_treasure (ob->randomitems);
2164 2400
2165 for (object *op = ob->above; op; op = op->above) 2401 for (object *op = ob->above; op; op = op->above)
2166 op->flag [FLAG_NO_MAP_SAVE] = true; 2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2167 } 2403 // TODO: if this is a pickable object, then the item
2168 2404 // will at a bit weird - saving inside the player
2169 ob->randomitems = 0; 2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2170 } 2409 }
2171 } 2410 }
2172 } 2411 }
2173 } 2412 }
2174 2413
2175 skip_space: ; 2414 skip: ;
2176 } 2415 }
2177} 2416}
2178 2417
2179void 2418void
2180maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2186 palette = SvRV (palette); 2425 palette = SvRV (palette);
2187 2426
2188 STRLEN idxlen; 2427 STRLEN idxlen;
2189 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2190 2429
2191 region **regionmap = (region **)malloc ( 2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2192 (av_len ((AV *)palette) + 1) * sizeof (region *));
2193 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2194 2432
2195 for (int i = av_len ((AV *)palette) + 1; i--; ) 2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2196 regionmap [i] = region::find ( 2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2197 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2198 2435
2199 for (int y = 0; y < THIS->height; ++y) 2436 for (int y = 0; y < THIS->height; ++y)
2200 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2201 2438
2202 sfree (THIS->regions, THIS->size ()); 2439 sfree (THIS->regions, THIS->size ());
2203 free (THIS->regionmap); 2440 delete [] THIS->regionmap;
2204 2441
2205 THIS->regions = regions; 2442 THIS->regions = regions;
2206 THIS->regionmap = regionmap; 2443 THIS->regionmap = regionmap;
2207} 2444}
2208 2445
2209void 2446void
2210maptile::create_region_treasure () 2447maptile::create_region_treasure ()
2211 CODE: 2448 CODE:
2212{
2213 object *op = object::create ();
2214 op->type = FLOOR;
2215 op->map = THIS;
2216
2217 for (int x = 0; x < THIS->width; ++x) 2449 for (int x = 0; x < THIS->width; ++x)
2218 for (int y = 0; y < THIS->height; ++y) 2450 for (int y = 0; y < THIS->height; ++y)
2219 { 2451 {
2220 region *rgn = THIS->region (x, y); 2452 region *rgn = THIS->region (x, y);
2221 2453
2222 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2223 if (rgn->treasure && rndm () < rgn->treasure_density) 2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2224 {
2225 op->x = x;
2226 op->y = y;
2227 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2228 }
2229 } 2458 }
2230 2459
2231 op->destroy ();
2232}
2233
2234void play_sound_map (maptile *map, int x, int y, int sound_num)
2235
2236int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2237 2461
2238void 2462void
2239trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2240 CODE: 2486 CODE:
2241 activate_connection (map, connection, state);
2242
2243void
2244get_connection (maptile *map, long connection)
2245 PPCODE:
2246 oblinkpt *obp = get_connection_links (map, connection);
2247 if (obp)
2248 for (objectlink *ol = obp->link; ol; ol = ol->next)
2249 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2250
2251object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2252
2253object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2254
2255object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2256 C_ARGS: str, map, nx, ny
2257
2258void
2259get_map_flags (maptile *map, int x, int y)
2260 PPCODE:
2261{ 2487{
2262 maptile *nmap = 0; 2488 mapxy pos (map, x, y);
2263 I16 nx = 0, ny = 0; 2489 if (!pos.move (dir).normalise ())
2264 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2490 XSRETURN_UNDEF;
2265 2491
2266 EXTEND (SP, 4); 2492 RETVAL = &*pos;
2267 PUSHs (sv_2mortal (newSViv (flags)));
