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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.240 by root, Thu Jul 26 21:44:43 2007 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
57 58typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 59
66typedef std::string std__string; 60typedef std::string std__string;
67 61
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 62static PerlInterpreter *perl;
82 63
83tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
84 68
85global gbl_ev; 69global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
88 73
89bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
91 76
92static HV 77static HV
93 *stash_cf, 78 *stash_cf,
94 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
103 143
104// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
105template<class super> 145template<class super>
106static super * 146static super *
107is_a (attachable *at) 147is_a (attachable *at)
140 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
141 hv_clear (self); 181 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
144 184
145 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 186 assert (!this->self);
147 } 187 }
148} 188}
149 189
150void 190void
184attachable::destroy () 224attachable::destroy ()
185{ 225{
186 if (destroyed ()) 226 if (destroyed ())
187 return; 227 return;
188 228
189 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
190 do_destroy (); 230 do_destroy ();
191 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
192} 238}
193 239
194void 240void
195attachable::check_mortals () 241attachable::check_mortals ()
196{ 242{
212 258
213 if (0) 259 if (0)
214 { 260 {
215 for (int j = 0; j < mortals.size (); ++j)//D 261 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
217 fprintf (stderr, "\n");//D 264 fprintf (stderr, "\n");//D
218 } 265 }
219 } 266 }
220 } 267 }
221 268
241 } 288 }
242 else 289 else
243 { 290 {
244 mortals.erase (i); 291 mortals.erase (i);
245 obj->sever_self (); 292 obj->sever_self ();
246 delete obj; 293 obj->do_delete ();
247 } 294 }
248 } 295 }
249} 296}
250 297
251void 298void
252attachable::set_key (const char *key, const char *value) 299attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 300{
254 if (!self) 301 if (!self)
255 self = newHV (); 302 self = newHV ();
256 303
257 if (value) 304 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 306 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 307 hv_delete (self, key, strlen (key), G_DISCARD);
261} 308}
262 309
263attachable & 310attachable &
268 315
269 attach = src.attach; 316 attach = src.attach;
270 return *this; 317 return *this;
271} 318}
272 319
320#if 0
273template<typename T> 321template<typename T>
274static bool 322static bool
275find_backref (void *ptr, T *obj) 323find_backref (void *ptr, T *obj)
276{ 324{
277 char *s = (char *)obj; 325 char *s = (char *)obj;
285 333
286 return false; 334 return false;
287} 335}
288 336
289// for debugging, find "live" objects containing this ptr 337// for debugging, find "live" objects containing this ptr
290void 338static void
291find_backref (void *ptr) 339find_backref (void *ptr)
292{ 340{
293 for_all_objects (op) 341 for_all_objects (op)
294 if (find_backref (ptr, op)) 342 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
299 fprintf (stderr, "P %p\n", pl); 347 fprintf (stderr, "P %p\n", pl);
300 348
301 for_all_clients (ns) 349 for_all_clients (ns)
302 if (find_backref (ptr, ns)) 350 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns); 351 fprintf (stderr, "C %p\n", ns);
304
305} 352}
353#endif
306 354
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 356
309static SV * 357static SV *
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
311{ 359{
312 SV *sv;
313
314 if (!ptr) 360 if (!ptr)
315 return &PL_sv_undef; 361 return newSV (0);
316 362
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
319} 371}
320 372
321static int 373static int
322attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
323{ 375{
335 return 0; 387 return 0;
336} 388}
337 389
338MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
339 391
340static SV * 392static SV * noinline
341newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
342{ 394{
343 if (!obj) 395 if (!obj)
344 return &PL_sv_undef; 396 return newSV (0);
345 397
346 if (!obj->self) 398 if (!obj->self)
347 obj->self = newHV (); 399 obj->self = newHV ();
348 400
349 if (!SvOBJECT (obj->self)) 401 if (!SvOBJECT (obj->self))
363 415
364 return sv; 416 return sv;
365 } 417 }
366} 418}
367 419
420#if 0 // unused
368static void 421static void
369clearSVptr (SV *sv) 422clearSVptr (SV *sv)
370{ 423{
371 if (SvROK (sv)) 424 if (SvROK (sv))
372 sv = SvRV (sv); 425 sv = SvRV (sv);
373 426
374 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
375 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
376} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
377 446
378static long 447static long
379SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
380{ 449{
381 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
382 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
383 452
384 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
385
386 if (!mg)
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388
389 return (long)mg->mg_ptr;
390} 454}
391 455
392static long 456static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
394{ 458{
395 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
396 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
397 else
398 return 0;
399} 462}
400 463
401static inline SV * 464static long noinline
402newSVpv_utf8 (const char *s) 465SvPTR_ornull_client (SV *sv)
403{ 466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
521static inline SV *to_sv (bool v) { return newSViv (v); }
522static inline SV *to_sv ( signed char v) { return newSViv (v); }
523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
524static inline SV *to_sv ( signed short v) { return newSViv (v); }
525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
526static inline SV *to_sv ( signed int v) { return newSViv (v); }
527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
528static inline SV *to_sv ( signed long v) { return newSViv (v); }
529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
532static inline SV *to_sv (float v) { return newSVnv (v); }
533static inline SV *to_sv (double v) { return newSVnv (v); }
534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
546
547static inline SV *to_sv (object & v) { return to_sv (&v); }
548static inline SV *to_sv (living & v) { return to_sv (&v); }
549
550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
552
553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
554
555static inline SV *to_sv (dynbuf * v)
556{
404 SV *sv = newSVpv (s, 0); 557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
405 SvUTF8_on (sv); 572 SvUTF8_on (sv);
406 return sv; 573 return sv;
407} 574}
408 575
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440
441inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); }
443
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446
447inline SV *to_sv (UUID v)
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
478 604
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 607
482template<class T> 608template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 610
485template<int N> 611template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 613
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 618
493inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
494{ 620{
495 STRLEN len; 621 STRLEN len;
496 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 623 v.assign (data, len);
498} 624}
499 625
500inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
501{ 627{
502 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 630}
507 631
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 633
510static SV * 634static SV *
511newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
512{ 636{
513 SV *sv; 637 SV *sv;
527 break; 651 break;
528 652
529 case DT_STRING: 653 case DT_STRING:
530 { 654 {
531 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 657 }
534 break; 658 break;
535 659
536 case DT_DATA: 660 case DT_DATA:
537 { 661 {
538 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
541 } 665 }
542 break; 666 break;
543 667
544 case DT_OBJECT: 668 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 711 va_end (ap);
588 712
589 return sv; 713 return sv;
590} 714}
591 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
592static SV * 742static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623
624SV *
625registry (attachable *ext) 743registry (attachable *ext)
626{ 744{
627 if (!ext->cb) 745 if (!ext->cb)
628 ext->cb = newAV (); 746 ext->cb = newAV ();
629 747
630 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
631} 749}
632 750
633///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
634 752
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 753void
691cfperl_init () 754cfperl_init ()
692{ 755{
756 extern char **environ;
757
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 759 perl = perl_alloc ();
695 perl_construct (perl); 760 perl_construct (perl);
696 761
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 763
699 const char *argv[] = { 764 const char *argv[] = {
700 settings.argv [0], 765 settings.argv [0],
701 "-e" 766 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 767 };
707 768
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 770 || perl_run (perl))
710 { 771 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
713 } 774 }
714 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
715 { 787 {
716 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 789 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 790 }
722} 791}
723 792
793void
724void cfperl_main () 794cfperl_main ()
725{ 795{
726 dSP; 796 dSP;
727 797
728 PUSHMARK (SP); 798 PUSHMARK (SP);
729 PUTBACK; 799 PUTBACK;
754# undef def 824# undef def
755}; 825};
756 826
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 828
759static void 829static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 831{
762 // event must be in array 832 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
764 { 834 {
850{ 920{
851 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
853} 923}
854 924
855void 925static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 927{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 928 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 929 {
860 SV *cbs_ = AvARRAY (registry)[event]; 930 SV *cbs_ = AvARRAY (registry)[event];
870 } 940 }
871 } 941 }
872} 942}
873 943
874// very slow and inefficient way to recalculate the global want bitsets 944// very slow and inefficient way to recalculate the global want bitsets
875void 945static void
876_recalc_want () 946_recalc_want ()
877{ 947{
878 ev_want_event.reset (); 948 ev_want_event.reset ();
879 949
880 _recalc_want (ev_want_event, cb_global); 950 _recalc_want (ev_want_event, cb_global);
953 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 } 1024 }
955 1025
956 va_end (ap); 1026 va_end (ap);
957 1027
958 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
959 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
960 1030
961 CALL_END; 1031 CALL_END;
962 1032
963 return count; 1033 return count;
964} 1034}
965 1035
966SV * 1036static SV *
967cfperl_result (int idx) 1037cfperl_result (int idx)
968{ 1038{
969 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 if (!av) 1040 if (!av)
971 return &PL_sv_undef; 1041 return &PL_sv_undef;
988{ 1058{
989 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
990} 1060}
991 1061
992///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
993 1083
994void 1084void
995cfperl_emergency_save () 1085cfperl_emergency_save ()
996{ 1086{
997 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
1017 CALL_CALL ("ext::books::make_book", G_VOID); 1107 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END; 1108 CALL_END;
1019} 1109}
1020 1110
1021void 1111void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1023{ 1113{
1024 CALL_BEGIN (4); 1114 CALL_BEGIN (4);
1025 CALL_ARG (ns); 1115 CALL_ARG (ns);
1026 CALL_ARG (type); 1116 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg)); 1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color); 1118 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID); 1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1030 CALL_END; 1120 CALL_END;
1031} 1121}
1032 1122
1033int 1123int
1034cfperl_can_merge (object *ob1, object *ob2) 1124cfperl_can_merge (object *ob1, object *ob2)
1036 int can; 1126 int can;
1037 1127
1038 CALL_BEGIN (2); 1128 CALL_BEGIN (2);
1039 CALL_ARG (ob1); 1129 CALL_ARG (ob1);
1040 CALL_ARG (ob2); 1130 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR); 1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1042 can = count && SvTRUE (TOPs); 1132 can = count && SvTRUE (TOPs);
1043 CALL_END; 1133 CALL_END;
1044 1134
1045 return can; 1135 return can;
1046} 1136}
1047 1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
1048maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
1049maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
1050{ 1185{
1051 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
1052 CALL_ARG (path); 1187 CALL_ARG (path);
1053 CALL_ARG (origin); 1188 CALL_ARG (origin);
1054 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1055 1190
1056 maptile *retval; 1191 maptile *retval = 0;
1057
1058 if (count)
1059 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
1060 else
1061 retval = 0;
1062 1193
1063 CALL_END; 1194 CALL_END;
1064 1195
1065 return retval; 1196 return retval;
1066} 1197}
1067 1198
1068maptile * 1199maptile *
1069maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1070{ 1201{
1071 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
1072 CALL_ARG (path); 1203 CALL_ARG (path);
1073 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
1074 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1075 1207
1076 maptile *retval; 1208 maptile *retval = 0;
1077
1078 if (count)
1079 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
1080 else
1081 retval = 0;
1082 1210
1083 CALL_END; 1211 CALL_END;
1084 1212
1085 return retval; 1213 return retval;
1086} 1214}
1089maptile::do_load_sync () 1217maptile::do_load_sync ()
1090{ 1218{
1091 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
1092 CALL_ARG (this); 1220 CALL_ARG (this);
1093 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1094 CALL_END;
1095}
1096
1097void
1098maptile::change_all_map_light (int change)
1099{
1100 CALL_BEGIN (1);
1101 CALL_ARG (change);
1102 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1103 CALL_END; 1222 CALL_END;
1104} 1223}
1105 1224
1106void 1225void
1107object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
1115 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1116 CALL_END; 1235 CALL_END;
1117} 1236}
1118 1237
1119void 1238void
1120log_backtrace (const char *msg) 1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1121{ 1285{
1122#if HAVE_BACKTRACE 1286#if HAVE_BACKTRACE
1123 void *addr [20]; 1287 void *addr [20];
1124 int size = backtrace (addr, 20); 1288 int size = backtrace (addr, 20);
1125 1289
1130 CALL_CALL ("cf::_log_backtrace", G_VOID); 1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1131 CALL_END; 1295 CALL_END;
1132#endif 1296#endif
1133} 1297}
1134 1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1135///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
1136 1351
1137struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
1138struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
1139 1354
1140int coroapi::cede_counter; 1355void
1141tstamp coroapi::next_cede;
1142
1143void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
1144{ 1357{
1145 cede_counter = 0; 1358 cede_pending = 0;
1146
1147 cede (); 1359 cede ();
1148
1149 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1150 if (next_cede > SvNV (sv_next_tick) - 0.02)
1151 next_cede = SvNV (sv_next_tick);
1152}
1153
1154void coroapi::do_cede_every ()
1155{
1156 cede_counter = 0;
1157
1158 if (coroapi::nready ())
1159 coroapi::cede ();
1160}
1161
1162void coroapi::do_cede_to_tick_every ()
1163{
1164 cede_counter = 0;
1165
1166 cede_to_tick ();
1167} 1360}
1168 1361
1169void 1362void
1170coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
1171{ 1364{
1180 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
1181 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1182 CALL_END; 1375 CALL_END;
1183} 1376}
1184 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1185static void 1390static void
1186iw_dispatch (pe_event *ev)
1187{
1188 iw *w = (iw *)ev->ext_data;
1189 w->call (*w);
1190}
1191
1192void
1193iw::alloc ()
1194{
1195 pe = GEventAPI->new_idle (0, 0);
1196
1197 WaREENTRANT_off (pe);
1198 pe->base.callback = (void *)iw_dispatch;
1199 pe->base.ext_data = (void *)this;
1200}
1201
1202static void iow_dispatch (pe_event *ev)
1203{
1204 iow *w = (iow *)ev->ext_data;
1205 w->call (*w, ((pe_ioevent *)ev)->got);
1206}
1207
1208void
1209iow::alloc ()
1210{
1211 pe = GEventAPI->new_io (0, 0);
1212
1213 WaREENTRANT_off (pe);
1214 pe->base.callback = (void *)iow_dispatch;
1215 pe->base.ext_data = (void *)this;
1216
1217 pe->fd = -1;
1218 pe->poll = 0;
1219}
1220
1221void
1222iow::fd (int fd)
1223{
1224 pe->fd = fd;
1225}
1226
1227int
1228iow::poll ()
1229{
1230 return pe->poll;
1231}
1232
1233void
1234iow::poll (int events)
1235{
1236 if (pe->poll != events)
1237 {
1238 if (pe->poll) stop ();
1239 pe->poll = events;
1240 if (pe->poll) start ();
1241 }
1242}
1243
1244void
1245_connect_to_perl () 1391_connect_to_perl_1 ()
1246{ 1392{
1247 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1248 1394
1249 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1250 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1251 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1252 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1253 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1254 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1255 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1256 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1257 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1258 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1259 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1260 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1261 1412
1262 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1263 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1264 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1265 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1266 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1267 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1268 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1269} 1420}
1270 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1271MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1272 1433
1273BOOT: 1434BOOT:
1274{ 1435{
1275 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1276 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1277 1438
1278 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1279 1440
1280 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1281 1442
1282 //{ 1443 //{
1283 // require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1291 static const struct { 1452 static const struct {
1292 const char *name; 1453 const char *name;
1293 IV iv; 1454 IV iv;
1294 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1295# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1296 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1297 const_iv (logBacktrace) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1459# include "attackinc.h"
1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1298 1464
1299 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1300 1466
1301 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1302 1468
1303 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
1304 1470 const_iv (MAXSOCKBUF)
1305 const_iv (NUM_BODY_LOCATIONS)
1306 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1309 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1310 const_iv (body_wrist) const_iv (body_waist)
1311
1312 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1313 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1314 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1315 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1316 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1317 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1318 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1319 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1320 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1321 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1322 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1323 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1324 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1325 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1326 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1327 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1328 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1329 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1330 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1331 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1332 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1333 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1334 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1335 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1336 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1337 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1338 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1339 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1340
1341 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1342
1343 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1344 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1345
1346 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1347 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1348 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1349 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1350 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1351 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1352 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1353
1354 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1355 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1356 const_iv (WEAP_BLUD)
1357
1358 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1359 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1360 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1361 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1362 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1363 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1364 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1365 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1366 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1367 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1368 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1369 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1370 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1371 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1372 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1373 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1374 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1375 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1376 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1377 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1378 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1379 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1380 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1381 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1382 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1383 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1384
1385 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1387 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1388 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1389 const_iv (NDI_ALL)
1390 1471
1391 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1392 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1393 1474
1394 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1395
1396 const_iv (SP_RAISE_DEAD)
1397 const_iv (SP_RUNE)
1398 const_iv (SP_MAKE_MARK)
1399 const_iv (SP_BOLT)
1400 const_iv (SP_BULLET)
1401 const_iv (SP_EXPLOSION)
1402 const_iv (SP_CONE)
1403 const_iv (SP_BOMB)
1404 const_iv (SP_WONDER)
1405 const_iv (SP_SMITE)
1406 const_iv (SP_MAGIC_MISSILE)
1407 const_iv (SP_SUMMON_GOLEM)
1408 const_iv (SP_DIMENSION_DOOR)
1409 const_iv (SP_MAGIC_MAPPING)
1410 const_iv (SP_MAGIC_WALL)
1411 const_iv (SP_DESTRUCTION)
1412 const_iv (SP_PERCEIVE_SELF)
1413 const_iv (SP_WORD_OF_RECALL)
1414 const_iv (SP_INVISIBLE)
1415 const_iv (SP_PROBE)
1416 const_iv (SP_HEALING)
1417 const_iv (SP_CREATE_FOOD)
1418 const_iv (SP_EARTH_TO_DUST)
1419 const_iv (SP_CHANGE_ABILITY)
1420 const_iv (SP_BLESS)
1421 const_iv (SP_CURSE)
1422 const_iv (SP_SUMMON_MONSTER)
1423 const_iv (SP_CHARGING)
1424 const_iv (SP_POLYMORPH)
1425 const_iv (SP_ALCHEMY)
1426 const_iv (SP_REMOVE_CURSE)
1427 const_iv (SP_IDENTIFY)
1428 const_iv (SP_DETECTION)
1429 const_iv (SP_MOOD_CHANGE)
1430 const_iv (SP_MOVING_BALL)
1431 const_iv (SP_SWARM)
1432 const_iv (SP_CHANGE_MANA)
1433 const_iv (SP_DISPEL_RUNE)
1434 const_iv (SP_CREATE_MISSILE)
1435 const_iv (SP_CONSECRATE)
1436 const_iv (SP_ANIMATE_WEAPON)
1437 const_iv (SP_LIGHT)
1438 const_iv (SP_CHANGE_MAP_LIGHT)
1439 const_iv (SP_FAERY_FIRE)
1440 const_iv (SP_CAUSE_DISEASE)
1441 const_iv (SP_AURA)
1442 const_iv (SP_TOWN_PORTAL)
1443 const_iv (SP_PARTY_SPELL)
1444 1476
1445 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1446 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1447 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1448 1480
1449 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1450
1451 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453 1483
1454 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1455
1456 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1457 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1458
1459 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1460 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1461
1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1463
1464 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1465 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1466 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1467 const_iv (M_ICE) const_iv (M_SPECIAL)
1468 1485
1469 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1470 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1471 1488
1472 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1473 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1474 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1475 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1476 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1477 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1478 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1479 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1480 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1481 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1482 const_iv (SK_POISON_NAIL)
1483
1484 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1485 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1486 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1487 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1488 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1489 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1490
1491 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1492
1493 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1494 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1495 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1496 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1497 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1498 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1499 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1500
1501 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1490 const_iv (MAP_INACTIVE)
1502 1491
1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1505 1494
1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1507 1496
1508 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509
1510 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1511
1512 // random map generator
1513 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1514 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1515
1516 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1519
1520 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1521 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522
1523 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1525 const_iv (GT_MINIMAL)
1526
1527 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1528 const_iv (FT_RSRC) const_iv (FT_NUM)
1529 }; 1498 };
1530 1499
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1502
1534 static const struct { 1503 static const struct {
1535 const char *name; 1504 const char *name;
1536 int skip; 1505 int skip;
1542# undef def 1511# undef def
1543 }; 1512 };
1544 1513
1545 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1546 1515
1547 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1548 { 1517 {
1549 AV *event = newAV (); 1518 AV *event = newAV ();
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1523 }
1555}
1556 1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527}
1528
1529void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1542
1557void _connect_to_perl () 1543void _connect_to_perl_1 ()
1544
1545void _connect_to_perl_2 ()
1558 1546
1559void _recalc_want () 1547void _recalc_want ()
1560 1548
1549# not used by default anymore
1561void _global_reattach () 1550void _global_reattach ()
1562 CODE: 1551 CODE:
1563{ 1552{
1564 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1565 for_all_clients (ns) 1554 for_all_clients (ns)
1609 } 1598 }
1610 1599
1611 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1612} 1601}
1613 1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1614void _post_tick () 1629void cede_to_tick ()
1615 CODE: 1630 CODE:
1616 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1631 coroapi::cede_to_tick ();
1617 1632
1618NV till_cede () 1633NV till_tick ()
1619 CODE: 1634 CODE:
1620 RETVAL = coroapi::next_cede - now (); 1635 RETVAL = SvNVX (sv_next_tick) - now ();
1621 OUTPUT: 1636 OUTPUT:
1622 RETVAL 1637 RETVAL
1623 1638
1624NV till_tick () 1639int tick_inhibit ()
1625 CODE: 1640 CODE:
1626 RETVAL = SvNV (sv_next_tick) - now (); 1641 RETVAL = tick_inhibit;
1627 OUTPUT: 1642 OUTPUT:
1628 RETVAL 1643 RETVAL
1629 1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1674}
1675
1630NV floor (NV x) 1676NV floor (NV x)
1631 1677
1632NV ceil (NV x) 1678NV ceil (NV x)
1633 1679
1634NV rndm (...) 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1635 CODE: 1683 CODE:
1684{
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1636 switch (items) 1686 switch (items)
1637 { 1687 {
1638 case 0: RETVAL = rndm (); break; 1688 case 0: RETVAL = gen (); break;
1639 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1640 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1641 default: croak ("cf::rndm requires none, one or two parameters."); break; 1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1642 } 1692 }
1693}
1643 OUTPUT: 1694 OUTPUT:
1644 RETVAL 1695 RETVAL
1645 1696
1646NV clamp (NV value, NV min_value, NV max_value) 1697NV clamp (NV value, NV min_value, NV max_value)
1647 CODE: 1698 CODE:
1653 CODE: 1704 CODE:
1654 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1655 OUTPUT: 1706 OUTPUT:
1656 RETVAL 1707 RETVAL
1657 1708
1658void cede_to_tick () 1709const char *ordinal (int i)
1659 CODE:
1660 coroapi::cede_to_tick ();
1661 1710
1662void server_tick () 1711void weaken (...)
1663 CODE: 1712 PROTOTYPE: @
1664 NOW = now (); 1713 CODE:
1665 runtime = SvNVx (sv_runtime); 1714 while (items > 0)
1666 server_tick (); 1715 sv_rvweaken (ST (--items));
1667 1716
1668void 1717void log_suspend ()
1718
1719void log_resume ()
1720
1669log_backtrace (utf8_string msg) 1721void log_backtrace (utf8_string msg)
1670 1722
1671void
1672LOG (int flags, utf8_string msg) 1723void LOG (int flags, utf8_string msg)
1673 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1674 C_ARGS: flags, "%s", msg 1725 C_ARGS: flags, "%s", msg
1675 1726
1676octet_string path_combine (octet_string base, octet_string path) 1727octet_string path_combine (octet_string base, octet_string path)
1677 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1710 1761
1711void abort () 1762void abort ()
1712 1763
1713void reset_signals () 1764void reset_signals ()
1714 1765
1715void fork_abort (octet_string cause = "cf::fork_abort") 1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1716 1767
1717void cleanup (octet_string cause, bool make_core = false) 1768void cleanup (const_octet_string cause, bool make_core = false)
1718 1769
1719void emergency_save () 1770void emergency_save ()
1720 1771
1721void _exit (int status = EXIT_SUCCESS) 1772void _exit (int status = EXIT_SUCCESS)
1722 1773
1723UV sv_2watcher (SV *w)
1724 CODE:
1725 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1726 OUTPUT:
1727 RETVAL
1728
1729#if _POSIX_MEMLOCK 1774#if _POSIX_MEMLOCK
1730 1775
1731int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1732 1784
1733int munlockall () 1785int munlockall ()
1734 1786
1735#endif 1787#endif
1788
1789int
1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1736 1817
1737int find_animation (utf8_string text) 1818int find_animation (utf8_string text)
1738 PROTOTYPE: $ 1819 PROTOTYPE: $
1739 1820
1740int random_roll (int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1741 1822
1742const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1743 1824
1744int
1745exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1746 CODE:
1747{
1748 int i = 0;
1749 1826
1750 RETVAL = settings.max_level;
1751
1752 for (i = 1; i <= settings.max_level; i++)
1753 {
1754 if (levels[i] > exp)
1755 {
1756 RETVAL = i - 1;
1757 break;
1758 }
1759 }
1760}
1761 OUTPUT: RETVAL
1762
1763val64
1764level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1765 CODE:
1766 if (level > settings.max_level)
1767 RETVAL = levels[settings.max_level];
1768 else if (level < 1)
1769 RETVAL = 0;
1770 else
1771 RETVAL = levels[level];
1772 OUTPUT: RETVAL
1773 1828
1774SV * 1829SV *
1775resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1776 CODE: 1831 CODE:
1777 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1778 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1779 else 1834 else
1780 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1781 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1782 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1783bool 1880bool
1784load_resource_file (octet_string filename) 1881load_resource_file_ (octet_string filename)
1882
1883void
1884fix_weight ()
1785 1885
1786MODULE = cf PACKAGE = cf::attachable 1886MODULE = cf PACKAGE = cf::attachable
1787 1887
1788int 1888int
1789valid (SV *obj) 1889valid (SV *obj)
1790 CODE: 1890 CODE:
1791 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1792 OUTPUT: 1892 OUTPUT:
1793 RETVAL 1893 RETVAL
1794 1894
1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1795void 1900void
1796debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1797 CODE: 1902 CODE:
1798 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1799 if (on) 1904 if (on)
1800 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1801 1906
1802int mortals_size () 1907int mortals_size ()
1803 CODE: 1908 CODE:
1804 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1805 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1807#object *mortals (U32 index) 1912#object *mortals (U32 index)
1808# CODE: 1913# CODE:
1809# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1810# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1811 1916
1812INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1813 1918
1814MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1815 1920
1816int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1817 CODE: 1922 CODE:
1821 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1822 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1823 1928
1824MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1825 1930
1826INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1827 1932
1828int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1829 CODE: 1934 CODE:
1830 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1831 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1853object *actives (U32 index) 1958object *actives (U32 index)
1854 CODE: 1959 CODE:
1855 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1856 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1857 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1858const char *slot_use_name (U32 slot) 1968const_utf8_string slot_use_name (U32 slot)
1859 ALIAS: 1969 ALIAS:
1860 slot_nonuse_name = 1 1970 slot_nonuse_name = 1
1861 CODE: 1971 CODE:
1862{ 1972{
1863 if (slot >= NUM_BODY_LOCATIONS) 1973 if (slot >= NUM_BODY_LOCATIONS)
1883void 1993void
1884inv (object *obj) 1994inv (object *obj)
1885 PROTOTYPE: $ 1995 PROTOTYPE: $
1886 PPCODE: 1996 PPCODE:
1887{ 1997{
1888 object *o;
1889 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1890 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1891} 2000}
1892 2001
1893void 2002void
1894set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1920 OUTPUT: 2029 OUTPUT:
1921 RETVAL 2030 RETVAL
1922 2031
1923object *find_best_object_match (object *op, utf8_string match) 2032object *find_best_object_match (object *op, utf8_string match)
1924 2033
1925object *find_marked_object (object *op)
1926
1927int need_identify (object *obj);
1928
1929int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1930 2035
1931int move_player (object *op, int dir) 2036int move (object *op, int dir, object *originator = op)
1932 CODE: 2037 CODE:
1933 RETVAL = move_player (op, dir); 2038 RETVAL = op->move (dir, originator);
1934 OUTPUT: 2039 OUTPUT:
1935 RETVAL 2040 RETVAL
1936 2041
1937int move (object *op, int dir, object *originator = op)
1938 CODE:
1939 RETVAL = move_ob (op, dir, originator);
1940 OUTPUT:
1941 RETVAL
1942
1943void apply (object *applier, object *applied, int flags = 0)
1944 CODE:
1945 manual_apply (applied, applier, flags);
1946
1947void apply_below (object *op) 2042void apply_below (object *op)
1948 CODE: 2043 CODE:
1949 player_apply_below (op); 2044 player_apply_below (op);
1950 2045
1951int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1952 2047
1953object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2048int casting_level (object *caster, object *spell)
1954
1955int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1956
1957int cf_object_change_map (object *op, int x, int y, maptile *map)
1958
1959#//TODO
1960object *clone_ (object *op, int recursive = 0)
1961 CODE:
1962 if (recursive)
1963 RETVAL = object_create_clone (op);
1964 else
1965 {
1966 RETVAL = object::create ();
1967 op->copy_to (RETVAL);
1968 }
1969 OUTPUT: RETVAL
1970 2049
1971int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1972 CODE: 2051 CODE:
1973 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1974 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
2009 2088
2010void drop (object *who, object *op) 2089void drop (object *who, object *op)
2011 2090
2012void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
2013 2092
2014int cf_object_teleport (object *op, maptile *map, int x, int y)
2015
2016void update_object (object *op, int action) 2093void update_object (object *op, int action)
2017 2094
2018object *cf_create_object_by_name (utf8_string name)
2019
2020void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2021 2096
2022void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
2023 2098
2024int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2025 2100
2026int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
2027 2102
2028void push_button (object *op); 2103void push_button (object *op, object *originator)
2029 2104
2030void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
2031 2106
2032void add_button_link (object *button, maptile *map, int connected);
2033
2034void remove_button_link (object *op);
2035
2036void handle_apply_yield (object *op); 2107void handle_apply_yield (object *op)
2037 2108
2109int convert_item (object *item, object *converter)
2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2038 2112
2039MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
2040
2041object *cf_insert_ob_in_ob (object *ob, object *where)
2042 2114
2043# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
2044# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2045 2117
2046object *new (utf8_string archetype = 0) 2118object *new (utf8_string archetype = 0)
2048 CODE: 2120 CODE:
2049 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2050 OUTPUT: 2122 OUTPUT:
2051 RETVAL 2123 RETVAL
2052 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2053object *find_object (U32 tag) 2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2054 2136
2055# TODO: nuke 2137# TODO: nuke
2056object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2057 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
2058 CODE: 2140 CODE:
2059{ 2141{
2060 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2061 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2062}
2063 2143
2064const_utf8_string get_ob_key_value (object *op, utf8_string key) 2144 if (RETVAL->destroyed ())
2145 RETVAL = 0;
2146}
2065 2147
2066bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2148shstr
2149object::kv_get (shstr key)
2150
2151void
2152object::kv_del (shstr key)
2153
2154void
2155object::kv_set (shstr key, shstr value)
2067 2156
2068object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
2069 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
2070 PREINIT: 2159 PREINIT:
2071 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
2073void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
2074 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
2075 PPCODE: 2164 PPCODE:
2076{ 2165{
2077 rv_vector rv; 2166 rv_vector rv;
2167
2078 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
2079 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
2080 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2081 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2082 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2083 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
2084 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
2085} 2176}
2086 2177
2087bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
2088 CODE: 2179 CODE:
2089 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
2093base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
2094 CODE: 2185 CODE:
2095 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
2096 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
2097 2188
2098object *decrease_ob_nr (object *op, unsigned long i) 2189# return the tail of an object, excluding itself
2190void
2191tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
2099 2195
2100MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2101 2197
2102player *player (object *op) 2198player *player (object *op)
2103 CODE: 2199 CODE:
2104 RETVAL = op->contr; 2200 RETVAL = op->contr;
2105 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2106 2202
2107void check_score (object *op) 2203bool move_player (object *op, int dir)
2108 2204
2109void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2110 CODE: 2206 CODE:
2111 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
2112 2208
2113void kill_player (object *op) 2209void kill_player (object *op)
2114 2210
2211void esrv_send_item (object *pl, object *item)
2212
2115void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
2116 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
2215
2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2117 2218
2118int command_summon (object *op, utf8_string params) 2219int command_summon (object *op, utf8_string params)
2119 2220
2120int command_arrest (object *op, utf8_string params) 2221int command_arrest (object *op, utf8_string params)
2121 2222
2122 2223
2123MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2124 2225
2125INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2126 2227
2127int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2128 CODE: 2229 CODE:
2129 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2130 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2140 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2141 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2142 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2143 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2144 2245
2145void clear_los (player *pl) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2146 2248
2147void cf_player_move (player *pl, int dir) 2249#d# TODO: replace by blocked_los accessor, fix code using this
2148
2149bool 2250bool
2150cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2151 CODE: 2252 CODE:
2152 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2153 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2154 OUTPUT: 2254 OUTPUT:
2155 RETVAL 2255 RETVAL
2156 2256
2157void 2257void
2158send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2159 CODE: 2259 CODE:
2160{ 2260{
2161 STRLEN len; 2261 STRLEN len;
2162 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
2163 2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2164 if (pl->ns) 2266 else if (pl->ns)
2165 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2166} 2268}
2167
2168int
2169listening (player *pl, int new_value = -1)
2170 CODE:
2171 RETVAL = pl->listening;
2172 if (new_value >= 0)
2173 pl->listening = new_value;
2174 OUTPUT:
2175 RETVAL
2176 2269
2177void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2178 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2179 PPCODE: 2272 PPCODE:
2180 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2205 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2206 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2207 2300
2208SV *registry (maptile *map) 2301SV *registry (maptile *map)
2209 2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306{
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326}
2327
2210INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2211 2343
2212void 2344void
2213maptile::instantiate () 2345maptile::instantiate ()
2214 2346
2215maptile *new () 2347maptile *new ()
2247 for (int x = 0; x < THIS->width; ++x) 2379 for (int x = 0; x < THIS->width; ++x)
2248 for (int y = 0; y < THIS->height; ++y) 2380 for (int y = 0; y < THIS->height; ++y)
2249 { 2381 {
2250 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2251 if (op->flag [FLAG_IS_FLOOR]) 2383 if (op->flag [FLAG_IS_FLOOR])
2252 goto skip_space; 2384 goto skip;
2253 2385
2254 { 2386 {
2255 int offs = offset + y * stride + x; 2387 int offs = offset + y * stride + x;
2388
2256 if (IN_RANGE_EXC (offs, 0, idxlen)) 2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2257 { 2390 {
2258 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2259 { 2392 {
2260 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2261 ob->flag [FLAG_NO_MAP_SAVE] = true; 2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2262 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2263 2396
2264 if (ob->randomitems) 2397 if (ob->randomitems && !ob->above)
2265 { 2398 {
2266 if (!ob->above)
2267 {
2268 ob->create_treasure (ob->randomitems); 2399 ob->create_treasure (ob->randomitems);
2269 2400
2270 for (object *op = ob->above; op; op = op->above) 2401 for (object *op = ob->above; op; op = op->above)
2271 op->flag [FLAG_NO_MAP_SAVE] = true; 2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2272 } 2403 // TODO: if this is a pickable object, then the item
2273 2404 // will at a bit weird - saving inside the player
2274 ob->randomitems = 0; 2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2275 } 2409 }
2276 } 2410 }
2277 } 2411 }
2278 } 2412 }
2279 2413
2280 skip_space: ; 2414 skip: ;
2281 } 2415 }
2282} 2416}
2283 2417
2284void 2418void
2285maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2295 2429
2296 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2297 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2298 2432
2299 for (int i = av_len ((AV *)palette) + 1; i--; ) 2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2300 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2301 2435
2302 for (int y = 0; y < THIS->height; ++y) 2436 for (int y = 0; y < THIS->height; ++y)
2303 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2304 2438
2305 sfree (THIS->regions, THIS->size ()); 2439 sfree (THIS->regions, THIS->size ());
2310} 2444}
2311 2445
2312void 2446void
2313maptile::create_region_treasure () 2447maptile::create_region_treasure ()
2314 CODE: 2448 CODE:
2315{
2316 object *op = object::create ();
2317 op->type = FLOOR;
2318 op->map = THIS;
2319
2320 for (int x = 0; x < THIS->width; ++x) 2449 for (int x = 0; x < THIS->width; ++x)
2321 for (int y = 0; y < THIS->height; ++y) 2450 for (int y = 0; y < THIS->height; ++y)
2322 { 2451 {
2323 region *rgn = THIS->region (x, y); 2452 region *rgn = THIS->region (x, y);
2324 2453
2325 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2326 if (rgn->treasure && rndm () < rgn->treasure_density) 2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2327 {
2328 op->x = x;
2329 op->y = y;
2330 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2331 }
2332 } 2458 }
2333 2459
2334 op->destroy ();
2335}
2336
2337int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2338 2461
2339void 2462void
2340trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2341 CODE: 2486 CODE:
2342 activate_connection (map, connection, state);
2343
2344void
2345get_connection (maptile *map, long connection)
2346 PPCODE:
2347 oblinkpt *obp = get_connection_links (map, connection);
2348 if (obp)
2349 for (objectlink *ol = obp->link; ol; ol = ol->next)
2350 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2351
2352object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2353
2354object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2355
2356object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2357 C_ARGS: str, map, nx, ny
2358
2359void
2360get_map_flags (maptile *map, int x, int y)
2361 PPCODE:
2362{ 2487{
2363 maptile *nmap = 0; 2488 mapxy pos (map, x, y);
2364 I16 nx = 0, ny = 0; 2489 if (!pos.move (dir).normalise ())
2365 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2490 XSRETURN_UNDEF;
2366 2491
2367 EXTEND (SP, 4); 2492 RETVAL = &*pos;
2368 PUSHs (sv_2mortal (newSViv (flags)));
2369
2370 if (GIMME_V == G_ARRAY)
2371 {
2372 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2373 PUSHs (sv_2mortal (newSViv (nx)));
2374 PUSHs (sv_2mortal (newSViv (ny)));
2375 }
2376} 2493}
2494 OUTPUT:
2495 RETVAL
2377 2496
2378void 2497void
2379at (maptile *map, unsigned int x, unsigned int y) 2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2380 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2381 PPCODE: 2500 PPCODE:
2382{ 2501 mapxy pos (map, x, y);
2383 object *o; 2502 if (pos.move (dir).normalise ())
2384 maptile *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2385 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2386
2387 get_map_flags (map, &nmap, x, y, &nx, &ny);
2388
2389 if (nmap)
2390 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2391 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2392}
2393 2505
2394SV * 2506SV *
2395bot_at (maptile *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2396 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2397 ALIAS: 2509 ALIAS:
2398 top_at = 1 2510 top_at = 1
2399 flags_at = 2 2511 flags_at = 2
2400 light_at = 3 2512 light_at = 3
2401 move_block_at = 4 2513 move_block_at = 4
2402 move_slow_at = 5 2514 move_slow_at = 5
2403 move_on_at = 6 2515 move_on_at = 6
2404 move_off_at = 7 2516 move_off_at = 7
2405 INIT:
2406 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2407 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2408 switch (ix) 2527 switch (ix)
2409 { 2528 {
2410 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2411 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2412 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2413 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2414 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2415 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2416 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2417 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2418 } 2537 }
2538}
2419 OUTPUT: RETVAL 2539 OUTPUT: RETVAL
2420
2421void fix_walls (maptile *map, int x, int y)
2422
2423void fix_walls_around (maptile *map, int x, int y)
2424 2540
2425# worst xs function of my life 2541# worst xs function of my life
2426bool 2542bool
2427_create_random_map (\ 2543_create_random_map (maptile *self, SV *options)
2428 maptile *self,\
2429 utf8_string wallstyle,\
2430 utf8_string wall_name,\
2431 utf8_string floorstyle,\
2432 utf8_string monsterstyle,\
2433 utf8_string treasurestyle,\
2434 utf8_string layoutstyle,\
2435 utf8_string doorstyle,\
2436 utf8_string decorstyle,\
2437 utf8_string origin_map,\
2438 utf8_string final_map,\
2439 utf8_string exitstyle,\
2440 utf8_string this_map,\
2441 utf8_string exit_on_final_map,\
2442 int xsize,\
2443 int ysize,\
2444 int expand2x,\
2445 int layoutoptions1,\
2446 int layoutoptions2,\
2447 int layoutoptions3,\
2448 int symmetry,\
2449 int difficulty,\
2450 int difficulty_given,\
2451 float difficulty_increase,\
2452 int dungeon_level,\
2453 int dungeon_depth,\
2454 int decoroptions,\
2455 int orientation,\
2456 int origin_y,\
2457 int origin_x,\
2458 U32 random_seed,\
2459 val64 total_map_hp,\
2460 int map_layout_style,\
2461 int treasureoptions,\
2462 int symmetry_used,\
2463 region *region,\
2464 utf8_string custom\
2465)
2466 CODE: 2544 CODE:
2467{ 2545{
2468 random_map_params rmp; 2546 random_map_params rmp ((HV *)SvRV (options));
2469
2470 assign (rmp.wallstyle , wallstyle);
2471 assign (rmp.wall_name , wall_name);
2472 assign (rmp.floorstyle , floorstyle);
2473 assign (rmp.monsterstyle , monsterstyle);
2474 assign (rmp.treasurestyle , treasurestyle);
2475 assign (rmp.layoutstyle , layoutstyle);
2476 assign (rmp.doorstyle , doorstyle);
2477 assign (rmp.decorstyle , decorstyle);
2478 assign (rmp.exitstyle , exitstyle);
2479 assign (rmp.exit_on_final_map, exit_on_final_map);
2480
2481 rmp.origin_map = origin_map;
2482 rmp.final_map = final_map;
2483 rmp.this_map = this_map;
2484 rmp.xsize = xsize;
2485 rmp.ysize = ysize;
2486 rmp.expand2x = expand2x;
2487 rmp.layoutoptions1 = layoutoptions1;
2488 rmp.layoutoptions2 = layoutoptions2;
2489 rmp.layoutoptions3 = layoutoptions3;
2490 rmp.symmetry = symmetry;
2491 rmp.difficulty = difficulty;
2492 rmp.difficulty_given = difficulty_given;
2493 rmp.difficulty_increase = difficulty_increase;
2494 rmp.dungeon_level = dungeon_level;
2495 rmp.dungeon_depth = dungeon_depth;
2496 rmp.decoroptions = decoroptions;
2497 rmp.orientation = orientation;
2498 rmp.origin_y = origin_y;
2499 rmp.origin_x = origin_x;
2500 rmp.random_seed = random_seed;
2501 rmp.total_map_hp = (uint64_t) total_map_hp;
2502 rmp.map_layout_style = map_layout_style;
2503 rmp.treasureoptions = treasureoptions;
2504 rmp.symmetry_used = symmetry_used;
2505 rmp.region = region;
2506 rmp.custom = custom;
2507
2508 RETVAL = self->generate_random_map (&rmp); 2547 RETVAL = self->generate_random_map (&rmp);
2509} 2548}
2510 OUTPUT: 2549 OUTPUT:
2511 RETVAL 2550 RETVAL
2512 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2513MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2514
2515archetype *find (utf8_string name)
2516 CODE:
2517 RETVAL = archetype::find (name);
2518 OUTPUT:
2519 RETVAL
2520 2557
2521int archetypes_size () 2558int archetypes_size ()
2522 CODE: 2559 CODE:
2523 RETVAL = archetypes.size (); 2560 RETVAL = archetypes.size ();
2524 OUTPUT: RETVAL 2561 OUTPUT: RETVAL
2526archetype *archetypes (U32 index) 2563archetype *archetypes (U32 index)
2527 CODE: 2564 CODE:
2528 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2529 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2530 2567
2531object *instantiate (archetype *arch)
2532 CODE:
2533 RETVAL = arch_to_object (arch);
2534 OUTPUT:
2535 RETVAL
2536
2537INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2538 2569
2539MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2540 2571
2541partylist *first () 2572partylist *first ()
2542 PROTOTYPE: 2573 PROTOTYPE:
2543 CODE: 2574 CODE:
2544 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2545 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2546 2577
2547INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2548 2579
2549MODULE = cf PACKAGE = cf::region 2580MODULE = cf PACKAGE = cf::region
2550 2581
2551void 2582void
2552list () 2583list ()
2553 PPCODE: 2584 PPCODE:
2554 for_all_regions (rgn) 2585 for_all_regions (rgn)
2555 XPUSHs (sv_2mortal (to_sv (rgn))); 2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2556 2587
2557region *find (utf8_string name)
2558 PROTOTYPE: $
2559 CODE:
2560 RETVAL = region::find (name);
2561 OUTPUT: RETVAL
2562
2563region *find_fuzzy (utf8_string name)
2564 PROTOTYPE: $
2565 CODE:
2566 RETVAL = region::find_fuzzy (name);
2567 OUTPUT: RETVAL
2568
2569int specificity (region *rgn) 2588int specificity (region *rgn)
2570 CODE: 2589 CODE:
2571 RETVAL = 0; 2590 RETVAL = 0;
2572 while (rgn = rgn->parent) 2591 while (rgn = rgn->parent)
2573 RETVAL++; 2592 RETVAL++;
2574 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2575 2594
2576INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2577 2596
2578MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2579 2598
2580INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2581 2600
2582MODULE = cf PACKAGE = cf::settings 2601MODULE = cf PACKAGE = cf::settings
2583 2602
2584INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2585 2604
2586MODULE = cf PACKAGE = cf::client 2605MODULE = cf PACKAGE = cf::client
2587 2606
2588INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2589 2608
2590int invoke (client *ns, int event, ...) 2609int invoke (client *ns, int event, ...)
2591 CODE: 2610 CODE:
2592 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2593 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2609 CODE: 2628 CODE:
2610{ 2629{
2611 STRLEN len; 2630 STRLEN len;
2612 char *buf = SvPVbyte (packet, len); 2631 char *buf = SvPVbyte (packet, len);
2613 2632
2633 if (len > MAXSOCKBUF)
2634 {
2635 // ugly
2636 if (THIS->pl)
2637 THIS->pl->failmsg ("[packet too long for client]");
2638 }
2639 else
2614 THIS->send_packet (buf, len); 2640 THIS->send_packet (buf, len);
2615} 2641}
2616 2642
2617faceidx 2643faceidx
2618client::need_face (utf8_string name, int pri = 0) 2644client::need_face (utf8_string name, int pri = 0)
2619 CODE: 2645 CODE:
2652 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2653 old_sound_index [idx] = face; 2679 old_sound_index [idx] = face;
2654 2680
2655MODULE = cf PACKAGE = cf::face PREFIX = face_ 2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2656 2682
2657#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2658 2684
2659faceidx face_find (utf8_string name, faceidx defidx = 0) 2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2660 2686
2661faceidx alloc (utf8_string name) 2687faceidx alloc (utf8_string name)
2662 CODE: 2688 CODE:
2669 while (!RETVAL); // crude way to leave index 0 2695 while (!RETVAL); // crude way to leave index 0
2670 2696
2671 faces [RETVAL].name = name; 2697 faces [RETVAL].name = name;
2672 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2673 2699
2674 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2675 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2676} 2703}
2677 OUTPUT: RETVAL 2704 OUTPUT: RETVAL
2678 2705
2679void set_type (faceidx idx, int value) 2706void set_type (faceidx idx, int value)
2680 ALIAS: 2707 ALIAS:
2700 faceinfo *f = face_info (idx); assert (f); 2727 faceinfo *f = face_info (idx); assert (f);
2701 facedata *d = &(faceset ? f->data64 : f->data32); 2728 facedata *d = &(faceset ? f->data64 : f->data32);
2702 sv_to (data, d->data); 2729 sv_to (data, d->data);
2703 STRLEN clen; 2730 STRLEN clen;
2704 char *cdata = SvPVbyte (chksum, clen); 2731 char *cdata = SvPVbyte (chksum, clen);
2705 clen = min (CHKSUM_SIZE, clen); 2732 clen = min (CHKSUM_MAXLEN, clen);
2706 2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2707 if (memcmp (d->chksum, cdata, clen)) 2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2708 { 2737 {
2738 d->chksum_len = clen;
2709 memcpy (d->chksum, cdata, clen); 2739 memcpy (d->chksum, cdata, clen);
2710 2740
2711 // invalidate existing client face info 2741 // invalidate existing client face info
2712 for_all_clients (ns) 2742 for_all_clients (ns)
2713 if (ns->faceset == faceset) 2743 if (ns->faceset == faceset)
2718 } 2748 }
2719} 2749}
2720 2750
2721int get_data_size (faceidx idx, int faceset = 0) 2751int get_data_size (faceidx idx, int faceset = 0)
2722 CODE: 2752 CODE:
2723 facedata *d = face_data (idx, faceset); assert (d); 2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2724 RETVAL = d->data.size (); 2755 RETVAL = d->data.size ();
2725 OUTPUT: 2756 OUTPUT:
2726 RETVAL 2757 RETVAL
2727 2758
2728SV *get_chksum (faceidx idx, int faceset = 0) 2759SV *get_chksum (faceidx idx, int faceset = 0)
2729 CODE: 2760 CODE:
2730 facedata *d = face_data (idx, faceset); assert (d); 2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2731 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2732 OUTPUT: 2772 OUTPUT:
2733 RETVAL 2773 RETVAL
2734 2774
2735void invalidate (faceidx idx) 2775void invalidate (faceidx idx)
2736 CODE: 2776 CODE:
2748 ns->force_newmap = true; 2788 ns->force_newmap = true;
2749 } 2789 }
2750 2790
2751MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2752 2792
2753#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2754 2794
2755animidx anim_find (utf8_string name) 2795animidx anim_find (utf8_string name)
2756 CODE: 2796 CODE:
2757 RETVAL = animation::find (name).number; 2797 RETVAL = animation::find (name).number;
2758 OUTPUT: RETVAL 2798 OUTPUT: RETVAL
2773 } 2813 }
2774 else 2814 else
2775 anim = &animation::create (name, av_len (av) + 1, facings); 2815 anim = &animation::create (name, av_len (av) + 1, facings);
2776 2816
2777 for (int i = 0; i < anim->num_animations; ++i) 2817 for (int i = 0; i < anim->num_animations; ++i)
2778 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2779} 2819}
2780 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2781 2821
2782void invalidate_all () 2822void invalidate_all ()
2783 CODE: 2823 CODE:
2784 for_all_clients (ns) 2824 for_all_clients (ns)
2785 ns->anims_sent.reset (); 2825 ns->anims_sent.reset ();
2786 2826
2827MODULE = cf PACKAGE = cf::object::freezer
2828
2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2830
2831SV *
2832new (char *klass)
2833 CODE:
2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2835 OUTPUT: RETVAL
2836
2837void
2838DESTROY (SV *sv)
2839 CODE:
2840 object_freezer *self;
2841 sv_to (sv, self);
2842 delete self;
2843
2844MODULE = cf PACKAGE = cf::object::thawer
2845
2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2855
2856SV *
2857new_from_file (char *klass, octet_string path)
2858 CODE:
2859 object_thawer *f = new object_thawer (path);
2860 if (!*f)
2861 {
2862 delete f;
2863 XSRETURN_UNDEF;
2864 }
2865 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2866 OUTPUT: RETVAL
2867
2868void
2869DESTROY (SV *sv)
2870 CODE:
2871 object_thawer *self;
2872 sv_to (sv, self);
2873 delete self;
2874
2875void
2876extract_tags (object_thawer *self)
2877 PPCODE:
2878 while (self->kw != KW_EOF)
2879 {
2880 PUTBACK;
2881 coroapi::cede_to_tick ();
2882 SPAGAIN;
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

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