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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.251 by root, Sun Sep 9 12:52:48 2007 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table
57
58typedef object_thawer &object_thawer_ref; 57typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 58typedef object_freezer &object_freezer_ref;
60 59
61typedef std::string std__string; 60typedef std::string std__string;
62 61
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 62static PerlInterpreter *perl;
77 63
78tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
79 68
80global gbl_ev; 69global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
83 73
84bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
86 76
87static HV 77static HV
88 *stash_cf, 78 *stash_cf,
89 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
98 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
99static inline SV * 100static SV *
100newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
101{ 102{
103 if (!s)
104 return newSV (0);
105
102 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv); 107 SvUTF8_on (sv);
104 return sv; 108 return sv;
105} 109}
110#endif
106 111
112#ifndef newSVpvn_utf8
107static inline SV * 113static SV *
108newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{ 115{
116 if (!s)
117 return newSV (0);
118
110 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
111 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
112 return sv; 124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
113} 142}
114 143
115// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
116template<class super> 145template<class super>
117static super * 146static super *
151 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
152 hv_clear (self); 181 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
155 184
156 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 186 assert (!this->self);
158 } 187 }
159} 188}
160 189
161void 190void
195attachable::destroy () 224attachable::destroy ()
196{ 225{
197 if (destroyed ()) 226 if (destroyed ())
198 return; 227 return;
199 228
200 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
201 do_destroy (); 230 do_destroy ();
202 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
203} 238}
204 239
205void 240void
206attachable::check_mortals () 241attachable::check_mortals ()
207{ 242{
223 258
224 if (0) 259 if (0)
225 { 260 {
226 for (int j = 0; j < mortals.size (); ++j)//D 261 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
228 fprintf (stderr, "\n");//D 264 fprintf (stderr, "\n");//D
229 } 265 }
230 } 266 }
231 } 267 }
232 268
252 } 288 }
253 else 289 else
254 { 290 {
255 mortals.erase (i); 291 mortals.erase (i);
256 obj->sever_self (); 292 obj->sever_self ();
257 delete obj; 293 obj->do_delete ();
258 } 294 }
259 } 295 }
260} 296}
261 297
262void 298void
279 315
280 attach = src.attach; 316 attach = src.attach;
281 return *this; 317 return *this;
282} 318}
283 319
320#if 0
284template<typename T> 321template<typename T>
285static bool 322static bool
286find_backref (void *ptr, T *obj) 323find_backref (void *ptr, T *obj)
287{ 324{
288 char *s = (char *)obj; 325 char *s = (char *)obj;
296 333
297 return false; 334 return false;
298} 335}
299 336
300// for debugging, find "live" objects containing this ptr 337// for debugging, find "live" objects containing this ptr
301void 338static void
302find_backref (void *ptr) 339find_backref (void *ptr)
303{ 340{
304 for_all_objects (op) 341 for_all_objects (op)
305 if (find_backref (ptr, op)) 342 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 347 fprintf (stderr, "P %p\n", pl);
311 348
312 for_all_clients (ns) 349 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 350 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 351 fprintf (stderr, "C %p\n", ns);
315
316} 352}
353#endif
317 354
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 356
320static SV * 357static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
322{ 359{
323 SV *sv;
324
325 if (!ptr) 360 if (!ptr)
326 return &PL_sv_undef; 361 return newSV (0);
327 362
328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
329 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
330} 371}
331 372
332static int 373static int
333attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
334{ 375{
346 return 0; 387 return 0;
347} 388}
348 389
349MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
350 391
351static SV * 392static SV * noinline
352newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
353{ 394{
354 if (!obj) 395 if (!obj)
355 return &PL_sv_undef; 396 return newSV (0);
356 397
357 if (!obj->self) 398 if (!obj->self)
358 obj->self = newHV (); 399 obj->self = newHV ();
359 400
360 if (!SvOBJECT (obj->self)) 401 if (!SvOBJECT (obj->self))
374 415
375 return sv; 416 return sv;
376 } 417 }
377} 418}
378 419
420#if 0 // unused
379static void 421static void
380clearSVptr (SV *sv) 422clearSVptr (SV *sv)
381{ 423{
382 if (SvROK (sv)) 424 if (SvROK (sv))
383 sv = SvRV (sv); 425 sv = SvRV (sv);
384 426
385 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
387} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
388 446
389static long 447static long
390SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
391{ 449{
392 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
393 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
394 452
395 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
396
397 if (!mg)
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399
400 return (long)mg->mg_ptr;
401} 454}
402 455
403static long 456static long noinline
404SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
405{ 458{
406 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
407 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
408 else
409 return 0;
410} 462}
411 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
435 546
436inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
437inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
438 549
439inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
440inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
441 552
442inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
443{
444 char buf[128];
445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
446 return newSVpv (buf, 0);
447}
448 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
475 604
476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
478 607
479template<class T> 608template<class T>
480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
481 610
482template<int N> 611template<int N>
483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
484 613
485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
489 618
490inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
491{ 620{
492 STRLEN len; 621 STRLEN len;
493 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
494 v.assign (data, len); 623 v.assign (data, len);
495} 624}
496 625
497inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
498{ 627{
499 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
500
501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
502 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
503} 630}
504 631
505inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
506 633
507static SV * 634static SV *
508newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
509{ 636{
510 SV *sv; 637 SV *sv;
524 break; 651 break;
525 652
526 case DT_STRING: 653 case DT_STRING:
527 { 654 {
528 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
529 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
530 } 657 }
531 break; 658 break;
532 659
533 case DT_DATA: 660 case DT_DATA:
534 { 661 {
535 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
536 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
537 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
538 } 665 }
539 break; 666 break;
540 667
541 case DT_OBJECT: 668 case DT_OBJECT:
542 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
584 va_end (ap); 711 va_end (ap);
585 712
586 return sv; 713 return sv;
587} 714}
588 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
589static SV * 742static SV *
590newSVcfapi (int type, ...)
591{
592 SV *sv;
593
594 va_list ap;
595 va_start (ap, type);
596
597 switch (type)
598 {
599 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
600 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
601 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
602 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
603 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
604 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
605 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
606 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
607 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
608 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
609
610 default:
611 assert (("unhandled type in newSVcfapi", 0));
612 }
613
614 va_end (ap);
615
616 return sv;
617}
618
619//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
620
621SV *
622registry (attachable *ext) 743registry (attachable *ext)
623{ 744{
624 if (!ext->cb) 745 if (!ext->cb)
625 ext->cb = newAV (); 746 ext->cb = newAV ();
626 747
627 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
628} 749}
629 750
630///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
631 752
632extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
633{
634 return 0;
635}
636
637static CommArray_s rtn_cmd;
638
639static int
640runPluginCommand (object *obj, char *params)
641{
642 return -1;
643}
644
645extern "C" void *cfperl_getPluginProperty (int *type, ...)
646{
647 va_list args;
648 char *propname;
649 int i;
650 va_start (args, type);
651 propname = va_arg (args, char *);
652 //printf ("Property name: %s\n", propname);
653
654 if (!strcmp (propname, "command?"))
655 return NULL;
656 else if (!strcmp (propname, "Identification"))
657 {
658 va_end (args);
659 return (void *)PLUGIN_NAME;
660 }
661 else if (!strcmp (propname, "FullName"))
662 {
663 va_end (args);
664 return (void *)PLUGIN_VERSION;
665 }
666 else
667 va_end (args);
668
669 return NULL;
670}
671
672extern "C" int cfperl_postInitPlugin ()
673{
674 int hooktype = 1;
675 int rtype = 0;
676
677 cf_init_plugin (gethook);
678
679 return 0;
680}
681
682extern "C" int cfperl_closePlugin ()
683{
684 return 0;
685}
686
687void 753void
688cfperl_init () 754cfperl_init ()
689{ 755{
756 extern char **environ;
757
690 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
691 perl = perl_alloc (); 759 perl = perl_alloc ();
692 perl_construct (perl); 760 perl_construct (perl);
693 761
694 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
695 763
696 const char *argv[] = { 764 const char *argv[] = {
697 settings.argv [0], 765 settings.argv [0],
698 "-e" 766 "-e0"
699 "use Event; use Coro;" // required for bootstrap
700 "cf->bootstrap;" // required for datadir :*>
701 "unshift @INC, cf::datadir ();"
702 "require cf;"
703 }; 767 };
704 768
705 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
706 || perl_run (perl)) 770 || perl_run (perl))
707 { 771 {
708 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
709 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
710 } 774 }
711 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
712 { 787 {
713 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
714 789 exit (EXIT_FAILURE);
715 PUSHMARK (SP);
716 PUTBACK;
717 call_pv ("cf::init", G_DISCARD | G_VOID);
718 } 790 }
719} 791}
720 792
793void
721void cfperl_main () 794cfperl_main ()
722{ 795{
723 dSP; 796 dSP;
724 797
725 PUSHMARK (SP); 798 PUSHMARK (SP);
726 PUTBACK; 799 PUTBACK;
751# undef def 824# undef def
752}; 825};
753 826
754#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
755 828
756static void 829static void noinline
757gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
758{ 831{
759 // event must be in array 832 // event must be in array
760 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
761 { 834 {
847{ 920{
848 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
849 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
850} 923}
851 924
852void 925static void noinline
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{ 927{
855 for (int event = 0; event <= AvFILLp (registry); ++event) 928 for (int event = 0; event <= AvFILLp (registry); ++event)
856 { 929 {
857 SV *cbs_ = AvARRAY (registry)[event]; 930 SV *cbs_ = AvARRAY (registry)[event];
867 } 940 }
868 } 941 }
869} 942}
870 943
871// very slow and inefficient way to recalculate the global want bitsets 944// very slow and inefficient way to recalculate the global want bitsets
872void 945static void
873_recalc_want () 946_recalc_want ()
874{ 947{
875 ev_want_event.reset (); 948 ev_want_event.reset ();
876 949
877 _recalc_want (ev_want_event, cb_global); 950 _recalc_want (ev_want_event, cb_global);
950 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
951 } 1024 }
952 1025
953 va_end (ap); 1026 va_end (ap);
954 1027
955 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
956 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
957 1030
958 CALL_END; 1031 CALL_END;
959 1032
960 return count; 1033 return count;
961} 1034}
962 1035
963SV * 1036static SV *
964cfperl_result (int idx) 1037cfperl_result (int idx)
965{ 1038{
966 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
967 if (!av) 1040 if (!av)
968 return &PL_sv_undef; 1041 return &PL_sv_undef;
986 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
987} 1060}
988 1061
989///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions 1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
991 1083
992void 1084void
993cfperl_emergency_save () 1085cfperl_emergency_save ()
994{ 1086{
995 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
1015 CALL_CALL ("ext::books::make_book", G_VOID); 1107 CALL_CALL ("ext::books::make_book", G_VOID);
1016 CALL_END; 1108 CALL_END;
1017} 1109}
1018 1110
1019void 1111void
1020cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1021{ 1113{
1022 CALL_BEGIN (4); 1114 CALL_BEGIN (4);
1023 CALL_ARG (ns); 1115 CALL_ARG (ns);
1024 CALL_ARG (type); 1116 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg)); 1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color); 1118 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID); 1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1028 CALL_END; 1120 CALL_END;
1029} 1121}
1030 1122
1031int 1123int
1032cfperl_can_merge (object *ob1, object *ob2) 1124cfperl_can_merge (object *ob1, object *ob2)
1034 int can; 1126 int can;
1035 1127
1036 CALL_BEGIN (2); 1128 CALL_BEGIN (2);
1037 CALL_ARG (ob1); 1129 CALL_ARG (ob1);
1038 CALL_ARG (ob2); 1130 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR); 1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1040 can = count && SvTRUE (TOPs); 1132 can = count && SvTRUE (TOPs);
1041 CALL_END; 1133 CALL_END;
1042 1134
1043 return can; 1135 return can;
1044} 1136}
1045 1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1046player * 1150player *
1047player::find (const char *name) 1151player::find (const_utf8_string name)
1048{ 1152{
1049 CALL_BEGIN (1); 1153 CALL_BEGIN (1);
1050 CALL_ARG (name); 1154 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR); 1155 CALL_CALL ("cf::player::find", G_SCALAR);
1052 1156
1053 player *retval; 1157 player *retval = 0;
1054
1055 if (count)
1056 sv_to (POPs, retval); 1158 if (count) sv_to (POPs, retval);
1057 else
1058 retval = 0;
1059 1159
1060 CALL_END; 1160 CALL_END;
1061 1161
1062 return retval; 1162 return retval;
1063} 1163}
1064 1164
1065maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
1066maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
1067{ 1185{
1068 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
1069 CALL_ARG (path); 1187 CALL_ARG (path);
1070 CALL_ARG (origin); 1188 CALL_ARG (origin);
1071 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1072 1190
1073 maptile *retval; 1191 maptile *retval = 0;
1074
1075 if (count)
1076 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
1077 else
1078 retval = 0;
1079 1193
1080 CALL_END; 1194 CALL_END;
1081 1195
1082 return retval; 1196 return retval;
1083} 1197}
1084 1198
1085maptile * 1199maptile *
1086maptile::find_async (const char *path, maptile *origin, bool load) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1087{ 1201{
1088 CALL_BEGIN (3); 1202 CALL_BEGIN (3);
1089 CALL_ARG (path); 1203 CALL_ARG (path);
1090 CALL_ARG (origin); 1204 CALL_ARG (origin);
1091 CALL_ARG (load); 1205 CALL_ARG (load);
1092 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1093 1207
1094 maptile *retval; 1208 maptile *retval = 0;
1095
1096 if (count)
1097 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
1098 else
1099 retval = 0;
1100 1210
1101 CALL_END; 1211 CALL_END;
1102 1212
1103 return retval; 1213 return retval;
1104} 1214}
1107maptile::do_load_sync () 1217maptile::do_load_sync ()
1108{ 1218{
1109 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
1110 CALL_ARG (this); 1220 CALL_ARG (this);
1111 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1112 CALL_END;
1113}
1114
1115void
1116maptile::change_all_map_light (int change)
1117{
1118 CALL_BEGIN (1);
1119 CALL_ARG (change);
1120 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1121 CALL_END; 1222 CALL_END;
1122} 1223}
1123 1224
1124void 1225void
1125object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
1132 CALL_ARG (exit); 1233 CALL_ARG (exit);
1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1134 CALL_END; 1235 CALL_END;
1135} 1236}
1136 1237
1137const char * 1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1138object::ref () const 1254object::ref () const
1139{ 1255{
1140 if (type == PLAYER) 1256 if (type == PLAYER)
1141 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1142 else 1258 else
1259 // TODO: should be able to save references within the same map, at least
1143 return 0; 1260 return 0;
1144} 1261}
1145 1262
1146object * 1263object *
1147object::deref (const char *ref) 1264object::deref (const_utf8_string ref)
1148{ 1265{
1149 object *retval = 0; 1266 object *retval = 0;
1150 1267
1151 if (ref) 1268 if (ref)
1152 { 1269 {
1162 1279
1163 return retval; 1280 return retval;
1164} 1281}
1165 1282
1166void 1283void
1167log_backtrace (const char *msg) 1284log_backtrace (const_utf8_string msg)
1168{ 1285{
1169#if HAVE_BACKTRACE 1286#if HAVE_BACKTRACE
1170 void *addr [20]; 1287 void *addr [20];
1171 int size = backtrace (addr, 20); 1288 int size = backtrace (addr, 20);
1172 1289
1177 CALL_CALL ("cf::_log_backtrace", G_VOID); 1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1178 CALL_END; 1295 CALL_END;
1179#endif 1296#endif
1180} 1297}
1181 1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1182///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
1183 1351
1184struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
1185struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
1186 1354
1187int coroapi::cede_counter; 1355void
1188tstamp coroapi::next_cede;
1189
1190void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
1191{ 1357{
1192 cede_counter = 0; 1358 cede_pending = 0;
1193
1194 cede (); 1359 cede ();
1195
1196 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1197 if (next_cede > SvNV (sv_next_tick) - 0.02)
1198 next_cede = SvNV (sv_next_tick);
1199}
1200
1201void coroapi::do_cede_every ()
1202{
1203 cede_counter = 0;
1204
1205 if (coroapi::nready ())
1206 coroapi::cede ();
1207}
1208
1209void coroapi::do_cede_to_tick_every ()
1210{
1211 cede_counter = 0;
1212
1213 cede_to_tick ();
1214} 1360}
1215 1361
1216void 1362void
1217coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
1218{ 1364{
1227 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
1228 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1229 CALL_END; 1375 CALL_END;
1230} 1376}
1231 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1232static void 1390static void
1233iw_dispatch (pe_event *ev)
1234{
1235 iw *w = (iw *)ev->ext_data;
1236 w->call (*w);
1237}
1238
1239void
1240iw::alloc ()
1241{
1242 pe = GEventAPI->new_idle (0, 0);
1243
1244 WaREENTRANT_off (pe);
1245 pe->base.callback = (void *)iw_dispatch;
1246 pe->base.ext_data = (void *)this;
1247}
1248
1249static void iow_dispatch (pe_event *ev)
1250{
1251 iow *w = (iow *)ev->ext_data;
1252 w->call (*w, ((pe_ioevent *)ev)->got);
1253}
1254
1255void
1256iow::alloc ()
1257{
1258 pe = GEventAPI->new_io (0, 0);
1259
1260 WaREENTRANT_off (pe);
1261 pe->base.callback = (void *)iow_dispatch;
1262 pe->base.ext_data = (void *)this;
1263
1264 pe->fd = -1;
1265 pe->poll = 0;
1266}
1267
1268void
1269iow::fd (int fd)
1270{
1271 pe->fd = fd;
1272}
1273
1274int
1275iow::poll ()
1276{
1277 return pe->poll;
1278}
1279
1280void
1281iow::poll (int events)
1282{
1283 if (pe->poll != events)
1284 {
1285 if (pe->poll) stop ();
1286 pe->poll = events;
1287 if (pe->poll) start ();
1288 }
1289}
1290
1291void
1292_connect_to_perl () 1391_connect_to_perl_1 ()
1293{ 1392{
1294 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1295 1394
1296 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1297 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1298 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1299 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1300 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1301 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1302 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1303 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1304 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1305 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1306 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1307 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1308 1412
1309 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1310 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1311 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1312 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1313 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1314 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1315 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1316} 1420}
1317 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1318MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1319 1433
1320BOOT: 1434BOOT:
1321{ 1435{
1322 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1323 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1324 1438
1325 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1326 1440
1327 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1328 1442
1329 //{ 1443 //{
1330 // require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1338 static const struct { 1452 static const struct {
1339 const char *name; 1453 const char *name;
1340 IV iv; 1454 IV iv;
1341 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1342# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1343 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1344 const_iv (logBacktrace) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1459# include "attackinc.h"
1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1345 1464
1346 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1347 1466
1348 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1349 1468
1350 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
1351 1470 const_iv (MAXSOCKBUF)
1352 const_iv (NUM_BODY_LOCATIONS)
1353 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1354 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1355 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1356 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1357 const_iv (body_wrist) const_iv (body_waist)
1358
1359 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1360 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1361 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1362 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1363 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1364 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1365 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1366 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1367 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1368 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1369 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1370 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1371 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1372 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1373 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1374 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1375 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1376 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1377 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1378 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1379 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1380 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1381 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1382 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1383 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1384 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1385 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1386 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1387
1388 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1389
1390 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1391 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1392
1393 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1394 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1395 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1396 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1397 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1398 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1399 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1400
1401 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1402 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1403 const_iv (WEAP_BLUD)
1404
1405 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1406 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1407 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1408 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1409 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1410 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1411 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1412 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1413 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1414 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1415 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1416 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1417 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1418 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1419 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1420 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1421 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1422 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1423 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1424 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1425 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1426 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1427 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1428 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1429 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1430 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1431
1432 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1433 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1434 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1435 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1436 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1437 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1438 1471
1439 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1440 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1441 1474
1442 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1443
1444 const_iv (SP_RAISE_DEAD)
1445 const_iv (SP_RUNE)
1446 const_iv (SP_MAKE_MARK)
1447 const_iv (SP_BOLT)
1448 const_iv (SP_BULLET)
1449 const_iv (SP_EXPLOSION)
1450 const_iv (SP_CONE)
1451 const_iv (SP_BOMB)
1452 const_iv (SP_WONDER)
1453 const_iv (SP_SMITE)
1454 const_iv (SP_MAGIC_MISSILE)
1455 const_iv (SP_SUMMON_GOLEM)
1456 const_iv (SP_DIMENSION_DOOR)
1457 const_iv (SP_MAGIC_MAPPING)
1458 const_iv (SP_MAGIC_WALL)
1459 const_iv (SP_DESTRUCTION)
1460 const_iv (SP_PERCEIVE_SELF)
1461 const_iv (SP_WORD_OF_RECALL)
1462 const_iv (SP_INVISIBLE)
1463 const_iv (SP_PROBE)
1464 const_iv (SP_HEALING)
1465 const_iv (SP_CREATE_FOOD)
1466 const_iv (SP_EARTH_TO_DUST)
1467 const_iv (SP_CHANGE_ABILITY)
1468 const_iv (SP_BLESS)
1469 const_iv (SP_CURSE)
1470 const_iv (SP_SUMMON_MONSTER)
1471 const_iv (SP_CHARGING)
1472 const_iv (SP_POLYMORPH)
1473 const_iv (SP_ALCHEMY)
1474 const_iv (SP_REMOVE_CURSE)
1475 const_iv (SP_IDENTIFY)
1476 const_iv (SP_DETECTION)
1477 const_iv (SP_MOOD_CHANGE)
1478 const_iv (SP_MOVING_BALL)
1479 const_iv (SP_SWARM)
1480 const_iv (SP_CHANGE_MANA)
1481 const_iv (SP_DISPEL_RUNE)
1482 const_iv (SP_CREATE_MISSILE)
1483 const_iv (SP_CONSECRATE)
1484 const_iv (SP_ANIMATE_WEAPON)
1485 const_iv (SP_LIGHT)
1486 const_iv (SP_CHANGE_MAP_LIGHT)
1487 const_iv (SP_FAERY_FIRE)
1488 const_iv (SP_CAUSE_DISEASE)
1489 const_iv (SP_AURA)
1490 const_iv (SP_TOWN_PORTAL)
1491 const_iv (SP_PARTY_SPELL)
1492 1476
1493 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1494 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1495 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1496 1480
1497 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1498
1499 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1501 1483
1502 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1503
1504 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1505 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1506
1507 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1508 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1509
1510 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1511
1512 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1513 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1514 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1515 const_iv (M_ICE) const_iv (M_SPECIAL)
1516 1485
1517 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1518 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1519 1488
1520 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1521 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1522 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1523 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1524 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1525 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1526 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1527 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1528 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1529 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1530 const_iv (SK_POISON_NAIL)
1531
1532 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1533 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1534 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1535 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1536 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1537 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1538
1539 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1540
1541 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1542 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1543 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1544 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1545 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1546 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1547 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1548
1549 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1490 const_iv (MAP_INACTIVE)
1550 1491
1551 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1552 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1553 1494
1554 const_iv (VERSION_CS) const_iv (VERSION_SC)
1555
1556 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1557 1496
1558 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1559
1560 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1561
1562 // random map generator
1563 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1564 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1565
1566 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1567 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1568 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1569
1570 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1571 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1572
1573 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1574 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1575 const_iv (GT_MINIMAL)
1576
1577 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1578 const_iv (FT_RSRC) const_iv (FT_NUM)
1579 }; 1498 };
1580 1499
1581 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1582 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1583 1502
1584 static const struct { 1503 static const struct {
1585 const char *name; 1504 const char *name;
1586 int skip; 1505 int skip;
1592# undef def 1511# undef def
1593 }; 1512 };
1594 1513
1595 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1596 1515
1597 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1598 { 1517 {
1599 AV *event = newAV (); 1518 AV *event = newAV ();
1600 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1601 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1602 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1603 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1604 } 1523 }
1605}
1606 1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527}
1528
1529void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1542
1607void _connect_to_perl () 1543void _connect_to_perl_1 ()
1544
1545void _connect_to_perl_2 ()
1608 1546
1609void _recalc_want () 1547void _recalc_want ()
1610 1548
1549# not used by default anymore
1611void _global_reattach () 1550void _global_reattach ()
1612 CODE: 1551 CODE:
1613{ 1552{
1614 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1615 for_all_clients (ns) 1554 for_all_clients (ns)
1659 } 1598 }
1660 1599
1661 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1662} 1601}
1663 1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1664void _post_tick () 1629void cede_to_tick ()
1665 CODE: 1630 CODE:
1666 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1631 coroapi::cede_to_tick ();
1667 1632
1668NV till_cede () 1633NV till_tick ()
1669 CODE: 1634 CODE:
1670 RETVAL = coroapi::next_cede - now (); 1635 RETVAL = SvNVX (sv_next_tick) - now ();
1671 OUTPUT: 1636 OUTPUT:
1672 RETVAL 1637 RETVAL
1673 1638
1674NV till_tick () 1639int tick_inhibit ()
1675 CODE: 1640 CODE:
1676 RETVAL = SvNV (sv_next_tick) - now (); 1641 RETVAL = tick_inhibit;
1677 OUTPUT: 1642 OUTPUT:
1678 RETVAL 1643 RETVAL
1679 1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1674}
1675
1680NV floor (NV x) 1676NV floor (NV x)
1681 1677
1682NV ceil (NV x) 1678NV ceil (NV x)
1683 1679
1684NV rndm (...) 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1685 CODE: 1683 CODE:
1684{
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1686 switch (items) 1686 switch (items)
1687 { 1687 {
1688 case 0: RETVAL = rndm (); break; 1688 case 0: RETVAL = gen (); break;
1689 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1690 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1691 default: croak ("cf::rndm requires none, one or two parameters."); break; 1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1692 } 1692 }
1693}
1693 OUTPUT: 1694 OUTPUT:
1694 RETVAL 1695 RETVAL
1695 1696
1696NV clamp (NV value, NV min_value, NV max_value) 1697NV clamp (NV value, NV min_value, NV max_value)
1697 CODE: 1698 CODE:
1703 CODE: 1704 CODE:
1704 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1705 OUTPUT: 1706 OUTPUT:
1706 RETVAL 1707 RETVAL
1707 1708
1708void cede_to_tick () 1709const char *ordinal (int i)
1709 CODE:
1710 coroapi::cede_to_tick ();
1711 1710
1712void server_tick () 1711void weaken (...)