2268
2269 if (GIMME_V == G_ARRAY)
2270 {
2271 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2272 PUSHs (sv_2mortal (newSViv (nx)));
2273 PUSHs (sv_2mortal (newSViv (ny)));
2274 }
2275} 2493}
2494 OUTPUT:
2495 RETVAL
2276 2496
2277void 2497void
2278at (maptile *map, unsigned int x, unsigned int y) 2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2279 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2280 PPCODE: 2500 PPCODE:
2281{ 2501 mapxy pos (map, x, y);
2282 object *o; 2502 if (pos.move (dir).normalise ())
2283 maptile *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2284 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2285
2286 get_map_flags (map, &nmap, x, y, &nx, &ny);
2287
2288 if (nmap)
2289 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2290 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2291}
2292 2505
2293SV * 2506SV *
2294bot_at (maptile *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2295 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2296 ALIAS: 2509 ALIAS:
2297 top_at = 1 2510 top_at = 1
2298 flags_at = 2 2511 flags_at = 2
2299 light_at = 3 2512 light_at = 3
2300 move_block_at = 4 2513 move_block_at = 4
2301 move_slow_at = 5 2514 move_slow_at = 5
2302 move_on_at = 6 2515 move_on_at = 6
2303 move_off_at = 7 2516 move_off_at = 7
2304 INIT:
2305 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2306 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2307 switch (ix) 2527 switch (ix)
2308 { 2528 {
2309 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2310 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2311 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2312 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2313 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2314 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2315 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2316 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2317 } 2537 }
2538}
2318 OUTPUT: RETVAL 2539 OUTPUT: RETVAL
2319
2320void fix_walls (maptile *map, int x, int y)
2321
2322void fix_walls_around (maptile *map, int x, int y)
2323 2540
2324# worst xs function of my life 2541# worst xs function of my life
2325bool 2542bool
2326_create_random_map (\ 2543_create_random_map (maptile *self, SV *options)
2327 maptile *self,\
2328 utf8_string wallstyle,\
2329 utf8_string wall_name,\
2330 utf8_string floorstyle,\
2331 utf8_string monsterstyle,\
2332 utf8_string treasurestyle,\
2333 utf8_string layoutstyle,\
2334 utf8_string doorstyle,\
2335 utf8_string decorstyle,\
2336 utf8_string origin_map,\
2337 utf8_string final_map,\
2338 utf8_string exitstyle,\
2339 utf8_string this_map,\
2340 utf8_string exit_on_final_map,\
2341 int xsize,\
2342 int ysize,\
2343 int expand2x,\
2344 int layoutoptions1,\
2345 int layoutoptions2,\
2346 int layoutoptions3,\
2347 int symmetry,\
2348 int difficulty,\
2349 int difficulty_given,\
2350 float difficulty_increase,\
2351 int dungeon_level,\
2352 int dungeon_depth,\
2353 int decoroptions,\
2354 int orientation,\
2355 int origin_y,\
2356 int origin_x,\
2357 U32 random_seed,\
2358 val64 total_map_hp,\
2359 int map_layout_style,\
2360 int treasureoptions,\
2361 int symmetry_used,\
2362 region *region,\
2363 utf8_string custom\
2364)
2365 CODE: 2544 CODE:
2366{ 2545{
2367 random_map_params rmp; 2546 random_map_params rmp ((HV *)SvRV (options));
2368
2369 assign (rmp.wallstyle , wallstyle);
2370 assign (rmp.wall_name , wall_name);
2371 assign (rmp.floorstyle , floorstyle);
2372 assign (rmp.monsterstyle , monsterstyle);
2373 assign (rmp.treasurestyle , treasurestyle);
2374 assign (rmp.layoutstyle , layoutstyle);
2375 assign (rmp.doorstyle , doorstyle);
2376 assign (rmp.decorstyle , decorstyle);
2377 assign (rmp.exitstyle , exitstyle);
2378 assign (rmp.exit_on_final_map, exit_on_final_map);
2379
2380 rmp.origin_map = origin_map;
2381 rmp.final_map = final_map;
2382 rmp.this_map = this_map;
2383 rmp.xsize = xsize;
2384 rmp.ysize = ysize;
2385 rmp.expand2x = expand2x;
2386 rmp.layoutoptions1 = layoutoptions1;
2387 rmp.layoutoptions2 = layoutoptions2;
2388 rmp.layoutoptions3 = layoutoptions3;
2389 rmp.symmetry = symmetry;
2390 rmp.difficulty = difficulty;
2391 rmp.difficulty_given = difficulty_given;
2392 rmp.difficulty_increase = difficulty_increase;
2393 rmp.dungeon_level = dungeon_level;
2394 rmp.dungeon_depth = dungeon_depth;
2395 rmp.decoroptions = decoroptions;
2396 rmp.orientation = orientation;
2397 rmp.origin_y = origin_y;
2398 rmp.origin_x = origin_x;
2399 rmp.random_seed = random_seed;
2400 rmp.total_map_hp = total_map_hp;
2401 rmp.map_layout_style = map_layout_style;
2402 rmp.treasureoptions = treasureoptions;
2403 rmp.symmetry_used = symmetry_used;
2404 rmp.region = region;
2405 rmp.custom = custom;
2406
2407 RETVAL = self->generate_random_map (&rmp); 2547 RETVAL = self->generate_random_map (&rmp);
2408} 2548}
2409 OUTPUT: 2549 OUTPUT:
2410 RETVAL 2550 RETVAL
2411 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2412MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2413 2557
2414archetype *find (utf8_string name) 2558int archetypes_size ()
2415 CODE: 2559 CODE:
2416 RETVAL = archetype::find (name); 2560 RETVAL = archetypes.size ();
2417 OUTPUT:
2418 RETVAL
2419
2420archetype *first()
2421 PROTOTYPE:
2422 CODE:
2423 RETVAL = first_archetype;
2424 OUTPUT: RETVAL 2561 OUTPUT: RETVAL
2425 2562
2426object *instantiate (archetype *arch) 2563archetype *archetypes (U32 index)
2427 CODE: 2564 CODE:
2428 RETVAL = arch_to_object (arch); 2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2429 OUTPUT: 2566 OUTPUT: RETVAL
2430 RETVAL
2431 2567
2432INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2433 2569
2434MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2435 2571
2436partylist *first () 2572partylist *first ()
2437 PROTOTYPE: 2573 PROTOTYPE:
2438 CODE: 2574 CODE:
2439 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2440 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2441 2577
2442INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2443 2579
2444MODULE = cf PACKAGE = cf::region 2580MODULE = cf PACKAGE = cf::region
2445 2581
2446void 2582void
2447list () 2583list ()
2448 PPCODE: 2584 PPCODE:
2449 for_all_regions (rgn) 2585 for_all_regions (rgn)
2450 XPUSHs (sv_2mortal (to_sv (rgn))); 2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2451 2587
2452region *find (utf8_string name)
2453 PROTOTYPE: $
2454 CODE:
2455 RETVAL = region::find (name);
2456 OUTPUT: RETVAL
2457
2458region *find_fuzzy (utf8_string name)
2459 PROTOTYPE: $
2460 CODE:
2461 RETVAL = region::find_fuzzy (name);
2462 OUTPUT: RETVAL
2463
2464int specificity (region *rgn) 2588int specificity (region *rgn)
2465 CODE: 2589 CODE:
2466 RETVAL = 0; 2590 RETVAL = 0;
2467 while (rgn = rgn->parent) 2591 while (rgn = rgn->parent)
2468 RETVAL++; 2592 RETVAL++;
2469 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2470 2594
2471INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2472 2596
2473MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2474 2598
2475INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2476 2600
2477MODULE = cf PACKAGE = cf::settings 2601MODULE = cf PACKAGE = cf::settings
2478 2602
2479INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2480 2604
2481MODULE = cf PACKAGE = cf::client 2605MODULE = cf PACKAGE = cf::client
2482 2606
2483INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2484 2608
2485int invoke (client *ns, int event, ...) 2609int invoke (client *ns, int event, ...)
2486 CODE: 2610 CODE:
2487 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2488 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2504 CODE: 2628 CODE:
2505{ 2629{
2506 STRLEN len; 2630 STRLEN len;
2507 char *buf = SvPVbyte (packet, len); 2631 char *buf = SvPVbyte (packet, len);
2508 2632
2633 if (len > MAXSOCKBUF)
2634 {
2635 // ugly
2636 if (THIS->pl)
2637 THIS->pl->failmsg ("[packet too long for client]");
2638 }
2639 else
2509 THIS->send_packet (buf, len); 2640 THIS->send_packet (buf, len);
2510} 2641}
2642
2643faceidx
2644client::need_face (utf8_string name, int pri = 0)
2645 CODE:
2646 RETVAL = face_find (name, 0);
2647 if (RETVAL)
2648 {
2649 THIS->send_face (RETVAL, pri);
2650 THIS->flush_fx ();
2651 }
2652 OUTPUT:
2653 RETVAL
2654
2655int
2656client::fx_want (int idx, int value = -1)
2657 CODE:
2658 if (0 < idx && idx < FT_NUM)
2659 {
2660 RETVAL = THIS->fx_want [idx];
2661 if (items > 2)
2662 THIS->fx_want [idx] = value;
2663 }
2664 else
2665 RETVAL = 0;
2666 OUTPUT:
2667 RETVAL
2668
2669MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2670
2671faceidx sound_find (utf8_string name)
2672
2673void sound_set (utf8_string str, faceidx face)
2674
2675# dire hack
2676void old_sound_index (int idx, faceidx face)
2677 CODE:
2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2679 old_sound_index [idx] = face;
2511 2680
2512MODULE = cf PACKAGE = cf::face PREFIX = face_ 2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2513 2682
2514#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2515 2684
2516faceidx face_find (utf8_string name, faceidx defidx = 0) 2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2517 2686
2518faceidx alloc (utf8_string name) 2687faceidx alloc (utf8_string name)
2519 CODE: 2688 CODE:
2526 while (!RETVAL); // crude way to leave index 0 2695 while (!RETVAL); // crude way to leave index 0
2527 2696
2528 faces [RETVAL].name = name; 2697 faces [RETVAL].name = name;
2529 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2530 2699
2531 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2532 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2533} 2703}
2534 OUTPUT: RETVAL 2704 OUTPUT: RETVAL
2535 2705
2536void set (faceidx idx, int visibility, int magicmap) 2706void set_type (faceidx idx, int value)
2537 CODE: 2707 ALIAS:
2538 faceinfo *f = face_info (idx); 2708 set_type = 0
2539 assert (f); 2709 set_visibility = 1
2540 f->visibility = visibility; 2710 set_magicmap = 2
2541 f->magicmap = magicmap; 2711 set_smooth = 3
2542 2712 set_smoothlevel = 4
2543void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2544 CODE: 2713 CODE:
2545 faceinfo *f = face_info (idx); assert (f); 2714 faceinfo *f = face_info (idx); assert (f);
2546 f->smooth = smooth; 2715 switch (ix)
2547 f->smoothlevel = smoothlevel; 2716 {
2717 case 0: f->type = value; break;
2718 case 1: f->visibility = value; break;
2719 case 2: f->magicmap = value; break;
2720 case 3: f->smooth = value; break;
2721 case 4: f->smoothlevel = value; break;
2722 }
2548 2723
2549void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2724void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2550 CODE: 2725 CODE:
2551{ 2726{
2552 facedata *d = face_data (idx, faceset); 2727 faceinfo *f = face_info (idx); assert (f);
2553 assert (d); 2728 facedata *d = &(faceset ? f->data64 : f->data32);
2554 sv_to (data, d->data); 2729 sv_to (data, d->data);
2555 STRLEN clen; 2730 STRLEN clen;
2556 char *cdata = SvPVbyte (chksum, clen); 2731 char *cdata = SvPVbyte (chksum, clen);
2557 clen = min (CHKSUM_SIZE, clen); 2732 clen = min (CHKSUM_MAXLEN, clen);
2558 2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2559 if (memcmp (d->chksum, cdata, clen)) 2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2560 { 2737 {
2738 d->chksum_len = clen;
2561 memcpy (d->chksum, cdata, clen); 2739 memcpy (d->chksum, cdata, clen);
2562 2740
2563 // invalidate existing client face info 2741 // invalidate existing client face info
2564 for_all_clients (ns) 2742 for_all_clients (ns)
2565 if (ns->faceset == faceset) 2743 if (ns->faceset == faceset)
2568 ns->force_newmap = true; 2746 ns->force_newmap = true;
2569 } 2747 }
2570 } 2748 }
2571} 2749}
2572 2750
2751int get_data_size (faceidx idx, int faceset = 0)
2752 CODE:
2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2755 RETVAL = d->data.size ();
2756 OUTPUT:
2757 RETVAL
2758
2759SV *get_chksum (faceidx idx, int faceset = 0)
2760 CODE:
2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2772 OUTPUT:
2773 RETVAL
2774
2573void invalidate (faceidx idx) 2775void invalidate (faceidx idx)
2574 CODE: 2776 CODE:
2575 for_all_clients (ns) 2777 for_all_clients (ns)
2576 { 2778 {
2577 ns->faces_sent [idx] = false; 2779 ns->faces_sent [idx] = false;
2586 ns->force_newmap = true; 2788 ns->force_newmap = true;
2587 } 2789 }
2588 2790
2589MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2590 2792
2591#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2592 2794
2593animidx anim_find (utf8_string name) 2795animidx anim_find (utf8_string name)
2594 CODE: 2796 CODE:
2595 RETVAL = animation::find (name).number; 2797 RETVAL = animation::find (name).number;
2596 OUTPUT: RETVAL 2798 OUTPUT: RETVAL
2611 } 2813 }
2612 else 2814 else
2613 anim = &animation::create (name, av_len (av) + 1, facings); 2815 anim = &animation::create (name, av_len (av) + 1, facings);
2614 2816
2615 for (int i = 0; i < anim->num_animations; ++i) 2817 for (int i = 0; i < anim->num_animations; ++i)
2616 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2617} 2819}
2618 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2619 2821
2620void invalidate_all () 2822void invalidate_all ()
2621 CODE: 2823 CODE:
2622 for_all_clients (ns) 2824 for_all_clients (ns)
2623 ns->anims_sent.reset (); 2825 ns->anims_sent.reset ();
2624 2826
2827MODULE = cf PACKAGE = cf::object::freezer
2828
2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2830
2831SV *
2832new (char *klass)
2833 CODE:
2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2835 OUTPUT: RETVAL
2836
2837void
2838DESTROY (SV *sv)
2839 CODE:
2840 object_freezer *self;
2841 sv_to (sv, self);
2842 delete self;
2843
2844MODULE = cf PACKAGE = cf::object::thawer
2845
2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2855
2856SV *
2857new_from_file (char *klass, octet_string path)
2858 CODE:
2859 object_thawer *f = new object_thawer (path);
2860 if (!*f)
2861 {
2862 delete f;
2863 XSRETURN_UNDEF;
2864 }
2865 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2866 OUTPUT: RETVAL
2867
2868void
2869DESTROY (SV *sv)
2870 CODE:
2871 object_thawer *self;
2872 sv_to (sv, self);
2873 delete self;
2874
2875void
2876extract_tags (object_thawer *self)
2877 PPCODE:
2878 while (self->kw != KW_EOF)
2879 {
2880 PUTBACK;
2881 coroapi::cede_to_tick ();
2882 SPAGAIN;
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines