ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.221 by root, Sat Jun 16 00:12:20 2007 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * under the terms of the GNU General Public License as published by the Free 7 * the terms of the Affero GNU General Public License as published by the
10 * Software Foundation; either version 2 of the License, or (at your option) 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, but 11 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License along 16 * You should have received a copy of the Affero GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 17 * and the GNU General Public License along with this program. If not, see
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
21 * 19 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 21 */
24 22
25#include "autoconf.h" 23#include "autoconf.h"
26
27#define PLUGIN_NAME "perl"
28#define PLUGIN_VERSION "cfperl 0.5"
29
30#define CEDES_PER_TICK 5
31 24
32#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
33# include <execinfo.h> 26# include <execinfo.h>
34#endif 27#endif
35 28
36#include <plugin_common.h>
37#include <sounds.h>
38#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
39#include <sproto.h> 35#include "sproto.h"
40
41#include "loader.h"
42#include "cfperl.h"
43#include "shstr.h"
44 36
45#include <unistd.h> 37#include <unistd.h>
46#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
47# include <sys/mman.h> 39# include <sys/mman.h>
48#endif 40#endif
49 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
50#include <EXTERN.h> 50#include <EXTERN.h>
51#include <perl.h> 51#include <perl.h>
52#include <XSUB.h> 52#include <XSUB.h>
53 53
54#include "CoroAPI.h" 54#include "CoroAPI.h"
55#include "perlxsi.c" 55#include "perlxsi.c"
56 56
57extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58 58typedef object_freezer &object_freezer_ref;
59typedef object object_ornull;
60typedef maptile maptile_ornull;
61
62typedef char *octet_string;
63typedef char *utf8_string;
64typedef const char *const_octet_string;
65typedef const char *const_utf8_string;
66 59
67typedef std::string std__string; 60typedef std::string std__string;
68 61
69#if IVSIZE >= 8
70 typedef IV val64;
71# define newSVval64 newSViv
72# define SvVAL64 SvIV
73#else
74 typedef double val64;
75# define newSVval64 newSVnv
76# define SvVAL64 SvNV
77#endif
78
79static f_plug_api gethook = cfapi_get_hooks;
80static f_plug_api object_insert = cfapi_object_insert;
81
82static PerlInterpreter *perl; 62static PerlInterpreter *perl;
83 63
84tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
85 68
86global gbl_ev; 69global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
89 73
90bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
92 76
93static HV 77static HV
94 *stash_cf, 78 *stash_cf,
95 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
96 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
97 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
98 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
99 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
100 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
101 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
102 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
103 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
104 143
105// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
106template<class super> 145template<class super>
107static super * 146static super *
108is_a (attachable *at) 147is_a (attachable *at)
141 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
142 hv_clear (self); 181 hv_clear (self);
143 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
144 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
145 184
146 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
147 assert (!this->self); 186 assert (!this->self);
148 } 187 }
149} 188}
150 189
151void 190void
185attachable::destroy () 224attachable::destroy ()
186{ 225{
187 if (destroyed ()) 226 if (destroyed ())
188 return; 227 return;
189 228
190 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
191 do_destroy (); 230 do_destroy ();
192 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
193} 238}
194 239
195void 240void
196attachable::check_mortals () 241attachable::check_mortals ()
197{ 242{
213 258
214 if (0) 259 if (0)
215 { 260 {
216 for (int j = 0; j < mortals.size (); ++j)//D 261 for (int j = 0; j < mortals.size (); ++j)//D
217 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
218 fprintf (stderr, "\n");//D 264 fprintf (stderr, "\n");//D
219 } 265 }
220 } 266 }
221 } 267 }
222 268
242 } 288 }
243 else 289 else
244 { 290 {
245 mortals.erase (i); 291 mortals.erase (i);
246 obj->sever_self (); 292 obj->sever_self ();
247 delete obj; 293 obj->do_delete ();
248 } 294 }
249 } 295 }
250} 296}
251 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
252attachable & 310attachable &
253attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
254{ 312{
255 //if (self || cb) 313 //if (self || cb)
256 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
257 315
258 attach = src.attach; 316 attach = src.attach;
259 return *this; 317 return *this;
260} 318}
261 319
320#if 0
262template<typename T> 321template<typename T>
263static bool 322static bool
264find_backref (void *ptr, T *obj) 323find_backref (void *ptr, T *obj)
265{ 324{
266 char *s = (char *)obj; 325 char *s = (char *)obj;
274 333
275 return false; 334 return false;
276} 335}
277 336
278// for debugging, find "live" objects containing this ptr 337// for debugging, find "live" objects containing this ptr
279void 338static void
280find_backref (void *ptr) 339find_backref (void *ptr)
281{ 340{
282 for_all_objects (op) 341 for_all_objects (op)
283 if (find_backref (ptr, op)) 342 if (find_backref (ptr, op))
284 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
288 fprintf (stderr, "P %p\n", pl); 347 fprintf (stderr, "P %p\n", pl);
289 348
290 for_all_clients (ns) 349 for_all_clients (ns)
291 if (find_backref (ptr, ns)) 350 if (find_backref (ptr, ns))
292 fprintf (stderr, "C %p\n", ns); 351 fprintf (stderr, "C %p\n", ns);
293
294} 352}
353#endif
295 354
296////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
297 356
298static SV * 357static SV *
299newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
300{ 359{
301 SV *sv;
302
303 if (!ptr) 360 if (!ptr)
304 return &PL_sv_undef; 361 return newSV (0);
305 362
306 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
307 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
308} 371}
309 372
310static int 373static int
311attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
312{ 375{
324 return 0; 387 return 0;
325} 388}
326 389
327MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
328 391
329static SV * 392static SV * noinline
330newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
331{ 394{
332 if (!obj) 395 if (!obj)
333 return &PL_sv_undef; 396 return newSV (0);
334 397
335 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
336 { 402 {
337 obj->self = newHV ();
338 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
339 404
340 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
341 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
342 } 408 }
343 else 409 else
344 { 410 {
345 SV *sv = newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
349 415
350 return sv; 416 return sv;
351 } 417 }
352} 418}
353 419
420#if 0 // unused
354static void 421static void
355clearSVptr (SV *sv) 422clearSVptr (SV *sv)
356{ 423{
357 if (SvROK (sv)) 424 if (SvROK (sv))
358 sv = SvRV (sv); 425 sv = SvRV (sv);
359 426
360 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
361 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
362} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
363 446
364static long 447static long
365SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
366{ 449{
367 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
368 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
369 452
370 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
371
372 if (!mg)
373 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
374
375 return (long)mg->mg_ptr;
376} 454}
377 455
378static long 456static long noinline
379SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
380{ 458{
381 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
382 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
383 else
384 return 0;
385} 462}
386 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
387inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
388inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
389inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
390inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
391inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
392inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
393inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
394inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
395inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
396inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
397inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
398inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
399inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
400inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
401inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
402inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
403inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
404inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
405inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
406inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
407inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
408inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
409inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
410 546
411inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
412inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
413 549
414inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
415inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
416 552
417inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
418{
419 char buf[128];
420 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
421 return newSVpv (buf, 0);
422}
423 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
424inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
425inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
426inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
427inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
428inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
429inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
430inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
431inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
432inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
433inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
434inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
435inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
436inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
437inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
438inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
439inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
440inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
441inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
442inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
443inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
444inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
445inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
446inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
447inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
448 604
449//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
450inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
451 607
452template<class T> 608template<class T>
453inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
454 610
455template<int N> 611template<int N>
456inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
457 613
458inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
459inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
460inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
461inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
462 618
463inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
464{ 620{
465 STRLEN len; 621 STRLEN len;
466 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
467 v.assign (data, len); 623 v.assign (data, len);
468} 624}
469 625
470inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
471{ 627{
472 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
473
474 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
475 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
476} 630}
477 631
478inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
479 633
480static SV * 634static SV *
481newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
482{ 636{
483 SV *sv; 637 SV *sv;
497 break; 651 break;
498 652
499 case DT_STRING: 653 case DT_STRING:
500 { 654 {
501 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
502 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
503 } 657 }
504 break; 658 break;
505 659
506 case DT_DATA: 660 case DT_DATA:
507 { 661 {
508 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
509 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
510 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
511 } 665 }
512 break; 666 break;
513 667
514 case DT_OBJECT: 668 case DT_OBJECT:
515 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
557 va_end (ap); 711 va_end (ap);
558 712
559 return sv; 713 return sv;
560} 714}
561 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
562static SV * 742static SV *
563newSVcfapi (int type, ...)
564{
565 SV *sv;
566
567 va_list ap;
568 va_start (ap, type);
569
570 switch (type)
571 {
572 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
573 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
574 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
575 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
576 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
577 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
578 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
579 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
580 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
581 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
582
583 default:
584 assert (("unhandled type in newSVcfapi", 0));
585 }
586
587 va_end (ap);
588
589 return sv;
590}
591
592//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
593
594SV *
595registry (attachable *ext) 743registry (attachable *ext)
596{ 744{
597 if (!ext->cb) 745 if (!ext->cb)
598 ext->cb = newAV (); 746 ext->cb = newAV ();
599 747
600 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
601} 749}
602 750
603///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
604 752
605extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
606{
607 return 0;
608}
609
610static CommArray_s rtn_cmd;
611
612static int
613runPluginCommand (object *obj, char *params)
614{
615 return -1;
616}
617
618extern "C" void *cfperl_getPluginProperty (int *type, ...)
619{
620 va_list args;
621 char *propname;
622 int i;
623 va_start (args, type);
624 propname = va_arg (args, char *);
625 //printf ("Property name: %s\n", propname);
626
627 if (!strcmp (propname, "command?"))
628 return NULL;
629 else if (!strcmp (propname, "Identification"))
630 {
631 va_end (args);
632 return (void *)PLUGIN_NAME;
633 }
634 else if (!strcmp (propname, "FullName"))
635 {
636 va_end (args);
637 return (void *)PLUGIN_VERSION;
638 }
639 else
640 va_end (args);
641
642 return NULL;
643}
644
645extern "C" int cfperl_postInitPlugin ()
646{
647 int hooktype = 1;
648 int rtype = 0;
649
650 cf_init_plugin (gethook);
651
652 return 0;
653}
654
655extern "C" int cfperl_closePlugin ()
656{
657 return 0;
658}
659
660void 753void
661cfperl_init () 754cfperl_init ()
662{ 755{
756 extern char **environ;
757
663 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
664 perl = perl_alloc (); 759 perl = perl_alloc ();
665 perl_construct (perl); 760 perl_construct (perl);
666 761
667 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
668 763
669 const char *argv[] = { 764 const char *argv[] = {
670 settings.argv [0], 765 settings.argv [0],
671 "-e" 766 "-e0"
672 "use Event; use Coro;" // required for bootstrap
673 "cf->bootstrap;" // required for datadir :*>
674 "unshift @INC, cf::datadir ();"
675 "require cf;"
676 }; 767 };
677 768
678 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
679 || perl_run (perl)) 770 || perl_run (perl))
680 { 771 {
681 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
682 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
683 } 774 }
684 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
685 { 787 {
686 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
687 789 exit (EXIT_FAILURE);
688 PUSHMARK (SP);
689 PUTBACK;
690 call_pv ("cf::init", G_DISCARD | G_VOID);
691 } 790 }
692} 791}
693 792
793void
694void cfperl_main () 794cfperl_main ()
695{ 795{
696 dSP; 796 dSP;
697 797
698 PUSHMARK (SP); 798 PUSHMARK (SP);
699 PUTBACK; 799 PUTBACK;
724# undef def 824# undef def
725}; 825};
726 826
727#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
728 828
729static void 829static void noinline
730gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
731{ 831{
732 // event must be in array 832 // event must be in array
733 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
734 { 834 {
820{ 920{
821 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
822 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
823} 923}
824 924
825void 925static void noinline
826_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
827{ 927{
828 for (int event = 0; event <= AvFILLp (registry); ++event) 928 for (int event = 0; event <= AvFILLp (registry); ++event)
829 { 929 {
830 SV *cbs_ = AvARRAY (registry)[event]; 930 SV *cbs_ = AvARRAY (registry)[event];
840 } 940 }
841 } 941 }
842} 942}
843 943
844// very slow and inefficient way to recalculate the global want bitsets 944// very slow and inefficient way to recalculate the global want bitsets
845void 945static void
846_recalc_want () 946_recalc_want ()
847{ 947{
848 ev_want_event.reset (); 948 ev_want_event.reset ();
849 949
850 _recalc_want (ev_want_event, cb_global); 950 _recalc_want (ev_want_event, cb_global);
923 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
924 } 1024 }
925 1025
926 va_end (ap); 1026 va_end (ap);
927 1027
928 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
929 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
930 1030
931 CALL_END; 1031 CALL_END;
932 1032
933 return count; 1033 return count;
934} 1034}
935 1035
936SV * 1036static SV *
937cfperl_result (int idx) 1037cfperl_result (int idx)
938{ 1038{
939 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
940 if (!av) 1040 if (!av)
941 return &PL_sv_undef; 1041 return &PL_sv_undef;
942 1042
943 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
944 if (!sv) 1044 if (!sv)
958{ 1058{
959 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
960} 1060}
961 1061
962///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
963 1083
964void 1084void
965cfperl_emergency_save () 1085cfperl_emergency_save ()
966{ 1086{
967 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
986 CALL_ARG (level); 1106 CALL_ARG (level);
987 CALL_CALL ("ext::books::make_book", G_VOID); 1107 CALL_CALL ("ext::books::make_book", G_VOID);
988 CALL_END; 1108 CALL_END;
989} 1109}
990 1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
991maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
992maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
993{ 1185{
994 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
995 CALL_ARG (path); 1187 CALL_ARG (path);
996 CALL_ARG (origin); 1188 CALL_ARG (origin);
997 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
998 1190
999 maptile *retval; 1191 maptile *retval = 0;
1000
1001 if (count)
1002 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
1003 else
1004 retval = 0;
1005 1193
1006 CALL_END; 1194 CALL_END;
1007 1195
1008 return retval; 1196 return retval;
1009} 1197}
1010 1198
1011maptile * 1199maptile *
1012maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1013{ 1201{
1014 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
1015 CALL_ARG (path); 1203 CALL_ARG (path);
1016 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
1017 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1018 1207
1019 maptile *retval; 1208 maptile *retval = 0;
1020
1021 if (count)
1022 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
1023 else
1024 retval = 0;
1025 1210
1026 CALL_END; 1211 CALL_END;
1027 1212
1028 return retval; 1213 return retval;
1029} 1214}
1032maptile::do_load_sync () 1217maptile::do_load_sync ()
1033{ 1218{
1034 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
1035 CALL_ARG (this); 1220 CALL_ARG (this);
1036 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1037 CALL_END;
1038}
1039
1040void
1041maptile::change_all_map_light (int change)
1042{
1043 CALL_BEGIN (1);
1044 CALL_ARG (change);
1045 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1046 CALL_END; 1222 CALL_END;
1047} 1223}
1048 1224
1049void 1225void
1050object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1059 CALL_END; 1235 CALL_END;
1060} 1236}
1061 1237
1062void 1238void
1063log_backtrace (const char *msg) 1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1064{ 1285{
1065#if HAVE_BACKTRACE 1286#if HAVE_BACKTRACE
1066 void *addr [20]; 1287 void *addr [20];
1067 int size = backtrace (addr, 20); 1288 int size = backtrace (addr, 20);
1068 1289
1073 CALL_CALL ("cf::_log_backtrace", G_VOID); 1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1074 CALL_END; 1295 CALL_END;
1075#endif 1296#endif
1076} 1297}
1077 1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1078///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
1079 1351
1080struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
1081struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
1082 1354
1083int coroapi::cede_counter; 1355void
1084tstamp coroapi::next_cede;
1085
1086void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
1087{ 1357{
1088 cede_counter = 0; 1358 cede_pending = 0;
1089
1090 cede (); 1359 cede ();
1091
1092 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1093 if (next_cede > SvNV (sv_next_tick) - 0.02)
1094 next_cede = SvNV (sv_next_tick);
1095}
1096
1097void coroapi::do_cede_every ()
1098{
1099 cede_counter = 0;
1100
1101 if (coroapi::nready ())
1102 coroapi::cede ();
1103}
1104
1105void coroapi::do_cede_to_tick_every ()
1106{
1107 cede_counter = 0;
1108
1109 cede_to_tick ();
1110} 1360}
1111 1361
1112void 1362void
1113coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
1114{ 1364{
1123 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
1124 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1125 CALL_END; 1375 CALL_END;
1126} 1376}
1127 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1128static void 1390static void
1129iw_dispatch (pe_event *ev)
1130{
1131 iw *w = (iw *)ev->ext_data;
1132 w->call (*w);
1133}
1134
1135void
1136iw::alloc ()
1137{
1138 pe = GEventAPI->new_idle (0, 0);
1139
1140 WaREENTRANT_off (pe);
1141 pe->base.callback = (void *)iw_dispatch;
1142 pe->base.ext_data = (void *)this;
1143}
1144
1145static void iow_dispatch (pe_event *ev)
1146{
1147 iow *w = (iow *)ev->ext_data;
1148 w->call (*w, ((pe_ioevent *)ev)->got);
1149}
1150
1151void
1152iow::alloc ()
1153{
1154 pe = GEventAPI->new_io (0, 0);
1155
1156 WaREENTRANT_off (pe);
1157 pe->base.callback = (void *)iow_dispatch;
1158 pe->base.ext_data = (void *)this;
1159
1160 pe->fd = -1;
1161 pe->poll = 0;
1162}
1163
1164void
1165iow::fd (int fd)
1166{
1167 pe->fd = fd;
1168}
1169
1170int
1171iow::poll ()
1172{
1173 return pe->poll;
1174}
1175
1176void
1177iow::poll (int events)
1178{
1179 if (pe->poll != events)
1180 {
1181 if (pe->poll) stop ();
1182 pe->poll = events;
1183 if (pe->poll) start ();
1184 }
1185}
1186
1187void
1188_connect_to_perl () 1391_connect_to_perl_1 ()
1189{ 1392{
1190 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1191 1394
1192 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1193 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1194 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1195 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1196 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1197 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1198 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1199 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1200 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1201 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1202 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1203 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1204 1412
1205 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1206 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1207 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1208 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1209 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1210 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1211 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1212} 1420}
1213 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1214MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1215 1433
1216BOOT: 1434BOOT:
1217{ 1435{
1218 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1219 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1220 1438
1221 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1222 1440
1223 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1224 1442
1225 //{ 1443 //{
1226 // require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1234 static const struct { 1452 static const struct {
1235 const char *name; 1453 const char *name;
1236 IV iv; 1454 IV iv;
1237 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1238# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1239 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1240 const_iv (logBacktrace) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1459# include "attackinc.h"
1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1241 1464
1242 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1243 1466
1244 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1245 1468
1246 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
1247 1470 const_iv (MAXSOCKBUF)
1248 const_iv (NUM_BODY_LOCATIONS)
1249 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1250 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1251 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1252 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1253 const_iv (body_wrist) const_iv (body_waist)
1254
1255 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1256 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1257 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1258 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1259 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1260 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1261 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1262 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1263 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1264 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1265 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1266 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1267 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1268 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1269 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1270 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1271 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1272 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1273 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1274 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1275 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1276 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1277 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1278 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1279 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1280 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1281 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1282 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1283
1284 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1285
1286 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1287 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1288
1289 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1290 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1291 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1292 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1293 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1294 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1295 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1296
1297 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1298 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1299 const_iv (WEAP_BLUD)
1300
1301 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1302 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1303 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1304 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1305 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1306 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1307 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1308 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1309 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1310 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1311 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1312 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1313 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1314 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1315 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1316 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1317 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1318 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1319 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1320 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1321 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1322 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1323 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1324 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1325 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1326 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1327
1328 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1329 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1330 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1331 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1332 const_iv (NDI_ALL)
1333 1471
1334 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1335 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1336 1474
1337 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1338
1339 const_iv (SP_RAISE_DEAD)
1340 const_iv (SP_RUNE)
1341 const_iv (SP_MAKE_MARK)
1342 const_iv (SP_BOLT)
1343 const_iv (SP_BULLET)
1344 const_iv (SP_EXPLOSION)
1345 const_iv (SP_CONE)
1346 const_iv (SP_BOMB)
1347 const_iv (SP_WONDER)
1348 const_iv (SP_SMITE)
1349 const_iv (SP_MAGIC_MISSILE)
1350 const_iv (SP_SUMMON_GOLEM)
1351 const_iv (SP_DIMENSION_DOOR)
1352 const_iv (SP_MAGIC_MAPPING)
1353 const_iv (SP_MAGIC_WALL)
1354 const_iv (SP_DESTRUCTION)
1355 const_iv (SP_PERCEIVE_SELF)
1356 const_iv (SP_WORD_OF_RECALL)
1357 const_iv (SP_INVISIBLE)
1358 const_iv (SP_PROBE)
1359 const_iv (SP_HEALING)
1360 const_iv (SP_CREATE_FOOD)
1361 const_iv (SP_EARTH_TO_DUST)
1362 const_iv (SP_CHANGE_ABILITY)
1363 const_iv (SP_BLESS)
1364 const_iv (SP_CURSE)
1365 const_iv (SP_SUMMON_MONSTER)
1366 const_iv (SP_CHARGING)
1367 const_iv (SP_POLYMORPH)
1368 const_iv (SP_ALCHEMY)
1369 const_iv (SP_REMOVE_CURSE)
1370 const_iv (SP_IDENTIFY)
1371 const_iv (SP_DETECTION)
1372 const_iv (SP_MOOD_CHANGE)
1373 const_iv (SP_MOVING_BALL)
1374 const_iv (SP_SWARM)
1375 const_iv (SP_CHANGE_MANA)
1376 const_iv (SP_DISPEL_RUNE)
1377 const_iv (SP_CREATE_MISSILE)
1378 const_iv (SP_CONSECRATE)
1379 const_iv (SP_ANIMATE_WEAPON)
1380 const_iv (SP_LIGHT)
1381 const_iv (SP_CHANGE_MAP_LIGHT)
1382 const_iv (SP_FAERY_FIRE)
1383 const_iv (SP_CAUSE_DISEASE)
1384 const_iv (SP_AURA)
1385 const_iv (SP_TOWN_PORTAL)
1386 const_iv (SP_PARTY_SPELL)
1387 1476
1388 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1389 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1390 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1391 1480
1392 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1393
1394 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1395 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1396 1483
1397 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1398
1399 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1400 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1401
1402 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1403 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1404
1405 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1406
1407 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1408 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1409 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1410 const_iv (M_ICE) const_iv (M_SPECIAL)
1411 1485
1412 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1413 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1414 1488
1415 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1416 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1417 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1418 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1419 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1420 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1421 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1422 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1423 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1424 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1425 const_iv (SK_POISON_NAIL)
1426
1427 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1428 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1429 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1430 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1431 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1432 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1433
1434 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1435
1436 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1437 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1438 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1439 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1440 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1441 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1442 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1443
1444 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1490 const_iv (MAP_INACTIVE)
1445 1491
1446 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1447 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1448 1494
1449 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1450 1496
1451 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1452
1453 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1454
1455 // random map generator
1456 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1457 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1458
1459 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1460 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1461 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1462
1463 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1464 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1465
1466 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1467 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1468 const_iv (GT_MINIMAL)
1469 }; 1498 };
1470 1499
1471 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1472 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1473 1502
1474 static const struct { 1503 static const struct {
1475 const char *name; 1504 const char *name;
1476 int skip; 1505 int skip;
1482# undef def 1511# undef def
1483 }; 1512 };
1484 1513
1485 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1486 1515
1487 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1488 { 1517 {
1489 AV *event = newAV (); 1518 AV *event = newAV ();
1490 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1491 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1492 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1493 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1494 } 1523 }
1495}
1496 1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527}
1528
1529void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1542
1497void _connect_to_perl () 1543void _connect_to_perl_1 ()
1544
1545void _connect_to_perl_2 ()
1498 1546
1499void _recalc_want () 1547void _recalc_want ()
1500 1548
1549# not used by default anymore
1501void _global_reattach () 1550void _global_reattach ()
1502 CODE: 1551 CODE:
1503{ 1552{
1504 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1505 for_all_clients (ns) 1554 for_all_clients (ns)
1506 ns->reattach (); 1555 ns->reattach ();
1507 1556
1508 for_all_objects (op) 1557 for_all_objects (op)
1509 op->reattach (); 1558 op->reattach ();
1510} 1559}
1511
1512void _post_tick ()
1513 CODE:
1514 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1515 1560
1516# support function for map-world.ext 1561# support function for map-world.ext
1517void _quantise (SV *data_sv, SV *plt_sv) 1562void _quantise (SV *data_sv, SV *plt_sv)
1518 CODE: 1563 CODE:
1519{ 1564{
1553 } 1598 }
1554 1599
1555 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1556} 1601}
1557 1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1629void cede_to_tick ()
1630 CODE:
1631 coroapi::cede_to_tick ();
1632
1633NV till_tick ()
1634 CODE:
1635 RETVAL = SvNVX (sv_next_tick) - now ();
1636 OUTPUT:
1637 RETVAL
1638
1639int tick_inhibit ()
1640 CODE:
1641 RETVAL = tick_inhibit;
1642 OUTPUT:
1643 RETVAL
1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1674}
1675
1558NV floor (NV x) 1676NV floor (NV x)
1559 1677
1560NV ceil (NV x) 1678NV ceil (NV x)
1561 1679
1562NV rndm (...) 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1563 CODE: 1683 CODE:
1684{
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1564 switch (items) 1686 switch (items)
1565 { 1687 {
1566 case 0: RETVAL = rndm (); break; 1688 case 0: RETVAL = gen (); break;
1567 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1568 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1569 default: croak ("cf::rndm requires none, one or two parameters."); break; 1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1570 } 1692 }
1693}
1571 OUTPUT: 1694 OUTPUT:
1572 RETVAL 1695 RETVAL
1573 1696
1574NV clamp (NV value, NV min_value, NV max_value) 1697NV clamp (NV value, NV min_value, NV max_value)
1575 CODE: 1698 CODE:
1581 CODE: 1704 CODE:
1582 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1583 OUTPUT: 1706 OUTPUT:
1584 RETVAL 1707 RETVAL
1585 1708
1586void cede_to_tick () 1709const char *ordinal (int i)
1587 CODE:
1588 coroapi::cede_to_tick ();
1589 1710
1590void server_tick () 1711void weaken (...)
1591 CODE: 1712 PROTOTYPE: @
1592 NOW = now (); 1713 CODE:
1593 runtime = SvNVx (sv_runtime); 1714 while (items > 0)
1594 server_tick (); 1715 sv_rvweaken (ST (--items));
1595 1716
1596void 1717void log_suspend ()
1718
1719void log_resume ()
1720
1597log_backtrace (utf8_string msg) 1721void log_backtrace (utf8_string msg)
1598 1722
1599void
1600LOG (int flags, utf8_string msg) 1723void LOG (int flags, utf8_string msg)
1601 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1602 C_ARGS: flags, "%s", msg 1725 C_ARGS: flags, "%s", msg
1603 1726
1604octet_string path_combine (octet_string base, octet_string path) 1727octet_string path_combine (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1606 1729
1607octet_string path_combine_and_normalize (octet_string base, octet_string path) 1730octet_string path_combine_and_normalize (octet_string base, octet_string path)
1608 PROTOTYPE: $$ 1731 PROTOTYPE: $$
1609
1610const_octet_string
1611get_maps_directory (octet_string path)
1612 PROTOTYPE: $
1613 ALIAS: maps_directory = 0
1614 CODE:
1615 RETVAL = create_pathname (path);
1616 OUTPUT: RETVAL
1617 1732
1618void 1733void
1619sub_generation_inc () 1734sub_generation_inc ()
1620 CODE: 1735 CODE:
1621 PL_sub_generation++; 1736 PL_sub_generation++;
1646 1761
1647void abort () 1762void abort ()
1648 1763
1649void reset_signals () 1764void reset_signals ()
1650 1765
1651void fork_abort (octet_string cause = "cf::fork_abort") 1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1652 1767
1653void cleanup (octet_string cause, bool make_core = false) 1768void cleanup (const_octet_string cause, bool make_core = false)
1654 1769
1655void emergency_save () 1770void emergency_save ()
1656 1771
1657void _exit (int status = EXIT_SUCCESS) 1772void _exit (int status = EXIT_SUCCESS)
1658 1773
1659UV sv_2watcher (SV *w)
1660 CODE:
1661 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1662 OUTPUT:
1663 RETVAL
1664
1665#if _POSIX_MEMLOCK 1774#if _POSIX_MEMLOCK
1666 1775
1667int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1668 1784
1669int munlockall () 1785int munlockall ()
1670 1786
1671#endif 1787#endif
1788
1789int
1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1672 1817
1673int find_animation (utf8_string text) 1818int find_animation (utf8_string text)
1674 PROTOTYPE: $ 1819 PROTOTYPE: $
1675 1820
1676int random_roll (int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1677 1822
1678const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1679 1824
1680int
1681exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1682 CODE:
1683{
1684 int i = 0;
1685 1826
1686 RETVAL = settings.max_level;
1687
1688 for (i = 1; i <= settings.max_level; i++)
1689 {
1690 if (levels[i] > exp)
1691 {
1692 RETVAL = i - 1;
1693 break;
1694 }
1695 }
1696}
1697 OUTPUT: RETVAL
1698
1699val64
1700level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1701 CODE:
1702 if (level > settings.max_level)
1703 RETVAL = levels[settings.max_level];
1704 else if (level < 1)
1705 RETVAL = 0;
1706 else
1707 RETVAL = levels[level];
1708 OUTPUT: RETVAL
1709 1828
1710SV * 1829SV *
1711resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1712 CODE: 1831 CODE:
1713 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1714 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1715 else 1834 else
1716 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1717 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1718 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1719bool 1880bool
1720load_resource_file (octet_string filename) 1881load_resource_file_ (octet_string filename)
1882
1883void
1884fix_weight ()
1721 1885
1722MODULE = cf PACKAGE = cf::attachable 1886MODULE = cf PACKAGE = cf::attachable
1723 1887
1724int 1888int
1725valid (SV *obj) 1889valid (SV *obj)
1726 CODE: 1890 CODE:
1727 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1728 OUTPUT: 1892 OUTPUT:
1729 RETVAL 1893 RETVAL
1730 1894
1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1731void 1900void
1732debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1733 CODE: 1902 CODE:
1734 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1735 if (on) 1904 if (on)
1736 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1737 1906
1738int mortals_size () 1907int mortals_size ()
1739 CODE: 1908 CODE:
1740 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1741 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1743#object *mortals (U32 index) 1912#object *mortals (U32 index)
1744# CODE: 1913# CODE:
1745# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1746# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1747 1916
1748INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1749 1918
1750MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1751 1920
1752int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1753 CODE: 1922 CODE:
1757 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1758 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1759 1928
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1761 1930
1762INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1763 1932
1764int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1765 CODE: 1934 CODE:
1766 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1767 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1789object *actives (U32 index) 1958object *actives (U32 index)
1790 CODE: 1959 CODE:
1791 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1792 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1793 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1794const char *slot_use_name (U32 slot) 1968const_utf8_string slot_use_name (U32 slot)
1795 ALIAS: 1969 ALIAS:
1796 slot_nonuse_name = 1 1970 slot_nonuse_name = 1
1797 CODE: 1971 CODE:
1798{ 1972{
1799 if (slot >= NUM_BODY_LOCATIONS) 1973 if (slot >= NUM_BODY_LOCATIONS)
1819void 1993void
1820inv (object *obj) 1994inv (object *obj)
1821 PROTOTYPE: $ 1995 PROTOTYPE: $
1822 PPCODE: 1996 PPCODE:
1823{ 1997{
1824 object *o;
1825 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1826 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1827} 2000}
1828 2001
1829void 2002void
1830set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1856 OUTPUT: 2029 OUTPUT:
1857 RETVAL 2030 RETVAL
1858 2031
1859object *find_best_object_match (object *op, utf8_string match) 2032object *find_best_object_match (object *op, utf8_string match)
1860 2033
1861object *find_marked_object (object *op)
1862
1863int need_identify (object *obj);
1864
1865int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1866 2035
1867int move_player (object *op, int dir) 2036int move (object *op, int dir, object *originator = op)
1868 CODE: 2037 CODE:
1869 RETVAL = move_player (op, dir); 2038 RETVAL = op->move (dir, originator);
1870 OUTPUT: 2039 OUTPUT:
1871 RETVAL 2040 RETVAL
1872 2041
1873int move (object *op, int dir, object *originator = op)
1874 CODE:
1875 RETVAL = move_ob (op, dir, originator);
1876 OUTPUT:
1877 RETVAL
1878
1879void apply (object *applier, object *applied, int flags = 0)
1880 CODE:
1881 manual_apply (applied, applier, flags);
1882
1883void apply_below (object *op) 2042void apply_below (object *op)
1884 CODE: 2043 CODE:
1885 player_apply_below (op); 2044 player_apply_below (op);
1886 2045
1887int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1888 2047
1889object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2048int casting_level (object *caster, object *spell)
1890
1891int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1892
1893int cf_object_change_map (object *op, int x, int y, maptile *map)
1894
1895#//TODO
1896object *clone_ (object *op, int recursive = 0)
1897 CODE:
1898 if (recursive)
1899 RETVAL = object_create_clone (op);
1900 else
1901 {
1902 RETVAL = object::create ();
1903 op->copy_to (RETVAL);
1904 }
1905 OUTPUT: RETVAL
1906 2049
1907int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1908 CODE: 2051 CODE:
1909 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1910 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1945 2088
1946void drop (object *who, object *op) 2089void drop (object *who, object *op)
1947 2090
1948void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1949 2092
1950int cf_object_teleport (object *op, maptile *map, int x, int y)
1951
1952void update_object (object *op, int action) 2093void update_object (object *op, int action)
1953 2094
1954object *cf_create_object_by_name (utf8_string name)
1955
1956void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1957 2096
1958void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1959 2098
1960int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1961 2100
1962int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1963 2102
1964void push_button (object *op); 2103void push_button (object *op, object *originator)
1965 2104
1966void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1967 2106
1968void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1969 2108
1970void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1971 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1972 2112
1973MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1974
1975object *cf_insert_ob_in_ob (object *ob, object *where)
1976 2114
1977# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
1978# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1979 2117
1980object *new (utf8_string archetype = 0) 2118object *new (utf8_string archetype = 0)
1982 CODE: 2120 CODE:
1983 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1984 OUTPUT: 2122 OUTPUT:
1985 RETVAL 2123 RETVAL
1986 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2136
1987# TODO: nuke 2137# TODO: nuke
1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1989 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
1990 CODE: 2140 CODE:
1991{ 2141{
1992 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1994}
1995 2143
1996player *contr (object *op) 2144 if (RETVAL->destroyed ())
1997 CODE:
1998 RETVAL = op->contr; 2145 RETVAL = 0;
1999 OUTPUT: RETVAL 2146}
2000 2147
2001const_utf8_string get_ob_key_value (object *op, utf8_string key) 2148shstr
2149object::kv_get (shstr key)
2002 2150
2003bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2151void
2152object::kv_del (shstr key)
2153
2154void
2155object::kv_set (shstr key, shstr value)
2004 2156
2005object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
2006 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
2007 PREINIT: 2159 PREINIT:
2008 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
2010void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
2011 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
2012 PPCODE: 2164 PPCODE:
2013{ 2165{
2014 rv_vector rv; 2166 rv_vector rv;
2167
2015 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
2016 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
2017 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2018 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2019 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2020 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
2021 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
2022} 2176}
2023 2177
2024bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
2025 CODE: 2179 CODE:
2026 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
2030base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
2031 CODE: 2185 CODE:
2032 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
2033 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
2034 2188
2035object *decrease_ob_nr (object *op, unsigned long i) 2189# return the tail of an object, excluding itself
2190void
2191tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
2036 2195
2037MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2038 2197
2039player *player (object *op) 2198player *player (object *op)
2040 CODE: 2199 CODE:
2041 RETVAL = op->contr; 2200 RETVAL = op->contr;
2042 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2043 2202
2044void check_score (object *op) 2203bool move_player (object *op, int dir)
2045 2204
2046void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2047 CODE: 2206 CODE:
2048 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
2049 2208
2050void kill_player (object *op) 2209void kill_player (object *op)
2051 2210
2211void esrv_send_item (object *pl, object *item)
2212
2052void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
2053 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
2215
2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2054 2218
2055int command_summon (object *op, utf8_string params) 2219int command_summon (object *op, utf8_string params)
2056 2220
2057int command_arrest (object *op, utf8_string params) 2221int command_arrest (object *op, utf8_string params)
2058 2222
2059 2223
2060MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2061 2225
2062INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2063 2227
2064int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2065 CODE: 2229 CODE:
2066 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2067 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2077 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2078 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2079 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2080 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2081 2245
2082void clear_los (player *pl) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2083 2248
2084void cf_player_move (player *pl, int dir) 2249#d# TODO: replace by blocked_los accessor, fix code using this
2085
2086void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2087
2088bool 2250bool
2089cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2090 CODE: 2252 CODE:
2091 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2092 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2093 OUTPUT: 2254 OUTPUT:
2094 RETVAL 2255 RETVAL
2095 2256
2096void 2257void
2097send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2098 CODE: 2259 CODE:
2099{ 2260{
2100 STRLEN len; 2261 STRLEN len;
2101 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
2102 2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2103 if (pl->ns) 2266 else if (pl->ns)
2104 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2105} 2268}
2106
2107int
2108listening (player *pl, int new_value = -1)
2109 CODE:
2110 RETVAL = pl->listening;
2111 if (new_value >= 0)
2112 pl->listening = new_value;
2113 OUTPUT:
2114 RETVAL
2115 2269
2116void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2117 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2118 PPCODE: 2272 PPCODE:
2119 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2144 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2145 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2146 2300
2147SV *registry (maptile *map) 2301SV *registry (maptile *map)
2148 2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306{
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326}
2327
2149INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2150 2343
2151void 2344void
2152maptile::instantiate () 2345maptile::instantiate ()
2153 2346
2154maptile *new () 2347maptile *new ()
2186 for (int x = 0; x < THIS->width; ++x) 2379 for (int x = 0; x < THIS->width; ++x)
2187 for (int y = 0; y < THIS->height; ++y) 2380 for (int y = 0; y < THIS->height; ++y)
2188 { 2381 {
2189 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2190 if (op->flag [FLAG_IS_FLOOR]) 2383 if (op->flag [FLAG_IS_FLOOR])
2191 goto skip_space; 2384 goto skip;
2192 2385
2193 { 2386 {
2194 int offs = offset + y * stride + x; 2387 int offs = offset + y * stride + x;
2388
2195 if (IN_RANGE_EXC (offs, 0, idxlen)) 2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2196 { 2390 {
2197 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2198 { 2392 {
2199 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2200 ob->flag [FLAG_NO_MAP_SAVE] = true; 2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2201 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2202 2396
2203 if (ob->randomitems) 2397 if (ob->randomitems && !ob->above)
2204 { 2398 {
2205 if (!ob->above)
2206 {
2207 ob->create_treasure (ob->randomitems); 2399 ob->create_treasure (ob->randomitems);
2208 2400
2209 for (object *op = ob->above; op; op = op->above) 2401 for (object *op = ob->above; op; op = op->above)
2210 op->flag [FLAG_NO_MAP_SAVE] = true; 2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2211 } 2403 // TODO: if this is a pickable object, then the item
2212 2404 // will at a bit weird - saving inside the player
2213 ob->randomitems = 0; 2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2214 } 2409 }
2215 } 2410 }
2216 } 2411 }
2217 } 2412 }
2218 2413
2219 skip_space: ; 2414 skip: ;
2220 } 2415 }
2221} 2416}
2222 2417
2223void 2418void
2224maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2230 palette = SvRV (palette); 2425 palette = SvRV (palette);
2231 2426
2232 STRLEN idxlen; 2427 STRLEN idxlen;
2233 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2234 2429
2235 region **regionmap = (region **)malloc ( 2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2236 (av_len ((AV *)palette) + 1) * sizeof (region *));
2237 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2238 2432
2239 for (int i = av_len ((AV *)palette) + 1; i--; ) 2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2240 regionmap [i] = region::find ( 2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2241 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2242 2435
2243 for (int y = 0; y < THIS->height; ++y) 2436 for (int y = 0; y < THIS->height; ++y)
2244 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2245 2438
2246 sfree (THIS->regions, THIS->size ()); 2439 sfree (THIS->regions, THIS->size ());
2247 free (THIS->regionmap); 2440 delete [] THIS->regionmap;
2248 2441
2249 THIS->regions = regions; 2442 THIS->regions = regions;
2250 THIS->regionmap = regionmap; 2443 THIS->regionmap = regionmap;
2251} 2444}
2252 2445
2253void 2446void
2254maptile::create_region_treasure () 2447maptile::create_region_treasure ()
2255 CODE: 2448 CODE:
2256{
2257 object *op = object::create ();
2258 op->type = FLOOR;
2259 op->map = THIS;
2260
2261 for (int x = 0; x < THIS->width; ++x) 2449 for (int x = 0; x < THIS->width; ++x)
2262 for (int y = 0; y < THIS->height; ++y) 2450 for (int y = 0; y < THIS->height; ++y)
2263 { 2451 {
2264 region *rgn = THIS->region (x, y); 2452 region *rgn = THIS->region (x, y);
2265 2453
2266 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2267 if (rgn->treasure && rndm () < rgn->treasure_density) 2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2268 {
2269 op->x = x;
2270 op->y = y;
2271 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2272 }
2273 } 2458 }
2274 2459
2275 op->destroy ();
2276}
2277
2278void play_sound_map (maptile *map, int x, int y, int sound_num)
2279
2280int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2281 2461
2282void 2462void
2283trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2284 CODE: 2486 CODE:
2285 activate_connection (map, connection, state);
2286
2287void
2288get_connection (maptile *map, long connection)
2289 PPCODE:
2290 oblinkpt *obp = get_connection_links (map, connection);
2291 if (obp)
2292 for (objectlink *ol = obp->link; ol; ol = ol->next)
2293 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2294
2295object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2296
2297object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2298
2299object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2300 C_ARGS: str, map, nx, ny
2301
2302void
2303get_map_flags (maptile *map, int x, int y)
2304 PPCODE:
2305{ 2487{
2306 maptile *nmap = 0; 2488 mapxy pos (map, x, y);
2307 I16 nx = 0, ny = 0; 2489 if (!pos.move (dir).normalise ())
2308 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2490 XSRETURN_UNDEF;
2309 2491
2310 EXTEND (SP, 4); 2492 RETVAL = &*pos;
2311 PUSHs (sv_2mortal (newSViv (flags)));
2312
2313 if (GIMME_V == G_ARRAY)
2314 {
2315 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2316 PUSHs (sv_2mortal (newSViv (nx)));
2317 PUSHs (sv_2mortal (newSViv (ny)));
2318 }
2319} 2493}
2494 OUTPUT:
2495 RETVAL
2320 2496
2321void 2497void
2322at (maptile *map, unsigned int x, unsigned int y) 2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2323 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2324 PPCODE: 2500 PPCODE:
2325{ 2501 mapxy pos (map, x, y);
2326 object *o; 2502 if (pos.move (dir).normalise ())
2327 maptile *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2328 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2329
2330 get_map_flags (map, &nmap, x, y, &nx, &ny);
2331
2332 if (nmap)
2333 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2334 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2335}
2336 2505
2337SV * 2506SV *
2338bot_at (maptile *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2339 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2340 ALIAS: 2509 ALIAS:
2341 top_at = 1 2510 top_at = 1
2342 flags_at = 2 2511 flags_at = 2
2343 light_at = 3 2512 light_at = 3
2344 move_block_at = 4 2513 move_block_at = 4
2345 move_slow_at = 5 2514 move_slow_at = 5
2346 move_on_at = 6 2515 move_on_at = 6
2347 move_off_at = 7 2516 move_off_at = 7
2348 INIT:
2349 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2350 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2351 switch (ix) 2527 switch (ix)
2352 { 2528 {
2353 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2354 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2355 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2356 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2357 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2358 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2359 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2360 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2361 } 2537 }
2538}
2362 OUTPUT: RETVAL 2539 OUTPUT: RETVAL
2363
2364void fix_walls (maptile *map, int x, int y)
2365
2366void fix_walls_around (maptile *map, int x, int y)
2367 2540
2368# worst xs function of my life 2541# worst xs function of my life
2369bool 2542bool
2370_create_random_map (\ 2543_create_random_map (maptile *self, SV *options)
2371 maptile *self,\
2372 utf8_string wallstyle,\
2373 utf8_string wall_name,\
2374 utf8_string floorstyle,\
2375 utf8_string monsterstyle,\
2376 utf8_string treasurestyle,\
2377 utf8_string layoutstyle,\
2378 utf8_string doorstyle,\
2379 utf8_string decorstyle,\
2380 utf8_string origin_map,\
2381 utf8_string final_map,\
2382 utf8_string exitstyle,\
2383 utf8_string this_map,\
2384 utf8_string exit_on_final_map,\
2385 int xsize,\
2386 int ysize,\
2387 int expand2x,\
2388 int layoutoptions1,\
2389 int layoutoptions2,\
2390 int layoutoptions3,\
2391 int symmetry,\
2392 int difficulty,\
2393 int difficulty_given,\
2394 float difficulty_increase,\
2395 int dungeon_level,\
2396 int dungeon_depth,\
2397 int decoroptions,\
2398 int orientation,\
2399 int origin_y,\
2400 int origin_x,\
2401 U32 random_seed,\
2402 val64 total_map_hp,\
2403 int map_layout_style,\
2404 int treasureoptions,\
2405 int symmetry_used,\
2406 region *region,\
2407 utf8_string custom\
2408)
2409 CODE: 2544 CODE:
2410{ 2545{
2411 random_map_params rmp; 2546 random_map_params rmp ((HV *)SvRV (options));
2412
2413 assign (rmp.wallstyle , wallstyle);
2414 assign (rmp.wall_name , wall_name);
2415 assign (rmp.floorstyle , floorstyle);
2416 assign (rmp.monsterstyle , monsterstyle);
2417 assign (rmp.treasurestyle , treasurestyle);
2418 assign (rmp.layoutstyle , layoutstyle);
2419 assign (rmp.doorstyle , doorstyle);
2420 assign (rmp.decorstyle , decorstyle);
2421 assign (rmp.exitstyle , exitstyle);
2422 assign (rmp.exit_on_final_map, exit_on_final_map);
2423
2424 rmp.origin_map = origin_map;
2425 rmp.final_map = final_map;
2426 rmp.this_map = this_map;
2427 rmp.xsize = xsize;
2428 rmp.ysize = ysize;
2429 rmp.expand2x = expand2x;
2430 rmp.layoutoptions1 = layoutoptions1;
2431 rmp.layoutoptions2 = layoutoptions2;
2432 rmp.layoutoptions3 = layoutoptions3;
2433 rmp.symmetry = symmetry;
2434 rmp.difficulty = difficulty;
2435 rmp.difficulty_given = difficulty_given;
2436 rmp.difficulty_increase = difficulty_increase;
2437 rmp.dungeon_level = dungeon_level;
2438 rmp.dungeon_depth = dungeon_depth;
2439 rmp.decoroptions = decoroptions;
2440 rmp.orientation = orientation;
2441 rmp.origin_y = origin_y;
2442 rmp.origin_x = origin_x;
2443 rmp.random_seed = random_seed;
2444 rmp.total_map_hp = (uint64_t) total_map_hp;
2445 rmp.map_layout_style = map_layout_style;
2446 rmp.treasureoptions = treasureoptions;
2447 rmp.symmetry_used = symmetry_used;
2448 rmp.region = region;
2449 rmp.custom = custom;
2450
2451 RETVAL = self->generate_random_map (&rmp); 2547 RETVAL = self->generate_random_map (&rmp);
2452} 2548}
2453 OUTPUT: 2549 OUTPUT:
2454 RETVAL 2550 RETVAL
2455 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2456MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2457
2458archetype *find (utf8_string name)
2459 CODE:
2460 RETVAL = archetype::find (name);
2461 OUTPUT:
2462 RETVAL
2463 2557
2464int archetypes_size () 2558int archetypes_size ()
2465 CODE: 2559 CODE:
2466 RETVAL = archetypes.size (); 2560 RETVAL = archetypes.size ();
2467 OUTPUT: RETVAL 2561 OUTPUT: RETVAL
2469archetype *archetypes (U32 index) 2563archetype *archetypes (U32 index)
2470 CODE: 2564 CODE:
2471 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2472 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2473 2567
2474object *instantiate (archetype *arch)
2475 CODE:
2476 RETVAL = arch_to_object (arch);
2477 OUTPUT:
2478 RETVAL
2479
2480INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2481 2569
2482MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2483 2571
2484partylist *first () 2572partylist *first ()
2485 PROTOTYPE: 2573 PROTOTYPE:
2486 CODE: 2574 CODE:
2487 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2488 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2489 2577
2490INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2491 2579
2492MODULE = cf PACKAGE = cf::region 2580MODULE = cf PACKAGE = cf::region
2493 2581
2494void 2582void
2495list () 2583list ()
2496 PPCODE: 2584 PPCODE:
2497 for_all_regions (rgn) 2585 for_all_regions (rgn)
2498 XPUSHs (sv_2mortal (to_sv (rgn))); 2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2499 2587
2500region *find (utf8_string name)
2501 PROTOTYPE: $
2502 CODE:
2503 RETVAL = region::find (name);
2504 OUTPUT: RETVAL
2505
2506region *find_fuzzy (utf8_string name)
2507 PROTOTYPE: $
2508 CODE:
2509 RETVAL = region::find_fuzzy (name);
2510 OUTPUT: RETVAL
2511
2512int specificity (region *rgn) 2588int specificity (region *rgn)
2513 CODE: 2589 CODE:
2514 RETVAL = 0; 2590 RETVAL = 0;
2515 while (rgn = rgn->parent) 2591 while (rgn = rgn->parent)
2516 RETVAL++; 2592 RETVAL++;
2517 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2518 2594
2519INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2520 2596
2521MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2522 2598
2523INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2524 2600
2525MODULE = cf PACKAGE = cf::settings 2601MODULE = cf PACKAGE = cf::settings
2526 2602
2527INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2528 2604
2529MODULE = cf PACKAGE = cf::client 2605MODULE = cf PACKAGE = cf::client
2530 2606
2531INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2532 2608
2533int invoke (client *ns, int event, ...) 2609int invoke (client *ns, int event, ...)
2534 CODE: 2610 CODE:
2535 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2536 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2552 CODE: 2628 CODE:
2553{ 2629{
2554 STRLEN len; 2630 STRLEN len;
2555 char *buf = SvPVbyte (packet, len); 2631 char *buf = SvPVbyte (packet, len);
2556 2632
2633 if (len > MAXSOCKBUF)
2634 {
2635 // ugly
2636 if (THIS->pl)
2637 THIS->pl->failmsg ("[packet too long for client]");
2638 }
2639 else
2557 THIS->send_packet (buf, len); 2640 THIS->send_packet (buf, len);
2558} 2641}
2642
2643faceidx
2644client::need_face (utf8_string name, int pri = 0)
2645 CODE:
2646 RETVAL = face_find (name, 0);
2647 if (RETVAL)
2648 {
2649 THIS->send_face (RETVAL, pri);
2650 THIS->flush_fx ();
2651 }
2652 OUTPUT:
2653 RETVAL
2654
2655int
2656client::fx_want (int idx, int value = -1)
2657 CODE:
2658 if (0 < idx && idx < FT_NUM)
2659 {
2660 RETVAL = THIS->fx_want [idx];
2661 if (items > 2)
2662 THIS->fx_want [idx] = value;
2663 }
2664 else
2665 RETVAL = 0;
2666 OUTPUT:
2667 RETVAL
2668
2669MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2670
2671faceidx sound_find (utf8_string name)
2672
2673void sound_set (utf8_string str, faceidx face)
2674
2675# dire hack
2676void old_sound_index (int idx, faceidx face)
2677 CODE:
2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2679 old_sound_index [idx] = face;
2559 2680
2560MODULE = cf PACKAGE = cf::face PREFIX = face_ 2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2561 2682
2562#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2563 2684
2564faceidx face_find (utf8_string name, faceidx defidx = 0) 2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2565 2686
2566faceidx alloc (utf8_string name) 2687faceidx alloc (utf8_string name)
2567 CODE: 2688 CODE:
2574 while (!RETVAL); // crude way to leave index 0 2695 while (!RETVAL); // crude way to leave index 0
2575 2696
2576 faces [RETVAL].name = name; 2697 faces [RETVAL].name = name;
2577 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2578 2699
2579 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2580 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2581} 2703}
2582 OUTPUT: RETVAL 2704 OUTPUT: RETVAL
2583 2705
2584void set (faceidx idx, int visibility, int magicmap) 2706void set_type (faceidx idx, int value)
2585 CODE: 2707 ALIAS:
2586 faceinfo *f = face_info (idx); 2708 set_type = 0
2587 assert (f); 2709 set_visibility = 1
2588 f->visibility = visibility; 2710 set_magicmap = 2
2589 f->magicmap = magicmap; 2711 set_smooth = 3
2590 2712 set_smoothlevel = 4
2591void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2592 CODE: 2713 CODE:
2593 faceinfo *f = face_info (idx); assert (f); 2714 faceinfo *f = face_info (idx); assert (f);
2594 f->smooth = smooth; 2715 switch (ix)
2595 f->smoothlevel = smoothlevel; 2716 {
2717 case 0: f->type = value; break;
2718 case 1: f->visibility = value; break;
2719 case 2: f->magicmap = value; break;
2720 case 3: f->smooth = value; break;
2721 case 4: f->smoothlevel = value; break;
2722 }
2596 2723
2597void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2724void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2598 CODE: 2725 CODE:
2599{ 2726{
2600 facedata *d = face_data (idx, faceset); 2727 faceinfo *f = face_info (idx); assert (f);
2601 assert (d); 2728 facedata *d = &(faceset ? f->data64 : f->data32);
2602 sv_to (data, d->data); 2729 sv_to (data, d->data);
2603 STRLEN clen; 2730 STRLEN clen;
2604 char *cdata = SvPVbyte (chksum, clen); 2731 char *cdata = SvPVbyte (chksum, clen);
2605 clen = min (CHKSUM_SIZE, clen); 2732 clen = min (CHKSUM_MAXLEN, clen);
2606 2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2607 if (memcmp (d->chksum, cdata, clen)) 2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2608 { 2737 {
2738 d->chksum_len = clen;
2609 memcpy (d->chksum, cdata, clen); 2739 memcpy (d->chksum, cdata, clen);
2610 2740
2611 // invalidate existing client face info 2741 // invalidate existing client face info
2612 for_all_clients (ns) 2742 for_all_clients (ns)
2613 if (ns->faceset == faceset) 2743 if (ns->faceset == faceset)
2616 ns->force_newmap = true; 2746 ns->force_newmap = true;
2617 } 2747 }
2618 } 2748 }
2619} 2749}
2620 2750
2751int get_data_size (faceidx idx, int faceset = 0)
2752 CODE:
2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2755 RETVAL = d->data.size ();
2756 OUTPUT:
2757 RETVAL
2758
2759SV *get_chksum (faceidx idx, int faceset = 0)
2760 CODE:
2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2772 OUTPUT:
2773 RETVAL
2774
2621void invalidate (faceidx idx) 2775void invalidate (faceidx idx)
2622 CODE: 2776 CODE:
2623 for_all_clients (ns) 2777 for_all_clients (ns)
2624 { 2778 {
2625 ns->faces_sent [idx] = false; 2779 ns->faces_sent [idx] = false;
2634 ns->force_newmap = true; 2788 ns->force_newmap = true;
2635 } 2789 }
2636 2790
2637MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2638 2792
2639#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2640 2794
2641animidx anim_find (utf8_string name) 2795animidx anim_find (utf8_string name)
2642 CODE: 2796 CODE:
2643 RETVAL = animation::find (name).number; 2797 RETVAL = animation::find (name).number;
2644 OUTPUT: RETVAL 2798 OUTPUT: RETVAL
2659 } 2813 }
2660 else 2814 else
2661 anim = &animation::create (name, av_len (av) + 1, facings); 2815 anim = &animation::create (name, av_len (av) + 1, facings);
2662 2816
2663 for (int i = 0; i < anim->num_animations; ++i) 2817 for (int i = 0; i < anim->num_animations; ++i)
2664 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2665} 2819}
2666 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2667 2821
2668void invalidate_all () 2822void invalidate_all ()
2669 CODE: 2823 CODE:
2670 for_all_clients (ns) 2824 for_all_clients (ns)
2671 ns->anims_sent.reset (); 2825 ns->anims_sent.reset ();
2672 2826
2827MODULE = cf PACKAGE = cf::object::freezer
2828
2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2830
2831SV *
2832new (char *klass)
2833 CODE:
2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2835 OUTPUT: RETVAL
2836
2837void
2838DESTROY (SV *sv)
2839 CODE:
2840 object_freezer *self;
2841 sv_to (sv, self);
2842 delete self;
2843
2844MODULE = cf PACKAGE = cf::object::thawer
2845
2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2855
2856SV *
2857new_from_file (char *klass, octet_string path)
2858 CODE:
2859 object_thawer *f = new object_thawer (path);
2860 if (!*f)
2861 {
2862 delete f;
2863 XSRETURN_UNDEF;
2864 }
2865 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2866 OUTPUT: RETVAL
2867
2868void
2869DESTROY (SV *sv)
2870 CODE:
2871 object_thawer *self;
2872 sv_to (sv, self);
2873 delete self;
2874
2875void
2876extract_tags (object_thawer *self)
2877 PPCODE:
2878 while (self->kw != KW_EOF)
2879 {
2880 PUTBACK;
2881 coroapi::cede_to_tick ();
2882 SPAGAIN;
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines