… | |
… | |
28 | |
28 | |
29 | #include <cstdarg> |
29 | #include <cstdarg> |
30 | #include <typeinfo> |
30 | #include <typeinfo> |
31 | |
31 | |
32 | #include "global.h" |
32 | #include "global.h" |
33 | #include "../random_maps/random_map.h" |
33 | #include "rmg.h" |
|
|
34 | #include "noise.h" |
34 | #include "evthread.h" |
35 | #include "evthread.h" |
35 | #include "sproto.h" |
36 | #include "sproto.h" |
36 | |
37 | |
37 | #include <unistd.h> |
38 | #include <unistd.h> |
38 | #if _POSIX_MEMLOCK |
39 | #if _POSIX_MEMLOCK |
… | |
… | |
1459 | # include "attackinc.h" |
1460 | # include "attackinc.h" |
1460 | # undef def |
1461 | # undef def |
1461 | # define def(uc, flags) const_iv (SK_ ## uc) |
1462 | # define def(uc, flags) const_iv (SK_ ## uc) |
1462 | # include "skillinc.h" |
1463 | # include "skillinc.h" |
1463 | # undef def |
1464 | # undef def |
1464 | |
1465 | # define def(name, use, nonuse) const_iv (body_ ## name) |
1465 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1466 | # include "slotinc.h" |
|
|
1467 | # undef def |
1466 | |
1468 | |
1467 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1469 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1468 | |
1470 | |
1469 | const_iv (MAX_TIME) |
1471 | const_iv (MAX_TIME) |
1470 | const_iv (MAXSOCKBUF) |
1472 | const_iv (MAXSOCKBUF) |
… | |
… | |
1554 | for_all_clients (ns) |
1556 | for_all_clients (ns) |
1555 | ns->reattach (); |
1557 | ns->reattach (); |
1556 | |
1558 | |
1557 | for_all_objects (op) |
1559 | for_all_objects (op) |
1558 | op->reattach (); |
1560 | op->reattach (); |
1559 | } |
|
|
1560 | |
|
|
1561 | # support function for map-world.ext |
|
|
1562 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1563 | CODE: |
|
|
1564 | { |
|
|
1565 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1566 | croak ("_quantise called with invalid agruments"); |
|
|
1567 | |
|
|
1568 | plt_sv = SvRV (plt_sv); |
|
|
1569 | SV **plt = AvARRAY (plt_sv); |
|
|
1570 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1571 | |
|
|
1572 | STRLEN len; |
|
|
1573 | char *data = SvPVbyte (data_sv, len); |
|
|
1574 | char *dst = data; |
|
|
1575 | |
|
|
1576 | while (len >= 3) |
|
|
1577 | { |
|
|
1578 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1579 | { |
|
|
1580 | char *val = SvPVX (*val_sv); |
|
|
1581 | |
|
|
1582 | if (val [0] == data [0] |
|
|
1583 | && val [1] == data [1] |
|
|
1584 | && val [2] == data [2]) |
|
|
1585 | { |
|
|
1586 | *dst++ = val [3]; |
|
|
1587 | goto next; |
|
|
1588 | } |
|
|
1589 | } |
|
|
1590 | |
|
|
1591 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1592 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1593 | dst - SvPVX (data_sv), len); |
|
|
1594 | |
|
|
1595 | next: |
|
|
1596 | data += 3; |
|
|
1597 | len -= 3; |
|
|
1598 | } |
|
|
1599 | |
|
|
1600 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1601 | } |
1561 | } |
1602 | |
1562 | |
1603 | void init_anim () |
1563 | void init_anim () |
1604 | |
1564 | |
1605 | void init_globals () |
1565 | void init_globals () |
… | |
… | |
1775 | |
1735 | |
1776 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1736 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1777 | INIT: |
1737 | INIT: |
1778 | #if __GLIBC__ |
1738 | #if __GLIBC__ |
1779 | mallopt (M_TOP_PAD, 1024 * 1024); |
1739 | mallopt (M_TOP_PAD, 1024 * 1024); |
1780 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
1740 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024); |
1781 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
1741 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
|
|
1742 | if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10)) |
1782 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1743 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1783 | #endif |
1744 | #endif |
1784 | |
1745 | |
1785 | int munlockall () |
1746 | int munlockall () |
1786 | |
1747 | |
1787 | #endif |
1748 | #endif |
… | |
… | |
1825 | int exp_to_level (val64 exp) |
1786 | int exp_to_level (val64 exp) |
1826 | |
1787 | |
1827 | val64 level_to_min_exp (int level) |
1788 | val64 level_to_min_exp (int level) |
1828 | |
1789 | |
1829 | SV * |
1790 | SV * |
1830 | resistance_to_string (int atnr) |
1791 | attacktype_name (int atnr) |
1831 | CODE: |
1792 | CODE: |
1832 | if (atnr >= 0 && atnr < NROFATTACKS) |
1793 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1794 | ? newSVpv (attacktype_name [atnr], 0) |
|
|
1795 | : &PL_sv_undef; |
|
|
1796 | OUTPUT: RETVAL |
|
|
1797 | |
|
|
1798 | SV * |
|
|
1799 | attacktype_desc (int atnr) |
|
|
1800 | CODE: |
|
|
1801 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1802 | ? newSVpv (attacktype_desc [atnr], 0) |
|
|
1803 | : &PL_sv_undef; |
|
|
1804 | OUTPUT: RETVAL |
|
|
1805 | |
|
|
1806 | SV * |
|
|
1807 | resist_plus (int atnr) |
|
|
1808 | CODE: |
|
|
1809 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
1833 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1810 | ? newSVpv (resist_plus [atnr], 0) |
1834 | else |
1811 | : &PL_sv_undef; |
1835 | XSRETURN_UNDEF; |
1812 | OUTPUT: RETVAL |
|
|
1813 | |
|
|
1814 | SV * |
|
|
1815 | change_resist_msg (int atnr) |
|
|
1816 | CODE: |
|
|
1817 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1818 | ? newSVpv (change_resist_msg [atnr], 0) |
|
|
1819 | : &PL_sv_undef; |
1836 | OUTPUT: RETVAL |
1820 | OUTPUT: RETVAL |
1837 | |
1821 | |
1838 | UUID |
1822 | UUID |
1839 | uuid_cur () |
1823 | uuid_cur () |
1840 | CODE: |
1824 | CODE: |
… | |
… | |
1963 | int mortals_size () |
1947 | int mortals_size () |
1964 | CODE: |
1948 | CODE: |
1965 | RETVAL = attachable::mortals.size (); |
1949 | RETVAL = attachable::mortals.size (); |
1966 | OUTPUT: RETVAL |
1950 | OUTPUT: RETVAL |
1967 | |
1951 | |
1968 | const_utf8_string slot_use_name (U32 slot) |
1952 | const_utf8_string slot_name (U32 slot) |
1969 | ALIAS: |
1953 | ALIAS: |
|
|
1954 | slot_name = 0 |
|
|
1955 | slot_use_name = 1 |
1970 | slot_nonuse_name = 1 |
1956 | slot_nonuse_name = 2 |
1971 | CODE: |
1957 | CODE: |
1972 | { |
1958 | { |
1973 | if (slot >= NUM_BODY_LOCATIONS) |
1959 | if (slot >= NUM_BODY_LOCATIONS) |
1974 | croak ("body slot index out of range"); |
1960 | croak ("body slot index out of range"); |
1975 | |
1961 | |
1976 | switch (ix) |
1962 | switch (ix) |
1977 | { |
1963 | { |
|
|
1964 | case 0: RETVAL = body_locations[slot].name ; break; |
1978 | case 0: RETVAL = body_locations[slot].use_name; break; |
1965 | case 1: RETVAL = body_locations[slot].use_name ; break; |
1979 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
1966 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
1980 | } |
1967 | } |
1981 | } |
1968 | } |
1982 | OUTPUT: |
1969 | OUTPUT: |
1983 | RETVAL |
1970 | RETVAL |
1984 | |
1971 | |
… | |
… | |
2145 | RETVAL = 0; |
2132 | RETVAL = 0; |
2146 | } |
2133 | } |
2147 | |
2134 | |
2148 | shstr |
2135 | shstr |
2149 | object::kv_get (shstr key) |
2136 | object::kv_get (shstr key) |
|
|
2137 | CODE: |
|
|
2138 | RETVAL = THIS->kv.get (key); |
|
|
2139 | OUTPUT: |
|
|
2140 | RETVAL |
2150 | |
2141 | |
2151 | void |
2142 | void |
2152 | object::kv_del (shstr key) |
2143 | object::kv_del (shstr key) |
|
|
2144 | CODE: |
|
|
2145 | THIS->kv.del (key); |
2153 | |
2146 | |
2154 | void |
2147 | void |
2155 | object::kv_set (shstr key, shstr value) |
2148 | object::kv_set (shstr key, shstr value) |
|
|
2149 | CODE: |
|
|
2150 | THIS->kv.set (key, value); |
2156 | |
2151 | |
2157 | object *get_nearest_player (object *ob) |
2152 | object *get_nearest_player (object *ob) |
2158 | ALIAS: nearest_player = 0 |
2153 | ALIAS: nearest_player = 0 |
2159 | PREINIT: |
2154 | PREINIT: |
2160 | extern object *get_nearest_player (object *); |
2155 | extern object *get_nearest_player (object *); |
… | |
… | |
2362 | for_all_players (pl) |
2357 | for_all_players (pl) |
2363 | if (pl->ob && pl->ob->map == THIS) |
2358 | if (pl->ob && pl->ob->map == THIS) |
2364 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2359 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2365 | } |
2360 | } |
2366 | |
2361 | |
|
|
2362 | #if 0 |
|
|
2363 | |
|
|
2364 | void |
|
|
2365 | maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt) |
|
|
2366 | CODE: |
|
|
2367 | { |
|
|
2368 | static frac_gen<vec2d> frac; |
|
|
2369 | |
|
|
2370 | if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV) |
|
|
2371 | croak ("maptile::add_quadland: biome_plt must be arrayref"); |
|
|
2372 | |
|
|
2373 | biome_plt = SvRV (biome_plt); |
|
|
2374 | |
|
|
2375 | const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map); |
|
|
2376 | |
|
|
2377 | for (int x = 0; x < THIS->width; ++x) |
|
|
2378 | for (int y = 0; y < THIS->height; ++y) |
|
|
2379 | { |
|
|
2380 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2381 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2382 | goto skip; |
|
|
2383 | |
|
|
2384 | { |
|
|
2385 | float fx = mx * THIS->width + x; |
|
|
2386 | float fy = my * THIS->height + y; |
|
|
2387 | |
|
|
2388 | int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15); |
|
|
2389 | int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15); |
|
|
2390 | |
|
|
2391 | rain = lerp (rain, 0, 15, 0, temp); |
|
|
2392 | printf ("rain %d\n", temp);//D |
|
|
2393 | |
|
|
2394 | int biome = bmap [rain * 16 + temp]; |
|
|
2395 | |
|
|
2396 | //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D |
|
|
2397 | #if 1 |
|
|
2398 | if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0)) |
|
|
2399 | { |
|
|
2400 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
|
|
2401 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2402 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2403 | |
|
|
2404 | if (ob->randomitems && !ob->above) |
|
|
2405 | { |
|
|
2406 | ob->create_treasure (ob->randomitems); |
|
|
2407 | |
|
|
2408 | for (object *op = ob->above; op; op = op->above) |
|
|
2409 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2410 | } |
|
|
2411 | } |
|
|
2412 | #endif |
|
|
2413 | } |
|
|
2414 | skip: ; |
|
|
2415 | } |
|
|
2416 | } |
|
|
2417 | |
|
|
2418 | #endif |
|
|
2419 | |
2367 | void |
2420 | void |
2368 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2421 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2369 | CODE: |
2422 | CODE: |
2370 | { |
2423 | { |
2371 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2424 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
… | |
… | |
2402 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2455 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2403 | // TODO: if this is a pickable object, then the item |
2456 | // TODO: if this is a pickable object, then the item |
2404 | // will at a bit weird - saving inside the player |
2457 | // will at a bit weird - saving inside the player |
2405 | // will clear the flag, but when the player drops |
2458 | // will clear the flag, but when the player drops |
2406 | // it without logging out, it keeps the flag. |
2459 | // it without logging out, it keeps the flag. |
2407 | // nobody ahs reported this, but this can be rather |
2460 | // nobody has reported this, but this can be rather |
2408 | // annoying on persistent maps. |
2461 | // annoying on persistent maps. |
2409 | } |
2462 | } |
2410 | } |
2463 | } |
2411 | } |
2464 | } |
2412 | } |
2465 | } |
2413 | |
|
|
2414 | skip: ; |
2466 | skip: ; |
2415 | } |
2467 | } |
2416 | } |
2468 | } |
2417 | |
2469 | |
2418 | void |
2470 | void |
… | |
… | |
2449 | for (int x = 0; x < THIS->width; ++x) |
2501 | for (int x = 0; x < THIS->width; ++x) |
2450 | for (int y = 0; y < THIS->height; ++y) |
2502 | for (int y = 0; y < THIS->height; ++y) |
2451 | { |
2503 | { |
2452 | region *rgn = THIS->region (x, y); |
2504 | region *rgn = THIS->region (x, y); |
2453 | |
2505 | |
2454 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2455 | if (object *op = THIS->at (x, y).top) |
2506 | if (object *op = THIS->at (x, y).top) |
2456 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2507 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2457 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2508 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2458 | } |
2509 | } |
2459 | |
2510 | |
… | |
… | |
2723 | |
2774 | |
2724 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2775 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2725 | CODE: |
2776 | CODE: |
2726 | { |
2777 | { |
2727 | faceinfo *f = face_info (idx); assert (f); |
2778 | faceinfo *f = face_info (idx); assert (f); |
2728 | facedata *d = &(faceset ? f->data64 : f->data32); |
2779 | facedata *d = f->face + faceset; |
2729 | sv_to (data, d->data); |
2780 | sv_to (data, d->data); |
2730 | STRLEN clen; |
2781 | STRLEN clen; |
2731 | char *cdata = SvPVbyte (chksum, clen); |
2782 | char *cdata = SvPVbyte (chksum, clen); |
2732 | clen = min (CHKSUM_MAXLEN, clen); |
2783 | clen = min (CHKSUM_MAXLEN, clen); |
2733 | |
2784 | |
… | |
… | |
2887 | self->skip (); |
2938 | self->skip (); |
2888 | } |
2939 | } |
2889 | |
2940 | |
2890 | MODULE = cf PACKAGE = cf::layout |
2941 | MODULE = cf PACKAGE = cf::layout |
2891 | |
2942 | |
2892 | INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h | |
2943 | INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h | |
2893 | |
2944 | |