1713 CODE: 1712 PROTOTYPE: @
1714 NOW = now (); 1713 CODE:
1715 runtime = SvNVx (sv_runtime); 1714 while (items > 0)
1716 server_tick (); 1715 sv_rvweaken (ST (--items));
1717 1716
1718void 1717void log_suspend ()
1718
1719void log_resume ()
1720
1719log_backtrace (utf8_string msg) 1721void log_backtrace (utf8_string msg)
1720 1722
1721void
1722LOG (int flags, utf8_string msg) 1723void LOG (int flags, utf8_string msg)
1723 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1724 C_ARGS: flags, "%s", msg 1725 C_ARGS: flags, "%s", msg
1725 1726
1726octet_string path_combine (octet_string base, octet_string path) 1727octet_string path_combine (octet_string base, octet_string path)
1727 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1760 1761
1761void abort () 1762void abort ()
1762 1763
1763void reset_signals () 1764void reset_signals ()
1764 1765
1765void fork_abort (octet_string cause = "cf::fork_abort") 1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1766 1767
1767void cleanup (octet_string cause, bool make_core = false) 1768void cleanup (const_octet_string cause, bool make_core = false)
1768 1769
1769void emergency_save () 1770void emergency_save ()
1770 1771
1771void _exit (int status = EXIT_SUCCESS) 1772void _exit (int status = EXIT_SUCCESS)
1772 1773
1773UV sv_2watcher (SV *w)
1774 CODE:
1775 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1776 OUTPUT:
1777 RETVAL
1778
1779#if _POSIX_MEMLOCK 1774#if _POSIX_MEMLOCK
1780 1775
1781int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1782 1784
1783int munlockall () 1785int munlockall ()
1784 1786
1785#endif 1787#endif
1788
1789int
1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1786 1817
1787int find_animation (utf8_string text) 1818int find_animation (utf8_string text)
1788 PROTOTYPE: $ 1819 PROTOTYPE: $
1789 1820
1790int random_roll (int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1791 1822
1792const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1793 1824
1794int
1795exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1796 CODE:
1797{
1798 int i = 0;
1799 1826
1800 RETVAL = settings.max_level;
1801
1802 for (i = 1; i <= settings.max_level; i++)
1803 {
1804 if (levels[i] > exp)
1805 {
1806 RETVAL = i - 1;
1807 break;
1808 }
1809 }
1810}
1811 OUTPUT: RETVAL
1812
1813val64
1814level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1815 CODE:
1816 if (level > settings.max_level)
1817 RETVAL = levels[settings.max_level];
1818 else if (level < 1)
1819 RETVAL = 0;
1820 else
1821 RETVAL = levels[level];
1822 OUTPUT: RETVAL
1823 1828
1824SV * 1829SV *
1825resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1826 CODE: 1831 CODE:
1827 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1828 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1829 else 1834 else
1830 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1831 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1832 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1833bool 1880bool
1834load_resource_file (octet_string filename) 1881load_resource_file_ (octet_string filename)
1882
1883void
1884fix_weight ()
1835 1885
1836MODULE = cf PACKAGE = cf::attachable 1886MODULE = cf PACKAGE = cf::attachable
1837 1887
1838int 1888int
1839valid (SV *obj) 1889valid (SV *obj)
1840 CODE: 1890 CODE:
1841 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1842 OUTPUT: 1892 OUTPUT:
1843 RETVAL 1893 RETVAL
1844 1894
1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1845void 1900void
1846debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1847 CODE: 1902 CODE:
1848 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1849 if (on) 1904 if (on)
1850 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1851 1906
1852int mortals_size () 1907int mortals_size ()
1853 CODE: 1908 CODE:
1854 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1855 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1857#object *mortals (U32 index) 1912#object *mortals (U32 index)
1858# CODE: 1913# CODE:
1859# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1860# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1861 1916
1862INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1863 1918
1864MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1865 1920
1866int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1867 CODE: 1922 CODE:
1871 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1872 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1873 1928
1874MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1875 1930
1876INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1877 1932
1878int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1879 CODE: 1934 CODE:
1880 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1881 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1903object *actives (U32 index) 1958object *actives (U32 index)
1904 CODE: 1959 CODE:
1905 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1906 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1907 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1908const char *slot_use_name (U32 slot) 1968const_utf8_string slot_use_name (U32 slot)
1909 ALIAS: 1969 ALIAS:
1910 slot_nonuse_name = 1 1970 slot_nonuse_name = 1
1911 CODE: 1971 CODE:
1912{ 1972{
1913 if (slot >= NUM_BODY_LOCATIONS) 1973 if (slot >= NUM_BODY_LOCATIONS)
1933void 1993void
1934inv (object *obj) 1994inv (object *obj)
1935 PROTOTYPE: $ 1995 PROTOTYPE: $
1936 PPCODE: 1996 PPCODE:
1937{ 1997{
1938 object *o;
1939 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1940 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1941} 2000}
1942 2001
1943void 2002void
1944set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1970 OUTPUT: 2029 OUTPUT:
1971 RETVAL 2030 RETVAL
1972 2031
1973object *find_best_object_match (object *op, utf8_string match) 2032object *find_best_object_match (object *op, utf8_string match)
1974 2033
1975object *find_marked_object (object *op)
1976
1977int need_identify (object *obj);
1978
1979int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1980 2035
1981int move_player (object *op, int dir) 2036int move (object *op, int dir, object *originator = op)
1982 CODE: 2037 CODE:
1983 RETVAL = move_player (op, dir); 2038 RETVAL = op->move (dir, originator);
1984 OUTPUT: 2039 OUTPUT:
1985 RETVAL 2040 RETVAL
1986 2041
1987int move (object *op, int dir, object *originator = op)
1988 CODE:
1989 RETVAL = move_ob (op, dir, originator);
1990 OUTPUT:
1991 RETVAL
1992
1993void apply (object *applier, object *applied, int flags = 0)
1994 CODE:
1995 manual_apply (applied, applier, flags);
1996
1997void apply_below (object *op) 2042void apply_below (object *op)
1998 CODE: 2043 CODE:
1999 player_apply_below (op); 2044 player_apply_below (op);
2000 2045
2001int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2002 2047
2003object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2048int casting_level (object *caster, object *spell)
2004
2005int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2006
2007int cf_object_change_map (object *op, int x, int y, maptile *map)
2008
2009#//TODO
2010object *clone_ (object *op, int recursive = 0)
2011 CODE:
2012 if (recursive)
2013 RETVAL = object_create_clone (op);
2014 else
2015 {
2016 RETVAL = object::create ();
2017 op->copy_to (RETVAL);
2018 }
2019 OUTPUT: RETVAL
2020 2049
2021int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
2022 CODE: 2051 CODE:
2023 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
2024 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
2059 2088
2060void drop (object *who, object *op) 2089void drop (object *who, object *op)
2061 2090
2062void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
2063 2092
2064int cf_object_teleport (object *op, maptile *map, int x, int y)
2065
2066void update_object (object *op, int action) 2093void update_object (object *op, int action)
2067 2094
2068object *cf_create_object_by_name (utf8_string name)
2069
2070void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2071 2096
2072void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
2073 2098
2074int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2075 2100
2076int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
2077 2102
2078void push_button (object *op); 2103void push_button (object *op, object *originator)
2079 2104
2080void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
2081 2106
2082void add_button_link (object *button, maptile *map, int connected);
2083
2084void remove_button_link (object *op);
2085
2086void handle_apply_yield (object *op); 2107void handle_apply_yield (object *op)
2087 2108
2109int convert_item (object *item, object *converter)
2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2088 2112
2089MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
2090
2091object *cf_insert_ob_in_ob (object *ob, object *where)
2092 2114
2093# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
2094# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2095 2117
2096object *new (utf8_string archetype = 0) 2118object *new (utf8_string archetype = 0)
2098 CODE: 2120 CODE:
2099 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2100 OUTPUT: 2122 OUTPUT:
2101 RETVAL 2123 RETVAL
2102 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2103object *find_object (U32 tag) 2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2104 2136
2105# TODO: nuke 2137# TODO: nuke
2106object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2107 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
2108 CODE: 2140 CODE:
2109{ 2141{
2110 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2111 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2112}
2113 2143
2114const_utf8_string get_ob_key_value (object *op, utf8_string key) 2144 if (RETVAL->destroyed ())
2145 RETVAL = 0;
2146}
2115 2147
2116bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2148shstr
2149object::kv_get (shstr key)
2150
2151void
2152object::kv_del (shstr key)
2153
2154void
2155object::kv_set (shstr key, shstr value)
2117 2156
2118object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
2119 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
2120 PREINIT: 2159 PREINIT:
2121 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
2123void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
2124 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
2125 PPCODE: 2164 PPCODE:
2126{ 2165{
2127 rv_vector rv; 2166 rv_vector rv;
2167
2128 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
2129 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
2130 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2131 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2132 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2133 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
2134 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
2135} 2176}
2136 2177
2137bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
2138 CODE: 2179 CODE:
2139 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
2143base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
2144 CODE: 2185 CODE:
2145 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
2146 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
2147 2188
2148object *decrease_ob_nr (object *op, unsigned long i) 2189# return the tail of an object, excluding itself
2190void
2191tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
2149 2195
2150MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2151 2197
2152player *player (object *op) 2198player *player (object *op)
2153 CODE: 2199 CODE:
2154 RETVAL = op->contr; 2200 RETVAL = op->contr;
2155 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2156 2202
2157void check_score (object *op) 2203bool move_player (object *op, int dir)
2158 2204
2159void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2160 CODE: 2206 CODE:
2161 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
2162 2208
2163void kill_player (object *op) 2209void kill_player (object *op)
2164 2210
2211void esrv_send_item (object *pl, object *item)
2212
2165void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
2166 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
2215
2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2167 2218
2168int command_summon (object *op, utf8_string params) 2219int command_summon (object *op, utf8_string params)
2169 2220
2170int command_arrest (object *op, utf8_string params) 2221int command_arrest (object *op, utf8_string params)
2171 2222
2172 2223
2173MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2174 2225
2175INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2176 2227
2177int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2178 CODE: 2229 CODE:
2179 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2180 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2190 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2191 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2192 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2193 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2194 2245
2195void clear_los (player *pl) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2196 2248
2197void cf_player_move (player *pl, int dir) 2249#d# TODO: replace by blocked_los accessor, fix code using this
2198
2199bool 2250bool
2200cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2201 CODE: 2252 CODE:
2202 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2203 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2204 OUTPUT: 2254 OUTPUT:
2205 RETVAL 2255 RETVAL
2206 2256
2207void 2257void
2208send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2209 CODE: 2259 CODE:
2210{ 2260{
2211 STRLEN len; 2261 STRLEN len;
2212 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
2213 2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2214 if (pl->ns) 2266 else if (pl->ns)
2215 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2216} 2268}
2217
2218int
2219listening (player *pl, int new_value = -1)
2220 CODE:
2221 RETVAL = pl->listening;
2222 if (new_value >= 0)
2223 pl->listening = new_value;
2224 OUTPUT:
2225 RETVAL
2226 2269
2227void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2228 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2229 PPCODE: 2272 PPCODE:
2230 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2255 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2256 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2257 2300
2258SV *registry (maptile *map) 2301SV *registry (maptile *map)
2259 2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306{
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326}
2327
2260INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2261 2343
2262void 2344void
2263maptile::instantiate () 2345maptile::instantiate ()
2264 2346
2265maptile *new () 2347maptile *new ()
2297 for (int x = 0; x < THIS->width; ++x) 2379 for (int x = 0; x < THIS->width; ++x)
2298 for (int y = 0; y < THIS->height; ++y) 2380 for (int y = 0; y < THIS->height; ++y)
2299 { 2381 {
2300 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2301 if (op->flag [FLAG_IS_FLOOR]) 2383 if (op->flag [FLAG_IS_FLOOR])
2302 goto skip_space; 2384 goto skip;
2303 2385
2304 { 2386 {
2305 int offs = offset + y * stride + x; 2387 int offs = offset + y * stride + x;
2388
2306 if (IN_RANGE_EXC (offs, 0, idxlen)) 2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2307 { 2390 {
2308 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2309 { 2392 {
2310 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2311 ob->flag [FLAG_NO_MAP_SAVE] = true; 2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2312 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2313 2396
2314 if (ob->randomitems) 2397 if (ob->randomitems && !ob->above)
2315 { 2398 {
2316 if (!ob->above)
2317 {
2318 ob->create_treasure (ob->randomitems); 2399 ob->create_treasure (ob->randomitems);
2319 2400
2320 for (object *op = ob->above; op; op = op->above) 2401 for (object *op = ob->above; op; op = op->above)
2321 op->flag [FLAG_NO_MAP_SAVE] = true; 2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2322 } 2403 // TODO: if this is a pickable object, then the item
2323 2404 // will at a bit weird - saving inside the player
2324 ob->randomitems = 0; 2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2325 } 2409 }
2326 } 2410 }
2327 } 2411 }
2328 } 2412 }
2329 2413
2330 skip_space: ; 2414 skip: ;
2331 } 2415 }
2332} 2416}
2333 2417
2334void 2418void
2335maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2345 2429
2346 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2347 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2348 2432
2349 for (int i = av_len ((AV *)palette) + 1; i--; ) 2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2350 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2351 2435
2352 for (int y = 0; y < THIS->height; ++y) 2436 for (int y = 0; y < THIS->height; ++y)
2353 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2354 2438
2355 sfree (THIS->regions, THIS->size ()); 2439 sfree (THIS->regions, THIS->size ());
2360} 2444}
2361 2445
2362void 2446void
2363maptile::create_region_treasure () 2447maptile::create_region_treasure ()
2364 CODE: 2448 CODE:
2365{
2366 object *op = object::create ();
2367 op->type = FLOOR;
2368 op->map = THIS;
2369
2370 for (int x = 0; x < THIS->width; ++x) 2449 for (int x = 0; x < THIS->width; ++x)
2371 for (int y = 0; y < THIS->height; ++y) 2450 for (int y = 0; y < THIS->height; ++y)
2372 { 2451 {
2373 region *rgn = THIS->region (x, y); 2452 region *rgn = THIS->region (x, y);
2374 2453
2375 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2376 if (rgn->treasure && rndm () < rgn->treasure_density) 2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2377 {
2378 op->x = x;
2379 op->y = y;
2380 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2381 }
2382 } 2458 }
2383 2459
2384 op->destroy ();
2385}
2386
2387int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2388 2461
2389void 2462void
2390trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2391 CODE: 2486 CODE:
2392 activate_connection (map, connection, state);
2393
2394void
2395get_connection (maptile *map, long connection)
2396 PPCODE:
2397 oblinkpt *obp = get_connection_links (map, connection);
2398 if (obp)
2399 for (objectlink *ol = obp->link; ol; ol = ol->next)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2401
2402object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2403
2404object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2405
2406object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2407 C_ARGS: str, map, nx, ny
2408
2409void
2410get_map_flags (maptile *map, int x, int y)
2411 PPCODE:
2412{ 2487{
2413 maptile *nmap = 0; 2488 mapxy pos (map, x, y);
2414 I16 nx = 0, ny = 0; 2489 if (!pos.move (dir).normalise ())
2415 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2490 XSRETURN_UNDEF;
2416 2491
2417 EXTEND (SP, 4); 2492 RETVAL = &*pos;
2418 PUSHs (sv_2mortal (newSViv (flags)));
2419
2420 if (GIMME_V == G_ARRAY)
2421 {
2422 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2423 PUSHs (sv_2mortal (newSViv (nx)));
2424 PUSHs (sv_2mortal (newSViv (ny)));
2425 }
2426} 2493}
2494 OUTPUT:
2495 RETVAL
2427 2496
2428void 2497void
2429at (maptile *map, unsigned int x, unsigned int y) 2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2430 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2431 PPCODE: 2500 PPCODE:
2432{ 2501 mapxy pos (map, x, y);
2433 object *o; 2502 if (pos.move (dir).normalise ())
2434 maptile *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2435 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2436
2437 get_map_flags (map, &nmap, x, y, &nx, &ny);
2438
2439 if (nmap)
2440 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2441 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2442}
2443 2505
2444SV * 2506SV *
2445bot_at (maptile *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2446 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2447 ALIAS: 2509 ALIAS:
2448 top_at = 1 2510 top_at = 1
2449 flags_at = 2 2511 flags_at = 2
2450 light_at = 3 2512 light_at = 3
2451 move_block_at = 4 2513 move_block_at = 4
2452 move_slow_at = 5 2514 move_slow_at = 5
2453 move_on_at = 6 2515 move_on_at = 6
2454 move_off_at = 7 2516 move_off_at = 7
2455 INIT:
2456 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2457 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2458 switch (ix) 2527 switch (ix)
2459 { 2528 {
2460 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2461 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2462 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2463 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2464 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2465 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2466 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2467 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2468 } 2537 }
2538}
2469 OUTPUT: RETVAL 2539 OUTPUT: RETVAL
2470
2471void fix_walls (maptile *map, int x, int y)
2472
2473void fix_walls_around (maptile *map, int x, int y)
2474 2540
2475# worst xs function of my life 2541# worst xs function of my life
2476bool 2542bool
2477_create_random_map (\ 2543_create_random_map (maptile *self, SV *options)
2478 maptile *self,\
2479 utf8_string wallstyle,\
2480 utf8_string wall_name,\
2481 utf8_string floorstyle,\
2482 utf8_string monsterstyle,\
2483 utf8_string treasurestyle,\
2484 utf8_string layoutstyle,\
2485 utf8_string doorstyle,\
2486 utf8_string decorstyle,\
2487 utf8_string origin_map,\
2488 utf8_string final_map,\
2489 utf8_string exitstyle,\
2490 utf8_string this_map,\
2491 utf8_string exit_on_final_map,\
2492 int xsize,\
2493 int ysize,\
2494 int expand2x,\
2495 int layoutoptions1,\
2496 int layoutoptions2,\
2497 int layoutoptions3,\
2498 int symmetry,\
2499 int difficulty,\
2500 int difficulty_given,\
2501 float difficulty_increase,\
2502 int dungeon_level,\
2503 int dungeon_depth,\
2504 int decoroptions,\
2505 int orientation,\
2506 int origin_y,\
2507 int origin_x,\
2508 U32 random_seed,\
2509 val64 total_map_hp,\
2510 int map_layout_style,\
2511 int treasureoptions,\
2512 int symmetry_used,\
2513 region *region,\
2514 utf8_string custom\
2515)
2516 CODE: 2544 CODE:
2517{ 2545{
2518 random_map_params rmp; 2546 random_map_params rmp ((HV *)SvRV (options));
2519
2520 assign (rmp.wallstyle , wallstyle);
2521 assign (rmp.wall_name , wall_name);
2522 assign (rmp.floorstyle , floorstyle);
2523 assign (rmp.monsterstyle , monsterstyle);
2524 assign (rmp.treasurestyle , treasurestyle);
2525 assign (rmp.layoutstyle , layoutstyle);
2526 assign (rmp.doorstyle , doorstyle);
2527 assign (rmp.decorstyle , decorstyle);
2528 assign (rmp.exitstyle , exitstyle);
2529 assign (rmp.exit_on_final_map, exit_on_final_map);
2530
2531 rmp.origin_map = origin_map;
2532 rmp.final_map = final_map;
2533 rmp.this_map = this_map;
2534 rmp.xsize = xsize;
2535 rmp.ysize = ysize;
2536 rmp.expand2x = expand2x;
2537 rmp.layoutoptions1 = layoutoptions1;
2538 rmp.layoutoptions2 = layoutoptions2;
2539 rmp.layoutoptions3 = layoutoptions3;
2540 rmp.symmetry = symmetry;
2541 rmp.difficulty = difficulty;
2542 rmp.difficulty_given = difficulty_given;
2543 rmp.difficulty_increase = difficulty_increase;
2544 rmp.dungeon_level = dungeon_level;
2545 rmp.dungeon_depth = dungeon_depth;
2546 rmp.decoroptions = decoroptions;
2547 rmp.orientation = orientation;
2548 rmp.origin_y = origin_y;
2549 rmp.origin_x = origin_x;
2550 rmp.random_seed = random_seed;
2551 rmp.total_map_hp = (uint64_t) total_map_hp;
2552 rmp.map_layout_style = map_layout_style;
2553 rmp.treasureoptions = treasureoptions;
2554 rmp.symmetry_used = symmetry_used;
2555 rmp.region = region;
2556 rmp.custom = custom;
2557
2558 RETVAL = self->generate_random_map (&rmp); 2547 RETVAL = self->generate_random_map (&rmp);
2559} 2548}
2560 OUTPUT: 2549 OUTPUT:
2561 RETVAL 2550 RETVAL
2562 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2563MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2564 2557
2565int archetypes_size () 2558int archetypes_size ()
2566 CODE: 2559 CODE:
2567 RETVAL = archetypes.size (); 2560 RETVAL = archetypes.size ();
2570archetype *archetypes (U32 index) 2563archetype *archetypes (U32 index)
2571 CODE: 2564 CODE:
2572 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2573 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2574 2567
2575object *instantiate (archetype *arch)
2576 CODE:
2577 RETVAL = arch_to_object (arch);
2578 OUTPUT:
2579 RETVAL
2580
2581INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2582 2569
2583MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2584 2571
2585partylist *first () 2572partylist *first ()
2586 PROTOTYPE: 2573 PROTOTYPE:
2587 CODE: 2574 CODE:
2588 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2589 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2590 2577
2591INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2592 2579
2593MODULE = cf PACKAGE = cf::region 2580MODULE = cf PACKAGE = cf::region
2594 2581
2595void 2582void
2596list () 2583list ()
2597 PPCODE: 2584 PPCODE:
2598 for_all_regions (rgn) 2585 for_all_regions (rgn)
2599 XPUSHs (sv_2mortal (to_sv (rgn))); 2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2600 2587
2601region *find (utf8_string name)
2602 PROTOTYPE: $
2603 CODE:
2604 RETVAL = region::find (name);
2605 OUTPUT: RETVAL
2606
2607region *find_fuzzy (utf8_string name)
2608 PROTOTYPE: $
2609 CODE:
2610 RETVAL = region::find_fuzzy (name);
2611 OUTPUT: RETVAL
2612
2613int specificity (region *rgn) 2588int specificity (region *rgn)
2614 CODE: 2589 CODE:
2615 RETVAL = 0; 2590 RETVAL = 0;
2616 while (rgn = rgn->parent) 2591 while (rgn = rgn->parent)
2617 RETVAL++; 2592 RETVAL++;
2618 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2619 2594
2620INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2621 2596
2622MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2623 2598
2624INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2625 2600
2626MODULE = cf PACKAGE = cf::settings 2601MODULE = cf PACKAGE = cf::settings
2627 2602
2628INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2629 2604
2630MODULE = cf PACKAGE = cf::client 2605MODULE = cf PACKAGE = cf::client
2631 2606
2632INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2633 2608
2634int invoke (client *ns, int event, ...) 2609int invoke (client *ns, int event, ...)
2635 CODE: 2610 CODE:
2636 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2637 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2653 CODE: 2628 CODE:
2654{ 2629{
2655 STRLEN len; 2630 STRLEN len;
2656 char *buf = SvPVbyte (packet, len); 2631 char *buf = SvPVbyte (packet, len);
2657 2632
2633 if (len > MAXSOCKBUF)
2634 {
2635 // ugly
2636 if (THIS->pl)
2637 THIS->pl->failmsg ("[packet too long for client]");
2638 }
2639 else
2658 THIS->send_packet (buf, len); 2640 THIS->send_packet (buf, len);
2659} 2641}
2660 2642
2661faceidx 2643faceidx
2662client::need_face (utf8_string name, int pri = 0) 2644client::need_face (utf8_string name, int pri = 0)
2663 CODE: 2645 CODE:
2696 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2697 old_sound_index [idx] = face; 2679 old_sound_index [idx] = face;
2698 2680
2699MODULE = cf PACKAGE = cf::face PREFIX = face_ 2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2700 2682
2701#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2702 2684
2703faceidx face_find (utf8_string name, faceidx defidx = 0) 2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2704 2686
2705faceidx alloc (utf8_string name) 2687faceidx alloc (utf8_string name)
2706 CODE: 2688 CODE:
2713 while (!RETVAL); // crude way to leave index 0 2695 while (!RETVAL); // crude way to leave index 0
2714 2696
2715 faces [RETVAL].name = name; 2697 faces [RETVAL].name = name;
2716 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2717 2699
2718 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2719 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2720} 2703}
2721 OUTPUT: RETVAL 2704 OUTPUT: RETVAL
2722 2705
2723void set_type (faceidx idx, int value) 2706void set_type (faceidx idx, int value)
2724 ALIAS: 2707 ALIAS:
2744 faceinfo *f = face_info (idx); assert (f); 2727 faceinfo *f = face_info (idx); assert (f);
2745 facedata *d = &(faceset ? f->data64 : f->data32); 2728 facedata *d = &(faceset ? f->data64 : f->data32);
2746 sv_to (data, d->data); 2729 sv_to (data, d->data);
2747 STRLEN clen; 2730 STRLEN clen;
2748 char *cdata = SvPVbyte (chksum, clen); 2731 char *cdata = SvPVbyte (chksum, clen);
2749 clen = min (CHKSUM_SIZE, clen); 2732 clen = min (CHKSUM_MAXLEN, clen);
2750 2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2751 if (memcmp (d->chksum, cdata, clen)) 2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2752 { 2737 {
2738 d->chksum_len = clen;
2753 memcpy (d->chksum, cdata, clen); 2739 memcpy (d->chksum, cdata, clen);
2754 2740
2755 // invalidate existing client face info 2741 // invalidate existing client face info
2756 for_all_clients (ns) 2742 for_all_clients (ns)
2757 if (ns->faceset == faceset) 2743 if (ns->faceset == faceset)
2762 } 2748 }
2763} 2749}
2764 2750
2765int get_data_size (faceidx idx, int faceset = 0) 2751int get_data_size (faceidx idx, int faceset = 0)
2766 CODE: 2752 CODE:
2767 facedata *d = face_data (idx, faceset); assert (d); 2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2768 RETVAL = d->data.size (); 2755 RETVAL = d->data.size ();
2769 OUTPUT: 2756 OUTPUT:
2770 RETVAL 2757 RETVAL
2771 2758
2772SV *get_chksum (faceidx idx, int faceset = 0) 2759SV *get_chksum (faceidx idx, int faceset = 0)
2773 CODE: 2760 CODE:
2774 facedata *d = face_data (idx, faceset); assert (d); 2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2775 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2776 OUTPUT: 2772 OUTPUT:
2777 RETVAL 2773 RETVAL
2778 2774
2779void invalidate (faceidx idx) 2775void invalidate (faceidx idx)
2780 CODE: 2776 CODE:
2792 ns->force_newmap = true; 2788 ns->force_newmap = true;
2793 } 2789 }
2794 2790
2795MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2796 2792
2797#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2798 2794
2799animidx anim_find (utf8_string name) 2795animidx anim_find (utf8_string name)
2800 CODE: 2796 CODE:
2801 RETVAL = animation::find (name).number; 2797 RETVAL = animation::find (name).number;
2802 OUTPUT: RETVAL 2798 OUTPUT: RETVAL
2817 } 2813 }
2818 else 2814 else
2819 anim = &animation::create (name, av_len (av) + 1, facings); 2815 anim = &animation::create (name, av_len (av) + 1, facings);
2820 2816
2821 for (int i = 0; i < anim->num_animations; ++i) 2817 for (int i = 0; i < anim->num_animations; ++i)
2822 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2823} 2819}
2824 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2825 2821
2826void invalidate_all () 2822void invalidate_all ()
2827 CODE: 2823 CODE:
2828 for_all_clients (ns) 2824 for_all_clients (ns)
2829 ns->anims_sent.reset (); 2825 ns->anims_sent.reset ();
2830 2826
2831MODULE = cf PACKAGE = cf::object::freezer 2827MODULE = cf PACKAGE = cf::object::freezer
2832 2828
2833INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2834 2830
2835SV * 2831SV *
2836new (char *klass) 2832new (char *klass)
2837 CODE: 2833 CODE:
2838 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2845 sv_to (sv, self); 2841 sv_to (sv, self);
2846 delete self; 2842 delete self;
2847 2843
2848MODULE = cf PACKAGE = cf::object::thawer 2844MODULE = cf PACKAGE = cf::object::thawer
2849 2845
2850INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2851 2855
2852SV * 2856SV *
2853new_from_file (char *klass, octet_string path) 2857new_from_file (char *klass, octet_string path)
2854 CODE: 2858 CODE:
2855 object_thawer *f = new object_thawer (path); 2859 object_thawer *f = new object_thawer (path);
2866 CODE: 2870 CODE:
2867 object_thawer *self; 2871 object_thawer *self;
2868 sv_to (sv, self); 2872 sv_to (sv, self);
2869 delete self; 2873 delete self;
2870 2874
2875void
2876extract_tags (object_thawer *self)
2877 PPCODE:
2878 while (self->kw != KW_EOF)
2879 {
2880 PUTBACK;
2881 coroapi::cede_to_tick ();
2882 SPAGAIN;
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

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