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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.256 by root, Wed Sep 12 11:10:11 2007 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table
57
58typedef object_thawer &object_thawer_ref; 57typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 58typedef object_freezer &object_freezer_ref;
60 59
61typedef std::string std__string; 60typedef std::string std__string;
62 61
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 62static PerlInterpreter *perl;
77 63
78tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
79 68
80global gbl_ev; 69global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
83 73
84bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
86 76
87static HV 77static HV
88 *stash_cf, 78 *stash_cf,
89 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
98 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
99static inline SV * 100static SV *
100newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
101{ 102{
102 if (!s) 103 if (!s)
103 return newSV (0); 104 return newSV (0);
104 105
105 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv); 107 SvUTF8_on (sv);
107 return sv; 108 return sv;
108} 109}
110#endif
109 111
112#ifndef newSVpvn_utf8
110static inline SV * 113static SV *
111newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
112{ 115{
113 if (!s) 116 if (!s)
114 return newSV (0); 117 return newSV (0);
115 118
116 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
117 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
118 return sv; 124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
119} 142}
120 143
121// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
122template<class super> 145template<class super>
123static super * 146static super *
157 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
158 hv_clear (self); 181 hv_clear (self);
159 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
161 184
162 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
163 assert (!this->self); 186 assert (!this->self);
164 } 187 }
165} 188}
166 189
167void 190void
201attachable::destroy () 224attachable::destroy ()
202{ 225{
203 if (destroyed ()) 226 if (destroyed ())
204 return; 227 return;
205 228
206 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
207 do_destroy (); 230 do_destroy ();
208 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
209} 238}
210 239
211void 240void
212attachable::check_mortals () 241attachable::check_mortals ()
213{ 242{
229 258
230 if (0) 259 if (0)
231 { 260 {
232 for (int j = 0; j < mortals.size (); ++j)//D 261 for (int j = 0; j < mortals.size (); ++j)//D
233 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
234 fprintf (stderr, "\n");//D 264 fprintf (stderr, "\n");//D
235 } 265 }
236 } 266 }
237 } 267 }
238 268
258 } 288 }
259 else 289 else
260 { 290 {
261 mortals.erase (i); 291 mortals.erase (i);
262 obj->sever_self (); 292 obj->sever_self ();
263 delete obj; 293 obj->do_delete ();
264 } 294 }
265 } 295 }
266} 296}
267 297
268void 298void
285 315
286 attach = src.attach; 316 attach = src.attach;
287 return *this; 317 return *this;
288} 318}
289 319
320#if 0
290template<typename T> 321template<typename T>
291static bool 322static bool
292find_backref (void *ptr, T *obj) 323find_backref (void *ptr, T *obj)
293{ 324{
294 char *s = (char *)obj; 325 char *s = (char *)obj;
302 333
303 return false; 334 return false;
304} 335}
305 336
306// for debugging, find "live" objects containing this ptr 337// for debugging, find "live" objects containing this ptr
307void 338static void
308find_backref (void *ptr) 339find_backref (void *ptr)
309{ 340{
310 for_all_objects (op) 341 for_all_objects (op)
311 if (find_backref (ptr, op)) 342 if (find_backref (ptr, op))
312 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
316 fprintf (stderr, "P %p\n", pl); 347 fprintf (stderr, "P %p\n", pl);
317 348
318 for_all_clients (ns) 349 for_all_clients (ns)
319 if (find_backref (ptr, ns)) 350 if (find_backref (ptr, ns))
320 fprintf (stderr, "C %p\n", ns); 351 fprintf (stderr, "C %p\n", ns);
321
322} 352}
353#endif
323 354
324////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
325 356
326static SV * 357static SV *
327newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
328{ 359{
329 SV *sv;
330
331 if (!ptr) 360 if (!ptr)
332 return newSV (0); 361 return newSV (0);
333 362
334 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
335 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
336} 371}
337 372
338static int 373static int
339attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
340{ 375{
352 return 0; 387 return 0;
353} 388}
354 389
355MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
356 391
357static SV * 392static SV * noinline
358newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
359{ 394{
360 if (!obj) 395 if (!obj)
361 return newSV (0); 396 return newSV (0);
362 397
380 415
381 return sv; 416 return sv;
382 } 417 }
383} 418}
384 419
420#if 0 // unused
385static void 421static void
386clearSVptr (SV *sv) 422clearSVptr (SV *sv)
387{ 423{
388 if (SvROK (sv)) 424 if (SvROK (sv))
389 sv = SvRV (sv); 425 sv = SvRV (sv);
390 426
391 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
392 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
393} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
394 446
395static long 447static long
396SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
397{ 449{
398 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
399 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
400 452
401 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
402
403 if (!mg)
404 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
405
406 return (long)mg->mg_ptr;
407} 454}
408 455
409static long 456static long noinline
410SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
411{ 458{
412 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
413 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
414 else
415 return 0;
416} 462}
417 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
418inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
419inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
420inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
421inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
422inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
423inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
424inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
425inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
426inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
427inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
428inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
429inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
430inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
431inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
432inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
433inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
434inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
435inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
441 546
442inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
443inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
444 549
445inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
446inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
447 552
448inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
449{
450 char buf[128];
451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
452 return newSVpv (buf, 0);
453}
454 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
463inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
464inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
465inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
466inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
468inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
470inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
471inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
472inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
473inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
481 604
482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
484 607
485template<class T> 608template<class T>
486inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
487 610
488template<int N> 611template<int N>
489inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
490 613
491inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
492inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
493inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
494inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
495 618
496inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
497{ 620{
498 STRLEN len; 621 STRLEN len;
499 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
500 v.assign (data, len); 623 v.assign (data, len);
501} 624}
502 625
503inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
504{ 627{
505 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
506
507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
508 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
509} 630}
510 631
511inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
512 633
513static SV * 634static SV *
514newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
515{ 636{
516 SV *sv; 637 SV *sv;
590 va_end (ap); 711 va_end (ap);
591 712
592 return sv; 713 return sv;
593} 714}
594 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
595static SV * 742static SV *
596newSVcfapi (int type, ...)
597{
598 SV *sv;
599
600 va_list ap;
601 va_start (ap, type);
602
603 switch (type)
604 {
605 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
606 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
607 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
608 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
609 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
610 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
611 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
612 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
613 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
614 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
615
616 default:
617 assert (("unhandled type in newSVcfapi", 0));
618 }
619
620 va_end (ap);
621
622 return sv;
623}
624
625//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
626
627SV *
628registry (attachable *ext) 743registry (attachable *ext)
629{ 744{
630 if (!ext->cb) 745 if (!ext->cb)
631 ext->cb = newAV (); 746 ext->cb = newAV ();
632 747
633 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
634} 749}
635 750
636///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
637 752
638extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
639{
640 return 0;
641}
642
643static CommArray_s rtn_cmd;
644
645static int
646runPluginCommand (object *obj, char *params)
647{
648 return -1;
649}
650
651extern "C" void *cfperl_getPluginProperty (int *type, ...)
652{
653 va_list args;
654 char *propname;
655 int i;
656 va_start (args, type);
657 propname = va_arg (args, char *);
658 //printf ("Property name: %s\n", propname);
659
660 if (!strcmp (propname, "command?"))
661 return NULL;
662 else if (!strcmp (propname, "Identification"))
663 {
664 va_end (args);
665 return (void *)PLUGIN_NAME;
666 }
667 else if (!strcmp (propname, "FullName"))
668 {
669 va_end (args);
670 return (void *)PLUGIN_VERSION;
671 }
672 else
673 va_end (args);
674
675 return NULL;
676}
677
678extern "C" int cfperl_postInitPlugin ()
679{
680 int hooktype = 1;
681 int rtype = 0;
682
683 cf_init_plugin (gethook);
684
685 return 0;
686}
687
688extern "C" int cfperl_closePlugin ()
689{
690 return 0;
691}
692
693void 753void
694cfperl_init () 754cfperl_init ()
695{ 755{
756 extern char **environ;
757
696 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
697 perl = perl_alloc (); 759 perl = perl_alloc ();
698 perl_construct (perl); 760 perl_construct (perl);
699 761
700 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
701 763
702 const char *argv[] = { 764 const char *argv[] = {
703 settings.argv [0], 765 settings.argv [0],
704 "-e" 766 "-e0"
705 "use Event; use Coro;" // required for bootstrap
706 "cf->bootstrap;" // required for datadir :*>
707 "unshift @INC, cf::datadir ();"
708 "require cf;"
709 }; 767 };
710 768
711 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
712 || perl_run (perl)) 770 || perl_run (perl))
713 { 771 {
714 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
715 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
716 } 774 }
717 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
718 { 787 {
719 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
720 789 exit (EXIT_FAILURE);
721 PUSHMARK (SP);
722 PUTBACK;
723 call_pv ("cf::init", G_DISCARD | G_VOID);
724 } 790 }
725} 791}
726 792
793void
727void cfperl_main () 794cfperl_main ()
728{ 795{
729 dSP; 796 dSP;
730 797
731 PUSHMARK (SP); 798 PUSHMARK (SP);
732 PUTBACK; 799 PUTBACK;
757# undef def 824# undef def
758}; 825};
759 826
760#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
761 828
762static void 829static void noinline
763gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
764{ 831{
765 // event must be in array 832 // event must be in array
766 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
767 { 834 {
853{ 920{
854 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
855 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
856} 923}
857 924
858void 925static void noinline
859_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
860{ 927{
861 for (int event = 0; event <= AvFILLp (registry); ++event) 928 for (int event = 0; event <= AvFILLp (registry); ++event)
862 { 929 {
863 SV *cbs_ = AvARRAY (registry)[event]; 930 SV *cbs_ = AvARRAY (registry)[event];
873 } 940 }
874 } 941 }
875} 942}
876 943
877// very slow and inefficient way to recalculate the global want bitsets 944// very slow and inefficient way to recalculate the global want bitsets
878void 945static void
879_recalc_want () 946_recalc_want ()
880{ 947{
881 ev_want_event.reset (); 948 ev_want_event.reset ();
882 949
883 _recalc_want (ev_want_event, cb_global); 950 _recalc_want (ev_want_event, cb_global);
956 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
957 } 1024 }
958 1025
959 va_end (ap); 1026 va_end (ap);
960 1027
961 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
962 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
963 1030
964 CALL_END; 1031 CALL_END;
965 1032
966 return count; 1033 return count;
967} 1034}
968 1035
969SV * 1036static SV *
970cfperl_result (int idx) 1037cfperl_result (int idx)
971{ 1038{
972 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
973 if (!av) 1040 if (!av)
974 return &PL_sv_undef; 1041 return &PL_sv_undef;
992 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
993} 1060}
994 1061
995///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions 1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
997 1083
998void 1084void
999cfperl_emergency_save () 1085cfperl_emergency_save ()
1000{ 1086{
1001 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
1021 CALL_CALL ("ext::books::make_book", G_VOID); 1107 CALL_CALL ("ext::books::make_book", G_VOID);
1022 CALL_END; 1108 CALL_END;
1023} 1109}
1024 1110
1025void 1111void
1026cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1027{ 1113{
1028 CALL_BEGIN (4); 1114 CALL_BEGIN (4);
1029 CALL_ARG (ns); 1115 CALL_ARG (ns);
1030 CALL_ARG (type); 1116 CALL_ARG (type);
1031 CALL_ARG_SV (newSVpv_utf8 (msg)); 1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1032 CALL_ARG (color); 1118 CALL_ARG (color);
1033 CALL_CALL ("cf::client::send_msg", G_VOID); 1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1034 CALL_END; 1120 CALL_END;
1035} 1121}
1036 1122
1037int 1123int
1038cfperl_can_merge (object *ob1, object *ob2) 1124cfperl_can_merge (object *ob1, object *ob2)
1040 int can; 1126 int can;
1041 1127
1042 CALL_BEGIN (2); 1128 CALL_BEGIN (2);
1043 CALL_ARG (ob1); 1129 CALL_ARG (ob1);
1044 CALL_ARG (ob2); 1130 CALL_ARG (ob2);
1045 CALL_CALL ("cf::_can_merge", G_SCALAR); 1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1046 can = count && SvTRUE (TOPs); 1132 can = count && SvTRUE (TOPs);
1047 CALL_END; 1133 CALL_END;
1048 1134
1049 return can; 1135 return can;
1050} 1136}
1051 1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1052player * 1150player *
1053player::find (const char *name) 1151player::find (const_utf8_string name)
1054{ 1152{
1055 CALL_BEGIN (1); 1153 CALL_BEGIN (1);
1056 CALL_ARG (name); 1154 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR); 1155 CALL_CALL ("cf::player::find", G_SCALAR);
1058 1156
1059 player *retval; 1157 player *retval = 0;
1060
1061 if (count)
1062 sv_to (POPs, retval); 1158 if (count) sv_to (POPs, retval);
1063 else
1064 retval = 0;
1065 1159
1066 CALL_END; 1160 CALL_END;
1067 1161
1068 return retval; 1162 return retval;
1069} 1163}
1070 1164
1071maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
1072maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
1073{ 1185{
1074 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
1075 CALL_ARG (path); 1187 CALL_ARG (path);
1076 CALL_ARG (origin); 1188 CALL_ARG (origin);
1077 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1078 1190
1079 maptile *retval; 1191 maptile *retval = 0;
1080
1081 if (count)
1082 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
1083 else
1084 retval = 0;
1085 1193
1086 CALL_END; 1194 CALL_END;
1087 1195
1088 return retval; 1196 return retval;
1089} 1197}
1090 1198
1091maptile * 1199maptile *
1092maptile::find_async (const char *path, maptile *origin, bool load) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1093{ 1201{
1094 CALL_BEGIN (3); 1202 CALL_BEGIN (3);
1095 CALL_ARG (path); 1203 CALL_ARG (path);
1096 CALL_ARG (origin); 1204 CALL_ARG (origin);
1097 CALL_ARG (load); 1205 CALL_ARG (load);
1098 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1099 1207
1100 maptile *retval; 1208 maptile *retval = 0;
1101
1102 if (count)
1103 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
1104 else
1105 retval = 0;
1106 1210
1107 CALL_END; 1211 CALL_END;
1108 1212
1109 return retval; 1213 return retval;
1110} 1214}
1113maptile::do_load_sync () 1217maptile::do_load_sync ()
1114{ 1218{
1115 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
1116 CALL_ARG (this); 1220 CALL_ARG (this);
1117 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1118 CALL_END;
1119}
1120
1121void
1122maptile::change_all_map_light (int change)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (change);
1126 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1127 CALL_END; 1222 CALL_END;
1128} 1223}
1129 1224
1130void 1225void
1131object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
1138 CALL_ARG (exit); 1233 CALL_ARG (exit);
1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1140 CALL_END; 1235 CALL_END;
1141} 1236}
1142 1237
1143const char * 1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1144object::ref () const 1254object::ref () const
1145{ 1255{
1146 if (type == PLAYER) 1256 if (type == PLAYER)
1147 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1148 else 1258 else
1259 // TODO: should be able to save references within the same map, at least
1149 return 0; 1260 return 0;
1150} 1261}
1151 1262
1152object * 1263object *
1153object::deref (const char *ref) 1264object::deref (const_utf8_string ref)
1154{ 1265{
1155 object *retval = 0; 1266 object *retval = 0;
1156 1267
1157 if (ref) 1268 if (ref)
1158 { 1269 {
1168 1279
1169 return retval; 1280 return retval;
1170} 1281}
1171 1282
1172void 1283void
1173log_backtrace (const char *msg) 1284log_backtrace (const_utf8_string msg)
1174{ 1285{
1175#if HAVE_BACKTRACE 1286#if HAVE_BACKTRACE
1176 void *addr [20]; 1287 void *addr [20];
1177 int size = backtrace (addr, 20); 1288 int size = backtrace (addr, 20);
1178 1289
1183 CALL_CALL ("cf::_log_backtrace", G_VOID); 1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1184 CALL_END; 1295 CALL_END;
1185#endif 1296#endif
1186} 1297}
1187 1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1188///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
1189 1351
1190struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
1191struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
1192 1354
1193int coroapi::cede_counter; 1355void
1194tstamp coroapi::next_cede;
1195
1196void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
1197{ 1357{
1198 cede_counter = 0; 1358 cede_pending = 0;
1199
1200 cede (); 1359 cede ();
1201
1202 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1203 if (next_cede > SvNV (sv_next_tick) - 0.02)
1204 next_cede = SvNV (sv_next_tick);
1205}
1206
1207void coroapi::do_cede_every ()
1208{
1209 cede_counter = 0;
1210
1211 if (coroapi::nready ())
1212 coroapi::cede ();
1213}
1214
1215void coroapi::do_cede_to_tick_every ()
1216{
1217 cede_counter = 0;
1218
1219 cede_to_tick ();
1220} 1360}
1221 1361
1222void 1362void
1223coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
1224{ 1364{
1233 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
1234 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1235 CALL_END; 1375 CALL_END;
1236} 1376}
1237 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1238static void 1390static void
1239iw_dispatch (pe_event *ev)
1240{
1241 iw *w = (iw *)ev->ext_data;
1242 w->call (*w);
1243}
1244
1245void
1246iw::alloc ()
1247{
1248 pe = GEventAPI->new_idle (0, 0);
1249
1250 WaREENTRANT_off (pe);
1251 pe->base.callback = (void *)iw_dispatch;
1252 pe->base.ext_data = (void *)this;
1253}
1254
1255static void iow_dispatch (pe_event *ev)
1256{
1257 iow *w = (iow *)ev->ext_data;
1258 w->call (*w, ((pe_ioevent *)ev)->got);
1259}
1260
1261void
1262iow::alloc ()
1263{
1264 pe = GEventAPI->new_io (0, 0);
1265
1266 WaREENTRANT_off (pe);
1267 pe->base.callback = (void *)iow_dispatch;
1268 pe->base.ext_data = (void *)this;
1269
1270 pe->fd = -1;
1271 pe->poll = 0;
1272}
1273
1274void
1275iow::fd (int fd)
1276{
1277 pe->fd = fd;
1278}
1279
1280int
1281iow::poll ()
1282{
1283 return pe->poll;
1284}
1285
1286void
1287iow::poll (int events)
1288{
1289 if (pe->poll != events)
1290 {
1291 if (pe->poll) stop ();
1292 pe->poll = events;
1293 if (pe->poll) start ();
1294 }
1295}
1296
1297void
1298_connect_to_perl () 1391_connect_to_perl_1 ()
1299{ 1392{
1300 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1301 1394
1302 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1303 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1304 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1305 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1306 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1307 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1308 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1309 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1310 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1311 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1313 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1314 1412
1315 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1316 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1317 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1318 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1319 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1320 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1321 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1322} 1420}
1323 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1324MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1325 1433
1326BOOT: 1434BOOT:
1327{ 1435{
1328 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1329 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1330 1438
1331 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1332 1440
1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1334 1442
1335 //{ 1443 //{
1336 // require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1344 static const struct { 1452 static const struct {
1345 const char *name; 1453 const char *name;
1346 IV iv; 1454 IV iv;
1347 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1348# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1349 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1350 const_iv (logBacktrace) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1459# include "attackinc.h"
1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1351 1464
1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1353 1466
1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1355 1468
1356 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
1357 1470 const_iv (MAXSOCKBUF)
1358 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1362 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1363 const_iv (body_wrist) const_iv (body_waist)
1364
1365 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1366 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1367 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1368 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1369 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1370 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1371 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1372 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1373 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1374 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1375 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1376 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1377 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1378 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1379 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1380 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1381 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1382 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1383 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1384 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1385 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1386 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1387 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1388 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1389 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1390 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1391 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1392 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1393
1394 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1395
1396 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1397 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1398
1399 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1400 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1401 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1402 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1403 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1404 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1405 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1406
1407 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1408 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1409 const_iv (WEAP_BLUD)
1410
1411 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1412 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1413 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1414 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1415 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1416 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1417 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1418 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1419 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1420 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1421 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1422 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1423 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1424 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1425 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1426 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1427 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1428 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1437
1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1444 1471
1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1447 1474
1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1449
1450 const_iv (SP_RAISE_DEAD)
1451 const_iv (SP_RUNE)
1452 const_iv (SP_MAKE_MARK)
1453 const_iv (SP_BOLT)
1454 const_iv (SP_BULLET)
1455 const_iv (SP_EXPLOSION)
1456 const_iv (SP_CONE)
1457 const_iv (SP_BOMB)
1458 const_iv (SP_WONDER)
1459 const_iv (SP_SMITE)
1460 const_iv (SP_MAGIC_MISSILE)
1461 const_iv (SP_SUMMON_GOLEM)
1462 const_iv (SP_DIMENSION_DOOR)
1463 const_iv (SP_MAGIC_MAPPING)
1464 const_iv (SP_MAGIC_WALL)
1465 const_iv (SP_DESTRUCTION)
1466 const_iv (SP_PERCEIVE_SELF)
1467 const_iv (SP_WORD_OF_RECALL)
1468 const_iv (SP_INVISIBLE)
1469 const_iv (SP_PROBE)
1470 const_iv (SP_HEALING)
1471 const_iv (SP_CREATE_FOOD)
1472 const_iv (SP_EARTH_TO_DUST)
1473 const_iv (SP_CHANGE_ABILITY)
1474 const_iv (SP_BLESS)
1475 const_iv (SP_CURSE)
1476 const_iv (SP_SUMMON_MONSTER)
1477 const_iv (SP_CHARGING)
1478 const_iv (SP_POLYMORPH)
1479 const_iv (SP_ALCHEMY)
1480 const_iv (SP_REMOVE_CURSE)
1481 const_iv (SP_IDENTIFY)
1482 const_iv (SP_DETECTION)
1483 const_iv (SP_MOOD_CHANGE)
1484 const_iv (SP_MOVING_BALL)
1485 const_iv (SP_SWARM)
1486 const_iv (SP_CHANGE_MANA)
1487 const_iv (SP_DISPEL_RUNE)
1488 const_iv (SP_CREATE_MISSILE)
1489 const_iv (SP_CONSECRATE)
1490 const_iv (SP_ANIMATE_WEAPON)
1491 const_iv (SP_LIGHT)
1492 const_iv (SP_CHANGE_MAP_LIGHT)
1493 const_iv (SP_FAERY_FIRE)
1494 const_iv (SP_CAUSE_DISEASE)
1495 const_iv (SP_AURA)
1496 const_iv (SP_TOWN_PORTAL)
1497 const_iv (SP_PARTY_SPELL)
1498 1476
1499 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1501 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1502 1480
1503 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1504
1505 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1506 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1507 1483
1508 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1509
1510 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1511 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1512
1513 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1514 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1515
1516 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1517
1518 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1519 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1520 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1521 const_iv (M_ICE) const_iv (M_SPECIAL)
1522 1485
1523 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1524 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1525 1488
1526 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1527 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1528 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1529 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1530 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1531 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1532 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1533 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1534 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1535 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1536 const_iv (SK_POISON_NAIL)
1537
1538 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1539 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1540 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1541 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1542 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1543 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1544
1545 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1546
1547 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1548 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1549 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1550 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1551 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1552 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1553 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1554
1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1490 const_iv (MAP_INACTIVE)
1556 1491
1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1559 1494
1560 const_iv (VERSION_CS) const_iv (VERSION_SC)
1561
1562 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1563 1496
1564 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1565
1566 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1567
1568 // random map generator
1569 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1570 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1571
1572 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1573 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1574 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1575
1576 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1578
1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1581 const_iv (GT_MINIMAL)
1582
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM)
1585 }; 1498 };
1586 1499
1587 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1588 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1589 1502
1590 static const struct { 1503 static const struct {
1591 const char *name; 1504 const char *name;
1592 int skip; 1505 int skip;
1598# undef def 1511# undef def
1599 }; 1512 };
1600 1513
1601 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1602 1515
1603 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1604 { 1517 {
1605 AV *event = newAV (); 1518 AV *event = newAV ();
1606 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1607 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1608 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1609 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1610 } 1523 }
1611}
1612 1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527}
1528
1529void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1542
1613void _connect_to_perl () 1543void _connect_to_perl_1 ()
1544
1545void _connect_to_perl_2 ()
1614 1546
1615void _recalc_want () 1547void _recalc_want ()
1616 1548
1549# not used by default anymore
1617void _global_reattach () 1550void _global_reattach ()
1618 CODE: 1551 CODE:
1619{ 1552{
1620 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1621 for_all_clients (ns) 1554 for_all_clients (ns)
1665 } 1598 }
1666 1599
1667 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1668} 1601}
1669 1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1670void _post_tick () 1629void cede_to_tick ()
1671 CODE: 1630 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1631 coroapi::cede_to_tick ();
1673 1632
1674NV till_cede () 1633NV till_tick ()
1675 CODE: 1634 CODE:
1676 RETVAL = coroapi::next_cede - now (); 1635 RETVAL = SvNVX (sv_next_tick) - now ();
1677 OUTPUT: 1636 OUTPUT:
1678 RETVAL 1637 RETVAL
1679 1638
1680NV till_tick () 1639int tick_inhibit ()
1681 CODE: 1640 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now (); 1641 RETVAL = tick_inhibit;
1683 OUTPUT: 1642 OUTPUT:
1684 RETVAL 1643 RETVAL
1685 1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1674}
1675
1686NV floor (NV x) 1676NV floor (NV x)
1687 1677
1688NV ceil (NV x) 1678NV ceil (NV x)
1689 1679
1690NV rndm (...) 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1691 CODE: 1683 CODE:
1684{
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1692 switch (items) 1686 switch (items)
1693 { 1687 {
1694 case 0: RETVAL = rndm (); break; 1688 case 0: RETVAL = gen (); break;
1695 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1696 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1697 default: croak ("cf::rndm requires none, one or two parameters."); break; 1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1698 } 1692 }
1693}
1699 OUTPUT: 1694 OUTPUT:
1700 RETVAL 1695 RETVAL
1701 1696
1702NV clamp (NV value, NV min_value, NV max_value) 1697NV clamp (NV value, NV min_value, NV max_value)
1703 CODE: 1698 CODE:
1709 CODE: 1704 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT: 1706 OUTPUT:
1712 RETVAL 1707 RETVAL
1713 1708
1714void cede_to_tick () 1709const char *ordinal (int i)
1715 CODE:
1716 coroapi::cede_to_tick ();
1717 1710
1718void server_tick () 1711void weaken (...)
1719 CODE: 1712 PROTOTYPE: @
1720 NOW = now (); 1713 CODE:
1721 runtime = SvNVx (sv_runtime); 1714 while (items > 0)
1722 server_tick (); 1715 sv_rvweaken (ST (--items));
1723 1716
1724void 1717void log_suspend ()
1718
1719void log_resume ()
1720
1725log_backtrace (utf8_string msg) 1721void log_backtrace (utf8_string msg)
1726 1722
1727void
1728LOG (int flags, utf8_string msg) 1723void LOG (int flags, utf8_string msg)
1729 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1730 C_ARGS: flags, "%s", msg 1725 C_ARGS: flags, "%s", msg
1731 1726
1732octet_string path_combine (octet_string base, octet_string path) 1727octet_string path_combine (octet_string base, octet_string path)
1733 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1766 1761
1767void abort () 1762void abort ()
1768 1763
1769void reset_signals () 1764void reset_signals ()
1770 1765
1771void fork_abort (octet_string cause = "cf::fork_abort") 1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1772 1767
1773void cleanup (octet_string cause, bool make_core = false) 1768void cleanup (const_octet_string cause, bool make_core = false)
1774 1769
1775void emergency_save () 1770void emergency_save ()
1776 1771
1777void _exit (int status = EXIT_SUCCESS) 1772void _exit (int status = EXIT_SUCCESS)
1778 1773
1779UV sv_2watcher (SV *w)
1780 CODE:
1781 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1782 OUTPUT:
1783 RETVAL
1784
1785#if _POSIX_MEMLOCK 1774#if _POSIX_MEMLOCK
1786 1775
1787int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1788 1784
1789int munlockall () 1785int munlockall ()
1790 1786
1791#endif 1787#endif
1788
1789int
1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1792 1817
1793int find_animation (utf8_string text) 1818int find_animation (utf8_string text)
1794 PROTOTYPE: $ 1819 PROTOTYPE: $
1795 1820
1796int random_roll (int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1797 1822
1798const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1799 1824
1800int
1801exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1802 CODE:
1803{
1804 int i = 0;
1805 1826
1806 RETVAL = settings.max_level;
1807
1808 for (i = 1; i <= settings.max_level; i++)
1809 {
1810 if (levels[i] > exp)
1811 {
1812 RETVAL = i - 1;
1813 break;
1814 }
1815 }
1816}
1817 OUTPUT: RETVAL
1818
1819val64
1820level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1821 CODE:
1822 if (level > settings.max_level)
1823 RETVAL = levels[settings.max_level];
1824 else if (level < 1)
1825 RETVAL = 0;
1826 else
1827 RETVAL = levels[level];
1828 OUTPUT: RETVAL
1829 1828
1830SV * 1829SV *
1831resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1832 CODE: 1831 CODE:
1833 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1834 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1835 else 1834 else
1836 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1837 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1838 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1839bool 1880bool
1840load_resource_file (octet_string filename) 1881load_resource_file_ (octet_string filename)
1882
1883void
1884fix_weight ()
1841 1885
1842MODULE = cf PACKAGE = cf::attachable 1886MODULE = cf PACKAGE = cf::attachable
1843 1887
1844int 1888int
1845valid (SV *obj) 1889valid (SV *obj)
1846 CODE: 1890 CODE:
1847 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1848 OUTPUT: 1892 OUTPUT:
1849 RETVAL 1893 RETVAL
1850 1894
1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1851void 1900void
1852debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1853 CODE: 1902 CODE:
1854 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1855 if (on) 1904 if (on)
1856 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1857 1906
1858int mortals_size () 1907int mortals_size ()
1859 CODE: 1908 CODE:
1860 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1861 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1863#object *mortals (U32 index) 1912#object *mortals (U32 index)
1864# CODE: 1913# CODE:
1865# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1866# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1867 1916
1868INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1869 1918
1870MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1871 1920
1872int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1873 CODE: 1922 CODE:
1877 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1878 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1879 1928
1880MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1881 1930
1882INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1883 1932
1884int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1885 CODE: 1934 CODE:
1886 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1887 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1909object *actives (U32 index) 1958object *actives (U32 index)
1910 CODE: 1959 CODE:
1911 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1912 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1913 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1914const char *slot_use_name (U32 slot) 1968const_utf8_string slot_use_name (U32 slot)
1915 ALIAS: 1969 ALIAS:
1916 slot_nonuse_name = 1 1970 slot_nonuse_name = 1
1917 CODE: 1971 CODE:
1918{ 1972{
1919 if (slot >= NUM_BODY_LOCATIONS) 1973 if (slot >= NUM_BODY_LOCATIONS)
1975 OUTPUT: 2029 OUTPUT:
1976 RETVAL 2030 RETVAL
1977 2031
1978object *find_best_object_match (object *op, utf8_string match) 2032object *find_best_object_match (object *op, utf8_string match)
1979 2033
1980object *find_marked_object (object *op)
1981
1982int need_identify (object *obj);
1983
1984int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1985 2035
1986int move_player (object *op, int dir) 2036int move (object *op, int dir, object *originator = op)
1987 CODE: 2037 CODE:
1988 RETVAL = move_player (op, dir); 2038 RETVAL = op->move (dir, originator);
1989 OUTPUT: 2039 OUTPUT:
1990 RETVAL 2040 RETVAL
1991 2041
1992int move (object *op, int dir, object *originator = op)
1993 CODE:
1994 RETVAL = move_ob (op, dir, originator);
1995 OUTPUT:
1996 RETVAL
1997
1998void apply (object *applier, object *applied, int flags = 0)
1999 CODE:
2000 manual_apply (applied, applier, flags);
2001
2002void apply_below (object *op) 2042void apply_below (object *op)
2003 CODE: 2043 CODE:
2004 player_apply_below (op); 2044 player_apply_below (op);
2005 2045
2006int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2007 2047
2008object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2048int casting_level (object *caster, object *spell)
2009
2010int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2011
2012int cf_object_change_map (object *op, int x, int y, maptile *map)
2013
2014#//TODO
2015object *clone_ (object *op, int recursive = 0)
2016 CODE:
2017 if (recursive)
2018 RETVAL = object_create_clone (op);
2019 else
2020 {
2021 RETVAL = object::create ();
2022 op->copy_to (RETVAL);
2023 }
2024 OUTPUT: RETVAL
2025 2049
2026int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
2027 CODE: 2051 CODE:
2028 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
2029 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
2064 2088
2065void drop (object *who, object *op) 2089void drop (object *who, object *op)
2066 2090
2067void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
2068 2092
2069int cf_object_teleport (object *op, maptile *map, int x, int y)
2070
2071void update_object (object *op, int action) 2093void update_object (object *op, int action)
2072 2094
2073object *cf_create_object_by_name (utf8_string name)
2074
2075void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2076 2096
2077void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
2078 2098
2079int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2080 2100
2081int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
2082 2102
2083void push_button (object *op); 2103void push_button (object *op, object *originator)
2084 2104
2085void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
2086 2106
2087void add_button_link (object *button, maptile *map, int connected);
2088
2089void remove_button_link (object *op);
2090
2091void handle_apply_yield (object *op); 2107void handle_apply_yield (object *op)
2092 2108
2109int convert_item (object *item, object *converter)
2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2093 2112
2094MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
2095
2096object *cf_insert_ob_in_ob (object *ob, object *where)
2097 2114
2098# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
2099# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2100 2117
2101object *new (utf8_string archetype = 0) 2118object *new (utf8_string archetype = 0)
2103 CODE: 2120 CODE:
2104 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2105 OUTPUT: 2122 OUTPUT:
2106 RETVAL 2123 RETVAL
2107 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2108object *find_object (U32 tag) 2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2109 2136
2110# TODO: nuke 2137# TODO: nuke
2111object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2112 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
2113 CODE: 2140 CODE:
2114{ 2141{
2115 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2116 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2117}
2118 2143
2119const_utf8_string get_ob_key_value (object *op, utf8_string key) 2144 if (RETVAL->destroyed ())
2145 RETVAL = 0;
2146}
2120 2147
2121bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2148shstr
2149object::kv_get (shstr key)
2150
2151void
2152object::kv_del (shstr key)
2153
2154void
2155object::kv_set (shstr key, shstr value)
2122 2156
2123object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
2124 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
2125 PREINIT: 2159 PREINIT:
2126 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
2128void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
2129 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
2130 PPCODE: 2164 PPCODE:
2131{ 2165{
2132 rv_vector rv; 2166 rv_vector rv;
2167
2133 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
2134 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
2135 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2136 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2137 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2138 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
2139 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
2140} 2176}
2141 2177
2142bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
2143 CODE: 2179 CODE:
2144 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
2148base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
2149 CODE: 2185 CODE:
2150 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
2151 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
2152 2188
2153object *decrease_ob_nr (object *op, unsigned long i)
2154
2155# return the tail of an object, excluding itself 2189# return the tail of an object, excluding itself
2156void 2190void
2157tail (object *op) 2191tail (object *op)
2158 PPCODE: 2192 PPCODE:
2159 while ((op = op->more)) 2193 while ((op = op->more))
2164player *player (object *op) 2198player *player (object *op)
2165 CODE: 2199 CODE:
2166 RETVAL = op->contr; 2200 RETVAL = op->contr;
2167 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2168 2202
2169void check_score (object *op) 2203bool move_player (object *op, int dir)
2170 2204
2171void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2172 CODE: 2206 CODE:
2173 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
2174 2208
2175void kill_player (object *op) 2209void kill_player (object *op)
2176 2210
2211void esrv_send_item (object *pl, object *item)
2212
2177void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
2178 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
2215
2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2179 2218
2180int command_summon (object *op, utf8_string params) 2219int command_summon (object *op, utf8_string params)
2181 2220
2182int command_arrest (object *op, utf8_string params) 2221int command_arrest (object *op, utf8_string params)
2183 2222
2184 2223
2185MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2186 2225
2187INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2188 2227
2189int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2190 CODE: 2229 CODE:
2191 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2192 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2202 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2203 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2204 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2205 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2206 2245
2207void clear_los (player *pl) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2208 2248
2209void cf_player_move (player *pl, int dir) 2249#d# TODO: replace by blocked_los accessor, fix code using this
2210
2211bool 2250bool
2212cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2213 CODE: 2252 CODE:
2214 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2215 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2216 OUTPUT: 2254 OUTPUT:
2217 RETVAL 2255 RETVAL
2218 2256
2219void 2257void
2220send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2221 CODE: 2259 CODE:
2222{ 2260{
2223 STRLEN len; 2261 STRLEN len;
2224 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
2225 2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2226 if (pl->ns) 2266 else if (pl->ns)
2227 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2228} 2268}
2229
2230int
2231listening (player *pl, int new_value = -1)
2232 CODE:
2233 RETVAL = pl->listening;
2234 if (new_value >= 0)
2235 pl->listening = new_value;
2236 OUTPUT:
2237 RETVAL
2238 2269
2239void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2240 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2241 PPCODE: 2272 PPCODE:
2242 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2292 if (op->tag) 2323 if (op->tag)
2293 XPUSHs (sv_2mortal (to_sv (op))); 2324 XPUSHs (sv_2mortal (to_sv (op)));
2294 } 2325 }
2295} 2326}
2296 2327
2297INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2298 2343
2299void 2344void
2300maptile::instantiate () 2345maptile::instantiate ()
2301 2346
2302maptile *new () 2347maptile *new ()
2334 for (int x = 0; x < THIS->width; ++x) 2379 for (int x = 0; x < THIS->width; ++x)
2335 for (int y = 0; y < THIS->height; ++y) 2380 for (int y = 0; y < THIS->height; ++y)
2336 { 2381 {
2337 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2338 if (op->flag [FLAG_IS_FLOOR]) 2383 if (op->flag [FLAG_IS_FLOOR])
2339 goto skip_space; 2384 goto skip;
2340 2385
2341 { 2386 {
2342 int offs = offset + y * stride + x; 2387 int offs = offset + y * stride + x;
2388
2343 if (IN_RANGE_EXC (offs, 0, idxlen)) 2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2344 { 2390 {
2345 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2346 { 2392 {
2347 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2348 ob->flag [FLAG_NO_MAP_SAVE] = true; 2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2349 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2350 2396
2351 if (ob->randomitems) 2397 if (ob->randomitems && !ob->above)
2352 { 2398 {
2353 if (!ob->above)
2354 {
2355 ob->create_treasure (ob->randomitems); 2399 ob->create_treasure (ob->randomitems);
2356 2400
2357 for (object *op = ob->above; op; op = op->above) 2401 for (object *op = ob->above; op; op = op->above)
2358 op->flag [FLAG_NO_MAP_SAVE] = true; 2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2359 } 2403 // TODO: if this is a pickable object, then the item
2360 2404 // will at a bit weird - saving inside the player
2361 ob->randomitems = 0; 2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2362 } 2409 }
2363 } 2410 }
2364 } 2411 }
2365 } 2412 }
2366 2413
2367 skip_space: ; 2414 skip: ;
2368 } 2415 }
2369} 2416}
2370 2417
2371void 2418void
2372maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2382 2429
2383 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2384 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2385 2432
2386 for (int i = av_len ((AV *)palette) + 1; i--; ) 2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2387 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2388 2435
2389 for (int y = 0; y < THIS->height; ++y) 2436 for (int y = 0; y < THIS->height; ++y)
2390 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2391 2438
2392 sfree (THIS->regions, THIS->size ()); 2439 sfree (THIS->regions, THIS->size ());
2397} 2444}
2398 2445
2399void 2446void
2400maptile::create_region_treasure () 2447maptile::create_region_treasure ()
2401 CODE: 2448 CODE:
2402{
2403 object *op = object::create ();
2404 op->type = FLOOR;
2405 op->map = THIS;
2406
2407 for (int x = 0; x < THIS->width; ++x) 2449 for (int x = 0; x < THIS->width; ++x)
2408 for (int y = 0; y < THIS->height; ++y) 2450 for (int y = 0; y < THIS->height; ++y)
2409 { 2451 {
2410 region *rgn = THIS->region (x, y); 2452 region *rgn = THIS->region (x, y);
2411 2453
2412 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2413 if (rgn->treasure && rndm () < rgn->treasure_density) 2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2414 {
2415 op->x = x;
2416 op->y = y;
2417 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2418 }
2419 } 2458 }
2420 2459
2421 op->destroy ();
2422}
2423
2424int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2425 2461
2426void 2462void
2427trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2428 CODE: 2486 CODE:
2429 activate_connection (map, connection, state);
2430
2431void
2432get_connection (maptile *map, long connection)
2433 PPCODE:
2434 oblinkpt *obp = get_connection_links (map, connection);
2435 if (obp)
2436 for (objectlink *ol = obp->link; ol; ol = ol->next)
2437 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2438
2439object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2440
2441object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2442
2443object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2444 C_ARGS: str, map, nx, ny
2445
2446void
2447get_map_flags (maptile *map, int x, int y)
2448 PPCODE:
2449{ 2487{
2450 maptile *nmap = 0; 2488 mapxy pos (map, x, y);
2451 I16 nx = 0, ny = 0; 2489 if (!pos.move (dir).normalise ())
2452 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2490 XSRETURN_UNDEF;
2453 2491
2454 EXTEND (SP, 4); 2492 RETVAL = &*pos;
2455 PUSHs (sv_2mortal (newSViv (flags)));
2456
2457 if (GIMME_V == G_ARRAY)
2458 {
2459 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2460 PUSHs (sv_2mortal (newSViv (nx)));
2461 PUSHs (sv_2mortal (newSViv (ny)));
2462 }
2463} 2493}
2494 OUTPUT:
2495 RETVAL
2464 2496
2465void 2497void
2466at (maptile *map, unsigned int x, unsigned int y) 2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2467 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2468 PPCODE: 2500 PPCODE:
2469{ 2501 mapxy pos (map, x, y);
2470 object *o; 2502 if (pos.move (dir).normalise ())
2471 maptile *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2472 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2473
2474 get_map_flags (map, &nmap, x, y, &nx, &ny);
2475
2476 if (nmap)
2477 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2478 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2479}
2480 2505
2481SV * 2506SV *
2482bot_at (maptile *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2483 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2484 ALIAS: 2509 ALIAS:
2485 top_at = 1 2510 top_at = 1
2486 flags_at = 2 2511 flags_at = 2
2487 light_at = 3 2512 light_at = 3
2488 move_block_at = 4 2513 move_block_at = 4
2489 move_slow_at = 5 2514 move_slow_at = 5
2490 move_on_at = 6 2515 move_on_at = 6
2491 move_off_at = 7 2516 move_off_at = 7
2492 INIT:
2493 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2494 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2495 switch (ix) 2527 switch (ix)
2496 { 2528 {
2497 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2498 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2499 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2500 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2501 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2502 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2503 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2504 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2505 } 2537 }
2538}
2506 OUTPUT: RETVAL 2539 OUTPUT: RETVAL
2507
2508void fix_walls (maptile *map, int x, int y)
2509
2510void fix_walls_around (maptile *map, int x, int y)
2511 2540
2512# worst xs function of my life 2541# worst xs function of my life
2513bool 2542bool
2514_create_random_map (\ 2543_create_random_map (maptile *self, SV *options)
2515 maptile *self,\
2516 utf8_string wallstyle,\
2517 utf8_string wall_name,\
2518 utf8_string floorstyle,\
2519 utf8_string monsterstyle,\
2520 utf8_string treasurestyle,\
2521 utf8_string layoutstyle,\
2522 utf8_string doorstyle,\
2523 utf8_string decorstyle,\
2524 utf8_string origin_map,\
2525 utf8_string final_map,\
2526 utf8_string exitstyle,\
2527 utf8_string this_map,\
2528 utf8_string exit_on_final_map,\
2529 int xsize,\
2530 int ysize,\
2531 int expand2x,\
2532 int layoutoptions1,\
2533 int layoutoptions2,\
2534 int layoutoptions3,\
2535 int symmetry,\
2536 int difficulty,\
2537 int difficulty_given,\
2538 float difficulty_increase,\
2539 int dungeon_level,\
2540 int dungeon_depth,\
2541 int decoroptions,\
2542 int orientation,\
2543 int origin_y,\
2544 int origin_x,\
2545 U32 random_seed,\
2546 val64 total_map_hp,\
2547 int map_layout_style,\
2548 int treasureoptions,\
2549 int symmetry_used,\
2550 region *region,\
2551 utf8_string custom\
2552)
2553 CODE: 2544 CODE:
2554{ 2545{
2555 random_map_params rmp; 2546 random_map_params rmp ((HV *)SvRV (options));
2556
2557 assign (rmp.wallstyle , wallstyle);
2558 assign (rmp.wall_name , wall_name);
2559 assign (rmp.floorstyle , floorstyle);
2560 assign (rmp.monsterstyle , monsterstyle);
2561 assign (rmp.treasurestyle , treasurestyle);
2562 assign (rmp.layoutstyle , layoutstyle);
2563 assign (rmp.doorstyle , doorstyle);
2564 assign (rmp.decorstyle , decorstyle);
2565 assign (rmp.exitstyle , exitstyle);
2566 assign (rmp.exit_on_final_map, exit_on_final_map);
2567
2568 rmp.origin_map = origin_map;
2569 rmp.final_map = final_map;
2570 rmp.this_map = this_map;
2571 rmp.xsize = xsize;
2572 rmp.ysize = ysize;
2573 rmp.expand2x = expand2x;
2574 rmp.layoutoptions1 = layoutoptions1;
2575 rmp.layoutoptions2 = layoutoptions2;
2576 rmp.layoutoptions3 = layoutoptions3;
2577 rmp.symmetry = symmetry;
2578 rmp.difficulty = difficulty;
2579 rmp.difficulty_given = difficulty_given;
2580 rmp.difficulty_increase = difficulty_increase;
2581 rmp.dungeon_level = dungeon_level;
2582 rmp.dungeon_depth = dungeon_depth;
2583 rmp.decoroptions = decoroptions;
2584 rmp.orientation = orientation;
2585 rmp.origin_y = origin_y;
2586 rmp.origin_x = origin_x;
2587 rmp.random_seed = random_seed;
2588 rmp.total_map_hp = (uint64_t) total_map_hp;
2589 rmp.map_layout_style = map_layout_style;
2590 rmp.treasureoptions = treasureoptions;
2591 rmp.symmetry_used = symmetry_used;
2592 rmp.region = region;
2593 rmp.custom = custom;
2594
2595 RETVAL = self->generate_random_map (&rmp); 2547 RETVAL = self->generate_random_map (&rmp);
2596} 2548}
2597 OUTPUT: 2549 OUTPUT:
2598 RETVAL 2550 RETVAL
2599 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2600MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2601 2557
2602int archetypes_size () 2558int archetypes_size ()
2603 CODE: 2559 CODE:
2604 RETVAL = archetypes.size (); 2560 RETVAL = archetypes.size ();
2607archetype *archetypes (U32 index) 2563archetype *archetypes (U32 index)
2608 CODE: 2564 CODE:
2609 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2610 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2611 2567
2612object *instantiate (archetype *arch)
2613 CODE:
2614 RETVAL = arch_to_object (arch);
2615 OUTPUT:
2616 RETVAL
2617
2618INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2619 2569
2620MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2621 2571
2622partylist *first () 2572partylist *first ()
2623 PROTOTYPE: 2573 PROTOTYPE:
2624 CODE: 2574 CODE:
2625 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2626 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2627 2577
2628INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2629 2579
2630MODULE = cf PACKAGE = cf::region 2580MODULE = cf PACKAGE = cf::region
2631 2581
2632void 2582void
2633list () 2583list ()
2634 PPCODE: 2584 PPCODE:
2635 for_all_regions (rgn) 2585 for_all_regions (rgn)
2636 XPUSHs (sv_2mortal (to_sv (rgn))); 2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2637 2587
2638region *find (utf8_string name)
2639 PROTOTYPE: $
2640 CODE:
2641 RETVAL = region::find (name);
2642 OUTPUT: RETVAL
2643
2644region *find_fuzzy (utf8_string name)
2645 PROTOTYPE: $
2646 CODE:
2647 RETVAL = region::find_fuzzy (name);
2648 OUTPUT: RETVAL
2649
2650int specificity (region *rgn) 2588int specificity (region *rgn)
2651 CODE: 2589 CODE:
2652 RETVAL = 0; 2590 RETVAL = 0;
2653 while (rgn = rgn->parent) 2591 while (rgn = rgn->parent)
2654 RETVAL++; 2592 RETVAL++;
2655 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2656 2594
2657INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2658 2596
2659MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2660 2598
2661INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2662 2600
2663MODULE = cf PACKAGE = cf::settings 2601MODULE = cf PACKAGE = cf::settings
2664 2602
2665INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2666 2604
2667MODULE = cf PACKAGE = cf::client 2605MODULE = cf PACKAGE = cf::client
2668 2606
2669INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2670 2608
2671int invoke (client *ns, int event, ...) 2609int invoke (client *ns, int event, ...)
2672 CODE: 2610 CODE:
2673 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2674 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2690 CODE: 2628 CODE:
2691{ 2629{
2692 STRLEN len; 2630 STRLEN len;
2693 char *buf = SvPVbyte (packet, len); 2631 char *buf = SvPVbyte (packet, len);
2694 2632
2633 if (len > MAXSOCKBUF)
2634 {
2635 // ugly
2636 if (THIS->pl)
2637 THIS->pl->failmsg ("[packet too long for client]");
2638 }
2639 else
2695 THIS->send_packet (buf, len); 2640 THIS->send_packet (buf, len);
2696} 2641}
2697 2642
2698faceidx 2643faceidx
2699client::need_face (utf8_string name, int pri = 0) 2644client::need_face (utf8_string name, int pri = 0)
2700 CODE: 2645 CODE:
2733 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2734 old_sound_index [idx] = face; 2679 old_sound_index [idx] = face;
2735 2680
2736MODULE = cf PACKAGE = cf::face PREFIX = face_ 2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2737 2682
2738#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2739 2684
2740faceidx face_find (utf8_string name, faceidx defidx = 0) 2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2741 2686
2742faceidx alloc (utf8_string name) 2687faceidx alloc (utf8_string name)
2743 CODE: 2688 CODE:
2750 while (!RETVAL); // crude way to leave index 0 2695 while (!RETVAL); // crude way to leave index 0
2751 2696
2752 faces [RETVAL].name = name; 2697 faces [RETVAL].name = name;
2753 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2754 2699
2755 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2756 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2757} 2703}
2758 OUTPUT: RETVAL 2704 OUTPUT: RETVAL
2759 2705
2760void set_type (faceidx idx, int value) 2706void set_type (faceidx idx, int value)
2761 ALIAS: 2707 ALIAS:
2781 faceinfo *f = face_info (idx); assert (f); 2727 faceinfo *f = face_info (idx); assert (f);
2782 facedata *d = &(faceset ? f->data64 : f->data32); 2728 facedata *d = &(faceset ? f->data64 : f->data32);
2783 sv_to (data, d->data); 2729 sv_to (data, d->data);
2784 STRLEN clen; 2730 STRLEN clen;
2785 char *cdata = SvPVbyte (chksum, clen); 2731 char *cdata = SvPVbyte (chksum, clen);
2786 clen = min (CHKSUM_SIZE, clen); 2732 clen = min (CHKSUM_MAXLEN, clen);
2787 2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2788 if (memcmp (d->chksum, cdata, clen)) 2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2789 { 2737 {
2738 d->chksum_len = clen;
2790 memcpy (d->chksum, cdata, clen); 2739 memcpy (d->chksum, cdata, clen);
2791 2740
2792 // invalidate existing client face info 2741 // invalidate existing client face info
2793 for_all_clients (ns) 2742 for_all_clients (ns)
2794 if (ns->faceset == faceset) 2743 if (ns->faceset == faceset)
2799 } 2748 }
2800} 2749}
2801 2750
2802int get_data_size (faceidx idx, int faceset = 0) 2751int get_data_size (faceidx idx, int faceset = 0)
2803 CODE: 2752 CODE:
2804 facedata *d = face_data (idx, faceset); assert (d); 2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2805 RETVAL = d->data.size (); 2755 RETVAL = d->data.size ();
2806 OUTPUT: 2756 OUTPUT:
2807 RETVAL 2757 RETVAL
2808 2758
2809SV *get_chksum (faceidx idx, int faceset = 0) 2759SV *get_chksum (faceidx idx, int faceset = 0)
2810 CODE: 2760 CODE:
2811 facedata *d = face_data (idx, faceset); assert (d); 2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2812 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2813 OUTPUT: 2772 OUTPUT:
2814 RETVAL 2773 RETVAL
2815 2774
2816void invalidate (faceidx idx) 2775void invalidate (faceidx idx)
2817 CODE: 2776 CODE:
2829 ns->force_newmap = true; 2788 ns->force_newmap = true;
2830 } 2789 }
2831 2790
2832MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2833 2792
2834#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2835 2794
2836animidx anim_find (utf8_string name) 2795animidx anim_find (utf8_string name)
2837 CODE: 2796 CODE:
2838 RETVAL = animation::find (name).number; 2797 RETVAL = animation::find (name).number;
2839 OUTPUT: RETVAL 2798 OUTPUT: RETVAL
2854 } 2813 }
2855 else 2814 else
2856 anim = &animation::create (name, av_len (av) + 1, facings); 2815 anim = &animation::create (name, av_len (av) + 1, facings);
2857 2816
2858 for (int i = 0; i < anim->num_animations; ++i) 2817 for (int i = 0; i < anim->num_animations; ++i)
2859 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2860} 2819}
2861 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2862 2821
2863void invalidate_all () 2822void invalidate_all ()
2864 CODE: 2823 CODE:
2865 for_all_clients (ns) 2824 for_all_clients (ns)
2866 ns->anims_sent.reset (); 2825 ns->anims_sent.reset ();
2867 2826
2868MODULE = cf PACKAGE = cf::object::freezer 2827MODULE = cf PACKAGE = cf::object::freezer
2869 2828
2870INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2871 2830
2872SV * 2831SV *
2873new (char *klass) 2832new (char *klass)
2874 CODE: 2833 CODE:
2875 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2882 sv_to (sv, self); 2841 sv_to (sv, self);
2883 delete self; 2842 delete self;
2884 2843
2885MODULE = cf PACKAGE = cf::object::thawer 2844MODULE = cf PACKAGE = cf::object::thawer
2886 2845
2887INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2888 2855
2889SV * 2856SV *
2890new_from_file (char *klass, octet_string path) 2857new_from_file (char *klass, octet_string path)
2891 CODE: 2858 CODE:
2892 object_thawer *f = new object_thawer (path); 2859 object_thawer *f = new object_thawer (path);
2909extract_tags (object_thawer *self) 2876extract_tags (object_thawer *self)
2910 PPCODE: 2877 PPCODE:
2911 while (self->kw != KW_EOF) 2878 while (self->kw != KW_EOF)
2912 { 2879 {
2913 PUTBACK; 2880 PUTBACK;
2914 coroapi::cede_to_tick_every (5000); 2881 coroapi::cede_to_tick ();
2915 SPAGAIN; 2882 SPAGAIN;
2916 2883
2917 if (self->kw == KW_tag) 2884 if (self->kw == KW_tag)
2918 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2919 2886
2920 self->skip (); 2887 self->skip ();
2921 } 2888 }
2922 2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

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