ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.258 by root, Sun Sep 30 20:22:24 2007 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
36 31
37#include "global.h" 32#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
34#include "evthread.h"
40#include <sproto.h> 35#include "sproto.h"
41 36
42#include <unistd.h> 37#include <unistd.h>
43#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
44# include <sys/mman.h> 39# include <sys/mman.h>
45#endif 40#endif
46 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
47#include <EXTERN.h> 50#include <EXTERN.h>
48#include <perl.h> 51#include <perl.h>
49#include <XSUB.h> 52#include <XSUB.h>
50 53
51#include "CoroAPI.h" 54#include "CoroAPI.h"
52#include "perlxsi.c" 55#include "perlxsi.c"
53 56
54extern sint64 *levels; // the experience table
55
56typedef object_thawer &object_thawer_ref; 57typedef object_thawer &object_thawer_ref;
57typedef object_freezer &object_freezer_ref; 58typedef object_freezer &object_freezer_ref;
58 59
59typedef std::string std__string; 60typedef std::string std__string;
60 61
61#if IVSIZE >= 8
62 typedef IV val64;
63# define newSVval64 newSViv
64# define SvVAL64 SvIV
65#else
66 typedef double val64;
67# define newSVval64 newSVnv
68# define SvVAL64 SvNV
69#endif
70
71static PerlInterpreter *perl; 62static PerlInterpreter *perl;
72 63
73tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
74 68
75global gbl_ev; 69global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
78 73
79bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
81 76
82static HV 77static HV
83 *stash_cf, 78 *stash_cf,
84 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
93 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
94static inline SV * 100static SV *
95newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
96{ 102{
97 if (!s) 103 if (!s)
98 return newSV (0); 104 return newSV (0);
99 105
100 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 107 SvUTF8_on (sv);
102 return sv; 108 return sv;
103} 109}
110#endif
104 111
112#ifndef newSVpvn_utf8
105static inline SV * 113static SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 115{
108 if (!s) 116 if (!s)
109 return newSV (0); 117 return newSV (0);
110 118
111 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
112 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
113 return sv; 124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
114} 142}
115 143
116// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
117template<class super> 145template<class super>
118static super * 146static super *
152 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
153 hv_clear (self); 181 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
156 184
157 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 186 assert (!this->self);
159 } 187 }
160} 188}
161 189
162void 190void
196attachable::destroy () 224attachable::destroy ()
197{ 225{
198 if (destroyed ()) 226 if (destroyed ())
199 return; 227 return;
200 228
201 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
202 do_destroy (); 230 do_destroy ();
203 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
204} 238}
205 239
206void 240void
207attachable::check_mortals () 241attachable::check_mortals ()
208{ 242{
224 258
225 if (0) 259 if (0)
226 { 260 {
227 for (int j = 0; j < mortals.size (); ++j)//D 261 for (int j = 0; j < mortals.size (); ++j)//D
228 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
229 fprintf (stderr, "\n");//D 264 fprintf (stderr, "\n");//D
230 } 265 }
231 } 266 }
232 } 267 }
233 268
253 } 288 }
254 else 289 else
255 { 290 {
256 mortals.erase (i); 291 mortals.erase (i);
257 obj->sever_self (); 292 obj->sever_self ();
258 delete obj; 293 obj->do_delete ();
259 } 294 }
260 } 295 }
261} 296}
262 297
263void 298void
280 315
281 attach = src.attach; 316 attach = src.attach;
282 return *this; 317 return *this;
283} 318}
284 319
320#if 0
285template<typename T> 321template<typename T>
286static bool 322static bool
287find_backref (void *ptr, T *obj) 323find_backref (void *ptr, T *obj)
288{ 324{
289 char *s = (char *)obj; 325 char *s = (char *)obj;
297 333
298 return false; 334 return false;
299} 335}
300 336
301// for debugging, find "live" objects containing this ptr 337// for debugging, find "live" objects containing this ptr
302void 338static void
303find_backref (void *ptr) 339find_backref (void *ptr)
304{ 340{
305 for_all_objects (op) 341 for_all_objects (op)
306 if (find_backref (ptr, op)) 342 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
311 fprintf (stderr, "P %p\n", pl); 347 fprintf (stderr, "P %p\n", pl);
312 348
313 for_all_clients (ns) 349 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 350 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 351 fprintf (stderr, "C %p\n", ns);
316
317} 352}
353#endif
318 354
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 356
321static SV * 357static SV *
322newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
323{ 359{
324 SV *sv;
325
326 if (!ptr) 360 if (!ptr)
327 return newSV (0); 361 return newSV (0);
328 362
329 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
330 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
331} 371}
332 372
333static int 373static int
334attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
335{ 375{
347 return 0; 387 return 0;
348} 388}
349 389
350MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
351 391
352static SV * 392static SV * noinline
353newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
354{ 394{
355 if (!obj) 395 if (!obj)
356 return newSV (0); 396 return newSV (0);
357 397
375 415
376 return sv; 416 return sv;
377 } 417 }
378} 418}
379 419
420#if 0 // unused
380static void 421static void
381clearSVptr (SV *sv) 422clearSVptr (SV *sv)
382{ 423{
383 if (SvROK (sv)) 424 if (SvROK (sv))
384 sv = SvRV (sv); 425 sv = SvRV (sv);
385 426
386 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
387 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
388} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
389 446
390static long 447static long
391SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
392{ 449{
393 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
394 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
395 452
396 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
397
398 if (!mg)
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400
401 return (long)mg->mg_ptr;
402} 454}
403 455
404static long 456static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
406{ 458{
407 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
408 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
409 else
410 return 0;
411} 462}
412 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
419inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
420inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
421inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
422inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
423inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
424inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
425inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
426inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
427inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
436 546
437inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
439 549
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 552
443inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444{
445 char buf[128];
446 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
447 return newSVpv (buf, 0);
448}
449 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
450inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
451inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
452inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
454inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
456inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
459inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
461inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
462inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
463inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
464inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
465inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
466inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
467inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
468inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
469inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
470inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
471inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
472inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
473inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
474inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
475inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
476 604
477//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
478inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
479 607
480template<class T> 608template<class T>
481inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
482 610
483template<int N> 611template<int N>
484inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
485 613
486inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
487inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
488inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
489inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
490 618
491inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
492{ 620{
493 STRLEN len; 621 STRLEN len;
494 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
495 v.assign (data, len); 623 v.assign (data, len);
496} 624}
497 625
498inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
499{ 627{
500 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
501
502 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
503 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
504} 630}
505 631
506inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
507 633
508static SV * 634static SV *
509newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
510{ 636{
511 SV *sv; 637 SV *sv;
585 va_end (ap); 711 va_end (ap);
586 712
587 return sv; 713 return sv;
588} 714}
589 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
590////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
591 741
592SV * 742static SV *
593registry (attachable *ext) 743registry (attachable *ext)
594{ 744{
595 if (!ext->cb) 745 if (!ext->cb)
596 ext->cb = newAV (); 746 ext->cb = newAV ();
597 747
601///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
602 752
603void 753void
604cfperl_init () 754cfperl_init ()
605{ 755{
756 extern char **environ;
757
606 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
607 perl = perl_alloc (); 759 perl = perl_alloc ();
608 perl_construct (perl); 760 perl_construct (perl);
609 761
610 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
611 763
612 const char *argv[] = { 764 const char *argv[] = {
613 settings.argv [0], 765 settings.argv [0],
614 "-e" 766 "-e0"
615 "use Event; use Coro;" // required for bootstrap
616 "cf->bootstrap;" // required for datadir :*>
617 "unshift @INC, cf::datadir ();"
618 "require cf;"
619 }; 767 };
620 768
621 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
622 || perl_run (perl)) 770 || perl_run (perl))
623 { 771 {
624 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
625 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
626 } 774 }
627 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
628 { 787 {
629 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
630 789 exit (EXIT_FAILURE);
631 PUSHMARK (SP);
632 PUTBACK;
633 call_pv ("cf::init", G_DISCARD | G_VOID);
634 } 790 }
635} 791}
636 792
793void
637void cfperl_main () 794cfperl_main ()
638{ 795{
639 dSP; 796 dSP;
640 797
641 PUSHMARK (SP); 798 PUSHMARK (SP);
642 PUTBACK; 799 PUTBACK;
667# undef def 824# undef def
668}; 825};
669 826
670#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
671 828
672static void 829static void noinline
673gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
674{ 831{
675 // event must be in array 832 // event must be in array
676 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
677 { 834 {
763{ 920{
764 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
765 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
766} 923}
767 924
768void 925static void noinline
769_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
770{ 927{
771 for (int event = 0; event <= AvFILLp (registry); ++event) 928 for (int event = 0; event <= AvFILLp (registry); ++event)
772 { 929 {
773 SV *cbs_ = AvARRAY (registry)[event]; 930 SV *cbs_ = AvARRAY (registry)[event];
783 } 940 }
784 } 941 }
785} 942}
786 943
787// very slow and inefficient way to recalculate the global want bitsets 944// very slow and inefficient way to recalculate the global want bitsets
788void 945static void
789_recalc_want () 946_recalc_want ()
790{ 947{
791 ev_want_event.reset (); 948 ev_want_event.reset ();
792 949
793 _recalc_want (ev_want_event, cb_global); 950 _recalc_want (ev_want_event, cb_global);
866 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
867 } 1024 }
868 1025
869 va_end (ap); 1026 va_end (ap);
870 1027
871 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
872 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
873 1030
874 CALL_END; 1031 CALL_END;
875 1032
876 return count; 1033 return count;
877} 1034}
878 1035
879SV * 1036static SV *
880cfperl_result (int idx) 1037cfperl_result (int idx)
881{ 1038{
882 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
883 if (!av) 1040 if (!av)
884 return &PL_sv_undef; 1041 return &PL_sv_undef;
902 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
903} 1060}
904 1061
905///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
906// various c++ => perl glue functions 1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
907 1083
908void 1084void
909cfperl_emergency_save () 1085cfperl_emergency_save ()
910{ 1086{
911 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
931 CALL_CALL ("ext::books::make_book", G_VOID); 1107 CALL_CALL ("ext::books::make_book", G_VOID);
932 CALL_END; 1108 CALL_END;
933} 1109}
934 1110
935void 1111void
936cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
937{ 1113{
938 CALL_BEGIN (4); 1114 CALL_BEGIN (4);
939 CALL_ARG (ns); 1115 CALL_ARG (ns);
940 CALL_ARG (type); 1116 CALL_ARG (type);
941 CALL_ARG_SV (newSVpv_utf8 (msg)); 1117 CALL_ARG_SV (newSVpv_utf8 (msg));
942 CALL_ARG (color); 1118 CALL_ARG (color);
943 CALL_CALL ("cf::client::send_msg", G_VOID); 1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
944 CALL_END; 1120 CALL_END;
945} 1121}
946 1122
947int 1123int
948cfperl_can_merge (object *ob1, object *ob2) 1124cfperl_can_merge (object *ob1, object *ob2)
950 int can; 1126 int can;
951 1127
952 CALL_BEGIN (2); 1128 CALL_BEGIN (2);
953 CALL_ARG (ob1); 1129 CALL_ARG (ob1);
954 CALL_ARG (ob2); 1130 CALL_ARG (ob2);
955 CALL_CALL ("cf::_can_merge", G_SCALAR); 1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
956 can = count && SvTRUE (TOPs); 1132 can = count && SvTRUE (TOPs);
957 CALL_END; 1133 CALL_END;
958 1134
959 return can; 1135 return can;
960} 1136}
961 1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
962player * 1150player *
963player::find (const char *name) 1151player::find (const_utf8_string name)
964{ 1152{
965 CALL_BEGIN (1); 1153 CALL_BEGIN (1);
966 CALL_ARG (name); 1154 CALL_ARG (name);
967 CALL_CALL ("cf::player::find", G_SCALAR); 1155 CALL_CALL ("cf::player::find", G_SCALAR);
968 1156
969 player *retval; 1157 player *retval = 0;
970
971 if (count)
972 sv_to (POPs, retval); 1158 if (count) sv_to (POPs, retval);
973 else
974 retval = 0;
975 1159
976 CALL_END; 1160 CALL_END;
977 1161
978 return retval; 1162 return retval;
979} 1163}
980 1164
981maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
982maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
983{ 1185{
984 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
985 CALL_ARG (path); 1187 CALL_ARG (path);
986 CALL_ARG (origin); 1188 CALL_ARG (origin);
987 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
988 1190
989 maptile *retval; 1191 maptile *retval = 0;
990
991 if (count)
992 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
993 else
994 retval = 0;
995 1193
996 CALL_END; 1194 CALL_END;
997 1195
998 return retval; 1196 return retval;
999} 1197}
1000 1198
1001maptile * 1199maptile *
1002maptile::find_async (const char *path, maptile *origin, bool load) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1003{ 1201{
1004 CALL_BEGIN (3); 1202 CALL_BEGIN (3);
1005 CALL_ARG (path); 1203 CALL_ARG (path);
1006 CALL_ARG (origin); 1204 CALL_ARG (origin);
1007 CALL_ARG (load); 1205 CALL_ARG (load);
1008 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1009 1207
1010 maptile *retval; 1208 maptile *retval = 0;
1011
1012 if (count)
1013 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
1014 else
1015 retval = 0;
1016 1210
1017 CALL_END; 1211 CALL_END;
1018 1212
1019 return retval; 1213 return retval;
1020} 1214}
1023maptile::do_load_sync () 1217maptile::do_load_sync ()
1024{ 1218{
1025 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
1026 CALL_ARG (this); 1220 CALL_ARG (this);
1027 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1028 CALL_END;
1029}
1030
1031void
1032maptile::change_all_map_light (int change)
1033{
1034 CALL_BEGIN (1);
1035 CALL_ARG (change);
1036 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1037 CALL_END; 1222 CALL_END;
1038} 1223}
1039 1224
1040void 1225void
1041object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
1048 CALL_ARG (exit); 1233 CALL_ARG (exit);
1049 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1050 CALL_END; 1235 CALL_END;
1051} 1236}
1052 1237
1053const char * 1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1054object::ref () const 1254object::ref () const
1055{ 1255{
1056 if (type == PLAYER) 1256 if (type == PLAYER)
1057 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1058 else 1258 else
1259 // TODO: should be able to save references within the same map, at least
1059 return 0; 1260 return 0;
1060} 1261}
1061 1262
1062object * 1263object *
1063object::deref (const char *ref) 1264object::deref (const_utf8_string ref)
1064{ 1265{
1065 object *retval = 0; 1266 object *retval = 0;
1066 1267
1067 if (ref) 1268 if (ref)
1068 { 1269 {
1078 1279
1079 return retval; 1280 return retval;
1080} 1281}
1081 1282
1082void 1283void
1083log_backtrace (const char *msg) 1284log_backtrace (const_utf8_string msg)
1084{ 1285{
1085#if HAVE_BACKTRACE 1286#if HAVE_BACKTRACE
1086 void *addr [20]; 1287 void *addr [20];
1087 int size = backtrace (addr, 20); 1288 int size = backtrace (addr, 20);
1088 1289
1093 CALL_CALL ("cf::_log_backtrace", G_VOID); 1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1094 CALL_END; 1295 CALL_END;
1095#endif 1296#endif
1096} 1297}
1097 1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1098///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
1099 1351
1100struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
1101struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
1102 1354
1103int coroapi::cede_counter; 1355void
1104tstamp coroapi::next_cede;
1105
1106void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
1107{ 1357{
1108 cede_counter = 0; 1358 cede_pending = 0;
1109
1110 cede (); 1359 cede ();
1111
1112 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1113 if (next_cede > SvNV (sv_next_tick) - 0.02)
1114 next_cede = SvNV (sv_next_tick);
1115}
1116
1117void coroapi::do_cede_every ()
1118{
1119 cede_counter = 0;
1120
1121 if (coroapi::nready ())
1122 coroapi::cede ();
1123}
1124
1125void coroapi::do_cede_to_tick_every ()
1126{
1127 cede_counter = 0;
1128
1129 cede_to_tick ();
1130} 1360}
1131 1361
1132void 1362void
1133coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
1134{ 1364{
1143 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
1144 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1145 CALL_END; 1375 CALL_END;
1146} 1376}
1147 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1148static void 1390static void
1149iw_dispatch (pe_event *ev)
1150{
1151 iw *w = (iw *)ev->ext_data;
1152 w->call (*w);
1153}
1154
1155void
1156iw::alloc ()
1157{
1158 pe = GEventAPI->new_idle (0, 0);
1159
1160 WaREENTRANT_off (pe);
1161 pe->base.callback = (void *)iw_dispatch;
1162 pe->base.ext_data = (void *)this;
1163}
1164
1165static void iow_dispatch (pe_event *ev)
1166{
1167 iow *w = (iow *)ev->ext_data;
1168 w->call (*w, ((pe_ioevent *)ev)->got);
1169}
1170
1171void
1172iow::alloc ()
1173{
1174 pe = GEventAPI->new_io (0, 0);
1175
1176 WaREENTRANT_off (pe);
1177 pe->base.callback = (void *)iow_dispatch;
1178 pe->base.ext_data = (void *)this;
1179
1180 pe->fd = -1;
1181 pe->poll = 0;
1182}
1183
1184void
1185iow::fd (int fd)
1186{
1187 pe->fd = fd;
1188}
1189
1190int
1191iow::poll ()
1192{
1193 return pe->poll;
1194}
1195
1196void
1197iow::poll (int events)
1198{
1199 if (pe->poll != events)
1200 {
1201 if (pe->poll) stop ();
1202 pe->poll = events;
1203 if (pe->poll) start ();
1204 }
1205}
1206
1207void
1208_connect_to_perl () 1391_connect_to_perl_1 ()
1209{ 1392{
1210 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1211 1394
1212 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1213 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1214 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1215 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1216 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1217 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1218 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1219 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1220 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1221 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1222 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1223 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1224 1412
1225 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1226 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1227 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1228 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1229 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1230 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1231 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1232} 1420}
1233 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1234MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1235 1433
1236BOOT: 1434BOOT:
1237{ 1435{
1238 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1239 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1240 1438
1241 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1242 1440
1243 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1244 1442
1245 //{ 1443 //{
1246 // require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1254 static const struct { 1452 static const struct {
1255 const char *name; 1453 const char *name;
1256 IV iv; 1454 IV iv;
1257 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1258# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1259 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1260 const_iv (logBacktrace) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1459# include "attackinc.h"
1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1261 1464
1262 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1263 1466
1264 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1265 1468
1266 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
1267 const_iv (MAXSOCKBUF) 1470 const_iv (MAXSOCKBUF)
1268 1471
1269 const_iv (NUM_BODY_LOCATIONS)
1270 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1271 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1272 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1273 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1274 const_iv (body_wrist) const_iv (body_waist)
1275
1276 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1277 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1278 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1279 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1280 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1281 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1282 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1283 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1284 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1285 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1286 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1287 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1288 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1289 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1290 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1291 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1292 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1293 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1294 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1295 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1296 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1297 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1298 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1299 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1300 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1301 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1302 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1303 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1304
1305 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1306
1307 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1308 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1309
1310 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1311 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1312 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1313 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1314 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1315 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1316 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1317
1318 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1319 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1320 const_iv (WEAP_BLUD)
1321
1322 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1323 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1324 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1325 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1326 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1327 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1328 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1329 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1330 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1331 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1332 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1333 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1334 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1335 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1336 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1337 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1338 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1339 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1340 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1341 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1342 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1343 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1344 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1345 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1346 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1347 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1348
1349 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1350 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1351 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1352 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1353 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1354 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1355
1356 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1357 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1358 1474
1359 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1360
1361 const_iv (SP_RAISE_DEAD)
1362 const_iv (SP_RUNE)
1363 const_iv (SP_MAKE_MARK)
1364 const_iv (SP_BOLT)
1365 const_iv (SP_BULLET)
1366 const_iv (SP_EXPLOSION)
1367 const_iv (SP_CONE)
1368 const_iv (SP_BOMB)
1369 const_iv (SP_WONDER)
1370 const_iv (SP_SMITE)
1371 const_iv (SP_MAGIC_MISSILE)
1372 const_iv (SP_SUMMON_GOLEM)
1373 const_iv (SP_DIMENSION_DOOR)
1374 const_iv (SP_MAGIC_MAPPING)
1375 const_iv (SP_MAGIC_WALL)
1376 const_iv (SP_DESTRUCTION)
1377 const_iv (SP_PERCEIVE_SELF)
1378 const_iv (SP_WORD_OF_RECALL)
1379 const_iv (SP_INVISIBLE)
1380 const_iv (SP_PROBE)
1381 const_iv (SP_HEALING)
1382 const_iv (SP_CREATE_FOOD)
1383 const_iv (SP_EARTH_TO_DUST)
1384 const_iv (SP_CHANGE_ABILITY)
1385 const_iv (SP_BLESS)
1386 const_iv (SP_CURSE)
1387 const_iv (SP_SUMMON_MONSTER)
1388 const_iv (SP_CHARGING)
1389 const_iv (SP_POLYMORPH)
1390 const_iv (SP_ALCHEMY)
1391 const_iv (SP_REMOVE_CURSE)
1392 const_iv (SP_IDENTIFY)
1393 const_iv (SP_DETECTION)
1394 const_iv (SP_MOOD_CHANGE)
1395 const_iv (SP_MOVING_BALL)
1396 const_iv (SP_SWARM)
1397 const_iv (SP_CHANGE_MANA)
1398 const_iv (SP_DISPEL_RUNE)
1399 const_iv (SP_CREATE_MISSILE)
1400 const_iv (SP_CONSECRATE)
1401 const_iv (SP_ANIMATE_WEAPON)
1402 const_iv (SP_LIGHT)
1403 const_iv (SP_CHANGE_MAP_LIGHT)
1404 const_iv (SP_FAERY_FIRE)
1405 const_iv (SP_CAUSE_DISEASE)
1406 const_iv (SP_AURA)
1407 const_iv (SP_TOWN_PORTAL)
1408 const_iv (SP_PARTY_SPELL)
1409 1476
1410 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1411 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1412 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1413 1480
1414 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1415
1416 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1417 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1418 1483
1419 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1420
1421 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1422 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1423
1424 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1425 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1426
1427 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1428
1429 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1430 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1431 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1432 const_iv (M_ICE) const_iv (M_SPECIAL)
1433 1485
1434 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1435 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1436 1488
1437 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1438 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1439 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1440 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1441 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1442 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1443 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1444 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1445 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1446 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1447 const_iv (SK_POISON_NAIL)
1448
1449 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1450 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1451 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1452 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1453 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1454 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1455
1456 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1457
1458 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1459 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1460 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1461 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1462 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1463 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1464 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1465
1466 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1490 const_iv (MAP_INACTIVE)
1467 1491
1468 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1469 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1470 1494
1471 const_iv (VERSION_CS) const_iv (VERSION_SC)
1472
1473 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1474 1496
1475 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1476
1477 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1478
1479 // random map generator
1480 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1481 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1482
1483 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1484 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1485 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1486
1487 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1488 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1489
1490 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1491 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1492 const_iv (GT_MINIMAL)
1493
1494 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1495 const_iv (FT_RSRC) const_iv (FT_NUM)
1496 }; 1498 };
1497 1499
1498 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1499 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1500 1502
1501 static const struct { 1503 static const struct {
1502 const char *name; 1504 const char *name;
1503 int skip; 1505 int skip;
1509# undef def 1511# undef def
1510 }; 1512 };
1511 1513
1512 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1513 1515
1514 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1515 { 1517 {
1516 AV *event = newAV (); 1518 AV *event = newAV ();
1517 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1518 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1519 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1520 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1521 } 1523 }
1522}
1523 1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527}
1528
1529void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1542
1524void _connect_to_perl () 1543void _connect_to_perl_1 ()
1544
1545void _connect_to_perl_2 ()
1525 1546
1526void _recalc_want () 1547void _recalc_want ()
1527 1548
1549# not used by default anymore
1528void _global_reattach () 1550void _global_reattach ()
1529 CODE: 1551 CODE:
1530{ 1552{
1531 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1532 for_all_clients (ns) 1554 for_all_clients (ns)
1576 } 1598 }
1577 1599
1578 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1579} 1601}
1580 1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1581void _post_tick () 1629void cede_to_tick ()
1582 CODE: 1630 CODE:
1583 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1631 coroapi::cede_to_tick ();
1584 1632
1585NV till_cede () 1633NV till_tick ()
1586 CODE: 1634 CODE:
1587 RETVAL = coroapi::next_cede - now (); 1635 RETVAL = SvNVX (sv_next_tick) - now ();
1588 OUTPUT: 1636 OUTPUT:
1589 RETVAL 1637 RETVAL
1590 1638
1591NV till_tick () 1639int tick_inhibit ()
1592 CODE: 1640 CODE:
1593 RETVAL = SvNV (sv_next_tick) - now (); 1641 RETVAL = tick_inhibit;
1594 OUTPUT: 1642 OUTPUT:
1595 RETVAL 1643 RETVAL
1596 1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1674}
1675
1597NV floor (NV x) 1676NV floor (NV x)
1598 1677
1599NV ceil (NV x) 1678NV ceil (NV x)
1600 1679
1601NV rndm (...) 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1602 CODE: 1683 CODE:
1684{
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1603 switch (items) 1686 switch (items)
1604 { 1687 {
1605 case 0: RETVAL = rndm (); break; 1688 case 0: RETVAL = gen (); break;
1606 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1607 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1608 default: croak ("cf::rndm requires none, one or two parameters."); break; 1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1609 } 1692 }
1693}
1610 OUTPUT: 1694 OUTPUT:
1611 RETVAL 1695 RETVAL
1612 1696
1613NV clamp (NV value, NV min_value, NV max_value) 1697NV clamp (NV value, NV min_value, NV max_value)
1614 CODE: 1698 CODE:
1620 CODE: 1704 CODE:
1621 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1622 OUTPUT: 1706 OUTPUT:
1623 RETVAL 1707 RETVAL
1624 1708
1625void cede_to_tick () 1709const char *ordinal (int i)
1626 CODE:
1627 coroapi::cede_to_tick ();
1628 1710
1629void server_tick () 1711void weaken (...)
1630 CODE: 1712 PROTOTYPE: @
1631 NOW = now (); 1713 CODE:
1632 runtime = SvNVx (sv_runtime); 1714 while (items > 0)
1633 server_tick (); 1715 sv_rvweaken (ST (--items));
1634 1716
1635void 1717void log_suspend ()
1718
1719void log_resume ()
1720
1636log_backtrace (utf8_string msg) 1721void log_backtrace (utf8_string msg)
1637 1722
1638void
1639LOG (int flags, utf8_string msg) 1723void LOG (int flags, utf8_string msg)
1640 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1641 C_ARGS: flags, "%s", msg 1725 C_ARGS: flags, "%s", msg
1642 1726
1643octet_string path_combine (octet_string base, octet_string path) 1727octet_string path_combine (octet_string base, octet_string path)
1644 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1677 1761
1678void abort () 1762void abort ()
1679 1763
1680void reset_signals () 1764void reset_signals ()
1681 1765
1682void fork_abort (octet_string cause = "cf::fork_abort") 1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1683 1767
1684void cleanup (octet_string cause, bool make_core = false) 1768void cleanup (const_octet_string cause, bool make_core = false)
1685 1769
1686void emergency_save () 1770void emergency_save ()
1687 1771
1688void _exit (int status = EXIT_SUCCESS) 1772void _exit (int status = EXIT_SUCCESS)
1689 1773
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK 1774#if _POSIX_MEMLOCK
1697 1775
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1699 1784
1700int munlockall () 1785int munlockall ()
1701 1786
1702#endif 1787#endif
1788
1789int
1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1703 1817
1704int find_animation (utf8_string text) 1818int find_animation (utf8_string text)
1705 PROTOTYPE: $ 1819 PROTOTYPE: $
1706 1820
1707int random_roll (int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1708 1822
1709const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1710 1824
1711int
1712exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1713 CODE:
1714{
1715 int i = 0;
1716 1826
1717 RETVAL = settings.max_level;
1718
1719 for (i = 1; i <= settings.max_level; i++)
1720 {
1721 if (levels[i] > exp)
1722 {
1723 RETVAL = i - 1;
1724 break;
1725 }
1726 }
1727}
1728 OUTPUT: RETVAL
1729
1730val64
1731level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1732 CODE:
1733 if (level > settings.max_level)
1734 RETVAL = levels[settings.max_level];
1735 else if (level < 1)
1736 RETVAL = 0;
1737 else
1738 RETVAL = levels[level];
1739 OUTPUT: RETVAL
1740 1828
1741SV * 1829SV *
1742resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1743 CODE: 1831 CODE:
1744 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1745 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1746 else 1834 else
1747 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1748 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1749 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1750bool 1880bool
1751load_resource_file (octet_string filename) 1881load_resource_file_ (octet_string filename)
1882
1883void
1884fix_weight ()
1752 1885
1753MODULE = cf PACKAGE = cf::attachable 1886MODULE = cf PACKAGE = cf::attachable
1754 1887
1755int 1888int
1756valid (SV *obj) 1889valid (SV *obj)
1757 CODE: 1890 CODE:
1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1759 OUTPUT: 1892 OUTPUT:
1760 RETVAL 1893 RETVAL
1761 1894
1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1762void 1900void
1763debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1764 CODE: 1902 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on) 1904 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1768 1906
1769int mortals_size () 1907int mortals_size ()
1770 CODE: 1908 CODE:
1771 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1774#object *mortals (U32 index) 1912#object *mortals (U32 index)
1775# CODE: 1913# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1778 1916
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1780 1918
1781MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1782 1920
1783int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1784 CODE: 1922 CODE:
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1790 1928
1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1792 1930
1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1794 1932
1795int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1796 CODE: 1934 CODE:
1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1820object *actives (U32 index) 1958object *actives (U32 index)
1821 CODE: 1959 CODE:
1822 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1823 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1824 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1825const char *slot_use_name (U32 slot) 1968const_utf8_string slot_use_name (U32 slot)
1826 ALIAS: 1969 ALIAS:
1827 slot_nonuse_name = 1 1970 slot_nonuse_name = 1
1828 CODE: 1971 CODE:
1829{ 1972{
1830 if (slot >= NUM_BODY_LOCATIONS) 1973 if (slot >= NUM_BODY_LOCATIONS)
1886 OUTPUT: 2029 OUTPUT:
1887 RETVAL 2030 RETVAL
1888 2031
1889object *find_best_object_match (object *op, utf8_string match) 2032object *find_best_object_match (object *op, utf8_string match)
1890 2033
1891object *find_marked_object (object *op)
1892
1893int need_identify (object *obj);
1894
1895int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1896 2035
1897int move (object *op, int dir, object *originator = op) 2036int move (object *op, int dir, object *originator = op)
1898 CODE: 2037 CODE:
1899 RETVAL = move_ob (op, dir, originator); 2038 RETVAL = op->move (dir, originator);
1900 OUTPUT: 2039 OUTPUT:
1901 RETVAL 2040 RETVAL
1902 2041
1903void apply (object *applier, object *applied, int flags = 0)
1904 CODE:
1905 manual_apply (applied, applier, flags);
1906
1907void apply_below (object *op) 2042void apply_below (object *op)
1908 CODE: 2043 CODE:
1909 player_apply_below (op); 2044 player_apply_below (op);
1910 2045
1911int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1912 2047
1913#//TODO 2048int casting_level (object *caster, object *spell)
1914object *clone_ (object *op, int recursive = 0)
1915 CODE:
1916 if (recursive)
1917 RETVAL = object_create_clone (op);
1918 else
1919 {
1920 RETVAL = object::create ();
1921 op->copy_to (RETVAL);
1922 }
1923 OUTPUT: RETVAL
1924 2049
1925int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1926 CODE: 2051 CODE:
1927 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1928 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1965 2090
1966void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1967 2092
1968void update_object (object *op, int action) 2093void update_object (object *op, int action)
1969 2094
1970void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1971 2096
1972void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1973 2098
1974int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1975 2100
1976int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1977 2102
1978void push_button (object *op); 2103void push_button (object *op, object *originator)
1979 2104
1980void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1981 2106
1982void add_button_link (object *button, maptile *map, int connected);
1983
1984void remove_button_link (object *op);
1985
1986void handle_apply_yield (object *op); 2107void handle_apply_yield (object *op)
1987 2108
2109int convert_item (object *item, object *converter)
2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1988 2112
1989MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1990 2114
1991# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
1992# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1996 CODE: 2120 CODE:
1997 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1998 OUTPUT: 2122 OUTPUT:
1999 RETVAL 2123 RETVAL
2000 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2001object *find_object (U32 tag) 2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2002 2136
2003# TODO: nuke 2137# TODO: nuke
2004object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2005 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
2006 CODE: 2140 CODE:
2007{ 2141{
2008 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2009}
2010 2143
2011const_utf8_string get_ob_key_value (object *op, utf8_string key) 2144 if (RETVAL->destroyed ())
2145 RETVAL = 0;
2146}
2012 2147
2013bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2148shstr
2149object::kv_get (shstr key)
2150
2151void
2152object::kv_del (shstr key)
2153
2154void
2155object::kv_set (shstr key, shstr value)
2014 2156
2015object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
2016 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
2017 PREINIT: 2159 PREINIT:
2018 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
2020void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
2021 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
2022 PPCODE: 2164 PPCODE:
2023{ 2165{
2024 rv_vector rv; 2166 rv_vector rv;
2167
2025 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
2026 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
2027 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2028 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2029 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2030 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
2031 PUSHs (to_sv (rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
2032} 2176}
2033 2177
2034bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
2035 CODE: 2179 CODE:
2036 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
2040base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
2041 CODE: 2185 CODE:
2042 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
2043 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
2044 2188
2045object *decrease_ob_nr (object *op, unsigned long i)
2046
2047# return the tail of an object, excluding itself 2189# return the tail of an object, excluding itself
2048void 2190void
2049tail (object *op) 2191tail (object *op)
2050 PPCODE: 2192 PPCODE:
2051 while ((op = op->more)) 2193 while ((op = op->more))
2058 RETVAL = op->contr; 2200 RETVAL = op->contr;
2059 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2060 2202
2061bool move_player (object *op, int dir) 2203bool move_player (object *op, int dir)
2062 2204
2063void check_score (object *op)
2064
2065void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2066 CODE: 2206 CODE:
2067 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
2068 2208
2069void kill_player (object *op) 2209void kill_player (object *op)
2081int command_arrest (object *op, utf8_string params) 2221int command_arrest (object *op, utf8_string params)
2082 2222
2083 2223
2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085 2225
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2087 2227
2088int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2089 CODE: 2229 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2101 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2105 2245
2106void clear_los (player *pl) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2107 2248
2249#d# TODO: replace by blocked_los accessor, fix code using this
2108bool 2250bool
2109cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2110 CODE: 2252 CODE:
2111 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2112 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2113 OUTPUT: 2254 OUTPUT:
2114 RETVAL 2255 RETVAL
2115 2256
2116void 2257void
2117send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2123 if (len > MAXSOCKBUF) 2264 if (len > MAXSOCKBUF)
2124 pl->failmsg ("[packet too long for client]"); 2265 pl->failmsg ("[packet too long for client]");
2125 else if (pl->ns) 2266 else if (pl->ns)
2126 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2127} 2268}
2128
2129int
2130listening (player *pl, int new_value = -1)
2131 CODE:
2132 RETVAL = pl->listening;
2133 if (new_value >= 0)
2134 pl->listening = new_value;
2135 OUTPUT:
2136 RETVAL
2137 2269
2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2139 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2140 PPCODE: 2272 PPCODE:
2141 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2191 if (op->tag) 2323 if (op->tag)
2192 XPUSHs (sv_2mortal (to_sv (op))); 2324 XPUSHs (sv_2mortal (to_sv (op)));
2193 } 2325 }
2194} 2326}
2195 2327
2196INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2197 2343
2198void 2344void
2199maptile::instantiate () 2345maptile::instantiate ()
2200 2346
2201maptile *new () 2347maptile *new ()
2233 for (int x = 0; x < THIS->width; ++x) 2379 for (int x = 0; x < THIS->width; ++x)
2234 for (int y = 0; y < THIS->height; ++y) 2380 for (int y = 0; y < THIS->height; ++y)
2235 { 2381 {
2236 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2237 if (op->flag [FLAG_IS_FLOOR]) 2383 if (op->flag [FLAG_IS_FLOOR])
2238 goto skip_space; 2384 goto skip;
2239 2385
2240 { 2386 {
2241 int offs = offset + y * stride + x; 2387 int offs = offset + y * stride + x;
2388
2242 if (IN_RANGE_EXC (offs, 0, idxlen)) 2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2243 { 2390 {
2244 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2245 { 2392 {
2246 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2247 ob->flag [FLAG_NO_MAP_SAVE] = true; 2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2248 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2249 2396
2250 if (ob->randomitems) 2397 if (ob->randomitems && !ob->above)
2251 { 2398 {
2252 if (!ob->above)
2253 {
2254 ob->create_treasure (ob->randomitems); 2399 ob->create_treasure (ob->randomitems);
2255 2400
2256 for (object *op = ob->above; op; op = op->above) 2401 for (object *op = ob->above; op; op = op->above)
2257 op->flag [FLAG_NO_MAP_SAVE] = true; 2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2258 } 2403 // TODO: if this is a pickable object, then the item
2259 2404 // will at a bit weird - saving inside the player
2260 ob->randomitems = 0; 2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2261 } 2409 }
2262 } 2410 }
2263 } 2411 }
2264 } 2412 }
2265 2413
2266 skip_space: ; 2414 skip: ;
2267 } 2415 }
2268} 2416}
2269 2417
2270void 2418void
2271maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2281 2429
2282 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2283 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2284 2432
2285 for (int i = av_len ((AV *)palette) + 1; i--; ) 2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2286 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2287 2435
2288 for (int y = 0; y < THIS->height; ++y) 2436 for (int y = 0; y < THIS->height; ++y)
2289 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2290 2438
2291 sfree (THIS->regions, THIS->size ()); 2439 sfree (THIS->regions, THIS->size ());
2296} 2444}
2297 2445
2298void 2446void
2299maptile::create_region_treasure () 2447maptile::create_region_treasure ()
2300 CODE: 2448 CODE:
2301{
2302 object *op = object::create ();
2303 op->type = FLOOR;
2304 op->map = THIS;
2305
2306 for (int x = 0; x < THIS->width; ++x) 2449 for (int x = 0; x < THIS->width; ++x)
2307 for (int y = 0; y < THIS->height; ++y) 2450 for (int y = 0; y < THIS->height; ++y)
2308 { 2451 {
2309 region *rgn = THIS->region (x, y); 2452 region *rgn = THIS->region (x, y);
2310 2453
2311 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2312 if (rgn->treasure && rndm () < rgn->treasure_density) 2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2313 {
2314 op->x = x;
2315 op->y = y;
2316 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2317 }
2318 } 2458 }
2319 2459
2320 op->destroy ();
2321}
2322
2323int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2324 2461
2325void 2462void
2326trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2327 CODE:
2328 activate_connection (map, connection, state);
2329
2330void
2331get_connection (maptile *map, long connection)
2332 PPCODE: 2464 PPCODE:
2333 oblinkpt *obp = get_connection_links (map, connection); 2465 if (oblinkpt *obp = map->find_link (connection))
2334 if (obp)
2335 for (objectlink *ol = obp->link; ol; ol = ol->next) 2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2336 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2337 2468
2338void 2469void
2339get_map_flags (maptile *map, int x, int y) 2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2340 PPCODE: 2471 PPCODE:
2341{ 2472{
2342 maptile *nmap = 0; 2473 mapxy pos (map, x, y);
2343 I16 nx = 0, ny = 0; 2474 if (!pos.move (dir).normalise ())
2344 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2475 XSRETURN_EMPTY;
2345 2476
2346 EXTEND (SP, 4); 2477 EXTEND (SP, 3);
2347 PUSHs (sv_2mortal (newSViv (flags)));
2348
2349 if (GIMME_V == G_ARRAY)
2350 {
2351 PUSHs (sv_2mortal (to_sv (nmap))); 2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2352 PUSHs (sv_2mortal (newSViv (nx))); 2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2353 PUSHs (sv_2mortal (newSViv (ny))); 2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2354 }
2355} 2481}
2356 2482
2357void 2483mapspace *
2358at (maptile *map, unsigned int x, unsigned int y) 2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2359 PROTOTYPE: $$$ 2485 PROTOTYPE: $$$;$
2486 CODE:
2487{
2488 mapxy pos (map, x, y);
2489 if (!pos.move (dir).normalise ())
2490 XSRETURN_UNDEF;
2491
2492 RETVAL = &*pos;
2493}
2494 OUTPUT:
2495 RETVAL
2496
2497void
2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2499 PROTOTYPE: $$$;$
2360 PPCODE: 2500 PPCODE:
2361{ 2501 mapxy pos (map, x, y);
2362 object *o; 2502 if (pos.move (dir).normalise ())
2363 maptile *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2364 I16 nx, ny;
2365
2366 get_map_flags (map, &nmap, x, y, &nx, &ny);
2367
2368 if (nmap)
2369 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2370 XPUSHs (sv_2mortal (to_sv (o))); 2504 XPUSHs (sv_2mortal (to_sv (o)));
2371}
2372 2505
2373SV * 2506SV *
2374bot_at (maptile *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2375 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2376 ALIAS: 2509 ALIAS:
2377 top_at = 1 2510 top_at = 1
2378 flags_at = 2 2511 flags_at = 2
2379 light_at = 3 2512 light_at = 3
2380 move_block_at = 4 2513 move_block_at = 4
2381 move_slow_at = 5 2514 move_slow_at = 5
2382 move_on_at = 6 2515 move_on_at = 6
2383 move_off_at = 7 2516 move_off_at = 7
2384 INIT:
2385 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2386 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2387 switch (ix) 2527 switch (ix)
2388 { 2528 {
2389 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2390 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2391 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2392 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2393 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2394 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2395 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2396 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2397 } 2537 }
2538}
2398 OUTPUT: RETVAL 2539 OUTPUT: RETVAL
2399
2400void fix_walls (maptile *map, int x, int y)
2401
2402void fix_walls_around (maptile *map, int x, int y)
2403 2540
2404# worst xs function of my life 2541# worst xs function of my life
2405bool 2542bool
2406_create_random_map (\ 2543_create_random_map (maptile *self, SV *options)
2407 maptile *self,\
2408 utf8_string wallstyle,\
2409 utf8_string wall_name,\
2410 utf8_string floorstyle,\
2411 utf8_string monsterstyle,\
2412 utf8_string treasurestyle,\
2413 utf8_string layoutstyle,\
2414 utf8_string doorstyle,\
2415 utf8_string decorstyle,\
2416 utf8_string origin_map,\
2417 utf8_string final_map,\
2418 utf8_string exitstyle,\
2419 utf8_string this_map,\
2420 utf8_string exit_on_final_map,\
2421 int xsize,\
2422 int ysize,\
2423 int expand2x,\
2424 int layoutoptions1,\
2425 int layoutoptions2,\
2426 int layoutoptions3,\
2427 int symmetry,\
2428 int difficulty,\
2429 int difficulty_given,\
2430 float difficulty_increase,\
2431 int dungeon_level,\
2432 int dungeon_depth,\
2433 int decoroptions,\
2434 int orientation,\
2435 int origin_y,\
2436 int origin_x,\
2437 U32 random_seed,\
2438 val64 total_map_hp,\
2439 int map_layout_style,\
2440 int treasureoptions,\
2441 int symmetry_used,\
2442 region *region,\
2443 utf8_string custom\
2444)
2445 CODE: 2544 CODE:
2446{ 2545{
2447 random_map_params rmp; 2546 random_map_params rmp ((HV *)SvRV (options));
2448
2449 assign (rmp.wallstyle , wallstyle);
2450 assign (rmp.wall_name , wall_name);
2451 assign (rmp.floorstyle , floorstyle);
2452 assign (rmp.monsterstyle , monsterstyle);
2453 assign (rmp.treasurestyle , treasurestyle);
2454 assign (rmp.layoutstyle , layoutstyle);
2455 assign (rmp.doorstyle , doorstyle);
2456 assign (rmp.decorstyle , decorstyle);
2457 assign (rmp.exitstyle , exitstyle);
2458 assign (rmp.exit_on_final_map, exit_on_final_map);
2459
2460 rmp.origin_map = origin_map;
2461 rmp.final_map = final_map;
2462 rmp.this_map = this_map;
2463 rmp.xsize = xsize;
2464 rmp.ysize = ysize;
2465 rmp.expand2x = expand2x;
2466 rmp.layoutoptions1 = layoutoptions1;
2467 rmp.layoutoptions2 = layoutoptions2;
2468 rmp.layoutoptions3 = layoutoptions3;
2469 rmp.symmetry = symmetry;
2470 rmp.difficulty = difficulty;
2471 rmp.difficulty_given = difficulty_given;
2472 rmp.difficulty_increase = difficulty_increase;
2473 rmp.dungeon_level = dungeon_level;
2474 rmp.dungeon_depth = dungeon_depth;
2475 rmp.decoroptions = decoroptions;
2476 rmp.orientation = orientation;
2477 rmp.origin_y = origin_y;
2478 rmp.origin_x = origin_x;
2479 rmp.random_seed = random_seed;
2480 rmp.total_map_hp = (uint64_t) total_map_hp;
2481 rmp.map_layout_style = map_layout_style;
2482 rmp.treasureoptions = treasureoptions;
2483 rmp.symmetry_used = symmetry_used;
2484 rmp.region = region;
2485 rmp.custom = custom;
2486
2487 RETVAL = self->generate_random_map (&rmp); 2547 RETVAL = self->generate_random_map (&rmp);
2488} 2548}
2489 OUTPUT: 2549 OUTPUT:
2490 RETVAL 2550 RETVAL
2491 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2492MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2493 2557
2494int archetypes_size () 2558int archetypes_size ()
2495 CODE: 2559 CODE:
2496 RETVAL = archetypes.size (); 2560 RETVAL = archetypes.size ();
2499archetype *archetypes (U32 index) 2563archetype *archetypes (U32 index)
2500 CODE: 2564 CODE:
2501 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2502 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2503 2567
2504object *instantiate (archetype *arch)
2505 CODE:
2506 RETVAL = arch_to_object (arch);
2507 OUTPUT:
2508 RETVAL
2509
2510INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2511 2569
2512MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2513 2571
2514partylist *first () 2572partylist *first ()
2515 PROTOTYPE: 2573 PROTOTYPE:
2516 CODE: 2574 CODE:
2517 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2518 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2519 2577
2520INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2521 2579
2522MODULE = cf PACKAGE = cf::region 2580MODULE = cf PACKAGE = cf::region
2523 2581
2524void 2582void
2525list () 2583list ()
2526 PPCODE: 2584 PPCODE:
2527 for_all_regions (rgn) 2585 for_all_regions (rgn)
2528 XPUSHs (sv_2mortal (to_sv (rgn))); 2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2529 2587
2530region *find (utf8_string name)
2531 PROTOTYPE: $
2532 CODE:
2533 RETVAL = region::find (name);
2534 OUTPUT: RETVAL
2535
2536region *find_fuzzy (utf8_string name)
2537 PROTOTYPE: $
2538 CODE:
2539 RETVAL = region::find_fuzzy (name);
2540 OUTPUT: RETVAL
2541
2542int specificity (region *rgn) 2588int specificity (region *rgn)
2543 CODE: 2589 CODE:
2544 RETVAL = 0; 2590 RETVAL = 0;
2545 while (rgn = rgn->parent) 2591 while (rgn = rgn->parent)
2546 RETVAL++; 2592 RETVAL++;
2547 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2548 2594
2549INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2550 2596
2551MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2552 2598
2553INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2554 2600
2555MODULE = cf PACKAGE = cf::settings 2601MODULE = cf PACKAGE = cf::settings
2556 2602
2557INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2558 2604
2559MODULE = cf PACKAGE = cf::client 2605MODULE = cf PACKAGE = cf::client
2560 2606
2561INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2562 2608
2563int invoke (client *ns, int event, ...) 2609int invoke (client *ns, int event, ...)
2564 CODE: 2610 CODE:
2565 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2566 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2632 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2633 old_sound_index [idx] = face; 2679 old_sound_index [idx] = face;
2634 2680
2635MODULE = cf PACKAGE = cf::face PREFIX = face_ 2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2636 2682
2637#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2638 2684
2639faceidx face_find (utf8_string name, faceidx defidx = 0) 2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2640 2686
2641faceidx alloc (utf8_string name) 2687faceidx alloc (utf8_string name)
2642 CODE: 2688 CODE:
2649 while (!RETVAL); // crude way to leave index 0 2695 while (!RETVAL); // crude way to leave index 0
2650 2696
2651 faces [RETVAL].name = name; 2697 faces [RETVAL].name = name;
2652 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2653 2699
2654 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2655 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2656} 2703}
2657 OUTPUT: RETVAL 2704 OUTPUT: RETVAL
2658 2705
2659void set_type (faceidx idx, int value) 2706void set_type (faceidx idx, int value)
2660 ALIAS: 2707 ALIAS:
2680 faceinfo *f = face_info (idx); assert (f); 2727 faceinfo *f = face_info (idx); assert (f);
2681 facedata *d = &(faceset ? f->data64 : f->data32); 2728 facedata *d = &(faceset ? f->data64 : f->data32);
2682 sv_to (data, d->data); 2729 sv_to (data, d->data);
2683 STRLEN clen; 2730 STRLEN clen;
2684 char *cdata = SvPVbyte (chksum, clen); 2731 char *cdata = SvPVbyte (chksum, clen);
2685 clen = min (CHKSUM_SIZE, clen); 2732 clen = min (CHKSUM_MAXLEN, clen);
2686 2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2687 if (memcmp (d->chksum, cdata, clen)) 2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2688 { 2737 {
2738 d->chksum_len = clen;
2689 memcpy (d->chksum, cdata, clen); 2739 memcpy (d->chksum, cdata, clen);
2690 2740
2691 // invalidate existing client face info 2741 // invalidate existing client face info
2692 for_all_clients (ns) 2742 for_all_clients (ns)
2693 if (ns->faceset == faceset) 2743 if (ns->faceset == faceset)
2698 } 2748 }
2699} 2749}
2700 2750
2701int get_data_size (faceidx idx, int faceset = 0) 2751int get_data_size (faceidx idx, int faceset = 0)
2702 CODE: 2752 CODE:
2703 facedata *d = face_data (idx, faceset); assert (d); 2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2704 RETVAL = d->data.size (); 2755 RETVAL = d->data.size ();
2705 OUTPUT: 2756 OUTPUT:
2706 RETVAL 2757 RETVAL
2707 2758
2708SV *get_chksum (faceidx idx, int faceset = 0) 2759SV *get_chksum (faceidx idx, int faceset = 0)
2709 CODE: 2760 CODE:
2710 facedata *d = face_data (idx, faceset); assert (d); 2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2711 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2712 OUTPUT: 2772 OUTPUT:
2713 RETVAL 2773 RETVAL
2714 2774
2715void invalidate (faceidx idx) 2775void invalidate (faceidx idx)
2716 CODE: 2776 CODE:
2728 ns->force_newmap = true; 2788 ns->force_newmap = true;
2729 } 2789 }
2730 2790
2731MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2732 2792
2733#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2734 2794
2735animidx anim_find (utf8_string name) 2795animidx anim_find (utf8_string name)
2736 CODE: 2796 CODE:
2737 RETVAL = animation::find (name).number; 2797 RETVAL = animation::find (name).number;
2738 OUTPUT: RETVAL 2798 OUTPUT: RETVAL
2753 } 2813 }
2754 else 2814 else
2755 anim = &animation::create (name, av_len (av) + 1, facings); 2815 anim = &animation::create (name, av_len (av) + 1, facings);
2756 2816
2757 for (int i = 0; i < anim->num_animations; ++i) 2817 for (int i = 0; i < anim->num_animations; ++i)
2758 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2759} 2819}
2760 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2761 2821
2762void invalidate_all () 2822void invalidate_all ()
2763 CODE: 2823 CODE:
2764 for_all_clients (ns) 2824 for_all_clients (ns)
2765 ns->anims_sent.reset (); 2825 ns->anims_sent.reset ();
2766 2826
2767MODULE = cf PACKAGE = cf::object::freezer 2827MODULE = cf PACKAGE = cf::object::freezer
2768 2828
2769INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2770 2830
2771SV * 2831SV *
2772new (char *klass) 2832new (char *klass)
2773 CODE: 2833 CODE:
2774 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2781 sv_to (sv, self); 2841 sv_to (sv, self);
2782 delete self; 2842 delete self;
2783 2843
2784MODULE = cf PACKAGE = cf::object::thawer 2844MODULE = cf PACKAGE = cf::object::thawer
2785 2845
2786INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2787 2855
2788SV * 2856SV *
2789new_from_file (char *klass, octet_string path) 2857new_from_file (char *klass, octet_string path)
2790 CODE: 2858 CODE:
2791 object_thawer *f = new object_thawer (path); 2859 object_thawer *f = new object_thawer (path);
2808extract_tags (object_thawer *self) 2876extract_tags (object_thawer *self)
2809 PPCODE: 2877 PPCODE:
2810 while (self->kw != KW_EOF) 2878 while (self->kw != KW_EOF)
2811 { 2879 {
2812 PUTBACK; 2880 PUTBACK;
2813 coroapi::cede_to_tick_every (5000); 2881 coroapi::cede_to_tick ();
2814 SPAGAIN; 2882 SPAGAIN;
2815 2883
2816 if (self->kw == KW_tag) 2884 if (self->kw == KW_tag)
2817 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2818 2886
2819 self->skip (); 2887 self->skip ();
2820 } 2888 }
2821 2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines