… | |
… | |
52 | #include <XSUB.h> |
52 | #include <XSUB.h> |
53 | |
53 | |
54 | #include "CoroAPI.h" |
54 | #include "CoroAPI.h" |
55 | #include "perlxsi.c" |
55 | #include "perlxsi.c" |
56 | |
56 | |
57 | extern sint64 *levels; // the experience table |
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|
58 | |
|
|
59 | typedef object_thawer &object_thawer_ref; |
57 | typedef object_thawer &object_thawer_ref; |
60 | typedef object_freezer &object_freezer_ref; |
58 | typedef object_freezer &object_freezer_ref; |
61 | |
59 | |
62 | typedef std::string std__string; |
60 | typedef std::string std__string; |
63 | |
61 | |
… | |
… | |
85 | *stash_cf_mapspace_wrap, |
83 | *stash_cf_mapspace_wrap, |
86 | *stash_cf_client_wrap, |
84 | *stash_cf_client_wrap, |
87 | *stash_cf_arch_wrap, |
85 | *stash_cf_arch_wrap, |
88 | *stash_cf_party_wrap, |
86 | *stash_cf_party_wrap, |
89 | *stash_cf_region_wrap, |
87 | *stash_cf_region_wrap, |
90 | *stash_cf_living_wrap; |
88 | *stash_cf_living_wrap, |
|
|
89 | *stash_cf_layout_wrap, |
|
|
90 | *stash_ext_map_world; |
91 | |
91 | |
92 | static SV |
92 | static SV |
93 | *cv_cf_do_invoke, |
93 | *cv_cf_do_invoke, |
94 | *cv_cf__can_merge, |
94 | *cv_cf__can_merge, |
95 | *cv_cf_client_send_msg, |
95 | *cv_cf_client_send_msg, |
… | |
… | |
123 | |
123 | |
124 | return sv; |
124 | return sv; |
125 | } |
125 | } |
126 | #endif |
126 | #endif |
127 | |
127 | |
128 | static noinline utf8_string |
128 | noinline utf8_string |
129 | cfSvPVutf8_nolen (SV *sv) |
129 | cfSvPVutf8_nolen (SV *sv) |
130 | { |
130 | { |
131 | SvGETMAGIC (sv); |
131 | SvGETMAGIC (sv); |
132 | |
132 | |
133 | if (SvPOK (sv)) |
133 | if (SvPOK (sv)) |
… | |
… | |
230 | do_destroy (); |
230 | do_destroy (); |
231 | sever_self (); |
231 | sever_self (); |
232 | } |
232 | } |
233 | |
233 | |
234 | void |
234 | void |
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|
235 | attachable::do_delete () |
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236 | { |
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237 | delete this; |
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238 | } |
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239 | |
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|
240 | void |
235 | attachable::check_mortals () |
241 | attachable::check_mortals () |
236 | { |
242 | { |
237 | static int i = 0; |
243 | static int i = 0; |
238 | |
244 | |
239 | for (;;) |
245 | for (;;) |
… | |
… | |
252 | |
258 | |
253 | if (0) |
259 | if (0) |
254 | { |
260 | { |
255 | for (int j = 0; j < mortals.size (); ++j)//D |
261 | for (int j = 0; j < mortals.size (); ++j)//D |
256 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
262 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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263 | |
257 | fprintf (stderr, "\n");//D |
264 | fprintf (stderr, "\n");//D |
258 | } |
265 | } |
259 | } |
266 | } |
260 | } |
267 | } |
261 | |
268 | |
… | |
… | |
281 | } |
288 | } |
282 | else |
289 | else |
283 | { |
290 | { |
284 | mortals.erase (i); |
291 | mortals.erase (i); |
285 | obj->sever_self (); |
292 | obj->sever_self (); |
286 | delete obj; |
293 | obj->do_delete (); |
287 | } |
294 | } |
288 | } |
295 | } |
289 | } |
296 | } |
290 | |
297 | |
291 | void |
298 | void |
… | |
… | |
346 | #endif |
353 | #endif |
347 | |
354 | |
348 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
355 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
349 | |
356 | |
350 | static SV * |
357 | static SV * |
351 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
358 | newSVptr (void *ptr, HV *stash, HV *hv) |
352 | { |
359 | { |
353 | SV *sv; |
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|
354 | |
|
|
355 | if (!ptr) |
360 | if (!ptr) |
356 | return newSV (0); |
361 | return newSV (0); |
357 | |
362 | |
358 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
363 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
359 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
364 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
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365 | } |
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366 | |
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|
367 | static SV * noinline |
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368 | newSVptr (void *ptr, HV *stash) |
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369 | { |
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370 | return newSVptr (ptr, stash, newHV ()); |
360 | } |
371 | } |
361 | |
372 | |
362 | static int |
373 | static int |
363 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
374 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
364 | { |
375 | { |
… | |
… | |
376 | return 0; |
387 | return 0; |
377 | } |
388 | } |
378 | |
389 | |
379 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
390 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
380 | |
391 | |
381 | static SV * |
392 | static SV * noinline |
382 | newSVattachable (attachable *obj, HV *stash) |
393 | newSVattachable (attachable *obj, HV *stash) |
383 | { |
394 | { |
384 | if (!obj) |
395 | if (!obj) |
385 | return newSV (0); |
396 | return newSV (0); |
386 | |
397 | |
… | |
… | |
472 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
483 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
473 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
484 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
474 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
485 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
475 | && !sv_derived_from (sv, "cf::object"))) |
486 | && !sv_derived_from (sv, "cf::object"))) |
476 | croak ("object of type cf::object expected"); |
487 | croak ("object of type cf::object expected"); |
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|
488 | |
|
|
489 | return SvPTR_nc (sv); |
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|
490 | } |
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|
491 | |
|
|
492 | static long noinline |
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|
493 | SvPTR_ornull_maptile (SV *sv) |
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|
494 | { |
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|
495 | if (expect_false (!SvOK (sv))) return 0; |
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496 | |
|
|
497 | if (!SvROK (sv) |
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|
498 | || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap |
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|
499 | && SvSTASH (SvRV (sv)) != stash_ext_map_world |
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|
500 | && !sv_derived_from (sv, "cf::map"))) |
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|
501 | croak ("object of type cf::map expected"); |
477 | |
502 | |
478 | return SvPTR_nc (sv); |
503 | return SvPTR_nc (sv); |
479 | } |
504 | } |
480 | |
505 | |
481 | static long noinline |
506 | static long noinline |
… | |
… | |
506 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
531 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
507 | static inline SV *to_sv (float v) { return newSVnv (v); } |
532 | static inline SV *to_sv (float v) { return newSVnv (v); } |
508 | static inline SV *to_sv (double v) { return newSVnv (v); } |
533 | static inline SV *to_sv (double v) { return newSVnv (v); } |
509 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
534 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
510 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
535 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
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|
536 | // gcc dislikes noilnine on to_sv |
511 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
537 | static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
|
|
538 | static inline SV *to_sv (object * v) { return to_sv_ni (v); } |
512 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
539 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
513 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
540 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
514 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
541 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
515 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
542 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
516 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
543 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
517 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
544 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
|
|
545 | static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); } |
518 | |
546 | |
519 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
547 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
520 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
548 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
521 | |
549 | |
522 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
550 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
… | |
… | |
558 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
586 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
559 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
587 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
560 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
588 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
561 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
589 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
562 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
590 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
563 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
591 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
564 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
592 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
565 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
593 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
|
|
594 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); } |
566 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
595 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
567 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
568 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
596 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
569 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
597 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
570 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
598 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
571 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
599 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
572 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
600 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
|
|
601 | static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); } |
573 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
602 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
574 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
603 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
575 | |
604 | |
576 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
605 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
577 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
606 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
… | |
… | |
688 | template<class type> |
717 | template<class type> |
689 | static void noinline |
718 | static void noinline |
690 | cf_obj_to (SV *arg, type &var) |
719 | cf_obj_to (SV *arg, type &var) |
691 | { |
720 | { |
692 | sv_to (arg, var); |
721 | sv_to (arg, var); |
693 | if (!var) |
722 | if (expect_false (!var)) |
694 | croak ("must not pass invalid/null cf_obj here"); |
723 | croak ("must not pass invalid/null cf_obj here"); |
695 | } |
724 | } |
696 | |
725 | |
697 | template<class object> |
726 | template<class object> |
698 | static void noinline |
727 | static void noinline |
699 | cf_obj_ornull_to (SV *arg, object *&var) |
728 | cf_obj_ornull_to (SV *arg, object *&var) |
700 | { |
729 | { |
701 | if (SvOK (arg)) |
730 | if (SvOK (arg)) |
702 | { |
731 | { |
703 | sv_to (arg, var); |
732 | sv_to (arg, var); |
704 | if (!var) |
733 | if (expect_false (!var)) |
705 | croak ("unable to convert perl object to C++ object"); |
734 | croak ("unable to convert perl object to C++ object"); |
706 | } |
735 | } |
707 | else |
736 | else |
708 | var = 0; |
737 | var = 0; |
709 | } |
738 | } |
… | |
… | |
744 | exit (EXIT_FAILURE); |
773 | exit (EXIT_FAILURE); |
745 | } |
774 | } |
746 | |
775 | |
747 | eval_pv ( |
776 | eval_pv ( |
748 | "#line 1 'cfperl init'\n" |
777 | "#line 1 'cfperl init'\n" |
749 | "use EV ();\n" |
778 | "use EV ();\n" // required by bootstrap |
750 | "use Coro ();\n" |
779 | "use Coro ();\n" // required by bootstrap |
751 | "cf->bootstrap;\n" |
780 | "cf->bootstrap;\n" // required for cf::datadir |
752 | "unshift @INC, cf::datadir ();\n" |
781 | "unshift @INC, cf::datadir ();\n" // required for 'require' :) |
753 | "require cf;\n", |
782 | "require cf;\n", |
754 | 0 |
783 | 0 |
755 | ); |
784 | ); |
756 | |
785 | |
757 | if (SvTRUE (ERRSV)) |
786 | if (SvTRUE (ERRSV)) |
… | |
… | |
1078 | CALL_CALL ("ext::books::make_book", G_VOID); |
1107 | CALL_CALL ("ext::books::make_book", G_VOID); |
1079 | CALL_END; |
1108 | CALL_END; |
1080 | } |
1109 | } |
1081 | |
1110 | |
1082 | void |
1111 | void |
1083 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1112 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
1084 | { |
1113 | { |
1085 | CALL_BEGIN (4); |
1114 | CALL_BEGIN (4); |
1086 | CALL_ARG (ns); |
1115 | CALL_ARG (ns); |
1087 | CALL_ARG (type); |
1116 | CALL_ARG (type); |
1088 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1117 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
… | |
… | |
1117 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1146 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1118 | CALL_END; |
1147 | CALL_END; |
1119 | } |
1148 | } |
1120 | |
1149 | |
1121 | player * |
1150 | player * |
1122 | player::find (const char *name) |
1151 | player::find (const_utf8_string name) |
1123 | { |
1152 | { |
1124 | CALL_BEGIN (1); |
1153 | CALL_BEGIN (1); |
1125 | CALL_ARG (name); |
1154 | CALL_ARG (name); |
1126 | CALL_CALL ("cf::player::find", G_SCALAR); |
1155 | CALL_CALL ("cf::player::find", G_SCALAR); |
1127 | |
1156 | |
… | |
… | |
1132 | |
1161 | |
1133 | return retval; |
1162 | return retval; |
1134 | } |
1163 | } |
1135 | |
1164 | |
1136 | maptile * |
1165 | maptile * |
1137 | find_style (const char *dirname, const char *stylename, int difficulty) |
1166 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1138 | { |
1167 | { |
1139 | CALL_BEGIN (3); |
1168 | CALL_BEGIN (4); |
1140 | CALL_ARG (dirname); |
1169 | CALL_ARG (dirname); |
1141 | CALL_ARG (stylename); |
1170 | CALL_ARG (stylename); |
1142 | CALL_ARG (difficulty); |
1171 | CALL_ARG (difficulty); |
|
|
1172 | CALL_ARG (recurse); |
1143 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1173 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1144 | |
1174 | |
1145 | maptile *retval = 0; |
1175 | maptile *retval = 0; |
1146 | if (count) sv_to (POPs, retval); |
1176 | if (count) sv_to (POPs, retval); |
1147 | |
1177 | |
… | |
… | |
1149 | |
1179 | |
1150 | return retval; |
1180 | return retval; |
1151 | } |
1181 | } |
1152 | |
1182 | |
1153 | maptile * |
1183 | maptile * |
1154 | maptile::find_sync (const char *path, maptile *origin) |
1184 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1155 | { |
1185 | { |
1156 | CALL_BEGIN (2); |
1186 | CALL_BEGIN (2); |
1157 | CALL_ARG (path); |
1187 | CALL_ARG (path); |
1158 | CALL_ARG (origin); |
1188 | CALL_ARG (origin); |
1159 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1189 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1165 | |
1195 | |
1166 | return retval; |
1196 | return retval; |
1167 | } |
1197 | } |
1168 | |
1198 | |
1169 | maptile * |
1199 | maptile * |
1170 | maptile::find_async (const char *path, maptile *origin, bool load) |
1200 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1171 | { |
1201 | { |
1172 | CALL_BEGIN (3); |
1202 | CALL_BEGIN (3); |
1173 | CALL_ARG (path); |
1203 | CALL_ARG (path); |
1174 | CALL_ARG (origin); |
1204 | CALL_ARG (origin); |
1175 | CALL_ARG (load); |
1205 | CALL_ARG (load); |
… | |
… | |
1204 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1234 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1205 | CALL_END; |
1235 | CALL_END; |
1206 | } |
1236 | } |
1207 | |
1237 | |
1208 | void |
1238 | void |
1209 | object::player_goto (const char *path, int x, int y) |
1239 | object::player_goto (const_utf8_string path, int x, int y) |
1210 | { |
1240 | { |
1211 | if (type != PLAYER) |
1241 | if (type != PLAYER) |
1212 | return; |
1242 | return; |
1213 | |
1243 | |
1214 | CALL_BEGIN (4); |
1244 | CALL_BEGIN (4); |
… | |
… | |
1218 | CALL_ARG (y); |
1248 | CALL_ARG (y); |
1219 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1249 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1220 | CALL_END; |
1250 | CALL_END; |
1221 | } |
1251 | } |
1222 | |
1252 | |
1223 | const char * |
1253 | const_utf8_string |
1224 | object::ref () const |
1254 | object::ref () const |
1225 | { |
1255 | { |
1226 | if (type == PLAYER) |
1256 | if (type == PLAYER) |
1227 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1257 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1228 | else |
1258 | else |
|
|
1259 | // TODO: should be able to save references within the same map, at least |
1229 | return 0; |
1260 | return 0; |
1230 | } |
1261 | } |
1231 | |
1262 | |
1232 | object * |
1263 | object * |
1233 | object::deref (const char *ref) |
1264 | object::deref (const_utf8_string ref) |
1234 | { |
1265 | { |
1235 | object *retval = 0; |
1266 | object *retval = 0; |
1236 | |
1267 | |
1237 | if (ref) |
1268 | if (ref) |
1238 | { |
1269 | { |
… | |
… | |
1264 | CALL_END; |
1295 | CALL_END; |
1265 | #endif |
1296 | #endif |
1266 | } |
1297 | } |
1267 | |
1298 | |
1268 | bool |
1299 | bool |
1269 | is_match_expr (const char *expr) |
1300 | is_match_expr (const_utf8_string expr) |
1270 | { |
1301 | { |
1271 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1302 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1272 | } |
1303 | } |
1273 | |
1304 | |
1274 | bool |
1305 | bool |
1275 | match (const char *expr, object *ob, object *self, object *source, object *originator) |
1306 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1276 | { |
1307 | { |
1277 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1308 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1278 | expr += sizeof ("match ") - 1; |
1309 | expr += sizeof ("match ") - 1; |
1279 | |
1310 | |
1280 | CALL_BEGIN (5); |
1311 | CALL_BEGIN (5); |
… | |
… | |
1291 | |
1322 | |
1292 | return matched; |
1323 | return matched; |
1293 | } |
1324 | } |
1294 | |
1325 | |
1295 | object * |
1326 | object * |
1296 | match_one (const char *expr, object *ob, object *self, object *source, object *originator) |
1327 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1297 | { |
1328 | { |
1298 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1329 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1299 | expr += sizeof ("match ") - 1; |
1330 | expr += sizeof ("match ") - 1; |
1300 | |
1331 | |
1301 | CALL_BEGIN (5); |
1332 | CALL_BEGIN (5); |
… | |
… | |
1369 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1400 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1370 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1401 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1371 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1402 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1372 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1403 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1373 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1404 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1405 | stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1); |
|
|
1406 | stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); |
1374 | |
1407 | |
1375 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1408 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1376 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1409 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1377 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1410 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1378 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1411 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
… | |
… | |
1419 | static const struct { |
1452 | static const struct { |
1420 | const char *name; |
1453 | const char *name; |
1421 | IV iv; |
1454 | IV iv; |
1422 | } *civ, const_iv[] = { |
1455 | } *civ, const_iv[] = { |
1423 | # define const_iv(name) { # name, (IV)name }, |
1456 | # define const_iv(name) { # name, (IV)name }, |
1424 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1457 | # include "const_iv.h" |
1425 | const_iv (logBacktrace) |
1458 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
|
|
1459 | # include "attackinc.h" |
|
|
1460 | # undef def |
|
|
1461 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1462 | # include "skillinc.h" |
|
|
1463 | # undef def |
1426 | |
1464 | |
1427 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1465 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1428 | |
1466 | |
1429 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1467 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1430 | |
1468 | |
1431 | const_iv (MAX_TIME) |
1469 | const_iv (MAX_TIME) |
1432 | const_iv (MAXSOCKBUF) |
1470 | const_iv (MAXSOCKBUF) |
1433 | |
1471 | |
1434 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1435 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1436 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1437 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1438 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1439 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1440 | |
|
|
1441 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1442 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1443 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1444 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1445 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1446 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1447 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1448 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1449 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1450 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1451 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1452 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1453 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1454 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1455 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1456 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1457 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1458 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1459 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1460 | const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1461 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1462 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1463 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1464 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1465 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1466 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1467 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1468 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1469 | const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) |
|
|
1470 | |
|
|
1471 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1472 | |
|
|
1473 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1474 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1475 | |
|
|
1476 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1477 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1478 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1479 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1480 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1481 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1482 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1483 | |
|
|
1484 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1485 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1486 | const_iv (WEAP_BLUD) |
|
|
1487 | |
|
|
1488 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1489 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1490 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1491 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1492 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1493 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1494 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1495 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1496 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1497 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1498 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1499 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1500 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1501 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1502 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1503 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1504 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1505 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1506 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1507 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1508 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1509 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1510 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1511 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
|
|
1512 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1513 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1514 | |
|
|
1515 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1516 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1517 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1518 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1519 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1520 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1521 | |
|
|
1522 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1472 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1523 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1473 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1524 | |
1474 | |
1525 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1475 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1526 | |
|
|
1527 | const_iv (SP_RAISE_DEAD) |
|
|
1528 | const_iv (SP_RUNE) |
|
|
1529 | const_iv (SP_MAKE_MARK) |
|
|
1530 | const_iv (SP_BOLT) |
|
|
1531 | const_iv (SP_BULLET) |
|
|
1532 | const_iv (SP_EXPLOSION) |
|
|
1533 | const_iv (SP_CONE) |
|
|
1534 | const_iv (SP_BOMB) |
|
|
1535 | const_iv (SP_WONDER) |
|
|
1536 | const_iv (SP_SMITE) |
|
|
1537 | const_iv (SP_MAGIC_MISSILE) |
|
|
1538 | const_iv (SP_SUMMON_GOLEM) |
|
|
1539 | const_iv (SP_DIMENSION_DOOR) |
|
|
1540 | const_iv (SP_MAGIC_MAPPING) |
|
|
1541 | const_iv (SP_MAGIC_WALL) |
|
|
1542 | const_iv (SP_DESTRUCTION) |
|
|
1543 | const_iv (SP_PERCEIVE_SELF) |
|
|
1544 | const_iv (SP_WORD_OF_RECALL) |
|
|
1545 | const_iv (SP_INVISIBLE) |
|
|
1546 | const_iv (SP_PROBE) |
|
|
1547 | const_iv (SP_HEALING) |
|
|
1548 | const_iv (SP_CREATE_FOOD) |
|
|
1549 | const_iv (SP_EARTH_TO_DUST) |
|
|
1550 | const_iv (SP_CHANGE_ABILITY) |
|
|
1551 | const_iv (SP_BLESS) |
|
|
1552 | const_iv (SP_CURSE) |
|
|
1553 | const_iv (SP_SUMMON_MONSTER) |
|
|
1554 | const_iv (SP_CHARGING) |
|
|
1555 | const_iv (SP_POLYMORPH) |
|
|
1556 | const_iv (SP_ALCHEMY) |
|
|
1557 | const_iv (SP_REMOVE_CURSE) |
|
|
1558 | const_iv (SP_IDENTIFY) |
|
|
1559 | const_iv (SP_DETECTION) |
|
|
1560 | const_iv (SP_MOOD_CHANGE) |
|
|
1561 | const_iv (SP_MOVING_BALL) |
|
|
1562 | const_iv (SP_SWARM) |
|
|
1563 | const_iv (SP_CHANGE_MANA) |
|
|
1564 | const_iv (SP_DISPEL_RUNE) |
|
|
1565 | const_iv (SP_CREATE_MISSILE) |
|
|
1566 | const_iv (SP_CONSECRATE) |
|
|
1567 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1568 | const_iv (SP_LIGHT) |
|
|
1569 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1570 | const_iv (SP_FAERY_FIRE) |
|
|
1571 | const_iv (SP_CAUSE_DISEASE) |
|
|
1572 | const_iv (SP_AURA) |
|
|
1573 | const_iv (SP_TOWN_PORTAL) |
|
|
1574 | const_iv (SP_PARTY_SPELL) |
|
|
1575 | |
1476 | |
1576 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1477 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1577 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1478 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1578 | const_iv (F_LOCKED) |
1479 | const_iv (F_LOCKED) |
1579 | |
1480 | |
1580 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1581 | |
|
|
1582 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1481 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1583 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1482 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1584 | |
1483 | |
1585 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1586 | |
|
|
1587 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1588 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1589 | |
|
|
1590 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1591 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1592 | |
|
|
1593 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1484 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1594 | |
|
|
1595 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1596 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1597 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1598 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1599 | |
1485 | |
1600 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1486 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1601 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1487 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1602 | |
1488 | |
1603 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1604 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1605 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1606 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1607 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1608 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1609 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1610 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1611 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1612 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1613 | const_iv (SK_POISON_NAIL) |
|
|
1614 | |
|
|
1615 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1616 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1617 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1618 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1619 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1620 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1621 | |
|
|
1622 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1623 | |
|
|
1624 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1625 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1626 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1627 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1628 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1629 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1630 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1631 | |
|
|
1632 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1489 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1633 | const_iv (MAP_INACTIVE) |
1490 | const_iv (MAP_INACTIVE) |
1634 | |
1491 | |
1635 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1492 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1636 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1493 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1637 | |
1494 | |
1638 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1639 | |
|
|
1640 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1495 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1641 | |
1496 | |
1642 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1643 | |
|
|
1644 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1497 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1645 | |
|
|
1646 | // random map generator |
|
|
1647 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1648 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1649 | |
|
|
1650 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1651 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1652 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1653 | |
|
|
1654 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1655 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1656 | |
|
|
1657 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1658 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1659 | |
|
|
1660 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1661 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1662 | }; |
1498 | }; |
1663 | |
1499 | |
1664 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1500 | for (civ = const_iv + array_length (const_iv); civ-- > const_iv; ) |
1665 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1501 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1666 | |
1502 | |
1667 | static const struct { |
1503 | static const struct { |
1668 | const char *name; |
1504 | const char *name; |
1669 | int skip; |
1505 | int skip; |
… | |
… | |
1675 | # undef def |
1511 | # undef def |
1676 | }; |
1512 | }; |
1677 | |
1513 | |
1678 | AV *av = get_av ("cf::EVENT", 1); |
1514 | AV *av = get_av ("cf::EVENT", 1); |
1679 | |
1515 | |
1680 | for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1516 | for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; ) |
1681 | { |
1517 | { |
1682 | AV *event = newAV (); |
1518 | AV *event = newAV (); |
1683 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1519 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1684 | av_push (event, newSViv (eiv->klass)); |
1520 | av_push (event, newSViv (eiv->klass)); |
1685 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1521 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
… | |
… | |
1766 | |
1602 | |
1767 | void init_anim () |
1603 | void init_anim () |
1768 | |
1604 | |
1769 | void init_globals () |
1605 | void init_globals () |
1770 | |
1606 | |
1771 | void init_experience () |
|
|
1772 | |
|
|
1773 | void init_attackmess () |
1607 | void init_attackmess () |
1774 | |
1608 | |
1775 | void init_dynamic () |
1609 | void init_dynamic () |
1776 | |
1610 | |
1777 | void load_settings () |
1611 | void load_settings () |
1778 | |
1612 | |
|
|
1613 | void reload_exp_table () |
|
|
1614 | |
1779 | void load_materials () |
1615 | void reload_materials () |
1780 | |
1616 | |
1781 | void init_uuid () |
1617 | void init_uuid () |
1782 | CODE: |
1618 | CODE: |
1783 | UUID::init (); |
1619 | UUID::init (); |
1784 | |
1620 | |
1785 | void init_signals () |
1621 | void init_signals () |
1786 | |
|
|
1787 | void init_commands () |
|
|
1788 | |
1622 | |
1789 | void init_skills () |
1623 | void init_skills () |
1790 | |
1624 | |
1791 | void init_beforeplay () |
1625 | void init_beforeplay () |
1792 | |
1626 | |
… | |
… | |
1822 | } |
1656 | } |
1823 | |
1657 | |
1824 | void server_tick () |
1658 | void server_tick () |
1825 | CODE: |
1659 | CODE: |
1826 | { |
1660 | { |
|
|
1661 | ev_now_update (EV_DEFAULT); |
1827 | NOW = ev_now (EV_DEFAULT); |
1662 | NOW = ev_now (EV_DEFAULT); |
1828 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1663 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1829 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1664 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1830 | runtime = SvNVX (sv_runtime); |
1665 | runtime = SvNVX (sv_runtime); |
1831 | |
1666 | |
1832 | server_tick (); |
1667 | server_tick (); |
1833 | |
1668 | |
1834 | NOW = ev_time (); |
1669 | ev_now_update (EV_DEFAULT); |
|
|
1670 | NOW = ev_now (EV_DEFAULT); |
1835 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1671 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1836 | runtime += TICK; |
1672 | runtime += TICK; |
1837 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1673 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1838 | } |
1674 | } |
1839 | |
1675 | |
… | |
… | |
1850 | switch (items) |
1686 | switch (items) |
1851 | { |
1687 | { |
1852 | case 0: RETVAL = gen (); break; |
1688 | case 0: RETVAL = gen (); break; |
1853 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1689 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1854 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1690 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1855 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1691 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1856 | } |
1692 | } |
1857 | } |
1693 | } |
1858 | OUTPUT: |
1694 | OUTPUT: |
1859 | RETVAL |
1695 | RETVAL |
1860 | |
1696 | |
… | |
… | |
1867 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1703 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1868 | CODE: |
1704 | CODE: |
1869 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1705 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1870 | OUTPUT: |
1706 | OUTPUT: |
1871 | RETVAL |
1707 | RETVAL |
|
|
1708 | |
|
|
1709 | const char *ordinal (int i) |
1872 | |
1710 | |
1873 | void weaken (...) |
1711 | void weaken (...) |
1874 | PROTOTYPE: @ |
1712 | PROTOTYPE: @ |
1875 | CODE: |
1713 | CODE: |
1876 | while (items > 0) |
1714 | while (items > 0) |
1877 | sv_rvweaken (ST (--items)); |
1715 | sv_rvweaken (ST (--items)); |
1878 | |
1716 | |
1879 | void |
1717 | void log_suspend () |
|
|
1718 | |
|
|
1719 | void log_resume () |
|
|
1720 | |
1880 | log_backtrace (utf8_string msg) |
1721 | void log_backtrace (utf8_string msg) |
1881 | |
1722 | |
1882 | void |
|
|
1883 | LOG (int flags, utf8_string msg) |
1723 | void LOG (int flags, utf8_string msg) |
1884 | PROTOTYPE: $$ |
1724 | PROTOTYPE: $$ |
1885 | C_ARGS: flags, "%s", msg |
1725 | C_ARGS: flags, "%s", msg |
1886 | |
1726 | |
1887 | octet_string path_combine (octet_string base, octet_string path) |
1727 | octet_string path_combine (octet_string base, octet_string path) |
1888 | PROTOTYPE: $$ |
1728 | PROTOTYPE: $$ |
… | |
… | |
1980 | |
1820 | |
1981 | int random_roll (int min, int max, object *op, int goodbad); |
1821 | int random_roll (int min, int max, object *op, int goodbad); |
1982 | |
1822 | |
1983 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1823 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1984 | |
1824 | |
1985 | int |
|
|
1986 | exp_to_level (val64 exp) |
1825 | int exp_to_level (val64 exp) |
1987 | CODE: |
|
|
1988 | { |
|
|
1989 | int i = 0; |
|
|
1990 | |
1826 | |
1991 | RETVAL = settings.max_level; |
|
|
1992 | |
|
|
1993 | for (i = 1; i <= settings.max_level; i++) |
|
|
1994 | { |
|
|
1995 | if (levels[i] > exp) |
|
|
1996 | { |
|
|
1997 | RETVAL = i - 1; |
|
|
1998 | break; |
|
|
1999 | } |
|
|
2000 | } |
|
|
2001 | } |
|
|
2002 | OUTPUT: RETVAL |
|
|
2003 | |
|
|
2004 | val64 |
|
|
2005 | level_to_min_exp (int level) |
1827 | val64 level_to_min_exp (int level) |
2006 | CODE: |
|
|
2007 | if (level > settings.max_level) |
|
|
2008 | RETVAL = levels[settings.max_level]; |
|
|
2009 | else if (level < 1) |
|
|
2010 | RETVAL = 0; |
|
|
2011 | else |
|
|
2012 | RETVAL = levels[level]; |
|
|
2013 | OUTPUT: RETVAL |
|
|
2014 | |
1828 | |
2015 | SV * |
1829 | SV * |
2016 | resistance_to_string (int atnr) |
1830 | resistance_to_string (int atnr) |
2017 | CODE: |
1831 | CODE: |
2018 | if (atnr >= 0 && atnr < NROFATTACKS) |
1832 | if (atnr >= 0 && atnr < NROFATTACKS) |
… | |
… | |
2076 | CODE: |
1890 | CODE: |
2077 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1891 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
2078 | OUTPUT: |
1892 | OUTPUT: |
2079 | RETVAL |
1893 | RETVAL |
2080 | |
1894 | |
|
|
1895 | bool should_invoke (attachable *obj, int event) |
|
|
1896 | CODE: |
|
|
1897 | RETVAL = obj->should_invoke ((event_type)event); |
|
|
1898 | OUTPUT: RETVAL |
|
|
1899 | |
2081 | void |
1900 | void |
2082 | debug_trace (attachable *obj, bool on = true) |
1901 | debug_trace (attachable *obj, bool on = true) |
2083 | CODE: |
1902 | CODE: |
2084 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1903 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
2085 | if (on) |
1904 | if (on) |
… | |
… | |
2093 | #object *mortals (U32 index) |
1912 | #object *mortals (U32 index) |
2094 | # CODE: |
1913 | # CODE: |
2095 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1914 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
2096 | # OUTPUT: RETVAL |
1915 | # OUTPUT: RETVAL |
2097 | |
1916 | |
2098 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1917 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
2099 | |
1918 | |
2100 | MODULE = cf PACKAGE = cf::global |
1919 | MODULE = cf PACKAGE = cf::global |
2101 | |
1920 | |
2102 | int invoke (SV *klass, int event, ...) |
1921 | int invoke (SV *klass, int event, ...) |
2103 | CODE: |
1922 | CODE: |
… | |
… | |
2107 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1926 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
2108 | OUTPUT: RETVAL |
1927 | OUTPUT: RETVAL |
2109 | |
1928 | |
2110 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1929 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
2111 | |
1930 | |
2112 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1931 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
2113 | |
1932 | |
2114 | int invoke (object *op, int event, ...) |
1933 | int invoke (object *op, int event, ...) |
2115 | CODE: |
1934 | CODE: |
2116 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1935 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
2117 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1936 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2144 | int mortals_size () |
1963 | int mortals_size () |
2145 | CODE: |
1964 | CODE: |
2146 | RETVAL = attachable::mortals.size (); |
1965 | RETVAL = attachable::mortals.size (); |
2147 | OUTPUT: RETVAL |
1966 | OUTPUT: RETVAL |
2148 | |
1967 | |
2149 | const char *slot_use_name (U32 slot) |
1968 | const_utf8_string slot_use_name (U32 slot) |
2150 | ALIAS: |
1969 | ALIAS: |
2151 | slot_nonuse_name = 1 |
1970 | slot_nonuse_name = 1 |
2152 | CODE: |
1971 | CODE: |
2153 | { |
1972 | { |
2154 | if (slot >= NUM_BODY_LOCATIONS) |
1973 | if (slot >= NUM_BODY_LOCATIONS) |
… | |
… | |
2210 | OUTPUT: |
2029 | OUTPUT: |
2211 | RETVAL |
2030 | RETVAL |
2212 | |
2031 | |
2213 | object *find_best_object_match (object *op, utf8_string match) |
2032 | object *find_best_object_match (object *op, utf8_string match) |
2214 | |
2033 | |
2215 | object *find_marked_object (object *op) |
|
|
2216 | |
|
|
2217 | int need_identify (object *obj); |
|
|
2218 | |
|
|
2219 | int apply_shop_mat (object *shop_mat, object *op); |
2034 | int apply_shop_mat (object *shop_mat, object *op); |
2220 | |
2035 | |
2221 | int move (object *op, int dir, object *originator = op) |
2036 | int move (object *op, int dir, object *originator = op) |
2222 | CODE: |
2037 | CODE: |
2223 | RETVAL = move_ob (op, dir, originator); |
2038 | RETVAL = op->move (dir, originator); |
2224 | OUTPUT: |
2039 | OUTPUT: |
2225 | RETVAL |
2040 | RETVAL |
2226 | |
2041 | |
2227 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2228 | CODE: |
|
|
2229 | manual_apply (applied, applier, flags); |
|
|
2230 | |
|
|
2231 | void apply_below (object *op) |
2042 | void apply_below (object *op) |
2232 | CODE: |
2043 | CODE: |
2233 | player_apply_below (op); |
2044 | player_apply_below (op); |
2234 | |
2045 | |
2235 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2046 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
… | |
… | |
2279 | |
2090 | |
2280 | void pick_up (object *who, object *op) |
2091 | void pick_up (object *who, object *op) |
2281 | |
2092 | |
2282 | void update_object (object *op, int action) |
2093 | void update_object (object *op, int action) |
2283 | |
2094 | |
2284 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2095 | void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0) |
2285 | |
2096 | |
2286 | void player_lvl_adj (object *who, object *skill = 0) |
2097 | void player_lvl_adj (object *who, object *skill = 0) |
2287 | |
2098 | |
2288 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2099 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2289 | |
2100 | |
… | |
… | |
2295 | |
2106 | |
2296 | void handle_apply_yield (object *op) |
2107 | void handle_apply_yield (object *op) |
2297 | |
2108 | |
2298 | int convert_item (object *item, object *converter) |
2109 | int convert_item (object *item, object *converter) |
2299 | |
2110 | |
|
|
2111 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2300 | |
2112 | |
2301 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2113 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2302 | |
2114 | |
2303 | # no clean way to get an object from an archetype - stupid idiotic |
2115 | # no clean way to get an object from an archetype - stupid idiotic |
2304 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2116 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2308 | CODE: |
2120 | CODE: |
2309 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2121 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2310 | OUTPUT: |
2122 | OUTPUT: |
2311 | RETVAL |
2123 | RETVAL |
2312 | |
2124 | |
|
|
2125 | object *generate (utf8_string arch, object *creator) |
|
|
2126 | CODE: |
|
|
2127 | object *obj = get_archetype (arch); |
|
|
2128 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2129 | RETVAL = obj; |
|
|
2130 | OUTPUT: |
|
|
2131 | RETVAL |
|
|
2132 | |
2313 | object *find_object (U32 tag) |
2133 | object *find_object (U32 tag) |
|
|
2134 | |
|
|
2135 | object *find_object_uuid (UUID i) |
2314 | |
2136 | |
2315 | # TODO: nuke |
2137 | # TODO: nuke |
2316 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2138 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2317 | PROTOTYPE: $$$$$$ |
2139 | PROTOTYPE: $$$$$$ |
2318 | CODE: |
2140 | CODE: |
… | |
… | |
2341 | PROTOTYPE: $$;$ |
2163 | PROTOTYPE: $$;$ |
2342 | PPCODE: |
2164 | PPCODE: |
2343 | { |
2165 | { |
2344 | rv_vector rv; |
2166 | rv_vector rv; |
2345 | |
2167 | |
2346 | PUTBACK; |
|
|
2347 | get_rangevector (ob, other, &rv, flags); |
2168 | get_rangevector (ob, other, &rv, flags); |
2348 | SPAGAIN; |
|
|
2349 | |
2169 | |
2350 | EXTEND (SP, 5); |
2170 | EXTEND (SP, 5); |
2351 | PUSHs (newSVuv (rv.distance)); |
2171 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2352 | PUSHs (newSViv (rv.distance_x)); |
2172 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2353 | PUSHs (newSViv (rv.distance_y)); |
2173 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2354 | PUSHs (newSViv (rv.direction)); |
2174 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2355 | PUSHs (to_sv (rv.part)); |
2175 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2356 | } |
2176 | } |
2357 | |
2177 | |
2358 | bool on_same_map_as (object *ob, object *other) |
2178 | bool on_same_map_as (object *ob, object *other) |
2359 | CODE: |
2179 | CODE: |
2360 | RETVAL = on_same_map (ob, other); |
2180 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2380 | RETVAL = op->contr; |
2200 | RETVAL = op->contr; |
2381 | OUTPUT: RETVAL |
2201 | OUTPUT: RETVAL |
2382 | |
2202 | |
2383 | bool move_player (object *op, int dir) |
2203 | bool move_player (object *op, int dir) |
2384 | |
2204 | |
2385 | void check_score (object *op) |
|
|
2386 | |
|
|
2387 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2205 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2388 | CODE: |
2206 | CODE: |
2389 | new_draw_info (flags, 0, op, txt); |
2207 | new_draw_info (flags, 0, op, txt); |
2390 | |
2208 | |
2391 | void kill_player (object *op) |
2209 | void kill_player (object *op) |
… | |
… | |
2403 | int command_arrest (object *op, utf8_string params) |
2221 | int command_arrest (object *op, utf8_string params) |
2404 | |
2222 | |
2405 | |
2223 | |
2406 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2224 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2407 | |
2225 | |
2408 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2226 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2409 | |
2227 | |
2410 | int invoke (player *pl, int event, ...) |
2228 | int invoke (player *pl, int event, ...) |
2411 | CODE: |
2229 | CODE: |
2412 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2230 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2413 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2231 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2505 | if (op->tag) |
2323 | if (op->tag) |
2506 | XPUSHs (sv_2mortal (to_sv (op))); |
2324 | XPUSHs (sv_2mortal (to_sv (op))); |
2507 | } |
2325 | } |
2508 | } |
2326 | } |
2509 | |
2327 | |
2510 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2328 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
2511 | |
2329 | |
2512 | void |
2330 | void |
2513 | adjust_daylight () |
2331 | adjust_daylight () |
2514 | CODE: |
2332 | CODE: |
2515 | maptile::adjust_daylight (); |
2333 | maptile::adjust_daylight (); |
… | |
… | |
2647 | if (oblinkpt *obp = map->find_link (connection)) |
2465 | if (oblinkpt *obp = map->find_link (connection)) |
2648 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2466 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2649 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2467 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2650 | |
2468 | |
2651 | void |
2469 | void |
2652 | get_map_flags (maptile *map, int x, int y) |
2470 | xy_normalise (maptile *map, int x, int y, int dir = 0) |
2653 | PPCODE: |
2471 | PPCODE: |
2654 | { |
2472 | { |
2655 | maptile *nmap = 0; |
2473 | mapxy pos (map, x, y); |
2656 | I16 nx = 0, ny = 0; |
2474 | if (!pos.move (dir).normalise ()) |
|
|
2475 | XSRETURN_EMPTY; |
2657 | |
2476 | |
2658 | PUTBACK; |
|
|
2659 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2660 | SPAGAIN; |
|
|
2661 | |
|
|
2662 | EXTEND (SP, 4); |
2477 | EXTEND (SP, 3); |
2663 | PUSHs (sv_2mortal (newSViv (flags))); |
|
|
2664 | |
|
|
2665 | if (GIMME_V == G_ARRAY) |
|
|
2666 | { |
|
|
2667 | PUSHs (sv_2mortal (to_sv (nmap))); |
2478 | PUSHs (sv_2mortal (to_sv (pos.m))); |
2668 | PUSHs (sv_2mortal (newSViv (nx))); |
2479 | PUSHs (sv_2mortal (to_sv (pos.x))); |
2669 | PUSHs (sv_2mortal (newSViv (ny))); |
2480 | PUSHs (sv_2mortal (to_sv (pos.y))); |
2670 | } |
|
|
2671 | } |
2481 | } |
2672 | |
2482 | |
2673 | mapspace * |
2483 | mapspace * |
2674 | ms (maptile *map, unsigned int x, unsigned int y) |
2484 | ms (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2675 | PROTOTYPE: $$$ |
2485 | PROTOTYPE: $$$;$ |
2676 | CODE: |
2486 | CODE: |
2677 | { |
2487 | { |
2678 | maptile *nmap = 0; |
2488 | mapxy pos (map, x, y); |
2679 | I16 nx, ny; |
2489 | if (!pos.move (dir).normalise ()) |
2680 | |
|
|
2681 | PUTBACK; |
|
|
2682 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2683 | SPAGAIN; |
|
|
2684 | |
|
|
2685 | if (!nmap) |
|
|
2686 | XSRETURN_UNDEF; |
2490 | XSRETURN_UNDEF; |
2687 | |
2491 | |
2688 | RETVAL = &nmap->at (nx, ny); |
2492 | RETVAL = &*pos; |
2689 | } |
2493 | } |
2690 | OUTPUT: |
2494 | OUTPUT: |
2691 | RETVAL |
2495 | RETVAL |
2692 | |
2496 | |
2693 | void |
2497 | void |
2694 | at (maptile *map, unsigned int x, unsigned int y) |
2498 | at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2695 | PROTOTYPE: $$$ |
2499 | PROTOTYPE: $$$;$ |
2696 | PPCODE: |
2500 | PPCODE: |
2697 | { |
2501 | mapxy pos (map, x, y); |
2698 | maptile *nmap = 0; |
2502 | if (pos.move (dir).normalise ()) |
2699 | I16 nx, ny; |
|
|
2700 | |
|
|
2701 | PUTBACK; |
|
|
2702 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2703 | SPAGAIN; |
|
|
2704 | |
|
|
2705 | if (nmap) |
|
|
2706 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2503 | for (object *o = pos->bot; o; o = o->above) |
2707 | XPUSHs (sv_2mortal (to_sv (o))); |
2504 | XPUSHs (sv_2mortal (to_sv (o))); |
2708 | } |
|
|
2709 | |
2505 | |
2710 | SV * |
2506 | SV * |
2711 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2507 | bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2712 | PROTOTYPE: $$$ |
2508 | PROTOTYPE: $$$;$ |
2713 | ALIAS: |
2509 | ALIAS: |
2714 | top_at = 1 |
2510 | top_at = 1 |
2715 | flags_at = 2 |
2511 | flags_at = 2 |
2716 | light_at = 3 |
2512 | light_at = 3 |
2717 | move_block_at = 4 |
2513 | move_block_at = 4 |
2718 | move_slow_at = 5 |
2514 | move_slow_at = 5 |
2719 | move_on_at = 6 |
2515 | move_on_at = 6 |
2720 | move_off_at = 7 |
2516 | move_off_at = 7 |
2721 | CODE: |
2517 | CODE: |
2722 | { |
2518 | { |
2723 | sint16 nx = x; |
2519 | mapxy pos (map, x, y); |
2724 | sint16 ny = y; |
2520 | if (!pos.move (dir).normalise ()) |
2725 | |
|
|
2726 | if (!xy_normalise (map, nx, ny)) |
|
|
2727 | XSRETURN_UNDEF; |
2521 | XSRETURN_UNDEF; |
2728 | |
2522 | |
2729 | mapspace &ms = map->at (nx, ny); |
2523 | mapspace &ms = *pos; |
2730 | |
2524 | |
2731 | ms.update (); |
2525 | ms.update (); |
2732 | |
2526 | |
2733 | switch (ix) |
2527 | switch (ix) |
2734 | { |
2528 | { |
… | |
… | |
2744 | } |
2538 | } |
2745 | OUTPUT: RETVAL |
2539 | OUTPUT: RETVAL |
2746 | |
2540 | |
2747 | # worst xs function of my life |
2541 | # worst xs function of my life |
2748 | bool |
2542 | bool |
2749 | _create_random_map (\ |
2543 | _create_random_map (maptile *self, SV *options) |
2750 | maptile *self,\ |
|
|
2751 | utf8_string wallstyle,\ |
|
|
2752 | utf8_string wall_name,\ |
|
|
2753 | utf8_string floorstyle,\ |
|
|
2754 | utf8_string monsterstyle,\ |
|
|
2755 | utf8_string treasurestyle,\ |
|
|
2756 | utf8_string layoutstyle,\ |
|
|
2757 | utf8_string doorstyle,\ |
|
|
2758 | utf8_string decorstyle,\ |
|
|
2759 | utf8_string origin_map,\ |
|
|
2760 | utf8_string final_map,\ |
|
|
2761 | utf8_string exitstyle,\ |
|
|
2762 | utf8_string this_map,\ |
|
|
2763 | utf8_string exit_on_final_map,\ |
|
|
2764 | int xsize,\ |
|
|
2765 | int ysize,\ |
|
|
2766 | int expand2x,\ |
|
|
2767 | int layoutoptions1,\ |
|
|
2768 | int layoutoptions2,\ |
|
|
2769 | int layoutoptions3,\ |
|
|
2770 | int symmetry,\ |
|
|
2771 | int difficulty,\ |
|
|
2772 | int difficulty_given,\ |
|
|
2773 | float difficulty_increase,\ |
|
|
2774 | int dungeon_level,\ |
|
|
2775 | int dungeon_depth,\ |
|
|
2776 | int decoroptions,\ |
|
|
2777 | int orientation,\ |
|
|
2778 | int origin_y,\ |
|
|
2779 | int origin_x,\ |
|
|
2780 | U32 random_seed,\ |
|
|
2781 | val64 total_map_hp,\ |
|
|
2782 | int map_layout_style,\ |
|
|
2783 | int treasureoptions,\ |
|
|
2784 | int symmetry_used,\ |
|
|
2785 | region *region,\ |
|
|
2786 | utf8_string custom\ |
|
|
2787 | ) |
|
|
2788 | CODE: |
2544 | CODE: |
2789 | { |
2545 | { |
2790 | random_map_params rmp; |
2546 | random_map_params rmp ((HV *)SvRV (options)); |
2791 | |
|
|
2792 | assign (rmp.wallstyle , wallstyle); |
|
|
2793 | assign (rmp.wall_name , wall_name); |
|
|
2794 | assign (rmp.floorstyle , floorstyle); |
|
|
2795 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2796 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2797 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2798 | assign (rmp.doorstyle , doorstyle); |
|
|
2799 | assign (rmp.decorstyle , decorstyle); |
|
|
2800 | assign (rmp.exitstyle , exitstyle); |
|
|
2801 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2802 | |
|
|
2803 | rmp.origin_map = origin_map; |
|
|
2804 | rmp.final_map = final_map; |
|
|
2805 | rmp.this_map = this_map; |
|
|
2806 | rmp.xsize = xsize; |
|
|
2807 | rmp.ysize = ysize; |
|
|
2808 | rmp.expand2x = expand2x; |
|
|
2809 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2810 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2811 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2812 | rmp.symmetry = symmetry; |
|
|
2813 | rmp.difficulty = difficulty; |
|
|
2814 | rmp.difficulty_given = difficulty_given; |
|
|
2815 | rmp.difficulty_increase = difficulty_increase; |
|
|
2816 | rmp.dungeon_level = dungeon_level; |
|
|
2817 | rmp.dungeon_depth = dungeon_depth; |
|
|
2818 | rmp.decoroptions = decoroptions; |
|
|
2819 | rmp.orientation = orientation; |
|
|
2820 | rmp.origin_y = origin_y; |
|
|
2821 | rmp.origin_x = origin_x; |
|
|
2822 | rmp.random_seed = random_seed; |
|
|
2823 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2824 | rmp.map_layout_style = map_layout_style; |
|
|
2825 | rmp.treasureoptions = treasureoptions; |
|
|
2826 | rmp.symmetry_used = symmetry_used; |
|
|
2827 | rmp.region = region; |
|
|
2828 | rmp.custom = custom; |
|
|
2829 | |
|
|
2830 | RETVAL = self->generate_random_map (&rmp); |
2547 | RETVAL = self->generate_random_map (&rmp); |
2831 | } |
2548 | } |
2832 | OUTPUT: |
2549 | OUTPUT: |
2833 | RETVAL |
2550 | RETVAL |
2834 | |
2551 | |
2835 | MODULE = cf PACKAGE = cf::mapspace |
2552 | MODULE = cf PACKAGE = cf::mapspace |
2836 | |
2553 | |
2837 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2554 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2838 | |
2555 | |
2839 | MODULE = cf PACKAGE = cf::arch |
2556 | MODULE = cf PACKAGE = cf::arch |
2840 | |
2557 | |
2841 | int archetypes_size () |
2558 | int archetypes_size () |
2842 | CODE: |
2559 | CODE: |
… | |
… | |
2846 | archetype *archetypes (U32 index) |
2563 | archetype *archetypes (U32 index) |
2847 | CODE: |
2564 | CODE: |
2848 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2565 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2849 | OUTPUT: RETVAL |
2566 | OUTPUT: RETVAL |
2850 | |
2567 | |
2851 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2568 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2852 | |
2569 | |
2853 | MODULE = cf PACKAGE = cf::party |
2570 | MODULE = cf PACKAGE = cf::party |
2854 | |
2571 | |
2855 | partylist *first () |
2572 | partylist *first () |
2856 | PROTOTYPE: |
2573 | PROTOTYPE: |
2857 | CODE: |
2574 | CODE: |
2858 | RETVAL = get_firstparty (); |
2575 | RETVAL = get_firstparty (); |
2859 | OUTPUT: RETVAL |
2576 | OUTPUT: RETVAL |
2860 | |
2577 | |
2861 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2578 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2862 | |
2579 | |
2863 | MODULE = cf PACKAGE = cf::region |
2580 | MODULE = cf PACKAGE = cf::region |
2864 | |
2581 | |
2865 | void |
2582 | void |
2866 | list () |
2583 | list () |
2867 | PPCODE: |
2584 | PPCODE: |
2868 | for_all_regions (rgn) |
2585 | for_all_regions (rgn) |
2869 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2586 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2870 | |
2587 | |
2871 | region *find (utf8_string name) |
|
|
2872 | PROTOTYPE: $ |
|
|
2873 | CODE: |
|
|
2874 | RETVAL = region::find (name); |
|
|
2875 | OUTPUT: RETVAL |
|
|
2876 | |
|
|
2877 | int specificity (region *rgn) |
2588 | int specificity (region *rgn) |
2878 | CODE: |
2589 | CODE: |
2879 | RETVAL = 0; |
2590 | RETVAL = 0; |
2880 | while (rgn = rgn->parent) |
2591 | while (rgn = rgn->parent) |
2881 | RETVAL++; |
2592 | RETVAL++; |
2882 | OUTPUT: RETVAL |
2593 | OUTPUT: RETVAL |
2883 | |
2594 | |
2884 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2595 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2885 | |
2596 | |
2886 | MODULE = cf PACKAGE = cf::living |
2597 | MODULE = cf PACKAGE = cf::living |
2887 | |
2598 | |
2888 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2599 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2889 | |
2600 | |
2890 | MODULE = cf PACKAGE = cf::settings |
2601 | MODULE = cf PACKAGE = cf::settings |
2891 | |
2602 | |
2892 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2603 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2893 | |
2604 | |
2894 | MODULE = cf PACKAGE = cf::client |
2605 | MODULE = cf PACKAGE = cf::client |
2895 | |
2606 | |
2896 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2607 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2897 | |
2608 | |
2898 | int invoke (client *ns, int event, ...) |
2609 | int invoke (client *ns, int event, ...) |
2899 | CODE: |
2610 | CODE: |
2900 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2611 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2901 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2612 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2967 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2678 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2968 | old_sound_index [idx] = face; |
2679 | old_sound_index [idx] = face; |
2969 | |
2680 | |
2970 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2681 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2971 | |
2682 | |
2972 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2683 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2973 | |
2684 | |
2974 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2685 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2975 | |
2686 | |
2976 | faceidx alloc (utf8_string name) |
2687 | faceidx alloc (utf8_string name) |
2977 | CODE: |
2688 | CODE: |
… | |
… | |
2984 | while (!RETVAL); // crude way to leave index 0 |
2695 | while (!RETVAL); // crude way to leave index 0 |
2985 | |
2696 | |
2986 | faces [RETVAL].name = name; |
2697 | faces [RETVAL].name = name; |
2987 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2698 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2988 | |
2699 | |
2989 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2700 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2990 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2701 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2702 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2991 | } |
2703 | } |
2992 | OUTPUT: RETVAL |
2704 | OUTPUT: RETVAL |
2993 | |
2705 | |
2994 | void set_type (faceidx idx, int value) |
2706 | void set_type (faceidx idx, int value) |
2995 | ALIAS: |
2707 | ALIAS: |
… | |
… | |
3076 | ns->force_newmap = true; |
2788 | ns->force_newmap = true; |
3077 | } |
2789 | } |
3078 | |
2790 | |
3079 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2791 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
3080 | |
2792 | |
3081 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2793 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
3082 | |
2794 | |
3083 | animidx anim_find (utf8_string name) |
2795 | animidx anim_find (utf8_string name) |
3084 | CODE: |
2796 | CODE: |
3085 | RETVAL = animation::find (name).number; |
2797 | RETVAL = animation::find (name).number; |
3086 | OUTPUT: RETVAL |
2798 | OUTPUT: RETVAL |
… | |
… | |
3112 | for_all_clients (ns) |
2824 | for_all_clients (ns) |
3113 | ns->anims_sent.reset (); |
2825 | ns->anims_sent.reset (); |
3114 | |
2826 | |
3115 | MODULE = cf PACKAGE = cf::object::freezer |
2827 | MODULE = cf PACKAGE = cf::object::freezer |
3116 | |
2828 | |
3117 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2829 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
3118 | |
2830 | |
3119 | SV * |
2831 | SV * |
3120 | new (char *klass) |
2832 | new (char *klass) |
3121 | CODE: |
2833 | CODE: |
3122 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2834 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
3129 | sv_to (sv, self); |
2841 | sv_to (sv, self); |
3130 | delete self; |
2842 | delete self; |
3131 | |
2843 | |
3132 | MODULE = cf PACKAGE = cf::object::thawer |
2844 | MODULE = cf PACKAGE = cf::object::thawer |
3133 | |
2845 | |
3134 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2846 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
|
|
2847 | |
|
|
2848 | bool |
|
|
2849 | errors_are_fatal (bool fatal) |
|
|
2850 | CODE: |
|
|
2851 | RETVAL = object_thawer::errors_are_fatal; |
|
|
2852 | object_thawer::errors_are_fatal = fatal; |
|
|
2853 | OUTPUT: |
|
|
2854 | RETVAL |
3135 | |
2855 | |
3136 | SV * |
2856 | SV * |
3137 | new_from_file (char *klass, octet_string path) |
2857 | new_from_file (char *klass, octet_string path) |
3138 | CODE: |
2858 | CODE: |
3139 | object_thawer *f = new object_thawer (path); |
2859 | object_thawer *f = new object_thawer (path); |
… | |
… | |
3165 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
2885 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
3166 | |
2886 | |
3167 | self->skip (); |
2887 | self->skip (); |
3168 | } |
2888 | } |
3169 | |
2889 | |
|
|
2890 | MODULE = cf PACKAGE = cf::layout |
|
|
2891 | |
|
|
2892 | INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h | |
|
|
2893 | |